#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include template struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; // System.EventHandler`1 struct EventHandler_1_tFA1C30E54FA1061D79E711F65F9A174BFBD8CDCB; // System.EventHandler`1 struct EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC; // System.EventHandler`1 struct EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8; // System.Collections.Generic.IEnumerator`1> struct IEnumerator_1_tB2F9F212D4DE89F44807A373DCC85C8191925AA6; // System.Collections.Generic.List`1 struct List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6; // System.Collections.Generic.List`1 struct List_1_tC531EAE234B4BB75BFF10BEE28896A4496906A69; // System.Collections.Generic.List`1 struct List_1_t5F6488C3AF82D0AF380971773177D63FCBE43F7F; // System.Collections.Generic.List`1 struct List_1_t434825DCF3B4911FA61F9B2A235567430BDDD9F4; // System.Collections.Generic.List`1 struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5; // System.Collections.Generic.List`1 struct List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68; // System.Collections.Generic.List`1 struct List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8; // System.Collections.Generic.List`1 struct List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394; // System.Collections.Generic.List`1 struct List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3; // System.Collections.Generic.List`1 struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A; // System.Collections.Generic.List`1 struct List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07; // System.Collections.Generic.Stack`1 struct Stack_1_t92AC5F573A3C00899B24B775A71B4327D588E981; // System.Collections.Generic.Stack`1 struct Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09; // UnityEngine.AudioClip[] struct AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE; // System.Byte[] struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726; // UnityEngine.Camera[] struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001; // System.Char[] struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34; // UnityEngine.Collider[] struct ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486; // UnityEngine.Color[] struct ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; // Bhaptics.SDK2.Device[] struct DeviceU5BU5D_tF2A4F77F3276EE8A96E2F21DFC0005C93F864964; // Bhaptics.SDK2.HapticDevice[] struct HapticDeviceU5BU5D_tF6EE1F95DF6ABE66C198A01071DB70F7FF361149; // System.Int32[] struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32; // System.IntPtr[] struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6; // UnityEngine.Keyframe[] struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC; // Bhaptics.SDK2.MappingMetaData[] struct MappingMetaDataU5BU5D_t9E97EEF77F35F5770B1F20FD432E796ADA21F6CD; // UnityEngine.Mesh[] struct MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8; // System.Object[] struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE; // UnityEngine.ParticleCollisionEvent[] struct ParticleCollisionEventU5BU5D_t62880785FE50C001432E57E6D83BF3BD7BD3183A; // UnityEngine.Rendering.RenderBufferStoreAction[] struct RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF; // UnityEngine.Rendering.RenderTargetIdentifier[] struct RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17; // UnityEngine.RenderTexture[] struct RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E; // UnityEngine.Rigidbody[] struct RigidbodyU5BU5D_t9749C1DC39BC78A57D2239B2EF18DA9E31C2844B; // System.Single[] struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA; // XftWeapon.SplineControlPoint[] struct SplineControlPointU5BU5D_t339D074D7FB90AC417AE6A94C8D94755F5B3B369; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971; // UnityEngine.Transform[] struct TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D; // System.Type[] struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755; // UnityEngine.Vector2[] struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA; // UnityEngine.Vector3[] struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4; // XftWeapon.XWeaponTrail/Element[] struct ElementU5BU5D_tD2135FF5226E805FBD249D098868848D159D4A1D; // UnityEngine.Animation struct Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8; // UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03; // System.AsyncCallback struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA; // UnityEngine.AudioClip struct AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE; // UnityEngine.AudioSource struct AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B; // BeautifyEffect.Beautify struct Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F; // BeautifyEffect.BeautifyProfile struct BeautifyProfile_t3726D21D980827A9F5ED5FA392D9FF262F9B213D; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9; // System.Reflection.Binder struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30; // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C; // System.Globalization.CodePageDataItem struct CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E; // UnityEngine.Collider struct Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684; // UnityEngine.Rendering.CullingAllocationInfo struct CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083; // System.Text.DecoderFallback struct DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288; // Bhaptics.SDK2.Device struct Device_t16A0C7552B144DF3961330A737448507B08830C7; // Bhaptics.SDK2.DeviceListMessage struct DeviceListMessage_t8C028B3B0772FF6D4A9BFD0076E34B0937334FBF; // CrazyMinnow.SALSA.Emoter struct Emoter_tFC793B4C007B66C28BCA6AAED0087BB02C77B3A7; // System.Text.EncoderFallback struct EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4; // System.Text.Encoding struct Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827; // UnityStandardAssets.Effects.ExplosionFireAndDebris struct ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF; // UnityStandardAssets.Effects.ExplosionPhysicsForce struct ExplosionPhysicsForce_t3CA45F1D4FC5A0CC7BC528DA9203106518A2EB62; // FilterBehavior struct FilterBehavior_tCEDE191E5B4DFCD7C604E09031D3801F172A912E; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319; // System.Collections.Hashtable struct Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC; // System.IAsyncResult struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370; // System.Collections.IDictionary struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A; // System.Collections.IEnumerator struct IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105; // UnityStandardAssets.ImageEffects.ImageEffectBase struct ImageEffectBase_tFBD52931A47FDA72509D983E44A167C92210DCC8; // Bhaptics.SDK2.MappingMessage struct MappingMessage_t32C05D0544C7FF3508CD88071396EFA09E0DB775; // UnityEngine.Material struct Material_t8927C00353A72755313F046D0CE85178AE8218EE; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0; // System.Reflection.MemberFilter struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81; // UnityEngine.Mesh struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6; // UnityEngine.MeshFilter struct MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A; // UnityEngine.MeshRenderer struct MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.MonoBehaviour struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A; // System.NotSupportedException struct NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A; // BeautifyEffect.OnBeforeFocusEvent struct OnBeforeFocusEvent_t1F5F78A1AD975CAF856D806F4F05B877DFDDAC8D; // UnityEngine.ParticleSystem struct ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E; // UnityStandardAssets.Effects.ParticleSystemMultiplier struct ParticleSystemMultiplier_t16293E44CE1D31A2C19D517C56CAA1A769CF7C43; // UnityStandardAssets.ImageEffects.PostEffectsBase struct PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448; // UnityEngine.Rendering.ProfilingSampler struct ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92; // CrazyMinnow.SALSA.QueueProcessor struct QueueProcessor_tEC2A0810C6DC63E05620372C02CDF8B75306CC45; // UnityEngine.RenderTexture struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849; // UnityEngine.Renderer struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C; // UnityEngine.Rigidbody struct Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A; // Rotate struct Rotate_tE673384F84898E5C623DE0FEB483DC998ECCEC05; // SALSA_Template_EventControllerSubscriber struct SALSA_Template_EventControllerSubscriber_t7440B35600057B7C2700D47C5960D989D1127183; // SALSA_Template_SalsaEventSubscriber struct SALSA_Template_SalsaEventSubscriber_t4A8637A36BCF26E4DFEAB545C1B9F9AF6DF1C44A; // SALSA_Template_SalsaVisemeTriggerEventSubscriber struct SALSA_Template_SalsaVisemeTriggerEventSubscriber_tA4DCF7CC0BC347D2108DDFAA1F8E63CDA25FABE9; // SGBFilter struct SGBFilter_t73BD2047C12CF1C5B0DB1EC1D1612C1326FB84B2; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F; // CrazyMinnow.SALSA.Salsa struct Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B; // RetroAesthetics.SceneField struct SceneField_t4BD7C50F8C16445D892C6A4F91120F63B56410E6; // UnityStandardAssets.ImageEffects.ScreenOverlay struct ScreenOverlay_t01CDA7F85D68A5C6AF68956DA71CD051A7352F15; // UnityStandardAssets.ImageEffects.ScreenSpaceAmbientObscurance struct ScreenSpaceAmbientObscurance_tA3F37579DA925DE790809E0A3F0CF27B9A213B65; // UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion struct ScreenSpaceAmbientOcclusion_t6192D37CE67AB55E58260ECED8549AC2FD5374FD; // UnityEngine.Rendering.Universal.ScriptableRenderPass struct ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA; // UnityEngine.Rendering.Universal.ScriptableRenderer struct ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133; // UnityStandardAssets.ImageEffects.SepiaTone struct SepiaTone_tB36C15868BA9406676EDA3E640AA6BEF66DDA3A9; // UnityEngine.Shader struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39; // UnityStandardAssets.Effects.SmokeParticles struct SmokeParticles_t6CB0567548A3773A06D9E0A8D96C18A7ABE5D6DB; // SmoothObjectNormalHelper struct SmoothObjectNormalHelper_t04DF9CC6A9BC89342244CF563598D499F96DCB9D; // XftWeapon.Spline struct Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7; // XftWeapon.SplineControlPoint struct SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149; // System.String struct String_t; // UnityStandardAssets.ImageEffects.SunShafts struct SunShafts_tDC135F49DD5A021B4D22D71D2EB894B057AC97C1; // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE; // UnityEngine.Texture2D struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF; // UnityStandardAssets.ImageEffects.TiltShift struct TiltShift_tEFB388A9710BC5634AF248E21B44E0137C15E83B; // UnityStandardAssets.ImageEffects.Tonemapping struct Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F; // UnityEngine.Transform struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1; // UnityStandardAssets.ImageEffects.Triangles struct Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892; // UnityStandardAssets.ImageEffects.Twirl struct Twirl_t79F9EF538680976C64E6D641A890821C405C2F36; // System.Type struct Type_t; // RetroAesthetics.UVScroller struct UVScroller_tA52F3D8F526615D9614AE658EE289B3CB6611ED5; // XftWeapon.VertexPool struct VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705; // UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration struct VignetteAndChromaticAberration_t417F8F9F9E2C5B9B5A79650F4E2A01FC20A156AB; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; // UnityStandardAssets.ImageEffects.Vortex struct Vortex_tAF81D78A3824CCEFD436A4DCF1DC25303D2E3123; // UnityEngine.WaitForEndOfFrame struct WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4; // UnityStandardAssets.Effects.WaterHoseParticles struct WaterHoseParticles_t82988B8D5FAF89B8A7F1AEE68AF5875675149182; // WaterScroll struct WaterScroll_tA8EB8F6B73E665755F1EFCB5549F354149EE09AB; // UnityEngine.Rendering.Universal.XRPass struct XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A; // XftWeapon.XWeaponTrail struct XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D; // XWeaponTrailDemo struct XWeaponTrailDemo_t19391EE4B58427B0FD3D85A1A1D6ECBD163AE820; // Bhaptics.SDK2.bhaptics_library struct bhaptics_library_t11E0D5DF014720FCC22EA2244C1C629DEC988450; // UnityEngine.AudioClip/PCMReaderCallback struct PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B; // UnityEngine.AudioClip/PCMSetPositionCallback struct PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C; // BeautifyEffect.Beautify/d__747 struct U3CDoBlinkU3Ed__747_tF1A2CCB6D11025712CFDB211EAD3FA61FF55E1A3; // UnityEngine.Camera/CameraCallback struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D; // UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings struct ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD; // DeNorSobOutline/DeNorSobOutlinePass struct DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C; // DeNorSobOutline/DeNorSobOutlineSettings struct DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488; // DepthNormalsFeature/DepthNormalsPass struct DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC; // CrazyMinnow.SALSA.EventController/EventControllerNotificationArgs struct EventControllerNotificationArgs_t899F6A19A15FACB072401967EB3315408810A603; // UnityStandardAssets.Effects.ExplosionFireAndDebris/d__4 struct U3CStartU3Ed__4_t59827D8B96F7C5634C83FA35BB4316BA29E54702; // UnityStandardAssets.Effects.ExplosionPhysicsForce/d__2 struct U3CStartU3Ed__2_t83BE42CF38380D0CB1988A2BD8275E5CDD85649B; // UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings struct PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577; // CrazyMinnow.SALSA.Salsa/AudioAnalyzer struct AudioAnalyzer_t2FBFB156B1F62B7E170AA6FD77792D9136A3CE8C; // CrazyMinnow.SALSA.Salsa/ClipChannels struct ClipChannels_t924A14F43ACB0A511496EED7D4DC3C1A4023C8B3; // CrazyMinnow.SALSA.Salsa/ClipFrequency struct ClipFrequency_tA1617F67016BF99DF92D0031632FFDB516E403BE; // CrazyMinnow.SALSA.Salsa/ClipRecordHeadPointer struct ClipRecordHeadPointer_tBB84A080DA915247ED4B3C7E5E602D3E86E3F0EB; // CrazyMinnow.SALSA.Salsa/ClipSampleCount struct ClipSampleCount_t9C752D4A543525371507B7414E55198F34BC4A63; // CrazyMinnow.SALSA.Salsa/GetClipData struct GetClipData_t02828C0DD4F5976E9600C9F4B0F8E223696C55CB; // CrazyMinnow.SALSA.Salsa/GetExternalAnalysis struct GetExternalAnalysis_tB095003B22094B84617AC685A16D218E9E4F5EB4; // CrazyMinnow.SALSA.Salsa/GetTriggerIndex struct GetTriggerIndex_tDC77E99063B1AE51FC42A308B612D154F1AAA6DD; // CrazyMinnow.SALSA.Salsa/SalsaNotificationArgs struct SalsaNotificationArgs_tF14DF4C6B31206DAD1AA6CCCBDC105EEEBB5C70F; // XftWeapon.VertexPool/VertexSegment struct VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72; // XftWeapon.XWeaponTrail/Element struct Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8; // XftWeapon.XWeaponTrail/ElementPool struct ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D; IL2CPP_EXTERN_C RuntimeClass* AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GUI_tBCBBE29117D8093644C6E72B1CE3FB65C2CDCCC1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t5F6488C3AF82D0AF380971773177D63FCBE43F7F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Marshal_tEBAFAE20369FCB1B38C49C4E27A8D8C2C4B55058_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Material_t8927C00353A72755313F046D0CE85178AE8218EE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* WaterHoseParticles_t82988B8D5FAF89B8A7F1AEE68AF5875675149182_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral02A45D17F0539963CCC2A73C7852303E4420C5D9; IL2CPP_EXTERN_C String_t* _stringLiteral07F31A1FDF8A24E684A691ED114D8C8C7F2135D2; IL2CPP_EXTERN_C String_t* _stringLiteral08BE9F89F7CAE1BE8E15006EBBED991FCA0A524D; IL2CPP_EXTERN_C String_t* _stringLiteral0A155CA17107B42D5EEC0808B231637DDD7AC5C3; IL2CPP_EXTERN_C String_t* _stringLiteral0B8E6A6684152FF8C989318FB7230017BB2B10D4; IL2CPP_EXTERN_C String_t* _stringLiteral0C58F4047BB4D285E5BDFBE5011017C086E0A0A4; IL2CPP_EXTERN_C String_t* _stringLiteral0CB3105D1705C78EBC02C2DA0C3FD28BC6CD048E; IL2CPP_EXTERN_C String_t* _stringLiteral0CC36A0ACE18A1CFE0ECAF14C22D5B28FAF563BE; IL2CPP_EXTERN_C String_t* _stringLiteral0EAAFAB53E130FE2ADD20070CDBD4848DC8582A9; IL2CPP_EXTERN_C String_t* _stringLiteral0F6CECA9DA11BA0C36486053827289E77A47FD8E; IL2CPP_EXTERN_C String_t* _stringLiteral0F78241FF6E78ADA6D1FB6DAA00F25817203ED13; IL2CPP_EXTERN_C String_t* _stringLiteral106F28F4DE751CFE2583349D50CDDA7CD0C4458E; IL2CPP_EXTERN_C String_t* _stringLiteral13AD22CD9411AF3BDDA2698152C890053B26FCB1; IL2CPP_EXTERN_C String_t* _stringLiteral15C7930CD46E6CDD9C45C85CC11F541CD78C5189; IL2CPP_EXTERN_C String_t* _stringLiteral1B421860BD8CFC9CB9FF9F6719D935F81CEC1D00; IL2CPP_EXTERN_C String_t* _stringLiteral1EC589C98410F0B03FB9F26E3D965DAD0D578240; IL2CPP_EXTERN_C String_t* _stringLiteral2372694D9F9D91F458207747C8A478B55482C96E; IL2CPP_EXTERN_C String_t* _stringLiteral2C1B108D370DE634DA6FEC63ED69B9D9917AB577; IL2CPP_EXTERN_C String_t* _stringLiteral2C3276B6EABA4BB4E3366F0EB502A5F578BE657F; IL2CPP_EXTERN_C String_t* _stringLiteral2C7DD0F75CB4C43FB1C8272C55EA7E1339B120FA; IL2CPP_EXTERN_C String_t* _stringLiteral320E615ACBF6C20581547142E87C7F15192C284E; IL2CPP_EXTERN_C String_t* _stringLiteral322836504097FF5183FA9B195361CABCA3C9F347; IL2CPP_EXTERN_C String_t* _stringLiteral32404EE0FBFFCF67870620BA76FD49CDC93A1ECC; IL2CPP_EXTERN_C String_t* _stringLiteral3290F6B590EC0B90A6374D562D11814B44688076; IL2CPP_EXTERN_C String_t* _stringLiteral34F9E1C1FD05A609B4CE7BC72DE7205A5AEC39EF; IL2CPP_EXTERN_C String_t* _stringLiteral3A7BBD49B596BDE36425B293850F29F52DC36043; IL2CPP_EXTERN_C String_t* _stringLiteral3B1BAFBD415B85415AFFE8EF2E2FA97704EC4281; IL2CPP_EXTERN_C String_t* _stringLiteral3B58D20421BEB78219218340F3A8717D2532046A; IL2CPP_EXTERN_C String_t* _stringLiteral3BF9E690E5CE0ADC3936AAB09EF983C321F1052F; IL2CPP_EXTERN_C String_t* _stringLiteral3D45EDE1CD4AD589B6CD45E1ED026A9C161DE69B; IL2CPP_EXTERN_C String_t* _stringLiteral3F42ED00D84DBC7A3B4658065DEA62873778201F; IL2CPP_EXTERN_C String_t* _stringLiteral43996BC36588CCD5051D9CC5DA131DFBF9706B48; IL2CPP_EXTERN_C String_t* _stringLiteral4443A4C27ADFDF71D7D67A755F6191BC62903027; IL2CPP_EXTERN_C String_t* _stringLiteral444E2030643CA3A0D71BCD4D131FEB0C15E77257; IL2CPP_EXTERN_C String_t* _stringLiteral46D92A51AC309BAFA5C6645B1BAF6DD135E8C218; IL2CPP_EXTERN_C String_t* _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21; IL2CPP_EXTERN_C String_t* _stringLiteral4D8D9C94AC5DA5FCED2EC8A64E10E714A2515C30; IL2CPP_EXTERN_C String_t* _stringLiteral4E207A1E776F6188653FF9228A95BFD3A17B492E; IL2CPP_EXTERN_C String_t* _stringLiteral4FF4316F9C969D7520B849437B5084188751ED4E; IL2CPP_EXTERN_C String_t* _stringLiteral5826A90C2A023CEF000FAA3A3456FA3BC3A1BF80; IL2CPP_EXTERN_C String_t* _stringLiteral58853E6C1D1077096AD678EEFC5C37D5966A0FDF; IL2CPP_EXTERN_C String_t* _stringLiteral589846DD9E971592C84E51621C0A4D4BCFF4AFAB; IL2CPP_EXTERN_C String_t* _stringLiteral58C07946CE4124292F0094E3A090F13945F38CC0; IL2CPP_EXTERN_C String_t* _stringLiteral59E9A90ACEB12BE1578CBAE545691B1979987312; IL2CPP_EXTERN_C String_t* _stringLiteral5D11053D7DC855E4D760786CF0BDAD85A64E6207; IL2CPP_EXTERN_C String_t* _stringLiteral6138D7298AF1D6DEEA54D5934095E08EEEBB8CE7; IL2CPP_EXTERN_C String_t* _stringLiteral6238431605E3EDF93423004446032CC82A241F2C; IL2CPP_EXTERN_C String_t* _stringLiteral66C347B5C4193025FEF12C1CBFA9DC66491AA373; IL2CPP_EXTERN_C String_t* _stringLiteral6C02AC44A3210684E1D6E3EBD645C050E31CF549; IL2CPP_EXTERN_C String_t* _stringLiteral7EEED10E86E30AD5C42DCF4EED5253D1017C3FFA; IL2CPP_EXTERN_C String_t* _stringLiteral83D3CB22CFCAF6C46B4A2D040B6BAD092671021A; IL2CPP_EXTERN_C String_t* _stringLiteral875183312DDF23B3C46E534283F279D3839F8013; IL2CPP_EXTERN_C String_t* _stringLiteral875C9C309BF8028086B2BBB08A969A5D119AD59C; IL2CPP_EXTERN_C String_t* _stringLiteral87C43E0C533B5BE7D4EAEA9F762B4B033313B85F; IL2CPP_EXTERN_C String_t* _stringLiteral90D481902E4536C7CAECF03F50C5BF454D5968A7; IL2CPP_EXTERN_C String_t* _stringLiteral97039EBEFA0651BF1CF32F1032DC9ACA709F8CB3; IL2CPP_EXTERN_C String_t* _stringLiteralA2506F6E349DC6D0EDD6DB62DF9F93725BA02EF1; IL2CPP_EXTERN_C String_t* _stringLiteralA467D3C6168371D0FACC829AA2255312BFD50ABA; IL2CPP_EXTERN_C String_t* _stringLiteralA621DB6632C8DC8F2861D67FDB77D1DB44D2C0B5; IL2CPP_EXTERN_C String_t* _stringLiteralA742AAD95405E8C8E5ADC2B604917D170BA0D51E; IL2CPP_EXTERN_C String_t* _stringLiteralAAF154249F9C98ED32C378E1E5979ECF6359A6DE; IL2CPP_EXTERN_C String_t* _stringLiteralAD5021E259D9A0A2FBCDF272CEC05494B022CEF2; IL2CPP_EXTERN_C String_t* _stringLiteralAD6E56B90F7BBA5EEECD7831E48459043EBFCBB5; IL2CPP_EXTERN_C String_t* _stringLiteralB78AE6D5DE258AD55142707C4F5599B2FDA85727; IL2CPP_EXTERN_C String_t* _stringLiteralB9695E91A6E8DF407F4DDDDAD91C688E54E31D04; IL2CPP_EXTERN_C String_t* _stringLiteralBAB5BAFD36F032ED978072AAD7656194A83DEB78; IL2CPP_EXTERN_C String_t* _stringLiteralBB6CBCD648C07EAC90B08C00428BA435EC0272BF; IL2CPP_EXTERN_C String_t* _stringLiteralC17A0B7C5A6724EB8EBCAE232CF6B2E0974F0F64; IL2CPP_EXTERN_C String_t* _stringLiteralC2B21A27E1B513F7FA308B3AA95B27A5A9064A78; IL2CPP_EXTERN_C String_t* _stringLiteralC36C08270F0656B15564B93B095160EB52C35960; IL2CPP_EXTERN_C String_t* _stringLiteralC5D7B8000008DDD25FF0DA3FAD6AC9004616EE11; IL2CPP_EXTERN_C String_t* _stringLiteralC73E37BE554293C44E2A4E367137D91FC016C4D7; IL2CPP_EXTERN_C String_t* _stringLiteralC85CED4FA3BF4FAFA2854F821A7498848B323CD4; IL2CPP_EXTERN_C String_t* _stringLiteralCAB3245371187468A91E4F117ACCDCB9A251D6A3; IL2CPP_EXTERN_C String_t* _stringLiteralCAB613F36BDBF9F866AF71CF46FE3924D86E541A; IL2CPP_EXTERN_C String_t* _stringLiteralCC6DC72C8AD9ACA85E92D38AA3DC649C6AC591BB; IL2CPP_EXTERN_C String_t* _stringLiteralCDC2F1DB4E02F13EEB63B925B236879E196BA7BE; IL2CPP_EXTERN_C String_t* _stringLiteralD1418B66EFD4F2E84F8EE977170F5ACBF35CE35C; IL2CPP_EXTERN_C String_t* _stringLiteralD1EC77B5584E15E3EF84D1B53BDA4765F04D8B0C; IL2CPP_EXTERN_C String_t* _stringLiteralD2A66663B1DACDEC41DFFC06D63CA8081D64ABB0; IL2CPP_EXTERN_C String_t* _stringLiteralD726B7C30C1AAADF22AE11EDDAB05C41298A5A17; IL2CPP_EXTERN_C String_t* _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; IL2CPP_EXTERN_C String_t* _stringLiteralDC132AF995F7F0A6D3632DC0E5DE91BE820BAE4D; IL2CPP_EXTERN_C String_t* _stringLiteralE1639942374F5F9692BB86E27579D3772AFF1630; IL2CPP_EXTERN_C String_t* _stringLiteralE2F7A8CE1FA46E6E74F4D250C9E035A039D8FAEA; IL2CPP_EXTERN_C String_t* _stringLiteralE5A1D96CE41BD597A30172C890508C2BB5810152; IL2CPP_EXTERN_C String_t* _stringLiteralEA447B06938646CD866CA16FEB5CDC07BE50BD1B; IL2CPP_EXTERN_C String_t* _stringLiteralEC50E207386AABAE6EA569D05001E516E9CCA2E6; IL2CPP_EXTERN_C String_t* _stringLiteralEE666F21E0039F2BF222FB2B168055BD20FD930D; IL2CPP_EXTERN_C String_t* _stringLiteralEEC595EDFCB3DB85E564F4079769C6E189C1810A; IL2CPP_EXTERN_C String_t* _stringLiteralEF8206FEC2F38BBF1FE70987DEC5173251678277; IL2CPP_EXTERN_C String_t* _stringLiteralF6964931913C0285B81AE3611DBB55AEF6ADC09A; IL2CPP_EXTERN_C String_t* _stringLiteralF6D8E94C7DB9B3E5B37124F3586A856474E71EA5; IL2CPP_EXTERN_C String_t* _stringLiteralF873D6748545B7516CD56A7A617453AEC82E7C8D; IL2CPP_EXTERN_C String_t* _stringLiteralF89FD25C3E71BA4194CF7319C62E8C2E50F985CF; IL2CPP_EXTERN_C String_t* _stringLiteralFB7478C21D272917F984D2563D604F75AD87D92C; IL2CPP_EXTERN_C String_t* _stringLiteralFD9D06451288B0E9C841DD581695A1F2FCEBCF21; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mCC3B7A679ECE504BFAF8C70C4EF527511F46902F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisParticleSystemMultiplier_t16293E44CE1D31A2C19D517C56CAA1A769CF7C43_mA92353FB116639AFEAD29F88872F42396164CD8B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E_m91CE0171326B90198E69EAFA60F45473CAC6E0C3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_m436E5B0F17DDEF3CC61F77DEA82B1A92668AF019_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_m9DC24AA806B0B65E917751F7A3AFDB58861157CE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_mD063033D29C6810CBD1812FDA6435F0CCF0C4F2A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m910997103CB57F926E92B634C73F6DDAEA5E3C0C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_mE682B5242D2179832D37D40158882F7CF400A48B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* EventHandler_1__ctor_m06CBEE3FD45E335A0199C7D1654191E2F73D9B10_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* EventHandler_1__ctor_m1953D5D50CE444344706555685B677C5095E6CDA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mA5802EF007058E65CCD414C3EB2518474D17A2F2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_mD5BD4B507E470AFA16BAD4B418DC15AE59A9FC47_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* JsonUtility_FromJson_TisDeviceListMessage_t8C028B3B0772FF6D4A9BFD0076E34B0937334FBF_m4BF274A21C762B60118F37F939A31577B3E482C7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m855C44407E51686EDA89BAA344A0DA1285E8FE7B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mB1099B3E97ABBDF5B4C3E7661F7E3274BA5DF80E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mCBE372490DDB0ACFBE891653F2A733E306B88EC5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m54B0191628ECD0B021408DE56EA23B51455199E8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m919719FE37E83450F5801EB9FFD1BADBE72C1DCB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Contains_m6B400EFC2601D9AC6FE8283D50C4C05E5CDFC9DC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_m62229B133255D7EB4F22E1E73E1CDB55C27CCBA1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Insert_m627E6F2F6ACD97B8A25E9C5E610B859684D82B51_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_RemoveAt_m3CE24205FD00B5D8EED2EC64B5B5F063D7DC4D12_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m230101E340A002EA21B9D341656D44D499CE4C55_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m43B2344A6F7999E7DC4286052DCD5E0E071A4882_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m6BAD51BEE4547597A8B60EB6BCC45DF4D9DBA31D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m7940CE1E40BAEF18FFC8C0B8BA570AA83370E07F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mA316739774ED7C47A232FC085A7152F59AF3A0C3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mED6D4A9AE93F92AE6C856F8A723B4BA7233A532A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m9BE9D9E50E8BF9E6421F7ABACC0D955AA9654DBD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mAA87A40BE77081A00704A6584F5C0113C6E636C2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* SALSA_Template_EventControllerSubscriber_OnAnimationEnding_m5C2CD47BD4946F6E3281B32DD4C742DAF03953E0_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* SALSA_Template_EventControllerSubscriber_OnAnimationOFF_mA337A883576425D034A505DF891A57AE5EB9B00E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* SALSA_Template_EventControllerSubscriber_OnAnimationON_m9B74579ECEB14716BDF4AD9491D9780F3AFB9ACB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* SALSA_Template_EventControllerSubscriber_OnAnimationStarting_mD3917C9760E9A61FA8EA3F5B90F6E62CB5BAE130_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* SALSA_Template_SalsaEventSubscriber_OnStartedSalsaing_m8AF55F00D9D0E21287C35CEB31018719CFD83705_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* SALSA_Template_SalsaEventSubscriber_OnStoppedSalsaing_m406AC4756983240745F49E4ABF981956CB0C1AE1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* SALSA_Template_SalsaVisemeTriggerEventSubscriber_SalsaOnVisemeTriggered_m21D307458EB3974290F9077CB68F479CA8101562_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Stack_1_Peek_mB680C600FDFE260A725DFABA4C756E15BC1CD1BB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Stack_1_Pop_mB462DD6A0C2497F382090B4C1FEB3639BCB074C5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Stack_1_Push_m6A10BBB29F23D30AD7BF71FCFEB8122D6402A5A2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Stack_1__ctor_m2CA762FE23A2ABA329999CD2392EE1B6AB56E5BD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Stack_1_get_Count_mBFAAE794504EC4537D18D3A9404DED886B201FA4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CDoBlinkU3Ed__747_System_Collections_IEnumerator_Reset_m837F28C4DDD89C565642DBC445CEB34027A731B8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CStartU3Ed__2_System_Collections_IEnumerator_Reset_mE541C0D5AE72872672793B9458EBD0EED548D56A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CStartU3Ed__4_System_Collections_IEnumerator_Reset_m9BBFF3CD1C5E90AAA034DD0A7424F2E560EDF62F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* XWeaponTrail_MyPostRender_m36C4222C33F2A8A58CA46AD9316492AB2F509C60_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* XWeaponTrail_MyPreRender_m8F7EB2F7DA332A954EDD60C8368ABFAC04854731_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeType* MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_0_0_0_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE; struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726; struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001; struct ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486; struct ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834; struct DeviceU5BU5D_tF2A4F77F3276EE8A96E2F21DFC0005C93F864964; struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32; struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC; struct MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8; struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE; struct ParticleCollisionEventU5BU5D_t62880785FE50C001432E57E6D83BF3BD7BD3183A; struct RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E; struct TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D; struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA; struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Object // System.Collections.Generic.List`1 struct List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items HapticDeviceU5BU5D_tF6EE1F95DF6ABE66C198A01071DB70F7FF361149* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6, ____items_1)); } inline HapticDeviceU5BU5D_tF6EE1F95DF6ABE66C198A01071DB70F7FF361149* get__items_1() const { return ____items_1; } inline HapticDeviceU5BU5D_tF6EE1F95DF6ABE66C198A01071DB70F7FF361149** get_address_of__items_1() { return &____items_1; } inline void set__items_1(HapticDeviceU5BU5D_tF6EE1F95DF6ABE66C198A01071DB70F7FF361149* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t5F6488C3AF82D0AF380971773177D63FCBE43F7F : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items MappingMetaDataU5BU5D_t9E97EEF77F35F5770B1F20FD432E796ADA21F6CD* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t5F6488C3AF82D0AF380971773177D63FCBE43F7F, ____items_1)); } inline MappingMetaDataU5BU5D_t9E97EEF77F35F5770B1F20FD432E796ADA21F6CD* get__items_1() const { return ____items_1; } inline MappingMetaDataU5BU5D_t9E97EEF77F35F5770B1F20FD432E796ADA21F6CD** get_address_of__items_1() { return &____items_1; } inline void set__items_1(MappingMetaDataU5BU5D_t9E97EEF77F35F5770B1F20FD432E796ADA21F6CD* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t5F6488C3AF82D0AF380971773177D63FCBE43F7F, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t5F6488C3AF82D0AF380971773177D63FCBE43F7F, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t5F6488C3AF82D0AF380971773177D63FCBE43F7F, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____items_1)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__items_1() const { return ____items_1; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ParticleCollisionEventU5BU5D_t62880785FE50C001432E57E6D83BF3BD7BD3183A* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68, ____items_1)); } inline ParticleCollisionEventU5BU5D_t62880785FE50C001432E57E6D83BF3BD7BD3183A* get__items_1() const { return ____items_1; } inline ParticleCollisionEventU5BU5D_t62880785FE50C001432E57E6D83BF3BD7BD3183A** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ParticleCollisionEventU5BU5D_t62880785FE50C001432E57E6D83BF3BD7BD3183A* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items RigidbodyU5BU5D_t9749C1DC39BC78A57D2239B2EF18DA9E31C2844B* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8, ____items_1)); } inline RigidbodyU5BU5D_t9749C1DC39BC78A57D2239B2EF18DA9E31C2844B* get__items_1() const { return ____items_1; } inline RigidbodyU5BU5D_t9749C1DC39BC78A57D2239B2EF18DA9E31C2844B** get_address_of__items_1() { return &____items_1; } inline void set__items_1(RigidbodyU5BU5D_t9749C1DC39BC78A57D2239B2EF18DA9E31C2844B* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items SplineControlPointU5BU5D_t339D074D7FB90AC417AE6A94C8D94755F5B3B369* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394, ____items_1)); } inline SplineControlPointU5BU5D_t339D074D7FB90AC417AE6A94C8D94755F5B3B369* get__items_1() const { return ____items_1; } inline SplineControlPointU5BU5D_t339D074D7FB90AC417AE6A94C8D94755F5B3B369** get_address_of__items_1() { return &____items_1; } inline void set__items_1(SplineControlPointU5BU5D_t339D074D7FB90AC417AE6A94C8D94755F5B3B369* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ElementU5BU5D_tD2135FF5226E805FBD249D098868848D159D4A1D* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07, ____items_1)); } inline ElementU5BU5D_tD2135FF5226E805FBD249D098868848D159D4A1D* get__items_1() const { return ____items_1; } inline ElementU5BU5D_tD2135FF5226E805FBD249D098868848D159D4A1D** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ElementU5BU5D_tD2135FF5226E805FBD249D098868848D159D4A1D* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.Stack`1 struct Stack_1_t92AC5F573A3C00899B24B775A71B4327D588E981 : public RuntimeObject { public: // T[] System.Collections.Generic.Stack`1::_array ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____array_0; // System.Int32 System.Collections.Generic.Stack`1::_size int32_t ____size_1; // System.Int32 System.Collections.Generic.Stack`1::_version int32_t ____version_2; // System.Object System.Collections.Generic.Stack`1::_syncRoot RuntimeObject * ____syncRoot_3; public: inline static int32_t get_offset_of__array_0() { return static_cast(offsetof(Stack_1_t92AC5F573A3C00899B24B775A71B4327D588E981, ____array_0)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__array_0() const { return ____array_0; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__array_0() { return &____array_0; } inline void set__array_0(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ____array_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____array_0), (void*)value); } inline static int32_t get_offset_of__size_1() { return static_cast(offsetof(Stack_1_t92AC5F573A3C00899B24B775A71B4327D588E981, ____size_1)); } inline int32_t get__size_1() const { return ____size_1; } inline int32_t* get_address_of__size_1() { return &____size_1; } inline void set__size_1(int32_t value) { ____size_1 = value; } inline static int32_t get_offset_of__version_2() { return static_cast(offsetof(Stack_1_t92AC5F573A3C00899B24B775A71B4327D588E981, ____version_2)); } inline int32_t get__version_2() const { return ____version_2; } inline int32_t* get_address_of__version_2() { return &____version_2; } inline void set__version_2(int32_t value) { ____version_2 = value; } inline static int32_t get_offset_of__syncRoot_3() { return static_cast(offsetof(Stack_1_t92AC5F573A3C00899B24B775A71B4327D588E981, ____syncRoot_3)); } inline RuntimeObject * get__syncRoot_3() const { return ____syncRoot_3; } inline RuntimeObject ** get_address_of__syncRoot_3() { return &____syncRoot_3; } inline void set__syncRoot_3(RuntimeObject * value) { ____syncRoot_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_3), (void*)value); } }; // System.Collections.Generic.Stack`1 struct Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09 : public RuntimeObject { public: // T[] System.Collections.Generic.Stack`1::_array ElementU5BU5D_tD2135FF5226E805FBD249D098868848D159D4A1D* ____array_0; // System.Int32 System.Collections.Generic.Stack`1::_size int32_t ____size_1; // System.Int32 System.Collections.Generic.Stack`1::_version int32_t ____version_2; // System.Object System.Collections.Generic.Stack`1::_syncRoot RuntimeObject * ____syncRoot_3; public: inline static int32_t get_offset_of__array_0() { return static_cast(offsetof(Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09, ____array_0)); } inline ElementU5BU5D_tD2135FF5226E805FBD249D098868848D159D4A1D* get__array_0() const { return ____array_0; } inline ElementU5BU5D_tD2135FF5226E805FBD249D098868848D159D4A1D** get_address_of__array_0() { return &____array_0; } inline void set__array_0(ElementU5BU5D_tD2135FF5226E805FBD249D098868848D159D4A1D* value) { ____array_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____array_0), (void*)value); } inline static int32_t get_offset_of__size_1() { return static_cast(offsetof(Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09, ____size_1)); } inline int32_t get__size_1() const { return ____size_1; } inline int32_t* get_address_of__size_1() { return &____size_1; } inline void set__size_1(int32_t value) { ____size_1 = value; } inline static int32_t get_offset_of__version_2() { return static_cast(offsetof(Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09, ____version_2)); } inline int32_t get__version_2() const { return ____version_2; } inline int32_t* get_address_of__version_2() { return &____version_2; } inline void set__version_2(int32_t value) { ____version_2 = value; } inline static int32_t get_offset_of__syncRoot_3() { return static_cast(offsetof(Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09, ____syncRoot_3)); } inline RuntimeObject * get__syncRoot_3() const { return ____syncRoot_3; } inline RuntimeObject ** get_address_of__syncRoot_3() { return &____syncRoot_3; } inline void set__syncRoot_3(RuntimeObject * value) { ____syncRoot_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_3), (void*)value); } }; struct Il2CppArrayBounds; // System.Array // Bhaptics.SDK2.Device struct Device_t16A0C7552B144DF3961330A737448507B08830C7 : public RuntimeObject { public: // System.Boolean Bhaptics.SDK2.Device::paired bool ___paired_0; // System.String Bhaptics.SDK2.Device::deviceName String_t* ___deviceName_1; // System.Int32 Bhaptics.SDK2.Device::position int32_t ___position_2; // System.Boolean Bhaptics.SDK2.Device::connected bool ___connected_3; // System.String Bhaptics.SDK2.Device::address String_t* ___address_4; // System.Int32 Bhaptics.SDK2.Device::battery int32_t ___battery_5; // System.Boolean Bhaptics.SDK2.Device::audioJackIn bool ___audioJackIn_6; public: inline static int32_t get_offset_of_paired_0() { return static_cast(offsetof(Device_t16A0C7552B144DF3961330A737448507B08830C7, ___paired_0)); } inline bool get_paired_0() const { return ___paired_0; } inline bool* get_address_of_paired_0() { return &___paired_0; } inline void set_paired_0(bool value) { ___paired_0 = value; } inline static int32_t get_offset_of_deviceName_1() { return static_cast(offsetof(Device_t16A0C7552B144DF3961330A737448507B08830C7, ___deviceName_1)); } inline String_t* get_deviceName_1() const { return ___deviceName_1; } inline String_t** get_address_of_deviceName_1() { return &___deviceName_1; } inline void set_deviceName_1(String_t* value) { ___deviceName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___deviceName_1), (void*)value); } inline static int32_t get_offset_of_position_2() { return static_cast(offsetof(Device_t16A0C7552B144DF3961330A737448507B08830C7, ___position_2)); } inline int32_t get_position_2() const { return ___position_2; } inline int32_t* get_address_of_position_2() { return &___position_2; } inline void set_position_2(int32_t value) { ___position_2 = value; } inline static int32_t get_offset_of_connected_3() { return static_cast(offsetof(Device_t16A0C7552B144DF3961330A737448507B08830C7, ___connected_3)); } inline bool get_connected_3() const { return ___connected_3; } inline bool* get_address_of_connected_3() { return &___connected_3; } inline void set_connected_3(bool value) { ___connected_3 = value; } inline static int32_t get_offset_of_address_4() { return static_cast(offsetof(Device_t16A0C7552B144DF3961330A737448507B08830C7, ___address_4)); } inline String_t* get_address_4() const { return ___address_4; } inline String_t** get_address_of_address_4() { return &___address_4; } inline void set_address_4(String_t* value) { ___address_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___address_4), (void*)value); } inline static int32_t get_offset_of_battery_5() { return static_cast(offsetof(Device_t16A0C7552B144DF3961330A737448507B08830C7, ___battery_5)); } inline int32_t get_battery_5() const { return ___battery_5; } inline int32_t* get_address_of_battery_5() { return &___battery_5; } inline void set_battery_5(int32_t value) { ___battery_5 = value; } inline static int32_t get_offset_of_audioJackIn_6() { return static_cast(offsetof(Device_t16A0C7552B144DF3961330A737448507B08830C7, ___audioJackIn_6)); } inline bool get_audioJackIn_6() const { return ___audioJackIn_6; } inline bool* get_address_of_audioJackIn_6() { return &___audioJackIn_6; } inline void set_audioJackIn_6(bool value) { ___audioJackIn_6 = value; } }; // Bhaptics.SDK2.DeviceListMessage struct DeviceListMessage_t8C028B3B0772FF6D4A9BFD0076E34B0937334FBF : public RuntimeObject { public: // Bhaptics.SDK2.Device[] Bhaptics.SDK2.DeviceListMessage::devices DeviceU5BU5D_tF2A4F77F3276EE8A96E2F21DFC0005C93F864964* ___devices_0; public: inline static int32_t get_offset_of_devices_0() { return static_cast(offsetof(DeviceListMessage_t8C028B3B0772FF6D4A9BFD0076E34B0937334FBF, ___devices_0)); } inline DeviceU5BU5D_tF2A4F77F3276EE8A96E2F21DFC0005C93F864964* get_devices_0() const { return ___devices_0; } inline DeviceU5BU5D_tF2A4F77F3276EE8A96E2F21DFC0005C93F864964** get_address_of_devices_0() { return &___devices_0; } inline void set_devices_0(DeviceU5BU5D_tF2A4F77F3276EE8A96E2F21DFC0005C93F864964* value) { ___devices_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___devices_0), (void*)value); } }; // System.Text.Encoding struct Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 : public RuntimeObject { public: // System.Int32 System.Text.Encoding::m_codePage int32_t ___m_codePage_9; // System.Globalization.CodePageDataItem System.Text.Encoding::dataItem CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E * ___dataItem_10; // System.Boolean System.Text.Encoding::m_deserializedFromEverett bool ___m_deserializedFromEverett_11; // System.Boolean System.Text.Encoding::m_isReadOnly bool ___m_isReadOnly_12; // System.Text.EncoderFallback System.Text.Encoding::encoderFallback EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * ___encoderFallback_13; // System.Text.DecoderFallback System.Text.Encoding::decoderFallback DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * ___decoderFallback_14; public: inline static int32_t get_offset_of_m_codePage_9() { return static_cast(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___m_codePage_9)); } inline int32_t get_m_codePage_9() const { return ___m_codePage_9; } inline int32_t* get_address_of_m_codePage_9() { return &___m_codePage_9; } inline void set_m_codePage_9(int32_t value) { ___m_codePage_9 = value; } inline static int32_t get_offset_of_dataItem_10() { return static_cast(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___dataItem_10)); } inline CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E * get_dataItem_10() const { return ___dataItem_10; } inline CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E ** get_address_of_dataItem_10() { return &___dataItem_10; } inline void set_dataItem_10(CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E * value) { ___dataItem_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___dataItem_10), (void*)value); } inline static int32_t get_offset_of_m_deserializedFromEverett_11() { return static_cast(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___m_deserializedFromEverett_11)); } inline bool get_m_deserializedFromEverett_11() const { return ___m_deserializedFromEverett_11; } inline bool* get_address_of_m_deserializedFromEverett_11() { return &___m_deserializedFromEverett_11; } inline void set_m_deserializedFromEverett_11(bool value) { ___m_deserializedFromEverett_11 = value; } inline static int32_t get_offset_of_m_isReadOnly_12() { return static_cast(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___m_isReadOnly_12)); } inline bool get_m_isReadOnly_12() const { return ___m_isReadOnly_12; } inline bool* get_address_of_m_isReadOnly_12() { return &___m_isReadOnly_12; } inline void set_m_isReadOnly_12(bool value) { ___m_isReadOnly_12 = value; } inline static int32_t get_offset_of_encoderFallback_13() { return static_cast(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___encoderFallback_13)); } inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * get_encoderFallback_13() const { return ___encoderFallback_13; } inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 ** get_address_of_encoderFallback_13() { return &___encoderFallback_13; } inline void set_encoderFallback_13(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * value) { ___encoderFallback_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___encoderFallback_13), (void*)value); } inline static int32_t get_offset_of_decoderFallback_14() { return static_cast(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___decoderFallback_14)); } inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * get_decoderFallback_14() const { return ___decoderFallback_14; } inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D ** get_address_of_decoderFallback_14() { return &___decoderFallback_14; } inline void set_decoderFallback_14(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * value) { ___decoderFallback_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___decoderFallback_14), (void*)value); } }; // System.EventArgs struct EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA : public RuntimeObject { public: public: }; // Bhaptics.SDK2.MappingMessage struct MappingMessage_t32C05D0544C7FF3508CD88071396EFA09E0DB775 : public RuntimeObject { public: // System.Boolean Bhaptics.SDK2.MappingMessage::status bool ___status_0; // System.Collections.Generic.List`1 Bhaptics.SDK2.MappingMessage::message List_1_t5F6488C3AF82D0AF380971773177D63FCBE43F7F * ___message_1; public: inline static int32_t get_offset_of_status_0() { return static_cast(offsetof(MappingMessage_t32C05D0544C7FF3508CD88071396EFA09E0DB775, ___status_0)); } inline bool get_status_0() const { return ___status_0; } inline bool* get_address_of_status_0() { return &___status_0; } inline void set_status_0(bool value) { ___status_0 = value; } inline static int32_t get_offset_of_message_1() { return static_cast(offsetof(MappingMessage_t32C05D0544C7FF3508CD88071396EFA09E0DB775, ___message_1)); } inline List_1_t5F6488C3AF82D0AF380971773177D63FCBE43F7F * get_message_1() const { return ___message_1; } inline List_1_t5F6488C3AF82D0AF380971773177D63FCBE43F7F ** get_address_of_message_1() { return &___message_1; } inline void set_message_1(List_1_t5F6488C3AF82D0AF380971773177D63FCBE43F7F * value) { ___message_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___message_1), (void*)value); } }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { public: public: }; // RetroAesthetics.SceneField struct SceneField_t4BD7C50F8C16445D892C6A4F91120F63B56410E6 : public RuntimeObject { public: // UnityEngine.Object RetroAesthetics.SceneField::m_SceneAsset Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_SceneAsset_0; // System.String RetroAesthetics.SceneField::m_SceneName String_t* ___m_SceneName_1; public: inline static int32_t get_offset_of_m_SceneAsset_0() { return static_cast(offsetof(SceneField_t4BD7C50F8C16445D892C6A4F91120F63B56410E6, ___m_SceneAsset_0)); } inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_SceneAsset_0() const { return ___m_SceneAsset_0; } inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_SceneAsset_0() { return &___m_SceneAsset_0; } inline void set_m_SceneAsset_0(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value) { ___m_SceneAsset_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SceneAsset_0), (void*)value); } inline static int32_t get_offset_of_m_SceneName_1() { return static_cast(offsetof(SceneField_t4BD7C50F8C16445D892C6A4F91120F63B56410E6, ___m_SceneName_1)); } inline String_t* get_m_SceneName_1() const { return ___m_SceneName_1; } inline String_t** get_address_of_m_SceneName_1() { return &___m_SceneName_1; } inline void set_m_SceneName_1(String_t* value) { ___m_SceneName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SceneName_1), (void*)value); } }; // XftWeapon.Spline struct Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 : public RuntimeObject { public: // System.Collections.Generic.List`1 XftWeapon.Spline::mControlPoints List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * ___mControlPoints_0; // System.Collections.Generic.List`1 XftWeapon.Spline::mSegments List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * ___mSegments_1; // System.Int32 XftWeapon.Spline::Granularity int32_t ___Granularity_2; public: inline static int32_t get_offset_of_mControlPoints_0() { return static_cast(offsetof(Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7, ___mControlPoints_0)); } inline List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * get_mControlPoints_0() const { return ___mControlPoints_0; } inline List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 ** get_address_of_mControlPoints_0() { return &___mControlPoints_0; } inline void set_mControlPoints_0(List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * value) { ___mControlPoints_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___mControlPoints_0), (void*)value); } inline static int32_t get_offset_of_mSegments_1() { return static_cast(offsetof(Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7, ___mSegments_1)); } inline List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * get_mSegments_1() const { return ___mSegments_1; } inline List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 ** get_address_of_mSegments_1() { return &___mSegments_1; } inline void set_mSegments_1(List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * value) { ___mSegments_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___mSegments_1), (void*)value); } inline static int32_t get_offset_of_Granularity_2() { return static_cast(offsetof(Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7, ___Granularity_2)); } inline int32_t get_Granularity_2() const { return ___Granularity_2; } inline int32_t* get_address_of_Granularity_2() { return &___Granularity_2; } inline void set_Granularity_2(int32_t value) { ___Granularity_2 = value; } }; // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; // UnityStandardAssets.ImageEffects.Triangles struct Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892 : public RuntimeObject { public: public: }; // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // XftWeapon.VertexPool struct VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 : public RuntimeObject { public: // UnityEngine.Vector3[] XftWeapon.VertexPool::Vertices Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___Vertices_0; // System.Int32[] XftWeapon.VertexPool::Indices Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___Indices_1; // UnityEngine.Vector2[] XftWeapon.VertexPool::UVs Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___UVs_2; // UnityEngine.Color[] XftWeapon.VertexPool::Colors ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___Colors_3; // System.Boolean XftWeapon.VertexPool::IndiceChanged bool ___IndiceChanged_4; // System.Boolean XftWeapon.VertexPool::ColorChanged bool ___ColorChanged_5; // System.Boolean XftWeapon.VertexPool::UVChanged bool ___UVChanged_6; // System.Boolean XftWeapon.VertexPool::VertChanged bool ___VertChanged_7; // System.Boolean XftWeapon.VertexPool::UV2Changed bool ___UV2Changed_8; // System.Int32 XftWeapon.VertexPool::VertexTotal int32_t ___VertexTotal_9; // System.Int32 XftWeapon.VertexPool::VertexUsed int32_t ___VertexUsed_10; // System.Int32 XftWeapon.VertexPool::IndexTotal int32_t ___IndexTotal_11; // System.Int32 XftWeapon.VertexPool::IndexUsed int32_t ___IndexUsed_12; // System.Boolean XftWeapon.VertexPool::FirstUpdate bool ___FirstUpdate_13; // System.Boolean XftWeapon.VertexPool::VertCountChanged bool ___VertCountChanged_14; // System.Single XftWeapon.VertexPool::BoundsScheduleTime float ___BoundsScheduleTime_16; // System.Single XftWeapon.VertexPool::ElapsedTime float ___ElapsedTime_17; // XftWeapon.XWeaponTrail XftWeapon.VertexPool::_owner XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * ____owner_18; // UnityEngine.MeshFilter XftWeapon.VertexPool::_meshFilter MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * ____meshFilter_19; // UnityEngine.Mesh XftWeapon.VertexPool::_mesh2d Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ____mesh2d_20; // UnityEngine.Material XftWeapon.VertexPool::_material Material_t8927C00353A72755313F046D0CE85178AE8218EE * ____material_21; public: inline static int32_t get_offset_of_Vertices_0() { return static_cast(offsetof(VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705, ___Vertices_0)); } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_Vertices_0() const { return ___Vertices_0; } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_Vertices_0() { return &___Vertices_0; } inline void set_Vertices_0(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value) { ___Vertices_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___Vertices_0), (void*)value); } inline static int32_t get_offset_of_Indices_1() { return static_cast(offsetof(VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705, ___Indices_1)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_Indices_1() const { return ___Indices_1; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_Indices_1() { return &___Indices_1; } inline void set_Indices_1(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___Indices_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___Indices_1), (void*)value); } inline static int32_t get_offset_of_UVs_2() { return static_cast(offsetof(VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705, ___UVs_2)); } inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* get_UVs_2() const { return ___UVs_2; } inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA** get_address_of_UVs_2() { return &___UVs_2; } inline void set_UVs_2(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* value) { ___UVs_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___UVs_2), (void*)value); } inline static int32_t get_offset_of_Colors_3() { return static_cast(offsetof(VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705, ___Colors_3)); } inline ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* get_Colors_3() const { return ___Colors_3; } inline ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834** get_address_of_Colors_3() { return &___Colors_3; } inline void set_Colors_3(ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* value) { ___Colors_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___Colors_3), (void*)value); } inline static int32_t get_offset_of_IndiceChanged_4() { return static_cast(offsetof(VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705, ___IndiceChanged_4)); } inline bool get_IndiceChanged_4() const { return ___IndiceChanged_4; } inline bool* get_address_of_IndiceChanged_4() { return &___IndiceChanged_4; } inline void set_IndiceChanged_4(bool value) { ___IndiceChanged_4 = value; } inline static int32_t get_offset_of_ColorChanged_5() { return static_cast(offsetof(VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705, ___ColorChanged_5)); } inline bool get_ColorChanged_5() const { return ___ColorChanged_5; } inline bool* get_address_of_ColorChanged_5() { return &___ColorChanged_5; } inline void set_ColorChanged_5(bool value) { ___ColorChanged_5 = value; } inline static int32_t get_offset_of_UVChanged_6() { return static_cast(offsetof(VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705, ___UVChanged_6)); } inline bool get_UVChanged_6() const { return ___UVChanged_6; } inline bool* get_address_of_UVChanged_6() { return &___UVChanged_6; } inline void set_UVChanged_6(bool value) { ___UVChanged_6 = value; } inline static int32_t get_offset_of_VertChanged_7() { return static_cast(offsetof(VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705, ___VertChanged_7)); } inline bool get_VertChanged_7() const { return ___VertChanged_7; } inline bool* get_address_of_VertChanged_7() { return &___VertChanged_7; } inline void set_VertChanged_7(bool value) { ___VertChanged_7 = value; } inline static int32_t get_offset_of_UV2Changed_8() { return static_cast(offsetof(VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705, ___UV2Changed_8)); } inline bool get_UV2Changed_8() const { return ___UV2Changed_8; } inline bool* get_address_of_UV2Changed_8() { return &___UV2Changed_8; } inline void set_UV2Changed_8(bool value) { ___UV2Changed_8 = value; } inline static int32_t get_offset_of_VertexTotal_9() { return static_cast(offsetof(VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705, ___VertexTotal_9)); } inline int32_t get_VertexTotal_9() const { return ___VertexTotal_9; } inline int32_t* get_address_of_VertexTotal_9() { return &___VertexTotal_9; } inline void set_VertexTotal_9(int32_t value) { ___VertexTotal_9 = value; } inline static int32_t get_offset_of_VertexUsed_10() { return static_cast(offsetof(VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705, ___VertexUsed_10)); } inline int32_t get_VertexUsed_10() const { return ___VertexUsed_10; } inline int32_t* get_address_of_VertexUsed_10() { return &___VertexUsed_10; } inline void set_VertexUsed_10(int32_t value) { ___VertexUsed_10 = value; } inline static int32_t get_offset_of_IndexTotal_11() { return static_cast(offsetof(VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705, ___IndexTotal_11)); } inline int32_t get_IndexTotal_11() const { return ___IndexTotal_11; } inline int32_t* get_address_of_IndexTotal_11() { return &___IndexTotal_11; } inline void set_IndexTotal_11(int32_t value) { ___IndexTotal_11 = value; } inline static int32_t get_offset_of_IndexUsed_12() { return static_cast(offsetof(VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705, ___IndexUsed_12)); } inline int32_t get_IndexUsed_12() const { return ___IndexUsed_12; } inline int32_t* get_address_of_IndexUsed_12() { return &___IndexUsed_12; } inline void set_IndexUsed_12(int32_t value) { ___IndexUsed_12 = value; } inline static int32_t get_offset_of_FirstUpdate_13() { return static_cast(offsetof(VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705, ___FirstUpdate_13)); } inline bool get_FirstUpdate_13() const { return ___FirstUpdate_13; } inline bool* get_address_of_FirstUpdate_13() { return &___FirstUpdate_13; } inline void set_FirstUpdate_13(bool value) { ___FirstUpdate_13 = value; } inline static int32_t get_offset_of_VertCountChanged_14() { return static_cast(offsetof(VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705, ___VertCountChanged_14)); } inline bool get_VertCountChanged_14() const { return ___VertCountChanged_14; } inline bool* get_address_of_VertCountChanged_14() { return &___VertCountChanged_14; } inline void set_VertCountChanged_14(bool value) { ___VertCountChanged_14 = value; } inline static int32_t get_offset_of_BoundsScheduleTime_16() { return static_cast(offsetof(VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705, ___BoundsScheduleTime_16)); } inline float get_BoundsScheduleTime_16() const { return ___BoundsScheduleTime_16; } inline float* get_address_of_BoundsScheduleTime_16() { return &___BoundsScheduleTime_16; } inline void set_BoundsScheduleTime_16(float value) { ___BoundsScheduleTime_16 = value; } inline static int32_t get_offset_of_ElapsedTime_17() { return static_cast(offsetof(VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705, ___ElapsedTime_17)); } inline float get_ElapsedTime_17() const { return ___ElapsedTime_17; } inline float* get_address_of_ElapsedTime_17() { return &___ElapsedTime_17; } inline void set_ElapsedTime_17(float value) { ___ElapsedTime_17 = value; } inline static int32_t get_offset_of__owner_18() { return static_cast(offsetof(VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705, ____owner_18)); } inline XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * get__owner_18() const { return ____owner_18; } inline XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D ** get_address_of__owner_18() { return &____owner_18; } inline void set__owner_18(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * value) { ____owner_18 = value; Il2CppCodeGenWriteBarrier((void**)(&____owner_18), (void*)value); } inline static int32_t get_offset_of__meshFilter_19() { return static_cast(offsetof(VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705, ____meshFilter_19)); } inline MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * get__meshFilter_19() const { return ____meshFilter_19; } inline MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A ** get_address_of__meshFilter_19() { return &____meshFilter_19; } inline void set__meshFilter_19(MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * value) { ____meshFilter_19 = value; Il2CppCodeGenWriteBarrier((void**)(&____meshFilter_19), (void*)value); } inline static int32_t get_offset_of__mesh2d_20() { return static_cast(offsetof(VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705, ____mesh2d_20)); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get__mesh2d_20() const { return ____mesh2d_20; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of__mesh2d_20() { return &____mesh2d_20; } inline void set__mesh2d_20(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { ____mesh2d_20 = value; Il2CppCodeGenWriteBarrier((void**)(&____mesh2d_20), (void*)value); } inline static int32_t get_offset_of__material_21() { return static_cast(offsetof(VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705, ____material_21)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get__material_21() const { return ____material_21; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of__material_21() { return &____material_21; } inline void set__material_21(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ____material_21 = value; Il2CppCodeGenWriteBarrier((void**)(&____material_21), (void*)value); } }; // UnityEngine.YieldInstruction struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com { }; // Bhaptics.SDK2.bhaptics_library struct bhaptics_library_t11E0D5DF014720FCC22EA2244C1C629DEC988450 : public RuntimeObject { public: public: }; // BeautifyEffect.Beautify/d__747 struct U3CDoBlinkU3Ed__747_tF1A2CCB6D11025712CFDB211EAD3FA61FF55E1A3 : public RuntimeObject { public: // System.Int32 BeautifyEffect.Beautify/d__747::<>1__state int32_t ___U3CU3E1__state_0; // System.Object BeautifyEffect.Beautify/d__747::<>2__current RuntimeObject * ___U3CU3E2__current_1; // System.Single BeautifyEffect.Beautify/d__747::duration float ___duration_2; // BeautifyEffect.Beautify BeautifyEffect.Beautify/d__747::<>4__this Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F * ___U3CU3E4__this_3; // System.Single BeautifyEffect.Beautify/d__747::maxValue float ___maxValue_4; // System.Single BeautifyEffect.Beautify/d__747::5__2 float ___U3CstartU3E5__2_5; // System.Single BeautifyEffect.Beautify/d__747::5__3 float ___U3CtU3E5__3_6; // UnityEngine.WaitForEndOfFrame BeautifyEffect.Beautify/d__747::5__4 WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 * ___U3CwU3E5__4_7; public: inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast(offsetof(U3CDoBlinkU3Ed__747_tF1A2CCB6D11025712CFDB211EAD3FA61FF55E1A3, ___U3CU3E1__state_0)); } inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; } inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; } inline void set_U3CU3E1__state_0(int32_t value) { ___U3CU3E1__state_0 = value; } inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast(offsetof(U3CDoBlinkU3Ed__747_tF1A2CCB6D11025712CFDB211EAD3FA61FF55E1A3, ___U3CU3E2__current_1)); } inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; } inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; } inline void set_U3CU3E2__current_1(RuntimeObject * value) { ___U3CU3E2__current_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value); } inline static int32_t get_offset_of_duration_2() { return static_cast(offsetof(U3CDoBlinkU3Ed__747_tF1A2CCB6D11025712CFDB211EAD3FA61FF55E1A3, ___duration_2)); } inline float get_duration_2() const { return ___duration_2; } inline float* get_address_of_duration_2() { return &___duration_2; } inline void set_duration_2(float value) { ___duration_2 = value; } inline static int32_t get_offset_of_U3CU3E4__this_3() { return static_cast(offsetof(U3CDoBlinkU3Ed__747_tF1A2CCB6D11025712CFDB211EAD3FA61FF55E1A3, ___U3CU3E4__this_3)); } inline Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F * get_U3CU3E4__this_3() const { return ___U3CU3E4__this_3; } inline Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F ** get_address_of_U3CU3E4__this_3() { return &___U3CU3E4__this_3; } inline void set_U3CU3E4__this_3(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F * value) { ___U3CU3E4__this_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_3), (void*)value); } inline static int32_t get_offset_of_maxValue_4() { return static_cast(offsetof(U3CDoBlinkU3Ed__747_tF1A2CCB6D11025712CFDB211EAD3FA61FF55E1A3, ___maxValue_4)); } inline float get_maxValue_4() const { return ___maxValue_4; } inline float* get_address_of_maxValue_4() { return &___maxValue_4; } inline void set_maxValue_4(float value) { ___maxValue_4 = value; } inline static int32_t get_offset_of_U3CstartU3E5__2_5() { return static_cast(offsetof(U3CDoBlinkU3Ed__747_tF1A2CCB6D11025712CFDB211EAD3FA61FF55E1A3, ___U3CstartU3E5__2_5)); } inline float get_U3CstartU3E5__2_5() const { return ___U3CstartU3E5__2_5; } inline float* get_address_of_U3CstartU3E5__2_5() { return &___U3CstartU3E5__2_5; } inline void set_U3CstartU3E5__2_5(float value) { ___U3CstartU3E5__2_5 = value; } inline static int32_t get_offset_of_U3CtU3E5__3_6() { return static_cast(offsetof(U3CDoBlinkU3Ed__747_tF1A2CCB6D11025712CFDB211EAD3FA61FF55E1A3, ___U3CtU3E5__3_6)); } inline float get_U3CtU3E5__3_6() const { return ___U3CtU3E5__3_6; } inline float* get_address_of_U3CtU3E5__3_6() { return &___U3CtU3E5__3_6; } inline void set_U3CtU3E5__3_6(float value) { ___U3CtU3E5__3_6 = value; } inline static int32_t get_offset_of_U3CwU3E5__4_7() { return static_cast(offsetof(U3CDoBlinkU3Ed__747_tF1A2CCB6D11025712CFDB211EAD3FA61FF55E1A3, ___U3CwU3E5__4_7)); } inline WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 * get_U3CwU3E5__4_7() const { return ___U3CwU3E5__4_7; } inline WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 ** get_address_of_U3CwU3E5__4_7() { return &___U3CwU3E5__4_7; } inline void set_U3CwU3E5__4_7(WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 * value) { ___U3CwU3E5__4_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CwU3E5__4_7), (void*)value); } }; // UnityStandardAssets.Effects.ExplosionFireAndDebris/d__4 struct U3CStartU3Ed__4_t59827D8B96F7C5634C83FA35BB4316BA29E54702 : public RuntimeObject { public: // System.Int32 UnityStandardAssets.Effects.ExplosionFireAndDebris/d__4::<>1__state int32_t ___U3CU3E1__state_0; // System.Object UnityStandardAssets.Effects.ExplosionFireAndDebris/d__4::<>2__current RuntimeObject * ___U3CU3E2__current_1; // UnityStandardAssets.Effects.ExplosionFireAndDebris UnityStandardAssets.Effects.ExplosionFireAndDebris/d__4::<>4__this ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF * ___U3CU3E4__this_2; // System.Single UnityStandardAssets.Effects.ExplosionFireAndDebris/d__4::5__2 float ___U3CmultiplierU3E5__2_3; public: inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast(offsetof(U3CStartU3Ed__4_t59827D8B96F7C5634C83FA35BB4316BA29E54702, ___U3CU3E1__state_0)); } inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; } inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; } inline void set_U3CU3E1__state_0(int32_t value) { ___U3CU3E1__state_0 = value; } inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast(offsetof(U3CStartU3Ed__4_t59827D8B96F7C5634C83FA35BB4316BA29E54702, ___U3CU3E2__current_1)); } inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; } inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; } inline void set_U3CU3E2__current_1(RuntimeObject * value) { ___U3CU3E2__current_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value); } inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast(offsetof(U3CStartU3Ed__4_t59827D8B96F7C5634C83FA35BB4316BA29E54702, ___U3CU3E4__this_2)); } inline ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; } inline ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; } inline void set_U3CU3E4__this_2(ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF * value) { ___U3CU3E4__this_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value); } inline static int32_t get_offset_of_U3CmultiplierU3E5__2_3() { return static_cast(offsetof(U3CStartU3Ed__4_t59827D8B96F7C5634C83FA35BB4316BA29E54702, ___U3CmultiplierU3E5__2_3)); } inline float get_U3CmultiplierU3E5__2_3() const { return ___U3CmultiplierU3E5__2_3; } inline float* get_address_of_U3CmultiplierU3E5__2_3() { return &___U3CmultiplierU3E5__2_3; } inline void set_U3CmultiplierU3E5__2_3(float value) { ___U3CmultiplierU3E5__2_3 = value; } }; // UnityStandardAssets.Effects.ExplosionPhysicsForce/d__2 struct U3CStartU3Ed__2_t83BE42CF38380D0CB1988A2BD8275E5CDD85649B : public RuntimeObject { public: // System.Int32 UnityStandardAssets.Effects.ExplosionPhysicsForce/d__2::<>1__state int32_t ___U3CU3E1__state_0; // System.Object UnityStandardAssets.Effects.ExplosionPhysicsForce/d__2::<>2__current RuntimeObject * ___U3CU3E2__current_1; // UnityStandardAssets.Effects.ExplosionPhysicsForce UnityStandardAssets.Effects.ExplosionPhysicsForce/d__2::<>4__this ExplosionPhysicsForce_t3CA45F1D4FC5A0CC7BC528DA9203106518A2EB62 * ___U3CU3E4__this_2; public: inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast(offsetof(U3CStartU3Ed__2_t83BE42CF38380D0CB1988A2BD8275E5CDD85649B, ___U3CU3E1__state_0)); } inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; } inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; } inline void set_U3CU3E1__state_0(int32_t value) { ___U3CU3E1__state_0 = value; } inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast(offsetof(U3CStartU3Ed__2_t83BE42CF38380D0CB1988A2BD8275E5CDD85649B, ___U3CU3E2__current_1)); } inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; } inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; } inline void set_U3CU3E2__current_1(RuntimeObject * value) { ___U3CU3E2__current_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value); } inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast(offsetof(U3CStartU3Ed__2_t83BE42CF38380D0CB1988A2BD8275E5CDD85649B, ___U3CU3E4__this_2)); } inline ExplosionPhysicsForce_t3CA45F1D4FC5A0CC7BC528DA9203106518A2EB62 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; } inline ExplosionPhysicsForce_t3CA45F1D4FC5A0CC7BC528DA9203106518A2EB62 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; } inline void set_U3CU3E4__this_2(ExplosionPhysicsForce_t3CA45F1D4FC5A0CC7BC528DA9203106518A2EB62 * value) { ___U3CU3E4__this_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value); } }; // XftWeapon.VertexPool/VertexSegment struct VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72 : public RuntimeObject { public: // System.Int32 XftWeapon.VertexPool/VertexSegment::VertStart int32_t ___VertStart_0; // System.Int32 XftWeapon.VertexPool/VertexSegment::IndexStart int32_t ___IndexStart_1; // System.Int32 XftWeapon.VertexPool/VertexSegment::VertCount int32_t ___VertCount_2; // System.Int32 XftWeapon.VertexPool/VertexSegment::IndexCount int32_t ___IndexCount_3; // XftWeapon.VertexPool XftWeapon.VertexPool/VertexSegment::Pool VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * ___Pool_4; public: inline static int32_t get_offset_of_VertStart_0() { return static_cast(offsetof(VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72, ___VertStart_0)); } inline int32_t get_VertStart_0() const { return ___VertStart_0; } inline int32_t* get_address_of_VertStart_0() { return &___VertStart_0; } inline void set_VertStart_0(int32_t value) { ___VertStart_0 = value; } inline static int32_t get_offset_of_IndexStart_1() { return static_cast(offsetof(VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72, ___IndexStart_1)); } inline int32_t get_IndexStart_1() const { return ___IndexStart_1; } inline int32_t* get_address_of_IndexStart_1() { return &___IndexStart_1; } inline void set_IndexStart_1(int32_t value) { ___IndexStart_1 = value; } inline static int32_t get_offset_of_VertCount_2() { return static_cast(offsetof(VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72, ___VertCount_2)); } inline int32_t get_VertCount_2() const { return ___VertCount_2; } inline int32_t* get_address_of_VertCount_2() { return &___VertCount_2; } inline void set_VertCount_2(int32_t value) { ___VertCount_2 = value; } inline static int32_t get_offset_of_IndexCount_3() { return static_cast(offsetof(VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72, ___IndexCount_3)); } inline int32_t get_IndexCount_3() const { return ___IndexCount_3; } inline int32_t* get_address_of_IndexCount_3() { return &___IndexCount_3; } inline void set_IndexCount_3(int32_t value) { ___IndexCount_3 = value; } inline static int32_t get_offset_of_Pool_4() { return static_cast(offsetof(VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72, ___Pool_4)); } inline VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * get_Pool_4() const { return ___Pool_4; } inline VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 ** get_address_of_Pool_4() { return &___Pool_4; } inline void set_Pool_4(VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * value) { ___Pool_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___Pool_4), (void*)value); } }; // XftWeapon.XWeaponTrail/ElementPool struct ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D : public RuntimeObject { public: // System.Collections.Generic.Stack`1 XftWeapon.XWeaponTrail/ElementPool::_stack Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09 * ____stack_0; // System.Int32 XftWeapon.XWeaponTrail/ElementPool::k__BackingField int32_t ___U3CCountAllU3Ek__BackingField_1; public: inline static int32_t get_offset_of__stack_0() { return static_cast(offsetof(ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D, ____stack_0)); } inline Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09 * get__stack_0() const { return ____stack_0; } inline Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09 ** get_address_of__stack_0() { return &____stack_0; } inline void set__stack_0(Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09 * value) { ____stack_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____stack_0), (void*)value); } inline static int32_t get_offset_of_U3CCountAllU3Ek__BackingField_1() { return static_cast(offsetof(ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D, ___U3CCountAllU3Ek__BackingField_1)); } inline int32_t get_U3CCountAllU3Ek__BackingField_1() const { return ___U3CCountAllU3Ek__BackingField_1; } inline int32_t* get_address_of_U3CCountAllU3Ek__BackingField_1() { return &___U3CCountAllU3Ek__BackingField_1; } inline void set_U3CCountAllU3Ek__BackingField_1(int32_t value) { ___U3CCountAllU3Ek__BackingField_1 = value; } }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 { public: // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::list List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * ___list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::index int32_t ___index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::version int32_t ___version_2; // T System.Collections.Generic.List`1/Enumerator::current RuntimeObject * ___current_3; public: inline static int32_t get_offset_of_list_0() { return static_cast(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___list_0)); } inline List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * get_list_0() const { return ___list_0; } inline List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 ** get_address_of_list_0() { return &___list_0; } inline void set_list_0(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * value) { ___list_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value); } inline static int32_t get_offset_of_index_1() { return static_cast(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___index_1)); } inline int32_t get_index_1() const { return ___index_1; } inline int32_t* get_address_of_index_1() { return &___index_1; } inline void set_index_1(int32_t value) { ___index_1 = value; } inline static int32_t get_offset_of_version_2() { return static_cast(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___version_2)); } inline int32_t get_version_2() const { return ___version_2; } inline int32_t* get_address_of_version_2() { return &___version_2; } inline void set_version_2(int32_t value) { ___version_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___current_3)); } inline RuntimeObject * get_current_3() const { return ___current_3; } inline RuntimeObject ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(RuntimeObject * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value); } }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t2B7031C1B295C2B6C995F2A9C0C5EB997E7E4F6A { public: // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::list List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8 * ___list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::index int32_t ___index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::version int32_t ___version_2; // T System.Collections.Generic.List`1/Enumerator::current Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * ___current_3; public: inline static int32_t get_offset_of_list_0() { return static_cast(offsetof(Enumerator_t2B7031C1B295C2B6C995F2A9C0C5EB997E7E4F6A, ___list_0)); } inline List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8 * get_list_0() const { return ___list_0; } inline List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8 ** get_address_of_list_0() { return &___list_0; } inline void set_list_0(List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8 * value) { ___list_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value); } inline static int32_t get_offset_of_index_1() { return static_cast(offsetof(Enumerator_t2B7031C1B295C2B6C995F2A9C0C5EB997E7E4F6A, ___index_1)); } inline int32_t get_index_1() const { return ___index_1; } inline int32_t* get_address_of_index_1() { return &___index_1; } inline void set_index_1(int32_t value) { ___index_1 = value; } inline static int32_t get_offset_of_version_2() { return static_cast(offsetof(Enumerator_t2B7031C1B295C2B6C995F2A9C0C5EB997E7E4F6A, ___version_2)); } inline int32_t get_version_2() const { return ___version_2; } inline int32_t* get_address_of_version_2() { return &___version_2; } inline void set_version_2(int32_t value) { ___version_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_t2B7031C1B295C2B6C995F2A9C0C5EB997E7E4F6A, ___current_3)); } inline Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * get_current_3() const { return ___current_3; } inline Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value); } }; // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; // System.Byte struct Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056 { public: // System.Byte System.Byte::m_value uint8_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056, ___m_value_0)); } inline uint8_t get_m_value_0() const { return ___m_value_0; } inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint8_t value) { ___m_value_0 = value; } }; // UnityEngine.Color struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 { public: // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; public: inline static int32_t get_offset_of_r_0() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); } inline float get_r_0() const { return ___r_0; } inline float* get_address_of_r_0() { return &___r_0; } inline void set_r_0(float value) { ___r_0 = value; } inline static int32_t get_offset_of_g_1() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); } inline float get_g_1() const { return ___g_1; } inline float* get_address_of_g_1() { return &___g_1; } inline void set_g_1(float value) { ___g_1 = value; } inline static int32_t get_offset_of_b_2() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); } inline float get_b_2() const { return ___b_2; } inline float* get_address_of_b_2() { return &___b_2; } inline void set_b_2(float value) { ___b_2 = value; } inline static int32_t get_offset_of_a_3() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); } inline float get_a_3() const { return ___a_3; } inline float* get_address_of_a_3() { return &___a_3; } inline void set_a_3(float value) { ___a_3 = value; } }; // System.Double struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181 { public: // System.Double System.Double::m_value double ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181, ___m_value_0)); } inline double get_m_value_0() const { return ___m_value_0; } inline double* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(double value) { ___m_value_0 = value; } }; // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 { public: public: }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com { }; // System.Int32 struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; // UnityEngine.Keyframe struct Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F { public: // System.Single UnityEngine.Keyframe::m_Time float ___m_Time_0; // System.Single UnityEngine.Keyframe::m_Value float ___m_Value_1; // System.Single UnityEngine.Keyframe::m_InTangent float ___m_InTangent_2; // System.Single UnityEngine.Keyframe::m_OutTangent float ___m_OutTangent_3; // System.Int32 UnityEngine.Keyframe::m_WeightedMode int32_t ___m_WeightedMode_4; // System.Single UnityEngine.Keyframe::m_InWeight float ___m_InWeight_5; // System.Single UnityEngine.Keyframe::m_OutWeight float ___m_OutWeight_6; public: inline static int32_t get_offset_of_m_Time_0() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_Time_0)); } inline float get_m_Time_0() const { return ___m_Time_0; } inline float* get_address_of_m_Time_0() { return &___m_Time_0; } inline void set_m_Time_0(float value) { ___m_Time_0 = value; } inline static int32_t get_offset_of_m_Value_1() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_Value_1)); } inline float get_m_Value_1() const { return ___m_Value_1; } inline float* get_address_of_m_Value_1() { return &___m_Value_1; } inline void set_m_Value_1(float value) { ___m_Value_1 = value; } inline static int32_t get_offset_of_m_InTangent_2() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_InTangent_2)); } inline float get_m_InTangent_2() const { return ___m_InTangent_2; } inline float* get_address_of_m_InTangent_2() { return &___m_InTangent_2; } inline void set_m_InTangent_2(float value) { ___m_InTangent_2 = value; } inline static int32_t get_offset_of_m_OutTangent_3() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_OutTangent_3)); } inline float get_m_OutTangent_3() const { return ___m_OutTangent_3; } inline float* get_address_of_m_OutTangent_3() { return &___m_OutTangent_3; } inline void set_m_OutTangent_3(float value) { ___m_OutTangent_3 = value; } inline static int32_t get_offset_of_m_WeightedMode_4() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_WeightedMode_4)); } inline int32_t get_m_WeightedMode_4() const { return ___m_WeightedMode_4; } inline int32_t* get_address_of_m_WeightedMode_4() { return &___m_WeightedMode_4; } inline void set_m_WeightedMode_4(int32_t value) { ___m_WeightedMode_4 = value; } inline static int32_t get_offset_of_m_InWeight_5() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_InWeight_5)); } inline float get_m_InWeight_5() const { return ___m_InWeight_5; } inline float* get_address_of_m_InWeight_5() { return &___m_InWeight_5; } inline void set_m_InWeight_5(float value) { ___m_InWeight_5 = value; } inline static int32_t get_offset_of_m_OutWeight_6() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_OutWeight_6)); } inline float get_m_OutWeight_6() const { return ___m_OutWeight_6; } inline float* get_address_of_m_OutWeight_6() { return &___m_OutWeight_6; } inline void set_m_OutWeight_6(float value) { ___m_OutWeight_6 = value; } }; // UnityEngine.LayerMask struct LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 { public: // System.Int32 UnityEngine.LayerMask::m_Mask int32_t ___m_Mask_0; public: inline static int32_t get_offset_of_m_Mask_0() { return static_cast(offsetof(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8, ___m_Mask_0)); } inline int32_t get_m_Mask_0() const { return ___m_Mask_0; } inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; } inline void set_m_Mask_0(int32_t value) { ___m_Mask_0 = value; } }; // UnityEngine.Mathf struct Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194 { public: union { struct { }; uint8_t Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194__padding[1]; }; public: }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 { public: // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; public: inline static int32_t get_offset_of_m00_0() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m00_0)); } inline float get_m00_0() const { return ___m00_0; } inline float* get_address_of_m00_0() { return &___m00_0; } inline void set_m00_0(float value) { ___m00_0 = value; } inline static int32_t get_offset_of_m10_1() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m10_1)); } inline float get_m10_1() const { return ___m10_1; } inline float* get_address_of_m10_1() { return &___m10_1; } inline void set_m10_1(float value) { ___m10_1 = value; } inline static int32_t get_offset_of_m20_2() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m20_2)); } inline float get_m20_2() const { return ___m20_2; } inline float* get_address_of_m20_2() { return &___m20_2; } inline void set_m20_2(float value) { ___m20_2 = value; } inline static int32_t get_offset_of_m30_3() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m30_3)); } inline float get_m30_3() const { return ___m30_3; } inline float* get_address_of_m30_3() { return &___m30_3; } inline void set_m30_3(float value) { ___m30_3 = value; } inline static int32_t get_offset_of_m01_4() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m01_4)); } inline float get_m01_4() const { return ___m01_4; } inline float* get_address_of_m01_4() { return &___m01_4; } inline void set_m01_4(float value) { ___m01_4 = value; } inline static int32_t get_offset_of_m11_5() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m11_5)); } inline float get_m11_5() const { return ___m11_5; } inline float* get_address_of_m11_5() { return &___m11_5; } inline void set_m11_5(float value) { ___m11_5 = value; } inline static int32_t get_offset_of_m21_6() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m21_6)); } inline float get_m21_6() const { return ___m21_6; } inline float* get_address_of_m21_6() { return &___m21_6; } inline void set_m21_6(float value) { ___m21_6 = value; } inline static int32_t get_offset_of_m31_7() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m31_7)); } inline float get_m31_7() const { return ___m31_7; } inline float* get_address_of_m31_7() { return &___m31_7; } inline void set_m31_7(float value) { ___m31_7 = value; } inline static int32_t get_offset_of_m02_8() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m02_8)); } inline float get_m02_8() const { return ___m02_8; } inline float* get_address_of_m02_8() { return &___m02_8; } inline void set_m02_8(float value) { ___m02_8 = value; } inline static int32_t get_offset_of_m12_9() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m12_9)); } inline float get_m12_9() const { return ___m12_9; } inline float* get_address_of_m12_9() { return &___m12_9; } inline void set_m12_9(float value) { ___m12_9 = value; } inline static int32_t get_offset_of_m22_10() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m22_10)); } inline float get_m22_10() const { return ___m22_10; } inline float* get_address_of_m22_10() { return &___m22_10; } inline void set_m22_10(float value) { ___m22_10 = value; } inline static int32_t get_offset_of_m32_11() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m32_11)); } inline float get_m32_11() const { return ___m32_11; } inline float* get_address_of_m32_11() { return &___m32_11; } inline void set_m32_11(float value) { ___m32_11 = value; } inline static int32_t get_offset_of_m03_12() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m03_12)); } inline float get_m03_12() const { return ___m03_12; } inline float* get_address_of_m03_12() { return &___m03_12; } inline void set_m03_12(float value) { ___m03_12 = value; } inline static int32_t get_offset_of_m13_13() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m13_13)); } inline float get_m13_13() const { return ___m13_13; } inline float* get_address_of_m13_13() { return &___m13_13; } inline void set_m13_13(float value) { ___m13_13 = value; } inline static int32_t get_offset_of_m23_14() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m23_14)); } inline float get_m23_14() const { return ___m23_14; } inline float* get_address_of_m23_14() { return &___m23_14; } inline void set_m23_14(float value) { ___m23_14 = value; } inline static int32_t get_offset_of_m33_15() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m33_15)); } inline float get_m33_15() const { return ___m33_15; } inline float* get_address_of_m33_15() { return &___m33_15; } inline void set_m33_15(float value) { ___m33_15 = value; } }; // UnityEngine.Quaternion struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 { public: // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } inline static int32_t get_offset_of_w_3() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); } inline float get_w_3() const { return ___w_3; } inline float* get_address_of_w_3() { return &___w_3; } inline void set_w_3(float value) { ___w_3 = value; } }; // UnityEngine.Rect struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 { public: // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; public: inline static int32_t get_offset_of_m_XMin_0() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); } inline float get_m_XMin_0() const { return ___m_XMin_0; } inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; } inline void set_m_XMin_0(float value) { ___m_XMin_0 = value; } inline static int32_t get_offset_of_m_YMin_1() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); } inline float get_m_YMin_1() const { return ___m_YMin_1; } inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; } inline void set_m_YMin_1(float value) { ___m_YMin_1 = value; } inline static int32_t get_offset_of_m_Width_2() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); } inline float get_m_Width_2() const { return ___m_Width_2; } inline float* get_address_of_m_Width_2() { return &___m_Width_2; } inline void set_m_Width_2(float value) { ___m_Width_2 = value; } inline static int32_t get_offset_of_m_Height_3() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); } inline float get_m_Height_3() const { return ___m_Height_3; } inline float* get_address_of_m_Height_3() { return &___m_Height_3; } inline void set_m_Height_3(float value) { ___m_Height_3 = value; } }; // UnityEngine.Rendering.RenderQueueRange struct RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 { public: // System.Int32 UnityEngine.Rendering.RenderQueueRange::m_LowerBound int32_t ___m_LowerBound_0; // System.Int32 UnityEngine.Rendering.RenderQueueRange::m_UpperBound int32_t ___m_UpperBound_1; public: inline static int32_t get_offset_of_m_LowerBound_0() { return static_cast(offsetof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7, ___m_LowerBound_0)); } inline int32_t get_m_LowerBound_0() const { return ___m_LowerBound_0; } inline int32_t* get_address_of_m_LowerBound_0() { return &___m_LowerBound_0; } inline void set_m_LowerBound_0(int32_t value) { ___m_LowerBound_0 = value; } inline static int32_t get_offset_of_m_UpperBound_1() { return static_cast(offsetof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7, ___m_UpperBound_1)); } inline int32_t get_m_UpperBound_1() const { return ___m_UpperBound_1; } inline int32_t* get_address_of_m_UpperBound_1() { return &___m_UpperBound_1; } inline void set_m_UpperBound_1(int32_t value) { ___m_UpperBound_1 = value; } }; // UnityEngine.Rendering.ShaderTagId struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 { public: // System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id int32_t ___m_Id_1; public: inline static int32_t get_offset_of_m_Id_1() { return static_cast(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795, ___m_Id_1)); } inline int32_t get_m_Id_1() const { return ___m_Id_1; } inline int32_t* get_address_of_m_Id_1() { return &___m_Id_1; } inline void set_m_Id_1(int32_t value) { ___m_Id_1 = value; } }; // System.Single struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // UnityEngine.Rendering.SortingLayerRange struct SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 { public: // System.Int16 UnityEngine.Rendering.SortingLayerRange::m_LowerBound int16_t ___m_LowerBound_0; // System.Int16 UnityEngine.Rendering.SortingLayerRange::m_UpperBound int16_t ___m_UpperBound_1; public: inline static int32_t get_offset_of_m_LowerBound_0() { return static_cast(offsetof(SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9, ___m_LowerBound_0)); } inline int16_t get_m_LowerBound_0() const { return ___m_LowerBound_0; } inline int16_t* get_address_of_m_LowerBound_0() { return &___m_LowerBound_0; } inline void set_m_LowerBound_0(int16_t value) { ___m_LowerBound_0 = value; } inline static int32_t get_offset_of_m_UpperBound_1() { return static_cast(offsetof(SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9, ___m_UpperBound_1)); } inline int16_t get_m_UpperBound_1() const { return ___m_UpperBound_1; } inline int16_t* get_address_of_m_UpperBound_1() { return &___m_UpperBound_1; } inline void set_m_UpperBound_1(int16_t value) { ___m_UpperBound_1 = value; } }; // System.UInt32 struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15 { public: // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); } inline uint32_t get_m_value_0() const { return ___m_value_0; } inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint32_t value) { ___m_value_0 = value; } }; // UnityEngine.Vector2 struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 { public: // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; // UnityEngine.Vector4 struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 { public: // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; public: inline static int32_t get_offset_of_x_1() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); } inline float get_x_1() const { return ___x_1; } inline float* get_address_of_x_1() { return &___x_1; } inline void set_x_1(float value) { ___x_1 = value; } inline static int32_t get_offset_of_y_2() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); } inline float get_y_2() const { return ___y_2; } inline float* get_address_of_y_2() { return &___y_2; } inline void set_y_2(float value) { ___y_2 = value; } inline static int32_t get_offset_of_z_3() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); } inline float get_z_3() const { return ___z_3; } inline float* get_address_of_z_3() { return &___z_3; } inline void set_z_3(float value) { ___z_3 = value; } inline static int32_t get_offset_of_w_4() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); } inline float get_w_4() const { return ___w_4; } inline float* get_address_of_w_4() { return &___w_4; } inline void set_w_4(float value) { ___w_4 = value; } }; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 { public: union { struct { }; uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1]; }; public: }; // UnityEngine.WaitForEndOfFrame struct WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF { public: public: }; // UnityEngine.Rendering.DrawingSettings/e__FixedBuffer struct U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF { public: union { struct { // System.Int32 UnityEngine.Rendering.DrawingSettings/e__FixedBuffer::FixedElementField int32_t ___FixedElementField_0; }; uint8_t U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF__padding[64]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF, ___FixedElementField_0)); } inline int32_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline int32_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(int32_t value) { ___FixedElementField_0 = value; } }; // CrazyMinnow.SALSA.EventController/EventControllerNotificationArgs struct EventControllerNotificationArgs_t899F6A19A15FACB072401967EB3315408810A603 : public EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA { public: // System.String CrazyMinnow.SALSA.EventController/EventControllerNotificationArgs::eventName String_t* ___eventName_1; public: inline static int32_t get_offset_of_eventName_1() { return static_cast(offsetof(EventControllerNotificationArgs_t899F6A19A15FACB072401967EB3315408810A603, ___eventName_1)); } inline String_t* get_eventName_1() const { return ___eventName_1; } inline String_t** get_address_of_eventName_1() { return &___eventName_1; } inline void set_eventName_1(String_t* value) { ___eventName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___eventName_1), (void*)value); } }; // CrazyMinnow.SALSA.Salsa/SalsaNotificationArgs struct SalsaNotificationArgs_tF14DF4C6B31206DAD1AA6CCCBDC105EEEBB5C70F : public EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA { public: // CrazyMinnow.SALSA.Salsa CrazyMinnow.SALSA.Salsa/SalsaNotificationArgs::salsaInstance Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B * ___salsaInstance_1; // System.Int32 CrazyMinnow.SALSA.Salsa/SalsaNotificationArgs::visemeTrigger int32_t ___visemeTrigger_2; public: inline static int32_t get_offset_of_salsaInstance_1() { return static_cast(offsetof(SalsaNotificationArgs_tF14DF4C6B31206DAD1AA6CCCBDC105EEEBB5C70F, ___salsaInstance_1)); } inline Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B * get_salsaInstance_1() const { return ___salsaInstance_1; } inline Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B ** get_address_of_salsaInstance_1() { return &___salsaInstance_1; } inline void set_salsaInstance_1(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B * value) { ___salsaInstance_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___salsaInstance_1), (void*)value); } inline static int32_t get_offset_of_visemeTrigger_2() { return static_cast(offsetof(SalsaNotificationArgs_tF14DF4C6B31206DAD1AA6CCCBDC105EEEBB5C70F, ___visemeTrigger_2)); } inline int32_t get_visemeTrigger_2() const { return ___visemeTrigger_2; } inline int32_t* get_address_of_visemeTrigger_2() { return &___visemeTrigger_2; } inline void set_visemeTrigger_2(int32_t value) { ___visemeTrigger_2 = value; } }; // System.Nullable`1 struct Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A { public: // T System.Nullable`1::value RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___value_0; // System.Boolean System.Nullable`1::has_value bool ___has_value_1; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A, ___value_0)); } inline RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 get_value_0() const { return ___value_0; } inline RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 * get_address_of_value_0() { return &___value_0; } inline void set_value_0(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 value) { ___value_0 = value; } inline static int32_t get_offset_of_has_value_1() { return static_cast(offsetof(Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A, ___has_value_1)); } inline bool get_has_value_1() const { return ___has_value_1; } inline bool* get_address_of_has_value_1() { return &___has_value_1; } inline void set_has_value_1(bool value) { ___has_value_1 = value; } }; // Unity.Collections.Allocator struct Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05 { public: // System.Int32 Unity.Collections.Allocator::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 : public RuntimeObject { public: // System.IntPtr UnityEngine.AnimationCurve::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.Rendering.Universal.AntialiasingMode struct AntialiasingMode_t336A7E5CB797088B903DAE8FA35985B5E8254E6E { public: // System.Int32 UnityEngine.Rendering.Universal.AntialiasingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AntialiasingMode_t336A7E5CB797088B903DAE8FA35985B5E8254E6E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.AntialiasingQuality struct AntialiasingQuality_tA9250E9D89BFE78494D4A9445A7BACEF547AB8C8 { public: // System.Int32 UnityEngine.Rendering.Universal.AntialiasingQuality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AntialiasingQuality_tA9250E9D89BFE78494D4A9445A7BACEF547AB8C8, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // BeautifyEffect.BEAUTIFY_PRERENDER_EVENT struct BEAUTIFY_PRERENDER_EVENT_t215C9C853B563605407A4EF1D12EA44144ABD049 { public: // System.Int32 BeautifyEffect.BEAUTIFY_PRERENDER_EVENT::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BEAUTIFY_PRERENDER_EVENT_t215C9C853B563605407A4EF1D12EA44144ABD049, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // BeautifyEffect.BEAUTIFY_PRESET struct BEAUTIFY_PRESET_tE74A944F0FC29532344FC7F1672107841AF891F0 { public: // System.Int32 BeautifyEffect.BEAUTIFY_PRESET::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BEAUTIFY_PRESET_tE74A944F0FC29532344FC7F1672107841AF891F0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // BeautifyEffect.BEAUTIFY_QUALITY struct BEAUTIFY_QUALITY_t43C1D2A01614B0CAD8BAFE46AE29CDD3E44E47B7 { public: // System.Int32 BeautifyEffect.BEAUTIFY_QUALITY::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BEAUTIFY_QUALITY_t43C1D2A01614B0CAD8BAFE46AE29CDD3E44E47B7, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // BeautifyEffect.BEAUTIFY_TMO struct BEAUTIFY_TMO_tDFB10BB35E0D73821A95BA4F32BFF73A5F576D3B { public: // System.Int32 BeautifyEffect.BEAUTIFY_TMO::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BEAUTIFY_TMO_tDFB10BB35E0D73821A95BA4F32BFF73A5F576D3B, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Reflection.BindingFlags struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733 { public: // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.BuiltinRenderTextureType struct BuiltinRenderTextureType_t89FFB8A7C9095150BCA40E573A73664CC37F023A { public: // System.Int32 UnityEngine.Rendering.BuiltinRenderTextureType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BuiltinRenderTextureType_t89FFB8A7C9095150BCA40E573A73664CC37F023A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.CameraRenderType struct CameraRenderType_tEBC464390BF6189A8FFB881742F5F1FECA40249D { public: // System.Int32 UnityEngine.Rendering.Universal.CameraRenderType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CameraRenderType_tEBC464390BF6189A8FFB881742F5F1FECA40249D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.CameraType struct CameraType_t0413BE9A6F2DEB9A65FBB8C1ECC9C74DBB684B22 { public: // System.Int32 UnityEngine.CameraType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CameraType_t0413BE9A6F2DEB9A65FBB8C1ECC9C74DBB684B22, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ClearFlag struct ClearFlag_t2C4E7C8E97B0911D3F71CAE6FD5EAB9A33018532 { public: // System.Int32 UnityEngine.Rendering.ClearFlag::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ClearFlag_t2C4E7C8E97B0911D3F71CAE6FD5EAB9A33018532, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ColorGradingMode struct ColorGradingMode_t7F456D8C2AB24E5F82915D791241C2219EFBFC05 { public: // System.Int32 UnityEngine.Rendering.Universal.ColorGradingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ColorGradingMode_t7F456D8C2AB24E5F82915D791241C2219EFBFC05, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 : public RuntimeObject { public: // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.CubemapFace struct CubemapFace_t74FBCA71A21252C2E10E256E61FE0B1E09D7B9E5 { public: // System.Int32 UnityEngine.CubemapFace::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CubemapFace_t74FBCA71A21252C2E10E256E61FE0B1E09D7B9E5, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CullingResults struct CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 { public: // System.IntPtr UnityEngine.Rendering.CullingResults::ptr intptr_t ___ptr_0; // UnityEngine.Rendering.CullingAllocationInfo* UnityEngine.Rendering.CullingResults::m_AllocationInfo CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * ___m_AllocationInfo_1; public: inline static int32_t get_offset_of_ptr_0() { return static_cast(offsetof(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760, ___ptr_0)); } inline intptr_t get_ptr_0() const { return ___ptr_0; } inline intptr_t* get_address_of_ptr_0() { return &___ptr_0; } inline void set_ptr_0(intptr_t value) { ___ptr_0 = value; } inline static int32_t get_offset_of_m_AllocationInfo_1() { return static_cast(offsetof(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760, ___m_AllocationInfo_1)); } inline CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * get_m_AllocationInfo_1() const { return ___m_AllocationInfo_1; } inline CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 ** get_address_of_m_AllocationInfo_1() { return &___m_AllocationInfo_1; } inline void set_m_AllocationInfo_1(CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * value) { ___m_AllocationInfo_1 = value; } }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // UnityEngine.DepthTextureMode struct DepthTextureMode_t4A8E08C41731918FB0D7CA5C6848E3864A0DC09A { public: // System.Int32 UnityEngine.DepthTextureMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DepthTextureMode_t4A8E08C41731918FB0D7CA5C6848E3864A0DC09A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.DistanceMetric struct DistanceMetric_t9658ED7FE3FF0F0ADDA5F0CC40674DC374FBAF93 { public: // System.Int32 UnityEngine.Rendering.DistanceMetric::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DistanceMetric_t9658ED7FE3FF0F0ADDA5F0CC40674DC374FBAF93, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.DrawRendererFlags struct DrawRendererFlags_tC15AAB6CAFB5D579823967D0F7A046449912055F { public: // System.Int32 UnityEngine.Rendering.DrawRendererFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DrawRendererFlags_tC15AAB6CAFB5D579823967D0F7A046449912055F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Exception struct Exception_t : public RuntimeObject { public: // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t * ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject * ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject * ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15; public: inline static int32_t get_offset_of__className_1() { return static_cast(offsetof(Exception_t, ____className_1)); } inline String_t* get__className_1() const { return ____className_1; } inline String_t** get_address_of__className_1() { return &____className_1; } inline void set__className_1(String_t* value) { ____className_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value); } inline static int32_t get_offset_of__message_2() { return static_cast(offsetof(Exception_t, ____message_2)); } inline String_t* get__message_2() const { return ____message_2; } inline String_t** get_address_of__message_2() { return &____message_2; } inline void set__message_2(String_t* value) { ____message_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value); } inline static int32_t get_offset_of__data_3() { return static_cast(offsetof(Exception_t, ____data_3)); } inline RuntimeObject* get__data_3() const { return ____data_3; } inline RuntimeObject** get_address_of__data_3() { return &____data_3; } inline void set__data_3(RuntimeObject* value) { ____data_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value); } inline static int32_t get_offset_of__innerException_4() { return static_cast(offsetof(Exception_t, ____innerException_4)); } inline Exception_t * get__innerException_4() const { return ____innerException_4; } inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; } inline void set__innerException_4(Exception_t * value) { ____innerException_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value); } inline static int32_t get_offset_of__helpURL_5() { return static_cast(offsetof(Exception_t, ____helpURL_5)); } inline String_t* get__helpURL_5() const { return ____helpURL_5; } inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; } inline void set__helpURL_5(String_t* value) { ____helpURL_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value); } inline static int32_t get_offset_of__stackTrace_6() { return static_cast(offsetof(Exception_t, ____stackTrace_6)); } inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; } inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; } inline void set__stackTrace_6(RuntimeObject * value) { ____stackTrace_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value); } inline static int32_t get_offset_of__stackTraceString_7() { return static_cast(offsetof(Exception_t, ____stackTraceString_7)); } inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; } inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; } inline void set__stackTraceString_7(String_t* value) { ____stackTraceString_7 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value); } inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast(offsetof(Exception_t, ____remoteStackTraceString_8)); } inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; } inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; } inline void set__remoteStackTraceString_8(String_t* value) { ____remoteStackTraceString_8 = value; Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value); } inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast(offsetof(Exception_t, ____remoteStackIndex_9)); } inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; } inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; } inline void set__remoteStackIndex_9(int32_t value) { ____remoteStackIndex_9 = value; } inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast(offsetof(Exception_t, ____dynamicMethods_10)); } inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; } inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; } inline void set__dynamicMethods_10(RuntimeObject * value) { ____dynamicMethods_10 = value; Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value); } inline static int32_t get_offset_of__HResult_11() { return static_cast(offsetof(Exception_t, ____HResult_11)); } inline int32_t get__HResult_11() const { return ____HResult_11; } inline int32_t* get_address_of__HResult_11() { return &____HResult_11; } inline void set__HResult_11(int32_t value) { ____HResult_11 = value; } inline static int32_t get_offset_of__source_12() { return static_cast(offsetof(Exception_t, ____source_12)); } inline String_t* get__source_12() const { return ____source_12; } inline String_t** get_address_of__source_12() { return &____source_12; } inline void set__source_12(String_t* value) { ____source_12 = value; Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value); } inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast(offsetof(Exception_t, ____safeSerializationManager_13)); } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; } inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value) { ____safeSerializationManager_13 = value; Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value); } inline static int32_t get_offset_of_captured_traces_14() { return static_cast(offsetof(Exception_t, ___captured_traces_14)); } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; } inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value) { ___captured_traces_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value); } inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast(offsetof(Exception_t, ___native_trace_ips_15)); } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; } inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value) { ___native_trace_ips_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // UnityEngine.FilterMode struct FilterMode_tE90A08FD96A142C761463D65E524BCDBFEEE3D19 { public: // System.Int32 UnityEngine.FilterMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FilterMode_tE90A08FD96A142C761463D65E524BCDBFEEE3D19, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.FilteringSettings struct FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 { public: // UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.FilteringSettings::m_RenderQueueRange RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___m_RenderQueueRange_0; // System.Int32 UnityEngine.Rendering.FilteringSettings::m_LayerMask int32_t ___m_LayerMask_1; // System.UInt32 UnityEngine.Rendering.FilteringSettings::m_RenderingLayerMask uint32_t ___m_RenderingLayerMask_2; // System.Int32 UnityEngine.Rendering.FilteringSettings::m_ExcludeMotionVectorObjects int32_t ___m_ExcludeMotionVectorObjects_3; // UnityEngine.Rendering.SortingLayerRange UnityEngine.Rendering.FilteringSettings::m_SortingLayerRange SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 ___m_SortingLayerRange_4; public: inline static int32_t get_offset_of_m_RenderQueueRange_0() { return static_cast(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_RenderQueueRange_0)); } inline RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 get_m_RenderQueueRange_0() const { return ___m_RenderQueueRange_0; } inline RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 * get_address_of_m_RenderQueueRange_0() { return &___m_RenderQueueRange_0; } inline void set_m_RenderQueueRange_0(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 value) { ___m_RenderQueueRange_0 = value; } inline static int32_t get_offset_of_m_LayerMask_1() { return static_cast(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_LayerMask_1)); } inline int32_t get_m_LayerMask_1() const { return ___m_LayerMask_1; } inline int32_t* get_address_of_m_LayerMask_1() { return &___m_LayerMask_1; } inline void set_m_LayerMask_1(int32_t value) { ___m_LayerMask_1 = value; } inline static int32_t get_offset_of_m_RenderingLayerMask_2() { return static_cast(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_RenderingLayerMask_2)); } inline uint32_t get_m_RenderingLayerMask_2() const { return ___m_RenderingLayerMask_2; } inline uint32_t* get_address_of_m_RenderingLayerMask_2() { return &___m_RenderingLayerMask_2; } inline void set_m_RenderingLayerMask_2(uint32_t value) { ___m_RenderingLayerMask_2 = value; } inline static int32_t get_offset_of_m_ExcludeMotionVectorObjects_3() { return static_cast(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_ExcludeMotionVectorObjects_3)); } inline int32_t get_m_ExcludeMotionVectorObjects_3() const { return ___m_ExcludeMotionVectorObjects_3; } inline int32_t* get_address_of_m_ExcludeMotionVectorObjects_3() { return &___m_ExcludeMotionVectorObjects_3; } inline void set_m_ExcludeMotionVectorObjects_3(int32_t value) { ___m_ExcludeMotionVectorObjects_3 = value; } inline static int32_t get_offset_of_m_SortingLayerRange_4() { return static_cast(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_SortingLayerRange_4)); } inline SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 get_m_SortingLayerRange_4() const { return ___m_SortingLayerRange_4; } inline SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 * get_address_of_m_SortingLayerRange_4() { return &___m_SortingLayerRange_4; } inline void set_m_SortingLayerRange_4(SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 value) { ___m_SortingLayerRange_4 = value; } }; // UnityEngine.ForceMode struct ForceMode_t7778317A4C46140D50D98811D65A7B22E38163D5 { public: // System.Int32 UnityEngine.ForceMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ForceMode_t7778317A4C46140D50D98811D65A7B22E38163D5, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.GraphicsFormat struct GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D { public: // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.HideFlags struct HideFlags_tDC64149E37544FF83B2B4222D3E9DC8188766A12 { public: // System.Int32 UnityEngine.HideFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(HideFlags_tDC64149E37544FF83B2B4222D3E9DC8188766A12, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 : public RuntimeObject { public: // System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.ParticleCollisionEvent struct ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD { public: // UnityEngine.Vector3 UnityEngine.ParticleCollisionEvent::m_Intersection Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Intersection_0; // UnityEngine.Vector3 UnityEngine.ParticleCollisionEvent::m_Normal Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Normal_1; // UnityEngine.Vector3 UnityEngine.ParticleCollisionEvent::m_Velocity Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Velocity_2; // System.Int32 UnityEngine.ParticleCollisionEvent::m_ColliderInstanceID int32_t ___m_ColliderInstanceID_3; public: inline static int32_t get_offset_of_m_Intersection_0() { return static_cast(offsetof(ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD, ___m_Intersection_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Intersection_0() const { return ___m_Intersection_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Intersection_0() { return &___m_Intersection_0; } inline void set_m_Intersection_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Intersection_0 = value; } inline static int32_t get_offset_of_m_Normal_1() { return static_cast(offsetof(ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD, ___m_Normal_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Normal_1() const { return ___m_Normal_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Normal_1() { return &___m_Normal_1; } inline void set_m_Normal_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Normal_1 = value; } inline static int32_t get_offset_of_m_Velocity_2() { return static_cast(offsetof(ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD, ___m_Velocity_2)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Velocity_2() const { return ___m_Velocity_2; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Velocity_2() { return &___m_Velocity_2; } inline void set_m_Velocity_2(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Velocity_2 = value; } inline static int32_t get_offset_of_m_ColliderInstanceID_3() { return static_cast(offsetof(ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD, ___m_ColliderInstanceID_3)); } inline int32_t get_m_ColliderInstanceID_3() const { return ___m_ColliderInstanceID_3; } inline int32_t* get_address_of_m_ColliderInstanceID_3() { return &___m_ColliderInstanceID_3; } inline void set_m_ColliderInstanceID_3(int32_t value) { ___m_ColliderInstanceID_3 = value; } }; // UnityEngine.Rendering.PerObjectData struct PerObjectData_t150ACB02EC862851E065E229889031FFB5AB418C { public: // System.Int32 UnityEngine.Rendering.PerObjectData::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(PerObjectData_t150ACB02EC862851E065E229889031FFB5AB418C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.QueryTriggerInteraction struct QueryTriggerInteraction_t9B82FB8CCAF559F47B6B8C0ECE197515ABFA96B0 { public: // System.Int32 UnityEngine.QueryTriggerInteraction::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(QueryTriggerInteraction_t9B82FB8CCAF559F47B6B8C0ECE197515ABFA96B0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Ray struct Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 { public: // UnityEngine.Vector3 UnityEngine.Ray::m_Origin Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Origin_0; // UnityEngine.Vector3 UnityEngine.Ray::m_Direction Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Direction_1; public: inline static int32_t get_offset_of_m_Origin_0() { return static_cast(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Origin_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Origin_0() const { return ___m_Origin_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Origin_0() { return &___m_Origin_0; } inline void set_m_Origin_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Origin_0 = value; } inline static int32_t get_offset_of_m_Direction_1() { return static_cast(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Direction_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Direction_1() const { return ___m_Direction_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Direction_1() { return &___m_Direction_1; } inline void set_m_Direction_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Direction_1 = value; } }; // UnityEngine.RaycastHit struct RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 { public: // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Point_0; // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Normal_1; // System.UInt32 UnityEngine.RaycastHit::m_FaceID uint32_t ___m_FaceID_2; // System.Single UnityEngine.RaycastHit::m_Distance float ___m_Distance_3; // UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_UV_4; // System.Int32 UnityEngine.RaycastHit::m_Collider int32_t ___m_Collider_5; public: inline static int32_t get_offset_of_m_Point_0() { return static_cast(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Point_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Point_0() const { return ___m_Point_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Point_0() { return &___m_Point_0; } inline void set_m_Point_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Point_0 = value; } inline static int32_t get_offset_of_m_Normal_1() { return static_cast(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Normal_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Normal_1() const { return ___m_Normal_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Normal_1() { return &___m_Normal_1; } inline void set_m_Normal_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Normal_1 = value; } inline static int32_t get_offset_of_m_FaceID_2() { return static_cast(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_FaceID_2)); } inline uint32_t get_m_FaceID_2() const { return ___m_FaceID_2; } inline uint32_t* get_address_of_m_FaceID_2() { return &___m_FaceID_2; } inline void set_m_FaceID_2(uint32_t value) { ___m_FaceID_2 = value; } inline static int32_t get_offset_of_m_Distance_3() { return static_cast(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Distance_3)); } inline float get_m_Distance_3() const { return ___m_Distance_3; } inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; } inline void set_m_Distance_3(float value) { ___m_Distance_3 = value; } inline static int32_t get_offset_of_m_UV_4() { return static_cast(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_UV_4)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_UV_4() const { return ___m_UV_4; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_UV_4() { return &___m_UV_4; } inline void set_m_UV_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___m_UV_4 = value; } inline static int32_t get_offset_of_m_Collider_5() { return static_cast(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Collider_5)); } inline int32_t get_m_Collider_5() const { return ___m_Collider_5; } inline int32_t* get_address_of_m_Collider_5() { return &___m_Collider_5; } inline void set_m_Collider_5(int32_t value) { ___m_Collider_5 = value; } }; // UnityEngine.Rendering.RenderBufferStoreAction struct RenderBufferStoreAction_t6C9B7C07638B3B226C3F19899A810CE32595D454 { public: // System.Int32 UnityEngine.Rendering.RenderBufferStoreAction::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderBufferStoreAction_t6C9B7C07638B3B226C3F19899A810CE32595D454, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.RenderPassEvent struct RenderPassEvent_tA78EC5DDCD3BB90631B4799E949962AC19E48B4C { public: // System.Int32 UnityEngine.Rendering.Universal.RenderPassEvent::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderPassEvent_tA78EC5DDCD3BB90631B4799E949962AC19E48B4C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureCreationFlags struct RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3 { public: // System.Int32 UnityEngine.RenderTextureCreationFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureFormat struct RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626 { public: // System.Int32 UnityEngine.RenderTextureFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureMemoryless struct RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67 { public: // System.Int32 UnityEngine.RenderTextureMemoryless::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 { public: // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; // UnityEngine.Rendering.ScriptableRenderContext struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D { public: // System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr intptr_t ___m_Ptr_1; public: inline static int32_t get_offset_of_m_Ptr_1() { return static_cast(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D, ___m_Ptr_1)); } inline intptr_t get_m_Ptr_1() const { return ___m_Ptr_1; } inline intptr_t* get_address_of_m_Ptr_1() { return &___m_Ptr_1; } inline void set_m_Ptr_1(intptr_t value) { ___m_Ptr_1 = value; } }; // UnityEngine.Rendering.Universal.ScriptableRenderPassInput struct ScriptableRenderPassInput_tEDC08733C6ABB031D0ADDF7BD80F0345FC93284C { public: // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPassInput::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ScriptableRenderPassInput_tEDC08733C6ABB031D0ADDF7BD80F0345FC93284C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.SendMessageOptions struct SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B { public: // System.Int32 UnityEngine.SendMessageOptions::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ShadowCastingMode struct ShadowCastingMode_t4193084D236CFA695FE2F3FD04D0898ABF03F8B2 { public: // System.Int32 UnityEngine.Rendering.ShadowCastingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowCastingMode_t4193084D236CFA695FE2F3FD04D0898ABF03F8B2, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E { public: // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsMainLightShadows bool ___supportsMainLightShadows_0; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::requiresScreenSpaceShadowResolve bool ___requiresScreenSpaceShadowResolve_1; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowmapWidth int32_t ___mainLightShadowmapWidth_2; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowmapHeight int32_t ___mainLightShadowmapHeight_3; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadesCount int32_t ___mainLightShadowCascadesCount_4; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadesSplit Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___mainLightShadowCascadesSplit_5; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsAdditionalLightShadows bool ___supportsAdditionalLightShadows_6; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::additionalLightsShadowmapWidth int32_t ___additionalLightsShadowmapWidth_7; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::additionalLightsShadowmapHeight int32_t ___additionalLightsShadowmapHeight_8; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsSoftShadows bool ___supportsSoftShadows_9; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::shadowmapDepthBufferBits int32_t ___shadowmapDepthBufferBits_10; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ShadowData::bias List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___bias_11; public: inline static int32_t get_offset_of_supportsMainLightShadows_0() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___supportsMainLightShadows_0)); } inline bool get_supportsMainLightShadows_0() const { return ___supportsMainLightShadows_0; } inline bool* get_address_of_supportsMainLightShadows_0() { return &___supportsMainLightShadows_0; } inline void set_supportsMainLightShadows_0(bool value) { ___supportsMainLightShadows_0 = value; } inline static int32_t get_offset_of_requiresScreenSpaceShadowResolve_1() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___requiresScreenSpaceShadowResolve_1)); } inline bool get_requiresScreenSpaceShadowResolve_1() const { return ___requiresScreenSpaceShadowResolve_1; } inline bool* get_address_of_requiresScreenSpaceShadowResolve_1() { return &___requiresScreenSpaceShadowResolve_1; } inline void set_requiresScreenSpaceShadowResolve_1(bool value) { ___requiresScreenSpaceShadowResolve_1 = value; } inline static int32_t get_offset_of_mainLightShadowmapWidth_2() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___mainLightShadowmapWidth_2)); } inline int32_t get_mainLightShadowmapWidth_2() const { return ___mainLightShadowmapWidth_2; } inline int32_t* get_address_of_mainLightShadowmapWidth_2() { return &___mainLightShadowmapWidth_2; } inline void set_mainLightShadowmapWidth_2(int32_t value) { ___mainLightShadowmapWidth_2 = value; } inline static int32_t get_offset_of_mainLightShadowmapHeight_3() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___mainLightShadowmapHeight_3)); } inline int32_t get_mainLightShadowmapHeight_3() const { return ___mainLightShadowmapHeight_3; } inline int32_t* get_address_of_mainLightShadowmapHeight_3() { return &___mainLightShadowmapHeight_3; } inline void set_mainLightShadowmapHeight_3(int32_t value) { ___mainLightShadowmapHeight_3 = value; } inline static int32_t get_offset_of_mainLightShadowCascadesCount_4() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___mainLightShadowCascadesCount_4)); } inline int32_t get_mainLightShadowCascadesCount_4() const { return ___mainLightShadowCascadesCount_4; } inline int32_t* get_address_of_mainLightShadowCascadesCount_4() { return &___mainLightShadowCascadesCount_4; } inline void set_mainLightShadowCascadesCount_4(int32_t value) { ___mainLightShadowCascadesCount_4 = value; } inline static int32_t get_offset_of_mainLightShadowCascadesSplit_5() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___mainLightShadowCascadesSplit_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_mainLightShadowCascadesSplit_5() const { return ___mainLightShadowCascadesSplit_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_mainLightShadowCascadesSplit_5() { return &___mainLightShadowCascadesSplit_5; } inline void set_mainLightShadowCascadesSplit_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___mainLightShadowCascadesSplit_5 = value; } inline static int32_t get_offset_of_supportsAdditionalLightShadows_6() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___supportsAdditionalLightShadows_6)); } inline bool get_supportsAdditionalLightShadows_6() const { return ___supportsAdditionalLightShadows_6; } inline bool* get_address_of_supportsAdditionalLightShadows_6() { return &___supportsAdditionalLightShadows_6; } inline void set_supportsAdditionalLightShadows_6(bool value) { ___supportsAdditionalLightShadows_6 = value; } inline static int32_t get_offset_of_additionalLightsShadowmapWidth_7() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___additionalLightsShadowmapWidth_7)); } inline int32_t get_additionalLightsShadowmapWidth_7() const { return ___additionalLightsShadowmapWidth_7; } inline int32_t* get_address_of_additionalLightsShadowmapWidth_7() { return &___additionalLightsShadowmapWidth_7; } inline void set_additionalLightsShadowmapWidth_7(int32_t value) { ___additionalLightsShadowmapWidth_7 = value; } inline static int32_t get_offset_of_additionalLightsShadowmapHeight_8() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___additionalLightsShadowmapHeight_8)); } inline int32_t get_additionalLightsShadowmapHeight_8() const { return ___additionalLightsShadowmapHeight_8; } inline int32_t* get_address_of_additionalLightsShadowmapHeight_8() { return &___additionalLightsShadowmapHeight_8; } inline void set_additionalLightsShadowmapHeight_8(int32_t value) { ___additionalLightsShadowmapHeight_8 = value; } inline static int32_t get_offset_of_supportsSoftShadows_9() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___supportsSoftShadows_9)); } inline bool get_supportsSoftShadows_9() const { return ___supportsSoftShadows_9; } inline bool* get_address_of_supportsSoftShadows_9() { return &___supportsSoftShadows_9; } inline void set_supportsSoftShadows_9(bool value) { ___supportsSoftShadows_9 = value; } inline static int32_t get_offset_of_shadowmapDepthBufferBits_10() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___shadowmapDepthBufferBits_10)); } inline int32_t get_shadowmapDepthBufferBits_10() const { return ___shadowmapDepthBufferBits_10; } inline int32_t* get_address_of_shadowmapDepthBufferBits_10() { return &___shadowmapDepthBufferBits_10; } inline void set_shadowmapDepthBufferBits_10(int32_t value) { ___shadowmapDepthBufferBits_10 = value; } inline static int32_t get_offset_of_bias_11() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___bias_11)); } inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_bias_11() const { return ___bias_11; } inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_bias_11() { return &___bias_11; } inline void set_bias_11(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value) { ___bias_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___bias_11), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_pinvoke { int32_t ___supportsMainLightShadows_0; int32_t ___requiresScreenSpaceShadowResolve_1; int32_t ___mainLightShadowmapWidth_2; int32_t ___mainLightShadowmapHeight_3; int32_t ___mainLightShadowCascadesCount_4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___mainLightShadowCascadesSplit_5; int32_t ___supportsAdditionalLightShadows_6; int32_t ___additionalLightsShadowmapWidth_7; int32_t ___additionalLightsShadowmapHeight_8; int32_t ___supportsSoftShadows_9; int32_t ___shadowmapDepthBufferBits_10; List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___bias_11; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_com { int32_t ___supportsMainLightShadows_0; int32_t ___requiresScreenSpaceShadowResolve_1; int32_t ___mainLightShadowmapWidth_2; int32_t ___mainLightShadowmapHeight_3; int32_t ___mainLightShadowCascadesCount_4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___mainLightShadowCascadesSplit_5; int32_t ___supportsAdditionalLightShadows_6; int32_t ___additionalLightsShadowmapWidth_7; int32_t ___additionalLightsShadowmapHeight_8; int32_t ___supportsSoftShadows_9; int32_t ___shadowmapDepthBufferBits_10; List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___bias_11; }; // UnityEngine.Rendering.ShadowSamplingMode struct ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9 { public: // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.SortingCriteria struct SortingCriteria_tB1A065A1776F58E38A1749487F833F09CACEB92F { public: // System.Int32 UnityEngine.Rendering.SortingCriteria::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(SortingCriteria_tB1A065A1776F58E38A1749487F833F09CACEB92F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // XftWeapon.SplineControlPoint struct SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 : public RuntimeObject { public: // UnityEngine.Vector3 XftWeapon.SplineControlPoint::Position Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___Position_0; // UnityEngine.Vector3 XftWeapon.SplineControlPoint::Normal Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___Normal_1; // System.Int32 XftWeapon.SplineControlPoint::ControlPointIndex int32_t ___ControlPointIndex_2; // System.Int32 XftWeapon.SplineControlPoint::SegmentIndex int32_t ___SegmentIndex_3; // System.Single XftWeapon.SplineControlPoint::Dist float ___Dist_4; // XftWeapon.Spline XftWeapon.SplineControlPoint::mSpline Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * ___mSpline_5; public: inline static int32_t get_offset_of_Position_0() { return static_cast(offsetof(SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149, ___Position_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_Position_0() const { return ___Position_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_Position_0() { return &___Position_0; } inline void set_Position_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___Position_0 = value; } inline static int32_t get_offset_of_Normal_1() { return static_cast(offsetof(SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149, ___Normal_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_Normal_1() const { return ___Normal_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_Normal_1() { return &___Normal_1; } inline void set_Normal_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___Normal_1 = value; } inline static int32_t get_offset_of_ControlPointIndex_2() { return static_cast(offsetof(SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149, ___ControlPointIndex_2)); } inline int32_t get_ControlPointIndex_2() const { return ___ControlPointIndex_2; } inline int32_t* get_address_of_ControlPointIndex_2() { return &___ControlPointIndex_2; } inline void set_ControlPointIndex_2(int32_t value) { ___ControlPointIndex_2 = value; } inline static int32_t get_offset_of_SegmentIndex_3() { return static_cast(offsetof(SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149, ___SegmentIndex_3)); } inline int32_t get_SegmentIndex_3() const { return ___SegmentIndex_3; } inline int32_t* get_address_of_SegmentIndex_3() { return &___SegmentIndex_3; } inline void set_SegmentIndex_3(int32_t value) { ___SegmentIndex_3 = value; } inline static int32_t get_offset_of_Dist_4() { return static_cast(offsetof(SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149, ___Dist_4)); } inline float get_Dist_4() const { return ___Dist_4; } inline float* get_address_of_Dist_4() { return &___Dist_4; } inline void set_Dist_4(float value) { ___Dist_4 = value; } inline static int32_t get_offset_of_mSpline_5() { return static_cast(offsetof(SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149, ___mSpline_5)); } inline Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * get_mSpline_5() const { return ___mSpline_5; } inline Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 ** get_address_of_mSpline_5() { return &___mSpline_5; } inline void set_mSpline_5(Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * value) { ___mSpline_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___mSpline_5), (void*)value); } }; // UnityEngine.Rendering.TextureDimension struct TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC { public: // System.Int32 UnityEngine.Rendering.TextureDimension::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.TextureFormat struct TextureFormat_tBED5388A0445FE978F97B41D247275B036407932 { public: // System.Int32 UnityEngine.TextureFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.TextureWrapMode struct TextureWrapMode_t86DDA8206E4AA784A1218D0DE3C5F6826D7549EB { public: // System.Int32 UnityEngine.TextureWrapMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureWrapMode_t86DDA8206E4AA784A1218D0DE3C5F6826D7549EB, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.TweakMode34 struct TweakMode34_tDC66A20D98B5240BDE7F1436DF1C83C447B63293 { public: // System.Int32 UnityStandardAssets.ImageEffects.TweakMode34::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TweakMode34_tDC66A20D98B5240BDE7F1436DF1C83C447B63293, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.VRTextureUsage struct VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645 { public: // System.Int32 UnityEngine.VRTextureUsage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.Bloom/BloomQuality struct BloomQuality_t30575A244AC2E665631ACEF293BBEAFA56D906E7 { public: // System.Int32 UnityStandardAssets.ImageEffects.Bloom/BloomQuality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BloomQuality_t30575A244AC2E665631ACEF293BBEAFA56D906E7, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.Bloom/BloomScreenBlendMode struct BloomScreenBlendMode_t548AF8E76A59BE2CCA5931D55C9388DE9C73E19A { public: // System.Int32 UnityStandardAssets.ImageEffects.Bloom/BloomScreenBlendMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BloomScreenBlendMode_t548AF8E76A59BE2CCA5931D55C9388DE9C73E19A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.Bloom/HDRBloomMode struct HDRBloomMode_t8681804117D0B41723C28A2E5A32E091DFB7FB6D { public: // System.Int32 UnityStandardAssets.ImageEffects.Bloom/HDRBloomMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(HDRBloomMode_t8681804117D0B41723C28A2E5A32E091DFB7FB6D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.Bloom/LensFlareStyle struct LensFlareStyle_t01AA1251109732BD5BF4EC8AACBA209B14339AB8 { public: // System.Int32 UnityStandardAssets.ImageEffects.Bloom/LensFlareStyle::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LensFlareStyle_t01AA1251109732BD5BF4EC8AACBA209B14339AB8, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.Bloom/TweakMode struct TweakMode_tCD20CAA90A99FD4F4D3E777E08FD8323F6CDF6FF { public: // System.Int32 UnityStandardAssets.ImageEffects.Bloom/TweakMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TweakMode_tCD20CAA90A99FD4F4D3E777E08FD8323F6CDF6FF, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.BloomOptimized/BlurType struct BlurType_t8E1976A759E6F0D266381A98DDA9C07DBB6A893F { public: // System.Int32 UnityStandardAssets.ImageEffects.BloomOptimized/BlurType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BlurType_t8E1976A759E6F0D266381A98DDA9C07DBB6A893F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.BloomOptimized/Resolution struct Resolution_t1A9C30BA4160E757CB3980BEFDC9E3A913E44A8C { public: // System.Int32 UnityStandardAssets.ImageEffects.BloomOptimized/Resolution::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Resolution_t1A9C30BA4160E757CB3980BEFDC9E3A913E44A8C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.BlurOptimized/BlurType struct BlurType_t754D43FC63365A9635D32844AB7012EE19717A51 { public: // System.Int32 UnityStandardAssets.ImageEffects.BlurOptimized/BlurType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BlurType_t754D43FC63365A9635D32844AB7012EE19717A51, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Camera/StereoscopicEye struct StereoscopicEye_t0193B972018E94F768D3B2E44CCE0E88EE2FFFD3 { public: // System.Int32 UnityEngine.Camera/StereoscopicEye::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StereoscopicEye_t0193B972018E94F768D3B2E44CCE0E88EE2FFFD3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.CameraMotionBlur/MotionBlurFilter struct MotionBlurFilter_t03D6170B0DA72EEB5851237C0A44F7FAF06866CB { public: // System.Int32 UnityStandardAssets.ImageEffects.CameraMotionBlur/MotionBlurFilter::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MotionBlurFilter_t03D6170B0DA72EEB5851237C0A44F7FAF06866CB, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.ColorCorrectionCurves/ColorCorrectionMode struct ColorCorrectionMode_t3DBD714E41A71ACA9F79514E2F10C9CA1A3E724D { public: // System.Int32 UnityStandardAssets.ImageEffects.ColorCorrectionCurves/ColorCorrectionMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ColorCorrectionMode_t3DBD714E41A71ACA9F79514E2F10C9CA1A3E724D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.DepthOfField/BlurSampleCount struct BlurSampleCount_t19FDB063ECBD3BDF3B1C0F8A1D3CA904B6FB855E { public: // System.Int32 UnityStandardAssets.ImageEffects.DepthOfField/BlurSampleCount::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BlurSampleCount_t19FDB063ECBD3BDF3B1C0F8A1D3CA904B6FB855E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.DepthOfField/BlurType struct BlurType_tEC8F7F5CF8BD6026316A54FA78A5239E6DBC8DC3 { public: // System.Int32 UnityStandardAssets.ImageEffects.DepthOfField/BlurType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BlurType_tEC8F7F5CF8BD6026316A54FA78A5239E6DBC8DC3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.DepthOfFieldDeprecated/BokehDestination struct BokehDestination_t86AC9515B71CCD7FC7B0A1ECBBB23E5DFA91A729 { public: // System.Int32 UnityStandardAssets.ImageEffects.DepthOfFieldDeprecated/BokehDestination::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BokehDestination_t86AC9515B71CCD7FC7B0A1ECBBB23E5DFA91A729, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.DepthOfFieldDeprecated/Dof34QualitySetting struct Dof34QualitySetting_t0DD7F29A565D4E2C27107B4C80EA049B0EDBCEA5 { public: // System.Int32 UnityStandardAssets.ImageEffects.DepthOfFieldDeprecated/Dof34QualitySetting::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Dof34QualitySetting_t0DD7F29A565D4E2C27107B4C80EA049B0EDBCEA5, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.DepthOfFieldDeprecated/DofBlurriness struct DofBlurriness_t860564AF09D0C2D3940D96608FA96CD3762B7335 { public: // System.Int32 UnityStandardAssets.ImageEffects.DepthOfFieldDeprecated/DofBlurriness::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DofBlurriness_t860564AF09D0C2D3940D96608FA96CD3762B7335, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.DepthOfFieldDeprecated/DofResolution struct DofResolution_tBCAAFCBA9EA2E04A3500A94C156B44FD195FFD5A { public: // System.Int32 UnityStandardAssets.ImageEffects.DepthOfFieldDeprecated/DofResolution::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DofResolution_tBCAAFCBA9EA2E04A3500A94C156B44FD195FFD5A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.EdgeDetection/EdgeDetectMode struct EdgeDetectMode_t1F74CDCF6B48B542C99478AE1F2939D88A10AAD5 { public: // System.Int32 UnityStandardAssets.ImageEffects.EdgeDetection/EdgeDetectMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(EdgeDetectMode_t1F74CDCF6B48B542C99478AE1F2939D88A10AAD5, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // CrazyMinnow.SALSA.LerpEasings/EasingType struct EasingType_t5884FF33196AE6FE96EA7DC352E1051C49ABE29E { public: // System.Int32 CrazyMinnow.SALSA.LerpEasings/EasingType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(EasingType_t5884FF33196AE6FE96EA7DC352E1051C49ABE29E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // RetroAesthetics.RetroCameraEffect/GlitchDirections struct GlitchDirections_t80CB0768A95AC4C48B6933DC01C51BCE547CB8E9 { public: // System.Int32 RetroAesthetics.RetroCameraEffect/GlitchDirections::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(GlitchDirections_t80CB0768A95AC4C48B6933DC01C51BCE547CB8E9, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.ScreenOverlay/OverlayBlendMode struct OverlayBlendMode_tD4ACEEC770B19188DF95E60140F199DB66D8F172 { public: // System.Int32 UnityStandardAssets.ImageEffects.ScreenOverlay/OverlayBlendMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(OverlayBlendMode_tD4ACEEC770B19188DF95E60140F199DB66D8F172, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion/SSAOSamples struct SSAOSamples_t49077AA0E707C4E0C438E0C8B0EC36642A78DEC3 { public: // System.Int32 UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion/SSAOSamples::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(SSAOSamples_t49077AA0E707C4E0C438E0C8B0EC36642A78DEC3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.SunShafts/ShaftsScreenBlendMode struct ShaftsScreenBlendMode_tBC77AAC1B020A352F34E4F854BB096898211702A { public: // System.Int32 UnityStandardAssets.ImageEffects.SunShafts/ShaftsScreenBlendMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShaftsScreenBlendMode_tBC77AAC1B020A352F34E4F854BB096898211702A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.SunShafts/SunShaftsResolution struct SunShaftsResolution_tA096D94E2B155BBA63C999CDF691269D3E66B2AC { public: // System.Int32 UnityStandardAssets.ImageEffects.SunShafts/SunShaftsResolution::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(SunShaftsResolution_tA096D94E2B155BBA63C999CDF691269D3E66B2AC, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.TiltShift/TiltShiftMode struct TiltShiftMode_tD11229A13509C516E8EA542DE7DE2A301DED2ACC { public: // System.Int32 UnityStandardAssets.ImageEffects.TiltShift/TiltShiftMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TiltShiftMode_tD11229A13509C516E8EA542DE7DE2A301DED2ACC, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.TiltShift/TiltShiftQuality struct TiltShiftQuality_tF720F3D8D8E26D8F8000D19C899113593C131976 { public: // System.Int32 UnityStandardAssets.ImageEffects.TiltShift/TiltShiftQuality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TiltShiftQuality_tF720F3D8D8E26D8F8000D19C899113593C131976, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.Tonemapping/AdaptiveTexSize struct AdaptiveTexSize_t3FECEBE96D095B75F40FAC90DDE2A91C12FC28B3 { public: // System.Int32 UnityStandardAssets.ImageEffects.Tonemapping/AdaptiveTexSize::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AdaptiveTexSize_t3FECEBE96D095B75F40FAC90DDE2A91C12FC28B3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.Tonemapping/TonemapperType struct TonemapperType_tB0FB79F41C5068C42789FCA70486D9B8CC90BC6A { public: // System.Int32 UnityStandardAssets.ImageEffects.Tonemapping/TonemapperType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TonemapperType_tB0FB79F41C5068C42789FCA70486D9B8CC90BC6A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration/AberrationMode struct AberrationMode_t89218FC30FD31ABFFADAAFBFB38F340CD0F3A7A4 { public: // System.Int32 UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration/AberrationMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AberrationMode_t89218FC30FD31ABFFADAAFBFB38F340CD0F3A7A4, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // XftWeapon.XWeaponTrail/Element struct Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 : public RuntimeObject { public: // UnityEngine.Vector3 XftWeapon.XWeaponTrail/Element::PointStart Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___PointStart_0; // UnityEngine.Vector3 XftWeapon.XWeaponTrail/Element::PointEnd Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___PointEnd_1; public: inline static int32_t get_offset_of_PointStart_0() { return static_cast(offsetof(Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8, ___PointStart_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_PointStart_0() const { return ___PointStart_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_PointStart_0() { return &___PointStart_0; } inline void set_PointStart_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___PointStart_0 = value; } inline static int32_t get_offset_of_PointEnd_1() { return static_cast(offsetof(Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8, ___PointEnd_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_PointEnd_1() const { return ___PointEnd_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_PointEnd_1() { return &___PointEnd_1; } inline void set_PointEnd_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___PointEnd_1 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // UnityEngine.AudioClip struct AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: // UnityEngine.AudioClip/PCMReaderCallback UnityEngine.AudioClip::m_PCMReaderCallback PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * ___m_PCMReaderCallback_4; // UnityEngine.AudioClip/PCMSetPositionCallback UnityEngine.AudioClip::m_PCMSetPositionCallback PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * ___m_PCMSetPositionCallback_5; public: inline static int32_t get_offset_of_m_PCMReaderCallback_4() { return static_cast(offsetof(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE, ___m_PCMReaderCallback_4)); } inline PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * get_m_PCMReaderCallback_4() const { return ___m_PCMReaderCallback_4; } inline PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B ** get_address_of_m_PCMReaderCallback_4() { return &___m_PCMReaderCallback_4; } inline void set_m_PCMReaderCallback_4(PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * value) { ___m_PCMReaderCallback_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PCMReaderCallback_4), (void*)value); } inline static int32_t get_offset_of_m_PCMSetPositionCallback_5() { return static_cast(offsetof(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE, ___m_PCMSetPositionCallback_5)); } inline PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * get_m_PCMSetPositionCallback_5() const { return ___m_PCMSetPositionCallback_5; } inline PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C ** get_address_of_m_PCMSetPositionCallback_5() { return &___m_PCMSetPositionCallback_5; } inline void set_m_PCMSetPositionCallback_5(PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * value) { ___m_PCMSetPositionCallback_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PCMSetPositionCallback_5), (void*)value); } }; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Material struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Mesh struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // UnityEngine.Rendering.Universal.PostProcessingData struct PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 { public: // UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.PostProcessingData::gradingMode int32_t ___gradingMode_0; // System.Int32 UnityEngine.Rendering.Universal.PostProcessingData::lutSize int32_t ___lutSize_1; public: inline static int32_t get_offset_of_gradingMode_0() { return static_cast(offsetof(PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113, ___gradingMode_0)); } inline int32_t get_gradingMode_0() const { return ___gradingMode_0; } inline int32_t* get_address_of_gradingMode_0() { return &___gradingMode_0; } inline void set_gradingMode_0(int32_t value) { ___gradingMode_0 = value; } inline static int32_t get_offset_of_lutSize_1() { return static_cast(offsetof(PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113, ___lutSize_1)); } inline int32_t get_lutSize_1() const { return ___lutSize_1; } inline int32_t* get_address_of_lutSize_1() { return &___lutSize_1; } inline void set_lutSize_1(int32_t value) { ___lutSize_1 = value; } }; // UnityEngine.Rendering.RenderTargetIdentifier struct RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 { public: // UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type int32_t ___m_Type_1; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID int32_t ___m_NameID_2; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID int32_t ___m_InstanceID_3; // System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer intptr_t ___m_BufferPointer_4; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel int32_t ___m_MipLevel_5; // UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace int32_t ___m_CubeFace_6; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice int32_t ___m_DepthSlice_7; public: inline static int32_t get_offset_of_m_Type_1() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_Type_1)); } inline int32_t get_m_Type_1() const { return ___m_Type_1; } inline int32_t* get_address_of_m_Type_1() { return &___m_Type_1; } inline void set_m_Type_1(int32_t value) { ___m_Type_1 = value; } inline static int32_t get_offset_of_m_NameID_2() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_NameID_2)); } inline int32_t get_m_NameID_2() const { return ___m_NameID_2; } inline int32_t* get_address_of_m_NameID_2() { return &___m_NameID_2; } inline void set_m_NameID_2(int32_t value) { ___m_NameID_2 = value; } inline static int32_t get_offset_of_m_InstanceID_3() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_InstanceID_3)); } inline int32_t get_m_InstanceID_3() const { return ___m_InstanceID_3; } inline int32_t* get_address_of_m_InstanceID_3() { return &___m_InstanceID_3; } inline void set_m_InstanceID_3(int32_t value) { ___m_InstanceID_3 = value; } inline static int32_t get_offset_of_m_BufferPointer_4() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_BufferPointer_4)); } inline intptr_t get_m_BufferPointer_4() const { return ___m_BufferPointer_4; } inline intptr_t* get_address_of_m_BufferPointer_4() { return &___m_BufferPointer_4; } inline void set_m_BufferPointer_4(intptr_t value) { ___m_BufferPointer_4 = value; } inline static int32_t get_offset_of_m_MipLevel_5() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_MipLevel_5)); } inline int32_t get_m_MipLevel_5() const { return ___m_MipLevel_5; } inline int32_t* get_address_of_m_MipLevel_5() { return &___m_MipLevel_5; } inline void set_m_MipLevel_5(int32_t value) { ___m_MipLevel_5 = value; } inline static int32_t get_offset_of_m_CubeFace_6() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_CubeFace_6)); } inline int32_t get_m_CubeFace_6() const { return ___m_CubeFace_6; } inline int32_t* get_address_of_m_CubeFace_6() { return &___m_CubeFace_6; } inline void set_m_CubeFace_6(int32_t value) { ___m_CubeFace_6 = value; } inline static int32_t get_offset_of_m_DepthSlice_7() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_DepthSlice_7)); } inline int32_t get_m_DepthSlice_7() const { return ___m_DepthSlice_7; } inline int32_t* get_address_of_m_DepthSlice_7() { return &___m_DepthSlice_7; } inline void set_m_DepthSlice_7(int32_t value) { ___m_DepthSlice_7 = value; } }; // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 { public: // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CwidthU3Ek__BackingField_0; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CheightU3Ek__BackingField_1; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmsaaSamplesU3Ek__BackingField_2; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvolumeDepthU3Ek__BackingField_3; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmipCountU3Ek__BackingField_4; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat int32_t ____graphicsFormat_5; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CstencilFormatU3Ek__BackingField_6; // System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits int32_t ____depthBufferBits_7; // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdimensionU3Ek__BackingField_9; // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CshadowSamplingModeU3Ek__BackingField_10; // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvrUsageU3Ek__BackingField_11; // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags int32_t ____flags_12; // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmemorylessU3Ek__BackingField_13; public: inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CwidthU3Ek__BackingField_0)); } inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; } inline void set_U3CwidthU3Ek__BackingField_0(int32_t value) { ___U3CwidthU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CheightU3Ek__BackingField_1)); } inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; } inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; } inline void set_U3CheightU3Ek__BackingField_1(int32_t value) { ___U3CheightU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmsaaSamplesU3Ek__BackingField_2)); } inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; } inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value) { ___U3CmsaaSamplesU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvolumeDepthU3Ek__BackingField_3)); } inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; } inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value) { ___U3CvolumeDepthU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3CmipCountU3Ek__BackingField_4() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmipCountU3Ek__BackingField_4)); } inline int32_t get_U3CmipCountU3Ek__BackingField_4() const { return ___U3CmipCountU3Ek__BackingField_4; } inline int32_t* get_address_of_U3CmipCountU3Ek__BackingField_4() { return &___U3CmipCountU3Ek__BackingField_4; } inline void set_U3CmipCountU3Ek__BackingField_4(int32_t value) { ___U3CmipCountU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of__graphicsFormat_5() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____graphicsFormat_5)); } inline int32_t get__graphicsFormat_5() const { return ____graphicsFormat_5; } inline int32_t* get_address_of__graphicsFormat_5() { return &____graphicsFormat_5; } inline void set__graphicsFormat_5(int32_t value) { ____graphicsFormat_5 = value; } inline static int32_t get_offset_of_U3CstencilFormatU3Ek__BackingField_6() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CstencilFormatU3Ek__BackingField_6)); } inline int32_t get_U3CstencilFormatU3Ek__BackingField_6() const { return ___U3CstencilFormatU3Ek__BackingField_6; } inline int32_t* get_address_of_U3CstencilFormatU3Ek__BackingField_6() { return &___U3CstencilFormatU3Ek__BackingField_6; } inline void set_U3CstencilFormatU3Ek__BackingField_6(int32_t value) { ___U3CstencilFormatU3Ek__BackingField_6 = value; } inline static int32_t get_offset_of__depthBufferBits_7() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____depthBufferBits_7)); } inline int32_t get__depthBufferBits_7() const { return ____depthBufferBits_7; } inline int32_t* get_address_of__depthBufferBits_7() { return &____depthBufferBits_7; } inline void set__depthBufferBits_7(int32_t value) { ____depthBufferBits_7 = value; } inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_9() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CdimensionU3Ek__BackingField_9)); } inline int32_t get_U3CdimensionU3Ek__BackingField_9() const { return ___U3CdimensionU3Ek__BackingField_9; } inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_9() { return &___U3CdimensionU3Ek__BackingField_9; } inline void set_U3CdimensionU3Ek__BackingField_9(int32_t value) { ___U3CdimensionU3Ek__BackingField_9 = value; } inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CshadowSamplingModeU3Ek__BackingField_10)); } inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_10() const { return ___U3CshadowSamplingModeU3Ek__BackingField_10; } inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return &___U3CshadowSamplingModeU3Ek__BackingField_10; } inline void set_U3CshadowSamplingModeU3Ek__BackingField_10(int32_t value) { ___U3CshadowSamplingModeU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_11() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvrUsageU3Ek__BackingField_11)); } inline int32_t get_U3CvrUsageU3Ek__BackingField_11() const { return ___U3CvrUsageU3Ek__BackingField_11; } inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_11() { return &___U3CvrUsageU3Ek__BackingField_11; } inline void set_U3CvrUsageU3Ek__BackingField_11(int32_t value) { ___U3CvrUsageU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of__flags_12() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____flags_12)); } inline int32_t get__flags_12() const { return ____flags_12; } inline int32_t* get_address_of__flags_12() { return &____flags_12; } inline void set__flags_12(int32_t value) { ____flags_12 = value; } inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_13() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmemorylessU3Ek__BackingField_13)); } inline int32_t get_U3CmemorylessU3Ek__BackingField_13() const { return ___U3CmemorylessU3Ek__BackingField_13; } inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_13() { return &___U3CmemorylessU3Ek__BackingField_13; } inline void set_U3CmemorylessU3Ek__BackingField_13(int32_t value) { ___U3CmemorylessU3Ek__BackingField_13 = value; } }; // UnityEngine.Shader struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Rendering.SortingSettings struct SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 { public: // UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_WorldToCameraMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_WorldToCameraMatrix_0; // UnityEngine.Vector3 UnityEngine.Rendering.SortingSettings::m_CameraPosition Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_CameraPosition_1; // UnityEngine.Vector3 UnityEngine.Rendering.SortingSettings::m_CustomAxis Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_CustomAxis_2; // UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.SortingSettings::m_Criteria int32_t ___m_Criteria_3; // UnityEngine.Rendering.DistanceMetric UnityEngine.Rendering.SortingSettings::m_DistanceMetric int32_t ___m_DistanceMetric_4; // UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_PreviousVPMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_PreviousVPMatrix_5; // UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_NonJitteredVPMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_NonJitteredVPMatrix_6; public: inline static int32_t get_offset_of_m_WorldToCameraMatrix_0() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_WorldToCameraMatrix_0)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_WorldToCameraMatrix_0() const { return ___m_WorldToCameraMatrix_0; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_WorldToCameraMatrix_0() { return &___m_WorldToCameraMatrix_0; } inline void set_m_WorldToCameraMatrix_0(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_WorldToCameraMatrix_0 = value; } inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_CameraPosition_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_CameraPosition_1() const { return ___m_CameraPosition_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; } inline void set_m_CameraPosition_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_CameraPosition_1 = value; } inline static int32_t get_offset_of_m_CustomAxis_2() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_CustomAxis_2)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_CustomAxis_2() const { return ___m_CustomAxis_2; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_CustomAxis_2() { return &___m_CustomAxis_2; } inline void set_m_CustomAxis_2(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_CustomAxis_2 = value; } inline static int32_t get_offset_of_m_Criteria_3() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_Criteria_3)); } inline int32_t get_m_Criteria_3() const { return ___m_Criteria_3; } inline int32_t* get_address_of_m_Criteria_3() { return &___m_Criteria_3; } inline void set_m_Criteria_3(int32_t value) { ___m_Criteria_3 = value; } inline static int32_t get_offset_of_m_DistanceMetric_4() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_DistanceMetric_4)); } inline int32_t get_m_DistanceMetric_4() const { return ___m_DistanceMetric_4; } inline int32_t* get_address_of_m_DistanceMetric_4() { return &___m_DistanceMetric_4; } inline void set_m_DistanceMetric_4(int32_t value) { ___m_DistanceMetric_4 = value; } inline static int32_t get_offset_of_m_PreviousVPMatrix_5() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_PreviousVPMatrix_5)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_PreviousVPMatrix_5() const { return ___m_PreviousVPMatrix_5; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_PreviousVPMatrix_5() { return &___m_PreviousVPMatrix_5; } inline void set_m_PreviousVPMatrix_5(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_PreviousVPMatrix_5 = value; } inline static int32_t get_offset_of_m_NonJitteredVPMatrix_6() { return static_cast(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_NonJitteredVPMatrix_6)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_NonJitteredVPMatrix_6() const { return ___m_NonJitteredVPMatrix_6; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_NonJitteredVPMatrix_6() { return &___m_NonJitteredVPMatrix_6; } inline void set_m_NonJitteredVPMatrix_6(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_NonJitteredVPMatrix_6 = value; } }; // System.SystemException struct SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 : public Exception_t { public: public: }; // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // System.Type struct Type_t : public MemberInfo_t { public: // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ____impl_9; public: inline static int32_t get_offset_of__impl_9() { return static_cast(offsetof(Type_t, ____impl_9)); } inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 get__impl_9() const { return ____impl_9; } inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; } inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 value) { ____impl_9 = value; } }; // UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings struct ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD : public RuntimeObject { public: // UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings::Event int32_t ___Event_0; // UnityEngine.Material UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings::blitMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___blitMaterial_1; // System.Single UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings::RedX float ___RedX_2; // System.Single UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings::RedY float ___RedY_3; // System.Single UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings::GreenX float ___GreenX_4; // System.Single UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings::GreenY float ___GreenY_5; // System.Single UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings::BlueX float ___BlueX_6; // System.Single UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings::BlueY float ___BlueY_7; // System.Single UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings::FishEyeDistortion float ___FishEyeDistortion_8; public: inline static int32_t get_offset_of_Event_0() { return static_cast(offsetof(ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD, ___Event_0)); } inline int32_t get_Event_0() const { return ___Event_0; } inline int32_t* get_address_of_Event_0() { return &___Event_0; } inline void set_Event_0(int32_t value) { ___Event_0 = value; } inline static int32_t get_offset_of_blitMaterial_1() { return static_cast(offsetof(ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD, ___blitMaterial_1)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_blitMaterial_1() const { return ___blitMaterial_1; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_blitMaterial_1() { return &___blitMaterial_1; } inline void set_blitMaterial_1(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___blitMaterial_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___blitMaterial_1), (void*)value); } inline static int32_t get_offset_of_RedX_2() { return static_cast(offsetof(ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD, ___RedX_2)); } inline float get_RedX_2() const { return ___RedX_2; } inline float* get_address_of_RedX_2() { return &___RedX_2; } inline void set_RedX_2(float value) { ___RedX_2 = value; } inline static int32_t get_offset_of_RedY_3() { return static_cast(offsetof(ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD, ___RedY_3)); } inline float get_RedY_3() const { return ___RedY_3; } inline float* get_address_of_RedY_3() { return &___RedY_3; } inline void set_RedY_3(float value) { ___RedY_3 = value; } inline static int32_t get_offset_of_GreenX_4() { return static_cast(offsetof(ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD, ___GreenX_4)); } inline float get_GreenX_4() const { return ___GreenX_4; } inline float* get_address_of_GreenX_4() { return &___GreenX_4; } inline void set_GreenX_4(float value) { ___GreenX_4 = value; } inline static int32_t get_offset_of_GreenY_5() { return static_cast(offsetof(ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD, ___GreenY_5)); } inline float get_GreenY_5() const { return ___GreenY_5; } inline float* get_address_of_GreenY_5() { return &___GreenY_5; } inline void set_GreenY_5(float value) { ___GreenY_5 = value; } inline static int32_t get_offset_of_BlueX_6() { return static_cast(offsetof(ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD, ___BlueX_6)); } inline float get_BlueX_6() const { return ___BlueX_6; } inline float* get_address_of_BlueX_6() { return &___BlueX_6; } inline void set_BlueX_6(float value) { ___BlueX_6 = value; } inline static int32_t get_offset_of_BlueY_7() { return static_cast(offsetof(ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD, ___BlueY_7)); } inline float get_BlueY_7() const { return ___BlueY_7; } inline float* get_address_of_BlueY_7() { return &___BlueY_7; } inline void set_BlueY_7(float value) { ___BlueY_7 = value; } inline static int32_t get_offset_of_FishEyeDistortion_8() { return static_cast(offsetof(ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD, ___FishEyeDistortion_8)); } inline float get_FishEyeDistortion_8() const { return ___FishEyeDistortion_8; } inline float* get_address_of_FishEyeDistortion_8() { return &___FishEyeDistortion_8; } inline void set_FishEyeDistortion_8(float value) { ___FishEyeDistortion_8 = value; } }; // DeNorSobOutline/DeNorSobOutlineSettings struct DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488 : public RuntimeObject { public: // System.Single DeNorSobOutline/DeNorSobOutlineSettings::OutlineWidth float ___OutlineWidth_0; // System.Single DeNorSobOutline/DeNorSobOutlineSettings::DepthThreshold float ___DepthThreshold_1; // System.Single DeNorSobOutline/DeNorSobOutlineSettings::NormalThreshold float ___NormalThreshold_2; // System.Single DeNorSobOutline/DeNorSobOutlineSettings::NormalMin float ___NormalMin_3; // System.Single DeNorSobOutline/DeNorSobOutlineSettings::NormalMax float ___NormalMax_4; // System.Boolean DeNorSobOutline/DeNorSobOutlineSettings::SobelOutline bool ___SobelOutline_5; // System.Single DeNorSobOutline/DeNorSobOutlineSettings::SobelOutlineThreshold float ___SobelOutlineThreshold_6; // System.Single DeNorSobOutline/DeNorSobOutlineSettings::WhiteThreshold float ___WhiteThreshold_7; // System.Single DeNorSobOutline/DeNorSobOutlineSettings::BlackThreshold float ___BlackThreshold_8; // UnityEngine.Color DeNorSobOutline/DeNorSobOutlineSettings::OutlineColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___OutlineColor_9; // System.Single DeNorSobOutline/DeNorSobOutlineSettings::ColorIntensity float ___ColorIntensity_10; // System.Boolean DeNorSobOutline/DeNorSobOutlineSettings::MixFullScreenColor bool ___MixFullScreenColor_11; // System.Boolean DeNorSobOutline/DeNorSobOutlineSettings::ShowOutlineOnly bool ___ShowOutlineOnly_12; // System.Boolean DeNorSobOutline/DeNorSobOutlineSettings::MixDephNormalAndSobelOutline bool ___MixDephNormalAndSobelOutline_13; // UnityEngine.Shader DeNorSobOutline/DeNorSobOutlineSettings::DeNorSobOutlineShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___DeNorSobOutlineShader_14; // UnityEngine.Rendering.Universal.RenderPassEvent DeNorSobOutline/DeNorSobOutlineSettings::WhenToInsert int32_t ___WhenToInsert_15; public: inline static int32_t get_offset_of_OutlineWidth_0() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___OutlineWidth_0)); } inline float get_OutlineWidth_0() const { return ___OutlineWidth_0; } inline float* get_address_of_OutlineWidth_0() { return &___OutlineWidth_0; } inline void set_OutlineWidth_0(float value) { ___OutlineWidth_0 = value; } inline static int32_t get_offset_of_DepthThreshold_1() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___DepthThreshold_1)); } inline float get_DepthThreshold_1() const { return ___DepthThreshold_1; } inline float* get_address_of_DepthThreshold_1() { return &___DepthThreshold_1; } inline void set_DepthThreshold_1(float value) { ___DepthThreshold_1 = value; } inline static int32_t get_offset_of_NormalThreshold_2() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___NormalThreshold_2)); } inline float get_NormalThreshold_2() const { return ___NormalThreshold_2; } inline float* get_address_of_NormalThreshold_2() { return &___NormalThreshold_2; } inline void set_NormalThreshold_2(float value) { ___NormalThreshold_2 = value; } inline static int32_t get_offset_of_NormalMin_3() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___NormalMin_3)); } inline float get_NormalMin_3() const { return ___NormalMin_3; } inline float* get_address_of_NormalMin_3() { return &___NormalMin_3; } inline void set_NormalMin_3(float value) { ___NormalMin_3 = value; } inline static int32_t get_offset_of_NormalMax_4() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___NormalMax_4)); } inline float get_NormalMax_4() const { return ___NormalMax_4; } inline float* get_address_of_NormalMax_4() { return &___NormalMax_4; } inline void set_NormalMax_4(float value) { ___NormalMax_4 = value; } inline static int32_t get_offset_of_SobelOutline_5() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___SobelOutline_5)); } inline bool get_SobelOutline_5() const { return ___SobelOutline_5; } inline bool* get_address_of_SobelOutline_5() { return &___SobelOutline_5; } inline void set_SobelOutline_5(bool value) { ___SobelOutline_5 = value; } inline static int32_t get_offset_of_SobelOutlineThreshold_6() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___SobelOutlineThreshold_6)); } inline float get_SobelOutlineThreshold_6() const { return ___SobelOutlineThreshold_6; } inline float* get_address_of_SobelOutlineThreshold_6() { return &___SobelOutlineThreshold_6; } inline void set_SobelOutlineThreshold_6(float value) { ___SobelOutlineThreshold_6 = value; } inline static int32_t get_offset_of_WhiteThreshold_7() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___WhiteThreshold_7)); } inline float get_WhiteThreshold_7() const { return ___WhiteThreshold_7; } inline float* get_address_of_WhiteThreshold_7() { return &___WhiteThreshold_7; } inline void set_WhiteThreshold_7(float value) { ___WhiteThreshold_7 = value; } inline static int32_t get_offset_of_BlackThreshold_8() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___BlackThreshold_8)); } inline float get_BlackThreshold_8() const { return ___BlackThreshold_8; } inline float* get_address_of_BlackThreshold_8() { return &___BlackThreshold_8; } inline void set_BlackThreshold_8(float value) { ___BlackThreshold_8 = value; } inline static int32_t get_offset_of_OutlineColor_9() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___OutlineColor_9)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_OutlineColor_9() const { return ___OutlineColor_9; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_OutlineColor_9() { return &___OutlineColor_9; } inline void set_OutlineColor_9(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___OutlineColor_9 = value; } inline static int32_t get_offset_of_ColorIntensity_10() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___ColorIntensity_10)); } inline float get_ColorIntensity_10() const { return ___ColorIntensity_10; } inline float* get_address_of_ColorIntensity_10() { return &___ColorIntensity_10; } inline void set_ColorIntensity_10(float value) { ___ColorIntensity_10 = value; } inline static int32_t get_offset_of_MixFullScreenColor_11() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___MixFullScreenColor_11)); } inline bool get_MixFullScreenColor_11() const { return ___MixFullScreenColor_11; } inline bool* get_address_of_MixFullScreenColor_11() { return &___MixFullScreenColor_11; } inline void set_MixFullScreenColor_11(bool value) { ___MixFullScreenColor_11 = value; } inline static int32_t get_offset_of_ShowOutlineOnly_12() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___ShowOutlineOnly_12)); } inline bool get_ShowOutlineOnly_12() const { return ___ShowOutlineOnly_12; } inline bool* get_address_of_ShowOutlineOnly_12() { return &___ShowOutlineOnly_12; } inline void set_ShowOutlineOnly_12(bool value) { ___ShowOutlineOnly_12 = value; } inline static int32_t get_offset_of_MixDephNormalAndSobelOutline_13() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___MixDephNormalAndSobelOutline_13)); } inline bool get_MixDephNormalAndSobelOutline_13() const { return ___MixDephNormalAndSobelOutline_13; } inline bool* get_address_of_MixDephNormalAndSobelOutline_13() { return &___MixDephNormalAndSobelOutline_13; } inline void set_MixDephNormalAndSobelOutline_13(bool value) { ___MixDephNormalAndSobelOutline_13 = value; } inline static int32_t get_offset_of_DeNorSobOutlineShader_14() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___DeNorSobOutlineShader_14)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_DeNorSobOutlineShader_14() const { return ___DeNorSobOutlineShader_14; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_DeNorSobOutlineShader_14() { return &___DeNorSobOutlineShader_14; } inline void set_DeNorSobOutlineShader_14(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___DeNorSobOutlineShader_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___DeNorSobOutlineShader_14), (void*)value); } inline static int32_t get_offset_of_WhenToInsert_15() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___WhenToInsert_15)); } inline int32_t get_WhenToInsert_15() const { return ___WhenToInsert_15; } inline int32_t* get_address_of_WhenToInsert_15() { return &___WhenToInsert_15; } inline void set_WhenToInsert_15(int32_t value) { ___WhenToInsert_15 = value; } }; // UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings struct PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577 : public RuntimeObject { public: // UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::Event int32_t ___Event_0; // UnityEngine.Material UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::blitMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___blitMaterial_1; // System.Boolean UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::Blur bool ___Blur_2; // System.Single UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::BlurAmount float ___BlurAmount_3; // UnityEngine.Texture2D UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::BlurMask Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___BlurMask_4; // System.Boolean UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::Bloom bool ___Bloom_5; // UnityEngine.Color UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::BloomColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___BloomColor_6; // System.Single UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::BloomAmount float ___BloomAmount_7; // System.Single UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::BloomDiffuse float ___BloomDiffuse_8; // System.Single UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::BloomThreshold float ___BloomThreshold_9; // System.Single UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::BloomSoftness float ___BloomSoftness_10; // System.Boolean UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::LUT bool ___LUT_11; // System.Single UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::LutAmount float ___LutAmount_12; // UnityEngine.Texture2D UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::SourceLut Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___SourceLut_13; // System.Boolean UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::ImageFiltering bool ___ImageFiltering_14; // UnityEngine.Color UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::Color Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___Color_15; // System.Single UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::Contrast float ___Contrast_16; // System.Single UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::Brightness float ___Brightness_17; // System.Single UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::Saturation float ___Saturation_18; // System.Single UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::Exposure float ___Exposure_19; // System.Single UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::Gamma float ___Gamma_20; // System.Single UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::Sharpness float ___Sharpness_21; // System.Boolean UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::ChromaticAberration bool ___ChromaticAberration_22; // System.Single UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::Offset float ___Offset_23; // System.Single UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::FishEyeDistortion float ___FishEyeDistortion_24; // System.Single UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::GlitchAmount float ___GlitchAmount_25; // System.Boolean UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::Distortion bool ___Distortion_26; // System.Single UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::LensDistortion float ___LensDistortion_27; // System.Boolean UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::Vignette bool ___Vignette_28; // UnityEngine.Color UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::VignetteColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___VignetteColor_29; // System.Single UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::VignetteAmount float ___VignetteAmount_30; // System.Single UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::VignetteSoftness float ___VignetteSoftness_31; public: inline static int32_t get_offset_of_Event_0() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___Event_0)); } inline int32_t get_Event_0() const { return ___Event_0; } inline int32_t* get_address_of_Event_0() { return &___Event_0; } inline void set_Event_0(int32_t value) { ___Event_0 = value; } inline static int32_t get_offset_of_blitMaterial_1() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___blitMaterial_1)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_blitMaterial_1() const { return ___blitMaterial_1; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_blitMaterial_1() { return &___blitMaterial_1; } inline void set_blitMaterial_1(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___blitMaterial_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___blitMaterial_1), (void*)value); } inline static int32_t get_offset_of_Blur_2() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___Blur_2)); } inline bool get_Blur_2() const { return ___Blur_2; } inline bool* get_address_of_Blur_2() { return &___Blur_2; } inline void set_Blur_2(bool value) { ___Blur_2 = value; } inline static int32_t get_offset_of_BlurAmount_3() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___BlurAmount_3)); } inline float get_BlurAmount_3() const { return ___BlurAmount_3; } inline float* get_address_of_BlurAmount_3() { return &___BlurAmount_3; } inline void set_BlurAmount_3(float value) { ___BlurAmount_3 = value; } inline static int32_t get_offset_of_BlurMask_4() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___BlurMask_4)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_BlurMask_4() const { return ___BlurMask_4; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_BlurMask_4() { return &___BlurMask_4; } inline void set_BlurMask_4(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___BlurMask_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___BlurMask_4), (void*)value); } inline static int32_t get_offset_of_Bloom_5() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___Bloom_5)); } inline bool get_Bloom_5() const { return ___Bloom_5; } inline bool* get_address_of_Bloom_5() { return &___Bloom_5; } inline void set_Bloom_5(bool value) { ___Bloom_5 = value; } inline static int32_t get_offset_of_BloomColor_6() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___BloomColor_6)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_BloomColor_6() const { return ___BloomColor_6; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_BloomColor_6() { return &___BloomColor_6; } inline void set_BloomColor_6(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___BloomColor_6 = value; } inline static int32_t get_offset_of_BloomAmount_7() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___BloomAmount_7)); } inline float get_BloomAmount_7() const { return ___BloomAmount_7; } inline float* get_address_of_BloomAmount_7() { return &___BloomAmount_7; } inline void set_BloomAmount_7(float value) { ___BloomAmount_7 = value; } inline static int32_t get_offset_of_BloomDiffuse_8() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___BloomDiffuse_8)); } inline float get_BloomDiffuse_8() const { return ___BloomDiffuse_8; } inline float* get_address_of_BloomDiffuse_8() { return &___BloomDiffuse_8; } inline void set_BloomDiffuse_8(float value) { ___BloomDiffuse_8 = value; } inline static int32_t get_offset_of_BloomThreshold_9() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___BloomThreshold_9)); } inline float get_BloomThreshold_9() const { return ___BloomThreshold_9; } inline float* get_address_of_BloomThreshold_9() { return &___BloomThreshold_9; } inline void set_BloomThreshold_9(float value) { ___BloomThreshold_9 = value; } inline static int32_t get_offset_of_BloomSoftness_10() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___BloomSoftness_10)); } inline float get_BloomSoftness_10() const { return ___BloomSoftness_10; } inline float* get_address_of_BloomSoftness_10() { return &___BloomSoftness_10; } inline void set_BloomSoftness_10(float value) { ___BloomSoftness_10 = value; } inline static int32_t get_offset_of_LUT_11() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___LUT_11)); } inline bool get_LUT_11() const { return ___LUT_11; } inline bool* get_address_of_LUT_11() { return &___LUT_11; } inline void set_LUT_11(bool value) { ___LUT_11 = value; } inline static int32_t get_offset_of_LutAmount_12() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___LutAmount_12)); } inline float get_LutAmount_12() const { return ___LutAmount_12; } inline float* get_address_of_LutAmount_12() { return &___LutAmount_12; } inline void set_LutAmount_12(float value) { ___LutAmount_12 = value; } inline static int32_t get_offset_of_SourceLut_13() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___SourceLut_13)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_SourceLut_13() const { return ___SourceLut_13; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_SourceLut_13() { return &___SourceLut_13; } inline void set_SourceLut_13(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___SourceLut_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___SourceLut_13), (void*)value); } inline static int32_t get_offset_of_ImageFiltering_14() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___ImageFiltering_14)); } inline bool get_ImageFiltering_14() const { return ___ImageFiltering_14; } inline bool* get_address_of_ImageFiltering_14() { return &___ImageFiltering_14; } inline void set_ImageFiltering_14(bool value) { ___ImageFiltering_14 = value; } inline static int32_t get_offset_of_Color_15() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___Color_15)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_Color_15() const { return ___Color_15; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_Color_15() { return &___Color_15; } inline void set_Color_15(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___Color_15 = value; } inline static int32_t get_offset_of_Contrast_16() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___Contrast_16)); } inline float get_Contrast_16() const { return ___Contrast_16; } inline float* get_address_of_Contrast_16() { return &___Contrast_16; } inline void set_Contrast_16(float value) { ___Contrast_16 = value; } inline static int32_t get_offset_of_Brightness_17() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___Brightness_17)); } inline float get_Brightness_17() const { return ___Brightness_17; } inline float* get_address_of_Brightness_17() { return &___Brightness_17; } inline void set_Brightness_17(float value) { ___Brightness_17 = value; } inline static int32_t get_offset_of_Saturation_18() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___Saturation_18)); } inline float get_Saturation_18() const { return ___Saturation_18; } inline float* get_address_of_Saturation_18() { return &___Saturation_18; } inline void set_Saturation_18(float value) { ___Saturation_18 = value; } inline static int32_t get_offset_of_Exposure_19() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___Exposure_19)); } inline float get_Exposure_19() const { return ___Exposure_19; } inline float* get_address_of_Exposure_19() { return &___Exposure_19; } inline void set_Exposure_19(float value) { ___Exposure_19 = value; } inline static int32_t get_offset_of_Gamma_20() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___Gamma_20)); } inline float get_Gamma_20() const { return ___Gamma_20; } inline float* get_address_of_Gamma_20() { return &___Gamma_20; } inline void set_Gamma_20(float value) { ___Gamma_20 = value; } inline static int32_t get_offset_of_Sharpness_21() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___Sharpness_21)); } inline float get_Sharpness_21() const { return ___Sharpness_21; } inline float* get_address_of_Sharpness_21() { return &___Sharpness_21; } inline void set_Sharpness_21(float value) { ___Sharpness_21 = value; } inline static int32_t get_offset_of_ChromaticAberration_22() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___ChromaticAberration_22)); } inline bool get_ChromaticAberration_22() const { return ___ChromaticAberration_22; } inline bool* get_address_of_ChromaticAberration_22() { return &___ChromaticAberration_22; } inline void set_ChromaticAberration_22(bool value) { ___ChromaticAberration_22 = value; } inline static int32_t get_offset_of_Offset_23() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___Offset_23)); } inline float get_Offset_23() const { return ___Offset_23; } inline float* get_address_of_Offset_23() { return &___Offset_23; } inline void set_Offset_23(float value) { ___Offset_23 = value; } inline static int32_t get_offset_of_FishEyeDistortion_24() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___FishEyeDistortion_24)); } inline float get_FishEyeDistortion_24() const { return ___FishEyeDistortion_24; } inline float* get_address_of_FishEyeDistortion_24() { return &___FishEyeDistortion_24; } inline void set_FishEyeDistortion_24(float value) { ___FishEyeDistortion_24 = value; } inline static int32_t get_offset_of_GlitchAmount_25() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___GlitchAmount_25)); } inline float get_GlitchAmount_25() const { return ___GlitchAmount_25; } inline float* get_address_of_GlitchAmount_25() { return &___GlitchAmount_25; } inline void set_GlitchAmount_25(float value) { ___GlitchAmount_25 = value; } inline static int32_t get_offset_of_Distortion_26() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___Distortion_26)); } inline bool get_Distortion_26() const { return ___Distortion_26; } inline bool* get_address_of_Distortion_26() { return &___Distortion_26; } inline void set_Distortion_26(bool value) { ___Distortion_26 = value; } inline static int32_t get_offset_of_LensDistortion_27() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___LensDistortion_27)); } inline float get_LensDistortion_27() const { return ___LensDistortion_27; } inline float* get_address_of_LensDistortion_27() { return &___LensDistortion_27; } inline void set_LensDistortion_27(float value) { ___LensDistortion_27 = value; } inline static int32_t get_offset_of_Vignette_28() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___Vignette_28)); } inline bool get_Vignette_28() const { return ___Vignette_28; } inline bool* get_address_of_Vignette_28() { return &___Vignette_28; } inline void set_Vignette_28(bool value) { ___Vignette_28 = value; } inline static int32_t get_offset_of_VignetteColor_29() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___VignetteColor_29)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_VignetteColor_29() const { return ___VignetteColor_29; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_VignetteColor_29() { return &___VignetteColor_29; } inline void set_VignetteColor_29(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___VignetteColor_29 = value; } inline static int32_t get_offset_of_VignetteAmount_30() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___VignetteAmount_30)); } inline float get_VignetteAmount_30() const { return ___VignetteAmount_30; } inline float* get_address_of_VignetteAmount_30() { return &___VignetteAmount_30; } inline void set_VignetteAmount_30(float value) { ___VignetteAmount_30 = value; } inline static int32_t get_offset_of_VignetteSoftness_31() { return static_cast(offsetof(PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577, ___VignetteSoftness_31)); } inline float get_VignetteSoftness_31() const { return ___VignetteSoftness_31; } inline float* get_address_of_VignetteSoftness_31() { return &___VignetteSoftness_31; } inline void set_VignetteSoftness_31(float value) { ___VignetteSoftness_31 = value; } }; // System.EventHandler`1 struct EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC : public MulticastDelegate_t { public: public: }; // System.EventHandler`1 struct EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 : public MulticastDelegate_t { public: public: }; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Rendering.Universal.CameraData struct CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 { public: // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::m_ViewMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ViewMatrix_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::m_ProjectionMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ProjectionMatrix_1; // UnityEngine.Camera UnityEngine.Rendering.Universal.CameraData::camera Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_2; // UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.CameraData::renderType int32_t ___renderType_3; // UnityEngine.RenderTexture UnityEngine.Rendering.Universal.CameraData::targetTexture RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___targetTexture_4; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.CameraData::cameraTargetDescriptor RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___cameraTargetDescriptor_5; // UnityEngine.Rect UnityEngine.Rendering.Universal.CameraData::pixelRect Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect_6; // System.Int32 UnityEngine.Rendering.Universal.CameraData::pixelWidth int32_t ___pixelWidth_7; // System.Int32 UnityEngine.Rendering.Universal.CameraData::pixelHeight int32_t ___pixelHeight_8; // System.Single UnityEngine.Rendering.Universal.CameraData::aspectRatio float ___aspectRatio_9; // System.Single UnityEngine.Rendering.Universal.CameraData::renderScale float ___renderScale_10; // System.Boolean UnityEngine.Rendering.Universal.CameraData::clearDepth bool ___clearDepth_11; // UnityEngine.CameraType UnityEngine.Rendering.Universal.CameraData::cameraType int32_t ___cameraType_12; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isDefaultViewport bool ___isDefaultViewport_13; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isHdrEnabled bool ___isHdrEnabled_14; // System.Boolean UnityEngine.Rendering.Universal.CameraData::requiresDepthTexture bool ___requiresDepthTexture_15; // System.Boolean UnityEngine.Rendering.Universal.CameraData::requiresOpaqueTexture bool ___requiresOpaqueTexture_16; // System.Boolean UnityEngine.Rendering.Universal.CameraData::xrRendering bool ___xrRendering_17; // UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.Universal.CameraData::defaultOpaqueSortFlags int32_t ___defaultOpaqueSortFlags_18; // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.CameraData::xr XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xr_19; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isStereoEnabled bool ___isStereoEnabled_20; // System.Single UnityEngine.Rendering.Universal.CameraData::maxShadowDistance float ___maxShadowDistance_21; // System.Boolean UnityEngine.Rendering.Universal.CameraData::postProcessEnabled bool ___postProcessEnabled_22; // System.Collections.Generic.IEnumerator`1> UnityEngine.Rendering.Universal.CameraData::captureActions RuntimeObject* ___captureActions_23; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.CameraData::volumeLayerMask LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___volumeLayerMask_24; // UnityEngine.Transform UnityEngine.Rendering.Universal.CameraData::volumeTrigger Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___volumeTrigger_25; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isStopNaNEnabled bool ___isStopNaNEnabled_26; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isDitheringEnabled bool ___isDitheringEnabled_27; // UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.CameraData::antialiasing int32_t ___antialiasing_28; // UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.CameraData::antialiasingQuality int32_t ___antialiasingQuality_29; // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.CameraData::renderer ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___renderer_30; // System.Boolean UnityEngine.Rendering.Universal.CameraData::resolveFinalTarget bool ___resolveFinalTarget_31; public: inline static int32_t get_offset_of_m_ViewMatrix_0() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___m_ViewMatrix_0)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_ViewMatrix_0() const { return ___m_ViewMatrix_0; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_ViewMatrix_0() { return &___m_ViewMatrix_0; } inline void set_m_ViewMatrix_0(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_ViewMatrix_0 = value; } inline static int32_t get_offset_of_m_ProjectionMatrix_1() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___m_ProjectionMatrix_1)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_ProjectionMatrix_1() const { return ___m_ProjectionMatrix_1; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_ProjectionMatrix_1() { return &___m_ProjectionMatrix_1; } inline void set_m_ProjectionMatrix_1(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_ProjectionMatrix_1 = value; } inline static int32_t get_offset_of_camera_2() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___camera_2)); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_camera_2() const { return ___camera_2; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_camera_2() { return &___camera_2; } inline void set_camera_2(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { ___camera_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___camera_2), (void*)value); } inline static int32_t get_offset_of_renderType_3() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___renderType_3)); } inline int32_t get_renderType_3() const { return ___renderType_3; } inline int32_t* get_address_of_renderType_3() { return &___renderType_3; } inline void set_renderType_3(int32_t value) { ___renderType_3 = value; } inline static int32_t get_offset_of_targetTexture_4() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___targetTexture_4)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_targetTexture_4() const { return ___targetTexture_4; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_targetTexture_4() { return &___targetTexture_4; } inline void set_targetTexture_4(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___targetTexture_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___targetTexture_4), (void*)value); } inline static int32_t get_offset_of_cameraTargetDescriptor_5() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___cameraTargetDescriptor_5)); } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 get_cameraTargetDescriptor_5() const { return ___cameraTargetDescriptor_5; } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * get_address_of_cameraTargetDescriptor_5() { return &___cameraTargetDescriptor_5; } inline void set_cameraTargetDescriptor_5(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 value) { ___cameraTargetDescriptor_5 = value; } inline static int32_t get_offset_of_pixelRect_6() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___pixelRect_6)); } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_pixelRect_6() const { return ___pixelRect_6; } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_pixelRect_6() { return &___pixelRect_6; } inline void set_pixelRect_6(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value) { ___pixelRect_6 = value; } inline static int32_t get_offset_of_pixelWidth_7() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___pixelWidth_7)); } inline int32_t get_pixelWidth_7() const { return ___pixelWidth_7; } inline int32_t* get_address_of_pixelWidth_7() { return &___pixelWidth_7; } inline void set_pixelWidth_7(int32_t value) { ___pixelWidth_7 = value; } inline static int32_t get_offset_of_pixelHeight_8() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___pixelHeight_8)); } inline int32_t get_pixelHeight_8() const { return ___pixelHeight_8; } inline int32_t* get_address_of_pixelHeight_8() { return &___pixelHeight_8; } inline void set_pixelHeight_8(int32_t value) { ___pixelHeight_8 = value; } inline static int32_t get_offset_of_aspectRatio_9() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___aspectRatio_9)); } inline float get_aspectRatio_9() const { return ___aspectRatio_9; } inline float* get_address_of_aspectRatio_9() { return &___aspectRatio_9; } inline void set_aspectRatio_9(float value) { ___aspectRatio_9 = value; } inline static int32_t get_offset_of_renderScale_10() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___renderScale_10)); } inline float get_renderScale_10() const { return ___renderScale_10; } inline float* get_address_of_renderScale_10() { return &___renderScale_10; } inline void set_renderScale_10(float value) { ___renderScale_10 = value; } inline static int32_t get_offset_of_clearDepth_11() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___clearDepth_11)); } inline bool get_clearDepth_11() const { return ___clearDepth_11; } inline bool* get_address_of_clearDepth_11() { return &___clearDepth_11; } inline void set_clearDepth_11(bool value) { ___clearDepth_11 = value; } inline static int32_t get_offset_of_cameraType_12() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___cameraType_12)); } inline int32_t get_cameraType_12() const { return ___cameraType_12; } inline int32_t* get_address_of_cameraType_12() { return &___cameraType_12; } inline void set_cameraType_12(int32_t value) { ___cameraType_12 = value; } inline static int32_t get_offset_of_isDefaultViewport_13() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isDefaultViewport_13)); } inline bool get_isDefaultViewport_13() const { return ___isDefaultViewport_13; } inline bool* get_address_of_isDefaultViewport_13() { return &___isDefaultViewport_13; } inline void set_isDefaultViewport_13(bool value) { ___isDefaultViewport_13 = value; } inline static int32_t get_offset_of_isHdrEnabled_14() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isHdrEnabled_14)); } inline bool get_isHdrEnabled_14() const { return ___isHdrEnabled_14; } inline bool* get_address_of_isHdrEnabled_14() { return &___isHdrEnabled_14; } inline void set_isHdrEnabled_14(bool value) { ___isHdrEnabled_14 = value; } inline static int32_t get_offset_of_requiresDepthTexture_15() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___requiresDepthTexture_15)); } inline bool get_requiresDepthTexture_15() const { return ___requiresDepthTexture_15; } inline bool* get_address_of_requiresDepthTexture_15() { return &___requiresDepthTexture_15; } inline void set_requiresDepthTexture_15(bool value) { ___requiresDepthTexture_15 = value; } inline static int32_t get_offset_of_requiresOpaqueTexture_16() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___requiresOpaqueTexture_16)); } inline bool get_requiresOpaqueTexture_16() const { return ___requiresOpaqueTexture_16; } inline bool* get_address_of_requiresOpaqueTexture_16() { return &___requiresOpaqueTexture_16; } inline void set_requiresOpaqueTexture_16(bool value) { ___requiresOpaqueTexture_16 = value; } inline static int32_t get_offset_of_xrRendering_17() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___xrRendering_17)); } inline bool get_xrRendering_17() const { return ___xrRendering_17; } inline bool* get_address_of_xrRendering_17() { return &___xrRendering_17; } inline void set_xrRendering_17(bool value) { ___xrRendering_17 = value; } inline static int32_t get_offset_of_defaultOpaqueSortFlags_18() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___defaultOpaqueSortFlags_18)); } inline int32_t get_defaultOpaqueSortFlags_18() const { return ___defaultOpaqueSortFlags_18; } inline int32_t* get_address_of_defaultOpaqueSortFlags_18() { return &___defaultOpaqueSortFlags_18; } inline void set_defaultOpaqueSortFlags_18(int32_t value) { ___defaultOpaqueSortFlags_18 = value; } inline static int32_t get_offset_of_xr_19() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___xr_19)); } inline XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * get_xr_19() const { return ___xr_19; } inline XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** get_address_of_xr_19() { return &___xr_19; } inline void set_xr_19(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * value) { ___xr_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___xr_19), (void*)value); } inline static int32_t get_offset_of_isStereoEnabled_20() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isStereoEnabled_20)); } inline bool get_isStereoEnabled_20() const { return ___isStereoEnabled_20; } inline bool* get_address_of_isStereoEnabled_20() { return &___isStereoEnabled_20; } inline void set_isStereoEnabled_20(bool value) { ___isStereoEnabled_20 = value; } inline static int32_t get_offset_of_maxShadowDistance_21() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___maxShadowDistance_21)); } inline float get_maxShadowDistance_21() const { return ___maxShadowDistance_21; } inline float* get_address_of_maxShadowDistance_21() { return &___maxShadowDistance_21; } inline void set_maxShadowDistance_21(float value) { ___maxShadowDistance_21 = value; } inline static int32_t get_offset_of_postProcessEnabled_22() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___postProcessEnabled_22)); } inline bool get_postProcessEnabled_22() const { return ___postProcessEnabled_22; } inline bool* get_address_of_postProcessEnabled_22() { return &___postProcessEnabled_22; } inline void set_postProcessEnabled_22(bool value) { ___postProcessEnabled_22 = value; } inline static int32_t get_offset_of_captureActions_23() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___captureActions_23)); } inline RuntimeObject* get_captureActions_23() const { return ___captureActions_23; } inline RuntimeObject** get_address_of_captureActions_23() { return &___captureActions_23; } inline void set_captureActions_23(RuntimeObject* value) { ___captureActions_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___captureActions_23), (void*)value); } inline static int32_t get_offset_of_volumeLayerMask_24() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___volumeLayerMask_24)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_volumeLayerMask_24() const { return ___volumeLayerMask_24; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_volumeLayerMask_24() { return &___volumeLayerMask_24; } inline void set_volumeLayerMask_24(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ___volumeLayerMask_24 = value; } inline static int32_t get_offset_of_volumeTrigger_25() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___volumeTrigger_25)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_volumeTrigger_25() const { return ___volumeTrigger_25; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_volumeTrigger_25() { return &___volumeTrigger_25; } inline void set_volumeTrigger_25(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___volumeTrigger_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___volumeTrigger_25), (void*)value); } inline static int32_t get_offset_of_isStopNaNEnabled_26() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isStopNaNEnabled_26)); } inline bool get_isStopNaNEnabled_26() const { return ___isStopNaNEnabled_26; } inline bool* get_address_of_isStopNaNEnabled_26() { return &___isStopNaNEnabled_26; } inline void set_isStopNaNEnabled_26(bool value) { ___isStopNaNEnabled_26 = value; } inline static int32_t get_offset_of_isDitheringEnabled_27() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isDitheringEnabled_27)); } inline bool get_isDitheringEnabled_27() const { return ___isDitheringEnabled_27; } inline bool* get_address_of_isDitheringEnabled_27() { return &___isDitheringEnabled_27; } inline void set_isDitheringEnabled_27(bool value) { ___isDitheringEnabled_27 = value; } inline static int32_t get_offset_of_antialiasing_28() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___antialiasing_28)); } inline int32_t get_antialiasing_28() const { return ___antialiasing_28; } inline int32_t* get_address_of_antialiasing_28() { return &___antialiasing_28; } inline void set_antialiasing_28(int32_t value) { ___antialiasing_28 = value; } inline static int32_t get_offset_of_antialiasingQuality_29() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___antialiasingQuality_29)); } inline int32_t get_antialiasingQuality_29() const { return ___antialiasingQuality_29; } inline int32_t* get_address_of_antialiasingQuality_29() { return &___antialiasingQuality_29; } inline void set_antialiasingQuality_29(int32_t value) { ___antialiasingQuality_29 = value; } inline static int32_t get_offset_of_renderer_30() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___renderer_30)); } inline ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * get_renderer_30() const { return ___renderer_30; } inline ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 ** get_address_of_renderer_30() { return &___renderer_30; } inline void set_renderer_30(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * value) { ___renderer_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___renderer_30), (void*)value); } inline static int32_t get_offset_of_resolveFinalTarget_31() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___resolveFinalTarget_31)); } inline bool get_resolveFinalTarget_31() const { return ___resolveFinalTarget_31; } inline bool* get_address_of_resolveFinalTarget_31() { return &___resolveFinalTarget_31; } inline void set_resolveFinalTarget_31(bool value) { ___resolveFinalTarget_31 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.CameraData struct CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_pinvoke { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ViewMatrix_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ProjectionMatrix_1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_2; int32_t ___renderType_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___targetTexture_4; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___cameraTargetDescriptor_5; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect_6; int32_t ___pixelWidth_7; int32_t ___pixelHeight_8; float ___aspectRatio_9; float ___renderScale_10; int32_t ___clearDepth_11; int32_t ___cameraType_12; int32_t ___isDefaultViewport_13; int32_t ___isHdrEnabled_14; int32_t ___requiresDepthTexture_15; int32_t ___requiresOpaqueTexture_16; int32_t ___xrRendering_17; int32_t ___defaultOpaqueSortFlags_18; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xr_19; int32_t ___isStereoEnabled_20; float ___maxShadowDistance_21; int32_t ___postProcessEnabled_22; RuntimeObject* ___captureActions_23; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___volumeLayerMask_24; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___volumeTrigger_25; int32_t ___isStopNaNEnabled_26; int32_t ___isDitheringEnabled_27; int32_t ___antialiasing_28; int32_t ___antialiasingQuality_29; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___renderer_30; int32_t ___resolveFinalTarget_31; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.CameraData struct CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_com { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ViewMatrix_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ProjectionMatrix_1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_2; int32_t ___renderType_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___targetTexture_4; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___cameraTargetDescriptor_5; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect_6; int32_t ___pixelWidth_7; int32_t ___pixelHeight_8; float ___aspectRatio_9; float ___renderScale_10; int32_t ___clearDepth_11; int32_t ___cameraType_12; int32_t ___isDefaultViewport_13; int32_t ___isHdrEnabled_14; int32_t ___requiresDepthTexture_15; int32_t ___requiresOpaqueTexture_16; int32_t ___xrRendering_17; int32_t ___defaultOpaqueSortFlags_18; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xr_19; int32_t ___isStereoEnabled_20; float ___maxShadowDistance_21; int32_t ___postProcessEnabled_22; RuntimeObject* ___captureActions_23; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___volumeLayerMask_24; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___volumeTrigger_25; int32_t ___isStopNaNEnabled_26; int32_t ___isDitheringEnabled_27; int32_t ___antialiasing_28; int32_t ___antialiasingQuality_29; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___renderer_30; int32_t ___resolveFinalTarget_31; }; // UnityEngine.Collider struct Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Rendering.DrawingSettings struct DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D { public: // UnityEngine.Rendering.SortingSettings UnityEngine.Rendering.DrawingSettings::m_SortingSettings SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 ___m_SortingSettings_1; // UnityEngine.Rendering.DrawingSettings/e__FixedBuffer UnityEngine.Rendering.DrawingSettings::shaderPassNames U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF ___shaderPassNames_2; // UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.DrawingSettings::m_PerObjectData int32_t ___m_PerObjectData_3; // UnityEngine.Rendering.DrawRendererFlags UnityEngine.Rendering.DrawingSettings::m_Flags int32_t ___m_Flags_4; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_OverrideMaterialInstanceId int32_t ___m_OverrideMaterialInstanceId_5; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_OverrideMaterialPassIndex int32_t ___m_OverrideMaterialPassIndex_6; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_MainLightIndex int32_t ___m_MainLightIndex_7; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_UseSrpBatcher int32_t ___m_UseSrpBatcher_8; public: inline static int32_t get_offset_of_m_SortingSettings_1() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_SortingSettings_1)); } inline SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 get_m_SortingSettings_1() const { return ___m_SortingSettings_1; } inline SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * get_address_of_m_SortingSettings_1() { return &___m_SortingSettings_1; } inline void set_m_SortingSettings_1(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 value) { ___m_SortingSettings_1 = value; } inline static int32_t get_offset_of_shaderPassNames_2() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___shaderPassNames_2)); } inline U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF get_shaderPassNames_2() const { return ___shaderPassNames_2; } inline U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF * get_address_of_shaderPassNames_2() { return &___shaderPassNames_2; } inline void set_shaderPassNames_2(U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF value) { ___shaderPassNames_2 = value; } inline static int32_t get_offset_of_m_PerObjectData_3() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_PerObjectData_3)); } inline int32_t get_m_PerObjectData_3() const { return ___m_PerObjectData_3; } inline int32_t* get_address_of_m_PerObjectData_3() { return &___m_PerObjectData_3; } inline void set_m_PerObjectData_3(int32_t value) { ___m_PerObjectData_3 = value; } inline static int32_t get_offset_of_m_Flags_4() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_Flags_4)); } inline int32_t get_m_Flags_4() const { return ___m_Flags_4; } inline int32_t* get_address_of_m_Flags_4() { return &___m_Flags_4; } inline void set_m_Flags_4(int32_t value) { ___m_Flags_4 = value; } inline static int32_t get_offset_of_m_OverrideMaterialInstanceId_5() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_OverrideMaterialInstanceId_5)); } inline int32_t get_m_OverrideMaterialInstanceId_5() const { return ___m_OverrideMaterialInstanceId_5; } inline int32_t* get_address_of_m_OverrideMaterialInstanceId_5() { return &___m_OverrideMaterialInstanceId_5; } inline void set_m_OverrideMaterialInstanceId_5(int32_t value) { ___m_OverrideMaterialInstanceId_5 = value; } inline static int32_t get_offset_of_m_OverrideMaterialPassIndex_6() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_OverrideMaterialPassIndex_6)); } inline int32_t get_m_OverrideMaterialPassIndex_6() const { return ___m_OverrideMaterialPassIndex_6; } inline int32_t* get_address_of_m_OverrideMaterialPassIndex_6() { return &___m_OverrideMaterialPassIndex_6; } inline void set_m_OverrideMaterialPassIndex_6(int32_t value) { ___m_OverrideMaterialPassIndex_6 = value; } inline static int32_t get_offset_of_m_MainLightIndex_7() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_MainLightIndex_7)); } inline int32_t get_m_MainLightIndex_7() const { return ___m_MainLightIndex_7; } inline int32_t* get_address_of_m_MainLightIndex_7() { return &___m_MainLightIndex_7; } inline void set_m_MainLightIndex_7(int32_t value) { ___m_MainLightIndex_7 = value; } inline static int32_t get_offset_of_m_UseSrpBatcher_8() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_UseSrpBatcher_8)); } inline int32_t get_m_UseSrpBatcher_8() const { return ___m_UseSrpBatcher_8; } inline int32_t* get_address_of_m_UseSrpBatcher_8() { return &___m_UseSrpBatcher_8; } inline void set_m_UseSrpBatcher_8(int32_t value) { ___m_UseSrpBatcher_8 = value; } }; // UnityEngine.Rendering.Universal.LightData struct LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA { public: // System.Int32 UnityEngine.Rendering.Universal.LightData::mainLightIndex int32_t ___mainLightIndex_0; // System.Int32 UnityEngine.Rendering.Universal.LightData::additionalLightsCount int32_t ___additionalLightsCount_1; // System.Int32 UnityEngine.Rendering.Universal.LightData::maxPerObjectAdditionalLightsCount int32_t ___maxPerObjectAdditionalLightsCount_2; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.LightData::visibleLights NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights_3; // System.Boolean UnityEngine.Rendering.Universal.LightData::shadeAdditionalLightsPerVertex bool ___shadeAdditionalLightsPerVertex_4; // System.Boolean UnityEngine.Rendering.Universal.LightData::supportsMixedLighting bool ___supportsMixedLighting_5; public: inline static int32_t get_offset_of_mainLightIndex_0() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___mainLightIndex_0)); } inline int32_t get_mainLightIndex_0() const { return ___mainLightIndex_0; } inline int32_t* get_address_of_mainLightIndex_0() { return &___mainLightIndex_0; } inline void set_mainLightIndex_0(int32_t value) { ___mainLightIndex_0 = value; } inline static int32_t get_offset_of_additionalLightsCount_1() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___additionalLightsCount_1)); } inline int32_t get_additionalLightsCount_1() const { return ___additionalLightsCount_1; } inline int32_t* get_address_of_additionalLightsCount_1() { return &___additionalLightsCount_1; } inline void set_additionalLightsCount_1(int32_t value) { ___additionalLightsCount_1 = value; } inline static int32_t get_offset_of_maxPerObjectAdditionalLightsCount_2() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___maxPerObjectAdditionalLightsCount_2)); } inline int32_t get_maxPerObjectAdditionalLightsCount_2() const { return ___maxPerObjectAdditionalLightsCount_2; } inline int32_t* get_address_of_maxPerObjectAdditionalLightsCount_2() { return &___maxPerObjectAdditionalLightsCount_2; } inline void set_maxPerObjectAdditionalLightsCount_2(int32_t value) { ___maxPerObjectAdditionalLightsCount_2 = value; } inline static int32_t get_offset_of_visibleLights_3() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___visibleLights_3)); } inline NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD get_visibleLights_3() const { return ___visibleLights_3; } inline NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * get_address_of_visibleLights_3() { return &___visibleLights_3; } inline void set_visibleLights_3(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD value) { ___visibleLights_3 = value; } inline static int32_t get_offset_of_shadeAdditionalLightsPerVertex_4() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___shadeAdditionalLightsPerVertex_4)); } inline bool get_shadeAdditionalLightsPerVertex_4() const { return ___shadeAdditionalLightsPerVertex_4; } inline bool* get_address_of_shadeAdditionalLightsPerVertex_4() { return &___shadeAdditionalLightsPerVertex_4; } inline void set_shadeAdditionalLightsPerVertex_4(bool value) { ___shadeAdditionalLightsPerVertex_4 = value; } inline static int32_t get_offset_of_supportsMixedLighting_5() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___supportsMixedLighting_5)); } inline bool get_supportsMixedLighting_5() const { return ___supportsMixedLighting_5; } inline bool* get_address_of_supportsMixedLighting_5() { return &___supportsMixedLighting_5; } inline void set_supportsMixedLighting_5(bool value) { ___supportsMixedLighting_5 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LightData struct LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_pinvoke { int32_t ___mainLightIndex_0; int32_t ___additionalLightsCount_1; int32_t ___maxPerObjectAdditionalLightsCount_2; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights_3; int32_t ___shadeAdditionalLightsPerVertex_4; int32_t ___supportsMixedLighting_5; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.LightData struct LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_com { int32_t ___mainLightIndex_0; int32_t ___additionalLightsCount_1; int32_t ___maxPerObjectAdditionalLightsCount_2; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights_3; int32_t ___shadeAdditionalLightsPerVertex_4; int32_t ___supportsMixedLighting_5; }; // UnityEngine.MeshFilter struct MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // System.NotSupportedException struct NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: public: }; // UnityEngine.ParticleSystem struct ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Rendering.Universal.RenderTargetHandle struct RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C { public: // System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::k__BackingField int32_t ___U3CidU3Ek__BackingField_0; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CrtidU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CidU3Ek__BackingField_0() { return static_cast(offsetof(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C, ___U3CidU3Ek__BackingField_0)); } inline int32_t get_U3CidU3Ek__BackingField_0() const { return ___U3CidU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CidU3Ek__BackingField_0() { return &___U3CidU3Ek__BackingField_0; } inline void set_U3CidU3Ek__BackingField_0(int32_t value) { ___U3CidU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CrtidU3Ek__BackingField_1() { return static_cast(offsetof(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C, ___U3CrtidU3Ek__BackingField_1)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CrtidU3Ek__BackingField_1() const { return ___U3CrtidU3Ek__BackingField_1; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CrtidU3Ek__BackingField_1() { return &___U3CrtidU3Ek__BackingField_1; } inline void set_U3CrtidU3Ek__BackingField_1(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CrtidU3Ek__BackingField_1 = value; } }; // UnityEngine.RenderTexture struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE { public: public: }; // UnityEngine.Renderer struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Rigidbody struct Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Rendering.Universal.ScriptableRenderPass struct ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA : public RuntimeObject { public: // UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField int32_t ___U3CrenderPassEventU3Ek__BackingField_0; // UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorStoreActions RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* ___m_ColorStoreActions_1; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderPass::m_DepthStoreAction int32_t ___m_DepthStoreAction_2; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___U3CprofilingSamplerU3Ek__BackingField_3; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CoverrideCameraTargetU3Ek__BackingField_4; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CisBlitRenderPassU3Ek__BackingField_5; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorAttachments RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___m_ColorAttachments_6; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderPass::m_DepthAttachment RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_DepthAttachment_7; // UnityEngine.Rendering.Universal.ScriptableRenderPassInput UnityEngine.Rendering.Universal.ScriptableRenderPass::m_Input int32_t ___m_Input_8; // UnityEngine.Rendering.ClearFlag UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ClearFlag int32_t ___m_ClearFlag_9; // UnityEngine.Color UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ClearColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_ClearColor_10; public: inline static int32_t get_offset_of_U3CrenderPassEventU3Ek__BackingField_0() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___U3CrenderPassEventU3Ek__BackingField_0)); } inline int32_t get_U3CrenderPassEventU3Ek__BackingField_0() const { return ___U3CrenderPassEventU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CrenderPassEventU3Ek__BackingField_0() { return &___U3CrenderPassEventU3Ek__BackingField_0; } inline void set_U3CrenderPassEventU3Ek__BackingField_0(int32_t value) { ___U3CrenderPassEventU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_m_ColorStoreActions_1() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_ColorStoreActions_1)); } inline RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* get_m_ColorStoreActions_1() const { return ___m_ColorStoreActions_1; } inline RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF** get_address_of_m_ColorStoreActions_1() { return &___m_ColorStoreActions_1; } inline void set_m_ColorStoreActions_1(RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* value) { ___m_ColorStoreActions_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ColorStoreActions_1), (void*)value); } inline static int32_t get_offset_of_m_DepthStoreAction_2() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_DepthStoreAction_2)); } inline int32_t get_m_DepthStoreAction_2() const { return ___m_DepthStoreAction_2; } inline int32_t* get_address_of_m_DepthStoreAction_2() { return &___m_DepthStoreAction_2; } inline void set_m_DepthStoreAction_2(int32_t value) { ___m_DepthStoreAction_2 = value; } inline static int32_t get_offset_of_U3CprofilingSamplerU3Ek__BackingField_3() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___U3CprofilingSamplerU3Ek__BackingField_3)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_U3CprofilingSamplerU3Ek__BackingField_3() const { return ___U3CprofilingSamplerU3Ek__BackingField_3; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_U3CprofilingSamplerU3Ek__BackingField_3() { return &___U3CprofilingSamplerU3Ek__BackingField_3; } inline void set_U3CprofilingSamplerU3Ek__BackingField_3(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___U3CprofilingSamplerU3Ek__BackingField_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CprofilingSamplerU3Ek__BackingField_3), (void*)value); } inline static int32_t get_offset_of_U3CoverrideCameraTargetU3Ek__BackingField_4() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___U3CoverrideCameraTargetU3Ek__BackingField_4)); } inline bool get_U3CoverrideCameraTargetU3Ek__BackingField_4() const { return ___U3CoverrideCameraTargetU3Ek__BackingField_4; } inline bool* get_address_of_U3CoverrideCameraTargetU3Ek__BackingField_4() { return &___U3CoverrideCameraTargetU3Ek__BackingField_4; } inline void set_U3CoverrideCameraTargetU3Ek__BackingField_4(bool value) { ___U3CoverrideCameraTargetU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of_U3CisBlitRenderPassU3Ek__BackingField_5() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___U3CisBlitRenderPassU3Ek__BackingField_5)); } inline bool get_U3CisBlitRenderPassU3Ek__BackingField_5() const { return ___U3CisBlitRenderPassU3Ek__BackingField_5; } inline bool* get_address_of_U3CisBlitRenderPassU3Ek__BackingField_5() { return &___U3CisBlitRenderPassU3Ek__BackingField_5; } inline void set_U3CisBlitRenderPassU3Ek__BackingField_5(bool value) { ___U3CisBlitRenderPassU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of_m_ColorAttachments_6() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_ColorAttachments_6)); } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* get_m_ColorAttachments_6() const { return ___m_ColorAttachments_6; } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17** get_address_of_m_ColorAttachments_6() { return &___m_ColorAttachments_6; } inline void set_m_ColorAttachments_6(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* value) { ___m_ColorAttachments_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ColorAttachments_6), (void*)value); } inline static int32_t get_offset_of_m_DepthAttachment_7() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_DepthAttachment_7)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_DepthAttachment_7() const { return ___m_DepthAttachment_7; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_DepthAttachment_7() { return &___m_DepthAttachment_7; } inline void set_m_DepthAttachment_7(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_DepthAttachment_7 = value; } inline static int32_t get_offset_of_m_Input_8() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_Input_8)); } inline int32_t get_m_Input_8() const { return ___m_Input_8; } inline int32_t* get_address_of_m_Input_8() { return &___m_Input_8; } inline void set_m_Input_8(int32_t value) { ___m_Input_8 = value; } inline static int32_t get_offset_of_m_ClearFlag_9() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_ClearFlag_9)); } inline int32_t get_m_ClearFlag_9() const { return ___m_ClearFlag_9; } inline int32_t* get_address_of_m_ClearFlag_9() { return &___m_ClearFlag_9; } inline void set_m_ClearFlag_9(int32_t value) { ___m_ClearFlag_9 = value; } inline static int32_t get_offset_of_m_ClearColor_10() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_ClearColor_10)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_ClearColor_10() const { return ___m_ClearColor_10; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_ClearColor_10() { return &___m_ClearColor_10; } inline void set_m_ClearColor_10(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_ClearColor_10 = value; } }; // UnityEngine.Texture2D struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE { public: public: }; // UnityEngine.Transform struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Camera/CameraCallback struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D : public MulticastDelegate_t { public: public: }; // UnityEngine.Animation struct Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.AudioBehaviour struct AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.MeshRenderer struct MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C { public: public: }; // UnityEngine.MonoBehaviour struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED { public: // UnityEngine.Rendering.CullingResults UnityEngine.Rendering.Universal.RenderingData::cullResults CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullResults_0; // UnityEngine.Rendering.Universal.CameraData UnityEngine.Rendering.Universal.RenderingData::cameraData CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 ___cameraData_1; // UnityEngine.Rendering.Universal.LightData UnityEngine.Rendering.Universal.RenderingData::lightData LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA ___lightData_2; // UnityEngine.Rendering.Universal.ShadowData UnityEngine.Rendering.Universal.RenderingData::shadowData ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E ___shadowData_3; // UnityEngine.Rendering.Universal.PostProcessingData UnityEngine.Rendering.Universal.RenderingData::postProcessingData PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 ___postProcessingData_4; // System.Boolean UnityEngine.Rendering.Universal.RenderingData::supportsDynamicBatching bool ___supportsDynamicBatching_5; // UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.Universal.RenderingData::perObjectData int32_t ___perObjectData_6; // System.Boolean UnityEngine.Rendering.Universal.RenderingData::postProcessingEnabled bool ___postProcessingEnabled_7; public: inline static int32_t get_offset_of_cullResults_0() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___cullResults_0)); } inline CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 get_cullResults_0() const { return ___cullResults_0; } inline CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * get_address_of_cullResults_0() { return &___cullResults_0; } inline void set_cullResults_0(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 value) { ___cullResults_0 = value; } inline static int32_t get_offset_of_cameraData_1() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___cameraData_1)); } inline CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 get_cameraData_1() const { return ___cameraData_1; } inline CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * get_address_of_cameraData_1() { return &___cameraData_1; } inline void set_cameraData_1(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 value) { ___cameraData_1 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___camera_2), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___targetTexture_4), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___xr_19), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___captureActions_23), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___volumeTrigger_25), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___renderer_30), (void*)NULL); #endif } inline static int32_t get_offset_of_lightData_2() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___lightData_2)); } inline LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA get_lightData_2() const { return ___lightData_2; } inline LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * get_address_of_lightData_2() { return &___lightData_2; } inline void set_lightData_2(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA value) { ___lightData_2 = value; } inline static int32_t get_offset_of_shadowData_3() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___shadowData_3)); } inline ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E get_shadowData_3() const { return ___shadowData_3; } inline ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * get_address_of_shadowData_3() { return &___shadowData_3; } inline void set_shadowData_3(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E value) { ___shadowData_3 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___shadowData_3))->___bias_11), (void*)NULL); } inline static int32_t get_offset_of_postProcessingData_4() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___postProcessingData_4)); } inline PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 get_postProcessingData_4() const { return ___postProcessingData_4; } inline PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 * get_address_of_postProcessingData_4() { return &___postProcessingData_4; } inline void set_postProcessingData_4(PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 value) { ___postProcessingData_4 = value; } inline static int32_t get_offset_of_supportsDynamicBatching_5() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___supportsDynamicBatching_5)); } inline bool get_supportsDynamicBatching_5() const { return ___supportsDynamicBatching_5; } inline bool* get_address_of_supportsDynamicBatching_5() { return &___supportsDynamicBatching_5; } inline void set_supportsDynamicBatching_5(bool value) { ___supportsDynamicBatching_5 = value; } inline static int32_t get_offset_of_perObjectData_6() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___perObjectData_6)); } inline int32_t get_perObjectData_6() const { return ___perObjectData_6; } inline int32_t* get_address_of_perObjectData_6() { return &___perObjectData_6; } inline void set_perObjectData_6(int32_t value) { ___perObjectData_6 = value; } inline static int32_t get_offset_of_postProcessingEnabled_7() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___postProcessingEnabled_7)); } inline bool get_postProcessingEnabled_7() const { return ___postProcessingEnabled_7; } inline bool* get_address_of_postProcessingEnabled_7() { return &___postProcessingEnabled_7; } inline void set_postProcessingEnabled_7(bool value) { ___postProcessingEnabled_7 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED_marshaled_pinvoke { CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullResults_0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_pinvoke ___cameraData_1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_pinvoke ___lightData_2; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_pinvoke ___shadowData_3; PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 ___postProcessingData_4; int32_t ___supportsDynamicBatching_5; int32_t ___perObjectData_6; int32_t ___postProcessingEnabled_7; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED_marshaled_com { CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullResults_0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_com ___cameraData_1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_com ___lightData_2; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_com ___shadowData_3; PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 ___postProcessingData_4; int32_t ___supportsDynamicBatching_5; int32_t ___perObjectData_6; int32_t ___postProcessingEnabled_7; }; // DeNorSobOutline/DeNorSobOutlinePass struct DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // UnityEngine.Rendering.RenderTargetIdentifier DeNorSobOutline/DeNorSobOutlinePass::source RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source_11; // UnityEngine.Rendering.Universal.RenderTargetHandle DeNorSobOutline/DeNorSobOutlinePass::desti RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___desti_12; // UnityEngine.Material DeNorSobOutline/DeNorSobOutlinePass::DeNorSobOutlineMat Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___DeNorSobOutlineMat_13; public: inline static int32_t get_offset_of_source_11() { return static_cast(offsetof(DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C, ___source_11)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_source_11() const { return ___source_11; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_source_11() { return &___source_11; } inline void set_source_11(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___source_11 = value; } inline static int32_t get_offset_of_desti_12() { return static_cast(offsetof(DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C, ___desti_12)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_desti_12() const { return ___desti_12; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_desti_12() { return &___desti_12; } inline void set_desti_12(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___desti_12 = value; } inline static int32_t get_offset_of_DeNorSobOutlineMat_13() { return static_cast(offsetof(DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C, ___DeNorSobOutlineMat_13)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_DeNorSobOutlineMat_13() const { return ___DeNorSobOutlineMat_13; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_DeNorSobOutlineMat_13() { return &___DeNorSobOutlineMat_13; } inline void set_DeNorSobOutlineMat_13(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___DeNorSobOutlineMat_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___DeNorSobOutlineMat_13), (void*)value); } }; // DepthNormalsFeature/DepthNormalsPass struct DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // System.Int32 DepthNormalsFeature/DepthNormalsPass::kDepthBufferBits int32_t ___kDepthBufferBits_11; // UnityEngine.Rendering.Universal.RenderTargetHandle DepthNormalsFeature/DepthNormalsPass::k__BackingField RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___U3CdepthAttachmentHandleU3Ek__BackingField_12; // UnityEngine.RenderTextureDescriptor DepthNormalsFeature/DepthNormalsPass::k__BackingField RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___U3CdescriptorU3Ek__BackingField_13; // UnityEngine.Material DepthNormalsFeature/DepthNormalsPass::depthNormalsMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___depthNormalsMaterial_14; // UnityEngine.Rendering.FilteringSettings DepthNormalsFeature/DepthNormalsPass::m_FilteringSettings FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 ___m_FilteringSettings_15; // System.String DepthNormalsFeature/DepthNormalsPass::m_ProfilerTag String_t* ___m_ProfilerTag_16; // UnityEngine.Rendering.ShaderTagId DepthNormalsFeature/DepthNormalsPass::m_ShaderTagId ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___m_ShaderTagId_17; public: inline static int32_t get_offset_of_kDepthBufferBits_11() { return static_cast(offsetof(DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC, ___kDepthBufferBits_11)); } inline int32_t get_kDepthBufferBits_11() const { return ___kDepthBufferBits_11; } inline int32_t* get_address_of_kDepthBufferBits_11() { return &___kDepthBufferBits_11; } inline void set_kDepthBufferBits_11(int32_t value) { ___kDepthBufferBits_11 = value; } inline static int32_t get_offset_of_U3CdepthAttachmentHandleU3Ek__BackingField_12() { return static_cast(offsetof(DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC, ___U3CdepthAttachmentHandleU3Ek__BackingField_12)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_U3CdepthAttachmentHandleU3Ek__BackingField_12() const { return ___U3CdepthAttachmentHandleU3Ek__BackingField_12; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_U3CdepthAttachmentHandleU3Ek__BackingField_12() { return &___U3CdepthAttachmentHandleU3Ek__BackingField_12; } inline void set_U3CdepthAttachmentHandleU3Ek__BackingField_12(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___U3CdepthAttachmentHandleU3Ek__BackingField_12 = value; } inline static int32_t get_offset_of_U3CdescriptorU3Ek__BackingField_13() { return static_cast(offsetof(DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC, ___U3CdescriptorU3Ek__BackingField_13)); } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 get_U3CdescriptorU3Ek__BackingField_13() const { return ___U3CdescriptorU3Ek__BackingField_13; } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * get_address_of_U3CdescriptorU3Ek__BackingField_13() { return &___U3CdescriptorU3Ek__BackingField_13; } inline void set_U3CdescriptorU3Ek__BackingField_13(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 value) { ___U3CdescriptorU3Ek__BackingField_13 = value; } inline static int32_t get_offset_of_depthNormalsMaterial_14() { return static_cast(offsetof(DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC, ___depthNormalsMaterial_14)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_depthNormalsMaterial_14() const { return ___depthNormalsMaterial_14; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_depthNormalsMaterial_14() { return &___depthNormalsMaterial_14; } inline void set_depthNormalsMaterial_14(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___depthNormalsMaterial_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___depthNormalsMaterial_14), (void*)value); } inline static int32_t get_offset_of_m_FilteringSettings_15() { return static_cast(offsetof(DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC, ___m_FilteringSettings_15)); } inline FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 get_m_FilteringSettings_15() const { return ___m_FilteringSettings_15; } inline FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * get_address_of_m_FilteringSettings_15() { return &___m_FilteringSettings_15; } inline void set_m_FilteringSettings_15(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 value) { ___m_FilteringSettings_15 = value; } inline static int32_t get_offset_of_m_ProfilerTag_16() { return static_cast(offsetof(DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC, ___m_ProfilerTag_16)); } inline String_t* get_m_ProfilerTag_16() const { return ___m_ProfilerTag_16; } inline String_t** get_address_of_m_ProfilerTag_16() { return &___m_ProfilerTag_16; } inline void set_m_ProfilerTag_16(String_t* value) { ___m_ProfilerTag_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilerTag_16), (void*)value); } inline static int32_t get_offset_of_m_ShaderTagId_17() { return static_cast(offsetof(DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC, ___m_ShaderTagId_17)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_m_ShaderTagId_17() const { return ___m_ShaderTagId_17; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_m_ShaderTagId_17() { return &___m_ShaderTagId_17; } inline void set_m_ShaderTagId_17(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___m_ShaderTagId_17 = value; } }; // UnityEngine.AudioSource struct AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B : public AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A { public: public: }; // BeautifyEffect.Beautify struct Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // BeautifyEffect.BEAUTIFY_PRESET BeautifyEffect.Beautify::_preset int32_t ____preset_4; // BeautifyEffect.BEAUTIFY_QUALITY BeautifyEffect.Beautify::_quality int32_t ____quality_5; // BeautifyEffect.BeautifyProfile BeautifyEffect.Beautify::_profile BeautifyProfile_t3726D21D980827A9F5ED5FA392D9FF262F9B213D * ____profile_6; // System.Boolean BeautifyEffect.Beautify::_syncWithProfile bool ____syncWithProfile_7; // System.Boolean BeautifyEffect.Beautify::_compareMode bool ____compareMode_8; // System.Single BeautifyEffect.Beautify::_compareLineAngle float ____compareLineAngle_9; // System.Single BeautifyEffect.Beautify::_compareLineWidth float ____compareLineWidth_10; // System.Single BeautifyEffect.Beautify::_dither float ____dither_11; // System.Single BeautifyEffect.Beautify::_ditherDepth float ____ditherDepth_12; // System.Single BeautifyEffect.Beautify::_sharpenMinDepth float ____sharpenMinDepth_13; // System.Single BeautifyEffect.Beautify::_sharpenMaxDepth float ____sharpenMaxDepth_14; // System.Single BeautifyEffect.Beautify::_sharpenMinMaxDepthFallOff float ____sharpenMinMaxDepthFallOff_15; // System.Single BeautifyEffect.Beautify::_sharpen float ____sharpen_16; // System.Single BeautifyEffect.Beautify::_sharpenDepthThreshold float ____sharpenDepthThreshold_17; // UnityEngine.Color BeautifyEffect.Beautify::_tintColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ____tintColor_18; // System.Single BeautifyEffect.Beautify::_sharpenRelaxation float ____sharpenRelaxation_19; // System.Single BeautifyEffect.Beautify::_sharpenClamp float ____sharpenClamp_20; // System.Single BeautifyEffect.Beautify::_sharpenMotionSensibility float ____sharpenMotionSensibility_21; // System.Single BeautifyEffect.Beautify::_saturate float ____saturate_22; // System.Single BeautifyEffect.Beautify::_contrast float ____contrast_23; // System.Single BeautifyEffect.Beautify::_brightness float ____brightness_24; // System.Single BeautifyEffect.Beautify::_daltonize float ____daltonize_25; // System.Boolean BeautifyEffect.Beautify::_vignetting bool ____vignetting_26; // UnityEngine.Color BeautifyEffect.Beautify::_vignettingColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ____vignettingColor_27; // System.Single BeautifyEffect.Beautify::_vignettingFade float ____vignettingFade_28; // System.Boolean BeautifyEffect.Beautify::_vignettingCircularShape bool ____vignettingCircularShape_29; // System.Single BeautifyEffect.Beautify::_vignettingAspectRatio float ____vignettingAspectRatio_30; // System.Single BeautifyEffect.Beautify::_vignettingBlink float ____vignettingBlink_31; // UnityEngine.Texture2D BeautifyEffect.Beautify::_vignettingMask Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ____vignettingMask_32; // System.Boolean BeautifyEffect.Beautify::_frame bool ____frame_33; // UnityEngine.Color BeautifyEffect.Beautify::_frameColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ____frameColor_34; // UnityEngine.Texture2D BeautifyEffect.Beautify::_frameMask Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ____frameMask_35; // System.Boolean BeautifyEffect.Beautify::_lut bool ____lut_36; // System.Single BeautifyEffect.Beautify::_lutIntensity float ____lutIntensity_37; // UnityEngine.Texture2D BeautifyEffect.Beautify::_lutTexture Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ____lutTexture_38; // System.Boolean BeautifyEffect.Beautify::_nightVision bool ____nightVision_39; // UnityEngine.Color BeautifyEffect.Beautify::_nightVisionColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ____nightVisionColor_40; // System.Boolean BeautifyEffect.Beautify::_outline bool ____outline_41; // UnityEngine.Color BeautifyEffect.Beautify::_outlineColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ____outlineColor_42; // System.Boolean BeautifyEffect.Beautify::_thermalVision bool ____thermalVision_43; // System.Boolean BeautifyEffect.Beautify::_lensDirt bool ____lensDirt_44; // System.Single BeautifyEffect.Beautify::_lensDirtThreshold float ____lensDirtThreshold_45; // System.Single BeautifyEffect.Beautify::_lensDirtIntensity float ____lensDirtIntensity_46; // UnityEngine.Texture2D BeautifyEffect.Beautify::_lensDirtTexture Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ____lensDirtTexture_47; // System.Boolean BeautifyEffect.Beautify::_bloom bool ____bloom_48; // UnityEngine.LayerMask BeautifyEffect.Beautify::_bloomCullingMask LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ____bloomCullingMask_49; // System.Single BeautifyEffect.Beautify::_bloomLayerMaskDownsampling float ____bloomLayerMaskDownsampling_50; // System.Single BeautifyEffect.Beautify::_bloomIntensity float ____bloomIntensity_51; // System.Single BeautifyEffect.Beautify::_bloomMaxBrightness float ____bloomMaxBrightness_52; // System.Single BeautifyEffect.Beautify::_bloomBoost0 float ____bloomBoost0_53; // System.Single BeautifyEffect.Beautify::_bloomBoost1 float ____bloomBoost1_54; // System.Single BeautifyEffect.Beautify::_bloomBoost2 float ____bloomBoost2_55; // System.Single BeautifyEffect.Beautify::_bloomBoost3 float ____bloomBoost3_56; // System.Single BeautifyEffect.Beautify::_bloomBoost4 float ____bloomBoost4_57; // System.Single BeautifyEffect.Beautify::_bloomBoost5 float ____bloomBoost5_58; // System.Boolean BeautifyEffect.Beautify::_bloomAntiflicker bool ____bloomAntiflicker_59; // System.Boolean BeautifyEffect.Beautify::_bloomUltra bool ____bloomUltra_60; // System.Int32 BeautifyEffect.Beautify::_bloomUltraResolution int32_t ____bloomUltraResolution_61; // System.Single BeautifyEffect.Beautify::_bloomThreshold float ____bloomThreshold_62; // System.Boolean BeautifyEffect.Beautify::_bloomCustomize bool ____bloomCustomize_63; // System.Boolean BeautifyEffect.Beautify::_bloomDebug bool ____bloomDebug_64; // System.Single BeautifyEffect.Beautify::_bloomWeight0 float ____bloomWeight0_65; // System.Single BeautifyEffect.Beautify::_bloomWeight1 float ____bloomWeight1_66; // System.Single BeautifyEffect.Beautify::_bloomWeight2 float ____bloomWeight2_67; // System.Single BeautifyEffect.Beautify::_bloomWeight3 float ____bloomWeight3_68; // System.Single BeautifyEffect.Beautify::_bloomWeight4 float ____bloomWeight4_69; // System.Single BeautifyEffect.Beautify::_bloomWeight5 float ____bloomWeight5_70; // System.Boolean BeautifyEffect.Beautify::_bloomBlur bool ____bloomBlur_71; // System.Boolean BeautifyEffect.Beautify::_bloomQuickerBlur bool ____bloomQuickerBlur_72; // System.Single BeautifyEffect.Beautify::_bloomDepthAtten float ____bloomDepthAtten_73; // System.Single BeautifyEffect.Beautify::_bloomLayerZBias float ____bloomLayerZBias_74; // BeautifyEffect.BEAUTIFY_PRERENDER_EVENT BeautifyEffect.Beautify::_preRenderCameraEvent int32_t ____preRenderCameraEvent_75; // System.Boolean BeautifyEffect.Beautify::_anamorphicFlares bool ____anamorphicFlares_76; // System.Single BeautifyEffect.Beautify::_anamorphicFlaresIntensity float ____anamorphicFlaresIntensity_77; // System.Boolean BeautifyEffect.Beautify::_anamorphicFlaresAntiflicker bool ____anamorphicFlaresAntiflicker_78; // System.Boolean BeautifyEffect.Beautify::_anamorphicFlaresUltra bool ____anamorphicFlaresUltra_79; // System.Int32 BeautifyEffect.Beautify::_anamorphicUltraResolution int32_t ____anamorphicUltraResolution_80; // System.Single BeautifyEffect.Beautify::_anamorphicFlaresThreshold float ____anamorphicFlaresThreshold_81; // System.Single BeautifyEffect.Beautify::_anamorphicFlaresSpread float ____anamorphicFlaresSpread_82; // System.Boolean BeautifyEffect.Beautify::_anamorphicFlaresVertical bool ____anamorphicFlaresVertical_83; // UnityEngine.Color BeautifyEffect.Beautify::_anamorphicFlaresTint Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ____anamorphicFlaresTint_84; // System.Boolean BeautifyEffect.Beautify::_anamorphicFlaresBlur bool ____anamorphicFlaresBlur_85; // System.Boolean BeautifyEffect.Beautify::_depthOfField bool ____depthOfField_86; // System.Boolean BeautifyEffect.Beautify::_depthOfFieldTransparencySupport bool ____depthOfFieldTransparencySupport_87; // UnityEngine.LayerMask BeautifyEffect.Beautify::_depthOfFieldTransparencyLayerMask LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ____depthOfFieldTransparencyLayerMask_88; // UnityEngine.Transform BeautifyEffect.Beautify::_depthOfFieldTargetFocus Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ____depthOfFieldTargetFocus_89; // System.Boolean BeautifyEffect.Beautify::_depthOfFieldDebug bool ____depthOfFieldDebug_90; // System.Boolean BeautifyEffect.Beautify::_depthOfFieldAutofocus bool ____depthOfFieldAutofocus_91; // UnityEngine.Vector2 BeautifyEffect.Beautify::_depthofFieldAutofocusViewportPoint Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ____depthofFieldAutofocusViewportPoint_92; // System.Single BeautifyEffect.Beautify::_depthOfFieldAutofocusMinDistance float ____depthOfFieldAutofocusMinDistance_93; // System.Single BeautifyEffect.Beautify::_depthOfFieldAutofocusMaxDistance float ____depthOfFieldAutofocusMaxDistance_94; // UnityEngine.LayerMask BeautifyEffect.Beautify::_depthOfFieldAutofocusLayerMask LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ____depthOfFieldAutofocusLayerMask_95; // UnityEngine.LayerMask BeautifyEffect.Beautify::_depthOfFieldExclusionLayerMask LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ____depthOfFieldExclusionLayerMask_96; // System.Single BeautifyEffect.Beautify::_depthOfFieldExclusionLayerMaskDownsampling float ____depthOfFieldExclusionLayerMaskDownsampling_97; // System.Single BeautifyEffect.Beautify::_depthOfFieldTransparencySupportDownsampling float ____depthOfFieldTransparencySupportDownsampling_98; // System.Single BeautifyEffect.Beautify::_depthOfFieldExclusionBias float ____depthOfFieldExclusionBias_99; // System.Single BeautifyEffect.Beautify::_depthOfFieldDistance float ____depthOfFieldDistance_100; // System.Single BeautifyEffect.Beautify::_depthOfFieldFocusSpeed float ____depthOfFieldFocusSpeed_101; // System.Int32 BeautifyEffect.Beautify::_depthOfFieldDownsampling int32_t ____depthOfFieldDownsampling_102; // System.Int32 BeautifyEffect.Beautify::_depthOfFieldMaxSamples int32_t ____depthOfFieldMaxSamples_103; // System.Single BeautifyEffect.Beautify::_depthOfFieldFocalLength float ____depthOfFieldFocalLength_104; // System.Single BeautifyEffect.Beautify::_depthOfFieldAperture float ____depthOfFieldAperture_105; // System.Boolean BeautifyEffect.Beautify::_depthOfFieldForegroundBlur bool ____depthOfFieldForegroundBlur_106; // System.Boolean BeautifyEffect.Beautify::_depthOfFieldForegroundBlurHQ bool ____depthOfFieldForegroundBlurHQ_107; // System.Single BeautifyEffect.Beautify::_depthOfFieldForegroundDistance float ____depthOfFieldForegroundDistance_108; // System.Boolean BeautifyEffect.Beautify::_depthOfFieldBokeh bool ____depthOfFieldBokeh_109; // System.Single BeautifyEffect.Beautify::_depthOfFieldBokehThreshold float ____depthOfFieldBokehThreshold_110; // System.Single BeautifyEffect.Beautify::_depthOfFieldBokehIntensity float ____depthOfFieldBokehIntensity_111; // System.Single BeautifyEffect.Beautify::_depthOfFieldMaxBrightness float ____depthOfFieldMaxBrightness_112; // System.Single BeautifyEffect.Beautify::_depthOfFieldMaxDistance float ____depthOfFieldMaxDistance_113; // UnityEngine.FilterMode BeautifyEffect.Beautify::_depthOfFieldFilterMode int32_t ____depthOfFieldFilterMode_114; // BeautifyEffect.OnBeforeFocusEvent BeautifyEffect.Beautify::OnBeforeFocus OnBeforeFocusEvent_t1F5F78A1AD975CAF856D806F4F05B877DFDDAC8D * ___OnBeforeFocus_115; // System.Boolean BeautifyEffect.Beautify::_eyeAdaptation bool ____eyeAdaptation_116; // System.Single BeautifyEffect.Beautify::_eyeAdaptationMinExposure float ____eyeAdaptationMinExposure_117; // System.Single BeautifyEffect.Beautify::_eyeAdaptationMaxExposure float ____eyeAdaptationMaxExposure_118; // System.Single BeautifyEffect.Beautify::_eyeAdaptationSpeedToLight float ____eyeAdaptationSpeedToLight_119; // System.Single BeautifyEffect.Beautify::_eyeAdaptationSpeedToDark float ____eyeAdaptationSpeedToDark_120; // System.Boolean BeautifyEffect.Beautify::_purkinje bool ____purkinje_121; // System.Single BeautifyEffect.Beautify::_purkinjeAmount float ____purkinjeAmount_122; // System.Single BeautifyEffect.Beautify::_purkinjeLuminanceThreshold float ____purkinjeLuminanceThreshold_123; // BeautifyEffect.BEAUTIFY_TMO BeautifyEffect.Beautify::_tonemap int32_t ____tonemap_124; // System.Boolean BeautifyEffect.Beautify::_sunFlares bool ____sunFlares_125; // UnityEngine.Transform BeautifyEffect.Beautify::_sun Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ____sun_126; // UnityEngine.LayerMask BeautifyEffect.Beautify::_sunFlaresLayerMask LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ____sunFlaresLayerMask_127; // System.Single BeautifyEffect.Beautify::_sunFlaresIntensity float ____sunFlaresIntensity_128; // System.Single BeautifyEffect.Beautify::_sunFlaresSolarWindSpeed float ____sunFlaresSolarWindSpeed_129; // UnityEngine.Color BeautifyEffect.Beautify::_sunFlaresTint Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ____sunFlaresTint_130; // System.Int32 BeautifyEffect.Beautify::_sunFlaresDownsampling int32_t ____sunFlaresDownsampling_131; // System.Single BeautifyEffect.Beautify::_sunFlaresSunIntensity float ____sunFlaresSunIntensity_132; // System.Single BeautifyEffect.Beautify::_sunFlaresSunDiskSize float ____sunFlaresSunDiskSize_133; // System.Single BeautifyEffect.Beautify::_sunFlaresSunRayDiffractionIntensity float ____sunFlaresSunRayDiffractionIntensity_134; // System.Single BeautifyEffect.Beautify::_sunFlaresSunRayDiffractionThreshold float ____sunFlaresSunRayDiffractionThreshold_135; // System.Single BeautifyEffect.Beautify::_sunFlaresCoronaRays1Length float ____sunFlaresCoronaRays1Length_136; // System.Int32 BeautifyEffect.Beautify::_sunFlaresCoronaRays1Streaks int32_t ____sunFlaresCoronaRays1Streaks_137; // System.Single BeautifyEffect.Beautify::_sunFlaresCoronaRays1Spread float ____sunFlaresCoronaRays1Spread_138; // System.Single BeautifyEffect.Beautify::_sunFlaresCoronaRays1AngleOffset float ____sunFlaresCoronaRays1AngleOffset_139; // System.Single BeautifyEffect.Beautify::_sunFlaresCoronaRays2Length float ____sunFlaresCoronaRays2Length_140; // System.Int32 BeautifyEffect.Beautify::_sunFlaresCoronaRays2Streaks int32_t ____sunFlaresCoronaRays2Streaks_141; // System.Single BeautifyEffect.Beautify::_sunFlaresCoronaRays2Spread float ____sunFlaresCoronaRays2Spread_142; // System.Single BeautifyEffect.Beautify::_sunFlaresCoronaRays2AngleOffset float ____sunFlaresCoronaRays2AngleOffset_143; // System.Single BeautifyEffect.Beautify::_sunFlaresGhosts1Size float ____sunFlaresGhosts1Size_144; // System.Single BeautifyEffect.Beautify::_sunFlaresGhosts1Offset float ____sunFlaresGhosts1Offset_145; // System.Single BeautifyEffect.Beautify::_sunFlaresGhosts1Brightness float ____sunFlaresGhosts1Brightness_146; // System.Single BeautifyEffect.Beautify::_sunFlaresGhosts2Size float ____sunFlaresGhosts2Size_147; // System.Single BeautifyEffect.Beautify::_sunFlaresGhosts2Offset float ____sunFlaresGhosts2Offset_148; // System.Single BeautifyEffect.Beautify::_sunFlaresGhosts2Brightness float ____sunFlaresGhosts2Brightness_149; // System.Single BeautifyEffect.Beautify::_sunFlaresGhosts3Size float ____sunFlaresGhosts3Size_150; // System.Single BeautifyEffect.Beautify::_sunFlaresGhosts3Brightness float ____sunFlaresGhosts3Brightness_151; // System.Single BeautifyEffect.Beautify::_sunFlaresGhosts3Offset float ____sunFlaresGhosts3Offset_152; // System.Single BeautifyEffect.Beautify::_sunFlaresGhosts4Size float ____sunFlaresGhosts4Size_153; // System.Single BeautifyEffect.Beautify::_sunFlaresGhosts4Offset float ____sunFlaresGhosts4Offset_154; // System.Single BeautifyEffect.Beautify::_sunFlaresGhosts4Brightness float ____sunFlaresGhosts4Brightness_155; // System.Single BeautifyEffect.Beautify::_sunFlaresHaloOffset float ____sunFlaresHaloOffset_156; // System.Single BeautifyEffect.Beautify::_sunFlaresHaloAmplitude float ____sunFlaresHaloAmplitude_157; // System.Single BeautifyEffect.Beautify::_sunFlaresHaloIntensity float ____sunFlaresHaloIntensity_158; // System.Boolean BeautifyEffect.Beautify::_sunFlaresRotationDeadZone bool ____sunFlaresRotationDeadZone_159; // System.Boolean BeautifyEffect.Beautify::_blur bool ____blur_160; // System.Single BeautifyEffect.Beautify::_blurIntensity float ____blurIntensity_161; // System.Int32 BeautifyEffect.Beautify::_downscale int32_t ____downscale_162; // System.Int32 BeautifyEffect.Beautify::_pixelateAmount int32_t ____pixelateAmount_163; // System.Boolean BeautifyEffect.Beautify::_pixelateDownscale bool ____pixelateDownscale_164; // System.Single BeautifyEffect.Beautify::_antialiasStrength float ____antialiasStrength_165; // System.Single BeautifyEffect.Beautify::_antialiasDepthThreshold float ____antialiasDepthThreshold_166; // System.Boolean BeautifyEffect.Beautify::isDirty bool ___isDirty_167; // UnityEngine.Material BeautifyEffect.Beautify::bMatDesktop Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___bMatDesktop_187; // UnityEngine.Material BeautifyEffect.Beautify::bMatMobile Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___bMatMobile_188; // UnityEngine.Material BeautifyEffect.Beautify::bMatBasic Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___bMatBasic_189; // UnityEngine.Material BeautifyEffect.Beautify::bMat Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___bMat_190; // UnityEngine.Camera BeautifyEffect.Beautify::currentCamera Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___currentCamera_191; // UnityEngine.Vector3 BeautifyEffect.Beautify::camPrevForward Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___camPrevForward_192; // UnityEngine.Vector3 BeautifyEffect.Beautify::camPrevPos Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___camPrevPos_193; // System.Single BeautifyEffect.Beautify::currSens float ___currSens_194; // System.Int32 BeautifyEffect.Beautify::renderPass int32_t ___renderPass_195; // UnityEngine.RenderTextureFormat BeautifyEffect.Beautify::rtFormat int32_t ___rtFormat_196; // UnityEngine.RenderTexture[] BeautifyEffect.Beautify::rt RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* ___rt_197; // UnityEngine.RenderTexture[] BeautifyEffect.Beautify::rtAF RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* ___rtAF_198; // UnityEngine.RenderTexture[] BeautifyEffect.Beautify::rtEA RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* ___rtEA_199; // UnityEngine.RenderTexture BeautifyEffect.Beautify::rtEAacum RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rtEAacum_200; // UnityEngine.RenderTexture BeautifyEffect.Beautify::rtEAHist RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rtEAHist_201; // System.Single BeautifyEffect.Beautify::dofPrevDistance float ___dofPrevDistance_202; // System.Single BeautifyEffect.Beautify::dofLastAutofocusDistance float ___dofLastAutofocusDistance_203; // UnityEngine.Vector4 BeautifyEffect.Beautify::dofLastBokehData Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___dofLastBokehData_204; // UnityEngine.Camera BeautifyEffect.Beautify::sceneCamera Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___sceneCamera_205; // UnityEngine.Camera BeautifyEffect.Beautify::depthCam Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___depthCam_206; // UnityEngine.GameObject BeautifyEffect.Beautify::depthCamObj GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___depthCamObj_207; // System.Collections.Generic.List`1 BeautifyEffect.Beautify::shaderKeywords List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * ___shaderKeywords_208; // UnityEngine.Shader BeautifyEffect.Beautify::depthShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___depthShader_209; // UnityEngine.Shader BeautifyEffect.Beautify::dofExclusionShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___dofExclusionShader_210; // System.Boolean BeautifyEffect.Beautify::shouldUpdateMaterialProperties bool ___shouldUpdateMaterialProperties_211; // System.Single BeautifyEffect.Beautify::sunFlareCurrentIntensity float ___sunFlareCurrentIntensity_213; // UnityEngine.Vector4 BeautifyEffect.Beautify::sunLastScrPos Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___sunLastScrPos_214; // System.Single BeautifyEffect.Beautify::sunLastRot float ___sunLastRot_215; // UnityEngine.Texture2D BeautifyEffect.Beautify::flareNoise Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___flareNoise_216; // UnityEngine.RenderTexture BeautifyEffect.Beautify::dofDepthTexture RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dofDepthTexture_217; // UnityEngine.RenderTexture BeautifyEffect.Beautify::dofExclusionTexture RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dofExclusionTexture_218; // UnityEngine.RenderTexture BeautifyEffect.Beautify::bloomSourceTexture RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___bloomSourceTexture_219; // UnityEngine.RenderTexture BeautifyEffect.Beautify::bloomSourceDepthTexture RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___bloomSourceDepthTexture_220; // UnityEngine.RenderTexture BeautifyEffect.Beautify::bloomSourceTextureRightEye RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___bloomSourceTextureRightEye_221; // UnityEngine.RenderTexture BeautifyEffect.Beautify::bloomSourceDepthTextureRightEye RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___bloomSourceDepthTextureRightEye_222; // UnityEngine.RenderTexture BeautifyEffect.Beautify::pixelateTexture RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___pixelateTexture_223; // UnityEngine.RenderTextureDescriptor BeautifyEffect.Beautify::rtDescBase RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___rtDescBase_224; // System.Single BeautifyEffect.Beautify::sunFlareTime float ___sunFlareTime_225; // System.Int32 BeautifyEffect.Beautify::dofCurrentLayerMaskValue int32_t ___dofCurrentLayerMaskValue_226; // System.Int32 BeautifyEffect.Beautify::bloomCurrentLayerMaskValue int32_t ___bloomCurrentLayerMaskValue_227; // System.Int32 BeautifyEffect.Beautify::eyeWidth int32_t ___eyeWidth_228; // System.Int32 BeautifyEffect.Beautify::eyeHeight int32_t ___eyeHeight_229; public: inline static int32_t get_offset_of__preset_4() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____preset_4)); } inline int32_t get__preset_4() const { return ____preset_4; } inline int32_t* get_address_of__preset_4() { return &____preset_4; } inline void set__preset_4(int32_t value) { ____preset_4 = value; } inline static int32_t get_offset_of__quality_5() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____quality_5)); } inline int32_t get__quality_5() const { return ____quality_5; } inline int32_t* get_address_of__quality_5() { return &____quality_5; } inline void set__quality_5(int32_t value) { ____quality_5 = value; } inline static int32_t get_offset_of__profile_6() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____profile_6)); } inline BeautifyProfile_t3726D21D980827A9F5ED5FA392D9FF262F9B213D * get__profile_6() const { return ____profile_6; } inline BeautifyProfile_t3726D21D980827A9F5ED5FA392D9FF262F9B213D ** get_address_of__profile_6() { return &____profile_6; } inline void set__profile_6(BeautifyProfile_t3726D21D980827A9F5ED5FA392D9FF262F9B213D * value) { ____profile_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____profile_6), (void*)value); } inline static int32_t get_offset_of__syncWithProfile_7() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____syncWithProfile_7)); } inline bool get__syncWithProfile_7() const { return ____syncWithProfile_7; } inline bool* get_address_of__syncWithProfile_7() { return &____syncWithProfile_7; } inline void set__syncWithProfile_7(bool value) { ____syncWithProfile_7 = value; } inline static int32_t get_offset_of__compareMode_8() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____compareMode_8)); } inline bool get__compareMode_8() const { return ____compareMode_8; } inline bool* get_address_of__compareMode_8() { return &____compareMode_8; } inline void set__compareMode_8(bool value) { ____compareMode_8 = value; } inline static int32_t get_offset_of__compareLineAngle_9() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____compareLineAngle_9)); } inline float get__compareLineAngle_9() const { return ____compareLineAngle_9; } inline float* get_address_of__compareLineAngle_9() { return &____compareLineAngle_9; } inline void set__compareLineAngle_9(float value) { ____compareLineAngle_9 = value; } inline static int32_t get_offset_of__compareLineWidth_10() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____compareLineWidth_10)); } inline float get__compareLineWidth_10() const { return ____compareLineWidth_10; } inline float* get_address_of__compareLineWidth_10() { return &____compareLineWidth_10; } inline void set__compareLineWidth_10(float value) { ____compareLineWidth_10 = value; } inline static int32_t get_offset_of__dither_11() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____dither_11)); } inline float get__dither_11() const { return ____dither_11; } inline float* get_address_of__dither_11() { return &____dither_11; } inline void set__dither_11(float value) { ____dither_11 = value; } inline static int32_t get_offset_of__ditherDepth_12() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____ditherDepth_12)); } inline float get__ditherDepth_12() const { return ____ditherDepth_12; } inline float* get_address_of__ditherDepth_12() { return &____ditherDepth_12; } inline void set__ditherDepth_12(float value) { ____ditherDepth_12 = value; } inline static int32_t get_offset_of__sharpenMinDepth_13() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sharpenMinDepth_13)); } inline float get__sharpenMinDepth_13() const { return ____sharpenMinDepth_13; } inline float* get_address_of__sharpenMinDepth_13() { return &____sharpenMinDepth_13; } inline void set__sharpenMinDepth_13(float value) { ____sharpenMinDepth_13 = value; } inline static int32_t get_offset_of__sharpenMaxDepth_14() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sharpenMaxDepth_14)); } inline float get__sharpenMaxDepth_14() const { return ____sharpenMaxDepth_14; } inline float* get_address_of__sharpenMaxDepth_14() { return &____sharpenMaxDepth_14; } inline void set__sharpenMaxDepth_14(float value) { ____sharpenMaxDepth_14 = value; } inline static int32_t get_offset_of__sharpenMinMaxDepthFallOff_15() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sharpenMinMaxDepthFallOff_15)); } inline float get__sharpenMinMaxDepthFallOff_15() const { return ____sharpenMinMaxDepthFallOff_15; } inline float* get_address_of__sharpenMinMaxDepthFallOff_15() { return &____sharpenMinMaxDepthFallOff_15; } inline void set__sharpenMinMaxDepthFallOff_15(float value) { ____sharpenMinMaxDepthFallOff_15 = value; } inline static int32_t get_offset_of__sharpen_16() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sharpen_16)); } inline float get__sharpen_16() const { return ____sharpen_16; } inline float* get_address_of__sharpen_16() { return &____sharpen_16; } inline void set__sharpen_16(float value) { ____sharpen_16 = value; } inline static int32_t get_offset_of__sharpenDepthThreshold_17() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sharpenDepthThreshold_17)); } inline float get__sharpenDepthThreshold_17() const { return ____sharpenDepthThreshold_17; } inline float* get_address_of__sharpenDepthThreshold_17() { return &____sharpenDepthThreshold_17; } inline void set__sharpenDepthThreshold_17(float value) { ____sharpenDepthThreshold_17 = value; } inline static int32_t get_offset_of__tintColor_18() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____tintColor_18)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get__tintColor_18() const { return ____tintColor_18; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of__tintColor_18() { return &____tintColor_18; } inline void set__tintColor_18(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ____tintColor_18 = value; } inline static int32_t get_offset_of__sharpenRelaxation_19() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sharpenRelaxation_19)); } inline float get__sharpenRelaxation_19() const { return ____sharpenRelaxation_19; } inline float* get_address_of__sharpenRelaxation_19() { return &____sharpenRelaxation_19; } inline void set__sharpenRelaxation_19(float value) { ____sharpenRelaxation_19 = value; } inline static int32_t get_offset_of__sharpenClamp_20() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sharpenClamp_20)); } inline float get__sharpenClamp_20() const { return ____sharpenClamp_20; } inline float* get_address_of__sharpenClamp_20() { return &____sharpenClamp_20; } inline void set__sharpenClamp_20(float value) { ____sharpenClamp_20 = value; } inline static int32_t get_offset_of__sharpenMotionSensibility_21() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sharpenMotionSensibility_21)); } inline float get__sharpenMotionSensibility_21() const { return ____sharpenMotionSensibility_21; } inline float* get_address_of__sharpenMotionSensibility_21() { return &____sharpenMotionSensibility_21; } inline void set__sharpenMotionSensibility_21(float value) { ____sharpenMotionSensibility_21 = value; } inline static int32_t get_offset_of__saturate_22() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____saturate_22)); } inline float get__saturate_22() const { return ____saturate_22; } inline float* get_address_of__saturate_22() { return &____saturate_22; } inline void set__saturate_22(float value) { ____saturate_22 = value; } inline static int32_t get_offset_of__contrast_23() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____contrast_23)); } inline float get__contrast_23() const { return ____contrast_23; } inline float* get_address_of__contrast_23() { return &____contrast_23; } inline void set__contrast_23(float value) { ____contrast_23 = value; } inline static int32_t get_offset_of__brightness_24() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____brightness_24)); } inline float get__brightness_24() const { return ____brightness_24; } inline float* get_address_of__brightness_24() { return &____brightness_24; } inline void set__brightness_24(float value) { ____brightness_24 = value; } inline static int32_t get_offset_of__daltonize_25() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____daltonize_25)); } inline float get__daltonize_25() const { return ____daltonize_25; } inline float* get_address_of__daltonize_25() { return &____daltonize_25; } inline void set__daltonize_25(float value) { ____daltonize_25 = value; } inline static int32_t get_offset_of__vignetting_26() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____vignetting_26)); } inline bool get__vignetting_26() const { return ____vignetting_26; } inline bool* get_address_of__vignetting_26() { return &____vignetting_26; } inline void set__vignetting_26(bool value) { ____vignetting_26 = value; } inline static int32_t get_offset_of__vignettingColor_27() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____vignettingColor_27)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get__vignettingColor_27() const { return ____vignettingColor_27; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of__vignettingColor_27() { return &____vignettingColor_27; } inline void set__vignettingColor_27(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ____vignettingColor_27 = value; } inline static int32_t get_offset_of__vignettingFade_28() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____vignettingFade_28)); } inline float get__vignettingFade_28() const { return ____vignettingFade_28; } inline float* get_address_of__vignettingFade_28() { return &____vignettingFade_28; } inline void set__vignettingFade_28(float value) { ____vignettingFade_28 = value; } inline static int32_t get_offset_of__vignettingCircularShape_29() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____vignettingCircularShape_29)); } inline bool get__vignettingCircularShape_29() const { return ____vignettingCircularShape_29; } inline bool* get_address_of__vignettingCircularShape_29() { return &____vignettingCircularShape_29; } inline void set__vignettingCircularShape_29(bool value) { ____vignettingCircularShape_29 = value; } inline static int32_t get_offset_of__vignettingAspectRatio_30() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____vignettingAspectRatio_30)); } inline float get__vignettingAspectRatio_30() const { return ____vignettingAspectRatio_30; } inline float* get_address_of__vignettingAspectRatio_30() { return &____vignettingAspectRatio_30; } inline void set__vignettingAspectRatio_30(float value) { ____vignettingAspectRatio_30 = value; } inline static int32_t get_offset_of__vignettingBlink_31() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____vignettingBlink_31)); } inline float get__vignettingBlink_31() const { return ____vignettingBlink_31; } inline float* get_address_of__vignettingBlink_31() { return &____vignettingBlink_31; } inline void set__vignettingBlink_31(float value) { ____vignettingBlink_31 = value; } inline static int32_t get_offset_of__vignettingMask_32() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____vignettingMask_32)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get__vignettingMask_32() const { return ____vignettingMask_32; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of__vignettingMask_32() { return &____vignettingMask_32; } inline void set__vignettingMask_32(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ____vignettingMask_32 = value; Il2CppCodeGenWriteBarrier((void**)(&____vignettingMask_32), (void*)value); } inline static int32_t get_offset_of__frame_33() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____frame_33)); } inline bool get__frame_33() const { return ____frame_33; } inline bool* get_address_of__frame_33() { return &____frame_33; } inline void set__frame_33(bool value) { ____frame_33 = value; } inline static int32_t get_offset_of__frameColor_34() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____frameColor_34)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get__frameColor_34() const { return ____frameColor_34; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of__frameColor_34() { return &____frameColor_34; } inline void set__frameColor_34(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ____frameColor_34 = value; } inline static int32_t get_offset_of__frameMask_35() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____frameMask_35)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get__frameMask_35() const { return ____frameMask_35; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of__frameMask_35() { return &____frameMask_35; } inline void set__frameMask_35(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ____frameMask_35 = value; Il2CppCodeGenWriteBarrier((void**)(&____frameMask_35), (void*)value); } inline static int32_t get_offset_of__lut_36() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____lut_36)); } inline bool get__lut_36() const { return ____lut_36; } inline bool* get_address_of__lut_36() { return &____lut_36; } inline void set__lut_36(bool value) { ____lut_36 = value; } inline static int32_t get_offset_of__lutIntensity_37() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____lutIntensity_37)); } inline float get__lutIntensity_37() const { return ____lutIntensity_37; } inline float* get_address_of__lutIntensity_37() { return &____lutIntensity_37; } inline void set__lutIntensity_37(float value) { ____lutIntensity_37 = value; } inline static int32_t get_offset_of__lutTexture_38() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____lutTexture_38)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get__lutTexture_38() const { return ____lutTexture_38; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of__lutTexture_38() { return &____lutTexture_38; } inline void set__lutTexture_38(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ____lutTexture_38 = value; Il2CppCodeGenWriteBarrier((void**)(&____lutTexture_38), (void*)value); } inline static int32_t get_offset_of__nightVision_39() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____nightVision_39)); } inline bool get__nightVision_39() const { return ____nightVision_39; } inline bool* get_address_of__nightVision_39() { return &____nightVision_39; } inline void set__nightVision_39(bool value) { ____nightVision_39 = value; } inline static int32_t get_offset_of__nightVisionColor_40() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____nightVisionColor_40)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get__nightVisionColor_40() const { return ____nightVisionColor_40; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of__nightVisionColor_40() { return &____nightVisionColor_40; } inline void set__nightVisionColor_40(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ____nightVisionColor_40 = value; } inline static int32_t get_offset_of__outline_41() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____outline_41)); } inline bool get__outline_41() const { return ____outline_41; } inline bool* get_address_of__outline_41() { return &____outline_41; } inline void set__outline_41(bool value) { ____outline_41 = value; } inline static int32_t get_offset_of__outlineColor_42() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____outlineColor_42)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get__outlineColor_42() const { return ____outlineColor_42; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of__outlineColor_42() { return &____outlineColor_42; } inline void set__outlineColor_42(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ____outlineColor_42 = value; } inline static int32_t get_offset_of__thermalVision_43() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____thermalVision_43)); } inline bool get__thermalVision_43() const { return ____thermalVision_43; } inline bool* get_address_of__thermalVision_43() { return &____thermalVision_43; } inline void set__thermalVision_43(bool value) { ____thermalVision_43 = value; } inline static int32_t get_offset_of__lensDirt_44() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____lensDirt_44)); } inline bool get__lensDirt_44() const { return ____lensDirt_44; } inline bool* get_address_of__lensDirt_44() { return &____lensDirt_44; } inline void set__lensDirt_44(bool value) { ____lensDirt_44 = value; } inline static int32_t get_offset_of__lensDirtThreshold_45() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____lensDirtThreshold_45)); } inline float get__lensDirtThreshold_45() const { return ____lensDirtThreshold_45; } inline float* get_address_of__lensDirtThreshold_45() { return &____lensDirtThreshold_45; } inline void set__lensDirtThreshold_45(float value) { ____lensDirtThreshold_45 = value; } inline static int32_t get_offset_of__lensDirtIntensity_46() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____lensDirtIntensity_46)); } inline float get__lensDirtIntensity_46() const { return ____lensDirtIntensity_46; } inline float* get_address_of__lensDirtIntensity_46() { return &____lensDirtIntensity_46; } inline void set__lensDirtIntensity_46(float value) { ____lensDirtIntensity_46 = value; } inline static int32_t get_offset_of__lensDirtTexture_47() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____lensDirtTexture_47)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get__lensDirtTexture_47() const { return ____lensDirtTexture_47; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of__lensDirtTexture_47() { return &____lensDirtTexture_47; } inline void set__lensDirtTexture_47(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ____lensDirtTexture_47 = value; Il2CppCodeGenWriteBarrier((void**)(&____lensDirtTexture_47), (void*)value); } inline static int32_t get_offset_of__bloom_48() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloom_48)); } inline bool get__bloom_48() const { return ____bloom_48; } inline bool* get_address_of__bloom_48() { return &____bloom_48; } inline void set__bloom_48(bool value) { ____bloom_48 = value; } inline static int32_t get_offset_of__bloomCullingMask_49() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloomCullingMask_49)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get__bloomCullingMask_49() const { return ____bloomCullingMask_49; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of__bloomCullingMask_49() { return &____bloomCullingMask_49; } inline void set__bloomCullingMask_49(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ____bloomCullingMask_49 = value; } inline static int32_t get_offset_of__bloomLayerMaskDownsampling_50() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloomLayerMaskDownsampling_50)); } inline float get__bloomLayerMaskDownsampling_50() const { return ____bloomLayerMaskDownsampling_50; } inline float* get_address_of__bloomLayerMaskDownsampling_50() { return &____bloomLayerMaskDownsampling_50; } inline void set__bloomLayerMaskDownsampling_50(float value) { ____bloomLayerMaskDownsampling_50 = value; } inline static int32_t get_offset_of__bloomIntensity_51() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloomIntensity_51)); } inline float get__bloomIntensity_51() const { return ____bloomIntensity_51; } inline float* get_address_of__bloomIntensity_51() { return &____bloomIntensity_51; } inline void set__bloomIntensity_51(float value) { ____bloomIntensity_51 = value; } inline static int32_t get_offset_of__bloomMaxBrightness_52() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloomMaxBrightness_52)); } inline float get__bloomMaxBrightness_52() const { return ____bloomMaxBrightness_52; } inline float* get_address_of__bloomMaxBrightness_52() { return &____bloomMaxBrightness_52; } inline void set__bloomMaxBrightness_52(float value) { ____bloomMaxBrightness_52 = value; } inline static int32_t get_offset_of__bloomBoost0_53() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloomBoost0_53)); } inline float get__bloomBoost0_53() const { return ____bloomBoost0_53; } inline float* get_address_of__bloomBoost0_53() { return &____bloomBoost0_53; } inline void set__bloomBoost0_53(float value) { ____bloomBoost0_53 = value; } inline static int32_t get_offset_of__bloomBoost1_54() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloomBoost1_54)); } inline float get__bloomBoost1_54() const { return ____bloomBoost1_54; } inline float* get_address_of__bloomBoost1_54() { return &____bloomBoost1_54; } inline void set__bloomBoost1_54(float value) { ____bloomBoost1_54 = value; } inline static int32_t get_offset_of__bloomBoost2_55() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloomBoost2_55)); } inline float get__bloomBoost2_55() const { return ____bloomBoost2_55; } inline float* get_address_of__bloomBoost2_55() { return &____bloomBoost2_55; } inline void set__bloomBoost2_55(float value) { ____bloomBoost2_55 = value; } inline static int32_t get_offset_of__bloomBoost3_56() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloomBoost3_56)); } inline float get__bloomBoost3_56() const { return ____bloomBoost3_56; } inline float* get_address_of__bloomBoost3_56() { return &____bloomBoost3_56; } inline void set__bloomBoost3_56(float value) { ____bloomBoost3_56 = value; } inline static int32_t get_offset_of__bloomBoost4_57() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloomBoost4_57)); } inline float get__bloomBoost4_57() const { return ____bloomBoost4_57; } inline float* get_address_of__bloomBoost4_57() { return &____bloomBoost4_57; } inline void set__bloomBoost4_57(float value) { ____bloomBoost4_57 = value; } inline static int32_t get_offset_of__bloomBoost5_58() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloomBoost5_58)); } inline float get__bloomBoost5_58() const { return ____bloomBoost5_58; } inline float* get_address_of__bloomBoost5_58() { return &____bloomBoost5_58; } inline void set__bloomBoost5_58(float value) { ____bloomBoost5_58 = value; } inline static int32_t get_offset_of__bloomAntiflicker_59() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloomAntiflicker_59)); } inline bool get__bloomAntiflicker_59() const { return ____bloomAntiflicker_59; } inline bool* get_address_of__bloomAntiflicker_59() { return &____bloomAntiflicker_59; } inline void set__bloomAntiflicker_59(bool value) { ____bloomAntiflicker_59 = value; } inline static int32_t get_offset_of__bloomUltra_60() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloomUltra_60)); } inline bool get__bloomUltra_60() const { return ____bloomUltra_60; } inline bool* get_address_of__bloomUltra_60() { return &____bloomUltra_60; } inline void set__bloomUltra_60(bool value) { ____bloomUltra_60 = value; } inline static int32_t get_offset_of__bloomUltraResolution_61() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloomUltraResolution_61)); } inline int32_t get__bloomUltraResolution_61() const { return ____bloomUltraResolution_61; } inline int32_t* get_address_of__bloomUltraResolution_61() { return &____bloomUltraResolution_61; } inline void set__bloomUltraResolution_61(int32_t value) { ____bloomUltraResolution_61 = value; } inline static int32_t get_offset_of__bloomThreshold_62() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloomThreshold_62)); } inline float get__bloomThreshold_62() const { return ____bloomThreshold_62; } inline float* get_address_of__bloomThreshold_62() { return &____bloomThreshold_62; } inline void set__bloomThreshold_62(float value) { ____bloomThreshold_62 = value; } inline static int32_t get_offset_of__bloomCustomize_63() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloomCustomize_63)); } inline bool get__bloomCustomize_63() const { return ____bloomCustomize_63; } inline bool* get_address_of__bloomCustomize_63() { return &____bloomCustomize_63; } inline void set__bloomCustomize_63(bool value) { ____bloomCustomize_63 = value; } inline static int32_t get_offset_of__bloomDebug_64() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloomDebug_64)); } inline bool get__bloomDebug_64() const { return ____bloomDebug_64; } inline bool* get_address_of__bloomDebug_64() { return &____bloomDebug_64; } inline void set__bloomDebug_64(bool value) { ____bloomDebug_64 = value; } inline static int32_t get_offset_of__bloomWeight0_65() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloomWeight0_65)); } inline float get__bloomWeight0_65() const { return ____bloomWeight0_65; } inline float* get_address_of__bloomWeight0_65() { return &____bloomWeight0_65; } inline void set__bloomWeight0_65(float value) { ____bloomWeight0_65 = value; } inline static int32_t get_offset_of__bloomWeight1_66() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloomWeight1_66)); } inline float get__bloomWeight1_66() const { return ____bloomWeight1_66; } inline float* get_address_of__bloomWeight1_66() { return &____bloomWeight1_66; } inline void set__bloomWeight1_66(float value) { ____bloomWeight1_66 = value; } inline static int32_t get_offset_of__bloomWeight2_67() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloomWeight2_67)); } inline float get__bloomWeight2_67() const { return ____bloomWeight2_67; } inline float* get_address_of__bloomWeight2_67() { return &____bloomWeight2_67; } inline void set__bloomWeight2_67(float value) { ____bloomWeight2_67 = value; } inline static int32_t get_offset_of__bloomWeight3_68() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloomWeight3_68)); } inline float get__bloomWeight3_68() const { return ____bloomWeight3_68; } inline float* get_address_of__bloomWeight3_68() { return &____bloomWeight3_68; } inline void set__bloomWeight3_68(float value) { ____bloomWeight3_68 = value; } inline static int32_t get_offset_of__bloomWeight4_69() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloomWeight4_69)); } inline float get__bloomWeight4_69() const { return ____bloomWeight4_69; } inline float* get_address_of__bloomWeight4_69() { return &____bloomWeight4_69; } inline void set__bloomWeight4_69(float value) { ____bloomWeight4_69 = value; } inline static int32_t get_offset_of__bloomWeight5_70() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloomWeight5_70)); } inline float get__bloomWeight5_70() const { return ____bloomWeight5_70; } inline float* get_address_of__bloomWeight5_70() { return &____bloomWeight5_70; } inline void set__bloomWeight5_70(float value) { ____bloomWeight5_70 = value; } inline static int32_t get_offset_of__bloomBlur_71() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloomBlur_71)); } inline bool get__bloomBlur_71() const { return ____bloomBlur_71; } inline bool* get_address_of__bloomBlur_71() { return &____bloomBlur_71; } inline void set__bloomBlur_71(bool value) { ____bloomBlur_71 = value; } inline static int32_t get_offset_of__bloomQuickerBlur_72() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloomQuickerBlur_72)); } inline bool get__bloomQuickerBlur_72() const { return ____bloomQuickerBlur_72; } inline bool* get_address_of__bloomQuickerBlur_72() { return &____bloomQuickerBlur_72; } inline void set__bloomQuickerBlur_72(bool value) { ____bloomQuickerBlur_72 = value; } inline static int32_t get_offset_of__bloomDepthAtten_73() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloomDepthAtten_73)); } inline float get__bloomDepthAtten_73() const { return ____bloomDepthAtten_73; } inline float* get_address_of__bloomDepthAtten_73() { return &____bloomDepthAtten_73; } inline void set__bloomDepthAtten_73(float value) { ____bloomDepthAtten_73 = value; } inline static int32_t get_offset_of__bloomLayerZBias_74() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____bloomLayerZBias_74)); } inline float get__bloomLayerZBias_74() const { return ____bloomLayerZBias_74; } inline float* get_address_of__bloomLayerZBias_74() { return &____bloomLayerZBias_74; } inline void set__bloomLayerZBias_74(float value) { ____bloomLayerZBias_74 = value; } inline static int32_t get_offset_of__preRenderCameraEvent_75() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____preRenderCameraEvent_75)); } inline int32_t get__preRenderCameraEvent_75() const { return ____preRenderCameraEvent_75; } inline int32_t* get_address_of__preRenderCameraEvent_75() { return &____preRenderCameraEvent_75; } inline void set__preRenderCameraEvent_75(int32_t value) { ____preRenderCameraEvent_75 = value; } inline static int32_t get_offset_of__anamorphicFlares_76() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____anamorphicFlares_76)); } inline bool get__anamorphicFlares_76() const { return ____anamorphicFlares_76; } inline bool* get_address_of__anamorphicFlares_76() { return &____anamorphicFlares_76; } inline void set__anamorphicFlares_76(bool value) { ____anamorphicFlares_76 = value; } inline static int32_t get_offset_of__anamorphicFlaresIntensity_77() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____anamorphicFlaresIntensity_77)); } inline float get__anamorphicFlaresIntensity_77() const { return ____anamorphicFlaresIntensity_77; } inline float* get_address_of__anamorphicFlaresIntensity_77() { return &____anamorphicFlaresIntensity_77; } inline void set__anamorphicFlaresIntensity_77(float value) { ____anamorphicFlaresIntensity_77 = value; } inline static int32_t get_offset_of__anamorphicFlaresAntiflicker_78() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____anamorphicFlaresAntiflicker_78)); } inline bool get__anamorphicFlaresAntiflicker_78() const { return ____anamorphicFlaresAntiflicker_78; } inline bool* get_address_of__anamorphicFlaresAntiflicker_78() { return &____anamorphicFlaresAntiflicker_78; } inline void set__anamorphicFlaresAntiflicker_78(bool value) { ____anamorphicFlaresAntiflicker_78 = value; } inline static int32_t get_offset_of__anamorphicFlaresUltra_79() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____anamorphicFlaresUltra_79)); } inline bool get__anamorphicFlaresUltra_79() const { return ____anamorphicFlaresUltra_79; } inline bool* get_address_of__anamorphicFlaresUltra_79() { return &____anamorphicFlaresUltra_79; } inline void set__anamorphicFlaresUltra_79(bool value) { ____anamorphicFlaresUltra_79 = value; } inline static int32_t get_offset_of__anamorphicUltraResolution_80() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____anamorphicUltraResolution_80)); } inline int32_t get__anamorphicUltraResolution_80() const { return ____anamorphicUltraResolution_80; } inline int32_t* get_address_of__anamorphicUltraResolution_80() { return &____anamorphicUltraResolution_80; } inline void set__anamorphicUltraResolution_80(int32_t value) { ____anamorphicUltraResolution_80 = value; } inline static int32_t get_offset_of__anamorphicFlaresThreshold_81() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____anamorphicFlaresThreshold_81)); } inline float get__anamorphicFlaresThreshold_81() const { return ____anamorphicFlaresThreshold_81; } inline float* get_address_of__anamorphicFlaresThreshold_81() { return &____anamorphicFlaresThreshold_81; } inline void set__anamorphicFlaresThreshold_81(float value) { ____anamorphicFlaresThreshold_81 = value; } inline static int32_t get_offset_of__anamorphicFlaresSpread_82() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____anamorphicFlaresSpread_82)); } inline float get__anamorphicFlaresSpread_82() const { return ____anamorphicFlaresSpread_82; } inline float* get_address_of__anamorphicFlaresSpread_82() { return &____anamorphicFlaresSpread_82; } inline void set__anamorphicFlaresSpread_82(float value) { ____anamorphicFlaresSpread_82 = value; } inline static int32_t get_offset_of__anamorphicFlaresVertical_83() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____anamorphicFlaresVertical_83)); } inline bool get__anamorphicFlaresVertical_83() const { return ____anamorphicFlaresVertical_83; } inline bool* get_address_of__anamorphicFlaresVertical_83() { return &____anamorphicFlaresVertical_83; } inline void set__anamorphicFlaresVertical_83(bool value) { ____anamorphicFlaresVertical_83 = value; } inline static int32_t get_offset_of__anamorphicFlaresTint_84() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____anamorphicFlaresTint_84)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get__anamorphicFlaresTint_84() const { return ____anamorphicFlaresTint_84; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of__anamorphicFlaresTint_84() { return &____anamorphicFlaresTint_84; } inline void set__anamorphicFlaresTint_84(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ____anamorphicFlaresTint_84 = value; } inline static int32_t get_offset_of__anamorphicFlaresBlur_85() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____anamorphicFlaresBlur_85)); } inline bool get__anamorphicFlaresBlur_85() const { return ____anamorphicFlaresBlur_85; } inline bool* get_address_of__anamorphicFlaresBlur_85() { return &____anamorphicFlaresBlur_85; } inline void set__anamorphicFlaresBlur_85(bool value) { ____anamorphicFlaresBlur_85 = value; } inline static int32_t get_offset_of__depthOfField_86() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfField_86)); } inline bool get__depthOfField_86() const { return ____depthOfField_86; } inline bool* get_address_of__depthOfField_86() { return &____depthOfField_86; } inline void set__depthOfField_86(bool value) { ____depthOfField_86 = value; } inline static int32_t get_offset_of__depthOfFieldTransparencySupport_87() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldTransparencySupport_87)); } inline bool get__depthOfFieldTransparencySupport_87() const { return ____depthOfFieldTransparencySupport_87; } inline bool* get_address_of__depthOfFieldTransparencySupport_87() { return &____depthOfFieldTransparencySupport_87; } inline void set__depthOfFieldTransparencySupport_87(bool value) { ____depthOfFieldTransparencySupport_87 = value; } inline static int32_t get_offset_of__depthOfFieldTransparencyLayerMask_88() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldTransparencyLayerMask_88)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get__depthOfFieldTransparencyLayerMask_88() const { return ____depthOfFieldTransparencyLayerMask_88; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of__depthOfFieldTransparencyLayerMask_88() { return &____depthOfFieldTransparencyLayerMask_88; } inline void set__depthOfFieldTransparencyLayerMask_88(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ____depthOfFieldTransparencyLayerMask_88 = value; } inline static int32_t get_offset_of__depthOfFieldTargetFocus_89() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldTargetFocus_89)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get__depthOfFieldTargetFocus_89() const { return ____depthOfFieldTargetFocus_89; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of__depthOfFieldTargetFocus_89() { return &____depthOfFieldTargetFocus_89; } inline void set__depthOfFieldTargetFocus_89(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ____depthOfFieldTargetFocus_89 = value; Il2CppCodeGenWriteBarrier((void**)(&____depthOfFieldTargetFocus_89), (void*)value); } inline static int32_t get_offset_of__depthOfFieldDebug_90() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldDebug_90)); } inline bool get__depthOfFieldDebug_90() const { return ____depthOfFieldDebug_90; } inline bool* get_address_of__depthOfFieldDebug_90() { return &____depthOfFieldDebug_90; } inline void set__depthOfFieldDebug_90(bool value) { ____depthOfFieldDebug_90 = value; } inline static int32_t get_offset_of__depthOfFieldAutofocus_91() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldAutofocus_91)); } inline bool get__depthOfFieldAutofocus_91() const { return ____depthOfFieldAutofocus_91; } inline bool* get_address_of__depthOfFieldAutofocus_91() { return &____depthOfFieldAutofocus_91; } inline void set__depthOfFieldAutofocus_91(bool value) { ____depthOfFieldAutofocus_91 = value; } inline static int32_t get_offset_of__depthofFieldAutofocusViewportPoint_92() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthofFieldAutofocusViewportPoint_92)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get__depthofFieldAutofocusViewportPoint_92() const { return ____depthofFieldAutofocusViewportPoint_92; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of__depthofFieldAutofocusViewportPoint_92() { return &____depthofFieldAutofocusViewportPoint_92; } inline void set__depthofFieldAutofocusViewportPoint_92(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ____depthofFieldAutofocusViewportPoint_92 = value; } inline static int32_t get_offset_of__depthOfFieldAutofocusMinDistance_93() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldAutofocusMinDistance_93)); } inline float get__depthOfFieldAutofocusMinDistance_93() const { return ____depthOfFieldAutofocusMinDistance_93; } inline float* get_address_of__depthOfFieldAutofocusMinDistance_93() { return &____depthOfFieldAutofocusMinDistance_93; } inline void set__depthOfFieldAutofocusMinDistance_93(float value) { ____depthOfFieldAutofocusMinDistance_93 = value; } inline static int32_t get_offset_of__depthOfFieldAutofocusMaxDistance_94() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldAutofocusMaxDistance_94)); } inline float get__depthOfFieldAutofocusMaxDistance_94() const { return ____depthOfFieldAutofocusMaxDistance_94; } inline float* get_address_of__depthOfFieldAutofocusMaxDistance_94() { return &____depthOfFieldAutofocusMaxDistance_94; } inline void set__depthOfFieldAutofocusMaxDistance_94(float value) { ____depthOfFieldAutofocusMaxDistance_94 = value; } inline static int32_t get_offset_of__depthOfFieldAutofocusLayerMask_95() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldAutofocusLayerMask_95)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get__depthOfFieldAutofocusLayerMask_95() const { return ____depthOfFieldAutofocusLayerMask_95; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of__depthOfFieldAutofocusLayerMask_95() { return &____depthOfFieldAutofocusLayerMask_95; } inline void set__depthOfFieldAutofocusLayerMask_95(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ____depthOfFieldAutofocusLayerMask_95 = value; } inline static int32_t get_offset_of__depthOfFieldExclusionLayerMask_96() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldExclusionLayerMask_96)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get__depthOfFieldExclusionLayerMask_96() const { return ____depthOfFieldExclusionLayerMask_96; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of__depthOfFieldExclusionLayerMask_96() { return &____depthOfFieldExclusionLayerMask_96; } inline void set__depthOfFieldExclusionLayerMask_96(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ____depthOfFieldExclusionLayerMask_96 = value; } inline static int32_t get_offset_of__depthOfFieldExclusionLayerMaskDownsampling_97() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldExclusionLayerMaskDownsampling_97)); } inline float get__depthOfFieldExclusionLayerMaskDownsampling_97() const { return ____depthOfFieldExclusionLayerMaskDownsampling_97; } inline float* get_address_of__depthOfFieldExclusionLayerMaskDownsampling_97() { return &____depthOfFieldExclusionLayerMaskDownsampling_97; } inline void set__depthOfFieldExclusionLayerMaskDownsampling_97(float value) { ____depthOfFieldExclusionLayerMaskDownsampling_97 = value; } inline static int32_t get_offset_of__depthOfFieldTransparencySupportDownsampling_98() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldTransparencySupportDownsampling_98)); } inline float get__depthOfFieldTransparencySupportDownsampling_98() const { return ____depthOfFieldTransparencySupportDownsampling_98; } inline float* get_address_of__depthOfFieldTransparencySupportDownsampling_98() { return &____depthOfFieldTransparencySupportDownsampling_98; } inline void set__depthOfFieldTransparencySupportDownsampling_98(float value) { ____depthOfFieldTransparencySupportDownsampling_98 = value; } inline static int32_t get_offset_of__depthOfFieldExclusionBias_99() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldExclusionBias_99)); } inline float get__depthOfFieldExclusionBias_99() const { return ____depthOfFieldExclusionBias_99; } inline float* get_address_of__depthOfFieldExclusionBias_99() { return &____depthOfFieldExclusionBias_99; } inline void set__depthOfFieldExclusionBias_99(float value) { ____depthOfFieldExclusionBias_99 = value; } inline static int32_t get_offset_of__depthOfFieldDistance_100() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldDistance_100)); } inline float get__depthOfFieldDistance_100() const { return ____depthOfFieldDistance_100; } inline float* get_address_of__depthOfFieldDistance_100() { return &____depthOfFieldDistance_100; } inline void set__depthOfFieldDistance_100(float value) { ____depthOfFieldDistance_100 = value; } inline static int32_t get_offset_of__depthOfFieldFocusSpeed_101() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldFocusSpeed_101)); } inline float get__depthOfFieldFocusSpeed_101() const { return ____depthOfFieldFocusSpeed_101; } inline float* get_address_of__depthOfFieldFocusSpeed_101() { return &____depthOfFieldFocusSpeed_101; } inline void set__depthOfFieldFocusSpeed_101(float value) { ____depthOfFieldFocusSpeed_101 = value; } inline static int32_t get_offset_of__depthOfFieldDownsampling_102() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldDownsampling_102)); } inline int32_t get__depthOfFieldDownsampling_102() const { return ____depthOfFieldDownsampling_102; } inline int32_t* get_address_of__depthOfFieldDownsampling_102() { return &____depthOfFieldDownsampling_102; } inline void set__depthOfFieldDownsampling_102(int32_t value) { ____depthOfFieldDownsampling_102 = value; } inline static int32_t get_offset_of__depthOfFieldMaxSamples_103() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldMaxSamples_103)); } inline int32_t get__depthOfFieldMaxSamples_103() const { return ____depthOfFieldMaxSamples_103; } inline int32_t* get_address_of__depthOfFieldMaxSamples_103() { return &____depthOfFieldMaxSamples_103; } inline void set__depthOfFieldMaxSamples_103(int32_t value) { ____depthOfFieldMaxSamples_103 = value; } inline static int32_t get_offset_of__depthOfFieldFocalLength_104() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldFocalLength_104)); } inline float get__depthOfFieldFocalLength_104() const { return ____depthOfFieldFocalLength_104; } inline float* get_address_of__depthOfFieldFocalLength_104() { return &____depthOfFieldFocalLength_104; } inline void set__depthOfFieldFocalLength_104(float value) { ____depthOfFieldFocalLength_104 = value; } inline static int32_t get_offset_of__depthOfFieldAperture_105() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldAperture_105)); } inline float get__depthOfFieldAperture_105() const { return ____depthOfFieldAperture_105; } inline float* get_address_of__depthOfFieldAperture_105() { return &____depthOfFieldAperture_105; } inline void set__depthOfFieldAperture_105(float value) { ____depthOfFieldAperture_105 = value; } inline static int32_t get_offset_of__depthOfFieldForegroundBlur_106() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldForegroundBlur_106)); } inline bool get__depthOfFieldForegroundBlur_106() const { return ____depthOfFieldForegroundBlur_106; } inline bool* get_address_of__depthOfFieldForegroundBlur_106() { return &____depthOfFieldForegroundBlur_106; } inline void set__depthOfFieldForegroundBlur_106(bool value) { ____depthOfFieldForegroundBlur_106 = value; } inline static int32_t get_offset_of__depthOfFieldForegroundBlurHQ_107() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldForegroundBlurHQ_107)); } inline bool get__depthOfFieldForegroundBlurHQ_107() const { return ____depthOfFieldForegroundBlurHQ_107; } inline bool* get_address_of__depthOfFieldForegroundBlurHQ_107() { return &____depthOfFieldForegroundBlurHQ_107; } inline void set__depthOfFieldForegroundBlurHQ_107(bool value) { ____depthOfFieldForegroundBlurHQ_107 = value; } inline static int32_t get_offset_of__depthOfFieldForegroundDistance_108() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldForegroundDistance_108)); } inline float get__depthOfFieldForegroundDistance_108() const { return ____depthOfFieldForegroundDistance_108; } inline float* get_address_of__depthOfFieldForegroundDistance_108() { return &____depthOfFieldForegroundDistance_108; } inline void set__depthOfFieldForegroundDistance_108(float value) { ____depthOfFieldForegroundDistance_108 = value; } inline static int32_t get_offset_of__depthOfFieldBokeh_109() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldBokeh_109)); } inline bool get__depthOfFieldBokeh_109() const { return ____depthOfFieldBokeh_109; } inline bool* get_address_of__depthOfFieldBokeh_109() { return &____depthOfFieldBokeh_109; } inline void set__depthOfFieldBokeh_109(bool value) { ____depthOfFieldBokeh_109 = value; } inline static int32_t get_offset_of__depthOfFieldBokehThreshold_110() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldBokehThreshold_110)); } inline float get__depthOfFieldBokehThreshold_110() const { return ____depthOfFieldBokehThreshold_110; } inline float* get_address_of__depthOfFieldBokehThreshold_110() { return &____depthOfFieldBokehThreshold_110; } inline void set__depthOfFieldBokehThreshold_110(float value) { ____depthOfFieldBokehThreshold_110 = value; } inline static int32_t get_offset_of__depthOfFieldBokehIntensity_111() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldBokehIntensity_111)); } inline float get__depthOfFieldBokehIntensity_111() const { return ____depthOfFieldBokehIntensity_111; } inline float* get_address_of__depthOfFieldBokehIntensity_111() { return &____depthOfFieldBokehIntensity_111; } inline void set__depthOfFieldBokehIntensity_111(float value) { ____depthOfFieldBokehIntensity_111 = value; } inline static int32_t get_offset_of__depthOfFieldMaxBrightness_112() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldMaxBrightness_112)); } inline float get__depthOfFieldMaxBrightness_112() const { return ____depthOfFieldMaxBrightness_112; } inline float* get_address_of__depthOfFieldMaxBrightness_112() { return &____depthOfFieldMaxBrightness_112; } inline void set__depthOfFieldMaxBrightness_112(float value) { ____depthOfFieldMaxBrightness_112 = value; } inline static int32_t get_offset_of__depthOfFieldMaxDistance_113() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldMaxDistance_113)); } inline float get__depthOfFieldMaxDistance_113() const { return ____depthOfFieldMaxDistance_113; } inline float* get_address_of__depthOfFieldMaxDistance_113() { return &____depthOfFieldMaxDistance_113; } inline void set__depthOfFieldMaxDistance_113(float value) { ____depthOfFieldMaxDistance_113 = value; } inline static int32_t get_offset_of__depthOfFieldFilterMode_114() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____depthOfFieldFilterMode_114)); } inline int32_t get__depthOfFieldFilterMode_114() const { return ____depthOfFieldFilterMode_114; } inline int32_t* get_address_of__depthOfFieldFilterMode_114() { return &____depthOfFieldFilterMode_114; } inline void set__depthOfFieldFilterMode_114(int32_t value) { ____depthOfFieldFilterMode_114 = value; } inline static int32_t get_offset_of_OnBeforeFocus_115() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___OnBeforeFocus_115)); } inline OnBeforeFocusEvent_t1F5F78A1AD975CAF856D806F4F05B877DFDDAC8D * get_OnBeforeFocus_115() const { return ___OnBeforeFocus_115; } inline OnBeforeFocusEvent_t1F5F78A1AD975CAF856D806F4F05B877DFDDAC8D ** get_address_of_OnBeforeFocus_115() { return &___OnBeforeFocus_115; } inline void set_OnBeforeFocus_115(OnBeforeFocusEvent_t1F5F78A1AD975CAF856D806F4F05B877DFDDAC8D * value) { ___OnBeforeFocus_115 = value; Il2CppCodeGenWriteBarrier((void**)(&___OnBeforeFocus_115), (void*)value); } inline static int32_t get_offset_of__eyeAdaptation_116() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____eyeAdaptation_116)); } inline bool get__eyeAdaptation_116() const { return ____eyeAdaptation_116; } inline bool* get_address_of__eyeAdaptation_116() { return &____eyeAdaptation_116; } inline void set__eyeAdaptation_116(bool value) { ____eyeAdaptation_116 = value; } inline static int32_t get_offset_of__eyeAdaptationMinExposure_117() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____eyeAdaptationMinExposure_117)); } inline float get__eyeAdaptationMinExposure_117() const { return ____eyeAdaptationMinExposure_117; } inline float* get_address_of__eyeAdaptationMinExposure_117() { return &____eyeAdaptationMinExposure_117; } inline void set__eyeAdaptationMinExposure_117(float value) { ____eyeAdaptationMinExposure_117 = value; } inline static int32_t get_offset_of__eyeAdaptationMaxExposure_118() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____eyeAdaptationMaxExposure_118)); } inline float get__eyeAdaptationMaxExposure_118() const { return ____eyeAdaptationMaxExposure_118; } inline float* get_address_of__eyeAdaptationMaxExposure_118() { return &____eyeAdaptationMaxExposure_118; } inline void set__eyeAdaptationMaxExposure_118(float value) { ____eyeAdaptationMaxExposure_118 = value; } inline static int32_t get_offset_of__eyeAdaptationSpeedToLight_119() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____eyeAdaptationSpeedToLight_119)); } inline float get__eyeAdaptationSpeedToLight_119() const { return ____eyeAdaptationSpeedToLight_119; } inline float* get_address_of__eyeAdaptationSpeedToLight_119() { return &____eyeAdaptationSpeedToLight_119; } inline void set__eyeAdaptationSpeedToLight_119(float value) { ____eyeAdaptationSpeedToLight_119 = value; } inline static int32_t get_offset_of__eyeAdaptationSpeedToDark_120() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____eyeAdaptationSpeedToDark_120)); } inline float get__eyeAdaptationSpeedToDark_120() const { return ____eyeAdaptationSpeedToDark_120; } inline float* get_address_of__eyeAdaptationSpeedToDark_120() { return &____eyeAdaptationSpeedToDark_120; } inline void set__eyeAdaptationSpeedToDark_120(float value) { ____eyeAdaptationSpeedToDark_120 = value; } inline static int32_t get_offset_of__purkinje_121() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____purkinje_121)); } inline bool get__purkinje_121() const { return ____purkinje_121; } inline bool* get_address_of__purkinje_121() { return &____purkinje_121; } inline void set__purkinje_121(bool value) { ____purkinje_121 = value; } inline static int32_t get_offset_of__purkinjeAmount_122() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____purkinjeAmount_122)); } inline float get__purkinjeAmount_122() const { return ____purkinjeAmount_122; } inline float* get_address_of__purkinjeAmount_122() { return &____purkinjeAmount_122; } inline void set__purkinjeAmount_122(float value) { ____purkinjeAmount_122 = value; } inline static int32_t get_offset_of__purkinjeLuminanceThreshold_123() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____purkinjeLuminanceThreshold_123)); } inline float get__purkinjeLuminanceThreshold_123() const { return ____purkinjeLuminanceThreshold_123; } inline float* get_address_of__purkinjeLuminanceThreshold_123() { return &____purkinjeLuminanceThreshold_123; } inline void set__purkinjeLuminanceThreshold_123(float value) { ____purkinjeLuminanceThreshold_123 = value; } inline static int32_t get_offset_of__tonemap_124() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____tonemap_124)); } inline int32_t get__tonemap_124() const { return ____tonemap_124; } inline int32_t* get_address_of__tonemap_124() { return &____tonemap_124; } inline void set__tonemap_124(int32_t value) { ____tonemap_124 = value; } inline static int32_t get_offset_of__sunFlares_125() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlares_125)); } inline bool get__sunFlares_125() const { return ____sunFlares_125; } inline bool* get_address_of__sunFlares_125() { return &____sunFlares_125; } inline void set__sunFlares_125(bool value) { ____sunFlares_125 = value; } inline static int32_t get_offset_of__sun_126() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sun_126)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get__sun_126() const { return ____sun_126; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of__sun_126() { return &____sun_126; } inline void set__sun_126(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ____sun_126 = value; Il2CppCodeGenWriteBarrier((void**)(&____sun_126), (void*)value); } inline static int32_t get_offset_of__sunFlaresLayerMask_127() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresLayerMask_127)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get__sunFlaresLayerMask_127() const { return ____sunFlaresLayerMask_127; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of__sunFlaresLayerMask_127() { return &____sunFlaresLayerMask_127; } inline void set__sunFlaresLayerMask_127(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ____sunFlaresLayerMask_127 = value; } inline static int32_t get_offset_of__sunFlaresIntensity_128() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresIntensity_128)); } inline float get__sunFlaresIntensity_128() const { return ____sunFlaresIntensity_128; } inline float* get_address_of__sunFlaresIntensity_128() { return &____sunFlaresIntensity_128; } inline void set__sunFlaresIntensity_128(float value) { ____sunFlaresIntensity_128 = value; } inline static int32_t get_offset_of__sunFlaresSolarWindSpeed_129() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresSolarWindSpeed_129)); } inline float get__sunFlaresSolarWindSpeed_129() const { return ____sunFlaresSolarWindSpeed_129; } inline float* get_address_of__sunFlaresSolarWindSpeed_129() { return &____sunFlaresSolarWindSpeed_129; } inline void set__sunFlaresSolarWindSpeed_129(float value) { ____sunFlaresSolarWindSpeed_129 = value; } inline static int32_t get_offset_of__sunFlaresTint_130() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresTint_130)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get__sunFlaresTint_130() const { return ____sunFlaresTint_130; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of__sunFlaresTint_130() { return &____sunFlaresTint_130; } inline void set__sunFlaresTint_130(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ____sunFlaresTint_130 = value; } inline static int32_t get_offset_of__sunFlaresDownsampling_131() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresDownsampling_131)); } inline int32_t get__sunFlaresDownsampling_131() const { return ____sunFlaresDownsampling_131; } inline int32_t* get_address_of__sunFlaresDownsampling_131() { return &____sunFlaresDownsampling_131; } inline void set__sunFlaresDownsampling_131(int32_t value) { ____sunFlaresDownsampling_131 = value; } inline static int32_t get_offset_of__sunFlaresSunIntensity_132() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresSunIntensity_132)); } inline float get__sunFlaresSunIntensity_132() const { return ____sunFlaresSunIntensity_132; } inline float* get_address_of__sunFlaresSunIntensity_132() { return &____sunFlaresSunIntensity_132; } inline void set__sunFlaresSunIntensity_132(float value) { ____sunFlaresSunIntensity_132 = value; } inline static int32_t get_offset_of__sunFlaresSunDiskSize_133() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresSunDiskSize_133)); } inline float get__sunFlaresSunDiskSize_133() const { return ____sunFlaresSunDiskSize_133; } inline float* get_address_of__sunFlaresSunDiskSize_133() { return &____sunFlaresSunDiskSize_133; } inline void set__sunFlaresSunDiskSize_133(float value) { ____sunFlaresSunDiskSize_133 = value; } inline static int32_t get_offset_of__sunFlaresSunRayDiffractionIntensity_134() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresSunRayDiffractionIntensity_134)); } inline float get__sunFlaresSunRayDiffractionIntensity_134() const { return ____sunFlaresSunRayDiffractionIntensity_134; } inline float* get_address_of__sunFlaresSunRayDiffractionIntensity_134() { return &____sunFlaresSunRayDiffractionIntensity_134; } inline void set__sunFlaresSunRayDiffractionIntensity_134(float value) { ____sunFlaresSunRayDiffractionIntensity_134 = value; } inline static int32_t get_offset_of__sunFlaresSunRayDiffractionThreshold_135() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresSunRayDiffractionThreshold_135)); } inline float get__sunFlaresSunRayDiffractionThreshold_135() const { return ____sunFlaresSunRayDiffractionThreshold_135; } inline float* get_address_of__sunFlaresSunRayDiffractionThreshold_135() { return &____sunFlaresSunRayDiffractionThreshold_135; } inline void set__sunFlaresSunRayDiffractionThreshold_135(float value) { ____sunFlaresSunRayDiffractionThreshold_135 = value; } inline static int32_t get_offset_of__sunFlaresCoronaRays1Length_136() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresCoronaRays1Length_136)); } inline float get__sunFlaresCoronaRays1Length_136() const { return ____sunFlaresCoronaRays1Length_136; } inline float* get_address_of__sunFlaresCoronaRays1Length_136() { return &____sunFlaresCoronaRays1Length_136; } inline void set__sunFlaresCoronaRays1Length_136(float value) { ____sunFlaresCoronaRays1Length_136 = value; } inline static int32_t get_offset_of__sunFlaresCoronaRays1Streaks_137() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresCoronaRays1Streaks_137)); } inline int32_t get__sunFlaresCoronaRays1Streaks_137() const { return ____sunFlaresCoronaRays1Streaks_137; } inline int32_t* get_address_of__sunFlaresCoronaRays1Streaks_137() { return &____sunFlaresCoronaRays1Streaks_137; } inline void set__sunFlaresCoronaRays1Streaks_137(int32_t value) { ____sunFlaresCoronaRays1Streaks_137 = value; } inline static int32_t get_offset_of__sunFlaresCoronaRays1Spread_138() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresCoronaRays1Spread_138)); } inline float get__sunFlaresCoronaRays1Spread_138() const { return ____sunFlaresCoronaRays1Spread_138; } inline float* get_address_of__sunFlaresCoronaRays1Spread_138() { return &____sunFlaresCoronaRays1Spread_138; } inline void set__sunFlaresCoronaRays1Spread_138(float value) { ____sunFlaresCoronaRays1Spread_138 = value; } inline static int32_t get_offset_of__sunFlaresCoronaRays1AngleOffset_139() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresCoronaRays1AngleOffset_139)); } inline float get__sunFlaresCoronaRays1AngleOffset_139() const { return ____sunFlaresCoronaRays1AngleOffset_139; } inline float* get_address_of__sunFlaresCoronaRays1AngleOffset_139() { return &____sunFlaresCoronaRays1AngleOffset_139; } inline void set__sunFlaresCoronaRays1AngleOffset_139(float value) { ____sunFlaresCoronaRays1AngleOffset_139 = value; } inline static int32_t get_offset_of__sunFlaresCoronaRays2Length_140() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresCoronaRays2Length_140)); } inline float get__sunFlaresCoronaRays2Length_140() const { return ____sunFlaresCoronaRays2Length_140; } inline float* get_address_of__sunFlaresCoronaRays2Length_140() { return &____sunFlaresCoronaRays2Length_140; } inline void set__sunFlaresCoronaRays2Length_140(float value) { ____sunFlaresCoronaRays2Length_140 = value; } inline static int32_t get_offset_of__sunFlaresCoronaRays2Streaks_141() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresCoronaRays2Streaks_141)); } inline int32_t get__sunFlaresCoronaRays2Streaks_141() const { return ____sunFlaresCoronaRays2Streaks_141; } inline int32_t* get_address_of__sunFlaresCoronaRays2Streaks_141() { return &____sunFlaresCoronaRays2Streaks_141; } inline void set__sunFlaresCoronaRays2Streaks_141(int32_t value) { ____sunFlaresCoronaRays2Streaks_141 = value; } inline static int32_t get_offset_of__sunFlaresCoronaRays2Spread_142() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresCoronaRays2Spread_142)); } inline float get__sunFlaresCoronaRays2Spread_142() const { return ____sunFlaresCoronaRays2Spread_142; } inline float* get_address_of__sunFlaresCoronaRays2Spread_142() { return &____sunFlaresCoronaRays2Spread_142; } inline void set__sunFlaresCoronaRays2Spread_142(float value) { ____sunFlaresCoronaRays2Spread_142 = value; } inline static int32_t get_offset_of__sunFlaresCoronaRays2AngleOffset_143() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresCoronaRays2AngleOffset_143)); } inline float get__sunFlaresCoronaRays2AngleOffset_143() const { return ____sunFlaresCoronaRays2AngleOffset_143; } inline float* get_address_of__sunFlaresCoronaRays2AngleOffset_143() { return &____sunFlaresCoronaRays2AngleOffset_143; } inline void set__sunFlaresCoronaRays2AngleOffset_143(float value) { ____sunFlaresCoronaRays2AngleOffset_143 = value; } inline static int32_t get_offset_of__sunFlaresGhosts1Size_144() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresGhosts1Size_144)); } inline float get__sunFlaresGhosts1Size_144() const { return ____sunFlaresGhosts1Size_144; } inline float* get_address_of__sunFlaresGhosts1Size_144() { return &____sunFlaresGhosts1Size_144; } inline void set__sunFlaresGhosts1Size_144(float value) { ____sunFlaresGhosts1Size_144 = value; } inline static int32_t get_offset_of__sunFlaresGhosts1Offset_145() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresGhosts1Offset_145)); } inline float get__sunFlaresGhosts1Offset_145() const { return ____sunFlaresGhosts1Offset_145; } inline float* get_address_of__sunFlaresGhosts1Offset_145() { return &____sunFlaresGhosts1Offset_145; } inline void set__sunFlaresGhosts1Offset_145(float value) { ____sunFlaresGhosts1Offset_145 = value; } inline static int32_t get_offset_of__sunFlaresGhosts1Brightness_146() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresGhosts1Brightness_146)); } inline float get__sunFlaresGhosts1Brightness_146() const { return ____sunFlaresGhosts1Brightness_146; } inline float* get_address_of__sunFlaresGhosts1Brightness_146() { return &____sunFlaresGhosts1Brightness_146; } inline void set__sunFlaresGhosts1Brightness_146(float value) { ____sunFlaresGhosts1Brightness_146 = value; } inline static int32_t get_offset_of__sunFlaresGhosts2Size_147() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresGhosts2Size_147)); } inline float get__sunFlaresGhosts2Size_147() const { return ____sunFlaresGhosts2Size_147; } inline float* get_address_of__sunFlaresGhosts2Size_147() { return &____sunFlaresGhosts2Size_147; } inline void set__sunFlaresGhosts2Size_147(float value) { ____sunFlaresGhosts2Size_147 = value; } inline static int32_t get_offset_of__sunFlaresGhosts2Offset_148() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresGhosts2Offset_148)); } inline float get__sunFlaresGhosts2Offset_148() const { return ____sunFlaresGhosts2Offset_148; } inline float* get_address_of__sunFlaresGhosts2Offset_148() { return &____sunFlaresGhosts2Offset_148; } inline void set__sunFlaresGhosts2Offset_148(float value) { ____sunFlaresGhosts2Offset_148 = value; } inline static int32_t get_offset_of__sunFlaresGhosts2Brightness_149() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresGhosts2Brightness_149)); } inline float get__sunFlaresGhosts2Brightness_149() const { return ____sunFlaresGhosts2Brightness_149; } inline float* get_address_of__sunFlaresGhosts2Brightness_149() { return &____sunFlaresGhosts2Brightness_149; } inline void set__sunFlaresGhosts2Brightness_149(float value) { ____sunFlaresGhosts2Brightness_149 = value; } inline static int32_t get_offset_of__sunFlaresGhosts3Size_150() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresGhosts3Size_150)); } inline float get__sunFlaresGhosts3Size_150() const { return ____sunFlaresGhosts3Size_150; } inline float* get_address_of__sunFlaresGhosts3Size_150() { return &____sunFlaresGhosts3Size_150; } inline void set__sunFlaresGhosts3Size_150(float value) { ____sunFlaresGhosts3Size_150 = value; } inline static int32_t get_offset_of__sunFlaresGhosts3Brightness_151() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresGhosts3Brightness_151)); } inline float get__sunFlaresGhosts3Brightness_151() const { return ____sunFlaresGhosts3Brightness_151; } inline float* get_address_of__sunFlaresGhosts3Brightness_151() { return &____sunFlaresGhosts3Brightness_151; } inline void set__sunFlaresGhosts3Brightness_151(float value) { ____sunFlaresGhosts3Brightness_151 = value; } inline static int32_t get_offset_of__sunFlaresGhosts3Offset_152() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresGhosts3Offset_152)); } inline float get__sunFlaresGhosts3Offset_152() const { return ____sunFlaresGhosts3Offset_152; } inline float* get_address_of__sunFlaresGhosts3Offset_152() { return &____sunFlaresGhosts3Offset_152; } inline void set__sunFlaresGhosts3Offset_152(float value) { ____sunFlaresGhosts3Offset_152 = value; } inline static int32_t get_offset_of__sunFlaresGhosts4Size_153() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresGhosts4Size_153)); } inline float get__sunFlaresGhosts4Size_153() const { return ____sunFlaresGhosts4Size_153; } inline float* get_address_of__sunFlaresGhosts4Size_153() { return &____sunFlaresGhosts4Size_153; } inline void set__sunFlaresGhosts4Size_153(float value) { ____sunFlaresGhosts4Size_153 = value; } inline static int32_t get_offset_of__sunFlaresGhosts4Offset_154() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresGhosts4Offset_154)); } inline float get__sunFlaresGhosts4Offset_154() const { return ____sunFlaresGhosts4Offset_154; } inline float* get_address_of__sunFlaresGhosts4Offset_154() { return &____sunFlaresGhosts4Offset_154; } inline void set__sunFlaresGhosts4Offset_154(float value) { ____sunFlaresGhosts4Offset_154 = value; } inline static int32_t get_offset_of__sunFlaresGhosts4Brightness_155() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresGhosts4Brightness_155)); } inline float get__sunFlaresGhosts4Brightness_155() const { return ____sunFlaresGhosts4Brightness_155; } inline float* get_address_of__sunFlaresGhosts4Brightness_155() { return &____sunFlaresGhosts4Brightness_155; } inline void set__sunFlaresGhosts4Brightness_155(float value) { ____sunFlaresGhosts4Brightness_155 = value; } inline static int32_t get_offset_of__sunFlaresHaloOffset_156() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresHaloOffset_156)); } inline float get__sunFlaresHaloOffset_156() const { return ____sunFlaresHaloOffset_156; } inline float* get_address_of__sunFlaresHaloOffset_156() { return &____sunFlaresHaloOffset_156; } inline void set__sunFlaresHaloOffset_156(float value) { ____sunFlaresHaloOffset_156 = value; } inline static int32_t get_offset_of__sunFlaresHaloAmplitude_157() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresHaloAmplitude_157)); } inline float get__sunFlaresHaloAmplitude_157() const { return ____sunFlaresHaloAmplitude_157; } inline float* get_address_of__sunFlaresHaloAmplitude_157() { return &____sunFlaresHaloAmplitude_157; } inline void set__sunFlaresHaloAmplitude_157(float value) { ____sunFlaresHaloAmplitude_157 = value; } inline static int32_t get_offset_of__sunFlaresHaloIntensity_158() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresHaloIntensity_158)); } inline float get__sunFlaresHaloIntensity_158() const { return ____sunFlaresHaloIntensity_158; } inline float* get_address_of__sunFlaresHaloIntensity_158() { return &____sunFlaresHaloIntensity_158; } inline void set__sunFlaresHaloIntensity_158(float value) { ____sunFlaresHaloIntensity_158 = value; } inline static int32_t get_offset_of__sunFlaresRotationDeadZone_159() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____sunFlaresRotationDeadZone_159)); } inline bool get__sunFlaresRotationDeadZone_159() const { return ____sunFlaresRotationDeadZone_159; } inline bool* get_address_of__sunFlaresRotationDeadZone_159() { return &____sunFlaresRotationDeadZone_159; } inline void set__sunFlaresRotationDeadZone_159(bool value) { ____sunFlaresRotationDeadZone_159 = value; } inline static int32_t get_offset_of__blur_160() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____blur_160)); } inline bool get__blur_160() const { return ____blur_160; } inline bool* get_address_of__blur_160() { return &____blur_160; } inline void set__blur_160(bool value) { ____blur_160 = value; } inline static int32_t get_offset_of__blurIntensity_161() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____blurIntensity_161)); } inline float get__blurIntensity_161() const { return ____blurIntensity_161; } inline float* get_address_of__blurIntensity_161() { return &____blurIntensity_161; } inline void set__blurIntensity_161(float value) { ____blurIntensity_161 = value; } inline static int32_t get_offset_of__downscale_162() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____downscale_162)); } inline int32_t get__downscale_162() const { return ____downscale_162; } inline int32_t* get_address_of__downscale_162() { return &____downscale_162; } inline void set__downscale_162(int32_t value) { ____downscale_162 = value; } inline static int32_t get_offset_of__pixelateAmount_163() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____pixelateAmount_163)); } inline int32_t get__pixelateAmount_163() const { return ____pixelateAmount_163; } inline int32_t* get_address_of__pixelateAmount_163() { return &____pixelateAmount_163; } inline void set__pixelateAmount_163(int32_t value) { ____pixelateAmount_163 = value; } inline static int32_t get_offset_of__pixelateDownscale_164() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____pixelateDownscale_164)); } inline bool get__pixelateDownscale_164() const { return ____pixelateDownscale_164; } inline bool* get_address_of__pixelateDownscale_164() { return &____pixelateDownscale_164; } inline void set__pixelateDownscale_164(bool value) { ____pixelateDownscale_164 = value; } inline static int32_t get_offset_of__antialiasStrength_165() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____antialiasStrength_165)); } inline float get__antialiasStrength_165() const { return ____antialiasStrength_165; } inline float* get_address_of__antialiasStrength_165() { return &____antialiasStrength_165; } inline void set__antialiasStrength_165(float value) { ____antialiasStrength_165 = value; } inline static int32_t get_offset_of__antialiasDepthThreshold_166() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ____antialiasDepthThreshold_166)); } inline float get__antialiasDepthThreshold_166() const { return ____antialiasDepthThreshold_166; } inline float* get_address_of__antialiasDepthThreshold_166() { return &____antialiasDepthThreshold_166; } inline void set__antialiasDepthThreshold_166(float value) { ____antialiasDepthThreshold_166 = value; } inline static int32_t get_offset_of_isDirty_167() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___isDirty_167)); } inline bool get_isDirty_167() const { return ___isDirty_167; } inline bool* get_address_of_isDirty_167() { return &___isDirty_167; } inline void set_isDirty_167(bool value) { ___isDirty_167 = value; } inline static int32_t get_offset_of_bMatDesktop_187() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___bMatDesktop_187)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_bMatDesktop_187() const { return ___bMatDesktop_187; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_bMatDesktop_187() { return &___bMatDesktop_187; } inline void set_bMatDesktop_187(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___bMatDesktop_187 = value; Il2CppCodeGenWriteBarrier((void**)(&___bMatDesktop_187), (void*)value); } inline static int32_t get_offset_of_bMatMobile_188() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___bMatMobile_188)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_bMatMobile_188() const { return ___bMatMobile_188; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_bMatMobile_188() { return &___bMatMobile_188; } inline void set_bMatMobile_188(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___bMatMobile_188 = value; Il2CppCodeGenWriteBarrier((void**)(&___bMatMobile_188), (void*)value); } inline static int32_t get_offset_of_bMatBasic_189() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___bMatBasic_189)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_bMatBasic_189() const { return ___bMatBasic_189; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_bMatBasic_189() { return &___bMatBasic_189; } inline void set_bMatBasic_189(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___bMatBasic_189 = value; Il2CppCodeGenWriteBarrier((void**)(&___bMatBasic_189), (void*)value); } inline static int32_t get_offset_of_bMat_190() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___bMat_190)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_bMat_190() const { return ___bMat_190; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_bMat_190() { return &___bMat_190; } inline void set_bMat_190(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___bMat_190 = value; Il2CppCodeGenWriteBarrier((void**)(&___bMat_190), (void*)value); } inline static int32_t get_offset_of_currentCamera_191() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___currentCamera_191)); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_currentCamera_191() const { return ___currentCamera_191; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_currentCamera_191() { return &___currentCamera_191; } inline void set_currentCamera_191(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { ___currentCamera_191 = value; Il2CppCodeGenWriteBarrier((void**)(&___currentCamera_191), (void*)value); } inline static int32_t get_offset_of_camPrevForward_192() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___camPrevForward_192)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_camPrevForward_192() const { return ___camPrevForward_192; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_camPrevForward_192() { return &___camPrevForward_192; } inline void set_camPrevForward_192(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___camPrevForward_192 = value; } inline static int32_t get_offset_of_camPrevPos_193() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___camPrevPos_193)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_camPrevPos_193() const { return ___camPrevPos_193; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_camPrevPos_193() { return &___camPrevPos_193; } inline void set_camPrevPos_193(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___camPrevPos_193 = value; } inline static int32_t get_offset_of_currSens_194() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___currSens_194)); } inline float get_currSens_194() const { return ___currSens_194; } inline float* get_address_of_currSens_194() { return &___currSens_194; } inline void set_currSens_194(float value) { ___currSens_194 = value; } inline static int32_t get_offset_of_renderPass_195() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___renderPass_195)); } inline int32_t get_renderPass_195() const { return ___renderPass_195; } inline int32_t* get_address_of_renderPass_195() { return &___renderPass_195; } inline void set_renderPass_195(int32_t value) { ___renderPass_195 = value; } inline static int32_t get_offset_of_rtFormat_196() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___rtFormat_196)); } inline int32_t get_rtFormat_196() const { return ___rtFormat_196; } inline int32_t* get_address_of_rtFormat_196() { return &___rtFormat_196; } inline void set_rtFormat_196(int32_t value) { ___rtFormat_196 = value; } inline static int32_t get_offset_of_rt_197() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___rt_197)); } inline RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* get_rt_197() const { return ___rt_197; } inline RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E** get_address_of_rt_197() { return &___rt_197; } inline void set_rt_197(RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* value) { ___rt_197 = value; Il2CppCodeGenWriteBarrier((void**)(&___rt_197), (void*)value); } inline static int32_t get_offset_of_rtAF_198() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___rtAF_198)); } inline RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* get_rtAF_198() const { return ___rtAF_198; } inline RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E** get_address_of_rtAF_198() { return &___rtAF_198; } inline void set_rtAF_198(RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* value) { ___rtAF_198 = value; Il2CppCodeGenWriteBarrier((void**)(&___rtAF_198), (void*)value); } inline static int32_t get_offset_of_rtEA_199() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___rtEA_199)); } inline RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* get_rtEA_199() const { return ___rtEA_199; } inline RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E** get_address_of_rtEA_199() { return &___rtEA_199; } inline void set_rtEA_199(RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* value) { ___rtEA_199 = value; Il2CppCodeGenWriteBarrier((void**)(&___rtEA_199), (void*)value); } inline static int32_t get_offset_of_rtEAacum_200() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___rtEAacum_200)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_rtEAacum_200() const { return ___rtEAacum_200; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_rtEAacum_200() { return &___rtEAacum_200; } inline void set_rtEAacum_200(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___rtEAacum_200 = value; Il2CppCodeGenWriteBarrier((void**)(&___rtEAacum_200), (void*)value); } inline static int32_t get_offset_of_rtEAHist_201() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___rtEAHist_201)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_rtEAHist_201() const { return ___rtEAHist_201; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_rtEAHist_201() { return &___rtEAHist_201; } inline void set_rtEAHist_201(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___rtEAHist_201 = value; Il2CppCodeGenWriteBarrier((void**)(&___rtEAHist_201), (void*)value); } inline static int32_t get_offset_of_dofPrevDistance_202() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___dofPrevDistance_202)); } inline float get_dofPrevDistance_202() const { return ___dofPrevDistance_202; } inline float* get_address_of_dofPrevDistance_202() { return &___dofPrevDistance_202; } inline void set_dofPrevDistance_202(float value) { ___dofPrevDistance_202 = value; } inline static int32_t get_offset_of_dofLastAutofocusDistance_203() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___dofLastAutofocusDistance_203)); } inline float get_dofLastAutofocusDistance_203() const { return ___dofLastAutofocusDistance_203; } inline float* get_address_of_dofLastAutofocusDistance_203() { return &___dofLastAutofocusDistance_203; } inline void set_dofLastAutofocusDistance_203(float value) { ___dofLastAutofocusDistance_203 = value; } inline static int32_t get_offset_of_dofLastBokehData_204() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___dofLastBokehData_204)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_dofLastBokehData_204() const { return ___dofLastBokehData_204; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_dofLastBokehData_204() { return &___dofLastBokehData_204; } inline void set_dofLastBokehData_204(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___dofLastBokehData_204 = value; } inline static int32_t get_offset_of_sceneCamera_205() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___sceneCamera_205)); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_sceneCamera_205() const { return ___sceneCamera_205; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_sceneCamera_205() { return &___sceneCamera_205; } inline void set_sceneCamera_205(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { ___sceneCamera_205 = value; Il2CppCodeGenWriteBarrier((void**)(&___sceneCamera_205), (void*)value); } inline static int32_t get_offset_of_depthCam_206() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___depthCam_206)); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_depthCam_206() const { return ___depthCam_206; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_depthCam_206() { return &___depthCam_206; } inline void set_depthCam_206(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { ___depthCam_206 = value; Il2CppCodeGenWriteBarrier((void**)(&___depthCam_206), (void*)value); } inline static int32_t get_offset_of_depthCamObj_207() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___depthCamObj_207)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_depthCamObj_207() const { return ___depthCamObj_207; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_depthCamObj_207() { return &___depthCamObj_207; } inline void set_depthCamObj_207(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___depthCamObj_207 = value; Il2CppCodeGenWriteBarrier((void**)(&___depthCamObj_207), (void*)value); } inline static int32_t get_offset_of_shaderKeywords_208() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___shaderKeywords_208)); } inline List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * get_shaderKeywords_208() const { return ___shaderKeywords_208; } inline List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 ** get_address_of_shaderKeywords_208() { return &___shaderKeywords_208; } inline void set_shaderKeywords_208(List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * value) { ___shaderKeywords_208 = value; Il2CppCodeGenWriteBarrier((void**)(&___shaderKeywords_208), (void*)value); } inline static int32_t get_offset_of_depthShader_209() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___depthShader_209)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_depthShader_209() const { return ___depthShader_209; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_depthShader_209() { return &___depthShader_209; } inline void set_depthShader_209(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___depthShader_209 = value; Il2CppCodeGenWriteBarrier((void**)(&___depthShader_209), (void*)value); } inline static int32_t get_offset_of_dofExclusionShader_210() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___dofExclusionShader_210)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_dofExclusionShader_210() const { return ___dofExclusionShader_210; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_dofExclusionShader_210() { return &___dofExclusionShader_210; } inline void set_dofExclusionShader_210(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___dofExclusionShader_210 = value; Il2CppCodeGenWriteBarrier((void**)(&___dofExclusionShader_210), (void*)value); } inline static int32_t get_offset_of_shouldUpdateMaterialProperties_211() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___shouldUpdateMaterialProperties_211)); } inline bool get_shouldUpdateMaterialProperties_211() const { return ___shouldUpdateMaterialProperties_211; } inline bool* get_address_of_shouldUpdateMaterialProperties_211() { return &___shouldUpdateMaterialProperties_211; } inline void set_shouldUpdateMaterialProperties_211(bool value) { ___shouldUpdateMaterialProperties_211 = value; } inline static int32_t get_offset_of_sunFlareCurrentIntensity_213() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___sunFlareCurrentIntensity_213)); } inline float get_sunFlareCurrentIntensity_213() const { return ___sunFlareCurrentIntensity_213; } inline float* get_address_of_sunFlareCurrentIntensity_213() { return &___sunFlareCurrentIntensity_213; } inline void set_sunFlareCurrentIntensity_213(float value) { ___sunFlareCurrentIntensity_213 = value; } inline static int32_t get_offset_of_sunLastScrPos_214() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___sunLastScrPos_214)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_sunLastScrPos_214() const { return ___sunLastScrPos_214; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_sunLastScrPos_214() { return &___sunLastScrPos_214; } inline void set_sunLastScrPos_214(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___sunLastScrPos_214 = value; } inline static int32_t get_offset_of_sunLastRot_215() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___sunLastRot_215)); } inline float get_sunLastRot_215() const { return ___sunLastRot_215; } inline float* get_address_of_sunLastRot_215() { return &___sunLastRot_215; } inline void set_sunLastRot_215(float value) { ___sunLastRot_215 = value; } inline static int32_t get_offset_of_flareNoise_216() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___flareNoise_216)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_flareNoise_216() const { return ___flareNoise_216; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_flareNoise_216() { return &___flareNoise_216; } inline void set_flareNoise_216(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___flareNoise_216 = value; Il2CppCodeGenWriteBarrier((void**)(&___flareNoise_216), (void*)value); } inline static int32_t get_offset_of_dofDepthTexture_217() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___dofDepthTexture_217)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_dofDepthTexture_217() const { return ___dofDepthTexture_217; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_dofDepthTexture_217() { return &___dofDepthTexture_217; } inline void set_dofDepthTexture_217(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___dofDepthTexture_217 = value; Il2CppCodeGenWriteBarrier((void**)(&___dofDepthTexture_217), (void*)value); } inline static int32_t get_offset_of_dofExclusionTexture_218() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___dofExclusionTexture_218)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_dofExclusionTexture_218() const { return ___dofExclusionTexture_218; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_dofExclusionTexture_218() { return &___dofExclusionTexture_218; } inline void set_dofExclusionTexture_218(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___dofExclusionTexture_218 = value; Il2CppCodeGenWriteBarrier((void**)(&___dofExclusionTexture_218), (void*)value); } inline static int32_t get_offset_of_bloomSourceTexture_219() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___bloomSourceTexture_219)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_bloomSourceTexture_219() const { return ___bloomSourceTexture_219; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_bloomSourceTexture_219() { return &___bloomSourceTexture_219; } inline void set_bloomSourceTexture_219(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___bloomSourceTexture_219 = value; Il2CppCodeGenWriteBarrier((void**)(&___bloomSourceTexture_219), (void*)value); } inline static int32_t get_offset_of_bloomSourceDepthTexture_220() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___bloomSourceDepthTexture_220)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_bloomSourceDepthTexture_220() const { return ___bloomSourceDepthTexture_220; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_bloomSourceDepthTexture_220() { return &___bloomSourceDepthTexture_220; } inline void set_bloomSourceDepthTexture_220(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___bloomSourceDepthTexture_220 = value; Il2CppCodeGenWriteBarrier((void**)(&___bloomSourceDepthTexture_220), (void*)value); } inline static int32_t get_offset_of_bloomSourceTextureRightEye_221() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___bloomSourceTextureRightEye_221)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_bloomSourceTextureRightEye_221() const { return ___bloomSourceTextureRightEye_221; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_bloomSourceTextureRightEye_221() { return &___bloomSourceTextureRightEye_221; } inline void set_bloomSourceTextureRightEye_221(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___bloomSourceTextureRightEye_221 = value; Il2CppCodeGenWriteBarrier((void**)(&___bloomSourceTextureRightEye_221), (void*)value); } inline static int32_t get_offset_of_bloomSourceDepthTextureRightEye_222() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___bloomSourceDepthTextureRightEye_222)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_bloomSourceDepthTextureRightEye_222() const { return ___bloomSourceDepthTextureRightEye_222; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_bloomSourceDepthTextureRightEye_222() { return &___bloomSourceDepthTextureRightEye_222; } inline void set_bloomSourceDepthTextureRightEye_222(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___bloomSourceDepthTextureRightEye_222 = value; Il2CppCodeGenWriteBarrier((void**)(&___bloomSourceDepthTextureRightEye_222), (void*)value); } inline static int32_t get_offset_of_pixelateTexture_223() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___pixelateTexture_223)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_pixelateTexture_223() const { return ___pixelateTexture_223; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_pixelateTexture_223() { return &___pixelateTexture_223; } inline void set_pixelateTexture_223(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___pixelateTexture_223 = value; Il2CppCodeGenWriteBarrier((void**)(&___pixelateTexture_223), (void*)value); } inline static int32_t get_offset_of_rtDescBase_224() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___rtDescBase_224)); } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 get_rtDescBase_224() const { return ___rtDescBase_224; } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * get_address_of_rtDescBase_224() { return &___rtDescBase_224; } inline void set_rtDescBase_224(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 value) { ___rtDescBase_224 = value; } inline static int32_t get_offset_of_sunFlareTime_225() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___sunFlareTime_225)); } inline float get_sunFlareTime_225() const { return ___sunFlareTime_225; } inline float* get_address_of_sunFlareTime_225() { return &___sunFlareTime_225; } inline void set_sunFlareTime_225(float value) { ___sunFlareTime_225 = value; } inline static int32_t get_offset_of_dofCurrentLayerMaskValue_226() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___dofCurrentLayerMaskValue_226)); } inline int32_t get_dofCurrentLayerMaskValue_226() const { return ___dofCurrentLayerMaskValue_226; } inline int32_t* get_address_of_dofCurrentLayerMaskValue_226() { return &___dofCurrentLayerMaskValue_226; } inline void set_dofCurrentLayerMaskValue_226(int32_t value) { ___dofCurrentLayerMaskValue_226 = value; } inline static int32_t get_offset_of_bloomCurrentLayerMaskValue_227() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___bloomCurrentLayerMaskValue_227)); } inline int32_t get_bloomCurrentLayerMaskValue_227() const { return ___bloomCurrentLayerMaskValue_227; } inline int32_t* get_address_of_bloomCurrentLayerMaskValue_227() { return &___bloomCurrentLayerMaskValue_227; } inline void set_bloomCurrentLayerMaskValue_227(int32_t value) { ___bloomCurrentLayerMaskValue_227 = value; } inline static int32_t get_offset_of_eyeWidth_228() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___eyeWidth_228)); } inline int32_t get_eyeWidth_228() const { return ___eyeWidth_228; } inline int32_t* get_address_of_eyeWidth_228() { return &___eyeWidth_228; } inline void set_eyeWidth_228(int32_t value) { ___eyeWidth_228 = value; } inline static int32_t get_offset_of_eyeHeight_229() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F, ___eyeHeight_229)); } inline int32_t get_eyeHeight_229() const { return ___eyeHeight_229; } inline int32_t* get_address_of_eyeHeight_229() { return &___eyeHeight_229; } inline void set_eyeHeight_229(int32_t value) { ___eyeHeight_229 = value; } }; // UnityStandardAssets.Effects.ExplosionFireAndDebris struct ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.Transform[] UnityStandardAssets.Effects.ExplosionFireAndDebris::debrisPrefabs TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* ___debrisPrefabs_4; // UnityEngine.Transform UnityStandardAssets.Effects.ExplosionFireAndDebris::firePrefab Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___firePrefab_5; // System.Int32 UnityStandardAssets.Effects.ExplosionFireAndDebris::numDebrisPieces int32_t ___numDebrisPieces_6; // System.Int32 UnityStandardAssets.Effects.ExplosionFireAndDebris::numFires int32_t ___numFires_7; public: inline static int32_t get_offset_of_debrisPrefabs_4() { return static_cast(offsetof(ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF, ___debrisPrefabs_4)); } inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* get_debrisPrefabs_4() const { return ___debrisPrefabs_4; } inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D** get_address_of_debrisPrefabs_4() { return &___debrisPrefabs_4; } inline void set_debrisPrefabs_4(TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* value) { ___debrisPrefabs_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___debrisPrefabs_4), (void*)value); } inline static int32_t get_offset_of_firePrefab_5() { return static_cast(offsetof(ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF, ___firePrefab_5)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_firePrefab_5() const { return ___firePrefab_5; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_firePrefab_5() { return &___firePrefab_5; } inline void set_firePrefab_5(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___firePrefab_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___firePrefab_5), (void*)value); } inline static int32_t get_offset_of_numDebrisPieces_6() { return static_cast(offsetof(ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF, ___numDebrisPieces_6)); } inline int32_t get_numDebrisPieces_6() const { return ___numDebrisPieces_6; } inline int32_t* get_address_of_numDebrisPieces_6() { return &___numDebrisPieces_6; } inline void set_numDebrisPieces_6(int32_t value) { ___numDebrisPieces_6 = value; } inline static int32_t get_offset_of_numFires_7() { return static_cast(offsetof(ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF, ___numFires_7)); } inline int32_t get_numFires_7() const { return ___numFires_7; } inline int32_t* get_address_of_numFires_7() { return &___numFires_7; } inline void set_numFires_7(int32_t value) { ___numFires_7 = value; } }; // UnityStandardAssets.Effects.ExplosionPhysicsForce struct ExplosionPhysicsForce_t3CA45F1D4FC5A0CC7BC528DA9203106518A2EB62 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Single UnityStandardAssets.Effects.ExplosionPhysicsForce::explosionForce float ___explosionForce_4; // UnityEngine.LayerMask UnityStandardAssets.Effects.ExplosionPhysicsForce::forceLayers LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___forceLayers_5; public: inline static int32_t get_offset_of_explosionForce_4() { return static_cast(offsetof(ExplosionPhysicsForce_t3CA45F1D4FC5A0CC7BC528DA9203106518A2EB62, ___explosionForce_4)); } inline float get_explosionForce_4() const { return ___explosionForce_4; } inline float* get_address_of_explosionForce_4() { return &___explosionForce_4; } inline void set_explosionForce_4(float value) { ___explosionForce_4 = value; } inline static int32_t get_offset_of_forceLayers_5() { return static_cast(offsetof(ExplosionPhysicsForce_t3CA45F1D4FC5A0CC7BC528DA9203106518A2EB62, ___forceLayers_5)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_forceLayers_5() const { return ___forceLayers_5; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_forceLayers_5() { return &___forceLayers_5; } inline void set_forceLayers_5(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ___forceLayers_5 = value; } }; // FilterBehavior struct FilterBehavior_tCEDE191E5B4DFCD7C604E09031D3801F172A912E : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.Shader FilterBehavior::shader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader_4; // UnityEngine.Material FilterBehavior::_Material Material_t8927C00353A72755313F046D0CE85178AE8218EE * ____Material_5; public: inline static int32_t get_offset_of_shader_4() { return static_cast(offsetof(FilterBehavior_tCEDE191E5B4DFCD7C604E09031D3801F172A912E, ___shader_4)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_shader_4() const { return ___shader_4; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_shader_4() { return &___shader_4; } inline void set_shader_4(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___shader_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___shader_4), (void*)value); } inline static int32_t get_offset_of__Material_5() { return static_cast(offsetof(FilterBehavior_tCEDE191E5B4DFCD7C604E09031D3801F172A912E, ____Material_5)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get__Material_5() const { return ____Material_5; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of__Material_5() { return &____Material_5; } inline void set__Material_5(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ____Material_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____Material_5), (void*)value); } }; // UnityStandardAssets.ImageEffects.ImageEffectBase struct ImageEffectBase_tFBD52931A47FDA72509D983E44A167C92210DCC8 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.Shader UnityStandardAssets.ImageEffects.ImageEffectBase::shader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader_4; // UnityEngine.Material UnityStandardAssets.ImageEffects.ImageEffectBase::m_Material Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_Material_5; public: inline static int32_t get_offset_of_shader_4() { return static_cast(offsetof(ImageEffectBase_tFBD52931A47FDA72509D983E44A167C92210DCC8, ___shader_4)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_shader_4() const { return ___shader_4; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_shader_4() { return &___shader_4; } inline void set_shader_4(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___shader_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___shader_4), (void*)value); } inline static int32_t get_offset_of_m_Material_5() { return static_cast(offsetof(ImageEffectBase_tFBD52931A47FDA72509D983E44A167C92210DCC8, ___m_Material_5)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_Material_5() const { return ___m_Material_5; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_Material_5() { return &___m_Material_5; } inline void set_m_Material_5(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_Material_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Material_5), (void*)value); } }; // UnityStandardAssets.Effects.ParticleSystemMultiplier struct ParticleSystemMultiplier_t16293E44CE1D31A2C19D517C56CAA1A769CF7C43 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Single UnityStandardAssets.Effects.ParticleSystemMultiplier::multiplier float ___multiplier_4; public: inline static int32_t get_offset_of_multiplier_4() { return static_cast(offsetof(ParticleSystemMultiplier_t16293E44CE1D31A2C19D517C56CAA1A769CF7C43, ___multiplier_4)); } inline float get_multiplier_4() const { return ___multiplier_4; } inline float* get_address_of_multiplier_4() { return &___multiplier_4; } inline void set_multiplier_4(float value) { ___multiplier_4 = value; } }; // UnityStandardAssets.ImageEffects.PostEffectsBase struct PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::supportHDRTextures bool ___supportHDRTextures_4; // System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::supportDX11 bool ___supportDX11_5; // System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::isSupported bool ___isSupported_6; // System.Collections.Generic.List`1 UnityStandardAssets.ImageEffects.PostEffectsBase::createdMaterials List_1_t434825DCF3B4911FA61F9B2A235567430BDDD9F4 * ___createdMaterials_7; public: inline static int32_t get_offset_of_supportHDRTextures_4() { return static_cast(offsetof(PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448, ___supportHDRTextures_4)); } inline bool get_supportHDRTextures_4() const { return ___supportHDRTextures_4; } inline bool* get_address_of_supportHDRTextures_4() { return &___supportHDRTextures_4; } inline void set_supportHDRTextures_4(bool value) { ___supportHDRTextures_4 = value; } inline static int32_t get_offset_of_supportDX11_5() { return static_cast(offsetof(PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448, ___supportDX11_5)); } inline bool get_supportDX11_5() const { return ___supportDX11_5; } inline bool* get_address_of_supportDX11_5() { return &___supportDX11_5; } inline void set_supportDX11_5(bool value) { ___supportDX11_5 = value; } inline static int32_t get_offset_of_isSupported_6() { return static_cast(offsetof(PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448, ___isSupported_6)); } inline bool get_isSupported_6() const { return ___isSupported_6; } inline bool* get_address_of_isSupported_6() { return &___isSupported_6; } inline void set_isSupported_6(bool value) { ___isSupported_6 = value; } inline static int32_t get_offset_of_createdMaterials_7() { return static_cast(offsetof(PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448, ___createdMaterials_7)); } inline List_1_t434825DCF3B4911FA61F9B2A235567430BDDD9F4 * get_createdMaterials_7() const { return ___createdMaterials_7; } inline List_1_t434825DCF3B4911FA61F9B2A235567430BDDD9F4 ** get_address_of_createdMaterials_7() { return &___createdMaterials_7; } inline void set_createdMaterials_7(List_1_t434825DCF3B4911FA61F9B2A235567430BDDD9F4 * value) { ___createdMaterials_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___createdMaterials_7), (void*)value); } }; // Rotate struct Rotate_tE673384F84898E5C623DE0FEB483DC998ECCEC05 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Single Rotate::speed float ___speed_4; public: inline static int32_t get_offset_of_speed_4() { return static_cast(offsetof(Rotate_tE673384F84898E5C623DE0FEB483DC998ECCEC05, ___speed_4)); } inline float get_speed_4() const { return ___speed_4; } inline float* get_address_of_speed_4() { return &___speed_4; } inline void set_speed_4(float value) { ___speed_4 = value; } }; // SALSA_Template_EventControllerSubscriber struct SALSA_Template_EventControllerSubscriber_t7440B35600057B7C2700D47C5960D989D1127183 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.String SALSA_Template_EventControllerSubscriber::componentEventName String_t* ___componentEventName_4; public: inline static int32_t get_offset_of_componentEventName_4() { return static_cast(offsetof(SALSA_Template_EventControllerSubscriber_t7440B35600057B7C2700D47C5960D989D1127183, ___componentEventName_4)); } inline String_t* get_componentEventName_4() const { return ___componentEventName_4; } inline String_t** get_address_of_componentEventName_4() { return &___componentEventName_4; } inline void set_componentEventName_4(String_t* value) { ___componentEventName_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___componentEventName_4), (void*)value); } }; // SALSA_Template_SalsaEventSubscriber struct SALSA_Template_SalsaEventSubscriber_t4A8637A36BCF26E4DFEAB545C1B9F9AF6DF1C44A : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // CrazyMinnow.SALSA.Salsa SALSA_Template_SalsaEventSubscriber::salsa Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B * ___salsa_4; public: inline static int32_t get_offset_of_salsa_4() { return static_cast(offsetof(SALSA_Template_SalsaEventSubscriber_t4A8637A36BCF26E4DFEAB545C1B9F9AF6DF1C44A, ___salsa_4)); } inline Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B * get_salsa_4() const { return ___salsa_4; } inline Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B ** get_address_of_salsa_4() { return &___salsa_4; } inline void set_salsa_4(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B * value) { ___salsa_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___salsa_4), (void*)value); } }; // SALSA_Template_SalsaVisemeTriggerEventSubscriber struct SALSA_Template_SalsaVisemeTriggerEventSubscriber_tA4DCF7CC0BC347D2108DDFAA1F8E63CDA25FABE9 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // CrazyMinnow.SALSA.Salsa SALSA_Template_SalsaVisemeTriggerEventSubscriber::salsaInstance Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B * ___salsaInstance_4; public: inline static int32_t get_offset_of_salsaInstance_4() { return static_cast(offsetof(SALSA_Template_SalsaVisemeTriggerEventSubscriber_tA4DCF7CC0BC347D2108DDFAA1F8E63CDA25FABE9, ___salsaInstance_4)); } inline Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B * get_salsaInstance_4() const { return ___salsaInstance_4; } inline Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B ** get_address_of_salsaInstance_4() { return &___salsaInstance_4; } inline void set_salsaInstance_4(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B * value) { ___salsaInstance_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___salsaInstance_4), (void*)value); } }; // CrazyMinnow.SALSA.Salsa struct Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.AudioSource CrazyMinnow.SALSA.Salsa::audioSrc AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___audioSrc_4; // System.Boolean CrazyMinnow.SALSA.Salsa::waitForAudioSource bool ___waitForAudioSource_5; // System.Boolean CrazyMinnow.SALSA.Salsa::useExternalAnalysis bool ___useExternalAnalysis_6; // UnityEngine.GameObject CrazyMinnow.SALSA.Salsa::audioSourceWaitTarget GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___audioSourceWaitTarget_7; // CrazyMinnow.SALSA.QueueProcessor CrazyMinnow.SALSA.Salsa::queueProcessor QueueProcessor_tEC2A0810C6DC63E05620372C02CDF8B75306CC45 * ___queueProcessor_8; // CrazyMinnow.SALSA.Emoter CrazyMinnow.SALSA.Salsa::emoter Emoter_tFC793B4C007B66C28BCA6AAED0087BB02C77B3A7 * ___emoter_9; // System.Single CrazyMinnow.SALSA.Salsa::emphasizerTrigger float ___emphasizerTrigger_10; // System.Single CrazyMinnow.SALSA.Salsa::analysisValue float ___analysisValue_11; // System.Single CrazyMinnow.SALSA.Salsa::cachedAnalysisValue float ___cachedAnalysisValue_12; // System.Int32 CrazyMinnow.SALSA.Salsa::prevAudioFrequency int32_t ___prevAudioFrequency_13; // System.Int32 CrazyMinnow.SALSA.Salsa::sampleSize int32_t ___sampleSize_14; // System.Single[] CrazyMinnow.SALSA.Salsa::audioSamples SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___audioSamples_15; // System.Single CrazyMinnow.SALSA.Salsa::audioUpdateDelay float ___audioUpdateDelay_16; // System.Single CrazyMinnow.SALSA.Salsa::updateTimeCheck float ___updateTimeCheck_17; // System.Int32 CrazyMinnow.SALSA.Salsa::playheadBias int32_t ___playheadBias_18; // System.Boolean CrazyMinnow.SALSA.Salsa::autoAdjustAnalysis bool ___autoAdjustAnalysis_19; // System.Boolean CrazyMinnow.SALSA.Salsa::autoAdjustMicrophone bool ___autoAdjustMicrophone_20; // System.Int32 CrazyMinnow.SALSA.Salsa::microphoneRecordHeadPointer int32_t ___microphoneRecordHeadPointer_21; // System.Boolean CrazyMinnow.SALSA.Salsa::scaleExternalAnalysis bool ___scaleExternalAnalysis_22; // System.Int32 CrazyMinnow.SALSA.Salsa::silencePulseThreshold int32_t ___silencePulseThreshold_23; // System.Int32 CrazyMinnow.SALSA.Salsa::silencePulseCount int32_t ___silencePulseCount_24; // System.Boolean CrazyMinnow.SALSA.Salsa::isSalsaingState bool ___isSalsaingState_25; // System.Single CrazyMinnow.SALSA.Salsa::loCutoff float ___loCutoff_26; // System.Single CrazyMinnow.SALSA.Salsa::hiCutoff float ___hiCutoff_27; // System.Boolean CrazyMinnow.SALSA.Salsa::useAdvDyn bool ___useAdvDyn_28; // System.Single CrazyMinnow.SALSA.Salsa::advDynPrimaryBias float ___advDynPrimaryBias_29; // System.Boolean CrazyMinnow.SALSA.Salsa::useAdvDynJitter bool ___useAdvDynJitter_30; // System.Single CrazyMinnow.SALSA.Salsa::advDynJitterAmount float ___advDynJitterAmount_31; // System.Single CrazyMinnow.SALSA.Salsa::advDynJitterProb float ___advDynJitterProb_32; // System.Boolean CrazyMinnow.SALSA.Salsa::useAdvDynSecondaryMix bool ___useAdvDynSecondaryMix_33; // System.Single CrazyMinnow.SALSA.Salsa::advDynSecondaryMix float ___advDynSecondaryMix_34; // System.Boolean CrazyMinnow.SALSA.Salsa::useAdvDynRollback bool ___useAdvDynRollback_35; // System.Single CrazyMinnow.SALSA.Salsa::advDynRollback float ___advDynRollback_36; // System.Single CrazyMinnow.SALSA.Salsa::globalFrac float ___globalFrac_37; // System.Boolean CrazyMinnow.SALSA.Salsa::usePersistence bool ___usePersistence_38; // System.Boolean CrazyMinnow.SALSA.Salsa::useTimingsOverride bool ___useTimingsOverride_39; // System.Single CrazyMinnow.SALSA.Salsa::globalDurON float ___globalDurON_40; // System.Single CrazyMinnow.SALSA.Salsa::globalDurOFF float ___globalDurOFF_41; // System.Single CrazyMinnow.SALSA.Salsa::globalDurOffBalance float ___globalDurOffBalance_42; // System.Single CrazyMinnow.SALSA.Salsa::originalUpdateDelay float ___originalUpdateDelay_43; // System.Single CrazyMinnow.SALSA.Salsa::globalNuanceBalance float ___globalNuanceBalance_44; // System.Boolean CrazyMinnow.SALSA.Salsa::useEasingOverride bool ___useEasingOverride_45; // CrazyMinnow.SALSA.LerpEasings/EasingType CrazyMinnow.SALSA.Salsa::globalEasing int32_t ___globalEasing_46; // System.Collections.Generic.List`1 CrazyMinnow.SALSA.Salsa::visemes List_1_tC531EAE234B4BB75BFF10BEE28896A4496906A69 * ___visemes_47; // System.Int32 CrazyMinnow.SALSA.Salsa::prevTriggeredIndex int32_t ___prevTriggeredIndex_48; // System.Int32 CrazyMinnow.SALSA.Salsa::secondaryMixTrigger int32_t ___secondaryMixTrigger_49; // System.Collections.IEnumerator CrazyMinnow.SALSA.Salsa::coroWaitForAudio RuntimeObject* ___coroWaitForAudio_57; // System.Collections.IEnumerator CrazyMinnow.SALSA.Salsa::coroWaitForSalsa RuntimeObject* ___coroWaitForSalsa_58; // System.Boolean CrazyMinnow.SALSA.Salsa::isSalsaProcessing bool ___isSalsaProcessing_59; // System.Boolean CrazyMinnow.SALSA.Salsa::configReady bool ___configReady_60; // System.Boolean CrazyMinnow.SALSA.Salsa::configNotReadyNotified bool ___configNotReadyNotified_61; // System.Boolean CrazyMinnow.SALSA.Salsa::warnOnNullRefs bool ___warnOnNullRefs_62; // System.Boolean CrazyMinnow.SALSA.Salsa::isAppQuitting bool ___isAppQuitting_63; // System.Boolean CrazyMinnow.SALSA.Salsa::isDebug bool ___isDebug_64; // System.Boolean CrazyMinnow.SALSA.Salsa::delegatesWired bool ___delegatesWired_65; // System.Boolean CrazyMinnow.SALSA.Salsa::useAudioAnalysis bool ___useAudioAnalysis_66; // System.Boolean CrazyMinnow.SALSA.Salsa::needAudioSource bool ___needAudioSource_67; // CrazyMinnow.SALSA.Salsa/GetExternalAnalysis CrazyMinnow.SALSA.Salsa::getExternalAnalysis GetExternalAnalysis_tB095003B22094B84617AC685A16D218E9E4F5EB4 * ___getExternalAnalysis_68; // CrazyMinnow.SALSA.Salsa/AudioAnalyzer CrazyMinnow.SALSA.Salsa::audioAnalyzer AudioAnalyzer_t2FBFB156B1F62B7E170AA6FD77792D9136A3CE8C * ___audioAnalyzer_69; // CrazyMinnow.SALSA.Salsa/ClipChannels CrazyMinnow.SALSA.Salsa::clipChannels ClipChannels_t924A14F43ACB0A511496EED7D4DC3C1A4023C8B3 * ___clipChannels_70; // CrazyMinnow.SALSA.Salsa/ClipFrequency CrazyMinnow.SALSA.Salsa::clipFrequency ClipFrequency_tA1617F67016BF99DF92D0031632FFDB516E403BE * ___clipFrequency_71; // CrazyMinnow.SALSA.Salsa/ClipSampleCount CrazyMinnow.SALSA.Salsa::clipSampleCount ClipSampleCount_t9C752D4A543525371507B7414E55198F34BC4A63 * ___clipSampleCount_72; // CrazyMinnow.SALSA.Salsa/GetClipData CrazyMinnow.SALSA.Salsa::getClipData GetClipData_t02828C0DD4F5976E9600C9F4B0F8E223696C55CB * ___getClipData_73; // CrazyMinnow.SALSA.Salsa/ClipRecordHeadPointer CrazyMinnow.SALSA.Salsa::clipHeadPointer ClipRecordHeadPointer_tBB84A080DA915247ED4B3C7E5E602D3E86E3F0EB * ___clipHeadPointer_74; // CrazyMinnow.SALSA.Salsa/GetTriggerIndex CrazyMinnow.SALSA.Salsa::getTriggerIndex GetTriggerIndex_tDC77E99063B1AE51FC42A308B612D154F1AAA6DD * ___getTriggerIndex_75; // CrazyMinnow.SALSA.Salsa/SalsaNotificationArgs CrazyMinnow.SALSA.Salsa::_eventNotificationArgs SalsaNotificationArgs_tF14DF4C6B31206DAD1AA6CCCBDC105EEEBB5C70F * ____eventNotificationArgs_80; // System.Boolean CrazyMinnow.SALSA.Salsa::inspStateFoldoutProcessing bool ___inspStateFoldoutProcessing_81; // System.Boolean CrazyMinnow.SALSA.Salsa::inspStateFoldoutSettings bool ___inspStateFoldoutSettings_82; // System.Boolean CrazyMinnow.SALSA.Salsa::inspStateFoldoutVisemes bool ___inspStateFoldoutVisemes_83; // System.Boolean CrazyMinnow.SALSA.Salsa::inspCollectionDisplayMode bool ___inspCollectionDisplayMode_84; // System.Boolean CrazyMinnow.SALSA.Salsa::inspAnalysisDisplay bool ___inspAnalysisDisplay_85; // System.Boolean CrazyMinnow.SALSA.Salsa::inspOverrideSecondaryMix bool ___inspOverrideSecondaryMix_86; // System.Boolean CrazyMinnow.SALSA.Salsa::inspDetailedTimingAdjustments bool ___inspDetailedTimingAdjustments_87; // System.Boolean CrazyMinnow.SALSA.Salsa::isPulseInterrupt bool ___isPulseInterrupt_88; // System.Boolean CrazyMinnow.SALSA.Salsa::doEditorConfigPreview bool ___doEditorConfigPreview_89; // System.String CrazyMinnow.SALSA.Salsa::inspGoOriginalName String_t* ___inspGoOriginalName_90; public: inline static int32_t get_offset_of_audioSrc_4() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___audioSrc_4)); } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_audioSrc_4() const { return ___audioSrc_4; } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_audioSrc_4() { return &___audioSrc_4; } inline void set_audioSrc_4(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value) { ___audioSrc_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___audioSrc_4), (void*)value); } inline static int32_t get_offset_of_waitForAudioSource_5() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___waitForAudioSource_5)); } inline bool get_waitForAudioSource_5() const { return ___waitForAudioSource_5; } inline bool* get_address_of_waitForAudioSource_5() { return &___waitForAudioSource_5; } inline void set_waitForAudioSource_5(bool value) { ___waitForAudioSource_5 = value; } inline static int32_t get_offset_of_useExternalAnalysis_6() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___useExternalAnalysis_6)); } inline bool get_useExternalAnalysis_6() const { return ___useExternalAnalysis_6; } inline bool* get_address_of_useExternalAnalysis_6() { return &___useExternalAnalysis_6; } inline void set_useExternalAnalysis_6(bool value) { ___useExternalAnalysis_6 = value; } inline static int32_t get_offset_of_audioSourceWaitTarget_7() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___audioSourceWaitTarget_7)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_audioSourceWaitTarget_7() const { return ___audioSourceWaitTarget_7; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_audioSourceWaitTarget_7() { return &___audioSourceWaitTarget_7; } inline void set_audioSourceWaitTarget_7(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___audioSourceWaitTarget_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___audioSourceWaitTarget_7), (void*)value); } inline static int32_t get_offset_of_queueProcessor_8() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___queueProcessor_8)); } inline QueueProcessor_tEC2A0810C6DC63E05620372C02CDF8B75306CC45 * get_queueProcessor_8() const { return ___queueProcessor_8; } inline QueueProcessor_tEC2A0810C6DC63E05620372C02CDF8B75306CC45 ** get_address_of_queueProcessor_8() { return &___queueProcessor_8; } inline void set_queueProcessor_8(QueueProcessor_tEC2A0810C6DC63E05620372C02CDF8B75306CC45 * value) { ___queueProcessor_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___queueProcessor_8), (void*)value); } inline static int32_t get_offset_of_emoter_9() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___emoter_9)); } inline Emoter_tFC793B4C007B66C28BCA6AAED0087BB02C77B3A7 * get_emoter_9() const { return ___emoter_9; } inline Emoter_tFC793B4C007B66C28BCA6AAED0087BB02C77B3A7 ** get_address_of_emoter_9() { return &___emoter_9; } inline void set_emoter_9(Emoter_tFC793B4C007B66C28BCA6AAED0087BB02C77B3A7 * value) { ___emoter_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___emoter_9), (void*)value); } inline static int32_t get_offset_of_emphasizerTrigger_10() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___emphasizerTrigger_10)); } inline float get_emphasizerTrigger_10() const { return ___emphasizerTrigger_10; } inline float* get_address_of_emphasizerTrigger_10() { return &___emphasizerTrigger_10; } inline void set_emphasizerTrigger_10(float value) { ___emphasizerTrigger_10 = value; } inline static int32_t get_offset_of_analysisValue_11() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___analysisValue_11)); } inline float get_analysisValue_11() const { return ___analysisValue_11; } inline float* get_address_of_analysisValue_11() { return &___analysisValue_11; } inline void set_analysisValue_11(float value) { ___analysisValue_11 = value; } inline static int32_t get_offset_of_cachedAnalysisValue_12() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___cachedAnalysisValue_12)); } inline float get_cachedAnalysisValue_12() const { return ___cachedAnalysisValue_12; } inline float* get_address_of_cachedAnalysisValue_12() { return &___cachedAnalysisValue_12; } inline void set_cachedAnalysisValue_12(float value) { ___cachedAnalysisValue_12 = value; } inline static int32_t get_offset_of_prevAudioFrequency_13() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___prevAudioFrequency_13)); } inline int32_t get_prevAudioFrequency_13() const { return ___prevAudioFrequency_13; } inline int32_t* get_address_of_prevAudioFrequency_13() { return &___prevAudioFrequency_13; } inline void set_prevAudioFrequency_13(int32_t value) { ___prevAudioFrequency_13 = value; } inline static int32_t get_offset_of_sampleSize_14() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___sampleSize_14)); } inline int32_t get_sampleSize_14() const { return ___sampleSize_14; } inline int32_t* get_address_of_sampleSize_14() { return &___sampleSize_14; } inline void set_sampleSize_14(int32_t value) { ___sampleSize_14 = value; } inline static int32_t get_offset_of_audioSamples_15() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___audioSamples_15)); } inline SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* get_audioSamples_15() const { return ___audioSamples_15; } inline SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA** get_address_of_audioSamples_15() { return &___audioSamples_15; } inline void set_audioSamples_15(SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* value) { ___audioSamples_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___audioSamples_15), (void*)value); } inline static int32_t get_offset_of_audioUpdateDelay_16() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___audioUpdateDelay_16)); } inline float get_audioUpdateDelay_16() const { return ___audioUpdateDelay_16; } inline float* get_address_of_audioUpdateDelay_16() { return &___audioUpdateDelay_16; } inline void set_audioUpdateDelay_16(float value) { ___audioUpdateDelay_16 = value; } inline static int32_t get_offset_of_updateTimeCheck_17() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___updateTimeCheck_17)); } inline float get_updateTimeCheck_17() const { return ___updateTimeCheck_17; } inline float* get_address_of_updateTimeCheck_17() { return &___updateTimeCheck_17; } inline void set_updateTimeCheck_17(float value) { ___updateTimeCheck_17 = value; } inline static int32_t get_offset_of_playheadBias_18() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___playheadBias_18)); } inline int32_t get_playheadBias_18() const { return ___playheadBias_18; } inline int32_t* get_address_of_playheadBias_18() { return &___playheadBias_18; } inline void set_playheadBias_18(int32_t value) { ___playheadBias_18 = value; } inline static int32_t get_offset_of_autoAdjustAnalysis_19() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___autoAdjustAnalysis_19)); } inline bool get_autoAdjustAnalysis_19() const { return ___autoAdjustAnalysis_19; } inline bool* get_address_of_autoAdjustAnalysis_19() { return &___autoAdjustAnalysis_19; } inline void set_autoAdjustAnalysis_19(bool value) { ___autoAdjustAnalysis_19 = value; } inline static int32_t get_offset_of_autoAdjustMicrophone_20() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___autoAdjustMicrophone_20)); } inline bool get_autoAdjustMicrophone_20() const { return ___autoAdjustMicrophone_20; } inline bool* get_address_of_autoAdjustMicrophone_20() { return &___autoAdjustMicrophone_20; } inline void set_autoAdjustMicrophone_20(bool value) { ___autoAdjustMicrophone_20 = value; } inline static int32_t get_offset_of_microphoneRecordHeadPointer_21() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___microphoneRecordHeadPointer_21)); } inline int32_t get_microphoneRecordHeadPointer_21() const { return ___microphoneRecordHeadPointer_21; } inline int32_t* get_address_of_microphoneRecordHeadPointer_21() { return &___microphoneRecordHeadPointer_21; } inline void set_microphoneRecordHeadPointer_21(int32_t value) { ___microphoneRecordHeadPointer_21 = value; } inline static int32_t get_offset_of_scaleExternalAnalysis_22() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___scaleExternalAnalysis_22)); } inline bool get_scaleExternalAnalysis_22() const { return ___scaleExternalAnalysis_22; } inline bool* get_address_of_scaleExternalAnalysis_22() { return &___scaleExternalAnalysis_22; } inline void set_scaleExternalAnalysis_22(bool value) { ___scaleExternalAnalysis_22 = value; } inline static int32_t get_offset_of_silencePulseThreshold_23() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___silencePulseThreshold_23)); } inline int32_t get_silencePulseThreshold_23() const { return ___silencePulseThreshold_23; } inline int32_t* get_address_of_silencePulseThreshold_23() { return &___silencePulseThreshold_23; } inline void set_silencePulseThreshold_23(int32_t value) { ___silencePulseThreshold_23 = value; } inline static int32_t get_offset_of_silencePulseCount_24() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___silencePulseCount_24)); } inline int32_t get_silencePulseCount_24() const { return ___silencePulseCount_24; } inline int32_t* get_address_of_silencePulseCount_24() { return &___silencePulseCount_24; } inline void set_silencePulseCount_24(int32_t value) { ___silencePulseCount_24 = value; } inline static int32_t get_offset_of_isSalsaingState_25() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___isSalsaingState_25)); } inline bool get_isSalsaingState_25() const { return ___isSalsaingState_25; } inline bool* get_address_of_isSalsaingState_25() { return &___isSalsaingState_25; } inline void set_isSalsaingState_25(bool value) { ___isSalsaingState_25 = value; } inline static int32_t get_offset_of_loCutoff_26() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___loCutoff_26)); } inline float get_loCutoff_26() const { return ___loCutoff_26; } inline float* get_address_of_loCutoff_26() { return &___loCutoff_26; } inline void set_loCutoff_26(float value) { ___loCutoff_26 = value; } inline static int32_t get_offset_of_hiCutoff_27() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___hiCutoff_27)); } inline float get_hiCutoff_27() const { return ___hiCutoff_27; } inline float* get_address_of_hiCutoff_27() { return &___hiCutoff_27; } inline void set_hiCutoff_27(float value) { ___hiCutoff_27 = value; } inline static int32_t get_offset_of_useAdvDyn_28() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___useAdvDyn_28)); } inline bool get_useAdvDyn_28() const { return ___useAdvDyn_28; } inline bool* get_address_of_useAdvDyn_28() { return &___useAdvDyn_28; } inline void set_useAdvDyn_28(bool value) { ___useAdvDyn_28 = value; } inline static int32_t get_offset_of_advDynPrimaryBias_29() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___advDynPrimaryBias_29)); } inline float get_advDynPrimaryBias_29() const { return ___advDynPrimaryBias_29; } inline float* get_address_of_advDynPrimaryBias_29() { return &___advDynPrimaryBias_29; } inline void set_advDynPrimaryBias_29(float value) { ___advDynPrimaryBias_29 = value; } inline static int32_t get_offset_of_useAdvDynJitter_30() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___useAdvDynJitter_30)); } inline bool get_useAdvDynJitter_30() const { return ___useAdvDynJitter_30; } inline bool* get_address_of_useAdvDynJitter_30() { return &___useAdvDynJitter_30; } inline void set_useAdvDynJitter_30(bool value) { ___useAdvDynJitter_30 = value; } inline static int32_t get_offset_of_advDynJitterAmount_31() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___advDynJitterAmount_31)); } inline float get_advDynJitterAmount_31() const { return ___advDynJitterAmount_31; } inline float* get_address_of_advDynJitterAmount_31() { return &___advDynJitterAmount_31; } inline void set_advDynJitterAmount_31(float value) { ___advDynJitterAmount_31 = value; } inline static int32_t get_offset_of_advDynJitterProb_32() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___advDynJitterProb_32)); } inline float get_advDynJitterProb_32() const { return ___advDynJitterProb_32; } inline float* get_address_of_advDynJitterProb_32() { return &___advDynJitterProb_32; } inline void set_advDynJitterProb_32(float value) { ___advDynJitterProb_32 = value; } inline static int32_t get_offset_of_useAdvDynSecondaryMix_33() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___useAdvDynSecondaryMix_33)); } inline bool get_useAdvDynSecondaryMix_33() const { return ___useAdvDynSecondaryMix_33; } inline bool* get_address_of_useAdvDynSecondaryMix_33() { return &___useAdvDynSecondaryMix_33; } inline void set_useAdvDynSecondaryMix_33(bool value) { ___useAdvDynSecondaryMix_33 = value; } inline static int32_t get_offset_of_advDynSecondaryMix_34() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___advDynSecondaryMix_34)); } inline float get_advDynSecondaryMix_34() const { return ___advDynSecondaryMix_34; } inline float* get_address_of_advDynSecondaryMix_34() { return &___advDynSecondaryMix_34; } inline void set_advDynSecondaryMix_34(float value) { ___advDynSecondaryMix_34 = value; } inline static int32_t get_offset_of_useAdvDynRollback_35() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___useAdvDynRollback_35)); } inline bool get_useAdvDynRollback_35() const { return ___useAdvDynRollback_35; } inline bool* get_address_of_useAdvDynRollback_35() { return &___useAdvDynRollback_35; } inline void set_useAdvDynRollback_35(bool value) { ___useAdvDynRollback_35 = value; } inline static int32_t get_offset_of_advDynRollback_36() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___advDynRollback_36)); } inline float get_advDynRollback_36() const { return ___advDynRollback_36; } inline float* get_address_of_advDynRollback_36() { return &___advDynRollback_36; } inline void set_advDynRollback_36(float value) { ___advDynRollback_36 = value; } inline static int32_t get_offset_of_globalFrac_37() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___globalFrac_37)); } inline float get_globalFrac_37() const { return ___globalFrac_37; } inline float* get_address_of_globalFrac_37() { return &___globalFrac_37; } inline void set_globalFrac_37(float value) { ___globalFrac_37 = value; } inline static int32_t get_offset_of_usePersistence_38() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___usePersistence_38)); } inline bool get_usePersistence_38() const { return ___usePersistence_38; } inline bool* get_address_of_usePersistence_38() { return &___usePersistence_38; } inline void set_usePersistence_38(bool value) { ___usePersistence_38 = value; } inline static int32_t get_offset_of_useTimingsOverride_39() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___useTimingsOverride_39)); } inline bool get_useTimingsOverride_39() const { return ___useTimingsOverride_39; } inline bool* get_address_of_useTimingsOverride_39() { return &___useTimingsOverride_39; } inline void set_useTimingsOverride_39(bool value) { ___useTimingsOverride_39 = value; } inline static int32_t get_offset_of_globalDurON_40() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___globalDurON_40)); } inline float get_globalDurON_40() const { return ___globalDurON_40; } inline float* get_address_of_globalDurON_40() { return &___globalDurON_40; } inline void set_globalDurON_40(float value) { ___globalDurON_40 = value; } inline static int32_t get_offset_of_globalDurOFF_41() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___globalDurOFF_41)); } inline float get_globalDurOFF_41() const { return ___globalDurOFF_41; } inline float* get_address_of_globalDurOFF_41() { return &___globalDurOFF_41; } inline void set_globalDurOFF_41(float value) { ___globalDurOFF_41 = value; } inline static int32_t get_offset_of_globalDurOffBalance_42() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___globalDurOffBalance_42)); } inline float get_globalDurOffBalance_42() const { return ___globalDurOffBalance_42; } inline float* get_address_of_globalDurOffBalance_42() { return &___globalDurOffBalance_42; } inline void set_globalDurOffBalance_42(float value) { ___globalDurOffBalance_42 = value; } inline static int32_t get_offset_of_originalUpdateDelay_43() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___originalUpdateDelay_43)); } inline float get_originalUpdateDelay_43() const { return ___originalUpdateDelay_43; } inline float* get_address_of_originalUpdateDelay_43() { return &___originalUpdateDelay_43; } inline void set_originalUpdateDelay_43(float value) { ___originalUpdateDelay_43 = value; } inline static int32_t get_offset_of_globalNuanceBalance_44() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___globalNuanceBalance_44)); } inline float get_globalNuanceBalance_44() const { return ___globalNuanceBalance_44; } inline float* get_address_of_globalNuanceBalance_44() { return &___globalNuanceBalance_44; } inline void set_globalNuanceBalance_44(float value) { ___globalNuanceBalance_44 = value; } inline static int32_t get_offset_of_useEasingOverride_45() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___useEasingOverride_45)); } inline bool get_useEasingOverride_45() const { return ___useEasingOverride_45; } inline bool* get_address_of_useEasingOverride_45() { return &___useEasingOverride_45; } inline void set_useEasingOverride_45(bool value) { ___useEasingOverride_45 = value; } inline static int32_t get_offset_of_globalEasing_46() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___globalEasing_46)); } inline int32_t get_globalEasing_46() const { return ___globalEasing_46; } inline int32_t* get_address_of_globalEasing_46() { return &___globalEasing_46; } inline void set_globalEasing_46(int32_t value) { ___globalEasing_46 = value; } inline static int32_t get_offset_of_visemes_47() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___visemes_47)); } inline List_1_tC531EAE234B4BB75BFF10BEE28896A4496906A69 * get_visemes_47() const { return ___visemes_47; } inline List_1_tC531EAE234B4BB75BFF10BEE28896A4496906A69 ** get_address_of_visemes_47() { return &___visemes_47; } inline void set_visemes_47(List_1_tC531EAE234B4BB75BFF10BEE28896A4496906A69 * value) { ___visemes_47 = value; Il2CppCodeGenWriteBarrier((void**)(&___visemes_47), (void*)value); } inline static int32_t get_offset_of_prevTriggeredIndex_48() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___prevTriggeredIndex_48)); } inline int32_t get_prevTriggeredIndex_48() const { return ___prevTriggeredIndex_48; } inline int32_t* get_address_of_prevTriggeredIndex_48() { return &___prevTriggeredIndex_48; } inline void set_prevTriggeredIndex_48(int32_t value) { ___prevTriggeredIndex_48 = value; } inline static int32_t get_offset_of_secondaryMixTrigger_49() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___secondaryMixTrigger_49)); } inline int32_t get_secondaryMixTrigger_49() const { return ___secondaryMixTrigger_49; } inline int32_t* get_address_of_secondaryMixTrigger_49() { return &___secondaryMixTrigger_49; } inline void set_secondaryMixTrigger_49(int32_t value) { ___secondaryMixTrigger_49 = value; } inline static int32_t get_offset_of_coroWaitForAudio_57() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___coroWaitForAudio_57)); } inline RuntimeObject* get_coroWaitForAudio_57() const { return ___coroWaitForAudio_57; } inline RuntimeObject** get_address_of_coroWaitForAudio_57() { return &___coroWaitForAudio_57; } inline void set_coroWaitForAudio_57(RuntimeObject* value) { ___coroWaitForAudio_57 = value; Il2CppCodeGenWriteBarrier((void**)(&___coroWaitForAudio_57), (void*)value); } inline static int32_t get_offset_of_coroWaitForSalsa_58() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___coroWaitForSalsa_58)); } inline RuntimeObject* get_coroWaitForSalsa_58() const { return ___coroWaitForSalsa_58; } inline RuntimeObject** get_address_of_coroWaitForSalsa_58() { return &___coroWaitForSalsa_58; } inline void set_coroWaitForSalsa_58(RuntimeObject* value) { ___coroWaitForSalsa_58 = value; Il2CppCodeGenWriteBarrier((void**)(&___coroWaitForSalsa_58), (void*)value); } inline static int32_t get_offset_of_isSalsaProcessing_59() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___isSalsaProcessing_59)); } inline bool get_isSalsaProcessing_59() const { return ___isSalsaProcessing_59; } inline bool* get_address_of_isSalsaProcessing_59() { return &___isSalsaProcessing_59; } inline void set_isSalsaProcessing_59(bool value) { ___isSalsaProcessing_59 = value; } inline static int32_t get_offset_of_configReady_60() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___configReady_60)); } inline bool get_configReady_60() const { return ___configReady_60; } inline bool* get_address_of_configReady_60() { return &___configReady_60; } inline void set_configReady_60(bool value) { ___configReady_60 = value; } inline static int32_t get_offset_of_configNotReadyNotified_61() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___configNotReadyNotified_61)); } inline bool get_configNotReadyNotified_61() const { return ___configNotReadyNotified_61; } inline bool* get_address_of_configNotReadyNotified_61() { return &___configNotReadyNotified_61; } inline void set_configNotReadyNotified_61(bool value) { ___configNotReadyNotified_61 = value; } inline static int32_t get_offset_of_warnOnNullRefs_62() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___warnOnNullRefs_62)); } inline bool get_warnOnNullRefs_62() const { return ___warnOnNullRefs_62; } inline bool* get_address_of_warnOnNullRefs_62() { return &___warnOnNullRefs_62; } inline void set_warnOnNullRefs_62(bool value) { ___warnOnNullRefs_62 = value; } inline static int32_t get_offset_of_isAppQuitting_63() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___isAppQuitting_63)); } inline bool get_isAppQuitting_63() const { return ___isAppQuitting_63; } inline bool* get_address_of_isAppQuitting_63() { return &___isAppQuitting_63; } inline void set_isAppQuitting_63(bool value) { ___isAppQuitting_63 = value; } inline static int32_t get_offset_of_isDebug_64() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___isDebug_64)); } inline bool get_isDebug_64() const { return ___isDebug_64; } inline bool* get_address_of_isDebug_64() { return &___isDebug_64; } inline void set_isDebug_64(bool value) { ___isDebug_64 = value; } inline static int32_t get_offset_of_delegatesWired_65() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___delegatesWired_65)); } inline bool get_delegatesWired_65() const { return ___delegatesWired_65; } inline bool* get_address_of_delegatesWired_65() { return &___delegatesWired_65; } inline void set_delegatesWired_65(bool value) { ___delegatesWired_65 = value; } inline static int32_t get_offset_of_useAudioAnalysis_66() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___useAudioAnalysis_66)); } inline bool get_useAudioAnalysis_66() const { return ___useAudioAnalysis_66; } inline bool* get_address_of_useAudioAnalysis_66() { return &___useAudioAnalysis_66; } inline void set_useAudioAnalysis_66(bool value) { ___useAudioAnalysis_66 = value; } inline static int32_t get_offset_of_needAudioSource_67() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___needAudioSource_67)); } inline bool get_needAudioSource_67() const { return ___needAudioSource_67; } inline bool* get_address_of_needAudioSource_67() { return &___needAudioSource_67; } inline void set_needAudioSource_67(bool value) { ___needAudioSource_67 = value; } inline static int32_t get_offset_of_getExternalAnalysis_68() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___getExternalAnalysis_68)); } inline GetExternalAnalysis_tB095003B22094B84617AC685A16D218E9E4F5EB4 * get_getExternalAnalysis_68() const { return ___getExternalAnalysis_68; } inline GetExternalAnalysis_tB095003B22094B84617AC685A16D218E9E4F5EB4 ** get_address_of_getExternalAnalysis_68() { return &___getExternalAnalysis_68; } inline void set_getExternalAnalysis_68(GetExternalAnalysis_tB095003B22094B84617AC685A16D218E9E4F5EB4 * value) { ___getExternalAnalysis_68 = value; Il2CppCodeGenWriteBarrier((void**)(&___getExternalAnalysis_68), (void*)value); } inline static int32_t get_offset_of_audioAnalyzer_69() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___audioAnalyzer_69)); } inline AudioAnalyzer_t2FBFB156B1F62B7E170AA6FD77792D9136A3CE8C * get_audioAnalyzer_69() const { return ___audioAnalyzer_69; } inline AudioAnalyzer_t2FBFB156B1F62B7E170AA6FD77792D9136A3CE8C ** get_address_of_audioAnalyzer_69() { return &___audioAnalyzer_69; } inline void set_audioAnalyzer_69(AudioAnalyzer_t2FBFB156B1F62B7E170AA6FD77792D9136A3CE8C * value) { ___audioAnalyzer_69 = value; Il2CppCodeGenWriteBarrier((void**)(&___audioAnalyzer_69), (void*)value); } inline static int32_t get_offset_of_clipChannels_70() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___clipChannels_70)); } inline ClipChannels_t924A14F43ACB0A511496EED7D4DC3C1A4023C8B3 * get_clipChannels_70() const { return ___clipChannels_70; } inline ClipChannels_t924A14F43ACB0A511496EED7D4DC3C1A4023C8B3 ** get_address_of_clipChannels_70() { return &___clipChannels_70; } inline void set_clipChannels_70(ClipChannels_t924A14F43ACB0A511496EED7D4DC3C1A4023C8B3 * value) { ___clipChannels_70 = value; Il2CppCodeGenWriteBarrier((void**)(&___clipChannels_70), (void*)value); } inline static int32_t get_offset_of_clipFrequency_71() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___clipFrequency_71)); } inline ClipFrequency_tA1617F67016BF99DF92D0031632FFDB516E403BE * get_clipFrequency_71() const { return ___clipFrequency_71; } inline ClipFrequency_tA1617F67016BF99DF92D0031632FFDB516E403BE ** get_address_of_clipFrequency_71() { return &___clipFrequency_71; } inline void set_clipFrequency_71(ClipFrequency_tA1617F67016BF99DF92D0031632FFDB516E403BE * value) { ___clipFrequency_71 = value; Il2CppCodeGenWriteBarrier((void**)(&___clipFrequency_71), (void*)value); } inline static int32_t get_offset_of_clipSampleCount_72() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___clipSampleCount_72)); } inline ClipSampleCount_t9C752D4A543525371507B7414E55198F34BC4A63 * get_clipSampleCount_72() const { return ___clipSampleCount_72; } inline ClipSampleCount_t9C752D4A543525371507B7414E55198F34BC4A63 ** get_address_of_clipSampleCount_72() { return &___clipSampleCount_72; } inline void set_clipSampleCount_72(ClipSampleCount_t9C752D4A543525371507B7414E55198F34BC4A63 * value) { ___clipSampleCount_72 = value; Il2CppCodeGenWriteBarrier((void**)(&___clipSampleCount_72), (void*)value); } inline static int32_t get_offset_of_getClipData_73() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___getClipData_73)); } inline GetClipData_t02828C0DD4F5976E9600C9F4B0F8E223696C55CB * get_getClipData_73() const { return ___getClipData_73; } inline GetClipData_t02828C0DD4F5976E9600C9F4B0F8E223696C55CB ** get_address_of_getClipData_73() { return &___getClipData_73; } inline void set_getClipData_73(GetClipData_t02828C0DD4F5976E9600C9F4B0F8E223696C55CB * value) { ___getClipData_73 = value; Il2CppCodeGenWriteBarrier((void**)(&___getClipData_73), (void*)value); } inline static int32_t get_offset_of_clipHeadPointer_74() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___clipHeadPointer_74)); } inline ClipRecordHeadPointer_tBB84A080DA915247ED4B3C7E5E602D3E86E3F0EB * get_clipHeadPointer_74() const { return ___clipHeadPointer_74; } inline ClipRecordHeadPointer_tBB84A080DA915247ED4B3C7E5E602D3E86E3F0EB ** get_address_of_clipHeadPointer_74() { return &___clipHeadPointer_74; } inline void set_clipHeadPointer_74(ClipRecordHeadPointer_tBB84A080DA915247ED4B3C7E5E602D3E86E3F0EB * value) { ___clipHeadPointer_74 = value; Il2CppCodeGenWriteBarrier((void**)(&___clipHeadPointer_74), (void*)value); } inline static int32_t get_offset_of_getTriggerIndex_75() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___getTriggerIndex_75)); } inline GetTriggerIndex_tDC77E99063B1AE51FC42A308B612D154F1AAA6DD * get_getTriggerIndex_75() const { return ___getTriggerIndex_75; } inline GetTriggerIndex_tDC77E99063B1AE51FC42A308B612D154F1AAA6DD ** get_address_of_getTriggerIndex_75() { return &___getTriggerIndex_75; } inline void set_getTriggerIndex_75(GetTriggerIndex_tDC77E99063B1AE51FC42A308B612D154F1AAA6DD * value) { ___getTriggerIndex_75 = value; Il2CppCodeGenWriteBarrier((void**)(&___getTriggerIndex_75), (void*)value); } inline static int32_t get_offset_of__eventNotificationArgs_80() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ____eventNotificationArgs_80)); } inline SalsaNotificationArgs_tF14DF4C6B31206DAD1AA6CCCBDC105EEEBB5C70F * get__eventNotificationArgs_80() const { return ____eventNotificationArgs_80; } inline SalsaNotificationArgs_tF14DF4C6B31206DAD1AA6CCCBDC105EEEBB5C70F ** get_address_of__eventNotificationArgs_80() { return &____eventNotificationArgs_80; } inline void set__eventNotificationArgs_80(SalsaNotificationArgs_tF14DF4C6B31206DAD1AA6CCCBDC105EEEBB5C70F * value) { ____eventNotificationArgs_80 = value; Il2CppCodeGenWriteBarrier((void**)(&____eventNotificationArgs_80), (void*)value); } inline static int32_t get_offset_of_inspStateFoldoutProcessing_81() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___inspStateFoldoutProcessing_81)); } inline bool get_inspStateFoldoutProcessing_81() const { return ___inspStateFoldoutProcessing_81; } inline bool* get_address_of_inspStateFoldoutProcessing_81() { return &___inspStateFoldoutProcessing_81; } inline void set_inspStateFoldoutProcessing_81(bool value) { ___inspStateFoldoutProcessing_81 = value; } inline static int32_t get_offset_of_inspStateFoldoutSettings_82() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___inspStateFoldoutSettings_82)); } inline bool get_inspStateFoldoutSettings_82() const { return ___inspStateFoldoutSettings_82; } inline bool* get_address_of_inspStateFoldoutSettings_82() { return &___inspStateFoldoutSettings_82; } inline void set_inspStateFoldoutSettings_82(bool value) { ___inspStateFoldoutSettings_82 = value; } inline static int32_t get_offset_of_inspStateFoldoutVisemes_83() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___inspStateFoldoutVisemes_83)); } inline bool get_inspStateFoldoutVisemes_83() const { return ___inspStateFoldoutVisemes_83; } inline bool* get_address_of_inspStateFoldoutVisemes_83() { return &___inspStateFoldoutVisemes_83; } inline void set_inspStateFoldoutVisemes_83(bool value) { ___inspStateFoldoutVisemes_83 = value; } inline static int32_t get_offset_of_inspCollectionDisplayMode_84() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___inspCollectionDisplayMode_84)); } inline bool get_inspCollectionDisplayMode_84() const { return ___inspCollectionDisplayMode_84; } inline bool* get_address_of_inspCollectionDisplayMode_84() { return &___inspCollectionDisplayMode_84; } inline void set_inspCollectionDisplayMode_84(bool value) { ___inspCollectionDisplayMode_84 = value; } inline static int32_t get_offset_of_inspAnalysisDisplay_85() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___inspAnalysisDisplay_85)); } inline bool get_inspAnalysisDisplay_85() const { return ___inspAnalysisDisplay_85; } inline bool* get_address_of_inspAnalysisDisplay_85() { return &___inspAnalysisDisplay_85; } inline void set_inspAnalysisDisplay_85(bool value) { ___inspAnalysisDisplay_85 = value; } inline static int32_t get_offset_of_inspOverrideSecondaryMix_86() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___inspOverrideSecondaryMix_86)); } inline bool get_inspOverrideSecondaryMix_86() const { return ___inspOverrideSecondaryMix_86; } inline bool* get_address_of_inspOverrideSecondaryMix_86() { return &___inspOverrideSecondaryMix_86; } inline void set_inspOverrideSecondaryMix_86(bool value) { ___inspOverrideSecondaryMix_86 = value; } inline static int32_t get_offset_of_inspDetailedTimingAdjustments_87() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___inspDetailedTimingAdjustments_87)); } inline bool get_inspDetailedTimingAdjustments_87() const { return ___inspDetailedTimingAdjustments_87; } inline bool* get_address_of_inspDetailedTimingAdjustments_87() { return &___inspDetailedTimingAdjustments_87; } inline void set_inspDetailedTimingAdjustments_87(bool value) { ___inspDetailedTimingAdjustments_87 = value; } inline static int32_t get_offset_of_isPulseInterrupt_88() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___isPulseInterrupt_88)); } inline bool get_isPulseInterrupt_88() const { return ___isPulseInterrupt_88; } inline bool* get_address_of_isPulseInterrupt_88() { return &___isPulseInterrupt_88; } inline void set_isPulseInterrupt_88(bool value) { ___isPulseInterrupt_88 = value; } inline static int32_t get_offset_of_doEditorConfigPreview_89() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___doEditorConfigPreview_89)); } inline bool get_doEditorConfigPreview_89() const { return ___doEditorConfigPreview_89; } inline bool* get_address_of_doEditorConfigPreview_89() { return &___doEditorConfigPreview_89; } inline void set_doEditorConfigPreview_89(bool value) { ___doEditorConfigPreview_89 = value; } inline static int32_t get_offset_of_inspGoOriginalName_90() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B, ___inspGoOriginalName_90)); } inline String_t* get_inspGoOriginalName_90() const { return ___inspGoOriginalName_90; } inline String_t** get_address_of_inspGoOriginalName_90() { return &___inspGoOriginalName_90; } inline void set_inspGoOriginalName_90(String_t* value) { ___inspGoOriginalName_90 = value; Il2CppCodeGenWriteBarrier((void**)(&___inspGoOriginalName_90), (void*)value); } }; // UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion struct ScreenSpaceAmbientOcclusion_t6192D37CE67AB55E58260ECED8549AC2FD5374FD : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Single UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion::m_Radius float ___m_Radius_4; // UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion/SSAOSamples UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion::m_SampleCount int32_t ___m_SampleCount_5; // System.Single UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion::m_OcclusionIntensity float ___m_OcclusionIntensity_6; // System.Int32 UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion::m_Blur int32_t ___m_Blur_7; // System.Int32 UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion::m_Downsampling int32_t ___m_Downsampling_8; // System.Single UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion::m_OcclusionAttenuation float ___m_OcclusionAttenuation_9; // System.Single UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion::m_MinZ float ___m_MinZ_10; // UnityEngine.Shader UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion::m_SSAOShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___m_SSAOShader_11; // UnityEngine.Material UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion::m_SSAOMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_SSAOMaterial_12; // UnityEngine.Texture2D UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion::m_RandomTexture Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___m_RandomTexture_13; // System.Boolean UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion::m_Supported bool ___m_Supported_14; public: inline static int32_t get_offset_of_m_Radius_4() { return static_cast(offsetof(ScreenSpaceAmbientOcclusion_t6192D37CE67AB55E58260ECED8549AC2FD5374FD, ___m_Radius_4)); } inline float get_m_Radius_4() const { return ___m_Radius_4; } inline float* get_address_of_m_Radius_4() { return &___m_Radius_4; } inline void set_m_Radius_4(float value) { ___m_Radius_4 = value; } inline static int32_t get_offset_of_m_SampleCount_5() { return static_cast(offsetof(ScreenSpaceAmbientOcclusion_t6192D37CE67AB55E58260ECED8549AC2FD5374FD, ___m_SampleCount_5)); } inline int32_t get_m_SampleCount_5() const { return ___m_SampleCount_5; } inline int32_t* get_address_of_m_SampleCount_5() { return &___m_SampleCount_5; } inline void set_m_SampleCount_5(int32_t value) { ___m_SampleCount_5 = value; } inline static int32_t get_offset_of_m_OcclusionIntensity_6() { return static_cast(offsetof(ScreenSpaceAmbientOcclusion_t6192D37CE67AB55E58260ECED8549AC2FD5374FD, ___m_OcclusionIntensity_6)); } inline float get_m_OcclusionIntensity_6() const { return ___m_OcclusionIntensity_6; } inline float* get_address_of_m_OcclusionIntensity_6() { return &___m_OcclusionIntensity_6; } inline void set_m_OcclusionIntensity_6(float value) { ___m_OcclusionIntensity_6 = value; } inline static int32_t get_offset_of_m_Blur_7() { return static_cast(offsetof(ScreenSpaceAmbientOcclusion_t6192D37CE67AB55E58260ECED8549AC2FD5374FD, ___m_Blur_7)); } inline int32_t get_m_Blur_7() const { return ___m_Blur_7; } inline int32_t* get_address_of_m_Blur_7() { return &___m_Blur_7; } inline void set_m_Blur_7(int32_t value) { ___m_Blur_7 = value; } inline static int32_t get_offset_of_m_Downsampling_8() { return static_cast(offsetof(ScreenSpaceAmbientOcclusion_t6192D37CE67AB55E58260ECED8549AC2FD5374FD, ___m_Downsampling_8)); } inline int32_t get_m_Downsampling_8() const { return ___m_Downsampling_8; } inline int32_t* get_address_of_m_Downsampling_8() { return &___m_Downsampling_8; } inline void set_m_Downsampling_8(int32_t value) { ___m_Downsampling_8 = value; } inline static int32_t get_offset_of_m_OcclusionAttenuation_9() { return static_cast(offsetof(ScreenSpaceAmbientOcclusion_t6192D37CE67AB55E58260ECED8549AC2FD5374FD, ___m_OcclusionAttenuation_9)); } inline float get_m_OcclusionAttenuation_9() const { return ___m_OcclusionAttenuation_9; } inline float* get_address_of_m_OcclusionAttenuation_9() { return &___m_OcclusionAttenuation_9; } inline void set_m_OcclusionAttenuation_9(float value) { ___m_OcclusionAttenuation_9 = value; } inline static int32_t get_offset_of_m_MinZ_10() { return static_cast(offsetof(ScreenSpaceAmbientOcclusion_t6192D37CE67AB55E58260ECED8549AC2FD5374FD, ___m_MinZ_10)); } inline float get_m_MinZ_10() const { return ___m_MinZ_10; } inline float* get_address_of_m_MinZ_10() { return &___m_MinZ_10; } inline void set_m_MinZ_10(float value) { ___m_MinZ_10 = value; } inline static int32_t get_offset_of_m_SSAOShader_11() { return static_cast(offsetof(ScreenSpaceAmbientOcclusion_t6192D37CE67AB55E58260ECED8549AC2FD5374FD, ___m_SSAOShader_11)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_m_SSAOShader_11() const { return ___m_SSAOShader_11; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_m_SSAOShader_11() { return &___m_SSAOShader_11; } inline void set_m_SSAOShader_11(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___m_SSAOShader_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SSAOShader_11), (void*)value); } inline static int32_t get_offset_of_m_SSAOMaterial_12() { return static_cast(offsetof(ScreenSpaceAmbientOcclusion_t6192D37CE67AB55E58260ECED8549AC2FD5374FD, ___m_SSAOMaterial_12)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_SSAOMaterial_12() const { return ___m_SSAOMaterial_12; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_SSAOMaterial_12() { return &___m_SSAOMaterial_12; } inline void set_m_SSAOMaterial_12(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_SSAOMaterial_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SSAOMaterial_12), (void*)value); } inline static int32_t get_offset_of_m_RandomTexture_13() { return static_cast(offsetof(ScreenSpaceAmbientOcclusion_t6192D37CE67AB55E58260ECED8549AC2FD5374FD, ___m_RandomTexture_13)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_m_RandomTexture_13() const { return ___m_RandomTexture_13; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_m_RandomTexture_13() { return &___m_RandomTexture_13; } inline void set_m_RandomTexture_13(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___m_RandomTexture_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RandomTexture_13), (void*)value); } inline static int32_t get_offset_of_m_Supported_14() { return static_cast(offsetof(ScreenSpaceAmbientOcclusion_t6192D37CE67AB55E58260ECED8549AC2FD5374FD, ___m_Supported_14)); } inline bool get_m_Supported_14() const { return ___m_Supported_14; } inline bool* get_address_of_m_Supported_14() { return &___m_Supported_14; } inline void set_m_Supported_14(bool value) { ___m_Supported_14 = value; } }; // UnityStandardAssets.Effects.SmokeParticles struct SmokeParticles_t6CB0567548A3773A06D9E0A8D96C18A7ABE5D6DB : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.AudioClip[] UnityStandardAssets.Effects.SmokeParticles::extinguishSounds AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* ___extinguishSounds_4; public: inline static int32_t get_offset_of_extinguishSounds_4() { return static_cast(offsetof(SmokeParticles_t6CB0567548A3773A06D9E0A8D96C18A7ABE5D6DB, ___extinguishSounds_4)); } inline AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* get_extinguishSounds_4() const { return ___extinguishSounds_4; } inline AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE** get_address_of_extinguishSounds_4() { return &___extinguishSounds_4; } inline void set_extinguishSounds_4(AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* value) { ___extinguishSounds_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___extinguishSounds_4), (void*)value); } }; // SmoothObjectNormalHelper struct SmoothObjectNormalHelper_t04DF9CC6A9BC89342244CF563598D499F96DCB9D : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.Material SmoothObjectNormalHelper::Material Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___Material_4; // UnityEngine.Transform SmoothObjectNormalHelper::ObjectHelper Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___ObjectHelper_5; // UnityEngine.Transform SmoothObjectNormalHelper::TheObjectToFollow Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___TheObjectToFollow_6; // System.Single SmoothObjectNormalHelper::Offset float ___Offset_7; // UnityEngine.Vector3 SmoothObjectNormalHelper::AdditionalPositionAdjustment Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___AdditionalPositionAdjustment_8; public: inline static int32_t get_offset_of_Material_4() { return static_cast(offsetof(SmoothObjectNormalHelper_t04DF9CC6A9BC89342244CF563598D499F96DCB9D, ___Material_4)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_Material_4() const { return ___Material_4; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_Material_4() { return &___Material_4; } inline void set_Material_4(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___Material_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___Material_4), (void*)value); } inline static int32_t get_offset_of_ObjectHelper_5() { return static_cast(offsetof(SmoothObjectNormalHelper_t04DF9CC6A9BC89342244CF563598D499F96DCB9D, ___ObjectHelper_5)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_ObjectHelper_5() const { return ___ObjectHelper_5; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_ObjectHelper_5() { return &___ObjectHelper_5; } inline void set_ObjectHelper_5(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___ObjectHelper_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___ObjectHelper_5), (void*)value); } inline static int32_t get_offset_of_TheObjectToFollow_6() { return static_cast(offsetof(SmoothObjectNormalHelper_t04DF9CC6A9BC89342244CF563598D499F96DCB9D, ___TheObjectToFollow_6)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_TheObjectToFollow_6() const { return ___TheObjectToFollow_6; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_TheObjectToFollow_6() { return &___TheObjectToFollow_6; } inline void set_TheObjectToFollow_6(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___TheObjectToFollow_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___TheObjectToFollow_6), (void*)value); } inline static int32_t get_offset_of_Offset_7() { return static_cast(offsetof(SmoothObjectNormalHelper_t04DF9CC6A9BC89342244CF563598D499F96DCB9D, ___Offset_7)); } inline float get_Offset_7() const { return ___Offset_7; } inline float* get_address_of_Offset_7() { return &___Offset_7; } inline void set_Offset_7(float value) { ___Offset_7 = value; } inline static int32_t get_offset_of_AdditionalPositionAdjustment_8() { return static_cast(offsetof(SmoothObjectNormalHelper_t04DF9CC6A9BC89342244CF563598D499F96DCB9D, ___AdditionalPositionAdjustment_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_AdditionalPositionAdjustment_8() const { return ___AdditionalPositionAdjustment_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_AdditionalPositionAdjustment_8() { return &___AdditionalPositionAdjustment_8; } inline void set_AdditionalPositionAdjustment_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___AdditionalPositionAdjustment_8 = value; } }; // RetroAesthetics.UVScroller struct UVScroller_tA52F3D8F526615D9614AE658EE289B3CB6611ED5 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.Vector2 RetroAesthetics.UVScroller::scrollSpeed Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___scrollSpeed_4; // System.String RetroAesthetics.UVScroller::textureName String_t* ___textureName_5; // UnityEngine.Material RetroAesthetics.UVScroller::target Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___target_6; // UnityEngine.Vector2 RetroAesthetics.UVScroller::offset Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___offset_7; public: inline static int32_t get_offset_of_scrollSpeed_4() { return static_cast(offsetof(UVScroller_tA52F3D8F526615D9614AE658EE289B3CB6611ED5, ___scrollSpeed_4)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_scrollSpeed_4() const { return ___scrollSpeed_4; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_scrollSpeed_4() { return &___scrollSpeed_4; } inline void set_scrollSpeed_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___scrollSpeed_4 = value; } inline static int32_t get_offset_of_textureName_5() { return static_cast(offsetof(UVScroller_tA52F3D8F526615D9614AE658EE289B3CB6611ED5, ___textureName_5)); } inline String_t* get_textureName_5() const { return ___textureName_5; } inline String_t** get_address_of_textureName_5() { return &___textureName_5; } inline void set_textureName_5(String_t* value) { ___textureName_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___textureName_5), (void*)value); } inline static int32_t get_offset_of_target_6() { return static_cast(offsetof(UVScroller_tA52F3D8F526615D9614AE658EE289B3CB6611ED5, ___target_6)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_target_6() const { return ___target_6; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_target_6() { return &___target_6; } inline void set_target_6(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___target_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___target_6), (void*)value); } inline static int32_t get_offset_of_offset_7() { return static_cast(offsetof(UVScroller_tA52F3D8F526615D9614AE658EE289B3CB6611ED5, ___offset_7)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_offset_7() const { return ___offset_7; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_offset_7() { return &___offset_7; } inline void set_offset_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___offset_7 = value; } }; // UnityStandardAssets.Effects.WaterHoseParticles struct WaterHoseParticles_t82988B8D5FAF89B8A7F1AEE68AF5875675149182 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Single UnityStandardAssets.Effects.WaterHoseParticles::force float ___force_5; // System.Collections.Generic.List`1 UnityStandardAssets.Effects.WaterHoseParticles::m_CollisionEvents List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68 * ___m_CollisionEvents_6; // UnityEngine.ParticleSystem UnityStandardAssets.Effects.WaterHoseParticles::m_ParticleSystem ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___m_ParticleSystem_7; public: inline static int32_t get_offset_of_force_5() { return static_cast(offsetof(WaterHoseParticles_t82988B8D5FAF89B8A7F1AEE68AF5875675149182, ___force_5)); } inline float get_force_5() const { return ___force_5; } inline float* get_address_of_force_5() { return &___force_5; } inline void set_force_5(float value) { ___force_5 = value; } inline static int32_t get_offset_of_m_CollisionEvents_6() { return static_cast(offsetof(WaterHoseParticles_t82988B8D5FAF89B8A7F1AEE68AF5875675149182, ___m_CollisionEvents_6)); } inline List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68 * get_m_CollisionEvents_6() const { return ___m_CollisionEvents_6; } inline List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68 ** get_address_of_m_CollisionEvents_6() { return &___m_CollisionEvents_6; } inline void set_m_CollisionEvents_6(List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68 * value) { ___m_CollisionEvents_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CollisionEvents_6), (void*)value); } inline static int32_t get_offset_of_m_ParticleSystem_7() { return static_cast(offsetof(WaterHoseParticles_t82988B8D5FAF89B8A7F1AEE68AF5875675149182, ___m_ParticleSystem_7)); } inline ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * get_m_ParticleSystem_7() const { return ___m_ParticleSystem_7; } inline ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E ** get_address_of_m_ParticleSystem_7() { return &___m_ParticleSystem_7; } inline void set_m_ParticleSystem_7(ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * value) { ___m_ParticleSystem_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ParticleSystem_7), (void*)value); } }; // WaterScroll struct WaterScroll_tA8EB8F6B73E665755F1EFCB5549F354149EE09AB : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Single WaterScroll::scrollSpeed1 float ___scrollSpeed1_4; // System.Single WaterScroll::scrollSpeed2 float ___scrollSpeed2_5; // UnityEngine.Renderer WaterScroll::WaterRenderer Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * ___WaterRenderer_6; // System.String WaterScroll::name1 String_t* ___name1_7; // System.String WaterScroll::name2 String_t* ___name2_8; public: inline static int32_t get_offset_of_scrollSpeed1_4() { return static_cast(offsetof(WaterScroll_tA8EB8F6B73E665755F1EFCB5549F354149EE09AB, ___scrollSpeed1_4)); } inline float get_scrollSpeed1_4() const { return ___scrollSpeed1_4; } inline float* get_address_of_scrollSpeed1_4() { return &___scrollSpeed1_4; } inline void set_scrollSpeed1_4(float value) { ___scrollSpeed1_4 = value; } inline static int32_t get_offset_of_scrollSpeed2_5() { return static_cast(offsetof(WaterScroll_tA8EB8F6B73E665755F1EFCB5549F354149EE09AB, ___scrollSpeed2_5)); } inline float get_scrollSpeed2_5() const { return ___scrollSpeed2_5; } inline float* get_address_of_scrollSpeed2_5() { return &___scrollSpeed2_5; } inline void set_scrollSpeed2_5(float value) { ___scrollSpeed2_5 = value; } inline static int32_t get_offset_of_WaterRenderer_6() { return static_cast(offsetof(WaterScroll_tA8EB8F6B73E665755F1EFCB5549F354149EE09AB, ___WaterRenderer_6)); } inline Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * get_WaterRenderer_6() const { return ___WaterRenderer_6; } inline Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C ** get_address_of_WaterRenderer_6() { return &___WaterRenderer_6; } inline void set_WaterRenderer_6(Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * value) { ___WaterRenderer_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___WaterRenderer_6), (void*)value); } inline static int32_t get_offset_of_name1_7() { return static_cast(offsetof(WaterScroll_tA8EB8F6B73E665755F1EFCB5549F354149EE09AB, ___name1_7)); } inline String_t* get_name1_7() const { return ___name1_7; } inline String_t** get_address_of_name1_7() { return &___name1_7; } inline void set_name1_7(String_t* value) { ___name1_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___name1_7), (void*)value); } inline static int32_t get_offset_of_name2_8() { return static_cast(offsetof(WaterScroll_tA8EB8F6B73E665755F1EFCB5549F354149EE09AB, ___name2_8)); } inline String_t* get_name2_8() const { return ___name2_8; } inline String_t** get_address_of_name2_8() { return &___name2_8; } inline void set_name2_8(String_t* value) { ___name2_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___name2_8), (void*)value); } }; // XftWeapon.XWeaponTrail struct XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean XftWeapon.XWeaponTrail::UseWith2D bool ___UseWith2D_5; // System.Boolean XftWeapon.XWeaponTrail::UseWithSRP bool ___UseWithSRP_6; // System.String XftWeapon.XWeaponTrail::SortingLayerName String_t* ___SortingLayerName_7; // System.Int32 XftWeapon.XWeaponTrail::SortingOrder int32_t ___SortingOrder_8; // UnityEngine.Transform XftWeapon.XWeaponTrail::PointStart Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___PointStart_9; // UnityEngine.Transform XftWeapon.XWeaponTrail::PointEnd Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___PointEnd_10; // System.Int32 XftWeapon.XWeaponTrail::MaxFrame int32_t ___MaxFrame_11; // System.Int32 XftWeapon.XWeaponTrail::Granularity int32_t ___Granularity_12; // System.Single XftWeapon.XWeaponTrail::Fps float ___Fps_13; // UnityEngine.Color XftWeapon.XWeaponTrail::MyColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___MyColor_14; // UnityEngine.Material XftWeapon.XWeaponTrail::MyMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___MyMaterial_15; // System.Single XftWeapon.XWeaponTrail::mTrailWidth float ___mTrailWidth_16; // XftWeapon.XWeaponTrail/Element XftWeapon.XWeaponTrail::mHeadElem Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * ___mHeadElem_17; // System.Collections.Generic.List`1 XftWeapon.XWeaponTrail::mSnapshotList List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * ___mSnapshotList_18; // XftWeapon.XWeaponTrail/ElementPool XftWeapon.XWeaponTrail::mElemPool ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D * ___mElemPool_19; // XftWeapon.Spline XftWeapon.XWeaponTrail::mSpline Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * ___mSpline_20; // System.Single XftWeapon.XWeaponTrail::mFadeT float ___mFadeT_21; // System.Boolean XftWeapon.XWeaponTrail::mIsFading bool ___mIsFading_22; // System.Single XftWeapon.XWeaponTrail::mFadeTime float ___mFadeTime_23; // System.Single XftWeapon.XWeaponTrail::mElapsedTime float ___mElapsedTime_24; // System.Single XftWeapon.XWeaponTrail::mFadeElapsedime float ___mFadeElapsedime_25; // UnityEngine.GameObject XftWeapon.XWeaponTrail::mMeshObj GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___mMeshObj_26; // XftWeapon.VertexPool XftWeapon.XWeaponTrail::mVertexPool VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * ___mVertexPool_27; // XftWeapon.VertexPool/VertexSegment XftWeapon.XWeaponTrail::mVertexSegment VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72 * ___mVertexSegment_28; // System.Boolean XftWeapon.XWeaponTrail::mInited bool ___mInited_29; // System.Boolean XftWeapon.XWeaponTrail::mActivated bool ___mActivated_30; // UnityEngine.Camera XftWeapon.XWeaponTrail::_myCamera Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ____myCamera_31; public: inline static int32_t get_offset_of_UseWith2D_5() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ___UseWith2D_5)); } inline bool get_UseWith2D_5() const { return ___UseWith2D_5; } inline bool* get_address_of_UseWith2D_5() { return &___UseWith2D_5; } inline void set_UseWith2D_5(bool value) { ___UseWith2D_5 = value; } inline static int32_t get_offset_of_UseWithSRP_6() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ___UseWithSRP_6)); } inline bool get_UseWithSRP_6() const { return ___UseWithSRP_6; } inline bool* get_address_of_UseWithSRP_6() { return &___UseWithSRP_6; } inline void set_UseWithSRP_6(bool value) { ___UseWithSRP_6 = value; } inline static int32_t get_offset_of_SortingLayerName_7() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ___SortingLayerName_7)); } inline String_t* get_SortingLayerName_7() const { return ___SortingLayerName_7; } inline String_t** get_address_of_SortingLayerName_7() { return &___SortingLayerName_7; } inline void set_SortingLayerName_7(String_t* value) { ___SortingLayerName_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___SortingLayerName_7), (void*)value); } inline static int32_t get_offset_of_SortingOrder_8() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ___SortingOrder_8)); } inline int32_t get_SortingOrder_8() const { return ___SortingOrder_8; } inline int32_t* get_address_of_SortingOrder_8() { return &___SortingOrder_8; } inline void set_SortingOrder_8(int32_t value) { ___SortingOrder_8 = value; } inline static int32_t get_offset_of_PointStart_9() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ___PointStart_9)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_PointStart_9() const { return ___PointStart_9; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_PointStart_9() { return &___PointStart_9; } inline void set_PointStart_9(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___PointStart_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___PointStart_9), (void*)value); } inline static int32_t get_offset_of_PointEnd_10() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ___PointEnd_10)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_PointEnd_10() const { return ___PointEnd_10; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_PointEnd_10() { return &___PointEnd_10; } inline void set_PointEnd_10(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___PointEnd_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___PointEnd_10), (void*)value); } inline static int32_t get_offset_of_MaxFrame_11() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ___MaxFrame_11)); } inline int32_t get_MaxFrame_11() const { return ___MaxFrame_11; } inline int32_t* get_address_of_MaxFrame_11() { return &___MaxFrame_11; } inline void set_MaxFrame_11(int32_t value) { ___MaxFrame_11 = value; } inline static int32_t get_offset_of_Granularity_12() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ___Granularity_12)); } inline int32_t get_Granularity_12() const { return ___Granularity_12; } inline int32_t* get_address_of_Granularity_12() { return &___Granularity_12; } inline void set_Granularity_12(int32_t value) { ___Granularity_12 = value; } inline static int32_t get_offset_of_Fps_13() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ___Fps_13)); } inline float get_Fps_13() const { return ___Fps_13; } inline float* get_address_of_Fps_13() { return &___Fps_13; } inline void set_Fps_13(float value) { ___Fps_13 = value; } inline static int32_t get_offset_of_MyColor_14() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ___MyColor_14)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_MyColor_14() const { return ___MyColor_14; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_MyColor_14() { return &___MyColor_14; } inline void set_MyColor_14(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___MyColor_14 = value; } inline static int32_t get_offset_of_MyMaterial_15() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ___MyMaterial_15)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_MyMaterial_15() const { return ___MyMaterial_15; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_MyMaterial_15() { return &___MyMaterial_15; } inline void set_MyMaterial_15(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___MyMaterial_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___MyMaterial_15), (void*)value); } inline static int32_t get_offset_of_mTrailWidth_16() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ___mTrailWidth_16)); } inline float get_mTrailWidth_16() const { return ___mTrailWidth_16; } inline float* get_address_of_mTrailWidth_16() { return &___mTrailWidth_16; } inline void set_mTrailWidth_16(float value) { ___mTrailWidth_16 = value; } inline static int32_t get_offset_of_mHeadElem_17() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ___mHeadElem_17)); } inline Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * get_mHeadElem_17() const { return ___mHeadElem_17; } inline Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 ** get_address_of_mHeadElem_17() { return &___mHeadElem_17; } inline void set_mHeadElem_17(Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * value) { ___mHeadElem_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___mHeadElem_17), (void*)value); } inline static int32_t get_offset_of_mSnapshotList_18() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ___mSnapshotList_18)); } inline List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * get_mSnapshotList_18() const { return ___mSnapshotList_18; } inline List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 ** get_address_of_mSnapshotList_18() { return &___mSnapshotList_18; } inline void set_mSnapshotList_18(List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * value) { ___mSnapshotList_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___mSnapshotList_18), (void*)value); } inline static int32_t get_offset_of_mElemPool_19() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ___mElemPool_19)); } inline ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D * get_mElemPool_19() const { return ___mElemPool_19; } inline ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D ** get_address_of_mElemPool_19() { return &___mElemPool_19; } inline void set_mElemPool_19(ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D * value) { ___mElemPool_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___mElemPool_19), (void*)value); } inline static int32_t get_offset_of_mSpline_20() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ___mSpline_20)); } inline Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * get_mSpline_20() const { return ___mSpline_20; } inline Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 ** get_address_of_mSpline_20() { return &___mSpline_20; } inline void set_mSpline_20(Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * value) { ___mSpline_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___mSpline_20), (void*)value); } inline static int32_t get_offset_of_mFadeT_21() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ___mFadeT_21)); } inline float get_mFadeT_21() const { return ___mFadeT_21; } inline float* get_address_of_mFadeT_21() { return &___mFadeT_21; } inline void set_mFadeT_21(float value) { ___mFadeT_21 = value; } inline static int32_t get_offset_of_mIsFading_22() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ___mIsFading_22)); } inline bool get_mIsFading_22() const { return ___mIsFading_22; } inline bool* get_address_of_mIsFading_22() { return &___mIsFading_22; } inline void set_mIsFading_22(bool value) { ___mIsFading_22 = value; } inline static int32_t get_offset_of_mFadeTime_23() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ___mFadeTime_23)); } inline float get_mFadeTime_23() const { return ___mFadeTime_23; } inline float* get_address_of_mFadeTime_23() { return &___mFadeTime_23; } inline void set_mFadeTime_23(float value) { ___mFadeTime_23 = value; } inline static int32_t get_offset_of_mElapsedTime_24() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ___mElapsedTime_24)); } inline float get_mElapsedTime_24() const { return ___mElapsedTime_24; } inline float* get_address_of_mElapsedTime_24() { return &___mElapsedTime_24; } inline void set_mElapsedTime_24(float value) { ___mElapsedTime_24 = value; } inline static int32_t get_offset_of_mFadeElapsedime_25() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ___mFadeElapsedime_25)); } inline float get_mFadeElapsedime_25() const { return ___mFadeElapsedime_25; } inline float* get_address_of_mFadeElapsedime_25() { return &___mFadeElapsedime_25; } inline void set_mFadeElapsedime_25(float value) { ___mFadeElapsedime_25 = value; } inline static int32_t get_offset_of_mMeshObj_26() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ___mMeshObj_26)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_mMeshObj_26() const { return ___mMeshObj_26; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_mMeshObj_26() { return &___mMeshObj_26; } inline void set_mMeshObj_26(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___mMeshObj_26 = value; Il2CppCodeGenWriteBarrier((void**)(&___mMeshObj_26), (void*)value); } inline static int32_t get_offset_of_mVertexPool_27() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ___mVertexPool_27)); } inline VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * get_mVertexPool_27() const { return ___mVertexPool_27; } inline VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 ** get_address_of_mVertexPool_27() { return &___mVertexPool_27; } inline void set_mVertexPool_27(VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * value) { ___mVertexPool_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___mVertexPool_27), (void*)value); } inline static int32_t get_offset_of_mVertexSegment_28() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ___mVertexSegment_28)); } inline VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72 * get_mVertexSegment_28() const { return ___mVertexSegment_28; } inline VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72 ** get_address_of_mVertexSegment_28() { return &___mVertexSegment_28; } inline void set_mVertexSegment_28(VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72 * value) { ___mVertexSegment_28 = value; Il2CppCodeGenWriteBarrier((void**)(&___mVertexSegment_28), (void*)value); } inline static int32_t get_offset_of_mInited_29() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ___mInited_29)); } inline bool get_mInited_29() const { return ___mInited_29; } inline bool* get_address_of_mInited_29() { return &___mInited_29; } inline void set_mInited_29(bool value) { ___mInited_29 = value; } inline static int32_t get_offset_of_mActivated_30() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ___mActivated_30)); } inline bool get_mActivated_30() const { return ___mActivated_30; } inline bool* get_address_of_mActivated_30() { return &___mActivated_30; } inline void set_mActivated_30(bool value) { ___mActivated_30 = value; } inline static int32_t get_offset_of__myCamera_31() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D, ____myCamera_31)); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get__myCamera_31() const { return ____myCamera_31; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of__myCamera_31() { return &____myCamera_31; } inline void set__myCamera_31(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { ____myCamera_31 = value; Il2CppCodeGenWriteBarrier((void**)(&____myCamera_31), (void*)value); } }; // XWeaponTrailDemo struct XWeaponTrailDemo_t19391EE4B58427B0FD3D85A1A1D6ECBD163AE820 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.Animation XWeaponTrailDemo::SwordAnimation Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * ___SwordAnimation_4; // XftWeapon.XWeaponTrail XWeaponTrailDemo::ProTrailDistort XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * ___ProTrailDistort_5; // XftWeapon.XWeaponTrail XWeaponTrailDemo::ProTrailShort XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * ___ProTrailShort_6; // XftWeapon.XWeaponTrail XWeaponTrailDemo::ProTraillong XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * ___ProTraillong_7; // XftWeapon.XWeaponTrail XWeaponTrailDemo::SimpleTrail XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * ___SimpleTrail_8; public: inline static int32_t get_offset_of_SwordAnimation_4() { return static_cast(offsetof(XWeaponTrailDemo_t19391EE4B58427B0FD3D85A1A1D6ECBD163AE820, ___SwordAnimation_4)); } inline Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * get_SwordAnimation_4() const { return ___SwordAnimation_4; } inline Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 ** get_address_of_SwordAnimation_4() { return &___SwordAnimation_4; } inline void set_SwordAnimation_4(Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * value) { ___SwordAnimation_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___SwordAnimation_4), (void*)value); } inline static int32_t get_offset_of_ProTrailDistort_5() { return static_cast(offsetof(XWeaponTrailDemo_t19391EE4B58427B0FD3D85A1A1D6ECBD163AE820, ___ProTrailDistort_5)); } inline XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * get_ProTrailDistort_5() const { return ___ProTrailDistort_5; } inline XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D ** get_address_of_ProTrailDistort_5() { return &___ProTrailDistort_5; } inline void set_ProTrailDistort_5(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * value) { ___ProTrailDistort_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___ProTrailDistort_5), (void*)value); } inline static int32_t get_offset_of_ProTrailShort_6() { return static_cast(offsetof(XWeaponTrailDemo_t19391EE4B58427B0FD3D85A1A1D6ECBD163AE820, ___ProTrailShort_6)); } inline XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * get_ProTrailShort_6() const { return ___ProTrailShort_6; } inline XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D ** get_address_of_ProTrailShort_6() { return &___ProTrailShort_6; } inline void set_ProTrailShort_6(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * value) { ___ProTrailShort_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___ProTrailShort_6), (void*)value); } inline static int32_t get_offset_of_ProTraillong_7() { return static_cast(offsetof(XWeaponTrailDemo_t19391EE4B58427B0FD3D85A1A1D6ECBD163AE820, ___ProTraillong_7)); } inline XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * get_ProTraillong_7() const { return ___ProTraillong_7; } inline XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D ** get_address_of_ProTraillong_7() { return &___ProTraillong_7; } inline void set_ProTraillong_7(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * value) { ___ProTraillong_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___ProTraillong_7), (void*)value); } inline static int32_t get_offset_of_SimpleTrail_8() { return static_cast(offsetof(XWeaponTrailDemo_t19391EE4B58427B0FD3D85A1A1D6ECBD163AE820, ___SimpleTrail_8)); } inline XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * get_SimpleTrail_8() const { return ___SimpleTrail_8; } inline XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D ** get_address_of_SimpleTrail_8() { return &___SimpleTrail_8; } inline void set_SimpleTrail_8(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * value) { ___SimpleTrail_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___SimpleTrail_8), (void*)value); } }; // SGBFilter struct SGBFilter_t73BD2047C12CF1C5B0DB1EC1D1612C1326FB84B2 : public FilterBehavior_tCEDE191E5B4DFCD7C604E09031D3801F172A912E { public: // UnityEngine.Texture2D SGBFilter::colorPalette Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___colorPalette_6; // UnityEngine.Texture2D SGBFilter::ditheringReference Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___ditheringReference_7; // UnityEngine.Texture2D SGBFilter::ditheringPattern Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___ditheringPattern_8; // System.Single SGBFilter::ditheringScale float ___ditheringScale_9; public: inline static int32_t get_offset_of_colorPalette_6() { return static_cast(offsetof(SGBFilter_t73BD2047C12CF1C5B0DB1EC1D1612C1326FB84B2, ___colorPalette_6)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_colorPalette_6() const { return ___colorPalette_6; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_colorPalette_6() { return &___colorPalette_6; } inline void set_colorPalette_6(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___colorPalette_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___colorPalette_6), (void*)value); } inline static int32_t get_offset_of_ditheringReference_7() { return static_cast(offsetof(SGBFilter_t73BD2047C12CF1C5B0DB1EC1D1612C1326FB84B2, ___ditheringReference_7)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_ditheringReference_7() const { return ___ditheringReference_7; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_ditheringReference_7() { return &___ditheringReference_7; } inline void set_ditheringReference_7(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___ditheringReference_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___ditheringReference_7), (void*)value); } inline static int32_t get_offset_of_ditheringPattern_8() { return static_cast(offsetof(SGBFilter_t73BD2047C12CF1C5B0DB1EC1D1612C1326FB84B2, ___ditheringPattern_8)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_ditheringPattern_8() const { return ___ditheringPattern_8; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_ditheringPattern_8() { return &___ditheringPattern_8; } inline void set_ditheringPattern_8(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___ditheringPattern_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___ditheringPattern_8), (void*)value); } inline static int32_t get_offset_of_ditheringScale_9() { return static_cast(offsetof(SGBFilter_t73BD2047C12CF1C5B0DB1EC1D1612C1326FB84B2, ___ditheringScale_9)); } inline float get_ditheringScale_9() const { return ___ditheringScale_9; } inline float* get_address_of_ditheringScale_9() { return &___ditheringScale_9; } inline void set_ditheringScale_9(float value) { ___ditheringScale_9 = value; } }; // UnityStandardAssets.ImageEffects.ScreenOverlay struct ScreenOverlay_t01CDA7F85D68A5C6AF68956DA71CD051A7352F15 : public PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 { public: // UnityStandardAssets.ImageEffects.ScreenOverlay/OverlayBlendMode UnityStandardAssets.ImageEffects.ScreenOverlay::blendMode int32_t ___blendMode_8; // System.Single UnityStandardAssets.ImageEffects.ScreenOverlay::intensity float ___intensity_9; // UnityEngine.Texture2D UnityStandardAssets.ImageEffects.ScreenOverlay::texture Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___texture_10; // UnityEngine.Shader UnityStandardAssets.ImageEffects.ScreenOverlay::overlayShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___overlayShader_11; // UnityEngine.Material UnityStandardAssets.ImageEffects.ScreenOverlay::overlayMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___overlayMaterial_12; public: inline static int32_t get_offset_of_blendMode_8() { return static_cast(offsetof(ScreenOverlay_t01CDA7F85D68A5C6AF68956DA71CD051A7352F15, ___blendMode_8)); } inline int32_t get_blendMode_8() const { return ___blendMode_8; } inline int32_t* get_address_of_blendMode_8() { return &___blendMode_8; } inline void set_blendMode_8(int32_t value) { ___blendMode_8 = value; } inline static int32_t get_offset_of_intensity_9() { return static_cast(offsetof(ScreenOverlay_t01CDA7F85D68A5C6AF68956DA71CD051A7352F15, ___intensity_9)); } inline float get_intensity_9() const { return ___intensity_9; } inline float* get_address_of_intensity_9() { return &___intensity_9; } inline void set_intensity_9(float value) { ___intensity_9 = value; } inline static int32_t get_offset_of_texture_10() { return static_cast(offsetof(ScreenOverlay_t01CDA7F85D68A5C6AF68956DA71CD051A7352F15, ___texture_10)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_texture_10() const { return ___texture_10; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_texture_10() { return &___texture_10; } inline void set_texture_10(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___texture_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___texture_10), (void*)value); } inline static int32_t get_offset_of_overlayShader_11() { return static_cast(offsetof(ScreenOverlay_t01CDA7F85D68A5C6AF68956DA71CD051A7352F15, ___overlayShader_11)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_overlayShader_11() const { return ___overlayShader_11; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_overlayShader_11() { return &___overlayShader_11; } inline void set_overlayShader_11(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___overlayShader_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___overlayShader_11), (void*)value); } inline static int32_t get_offset_of_overlayMaterial_12() { return static_cast(offsetof(ScreenOverlay_t01CDA7F85D68A5C6AF68956DA71CD051A7352F15, ___overlayMaterial_12)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_overlayMaterial_12() const { return ___overlayMaterial_12; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_overlayMaterial_12() { return &___overlayMaterial_12; } inline void set_overlayMaterial_12(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___overlayMaterial_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___overlayMaterial_12), (void*)value); } }; // UnityStandardAssets.ImageEffects.ScreenSpaceAmbientObscurance struct ScreenSpaceAmbientObscurance_tA3F37579DA925DE790809E0A3F0CF27B9A213B65 : public PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 { public: // System.Single UnityStandardAssets.ImageEffects.ScreenSpaceAmbientObscurance::intensity float ___intensity_8; // System.Single UnityStandardAssets.ImageEffects.ScreenSpaceAmbientObscurance::radius float ___radius_9; // System.Int32 UnityStandardAssets.ImageEffects.ScreenSpaceAmbientObscurance::blurIterations int32_t ___blurIterations_10; // System.Single UnityStandardAssets.ImageEffects.ScreenSpaceAmbientObscurance::blurFilterDistance float ___blurFilterDistance_11; // System.Int32 UnityStandardAssets.ImageEffects.ScreenSpaceAmbientObscurance::downsample int32_t ___downsample_12; // UnityEngine.Texture2D UnityStandardAssets.ImageEffects.ScreenSpaceAmbientObscurance::rand Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___rand_13; // UnityEngine.Shader UnityStandardAssets.ImageEffects.ScreenSpaceAmbientObscurance::aoShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___aoShader_14; // UnityEngine.Material UnityStandardAssets.ImageEffects.ScreenSpaceAmbientObscurance::aoMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___aoMaterial_15; public: inline static int32_t get_offset_of_intensity_8() { return static_cast(offsetof(ScreenSpaceAmbientObscurance_tA3F37579DA925DE790809E0A3F0CF27B9A213B65, ___intensity_8)); } inline float get_intensity_8() const { return ___intensity_8; } inline float* get_address_of_intensity_8() { return &___intensity_8; } inline void set_intensity_8(float value) { ___intensity_8 = value; } inline static int32_t get_offset_of_radius_9() { return static_cast(offsetof(ScreenSpaceAmbientObscurance_tA3F37579DA925DE790809E0A3F0CF27B9A213B65, ___radius_9)); } inline float get_radius_9() const { return ___radius_9; } inline float* get_address_of_radius_9() { return &___radius_9; } inline void set_radius_9(float value) { ___radius_9 = value; } inline static int32_t get_offset_of_blurIterations_10() { return static_cast(offsetof(ScreenSpaceAmbientObscurance_tA3F37579DA925DE790809E0A3F0CF27B9A213B65, ___blurIterations_10)); } inline int32_t get_blurIterations_10() const { return ___blurIterations_10; } inline int32_t* get_address_of_blurIterations_10() { return &___blurIterations_10; } inline void set_blurIterations_10(int32_t value) { ___blurIterations_10 = value; } inline static int32_t get_offset_of_blurFilterDistance_11() { return static_cast(offsetof(ScreenSpaceAmbientObscurance_tA3F37579DA925DE790809E0A3F0CF27B9A213B65, ___blurFilterDistance_11)); } inline float get_blurFilterDistance_11() const { return ___blurFilterDistance_11; } inline float* get_address_of_blurFilterDistance_11() { return &___blurFilterDistance_11; } inline void set_blurFilterDistance_11(float value) { ___blurFilterDistance_11 = value; } inline static int32_t get_offset_of_downsample_12() { return static_cast(offsetof(ScreenSpaceAmbientObscurance_tA3F37579DA925DE790809E0A3F0CF27B9A213B65, ___downsample_12)); } inline int32_t get_downsample_12() const { return ___downsample_12; } inline int32_t* get_address_of_downsample_12() { return &___downsample_12; } inline void set_downsample_12(int32_t value) { ___downsample_12 = value; } inline static int32_t get_offset_of_rand_13() { return static_cast(offsetof(ScreenSpaceAmbientObscurance_tA3F37579DA925DE790809E0A3F0CF27B9A213B65, ___rand_13)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_rand_13() const { return ___rand_13; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_rand_13() { return &___rand_13; } inline void set_rand_13(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___rand_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___rand_13), (void*)value); } inline static int32_t get_offset_of_aoShader_14() { return static_cast(offsetof(ScreenSpaceAmbientObscurance_tA3F37579DA925DE790809E0A3F0CF27B9A213B65, ___aoShader_14)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_aoShader_14() const { return ___aoShader_14; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_aoShader_14() { return &___aoShader_14; } inline void set_aoShader_14(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___aoShader_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___aoShader_14), (void*)value); } inline static int32_t get_offset_of_aoMaterial_15() { return static_cast(offsetof(ScreenSpaceAmbientObscurance_tA3F37579DA925DE790809E0A3F0CF27B9A213B65, ___aoMaterial_15)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_aoMaterial_15() const { return ___aoMaterial_15; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_aoMaterial_15() { return &___aoMaterial_15; } inline void set_aoMaterial_15(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___aoMaterial_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___aoMaterial_15), (void*)value); } }; // UnityStandardAssets.ImageEffects.SepiaTone struct SepiaTone_tB36C15868BA9406676EDA3E640AA6BEF66DDA3A9 : public ImageEffectBase_tFBD52931A47FDA72509D983E44A167C92210DCC8 { public: public: }; // UnityStandardAssets.ImageEffects.SunShafts struct SunShafts_tDC135F49DD5A021B4D22D71D2EB894B057AC97C1 : public PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 { public: // UnityStandardAssets.ImageEffects.SunShafts/SunShaftsResolution UnityStandardAssets.ImageEffects.SunShafts::resolution int32_t ___resolution_8; // UnityStandardAssets.ImageEffects.SunShafts/ShaftsScreenBlendMode UnityStandardAssets.ImageEffects.SunShafts::screenBlendMode int32_t ___screenBlendMode_9; // UnityEngine.Transform UnityStandardAssets.ImageEffects.SunShafts::sunTransform Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___sunTransform_10; // System.Int32 UnityStandardAssets.ImageEffects.SunShafts::radialBlurIterations int32_t ___radialBlurIterations_11; // UnityEngine.Color UnityStandardAssets.ImageEffects.SunShafts::sunColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___sunColor_12; // UnityEngine.Color UnityStandardAssets.ImageEffects.SunShafts::sunThreshold Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___sunThreshold_13; // System.Single UnityStandardAssets.ImageEffects.SunShafts::sunShaftBlurRadius float ___sunShaftBlurRadius_14; // System.Single UnityStandardAssets.ImageEffects.SunShafts::sunShaftIntensity float ___sunShaftIntensity_15; // System.Single UnityStandardAssets.ImageEffects.SunShafts::maxRadius float ___maxRadius_16; // System.Boolean UnityStandardAssets.ImageEffects.SunShafts::useDepthTexture bool ___useDepthTexture_17; // UnityEngine.Shader UnityStandardAssets.ImageEffects.SunShafts::sunShaftsShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___sunShaftsShader_18; // UnityEngine.Material UnityStandardAssets.ImageEffects.SunShafts::sunShaftsMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___sunShaftsMaterial_19; // UnityEngine.Shader UnityStandardAssets.ImageEffects.SunShafts::simpleClearShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___simpleClearShader_20; // UnityEngine.Material UnityStandardAssets.ImageEffects.SunShafts::simpleClearMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___simpleClearMaterial_21; public: inline static int32_t get_offset_of_resolution_8() { return static_cast(offsetof(SunShafts_tDC135F49DD5A021B4D22D71D2EB894B057AC97C1, ___resolution_8)); } inline int32_t get_resolution_8() const { return ___resolution_8; } inline int32_t* get_address_of_resolution_8() { return &___resolution_8; } inline void set_resolution_8(int32_t value) { ___resolution_8 = value; } inline static int32_t get_offset_of_screenBlendMode_9() { return static_cast(offsetof(SunShafts_tDC135F49DD5A021B4D22D71D2EB894B057AC97C1, ___screenBlendMode_9)); } inline int32_t get_screenBlendMode_9() const { return ___screenBlendMode_9; } inline int32_t* get_address_of_screenBlendMode_9() { return &___screenBlendMode_9; } inline void set_screenBlendMode_9(int32_t value) { ___screenBlendMode_9 = value; } inline static int32_t get_offset_of_sunTransform_10() { return static_cast(offsetof(SunShafts_tDC135F49DD5A021B4D22D71D2EB894B057AC97C1, ___sunTransform_10)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_sunTransform_10() const { return ___sunTransform_10; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_sunTransform_10() { return &___sunTransform_10; } inline void set_sunTransform_10(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___sunTransform_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___sunTransform_10), (void*)value); } inline static int32_t get_offset_of_radialBlurIterations_11() { return static_cast(offsetof(SunShafts_tDC135F49DD5A021B4D22D71D2EB894B057AC97C1, ___radialBlurIterations_11)); } inline int32_t get_radialBlurIterations_11() const { return ___radialBlurIterations_11; } inline int32_t* get_address_of_radialBlurIterations_11() { return &___radialBlurIterations_11; } inline void set_radialBlurIterations_11(int32_t value) { ___radialBlurIterations_11 = value; } inline static int32_t get_offset_of_sunColor_12() { return static_cast(offsetof(SunShafts_tDC135F49DD5A021B4D22D71D2EB894B057AC97C1, ___sunColor_12)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_sunColor_12() const { return ___sunColor_12; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_sunColor_12() { return &___sunColor_12; } inline void set_sunColor_12(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___sunColor_12 = value; } inline static int32_t get_offset_of_sunThreshold_13() { return static_cast(offsetof(SunShafts_tDC135F49DD5A021B4D22D71D2EB894B057AC97C1, ___sunThreshold_13)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_sunThreshold_13() const { return ___sunThreshold_13; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_sunThreshold_13() { return &___sunThreshold_13; } inline void set_sunThreshold_13(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___sunThreshold_13 = value; } inline static int32_t get_offset_of_sunShaftBlurRadius_14() { return static_cast(offsetof(SunShafts_tDC135F49DD5A021B4D22D71D2EB894B057AC97C1, ___sunShaftBlurRadius_14)); } inline float get_sunShaftBlurRadius_14() const { return ___sunShaftBlurRadius_14; } inline float* get_address_of_sunShaftBlurRadius_14() { return &___sunShaftBlurRadius_14; } inline void set_sunShaftBlurRadius_14(float value) { ___sunShaftBlurRadius_14 = value; } inline static int32_t get_offset_of_sunShaftIntensity_15() { return static_cast(offsetof(SunShafts_tDC135F49DD5A021B4D22D71D2EB894B057AC97C1, ___sunShaftIntensity_15)); } inline float get_sunShaftIntensity_15() const { return ___sunShaftIntensity_15; } inline float* get_address_of_sunShaftIntensity_15() { return &___sunShaftIntensity_15; } inline void set_sunShaftIntensity_15(float value) { ___sunShaftIntensity_15 = value; } inline static int32_t get_offset_of_maxRadius_16() { return static_cast(offsetof(SunShafts_tDC135F49DD5A021B4D22D71D2EB894B057AC97C1, ___maxRadius_16)); } inline float get_maxRadius_16() const { return ___maxRadius_16; } inline float* get_address_of_maxRadius_16() { return &___maxRadius_16; } inline void set_maxRadius_16(float value) { ___maxRadius_16 = value; } inline static int32_t get_offset_of_useDepthTexture_17() { return static_cast(offsetof(SunShafts_tDC135F49DD5A021B4D22D71D2EB894B057AC97C1, ___useDepthTexture_17)); } inline bool get_useDepthTexture_17() const { return ___useDepthTexture_17; } inline bool* get_address_of_useDepthTexture_17() { return &___useDepthTexture_17; } inline void set_useDepthTexture_17(bool value) { ___useDepthTexture_17 = value; } inline static int32_t get_offset_of_sunShaftsShader_18() { return static_cast(offsetof(SunShafts_tDC135F49DD5A021B4D22D71D2EB894B057AC97C1, ___sunShaftsShader_18)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_sunShaftsShader_18() const { return ___sunShaftsShader_18; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_sunShaftsShader_18() { return &___sunShaftsShader_18; } inline void set_sunShaftsShader_18(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___sunShaftsShader_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___sunShaftsShader_18), (void*)value); } inline static int32_t get_offset_of_sunShaftsMaterial_19() { return static_cast(offsetof(SunShafts_tDC135F49DD5A021B4D22D71D2EB894B057AC97C1, ___sunShaftsMaterial_19)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_sunShaftsMaterial_19() const { return ___sunShaftsMaterial_19; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_sunShaftsMaterial_19() { return &___sunShaftsMaterial_19; } inline void set_sunShaftsMaterial_19(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___sunShaftsMaterial_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___sunShaftsMaterial_19), (void*)value); } inline static int32_t get_offset_of_simpleClearShader_20() { return static_cast(offsetof(SunShafts_tDC135F49DD5A021B4D22D71D2EB894B057AC97C1, ___simpleClearShader_20)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_simpleClearShader_20() const { return ___simpleClearShader_20; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_simpleClearShader_20() { return &___simpleClearShader_20; } inline void set_simpleClearShader_20(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___simpleClearShader_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___simpleClearShader_20), (void*)value); } inline static int32_t get_offset_of_simpleClearMaterial_21() { return static_cast(offsetof(SunShafts_tDC135F49DD5A021B4D22D71D2EB894B057AC97C1, ___simpleClearMaterial_21)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_simpleClearMaterial_21() const { return ___simpleClearMaterial_21; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_simpleClearMaterial_21() { return &___simpleClearMaterial_21; } inline void set_simpleClearMaterial_21(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___simpleClearMaterial_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___simpleClearMaterial_21), (void*)value); } }; // UnityStandardAssets.ImageEffects.TiltShift struct TiltShift_tEFB388A9710BC5634AF248E21B44E0137C15E83B : public PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 { public: // UnityStandardAssets.ImageEffects.TiltShift/TiltShiftMode UnityStandardAssets.ImageEffects.TiltShift::mode int32_t ___mode_8; // UnityStandardAssets.ImageEffects.TiltShift/TiltShiftQuality UnityStandardAssets.ImageEffects.TiltShift::quality int32_t ___quality_9; // System.Single UnityStandardAssets.ImageEffects.TiltShift::blurArea float ___blurArea_10; // System.Single UnityStandardAssets.ImageEffects.TiltShift::maxBlurSize float ___maxBlurSize_11; // System.Int32 UnityStandardAssets.ImageEffects.TiltShift::downsample int32_t ___downsample_12; // UnityEngine.Shader UnityStandardAssets.ImageEffects.TiltShift::tiltShiftShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___tiltShiftShader_13; // UnityEngine.Material UnityStandardAssets.ImageEffects.TiltShift::tiltShiftMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___tiltShiftMaterial_14; public: inline static int32_t get_offset_of_mode_8() { return static_cast(offsetof(TiltShift_tEFB388A9710BC5634AF248E21B44E0137C15E83B, ___mode_8)); } inline int32_t get_mode_8() const { return ___mode_8; } inline int32_t* get_address_of_mode_8() { return &___mode_8; } inline void set_mode_8(int32_t value) { ___mode_8 = value; } inline static int32_t get_offset_of_quality_9() { return static_cast(offsetof(TiltShift_tEFB388A9710BC5634AF248E21B44E0137C15E83B, ___quality_9)); } inline int32_t get_quality_9() const { return ___quality_9; } inline int32_t* get_address_of_quality_9() { return &___quality_9; } inline void set_quality_9(int32_t value) { ___quality_9 = value; } inline static int32_t get_offset_of_blurArea_10() { return static_cast(offsetof(TiltShift_tEFB388A9710BC5634AF248E21B44E0137C15E83B, ___blurArea_10)); } inline float get_blurArea_10() const { return ___blurArea_10; } inline float* get_address_of_blurArea_10() { return &___blurArea_10; } inline void set_blurArea_10(float value) { ___blurArea_10 = value; } inline static int32_t get_offset_of_maxBlurSize_11() { return static_cast(offsetof(TiltShift_tEFB388A9710BC5634AF248E21B44E0137C15E83B, ___maxBlurSize_11)); } inline float get_maxBlurSize_11() const { return ___maxBlurSize_11; } inline float* get_address_of_maxBlurSize_11() { return &___maxBlurSize_11; } inline void set_maxBlurSize_11(float value) { ___maxBlurSize_11 = value; } inline static int32_t get_offset_of_downsample_12() { return static_cast(offsetof(TiltShift_tEFB388A9710BC5634AF248E21B44E0137C15E83B, ___downsample_12)); } inline int32_t get_downsample_12() const { return ___downsample_12; } inline int32_t* get_address_of_downsample_12() { return &___downsample_12; } inline void set_downsample_12(int32_t value) { ___downsample_12 = value; } inline static int32_t get_offset_of_tiltShiftShader_13() { return static_cast(offsetof(TiltShift_tEFB388A9710BC5634AF248E21B44E0137C15E83B, ___tiltShiftShader_13)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_tiltShiftShader_13() const { return ___tiltShiftShader_13; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_tiltShiftShader_13() { return &___tiltShiftShader_13; } inline void set_tiltShiftShader_13(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___tiltShiftShader_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___tiltShiftShader_13), (void*)value); } inline static int32_t get_offset_of_tiltShiftMaterial_14() { return static_cast(offsetof(TiltShift_tEFB388A9710BC5634AF248E21B44E0137C15E83B, ___tiltShiftMaterial_14)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_tiltShiftMaterial_14() const { return ___tiltShiftMaterial_14; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_tiltShiftMaterial_14() { return &___tiltShiftMaterial_14; } inline void set_tiltShiftMaterial_14(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___tiltShiftMaterial_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___tiltShiftMaterial_14), (void*)value); } }; // UnityStandardAssets.ImageEffects.Tonemapping struct Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F : public PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 { public: // UnityStandardAssets.ImageEffects.Tonemapping/TonemapperType UnityStandardAssets.ImageEffects.Tonemapping::type int32_t ___type_8; // UnityStandardAssets.ImageEffects.Tonemapping/AdaptiveTexSize UnityStandardAssets.ImageEffects.Tonemapping::adaptiveTextureSize int32_t ___adaptiveTextureSize_9; // UnityEngine.AnimationCurve UnityStandardAssets.ImageEffects.Tonemapping::remapCurve AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___remapCurve_10; // UnityEngine.Texture2D UnityStandardAssets.ImageEffects.Tonemapping::curveTex Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___curveTex_11; // System.Single UnityStandardAssets.ImageEffects.Tonemapping::exposureAdjustment float ___exposureAdjustment_12; // System.Single UnityStandardAssets.ImageEffects.Tonemapping::middleGrey float ___middleGrey_13; // System.Single UnityStandardAssets.ImageEffects.Tonemapping::white float ___white_14; // System.Single UnityStandardAssets.ImageEffects.Tonemapping::adaptionSpeed float ___adaptionSpeed_15; // UnityEngine.Shader UnityStandardAssets.ImageEffects.Tonemapping::tonemapper Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___tonemapper_16; // System.Boolean UnityStandardAssets.ImageEffects.Tonemapping::validRenderTextureFormat bool ___validRenderTextureFormat_17; // UnityEngine.Material UnityStandardAssets.ImageEffects.Tonemapping::tonemapMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___tonemapMaterial_18; // UnityEngine.RenderTexture UnityStandardAssets.ImageEffects.Tonemapping::rt RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt_19; // UnityEngine.RenderTextureFormat UnityStandardAssets.ImageEffects.Tonemapping::rtFormat int32_t ___rtFormat_20; public: inline static int32_t get_offset_of_type_8() { return static_cast(offsetof(Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F, ___type_8)); } inline int32_t get_type_8() const { return ___type_8; } inline int32_t* get_address_of_type_8() { return &___type_8; } inline void set_type_8(int32_t value) { ___type_8 = value; } inline static int32_t get_offset_of_adaptiveTextureSize_9() { return static_cast(offsetof(Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F, ___adaptiveTextureSize_9)); } inline int32_t get_adaptiveTextureSize_9() const { return ___adaptiveTextureSize_9; } inline int32_t* get_address_of_adaptiveTextureSize_9() { return &___adaptiveTextureSize_9; } inline void set_adaptiveTextureSize_9(int32_t value) { ___adaptiveTextureSize_9 = value; } inline static int32_t get_offset_of_remapCurve_10() { return static_cast(offsetof(Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F, ___remapCurve_10)); } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * get_remapCurve_10() const { return ___remapCurve_10; } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 ** get_address_of_remapCurve_10() { return &___remapCurve_10; } inline void set_remapCurve_10(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * value) { ___remapCurve_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___remapCurve_10), (void*)value); } inline static int32_t get_offset_of_curveTex_11() { return static_cast(offsetof(Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F, ___curveTex_11)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_curveTex_11() const { return ___curveTex_11; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_curveTex_11() { return &___curveTex_11; } inline void set_curveTex_11(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___curveTex_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___curveTex_11), (void*)value); } inline static int32_t get_offset_of_exposureAdjustment_12() { return static_cast(offsetof(Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F, ___exposureAdjustment_12)); } inline float get_exposureAdjustment_12() const { return ___exposureAdjustment_12; } inline float* get_address_of_exposureAdjustment_12() { return &___exposureAdjustment_12; } inline void set_exposureAdjustment_12(float value) { ___exposureAdjustment_12 = value; } inline static int32_t get_offset_of_middleGrey_13() { return static_cast(offsetof(Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F, ___middleGrey_13)); } inline float get_middleGrey_13() const { return ___middleGrey_13; } inline float* get_address_of_middleGrey_13() { return &___middleGrey_13; } inline void set_middleGrey_13(float value) { ___middleGrey_13 = value; } inline static int32_t get_offset_of_white_14() { return static_cast(offsetof(Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F, ___white_14)); } inline float get_white_14() const { return ___white_14; } inline float* get_address_of_white_14() { return &___white_14; } inline void set_white_14(float value) { ___white_14 = value; } inline static int32_t get_offset_of_adaptionSpeed_15() { return static_cast(offsetof(Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F, ___adaptionSpeed_15)); } inline float get_adaptionSpeed_15() const { return ___adaptionSpeed_15; } inline float* get_address_of_adaptionSpeed_15() { return &___adaptionSpeed_15; } inline void set_adaptionSpeed_15(float value) { ___adaptionSpeed_15 = value; } inline static int32_t get_offset_of_tonemapper_16() { return static_cast(offsetof(Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F, ___tonemapper_16)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_tonemapper_16() const { return ___tonemapper_16; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_tonemapper_16() { return &___tonemapper_16; } inline void set_tonemapper_16(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___tonemapper_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___tonemapper_16), (void*)value); } inline static int32_t get_offset_of_validRenderTextureFormat_17() { return static_cast(offsetof(Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F, ___validRenderTextureFormat_17)); } inline bool get_validRenderTextureFormat_17() const { return ___validRenderTextureFormat_17; } inline bool* get_address_of_validRenderTextureFormat_17() { return &___validRenderTextureFormat_17; } inline void set_validRenderTextureFormat_17(bool value) { ___validRenderTextureFormat_17 = value; } inline static int32_t get_offset_of_tonemapMaterial_18() { return static_cast(offsetof(Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F, ___tonemapMaterial_18)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_tonemapMaterial_18() const { return ___tonemapMaterial_18; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_tonemapMaterial_18() { return &___tonemapMaterial_18; } inline void set_tonemapMaterial_18(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___tonemapMaterial_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___tonemapMaterial_18), (void*)value); } inline static int32_t get_offset_of_rt_19() { return static_cast(offsetof(Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F, ___rt_19)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_rt_19() const { return ___rt_19; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_rt_19() { return &___rt_19; } inline void set_rt_19(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___rt_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___rt_19), (void*)value); } inline static int32_t get_offset_of_rtFormat_20() { return static_cast(offsetof(Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F, ___rtFormat_20)); } inline int32_t get_rtFormat_20() const { return ___rtFormat_20; } inline int32_t* get_address_of_rtFormat_20() { return &___rtFormat_20; } inline void set_rtFormat_20(int32_t value) { ___rtFormat_20 = value; } }; // UnityStandardAssets.ImageEffects.Twirl struct Twirl_t79F9EF538680976C64E6D641A890821C405C2F36 : public ImageEffectBase_tFBD52931A47FDA72509D983E44A167C92210DCC8 { public: // UnityEngine.Vector2 UnityStandardAssets.ImageEffects.Twirl::radius Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___radius_6; // System.Single UnityStandardAssets.ImageEffects.Twirl::angle float ___angle_7; // UnityEngine.Vector2 UnityStandardAssets.ImageEffects.Twirl::center Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___center_8; public: inline static int32_t get_offset_of_radius_6() { return static_cast(offsetof(Twirl_t79F9EF538680976C64E6D641A890821C405C2F36, ___radius_6)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_radius_6() const { return ___radius_6; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_radius_6() { return &___radius_6; } inline void set_radius_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___radius_6 = value; } inline static int32_t get_offset_of_angle_7() { return static_cast(offsetof(Twirl_t79F9EF538680976C64E6D641A890821C405C2F36, ___angle_7)); } inline float get_angle_7() const { return ___angle_7; } inline float* get_address_of_angle_7() { return &___angle_7; } inline void set_angle_7(float value) { ___angle_7 = value; } inline static int32_t get_offset_of_center_8() { return static_cast(offsetof(Twirl_t79F9EF538680976C64E6D641A890821C405C2F36, ___center_8)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_center_8() const { return ___center_8; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_center_8() { return &___center_8; } inline void set_center_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___center_8 = value; } }; // UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration struct VignetteAndChromaticAberration_t417F8F9F9E2C5B9B5A79650F4E2A01FC20A156AB : public PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 { public: // UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration/AberrationMode UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration::mode int32_t ___mode_8; // System.Single UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration::intensity float ___intensity_9; // System.Single UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration::chromaticAberration float ___chromaticAberration_10; // System.Single UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration::axialAberration float ___axialAberration_11; // System.Single UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration::blur float ___blur_12; // System.Single UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration::blurSpread float ___blurSpread_13; // System.Single UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration::luminanceDependency float ___luminanceDependency_14; // System.Single UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration::blurDistance float ___blurDistance_15; // UnityEngine.Shader UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration::vignetteShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___vignetteShader_16; // UnityEngine.Shader UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration::separableBlurShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___separableBlurShader_17; // UnityEngine.Shader UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration::chromAberrationShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___chromAberrationShader_18; // UnityEngine.Material UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration::m_VignetteMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_VignetteMaterial_19; // UnityEngine.Material UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration::m_SeparableBlurMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_SeparableBlurMaterial_20; // UnityEngine.Material UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration::m_ChromAberrationMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_ChromAberrationMaterial_21; public: inline static int32_t get_offset_of_mode_8() { return static_cast(offsetof(VignetteAndChromaticAberration_t417F8F9F9E2C5B9B5A79650F4E2A01FC20A156AB, ___mode_8)); } inline int32_t get_mode_8() const { return ___mode_8; } inline int32_t* get_address_of_mode_8() { return &___mode_8; } inline void set_mode_8(int32_t value) { ___mode_8 = value; } inline static int32_t get_offset_of_intensity_9() { return static_cast(offsetof(VignetteAndChromaticAberration_t417F8F9F9E2C5B9B5A79650F4E2A01FC20A156AB, ___intensity_9)); } inline float get_intensity_9() const { return ___intensity_9; } inline float* get_address_of_intensity_9() { return &___intensity_9; } inline void set_intensity_9(float value) { ___intensity_9 = value; } inline static int32_t get_offset_of_chromaticAberration_10() { return static_cast(offsetof(VignetteAndChromaticAberration_t417F8F9F9E2C5B9B5A79650F4E2A01FC20A156AB, ___chromaticAberration_10)); } inline float get_chromaticAberration_10() const { return ___chromaticAberration_10; } inline float* get_address_of_chromaticAberration_10() { return &___chromaticAberration_10; } inline void set_chromaticAberration_10(float value) { ___chromaticAberration_10 = value; } inline static int32_t get_offset_of_axialAberration_11() { return static_cast(offsetof(VignetteAndChromaticAberration_t417F8F9F9E2C5B9B5A79650F4E2A01FC20A156AB, ___axialAberration_11)); } inline float get_axialAberration_11() const { return ___axialAberration_11; } inline float* get_address_of_axialAberration_11() { return &___axialAberration_11; } inline void set_axialAberration_11(float value) { ___axialAberration_11 = value; } inline static int32_t get_offset_of_blur_12() { return static_cast(offsetof(VignetteAndChromaticAberration_t417F8F9F9E2C5B9B5A79650F4E2A01FC20A156AB, ___blur_12)); } inline float get_blur_12() const { return ___blur_12; } inline float* get_address_of_blur_12() { return &___blur_12; } inline void set_blur_12(float value) { ___blur_12 = value; } inline static int32_t get_offset_of_blurSpread_13() { return static_cast(offsetof(VignetteAndChromaticAberration_t417F8F9F9E2C5B9B5A79650F4E2A01FC20A156AB, ___blurSpread_13)); } inline float get_blurSpread_13() const { return ___blurSpread_13; } inline float* get_address_of_blurSpread_13() { return &___blurSpread_13; } inline void set_blurSpread_13(float value) { ___blurSpread_13 = value; } inline static int32_t get_offset_of_luminanceDependency_14() { return static_cast(offsetof(VignetteAndChromaticAberration_t417F8F9F9E2C5B9B5A79650F4E2A01FC20A156AB, ___luminanceDependency_14)); } inline float get_luminanceDependency_14() const { return ___luminanceDependency_14; } inline float* get_address_of_luminanceDependency_14() { return &___luminanceDependency_14; } inline void set_luminanceDependency_14(float value) { ___luminanceDependency_14 = value; } inline static int32_t get_offset_of_blurDistance_15() { return static_cast(offsetof(VignetteAndChromaticAberration_t417F8F9F9E2C5B9B5A79650F4E2A01FC20A156AB, ___blurDistance_15)); } inline float get_blurDistance_15() const { return ___blurDistance_15; } inline float* get_address_of_blurDistance_15() { return &___blurDistance_15; } inline void set_blurDistance_15(float value) { ___blurDistance_15 = value; } inline static int32_t get_offset_of_vignetteShader_16() { return static_cast(offsetof(VignetteAndChromaticAberration_t417F8F9F9E2C5B9B5A79650F4E2A01FC20A156AB, ___vignetteShader_16)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_vignetteShader_16() const { return ___vignetteShader_16; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_vignetteShader_16() { return &___vignetteShader_16; } inline void set_vignetteShader_16(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___vignetteShader_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___vignetteShader_16), (void*)value); } inline static int32_t get_offset_of_separableBlurShader_17() { return static_cast(offsetof(VignetteAndChromaticAberration_t417F8F9F9E2C5B9B5A79650F4E2A01FC20A156AB, ___separableBlurShader_17)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_separableBlurShader_17() const { return ___separableBlurShader_17; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_separableBlurShader_17() { return &___separableBlurShader_17; } inline void set_separableBlurShader_17(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___separableBlurShader_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___separableBlurShader_17), (void*)value); } inline static int32_t get_offset_of_chromAberrationShader_18() { return static_cast(offsetof(VignetteAndChromaticAberration_t417F8F9F9E2C5B9B5A79650F4E2A01FC20A156AB, ___chromAberrationShader_18)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_chromAberrationShader_18() const { return ___chromAberrationShader_18; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_chromAberrationShader_18() { return &___chromAberrationShader_18; } inline void set_chromAberrationShader_18(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___chromAberrationShader_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___chromAberrationShader_18), (void*)value); } inline static int32_t get_offset_of_m_VignetteMaterial_19() { return static_cast(offsetof(VignetteAndChromaticAberration_t417F8F9F9E2C5B9B5A79650F4E2A01FC20A156AB, ___m_VignetteMaterial_19)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_VignetteMaterial_19() const { return ___m_VignetteMaterial_19; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_VignetteMaterial_19() { return &___m_VignetteMaterial_19; } inline void set_m_VignetteMaterial_19(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_VignetteMaterial_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_VignetteMaterial_19), (void*)value); } inline static int32_t get_offset_of_m_SeparableBlurMaterial_20() { return static_cast(offsetof(VignetteAndChromaticAberration_t417F8F9F9E2C5B9B5A79650F4E2A01FC20A156AB, ___m_SeparableBlurMaterial_20)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_SeparableBlurMaterial_20() const { return ___m_SeparableBlurMaterial_20; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_SeparableBlurMaterial_20() { return &___m_SeparableBlurMaterial_20; } inline void set_m_SeparableBlurMaterial_20(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_SeparableBlurMaterial_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SeparableBlurMaterial_20), (void*)value); } inline static int32_t get_offset_of_m_ChromAberrationMaterial_21() { return static_cast(offsetof(VignetteAndChromaticAberration_t417F8F9F9E2C5B9B5A79650F4E2A01FC20A156AB, ___m_ChromAberrationMaterial_21)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_ChromAberrationMaterial_21() const { return ___m_ChromAberrationMaterial_21; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_ChromAberrationMaterial_21() { return &___m_ChromAberrationMaterial_21; } inline void set_m_ChromAberrationMaterial_21(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_ChromAberrationMaterial_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ChromAberrationMaterial_21), (void*)value); } }; // UnityStandardAssets.ImageEffects.Vortex struct Vortex_tAF81D78A3824CCEFD436A4DCF1DC25303D2E3123 : public ImageEffectBase_tFBD52931A47FDA72509D983E44A167C92210DCC8 { public: // UnityEngine.Vector2 UnityStandardAssets.ImageEffects.Vortex::radius Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___radius_6; // System.Single UnityStandardAssets.ImageEffects.Vortex::angle float ___angle_7; // UnityEngine.Vector2 UnityStandardAssets.ImageEffects.Vortex::center Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___center_8; public: inline static int32_t get_offset_of_radius_6() { return static_cast(offsetof(Vortex_tAF81D78A3824CCEFD436A4DCF1DC25303D2E3123, ___radius_6)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_radius_6() const { return ___radius_6; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_radius_6() { return &___radius_6; } inline void set_radius_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___radius_6 = value; } inline static int32_t get_offset_of_angle_7() { return static_cast(offsetof(Vortex_tAF81D78A3824CCEFD436A4DCF1DC25303D2E3123, ___angle_7)); } inline float get_angle_7() const { return ___angle_7; } inline float* get_address_of_angle_7() { return &___angle_7; } inline void set_angle_7(float value) { ___angle_7 = value; } inline static int32_t get_offset_of_center_8() { return static_cast(offsetof(Vortex_tAF81D78A3824CCEFD436A4DCF1DC25303D2E3123, ___center_8)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_center_8() const { return ___center_8; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_center_8() { return &___center_8; } inline void set_center_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___center_8 = value; } }; // System.Object // System.Object // System.Collections.Generic.List`1 struct List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray HapticDeviceU5BU5D_tF6EE1F95DF6ABE66C198A01071DB70F7FF361149* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6_StaticFields, ____emptyArray_5)); } inline HapticDeviceU5BU5D_tF6EE1F95DF6ABE66C198A01071DB70F7FF361149* get__emptyArray_5() const { return ____emptyArray_5; } inline HapticDeviceU5BU5D_tF6EE1F95DF6ABE66C198A01071DB70F7FF361149** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(HapticDeviceU5BU5D_tF6EE1F95DF6ABE66C198A01071DB70F7FF361149* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t5F6488C3AF82D0AF380971773177D63FCBE43F7F_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray MappingMetaDataU5BU5D_t9E97EEF77F35F5770B1F20FD432E796ADA21F6CD* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t5F6488C3AF82D0AF380971773177D63FCBE43F7F_StaticFields, ____emptyArray_5)); } inline MappingMetaDataU5BU5D_t9E97EEF77F35F5770B1F20FD432E796ADA21F6CD* get__emptyArray_5() const { return ____emptyArray_5; } inline MappingMetaDataU5BU5D_t9E97EEF77F35F5770B1F20FD432E796ADA21F6CD** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(MappingMetaDataU5BU5D_t9E97EEF77F35F5770B1F20FD432E796ADA21F6CD* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields, ____emptyArray_5)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__emptyArray_5() const { return ____emptyArray_5; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ParticleCollisionEventU5BU5D_t62880785FE50C001432E57E6D83BF3BD7BD3183A* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68_StaticFields, ____emptyArray_5)); } inline ParticleCollisionEventU5BU5D_t62880785FE50C001432E57E6D83BF3BD7BD3183A* get__emptyArray_5() const { return ____emptyArray_5; } inline ParticleCollisionEventU5BU5D_t62880785FE50C001432E57E6D83BF3BD7BD3183A** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ParticleCollisionEventU5BU5D_t62880785FE50C001432E57E6D83BF3BD7BD3183A* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray RigidbodyU5BU5D_t9749C1DC39BC78A57D2239B2EF18DA9E31C2844B* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8_StaticFields, ____emptyArray_5)); } inline RigidbodyU5BU5D_t9749C1DC39BC78A57D2239B2EF18DA9E31C2844B* get__emptyArray_5() const { return ____emptyArray_5; } inline RigidbodyU5BU5D_t9749C1DC39BC78A57D2239B2EF18DA9E31C2844B** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(RigidbodyU5BU5D_t9749C1DC39BC78A57D2239B2EF18DA9E31C2844B* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray SplineControlPointU5BU5D_t339D074D7FB90AC417AE6A94C8D94755F5B3B369* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394_StaticFields, ____emptyArray_5)); } inline SplineControlPointU5BU5D_t339D074D7FB90AC417AE6A94C8D94755F5B3B369* get__emptyArray_5() const { return ____emptyArray_5; } inline SplineControlPointU5BU5D_t339D074D7FB90AC417AE6A94C8D94755F5B3B369** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(SplineControlPointU5BU5D_t339D074D7FB90AC417AE6A94C8D94755F5B3B369* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ElementU5BU5D_tD2135FF5226E805FBD249D098868848D159D4A1D* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07_StaticFields, ____emptyArray_5)); } inline ElementU5BU5D_tD2135FF5226E805FBD249D098868848D159D4A1D* get__emptyArray_5() const { return ____emptyArray_5; } inline ElementU5BU5D_tD2135FF5226E805FBD249D098868848D159D4A1D** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ElementU5BU5D_tD2135FF5226E805FBD249D098868848D159D4A1D* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.Stack`1 // System.Collections.Generic.Stack`1 // System.Collections.Generic.Stack`1 // System.Collections.Generic.Stack`1 struct Il2CppArrayBounds; // System.Array struct Il2CppArrayBounds; // System.Array // Bhaptics.SDK2.Device // Bhaptics.SDK2.Device // Bhaptics.SDK2.DeviceListMessage // Bhaptics.SDK2.DeviceListMessage // System.Text.Encoding struct Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields { public: // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::defaultEncoding Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___defaultEncoding_0; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::unicodeEncoding Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___unicodeEncoding_1; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::bigEndianUnicode Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___bigEndianUnicode_2; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf7Encoding Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___utf7Encoding_3; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf8Encoding Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___utf8Encoding_4; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf32Encoding Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___utf32Encoding_5; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::asciiEncoding Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___asciiEncoding_6; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::latin1Encoding Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___latin1Encoding_7; // System.Collections.Hashtable modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::encodings Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC * ___encodings_8; // System.Object System.Text.Encoding::s_InternalSyncObject RuntimeObject * ___s_InternalSyncObject_15; public: inline static int32_t get_offset_of_defaultEncoding_0() { return static_cast(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___defaultEncoding_0)); } inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_defaultEncoding_0() const { return ___defaultEncoding_0; } inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_defaultEncoding_0() { return &___defaultEncoding_0; } inline void set_defaultEncoding_0(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value) { ___defaultEncoding_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultEncoding_0), (void*)value); } inline static int32_t get_offset_of_unicodeEncoding_1() { return static_cast(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___unicodeEncoding_1)); } inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_unicodeEncoding_1() const { return ___unicodeEncoding_1; } inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_unicodeEncoding_1() { return &___unicodeEncoding_1; } inline void set_unicodeEncoding_1(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value) { ___unicodeEncoding_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___unicodeEncoding_1), (void*)value); } inline static int32_t get_offset_of_bigEndianUnicode_2() { return static_cast(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___bigEndianUnicode_2)); } inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_bigEndianUnicode_2() const { return ___bigEndianUnicode_2; } inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_bigEndianUnicode_2() { return &___bigEndianUnicode_2; } inline void set_bigEndianUnicode_2(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value) { ___bigEndianUnicode_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___bigEndianUnicode_2), (void*)value); } inline static int32_t get_offset_of_utf7Encoding_3() { return static_cast(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___utf7Encoding_3)); } inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_utf7Encoding_3() const { return ___utf7Encoding_3; } inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_utf7Encoding_3() { return &___utf7Encoding_3; } inline void set_utf7Encoding_3(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value) { ___utf7Encoding_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___utf7Encoding_3), (void*)value); } inline static int32_t get_offset_of_utf8Encoding_4() { return static_cast(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___utf8Encoding_4)); } inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_utf8Encoding_4() const { return ___utf8Encoding_4; } inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_utf8Encoding_4() { return &___utf8Encoding_4; } inline void set_utf8Encoding_4(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value) { ___utf8Encoding_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___utf8Encoding_4), (void*)value); } inline static int32_t get_offset_of_utf32Encoding_5() { return static_cast(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___utf32Encoding_5)); } inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_utf32Encoding_5() const { return ___utf32Encoding_5; } inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_utf32Encoding_5() { return &___utf32Encoding_5; } inline void set_utf32Encoding_5(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value) { ___utf32Encoding_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___utf32Encoding_5), (void*)value); } inline static int32_t get_offset_of_asciiEncoding_6() { return static_cast(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___asciiEncoding_6)); } inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_asciiEncoding_6() const { return ___asciiEncoding_6; } inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_asciiEncoding_6() { return &___asciiEncoding_6; } inline void set_asciiEncoding_6(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value) { ___asciiEncoding_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___asciiEncoding_6), (void*)value); } inline static int32_t get_offset_of_latin1Encoding_7() { return static_cast(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___latin1Encoding_7)); } inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_latin1Encoding_7() const { return ___latin1Encoding_7; } inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_latin1Encoding_7() { return &___latin1Encoding_7; } inline void set_latin1Encoding_7(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value) { ___latin1Encoding_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___latin1Encoding_7), (void*)value); } inline static int32_t get_offset_of_encodings_8() { return static_cast(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___encodings_8)); } inline Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC * get_encodings_8() const { return ___encodings_8; } inline Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC ** get_address_of_encodings_8() { return &___encodings_8; } inline void set_encodings_8(Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC * value) { ___encodings_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___encodings_8), (void*)value); } inline static int32_t get_offset_of_s_InternalSyncObject_15() { return static_cast(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___s_InternalSyncObject_15)); } inline RuntimeObject * get_s_InternalSyncObject_15() const { return ___s_InternalSyncObject_15; } inline RuntimeObject ** get_address_of_s_InternalSyncObject_15() { return &___s_InternalSyncObject_15; } inline void set_s_InternalSyncObject_15(RuntimeObject * value) { ___s_InternalSyncObject_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_InternalSyncObject_15), (void*)value); } }; // System.Text.Encoding // System.EventArgs struct EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA_StaticFields { public: // System.EventArgs System.EventArgs::Empty EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA * ___Empty_0; public: inline static int32_t get_offset_of_Empty_0() { return static_cast(offsetof(EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA_StaticFields, ___Empty_0)); } inline EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA * get_Empty_0() const { return ___Empty_0; } inline EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA ** get_address_of_Empty_0() { return &___Empty_0; } inline void set_Empty_0(EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA * value) { ___Empty_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_0), (void*)value); } }; // System.EventArgs // Bhaptics.SDK2.MappingMessage // Bhaptics.SDK2.MappingMessage // System.Reflection.MemberInfo // System.Reflection.MemberInfo // RetroAesthetics.SceneField // RetroAesthetics.SceneField // XftWeapon.Spline // XftWeapon.Spline // System.String struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // System.String // UnityStandardAssets.ImageEffects.Triangles struct Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_StaticFields { public: // UnityEngine.Mesh[] UnityStandardAssets.ImageEffects.Triangles::meshes MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8* ___meshes_0; // System.Int32 UnityStandardAssets.ImageEffects.Triangles::currentTris int32_t ___currentTris_1; public: inline static int32_t get_offset_of_meshes_0() { return static_cast(offsetof(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_StaticFields, ___meshes_0)); } inline MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8* get_meshes_0() const { return ___meshes_0; } inline MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8** get_address_of_meshes_0() { return &___meshes_0; } inline void set_meshes_0(MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8* value) { ___meshes_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___meshes_0), (void*)value); } inline static int32_t get_offset_of_currentTris_1() { return static_cast(offsetof(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_StaticFields, ___currentTris_1)); } inline int32_t get_currentTris_1() const { return ___currentTris_1; } inline int32_t* get_address_of_currentTris_1() { return &___currentTris_1; } inline void set_currentTris_1(int32_t value) { ___currentTris_1 = value; } }; // UnityStandardAssets.ImageEffects.Triangles // System.ValueType // System.ValueType // XftWeapon.VertexPool // XftWeapon.VertexPool // UnityEngine.YieldInstruction // UnityEngine.YieldInstruction // Bhaptics.SDK2.bhaptics_library // Bhaptics.SDK2.bhaptics_library // BeautifyEffect.Beautify/d__747 // BeautifyEffect.Beautify/d__747 // UnityStandardAssets.Effects.ExplosionFireAndDebris/d__4 // UnityStandardAssets.Effects.ExplosionFireAndDebris/d__4 // UnityStandardAssets.Effects.ExplosionPhysicsForce/d__2 // UnityStandardAssets.Effects.ExplosionPhysicsForce/d__2 // XftWeapon.VertexPool/VertexSegment // XftWeapon.VertexPool/VertexSegment // XftWeapon.XWeaponTrail/ElementPool // XftWeapon.XWeaponTrail/ElementPool // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Boolean // System.Byte // System.Byte // UnityEngine.Color // UnityEngine.Color // System.Double struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields { public: // System.Double System.Double::NegativeZero double ___NegativeZero_7; public: inline static int32_t get_offset_of_NegativeZero_7() { return static_cast(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields, ___NegativeZero_7)); } inline double get_NegativeZero_7() const { return ___NegativeZero_7; } inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; } inline void set_NegativeZero_7(double value) { ___NegativeZero_7 = value; } }; // System.Double // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // System.Enum // System.Int32 // System.Int32 // System.IntPtr struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.IntPtr // UnityEngine.Keyframe // UnityEngine.Keyframe // UnityEngine.LayerMask // UnityEngine.LayerMask // UnityEngine.Mathf struct Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields { public: // System.Single UnityEngine.Mathf::Epsilon float ___Epsilon_0; public: inline static int32_t get_offset_of_Epsilon_0() { return static_cast(offsetof(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields, ___Epsilon_0)); } inline float get_Epsilon_0() const { return ___Epsilon_0; } inline float* get_address_of_Epsilon_0() { return &___Epsilon_0; } inline void set_Epsilon_0(float value) { ___Epsilon_0 = value; } }; // UnityEngine.Mathf // UnityEngine.Matrix4x4 struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields { public: // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___identityMatrix_17; public: inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___zeroMatrix_16)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_zeroMatrix_16() const { return ___zeroMatrix_16; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; } inline void set_zeroMatrix_16(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___zeroMatrix_16 = value; } inline static int32_t get_offset_of_identityMatrix_17() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___identityMatrix_17)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_identityMatrix_17() const { return ___identityMatrix_17; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; } inline void set_identityMatrix_17(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___identityMatrix_17 = value; } }; // UnityEngine.Matrix4x4 // UnityEngine.Quaternion struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields { public: // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___identityQuaternion_4; public: inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_identityQuaternion_4() const { return ___identityQuaternion_4; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; } inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___identityQuaternion_4 = value; } }; // UnityEngine.Quaternion // UnityEngine.Rect // UnityEngine.Rect // UnityEngine.Rendering.RenderQueueRange struct RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_StaticFields { public: // System.Int32 UnityEngine.Rendering.RenderQueueRange::minimumBound int32_t ___minimumBound_3; // System.Int32 UnityEngine.Rendering.RenderQueueRange::maximumBound int32_t ___maximumBound_5; public: inline static int32_t get_offset_of_minimumBound_3() { return static_cast(offsetof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_StaticFields, ___minimumBound_3)); } inline int32_t get_minimumBound_3() const { return ___minimumBound_3; } inline int32_t* get_address_of_minimumBound_3() { return &___minimumBound_3; } inline void set_minimumBound_3(int32_t value) { ___minimumBound_3 = value; } inline static int32_t get_offset_of_maximumBound_5() { return static_cast(offsetof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_StaticFields, ___maximumBound_5)); } inline int32_t get_maximumBound_5() const { return ___maximumBound_5; } inline int32_t* get_address_of_maximumBound_5() { return &___maximumBound_5; } inline void set_maximumBound_5(int32_t value) { ___maximumBound_5 = value; } }; // UnityEngine.Rendering.RenderQueueRange // UnityEngine.Rendering.ShaderTagId struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields { public: // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___none_0; public: inline static int32_t get_offset_of_none_0() { return static_cast(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields, ___none_0)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_none_0() const { return ___none_0; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_none_0() { return &___none_0; } inline void set_none_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___none_0 = value; } }; // UnityEngine.Rendering.ShaderTagId // System.Single // System.Single // UnityEngine.Rendering.SortingLayerRange // UnityEngine.Rendering.SortingLayerRange // System.UInt32 // System.UInt32 // UnityEngine.Vector2 struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields { public: // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9; public: inline static int32_t get_offset_of_zeroVector_2() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; } inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___zeroVector_2 = value; } inline static int32_t get_offset_of_oneVector_3() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; } inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___oneVector_3 = value; } inline static int32_t get_offset_of_upVector_4() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; } inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___upVector_4 = value; } inline static int32_t get_offset_of_downVector_5() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; } inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___downVector_5 = value; } inline static int32_t get_offset_of_leftVector_6() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; } inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___leftVector_6 = value; } inline static int32_t get_offset_of_rightVector_7() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; } inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___rightVector_7 = value; } inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; } inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___positiveInfinityVector_8 = value; } inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; } inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___negativeInfinityVector_9 = value; } }; // UnityEngine.Vector2 // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_upVector_7() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; } inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___upVector_7 = value; } inline static int32_t get_offset_of_downVector_8() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; } inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___downVector_8 = value; } inline static int32_t get_offset_of_leftVector_9() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; } inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___leftVector_9 = value; } inline static int32_t get_offset_of_rightVector_10() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; } inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___rightVector_10 = value; } inline static int32_t get_offset_of_forwardVector_11() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; } inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___forwardVector_11 = value; } inline static int32_t get_offset_of_backVector_12() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; } inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___backVector_12 = value; } inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; } inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___positiveInfinityVector_13 = value; } inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; } inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___negativeInfinityVector_14 = value; } }; // UnityEngine.Vector3 // UnityEngine.Vector4 struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields { public: // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; } inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___positiveInfinityVector_7 = value; } inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; } inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___negativeInfinityVector_8 = value; } }; // UnityEngine.Vector4 // System.Void // System.Void // UnityEngine.WaitForEndOfFrame // UnityEngine.WaitForEndOfFrame // UnityEngine.Rendering.DrawingSettings/e__FixedBuffer // UnityEngine.Rendering.DrawingSettings/e__FixedBuffer // CrazyMinnow.SALSA.EventController/EventControllerNotificationArgs // CrazyMinnow.SALSA.EventController/EventControllerNotificationArgs // CrazyMinnow.SALSA.Salsa/SalsaNotificationArgs // CrazyMinnow.SALSA.Salsa/SalsaNotificationArgs // System.Nullable`1 // System.Nullable`1 // Unity.Collections.Allocator // Unity.Collections.Allocator // UnityEngine.AnimationCurve // UnityEngine.AnimationCurve // UnityEngine.Rendering.Universal.AntialiasingMode // UnityEngine.Rendering.Universal.AntialiasingMode // UnityEngine.Rendering.Universal.AntialiasingQuality // UnityEngine.Rendering.Universal.AntialiasingQuality // BeautifyEffect.BEAUTIFY_PRERENDER_EVENT // BeautifyEffect.BEAUTIFY_PRERENDER_EVENT // BeautifyEffect.BEAUTIFY_PRESET // BeautifyEffect.BEAUTIFY_PRESET // BeautifyEffect.BEAUTIFY_QUALITY // BeautifyEffect.BEAUTIFY_QUALITY // BeautifyEffect.BEAUTIFY_TMO // BeautifyEffect.BEAUTIFY_TMO // System.Reflection.BindingFlags // System.Reflection.BindingFlags // UnityEngine.Rendering.BuiltinRenderTextureType // UnityEngine.Rendering.BuiltinRenderTextureType // UnityEngine.Rendering.Universal.CameraRenderType // UnityEngine.Rendering.Universal.CameraRenderType // UnityEngine.CameraType // UnityEngine.CameraType // UnityEngine.Rendering.ClearFlag // UnityEngine.Rendering.ClearFlag // UnityEngine.Rendering.Universal.ColorGradingMode // UnityEngine.Rendering.Universal.ColorGradingMode // UnityEngine.Rendering.CommandBuffer // UnityEngine.Rendering.CommandBuffer // UnityEngine.CubemapFace // UnityEngine.CubemapFace // UnityEngine.Rendering.CullingResults // UnityEngine.Rendering.CullingResults // System.Delegate // System.Delegate // UnityEngine.DepthTextureMode // UnityEngine.DepthTextureMode // UnityEngine.Rendering.DistanceMetric // UnityEngine.Rendering.DistanceMetric // UnityEngine.Rendering.DrawRendererFlags // UnityEngine.Rendering.DrawRendererFlags // System.Exception struct Exception_t_StaticFields { public: // System.Object System.Exception::s_EDILock RuntimeObject * ___s_EDILock_0; public: inline static int32_t get_offset_of_s_EDILock_0() { return static_cast(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); } inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; } inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; } inline void set_s_EDILock_0(RuntimeObject * value) { ___s_EDILock_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value); } }; // System.Exception // UnityEngine.FilterMode // UnityEngine.FilterMode // UnityEngine.Rendering.FilteringSettings // UnityEngine.Rendering.FilteringSettings // UnityEngine.ForceMode // UnityEngine.ForceMode // UnityEngine.Experimental.Rendering.GraphicsFormat // UnityEngine.Experimental.Rendering.GraphicsFormat // UnityEngine.HideFlags // UnityEngine.HideFlags // UnityEngine.MaterialPropertyBlock // UnityEngine.MaterialPropertyBlock // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // UnityEngine.Object // UnityEngine.ParticleCollisionEvent // UnityEngine.ParticleCollisionEvent // UnityEngine.Rendering.PerObjectData // UnityEngine.Rendering.PerObjectData // UnityEngine.QueryTriggerInteraction // UnityEngine.QueryTriggerInteraction // UnityEngine.Ray // UnityEngine.Ray // UnityEngine.RaycastHit // UnityEngine.RaycastHit // UnityEngine.Rendering.RenderBufferStoreAction // UnityEngine.Rendering.RenderBufferStoreAction // UnityEngine.Rendering.Universal.RenderPassEvent // UnityEngine.Rendering.Universal.RenderPassEvent // UnityEngine.RenderTextureCreationFlags // UnityEngine.RenderTextureCreationFlags // UnityEngine.RenderTextureFormat // UnityEngine.RenderTextureFormat // UnityEngine.RenderTextureMemoryless // UnityEngine.RenderTextureMemoryless // System.RuntimeTypeHandle // System.RuntimeTypeHandle // UnityEngine.Rendering.ScriptableRenderContext struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields { public: // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___kRenderTypeTag_0; public: inline static int32_t get_offset_of_kRenderTypeTag_0() { return static_cast(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields, ___kRenderTypeTag_0)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_kRenderTypeTag_0() const { return ___kRenderTypeTag_0; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_kRenderTypeTag_0() { return &___kRenderTypeTag_0; } inline void set_kRenderTypeTag_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___kRenderTypeTag_0 = value; } }; // UnityEngine.Rendering.ScriptableRenderContext // UnityEngine.Rendering.Universal.ScriptableRenderPassInput // UnityEngine.Rendering.Universal.ScriptableRenderPassInput // UnityEngine.SendMessageOptions // UnityEngine.SendMessageOptions // UnityEngine.Rendering.ShadowCastingMode // UnityEngine.Rendering.ShadowCastingMode // UnityEngine.Rendering.Universal.ShadowData // UnityEngine.Rendering.Universal.ShadowData // UnityEngine.Rendering.ShadowSamplingMode // UnityEngine.Rendering.ShadowSamplingMode // UnityEngine.Rendering.SortingCriteria // UnityEngine.Rendering.SortingCriteria // XftWeapon.SplineControlPoint // XftWeapon.SplineControlPoint // UnityEngine.Rendering.TextureDimension // UnityEngine.Rendering.TextureDimension // UnityEngine.TextureFormat // UnityEngine.TextureFormat // UnityEngine.TextureWrapMode // UnityEngine.TextureWrapMode // UnityStandardAssets.ImageEffects.TweakMode34 // UnityStandardAssets.ImageEffects.TweakMode34 // UnityEngine.VRTextureUsage // UnityEngine.VRTextureUsage // UnityStandardAssets.ImageEffects.Bloom/BloomQuality // UnityStandardAssets.ImageEffects.Bloom/BloomQuality // UnityStandardAssets.ImageEffects.Bloom/BloomScreenBlendMode // UnityStandardAssets.ImageEffects.Bloom/BloomScreenBlendMode // UnityStandardAssets.ImageEffects.Bloom/HDRBloomMode // UnityStandardAssets.ImageEffects.Bloom/HDRBloomMode // UnityStandardAssets.ImageEffects.Bloom/LensFlareStyle // UnityStandardAssets.ImageEffects.Bloom/LensFlareStyle // UnityStandardAssets.ImageEffects.Bloom/TweakMode // UnityStandardAssets.ImageEffects.Bloom/TweakMode // UnityStandardAssets.ImageEffects.BloomOptimized/BlurType // UnityStandardAssets.ImageEffects.BloomOptimized/BlurType // UnityStandardAssets.ImageEffects.BloomOptimized/Resolution // UnityStandardAssets.ImageEffects.BloomOptimized/Resolution // UnityStandardAssets.ImageEffects.BlurOptimized/BlurType // UnityStandardAssets.ImageEffects.BlurOptimized/BlurType // UnityEngine.Camera/StereoscopicEye // UnityEngine.Camera/StereoscopicEye // UnityStandardAssets.ImageEffects.CameraMotionBlur/MotionBlurFilter // UnityStandardAssets.ImageEffects.CameraMotionBlur/MotionBlurFilter // UnityStandardAssets.ImageEffects.ColorCorrectionCurves/ColorCorrectionMode // UnityStandardAssets.ImageEffects.ColorCorrectionCurves/ColorCorrectionMode // UnityStandardAssets.ImageEffects.DepthOfField/BlurSampleCount // UnityStandardAssets.ImageEffects.DepthOfField/BlurSampleCount // UnityStandardAssets.ImageEffects.DepthOfField/BlurType // UnityStandardAssets.ImageEffects.DepthOfField/BlurType // UnityStandardAssets.ImageEffects.DepthOfFieldDeprecated/BokehDestination // UnityStandardAssets.ImageEffects.DepthOfFieldDeprecated/BokehDestination // UnityStandardAssets.ImageEffects.DepthOfFieldDeprecated/Dof34QualitySetting // UnityStandardAssets.ImageEffects.DepthOfFieldDeprecated/Dof34QualitySetting // UnityStandardAssets.ImageEffects.DepthOfFieldDeprecated/DofBlurriness // UnityStandardAssets.ImageEffects.DepthOfFieldDeprecated/DofBlurriness // UnityStandardAssets.ImageEffects.DepthOfFieldDeprecated/DofResolution // UnityStandardAssets.ImageEffects.DepthOfFieldDeprecated/DofResolution // UnityStandardAssets.ImageEffects.EdgeDetection/EdgeDetectMode // UnityStandardAssets.ImageEffects.EdgeDetection/EdgeDetectMode // CrazyMinnow.SALSA.LerpEasings/EasingType // CrazyMinnow.SALSA.LerpEasings/EasingType // RetroAesthetics.RetroCameraEffect/GlitchDirections // RetroAesthetics.RetroCameraEffect/GlitchDirections // UnityStandardAssets.ImageEffects.ScreenOverlay/OverlayBlendMode // UnityStandardAssets.ImageEffects.ScreenOverlay/OverlayBlendMode // UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion/SSAOSamples // UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion/SSAOSamples // UnityStandardAssets.ImageEffects.SunShafts/ShaftsScreenBlendMode // UnityStandardAssets.ImageEffects.SunShafts/ShaftsScreenBlendMode // UnityStandardAssets.ImageEffects.SunShafts/SunShaftsResolution // UnityStandardAssets.ImageEffects.SunShafts/SunShaftsResolution // UnityStandardAssets.ImageEffects.TiltShift/TiltShiftMode // UnityStandardAssets.ImageEffects.TiltShift/TiltShiftMode // UnityStandardAssets.ImageEffects.TiltShift/TiltShiftQuality // UnityStandardAssets.ImageEffects.TiltShift/TiltShiftQuality // UnityStandardAssets.ImageEffects.Tonemapping/AdaptiveTexSize // UnityStandardAssets.ImageEffects.Tonemapping/AdaptiveTexSize // UnityStandardAssets.ImageEffects.Tonemapping/TonemapperType // UnityStandardAssets.ImageEffects.Tonemapping/TonemapperType // UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration/AberrationMode // UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration/AberrationMode // XftWeapon.XWeaponTrail/Element // XftWeapon.XWeaponTrail/Element // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // UnityEngine.AudioClip // UnityEngine.AudioClip // UnityEngine.Component // UnityEngine.Component // UnityEngine.GameObject // UnityEngine.GameObject // UnityEngine.Material // UnityEngine.Material // UnityEngine.Mesh // UnityEngine.Mesh // System.MulticastDelegate // System.MulticastDelegate // UnityEngine.Rendering.Universal.PostProcessingData // UnityEngine.Rendering.Universal.PostProcessingData // UnityEngine.Rendering.RenderTargetIdentifier // UnityEngine.Rendering.RenderTargetIdentifier // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields { public: // System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___depthFormatBits_8; public: inline static int32_t get_offset_of_depthFormatBits_8() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields, ___depthFormatBits_8)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_depthFormatBits_8() const { return ___depthFormatBits_8; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_depthFormatBits_8() { return &___depthFormatBits_8; } inline void set_depthFormatBits_8(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___depthFormatBits_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___depthFormatBits_8), (void*)value); } }; // UnityEngine.RenderTextureDescriptor // UnityEngine.Shader // UnityEngine.Shader // UnityEngine.Rendering.SortingSettings // UnityEngine.Rendering.SortingSettings // System.SystemException // System.SystemException // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields { public: // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; public: inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); } inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; } inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; } inline void set_GenerateAllMips_4(int32_t value) { ___GenerateAllMips_4 = value; } }; // UnityEngine.Texture // System.Type struct Type_t_StaticFields { public: // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2; // System.Object System.Type::Missing RuntimeObject * ___Missing_3; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_4; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5; // System.Reflection.Binder System.Type::defaultBinder Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6; public: inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; } inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterAttribute_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value); } inline static int32_t get_offset_of_FilterName_1() { return static_cast(offsetof(Type_t_StaticFields, ___FilterName_1)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; } inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value); } inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; } inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterNameIgnoreCase_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value); } inline static int32_t get_offset_of_Missing_3() { return static_cast(offsetof(Type_t_StaticFields, ___Missing_3)); } inline RuntimeObject * get_Missing_3() const { return ___Missing_3; } inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; } inline void set_Missing_3(RuntimeObject * value) { ___Missing_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value); } inline static int32_t get_offset_of_Delimiter_4() { return static_cast(offsetof(Type_t_StaticFields, ___Delimiter_4)); } inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; } inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; } inline void set_Delimiter_4(Il2CppChar value) { ___Delimiter_4 = value; } inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; } inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value) { ___EmptyTypes_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value); } inline static int32_t get_offset_of_defaultBinder_6() { return static_cast(offsetof(Type_t_StaticFields, ___defaultBinder_6)); } inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; } inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; } inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value) { ___defaultBinder_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value); } }; // System.Type // UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings // UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings // DeNorSobOutline/DeNorSobOutlineSettings // DeNorSobOutline/DeNorSobOutlineSettings // UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings // UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings // System.EventHandler`1 // System.EventHandler`1 // System.EventHandler`1 // System.EventHandler`1 // UnityEngine.Behaviour // UnityEngine.Behaviour // UnityEngine.Rendering.Universal.CameraData // UnityEngine.Rendering.Universal.CameraData // UnityEngine.Collider // UnityEngine.Collider // UnityEngine.Rendering.DrawingSettings struct DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_StaticFields { public: // System.Int32 UnityEngine.Rendering.DrawingSettings::maxShaderPasses int32_t ___maxShaderPasses_0; public: inline static int32_t get_offset_of_maxShaderPasses_0() { return static_cast(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_StaticFields, ___maxShaderPasses_0)); } inline int32_t get_maxShaderPasses_0() const { return ___maxShaderPasses_0; } inline int32_t* get_address_of_maxShaderPasses_0() { return &___maxShaderPasses_0; } inline void set_maxShaderPasses_0(int32_t value) { ___maxShaderPasses_0 = value; } }; // UnityEngine.Rendering.DrawingSettings // UnityEngine.Rendering.Universal.LightData // UnityEngine.Rendering.Universal.LightData // UnityEngine.MeshFilter // UnityEngine.MeshFilter // System.NotSupportedException // System.NotSupportedException // UnityEngine.ParticleSystem // UnityEngine.ParticleSystem // UnityEngine.Rendering.Universal.RenderTargetHandle struct RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields { public: // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.RenderTargetHandle::CameraTarget RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___CameraTarget_2; public: inline static int32_t get_offset_of_CameraTarget_2() { return static_cast(offsetof(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields, ___CameraTarget_2)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_CameraTarget_2() const { return ___CameraTarget_2; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_CameraTarget_2() { return &___CameraTarget_2; } inline void set_CameraTarget_2(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___CameraTarget_2 = value; } }; // UnityEngine.Rendering.Universal.RenderTargetHandle // UnityEngine.RenderTexture // UnityEngine.RenderTexture // UnityEngine.Renderer // UnityEngine.Renderer // UnityEngine.Rigidbody // UnityEngine.Rigidbody // UnityEngine.Rendering.Universal.ScriptableRenderPass // UnityEngine.Rendering.Universal.ScriptableRenderPass // UnityEngine.Texture2D // UnityEngine.Texture2D // UnityEngine.Transform // UnityEngine.Transform // UnityEngine.Camera/CameraCallback // UnityEngine.Camera/CameraCallback // UnityEngine.Animation // UnityEngine.Animation // UnityEngine.AudioBehaviour // UnityEngine.AudioBehaviour // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields { public: // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6; public: inline static int32_t get_offset_of_onPreCull_4() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; } inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPreCull_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value); } inline static int32_t get_offset_of_onPreRender_5() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; } inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPreRender_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value); } inline static int32_t get_offset_of_onPostRender_6() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; } inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPostRender_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value); } }; // UnityEngine.Camera // UnityEngine.MeshRenderer // UnityEngine.MeshRenderer // UnityEngine.MonoBehaviour // UnityEngine.MonoBehaviour // UnityEngine.Rendering.Universal.RenderingData // UnityEngine.Rendering.Universal.RenderingData // DeNorSobOutline/DeNorSobOutlinePass // DeNorSobOutline/DeNorSobOutlinePass // DepthNormalsFeature/DepthNormalsPass // DepthNormalsFeature/DepthNormalsPass // UnityEngine.AudioSource // UnityEngine.AudioSource // BeautifyEffect.Beautify struct Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F_StaticFields { public: // BeautifyEffect.Beautify BeautifyEffect.Beautify::_beautify Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F * ____beautify_168; public: inline static int32_t get_offset_of__beautify_168() { return static_cast(offsetof(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F_StaticFields, ____beautify_168)); } inline Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F * get__beautify_168() const { return ____beautify_168; } inline Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F ** get_address_of__beautify_168() { return &____beautify_168; } inline void set__beautify_168(Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F * value) { ____beautify_168 = value; Il2CppCodeGenWriteBarrier((void**)(&____beautify_168), (void*)value); } }; // BeautifyEffect.Beautify // UnityStandardAssets.Effects.ExplosionFireAndDebris // UnityStandardAssets.Effects.ExplosionFireAndDebris // UnityStandardAssets.Effects.ExplosionPhysicsForce // UnityStandardAssets.Effects.ExplosionPhysicsForce // FilterBehavior // FilterBehavior // UnityStandardAssets.ImageEffects.ImageEffectBase // UnityStandardAssets.ImageEffects.ImageEffectBase // UnityStandardAssets.Effects.ParticleSystemMultiplier // UnityStandardAssets.Effects.ParticleSystemMultiplier // UnityStandardAssets.ImageEffects.PostEffectsBase // UnityStandardAssets.ImageEffects.PostEffectsBase // Rotate // Rotate // SALSA_Template_EventControllerSubscriber // SALSA_Template_EventControllerSubscriber // SALSA_Template_SalsaEventSubscriber // SALSA_Template_SalsaEventSubscriber // SALSA_Template_SalsaVisemeTriggerEventSubscriber // SALSA_Template_SalsaVisemeTriggerEventSubscriber // CrazyMinnow.SALSA.Salsa struct Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B_StaticFields { public: // System.EventHandler`1 CrazyMinnow.SALSA.Salsa::StartedSalsaing EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 * ___StartedSalsaing_76; // System.EventHandler`1 CrazyMinnow.SALSA.Salsa::StoppedSalsaing EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 * ___StoppedSalsaing_77; // System.EventHandler`1 CrazyMinnow.SALSA.Salsa::VisemeTriggered EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 * ___VisemeTriggered_78; // System.EventHandler`1 CrazyMinnow.SALSA.Salsa::AudioSourceFound EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 * ___AudioSourceFound_79; public: inline static int32_t get_offset_of_StartedSalsaing_76() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B_StaticFields, ___StartedSalsaing_76)); } inline EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 * get_StartedSalsaing_76() const { return ___StartedSalsaing_76; } inline EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 ** get_address_of_StartedSalsaing_76() { return &___StartedSalsaing_76; } inline void set_StartedSalsaing_76(EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 * value) { ___StartedSalsaing_76 = value; Il2CppCodeGenWriteBarrier((void**)(&___StartedSalsaing_76), (void*)value); } inline static int32_t get_offset_of_StoppedSalsaing_77() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B_StaticFields, ___StoppedSalsaing_77)); } inline EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 * get_StoppedSalsaing_77() const { return ___StoppedSalsaing_77; } inline EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 ** get_address_of_StoppedSalsaing_77() { return &___StoppedSalsaing_77; } inline void set_StoppedSalsaing_77(EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 * value) { ___StoppedSalsaing_77 = value; Il2CppCodeGenWriteBarrier((void**)(&___StoppedSalsaing_77), (void*)value); } inline static int32_t get_offset_of_VisemeTriggered_78() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B_StaticFields, ___VisemeTriggered_78)); } inline EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 * get_VisemeTriggered_78() const { return ___VisemeTriggered_78; } inline EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 ** get_address_of_VisemeTriggered_78() { return &___VisemeTriggered_78; } inline void set_VisemeTriggered_78(EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 * value) { ___VisemeTriggered_78 = value; Il2CppCodeGenWriteBarrier((void**)(&___VisemeTriggered_78), (void*)value); } inline static int32_t get_offset_of_AudioSourceFound_79() { return static_cast(offsetof(Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B_StaticFields, ___AudioSourceFound_79)); } inline EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 * get_AudioSourceFound_79() const { return ___AudioSourceFound_79; } inline EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 ** get_address_of_AudioSourceFound_79() { return &___AudioSourceFound_79; } inline void set_AudioSourceFound_79(EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 * value) { ___AudioSourceFound_79 = value; Il2CppCodeGenWriteBarrier((void**)(&___AudioSourceFound_79), (void*)value); } }; // CrazyMinnow.SALSA.Salsa // UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion // UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion // UnityStandardAssets.Effects.SmokeParticles // UnityStandardAssets.Effects.SmokeParticles // SmoothObjectNormalHelper // SmoothObjectNormalHelper // RetroAesthetics.UVScroller // RetroAesthetics.UVScroller // UnityStandardAssets.Effects.WaterHoseParticles struct WaterHoseParticles_t82988B8D5FAF89B8A7F1AEE68AF5875675149182_StaticFields { public: // System.Single UnityStandardAssets.Effects.WaterHoseParticles::lastSoundTime float ___lastSoundTime_4; public: inline static int32_t get_offset_of_lastSoundTime_4() { return static_cast(offsetof(WaterHoseParticles_t82988B8D5FAF89B8A7F1AEE68AF5875675149182_StaticFields, ___lastSoundTime_4)); } inline float get_lastSoundTime_4() const { return ___lastSoundTime_4; } inline float* get_address_of_lastSoundTime_4() { return &___lastSoundTime_4; } inline void set_lastSoundTime_4(float value) { ___lastSoundTime_4 = value; } }; // UnityStandardAssets.Effects.WaterHoseParticles // WaterScroll // WaterScroll // XftWeapon.XWeaponTrail struct XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D_StaticFields { public: // System.String XftWeapon.XWeaponTrail::Version String_t* ___Version_4; public: inline static int32_t get_offset_of_Version_4() { return static_cast(offsetof(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D_StaticFields, ___Version_4)); } inline String_t* get_Version_4() const { return ___Version_4; } inline String_t** get_address_of_Version_4() { return &___Version_4; } inline void set_Version_4(String_t* value) { ___Version_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___Version_4), (void*)value); } }; // XftWeapon.XWeaponTrail // XWeaponTrailDemo // XWeaponTrailDemo // SGBFilter // SGBFilter // UnityStandardAssets.ImageEffects.ScreenOverlay // UnityStandardAssets.ImageEffects.ScreenOverlay // UnityStandardAssets.ImageEffects.ScreenSpaceAmbientObscurance // UnityStandardAssets.ImageEffects.ScreenSpaceAmbientObscurance // UnityStandardAssets.ImageEffects.SepiaTone // UnityStandardAssets.ImageEffects.SepiaTone // UnityStandardAssets.ImageEffects.SunShafts // UnityStandardAssets.ImageEffects.SunShafts // UnityStandardAssets.ImageEffects.TiltShift // UnityStandardAssets.ImageEffects.TiltShift // UnityStandardAssets.ImageEffects.Tonemapping // UnityStandardAssets.ImageEffects.Tonemapping // UnityStandardAssets.ImageEffects.Twirl // UnityStandardAssets.ImageEffects.Twirl // UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration // UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration // UnityStandardAssets.ImageEffects.Vortex // UnityStandardAssets.ImageEffects.Vortex #ifdef __clang__ #pragma clang diagnostic pop #endif // UnityEngine.AudioClip[] struct AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE : public RuntimeArray { public: ALIGN_FIELD (8) AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * m_Items[1]; public: inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Keyframe[] struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC : public RuntimeArray { public: ALIGN_FIELD (8) Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F m_Items[1]; public: inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F value) { m_Items[index] = value; } }; // UnityEngine.RenderTexture[] struct RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E : public RuntimeArray { public: ALIGN_FIELD (8) RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * m_Items[1]; public: inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Mesh[] struct MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8 : public RuntimeArray { public: ALIGN_FIELD (8) Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * m_Items[1]; public: inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Vector3[] struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4 : public RuntimeArray { public: ALIGN_FIELD (8) Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E m_Items[1]; public: inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { m_Items[index] = value; } }; // UnityEngine.Vector2[] struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA : public RuntimeArray { public: ALIGN_FIELD (8) Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 m_Items[1]; public: inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { m_Items[index] = value; } }; // System.Int32[] struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32 : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // UnityEngine.Color[] struct ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834 : public RuntimeArray { public: ALIGN_FIELD (8) Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 m_Items[1]; public: inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { m_Items[index] = value; } }; // UnityEngine.Camera[] struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001 : public RuntimeArray { public: ALIGN_FIELD (8) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * m_Items[1]; public: inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Object[] struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray { public: ALIGN_FIELD (8) RuntimeObject * m_Items[1]; public: inline RuntimeObject * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // Bhaptics.SDK2.Device[] struct DeviceU5BU5D_tF2A4F77F3276EE8A96E2F21DFC0005C93F864964 : public RuntimeArray { public: ALIGN_FIELD (8) Device_t16A0C7552B144DF3961330A737448507B08830C7 * m_Items[1]; public: inline Device_t16A0C7552B144DF3961330A737448507B08830C7 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Device_t16A0C7552B144DF3961330A737448507B08830C7 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Device_t16A0C7552B144DF3961330A737448507B08830C7 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Device_t16A0C7552B144DF3961330A737448507B08830C7 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Device_t16A0C7552B144DF3961330A737448507B08830C7 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Device_t16A0C7552B144DF3961330A737448507B08830C7 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Byte[] struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726 : public RuntimeArray { public: ALIGN_FIELD (8) uint8_t m_Items[1]; public: inline uint8_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline uint8_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, uint8_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value) { m_Items[index] = value; } }; // UnityEngine.Collider[] struct ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486 : public RuntimeArray { public: ALIGN_FIELD (8) Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * m_Items[1]; public: inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Transform[] struct TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D : public RuntimeArray { public: ALIGN_FIELD (8) Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * m_Items[1]; public: inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.ParticleCollisionEvent[] struct ParticleCollisionEventU5BU5D_t62880785FE50C001432E57E6D83BF3BD7BD3183A : public RuntimeArray { public: ALIGN_FIELD (8) ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD m_Items[1]; public: inline ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD value) { m_Items[index] = value; } }; // System.Void System.EventHandler`1::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventHandler_1__ctor_m55B15D6747B269625FC10375E6008AA99BD498B4_gshared (EventHandler_1_tFA1C30E54FA1061D79E711F65F9A174BFBD8CDCB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_AddComponent_TisRuntimeObject_mBDBD6EC58A4409E35E4C5D08757C36E4938256B1_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD List_1_get_Item_mAA87A40BE77081A00704A6584F5C0113C6E636C2_gshared_inline (List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m43B2344A6F7999E7DC4286052DCD5E0E071A4882_gshared (List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Insert(System.Int32,!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Insert_mFC500A19C486C8ED4E9F3BDBA9B079602D647741_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, RuntimeObject * ___item1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::RemoveAt(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_RemoveAt_m66148860899ECCAE9B323372032BFC1C255393D2_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method); // !!0 UnityEngine.JsonUtility::FromJson(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * JsonUtility_FromJson_TisRuntimeObject_m8640B63892230D506A8DECFD46A700201A30070A_gshared (String_t* ___json0, const RuntimeMethod* method); // System.Void System.Nullable`1::.ctor(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900_gshared (Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A * __this, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___value0, const RuntimeMethod* method); // !!0 UnityEngine.Object::Instantiate(!!0,UnityEngine.Vector3,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Object_Instantiate_TisRuntimeObject_mBD77C0F802DCADE1347AF93EA32016846C791C65_gshared (RuntimeObject * ___original0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation2, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1::Contains(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Contains_m99C700668AC6D272188471D2D6B784A2B5636C8E_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 List_1_GetEnumerator_m1739A5E25DF502A6984F9B98CFCAC2D3FABCF233_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1/Enumerator::get_Current() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.Stack`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Stack_1_get_Count_mFD1C100DE65847CAB033057C77027AA5DB427B54_gshared_inline (Stack_1_t92AC5F573A3C00899B24B775A71B4327D588E981 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Stack`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stack_1__ctor_mD782ADAC3AB9809F63B681213A7A39784A9A169A_gshared (Stack_1_t92AC5F573A3C00899B24B775A71B4327D588E981 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Stack`1::Push(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stack_1_Push_m37749C6ED558EC2D89F38CF78C833D4EE8A2DF04_gshared (Stack_1_t92AC5F573A3C00899B24B775A71B4327D588E981 * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // !0 System.Collections.Generic.Stack`1::Pop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Stack_1_Pop_m9503124BACE0FDA402D22BC901708C5D99063C12_gshared (Stack_1_t92AC5F573A3C00899B24B775A71B4327D588E981 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.Stack`1::Peek() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Stack_1_Peek_mD6F4A2DD2C67EABB3582BA28D2C13130DC8D828E_gshared (Stack_1_t92AC5F573A3C00899B24B775A71B4327D588E981 * __this, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Component::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Time::get_deltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mF558623BBB4EE65C8810243B05ED204A9E8D6FD1 (const RuntimeMethod* method); // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m027A155054DDC4206F679EFB86BE0960D45C33A7 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___eulers0, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method); // System.Void System.EventHandler`1::.ctor(System.Object,System.IntPtr) inline void EventHandler_1__ctor_m1953D5D50CE444344706555685B677C5095E6CDA (EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventHandler_1__ctor_m55B15D6747B269625FC10375E6008AA99BD498B4_gshared)(__this, ___object0, ___method1, method); } // System.Void CrazyMinnow.SALSA.EventController::add_AnimationStarting(System.EventHandler`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventController_add_AnimationStarting_m9E021F513CBC6525B622970875DD8F58D8662AEA (EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC * ___value0, const RuntimeMethod* method); // System.Void CrazyMinnow.SALSA.EventController::add_AnimationON(System.EventHandler`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventController_add_AnimationON_m3C393FD52A10D32B960C50E918C97A3240F21C0F (EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC * ___value0, const RuntimeMethod* method); // System.Void CrazyMinnow.SALSA.EventController::add_AnimationEnding(System.EventHandler`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventController_add_AnimationEnding_mD18FA185FEBF63921060298E9A0B911E97A7B41E (EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC * ___value0, const RuntimeMethod* method); // System.Void CrazyMinnow.SALSA.EventController::add_AnimationOFF(System.EventHandler`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventController_add_AnimationOFF_m72D8A25B49D65080BA1DF125BEB632FBA52812DD (EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC * ___value0, const RuntimeMethod* method); // System.Void CrazyMinnow.SALSA.EventController::remove_AnimationStarting(System.EventHandler`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventController_remove_AnimationStarting_m43EBDA264F3FC38E6110DF2BE62AF71573DCED7A (EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC * ___value0, const RuntimeMethod* method); // System.Void CrazyMinnow.SALSA.EventController::remove_AnimationON(System.EventHandler`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventController_remove_AnimationON_mC54359524C5FF3ED57A311C9D9E631ABB0FC3333 (EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC * ___value0, const RuntimeMethod* method); // System.Void CrazyMinnow.SALSA.EventController::remove_AnimationEnding(System.EventHandler`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventController_remove_AnimationEnding_m71F82F7329E3AF30DB4E4F2C7691CE6871B7E35F (EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC * ___value0, const RuntimeMethod* method); // System.Void CrazyMinnow.SALSA.EventController::remove_AnimationOFF(System.EventHandler`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventController_remove_AnimationOFF_m9D0CADB9D0D241124CC35807286BDAC334B15F07 (EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC * ___value0, const RuntimeMethod* method); // System.Boolean System.String::op_Equality(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m50B3548E4AC232558190B0052877B290AA1D436A (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method); // System.Void UnityEngine.Debug::Log(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_mF2A2ACB1738BA264EF07744AAF260BC5DDD2A11A (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void System.EventHandler`1::.ctor(System.Object,System.IntPtr) inline void EventHandler_1__ctor_m06CBEE3FD45E335A0199C7D1654191E2F73D9B10 (EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventHandler_1__ctor_m55B15D6747B269625FC10375E6008AA99BD498B4_gshared)(__this, ___object0, ___method1, method); } // System.Void CrazyMinnow.SALSA.Salsa::add_StartedSalsaing(System.EventHandler`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Salsa_add_StartedSalsaing_mD7025F8D21B3C48708421E81AFFE1209E60D9849 (EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 * ___value0, const RuntimeMethod* method); // System.Void CrazyMinnow.SALSA.Salsa::add_StoppedSalsaing(System.EventHandler`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Salsa_add_StoppedSalsaing_m1E93D8B85FC86B0B9BC97B1F2A44DC0ECF203992 (EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 * ___value0, const RuntimeMethod* method); // System.Void CrazyMinnow.SALSA.Salsa::remove_StartedSalsaing(System.EventHandler`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Salsa_remove_StartedSalsaing_m79C5DD154CADC55723B88289B9D946DAC5625036 (EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 * ___value0, const RuntimeMethod* method); // System.Void CrazyMinnow.SALSA.Salsa::remove_StoppedSalsaing(System.EventHandler`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Salsa_remove_StoppedSalsaing_mD40D5CB47260364543F5E724E0850A6718FC4CE0 (EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 * ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // System.String UnityEngine.Object::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method); // System.Void CrazyMinnow.SALSA.Salsa::add_VisemeTriggered(System.EventHandler`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Salsa_add_VisemeTriggered_mCD3A7A50EBF866C9328D44F5F6AF735D7D69BA29 (EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 * ___value0, const RuntimeMethod* method); // System.Void CrazyMinnow.SALSA.Salsa::remove_VisemeTriggered(System.EventHandler`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Salsa_remove_VisemeTriggered_m22685F6876DBBEFA46CFFC7425B029C2EDAD1CFE (EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 * ___value0, const RuntimeMethod* method); // System.String System.Int32::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411 (int32_t* __this, const RuntimeMethod* method); // System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // UnityEngine.Material FilterBehavior::get_material() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * FilterBehavior_get_material_m515F2A50F52671B2FBB2BE1E6651E10794CB60B0 (FilterBehavior_tCEDE191E5B4DFCD7C604E09031D3801F172A912E * __this, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetFloat(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, const RuntimeMethod* method); // System.Void FilterBehavior::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilterBehavior__ctor_mDF9EF7FDEEA8F827AA188DB6E885BE9AD454134E (FilterBehavior_tCEDE191E5B4DFCD7C604E09031D3801F172A912E * __this, const RuntimeMethod* method); // System.String RetroAesthetics.SceneField::get_SceneName() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* SceneField_get_SceneName_mED6E4EB80FF8E78AAB9A08EB5A121651B6EB8C15_inline (SceneField_t4BD7C50F8C16445D892C6A4F91120F63B56410E6 * __this, const RuntimeMethod* method); // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method); // System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::CheckSupport(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PostEffectsBase_CheckSupport_m8C47451CFF56C3E8A7115406D9A1AB7CAD282280 (PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 * __this, bool ___needDepth0, const RuntimeMethod* method); // UnityEngine.Material UnityStandardAssets.ImageEffects.PostEffectsBase::CheckShaderAndCreateMaterial(UnityEngine.Shader,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348 (PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 * __this, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___s0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m2Create1, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.PostEffectsBase::ReportAutoDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostEffectsBase_ReportAutoDisable_m24E41960820E497A88DA8E3565C5BFAF885CDB73 (PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, const RuntimeMethod* method); // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetVector(System.String,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, int32_t ___pass3, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.PostEffectsBase::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostEffectsBase__ctor_m46DF3065E6C41A9B7330309FC22CD1EDAEF5FEB5 (PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method); // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // UnityEngine.Matrix4x4 UnityEngine.Camera::get_projectionMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_get_inverse_mFA34ECC790B269522F60FC32370D628DAFCAE225 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Matrix4x4::get_Item(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Matrix4x4_get_Item_mCE077E076AEE65232C5602DBBB5CC0D236184D0F (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, int32_t ___row0, int32_t ___column1, const RuntimeMethod* method); // System.Boolean UnityEngine.Camera::get_stereoEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_stereoEnabled_m4F3701D763F5A7686B1BAE2CD6AC84B192539857 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Camera::GetStereoProjectionMatrix(UnityEngine.Camera/StereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Camera_GetStereoProjectionMatrix_m6E75E4F868D61EB7D3FF3665DEBA7E6FC2910A94 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___eye0, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetMatrix(System.String,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrix_m4B2718A5E264BFDBAD965D8A67399746F6799DCD (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value1, const RuntimeMethod* method); // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporary_m2F6EBE5C8749DC2B3B8811B1CE99D4BB288138E7 (int32_t ___width0, int32_t ___height1, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___temp0, const RuntimeMethod* method); // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Implicit_mF37AC9EB79DAF6C767FF0C8C22D392EAFD635E3A (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method); // System.Void UnityEngine.Material::.ctor(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mD2A3BCD3B4F17F5C6E95F3B34DAF4B497B67127E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader0, const RuntimeMethod* method); // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion::DestroyMaterial(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusion_DestroyMaterial_m186B04086A93F9F33349B8A22B17452B379AC842 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat0, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::get_supportsImageEffects() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsImageEffects_m8720BE79E62B0457823D530C30DCA1929049F618 (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsRenderTextureFormat_m14C7A514A87B3F221FD5AF2D739DA2A4F8CDCD19 (int32_t ___format0, const RuntimeMethod* method); // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion::CreateMaterials() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusion_CreateMaterials_m6D8AE95496D24093CAE5056CF6700AF198AF2CD0 (ScreenSpaceAmbientOcclusion_t6192D37CE67AB55E58260ECED8549AC2FD5374FD * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Material::get_passCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_get_passCount_m8604F2400F17AC2524B95F1C4F39C785896EEE3A (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, const RuntimeMethod* method); // UnityEngine.DepthTextureMode UnityEngine.Camera::get_depthTextureMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_depthTextureMode_mA4B03C6B552FB03DF8A8C20DC9F4EB8FD978A7DD (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Camera::set_depthTextureMode(UnityEngine.DepthTextureMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_depthTextureMode_m2D4631800947438BE9A7697778E2CB0E38083CF1 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Shader::get_isSupported() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Shader_get_isSupported_m958F4978B3DFAD2FD471549B2C1D8A82639EDA41 (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * __this, const RuntimeMethod* method); // UnityEngine.Material UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion::CreateMaterial(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * ScreenSpaceAmbientOcclusion_CreateMaterial_m4C24C0784244A1103BCFCEFE840C75C9EA7D9B9A (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader0, const RuntimeMethod* method); // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_m3899EEB9D73D22E0C4524189E89D36A647581CBF (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method); // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporary_mBA05E754A2AD2D163972F1376463DA5FBA059CA3 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, const RuntimeMethod* method); // System.Single UnityEngine.Camera::get_fieldOfView() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Single UnityEngine.Camera::get_farClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Single UnityEngine.Camera::get_aspect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_aspect_mD0A1FC8F998473DA08866FF9CD61C02E6D5F4987 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method); // UnityEngine.Material UnityStandardAssets.ImageEffects.ImageEffectBase::get_material() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * ImageEffectBase_get_material_m28353FF497616C4FA60E2CBD2B19F13EC8F421B1 (ImageEffectBase_tFBD52931A47FDA72509D983E44A167C92210DCC8 * __this, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.ImageEffectBase::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ImageEffectBase__ctor_mE1EA21030F283248E6A8B1C33E38B8FC4CE87D08 (ImageEffectBase_tFBD52931A47FDA72509D983E44A167C92210DCC8 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * Component_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mCC3B7A679ECE504BFAF8C70C4EF527511F46902F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // System.Int32 UnityEngine.Random::Range(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_Range_mCD7505433C26B6FA511AC1EA07E58AEF7ED1C213 (int32_t ___minInclusive0, int32_t ___maxExclusive1, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_clip_mD1F50F7BA6EA3AF25B4922473352C5180CFF7B2B (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::Play() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_inline (List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method); } // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_inline (List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * (*) (List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method); } // XftWeapon.SplineControlPoint XftWeapon.Spline::NextControlPoint(XftWeapon.SplineControlPoint) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * Spline_NextControlPoint_mC382713F98C0BB67FEF8A85ED8248C7585E44A41 (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * ___controlpoint0, const RuntimeMethod* method); // XftWeapon.SplineControlPoint XftWeapon.Spline::PreviousControlPoint(XftWeapon.SplineControlPoint) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * Spline_PreviousControlPoint_m4B34BCCFA87D1D28393B82B47CC665B4F30FA257 (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * ___controlpoint0, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Clamp01(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171 (float ___value0, const RuntimeMethod* method); // XftWeapon.SplineControlPoint XftWeapon.Spline::LenToSegment(System.Single,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * Spline_LenToSegment_mE5A171C5B9B3663822620630F1E5E41781571523 (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, float ___t0, float* ___localF1, const RuntimeMethod* method); // UnityEngine.Vector3 XftWeapon.SplineControlPoint::Interpolate(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E SplineControlPoint_Interpolate_mE7929785411E42896AE899DDC5C17248894B1136 (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * __this, float ___localF0, const RuntimeMethod* method); // UnityEngine.Vector3 XftWeapon.SplineControlPoint::InterpolateNormal(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E SplineControlPoint_InterpolateNormal_m5CDFBDF78275774FF839F169E39B92AE430581BB (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * __this, float ___localF0, const RuntimeMethod* method); // System.Void XftWeapon.SplineControlPoint::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SplineControlPoint__ctor_m6931C8758E36D78CC14AACA4F364001B10583EE5 (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * __this, const RuntimeMethod* method); // System.Void XftWeapon.SplineControlPoint::Init(XftWeapon.Spline) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SplineControlPoint_Init_m824D70991E107FBE3BD4506B620702AC71FF9EE5 (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * __this, Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * ___owner0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_m855C44407E51686EDA89BAA344A0DA1285E8FE7B (List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * __this, SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 *, SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method); } // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_m54B0191628ECD0B021408DE56EA23B51455199E8 (List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 *, const RuntimeMethod*))List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared)(__this, method); } // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method); // System.Single UnityEngine.Vector3::get_magnitude() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method); // System.Boolean XftWeapon.SplineControlPoint::get_IsValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SplineControlPoint_get_IsValid_m223EAC765B09EA5EC098737300F274D288619EBD (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * __this, const RuntimeMethod* method); // System.Void XftWeapon.Spline::RefreshDistance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Spline_RefreshDistance_mBD9C3EADFAB8BED98DFA5AD65E30E9155E0128BE (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m6BAD51BEE4547597A8B60EB6BCC45DF4D9DBA31D (List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method); } // UnityEngine.Vector3 XftWeapon.Spline::NextPosition(XftWeapon.SplineControlPoint) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Spline_NextPosition_mDE7E5D0980CE5ED12E8C36C90CC56E1A10BA0E34 (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * ___controlpoint0, const RuntimeMethod* method); // UnityEngine.Vector3 XftWeapon.Spline::PreviousPosition(XftWeapon.SplineControlPoint) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Spline_PreviousPosition_m76FBC7F1A8CC8BD33EB0886847AFE4CE3423CF67 (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * ___controlpoint0, const RuntimeMethod* method); // UnityEngine.Vector3 XftWeapon.Spline::NextNormal(XftWeapon.SplineControlPoint) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Spline_NextNormal_m5F0F8E878E0C9C3FEF18C490CF4F5B5F24A08656 (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * ___controlpoint0, const RuntimeMethod* method); // UnityEngine.Vector3 XftWeapon.Spline::PreviousNormal(XftWeapon.SplineControlPoint) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Spline_PreviousNormal_m758A22520151A0FB652FDCE4273CC91602118D0B (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * ___controlpoint0, const RuntimeMethod* method); // XftWeapon.SplineControlPoint XftWeapon.SplineControlPoint::get_NextControlPoint() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * SplineControlPoint_get_NextControlPoint_m15F10DEF8E9C10C02F7E66EF8535F0B74D8CDC3A (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 XftWeapon.SplineControlPoint::get_NextPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E SplineControlPoint_get_NextPosition_mE753FC1B5EBC6D628606ECF00E8CB6124E876E3C (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 XftWeapon.SplineControlPoint::get_NextNormal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E SplineControlPoint_get_NextNormal_m8C35A29D2AABBB6A81A2B5A0ECF8602CDBF14BC7 (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 XftWeapon.SplineControlPoint::get_PreviousPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E SplineControlPoint_get_PreviousPosition_m84889DD0002918EC7EE2CA53CBCFA62DD6E0C696 (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 XftWeapon.SplineControlPoint::GetNext2Position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E SplineControlPoint_GetNext2Position_mE0F190B3C8E7FB7363BF043EE3BEA4467BD7823E (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 XftWeapon.Spline::CatmulRom(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Spline_CatmulRom_m670E93ECCD10342283AA9C2A18E4B2DD479FA9A7 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___T00, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___P01, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___P12, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___T13, float ___f4, const RuntimeMethod* method); // UnityEngine.Vector3 XftWeapon.SplineControlPoint::get_PreviousNormal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E SplineControlPoint_get_PreviousNormal_m639F5859342148E7E6E368CABCC47576197F76EF (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 XftWeapon.SplineControlPoint::GetNext2Normal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E SplineControlPoint_GetNext2Normal_m72C4DCFD9A39ED2B9D800AEE414E54E6E96B897C (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_one() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_one_mFA8E564BB81364E4E65551816F3631176E7F58E7 (const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Camera::WorldToViewportPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToViewportPoint_m656CDAE26AAC040A4A47DAFF8EEDB0A941BE051D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::op_Multiply(UnityEngine.Vector4,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, float ___d1, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method); // System.Boolean UnityEngine.Camera::get_allowHDR() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowHDR_mD961A362F2C8BBA6FF0B316488FC566D64CB6222 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::set_active(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_active_mD8A1E34F5284EAA3BD907001AB63CB0735C16BC1 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.GL::ClearWithSkybox(System.Boolean,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_ClearWithSkybox_m18EB1F47C9A240565C5425ACA626C95DD93130A0 (bool ___clearDepth0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.PostEffectsBase::DrawBorder(UnityEngine.RenderTexture,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostEffectsBase_DrawBorder_m9117913BEFAC2D3D73607E137D059A30507933A0 (PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_get_zero_m6D63364ED48C32664BBDD4D85EB8D345F2866C56 (const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_white() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37 (const RuntimeMethod* method); // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method); // UnityEngine.RenderTextureFormat UnityEngine.RenderTexture::get_format() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method); // System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::CheckSupport(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PostEffectsBase_CheckSupport_m19B67558384D574AF1FBC166DC4F3930A43B7F93 (PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 * __this, bool ___needDepth0, bool ___needHdr1, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m667452FB4794C77D283037E096FE0DC0AEB311F3 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, bool ___mipChain3, bool ___linear4, const RuntimeMethod* method); // System.Void UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___value0, const RuntimeMethod* method); // UnityEngine.Keyframe[] UnityEngine.AnimationCurve::get_keys() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* AnimationCurve_get_keys_m64FA75C0B1F7BCDE123EFB903962B2BD9DD5F321 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * __this, float ___time0, float ___value1, const RuntimeMethod* method); // System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___keys0, const RuntimeMethod* method); // System.Int32 UnityEngine.AnimationCurve::get_length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_get_length_mB3D0734222EE55DB1389BCB98CCB1324AF8AA4E0 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method); // UnityEngine.Keyframe UnityEngine.AnimationCurve::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F AnimationCurve_get_Item_mD5F6B4C79C432C9CEADB6D116C07969802D5611A (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Single UnityEngine.Keyframe::get_time() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_time_m75EBFDECA329315F6D41A60C0B1291F5BA4039E8 (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * __this, const RuntimeMethod* method); // System.Single UnityEngine.AnimationCurve::Evaluate(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationCurve_Evaluate_m1248B5B167F1FFFDC847A08C56B7D63B32311E6A (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, float ___time0, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::SetPixel(System.Int32,System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixel_m78878905E58C5DE9BCFED8D9262D025789E22F92 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___x0, int32_t ___y1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::Apply() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m3BB3975288119BA62ED9BE4243F7767EC2F88CA0 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m8E4220FDA652BA3CACE60FBA59D868B921C0F533 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method); // System.Single UnityStandardAssets.ImageEffects.Tonemapping::UpdateCurve() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Tonemapping_UpdateCurve_m22115518FEB74CB163B3DC48A8890E61C495AE4B (Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F * __this, const RuntimeMethod* method); // System.Boolean UnityStandardAssets.ImageEffects.Tonemapping::CreateInternalRenderTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Tonemapping_CreateInternalRenderTexture_mC4C2016E8FD8CB285A0909A6EE6D14BEB0E3CFC5 (Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F * __this, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Log(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log_m895AC85C0F8DEAF8D70A09FB61F9A15E99BADA16 (float ___f0, float ___p1, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::MarkRestoreExpected() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_MarkRestoreExpected_m817B77709580CCBC1D8F0787F855AAF1BBF4CEA9 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogError(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m5952BCE5DC0EF798B31FA983B9CE42A5A1F82DE1 (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Boolean UnityStandardAssets.ImageEffects.Triangles::HasMeshes() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Triangles_HasMeshes_m079AE8CD7D777887AC722A073F14A83B8B9EC500 (const RuntimeMethod* method); // System.Int32 UnityEngine.Mathf::CeilToInt(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_m5C844EE7D4A27B46B7D1F7F52AAB1021E5CD2F44 (float ___f0, const RuntimeMethod* method); // System.Int32 UnityEngine.Mathf::FloorToInt(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_mBA99466CC77AEA46338D9DF836E629F8FE638793 (float ___f0, const RuntimeMethod* method); // UnityEngine.Mesh UnityStandardAssets.ImageEffects.Triangles::GetMesh(System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * Triangles_GetMesh_m78AB3B34293A8C58AE59413C11279DCA1EC50B46 (int32_t ___triCount0, int32_t ___triOffset1, int32_t ___totalWidth2, int32_t ___totalHeight3, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_vertices_m38F0908D0FDFE484BE19E94BE9D6176667469AAD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::set_triangles(System.Int32[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_triangles_mF1D92E67523CD5FDC66A4378FC4AD8D4AD0D5FEC (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::set_uv(UnityEngine.Vector2[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv_mF6FED6DDACBAE3EAF28BFBF257A0D5356FCF3AAC (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::set_uv2(UnityEngine.Vector2[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv2_mE60F42676D5CD294524617262BABEB81B9FB8F22 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___value0, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.ImageEffects::RenderDistortion(UnityEngine.Material,UnityEngine.RenderTexture,UnityEngine.RenderTexture,System.Single,UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ImageEffects_RenderDistortion_m38BFEAE1274BAB229B5A683ACA9AB6B61B7DA7E5 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source1, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___destination2, float ___angle3, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___center4, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___radius5, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * Component_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_m436E5B0F17DDEF3CC61F77DEA82B1A92668AF019 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // UnityEngine.Material UnityEngine.Renderer::get_material() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Material::HasProperty(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_mB6F155CD45C688DA232B56BD1A74474C224BE37E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0 (RuntimeObject * ___message0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_m5598D6A258A2C8F873CDAB66756553112CD8073A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method); // System.Int32 UnityEngine.Application::get_targetFrameRate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_targetFrameRate_m960B3A9BEAA60F3B3C59AAB5FEFF976D63C66B18 (const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m2CC2BE6339AC30EFBA76876EEC529930D146E3C9_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetTextureOffset(System.String,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffset_m8917660179EA847BFFCC28D4DED115237388DAA5 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value1, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_zero_mD28A0EC932762710AFA0BBB9CCC63716C3BD064D (const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.Component::get_gameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // UnityEngine.Mesh UnityEngine.MeshFilter::get_sharedMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * MeshFilter_get_sharedMesh_mDCB12AB93E6E5F477F55A14990A7AB5F1B06F19E (MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * __this, const RuntimeMethod* method); // UnityEngine.Mesh XftWeapon.VertexPool::get_MyMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * VertexPool_get_MyMesh_m60D0F2D52656846C134F797C3C578156A012C5B8 (VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::RecalculateBounds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mC39556595CFE3E4D8EFA777476ECD22B97FC2737 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::SetActive(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_mDF8BF31EAE3E03F24421531B25FB4BEDB7C87144 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Int32 UnityEngine.GameObject::get_layer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::set_layer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, int32_t ___value0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent() inline MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * GameObject_AddComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mA5802EF007058E65CCD414C3EB2518474D17A2F2 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_mBDBD6EC58A4409E35E4C5D08757C36E4938256B1_gshared)(__this, method); } // !!0 UnityEngine.GameObject::AddComponent() inline MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * GameObject_AddComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_mD5BD4B507E470AFA16BAD4B418DC15AE59A9FC47 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_mBDBD6EC58A4409E35E4C5D08757C36E4938256B1_gshared)(__this, method); } // UnityEngine.Transform UnityEngine.GameObject::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6 (const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_get_identity_mB872ACF032ACC4D32EE3472D98A9694205AE2C8D (const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m1B5F3D4CE984AB31254615C9C71B0E54978583B4 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___value0, const RuntimeMethod* method); // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F (RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ___handle0, const RuntimeMethod* method); // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_shadowCastingMode_mDD2D9695A5F1B0D1FCACB8D87A3D1148C14D6F01 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::set_receiveShadows(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_receiveShadows_mA7D75C6A0E4C9F3BEB8F9BB27829A5B749AAD875 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterial_m1E66766F93E95F692C3C9C2C09AFD795B156678B (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::set_sortingLayerName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingLayerName_m6BFE05FD6B114EA3E8D13FC0353C93FF91EEAD02 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, String_t* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::set_sortingOrder(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingOrder_mAABE4F8F9B158068C8A1582ACE0BFEA3CF499139 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_set_sharedMesh_mC96D5F9AE4BC1D186221F568A4C3CE23572EC958 (MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Object::Destroy(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_mBDC17991A372E11E2E485EFC5C72F58972CBEC0F (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method); // System.Void XftWeapon.VertexPool::CreateMeshObj(XftWeapon.XWeaponTrail,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexPool_CreateMeshObj_m0CF6724E30D73163F1E8B3B07AC4523E818E7B06 (VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * __this, XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * ___owner0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, const RuntimeMethod* method); // System.Void XftWeapon.VertexPool::InitArrays() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexPool_InitArrays_m3D831A80B612FF98E88899135108FA5F4E867822 (VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * __this, const RuntimeMethod* method); // System.Void XftWeapon.VertexPool::EnlargeArrays(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexPool_EnlargeArrays_mCA068B8057030A0B1507BD74DE6B9C1946D4283F (VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * __this, int32_t ___count0, int32_t ___icount1, const RuntimeMethod* method); // System.Void XftWeapon.VertexPool/VertexSegment::.ctor(System.Int32,System.Int32,System.Int32,System.Int32,XftWeapon.VertexPool) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexSegment__ctor_m050807083516D4A2F1EC3C555487ECC67A224EC1 (VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72 * __this, int32_t ___start0, int32_t ___count1, int32_t ___istart2, int32_t ___icount3, VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * ___pool4, const RuntimeMethod* method); // System.Void System.Array::CopyTo(System.Array,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_CopyTo_m6AF950973942E09BAB1F21B055BBD2CD58C980B2 (RuntimeArray * __this, RuntimeArray * ___array0, int32_t ___index1, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Clear_m7500ECE6209E14CC750CB16B48301B8D2A57ACCE (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::set_colors(UnityEngine.Color[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_colors_m676FFD24FC594C87CE6D23287C2FCBDA363E69B0 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___value0, const RuntimeMethod* method); // System.Void XftWeapon.VertexPool::RecalculateBounds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexPool_RecalculateBounds_m93ADD5683330E199963342CE61AE6B53DA033F7A (VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * __this, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::TRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_TRS_m5ABDD540D55BC20D1FD3804DDF005A867FC3D220 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___q1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___s2, const RuntimeMethod* method); // System.Boolean UnityEngine.Material::SetPass(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_SetPass_mC888245491A21488CFF2FD64CA45E8404CB9FF9C (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___pass0, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::DrawMeshNow(UnityEngine.Mesh,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawMeshNow_m2C3C3D4A4D3A74FD2D5A46CCB122670D23788DA4 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A (const RuntimeMethod* method); // System.Void UnityEngine.Graphics::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.Camera,System.Int32,UnityEngine.MaterialPropertyBlock,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawMesh_m07B6110BEF2801EEB6740A1A731B8F4461475B0C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___matrix1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material2, int32_t ___layer3, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera4, int32_t ___submeshIndex5, MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 * ___properties6, bool ___castShadows7, bool ___receiveShadows8, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79 (float ___a0, float ___b1, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * Component_GetComponent_TisParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E_m91CE0171326B90198E69EAFA60F45473CAC6E0C3 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // System.Int32 UnityEngine.ParticlePhysicsExtensions::GetCollisionEvents(UnityEngine.ParticleSystem,UnityEngine.GameObject,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticlePhysicsExtensions_GetCollisionEvents_m7F8C0A94B901EFE10378D4F37818ADB4A8304D17 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___ps0, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___go1, List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68 * ___collisionEvents2, const RuntimeMethod* method); // System.Single UnityEngine.Time::get_time() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_time_m52C9390086344FA8787001ED5911550D850CE515 (const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD List_1_get_Item_mAA87A40BE77081A00704A6584F5C0113C6E636C2_inline (List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD (*) (List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68 *, int32_t, const RuntimeMethod*))List_1_get_Item_mAA87A40BE77081A00704A6584F5C0113C6E636C2_gshared_inline)(__this, ___index0, method); } // UnityEngine.Component UnityEngine.ParticleCollisionEvent::get_colliderComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * ParticleCollisionEvent_get_colliderComponent_m9C6F5BA0C22117C6A04E7E050F653B5CBE320F9A (ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * Component_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_m9DC24AA806B0B65E917751F7A3AFDB58861157CE (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // UnityEngine.Vector3 UnityEngine.ParticleCollisionEvent::get_velocity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ParticleCollisionEvent_get_velocity_m1EE32F62E2E4FD9BEF5C7A080D386E5133A5505D (ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rigidbody::AddForce(UnityEngine.Vector3,UnityEngine.ForceMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddForce_m78B9D94F505E19F3C63461362AD6DE7EA0836700 (Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___force0, int32_t ___mode1, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::BroadcastMessage(System.String,UnityEngine.SendMessageOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_BroadcastMessage_mCEDA3C2B8C9BC1664AE2564F2B1858FE6D7A7521 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___methodName0, int32_t ___options1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m43B2344A6F7999E7DC4286052DCD5E0E071A4882 (List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68 * __this, const RuntimeMethod* method) { (( void (*) (List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68 *, const RuntimeMethod*))List_1__ctor_m43B2344A6F7999E7DC4286052DCD5E0E071A4882_gshared)(__this, method); } // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Division_mBA12D08F4D51A4BC2E9841D42591B6208FF4B12E_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method); // UnityEngine.Camera XftWeapon.XWeaponTrail::FindMyCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * XWeaponTrail_FindMyCamera_m0A0D083EE743DE57B2876A0353FFDAE55E3F0388 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method); // UnityEngine.Camera[] UnityEngine.Camera::get_allCameras() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* Camera_get_allCameras_mB8416BA96CB49FD5C5AF26085BA52C5556F035E0 (const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::get_cullingMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Void XftWeapon.XWeaponTrail/ElementPool::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ElementPool__ctor_mE5D586BEA5135511BFFB048D1E0F21B4886236CD (ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D * __this, int32_t ___preCount0, const RuntimeMethod* method); // System.Void XftWeapon.XWeaponTrail::InitMeshObj() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_InitMeshObj_m54FF87EEA0CBBD0295E67EF11E77F43FAE93AEF6 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method); // System.Void XftWeapon.XWeaponTrail::InitOriginalElements() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_InitOriginalElements_m673E94C81AA36011ED84289FB2B9809E655BA7A7 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method); // System.Void XftWeapon.XWeaponTrail::InitSpline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_InitSpline_m15A23E9F93AFC9FDD37C9985A5286D2F83F58589 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method); // System.Void XftWeapon.XWeaponTrail::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_Init_m412C595046B72621E24BF6B67D6604E89AF1E430 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_inline (List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * (*) (List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method); } // System.Collections.Generic.List`1 XftWeapon.Spline::get_ControlPoints() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * Spline_get_ControlPoints_mC99E810B3F8B0C7CD3D06CE49AF508D26ACCE868_inline (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 XftWeapon.XWeaponTrail/Element::get_Pos() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Element_get_Pos_m08389A0D7196B48E6F04C82825DDA4015F8C7657 (Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m9BE9D9E50E8BF9E6421F7ABACC0D955AA9654DBD_inline (List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method); } // System.Void XftWeapon.XWeaponTrail::RefreshSpline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_RefreshSpline_mC477AB20960DF4C6662E2CFC336F9B977313CA2E (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method); // System.Void XftWeapon.XWeaponTrail::UpdateVertex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_UpdateVertex_m47F9228A35A7B499738EC6A4544B34C89B04FD06 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method); // System.Void XftWeapon.VertexPool::SetMeshObjectActive(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexPool_SetMeshObjectActive_m5F8922136E93CD38B185DD12A9660D26B6ABED19 (VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * __this, bool ___flag0, const RuntimeMethod* method); // System.Void XftWeapon.XWeaponTrail::Activate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_Activate_m268E503B4FE1E0D4D664B2D8DEAA89C1DDF0A11A (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method); // System.Void UnityEngine.Camera/CameraCallback::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback__ctor_m6E26A220911F56F3E8936DDD217ED76A15B1915E (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Combine_mD9F4B83868AFAD9BF9F7DC4E3974B8C881092B31 (Delegate_t * ___a0, Delegate_t * ___b1, const RuntimeMethod* method); // System.Void XftWeapon.XWeaponTrail::Deactivate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_Deactivate_mDC0B39645A41671C6165955F379F5C03B8FD3F15 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method); // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Remove_mD84132DA8A72A81B1CDC5620B52E0E043D7FF0BF (Delegate_t * ___source0, Delegate_t * ___value1, const RuntimeMethod* method); // UnityEngine.Camera XftWeapon.XWeaponTrail::get_MyCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * XWeaponTrail_get_MyCamera_mAA0BA0B56203AE13EDC02885DA76A514CF023EF8 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method); // System.Void XftWeapon.XWeaponTrail::MyPreRender(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_MyPreRender_m8F7EB2F7DA332A954EDD60C8368ABFAC04854731 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method); // System.Void XftWeapon.XWeaponTrail::MyPostRender(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_MyPostRender_m36C4222C33F2A8A58CA46AD9316492AB2F509C60 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method); // System.Void XftWeapon.XWeaponTrail::UpdateHeadElem() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_UpdateHeadElem_mA7D12AE69A959F4F323178F9CF54D03DA5CC6F44 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method); // System.Single XftWeapon.XWeaponTrail::get_UpdateInterval() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float XWeaponTrail_get_UpdateInterval_m4CA99DC1455E720E8886E9AE1700E3C8E83444FF (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method); // System.Void XftWeapon.XWeaponTrail::RecordCurElem() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_RecordCurElem_m3ADD2387DDC8D2483CD16F06C9B5D7BFC0505915 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method); // System.Void XftWeapon.XWeaponTrail::UpdateFade() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_UpdateFade_mB0AB9779010F8A74F8E25D68F3B87D01EC7200FB (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method); // System.Void XftWeapon.VertexPool::LateUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexPool_LateUpdate_m3ACA0E42F645DFD3F94E8DE864006EB0ADD7EBAC (VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * __this, const RuntimeMethod* method); // System.Void XftWeapon.VertexPool::Destroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexPool_Destroy_m619680391DB90018081031C40F47886004194E61 (VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * __this, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_red() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_red_m6364CCD309A4A64D49115167E97154D40CF8F140 (const RuntimeMethod* method); // System.Void UnityEngine.Gizmos::set_color(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_color_mD0091908CE69E63F104E0F923089262235A12ABA (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Gizmos::DrawSphere(UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawSphere_mC5D63C710300C85524D6EB35CFD3C52BC79026DD (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, float ___radius1, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_blue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_blue_mB28F18C2D039DB69593A38902B30A3CCE6B1AAC1 (const RuntimeMethod* method); // System.Void XftWeapon.Spline::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Spline_Clear_m4BF08B843A816311B33290997DF60B8A1D9E69E5 (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 XftWeapon.XWeaponTrail::get_CurHeadPos() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E XWeaponTrail_get_CurHeadPos_mB3C2D80C89E5B79F4A9DDB88D25AB174698F35EF (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method); // XftWeapon.SplineControlPoint XftWeapon.Spline::AddControlPoint(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * Spline_AddControlPoint_m7B209F77FC794E7E30D1145E14066583F8F1B174 (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___up1, const RuntimeMethod* method); // System.Void XftWeapon.Spline::RefreshSpline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Spline_RefreshSpline_m6D3500C3EB708A25FEF325BEB2F8FF1FE1E57EC8 (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 XftWeapon.Spline::InterpolateByLen(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Spline_InterpolateByLen_m9E8CCA79BCFC5E0F882D1F4B3B62D4399790177E (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, float ___tl0, const RuntimeMethod* method); // UnityEngine.Vector3 XftWeapon.Spline::InterpolateNormalByLen(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Spline_InterpolateNormalByLen_mA662CFEED704E99B5BDDCFA06A61EA05368911C2 (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, float ___tl0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method); // XftWeapon.XWeaponTrail/Element XftWeapon.XWeaponTrail/ElementPool::Get() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * ElementPool_Get_mD0B0C628E9DADF68027D7B53373227F29E63B8DC (ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Insert(System.Int32,!0) inline void List_1_Insert_m627E6F2F6ACD97B8A25E9C5E610B859684D82B51 (List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * __this, int32_t ___index0, Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * ___item1, const RuntimeMethod* method) { (( void (*) (List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 *, int32_t, Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 *, const RuntimeMethod*))List_1_Insert_mFC500A19C486C8ED4E9F3BDBA9B079602D647741_gshared)(__this, ___index0, ___item1, method); } // System.Void XftWeapon.XWeaponTrail/ElementPool::Release(XftWeapon.XWeaponTrail/Element) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ElementPool_Release_mE9455D16F9124B4DB361E21A10A26187D82A1158 (ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D * __this, Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * ___element0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::RemoveAt(System.Int32) inline void List_1_RemoveAt_m3CE24205FD00B5D8EED2EC64B5B5F063D7DC4D12 (List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * __this, int32_t ___index0, const RuntimeMethod* method) { (( void (*) (List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 *, int32_t, const RuntimeMethod*))List_1_RemoveAt_m66148860899ECCAE9B323372032BFC1C255393D2_gshared)(__this, ___index0, method); } // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_m919719FE37E83450F5801EB9FFD1BADBE72C1DCB (List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 *, const RuntimeMethod*))List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared)(__this, method); } // System.Void XftWeapon.XWeaponTrail/Element::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Element__ctor_mCEED11F181BFBCCE869162F29624D11397B6E19F (Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___end1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_mCBE372490DDB0ACFBE891653F2A733E306B88EC5 (List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * __this, Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 *, Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method); } // System.Void XftWeapon.VertexPool::.ctor(UnityEngine.Material,XftWeapon.XWeaponTrail) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexPool__ctor_mFA2C46F889B2536B631BDC85B0A913D2DD3668DA (VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material0, XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * ___owner1, const RuntimeMethod* method); // XftWeapon.VertexPool/VertexSegment XftWeapon.VertexPool::GetVertices(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72 * VertexPool_GetVertices_mCD557739E4E1845978191866D9A87373B117FFFD (VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * __this, int32_t ___vcount0, int32_t ___icount1, const RuntimeMethod* method); // System.Void XftWeapon.XWeaponTrail::UpdateIndices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_UpdateIndices_m933F47D078435A6D85A1BF578DB043F4867B2502 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method); // System.Void XftWeapon.XWeaponTrail/Element::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Element__ctor_m0FF48B82033B200844714F6EE6F52A3B39EA2DA2 (Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_mED6D4A9AE93F92AE6C856F8A723B4BA7233A532A (List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method); } // System.Void XftWeapon.Spline::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Spline__ctor_m6A02DC9B66A23E85E82A9F7A0FEB3DDA74025EDF (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method); // System.Boolean UnityEngine.GUI::Button(UnityEngine.Rect,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GUI_Button_m1DEA2F803145597E437A30794786DF2AA638ACB7 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___position0, String_t* ___text1, const RuntimeMethod* method); // System.Boolean UnityEngine.Animation::Play() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_m5588607899B9B866117A1477C696076F161BA3D4 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, const RuntimeMethod* method); // System.Void XftWeapon.XWeaponTrail::StopSmoothly(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_StopSmoothly_m0E7295239C76E554AB1AFF50D1F9BC47DCD27833 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, float ___fadeTime0, const RuntimeMethod* method); // System.IntPtr Bhaptics.SDK2.bhaptics_library::getDeviceInfoJson() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t bhaptics_library_getDeviceInfoJson_m6BC85FBA9C40FE3B5B6877BE8DA03147D74EC3C5 (const RuntimeMethod* method); // System.String Bhaptics.SDK2.bhaptics_library::PtrToStringUtf8(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* bhaptics_library_PtrToStringUtf8_mA331F1455F48ED0EF7D7FA61848C0E05F437A9E1 (intptr_t ___ptr0, const RuntimeMethod* method); // System.Int32 System.String::get_Length() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogFormat(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogFormat_m72BF100F3CFE21832B462EDDA71CF0FE28C0D093 (String_t* ___format0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m7940CE1E40BAEF18FFC8C0B8BA570AA83370E07F (List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method); } // !!0 UnityEngine.JsonUtility::FromJson(System.String) inline DeviceListMessage_t8C028B3B0772FF6D4A9BFD0076E34B0937334FBF * JsonUtility_FromJson_TisDeviceListMessage_t8C028B3B0772FF6D4A9BFD0076E34B0937334FBF_m4BF274A21C762B60118F37F939A31577B3E482C7 (String_t* ___json0, const RuntimeMethod* method) { return (( DeviceListMessage_t8C028B3B0772FF6D4A9BFD0076E34B0937334FBF * (*) (String_t*, const RuntimeMethod*))JsonUtility_FromJson_TisRuntimeObject_m8640B63892230D506A8DECFD46A700201A30070A_gshared)(___json0, method); } // System.Collections.Generic.List`1 Bhaptics.SDK2.BhapticsHelpers::Convert(Bhaptics.SDK2.Device[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * BhapticsHelpers_Convert_mF9CD96143FE114A3122F710D7BD58B121F912EF1 (DeviceU5BU5D_tF2A4F77F3276EE8A96E2F21DFC0005C93F864964* ___deviceJson0, const RuntimeMethod* method); // System.IntPtr Bhaptics.SDK2.bhaptics_library::bHapticsGetHapticMappings(System.String,System.String,System.Int32,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t bhaptics_library_bHapticsGetHapticMappings_mE1E415934D1F063A9D08278034B0EF5E1F7611CD (String_t* ___apiKey0, String_t* ___appId1, int32_t ___lastVersion2, int32_t* ___status3, const RuntimeMethod* method); // Bhaptics.SDK2.MappingMessage Bhaptics.SDK2.MappingMessage::CreateFromJSON(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MappingMessage_t32C05D0544C7FF3508CD88071396EFA09E0DB775 * MappingMessage_CreateFromJSON_mD48DC4F5BE8010824D3E50301445726BA11EC01E (String_t* ___jsonString0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m230101E340A002EA21B9D341656D44D499CE4C55 (List_1_t5F6488C3AF82D0AF380971773177D63FCBE43F7F * __this, const RuntimeMethod* method) { (( void (*) (List_1_t5F6488C3AF82D0AF380971773177D63FCBE43F7F *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method); } // System.IntPtr Bhaptics.SDK2.bhaptics_library::bHapticsGetHapticMessage(System.String,System.String,System.Int32,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t bhaptics_library_bHapticsGetHapticMessage_m947A5D80F7011F0EBFB77D45B8C9291E1EC0643C (String_t* ___apiKey0, String_t* ___appId1, int32_t ___lastVersion2, int32_t* ___status3, const RuntimeMethod* method); // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_m30958D875BACA94F48B6FF6D17B4CF5C36DACD48 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method); // System.Byte System.Runtime.InteropServices.Marshal::ReadByte(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t Marshal_ReadByte_m0FB432A493426B3A40CD7934B94D90A001FB2103 (intptr_t ___ptr0, int32_t ___ofs1, const RuntimeMethod* method); // System.Void System.Runtime.InteropServices.Marshal::Copy(System.IntPtr,System.Byte[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Marshal_Copy_m5B5711DAE25F766427A60AA33208E669EACD0716 (intptr_t ___source0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___destination1, int32_t ___startIndex2, int32_t ___length3, const RuntimeMethod* method); // System.Text.Encoding System.Text.Encoding::get_UTF8() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * Encoding_get_UTF8_mA1F9F8EACB3EEA1583247AA10DCE51C3A0A13469 (const RuntimeMethod* method); // System.Void UnityEngine.WaitForEndOfFrame::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForEndOfFrame__ctor_mEA41FB4A9236A64D566330BBE25F9902DEBB2EEA (WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 * __this, const RuntimeMethod* method); // System.Void BeautifyEffect.Beautify::set_vignettingBlink(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Beautify_set_vignettingBlink_m11BD253559589DC4D6600567B93C8B3ED544A3E7 (Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F * __this, float ___value0, const RuntimeMethod* method); // System.Void System.NotSupportedException::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_renderPassEvent(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::Init(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401 (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, String_t* ___shaderProperty0, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m5CAAF4A8D7F839597B4E14588E341462EEB81698 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Material::EnableKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___keyword0, const RuntimeMethod* method); // System.Void UnityEngine.Material::DisableKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_DisableKeyword_mD43BE3ED8D792B7242F5487ADC074DF2A5A1BD18 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___keyword0, const RuntimeMethod* method); // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.CommandBufferPool::Get(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * CommandBufferPool_Get_m49D67A7EB7DDD0C21C923DC6101123D60BD29BAE (String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::get_id() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc1, int32_t ___filter2, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::Identifier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5 (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::Blit(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_Blit_mE31418F8580AECA98CC97CC0A8C23303B05048B5 (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source1, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___destination2, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material3, int32_t ___passIndex4, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___commandBuffer0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBufferPool::Release(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___buffer0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseTemporaryRT(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_black() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void System.Nullable`1::.ctor(!0) inline void Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900 (Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A * __this, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___value0, const RuntimeMethod* method) { (( void (*) (Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A *, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 , const RuntimeMethod*))Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900_gshared)(__this, ___value0, method); } // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_m6D9C2EC7EF30405BA7669BF0EC32F8339C93496F (LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___mask0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.FilteringSettings::.ctor(System.Nullable`1,System.Int32,System.UInt32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings__ctor_m229C766C40F2A5EEFA6862D0247366622589A96C (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * __this, Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A ___renderQueueRange0, int32_t ___layerMask1, uint32_t ___renderingLayerMask2, int32_t ___excludeMotionVectorObjects3, const RuntimeMethod* method); // System.Void DepthNormalsFeature/DepthNormalsPass::set_depthAttachmentHandle(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthNormalsPass_set_depthAttachmentHandle_m76A4E1319C7CC8C89BFCBB727AFFA15CAA3E4DDB_inline (DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_mFA8CF3E0BCB1A26C5B40AD0FCD4EFCFBD225372B (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void DepthNormalsFeature/DepthNormalsPass::set_descriptor(UnityEngine.RenderTextureDescriptor) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthNormalsPass_set_descriptor_m36A890687BBB31A6B18D8F607B4DA9BEB9B2D579_inline (DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.Universal.RenderTargetHandle DepthNormalsFeature/DepthNormalsPass::get_depthAttachmentHandle() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C DepthNormalsPass_get_depthAttachmentHandle_m1C6D3A3B932E3B6FD8F38639076A4B6102B6F2BB_inline (DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC * __this, const RuntimeMethod* method); // UnityEngine.RenderTextureDescriptor DepthNormalsFeature/DepthNormalsPass::get_descriptor() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 DepthNormalsPass_get_descriptor_m16CA2EFD7326CD1EFEB330EAE740EF35048F0046_inline (DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureTarget_mECDE93E30B6459AAEEE66F34D343043ADE122D7A (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___colorAttachment0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureClear(UnityEngine.Rendering.ClearFlag,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureClear_mDFDACC9F3D1090C3B05D123E0E0ED6F4B7F8A88B (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___clearFlag0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___clearColor1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.DrawingSettings UnityEngine.Rendering.Universal.ScriptableRenderPass::CreateDrawingSettings(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Rendering.SortingCriteria) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D ScriptableRenderPass_CreateDrawingSettings_mCDEA9E03AA973361B071C7B6F258373911A7890A (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___shaderTagId0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, int32_t ___sortingCriteria2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.DrawingSettings::set_perObjectData(UnityEngine.Rendering.PerObjectData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_perObjectData_mFBD4D88F7F6001D157E0253C4AA9DD95C2048584 (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableRenderContext::StartMultiEye(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_StartMultiEye_mFA90AD9AF37E870706C47A7D7AD5F89C5A86F746 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.DrawingSettings::set_overrideMaterial(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_overrideMaterial_m9641D1FFEBD280411745A53A280C446B7C6B3D6B (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_m1D4D465A6E9D0AD0FA5B386D52EEA2AD33DB1036 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullingResults0, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * ___drawingSettings1, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * ___filteringSettings2, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF (int32_t ___nameID0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.String,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_mB259AEE78963224D752B6002215566F6C7A62CE7 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, String_t* ___name0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___value1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::op_Inequality(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_op_Inequality_mF084D58515B10D352575CEF92E06AD2EA560F3F6 (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___c10, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___c21, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline ParticleSystemMultiplier_t16293E44CE1D31A2C19D517C56CAA1A769CF7C43 * Component_GetComponent_TisParticleSystemMultiplier_t16293E44CE1D31A2C19D517C56CAA1A769CF7C43_mA92353FB116639AFEAD29F88872F42396164CD8B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( ParticleSystemMultiplier_t16293E44CE1D31A2C19D517C56CAA1A769CF7C43 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // UnityEngine.Vector3 UnityEngine.Random::get_insideUnitSphere() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Random_get_insideUnitSphere_m34D2CBC8806C3E47E7C550DE77304E3A48EB2F40 (const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Random::get_rotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Random_get_rotation_m118917FE83148FC31702DE17B41E75F990F11627 (const RuntimeMethod* method); // !!0 UnityEngine.Object::Instantiate(!!0,UnityEngine.Vector3,UnityEngine.Quaternion) inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___original0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation2, const RuntimeMethod* method) { return (( Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E , Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 , const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_mBD77C0F802DCADE1347AF93EA32016846C791C65_gshared)(___original0, ___position1, ___rotation2, method); } // UnityEngine.Collider[] UnityEngine.Physics::OverlapSphere(UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* Physics_OverlapSphere_m885BB636D248BA40DF5758A7AA108C010A942E62 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, float ___radius1, const RuntimeMethod* method); // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, const RuntimeMethod* method); // System.Boolean UnityEngine.Collider::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Collider_Raycast_m41CA5C3C07B92F5325CB81890BE3A611C3C70784 (Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ___hitInfo1, float ___maxDistance2, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.RaycastHit::get_point() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.RaycastHit::get_normal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E RaycastHit_get_normal_m2C813B25BAECD87FD9E9CB294278B291F4CC6674 (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method); // System.Void UnityStandardAssets.Effects.ExplosionFireAndDebris::AddFire(UnityEngine.Transform,UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExplosionFireAndDebris_AddFire_m169573077E091E49341039E8B0189BE3F722299A (ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___t0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___normal2, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_up() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_up_mD84FDFCD32FC48C865A89FD4251232E2A9D7015A (const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Random::get_onUnitSphere() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Random_get_onUnitSphere_mB9E0B6D4CFF99CB878D3DB241E48BD68A7F04445 (const RuntimeMethod* method); // System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_mF473DC2E69B2A4E013F03867CE044FB9901565C6 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ___hitInfo1, float ___maxDistance2, const RuntimeMethod* method); // UnityEngine.Collider[] UnityEngine.Physics::OverlapSphere(UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* Physics_OverlapSphere_m704A1ACBC7123FD92E077440D4F96F2DE409624F (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, float ___radius1, int32_t ___layerMask2, int32_t ___queryTriggerInteraction3, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_mA316739774ED7C47A232FC085A7152F59AF3A0C3 (List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method); } // UnityEngine.Rigidbody UnityEngine.Collider::get_attachedRigidbody() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * Collider_get_attachedRigidbody_m101FED12AD292F372F98E94A6D02A5E428AA896A (Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1::Contains(!0) inline bool List_1_Contains_m6B400EFC2601D9AC6FE8283D50C4C05E5CDFC9DC (List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8 * __this, Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * ___item0, const RuntimeMethod* method) { return (( bool (*) (List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8 *, Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A *, const RuntimeMethod*))List_1_Contains_m99C700668AC6D272188471D2D6B784A2B5636C8E_gshared)(__this, ___item0, method); } // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_mB1099B3E97ABBDF5B4C3E7661F7E3274BA5DF80E (List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8 * __this, Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8 *, Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method); } // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() inline Enumerator_t2B7031C1B295C2B6C995F2A9C0C5EB997E7E4F6A List_1_GetEnumerator_m62229B133255D7EB4F22E1E73E1CDB55C27CCBA1 (List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8 * __this, const RuntimeMethod* method) { return (( Enumerator_t2B7031C1B295C2B6C995F2A9C0C5EB997E7E4F6A (*) (List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8 *, const RuntimeMethod*))List_1_GetEnumerator_m1739A5E25DF502A6984F9B98CFCAC2D3FABCF233_gshared)(__this, method); } // !0 System.Collections.Generic.List`1/Enumerator::get_Current() inline Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * Enumerator_get_Current_mE682B5242D2179832D37D40158882F7CF400A48B_inline (Enumerator_t2B7031C1B295C2B6C995F2A9C0C5EB997E7E4F6A * __this, const RuntimeMethod* method) { return (( Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * (*) (Enumerator_t2B7031C1B295C2B6C995F2A9C0C5EB997E7E4F6A *, const RuntimeMethod*))Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline)(__this, method); } // System.Void UnityEngine.Rigidbody::AddExplosionForce(System.Single,UnityEngine.Vector3,System.Single,System.Single,UnityEngine.ForceMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddExplosionForce_mA81BFBF84914CEA89D18047ADE14B47D171280DD (Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * __this, float ___explosionForce0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___explosionPosition1, float ___explosionRadius2, float ___upwardsModifier3, int32_t ___mode4, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() inline bool Enumerator_MoveNext_m910997103CB57F926E92B634C73F6DDAEA5E3C0C (Enumerator_t2B7031C1B295C2B6C995F2A9C0C5EB997E7E4F6A * __this, const RuntimeMethod* method) { return (( bool (*) (Enumerator_t2B7031C1B295C2B6C995F2A9C0C5EB997E7E4F6A *, const RuntimeMethod*))Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() inline void Enumerator_Dispose_mD063033D29C6810CBD1812FDA6435F0CCF0C4F2A (Enumerator_t2B7031C1B295C2B6C995F2A9C0C5EB997E7E4F6A * __this, const RuntimeMethod* method) { (( void (*) (Enumerator_t2B7031C1B295C2B6C995F2A9C0C5EB997E7E4F6A *, const RuntimeMethod*))Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared)(__this, method); } // System.Int32 XftWeapon.XWeaponTrail/ElementPool::get_CountAll() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ElementPool_get_CountAll_m30F52C4613E3FA6D3BDAB5ABB596ACCC904C341A_inline (ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D * __this, const RuntimeMethod* method); // System.Int32 XftWeapon.XWeaponTrail/ElementPool::get_CountInactive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ElementPool_get_CountInactive_mFD574A84CB46FC223244B5BCE2FD962A4F58742B (ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.Stack`1::get_Count() inline int32_t Stack_1_get_Count_mBFAAE794504EC4537D18D3A9404DED886B201FA4_inline (Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09 * __this, const RuntimeMethod* method) { return (( int32_t (*) (Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09 *, const RuntimeMethod*))Stack_1_get_Count_mFD1C100DE65847CAB033057C77027AA5DB427B54_gshared_inline)(__this, method); } // System.Void System.Collections.Generic.Stack`1::.ctor() inline void Stack_1__ctor_m2CA762FE23A2ABA329999CD2392EE1B6AB56E5BD (Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09 * __this, const RuntimeMethod* method) { (( void (*) (Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09 *, const RuntimeMethod*))Stack_1__ctor_mD782ADAC3AB9809F63B681213A7A39784A9A169A_gshared)(__this, method); } // System.Void System.Collections.Generic.Stack`1::Push(!0) inline void Stack_1_Push_m6A10BBB29F23D30AD7BF71FCFEB8122D6402A5A2 (Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09 * __this, Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * ___item0, const RuntimeMethod* method) { (( void (*) (Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09 *, Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 *, const RuntimeMethod*))Stack_1_Push_m37749C6ED558EC2D89F38CF78C833D4EE8A2DF04_gshared)(__this, ___item0, method); } // System.Void XftWeapon.XWeaponTrail/ElementPool::set_CountAll(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ElementPool_set_CountAll_m9710B71535623209E4F54E9B8FC39E3A30867687_inline (ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D * __this, int32_t ___value0, const RuntimeMethod* method); // !0 System.Collections.Generic.Stack`1::Pop() inline Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * Stack_1_Pop_mB462DD6A0C2497F382090B4C1FEB3639BCB074C5 (Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09 * __this, const RuntimeMethod* method) { return (( Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * (*) (Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09 *, const RuntimeMethod*))Stack_1_Pop_m9503124BACE0FDA402D22BC901708C5D99063C12_gshared)(__this, method); } // !0 System.Collections.Generic.Stack`1::Peek() inline Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * Stack_1_Peek_mB680C600FDFE260A725DFABA4C756E15BC1CD1BB (Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09 * __this, const RuntimeMethod* method) { return (( Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * (*) (Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09 *, const RuntimeMethod*))Stack_1_Peek_mD6F4A2DD2C67EABB3582BA28D2C13130DC8D828E_gshared)(__this, method); } // System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070 (const RuntimeMethod* method); #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL IL2CPP_EXTERN_C int32_t CDECL registryAndInit(char*, char*, char*); #endif #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL IL2CPP_EXTERN_C int32_t CDECL registryAndInitHost(char*, char*, char*, char*); #endif #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL IL2CPP_EXTERN_C int32_t CDECL wsIsConnected(); #endif #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL IL2CPP_EXTERN_C void CDECL wsClose(); #endif #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL IL2CPP_EXTERN_C int32_t CDECL reInitMessage(char*, char*, char*); #endif #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL IL2CPP_EXTERN_C int32_t CDECL play(char*); #endif #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL IL2CPP_EXTERN_C int32_t CDECL playPosParam(char*, int32_t, float, float, float, float); #endif #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL IL2CPP_EXTERN_C int32_t CDECL stop(int32_t); #endif #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL IL2CPP_EXTERN_C int32_t CDECL stopByEventId(char*); #endif #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL IL2CPP_EXTERN_C int32_t CDECL stopAll(); #endif #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL IL2CPP_EXTERN_C int32_t CDECL isPlaying(); #endif #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL IL2CPP_EXTERN_C int32_t CDECL isPlayingByRequestId(int32_t); #endif #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL IL2CPP_EXTERN_C int32_t CDECL isPlayingByEventId(char*); #endif #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL IL2CPP_EXTERN_C int32_t CDECL isbHapticsConnected(int32_t); #endif #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL IL2CPP_EXTERN_C int32_t CDECL ping(char*); #endif #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL IL2CPP_EXTERN_C int32_t CDECL pingAll(); #endif #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL IL2CPP_EXTERN_C int32_t CDECL swapPosition(char*); #endif #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL IL2CPP_EXTERN_C intptr_t CDECL getDeviceInfoJson(); #endif #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL IL2CPP_EXTERN_C int32_t CDECL isPlayerInstalled(); #endif #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL IL2CPP_EXTERN_C int32_t CDECL isPlayerRunning(); #endif #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL IL2CPP_EXTERN_C int32_t CDECL launchPlayer(int32_t); #endif #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL IL2CPP_EXTERN_C intptr_t CDECL bHapticsGetHapticMessage(char*, char*, int32_t, int32_t*); #endif #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL IL2CPP_EXTERN_C intptr_t CDECL bHapticsGetHapticMappings(char*, char*, int32_t, int32_t*); #endif #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL IL2CPP_EXTERN_C int32_t CDECL playDot(int32_t, int32_t, int32_t*, int32_t); #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Rotate::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rotate_Update_m223D85807BD1CB072352EFA7C441C083385CB22E (Rotate_tE673384F84898E5C623DE0FEB483DC998ECCEC05 * __this, const RuntimeMethod* method) { { // transform.Rotate(new Vector3(0, speed * Time.deltaTime, 0)); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0; L_0 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); float L_1 = __this->get_speed_4(); float L_2; L_2 = Time_get_deltaTime_mF558623BBB4EE65C8810243B05ED204A9E8D6FD1(/*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; memset((&L_3), 0, sizeof(L_3)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_3), (0.0f), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), (0.0f), /*hidden argument*/NULL); NullCheck(L_0); Transform_Rotate_m027A155054DDC4206F679EFB86BE0960D45C33A7(L_0, L_3, /*hidden argument*/NULL); // } return; } } // System.Void Rotate::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rotate__ctor_mB7120A0241A7F0BD09FBF8A3889908BE31DBB98D (Rotate_tE673384F84898E5C623DE0FEB483DC998ECCEC05 * __this, const RuntimeMethod* method) { { // public float speed =1.0f; __this->set_speed_4((1.0f)); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void SALSA_Template_EventControllerSubscriber::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SALSA_Template_EventControllerSubscriber_OnEnable_m4E1F5D79FDF1D646B9FC18556E3A8E5CC8C3CC99 (SALSA_Template_EventControllerSubscriber_t7440B35600057B7C2700D47C5960D989D1127183 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventHandler_1__ctor_m1953D5D50CE444344706555685B677C5095E6CDA_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SALSA_Template_EventControllerSubscriber_OnAnimationEnding_m5C2CD47BD4946F6E3281B32DD4C742DAF03953E0_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SALSA_Template_EventControllerSubscriber_OnAnimationOFF_mA337A883576425D034A505DF891A57AE5EB9B00E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SALSA_Template_EventControllerSubscriber_OnAnimationON_m9B74579ECEB14716BDF4AD9491D9780F3AFB9ACB_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SALSA_Template_EventControllerSubscriber_OnAnimationStarting_mD3917C9760E9A61FA8EA3F5B90F6E62CB5BAE130_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // EventController.AnimationStarting += OnAnimationStarting; EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC * L_0 = (EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC *)il2cpp_codegen_object_new(EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC_il2cpp_TypeInfo_var); EventHandler_1__ctor_m1953D5D50CE444344706555685B677C5095E6CDA(L_0, __this, (intptr_t)((intptr_t)SALSA_Template_EventControllerSubscriber_OnAnimationStarting_mD3917C9760E9A61FA8EA3F5B90F6E62CB5BAE130_RuntimeMethod_var), /*hidden argument*/EventHandler_1__ctor_m1953D5D50CE444344706555685B677C5095E6CDA_RuntimeMethod_var); EventController_add_AnimationStarting_m9E021F513CBC6525B622970875DD8F58D8662AEA(L_0, /*hidden argument*/NULL); // EventController.AnimationON += OnAnimationON; EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC * L_1 = (EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC *)il2cpp_codegen_object_new(EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC_il2cpp_TypeInfo_var); EventHandler_1__ctor_m1953D5D50CE444344706555685B677C5095E6CDA(L_1, __this, (intptr_t)((intptr_t)SALSA_Template_EventControllerSubscriber_OnAnimationON_m9B74579ECEB14716BDF4AD9491D9780F3AFB9ACB_RuntimeMethod_var), /*hidden argument*/EventHandler_1__ctor_m1953D5D50CE444344706555685B677C5095E6CDA_RuntimeMethod_var); EventController_add_AnimationON_m3C393FD52A10D32B960C50E918C97A3240F21C0F(L_1, /*hidden argument*/NULL); // EventController.AnimationEnding += OnAnimationEnding; EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC * L_2 = (EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC *)il2cpp_codegen_object_new(EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC_il2cpp_TypeInfo_var); EventHandler_1__ctor_m1953D5D50CE444344706555685B677C5095E6CDA(L_2, __this, (intptr_t)((intptr_t)SALSA_Template_EventControllerSubscriber_OnAnimationEnding_m5C2CD47BD4946F6E3281B32DD4C742DAF03953E0_RuntimeMethod_var), /*hidden argument*/EventHandler_1__ctor_m1953D5D50CE444344706555685B677C5095E6CDA_RuntimeMethod_var); EventController_add_AnimationEnding_mD18FA185FEBF63921060298E9A0B911E97A7B41E(L_2, /*hidden argument*/NULL); // EventController.AnimationOFF += OnAnimationOFF; EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC * L_3 = (EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC *)il2cpp_codegen_object_new(EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC_il2cpp_TypeInfo_var); EventHandler_1__ctor_m1953D5D50CE444344706555685B677C5095E6CDA(L_3, __this, (intptr_t)((intptr_t)SALSA_Template_EventControllerSubscriber_OnAnimationOFF_mA337A883576425D034A505DF891A57AE5EB9B00E_RuntimeMethod_var), /*hidden argument*/EventHandler_1__ctor_m1953D5D50CE444344706555685B677C5095E6CDA_RuntimeMethod_var); EventController_add_AnimationOFF_m72D8A25B49D65080BA1DF125BEB632FBA52812DD(L_3, /*hidden argument*/NULL); // } return; } } // System.Void SALSA_Template_EventControllerSubscriber::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SALSA_Template_EventControllerSubscriber_OnDisable_m1156ADF4323B9A7BB21091482617A7F3F1968200 (SALSA_Template_EventControllerSubscriber_t7440B35600057B7C2700D47C5960D989D1127183 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventHandler_1__ctor_m1953D5D50CE444344706555685B677C5095E6CDA_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SALSA_Template_EventControllerSubscriber_OnAnimationEnding_m5C2CD47BD4946F6E3281B32DD4C742DAF03953E0_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SALSA_Template_EventControllerSubscriber_OnAnimationOFF_mA337A883576425D034A505DF891A57AE5EB9B00E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SALSA_Template_EventControllerSubscriber_OnAnimationON_m9B74579ECEB14716BDF4AD9491D9780F3AFB9ACB_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SALSA_Template_EventControllerSubscriber_OnAnimationStarting_mD3917C9760E9A61FA8EA3F5B90F6E62CB5BAE130_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // EventController.AnimationStarting -= OnAnimationStarting; EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC * L_0 = (EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC *)il2cpp_codegen_object_new(EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC_il2cpp_TypeInfo_var); EventHandler_1__ctor_m1953D5D50CE444344706555685B677C5095E6CDA(L_0, __this, (intptr_t)((intptr_t)SALSA_Template_EventControllerSubscriber_OnAnimationStarting_mD3917C9760E9A61FA8EA3F5B90F6E62CB5BAE130_RuntimeMethod_var), /*hidden argument*/EventHandler_1__ctor_m1953D5D50CE444344706555685B677C5095E6CDA_RuntimeMethod_var); EventController_remove_AnimationStarting_m43EBDA264F3FC38E6110DF2BE62AF71573DCED7A(L_0, /*hidden argument*/NULL); // EventController.AnimationON -= OnAnimationON; EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC * L_1 = (EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC *)il2cpp_codegen_object_new(EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC_il2cpp_TypeInfo_var); EventHandler_1__ctor_m1953D5D50CE444344706555685B677C5095E6CDA(L_1, __this, (intptr_t)((intptr_t)SALSA_Template_EventControllerSubscriber_OnAnimationON_m9B74579ECEB14716BDF4AD9491D9780F3AFB9ACB_RuntimeMethod_var), /*hidden argument*/EventHandler_1__ctor_m1953D5D50CE444344706555685B677C5095E6CDA_RuntimeMethod_var); EventController_remove_AnimationON_mC54359524C5FF3ED57A311C9D9E631ABB0FC3333(L_1, /*hidden argument*/NULL); // EventController.AnimationEnding -= OnAnimationEnding; EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC * L_2 = (EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC *)il2cpp_codegen_object_new(EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC_il2cpp_TypeInfo_var); EventHandler_1__ctor_m1953D5D50CE444344706555685B677C5095E6CDA(L_2, __this, (intptr_t)((intptr_t)SALSA_Template_EventControllerSubscriber_OnAnimationEnding_m5C2CD47BD4946F6E3281B32DD4C742DAF03953E0_RuntimeMethod_var), /*hidden argument*/EventHandler_1__ctor_m1953D5D50CE444344706555685B677C5095E6CDA_RuntimeMethod_var); EventController_remove_AnimationEnding_m71F82F7329E3AF30DB4E4F2C7691CE6871B7E35F(L_2, /*hidden argument*/NULL); // EventController.AnimationOFF -= OnAnimationOFF; EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC * L_3 = (EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC *)il2cpp_codegen_object_new(EventHandler_1_t499669128562CCDF7EE3EBAC503F90487E74A9CC_il2cpp_TypeInfo_var); EventHandler_1__ctor_m1953D5D50CE444344706555685B677C5095E6CDA(L_3, __this, (intptr_t)((intptr_t)SALSA_Template_EventControllerSubscriber_OnAnimationOFF_mA337A883576425D034A505DF891A57AE5EB9B00E_RuntimeMethod_var), /*hidden argument*/EventHandler_1__ctor_m1953D5D50CE444344706555685B677C5095E6CDA_RuntimeMethod_var); EventController_remove_AnimationOFF_m9D0CADB9D0D241124CC35807286BDAC334B15F07(L_3, /*hidden argument*/NULL); // } return; } } // System.Void SALSA_Template_EventControllerSubscriber::OnAnimationStarting(System.Object,CrazyMinnow.SALSA.EventController/EventControllerNotificationArgs) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SALSA_Template_EventControllerSubscriber_OnAnimationStarting_mD3917C9760E9A61FA8EA3F5B90F6E62CB5BAE130 (SALSA_Template_EventControllerSubscriber_t7440B35600057B7C2700D47C5960D989D1127183 * __this, RuntimeObject * ___sender0, EventControllerNotificationArgs_t899F6A19A15FACB072401967EB3315408810A603 * ___e1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C02AC44A3210684E1D6E3EBD645C050E31CF549); s_Il2CppMethodInitialized = true; } { // if (e.eventName == componentEventName) EventControllerNotificationArgs_t899F6A19A15FACB072401967EB3315408810A603 * L_0 = ___e1; NullCheck(L_0); String_t* L_1 = L_0->get_eventName_1(); String_t* L_2 = __this->get_componentEventName_4(); bool L_3; L_3 = String_op_Equality_m50B3548E4AC232558190B0052877B290AA1D436A(L_1, L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_0028; } } { // Debug.Log("EventController fired OnAnimationStarting for: " + componentEventName); String_t* L_4 = __this->get_componentEventName_4(); String_t* L_5; L_5 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(_stringLiteral6C02AC44A3210684E1D6E3EBD645C050E31CF549, L_4, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_Log_mF2A2ACB1738BA264EF07744AAF260BC5DDD2A11A(L_5, /*hidden argument*/NULL); } IL_0028: { // } return; } } // System.Void SALSA_Template_EventControllerSubscriber::OnAnimationON(System.Object,CrazyMinnow.SALSA.EventController/EventControllerNotificationArgs) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SALSA_Template_EventControllerSubscriber_OnAnimationON_m9B74579ECEB14716BDF4AD9491D9780F3AFB9ACB (SALSA_Template_EventControllerSubscriber_t7440B35600057B7C2700D47C5960D989D1127183 * __this, RuntimeObject * ___sender0, EventControllerNotificationArgs_t899F6A19A15FACB072401967EB3315408810A603 * ___e1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3B58D20421BEB78219218340F3A8717D2532046A); s_Il2CppMethodInitialized = true; } { // if (e.eventName == componentEventName) EventControllerNotificationArgs_t899F6A19A15FACB072401967EB3315408810A603 * L_0 = ___e1; NullCheck(L_0); String_t* L_1 = L_0->get_eventName_1(); String_t* L_2 = __this->get_componentEventName_4(); bool L_3; L_3 = String_op_Equality_m50B3548E4AC232558190B0052877B290AA1D436A(L_1, L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_0028; } } { // Debug.Log("EventController fired OnAnimationON for: " + componentEventName); String_t* L_4 = __this->get_componentEventName_4(); String_t* L_5; L_5 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(_stringLiteral3B58D20421BEB78219218340F3A8717D2532046A, L_4, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_Log_mF2A2ACB1738BA264EF07744AAF260BC5DDD2A11A(L_5, /*hidden argument*/NULL); } IL_0028: { // } return; } } // System.Void SALSA_Template_EventControllerSubscriber::OnAnimationEnding(System.Object,CrazyMinnow.SALSA.EventController/EventControllerNotificationArgs) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SALSA_Template_EventControllerSubscriber_OnAnimationEnding_m5C2CD47BD4946F6E3281B32DD4C742DAF03953E0 (SALSA_Template_EventControllerSubscriber_t7440B35600057B7C2700D47C5960D989D1127183 * __this, RuntimeObject * ___sender0, EventControllerNotificationArgs_t899F6A19A15FACB072401967EB3315408810A603 * ___e1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5D11053D7DC855E4D760786CF0BDAD85A64E6207); s_Il2CppMethodInitialized = true; } { // if (e.eventName == componentEventName) EventControllerNotificationArgs_t899F6A19A15FACB072401967EB3315408810A603 * L_0 = ___e1; NullCheck(L_0); String_t* L_1 = L_0->get_eventName_1(); String_t* L_2 = __this->get_componentEventName_4(); bool L_3; L_3 = String_op_Equality_m50B3548E4AC232558190B0052877B290AA1D436A(L_1, L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_0028; } } { // Debug.Log("EventController fired OnAnimationEnding for: " + componentEventName); String_t* L_4 = __this->get_componentEventName_4(); String_t* L_5; L_5 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(_stringLiteral5D11053D7DC855E4D760786CF0BDAD85A64E6207, L_4, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_Log_mF2A2ACB1738BA264EF07744AAF260BC5DDD2A11A(L_5, /*hidden argument*/NULL); } IL_0028: { // } return; } } // System.Void SALSA_Template_EventControllerSubscriber::OnAnimationOFF(System.Object,CrazyMinnow.SALSA.EventController/EventControllerNotificationArgs) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SALSA_Template_EventControllerSubscriber_OnAnimationOFF_mA337A883576425D034A505DF891A57AE5EB9B00E (SALSA_Template_EventControllerSubscriber_t7440B35600057B7C2700D47C5960D989D1127183 * __this, RuntimeObject * ___sender0, EventControllerNotificationArgs_t899F6A19A15FACB072401967EB3315408810A603 * ___e1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0F6CECA9DA11BA0C36486053827289E77A47FD8E); s_Il2CppMethodInitialized = true; } { // if (e.eventName == componentEventName) EventControllerNotificationArgs_t899F6A19A15FACB072401967EB3315408810A603 * L_0 = ___e1; NullCheck(L_0); String_t* L_1 = L_0->get_eventName_1(); String_t* L_2 = __this->get_componentEventName_4(); bool L_3; L_3 = String_op_Equality_m50B3548E4AC232558190B0052877B290AA1D436A(L_1, L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_0028; } } { // Debug.Log("EventController fired OnAnimationOFF for: " + componentEventName); String_t* L_4 = __this->get_componentEventName_4(); String_t* L_5; L_5 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(_stringLiteral0F6CECA9DA11BA0C36486053827289E77A47FD8E, L_4, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_Log_mF2A2ACB1738BA264EF07744AAF260BC5DDD2A11A(L_5, /*hidden argument*/NULL); } IL_0028: { // } return; } } // System.Void SALSA_Template_EventControllerSubscriber::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SALSA_Template_EventControllerSubscriber__ctor_m404B5B3A0D641113C2878D06E31D6E2E805CDB87 (SALSA_Template_EventControllerSubscriber_t7440B35600057B7C2700D47C5960D989D1127183 * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void SALSA_Template_SalsaEventSubscriber::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SALSA_Template_SalsaEventSubscriber_OnEnable_m132412E13125A2D4D7EA05904F90221E8B9D3B25 (SALSA_Template_SalsaEventSubscriber_t4A8637A36BCF26E4DFEAB545C1B9F9AF6DF1C44A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventHandler_1__ctor_m06CBEE3FD45E335A0199C7D1654191E2F73D9B10_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SALSA_Template_SalsaEventSubscriber_OnStartedSalsaing_m8AF55F00D9D0E21287C35CEB31018719CFD83705_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SALSA_Template_SalsaEventSubscriber_OnStoppedSalsaing_m406AC4756983240745F49E4ABF981956CB0C1AE1_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // Salsa.StartedSalsaing += OnStartedSalsaing; EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 * L_0 = (EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 *)il2cpp_codegen_object_new(EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8_il2cpp_TypeInfo_var); EventHandler_1__ctor_m06CBEE3FD45E335A0199C7D1654191E2F73D9B10(L_0, __this, (intptr_t)((intptr_t)SALSA_Template_SalsaEventSubscriber_OnStartedSalsaing_m8AF55F00D9D0E21287C35CEB31018719CFD83705_RuntimeMethod_var), /*hidden argument*/EventHandler_1__ctor_m06CBEE3FD45E335A0199C7D1654191E2F73D9B10_RuntimeMethod_var); Salsa_add_StartedSalsaing_mD7025F8D21B3C48708421E81AFFE1209E60D9849(L_0, /*hidden argument*/NULL); // Salsa.StoppedSalsaing += OnStoppedSalsaing; EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 * L_1 = (EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 *)il2cpp_codegen_object_new(EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8_il2cpp_TypeInfo_var); EventHandler_1__ctor_m06CBEE3FD45E335A0199C7D1654191E2F73D9B10(L_1, __this, (intptr_t)((intptr_t)SALSA_Template_SalsaEventSubscriber_OnStoppedSalsaing_m406AC4756983240745F49E4ABF981956CB0C1AE1_RuntimeMethod_var), /*hidden argument*/EventHandler_1__ctor_m06CBEE3FD45E335A0199C7D1654191E2F73D9B10_RuntimeMethod_var); Salsa_add_StoppedSalsaing_m1E93D8B85FC86B0B9BC97B1F2A44DC0ECF203992(L_1, /*hidden argument*/NULL); // } return; } } // System.Void SALSA_Template_SalsaEventSubscriber::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SALSA_Template_SalsaEventSubscriber_OnDisable_m02AE9A59BA129C129DA1194BBB2B6847FF1C2377 (SALSA_Template_SalsaEventSubscriber_t4A8637A36BCF26E4DFEAB545C1B9F9AF6DF1C44A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventHandler_1__ctor_m06CBEE3FD45E335A0199C7D1654191E2F73D9B10_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SALSA_Template_SalsaEventSubscriber_OnStartedSalsaing_m8AF55F00D9D0E21287C35CEB31018719CFD83705_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SALSA_Template_SalsaEventSubscriber_OnStoppedSalsaing_m406AC4756983240745F49E4ABF981956CB0C1AE1_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // Salsa.StartedSalsaing -= OnStartedSalsaing; EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 * L_0 = (EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 *)il2cpp_codegen_object_new(EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8_il2cpp_TypeInfo_var); EventHandler_1__ctor_m06CBEE3FD45E335A0199C7D1654191E2F73D9B10(L_0, __this, (intptr_t)((intptr_t)SALSA_Template_SalsaEventSubscriber_OnStartedSalsaing_m8AF55F00D9D0E21287C35CEB31018719CFD83705_RuntimeMethod_var), /*hidden argument*/EventHandler_1__ctor_m06CBEE3FD45E335A0199C7D1654191E2F73D9B10_RuntimeMethod_var); Salsa_remove_StartedSalsaing_m79C5DD154CADC55723B88289B9D946DAC5625036(L_0, /*hidden argument*/NULL); // Salsa.StoppedSalsaing -= OnStoppedSalsaing; EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 * L_1 = (EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 *)il2cpp_codegen_object_new(EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8_il2cpp_TypeInfo_var); EventHandler_1__ctor_m06CBEE3FD45E335A0199C7D1654191E2F73D9B10(L_1, __this, (intptr_t)((intptr_t)SALSA_Template_SalsaEventSubscriber_OnStoppedSalsaing_m406AC4756983240745F49E4ABF981956CB0C1AE1_RuntimeMethod_var), /*hidden argument*/EventHandler_1__ctor_m06CBEE3FD45E335A0199C7D1654191E2F73D9B10_RuntimeMethod_var); Salsa_remove_StoppedSalsaing_mD40D5CB47260364543F5E724E0850A6718FC4CE0(L_1, /*hidden argument*/NULL); // } return; } } // System.Void SALSA_Template_SalsaEventSubscriber::OnStoppedSalsaing(System.Object,CrazyMinnow.SALSA.Salsa/SalsaNotificationArgs) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SALSA_Template_SalsaEventSubscriber_OnStoppedSalsaing_m406AC4756983240745F49E4ABF981956CB0C1AE1 (SALSA_Template_SalsaEventSubscriber_t4A8637A36BCF26E4DFEAB545C1B9F9AF6DF1C44A * __this, RuntimeObject * ___sender0, SalsaNotificationArgs_tF14DF4C6B31206DAD1AA6CCCBDC105EEEBB5C70F * ___e1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCAB613F36BDBF9F866AF71CF46FE3924D86E541A); s_Il2CppMethodInitialized = true; } { // if (e.salsaInstance == salsa) SalsaNotificationArgs_tF14DF4C6B31206DAD1AA6CCCBDC105EEEBB5C70F * L_0 = ___e1; NullCheck(L_0); Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B * L_1 = L_0->get_salsaInstance_1(); Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B * L_2 = __this->get_salsa_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_1, L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_002d; } } { // Debug.Log("SALSA fired OnStoppedSalsaing for: " + e.salsaInstance.name); SalsaNotificationArgs_tF14DF4C6B31206DAD1AA6CCCBDC105EEEBB5C70F * L_4 = ___e1; NullCheck(L_4); Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B * L_5 = L_4->get_salsaInstance_1(); NullCheck(L_5); String_t* L_6; L_6 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_5, /*hidden argument*/NULL); String_t* L_7; L_7 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(_stringLiteralCAB613F36BDBF9F866AF71CF46FE3924D86E541A, L_6, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_Log_mF2A2ACB1738BA264EF07744AAF260BC5DDD2A11A(L_7, /*hidden argument*/NULL); } IL_002d: { // } return; } } // System.Void SALSA_Template_SalsaEventSubscriber::OnStartedSalsaing(System.Object,CrazyMinnow.SALSA.Salsa/SalsaNotificationArgs) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SALSA_Template_SalsaEventSubscriber_OnStartedSalsaing_m8AF55F00D9D0E21287C35CEB31018719CFD83705 (SALSA_Template_SalsaEventSubscriber_t4A8637A36BCF26E4DFEAB545C1B9F9AF6DF1C44A * __this, RuntimeObject * ___sender0, SalsaNotificationArgs_tF14DF4C6B31206DAD1AA6CCCBDC105EEEBB5C70F * ___e1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral07F31A1FDF8A24E684A691ED114D8C8C7F2135D2); s_Il2CppMethodInitialized = true; } { // if (e.salsaInstance == salsa) SalsaNotificationArgs_tF14DF4C6B31206DAD1AA6CCCBDC105EEEBB5C70F * L_0 = ___e1; NullCheck(L_0); Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B * L_1 = L_0->get_salsaInstance_1(); Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B * L_2 = __this->get_salsa_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_1, L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_002d; } } { // Debug.Log("SALSA fired OnStartedSalsaing for: " + e.salsaInstance.name); SalsaNotificationArgs_tF14DF4C6B31206DAD1AA6CCCBDC105EEEBB5C70F * L_4 = ___e1; NullCheck(L_4); Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B * L_5 = L_4->get_salsaInstance_1(); NullCheck(L_5); String_t* L_6; L_6 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_5, /*hidden argument*/NULL); String_t* L_7; L_7 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(_stringLiteral07F31A1FDF8A24E684A691ED114D8C8C7F2135D2, L_6, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_Log_mF2A2ACB1738BA264EF07744AAF260BC5DDD2A11A(L_7, /*hidden argument*/NULL); } IL_002d: { // } return; } } // System.Void SALSA_Template_SalsaEventSubscriber::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SALSA_Template_SalsaEventSubscriber__ctor_mDD3F943AF1B196F5CE89F8A60CE11EAFF6AEDE57 (SALSA_Template_SalsaEventSubscriber_t4A8637A36BCF26E4DFEAB545C1B9F9AF6DF1C44A * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void SALSA_Template_SalsaVisemeTriggerEventSubscriber::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SALSA_Template_SalsaVisemeTriggerEventSubscriber_OnEnable_mA497A203BFFB0CC0802B406557C30F803002D95E (SALSA_Template_SalsaVisemeTriggerEventSubscriber_tA4DCF7CC0BC347D2108DDFAA1F8E63CDA25FABE9 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventHandler_1__ctor_m06CBEE3FD45E335A0199C7D1654191E2F73D9B10_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SALSA_Template_SalsaVisemeTriggerEventSubscriber_SalsaOnVisemeTriggered_m21D307458EB3974290F9077CB68F479CA8101562_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // Salsa.VisemeTriggered += SalsaOnVisemeTriggered; EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 * L_0 = (EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 *)il2cpp_codegen_object_new(EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8_il2cpp_TypeInfo_var); EventHandler_1__ctor_m06CBEE3FD45E335A0199C7D1654191E2F73D9B10(L_0, __this, (intptr_t)((intptr_t)SALSA_Template_SalsaVisemeTriggerEventSubscriber_SalsaOnVisemeTriggered_m21D307458EB3974290F9077CB68F479CA8101562_RuntimeMethod_var), /*hidden argument*/EventHandler_1__ctor_m06CBEE3FD45E335A0199C7D1654191E2F73D9B10_RuntimeMethod_var); Salsa_add_VisemeTriggered_mCD3A7A50EBF866C9328D44F5F6AF735D7D69BA29(L_0, /*hidden argument*/NULL); // } return; } } // System.Void SALSA_Template_SalsaVisemeTriggerEventSubscriber::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SALSA_Template_SalsaVisemeTriggerEventSubscriber_OnDisable_m04E91A601A00B43B65A733962CD7198140A20BF4 (SALSA_Template_SalsaVisemeTriggerEventSubscriber_tA4DCF7CC0BC347D2108DDFAA1F8E63CDA25FABE9 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventHandler_1__ctor_m06CBEE3FD45E335A0199C7D1654191E2F73D9B10_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SALSA_Template_SalsaVisemeTriggerEventSubscriber_SalsaOnVisemeTriggered_m21D307458EB3974290F9077CB68F479CA8101562_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // Salsa.VisemeTriggered -= SalsaOnVisemeTriggered; EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 * L_0 = (EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8 *)il2cpp_codegen_object_new(EventHandler_1_t48A770AFE60A1FABBFFBD93FC1FEE91612245BE8_il2cpp_TypeInfo_var); EventHandler_1__ctor_m06CBEE3FD45E335A0199C7D1654191E2F73D9B10(L_0, __this, (intptr_t)((intptr_t)SALSA_Template_SalsaVisemeTriggerEventSubscriber_SalsaOnVisemeTriggered_m21D307458EB3974290F9077CB68F479CA8101562_RuntimeMethod_var), /*hidden argument*/EventHandler_1__ctor_m06CBEE3FD45E335A0199C7D1654191E2F73D9B10_RuntimeMethod_var); Salsa_remove_VisemeTriggered_m22685F6876DBBEFA46CFFC7425B029C2EDAD1CFE(L_0, /*hidden argument*/NULL); // } return; } } // System.Void SALSA_Template_SalsaVisemeTriggerEventSubscriber::SalsaOnVisemeTriggered(System.Object,CrazyMinnow.SALSA.Salsa/SalsaNotificationArgs) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SALSA_Template_SalsaVisemeTriggerEventSubscriber_SalsaOnVisemeTriggered_m21D307458EB3974290F9077CB68F479CA8101562 (SALSA_Template_SalsaVisemeTriggerEventSubscriber_tA4DCF7CC0BC347D2108DDFAA1F8E63CDA25FABE9 * __this, RuntimeObject * ___sender0, SalsaNotificationArgs_tF14DF4C6B31206DAD1AA6CCCBDC105EEEBB5C70F * ___e1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCAB3245371187468A91E4F117ACCDCB9A251D6A3); s_Il2CppMethodInitialized = true; } { // if (e.salsaInstance == salsaInstance) SalsaNotificationArgs_tF14DF4C6B31206DAD1AA6CCCBDC105EEEBB5C70F * L_0 = ___e1; NullCheck(L_0); Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B * L_1 = L_0->get_salsaInstance_1(); Salsa_t74E5A82755E5E59F703B221CFB917DEB4B770D4B * L_2 = __this->get_salsaInstance_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_1, L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_002d; } } { // Debug.Log("Viseme triggered: " + e.visemeTrigger); SalsaNotificationArgs_tF14DF4C6B31206DAD1AA6CCCBDC105EEEBB5C70F * L_4 = ___e1; NullCheck(L_4); int32_t* L_5 = L_4->get_address_of_visemeTrigger_2(); String_t* L_6; L_6 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)L_5, /*hidden argument*/NULL); String_t* L_7; L_7 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(_stringLiteralCAB3245371187468A91E4F117ACCDCB9A251D6A3, L_6, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_Log_mF2A2ACB1738BA264EF07744AAF260BC5DDD2A11A(L_7, /*hidden argument*/NULL); } IL_002d: { // } return; } } // System.Void SALSA_Template_SalsaVisemeTriggerEventSubscriber::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SALSA_Template_SalsaVisemeTriggerEventSubscriber__ctor_mBE84E9AEAC58C9AE172348A3437F8CA25363095E (SALSA_Template_SalsaVisemeTriggerEventSubscriber_tA4DCF7CC0BC347D2108DDFAA1F8E63CDA25FABE9 * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void SGBFilter::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SGBFilter_OnRenderImage_mE605AAF00D7DF42FB8801AF12ADC27AF9DFE6471 (SGBFilter_t73BD2047C12CF1C5B0DB1EC1D1612C1326FB84B2 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___destination1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral15C7930CD46E6CDD9C45C85CC11F541CD78C5189); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral32404EE0FBFFCF67870620BA76FD49CDC93A1ECC); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3A7BBD49B596BDE36425B293850F29F52DC36043); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral589846DD9E971592C84E51621C0A4D4BCFF4AFAB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBAB5BAFD36F032ED978072AAD7656194A83DEB78); s_Il2CppMethodInitialized = true; } { // source.filterMode = FilterMode.Point; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = ___source0; NullCheck(L_0); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_0, 0, /*hidden argument*/NULL); // if ( colorPalette != null ) Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_1 = __this->get_colorPalette_6(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_2) { goto IL_002b; } } { // this.material.SetTexture( "_PaletteTex", colorPalette ); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3; L_3 = FilterBehavior_get_material_m515F2A50F52671B2FBB2BE1E6651E10794CB60B0(__this, /*hidden argument*/NULL); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_4 = __this->get_colorPalette_6(); NullCheck(L_3); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_3, _stringLiteralBAB5BAFD36F032ED978072AAD7656194A83DEB78, L_4, /*hidden argument*/NULL); } IL_002b: { // if ( ditheringReference != null ) Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_5 = __this->get_ditheringReference_7(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_6; L_6 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_6) { goto IL_004f; } } { // this.material.SetTexture( "_ReferenceTex", ditheringReference ); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_7; L_7 = FilterBehavior_get_material_m515F2A50F52671B2FBB2BE1E6651E10794CB60B0(__this, /*hidden argument*/NULL); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_8 = __this->get_ditheringReference_7(); NullCheck(L_7); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_7, _stringLiteral3A7BBD49B596BDE36425B293850F29F52DC36043, L_8, /*hidden argument*/NULL); } IL_004f: { // if ( ditheringPattern != null ) Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_9 = __this->get_ditheringPattern_8(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_10; L_10 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_9, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_10) { goto IL_0073; } } { // this.material.SetTexture( "_DitheringTex", ditheringPattern ); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_11; L_11 = FilterBehavior_get_material_m515F2A50F52671B2FBB2BE1E6651E10794CB60B0(__this, /*hidden argument*/NULL); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_12 = __this->get_ditheringPattern_8(); NullCheck(L_11); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_11, _stringLiteral32404EE0FBFFCF67870620BA76FD49CDC93A1ECC, L_12, /*hidden argument*/NULL); } IL_0073: { // this.material.SetFloat( "_DiteringWidth", (float)(source.width / ( ditheringPattern.width * ditheringScale )) ); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_13; L_13 = FilterBehavior_get_material_m515F2A50F52671B2FBB2BE1E6651E10794CB60B0(__this, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_14 = ___source0; NullCheck(L_14); int32_t L_15; L_15 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_14); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_16 = __this->get_ditheringPattern_8(); NullCheck(L_16); int32_t L_17; L_17 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_16); float L_18 = __this->get_ditheringScale_9(); NullCheck(L_13); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_13, _stringLiteral589846DD9E971592C84E51621C0A4D4BCFF4AFAB, ((float)((float)((float)((float)((float)((float)L_15))/(float)((float)il2cpp_codegen_multiply((float)((float)((float)L_17)), (float)L_18)))))), /*hidden argument*/NULL); // this.material.SetFloat( "_DiteringHeight", (float)(source.height / ( ditheringPattern.height * ditheringScale )) ); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_19; L_19 = FilterBehavior_get_material_m515F2A50F52671B2FBB2BE1E6651E10794CB60B0(__this, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_20 = ___source0; NullCheck(L_20); int32_t L_21; L_21 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_20); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_22 = __this->get_ditheringPattern_8(); NullCheck(L_22); int32_t L_23; L_23 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_22); float L_24 = __this->get_ditheringScale_9(); NullCheck(L_19); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_19, _stringLiteral15C7930CD46E6CDD9C45C85CC11F541CD78C5189, ((float)((float)((float)((float)((float)((float)L_21))/(float)((float)il2cpp_codegen_multiply((float)((float)((float)L_23)), (float)L_24)))))), /*hidden argument*/NULL); // Graphics.Blit( source, destination, this.material ); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_25 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_26 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_27; L_27 = FilterBehavior_get_material_m515F2A50F52671B2FBB2BE1E6651E10794CB60B0(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_25, L_26, L_27, /*hidden argument*/NULL); // } return; } } // System.Void SGBFilter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SGBFilter__ctor_mCF1E3A8AD81121016BCF74CB61727CD0B3FB8335 (SGBFilter_t73BD2047C12CF1C5B0DB1EC1D1612C1326FB84B2 * __this, const RuntimeMethod* method) { { // public float ditheringScale = 1.0f; __this->set_ditheringScale_9((1.0f)); FilterBehavior__ctor_mDF9EF7FDEEA8F827AA188DB6E885BE9AD454134E(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String RetroAesthetics.SceneField::get_SceneName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SceneField_get_SceneName_mED6E4EB80FF8E78AAB9A08EB5A121651B6EB8C15 (SceneField_t4BD7C50F8C16445D892C6A4F91120F63B56410E6 * __this, const RuntimeMethod* method) { { // get { return m_SceneName; } String_t* L_0 = __this->get_m_SceneName_1(); return L_0; } } // System.String RetroAesthetics.SceneField::op_Implicit(RetroAesthetics.SceneField) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SceneField_op_Implicit_m266DDDCB6076EB1EBBF5016A9B61177D3EA9B935 (SceneField_t4BD7C50F8C16445D892C6A4F91120F63B56410E6 * ___sceneField0, const RuntimeMethod* method) { { // return sceneField.SceneName; SceneField_t4BD7C50F8C16445D892C6A4F91120F63B56410E6 * L_0 = ___sceneField0; NullCheck(L_0); String_t* L_1; L_1 = SceneField_get_SceneName_mED6E4EB80FF8E78AAB9A08EB5A121651B6EB8C15_inline(L_0, /*hidden argument*/NULL); return L_1; } } // System.Void RetroAesthetics.SceneField::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneField__ctor_m7CB96D7A332ADA005BBD6910703C3B0AB7F4F6A8 (SceneField_t4BD7C50F8C16445D892C6A4F91120F63B56410E6 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } { // private string m_SceneName = ""; __this->set_m_SceneName_1(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityStandardAssets.ImageEffects.ScreenOverlay::CheckResources() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScreenOverlay_CheckResources_mFDB35CF605228989301521AFCD83C330433C5948 (ScreenOverlay_t01CDA7F85D68A5C6AF68956DA71CD051A7352F15 * __this, const RuntimeMethod* method) { { // CheckSupport (false); bool L_0; L_0 = PostEffectsBase_CheckSupport_m8C47451CFF56C3E8A7115406D9A1AB7CAD282280(__this, (bool)0, /*hidden argument*/NULL); // overlayMaterial = CheckShaderAndCreateMaterial (overlayShader, overlayMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_1 = __this->get_overlayShader_11(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_overlayMaterial_12(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3; L_3 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_1, L_2, /*hidden argument*/NULL); __this->set_overlayMaterial_12(L_3); // if (!isSupported) bool L_4 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); if (L_4) { goto IL_002e; } } { // ReportAutoDisable (); PostEffectsBase_ReportAutoDisable_m24E41960820E497A88DA8E3565C5BFAF885CDB73(__this, /*hidden argument*/NULL); } IL_002e: { // return isSupported; bool L_5 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); return L_5; } } // System.Void UnityStandardAssets.ImageEffects.ScreenOverlay::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenOverlay_OnRenderImage_mF1489DD1127D039E49BA2106500A0DEE031BCA48 (ScreenOverlay_t01CDA7F85D68A5C6AF68956DA71CD051A7352F15 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___destination1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4E207A1E776F6188653FF9228A95BFD3A17B492E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC36C08270F0656B15564B93B095160EB52C35960); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE2F7A8CE1FA46E6E74F4D250C9E035A039D8FAEA); s_Il2CppMethodInitialized = true; } Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); { // if (CheckResources() == false) bool L_0; L_0 = VirtFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::CheckResources() */, __this); if (L_0) { goto IL_0010; } } { // Graphics.Blit (source, destination); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = ___destination1; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_1, L_2, /*hidden argument*/NULL); // return; return; } IL_0010: { // Vector4 UV_Transform = new Vector4(1, 0, 0, 1); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), (1.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); // overlayMaterial.SetVector("_UV_Transform", UV_Transform); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3 = __this->get_overlayMaterial_12(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = V_0; NullCheck(L_3); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_3, _stringLiteralE2F7A8CE1FA46E6E74F4D250C9E035A039D8FAEA, L_4, /*hidden argument*/NULL); // overlayMaterial.SetFloat ("_Intensity", intensity); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = __this->get_overlayMaterial_12(); float L_6 = __this->get_intensity_9(); NullCheck(L_5); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_5, _stringLiteral4E207A1E776F6188653FF9228A95BFD3A17B492E, L_6, /*hidden argument*/NULL); // overlayMaterial.SetTexture ("_Overlay", texture); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_7 = __this->get_overlayMaterial_12(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_8 = __this->get_texture_10(); NullCheck(L_7); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_7, _stringLiteralC36C08270F0656B15564B93B095160EB52C35960, L_8, /*hidden argument*/NULL); // Graphics.Blit (source, destination, overlayMaterial, (int) blendMode); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_9 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_10 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_11 = __this->get_overlayMaterial_12(); int32_t L_12 = __this->get_blendMode_8(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_9, L_10, L_11, L_12, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.ScreenOverlay::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenOverlay__ctor_m2C6D7A865B8CFD7E93BD779F28FC41FA360D3E58 (ScreenOverlay_t01CDA7F85D68A5C6AF68956DA71CD051A7352F15 * __this, const RuntimeMethod* method) { { // public OverlayBlendMode blendMode = OverlayBlendMode.Overlay; __this->set_blendMode_8(3); // public float intensity = 1.0f; __this->set_intensity_9((1.0f)); PostEffectsBase__ctor_m46DF3065E6C41A9B7330309FC22CD1EDAEF5FEB5(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityStandardAssets.ImageEffects.ScreenSpaceAmbientObscurance::CheckResources() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScreenSpaceAmbientObscurance_CheckResources_mCACF3FD140D5DC89C37FEC76BC6F60A24A7783E4 (ScreenSpaceAmbientObscurance_tA3F37579DA925DE790809E0A3F0CF27B9A213B65 * __this, const RuntimeMethod* method) { { // CheckSupport (true); bool L_0; L_0 = PostEffectsBase_CheckSupport_m8C47451CFF56C3E8A7115406D9A1AB7CAD282280(__this, (bool)1, /*hidden argument*/NULL); // aoMaterial = CheckShaderAndCreateMaterial (aoShader, aoMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_1 = __this->get_aoShader_14(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_aoMaterial_15(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3; L_3 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_1, L_2, /*hidden argument*/NULL); __this->set_aoMaterial_15(L_3); // if (!isSupported) bool L_4 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); if (L_4) { goto IL_002e; } } { // ReportAutoDisable (); PostEffectsBase_ReportAutoDisable_m24E41960820E497A88DA8E3565C5BFAF885CDB73(__this, /*hidden argument*/NULL); } IL_002e: { // return isSupported; bool L_5 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); return L_5; } } // System.Void UnityStandardAssets.ImageEffects.ScreenSpaceAmbientObscurance::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientObscurance_OnDisable_mDD90D85A08CAC377A106292ADC19530EE9EBCF83 (ScreenSpaceAmbientObscurance_tA3F37579DA925DE790809E0A3F0CF27B9A213B65 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (aoMaterial) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_aoMaterial_15(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_0018; } } { // DestroyImmediate (aoMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_aoMaterial_15(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F(L_2, /*hidden argument*/NULL); } IL_0018: { // aoMaterial = null; __this->set_aoMaterial_15((Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.ScreenSpaceAmbientObscurance::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientObscurance_OnRenderImage_mD6C38A80FBB6FBB79FD4662B63C846BCB54CD468 (ScreenSpaceAmbientObscurance_tA3F37579DA925DE790809E0A3F0CF27B9A213B65 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___destination1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0EAAFAB53E130FE2ADD20070CDBD4848DC8582A9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0F78241FF6E78ADA6D1FB6DAA00F25817203ED13); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral43996BC36588CCD5051D9CC5DA131DFBF9706B48); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4E207A1E776F6188653FF9228A95BFD3A17B492E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral58C07946CE4124292F0094E3A090F13945F38CC0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7EEED10E86E30AD5C42DCF4EED5253D1017C3FFA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAD6E56B90F7BBA5EEECD7831E48459043EBFCBB5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBB6CBCD648C07EAC90B08C00428BA435EC0272BF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD2A66663B1DACDEC41DFFC06D63CA8081D64ABB0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE5A1D96CE41BD597A30172C890508C2BB5810152); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEC50E207386AABAE6EA569D05001E516E9CCA2E6); s_Il2CppMethodInitialized = true; } Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_0 = NULL; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_1; memset((&V_1), 0, sizeof(V_1)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_2; memset((&V_2), 0, sizeof(V_2)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_3; memset((&V_3), 0, sizeof(V_3)); int32_t V_4 = 0; int32_t V_5 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_6 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_7 = NULL; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_8; memset((&V_8), 0, sizeof(V_8)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_9; memset((&V_9), 0, sizeof(V_9)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_10; memset((&V_10), 0, sizeof(V_10)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_11; memset((&V_11), 0, sizeof(V_11)); int32_t V_12 = 0; { // if (CheckResources () == false) { bool L_0; L_0 = VirtFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::CheckResources() */, __this); if (L_0) { goto IL_0010; } } { // Graphics.Blit (source, destination); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = ___destination1; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_1, L_2, /*hidden argument*/NULL); // return; return; } IL_0010: { // Camera camera = GetComponent(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3; L_3 = Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320(__this, /*hidden argument*/Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); V_0 = L_3; // Matrix4x4 P = camera.projectionMatrix; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_4 = V_0; NullCheck(L_4); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_5; L_5 = Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756(L_4, /*hidden argument*/NULL); V_1 = L_5; // var invP= P.inverse; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_6; L_6 = Matrix4x4_get_inverse_mFA34ECC790B269522F60FC32370D628DAFCAE225((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_1), /*hidden argument*/NULL); V_2 = L_6; // Vector4 projInfo = new Vector4 // ((-2.0f / P[0,0]), // (-2.0f / P[1,1]), // ((1.0f - P[0,2]) / P[0,0]), // ((1.0f + P[1,2]) / P[1,1])); float L_7; L_7 = Matrix4x4_get_Item_mCE077E076AEE65232C5602DBBB5CC0D236184D0F((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_1), 0, 0, /*hidden argument*/NULL); float L_8; L_8 = Matrix4x4_get_Item_mCE077E076AEE65232C5602DBBB5CC0D236184D0F((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_1), 1, 1, /*hidden argument*/NULL); float L_9; L_9 = Matrix4x4_get_Item_mCE077E076AEE65232C5602DBBB5CC0D236184D0F((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_1), 0, 2, /*hidden argument*/NULL); float L_10; L_10 = Matrix4x4_get_Item_mCE077E076AEE65232C5602DBBB5CC0D236184D0F((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_1), 0, 0, /*hidden argument*/NULL); float L_11; L_11 = Matrix4x4_get_Item_mCE077E076AEE65232C5602DBBB5CC0D236184D0F((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_1), 1, 2, /*hidden argument*/NULL); float L_12; L_12 = Matrix4x4_get_Item_mCE077E076AEE65232C5602DBBB5CC0D236184D0F((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_1), 1, 1, /*hidden argument*/NULL); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_3), ((float)((float)(-2.0f)/(float)L_7)), ((float)((float)(-2.0f)/(float)L_8)), ((float)((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_9))/(float)L_10)), ((float)((float)((float)il2cpp_codegen_add((float)(1.0f), (float)L_11))/(float)L_12)), /*hidden argument*/NULL); // if (camera.stereoEnabled) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_13 = V_0; NullCheck(L_13); bool L_14; L_14 = Camera_get_stereoEnabled_m4F3701D763F5A7686B1BAE2CD6AC84B192539857(L_13, /*hidden argument*/NULL); if (!L_14) { goto IL_016c; } } { // Matrix4x4 P0 = camera.GetStereoProjectionMatrix(Camera.StereoscopicEye.Left); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_15 = V_0; NullCheck(L_15); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_16; L_16 = Camera_GetStereoProjectionMatrix_m6E75E4F868D61EB7D3FF3665DEBA7E6FC2910A94(L_15, 0, /*hidden argument*/NULL); V_8 = L_16; // Matrix4x4 P1 = camera.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_17 = V_0; NullCheck(L_17); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_18; L_18 = Camera_GetStereoProjectionMatrix_m6E75E4F868D61EB7D3FF3665DEBA7E6FC2910A94(L_17, 1, /*hidden argument*/NULL); V_9 = L_18; // Vector4 projInfo0 = new Vector4 // ((-2.0f / (P0[0, 0])), // (-2.0f / (P0[1, 1])), // ((1.0f - P0[0, 2]) / P0[0, 0]), // ((1.0f + P0[1, 2]) / P0[1, 1])); float L_19; L_19 = Matrix4x4_get_Item_mCE077E076AEE65232C5602DBBB5CC0D236184D0F((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_8), 0, 0, /*hidden argument*/NULL); float L_20; L_20 = Matrix4x4_get_Item_mCE077E076AEE65232C5602DBBB5CC0D236184D0F((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_8), 1, 1, /*hidden argument*/NULL); float L_21; L_21 = Matrix4x4_get_Item_mCE077E076AEE65232C5602DBBB5CC0D236184D0F((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_8), 0, 2, /*hidden argument*/NULL); float L_22; L_22 = Matrix4x4_get_Item_mCE077E076AEE65232C5602DBBB5CC0D236184D0F((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_8), 0, 0, /*hidden argument*/NULL); float L_23; L_23 = Matrix4x4_get_Item_mCE077E076AEE65232C5602DBBB5CC0D236184D0F((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_8), 1, 2, /*hidden argument*/NULL); float L_24; L_24 = Matrix4x4_get_Item_mCE077E076AEE65232C5602DBBB5CC0D236184D0F((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_8), 1, 1, /*hidden argument*/NULL); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_10), ((float)((float)(-2.0f)/(float)L_19)), ((float)((float)(-2.0f)/(float)L_20)), ((float)((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_21))/(float)L_22)), ((float)((float)((float)il2cpp_codegen_add((float)(1.0f), (float)L_23))/(float)L_24)), /*hidden argument*/NULL); // Vector4 projInfo1 = new Vector4 // ((-2.0f / (P1[0, 0])), // (-2.0f / (P1[1, 1])), // ((1.0f - P1[0, 2]) / P1[0, 0]), // ((1.0f + P1[1, 2]) / P1[1, 1])); float L_25; L_25 = Matrix4x4_get_Item_mCE077E076AEE65232C5602DBBB5CC0D236184D0F((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_9), 0, 0, /*hidden argument*/NULL); float L_26; L_26 = Matrix4x4_get_Item_mCE077E076AEE65232C5602DBBB5CC0D236184D0F((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_9), 1, 1, /*hidden argument*/NULL); float L_27; L_27 = Matrix4x4_get_Item_mCE077E076AEE65232C5602DBBB5CC0D236184D0F((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_9), 0, 2, /*hidden argument*/NULL); float L_28; L_28 = Matrix4x4_get_Item_mCE077E076AEE65232C5602DBBB5CC0D236184D0F((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_9), 0, 0, /*hidden argument*/NULL); float L_29; L_29 = Matrix4x4_get_Item_mCE077E076AEE65232C5602DBBB5CC0D236184D0F((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_9), 1, 2, /*hidden argument*/NULL); float L_30; L_30 = Matrix4x4_get_Item_mCE077E076AEE65232C5602DBBB5CC0D236184D0F((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_9), 1, 1, /*hidden argument*/NULL); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_11), ((float)((float)(-2.0f)/(float)L_25)), ((float)((float)(-2.0f)/(float)L_26)), ((float)((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_27))/(float)L_28)), ((float)((float)((float)il2cpp_codegen_add((float)(1.0f), (float)L_29))/(float)L_30)), /*hidden argument*/NULL); // aoMaterial.SetVector("_ProjInfoLeft", projInfo0); // used for unprojection Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_31 = __this->get_aoMaterial_15(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_32 = V_10; NullCheck(L_31); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_31, _stringLiteralD2A66663B1DACDEC41DFFC06D63CA8081D64ABB0, L_32, /*hidden argument*/NULL); // aoMaterial.SetVector("_ProjInfoRight", projInfo1); // used for unprojection Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_33 = __this->get_aoMaterial_15(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_34 = V_11; NullCheck(L_33); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_33, _stringLiteral7EEED10E86E30AD5C42DCF4EED5253D1017C3FFA, L_34, /*hidden argument*/NULL); } IL_016c: { // aoMaterial.SetVector ("_ProjInfo", projInfo); // used for unprojection Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_35 = __this->get_aoMaterial_15(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_36 = V_3; NullCheck(L_35); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_35, _stringLiteral0F78241FF6E78ADA6D1FB6DAA00F25817203ED13, L_36, /*hidden argument*/NULL); // aoMaterial.SetMatrix ("_ProjectionInv", invP); // only used for reference Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_37 = __this->get_aoMaterial_15(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_38 = V_2; NullCheck(L_37); Material_SetMatrix_m4B2718A5E264BFDBAD965D8A67399746F6799DCD(L_37, _stringLiteralBB6CBCD648C07EAC90B08C00428BA435EC0272BF, L_38, /*hidden argument*/NULL); // aoMaterial.SetTexture ("_Rand", rand); // not needed for DX11 :) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_39 = __this->get_aoMaterial_15(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_40 = __this->get_rand_13(); NullCheck(L_39); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_39, _stringLiteral0EAAFAB53E130FE2ADD20070CDBD4848DC8582A9, L_40, /*hidden argument*/NULL); // aoMaterial.SetFloat ("_Radius", radius); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_41 = __this->get_aoMaterial_15(); float L_42 = __this->get_radius_9(); NullCheck(L_41); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_41, _stringLiteralE5A1D96CE41BD597A30172C890508C2BB5810152, L_42, /*hidden argument*/NULL); // aoMaterial.SetFloat ("_Radius2", radius*radius); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_43 = __this->get_aoMaterial_15(); float L_44 = __this->get_radius_9(); float L_45 = __this->get_radius_9(); NullCheck(L_43); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_43, _stringLiteralAD6E56B90F7BBA5EEECD7831E48459043EBFCBB5, ((float)il2cpp_codegen_multiply((float)L_44, (float)L_45)), /*hidden argument*/NULL); // aoMaterial.SetFloat ("_Intensity", intensity); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_46 = __this->get_aoMaterial_15(); float L_47 = __this->get_intensity_8(); NullCheck(L_46); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_46, _stringLiteral4E207A1E776F6188653FF9228A95BFD3A17B492E, L_47, /*hidden argument*/NULL); // aoMaterial.SetFloat ("_BlurFilterDistance", blurFilterDistance); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_48 = __this->get_aoMaterial_15(); float L_49 = __this->get_blurFilterDistance_11(); NullCheck(L_48); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_48, _stringLiteralEC50E207386AABAE6EA569D05001E516E9CCA2E6, L_49, /*hidden argument*/NULL); // int rtW = source.width; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_50 = ___source0; NullCheck(L_50); int32_t L_51; L_51 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_50); V_4 = L_51; // int rtH = source.height; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_52 = ___source0; NullCheck(L_52); int32_t L_53; L_53 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_52); V_5 = L_53; // RenderTexture tmpRt = RenderTexture.GetTemporary (rtW>>downsample, rtH>>downsample); int32_t L_54 = V_4; int32_t L_55 = __this->get_downsample_12(); int32_t L_56 = V_5; int32_t L_57 = __this->get_downsample_12(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_58; L_58 = RenderTexture_GetTemporary_m2F6EBE5C8749DC2B3B8811B1CE99D4BB288138E7(((int32_t)((int32_t)L_54>>(int32_t)((int32_t)((int32_t)L_55&(int32_t)((int32_t)31))))), ((int32_t)((int32_t)L_56>>(int32_t)((int32_t)((int32_t)L_57&(int32_t)((int32_t)31))))), /*hidden argument*/NULL); V_6 = L_58; // Graphics.Blit (source, tmpRt, aoMaterial, 0); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_59 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_60 = V_6; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_61 = __this->get_aoMaterial_15(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_59, L_60, L_61, 0, /*hidden argument*/NULL); // if (downsample > 0) { int32_t L_62 = __this->get_downsample_12(); if ((((int32_t)L_62) <= ((int32_t)0))) { goto IL_0270; } } { // tmpRt2 = RenderTexture.GetTemporary (rtW, rtH); int32_t L_63 = V_4; int32_t L_64 = V_5; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_65; L_65 = RenderTexture_GetTemporary_m2F6EBE5C8749DC2B3B8811B1CE99D4BB288138E7(L_63, L_64, /*hidden argument*/NULL); V_7 = L_65; // Graphics.Blit(tmpRt, tmpRt2, aoMaterial, 4); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_66 = V_6; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_67 = V_7; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_68 = __this->get_aoMaterial_15(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_66, L_67, L_68, 4, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (tmpRt); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_69 = V_6; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_69, /*hidden argument*/NULL); // tmpRt = tmpRt2; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_70 = V_7; V_6 = L_70; } IL_0270: { // for (int i = 0; i < blurIterations; i++) { V_12 = 0; goto IL_030a; } IL_0278: { // aoMaterial.SetVector("_Axis", new Vector2(1.0f,0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_71 = __this->get_aoMaterial_15(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_72; memset((&L_72), 0, sizeof(L_72)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_72), (1.0f), (0.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_73; L_73 = Vector4_op_Implicit_mF37AC9EB79DAF6C767FF0C8C22D392EAFD635E3A(L_72, /*hidden argument*/NULL); NullCheck(L_71); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_71, _stringLiteral43996BC36588CCD5051D9CC5DA131DFBF9706B48, L_73, /*hidden argument*/NULL); // tmpRt2 = RenderTexture.GetTemporary (rtW, rtH); int32_t L_74 = V_4; int32_t L_75 = V_5; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_76; L_76 = RenderTexture_GetTemporary_m2F6EBE5C8749DC2B3B8811B1CE99D4BB288138E7(L_74, L_75, /*hidden argument*/NULL); V_7 = L_76; // Graphics.Blit (tmpRt, tmpRt2, aoMaterial, 1); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_77 = V_6; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_78 = V_7; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_79 = __this->get_aoMaterial_15(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_77, L_78, L_79, 1, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (tmpRt); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_80 = V_6; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_80, /*hidden argument*/NULL); // aoMaterial.SetVector("_Axis", new Vector2(0.0f,1.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_81 = __this->get_aoMaterial_15(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_82; memset((&L_82), 0, sizeof(L_82)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_82), (0.0f), (1.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_83; L_83 = Vector4_op_Implicit_mF37AC9EB79DAF6C767FF0C8C22D392EAFD635E3A(L_82, /*hidden argument*/NULL); NullCheck(L_81); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_81, _stringLiteral43996BC36588CCD5051D9CC5DA131DFBF9706B48, L_83, /*hidden argument*/NULL); // tmpRt = RenderTexture.GetTemporary (rtW, rtH); int32_t L_84 = V_4; int32_t L_85 = V_5; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_86; L_86 = RenderTexture_GetTemporary_m2F6EBE5C8749DC2B3B8811B1CE99D4BB288138E7(L_84, L_85, /*hidden argument*/NULL); V_6 = L_86; // Graphics.Blit (tmpRt2, tmpRt, aoMaterial, 1); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_87 = V_7; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_88 = V_6; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_89 = __this->get_aoMaterial_15(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_87, L_88, L_89, 1, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (tmpRt2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_90 = V_7; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_90, /*hidden argument*/NULL); // for (int i = 0; i < blurIterations; i++) { int32_t L_91 = V_12; V_12 = ((int32_t)il2cpp_codegen_add((int32_t)L_91, (int32_t)1)); } IL_030a: { // for (int i = 0; i < blurIterations; i++) { int32_t L_92 = V_12; int32_t L_93 = __this->get_blurIterations_10(); if ((((int32_t)L_92) < ((int32_t)L_93))) { goto IL_0278; } } { // aoMaterial.SetTexture ("_AOTex", tmpRt); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_94 = __this->get_aoMaterial_15(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_95 = V_6; NullCheck(L_94); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_94, _stringLiteral58C07946CE4124292F0094E3A090F13945F38CC0, L_95, /*hidden argument*/NULL); // Graphics.Blit (source, destination, aoMaterial, 2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_96 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_97 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_98 = __this->get_aoMaterial_15(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_96, L_97, L_98, 2, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (tmpRt); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_99 = V_6; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_99, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.ScreenSpaceAmbientObscurance::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientObscurance__ctor_m11CCB18AE04ED0F134748A1BA469206CD657D721 (ScreenSpaceAmbientObscurance_tA3F37579DA925DE790809E0A3F0CF27B9A213B65 * __this, const RuntimeMethod* method) { { // public float intensity = 0.5f; __this->set_intensity_8((0.5f)); // public float radius = 0.2f; __this->set_radius_9((0.200000003f)); // public int blurIterations = 1; __this->set_blurIterations_10(1); // public float blurFilterDistance = 1.25f; __this->set_blurFilterDistance_11((1.25f)); PostEffectsBase__ctor_m46DF3065E6C41A9B7330309FC22CD1EDAEF5FEB5(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Material UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion::CreateMaterial(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * ScreenSpaceAmbientOcclusion_CreateMaterial_m4C24C0784244A1103BCFCEFE840C75C9EA7D9B9A (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Material_t8927C00353A72755313F046D0CE85178AE8218EE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!shader) Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_0 = ___shader0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_0, /*hidden argument*/NULL); if (L_1) { goto IL_000a; } } { // return null; return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL; } IL_000a: { // Material m = new Material (shader); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_2 = ___shader0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3 = (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)il2cpp_codegen_object_new(Material_t8927C00353A72755313F046D0CE85178AE8218EE_il2cpp_TypeInfo_var); Material__ctor_mD2A3BCD3B4F17F5C6E95F3B34DAF4B497B67127E(L_3, L_2, /*hidden argument*/NULL); // m.hideFlags = HideFlags.HideAndDontSave; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = L_3; NullCheck(L_4); Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_4, ((int32_t)61), /*hidden argument*/NULL); // return m; return L_4; } } // System.Void UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion::DestroyMaterial(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusion_DestroyMaterial_m186B04086A93F9F33349B8A22B17452B379AC842 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (mat) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ___mat0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_0011; } } { // DestroyImmediate (mat); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = ___mat0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F(L_2, /*hidden argument*/NULL); // mat = null; ___mat0 = (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL; } IL_0011: { // } return; } } // System.Void UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusion_OnDisable_m0DB36F4FADBB87225AAD27B42DD31B2823AB12ED (ScreenSpaceAmbientOcclusion_t6192D37CE67AB55E58260ECED8549AC2FD5374FD * __this, const RuntimeMethod* method) { { // DestroyMaterial (m_SSAOMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_m_SSAOMaterial_12(); ScreenSpaceAmbientOcclusion_DestroyMaterial_m186B04086A93F9F33349B8A22B17452B379AC842(L_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusion_Start_m4585A1D89B0976CE5D10A61E6C86C319DB6CA053 (ScreenSpaceAmbientOcclusion_t6192D37CE67AB55E58260ECED8549AC2FD5374FD * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!SystemInfo.supportsImageEffects || !SystemInfo.SupportsRenderTextureFormat (RenderTextureFormat.Depth)) bool L_0; L_0 = SystemInfo_get_supportsImageEffects_m8720BE79E62B0457823D530C30DCA1929049F618(/*hidden argument*/NULL); if (!L_0) { goto IL_000f; } } { bool L_1; L_1 = SystemInfo_SupportsRenderTextureFormat_m14C7A514A87B3F221FD5AF2D739DA2A4F8CDCD19(1, /*hidden argument*/NULL); if (L_1) { goto IL_001e; } } IL_000f: { // m_Supported = false; __this->set_m_Supported_14((bool)0); // enabled = false; Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32(__this, (bool)0, /*hidden argument*/NULL); // return; return; } IL_001e: { // CreateMaterials (); ScreenSpaceAmbientOcclusion_CreateMaterials_m6D8AE95496D24093CAE5056CF6700AF198AF2CD0(__this, /*hidden argument*/NULL); // if (!m_SSAOMaterial || m_SSAOMaterial.passCount != 5) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_m_SSAOMaterial_12(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_003f; } } { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = __this->get_m_SSAOMaterial_12(); NullCheck(L_4); int32_t L_5; L_5 = Material_get_passCount_m8604F2400F17AC2524B95F1C4F39C785896EEE3A(L_4, /*hidden argument*/NULL); if ((((int32_t)L_5) == ((int32_t)5))) { goto IL_004e; } } IL_003f: { // m_Supported = false; __this->set_m_Supported_14((bool)0); // enabled = false; Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32(__this, (bool)0, /*hidden argument*/NULL); // return; return; } IL_004e: { // m_Supported = true; __this->set_m_Supported_14((bool)1); // } return; } } // System.Void UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusion_OnEnable_m359B1E18AA822C94468B1A1E9AD848C681B707F6 (ScreenSpaceAmbientOcclusion_t6192D37CE67AB55E58260ECED8549AC2FD5374FD * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // GetComponent().depthTextureMode |= DepthTextureMode.DepthNormals; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0; L_0 = Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320(__this, /*hidden argument*/Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1 = L_0; NullCheck(L_1); int32_t L_2; L_2 = Camera_get_depthTextureMode_mA4B03C6B552FB03DF8A8C20DC9F4EB8FD978A7DD(L_1, /*hidden argument*/NULL); NullCheck(L_1); Camera_set_depthTextureMode_m2D4631800947438BE9A7697778E2CB0E38083CF1(L_1, ((int32_t)((int32_t)L_2|(int32_t)2)), /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion::CreateMaterials() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusion_CreateMaterials_m6D8AE95496D24093CAE5056CF6700AF198AF2CD0 (ScreenSpaceAmbientOcclusion_t6192D37CE67AB55E58260ECED8549AC2FD5374FD * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5826A90C2A023CEF000FAA3A3456FA3BC3A1BF80); s_Il2CppMethodInitialized = true; } { // if (!m_SSAOMaterial && m_SSAOShader.isSupported) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_m_SSAOMaterial_12(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_0, /*hidden argument*/NULL); if (L_1) { goto IL_0041; } } { Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_2 = __this->get_m_SSAOShader_11(); NullCheck(L_2); bool L_3; L_3 = Shader_get_isSupported_m958F4978B3DFAD2FD471549B2C1D8A82639EDA41(L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_0041; } } { // m_SSAOMaterial = CreateMaterial (m_SSAOShader); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_4 = __this->get_m_SSAOShader_11(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5; L_5 = ScreenSpaceAmbientOcclusion_CreateMaterial_m4C24C0784244A1103BCFCEFE840C75C9EA7D9B9A(L_4, /*hidden argument*/NULL); __this->set_m_SSAOMaterial_12(L_5); // m_SSAOMaterial.SetTexture ("_RandomTexture", m_RandomTexture); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6 = __this->get_m_SSAOMaterial_12(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_7 = __this->get_m_RandomTexture_13(); NullCheck(L_6); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_6, _stringLiteral5826A90C2A023CEF000FAA3A3456FA3BC3A1BF80, L_7, /*hidden argument*/NULL); } IL_0041: { // } return; } } // System.Void UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusion_OnRenderImage_m808F98482A976CABADB8C4AF037BFC5C84E1E19A (ScreenSpaceAmbientOcclusion_t6192D37CE67AB55E58260ECED8549AC2FD5374FD * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___destination1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6238431605E3EDF93423004446032CC82A241F2C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral83D3CB22CFCAF6C46B4A2D040B6BAD092671021A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF6964931913C0285B81AE3611DBB55AEF6ADC09A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF873D6748545B7516CD56A7A617453AEC82E7C8D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFB7478C21D272917F984D2563D604F75AD87D92C); s_Il2CppMethodInitialized = true; } RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_0 = NULL; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; int32_t V_4 = 0; int32_t V_5 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_6 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_7 = NULL; int32_t G_B8_0 = 0; int32_t G_B7_0 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B9_0 = NULL; int32_t G_B9_1 = 0; { // if (!m_Supported || !m_SSAOShader.isSupported) { bool L_0 = __this->get_m_Supported_14(); if (!L_0) { goto IL_0015; } } { Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_1 = __this->get_m_SSAOShader_11(); NullCheck(L_1); bool L_2; L_2 = Shader_get_isSupported_m958F4978B3DFAD2FD471549B2C1D8A82639EDA41(L_1, /*hidden argument*/NULL); if (L_2) { goto IL_001d; } } IL_0015: { // enabled = false; Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32(__this, (bool)0, /*hidden argument*/NULL); // return; return; } IL_001d: { // CreateMaterials (); ScreenSpaceAmbientOcclusion_CreateMaterials_m6D8AE95496D24093CAE5056CF6700AF198AF2CD0(__this, /*hidden argument*/NULL); // m_Downsampling = Mathf.Clamp (m_Downsampling, 1, 6); int32_t L_3 = __this->get_m_Downsampling_8(); int32_t L_4; L_4 = Mathf_Clamp_m3899EEB9D73D22E0C4524189E89D36A647581CBF(L_3, 1, 6, /*hidden argument*/NULL); __this->set_m_Downsampling_8(L_4); // m_Radius = Mathf.Clamp (m_Radius, 0.05f, 1.0f); float L_5 = __this->get_m_Radius_4(); float L_6; L_6 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_5, (0.0500000007f), (1.0f), /*hidden argument*/NULL); __this->set_m_Radius_4(L_6); // m_MinZ = Mathf.Clamp (m_MinZ, 0.00001f, 0.5f); float L_7 = __this->get_m_MinZ_10(); float L_8; L_8 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_7, (9.99999975E-06f), (0.5f), /*hidden argument*/NULL); __this->set_m_MinZ_10(L_8); // m_OcclusionIntensity = Mathf.Clamp (m_OcclusionIntensity, 0.5f, 4.0f); float L_9 = __this->get_m_OcclusionIntensity_6(); float L_10; L_10 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_9, (0.5f), (4.0f), /*hidden argument*/NULL); __this->set_m_OcclusionIntensity_6(L_10); // m_OcclusionAttenuation = Mathf.Clamp (m_OcclusionAttenuation, 0.2f, 2.0f); float L_11 = __this->get_m_OcclusionAttenuation_9(); float L_12; L_12 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_11, (0.200000003f), (2.0f), /*hidden argument*/NULL); __this->set_m_OcclusionAttenuation_9(L_12); // m_Blur = Mathf.Clamp (m_Blur, 0, 4); int32_t L_13 = __this->get_m_Blur_7(); int32_t L_14; L_14 = Mathf_Clamp_m3899EEB9D73D22E0C4524189E89D36A647581CBF(L_13, 0, 4, /*hidden argument*/NULL); __this->set_m_Blur_7(L_14); // RenderTexture rtAO = RenderTexture.GetTemporary (source.width / m_Downsampling, source.height / m_Downsampling, 0); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_15 = ___source0; NullCheck(L_15); int32_t L_16; L_16 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_15); int32_t L_17 = __this->get_m_Downsampling_8(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_18 = ___source0; NullCheck(L_18); int32_t L_19; L_19 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_18); int32_t L_20 = __this->get_m_Downsampling_8(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_21; L_21 = RenderTexture_GetTemporary_mBA05E754A2AD2D163972F1376463DA5FBA059CA3(((int32_t)((int32_t)L_16/(int32_t)L_17)), ((int32_t)((int32_t)L_19/(int32_t)L_20)), 0, /*hidden argument*/NULL); V_0 = L_21; // float fovY = GetComponent().fieldOfView; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_22; L_22 = Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320(__this, /*hidden argument*/Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); NullCheck(L_22); float L_23; L_23 = Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920(L_22, /*hidden argument*/NULL); // float far = GetComponent().farClipPlane; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_24; L_24 = Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320(__this, /*hidden argument*/Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); NullCheck(L_24); float L_25; L_25 = Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596(L_24, /*hidden argument*/NULL); V_1 = L_25; // float y = Mathf.Tan (fovY * Mathf.Deg2Rad * 0.5f) * far; float L_26; L_26 = tanf(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_23, (float)(0.0174532924f))), (float)(0.5f)))); float L_27 = V_1; V_2 = ((float)il2cpp_codegen_multiply((float)L_26, (float)L_27)); // float x = y * GetComponent().aspect; float L_28 = V_2; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_29; L_29 = Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320(__this, /*hidden argument*/Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); NullCheck(L_29); float L_30; L_30 = Camera_get_aspect_mD0A1FC8F998473DA08866FF9CD61C02E6D5F4987(L_29, /*hidden argument*/NULL); V_3 = ((float)il2cpp_codegen_multiply((float)L_28, (float)L_30)); // m_SSAOMaterial.SetVector ("_FarCorner", new Vector3(x,y,far)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_31 = __this->get_m_SSAOMaterial_12(); float L_32 = V_3; float L_33 = V_2; float L_34 = V_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_35; memset((&L_35), 0, sizeof(L_35)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_35), L_32, L_33, L_34, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_36; L_36 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_35, /*hidden argument*/NULL); NullCheck(L_31); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_31, _stringLiteral6238431605E3EDF93423004446032CC82A241F2C, L_36, /*hidden argument*/NULL); // if (m_RandomTexture) { Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_37 = __this->get_m_RandomTexture_13(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_38; L_38 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_37, /*hidden argument*/NULL); if (!L_38) { goto IL_0155; } } { // noiseWidth = m_RandomTexture.width; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_39 = __this->get_m_RandomTexture_13(); NullCheck(L_39); int32_t L_40; L_40 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_39); V_4 = L_40; // noiseHeight = m_RandomTexture.height; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_41 = __this->get_m_RandomTexture_13(); NullCheck(L_41); int32_t L_42; L_42 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_41); V_5 = L_42; // } else { goto IL_015b; } IL_0155: { // noiseWidth = 1; noiseHeight = 1; V_4 = 1; // noiseWidth = 1; noiseHeight = 1; V_5 = 1; } IL_015b: { // m_SSAOMaterial.SetVector ("_NoiseScale", new Vector3 ((float)rtAO.width / noiseWidth, (float)rtAO.height / noiseHeight, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_43 = __this->get_m_SSAOMaterial_12(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_44 = V_0; NullCheck(L_44); int32_t L_45; L_45 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_44); int32_t L_46 = V_4; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_47 = V_0; NullCheck(L_47); int32_t L_48; L_48 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_47); int32_t L_49 = V_5; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_50; memset((&L_50), 0, sizeof(L_50)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_50), ((float)((float)((float)((float)L_45))/(float)((float)((float)L_46)))), ((float)((float)((float)((float)L_48))/(float)((float)((float)L_49)))), (0.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_51; L_51 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_50, /*hidden argument*/NULL); NullCheck(L_43); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_43, _stringLiteral83D3CB22CFCAF6C46B4A2D040B6BAD092671021A, L_51, /*hidden argument*/NULL); // m_SSAOMaterial.SetVector ("_Params", new Vector4( // m_Radius, // m_MinZ, // 1.0f / m_OcclusionAttenuation, // m_OcclusionIntensity)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_52 = __this->get_m_SSAOMaterial_12(); float L_53 = __this->get_m_Radius_4(); float L_54 = __this->get_m_MinZ_10(); float L_55 = __this->get_m_OcclusionAttenuation_9(); float L_56 = __this->get_m_OcclusionIntensity_6(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_57; memset((&L_57), 0, sizeof(L_57)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_57), L_53, L_54, ((float)((float)(1.0f)/(float)L_55)), L_56, /*hidden argument*/NULL); NullCheck(L_52); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_52, _stringLiteralF873D6748545B7516CD56A7A617453AEC82E7C8D, L_57, /*hidden argument*/NULL); // bool doBlur = m_Blur > 0; int32_t L_58 = __this->get_m_Blur_7(); // Graphics.Blit (doBlur ? null : source, rtAO, m_SSAOMaterial, (int)m_SampleCount); int32_t L_59 = ((((int32_t)L_58) > ((int32_t)0))? 1 : 0); G_B7_0 = L_59; if (L_59) { G_B8_0 = L_59; goto IL_01d2; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_60 = ___source0; G_B9_0 = L_60; G_B9_1 = G_B7_0; goto IL_01d3; } IL_01d2: { G_B9_0 = ((RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)(NULL)); G_B9_1 = G_B8_0; } IL_01d3: { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_61 = V_0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_62 = __this->get_m_SSAOMaterial_12(); int32_t L_63 = __this->get_m_SampleCount_5(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(G_B9_0, L_61, L_62, L_63, /*hidden argument*/NULL); // if (doBlur) if (!G_B9_1) { goto IL_02c9; } } { // RenderTexture rtBlurX = RenderTexture.GetTemporary (source.width, source.height, 0); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_64 = ___source0; NullCheck(L_64); int32_t L_65; L_65 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_64); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_66 = ___source0; NullCheck(L_66); int32_t L_67; L_67 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_66); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_68; L_68 = RenderTexture_GetTemporary_mBA05E754A2AD2D163972F1376463DA5FBA059CA3(L_65, L_67, 0, /*hidden argument*/NULL); V_6 = L_68; // m_SSAOMaterial.SetVector ("_TexelOffsetScale", // new Vector4 ((float)m_Blur / source.width, 0,0,0)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_69 = __this->get_m_SSAOMaterial_12(); int32_t L_70 = __this->get_m_Blur_7(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_71 = ___source0; NullCheck(L_71); int32_t L_72; L_72 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_71); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_73; memset((&L_73), 0, sizeof(L_73)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_73), ((float)((float)((float)((float)L_70))/(float)((float)((float)L_72)))), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_69); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_69, _stringLiteralF6964931913C0285B81AE3611DBB55AEF6ADC09A, L_73, /*hidden argument*/NULL); // m_SSAOMaterial.SetTexture ("_SSAO", rtAO); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_74 = __this->get_m_SSAOMaterial_12(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_75 = V_0; NullCheck(L_74); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_74, _stringLiteralFB7478C21D272917F984D2563D604F75AD87D92C, L_75, /*hidden argument*/NULL); // Graphics.Blit (null, rtBlurX, m_SSAOMaterial, 3); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_76 = V_6; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_77 = __this->get_m_SSAOMaterial_12(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *)NULL, L_76, L_77, 3, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (rtAO); // original rtAO not needed anymore RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_78 = V_0; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_78, /*hidden argument*/NULL); // RenderTexture rtBlurY = RenderTexture.GetTemporary (source.width, source.height, 0); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_79 = ___source0; NullCheck(L_79); int32_t L_80; L_80 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_79); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_81 = ___source0; NullCheck(L_81); int32_t L_82; L_82 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_81); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_83; L_83 = RenderTexture_GetTemporary_mBA05E754A2AD2D163972F1376463DA5FBA059CA3(L_80, L_82, 0, /*hidden argument*/NULL); V_7 = L_83; // m_SSAOMaterial.SetVector ("_TexelOffsetScale", // new Vector4 (0, (float)m_Blur/source.height, 0,0)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_84 = __this->get_m_SSAOMaterial_12(); int32_t L_85 = __this->get_m_Blur_7(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_86 = ___source0; NullCheck(L_86); int32_t L_87; L_87 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_86); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_88; memset((&L_88), 0, sizeof(L_88)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_88), (0.0f), ((float)((float)((float)((float)L_85))/(float)((float)((float)L_87)))), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_84); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_84, _stringLiteralF6964931913C0285B81AE3611DBB55AEF6ADC09A, L_88, /*hidden argument*/NULL); // m_SSAOMaterial.SetTexture ("_SSAO", rtBlurX); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_89 = __this->get_m_SSAOMaterial_12(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_90 = V_6; NullCheck(L_89); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_89, _stringLiteralFB7478C21D272917F984D2563D604F75AD87D92C, L_90, /*hidden argument*/NULL); // Graphics.Blit (source, rtBlurY, m_SSAOMaterial, 3); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_91 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_92 = V_7; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_93 = __this->get_m_SSAOMaterial_12(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_91, L_92, L_93, 3, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (rtBlurX); // blurX RT not needed anymore RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_94 = V_6; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_94, /*hidden argument*/NULL); // rtAO = rtBlurY; // AO is the blurred one now RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_95 = V_7; V_0 = L_95; } IL_02c9: { // m_SSAOMaterial.SetTexture ("_SSAO", rtAO); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_96 = __this->get_m_SSAOMaterial_12(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_97 = V_0; NullCheck(L_96); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_96, _stringLiteralFB7478C21D272917F984D2563D604F75AD87D92C, L_97, /*hidden argument*/NULL); // Graphics.Blit (source, destination, m_SSAOMaterial, 4); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_98 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_99 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_100 = __this->get_m_SSAOMaterial_12(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_98, L_99, L_100, 4, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (rtAO); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_101 = V_0; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_101, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.ScreenSpaceAmbientOcclusion::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusion__ctor_m6CD297C687FF6B60F7657958DA69099654B3FAAA (ScreenSpaceAmbientOcclusion_t6192D37CE67AB55E58260ECED8549AC2FD5374FD * __this, const RuntimeMethod* method) { { // public float m_Radius = 0.4f; __this->set_m_Radius_4((0.400000006f)); // public SSAOSamples m_SampleCount = SSAOSamples.Medium; __this->set_m_SampleCount_5(1); // public float m_OcclusionIntensity = 1.5f; __this->set_m_OcclusionIntensity_6((1.5f)); // public int m_Blur = 2; __this->set_m_Blur_7(2); // public int m_Downsampling = 2; __this->set_m_Downsampling_8(2); // public float m_OcclusionAttenuation = 1.0f; __this->set_m_OcclusionAttenuation_9((1.0f)); // public float m_MinZ = 0.01f; __this->set_m_MinZ_10((0.00999999978f)); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityStandardAssets.ImageEffects.SepiaTone::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SepiaTone_OnRenderImage_m4BBED5766B08727D57A2108B4DD3DA5E77BCE0F0 (SepiaTone_tB36C15868BA9406676EDA3E640AA6BEF66DDA3A9 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___destination1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // Graphics.Blit (source, destination, material); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2; L_2 = ImageEffectBase_get_material_m28353FF497616C4FA60E2CBD2B19F13EC8F421B1(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_0, L_1, L_2, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.SepiaTone::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SepiaTone__ctor_m18F5BEBC760AF4FEA969F4180367BC40E679D2D4 (SepiaTone_tB36C15868BA9406676EDA3E640AA6BEF66DDA3A9 * __this, const RuntimeMethod* method) { { ImageEffectBase__ctor_mE1EA21030F283248E6A8B1C33E38B8FC4CE87D08(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityStandardAssets.Effects.SmokeParticles::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SmokeParticles_Start_m55DA880100B8F2DDA84814E7E3526D695E3DCBCF (SmokeParticles_t6CB0567548A3773A06D9E0A8D96C18A7ABE5D6DB * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mCC3B7A679ECE504BFAF8C70C4EF527511F46902F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // GetComponent().clip = extinguishSounds[Random.Range(0, extinguishSounds.Length)]; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0; L_0 = Component_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mCC3B7A679ECE504BFAF8C70C4EF527511F46902F(__this, /*hidden argument*/Component_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mCC3B7A679ECE504BFAF8C70C4EF527511F46902F_RuntimeMethod_var); AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* L_1 = __this->get_extinguishSounds_4(); AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* L_2 = __this->get_extinguishSounds_4(); NullCheck(L_2); int32_t L_3; L_3 = Random_Range_mCD7505433C26B6FA511AC1EA07E58AEF7ED1C213(0, ((int32_t)((int32_t)(((RuntimeArray*)L_2)->max_length))), /*hidden argument*/NULL); NullCheck(L_1); int32_t L_4 = L_3; AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_5 = (L_1)->GetAt(static_cast(L_4)); NullCheck(L_0); AudioSource_set_clip_mD1F50F7BA6EA3AF25B4922473352C5180CFF7B2B(L_0, L_5, /*hidden argument*/NULL); // GetComponent().Play(); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_6; L_6 = Component_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mCC3B7A679ECE504BFAF8C70C4EF527511F46902F(__this, /*hidden argument*/Component_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mCC3B7A679ECE504BFAF8C70C4EF527511F46902F_RuntimeMethod_var); NullCheck(L_6); AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1(L_6, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.Effects.SmokeParticles::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SmokeParticles__ctor_m8CCB5415DF87D9D0CD6014EC78F69FB11D1EF761 (SmokeParticles_t6CB0567548A3773A06D9E0A8D96C18A7ABE5D6DB * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void SmoothObjectNormalHelper::LateUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SmoothObjectNormalHelper_LateUpdate_mCADFC13EA205A663CF7C900694A048E09E511ACE (SmoothObjectNormalHelper_t04DF9CC6A9BC89342244CF563598D499F96DCB9D * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4443A4C27ADFDF71D7D67A755F6191BC62903027); s_Il2CppMethodInitialized = true; } Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { // if (Material == null || ObjectHelper == null || TheObjectToFollow == null) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_Material_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_1) { goto IL_00d9; } } { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2 = __this->get_ObjectHelper_5(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_3) { goto IL_00d9; } } { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4 = __this->get_TheObjectToFollow_6(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_5) { goto IL_00d9; } } { // Vector3 ObjPos = new Vector3(-ObjectHelper.transform.localPosition.x, -ObjectHelper.transform.localPosition.y, -ObjectHelper.transform.localPosition.z); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6 = __this->get_ObjectHelper_5(); NullCheck(L_6); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7; L_7 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_6, /*hidden argument*/NULL); NullCheck(L_7); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8; L_8 = Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2(L_7, /*hidden argument*/NULL); float L_9 = L_8.get_x_2(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_10 = __this->get_ObjectHelper_5(); NullCheck(L_10); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_11; L_11 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_10, /*hidden argument*/NULL); NullCheck(L_11); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; L_12 = Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2(L_11, /*hidden argument*/NULL); float L_13 = L_12.get_y_3(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_14 = __this->get_ObjectHelper_5(); NullCheck(L_14); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_15; L_15 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_14, /*hidden argument*/NULL); NullCheck(L_15); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16; L_16 = Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2(L_15, /*hidden argument*/NULL); float L_17 = L_16.get_z_4(); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), ((-L_9)), ((-L_13)), ((-L_17)), /*hidden argument*/NULL); // Material.SetVector("_XYZPosition", ObjPos * Offset); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_18 = __this->get_Material_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19 = V_0; float L_20 = __this->get_Offset_7(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21; L_21 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_19, L_20, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_22; L_22 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_21, /*hidden argument*/NULL); NullCheck(L_18); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_18, _stringLiteral4443A4C27ADFDF71D7D67A755F6191BC62903027, L_22, /*hidden argument*/NULL); // ObjectHelper.position = TheObjectToFollow.position; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_23 = __this->get_ObjectHelper_5(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_24 = __this->get_TheObjectToFollow_6(); NullCheck(L_24); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_25; L_25 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_24, /*hidden argument*/NULL); NullCheck(L_23); Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_23, L_25, /*hidden argument*/NULL); // ObjectHelper.position += AdditionalPositionAdjustment * 0.01f; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_26 = __this->get_ObjectHelper_5(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_27 = L_26; NullCheck(L_27); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_28; L_28 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_27, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_29 = __this->get_AdditionalPositionAdjustment_8(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30; L_30 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_29, (0.00999999978f), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31; L_31 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_28, L_30, /*hidden argument*/NULL); NullCheck(L_27); Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_27, L_31, /*hidden argument*/NULL); } IL_00d9: { // } return; } } // System.Void SmoothObjectNormalHelper::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SmoothObjectNormalHelper__ctor_m034DBACA3A7F20C65E0C0E8B196FF2FDD32E92ED (SmoothObjectNormalHelper_t04DF9CC6A9BC89342244CF563598D499F96DCB9D * __this, const RuntimeMethod* method) { { // public float Offset = 10.0f; __this->set_Offset_7((10.0f)); // public Vector3 AdditionalPositionAdjustment = new Vector3(0,0,0); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0; memset((&L_0), 0, sizeof(L_0)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_0), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); __this->set_AdditionalPositionAdjustment_8(L_0); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // XftWeapon.SplineControlPoint XftWeapon.Spline::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * Spline_get_Item_mA1DB35F54FC377B0B65EB0DAD25CD6A1ED4A7240 (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, int32_t ___index0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // if (index > -1 && index < mSegments.Count) int32_t L_0 = ___index0; if ((((int32_t)L_0) <= ((int32_t)(-1)))) { goto IL_001f; } } { int32_t L_1 = ___index0; List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_2 = __this->get_mSegments_1(); NullCheck(L_2); int32_t L_3; L_3 = List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_inline(L_2, /*hidden argument*/List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_RuntimeMethod_var); if ((((int32_t)L_1) >= ((int32_t)L_3))) { goto IL_001f; } } { // return mSegments[index]; List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_4 = __this->get_mSegments_1(); int32_t L_5 = ___index0; NullCheck(L_4); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_6; L_6 = List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_inline(L_4, L_5, /*hidden argument*/List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); return L_6; } IL_001f: { // return null; return (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 *)NULL; } } // System.Collections.Generic.List`1 XftWeapon.Spline::get_Segments() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * Spline_get_Segments_mAEAE336B2A35C3EACE182DB518E08E20DCC9478D (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, const RuntimeMethod* method) { { // return mSegments; List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_0 = __this->get_mSegments_1(); return L_0; } } // System.Collections.Generic.List`1 XftWeapon.Spline::get_ControlPoints() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * Spline_get_ControlPoints_mC99E810B3F8B0C7CD3D06CE49AF508D26ACCE868 (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, const RuntimeMethod* method) { { // return mControlPoints; List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_0 = __this->get_mControlPoints_0(); return L_0; } } // XftWeapon.SplineControlPoint XftWeapon.Spline::NextControlPoint(XftWeapon.SplineControlPoint) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * Spline_NextControlPoint_mC382713F98C0BB67FEF8A85ED8248C7585E44A41 (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * ___controlpoint0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // if (mControlPoints.Count == 0) return null; List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_0 = __this->get_mControlPoints_0(); NullCheck(L_0); int32_t L_1; L_1 = List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_inline(L_0, /*hidden argument*/List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_RuntimeMethod_var); if (L_1) { goto IL_000f; } } { // if (mControlPoints.Count == 0) return null; return (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 *)NULL; } IL_000f: { // int i = controlpoint.ControlPointIndex + 1; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_2 = ___controlpoint0; NullCheck(L_2); int32_t L_3 = L_2->get_ControlPointIndex_2(); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_3, (int32_t)1)); // if (i >= mControlPoints.Count) int32_t L_4 = V_0; List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_5 = __this->get_mControlPoints_0(); NullCheck(L_5); int32_t L_6; L_6 = List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_inline(L_5, /*hidden argument*/List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_RuntimeMethod_var); if ((((int32_t)L_4) < ((int32_t)L_6))) { goto IL_0028; } } { // return null; return (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 *)NULL; } IL_0028: { // return mControlPoints[i]; List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_7 = __this->get_mControlPoints_0(); int32_t L_8 = V_0; NullCheck(L_7); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_9; L_9 = List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_inline(L_7, L_8, /*hidden argument*/List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); return L_9; } } // XftWeapon.SplineControlPoint XftWeapon.Spline::PreviousControlPoint(XftWeapon.SplineControlPoint) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * Spline_PreviousControlPoint_m4B34BCCFA87D1D28393B82B47CC665B4F30FA257 (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * ___controlpoint0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // if (mControlPoints.Count == 0) return null; List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_0 = __this->get_mControlPoints_0(); NullCheck(L_0); int32_t L_1; L_1 = List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_inline(L_0, /*hidden argument*/List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_RuntimeMethod_var); if (L_1) { goto IL_000f; } } { // if (mControlPoints.Count == 0) return null; return (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 *)NULL; } IL_000f: { // int i = controlpoint.ControlPointIndex - 1; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_2 = ___controlpoint0; NullCheck(L_2); int32_t L_3 = L_2->get_ControlPointIndex_2(); V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_3, (int32_t)1)); // if (i < 0) int32_t L_4 = V_0; if ((((int32_t)L_4) >= ((int32_t)0))) { goto IL_001e; } } { // return null; return (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 *)NULL; } IL_001e: { // return mControlPoints[i]; List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_5 = __this->get_mControlPoints_0(); int32_t L_6 = V_0; NullCheck(L_5); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_7; L_7 = List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_inline(L_5, L_6, /*hidden argument*/List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); return L_7; } } // UnityEngine.Vector3 XftWeapon.Spline::NextPosition(XftWeapon.SplineControlPoint) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Spline_NextPosition_mDE7E5D0980CE5ED12E8C36C90CC56E1A10BA0E34 (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * ___controlpoint0, const RuntimeMethod* method) { SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * V_0 = NULL; { // SplineControlPoint seg = NextControlPoint(controlpoint); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_0 = ___controlpoint0; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_1; L_1 = Spline_NextControlPoint_mC382713F98C0BB67FEF8A85ED8248C7585E44A41(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; // if (seg != null) SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_2 = V_0; if (!L_2) { goto IL_0012; } } { // return seg.Position; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_3 = V_0; NullCheck(L_3); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = L_3->get_Position_0(); return L_4; } IL_0012: { // return controlpoint.Position; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_5 = ___controlpoint0; NullCheck(L_5); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = L_5->get_Position_0(); return L_6; } } // UnityEngine.Vector3 XftWeapon.Spline::PreviousPosition(XftWeapon.SplineControlPoint) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Spline_PreviousPosition_m76FBC7F1A8CC8BD33EB0886847AFE4CE3423CF67 (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * ___controlpoint0, const RuntimeMethod* method) { SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * V_0 = NULL; { // SplineControlPoint seg = PreviousControlPoint(controlpoint); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_0 = ___controlpoint0; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_1; L_1 = Spline_PreviousControlPoint_m4B34BCCFA87D1D28393B82B47CC665B4F30FA257(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; // if (seg != null) SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_2 = V_0; if (!L_2) { goto IL_0012; } } { // return seg.Position; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_3 = V_0; NullCheck(L_3); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = L_3->get_Position_0(); return L_4; } IL_0012: { // return controlpoint.Position; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_5 = ___controlpoint0; NullCheck(L_5); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = L_5->get_Position_0(); return L_6; } } // UnityEngine.Vector3 XftWeapon.Spline::PreviousNormal(XftWeapon.SplineControlPoint) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Spline_PreviousNormal_m758A22520151A0FB652FDCE4273CC91602118D0B (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * ___controlpoint0, const RuntimeMethod* method) { SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * V_0 = NULL; { // SplineControlPoint seg = PreviousControlPoint(controlpoint); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_0 = ___controlpoint0; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_1; L_1 = Spline_PreviousControlPoint_m4B34BCCFA87D1D28393B82B47CC665B4F30FA257(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; // if (seg != null) SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_2 = V_0; if (!L_2) { goto IL_0012; } } { // return seg.Normal; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_3 = V_0; NullCheck(L_3); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = L_3->get_Normal_1(); return L_4; } IL_0012: { // return controlpoint.Normal; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_5 = ___controlpoint0; NullCheck(L_5); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = L_5->get_Normal_1(); return L_6; } } // UnityEngine.Vector3 XftWeapon.Spline::NextNormal(XftWeapon.SplineControlPoint) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Spline_NextNormal_m5F0F8E878E0C9C3FEF18C490CF4F5B5F24A08656 (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * ___controlpoint0, const RuntimeMethod* method) { SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * V_0 = NULL; { // SplineControlPoint seg = NextControlPoint(controlpoint); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_0 = ___controlpoint0; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_1; L_1 = Spline_NextControlPoint_mC382713F98C0BB67FEF8A85ED8248C7585E44A41(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; // if (seg != null) SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_2 = V_0; if (!L_2) { goto IL_0012; } } { // return seg.Normal; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_3 = V_0; NullCheck(L_3); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = L_3->get_Normal_1(); return L_4; } IL_0012: { // return controlpoint.Normal; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_5 = ___controlpoint0; NullCheck(L_5); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = L_5->get_Normal_1(); return L_6; } } // XftWeapon.SplineControlPoint XftWeapon.Spline::LenToSegment(System.Single,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * Spline_LenToSegment_mE5A171C5B9B3663822620630F1E5E41781571523 (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, float ___t0, float* ___localF1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * V_0 = NULL; float V_1 = 0.0f; int32_t V_2 = 0; float V_3 = 0.0f; int32_t V_4 = 0; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * V_5 = NULL; { // SplineControlPoint seg = null; V_0 = (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 *)NULL; // t = Mathf.Clamp01(t); float L_0 = ___t0; float L_1; L_1 = Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171(L_0, /*hidden argument*/NULL); ___t0 = L_1; // float len = t * mSegments[mSegments.Count - 1].Dist; float L_2 = ___t0; List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_3 = __this->get_mSegments_1(); List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_4 = __this->get_mSegments_1(); NullCheck(L_4); int32_t L_5; L_5 = List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_inline(L_4, /*hidden argument*/List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_RuntimeMethod_var); NullCheck(L_3); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_6; L_6 = List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_inline(L_3, ((int32_t)il2cpp_codegen_subtract((int32_t)L_5, (int32_t)1)), /*hidden argument*/List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); NullCheck(L_6); float L_7 = L_6->get_Dist_4(); V_1 = ((float)il2cpp_codegen_multiply((float)L_2, (float)L_7)); // int index = 0; V_2 = 0; // for (index = 0; index < mSegments.Count; index++) V_2 = 0; goto IL_0057; } IL_0030: { // if (mSegments[index].Dist >= len) List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_8 = __this->get_mSegments_1(); int32_t L_9 = V_2; NullCheck(L_8); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_10; L_10 = List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_inline(L_8, L_9, /*hidden argument*/List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); NullCheck(L_10); float L_11 = L_10->get_Dist_4(); float L_12 = V_1; if ((!(((float)L_11) >= ((float)L_12)))) { goto IL_0053; } } { // seg = mSegments[index]; List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_13 = __this->get_mSegments_1(); int32_t L_14 = V_2; NullCheck(L_13); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_15; L_15 = List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_inline(L_13, L_14, /*hidden argument*/List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); V_0 = L_15; // break; goto IL_0065; } IL_0053: { // for (index = 0; index < mSegments.Count; index++) int32_t L_16 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1)); } IL_0057: { // for (index = 0; index < mSegments.Count; index++) int32_t L_17 = V_2; List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_18 = __this->get_mSegments_1(); NullCheck(L_18); int32_t L_19; L_19 = List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_inline(L_18, /*hidden argument*/List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_RuntimeMethod_var); if ((((int32_t)L_17) < ((int32_t)L_19))) { goto IL_0030; } } IL_0065: { // if (index == 0) int32_t L_20 = V_2; if (L_20) { goto IL_0071; } } { // localF = 0f; float* L_21 = ___localF1; *((float*)L_21) = (float)(0.0f); // return seg; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_22 = V_0; return L_22; } IL_0071: { // float PrevLen = 0f; V_3 = (0.0f); // int prevIdx = seg.SegmentIndex - 1; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_23 = V_0; NullCheck(L_23); int32_t L_24 = L_23->get_SegmentIndex_3(); V_4 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_24, (int32_t)1)); // SplineControlPoint prevSeg = mSegments[prevIdx]; List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_25 = __this->get_mSegments_1(); int32_t L_26 = V_4; NullCheck(L_25); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_27; L_27 = List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_inline(L_25, L_26, /*hidden argument*/List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); V_5 = L_27; // PrevLen = seg.Dist - prevSeg.Dist; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_28 = V_0; NullCheck(L_28); float L_29 = L_28->get_Dist_4(); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_30 = V_5; NullCheck(L_30); float L_31 = L_30->get_Dist_4(); V_3 = ((float)il2cpp_codegen_subtract((float)L_29, (float)L_31)); // localF = (len - prevSeg.Dist) / PrevLen; float* L_32 = ___localF1; float L_33 = V_1; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_34 = V_5; NullCheck(L_34); float L_35 = L_34->get_Dist_4(); float L_36 = V_3; *((float*)L_32) = (float)((float)((float)((float)il2cpp_codegen_subtract((float)L_33, (float)L_35))/(float)L_36)); // return prevSeg; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_37 = V_5; return L_37; } } // UnityEngine.Vector3 XftWeapon.Spline::CatmulRom(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Spline_CatmulRom_m670E93ECCD10342283AA9C2A18E4B2DD479FA9A7 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___T00, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___P01, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___P12, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___T13, float ___f4, const RuntimeMethod* method) { double V_0 = 0.0; double V_1 = 0.0; double V_2 = 0.0; double V_3 = 0.0; double V_4 = 0.0; double V_5 = 0.0; double V_6 = 0.0; double V_7 = 0.0; double V_8 = 0.0; double V_9 = 0.0; double V_10 = 0.0; double V_11 = 0.0; double V_12 = 0.0; double V_13 = 0.0; double V_14 = 0.0; double V_15 = 0.0; double V_16 = 0.0; double V_17 = 0.0; double V_18 = 0.0; double V_19 = 0.0; float V_20 = 0.0f; float V_21 = 0.0f; { // double DT1 = -0.5; // double DT2 = 1.5; V_0 = (1.5); // double DT3 = -1.5; V_1 = (-1.5); // double DT4 = 0.5; V_2 = (0.5); // double DE2 = -2.5; V_3 = (-2.5); // double DE3 = 2; V_4 = (2.0); // double DE4 = -0.5; V_5 = (-0.5); // double DV1 = -0.5; V_6 = (-0.5); // double DV3 = 0.5; V_7 = (0.5); // double FAX = DT1 * T0.x + DT2 * P0.x + DT3 * P1.x + DT4 * T1.x; double L_0 = (-0.5); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___T00; float L_2 = L_1.get_x_2(); double L_3 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___P01; float L_5 = L_4.get_x_2(); double L_6 = V_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___P12; float L_8 = L_7.get_x_2(); double L_9 = V_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___T13; float L_11 = L_10.get_x_2(); V_8 = ((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_multiply((double)L_0, (double)((double)((double)L_2)))), (double)((double)il2cpp_codegen_multiply((double)L_3, (double)((double)((double)L_5)))))), (double)((double)il2cpp_codegen_multiply((double)L_6, (double)((double)((double)L_8)))))), (double)((double)il2cpp_codegen_multiply((double)L_9, (double)((double)((double)L_11)))))); // double FBX = T0.x + DE2 * P0.x + DE3 * P1.x + DE4 * T1.x; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___T00; float L_13 = L_12.get_x_2(); double L_14 = V_3; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15 = ___P01; float L_16 = L_15.get_x_2(); double L_17 = V_4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18 = ___P12; float L_19 = L_18.get_x_2(); double L_20 = V_5; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21 = ___T13; float L_22 = L_21.get_x_2(); V_9 = ((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_add((double)((double)((double)L_13)), (double)((double)il2cpp_codegen_multiply((double)L_14, (double)((double)((double)L_16)))))), (double)((double)il2cpp_codegen_multiply((double)L_17, (double)((double)((double)L_19)))))), (double)((double)il2cpp_codegen_multiply((double)L_20, (double)((double)((double)L_22)))))); // double FCX = DV1 * T0.x + DV3 * P1.x; double L_23 = V_6; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = ___T00; float L_25 = L_24.get_x_2(); double L_26 = V_7; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = ___P12; float L_28 = L_27.get_x_2(); V_10 = ((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_multiply((double)L_23, (double)((double)((double)L_25)))), (double)((double)il2cpp_codegen_multiply((double)L_26, (double)((double)((double)L_28)))))); // double FDX = P0.x; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_29 = ___P01; float L_30 = L_29.get_x_2(); V_11 = ((double)((double)L_30)); // double FAY = DT1 * T0.y + DT2 * P0.y + DT3 * P1.y + DT4 * T1.y; double L_31 = L_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32 = ___T00; float L_33 = L_32.get_y_3(); double L_34 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_35 = ___P01; float L_36 = L_35.get_y_3(); double L_37 = V_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_38 = ___P12; float L_39 = L_38.get_y_3(); double L_40 = V_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_41 = ___T13; float L_42 = L_41.get_y_3(); V_12 = ((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_multiply((double)L_31, (double)((double)((double)L_33)))), (double)((double)il2cpp_codegen_multiply((double)L_34, (double)((double)((double)L_36)))))), (double)((double)il2cpp_codegen_multiply((double)L_37, (double)((double)((double)L_39)))))), (double)((double)il2cpp_codegen_multiply((double)L_40, (double)((double)((double)L_42)))))); // double FBY = T0.y + DE2 * P0.y + DE3 * P1.y + DE4 * T1.y; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_43 = ___T00; float L_44 = L_43.get_y_3(); double L_45 = V_3; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_46 = ___P01; float L_47 = L_46.get_y_3(); double L_48 = V_4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_49 = ___P12; float L_50 = L_49.get_y_3(); double L_51 = V_5; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_52 = ___T13; float L_53 = L_52.get_y_3(); V_13 = ((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_add((double)((double)((double)L_44)), (double)((double)il2cpp_codegen_multiply((double)L_45, (double)((double)((double)L_47)))))), (double)((double)il2cpp_codegen_multiply((double)L_48, (double)((double)((double)L_50)))))), (double)((double)il2cpp_codegen_multiply((double)L_51, (double)((double)((double)L_53)))))); // double FCY = DV1 * T0.y + DV3 * P1.y; double L_54 = V_6; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_55 = ___T00; float L_56 = L_55.get_y_3(); double L_57 = V_7; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_58 = ___P12; float L_59 = L_58.get_y_3(); V_14 = ((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_multiply((double)L_54, (double)((double)((double)L_56)))), (double)((double)il2cpp_codegen_multiply((double)L_57, (double)((double)((double)L_59)))))); // double FDY = P0.y; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_60 = ___P01; float L_61 = L_60.get_y_3(); V_15 = ((double)((double)L_61)); // double FAZ = DT1 * T0.z + DT2 * P0.z + DT3 * P1.z + DT4 * T1.z; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_62 = ___T00; float L_63 = L_62.get_z_4(); double L_64 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_65 = ___P01; float L_66 = L_65.get_z_4(); double L_67 = V_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_68 = ___P12; float L_69 = L_68.get_z_4(); double L_70 = V_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_71 = ___T13; float L_72 = L_71.get_z_4(); V_16 = ((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_multiply((double)L_31, (double)((double)((double)L_63)))), (double)((double)il2cpp_codegen_multiply((double)L_64, (double)((double)((double)L_66)))))), (double)((double)il2cpp_codegen_multiply((double)L_67, (double)((double)((double)L_69)))))), (double)((double)il2cpp_codegen_multiply((double)L_70, (double)((double)((double)L_72)))))); // double FBZ = T0.z + DE2 * P0.z + DE3 * P1.z + DE4 * T1.z; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_73 = ___T00; float L_74 = L_73.get_z_4(); double L_75 = V_3; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_76 = ___P01; float L_77 = L_76.get_z_4(); double L_78 = V_4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_79 = ___P12; float L_80 = L_79.get_z_4(); double L_81 = V_5; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_82 = ___T13; float L_83 = L_82.get_z_4(); V_17 = ((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_add((double)((double)((double)L_74)), (double)((double)il2cpp_codegen_multiply((double)L_75, (double)((double)((double)L_77)))))), (double)((double)il2cpp_codegen_multiply((double)L_78, (double)((double)((double)L_80)))))), (double)((double)il2cpp_codegen_multiply((double)L_81, (double)((double)((double)L_83)))))); // double FCZ = DV1 * T0.z + DV3 * P1.z; double L_84 = V_6; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_85 = ___T00; float L_86 = L_85.get_z_4(); double L_87 = V_7; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_88 = ___P12; float L_89 = L_88.get_z_4(); V_18 = ((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_multiply((double)L_84, (double)((double)((double)L_86)))), (double)((double)il2cpp_codegen_multiply((double)L_87, (double)((double)((double)L_89)))))); // double FDZ = P0.z; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_90 = ___P01; float L_91 = L_90.get_z_4(); V_19 = ((double)((double)L_91)); // float FX = (float)(((FAX * f + FBX) * f + FCX) * f + FDX); double L_92 = V_8; float L_93 = ___f4; double L_94 = V_9; float L_95 = ___f4; double L_96 = V_10; float L_97 = ___f4; double L_98 = V_11; // float FY = (float)(((FAY * f + FBY) * f + FCY) * f + FDY); double L_99 = V_12; float L_100 = ___f4; double L_101 = V_13; float L_102 = ___f4; double L_103 = V_14; float L_104 = ___f4; double L_105 = V_15; V_20 = ((float)((float)((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_multiply((double)((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_multiply((double)((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_multiply((double)L_99, (double)((double)((double)L_100)))), (double)L_101)), (double)((double)((double)L_102)))), (double)L_103)), (double)((double)((double)L_104)))), (double)L_105)))); // float FZ = (float)(((FAZ * f + FBZ) * f + FCZ) * f + FDZ); double L_106 = V_16; float L_107 = ___f4; double L_108 = V_17; float L_109 = ___f4; double L_110 = V_18; float L_111 = ___f4; double L_112 = V_19; V_21 = ((float)((float)((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_multiply((double)((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_multiply((double)((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_multiply((double)L_106, (double)((double)((double)L_107)))), (double)L_108)), (double)((double)((double)L_109)))), (double)L_110)), (double)((double)((double)L_111)))), (double)L_112)))); // return new Vector3(FX, FY, FZ); float L_113 = V_20; float L_114 = V_21; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_115; memset((&L_115), 0, sizeof(L_115)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_115), ((float)((float)((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_multiply((double)((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_multiply((double)((double)il2cpp_codegen_add((double)((double)il2cpp_codegen_multiply((double)L_92, (double)((double)((double)L_93)))), (double)L_94)), (double)((double)((double)L_95)))), (double)L_96)), (double)((double)((double)L_97)))), (double)L_98)))), L_113, L_114, /*hidden argument*/NULL); return L_115; } } // UnityEngine.Vector3 XftWeapon.Spline::InterpolateByLen(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Spline_InterpolateByLen_m9E8CCA79BCFC5E0F882D1F4B3B62D4399790177E (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, float ___tl0, const RuntimeMethod* method) { float V_0 = 0.0f; { // SplineControlPoint seg = LenToSegment(tl, out localF); float L_0 = ___tl0; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_1; L_1 = Spline_LenToSegment_mE5A171C5B9B3663822620630F1E5E41781571523(__this, L_0, (float*)(&V_0), /*hidden argument*/NULL); // return seg.Interpolate(localF); float L_2 = V_0; NullCheck(L_1); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = SplineControlPoint_Interpolate_mE7929785411E42896AE899DDC5C17248894B1136(L_1, L_2, /*hidden argument*/NULL); return L_3; } } // UnityEngine.Vector3 XftWeapon.Spline::InterpolateNormalByLen(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Spline_InterpolateNormalByLen_mA662CFEED704E99B5BDDCFA06A61EA05368911C2 (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, float ___tl0, const RuntimeMethod* method) { float V_0 = 0.0f; { // SplineControlPoint seg = LenToSegment(tl, out localF); float L_0 = ___tl0; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_1; L_1 = Spline_LenToSegment_mE5A171C5B9B3663822620630F1E5E41781571523(__this, L_0, (float*)(&V_0), /*hidden argument*/NULL); // return seg.InterpolateNormal(localF); float L_2 = V_0; NullCheck(L_1); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = SplineControlPoint_InterpolateNormal_m5CDFBDF78275774FF839F169E39B92AE430581BB(L_1, L_2, /*hidden argument*/NULL); return L_3; } } // XftWeapon.SplineControlPoint XftWeapon.Spline::AddControlPoint(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * Spline_AddControlPoint_m7B209F77FC794E7E30D1145E14066583F8F1B174 (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___up1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m855C44407E51686EDA89BAA344A0DA1285E8FE7B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * V_0 = NULL; { // SplineControlPoint cp = new SplineControlPoint(); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_0 = (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 *)il2cpp_codegen_object_new(SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149_il2cpp_TypeInfo_var); SplineControlPoint__ctor_m6931C8758E36D78CC14AACA4F364001B10583EE5(L_0, /*hidden argument*/NULL); V_0 = L_0; // cp.Init(this); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_1 = V_0; NullCheck(L_1); SplineControlPoint_Init_m824D70991E107FBE3BD4506B620702AC71FF9EE5(L_1, __this, /*hidden argument*/NULL); // cp.Position = pos; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_2 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___pos0; NullCheck(L_2); L_2->set_Position_0(L_3); // cp.Normal = up; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_4 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___up1; NullCheck(L_4); L_4->set_Normal_1(L_5); // mControlPoints.Add(cp); List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_6 = __this->get_mControlPoints_0(); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_7 = V_0; NullCheck(L_6); List_1_Add_m855C44407E51686EDA89BAA344A0DA1285E8FE7B(L_6, L_7, /*hidden argument*/List_1_Add_m855C44407E51686EDA89BAA344A0DA1285E8FE7B_RuntimeMethod_var); // cp.ControlPointIndex = mControlPoints.Count - 1; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_8 = V_0; List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_9 = __this->get_mControlPoints_0(); NullCheck(L_9); int32_t L_10; L_10 = List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_inline(L_9, /*hidden argument*/List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_RuntimeMethod_var); NullCheck(L_8); L_8->set_ControlPointIndex_2(((int32_t)il2cpp_codegen_subtract((int32_t)L_10, (int32_t)1))); // return cp; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_11 = V_0; return L_11; } } // System.Void XftWeapon.Spline::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Spline_Clear_m4BF08B843A816311B33290997DF60B8A1D9E69E5 (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m54B0191628ECD0B021408DE56EA23B51455199E8_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // mControlPoints.Clear(); List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_0 = __this->get_mControlPoints_0(); NullCheck(L_0); List_1_Clear_m54B0191628ECD0B021408DE56EA23B51455199E8(L_0, /*hidden argument*/List_1_Clear_m54B0191628ECD0B021408DE56EA23B51455199E8_RuntimeMethod_var); // } return; } } // System.Void XftWeapon.Spline::RefreshDistance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Spline_RefreshDistance_mBD9C3EADFAB8BED98DFA5AD65E30E9155E0128BE (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; float V_1 = 0.0f; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2; memset((&V_2), 0, sizeof(V_2)); { // if (mSegments.Count < 1) List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_0 = __this->get_mSegments_1(); NullCheck(L_0); int32_t L_1; L_1 = List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_inline(L_0, /*hidden argument*/List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_RuntimeMethod_var); if ((((int32_t)L_1) >= ((int32_t)1))) { goto IL_000f; } } { // return; return; } IL_000f: { // mSegments[0].Dist = 0f; List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_2 = __this->get_mSegments_1(); NullCheck(L_2); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_3; L_3 = List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_inline(L_2, 0, /*hidden argument*/List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); NullCheck(L_3); L_3->set_Dist_4((0.0f)); // for (int i = 1; i < mSegments.Count; i++) V_0 = 1; goto IL_0085; } IL_0029: { // float prevLen = (mSegments[i].Position - mSegments[i - 1].Position).magnitude; List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_4 = __this->get_mSegments_1(); int32_t L_5 = V_0; NullCheck(L_4); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_6; L_6 = List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_inline(L_4, L_5, /*hidden argument*/List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); NullCheck(L_6); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = L_6->get_Position_0(); List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_8 = __this->get_mSegments_1(); int32_t L_9 = V_0; NullCheck(L_8); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_10; L_10 = List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_inline(L_8, ((int32_t)il2cpp_codegen_subtract((int32_t)L_9, (int32_t)1)), /*hidden argument*/List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); NullCheck(L_10); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = L_10->get_Position_0(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; L_12 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_7, L_11, /*hidden argument*/NULL); V_2 = L_12; float L_13; L_13 = Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_2), /*hidden argument*/NULL); V_1 = L_13; // mSegments[i].Dist = mSegments[i - 1].Dist + prevLen; List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_14 = __this->get_mSegments_1(); int32_t L_15 = V_0; NullCheck(L_14); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_16; L_16 = List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_inline(L_14, L_15, /*hidden argument*/List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_17 = __this->get_mSegments_1(); int32_t L_18 = V_0; NullCheck(L_17); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_19; L_19 = List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_inline(L_17, ((int32_t)il2cpp_codegen_subtract((int32_t)L_18, (int32_t)1)), /*hidden argument*/List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); NullCheck(L_19); float L_20 = L_19->get_Dist_4(); float L_21 = V_1; NullCheck(L_16); L_16->set_Dist_4(((float)il2cpp_codegen_add((float)L_20, (float)L_21))); // for (int i = 1; i < mSegments.Count; i++) int32_t L_22 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_22, (int32_t)1)); } IL_0085: { // for (int i = 1; i < mSegments.Count; i++) int32_t L_23 = V_0; List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_24 = __this->get_mSegments_1(); NullCheck(L_24); int32_t L_25; L_25 = List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_inline(L_24, /*hidden argument*/List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_RuntimeMethod_var); if ((((int32_t)L_23) < ((int32_t)L_25))) { goto IL_0029; } } { // } return; } } // System.Void XftWeapon.Spline::RefreshSpline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Spline_RefreshSpline_m6D3500C3EB708A25FEF325BEB2F8FF1FE1E57EC8 (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m855C44407E51686EDA89BAA344A0DA1285E8FE7B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m54B0191628ECD0B021408DE56EA23B51455199E8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // mSegments.Clear(); List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_0 = __this->get_mSegments_1(); NullCheck(L_0); List_1_Clear_m54B0191628ECD0B021408DE56EA23B51455199E8(L_0, /*hidden argument*/List_1_Clear_m54B0191628ECD0B021408DE56EA23B51455199E8_RuntimeMethod_var); // for (int i = 0; i < mControlPoints.Count; i++) V_0 = 0; goto IL_005b; } IL_000f: { // if (mControlPoints[i].IsValid) List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_1 = __this->get_mControlPoints_0(); int32_t L_2 = V_0; NullCheck(L_1); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_3; L_3 = List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_inline(L_1, L_2, /*hidden argument*/List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); NullCheck(L_3); bool L_4; L_4 = SplineControlPoint_get_IsValid_m223EAC765B09EA5EC098737300F274D288619EBD(L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_0057; } } { // mSegments.Add(mControlPoints[i]); List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_5 = __this->get_mSegments_1(); List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_6 = __this->get_mControlPoints_0(); int32_t L_7 = V_0; NullCheck(L_6); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_8; L_8 = List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_inline(L_6, L_7, /*hidden argument*/List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); NullCheck(L_5); List_1_Add_m855C44407E51686EDA89BAA344A0DA1285E8FE7B(L_5, L_8, /*hidden argument*/List_1_Add_m855C44407E51686EDA89BAA344A0DA1285E8FE7B_RuntimeMethod_var); // mControlPoints[i].SegmentIndex = mSegments.Count - 1; List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_9 = __this->get_mControlPoints_0(); int32_t L_10 = V_0; NullCheck(L_9); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_11; L_11 = List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_inline(L_9, L_10, /*hidden argument*/List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_12 = __this->get_mSegments_1(); NullCheck(L_12); int32_t L_13; L_13 = List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_inline(L_12, /*hidden argument*/List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_RuntimeMethod_var); NullCheck(L_11); L_11->set_SegmentIndex_3(((int32_t)il2cpp_codegen_subtract((int32_t)L_13, (int32_t)1))); } IL_0057: { // for (int i = 0; i < mControlPoints.Count; i++) int32_t L_14 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1)); } IL_005b: { // for (int i = 0; i < mControlPoints.Count; i++) int32_t L_15 = V_0; List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_16 = __this->get_mControlPoints_0(); NullCheck(L_16); int32_t L_17; L_17 = List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_inline(L_16, /*hidden argument*/List_1_get_Count_m77394D63D4B8FB65E7C5A87A8C37BB79F2F552F6_RuntimeMethod_var); if ((((int32_t)L_15) < ((int32_t)L_17))) { goto IL_000f; } } { // RefreshDistance(); Spline_RefreshDistance_mBD9C3EADFAB8BED98DFA5AD65E30E9155E0128BE(__this, /*hidden argument*/NULL); // } return; } } // System.Void XftWeapon.Spline::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Spline__ctor_m6A02DC9B66A23E85E82A9F7A0FEB3DDA74025EDF (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m6BAD51BEE4547597A8B60EB6BCC45DF4D9DBA31D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // List mControlPoints = new List(); List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_0 = (List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 *)il2cpp_codegen_object_new(List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394_il2cpp_TypeInfo_var); List_1__ctor_m6BAD51BEE4547597A8B60EB6BCC45DF4D9DBA31D(L_0, /*hidden argument*/List_1__ctor_m6BAD51BEE4547597A8B60EB6BCC45DF4D9DBA31D_RuntimeMethod_var); __this->set_mControlPoints_0(L_0); // List mSegments = new List(); List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_1 = (List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 *)il2cpp_codegen_object_new(List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394_il2cpp_TypeInfo_var); List_1__ctor_m6BAD51BEE4547597A8B60EB6BCC45DF4D9DBA31D(L_1, /*hidden argument*/List_1__ctor_m6BAD51BEE4547597A8B60EB6BCC45DF4D9DBA31D_RuntimeMethod_var); __this->set_mSegments_1(L_1); // public int Granularity = 20; __this->set_Granularity_2(((int32_t)20)); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // XftWeapon.SplineControlPoint XftWeapon.SplineControlPoint::get_NextControlPoint() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * SplineControlPoint_get_NextControlPoint_m15F10DEF8E9C10C02F7E66EF8535F0B74D8CDC3A (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * __this, const RuntimeMethod* method) { { // return mSpline.NextControlPoint(this); Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * L_0 = __this->get_mSpline_5(); NullCheck(L_0); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_1; L_1 = Spline_NextControlPoint_mC382713F98C0BB67FEF8A85ED8248C7585E44A41(L_0, __this, /*hidden argument*/NULL); return L_1; } } // XftWeapon.SplineControlPoint XftWeapon.SplineControlPoint::get_PreviousControlPoint() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * SplineControlPoint_get_PreviousControlPoint_mE5F034FEA4A50D5FDAAB93DC31740B49C9EB328E (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * __this, const RuntimeMethod* method) { { // return mSpline.PreviousControlPoint(this); Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * L_0 = __this->get_mSpline_5(); NullCheck(L_0); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_1; L_1 = Spline_PreviousControlPoint_m4B34BCCFA87D1D28393B82B47CC665B4F30FA257(L_0, __this, /*hidden argument*/NULL); return L_1; } } // UnityEngine.Vector3 XftWeapon.SplineControlPoint::get_NextPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E SplineControlPoint_get_NextPosition_mE753FC1B5EBC6D628606ECF00E8CB6124E876E3C (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * __this, const RuntimeMethod* method) { { // return mSpline.NextPosition(this); Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * L_0 = __this->get_mSpline_5(); NullCheck(L_0); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Spline_NextPosition_mDE7E5D0980CE5ED12E8C36C90CC56E1A10BA0E34(L_0, __this, /*hidden argument*/NULL); return L_1; } } // UnityEngine.Vector3 XftWeapon.SplineControlPoint::get_PreviousPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E SplineControlPoint_get_PreviousPosition_m84889DD0002918EC7EE2CA53CBCFA62DD6E0C696 (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * __this, const RuntimeMethod* method) { { // return mSpline.PreviousPosition(this); Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * L_0 = __this->get_mSpline_5(); NullCheck(L_0); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Spline_PreviousPosition_m76FBC7F1A8CC8BD33EB0886847AFE4CE3423CF67(L_0, __this, /*hidden argument*/NULL); return L_1; } } // UnityEngine.Vector3 XftWeapon.SplineControlPoint::get_NextNormal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E SplineControlPoint_get_NextNormal_m8C35A29D2AABBB6A81A2B5A0ECF8602CDBF14BC7 (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * __this, const RuntimeMethod* method) { { // return mSpline.NextNormal(this); Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * L_0 = __this->get_mSpline_5(); NullCheck(L_0); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Spline_NextNormal_m5F0F8E878E0C9C3FEF18C490CF4F5B5F24A08656(L_0, __this, /*hidden argument*/NULL); return L_1; } } // UnityEngine.Vector3 XftWeapon.SplineControlPoint::get_PreviousNormal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E SplineControlPoint_get_PreviousNormal_m639F5859342148E7E6E368CABCC47576197F76EF (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * __this, const RuntimeMethod* method) { { // get { return mSpline.PreviousNormal(this); } Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * L_0 = __this->get_mSpline_5(); NullCheck(L_0); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Spline_PreviousNormal_m758A22520151A0FB652FDCE4273CC91602118D0B(L_0, __this, /*hidden argument*/NULL); return L_1; } } // System.Boolean XftWeapon.SplineControlPoint::get_IsValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SplineControlPoint_get_IsValid_m223EAC765B09EA5EC098737300F274D288619EBD (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * __this, const RuntimeMethod* method) { { // return (NextControlPoint != null); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_0; L_0 = SplineControlPoint_get_NextControlPoint_m15F10DEF8E9C10C02F7E66EF8535F0B74D8CDC3A(__this, /*hidden argument*/NULL); return (bool)((!(((RuntimeObject*)(SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); } } // UnityEngine.Vector3 XftWeapon.SplineControlPoint::GetNext2Position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E SplineControlPoint_GetNext2Position_mE0F190B3C8E7FB7363BF043EE3BEA4467BD7823E (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * __this, const RuntimeMethod* method) { SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * V_0 = NULL; { // SplineControlPoint cp = NextControlPoint; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_0; L_0 = SplineControlPoint_get_NextControlPoint_m15F10DEF8E9C10C02F7E66EF8535F0B74D8CDC3A(__this, /*hidden argument*/NULL); V_0 = L_0; // if (cp != null) SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_1 = V_0; if (!L_1) { goto IL_0011; } } { // return cp.NextPosition; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_2 = V_0; NullCheck(L_2); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = SplineControlPoint_get_NextPosition_mE753FC1B5EBC6D628606ECF00E8CB6124E876E3C(L_2, /*hidden argument*/NULL); return L_3; } IL_0011: { // return NextPosition; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = SplineControlPoint_get_NextPosition_mE753FC1B5EBC6D628606ECF00E8CB6124E876E3C(__this, /*hidden argument*/NULL); return L_4; } } // UnityEngine.Vector3 XftWeapon.SplineControlPoint::GetNext2Normal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E SplineControlPoint_GetNext2Normal_m72C4DCFD9A39ED2B9D800AEE414E54E6E96B897C (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * __this, const RuntimeMethod* method) { SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * V_0 = NULL; { // SplineControlPoint cp = NextControlPoint; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_0; L_0 = SplineControlPoint_get_NextControlPoint_m15F10DEF8E9C10C02F7E66EF8535F0B74D8CDC3A(__this, /*hidden argument*/NULL); V_0 = L_0; // if (cp != null) SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_1 = V_0; if (!L_1) { goto IL_0011; } } { // return cp.NextNormal; SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_2 = V_0; NullCheck(L_2); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = SplineControlPoint_get_NextNormal_m8C35A29D2AABBB6A81A2B5A0ECF8602CDBF14BC7(L_2, /*hidden argument*/NULL); return L_3; } IL_0011: { // return Normal; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = __this->get_Normal_1(); return L_4; } } // UnityEngine.Vector3 XftWeapon.SplineControlPoint::Interpolate(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E SplineControlPoint_Interpolate_mE7929785411E42896AE899DDC5C17248894B1136 (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * __this, float ___localF0, const RuntimeMethod* method) { { // localF = Mathf.Clamp01(localF); float L_0 = ___localF0; float L_1; L_1 = Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171(L_0, /*hidden argument*/NULL); ___localF0 = L_1; // return Spline.CatmulRom(PreviousPosition, Position, NextPosition, GetNext2Position(), localF); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = SplineControlPoint_get_PreviousPosition_m84889DD0002918EC7EE2CA53CBCFA62DD6E0C696(__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = __this->get_Position_0(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = SplineControlPoint_get_NextPosition_mE753FC1B5EBC6D628606ECF00E8CB6124E876E3C(__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5; L_5 = SplineControlPoint_GetNext2Position_mE0F190B3C8E7FB7363BF043EE3BEA4467BD7823E(__this, /*hidden argument*/NULL); float L_6 = ___localF0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7; L_7 = Spline_CatmulRom_m670E93ECCD10342283AA9C2A18E4B2DD479FA9A7(L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL); return L_7; } } // UnityEngine.Vector3 XftWeapon.SplineControlPoint::InterpolateNormal(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E SplineControlPoint_InterpolateNormal_m5CDFBDF78275774FF839F169E39B92AE430581BB (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * __this, float ___localF0, const RuntimeMethod* method) { { // localF = Mathf.Clamp01(localF); float L_0 = ___localF0; float L_1; L_1 = Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171(L_0, /*hidden argument*/NULL); ___localF0 = L_1; // return Spline.CatmulRom(PreviousNormal, Normal, NextNormal, GetNext2Normal(), localF); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = SplineControlPoint_get_PreviousNormal_m639F5859342148E7E6E368CABCC47576197F76EF(__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = __this->get_Normal_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = SplineControlPoint_get_NextNormal_m8C35A29D2AABBB6A81A2B5A0ECF8602CDBF14BC7(__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5; L_5 = SplineControlPoint_GetNext2Normal_m72C4DCFD9A39ED2B9D800AEE414E54E6E96B897C(__this, /*hidden argument*/NULL); float L_6 = ___localF0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7; L_7 = Spline_CatmulRom_m670E93ECCD10342283AA9C2A18E4B2DD479FA9A7(L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL); return L_7; } } // System.Void XftWeapon.SplineControlPoint::Init(XftWeapon.Spline) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SplineControlPoint_Init_m824D70991E107FBE3BD4506B620702AC71FF9EE5 (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * __this, Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * ___owner0, const RuntimeMethod* method) { { // mSpline = owner; Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * L_0 = ___owner0; __this->set_mSpline_5(L_0); // SegmentIndex = -1; __this->set_SegmentIndex_3((-1)); // } return; } } // System.Void XftWeapon.SplineControlPoint::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SplineControlPoint__ctor_m6931C8758E36D78CC14AACA4F364001B10583EE5 (SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * __this, const RuntimeMethod* method) { { // public int ControlPointIndex = -1; __this->set_ControlPointIndex_2((-1)); // public int SegmentIndex = -1; __this->set_SegmentIndex_3((-1)); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityStandardAssets.ImageEffects.SunShafts::CheckResources() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SunShafts_CheckResources_mF41557DAFF55E364AAA8B8542CE547FE7268A1EA (SunShafts_tDC135F49DD5A021B4D22D71D2EB894B057AC97C1 * __this, const RuntimeMethod* method) { { // CheckSupport (useDepthTexture); bool L_0 = __this->get_useDepthTexture_17(); bool L_1; L_1 = PostEffectsBase_CheckSupport_m8C47451CFF56C3E8A7115406D9A1AB7CAD282280(__this, L_0, /*hidden argument*/NULL); // sunShaftsMaterial = CheckShaderAndCreateMaterial (sunShaftsShader, sunShaftsMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_2 = __this->get_sunShaftsShader_18(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3 = __this->get_sunShaftsMaterial_19(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4; L_4 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_2, L_3, /*hidden argument*/NULL); __this->set_sunShaftsMaterial_19(L_4); // simpleClearMaterial = CheckShaderAndCreateMaterial (simpleClearShader, simpleClearMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_5 = __this->get_simpleClearShader_20(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6 = __this->get_simpleClearMaterial_21(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_7; L_7 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_5, L_6, /*hidden argument*/NULL); __this->set_simpleClearMaterial_21(L_7); // if (!isSupported) bool L_8 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); if (L_8) { goto IL_004b; } } { // ReportAutoDisable (); PostEffectsBase_ReportAutoDisable_m24E41960820E497A88DA8E3565C5BFAF885CDB73(__this, /*hidden argument*/NULL); } IL_004b: { // return isSupported; bool L_9 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); return L_9; } } // System.Void UnityStandardAssets.ImageEffects.SunShafts::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SunShafts_OnRenderImage_m968DB0F5B28CA40A10F87FF5F2E7D9691C7D0D8F (SunShafts_tDC135F49DD5A021B4D22D71D2EB894B057AC97C1 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___destination1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0CC36A0ACE18A1CFE0ECAF14C22D5B28FAF563BE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F42ED00D84DBC7A3B4658065DEA62873778201F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral59E9A90ACEB12BE1578CBAE545691B1979987312); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA467D3C6168371D0FACC829AA2255312BFD50ABA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB9695E91A6E8DF407F4DDDDAD91C688E54E31D04); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCC6DC72C8AD9ACA85E92D38AA3DC649C6AC591BB); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; int32_t V_3 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_4 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_5 = NULL; float V_6 = 0.0f; int32_t V_7 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_8 = NULL; int32_t V_9 = 0; int32_t G_B15_0 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B25_0 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B25_1 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B25_2 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B24_0 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B24_1 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B24_2 = NULL; int32_t G_B26_0 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B26_1 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B26_2 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B26_3 = NULL; { // if (CheckResources()==false) { bool L_0; L_0 = VirtFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::CheckResources() */, __this); if (L_0) { goto IL_0010; } } { // Graphics.Blit (source, destination); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = ___destination1; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_1, L_2, /*hidden argument*/NULL); // return; return; } IL_0010: { // if (useDepthTexture) bool L_3 = __this->get_useDepthTexture_17(); if (!L_3) { goto IL_002b; } } { // GetComponent().depthTextureMode |= DepthTextureMode.Depth; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_4; L_4 = Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320(__this, /*hidden argument*/Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_5 = L_4; NullCheck(L_5); int32_t L_6; L_6 = Camera_get_depthTextureMode_mA4B03C6B552FB03DF8A8C20DC9F4EB8FD978A7DD(L_5, /*hidden argument*/NULL); NullCheck(L_5); Camera_set_depthTextureMode_m2D4631800947438BE9A7697778E2CB0E38083CF1(L_5, ((int32_t)((int32_t)L_6|(int32_t)1)), /*hidden argument*/NULL); } IL_002b: { // int divider = 4; V_0 = 4; // if (resolution == SunShaftsResolution.Normal) int32_t L_7 = __this->get_resolution_8(); if ((!(((uint32_t)L_7) == ((uint32_t)1)))) { goto IL_003a; } } { // divider = 2; V_0 = 2; goto IL_0045; } IL_003a: { // else if (resolution == SunShaftsResolution.High) int32_t L_8 = __this->get_resolution_8(); if ((!(((uint32_t)L_8) == ((uint32_t)2)))) { goto IL_0045; } } { // divider = 1; V_0 = 1; } IL_0045: { // Vector3 v = Vector3.one * 0.5f; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9; L_9 = Vector3_get_one_mFA8E564BB81364E4E65551816F3631176E7F58E7(/*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10; L_10 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_9, (0.5f), /*hidden argument*/NULL); V_1 = L_10; // if (sunTransform) Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_11 = __this->get_sunTransform_10(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_12; L_12 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_11, /*hidden argument*/NULL); if (!L_12) { goto IL_007b; } } { // v = GetComponent().WorldToViewportPoint (sunTransform.position); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_13; L_13 = Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320(__this, /*hidden argument*/Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_14 = __this->get_sunTransform_10(); NullCheck(L_14); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15; L_15 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_14, /*hidden argument*/NULL); NullCheck(L_13); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16; L_16 = Camera_WorldToViewportPoint_m656CDAE26AAC040A4A47DAFF8EEDB0A941BE051D(L_13, L_15, /*hidden argument*/NULL); V_1 = L_16; goto IL_0091; } IL_007b: { // v = new Vector3(0.5f, 0.5f, 0.0f); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_1), (0.5f), (0.5f), (0.0f), /*hidden argument*/NULL); } IL_0091: { // int rtW = source.width / divider; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_17 = ___source0; NullCheck(L_17); int32_t L_18; L_18 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_17); int32_t L_19 = V_0; V_2 = ((int32_t)((int32_t)L_18/(int32_t)L_19)); // int rtH = source.height / divider; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_20 = ___source0; NullCheck(L_20); int32_t L_21; L_21 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_20); int32_t L_22 = V_0; V_3 = ((int32_t)((int32_t)L_21/(int32_t)L_22)); // RenderTexture lrDepthBuffer = RenderTexture.GetTemporary (rtW, rtH, 0); int32_t L_23 = V_2; int32_t L_24 = V_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_25; L_25 = RenderTexture_GetTemporary_mBA05E754A2AD2D163972F1376463DA5FBA059CA3(L_23, L_24, 0, /*hidden argument*/NULL); V_5 = L_25; // sunShaftsMaterial.SetVector ("_BlurRadius4", new Vector4 (1.0f, 1.0f, 0.0f, 0.0f) * sunShaftBlurRadius ); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_26 = __this->get_sunShaftsMaterial_19(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_27; memset((&L_27), 0, sizeof(L_27)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_27), (1.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); float L_28 = __this->get_sunShaftBlurRadius_14(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_29; L_29 = Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline(L_27, L_28, /*hidden argument*/NULL); NullCheck(L_26); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_26, _stringLiteralCC6DC72C8AD9ACA85E92D38AA3DC649C6AC591BB, L_29, /*hidden argument*/NULL); // sunShaftsMaterial.SetVector ("_SunPosition", new Vector4 (v.x, v.y, v.z, maxRadius)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_30 = __this->get_sunShaftsMaterial_19(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31 = V_1; float L_32 = L_31.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_33 = V_1; float L_34 = L_33.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_35 = V_1; float L_36 = L_35.get_z_4(); float L_37 = __this->get_maxRadius_16(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_38; memset((&L_38), 0, sizeof(L_38)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_38), L_32, L_34, L_36, L_37, /*hidden argument*/NULL); NullCheck(L_30); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_30, _stringLiteralB9695E91A6E8DF407F4DDDDAD91C688E54E31D04, L_38, /*hidden argument*/NULL); // sunShaftsMaterial.SetVector ("_SunThreshold", sunThreshold); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_39 = __this->get_sunShaftsMaterial_19(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_40 = __this->get_sunThreshold_13(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_41; L_41 = Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7(L_40, /*hidden argument*/NULL); NullCheck(L_39); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_39, _stringLiteralA467D3C6168371D0FACC829AA2255312BFD50ABA, L_41, /*hidden argument*/NULL); // if (!useDepthTexture) { bool L_42 = __this->get_useDepthTexture_17(); if (L_42) { goto IL_0198; } } { // var format= GetComponent().allowHDR ? RenderTextureFormat.DefaultHDR: RenderTextureFormat.Default; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_43; L_43 = Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320(__this, /*hidden argument*/Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); NullCheck(L_43); bool L_44; L_44 = Camera_get_allowHDR_mD961A362F2C8BBA6FF0B316488FC566D64CB6222(L_43, /*hidden argument*/NULL); if (L_44) { goto IL_0141; } } { G_B15_0 = 7; goto IL_0143; } IL_0141: { G_B15_0 = ((int32_t)9); } IL_0143: { V_7 = G_B15_0; // RenderTexture tmpBuffer = RenderTexture.GetTemporary (source.width, source.height, 0, format); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_45 = ___source0; NullCheck(L_45); int32_t L_46; L_46 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_45); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_47 = ___source0; NullCheck(L_47); int32_t L_48; L_48 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_47); int32_t L_49 = V_7; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_50; L_50 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(L_46, L_48, 0, L_49, /*hidden argument*/NULL); V_8 = L_50; // RenderTexture.active = tmpBuffer; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_51 = V_8; RenderTexture_set_active_mD8A1E34F5284EAA3BD907001AB63CB0735C16BC1(L_51, /*hidden argument*/NULL); // GL.ClearWithSkybox (false, GetComponent()); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_52; L_52 = Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320(__this, /*hidden argument*/Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); GL_ClearWithSkybox_m18EB1F47C9A240565C5425ACA626C95DD93130A0((bool)0, L_52, /*hidden argument*/NULL); // sunShaftsMaterial.SetTexture ("_Skybox", tmpBuffer); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_53 = __this->get_sunShaftsMaterial_19(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_54 = V_8; NullCheck(L_53); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_53, _stringLiteral0CC36A0ACE18A1CFE0ECAF14C22D5B28FAF563BE, L_54, /*hidden argument*/NULL); // Graphics.Blit (source, lrDepthBuffer, sunShaftsMaterial, 3); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_55 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_56 = V_5; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_57 = __this->get_sunShaftsMaterial_19(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_55, L_56, L_57, 3, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (tmpBuffer); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_58 = V_8; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_58, /*hidden argument*/NULL); // } goto IL_01a7; } IL_0198: { // Graphics.Blit (source, lrDepthBuffer, sunShaftsMaterial, 2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_59 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_60 = V_5; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_61 = __this->get_sunShaftsMaterial_19(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_59, L_60, L_61, 2, /*hidden argument*/NULL); } IL_01a7: { // DrawBorder (lrDepthBuffer, simpleClearMaterial); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_62 = V_5; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_63 = __this->get_simpleClearMaterial_21(); PostEffectsBase_DrawBorder_m9117913BEFAC2D3D73607E137D059A30507933A0(__this, L_62, L_63, /*hidden argument*/NULL); // radialBlurIterations = Mathf.Clamp (radialBlurIterations, 1, 4); int32_t L_64 = __this->get_radialBlurIterations_11(); int32_t L_65; L_65 = Mathf_Clamp_m3899EEB9D73D22E0C4524189E89D36A647581CBF(L_64, 1, 4, /*hidden argument*/NULL); __this->set_radialBlurIterations_11(L_65); // float ofs = sunShaftBlurRadius * (1.0f / 768.0f); float L_66 = __this->get_sunShaftBlurRadius_14(); V_6 = ((float)il2cpp_codegen_multiply((float)L_66, (float)(0.00130208337f))); // sunShaftsMaterial.SetVector ("_BlurRadius4", new Vector4 (ofs, ofs, 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_67 = __this->get_sunShaftsMaterial_19(); float L_68 = V_6; float L_69 = V_6; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_70; memset((&L_70), 0, sizeof(L_70)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_70), L_68, L_69, (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_67); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_67, _stringLiteralCC6DC72C8AD9ACA85E92D38AA3DC649C6AC591BB, L_70, /*hidden argument*/NULL); // sunShaftsMaterial.SetVector ("_SunPosition", new Vector4 (v.x, v.y, v.z, maxRadius)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_71 = __this->get_sunShaftsMaterial_19(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_72 = V_1; float L_73 = L_72.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_74 = V_1; float L_75 = L_74.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_76 = V_1; float L_77 = L_76.get_z_4(); float L_78 = __this->get_maxRadius_16(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_79; memset((&L_79), 0, sizeof(L_79)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_79), L_73, L_75, L_77, L_78, /*hidden argument*/NULL); NullCheck(L_71); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_71, _stringLiteralB9695E91A6E8DF407F4DDDDAD91C688E54E31D04, L_79, /*hidden argument*/NULL); // for (int it2 = 0; it2 < radialBlurIterations; it2++ ) { V_9 = 0; goto IL_0304; } IL_022e: { // lrColorB = RenderTexture.GetTemporary (rtW, rtH, 0); int32_t L_80 = V_2; int32_t L_81 = V_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_82; L_82 = RenderTexture_GetTemporary_mBA05E754A2AD2D163972F1376463DA5FBA059CA3(L_80, L_81, 0, /*hidden argument*/NULL); V_4 = L_82; // Graphics.Blit (lrDepthBuffer, lrColorB, sunShaftsMaterial, 1); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_83 = V_5; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_84 = V_4; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_85 = __this->get_sunShaftsMaterial_19(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_83, L_84, L_85, 1, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (lrDepthBuffer); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_86 = V_5; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_86, /*hidden argument*/NULL); // ofs = sunShaftBlurRadius * (((it2 * 2.0f + 1.0f) * 6.0f)) / 768.0f; float L_87 = __this->get_sunShaftBlurRadius_14(); int32_t L_88 = V_9; V_6 = ((float)((float)((float)il2cpp_codegen_multiply((float)L_87, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)((float)L_88)), (float)(2.0f))), (float)(1.0f))), (float)(6.0f)))))/(float)(768.0f))); // sunShaftsMaterial.SetVector ("_BlurRadius4", new Vector4 (ofs, ofs, 0.0f, 0.0f) ); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_89 = __this->get_sunShaftsMaterial_19(); float L_90 = V_6; float L_91 = V_6; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_92; memset((&L_92), 0, sizeof(L_92)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_92), L_90, L_91, (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_89); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_89, _stringLiteralCC6DC72C8AD9ACA85E92D38AA3DC649C6AC591BB, L_92, /*hidden argument*/NULL); // lrDepthBuffer = RenderTexture.GetTemporary (rtW, rtH, 0); int32_t L_93 = V_2; int32_t L_94 = V_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_95; L_95 = RenderTexture_GetTemporary_mBA05E754A2AD2D163972F1376463DA5FBA059CA3(L_93, L_94, 0, /*hidden argument*/NULL); V_5 = L_95; // Graphics.Blit (lrColorB, lrDepthBuffer, sunShaftsMaterial, 1); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_96 = V_4; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_97 = V_5; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_98 = __this->get_sunShaftsMaterial_19(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_96, L_97, L_98, 1, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (lrColorB); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_99 = V_4; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_99, /*hidden argument*/NULL); // ofs = sunShaftBlurRadius * (((it2 * 2.0f + 2.0f) * 6.0f)) / 768.0f; float L_100 = __this->get_sunShaftBlurRadius_14(); int32_t L_101 = V_9; V_6 = ((float)((float)((float)il2cpp_codegen_multiply((float)L_100, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)((float)L_101)), (float)(2.0f))), (float)(2.0f))), (float)(6.0f)))))/(float)(768.0f))); // sunShaftsMaterial.SetVector ("_BlurRadius4", new Vector4 (ofs, ofs, 0.0f, 0.0f) ); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_102 = __this->get_sunShaftsMaterial_19(); float L_103 = V_6; float L_104 = V_6; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_105; memset((&L_105), 0, sizeof(L_105)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_105), L_103, L_104, (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_102); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_102, _stringLiteralCC6DC72C8AD9ACA85E92D38AA3DC649C6AC591BB, L_105, /*hidden argument*/NULL); // for (int it2 = 0; it2 < radialBlurIterations; it2++ ) { int32_t L_106 = V_9; V_9 = ((int32_t)il2cpp_codegen_add((int32_t)L_106, (int32_t)1)); } IL_0304: { // for (int it2 = 0; it2 < radialBlurIterations; it2++ ) { int32_t L_107 = V_9; int32_t L_108 = __this->get_radialBlurIterations_11(); if ((((int32_t)L_107) < ((int32_t)L_108))) { goto IL_022e; } } { // if (v.z >= 0.0f) Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_109 = V_1; float L_110 = L_109.get_z_4(); if ((!(((float)L_110) >= ((float)(0.0f))))) { goto IL_036c; } } { // sunShaftsMaterial.SetVector ("_SunColor", new Vector4 (sunColor.r, sunColor.g, sunColor.b, sunColor.a) * sunShaftIntensity); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_111 = __this->get_sunShaftsMaterial_19(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_112 = __this->get_address_of_sunColor_12(); float L_113 = L_112->get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_114 = __this->get_address_of_sunColor_12(); float L_115 = L_114->get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_116 = __this->get_address_of_sunColor_12(); float L_117 = L_116->get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_118 = __this->get_address_of_sunColor_12(); float L_119 = L_118->get_a_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_120; memset((&L_120), 0, sizeof(L_120)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_120), L_113, L_115, L_117, L_119, /*hidden argument*/NULL); float L_121 = __this->get_sunShaftIntensity_15(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_122; L_122 = Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline(L_120, L_121, /*hidden argument*/NULL); NullCheck(L_111); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_111, _stringLiteral59E9A90ACEB12BE1578CBAE545691B1979987312, L_122, /*hidden argument*/NULL); goto IL_0381; } IL_036c: { // sunShaftsMaterial.SetVector ("_SunColor", Vector4.zero); // no backprojection ! Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_123 = __this->get_sunShaftsMaterial_19(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_124; L_124 = Vector4_get_zero_m6D63364ED48C32664BBDD4D85EB8D345F2866C56(/*hidden argument*/NULL); NullCheck(L_123); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_123, _stringLiteral59E9A90ACEB12BE1578CBAE545691B1979987312, L_124, /*hidden argument*/NULL); } IL_0381: { // sunShaftsMaterial.SetTexture ("_ColorBuffer", lrDepthBuffer); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_125 = __this->get_sunShaftsMaterial_19(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_126 = V_5; NullCheck(L_125); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_125, _stringLiteral3F42ED00D84DBC7A3B4658065DEA62873778201F, L_126, /*hidden argument*/NULL); // Graphics.Blit (source, destination, sunShaftsMaterial, (screenBlendMode == ShaftsScreenBlendMode.Screen) ? 0 : 4); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_127 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_128 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_129 = __this->get_sunShaftsMaterial_19(); int32_t L_130 = __this->get_screenBlendMode_9(); G_B24_0 = L_129; G_B24_1 = L_128; G_B24_2 = L_127; if (!L_130) { G_B25_0 = L_129; G_B25_1 = L_128; G_B25_2 = L_127; goto IL_03a6; } } { G_B26_0 = 4; G_B26_1 = G_B24_0; G_B26_2 = G_B24_1; G_B26_3 = G_B24_2; goto IL_03a7; } IL_03a6: { G_B26_0 = 0; G_B26_1 = G_B25_0; G_B26_2 = G_B25_1; G_B26_3 = G_B25_2; } IL_03a7: { IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(G_B26_3, G_B26_2, G_B26_1, G_B26_0, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (lrDepthBuffer); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_131 = V_5; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_131, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.SunShafts::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SunShafts__ctor_mFF3BC4BB57CBA23A0D766867E91054791CF67AD4 (SunShafts_tDC135F49DD5A021B4D22D71D2EB894B057AC97C1 * __this, const RuntimeMethod* method) { { // public SunShaftsResolution resolution = SunShaftsResolution.Normal; __this->set_resolution_8(1); // public int radialBlurIterations = 2; __this->set_radialBlurIterations_11(2); // public Color sunColor = Color.white; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; L_0 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); __this->set_sunColor_12(L_0); // public Color sunThreshold = new Color(0.87f,0.74f,0.65f); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1; memset((&L_1), 0, sizeof(L_1)); Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494((&L_1), (0.870000005f), (0.74000001f), (0.649999976f), /*hidden argument*/NULL); __this->set_sunThreshold_13(L_1); // public float sunShaftBlurRadius = 2.5f; __this->set_sunShaftBlurRadius_14((2.5f)); // public float sunShaftIntensity = 1.15f; __this->set_sunShaftIntensity_15((1.14999998f)); // public float maxRadius = 0.75f; __this->set_maxRadius_16((0.75f)); // public bool useDepthTexture = true; __this->set_useDepthTexture_17((bool)1); PostEffectsBase__ctor_m46DF3065E6C41A9B7330309FC22CD1EDAEF5FEB5(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityStandardAssets.ImageEffects.TiltShift::CheckResources() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TiltShift_CheckResources_m250A17B22759DB03A6DC21641A8283CF166F15D3 (TiltShift_tEFB388A9710BC5634AF248E21B44E0137C15E83B * __this, const RuntimeMethod* method) { { // CheckSupport (false); bool L_0; L_0 = PostEffectsBase_CheckSupport_m8C47451CFF56C3E8A7115406D9A1AB7CAD282280(__this, (bool)0, /*hidden argument*/NULL); // tiltShiftMaterial = CheckShaderAndCreateMaterial (tiltShiftShader, tiltShiftMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_1 = __this->get_tiltShiftShader_13(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_tiltShiftMaterial_14(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3; L_3 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_1, L_2, /*hidden argument*/NULL); __this->set_tiltShiftMaterial_14(L_3); // if (!isSupported) bool L_4 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); if (L_4) { goto IL_002e; } } { // ReportAutoDisable (); PostEffectsBase_ReportAutoDisable_m24E41960820E497A88DA8E3565C5BFAF885CDB73(__this, /*hidden argument*/NULL); } IL_002e: { // return isSupported; bool L_5 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); return L_5; } } // System.Void UnityStandardAssets.ImageEffects.TiltShift::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TiltShift_OnRenderImage_mEC2D60FD8271EE0F8E5086CF73FAF85A3319C795 (TiltShift_tEFB388A9710BC5634AF248E21B44E0137C15E83B * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___destination1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02A45D17F0539963CCC2A73C7852303E4420C5D9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3BF9E690E5CE0ADC3936AAB09EF983C321F1052F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC2B21A27E1B513F7FA308B3AA95B27A5A9064A78); s_Il2CppMethodInitialized = true; } RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_0 = NULL; int32_t V_1 = 0; String_t* G_B4_0 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B4_1 = NULL; String_t* G_B3_0 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B3_1 = NULL; float G_B5_0 = 0.0f; String_t* G_B5_1 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B5_2 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B9_0 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B9_1 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B9_2 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B8_0 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B8_1 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B8_2 = NULL; int32_t G_B10_0 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B10_1 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B10_2 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B10_3 = NULL; { // if (CheckResources() == false) { bool L_0; L_0 = VirtFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::CheckResources() */, __this); if (L_0) { goto IL_0010; } } { // Graphics.Blit (source, destination); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = ___destination1; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_1, L_2, /*hidden argument*/NULL); // return; return; } IL_0010: { // tiltShiftMaterial.SetFloat("_BlurSize", maxBlurSize < 0.0f ? 0.0f : maxBlurSize); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3 = __this->get_tiltShiftMaterial_14(); float L_4 = __this->get_maxBlurSize_11(); G_B3_0 = _stringLiteral3BF9E690E5CE0ADC3936AAB09EF983C321F1052F; G_B3_1 = L_3; if ((((float)L_4) < ((float)(0.0f)))) { G_B4_0 = _stringLiteral3BF9E690E5CE0ADC3936AAB09EF983C321F1052F; G_B4_1 = L_3; goto IL_0030; } } { float L_5 = __this->get_maxBlurSize_11(); G_B5_0 = L_5; G_B5_1 = G_B3_0; G_B5_2 = G_B3_1; goto IL_0035; } IL_0030: { G_B5_0 = (0.0f); G_B5_1 = G_B4_0; G_B5_2 = G_B4_1; } IL_0035: { NullCheck(G_B5_2); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(G_B5_2, G_B5_1, G_B5_0, /*hidden argument*/NULL); // tiltShiftMaterial.SetFloat("_BlurArea", blurArea); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6 = __this->get_tiltShiftMaterial_14(); float L_7 = __this->get_blurArea_10(); NullCheck(L_6); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_6, _stringLiteralC2B21A27E1B513F7FA308B3AA95B27A5A9064A78, L_7, /*hidden argument*/NULL); // source.filterMode = FilterMode.Bilinear; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_8 = ___source0; NullCheck(L_8); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_8, 1, /*hidden argument*/NULL); // RenderTexture rt = destination; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_9 = ___destination1; V_0 = L_9; // if (downsample > 0f) { int32_t L_10 = __this->get_downsample_12(); if ((!(((float)((float)((float)L_10))) > ((float)(0.0f))))) { goto IL_009b; } } { // rt = RenderTexture.GetTemporary (source.width>>downsample, source.height>>downsample, 0, source.format); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_11 = ___source0; NullCheck(L_11); int32_t L_12; L_12 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_11); int32_t L_13 = __this->get_downsample_12(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_14 = ___source0; NullCheck(L_14); int32_t L_15; L_15 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_14); int32_t L_16 = __this->get_downsample_12(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_17 = ___source0; NullCheck(L_17); int32_t L_18; L_18 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_17, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_19; L_19 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(((int32_t)((int32_t)L_12>>(int32_t)((int32_t)((int32_t)L_13&(int32_t)((int32_t)31))))), ((int32_t)((int32_t)L_15>>(int32_t)((int32_t)((int32_t)L_16&(int32_t)((int32_t)31))))), 0, L_18, /*hidden argument*/NULL); V_0 = L_19; // rt.filterMode = FilterMode.Bilinear; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_20 = V_0; NullCheck(L_20); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_20, 1, /*hidden argument*/NULL); } IL_009b: { // int basePassNr = (int) quality; basePassNr *= 2; int32_t L_21 = __this->get_quality_9(); V_1 = L_21; // int basePassNr = (int) quality; basePassNr *= 2; int32_t L_22 = V_1; V_1 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_22, (int32_t)2)); // Graphics.Blit (source, rt, tiltShiftMaterial, mode == TiltShiftMode.TiltShiftMode ? basePassNr : basePassNr + 1); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_23 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_24 = V_0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_25 = __this->get_tiltShiftMaterial_14(); int32_t L_26 = __this->get_mode_8(); G_B8_0 = L_25; G_B8_1 = L_24; G_B8_2 = L_23; if (!L_26) { G_B9_0 = L_25; G_B9_1 = L_24; G_B9_2 = L_23; goto IL_00bb; } } { int32_t L_27 = V_1; G_B10_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_27, (int32_t)1)); G_B10_1 = G_B8_0; G_B10_2 = G_B8_1; G_B10_3 = G_B8_2; goto IL_00bc; } IL_00bb: { int32_t L_28 = V_1; G_B10_0 = L_28; G_B10_1 = G_B9_0; G_B10_2 = G_B9_1; G_B10_3 = G_B9_2; } IL_00bc: { IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(G_B10_3, G_B10_2, G_B10_1, G_B10_0, /*hidden argument*/NULL); // if (downsample > 0) { int32_t L_29 = __this->get_downsample_12(); if ((((int32_t)L_29) <= ((int32_t)0))) { goto IL_00e9; } } { // tiltShiftMaterial.SetTexture ("_Blurred", rt); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_30 = __this->get_tiltShiftMaterial_14(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_31 = V_0; NullCheck(L_30); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_30, _stringLiteral02A45D17F0539963CCC2A73C7852303E4420C5D9, L_31, /*hidden argument*/NULL); // Graphics.Blit (source, destination, tiltShiftMaterial, 8); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_32 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_33 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_34 = __this->get_tiltShiftMaterial_14(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_32, L_33, L_34, 8, /*hidden argument*/NULL); } IL_00e9: { // if (rt != destination) RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_35 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_36 = ___destination1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_37; L_37 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_35, L_36, /*hidden argument*/NULL); if (!L_37) { goto IL_00f8; } } { // RenderTexture.ReleaseTemporary (rt); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_38 = V_0; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_38, /*hidden argument*/NULL); } IL_00f8: { // } return; } } // System.Void UnityStandardAssets.ImageEffects.TiltShift::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TiltShift__ctor_m21035F0937AE5F821895D322CF6788B5A7E8F1A7 (TiltShift_tEFB388A9710BC5634AF248E21B44E0137C15E83B * __this, const RuntimeMethod* method) { { // public TiltShiftQuality quality = TiltShiftQuality.Normal; __this->set_quality_9(2); // public float blurArea = 1.0f; __this->set_blurArea_10((1.0f)); // public float maxBlurSize = 5.0f; __this->set_maxBlurSize_11((5.0f)); PostEffectsBase__ctor_m46DF3065E6C41A9B7330309FC22CD1EDAEF5FEB5(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityStandardAssets.ImageEffects.Tonemapping::CheckResources() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Tonemapping_CheckResources_m7EAF9A1DD86E1D527E5142947C25D5FF4F352BDC (Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // CheckSupport(false, true); bool L_0; L_0 = PostEffectsBase_CheckSupport_m19B67558384D574AF1FBC166DC4F3930A43B7F93(__this, (bool)0, (bool)1, /*hidden argument*/NULL); // tonemapMaterial = CheckShaderAndCreateMaterial(tonemapper, tonemapMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_1 = __this->get_tonemapper_16(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_tonemapMaterial_18(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3; L_3 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_1, L_2, /*hidden argument*/NULL); __this->set_tonemapMaterial_18(L_3); // if (!curveTex && type == TonemapperType.UserCurve) Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_4 = __this->get_curveTex_11(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_4, /*hidden argument*/NULL); if (L_5) { goto IL_0070; } } { int32_t L_6 = __this->get_type_8(); if ((!(((uint32_t)L_6) == ((uint32_t)1)))) { goto IL_0070; } } { // curveTex = new Texture2D(256, 1, TextureFormat.ARGB32, false, true); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_7 = (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *)il2cpp_codegen_object_new(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF_il2cpp_TypeInfo_var); Texture2D__ctor_m667452FB4794C77D283037E096FE0DC0AEB311F3(L_7, ((int32_t)256), 1, 5, (bool)0, (bool)1, /*hidden argument*/NULL); __this->set_curveTex_11(L_7); // curveTex.filterMode = FilterMode.Bilinear; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_8 = __this->get_curveTex_11(); NullCheck(L_8); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_8, 1, /*hidden argument*/NULL); // curveTex.wrapMode = TextureWrapMode.Clamp; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_9 = __this->get_curveTex_11(); NullCheck(L_9); Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D(L_9, 1, /*hidden argument*/NULL); // curveTex.hideFlags = HideFlags.DontSave; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_10 = __this->get_curveTex_11(); NullCheck(L_10); Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_10, ((int32_t)52), /*hidden argument*/NULL); } IL_0070: { // if (!isSupported) bool L_11 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); if (L_11) { goto IL_007e; } } { // ReportAutoDisable(); PostEffectsBase_ReportAutoDisable_m24E41960820E497A88DA8E3565C5BFAF885CDB73(__this, /*hidden argument*/NULL); } IL_007e: { // return isSupported; bool L_12 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); return L_12; } } // System.Single UnityStandardAssets.ImageEffects.Tonemapping::UpdateCurve() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Tonemapping_UpdateCurve_m22115518FEB74CB163B3DC48A8890E61C495AE4B (Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F V_1; memset((&V_1), 0, sizeof(V_1)); float V_2 = 0.0f; float V_3 = 0.0f; { // float range = 1.0f; V_0 = (1.0f); // if (remapCurve.keys.Length < 1) AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_0 = __this->get_remapCurve_10(); NullCheck(L_0); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_1; L_1 = AnimationCurve_get_keys_m64FA75C0B1F7BCDE123EFB903962B2BD9DD5F321(L_0, /*hidden argument*/NULL); NullCheck(L_1); if ((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length)))) >= ((int32_t)1))) { goto IL_0053; } } { // remapCurve = new AnimationCurve(new Keyframe(0, 0), new Keyframe(2, 1)); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_2 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_3 = L_2; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_4; memset((&L_4), 0, sizeof(L_4)); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((&L_4), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_3); (L_3)->SetAt(static_cast(0), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_4); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_5 = L_3; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_6; memset((&L_6), 0, sizeof(L_6)); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((&L_6), (2.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_5); (L_5)->SetAt(static_cast(1), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_6); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_7 = (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)il2cpp_codegen_object_new(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0(L_7, L_5, /*hidden argument*/NULL); __this->set_remapCurve_10(L_7); } IL_0053: { // if (remapCurve != null) AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_8 = __this->get_remapCurve_10(); if (!L_8) { goto IL_00e6; } } { // if (remapCurve.length > 0) AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_9 = __this->get_remapCurve_10(); NullCheck(L_9); int32_t L_10; L_10 = AnimationCurve_get_length_mB3D0734222EE55DB1389BCB98CCB1324AF8AA4E0(L_9, /*hidden argument*/NULL); if ((((int32_t)L_10) <= ((int32_t)0))) { goto IL_008d; } } { // range = remapCurve[remapCurve.length - 1].time; AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_11 = __this->get_remapCurve_10(); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_12 = __this->get_remapCurve_10(); NullCheck(L_12); int32_t L_13; L_13 = AnimationCurve_get_length_mB3D0734222EE55DB1389BCB98CCB1324AF8AA4E0(L_12, /*hidden argument*/NULL); NullCheck(L_11); Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_14; L_14 = AnimationCurve_get_Item_mD5F6B4C79C432C9CEADB6D116C07969802D5611A(L_11, ((int32_t)il2cpp_codegen_subtract((int32_t)L_13, (int32_t)1)), /*hidden argument*/NULL); V_1 = L_14; float L_15; L_15 = Keyframe_get_time_m75EBFDECA329315F6D41A60C0B1291F5BA4039E8((Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F *)(&V_1), /*hidden argument*/NULL); V_0 = L_15; } IL_008d: { // for (float i = 0.0f; i <= 1.0f; i += 1.0f/255.0f) V_2 = (0.0f); goto IL_00d3; } IL_0095: { // float c = remapCurve.Evaluate(i*1.0f*range); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_16 = __this->get_remapCurve_10(); float L_17 = V_2; float L_18 = V_0; NullCheck(L_16); float L_19; L_19 = AnimationCurve_Evaluate_m1248B5B167F1FFFDC847A08C56B7D63B32311E6A(L_16, ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_17, (float)(1.0f))), (float)L_18)), /*hidden argument*/NULL); V_3 = L_19; // curveTex.SetPixel((int) Mathf.Floor(i*255.0f), 0, new Color(c, c, c)); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_20 = __this->get_curveTex_11(); float L_21 = V_2; float L_22; L_22 = floorf(((float)il2cpp_codegen_multiply((float)L_21, (float)(255.0f)))); float L_23 = V_3; float L_24 = V_3; float L_25 = V_3; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_26; memset((&L_26), 0, sizeof(L_26)); Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494((&L_26), L_23, L_24, L_25, /*hidden argument*/NULL); NullCheck(L_20); Texture2D_SetPixel_m78878905E58C5DE9BCFED8D9262D025789E22F92(L_20, il2cpp_codegen_cast_double_to_int(L_22), 0, L_26, /*hidden argument*/NULL); // for (float i = 0.0f; i <= 1.0f; i += 1.0f/255.0f) float L_27 = V_2; V_2 = ((float)il2cpp_codegen_add((float)L_27, (float)(0.00392156886f))); } IL_00d3: { // for (float i = 0.0f; i <= 1.0f; i += 1.0f/255.0f) float L_28 = V_2; if ((((float)L_28) <= ((float)(1.0f)))) { goto IL_0095; } } { // curveTex.Apply(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_29 = __this->get_curveTex_11(); NullCheck(L_29); Texture2D_Apply_m3BB3975288119BA62ED9BE4243F7767EC2F88CA0(L_29, /*hidden argument*/NULL); } IL_00e6: { // return 1.0f/range; float L_30 = V_0; return ((float)((float)(1.0f)/(float)L_30)); } } // System.Void UnityStandardAssets.ImageEffects.Tonemapping::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tonemapping_OnDisable_mF0FB4A77DC7CDE9B3FF4049C7D7C3118AE01E185 (Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (rt) RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = __this->get_rt_19(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_001f; } } { // DestroyImmediate(rt); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = __this->get_rt_19(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F(L_2, /*hidden argument*/NULL); // rt = null; __this->set_rt_19((RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)NULL); } IL_001f: { // if (tonemapMaterial) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3 = __this->get_tonemapMaterial_18(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_003e; } } { // DestroyImmediate(tonemapMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = __this->get_tonemapMaterial_18(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F(L_5, /*hidden argument*/NULL); // tonemapMaterial = null; __this->set_tonemapMaterial_18((Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL); } IL_003e: { // if (curveTex) Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_6 = __this->get_curveTex_11(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_7; L_7 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_6, /*hidden argument*/NULL); if (!L_7) { goto IL_005d; } } { // DestroyImmediate(curveTex); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_8 = __this->get_curveTex_11(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F(L_8, /*hidden argument*/NULL); // curveTex = null; __this->set_curveTex_11((Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *)NULL); } IL_005d: { // } return; } } // System.Boolean UnityStandardAssets.ImageEffects.Tonemapping::CreateInternalRenderTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Tonemapping_CreateInternalRenderTexture_mC4C2016E8FD8CB285A0909A6EE6D14BEB0E3CFC5 (Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F * G_B4_0 = NULL; Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F * G_B3_0 = NULL; int32_t G_B5_0 = 0; Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F * G_B5_1 = NULL; { // if (rt) RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = __this->get_rt_19(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_000f; } } { // return false; return (bool)0; } IL_000f: { // rtFormat = SystemInfo.SupportsRenderTextureFormat(RenderTextureFormat.RGHalf) ? RenderTextureFormat.RGHalf : RenderTextureFormat.ARGBHalf; bool L_2; L_2 = SystemInfo_SupportsRenderTextureFormat_m14C7A514A87B3F221FD5AF2D739DA2A4F8CDCD19(((int32_t)13), /*hidden argument*/NULL); G_B3_0 = __this; if (L_2) { G_B4_0 = __this; goto IL_001c; } } { G_B5_0 = 2; G_B5_1 = G_B3_0; goto IL_001e; } IL_001c: { G_B5_0 = ((int32_t)13); G_B5_1 = G_B4_0; } IL_001e: { NullCheck(G_B5_1); G_B5_1->set_rtFormat_20(G_B5_0); // rt = new RenderTexture(1, 1, 0, rtFormat); int32_t L_3 = __this->get_rtFormat_20(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4 = (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)il2cpp_codegen_object_new(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var); RenderTexture__ctor_m8E4220FDA652BA3CACE60FBA59D868B921C0F533(L_4, 1, 1, 0, L_3, /*hidden argument*/NULL); __this->set_rt_19(L_4); // rt.hideFlags = HideFlags.DontSave; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_5 = __this->get_rt_19(); NullCheck(L_5); Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_5, ((int32_t)52), /*hidden argument*/NULL); // return true; return (bool)1; } } // System.Void UnityStandardAssets.ImageEffects.Tonemapping::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tonemapping_OnRenderImage_m1D427008398CA3CD5B21270D85855E44E5C2DBD7 (Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___destination1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0CB3105D1705C78EBC02C2DA0C3FD28BC6CD048E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2C3276B6EABA4BB4E3366F0EB502A5F578BE657F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6138D7298AF1D6DEEA54D5934095E08EEEBB8CE7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral87C43E0C533B5BE7D4EAEA9F762B4B033313B85F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC73E37BE554293C44E2A4E367137D91FC016C4D7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC85CED4FA3BF4FAFA2854F821A7498848B323CD4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEE666F21E0039F2BF222FB2B168055BD20FD930D); s_Il2CppMethodInitialized = true; } bool V_0 = false; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_1 = NULL; int32_t V_2 = 0; int32_t V_3 = 0; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* V_4 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_5 = NULL; float V_6 = 0.0f; int32_t V_7 = 0; int32_t V_8 = 0; int32_t V_9 = 0; int32_t V_10 = 0; Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F * G_B4_0 = NULL; Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F * G_B3_0 = NULL; float G_B5_0 = 0.0f; Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F * G_B5_1 = NULL; Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F * G_B29_0 = NULL; Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F * G_B28_0 = NULL; float G_B30_0 = 0.0f; Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F * G_B30_1 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B32_0 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B32_1 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B32_2 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B31_0 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B31_1 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B31_2 = NULL; int32_t G_B33_0 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B33_1 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B33_2 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B33_3 = NULL; Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F * G_B35_0 = NULL; Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F * G_B34_0 = NULL; float G_B36_0 = 0.0f; Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F * G_B36_1 = NULL; { // if (CheckResources() == false) bool L_0; L_0 = VirtFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::CheckResources() */, __this); if (L_0) { goto IL_0010; } } { // Graphics.Blit(source, destination); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = ___destination1; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_1, L_2, /*hidden argument*/NULL); // return; return; } IL_0010: { // exposureAdjustment = exposureAdjustment < 0.001f ? 0.001f : exposureAdjustment; float L_3 = __this->get_exposureAdjustment_12(); G_B3_0 = __this; if ((((float)L_3) < ((float)(0.00100000005f)))) { G_B4_0 = __this; goto IL_0026; } } { float L_4 = __this->get_exposureAdjustment_12(); G_B5_0 = L_4; G_B5_1 = G_B3_0; goto IL_002b; } IL_0026: { G_B5_0 = (0.00100000005f); G_B5_1 = G_B4_0; } IL_002b: { NullCheck(G_B5_1); G_B5_1->set_exposureAdjustment_12(G_B5_0); // if (type == TonemapperType.UserCurve) int32_t L_5 = __this->get_type_8(); if ((!(((uint32_t)L_5) == ((uint32_t)1)))) { goto IL_0078; } } { // float rangeScale = UpdateCurve(); float L_6; L_6 = Tonemapping_UpdateCurve_m22115518FEB74CB163B3DC48A8890E61C495AE4B(__this, /*hidden argument*/NULL); V_6 = L_6; // tonemapMaterial.SetFloat("_RangeScale", rangeScale); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_7 = __this->get_tonemapMaterial_18(); float L_8 = V_6; NullCheck(L_7); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_7, _stringLiteralEE666F21E0039F2BF222FB2B168055BD20FD930D, L_8, /*hidden argument*/NULL); // tonemapMaterial.SetTexture("_Curve", curveTex); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_9 = __this->get_tonemapMaterial_18(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_10 = __this->get_curveTex_11(); NullCheck(L_9); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_9, _stringLiteral87C43E0C533B5BE7D4EAEA9F762B4B033313B85F, L_10, /*hidden argument*/NULL); // Graphics.Blit(source, destination, tonemapMaterial, 4); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_11 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_12 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_13 = __this->get_tonemapMaterial_18(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_11, L_12, L_13, 4, /*hidden argument*/NULL); // return; return; } IL_0078: { // if (type == TonemapperType.SimpleReinhard) int32_t L_14 = __this->get_type_8(); if (L_14) { goto IL_00a5; } } { // tonemapMaterial.SetFloat("_ExposureAdjustment", exposureAdjustment); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_15 = __this->get_tonemapMaterial_18(); float L_16 = __this->get_exposureAdjustment_12(); NullCheck(L_15); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_15, _stringLiteral6138D7298AF1D6DEEA54D5934095E08EEEBB8CE7, L_16, /*hidden argument*/NULL); // Graphics.Blit(source, destination, tonemapMaterial, 6); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_17 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_18 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_19 = __this->get_tonemapMaterial_18(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_17, L_18, L_19, 6, /*hidden argument*/NULL); // return; return; } IL_00a5: { // if (type == TonemapperType.Hable) int32_t L_20 = __this->get_type_8(); if ((!(((uint32_t)L_20) == ((uint32_t)2)))) { goto IL_00d3; } } { // tonemapMaterial.SetFloat("_ExposureAdjustment", exposureAdjustment); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_21 = __this->get_tonemapMaterial_18(); float L_22 = __this->get_exposureAdjustment_12(); NullCheck(L_21); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_21, _stringLiteral6138D7298AF1D6DEEA54D5934095E08EEEBB8CE7, L_22, /*hidden argument*/NULL); // Graphics.Blit(source, destination, tonemapMaterial, 5); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_23 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_24 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_25 = __this->get_tonemapMaterial_18(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_23, L_24, L_25, 5, /*hidden argument*/NULL); // return; return; } IL_00d3: { // if (type == TonemapperType.Photographic) int32_t L_26 = __this->get_type_8(); if ((!(((uint32_t)L_26) == ((uint32_t)3)))) { goto IL_0101; } } { // tonemapMaterial.SetFloat("_ExposureAdjustment", exposureAdjustment); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_27 = __this->get_tonemapMaterial_18(); float L_28 = __this->get_exposureAdjustment_12(); NullCheck(L_27); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_27, _stringLiteral6138D7298AF1D6DEEA54D5934095E08EEEBB8CE7, L_28, /*hidden argument*/NULL); // Graphics.Blit(source, destination, tonemapMaterial, 8); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_29 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_30 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_31 = __this->get_tonemapMaterial_18(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_29, L_30, L_31, 8, /*hidden argument*/NULL); // return; return; } IL_0101: { // if (type == TonemapperType.OptimizedHejiDawson) int32_t L_32 = __this->get_type_8(); if ((!(((uint32_t)L_32) == ((uint32_t)4)))) { goto IL_0135; } } { // tonemapMaterial.SetFloat("_ExposureAdjustment", 0.5f*exposureAdjustment); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_33 = __this->get_tonemapMaterial_18(); float L_34 = __this->get_exposureAdjustment_12(); NullCheck(L_33); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_33, _stringLiteral6138D7298AF1D6DEEA54D5934095E08EEEBB8CE7, ((float)il2cpp_codegen_multiply((float)(0.5f), (float)L_34)), /*hidden argument*/NULL); // Graphics.Blit(source, destination, tonemapMaterial, 7); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_35 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_36 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_37 = __this->get_tonemapMaterial_18(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_35, L_36, L_37, 7, /*hidden argument*/NULL); // return; return; } IL_0135: { // bool freshlyBrewedInternalRt = CreateInternalRenderTexture(); // this retrieves rtFormat, so should happen before rt allocations bool L_38; L_38 = Tonemapping_CreateInternalRenderTexture_mC4C2016E8FD8CB285A0909A6EE6D14BEB0E3CFC5(__this, /*hidden argument*/NULL); V_0 = L_38; // RenderTexture rtSquared = RenderTexture.GetTemporary((int) adaptiveTextureSize, (int) adaptiveTextureSize, 0, rtFormat); int32_t L_39 = __this->get_adaptiveTextureSize_9(); int32_t L_40 = __this->get_adaptiveTextureSize_9(); int32_t L_41 = __this->get_rtFormat_20(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_42; L_42 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(L_39, L_40, 0, L_41, /*hidden argument*/NULL); V_1 = L_42; // Graphics.Blit(source, rtSquared); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_43 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_44 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_43, L_44, /*hidden argument*/NULL); // int downsample = (int) Mathf.Log(rtSquared.width*1.0f, 2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_45 = V_1; NullCheck(L_45); int32_t L_46; L_46 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_45); float L_47; L_47 = Mathf_Log_m895AC85C0F8DEAF8D70A09FB61F9A15E99BADA16(((float)il2cpp_codegen_multiply((float)((float)((float)L_46)), (float)(1.0f))), (2.0f), /*hidden argument*/NULL); V_2 = il2cpp_codegen_cast_double_to_int(L_47); // int div = 2; V_3 = 2; // var rts = new RenderTexture[downsample]; int32_t L_48 = V_2; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_49 = (RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E*)(RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E*)SZArrayNew(RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E_il2cpp_TypeInfo_var, (uint32_t)L_48); V_4 = L_49; // for (int i = 0; i < downsample; i++) V_7 = 0; goto IL_01af; } IL_0184: { // rts[i] = RenderTexture.GetTemporary(rtSquared.width/div, rtSquared.width/div, 0, rtFormat); RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_50 = V_4; int32_t L_51 = V_7; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_52 = V_1; NullCheck(L_52); int32_t L_53; L_53 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_52); int32_t L_54 = V_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_55 = V_1; NullCheck(L_55); int32_t L_56; L_56 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_55); int32_t L_57 = V_3; int32_t L_58 = __this->get_rtFormat_20(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_59; L_59 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(((int32_t)((int32_t)L_53/(int32_t)L_54)), ((int32_t)((int32_t)L_56/(int32_t)L_57)), 0, L_58, /*hidden argument*/NULL); NullCheck(L_50); ArrayElementTypeCheck (L_50, L_59); (L_50)->SetAt(static_cast(L_51), (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)L_59); // div *= 2; int32_t L_60 = V_3; V_3 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_60, (int32_t)2)); // for (int i = 0; i < downsample; i++) int32_t L_61 = V_7; V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_61, (int32_t)1)); } IL_01af: { // for (int i = 0; i < downsample; i++) int32_t L_62 = V_7; int32_t L_63 = V_2; if ((((int32_t)L_62) < ((int32_t)L_63))) { goto IL_0184; } } { // var lumRt = rts[downsample - 1]; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_64 = V_4; int32_t L_65 = V_2; NullCheck(L_64); int32_t L_66 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_65, (int32_t)1)); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_67 = (L_64)->GetAt(static_cast(L_66)); V_5 = L_67; // Graphics.Blit(rtSquared, rts[0], tonemapMaterial, 1); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_68 = V_1; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_69 = V_4; NullCheck(L_69); int32_t L_70 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_71 = (L_69)->GetAt(static_cast(L_70)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_72 = __this->get_tonemapMaterial_18(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_68, L_71, L_72, 1, /*hidden argument*/NULL); // if (type == TonemapperType.AdaptiveReinhardAutoWhite) int32_t L_73 = __this->get_type_8(); if ((!(((uint32_t)L_73) == ((uint32_t)6)))) { goto IL_020c; } } { // for (int i = 0; i < downsample - 1; i++) V_8 = 0; goto IL_0203; } IL_01db: { // Graphics.Blit(rts[i], rts[i + 1], tonemapMaterial, 9); RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_74 = V_4; int32_t L_75 = V_8; NullCheck(L_74); int32_t L_76 = L_75; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_77 = (L_74)->GetAt(static_cast(L_76)); RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_78 = V_4; int32_t L_79 = V_8; NullCheck(L_78); int32_t L_80 = ((int32_t)il2cpp_codegen_add((int32_t)L_79, (int32_t)1)); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_81 = (L_78)->GetAt(static_cast(L_80)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_82 = __this->get_tonemapMaterial_18(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_77, L_81, L_82, ((int32_t)9), /*hidden argument*/NULL); // lumRt = rts[i + 1]; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_83 = V_4; int32_t L_84 = V_8; NullCheck(L_83); int32_t L_85 = ((int32_t)il2cpp_codegen_add((int32_t)L_84, (int32_t)1)); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_86 = (L_83)->GetAt(static_cast(L_85)); V_5 = L_86; // for (int i = 0; i < downsample - 1; i++) int32_t L_87 = V_8; V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_87, (int32_t)1)); } IL_0203: { // for (int i = 0; i < downsample - 1; i++) int32_t L_88 = V_8; int32_t L_89 = V_2; if ((((int32_t)L_88) < ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_89, (int32_t)1))))) { goto IL_01db; } } { // } goto IL_0241; } IL_020c: { // else if (type == TonemapperType.AdaptiveReinhard) int32_t L_90 = __this->get_type_8(); if ((!(((uint32_t)L_90) == ((uint32_t)5)))) { goto IL_0241; } } { // for (int i = 0; i < downsample - 1; i++) V_9 = 0; goto IL_023a; } IL_021a: { // Graphics.Blit(rts[i], rts[i + 1]); RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_91 = V_4; int32_t L_92 = V_9; NullCheck(L_91); int32_t L_93 = L_92; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_94 = (L_91)->GetAt(static_cast(L_93)); RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_95 = V_4; int32_t L_96 = V_9; NullCheck(L_95); int32_t L_97 = ((int32_t)il2cpp_codegen_add((int32_t)L_96, (int32_t)1)); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_98 = (L_95)->GetAt(static_cast(L_97)); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_94, L_98, /*hidden argument*/NULL); // lumRt = rts[i + 1]; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_99 = V_4; int32_t L_100 = V_9; NullCheck(L_99); int32_t L_101 = ((int32_t)il2cpp_codegen_add((int32_t)L_100, (int32_t)1)); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_102 = (L_99)->GetAt(static_cast(L_101)); V_5 = L_102; // for (int i = 0; i < downsample - 1; i++) int32_t L_103 = V_9; V_9 = ((int32_t)il2cpp_codegen_add((int32_t)L_103, (int32_t)1)); } IL_023a: { // for (int i = 0; i < downsample - 1; i++) int32_t L_104 = V_9; int32_t L_105 = V_2; if ((((int32_t)L_104) < ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_105, (int32_t)1))))) { goto IL_021a; } } IL_0241: { // adaptionSpeed = adaptionSpeed < 0.001f ? 0.001f : adaptionSpeed; float L_106 = __this->get_adaptionSpeed_15(); G_B28_0 = __this; if ((((float)L_106) < ((float)(0.00100000005f)))) { G_B29_0 = __this; goto IL_0257; } } { float L_107 = __this->get_adaptionSpeed_15(); G_B30_0 = L_107; G_B30_1 = G_B28_0; goto IL_025c; } IL_0257: { G_B30_0 = (0.00100000005f); G_B30_1 = G_B29_0; } IL_025c: { NullCheck(G_B30_1); G_B30_1->set_adaptionSpeed_15(G_B30_0); // tonemapMaterial.SetFloat("_AdaptionSpeed", adaptionSpeed); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_108 = __this->get_tonemapMaterial_18(); float L_109 = __this->get_adaptionSpeed_15(); NullCheck(L_108); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_108, _stringLiteralC85CED4FA3BF4FAFA2854F821A7498848B323CD4, L_109, /*hidden argument*/NULL); // rt.MarkRestoreExpected(); // keeping luminance values between frames, RT restore expected RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_110 = __this->get_rt_19(); NullCheck(L_110); RenderTexture_MarkRestoreExpected_m817B77709580CCBC1D8F0787F855AAF1BBF4CEA9(L_110, /*hidden argument*/NULL); // Graphics.Blit (lumRt, rt, tonemapMaterial, freshlyBrewedInternalRt ? 3 : 2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_111 = V_5; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_112 = __this->get_rt_19(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_113 = __this->get_tonemapMaterial_18(); bool L_114 = V_0; G_B31_0 = L_113; G_B31_1 = L_112; G_B31_2 = L_111; if (L_114) { G_B32_0 = L_113; G_B32_1 = L_112; G_B32_2 = L_111; goto IL_0296; } } { G_B33_0 = 2; G_B33_1 = G_B31_0; G_B33_2 = G_B31_1; G_B33_3 = G_B31_2; goto IL_0297; } IL_0296: { G_B33_0 = 3; G_B33_1 = G_B32_0; G_B33_2 = G_B32_1; G_B33_3 = G_B32_2; } IL_0297: { IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(G_B33_3, G_B33_2, G_B33_1, G_B33_0, /*hidden argument*/NULL); // middleGrey = middleGrey < 0.001f ? 0.001f : middleGrey; float L_115 = __this->get_middleGrey_13(); G_B34_0 = __this; if ((((float)L_115) < ((float)(0.00100000005f)))) { G_B35_0 = __this; goto IL_02b2; } } { float L_116 = __this->get_middleGrey_13(); G_B36_0 = L_116; G_B36_1 = G_B34_0; goto IL_02b7; } IL_02b2: { G_B36_0 = (0.00100000005f); G_B36_1 = G_B35_0; } IL_02b7: { NullCheck(G_B36_1); G_B36_1->set_middleGrey_13(G_B36_0); // tonemapMaterial.SetVector("_HdrParams", new Vector4(middleGrey, middleGrey, middleGrey, white*white)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_117 = __this->get_tonemapMaterial_18(); float L_118 = __this->get_middleGrey_13(); float L_119 = __this->get_middleGrey_13(); float L_120 = __this->get_middleGrey_13(); float L_121 = __this->get_white_14(); float L_122 = __this->get_white_14(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_123; memset((&L_123), 0, sizeof(L_123)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_123), L_118, L_119, L_120, ((float)il2cpp_codegen_multiply((float)L_121, (float)L_122)), /*hidden argument*/NULL); NullCheck(L_117); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_117, _stringLiteral0CB3105D1705C78EBC02C2DA0C3FD28BC6CD048E, L_123, /*hidden argument*/NULL); // tonemapMaterial.SetTexture("_SmallTex", rt); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_124 = __this->get_tonemapMaterial_18(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_125 = __this->get_rt_19(); NullCheck(L_124); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_124, _stringLiteralC73E37BE554293C44E2A4E367137D91FC016C4D7, L_125, /*hidden argument*/NULL); // if (type == TonemapperType.AdaptiveReinhard) int32_t L_126 = __this->get_type_8(); if ((!(((uint32_t)L_126) == ((uint32_t)5)))) { goto IL_031f; } } { // Graphics.Blit(source, destination, tonemapMaterial, 0); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_127 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_128 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_129 = __this->get_tonemapMaterial_18(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_127, L_128, L_129, 0, /*hidden argument*/NULL); // } goto IL_034a; } IL_031f: { // else if (type == TonemapperType.AdaptiveReinhardAutoWhite) int32_t L_130 = __this->get_type_8(); if ((!(((uint32_t)L_130) == ((uint32_t)6)))) { goto IL_0339; } } { // Graphics.Blit(source, destination, tonemapMaterial, 10); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_131 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_132 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_133 = __this->get_tonemapMaterial_18(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_131, L_132, L_133, ((int32_t)10), /*hidden argument*/NULL); // } goto IL_034a; } IL_0339: { // Debug.LogError("No valid adaptive tonemapper type found!"); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogError_m5952BCE5DC0EF798B31FA983B9CE42A5A1F82DE1(_stringLiteral2C3276B6EABA4BB4E3366F0EB502A5F578BE657F, /*hidden argument*/NULL); // Graphics.Blit(source, destination); // at least we get the TransformToLDR effect RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_134 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_135 = ___destination1; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_134, L_135, /*hidden argument*/NULL); } IL_034a: { // for (int i = 0; i < downsample; i++) V_10 = 0; goto IL_035f; } IL_034f: { // RenderTexture.ReleaseTemporary(rts[i]); RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_136 = V_4; int32_t L_137 = V_10; NullCheck(L_136); int32_t L_138 = L_137; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_139 = (L_136)->GetAt(static_cast(L_138)); RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_139, /*hidden argument*/NULL); // for (int i = 0; i < downsample; i++) int32_t L_140 = V_10; V_10 = ((int32_t)il2cpp_codegen_add((int32_t)L_140, (int32_t)1)); } IL_035f: { // for (int i = 0; i < downsample; i++) int32_t L_141 = V_10; int32_t L_142 = V_2; if ((((int32_t)L_141) < ((int32_t)L_142))) { goto IL_034f; } } { // RenderTexture.ReleaseTemporary(rtSquared); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_143 = V_1; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_143, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.Tonemapping::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tonemapping__ctor_m229A4B742783E48A9E260E2C457ED59949EE1831 (Tonemapping_t30DD9FCEF12F294763C9295C86F4F36DDE550E6F * __this, const RuntimeMethod* method) { { // public TonemapperType type = TonemapperType.Photographic; __this->set_type_8(3); // public AdaptiveTexSize adaptiveTextureSize = AdaptiveTexSize.Square256; __this->set_adaptiveTextureSize_9(((int32_t)256)); // public float exposureAdjustment = 1.5f; __this->set_exposureAdjustment_12((1.5f)); // public float middleGrey = 0.4f; __this->set_middleGrey_13((0.400000006f)); // public float white = 2.0f; __this->set_white_14((2.0f)); // public float adaptionSpeed = 1.5f; __this->set_adaptionSpeed_15((1.5f)); // public bool validRenderTextureFormat = true; __this->set_validRenderTextureFormat_17((bool)1); // private RenderTextureFormat rtFormat = RenderTextureFormat.ARGBHalf; __this->set_rtFormat_20(2); PostEffectsBase__ctor_m46DF3065E6C41A9B7330309FC22CD1EDAEF5FEB5(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityStandardAssets.ImageEffects.Triangles::HasMeshes() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Triangles_HasMeshes_m079AE8CD7D777887AC722A073F14A83B8B9EC500 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // if (meshes == null) IL2CPP_RUNTIME_CLASS_INIT(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var); MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8* L_0 = ((Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_StaticFields*)il2cpp_codegen_static_fields_for(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var))->get_meshes_0(); if (L_0) { goto IL_0009; } } { // return false; return (bool)0; } IL_0009: { // for (int i = 0; i < meshes.Length; i++) V_0 = 0; goto IL_0022; } IL_000d: { // if (null == meshes[i]) IL2CPP_RUNTIME_CLASS_INIT(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var); MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8* L_1 = ((Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_StaticFields*)il2cpp_codegen_static_fields_for(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var))->get_meshes_0(); int32_t L_2 = V_0; NullCheck(L_1); int32_t L_3 = L_2; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_4 = (L_1)->GetAt(static_cast(L_3)); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, L_4, /*hidden argument*/NULL); if (!L_5) { goto IL_001e; } } { // return false; return (bool)0; } IL_001e: { // for (int i = 0; i < meshes.Length; i++) int32_t L_6 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_6, (int32_t)1)); } IL_0022: { // for (int i = 0; i < meshes.Length; i++) int32_t L_7 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var); MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8* L_8 = ((Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_StaticFields*)il2cpp_codegen_static_fields_for(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var))->get_meshes_0(); NullCheck(L_8); if ((((int32_t)L_7) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_8)->max_length)))))) { goto IL_000d; } } { // return true; return (bool)1; } } // System.Void UnityStandardAssets.ImageEffects.Triangles::Cleanup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Triangles_Cleanup_mC077830901DBABE89FFAF3AB48FFEFBECC3D3768 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // if (meshes == null) IL2CPP_RUNTIME_CLASS_INIT(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var); MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8* L_0 = ((Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_StaticFields*)il2cpp_codegen_static_fields_for(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var))->get_meshes_0(); if (L_0) { goto IL_0008; } } { // return; return; } IL_0008: { // for (int i = 0; i < meshes.Length; i++) V_0 = 0; goto IL_0033; } IL_000c: { // if (null != meshes[i]) IL2CPP_RUNTIME_CLASS_INIT(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var); MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8* L_1 = ((Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_StaticFields*)il2cpp_codegen_static_fields_for(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var))->get_meshes_0(); int32_t L_2 = V_0; NullCheck(L_1); int32_t L_3 = L_2; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_4 = (L_1)->GetAt(static_cast(L_3)); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, L_4, /*hidden argument*/NULL); if (!L_5) { goto IL_002f; } } { // Object.DestroyImmediate(meshes[i]); IL2CPP_RUNTIME_CLASS_INIT(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var); MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8* L_6 = ((Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_StaticFields*)il2cpp_codegen_static_fields_for(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var))->get_meshes_0(); int32_t L_7 = V_0; NullCheck(L_6); int32_t L_8 = L_7; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_9 = (L_6)->GetAt(static_cast(L_8)); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F(L_9, /*hidden argument*/NULL); // meshes[i] = null; MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8* L_10 = ((Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_StaticFields*)il2cpp_codegen_static_fields_for(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var))->get_meshes_0(); int32_t L_11 = V_0; NullCheck(L_10); ArrayElementTypeCheck (L_10, NULL); (L_10)->SetAt(static_cast(L_11), (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *)NULL); } IL_002f: { // for (int i = 0; i < meshes.Length; i++) int32_t L_12 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1)); } IL_0033: { // for (int i = 0; i < meshes.Length; i++) int32_t L_13 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var); MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8* L_14 = ((Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_StaticFields*)il2cpp_codegen_static_fields_for(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var))->get_meshes_0(); NullCheck(L_14); if ((((int32_t)L_13) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length)))))) { goto IL_000c; } } { // meshes = null; IL2CPP_RUNTIME_CLASS_INIT(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var); ((Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_StaticFields*)il2cpp_codegen_static_fields_for(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var))->set_meshes_0((MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8*)NULL); // } return; } } // UnityEngine.Mesh[] UnityStandardAssets.ImageEffects.Triangles::GetMeshes(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8* Triangles_GetMeshes_mDD028C2A4B434E66877A44E5354A182B27E84292 (int32_t ___totalWidth0, int32_t ___totalHeight1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; int32_t V_4 = 0; { // if (HasMeshes() && (currentTris == (totalWidth * totalHeight))) IL2CPP_RUNTIME_CLASS_INIT(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var); bool L_0; L_0 = Triangles_HasMeshes_m079AE8CD7D777887AC722A073F14A83B8B9EC500(/*hidden argument*/NULL); if (!L_0) { goto IL_0017; } } { IL2CPP_RUNTIME_CLASS_INIT(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var); int32_t L_1 = ((Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_StaticFields*)il2cpp_codegen_static_fields_for(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var))->get_currentTris_1(); int32_t L_2 = ___totalWidth0; int32_t L_3 = ___totalHeight1; if ((!(((uint32_t)L_1) == ((uint32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_2, (int32_t)L_3)))))) { goto IL_0017; } } { // return meshes; IL2CPP_RUNTIME_CLASS_INIT(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var); MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8* L_4 = ((Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_StaticFields*)il2cpp_codegen_static_fields_for(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var))->get_meshes_0(); return L_4; } IL_0017: { // int maxTris = 65000 / 3; V_0 = ((int32_t)21666); // int totalTris = totalWidth * totalHeight; int32_t L_5 = ___totalWidth0; int32_t L_6 = ___totalHeight1; V_1 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_5, (int32_t)L_6)); // currentTris = totalTris; int32_t L_7 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var); ((Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_StaticFields*)il2cpp_codegen_static_fields_for(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var))->set_currentTris_1(L_7); // int meshCount = Mathf.CeilToInt((1.0f * totalTris) / (1.0f * maxTris)); int32_t L_8 = V_1; int32_t L_9 = V_0; int32_t L_10; L_10 = Mathf_CeilToInt_m5C844EE7D4A27B46B7D1F7F52AAB1021E5CD2F44(((float)((float)((float)il2cpp_codegen_multiply((float)(1.0f), (float)((float)((float)L_8))))/(float)((float)il2cpp_codegen_multiply((float)(1.0f), (float)((float)((float)L_9)))))), /*hidden argument*/NULL); // meshes = new Mesh[meshCount]; MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8* L_11 = (MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8*)(MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8*)SZArrayNew(MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8_il2cpp_TypeInfo_var, (uint32_t)L_10); ((Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_StaticFields*)il2cpp_codegen_static_fields_for(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var))->set_meshes_0(L_11); // int i = 0; V_2 = 0; // int index = 0; V_3 = 0; // for (i = 0; i < totalTris; i += maxTris) V_2 = 0; goto IL_007a; } IL_004f: { // int tris = Mathf.FloorToInt(Mathf.Clamp((totalTris - i), 0, maxTris)); int32_t L_12 = V_1; int32_t L_13 = V_2; int32_t L_14 = V_0; int32_t L_15; L_15 = Mathf_Clamp_m3899EEB9D73D22E0C4524189E89D36A647581CBF(((int32_t)il2cpp_codegen_subtract((int32_t)L_12, (int32_t)L_13)), 0, L_14, /*hidden argument*/NULL); int32_t L_16; L_16 = Mathf_FloorToInt_mBA99466CC77AEA46338D9DF836E629F8FE638793(((float)((float)L_15)), /*hidden argument*/NULL); V_4 = L_16; // meshes[index] = GetMesh(tris, i, totalWidth, totalHeight); IL2CPP_RUNTIME_CLASS_INIT(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var); MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8* L_17 = ((Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_StaticFields*)il2cpp_codegen_static_fields_for(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var))->get_meshes_0(); int32_t L_18 = V_3; int32_t L_19 = V_4; int32_t L_20 = V_2; int32_t L_21 = ___totalWidth0; int32_t L_22 = ___totalHeight1; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_23; L_23 = Triangles_GetMesh_m78AB3B34293A8C58AE59413C11279DCA1EC50B46(L_19, L_20, L_21, L_22, /*hidden argument*/NULL); NullCheck(L_17); ArrayElementTypeCheck (L_17, L_23); (L_17)->SetAt(static_cast(L_18), (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *)L_23); // index++; int32_t L_24 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)1)); // for (i = 0; i < totalTris; i += maxTris) int32_t L_25 = V_2; int32_t L_26 = V_0; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)L_26)); } IL_007a: { // for (i = 0; i < totalTris; i += maxTris) int32_t L_27 = V_2; int32_t L_28 = V_1; if ((((int32_t)L_27) < ((int32_t)L_28))) { goto IL_004f; } } { // return meshes; IL2CPP_RUNTIME_CLASS_INIT(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var); MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8* L_29 = ((Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_StaticFields*)il2cpp_codegen_static_fields_for(Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892_il2cpp_TypeInfo_var))->get_meshes_0(); return L_29; } } // UnityEngine.Mesh UnityStandardAssets.ImageEffects.Triangles::GetMesh(System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * Triangles_GetMesh_m78AB3B34293A8C58AE59413C11279DCA1EC50B46 (int32_t ___triCount0, int32_t ___triOffset1, int32_t ___totalWidth2, int32_t ___totalHeight3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * V_0 = NULL; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* V_1 = NULL; Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* V_2 = NULL; Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* V_3 = NULL; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* V_4 = NULL; int32_t V_5 = 0; int32_t V_6 = 0; float V_7 = 0.0f; float V_8 = 0.0f; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_9; memset((&V_9), 0, sizeof(V_9)); { // var mesh = new Mesh(); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *)il2cpp_codegen_object_new(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var); Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6(L_0, /*hidden argument*/NULL); V_0 = L_0; // mesh.hideFlags = HideFlags.DontSave; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_1 = V_0; NullCheck(L_1); Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_1, ((int32_t)52), /*hidden argument*/NULL); // var verts = new Vector3[triCount * 3]; int32_t L_2 = ___triCount0; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_3 = (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)SZArrayNew(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_2, (int32_t)3))); V_1 = L_3; // var uvs = new Vector2[triCount * 3]; int32_t L_4 = ___triCount0; Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_5 = (Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA*)(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA*)SZArrayNew(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_4, (int32_t)3))); V_2 = L_5; // var uvs2 = new Vector2[triCount * 3]; int32_t L_6 = ___triCount0; Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_7 = (Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA*)(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA*)SZArrayNew(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_6, (int32_t)3))); V_3 = L_7; // var tris = new int[triCount * 3]; int32_t L_8 = ___triCount0; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_9 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_8, (int32_t)3))); V_4 = L_9; // for (int i = 0; i < triCount; i++) V_5 = 0; goto IL_014d; } IL_003b: { // int i3 = i * 3; int32_t L_10 = V_5; V_6 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_10, (int32_t)3)); // int vertexWithOffset = triOffset + i; int32_t L_11 = ___triOffset1; int32_t L_12 = V_5; // float x = Mathf.Floor(vertexWithOffset % totalWidth) / totalWidth; int32_t L_13 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)L_12)); int32_t L_14 = ___totalWidth2; float L_15; L_15 = floorf(((float)((float)((int32_t)((int32_t)L_13%(int32_t)L_14))))); int32_t L_16 = ___totalWidth2; V_7 = ((float)((float)L_15/(float)((float)((float)L_16)))); // float y = Mathf.Floor(vertexWithOffset / totalWidth) / totalHeight; int32_t L_17 = ___totalWidth2; float L_18; L_18 = floorf(((float)((float)((int32_t)((int32_t)L_13/(int32_t)L_17))))); int32_t L_19 = ___totalHeight3; V_8 = ((float)((float)L_18/(float)((float)((float)L_19)))); // Vector3 position = new Vector3(x * 2 - 1, y * 2 - 1, 1.0f); float L_20 = V_7; float L_21 = V_8; Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_9), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_20, (float)(2.0f))), (float)(1.0f))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_21, (float)(2.0f))), (float)(1.0f))), (1.0f), /*hidden argument*/NULL); // verts[i3 + 0] = position; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_22 = V_1; int32_t L_23 = V_6; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = V_9; NullCheck(L_22); (L_22)->SetAt(static_cast(L_23), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_24); // verts[i3 + 1] = position; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_25 = V_1; int32_t L_26 = V_6; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = V_9; NullCheck(L_25); (L_25)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)1))), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_27); // verts[i3 + 2] = position; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_28 = V_1; int32_t L_29 = V_6; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30 = V_9; NullCheck(L_28); (L_28)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_29, (int32_t)2))), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_30); // uvs[i3 + 0] = new Vector2(0.0f, 0.0f); Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_31 = V_2; int32_t L_32 = V_6; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_33; memset((&L_33), 0, sizeof(L_33)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_33), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_31); (L_31)->SetAt(static_cast(L_32), (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 )L_33); // uvs[i3 + 1] = new Vector2(1.0f, 0.0f); Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_34 = V_2; int32_t L_35 = V_6; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_36; memset((&L_36), 0, sizeof(L_36)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_36), (1.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_34); (L_34)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_35, (int32_t)1))), (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 )L_36); // uvs[i3 + 2] = new Vector2(0.0f, 1.0f); Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_37 = V_2; int32_t L_38 = V_6; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_39; memset((&L_39), 0, sizeof(L_39)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_39), (0.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_37); (L_37)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_38, (int32_t)2))), (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 )L_39); // uvs2[i3 + 0] = new Vector2(x, y); Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_40 = V_3; int32_t L_41 = V_6; float L_42 = V_7; float L_43 = V_8; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_44; memset((&L_44), 0, sizeof(L_44)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_44), L_42, L_43, /*hidden argument*/NULL); NullCheck(L_40); (L_40)->SetAt(static_cast(L_41), (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 )L_44); // uvs2[i3 + 1] = new Vector2(x, y); Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_45 = V_3; int32_t L_46 = V_6; float L_47 = V_7; float L_48 = V_8; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_49; memset((&L_49), 0, sizeof(L_49)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_49), L_47, L_48, /*hidden argument*/NULL); NullCheck(L_45); (L_45)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_46, (int32_t)1))), (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 )L_49); // uvs2[i3 + 2] = new Vector2(x, y); Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_50 = V_3; int32_t L_51 = V_6; float L_52 = V_7; float L_53 = V_8; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_54; memset((&L_54), 0, sizeof(L_54)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_54), L_52, L_53, /*hidden argument*/NULL); NullCheck(L_50); (L_50)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_51, (int32_t)2))), (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 )L_54); // tris[i3 + 0] = i3 + 0; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_55 = V_4; int32_t L_56 = V_6; int32_t L_57 = V_6; NullCheck(L_55); (L_55)->SetAt(static_cast(L_56), (int32_t)L_57); // tris[i3 + 1] = i3 + 1; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_58 = V_4; int32_t L_59 = V_6; int32_t L_60 = V_6; NullCheck(L_58); (L_58)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_59, (int32_t)1))), (int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_60, (int32_t)1))); // tris[i3 + 2] = i3 + 2; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_61 = V_4; int32_t L_62 = V_6; int32_t L_63 = V_6; NullCheck(L_61); (L_61)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_62, (int32_t)2))), (int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_63, (int32_t)2))); // for (int i = 0; i < triCount; i++) int32_t L_64 = V_5; V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_64, (int32_t)1)); } IL_014d: { // for (int i = 0; i < triCount; i++) int32_t L_65 = V_5; int32_t L_66 = ___triCount0; if ((((int32_t)L_65) < ((int32_t)L_66))) { goto IL_003b; } } { // mesh.vertices = verts; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_67 = V_0; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_68 = V_1; NullCheck(L_67); Mesh_set_vertices_m38F0908D0FDFE484BE19E94BE9D6176667469AAD(L_67, L_68, /*hidden argument*/NULL); // mesh.triangles = tris; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_69 = V_0; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_70 = V_4; NullCheck(L_69); Mesh_set_triangles_mF1D92E67523CD5FDC66A4378FC4AD8D4AD0D5FEC(L_69, L_70, /*hidden argument*/NULL); // mesh.uv = uvs; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_71 = V_0; Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_72 = V_2; NullCheck(L_71); Mesh_set_uv_mF6FED6DDACBAE3EAF28BFBF257A0D5356FCF3AAC(L_71, L_72, /*hidden argument*/NULL); // mesh.uv2 = uvs2; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_73 = V_0; Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_74 = V_3; NullCheck(L_73); Mesh_set_uv2_mE60F42676D5CD294524617262BABEB81B9FB8F22(L_73, L_74, /*hidden argument*/NULL); // return mesh; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_75 = V_0; return L_75; } } // System.Void UnityStandardAssets.ImageEffects.Triangles::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Triangles__ctor_mDA49141134C3C60463877D9A21F2387884B4192D (Triangles_tC4B9468E317C41C4CC1F74323BDCF6B9DE0A5892 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // System.Void UnityStandardAssets.ImageEffects.Triangles::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Triangles__cctor_m7358558B009A24EC526633B03C00C3C252A42F6F (const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityStandardAssets.ImageEffects.Twirl::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Twirl_OnRenderImage_mDC6109606F2E82DD23D166F33F9B8ABA85EBADB7 (Twirl_t79F9EF538680976C64E6D641A890821C405C2F36 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___destination1, const RuntimeMethod* method) { { // ImageEffects.RenderDistortion (material, source, destination, angle, center, radius); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0; L_0 = ImageEffectBase_get_material_m28353FF497616C4FA60E2CBD2B19F13EC8F421B1(__this, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = ___destination1; float L_3 = __this->get_angle_7(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = __this->get_center_8(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = __this->get_radius_6(); ImageEffects_RenderDistortion_m38BFEAE1274BAB229B5A683ACA9AB6B61B7DA7E5(L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.Twirl::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Twirl__ctor_m95C8B59B642403C3597511A1DCA98279D3E1F47D (Twirl_t79F9EF538680976C64E6D641A890821C405C2F36 * __this, const RuntimeMethod* method) { { // public Vector2 radius = new Vector2(0.3F,0.3F); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0; memset((&L_0), 0, sizeof(L_0)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_0), (0.300000012f), (0.300000012f), /*hidden argument*/NULL); __this->set_radius_6(L_0); // public float angle = 50; __this->set_angle_7((50.0f)); // public Vector2 center = new Vector2 (0.5F, 0.5F); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1; memset((&L_1), 0, sizeof(L_1)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_1), (0.5f), (0.5f), /*hidden argument*/NULL); __this->set_center_8(L_1); ImageEffectBase__ctor_mE1EA21030F283248E6A8B1C33E38B8FC4CE87D08(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RetroAesthetics.UVScroller::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UVScroller_Start_m434092843E827D9F796C2C53DB44B914CA249268 (UVScroller_tA52F3D8F526615D9614AE658EE289B3CB6611ED5 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_m436E5B0F17DDEF3CC61F77DEA82B1A92668AF019_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1EC589C98410F0B03FB9F26E3D965DAD0D578240); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral97039EBEFA0651BF1CF32F1032DC9ACA709F8CB3); s_Il2CppMethodInitialized = true; } Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * V_0 = NULL; { // var renderer = GetComponent(); Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_0; L_0 = Component_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_m436E5B0F17DDEF3CC61F77DEA82B1A92668AF019(__this, /*hidden argument*/Component_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_m436E5B0F17DDEF3CC61F77DEA82B1A92668AF019_RuntimeMethod_var); V_0 = L_0; // if (renderer == null || renderer.material == null) { Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_2) { goto IL_001e; } } { Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_3 = V_0; NullCheck(L_3); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4; L_4 = Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804(L_3, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_5) { goto IL_0026; } } IL_001e: { // this.enabled = false; Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32(__this, (bool)0, /*hidden argument*/NULL); // return; return; } IL_0026: { // target = renderer.material; Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_6 = V_0; NullCheck(L_6); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_7; L_7 = Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804(L_6, /*hidden argument*/NULL); __this->set_target_6(L_7); // if (!target.HasProperty(textureName)) { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8 = __this->get_target_6(); String_t* L_9 = __this->get_textureName_5(); NullCheck(L_8); bool L_10; L_10 = Material_HasProperty_mB6F155CD45C688DA232B56BD1A74474C224BE37E(L_8, L_9, /*hidden argument*/NULL); if (L_10) { goto IL_0067; } } { // Debug.LogWarning("Texture name '" + textureName + "' not found in material."); String_t* L_11 = __this->get_textureName_5(); String_t* L_12; L_12 = String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632(_stringLiteral97039EBEFA0651BF1CF32F1032DC9ACA709F8CB3, L_11, _stringLiteral1EC589C98410F0B03FB9F26E3D965DAD0D578240, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(L_12, /*hidden argument*/NULL); // this.enabled = false; Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32(__this, (bool)0, /*hidden argument*/NULL); // return; return; } IL_0067: { // } return; } } // System.Void RetroAesthetics.UVScroller::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UVScroller_Update_mFA81BE22081E74DA8E2311C97E57CED24A51CBBF (UVScroller_tA52F3D8F526615D9614AE658EE289B3CB6611ED5 * __this, const RuntimeMethod* method) { { // offset += scrollSpeed * Time.deltaTime * Application.targetFrameRate; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_offset_7(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = __this->get_scrollSpeed_4(); float L_2; L_2 = Time_get_deltaTime_mF558623BBB4EE65C8810243B05ED204A9E8D6FD1(/*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3; L_3 = Vector2_op_Multiply_m5598D6A258A2C8F873CDAB66756553112CD8073A_inline(L_1, L_2, /*hidden argument*/NULL); int32_t L_4; L_4 = Application_get_targetFrameRate_m960B3A9BEAA60F3B3C59AAB5FEFF976D63C66B18(/*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5; L_5 = Vector2_op_Multiply_m5598D6A258A2C8F873CDAB66756553112CD8073A_inline(L_3, ((float)((float)L_4)), /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6; L_6 = Vector2_op_Addition_m2CC2BE6339AC30EFBA76876EEC529930D146E3C9_inline(L_0, L_5, /*hidden argument*/NULL); __this->set_offset_7(L_6); // target.SetTextureOffset(textureName, offset); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_7 = __this->get_target_6(); String_t* L_8 = __this->get_textureName_5(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = __this->get_offset_7(); NullCheck(L_7); Material_SetTextureOffset_m8917660179EA847BFFCC28D4DED115237388DAA5(L_7, L_8, L_9, /*hidden argument*/NULL); // } return; } } // System.Void RetroAesthetics.UVScroller::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UVScroller__ctor_m86C45C2A6463FEDC2E0DBD4D03E12E2D1E05C27B (UVScroller_tA52F3D8F526615D9614AE658EE289B3CB6611ED5 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3290F6B590EC0B90A6374D562D11814B44688076); s_Il2CppMethodInitialized = true; } { // public Vector2 scrollSpeed = new Vector2(-1f, 0f); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0; memset((&L_0), 0, sizeof(L_0)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_0), (-1.0f), (0.0f), /*hidden argument*/NULL); __this->set_scrollSpeed_4(L_0); // public string textureName = "_GridTex"; __this->set_textureName_5(_stringLiteral3290F6B590EC0B90A6374D562D11814B44688076); // private Vector2 offset = Vector2.zero; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1; L_1 = Vector2_get_zero_mD28A0EC932762710AFA0BBB9CCC63716C3BD064D(/*hidden argument*/NULL); __this->set_offset_7(L_1); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Mesh XftWeapon.VertexPool::get_MyMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * VertexPool_get_MyMesh_m60D0F2D52656846C134F797C3C578156A012C5B8 (VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if(_owner.UseWith2D || _owner.UseWithSRP){ XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_0 = __this->get__owner_18(); NullCheck(L_0); bool L_1 = L_0->get_UseWith2D_5(); if (L_1) { goto IL_001a; } } { XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_2 = __this->get__owner_18(); NullCheck(L_2); bool L_3 = L_2->get_UseWithSRP_6(); if (!L_3) { goto IL_0049; } } IL_001a: { // if (_meshFilter == null || _meshFilter.gameObject == null) { MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * L_4 = __this->get__meshFilter_19(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_5) { goto IL_003b; } } { MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * L_6 = __this->get__meshFilter_19(); NullCheck(L_6); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_7; L_7 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_6, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_8; L_8 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_7, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_8) { goto IL_003d; } } IL_003b: { // return null; return (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *)NULL; } IL_003d: { // return _meshFilter.sharedMesh; MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * L_9 = __this->get__meshFilter_19(); NullCheck(L_9); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_10; L_10 = MeshFilter_get_sharedMesh_mDCB12AB93E6E5F477F55A14990A7AB5F1B06F19E(L_9, /*hidden argument*/NULL); return L_10; } IL_0049: { // return _mesh2d; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_11 = __this->get__mesh2d_20(); return L_11; } } // System.Void XftWeapon.VertexPool::RecalculateBounds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexPool_RecalculateBounds_m93ADD5683330E199963342CE61AE6B53DA033F7A (VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * __this, const RuntimeMethod* method) { { // MyMesh.RecalculateBounds(); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0; L_0 = VertexPool_get_MyMesh_m60D0F2D52656846C134F797C3C578156A012C5B8(__this, /*hidden argument*/NULL); NullCheck(L_0); Mesh_RecalculateBounds_mC39556595CFE3E4D8EFA777476ECD22B97FC2737(L_0, /*hidden argument*/NULL); // } return; } } // System.Void XftWeapon.VertexPool::SetMeshObjectActive(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexPool_SetMeshObjectActive_m5F8922136E93CD38B185DD12A9660D26B6ABED19 (VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * __this, bool ___flag0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (_meshFilter == null) { MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * L_0 = __this->get__meshFilter_19(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_000f; } } { // return; return; } IL_000f: { // _meshFilter.gameObject.SetActive(flag); MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * L_2 = __this->get__meshFilter_19(); NullCheck(L_2); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3; L_3 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_2, /*hidden argument*/NULL); bool L_4 = ___flag0; NullCheck(L_3); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_3, L_4, /*hidden argument*/NULL); // } return; } } // System.Void XftWeapon.VertexPool::CreateMeshObj(XftWeapon.XWeaponTrail,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexPool_CreateMeshObj_m0CF6724E30D73163F1E8B3B07AC4523E818E7B06 (VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * __this, XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * ___owner0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_m436E5B0F17DDEF3CC61F77DEA82B1A92668AF019_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mA5802EF007058E65CCD414C3EB2518474D17A2F2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_mD5BD4B507E470AFA16BAD4B418DC15AE59A9FC47_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2C7DD0F75CB4C43FB1C8272C55EA7E1339B120FA); s_Il2CppMethodInitialized = true; } GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL; { // GameObject obj = new GameObject("_XWeaponTrailMesh:" + "|material:" + material.name); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ___material1; NullCheck(L_0); String_t* L_1; L_1 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_0, /*hidden argument*/NULL); String_t* L_2; L_2 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(_stringLiteral2C7DD0F75CB4C43FB1C8272C55EA7E1339B120FA, L_1, /*hidden argument*/NULL); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3 = (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)il2cpp_codegen_object_new(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_il2cpp_TypeInfo_var); GameObject__ctor_mDF8BF31EAE3E03F24421531B25FB4BEDB7C87144(L_3, L_2, /*hidden argument*/NULL); V_0 = L_3; // obj.layer = owner.gameObject.layer; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4 = V_0; XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_5 = ___owner0; NullCheck(L_5); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6; L_6 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_5, /*hidden argument*/NULL); NullCheck(L_6); int32_t L_7; L_7 = GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F(L_6, /*hidden argument*/NULL); NullCheck(L_4); GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6(L_4, L_7, /*hidden argument*/NULL); // obj.AddComponent(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8 = V_0; NullCheck(L_8); MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * L_9; L_9 = GameObject_AddComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mA5802EF007058E65CCD414C3EB2518474D17A2F2(L_8, /*hidden argument*/GameObject_AddComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mA5802EF007058E65CCD414C3EB2518474D17A2F2_RuntimeMethod_var); // obj.AddComponent(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_10 = V_0; NullCheck(L_10); MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * L_11; L_11 = GameObject_AddComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_mD5BD4B507E470AFA16BAD4B418DC15AE59A9FC47(L_10, /*hidden argument*/GameObject_AddComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_mD5BD4B507E470AFA16BAD4B418DC15AE59A9FC47_RuntimeMethod_var); // obj.transform.position = Vector3.zero; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_12 = V_0; NullCheck(L_12); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13; L_13 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_12, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14; L_14 = Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6(/*hidden argument*/NULL); NullCheck(L_13); Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_13, L_14, /*hidden argument*/NULL); // obj.transform.rotation = Quaternion.identity; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_15 = V_0; NullCheck(L_15); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_16; L_16 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_15, /*hidden argument*/NULL); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_17; L_17 = Quaternion_get_identity_mB872ACF032ACC4D32EE3472D98A9694205AE2C8D(/*hidden argument*/NULL); NullCheck(L_16); Transform_set_rotation_m1B5F3D4CE984AB31254615C9C71B0E54978583B4(L_16, L_17, /*hidden argument*/NULL); // _meshFilter = (MeshFilter)obj.GetComponent(typeof(MeshFilter)); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_18 = V_0; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_19 = { reinterpret_cast (MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_20; L_20 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_19, /*hidden argument*/NULL); NullCheck(L_18); Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_21; L_21 = GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473(L_18, L_20, /*hidden argument*/NULL); __this->set__meshFilter_19(((MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A *)CastclassSealed((RuntimeObject*)L_21, MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_il2cpp_TypeInfo_var))); // Meshrenderer = (MeshRenderer)obj.GetComponent(typeof(MeshRenderer)); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_22 = V_0; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_23 = { reinterpret_cast (MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_0_0_0_var) }; Type_t * L_24; L_24 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_23, /*hidden argument*/NULL); NullCheck(L_22); Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_25; L_25 = GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473(L_22, L_24, /*hidden argument*/NULL); // Meshrenderer.shadowCastingMode = UnityEngine.Rendering.ShadowCastingMode.Off; MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * L_26 = ((MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B *)CastclassClass((RuntimeObject*)L_25, MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_il2cpp_TypeInfo_var)); NullCheck(L_26); Renderer_set_shadowCastingMode_mDD2D9695A5F1B0D1FCACB8D87A3D1148C14D6F01(L_26, 0, /*hidden argument*/NULL); // Meshrenderer.receiveShadows = false; MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * L_27 = L_26; NullCheck(L_27); Renderer_set_receiveShadows_mA7D75C6A0E4C9F3BEB8F9BB27829A5B749AAD875(L_27, (bool)0, /*hidden argument*/NULL); // Meshrenderer.GetComponent().sharedMaterial = material; MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * L_28 = L_27; NullCheck(L_28); Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_29; L_29 = Component_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_m436E5B0F17DDEF3CC61F77DEA82B1A92668AF019(L_28, /*hidden argument*/Component_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_m436E5B0F17DDEF3CC61F77DEA82B1A92668AF019_RuntimeMethod_var); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_30 = ___material1; NullCheck(L_29); Renderer_set_sharedMaterial_m1E66766F93E95F692C3C9C2C09AFD795B156678B(L_29, L_30, /*hidden argument*/NULL); // Meshrenderer.sortingLayerName = _owner.SortingLayerName; MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * L_31 = L_28; XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_32 = __this->get__owner_18(); NullCheck(L_32); String_t* L_33 = L_32->get_SortingLayerName_7(); NullCheck(L_31); Renderer_set_sortingLayerName_m6BFE05FD6B114EA3E8D13FC0353C93FF91EEAD02(L_31, L_33, /*hidden argument*/NULL); // Meshrenderer.sortingOrder = _owner.SortingOrder; XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_34 = __this->get__owner_18(); NullCheck(L_34); int32_t L_35 = L_34->get_SortingOrder_8(); NullCheck(L_31); Renderer_set_sortingOrder_mAABE4F8F9B158068C8A1582ACE0BFEA3CF499139(L_31, L_35, /*hidden argument*/NULL); // _meshFilter.sharedMesh = new Mesh(); MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * L_36 = __this->get__meshFilter_19(); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_37 = (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *)il2cpp_codegen_object_new(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var); Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6(L_37, /*hidden argument*/NULL); NullCheck(L_36); MeshFilter_set_sharedMesh_mC96D5F9AE4BC1D186221F568A4C3CE23572EC958(L_36, L_37, /*hidden argument*/NULL); // } return; } } // System.Void XftWeapon.VertexPool::Destroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexPool_Destroy_m619680391DB90018081031C40F47886004194E61 (VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if(_owner.UseWith2D || _owner.UseWithSRP){ XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_0 = __this->get__owner_18(); NullCheck(L_0); bool L_1 = L_0->get_UseWith2D_5(); if (L_1) { goto IL_001a; } } { XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_2 = __this->get__owner_18(); NullCheck(L_2); bool L_3 = L_2->get_UseWithSRP_6(); if (!L_3) { goto IL_0039; } } IL_001a: { // if (_meshFilter != null) { MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * L_4 = __this->get__meshFilter_19(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_5) { goto IL_0044; } } { // GameObject.Destroy(_meshFilter.gameObject); MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * L_6 = __this->get__meshFilter_19(); NullCheck(L_6); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_7; L_7 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_6, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_Destroy_mBDC17991A372E11E2E485EFC5C72F58972CBEC0F(L_7, /*hidden argument*/NULL); // } return; } IL_0039: { // Mesh.DestroyImmediate(_mesh2d); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_8 = __this->get__mesh2d_20(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F(L_8, /*hidden argument*/NULL); } IL_0044: { // } return; } } // System.Void XftWeapon.VertexPool::.ctor(UnityEngine.Material,XftWeapon.XWeaponTrail) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexPool__ctor_mFA2C46F889B2536B631BDC85B0A913D2DD3668DA (VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material0, XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * ___owner1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; { // public bool FirstUpdate = true; __this->set_FirstUpdate_13((bool)1); // public float BoundsScheduleTime = 1f; __this->set_BoundsScheduleTime_16((1.0f)); // public VertexPool(Material material, XWeaponTrail owner) Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // VertexTotal = VertexUsed = 0; int32_t L_0 = 0; V_0 = L_0; __this->set_VertexUsed_10(L_0); int32_t L_1 = V_0; __this->set_VertexTotal_9(L_1); // VertCountChanged = false; __this->set_VertCountChanged_14((bool)0); // _owner = owner; XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_2 = ___owner1; __this->set__owner_18(L_2); // if (owner.UseWith2D || owner.UseWithSRP) { XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_3 = ___owner1; NullCheck(L_3); bool L_4 = L_3->get_UseWith2D_5(); if (L_4) { goto IL_0046; } } { XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_5 = ___owner1; NullCheck(L_5); bool L_6 = L_5->get_UseWithSRP_6(); if (!L_6) { goto IL_0050; } } IL_0046: { // CreateMeshObj(owner, material); XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_7 = ___owner1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8 = ___material0; VertexPool_CreateMeshObj_m0CF6724E30D73163F1E8B3B07AC4523E818E7B06(__this, L_7, L_8, /*hidden argument*/NULL); // } goto IL_005b; } IL_0050: { // _mesh2d = new Mesh(); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_9 = (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *)il2cpp_codegen_object_new(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var); Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6(L_9, /*hidden argument*/NULL); __this->set__mesh2d_20(L_9); } IL_005b: { // _material = material; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_10 = ___material0; __this->set__material_21(L_10); // InitArrays(); VertexPool_InitArrays_m3D831A80B612FF98E88899135108FA5F4E867822(__this, /*hidden argument*/NULL); // IndiceChanged = ColorChanged = UVChanged = UV2Changed = VertChanged = true; int32_t L_11 = 1; V_1 = (bool)L_11; __this->set_VertChanged_7((bool)L_11); bool L_12 = V_1; bool L_13 = L_12; V_1 = L_13; __this->set_UV2Changed_8(L_13); bool L_14 = V_1; bool L_15 = L_14; V_1 = L_15; __this->set_UVChanged_6(L_15); bool L_16 = V_1; bool L_17 = L_16; V_1 = L_17; __this->set_ColorChanged_5(L_17); bool L_18 = V_1; __this->set_IndiceChanged_4(L_18); // } return; } } // XftWeapon.VertexPool/VertexSegment XftWeapon.VertexPool::GetVertices(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72 * VertexPool_GetVertices_mCD557739E4E1845978191866D9A87373B117FFFD (VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * __this, int32_t ___vcount0, int32_t ___icount1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; { // int vertNeed = 0; V_0 = 0; // int indexNeed = 0; V_1 = 0; // if (VertexUsed + vcount >= VertexTotal) int32_t L_0 = __this->get_VertexUsed_10(); int32_t L_1 = ___vcount0; int32_t L_2 = __this->get_VertexTotal_9(); if ((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_1))) < ((int32_t)L_2))) { goto IL_001e; } } { // vertNeed = (vcount / BlockSize + 1) * BlockSize; int32_t L_3 = ___vcount0; V_0 = ((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)il2cpp_codegen_add((int32_t)((int32_t)((int32_t)L_3/(int32_t)((int32_t)108))), (int32_t)1)), (int32_t)((int32_t)108))); } IL_001e: { // if (IndexUsed + icount >= IndexTotal) int32_t L_4 = __this->get_IndexUsed_12(); int32_t L_5 = ___icount1; int32_t L_6 = __this->get_IndexTotal_11(); if ((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_4, (int32_t)L_5))) < ((int32_t)L_6))) { goto IL_0038; } } { // indexNeed = (icount / BlockSize + 1) * BlockSize; int32_t L_7 = ___icount1; V_1 = ((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)il2cpp_codegen_add((int32_t)((int32_t)((int32_t)L_7/(int32_t)((int32_t)108))), (int32_t)1)), (int32_t)((int32_t)108))); } IL_0038: { // VertexUsed += vcount; int32_t L_8 = __this->get_VertexUsed_10(); int32_t L_9 = ___vcount0; __this->set_VertexUsed_10(((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)L_9))); // IndexUsed += icount; int32_t L_10 = __this->get_IndexUsed_12(); int32_t L_11 = ___icount1; __this->set_IndexUsed_12(((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)L_11))); // if (vertNeed != 0 || indexNeed != 0) int32_t L_12 = V_0; if (L_12) { goto IL_005a; } } { int32_t L_13 = V_1; if (!L_13) { goto IL_007e; } } IL_005a: { // EnlargeArrays(vertNeed, indexNeed); int32_t L_14 = V_0; int32_t L_15 = V_1; VertexPool_EnlargeArrays_mCA068B8057030A0B1507BD74DE6B9C1946D4283F(__this, L_14, L_15, /*hidden argument*/NULL); // VertexTotal += vertNeed; int32_t L_16 = __this->get_VertexTotal_9(); int32_t L_17 = V_0; __this->set_VertexTotal_9(((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)L_17))); // IndexTotal += indexNeed; int32_t L_18 = __this->get_IndexTotal_11(); int32_t L_19 = V_1; __this->set_IndexTotal_11(((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)L_19))); } IL_007e: { // VertexSegment ret = new VertexSegment(VertexUsed - vcount, vcount, IndexUsed - icount, icount, this); int32_t L_20 = __this->get_VertexUsed_10(); int32_t L_21 = ___vcount0; int32_t L_22 = ___vcount0; int32_t L_23 = __this->get_IndexUsed_12(); int32_t L_24 = ___icount1; int32_t L_25 = ___icount1; VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72 * L_26 = (VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72 *)il2cpp_codegen_object_new(VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72_il2cpp_TypeInfo_var); VertexSegment__ctor_m050807083516D4A2F1EC3C555487ECC67A224EC1(L_26, ((int32_t)il2cpp_codegen_subtract((int32_t)L_20, (int32_t)L_21)), L_22, ((int32_t)il2cpp_codegen_subtract((int32_t)L_23, (int32_t)L_24)), L_25, __this, /*hidden argument*/NULL); // return ret; return L_26; } } // System.Void XftWeapon.VertexPool::InitArrays() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexPool_InitArrays_m3D831A80B612FF98E88899135108FA5F4E867822 (VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // Vertices = new Vector3[4]; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)SZArrayNew(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var, (uint32_t)4); __this->set_Vertices_0(L_0); // UVs = new Vector2[4]; Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_1 = (Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA*)(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA*)SZArrayNew(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA_il2cpp_TypeInfo_var, (uint32_t)4); __this->set_UVs_2(L_1); // Colors = new Color[4]; ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_2 = (ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834*)(ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834*)SZArrayNew(ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834_il2cpp_TypeInfo_var, (uint32_t)4); __this->set_Colors_3(L_2); // Indices = new int[6]; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_3 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)6); __this->set_Indices_1(L_3); // VertexTotal = 4; __this->set_VertexTotal_9(4); // IndexTotal = 6; __this->set_IndexTotal_11(6); // } return; } } // System.Void XftWeapon.VertexPool::EnlargeArrays(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexPool_EnlargeArrays_mCA068B8057030A0B1507BD74DE6B9C1946D4283F (VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * __this, int32_t ___count0, int32_t ___icount1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // Vector3[] tempVerts = Vertices; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = __this->get_Vertices_0(); // Vertices = new Vector3[Vertices.Length + count]; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = __this->get_Vertices_0(); NullCheck(L_1); int32_t L_2 = ___count0; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_3 = (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)SZArrayNew(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_add((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))), (int32_t)L_2))); __this->set_Vertices_0(L_3); // tempVerts.CopyTo(Vertices, 0); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_4 = __this->get_Vertices_0(); NullCheck((RuntimeArray *)(RuntimeArray *)L_0); Array_CopyTo_m6AF950973942E09BAB1F21B055BBD2CD58C980B2((RuntimeArray *)(RuntimeArray *)L_0, (RuntimeArray *)(RuntimeArray *)L_4, 0, /*hidden argument*/NULL); // Vector2[] tempUVs = UVs; Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_5 = __this->get_UVs_2(); // UVs = new Vector2[UVs.Length + count]; Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_6 = __this->get_UVs_2(); NullCheck(L_6); int32_t L_7 = ___count0; Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_8 = (Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA*)(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA*)SZArrayNew(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_add((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))), (int32_t)L_7))); __this->set_UVs_2(L_8); // tempUVs.CopyTo(UVs, 0); Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_9 = __this->get_UVs_2(); NullCheck((RuntimeArray *)(RuntimeArray *)L_5); Array_CopyTo_m6AF950973942E09BAB1F21B055BBD2CD58C980B2((RuntimeArray *)(RuntimeArray *)L_5, (RuntimeArray *)(RuntimeArray *)L_9, 0, /*hidden argument*/NULL); // Color[] tempColors = Colors; ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_10 = __this->get_Colors_3(); // Colors = new Color[Colors.Length + count]; ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_11 = __this->get_Colors_3(); NullCheck(L_11); int32_t L_12 = ___count0; ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_13 = (ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834*)(ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834*)SZArrayNew(ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_add((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length))), (int32_t)L_12))); __this->set_Colors_3(L_13); // tempColors.CopyTo(Colors, 0); ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_14 = __this->get_Colors_3(); NullCheck((RuntimeArray *)(RuntimeArray *)L_10); Array_CopyTo_m6AF950973942E09BAB1F21B055BBD2CD58C980B2((RuntimeArray *)(RuntimeArray *)L_10, (RuntimeArray *)(RuntimeArray *)L_14, 0, /*hidden argument*/NULL); // int[] tempTris = Indices; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_15 = __this->get_Indices_1(); // Indices = new int[Indices.Length + icount]; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_16 = __this->get_Indices_1(); NullCheck(L_16); int32_t L_17 = ___icount1; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_18 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_add((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_16)->max_length))), (int32_t)L_17))); __this->set_Indices_1(L_18); // tempTris.CopyTo(Indices, 0); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_19 = __this->get_Indices_1(); NullCheck((RuntimeArray *)(RuntimeArray *)L_15); Array_CopyTo_m6AF950973942E09BAB1F21B055BBD2CD58C980B2((RuntimeArray *)(RuntimeArray *)L_15, (RuntimeArray *)(RuntimeArray *)L_19, 0, /*hidden argument*/NULL); // VertCountChanged = true; __this->set_VertCountChanged_14((bool)1); // IndiceChanged = true; __this->set_IndiceChanged_4((bool)1); // ColorChanged = true; __this->set_ColorChanged_5((bool)1); // UVChanged = true; __this->set_UVChanged_6((bool)1); // VertChanged = true; __this->set_VertChanged_7((bool)1); // UV2Changed = true; __this->set_UV2Changed_8((bool)1); // } return; } } // System.Void XftWeapon.VertexPool::LateUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexPool_LateUpdate_m3ACA0E42F645DFD3F94E8DE864006EB0ADD7EBAC (VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; { // if (MyMesh == null){ Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0; L_0 = VertexPool_get_MyMesh_m60D0F2D52656846C134F797C3C578156A012C5B8(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_000f; } } { // return; return; } IL_000f: { // if (VertCountChanged) bool L_2 = __this->get_VertCountChanged_14(); if (!L_2) { goto IL_0022; } } { // MyMesh.Clear(); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_3; L_3 = VertexPool_get_MyMesh_m60D0F2D52656846C134F797C3C578156A012C5B8(__this, /*hidden argument*/NULL); NullCheck(L_3); Mesh_Clear_m7500ECE6209E14CC750CB16B48301B8D2A57ACCE(L_3, /*hidden argument*/NULL); } IL_0022: { // MyMesh.vertices = Vertices; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_4; L_4 = VertexPool_get_MyMesh_m60D0F2D52656846C134F797C3C578156A012C5B8(__this, /*hidden argument*/NULL); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_5 = __this->get_Vertices_0(); NullCheck(L_4); Mesh_set_vertices_m38F0908D0FDFE484BE19E94BE9D6176667469AAD(L_4, L_5, /*hidden argument*/NULL); // if (UVChanged) bool L_6 = __this->get_UVChanged_6(); if (!L_6) { goto IL_004c; } } { // MyMesh.uv = UVs; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_7; L_7 = VertexPool_get_MyMesh_m60D0F2D52656846C134F797C3C578156A012C5B8(__this, /*hidden argument*/NULL); Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_8 = __this->get_UVs_2(); NullCheck(L_7); Mesh_set_uv_mF6FED6DDACBAE3EAF28BFBF257A0D5356FCF3AAC(L_7, L_8, /*hidden argument*/NULL); } IL_004c: { // if (ColorChanged) bool L_9 = __this->get_ColorChanged_5(); if (!L_9) { goto IL_0065; } } { // MyMesh.colors = Colors; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_10; L_10 = VertexPool_get_MyMesh_m60D0F2D52656846C134F797C3C578156A012C5B8(__this, /*hidden argument*/NULL); ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_11 = __this->get_Colors_3(); NullCheck(L_10); Mesh_set_colors_m676FFD24FC594C87CE6D23287C2FCBDA363E69B0(L_10, L_11, /*hidden argument*/NULL); } IL_0065: { // if (IndiceChanged) bool L_12 = __this->get_IndiceChanged_4(); if (!L_12) { goto IL_007e; } } { // MyMesh.triangles = Indices; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_13; L_13 = VertexPool_get_MyMesh_m60D0F2D52656846C134F797C3C578156A012C5B8(__this, /*hidden argument*/NULL); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_14 = __this->get_Indices_1(); NullCheck(L_13); Mesh_set_triangles_mF1D92E67523CD5FDC66A4378FC4AD8D4AD0D5FEC(L_13, L_14, /*hidden argument*/NULL); } IL_007e: { // ElapsedTime += Time.deltaTime; float L_15 = __this->get_ElapsedTime_17(); float L_16; L_16 = Time_get_deltaTime_mF558623BBB4EE65C8810243B05ED204A9E8D6FD1(/*hidden argument*/NULL); __this->set_ElapsedTime_17(((float)il2cpp_codegen_add((float)L_15, (float)L_16))); // if (ElapsedTime > BoundsScheduleTime || FirstUpdate) float L_17 = __this->get_ElapsedTime_17(); float L_18 = __this->get_BoundsScheduleTime_16(); if ((((float)L_17) > ((float)L_18))) { goto IL_00a6; } } { bool L_19 = __this->get_FirstUpdate_13(); if (!L_19) { goto IL_00b7; } } IL_00a6: { // RecalculateBounds(); VertexPool_RecalculateBounds_m93ADD5683330E199963342CE61AE6B53DA033F7A(__this, /*hidden argument*/NULL); // ElapsedTime = 0f; __this->set_ElapsedTime_17((0.0f)); } IL_00b7: { // if (ElapsedTime > BoundsScheduleTime) float L_20 = __this->get_ElapsedTime_17(); float L_21 = __this->get_BoundsScheduleTime_16(); if ((!(((float)L_20) > ((float)L_21)))) { goto IL_00cc; } } { // FirstUpdate = false; __this->set_FirstUpdate_13((bool)0); } IL_00cc: { // VertCountChanged = false; __this->set_VertCountChanged_14((bool)0); // IndiceChanged = false; __this->set_IndiceChanged_4((bool)0); // ColorChanged = false; __this->set_ColorChanged_5((bool)0); // UVChanged = false; __this->set_UVChanged_6((bool)0); // UV2Changed = false; __this->set_UV2Changed_8((bool)0); // VertChanged = false; __this->set_VertChanged_7((bool)0); // if (_owner.UseWith2D || _owner.UseWithSRP) { XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_22 = __this->get__owner_18(); NullCheck(L_22); bool L_23 = L_22->get_UseWith2D_5(); if (L_23) { goto IL_0190; } } { XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_24 = __this->get__owner_18(); NullCheck(L_24); bool L_25 = L_24->get_UseWithSRP_6(); if (L_25) { goto IL_0190; } } { // Matrix4x4 matrix = Matrix4x4.TRS(Vector3.zero, Quaternion.identity, Vector3.one); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_26; L_26 = Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6(/*hidden argument*/NULL); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_27; L_27 = Quaternion_get_identity_mB872ACF032ACC4D32EE3472D98A9694205AE2C8D(/*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_28; L_28 = Vector3_get_one_mFA8E564BB81364E4E65551816F3631176E7F58E7(/*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_29; L_29 = Matrix4x4_TRS_m5ABDD540D55BC20D1FD3804DDF005A867FC3D220(L_26, L_27, L_28, /*hidden argument*/NULL); V_0 = L_29; // for (int i = 0; i < _material.passCount; i++) { V_1 = 0; goto IL_013d; } IL_012c: { // _material.SetPass(i); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_30 = __this->get__material_21(); int32_t L_31 = V_1; NullCheck(L_30); bool L_32; L_32 = Material_SetPass_mC888245491A21488CFF2FD64CA45E8404CB9FF9C(L_30, L_31, /*hidden argument*/NULL); // for (int i = 0; i < _material.passCount; i++) { int32_t L_33 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_33, (int32_t)1)); } IL_013d: { // for (int i = 0; i < _material.passCount; i++) { int32_t L_34 = V_1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_35 = __this->get__material_21(); NullCheck(L_35); int32_t L_36; L_36 = Material_get_passCount_m8604F2400F17AC2524B95F1C4F39C785896EEE3A(L_35, /*hidden argument*/NULL); if ((((int32_t)L_34) < ((int32_t)L_36))) { goto IL_012c; } } { // if (!_owner.UseWithSRP){ XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_37 = __this->get__owner_18(); NullCheck(L_37); bool L_38 = L_37->get_UseWithSRP_6(); if (L_38) { goto IL_0165; } } { // Graphics.DrawMeshNow(MyMesh, matrix); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_39; L_39 = VertexPool_get_MyMesh_m60D0F2D52656846C134F797C3C578156A012C5B8(__this, /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_40 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_DrawMeshNow_m2C3C3D4A4D3A74FD2D5A46CCB122670D23788DA4(L_39, L_40, /*hidden argument*/NULL); // } return; } IL_0165: { // Graphics.DrawMesh(MyMesh, Matrix4x4.identity, _material, _owner.gameObject.layer, null, 0, null, false, false); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_41; L_41 = VertexPool_get_MyMesh_m60D0F2D52656846C134F797C3C578156A012C5B8(__this, /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_42; L_42 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_43 = __this->get__material_21(); XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_44 = __this->get__owner_18(); NullCheck(L_44); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_45; L_45 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_44, /*hidden argument*/NULL); NullCheck(L_45); int32_t L_46; L_46 = GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F(L_45, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_DrawMesh_m07B6110BEF2801EEB6740A1A731B8F4461475B0C(L_41, L_42, L_43, L_46, (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)NULL, 0, (MaterialPropertyBlock_t6C45FC5DE951DA662BBB7A55EEB3DEF33C5431A0 *)NULL, (bool)0, (bool)0, /*hidden argument*/NULL); } IL_0190: { // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration::CheckResources() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VignetteAndChromaticAberration_CheckResources_m0F4A0056EB26584FEC91CF73454263ED1F0814C6 (VignetteAndChromaticAberration_t417F8F9F9E2C5B9B5A79650F4E2A01FC20A156AB * __this, const RuntimeMethod* method) { { // CheckSupport (false); bool L_0; L_0 = PostEffectsBase_CheckSupport_m8C47451CFF56C3E8A7115406D9A1AB7CAD282280(__this, (bool)0, /*hidden argument*/NULL); // m_VignetteMaterial = CheckShaderAndCreateMaterial (vignetteShader, m_VignetteMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_1 = __this->get_vignetteShader_16(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_m_VignetteMaterial_19(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3; L_3 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_1, L_2, /*hidden argument*/NULL); __this->set_m_VignetteMaterial_19(L_3); // m_SeparableBlurMaterial = CheckShaderAndCreateMaterial (separableBlurShader, m_SeparableBlurMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_4 = __this->get_separableBlurShader_17(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = __this->get_m_SeparableBlurMaterial_20(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6; L_6 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_4, L_5, /*hidden argument*/NULL); __this->set_m_SeparableBlurMaterial_20(L_6); // m_ChromAberrationMaterial = CheckShaderAndCreateMaterial (chromAberrationShader, m_ChromAberrationMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_7 = __this->get_chromAberrationShader_18(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8 = __this->get_m_ChromAberrationMaterial_21(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_9; L_9 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_7, L_8, /*hidden argument*/NULL); __this->set_m_ChromAberrationMaterial_21(L_9); // if (!isSupported) bool L_10 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); if (L_10) { goto IL_005e; } } { // ReportAutoDisable (); PostEffectsBase_ReportAutoDisable_m24E41960820E497A88DA8E3565C5BFAF885CDB73(__this, /*hidden argument*/NULL); } IL_005e: { // return isSupported; bool L_11 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); return L_11; } } // System.Void UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VignetteAndChromaticAberration_OnRenderImage_m69E9C1039423BC4F78B127E429D12172FF701348 (VignetteAndChromaticAberration_t417F8F9F9E2C5B9B5A79650F4E2A01FC20A156AB * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___destination1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral322836504097FF5183FA9B195361CABCA3C9F347); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3D45EDE1CD4AD589B6CD45E1ED026A9C161DE69B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4E207A1E776F6188653FF9228A95BFD3A17B492E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA621DB6632C8DC8F2861D67FDB77D1DB44D2C0B5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC17A0B7C5A6724EB8EBCAE232CF6B2E0974F0F64); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD1EC77B5584E15E3EF84D1B53BDA4765F04D8B0C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEEC595EDFCB3DB85E564F4079769C6E189C1810A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEF8206FEC2F38BBF1FE70987DEC5173251678277); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; float V_3 = 0.0f; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_4 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_5 = NULL; int32_t V_6 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_7 = NULL; int32_t G_B5_0 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B17_0 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B19_0 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B19_1 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B19_2 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B18_0 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B18_1 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B18_2 = NULL; int32_t G_B20_0 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B20_1 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B20_2 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B20_3 = NULL; { // if ( CheckResources () == false) bool L_0; L_0 = VirtFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::CheckResources() */, __this); if (L_0) { goto IL_0010; } } { // Graphics.Blit (source, destination); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = ___destination1; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_1, L_2, /*hidden argument*/NULL); // return; return; } IL_0010: { // int rtW = source.width; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_3 = ___source0; NullCheck(L_3); int32_t L_4; L_4 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_3); V_0 = L_4; // int rtH = source.height; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_5 = ___source0; NullCheck(L_5); int32_t L_6; L_6 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_5); V_1 = L_6; // bool doPrepass = (Mathf.Abs(blur)>0.0f || Mathf.Abs(intensity)>0.0f); float L_7 = __this->get_blur_12(); float L_8; L_8 = fabsf(L_7); if ((((float)L_8) > ((float)(0.0f)))) { goto IL_0044; } } { float L_9 = __this->get_intensity_9(); float L_10; L_10 = fabsf(L_9); G_B5_0 = ((((float)L_10) > ((float)(0.0f)))? 1 : 0); goto IL_0045; } IL_0044: { G_B5_0 = 1; } IL_0045: { V_2 = (bool)G_B5_0; // float widthOverHeight = (1.0f * rtW) / (1.0f * rtH); int32_t L_11 = V_0; int32_t L_12 = V_1; V_3 = ((float)((float)((float)il2cpp_codegen_multiply((float)(1.0f), (float)((float)((float)L_11))))/(float)((float)il2cpp_codegen_multiply((float)(1.0f), (float)((float)((float)L_12)))))); // RenderTexture color = null; V_4 = (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)NULL; // RenderTexture color2A = null; V_5 = (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)NULL; // if (doPrepass) bool L_13 = V_2; if (!L_13) { goto IL_01e9; } } { // color = RenderTexture.GetTemporary (rtW, rtH, 0, source.format); int32_t L_14 = V_0; int32_t L_15 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_16 = ___source0; NullCheck(L_16); int32_t L_17; L_17 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_16, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_18; L_18 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(L_14, L_15, 0, L_17, /*hidden argument*/NULL); V_4 = L_18; // if (Mathf.Abs (blur)>0.0f) float L_19 = __this->get_blur_12(); float L_20; L_20 = fabsf(L_19); if ((!(((float)L_20) > ((float)(0.0f))))) { goto IL_0178; } } { // color2A = RenderTexture.GetTemporary (rtW / 2, rtH / 2, 0, source.format); int32_t L_21 = V_0; int32_t L_22 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_23 = ___source0; NullCheck(L_23); int32_t L_24; L_24 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_23, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_25; L_25 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(((int32_t)((int32_t)L_21/(int32_t)2)), ((int32_t)((int32_t)L_22/(int32_t)2)), 0, L_24, /*hidden argument*/NULL); V_5 = L_25; // Graphics.Blit (source, color2A, m_ChromAberrationMaterial, 0); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_26 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_27 = V_5; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_28 = __this->get_m_ChromAberrationMaterial_21(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_26, L_27, L_28, 0, /*hidden argument*/NULL); // for(int i = 0; i < 2; i++) V_6 = 0; goto IL_0170; } IL_00b4: { // m_SeparableBlurMaterial.SetVector ("offsets",new Vector4 (0.0f, blurSpread * oneOverBaseSize, 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_29 = __this->get_m_SeparableBlurMaterial_20(); float L_30 = __this->get_blurSpread_13(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_31; memset((&L_31), 0, sizeof(L_31)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_31), (0.0f), ((float)il2cpp_codegen_multiply((float)L_30, (float)(0.001953125f))), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_29); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_29, _stringLiteralEF8206FEC2F38BBF1FE70987DEC5173251678277, L_31, /*hidden argument*/NULL); // RenderTexture color2B = RenderTexture.GetTemporary (rtW / 2, rtH / 2, 0, source.format); int32_t L_32 = V_0; int32_t L_33 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_34 = ___source0; NullCheck(L_34); int32_t L_35; L_35 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_34, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_36; L_36 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(((int32_t)((int32_t)L_32/(int32_t)2)), ((int32_t)((int32_t)L_33/(int32_t)2)), 0, L_35, /*hidden argument*/NULL); V_7 = L_36; // Graphics.Blit (color2A, color2B, m_SeparableBlurMaterial); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_37 = V_5; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_38 = V_7; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_39 = __this->get_m_SeparableBlurMaterial_20(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_37, L_38, L_39, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (color2A); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_40 = V_5; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_40, /*hidden argument*/NULL); // m_SeparableBlurMaterial.SetVector ("offsets",new Vector4 (blurSpread * oneOverBaseSize / widthOverHeight, 0.0f, 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_41 = __this->get_m_SeparableBlurMaterial_20(); float L_42 = __this->get_blurSpread_13(); float L_43 = V_3; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_44; memset((&L_44), 0, sizeof(L_44)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_44), ((float)((float)((float)il2cpp_codegen_multiply((float)L_42, (float)(0.001953125f)))/(float)L_43)), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_41); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_41, _stringLiteralEF8206FEC2F38BBF1FE70987DEC5173251678277, L_44, /*hidden argument*/NULL); // color2A = RenderTexture.GetTemporary (rtW / 2, rtH / 2, 0, source.format); int32_t L_45 = V_0; int32_t L_46 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_47 = ___source0; NullCheck(L_47); int32_t L_48; L_48 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_47, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_49; L_49 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(((int32_t)((int32_t)L_45/(int32_t)2)), ((int32_t)((int32_t)L_46/(int32_t)2)), 0, L_48, /*hidden argument*/NULL); V_5 = L_49; // Graphics.Blit (color2B, color2A, m_SeparableBlurMaterial); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_50 = V_7; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_51 = V_5; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_52 = __this->get_m_SeparableBlurMaterial_20(); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_50, L_51, L_52, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (color2B); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_53 = V_7; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_53, /*hidden argument*/NULL); // for(int i = 0; i < 2; i++) int32_t L_54 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_54, (int32_t)1)); } IL_0170: { // for(int i = 0; i < 2; i++) int32_t L_55 = V_6; if ((((int32_t)L_55) < ((int32_t)2))) { goto IL_00b4; } } IL_0178: { // m_VignetteMaterial.SetFloat("_Intensity", (1.0f / (1.0f - intensity) - 1.0f)); // intensity for vignette Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_56 = __this->get_m_VignetteMaterial_19(); float L_57 = __this->get_intensity_9(); NullCheck(L_56); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_56, _stringLiteral4E207A1E776F6188653FF9228A95BFD3A17B492E, ((float)il2cpp_codegen_subtract((float)((float)((float)(1.0f)/(float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_57)))), (float)(1.0f))), /*hidden argument*/NULL); // m_VignetteMaterial.SetFloat("_Blur", (1.0f / (1.0f - blur)) - 1.0f); // blur intensity Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_58 = __this->get_m_VignetteMaterial_19(); float L_59 = __this->get_blur_12(); NullCheck(L_58); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_58, _stringLiteralA621DB6632C8DC8F2861D67FDB77D1DB44D2C0B5, ((float)il2cpp_codegen_subtract((float)((float)((float)(1.0f)/(float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_59)))), (float)(1.0f))), /*hidden argument*/NULL); // m_VignetteMaterial.SetTexture ("_VignetteTex", color2A); // blurred texture Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_60 = __this->get_m_VignetteMaterial_19(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_61 = V_5; NullCheck(L_60); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_60, _stringLiteral322836504097FF5183FA9B195361CABCA3C9F347, L_61, /*hidden argument*/NULL); // Graphics.Blit (source, color, m_VignetteMaterial, 0); // prepass blit: darken & blur corners RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_62 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_63 = V_4; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_64 = __this->get_m_VignetteMaterial_19(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_62, L_63, L_64, 0, /*hidden argument*/NULL); } IL_01e9: { // m_ChromAberrationMaterial.SetFloat ("_ChromaticAberration", chromaticAberration); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_65 = __this->get_m_ChromAberrationMaterial_21(); float L_66 = __this->get_chromaticAberration_10(); NullCheck(L_65); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_65, _stringLiteralD1EC77B5584E15E3EF84D1B53BDA4765F04D8B0C, L_66, /*hidden argument*/NULL); // m_ChromAberrationMaterial.SetFloat ("_AxialAberration", axialAberration); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_67 = __this->get_m_ChromAberrationMaterial_21(); float L_68 = __this->get_axialAberration_11(); NullCheck(L_67); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_67, _stringLiteralEEC595EDFCB3DB85E564F4079769C6E189C1810A, L_68, /*hidden argument*/NULL); // m_ChromAberrationMaterial.SetVector ("_BlurDistance", new Vector2 (-blurDistance, blurDistance)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_69 = __this->get_m_ChromAberrationMaterial_21(); float L_70 = __this->get_blurDistance_15(); float L_71 = __this->get_blurDistance_15(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_72; memset((&L_72), 0, sizeof(L_72)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_72), ((-L_70)), L_71, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_73; L_73 = Vector4_op_Implicit_mF37AC9EB79DAF6C767FF0C8C22D392EAFD635E3A(L_72, /*hidden argument*/NULL); NullCheck(L_69); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_69, _stringLiteralC17A0B7C5A6724EB8EBCAE232CF6B2E0974F0F64, L_73, /*hidden argument*/NULL); // m_ChromAberrationMaterial.SetFloat ("_Luminance", 1.0f/Mathf.Max(Mathf.Epsilon, luminanceDependency)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_74 = __this->get_m_ChromAberrationMaterial_21(); float L_75 = ((Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var))->get_Epsilon_0(); float L_76 = __this->get_luminanceDependency_14(); float L_77; L_77 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(L_75, L_76, /*hidden argument*/NULL); NullCheck(L_74); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_74, _stringLiteral3D45EDE1CD4AD589B6CD45E1ED026A9C161DE69B, ((float)((float)(1.0f)/(float)L_77)), /*hidden argument*/NULL); // if (doPrepass) color.wrapMode = TextureWrapMode.Clamp; bool L_78 = V_2; if (!L_78) { goto IL_026f; } } { // if (doPrepass) color.wrapMode = TextureWrapMode.Clamp; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_79 = V_4; NullCheck(L_79); Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D(L_79, 1, /*hidden argument*/NULL); goto IL_0276; } IL_026f: { // else source.wrapMode = TextureWrapMode.Clamp; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_80 = ___source0; NullCheck(L_80); Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D(L_80, 1, /*hidden argument*/NULL); } IL_0276: { // Graphics.Blit (doPrepass ? color : source, destination, m_ChromAberrationMaterial, mode == AberrationMode.Advanced ? 2 : 1); bool L_81 = V_2; if (L_81) { goto IL_027c; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_82 = ___source0; G_B17_0 = L_82; goto IL_027e; } IL_027c: { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_83 = V_4; G_B17_0 = L_83; } IL_027e: { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_84 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_85 = __this->get_m_ChromAberrationMaterial_21(); int32_t L_86 = __this->get_mode_8(); G_B18_0 = L_85; G_B18_1 = L_84; G_B18_2 = G_B17_0; if ((((int32_t)L_86) == ((int32_t)1))) { G_B19_0 = L_85; G_B19_1 = L_84; G_B19_2 = G_B17_0; goto IL_0291; } } { G_B20_0 = 1; G_B20_1 = G_B18_0; G_B20_2 = G_B18_1; G_B20_3 = G_B18_2; goto IL_0292; } IL_0291: { G_B20_0 = 2; G_B20_1 = G_B19_0; G_B20_2 = G_B19_1; G_B20_3 = G_B19_2; } IL_0292: { IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(G_B20_3, G_B20_2, G_B20_1, G_B20_0, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (color); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_87 = V_4; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_87, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (color2A); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_88 = V_5; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_88, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VignetteAndChromaticAberration__ctor_m8D4031441CEC384F00A46D13B67C36B7A1EF418E (VignetteAndChromaticAberration_t417F8F9F9E2C5B9B5A79650F4E2A01FC20A156AB * __this, const RuntimeMethod* method) { { // public float intensity = 0.036f; // intensity == 0 disables pre pass (optimization) __this->set_intensity_9((0.0359999985f)); // public float chromaticAberration = 0.2f; __this->set_chromaticAberration_10((0.200000003f)); // public float axialAberration = 0.5f; __this->set_axialAberration_11((0.5f)); // public float blurSpread = 0.75f; __this->set_blurSpread_13((0.75f)); // public float luminanceDependency = 0.25f; __this->set_luminanceDependency_14((0.25f)); // public float blurDistance = 2.5f; __this->set_blurDistance_15((2.5f)); PostEffectsBase__ctor_m46DF3065E6C41A9B7330309FC22CD1EDAEF5FEB5(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityStandardAssets.ImageEffects.Vortex::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vortex_OnRenderImage_m96A3B3CC0A9CDF025E1AD11C3264E0A064C7DF9A (Vortex_tAF81D78A3824CCEFD436A4DCF1DC25303D2E3123 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___destination1, const RuntimeMethod* method) { { // ImageEffects.RenderDistortion (material, source, destination, angle, center, radius); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0; L_0 = ImageEffectBase_get_material_m28353FF497616C4FA60E2CBD2B19F13EC8F421B1(__this, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = ___destination1; float L_3 = __this->get_angle_7(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = __this->get_center_8(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = __this->get_radius_6(); ImageEffects_RenderDistortion_m38BFEAE1274BAB229B5A683ACA9AB6B61B7DA7E5(L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.Vortex::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vortex__ctor_m6CA005D261438F79F5D40966990C3CD3BA2ED22C (Vortex_tAF81D78A3824CCEFD436A4DCF1DC25303D2E3123 * __this, const RuntimeMethod* method) { { // public Vector2 radius = new Vector2(0.4F,0.4F); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0; memset((&L_0), 0, sizeof(L_0)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_0), (0.400000006f), (0.400000006f), /*hidden argument*/NULL); __this->set_radius_6(L_0); // public float angle = 50; __this->set_angle_7((50.0f)); // public Vector2 center = new Vector2(0.5F, 0.5F); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1; memset((&L_1), 0, sizeof(L_1)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_1), (0.5f), (0.5f), /*hidden argument*/NULL); __this->set_center_8(L_1); ImageEffectBase__ctor_mE1EA21030F283248E6A8B1C33E38B8FC4CE87D08(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityStandardAssets.Effects.WaterHoseParticles::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaterHoseParticles_Start_m5AB424ED6D88D300C7BFF9E5149F5501166BF55C (WaterHoseParticles_t82988B8D5FAF89B8A7F1AEE68AF5875675149182 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E_m91CE0171326B90198E69EAFA60F45473CAC6E0C3_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // m_ParticleSystem = GetComponent(); ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * L_0; L_0 = Component_GetComponent_TisParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E_m91CE0171326B90198E69EAFA60F45473CAC6E0C3(__this, /*hidden argument*/Component_GetComponent_TisParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E_m91CE0171326B90198E69EAFA60F45473CAC6E0C3_RuntimeMethod_var); __this->set_m_ParticleSystem_7(L_0); // } return; } } // System.Void UnityStandardAssets.Effects.WaterHoseParticles::OnParticleCollision(UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaterHoseParticles_OnParticleCollision_m8A95ED69322C342DD0AEEA342372FB2C31B2F9DF (WaterHoseParticles_t82988B8D5FAF89B8A7F1AEE68AF5875675149182 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_m9DC24AA806B0B65E917751F7A3AFDB58861157CE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mAA87A40BE77081A00704A6584F5C0113C6E636C2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaterHoseParticles_t82988B8D5FAF89B8A7F1AEE68AF5875675149182_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral320E615ACBF6C20581547142E87C7F15192C284E); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * V_2 = NULL; ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD V_3; memset((&V_3), 0, sizeof(V_3)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_4; memset((&V_4), 0, sizeof(V_4)); { // int numCollisionEvents = m_ParticleSystem.GetCollisionEvents(other, m_CollisionEvents); ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * L_0 = __this->get_m_ParticleSystem_7(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1 = ___other0; List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68 * L_2 = __this->get_m_CollisionEvents_6(); int32_t L_3; L_3 = ParticlePhysicsExtensions_GetCollisionEvents_m7F8C0A94B901EFE10378D4F37818ADB4A8304D17(L_0, L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; // int i = 0; V_1 = 0; goto IL_0090; } IL_0017: { // if (Time.time > lastSoundTime + 0.2f) float L_4; L_4 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_5 = ((WaterHoseParticles_t82988B8D5FAF89B8A7F1AEE68AF5875675149182_StaticFields*)il2cpp_codegen_static_fields_for(WaterHoseParticles_t82988B8D5FAF89B8A7F1AEE68AF5875675149182_il2cpp_TypeInfo_var))->get_lastSoundTime_4(); if ((!(((float)L_4) > ((float)((float)il2cpp_codegen_add((float)L_5, (float)(0.200000003f))))))) { goto IL_0033; } } { // lastSoundTime = Time.time; float L_6; L_6 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); ((WaterHoseParticles_t82988B8D5FAF89B8A7F1AEE68AF5875675149182_StaticFields*)il2cpp_codegen_static_fields_for(WaterHoseParticles_t82988B8D5FAF89B8A7F1AEE68AF5875675149182_il2cpp_TypeInfo_var))->set_lastSoundTime_4(L_6); } IL_0033: { // var col = m_CollisionEvents[i].colliderComponent; List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68 * L_7 = __this->get_m_CollisionEvents_6(); int32_t L_8 = V_1; NullCheck(L_7); ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD L_9; L_9 = List_1_get_Item_mAA87A40BE77081A00704A6584F5C0113C6E636C2_inline(L_7, L_8, /*hidden argument*/List_1_get_Item_mAA87A40BE77081A00704A6584F5C0113C6E636C2_RuntimeMethod_var); V_3 = L_9; Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_10; L_10 = ParticleCollisionEvent_get_colliderComponent_m9C6F5BA0C22117C6A04E7E050F653B5CBE320F9A((ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD *)(&V_3), /*hidden argument*/NULL); // var attachedRigidbody = col.GetComponent(); NullCheck(L_10); Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * L_11; L_11 = Component_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_m9DC24AA806B0B65E917751F7A3AFDB58861157CE(L_10, /*hidden argument*/Component_GetComponent_TisRigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A_m9DC24AA806B0B65E917751F7A3AFDB58861157CE_RuntimeMethod_var); V_2 = L_11; // if (attachedRigidbody != null) Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * L_12 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_13; L_13 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_12, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_13) { goto IL_0080; } } { // Vector3 vel = m_CollisionEvents[i].velocity; List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68 * L_14 = __this->get_m_CollisionEvents_6(); int32_t L_15 = V_1; NullCheck(L_14); ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD L_16; L_16 = List_1_get_Item_mAA87A40BE77081A00704A6584F5C0113C6E636C2_inline(L_14, L_15, /*hidden argument*/List_1_get_Item_mAA87A40BE77081A00704A6584F5C0113C6E636C2_RuntimeMethod_var); V_3 = L_16; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17; L_17 = ParticleCollisionEvent_get_velocity_m1EE32F62E2E4FD9BEF5C7A080D386E5133A5505D((ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD *)(&V_3), /*hidden argument*/NULL); V_4 = L_17; // attachedRigidbody.AddForce(vel*force, ForceMode.Impulse); Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * L_18 = V_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19 = V_4; float L_20 = __this->get_force_5(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21; L_21 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_19, L_20, /*hidden argument*/NULL); NullCheck(L_18); Rigidbody_AddForce_m78B9D94F505E19F3C63461362AD6DE7EA0836700(L_18, L_21, 1, /*hidden argument*/NULL); } IL_0080: { // other.BroadcastMessage("Extinguish", SendMessageOptions.DontRequireReceiver); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_22 = ___other0; NullCheck(L_22); GameObject_BroadcastMessage_mCEDA3C2B8C9BC1664AE2564F2B1858FE6D7A7521(L_22, _stringLiteral320E615ACBF6C20581547142E87C7F15192C284E, 1, /*hidden argument*/NULL); // i++; int32_t L_23 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_23, (int32_t)1)); } IL_0090: { // while (i < numCollisionEvents) int32_t L_24 = V_1; int32_t L_25 = V_0; if ((((int32_t)L_24) < ((int32_t)L_25))) { goto IL_0017; } } { // } return; } } // System.Void UnityStandardAssets.Effects.WaterHoseParticles::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaterHoseParticles__ctor_m1F837C10E90399357E91E7F8B7001DB30224E56B (WaterHoseParticles_t82988B8D5FAF89B8A7F1AEE68AF5875675149182 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m43B2344A6F7999E7DC4286052DCD5E0E071A4882_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public float force = 1; __this->set_force_5((1.0f)); // private List m_CollisionEvents = new List(); List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68 * L_0 = (List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68 *)il2cpp_codegen_object_new(List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68_il2cpp_TypeInfo_var); List_1__ctor_m43B2344A6F7999E7DC4286052DCD5E0E071A4882(L_0, /*hidden argument*/List_1__ctor_m43B2344A6F7999E7DC4286052DCD5E0E071A4882_RuntimeMethod_var); __this->set_m_CollisionEvents_6(L_0); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void WaterScroll::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaterScroll_Start_m63B8B5B032D8995503015FC53E41F1BFD1C05A9A (WaterScroll_tA8EB8F6B73E665755F1EFCB5549F354149EE09AB * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_m436E5B0F17DDEF3CC61F77DEA82B1A92668AF019_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!WaterRenderer) Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_0 = __this->get_WaterRenderer_6(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_0, /*hidden argument*/NULL); if (L_1) { goto IL_0019; } } { // WaterRenderer = GetComponent (); Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_2; L_2 = Component_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_m436E5B0F17DDEF3CC61F77DEA82B1A92668AF019(__this, /*hidden argument*/Component_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_m436E5B0F17DDEF3CC61F77DEA82B1A92668AF019_RuntimeMethod_var); __this->set_WaterRenderer_6(L_2); } IL_0019: { // } return; } } // System.Void WaterScroll::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaterScroll_Update_mD08DB9B64EBE3476842A42A309209959A36DED11 (WaterScroll_tA8EB8F6B73E665755F1EFCB5549F354149EE09AB * __this, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; { // float offset1 = Time.time * scrollSpeed1; float L_0; L_0 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_1 = __this->get_scrollSpeed1_4(); V_0 = ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)); // float offset2 = Time.time * scrollSpeed2; float L_2; L_2 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_3 = __this->get_scrollSpeed2_5(); V_1 = ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)); // WaterRenderer.material.SetTextureOffset (name1, new Vector2 (offset1, 0)); Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_4 = __this->get_WaterRenderer_6(); NullCheck(L_4); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5; L_5 = Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804(L_4, /*hidden argument*/NULL); String_t* L_6 = __this->get_name1_7(); float L_7 = V_0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8; memset((&L_8), 0, sizeof(L_8)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), L_7, (0.0f), /*hidden argument*/NULL); NullCheck(L_5); Material_SetTextureOffset_m8917660179EA847BFFCC28D4DED115237388DAA5(L_5, L_6, L_8, /*hidden argument*/NULL); // WaterRenderer.material.SetTextureOffset (name2, new Vector2 (offset2, 0)); Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_9 = __this->get_WaterRenderer_6(); NullCheck(L_9); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_10; L_10 = Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804(L_9, /*hidden argument*/NULL); String_t* L_11 = __this->get_name2_8(); float L_12 = V_1; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13; memset((&L_13), 0, sizeof(L_13)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_13), L_12, (0.0f), /*hidden argument*/NULL); NullCheck(L_10); Material_SetTextureOffset_m8917660179EA847BFFCC28D4DED115237388DAA5(L_10, L_11, L_13, /*hidden argument*/NULL); // } return; } } // System.Void WaterScroll::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaterScroll__ctor_mC0BC44AF48EA3F52827EFF9EE57543A8417B08A0 (WaterScroll_tA8EB8F6B73E665755F1EFCB5549F354149EE09AB * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0C58F4047BB4D285E5BDFBE5011017C086E0A0A4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21); s_Il2CppMethodInitialized = true; } { // public float scrollSpeed1 = -0.07f, scrollSpeed2 = -0.07f; __this->set_scrollSpeed1_4((-0.0700000003f)); // public float scrollSpeed1 = -0.07f, scrollSpeed2 = -0.07f; __this->set_scrollSpeed2_5((-0.0700000003f)); // public string name1 = "_MainTex", name2 = "_SpecTex"; __this->set_name1_7(_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21); // public string name1 = "_MainTex", name2 = "_SpecTex"; __this->set_name2_8(_stringLiteral0C58F4047BB4D285E5BDFBE5011017C086E0A0A4); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single XftWeapon.XWeaponTrail::get_UpdateInterval() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float XWeaponTrail_get_UpdateInterval_m4CA99DC1455E720E8886E9AE1700E3C8E83444FF (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method) { { // return 1f / Fps; float L_0 = __this->get_Fps_13(); return ((float)((float)(1.0f)/(float)L_0)); } } // UnityEngine.Vector3 XftWeapon.XWeaponTrail::get_CurHeadPos() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E XWeaponTrail_get_CurHeadPos_mB3C2D80C89E5B79F4A9DDB88D25AB174698F35EF (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method) { { // get { return (PointStart.position + PointEnd.position) / 2f; } Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = __this->get_PointStart_9(); NullCheck(L_0); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_0, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2 = __this->get_PointEnd_10(); NullCheck(L_2); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_2, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_1, L_3, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5; L_5 = Vector3_op_Division_mBA12D08F4D51A4BC2E9841D42591B6208FF4B12E_inline(L_4, (2.0f), /*hidden argument*/NULL); return L_5; } } // System.Single XftWeapon.XWeaponTrail::get_TrailWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float XWeaponTrail_get_TrailWidth_mC45B362A4A3ED0031A8803374B68C1247F4856F4 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method) { { // return mTrailWidth; float L_0 = __this->get_mTrailWidth_16(); return L_0; } } // UnityEngine.Camera XftWeapon.XWeaponTrail::get_MyCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * XWeaponTrail_get_MyCamera_mAA0BA0B56203AE13EDC02885DA76A514CF023EF8 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (_myCamera == null) { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = __this->get__myCamera_31(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001a; } } { // _myCamera = FindMyCamera(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2; L_2 = XWeaponTrail_FindMyCamera_m0A0D083EE743DE57B2876A0353FFDAE55E3F0388(__this, /*hidden argument*/NULL); __this->set__myCamera_31(L_2); } IL_001a: { // return _myCamera; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = __this->get__myCamera_31(); return L_3; } } // UnityEngine.Camera XftWeapon.XWeaponTrail::FindMyCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * XWeaponTrail_FindMyCamera_m0A0D083EE743DE57B2876A0353FFDAE55E3F0388 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC5D7B8000008DDD25FF0DA3FAD6AC9004616EE11); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* V_1 = NULL; int32_t V_2 = 0; int32_t V_3 = 0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_4 = NULL; int32_t V_5 = 0; { // int layerMask = 1 << gameObject.layer; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0; L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); NullCheck(L_0); int32_t L_1; L_1 = GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F(L_0, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_1&(int32_t)((int32_t)31))))); // Camera[] cameras = Camera.allCameras; CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_2; L_2 = Camera_get_allCameras_mB8416BA96CB49FD5C5AF26085BA52C5556F035E0(/*hidden argument*/NULL); V_1 = L_2; // for (int i = 0, imax = cameras.Length; i < imax; ++i) { V_2 = 0; // for (int i = 0, imax = cameras.Length; i < imax; ++i) { CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_3 = V_1; NullCheck(L_3); V_3 = ((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length))); goto IL_0036; } IL_001f: { // Camera cam = cameras[i]; CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_4 = V_1; int32_t L_5 = V_2; NullCheck(L_4); int32_t L_6 = L_5; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_7 = (L_4)->GetAt(static_cast(L_6)); V_4 = L_7; // if ((cam.cullingMask & layerMask) != 0) { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_8 = V_4; NullCheck(L_8); int32_t L_9; L_9 = Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236(L_8, /*hidden argument*/NULL); int32_t L_10 = V_0; if (!((int32_t)((int32_t)L_9&(int32_t)L_10))) { goto IL_0032; } } { // return cam; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_11 = V_4; return L_11; } IL_0032: { // for (int i = 0, imax = cameras.Length; i < imax; ++i) { int32_t L_12 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1)); } IL_0036: { // for (int i = 0, imax = cameras.Length; i < imax; ++i) { int32_t L_13 = V_2; int32_t L_14 = V_3; if ((((int32_t)L_13) < ((int32_t)L_14))) { goto IL_001f; } } { // Debug.LogError("can't find proper camera for layer:" + gameObject.layer); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_15; L_15 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); NullCheck(L_15); int32_t L_16; L_16 = GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F(L_15, /*hidden argument*/NULL); V_5 = L_16; String_t* L_17; L_17 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_5), /*hidden argument*/NULL); String_t* L_18; L_18 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(_stringLiteralC5D7B8000008DDD25FF0DA3FAD6AC9004616EE11, L_17, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogError_m5952BCE5DC0EF798B31FA983B9CE42A5A1F82DE1(L_18, /*hidden argument*/NULL); // return null; return (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)NULL; } } // System.Void XftWeapon.XWeaponTrail::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_Init_m412C595046B72621E24BF6B67D6604E89AF1E430 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { // if (mInited) bool L_0 = __this->get_mInited_29(); if (!L_0) { goto IL_0009; } } { // return; return; } IL_0009: { // mElemPool = new ElementPool(MaxFrame); int32_t L_1 = __this->get_MaxFrame_11(); ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D * L_2 = (ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D *)il2cpp_codegen_object_new(ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D_il2cpp_TypeInfo_var); ElementPool__ctor_mE5D586BEA5135511BFFB048D1E0F21B4886236CD(L_2, L_1, /*hidden argument*/NULL); __this->set_mElemPool_19(L_2); // mTrailWidth = (PointStart.position - PointEnd.position).magnitude; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_3 = __this->get_PointStart_9(); NullCheck(L_3); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_3, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5 = __this->get_PointEnd_10(); NullCheck(L_5); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6; L_6 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_5, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7; L_7 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_4, L_6, /*hidden argument*/NULL); V_0 = L_7; float L_8; L_8 = Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL); __this->set_mTrailWidth_16(L_8); // InitMeshObj(); XWeaponTrail_InitMeshObj_m54FF87EEA0CBBD0295E67EF11E77F43FAE93AEF6(__this, /*hidden argument*/NULL); // InitOriginalElements(); XWeaponTrail_InitOriginalElements_m673E94C81AA36011ED84289FB2B9809E655BA7A7(__this, /*hidden argument*/NULL); // InitSpline(); XWeaponTrail_InitSpline_m15A23E9F93AFC9FDD37C9985A5286D2F83F58589(__this, /*hidden argument*/NULL); // mInited = true; __this->set_mInited_29((bool)1); // } return; } } // System.Void XftWeapon.XWeaponTrail::Activate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_Activate_m268E503B4FE1E0D4D664B2D8DEAA89C1DDF0A11A (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m9BE9D9E50E8BF9E6421F7ABACC0D955AA9654DBD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // if (mActivated) { bool L_0 = __this->get_mActivated_30(); if (!L_0) { goto IL_0009; } } { // return; return; } IL_0009: { // Init(); XWeaponTrail_Init_m412C595046B72621E24BF6B67D6604E89AF1E430(__this, /*hidden argument*/NULL); // mActivated = true; __this->set_mActivated_30((bool)1); // gameObject.SetActive(true); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1; L_1 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); NullCheck(L_1); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_1, (bool)1, /*hidden argument*/NULL); // mFadeT = 1f; __this->set_mFadeT_21((1.0f)); // mIsFading = false; __this->set_mIsFading_22((bool)0); // mFadeTime = 1f; __this->set_mFadeTime_23((1.0f)); // mFadeElapsedime = 0f; __this->set_mFadeElapsedime_25((0.0f)); // mElapsedTime = 0f; __this->set_mElapsedTime_24((0.0f)); // for (int i = 0; i < mSnapshotList.Count; i++) { V_0 = 0; goto IL_00fc; } IL_005c: { // mSnapshotList[i].PointStart = PointStart.position; List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * L_2 = __this->get_mSnapshotList_18(); int32_t L_3 = V_0; NullCheck(L_2); Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_4; L_4 = List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_inline(L_2, L_3, /*hidden argument*/List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_RuntimeMethod_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5 = __this->get_PointStart_9(); NullCheck(L_5); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6; L_6 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_5, /*hidden argument*/NULL); NullCheck(L_4); L_4->set_PointStart_0(L_6); // mSnapshotList[i].PointEnd = PointEnd.position; List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * L_7 = __this->get_mSnapshotList_18(); int32_t L_8 = V_0; NullCheck(L_7); Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_9; L_9 = List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_inline(L_7, L_8, /*hidden argument*/List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_RuntimeMethod_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_10 = __this->get_PointEnd_10(); NullCheck(L_10); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11; L_11 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_10, /*hidden argument*/NULL); NullCheck(L_9); L_9->set_PointEnd_1(L_11); // mSpline.ControlPoints[i].Position = mSnapshotList[i].Pos; Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * L_12 = __this->get_mSpline_20(); NullCheck(L_12); List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_13; L_13 = Spline_get_ControlPoints_mC99E810B3F8B0C7CD3D06CE49AF508D26ACCE868_inline(L_12, /*hidden argument*/NULL); int32_t L_14 = V_0; NullCheck(L_13); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_15; L_15 = List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_inline(L_13, L_14, /*hidden argument*/List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * L_16 = __this->get_mSnapshotList_18(); int32_t L_17 = V_0; NullCheck(L_16); Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_18; L_18 = List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_inline(L_16, L_17, /*hidden argument*/List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_RuntimeMethod_var); NullCheck(L_18); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19; L_19 = Element_get_Pos_m08389A0D7196B48E6F04C82825DDA4015F8C7657(L_18, /*hidden argument*/NULL); NullCheck(L_15); L_15->set_Position_0(L_19); // mSpline.ControlPoints[i].Normal = mSnapshotList[i].PointEnd - mSnapshotList[i].PointStart; Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * L_20 = __this->get_mSpline_20(); NullCheck(L_20); List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_21; L_21 = Spline_get_ControlPoints_mC99E810B3F8B0C7CD3D06CE49AF508D26ACCE868_inline(L_20, /*hidden argument*/NULL); int32_t L_22 = V_0; NullCheck(L_21); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_23; L_23 = List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_inline(L_21, L_22, /*hidden argument*/List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * L_24 = __this->get_mSnapshotList_18(); int32_t L_25 = V_0; NullCheck(L_24); Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_26; L_26 = List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_inline(L_24, L_25, /*hidden argument*/List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_RuntimeMethod_var); NullCheck(L_26); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = L_26->get_PointEnd_1(); List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * L_28 = __this->get_mSnapshotList_18(); int32_t L_29 = V_0; NullCheck(L_28); Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_30; L_30 = List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_inline(L_28, L_29, /*hidden argument*/List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_RuntimeMethod_var); NullCheck(L_30); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31 = L_30->get_PointStart_0(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32; L_32 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_27, L_31, /*hidden argument*/NULL); NullCheck(L_23); L_23->set_Normal_1(L_32); // for (int i = 0; i < mSnapshotList.Count; i++) { int32_t L_33 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_33, (int32_t)1)); } IL_00fc: { // for (int i = 0; i < mSnapshotList.Count; i++) { int32_t L_34 = V_0; List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * L_35 = __this->get_mSnapshotList_18(); NullCheck(L_35); int32_t L_36; L_36 = List_1_get_Count_m9BE9D9E50E8BF9E6421F7ABACC0D955AA9654DBD_inline(L_35, /*hidden argument*/List_1_get_Count_m9BE9D9E50E8BF9E6421F7ABACC0D955AA9654DBD_RuntimeMethod_var); if ((((int32_t)L_34) < ((int32_t)L_36))) { goto IL_005c; } } { // RefreshSpline(); XWeaponTrail_RefreshSpline_mC477AB20960DF4C6662E2CFC336F9B977313CA2E(__this, /*hidden argument*/NULL); // UpdateVertex(); XWeaponTrail_UpdateVertex_m47F9228A35A7B499738EC6A4544B34C89B04FD06(__this, /*hidden argument*/NULL); // } return; } } // System.Void XftWeapon.XWeaponTrail::Deactivate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_Deactivate_mDC0B39645A41671C6165955F379F5C03B8FD3F15 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method) { { // mActivated = false; __this->set_mActivated_30((bool)0); // gameObject.SetActive(false); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0; L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); NullCheck(L_0); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_0, (bool)0, /*hidden argument*/NULL); // mVertexPool.SetMeshObjectActive(false); VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_1 = __this->get_mVertexPool_27(); NullCheck(L_1); VertexPool_SetMeshObjectActive_m5F8922136E93CD38B185DD12A9660D26B6ABED19(L_1, (bool)0, /*hidden argument*/NULL); // } return; } } // System.Void XftWeapon.XWeaponTrail::StopSmoothly(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_StopSmoothly_m0E7295239C76E554AB1AFF50D1F9BC47DCD27833 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, float ___fadeTime0, const RuntimeMethod* method) { { // mIsFading = true; __this->set_mIsFading_22((bool)1); // mFadeTime = fadeTime; float L_0 = ___fadeTime0; __this->set_mFadeTime_23(L_0); // } return; } } // System.Void XftWeapon.XWeaponTrail::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_OnEnable_m2B72D593E8D557A650537EEF8391E7AB80CE9086 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XWeaponTrail_MyPostRender_m36C4222C33F2A8A58CA46AD9316492AB2F509C60_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XWeaponTrail_MyPreRender_m8F7EB2F7DA332A954EDD60C8368ABFAC04854731_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // Activate(); XWeaponTrail_Activate_m268E503B4FE1E0D4D664B2D8DEAA89C1DDF0A11A(__this, /*hidden argument*/NULL); // if (!UseWithSRP){ bool L_0 = __this->get_UseWithSRP_6(); if (L_0) { goto IL_004e; } } { // Camera.onPostRender += MyPostRender; CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_1 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPostRender_6(); CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_2 = (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D *)il2cpp_codegen_object_new(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D_il2cpp_TypeInfo_var); CameraCallback__ctor_m6E26A220911F56F3E8936DDD217ED76A15B1915E(L_2, __this, (intptr_t)((intptr_t)XWeaponTrail_MyPostRender_m36C4222C33F2A8A58CA46AD9316492AB2F509C60_RuntimeMethod_var), /*hidden argument*/NULL); Delegate_t * L_3; L_3 = Delegate_Combine_mD9F4B83868AFAD9BF9F7DC4E3974B8C881092B31(L_1, L_2, /*hidden argument*/NULL); ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->set_onPostRender_6(((CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D *)CastclassSealed((RuntimeObject*)L_3, CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D_il2cpp_TypeInfo_var))); // Camera.onPreRender += MyPreRender; CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_4 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPreRender_5(); CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_5 = (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D *)il2cpp_codegen_object_new(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D_il2cpp_TypeInfo_var); CameraCallback__ctor_m6E26A220911F56F3E8936DDD217ED76A15B1915E(L_5, __this, (intptr_t)((intptr_t)XWeaponTrail_MyPreRender_m8F7EB2F7DA332A954EDD60C8368ABFAC04854731_RuntimeMethod_var), /*hidden argument*/NULL); Delegate_t * L_6; L_6 = Delegate_Combine_mD9F4B83868AFAD9BF9F7DC4E3974B8C881092B31(L_4, L_5, /*hidden argument*/NULL); ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->set_onPreRender_5(((CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D *)CastclassSealed((RuntimeObject*)L_6, CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D_il2cpp_TypeInfo_var))); } IL_004e: { // } return; } } // System.Void XftWeapon.XWeaponTrail::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_OnDisable_mAB46EB4DD90EA2CA718F2E356EA4DB5ADD664328 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XWeaponTrail_MyPostRender_m36C4222C33F2A8A58CA46AD9316492AB2F509C60_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XWeaponTrail_MyPreRender_m8F7EB2F7DA332A954EDD60C8368ABFAC04854731_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // Deactivate(); XWeaponTrail_Deactivate_mDC0B39645A41671C6165955F379F5C03B8FD3F15(__this, /*hidden argument*/NULL); // if (!UseWithSRP){ bool L_0 = __this->get_UseWithSRP_6(); if (L_0) { goto IL_004e; } } { // Camera.onPostRender -= MyPostRender; CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_1 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPostRender_6(); CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_2 = (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D *)il2cpp_codegen_object_new(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D_il2cpp_TypeInfo_var); CameraCallback__ctor_m6E26A220911F56F3E8936DDD217ED76A15B1915E(L_2, __this, (intptr_t)((intptr_t)XWeaponTrail_MyPostRender_m36C4222C33F2A8A58CA46AD9316492AB2F509C60_RuntimeMethod_var), /*hidden argument*/NULL); Delegate_t * L_3; L_3 = Delegate_Remove_mD84132DA8A72A81B1CDC5620B52E0E043D7FF0BF(L_1, L_2, /*hidden argument*/NULL); ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->set_onPostRender_6(((CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D *)CastclassSealed((RuntimeObject*)L_3, CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D_il2cpp_TypeInfo_var))); // Camera.onPreRender -= MyPreRender; CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_4 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPreRender_5(); CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_5 = (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D *)il2cpp_codegen_object_new(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D_il2cpp_TypeInfo_var); CameraCallback__ctor_m6E26A220911F56F3E8936DDD217ED76A15B1915E(L_5, __this, (intptr_t)((intptr_t)XWeaponTrail_MyPreRender_m8F7EB2F7DA332A954EDD60C8368ABFAC04854731_RuntimeMethod_var), /*hidden argument*/NULL); Delegate_t * L_6; L_6 = Delegate_Remove_mD84132DA8A72A81B1CDC5620B52E0E043D7FF0BF(L_4, L_5, /*hidden argument*/NULL); ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->set_onPreRender_5(((CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D *)CastclassSealed((RuntimeObject*)L_6, CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D_il2cpp_TypeInfo_var))); } IL_004e: { // } return; } } // System.Void XftWeapon.XWeaponTrail::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_Update_m76D9B467B895C633E38F150D7A7E45685FECF87C (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method) { { // if (!UseWithSRP){ bool L_0 = __this->get_UseWithSRP_6(); if (L_0) { goto IL_0009; } } { // return; return; } IL_0009: { // MyPreRender(MyCamera); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1; L_1 = XWeaponTrail_get_MyCamera_mAA0BA0B56203AE13EDC02885DA76A514CF023EF8(__this, /*hidden argument*/NULL); XWeaponTrail_MyPreRender_m8F7EB2F7DA332A954EDD60C8368ABFAC04854731(__this, L_1, /*hidden argument*/NULL); // } return; } } // System.Void XftWeapon.XWeaponTrail::LateUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_LateUpdate_m7B5052C601BABBEBA7372A3D277AC73EF93C8174 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method) { { // if (!UseWithSRP){ bool L_0 = __this->get_UseWithSRP_6(); if (L_0) { goto IL_0009; } } { // return; return; } IL_0009: { // MyPostRender(MyCamera); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1; L_1 = XWeaponTrail_get_MyCamera_mAA0BA0B56203AE13EDC02885DA76A514CF023EF8(__this, /*hidden argument*/NULL); XWeaponTrail_MyPostRender_m36C4222C33F2A8A58CA46AD9316492AB2F509C60(__this, L_1, /*hidden argument*/NULL); // } return; } } // System.Void XftWeapon.XWeaponTrail::MyPreRender(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_MyPreRender_m8F7EB2F7DA332A954EDD60C8368ABFAC04854731 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!mInited) bool L_0 = __this->get_mInited_29(); if (L_0) { goto IL_0009; } } { // return; return; } IL_0009: { // if (cam != MyCamera) { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1 = ___cam0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2; L_2 = XWeaponTrail_get_MyCamera_mAA0BA0B56203AE13EDC02885DA76A514CF023EF8(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_1, L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_0018; } } { // return; return; } IL_0018: { // UpdateHeadElem(); XWeaponTrail_UpdateHeadElem_mA7D12AE69A959F4F323178F9CF54D03DA5CC6F44(__this, /*hidden argument*/NULL); // mElapsedTime += Time.deltaTime; float L_4 = __this->get_mElapsedTime_24(); float L_5; L_5 = Time_get_deltaTime_mF558623BBB4EE65C8810243B05ED204A9E8D6FD1(/*hidden argument*/NULL); __this->set_mElapsedTime_24(((float)il2cpp_codegen_add((float)L_4, (float)L_5))); // if (mElapsedTime > UpdateInterval) { float L_6 = __this->get_mElapsedTime_24(); float L_7; L_7 = XWeaponTrail_get_UpdateInterval_m4CA99DC1455E720E8886E9AE1700E3C8E83444FF(__this, /*hidden argument*/NULL); if ((!(((float)L_6) > ((float)L_7)))) { goto IL_004f; } } { // mElapsedTime = 0f; __this->set_mElapsedTime_24((0.0f)); // RecordCurElem(); XWeaponTrail_RecordCurElem_m3ADD2387DDC8D2483CD16F06C9B5D7BFC0505915(__this, /*hidden argument*/NULL); } IL_004f: { // RefreshSpline(); XWeaponTrail_RefreshSpline_mC477AB20960DF4C6662E2CFC336F9B977313CA2E(__this, /*hidden argument*/NULL); // UpdateFade(); XWeaponTrail_UpdateFade_mB0AB9779010F8A74F8E25D68F3B87D01EC7200FB(__this, /*hidden argument*/NULL); // UpdateVertex(); XWeaponTrail_UpdateVertex_m47F9228A35A7B499738EC6A4544B34C89B04FD06(__this, /*hidden argument*/NULL); // } return; } } // System.Void XftWeapon.XWeaponTrail::MyPostRender(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_MyPostRender_m36C4222C33F2A8A58CA46AD9316492AB2F509C60 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!mInited) bool L_0 = __this->get_mInited_29(); if (L_0) { goto IL_0009; } } { // return; return; } IL_0009: { // if (cam != MyCamera) { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1 = ___cam0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2; L_2 = XWeaponTrail_get_MyCamera_mAA0BA0B56203AE13EDC02885DA76A514CF023EF8(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_1, L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_0018; } } { // return; return; } IL_0018: { // mVertexPool.SetMeshObjectActive(true); VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_4 = __this->get_mVertexPool_27(); NullCheck(L_4); VertexPool_SetMeshObjectActive_m5F8922136E93CD38B185DD12A9660D26B6ABED19(L_4, (bool)1, /*hidden argument*/NULL); // mVertexPool.LateUpdate(); VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_5 = __this->get_mVertexPool_27(); NullCheck(L_5); VertexPool_LateUpdate_m3ACA0E42F645DFD3F94E8DE864006EB0ADD7EBAC(L_5, /*hidden argument*/NULL); // } return; } } // System.Void XftWeapon.XWeaponTrail::OnDestroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_OnDestroy_m8E1C9E53A06A8B768BE9BDDC4E7116651350ACD0 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method) { { // if (!mInited || mVertexPool == null) { bool L_0 = __this->get_mInited_29(); if (!L_0) { goto IL_0010; } } { VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_1 = __this->get_mVertexPool_27(); if (L_1) { goto IL_0011; } } IL_0010: { // return; return; } IL_0011: { // mVertexPool.Destroy(); VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_2 = __this->get_mVertexPool_27(); NullCheck(L_2); VertexPool_Destroy_m619680391DB90018081031C40F47886004194E61(L_2, /*hidden argument*/NULL); // } return; } } // System.Void XftWeapon.XWeaponTrail::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_Start_mC44D52C67050BC3FB180536B0F147974A618B390 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method) { { // mInited = false; __this->set_mInited_29((bool)0); // Init(); XWeaponTrail_Init_m412C595046B72621E24BF6B67D6604E89AF1E430(__this, /*hidden argument*/NULL); // } return; } } // System.Void XftWeapon.XWeaponTrail::OnDrawGizmos() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_OnDrawGizmos_mF20626372E990609D3546A4FF83CA5F99E10265F (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1; memset((&V_1), 0, sizeof(V_1)); { // if (PointEnd == null || PointStart == null) { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = __this->get_PointEnd_10(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_1) { goto IL_001c; } } { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2 = __this->get_PointStart_9(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_3) { goto IL_001d; } } IL_001c: { // return; return; } IL_001d: { // float dist = (PointStart.position - PointEnd.position).magnitude; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4 = __this->get_PointStart_9(); NullCheck(L_4); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5; L_5 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_4, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6 = __this->get_PointEnd_10(); NullCheck(L_6); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7; L_7 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_6, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8; L_8 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_5, L_7, /*hidden argument*/NULL); V_1 = L_8; float L_9; L_9 = Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_1), /*hidden argument*/NULL); V_0 = L_9; // if (dist < Mathf.Epsilon) float L_10 = V_0; float L_11 = ((Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var))->get_Epsilon_0(); if ((!(((float)L_10) < ((float)L_11)))) { goto IL_004a; } } { // return; return; } IL_004a: { // Gizmos.color = Color.red; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12; L_12 = Color_get_red_m6364CCD309A4A64D49115167E97154D40CF8F140(/*hidden argument*/NULL); Gizmos_set_color_mD0091908CE69E63F104E0F923089262235A12ABA(L_12, /*hidden argument*/NULL); // Gizmos.DrawSphere(PointStart.position, dist * 0.04f); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13 = __this->get_PointStart_9(); NullCheck(L_13); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14; L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL); float L_15 = V_0; Gizmos_DrawSphere_mC5D63C710300C85524D6EB35CFD3C52BC79026DD(L_14, ((float)il2cpp_codegen_multiply((float)L_15, (float)(0.0399999991f))), /*hidden argument*/NULL); // Gizmos.color = Color.blue; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_16; L_16 = Color_get_blue_mB28F18C2D039DB69593A38902B30A3CCE6B1AAC1(/*hidden argument*/NULL); Gizmos_set_color_mD0091908CE69E63F104E0F923089262235A12ABA(L_16, /*hidden argument*/NULL); // Gizmos.DrawSphere(PointEnd.position, dist * 0.04f); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17 = __this->get_PointEnd_10(); NullCheck(L_17); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18; L_18 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_17, /*hidden argument*/NULL); float L_19 = V_0; Gizmos_DrawSphere_mC5D63C710300C85524D6EB35CFD3C52BC79026DD(L_18, ((float)il2cpp_codegen_multiply((float)L_19, (float)(0.0399999991f))), /*hidden argument*/NULL); // } return; } } // System.Void XftWeapon.XWeaponTrail::InitSpline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_InitSpline_m15A23E9F93AFC9FDD37C9985A5286D2F83F58589 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // mSpline.Granularity = Granularity; Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * L_0 = __this->get_mSpline_20(); int32_t L_1 = __this->get_Granularity_12(); NullCheck(L_0); L_0->set_Granularity_2(L_1); // mSpline.Clear(); Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * L_2 = __this->get_mSpline_20(); NullCheck(L_2); Spline_Clear_m4BF08B843A816311B33290997DF60B8A1D9E69E5(L_2, /*hidden argument*/NULL); // for (int i = 0; i < MaxFrame; i++) { V_0 = 0; goto IL_0051; } IL_0020: { // mSpline.AddControlPoint(CurHeadPos, PointStart.position - PointEnd.position); Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * L_3 = __this->get_mSpline_20(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = XWeaponTrail_get_CurHeadPos_mB3C2D80C89E5B79F4A9DDB88D25AB174698F35EF(__this, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5 = __this->get_PointStart_9(); NullCheck(L_5); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6; L_6 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_5, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7 = __this->get_PointEnd_10(); NullCheck(L_7); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8; L_8 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_7, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9; L_9 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_6, L_8, /*hidden argument*/NULL); NullCheck(L_3); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_10; L_10 = Spline_AddControlPoint_m7B209F77FC794E7E30D1145E14066583F8F1B174(L_3, L_4, L_9, /*hidden argument*/NULL); // for (int i = 0; i < MaxFrame; i++) { int32_t L_11 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1)); } IL_0051: { // for (int i = 0; i < MaxFrame; i++) { int32_t L_12 = V_0; int32_t L_13 = __this->get_MaxFrame_11(); if ((((int32_t)L_12) < ((int32_t)L_13))) { goto IL_0020; } } { // } return; } } // System.Void XftWeapon.XWeaponTrail::RefreshSpline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_RefreshSpline_mC477AB20960DF4C6662E2CFC336F9B977313CA2E (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m9BE9D9E50E8BF9E6421F7ABACC0D955AA9654DBD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // for (int i = 0; i < mSnapshotList.Count; i++) { V_0 = 0; goto IL_006c; } IL_0004: { // mSpline.ControlPoints[i].Position = mSnapshotList[i].Pos; Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * L_0 = __this->get_mSpline_20(); NullCheck(L_0); List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_1; L_1 = Spline_get_ControlPoints_mC99E810B3F8B0C7CD3D06CE49AF508D26ACCE868_inline(L_0, /*hidden argument*/NULL); int32_t L_2 = V_0; NullCheck(L_1); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_3; L_3 = List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_inline(L_1, L_2, /*hidden argument*/List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * L_4 = __this->get_mSnapshotList_18(); int32_t L_5 = V_0; NullCheck(L_4); Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_6; L_6 = List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_inline(L_4, L_5, /*hidden argument*/List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_RuntimeMethod_var); NullCheck(L_6); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7; L_7 = Element_get_Pos_m08389A0D7196B48E6F04C82825DDA4015F8C7657(L_6, /*hidden argument*/NULL); NullCheck(L_3); L_3->set_Position_0(L_7); // mSpline.ControlPoints[i].Normal = mSnapshotList[i].PointEnd - mSnapshotList[i].PointStart; Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * L_8 = __this->get_mSpline_20(); NullCheck(L_8); List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_9; L_9 = Spline_get_ControlPoints_mC99E810B3F8B0C7CD3D06CE49AF508D26ACCE868_inline(L_8, /*hidden argument*/NULL); int32_t L_10 = V_0; NullCheck(L_9); SplineControlPoint_t660657529A9DB6DD58430624E0E0B77E279B8149 * L_11; L_11 = List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_inline(L_9, L_10, /*hidden argument*/List_1_get_Item_m0323FBFF5D1CD8813253F9EC2F547753659EDC6C_RuntimeMethod_var); List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * L_12 = __this->get_mSnapshotList_18(); int32_t L_13 = V_0; NullCheck(L_12); Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_14; L_14 = List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_inline(L_12, L_13, /*hidden argument*/List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_RuntimeMethod_var); NullCheck(L_14); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15 = L_14->get_PointEnd_1(); List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * L_16 = __this->get_mSnapshotList_18(); int32_t L_17 = V_0; NullCheck(L_16); Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_18; L_18 = List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_inline(L_16, L_17, /*hidden argument*/List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_RuntimeMethod_var); NullCheck(L_18); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19 = L_18->get_PointStart_0(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20; L_20 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_15, L_19, /*hidden argument*/NULL); NullCheck(L_11); L_11->set_Normal_1(L_20); // for (int i = 0; i < mSnapshotList.Count; i++) { int32_t L_21 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)1)); } IL_006c: { // for (int i = 0; i < mSnapshotList.Count; i++) { int32_t L_22 = V_0; List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * L_23 = __this->get_mSnapshotList_18(); NullCheck(L_23); int32_t L_24; L_24 = List_1_get_Count_m9BE9D9E50E8BF9E6421F7ABACC0D955AA9654DBD_inline(L_23, /*hidden argument*/List_1_get_Count_m9BE9D9E50E8BF9E6421F7ABACC0D955AA9654DBD_RuntimeMethod_var); if ((((int32_t)L_22) < ((int32_t)L_24))) { goto IL_0004; } } { // mSpline.RefreshSpline(); Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * L_25 = __this->get_mSpline_20(); NullCheck(L_25); Spline_RefreshSpline_m6D3500C3EB708A25FEF325BEB2F8FF1FE1E57EC8(L_25, /*hidden argument*/NULL); // } return; } } // System.Void XftWeapon.XWeaponTrail::UpdateVertex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_UpdateVertex_m47F9228A35A7B499738EC6A4544B34C89B04FD06 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method) { VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; float V_3 = 0.0f; float V_4 = 0.0f; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_5; memset((&V_5), 0, sizeof(V_5)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_6; memset((&V_6), 0, sizeof(V_6)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_7; memset((&V_7), 0, sizeof(V_7)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_8; memset((&V_8), 0, sizeof(V_8)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_9; memset((&V_9), 0, sizeof(V_9)); { // VertexPool pool = mVertexSegment.Pool; VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72 * L_0 = __this->get_mVertexSegment_28(); NullCheck(L_0); VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_1 = L_0->get_Pool_4(); V_0 = L_1; // for (int i = 0; i < Granularity; i++) { V_1 = 0; goto IL_017d; } IL_0013: { // int baseIdx = mVertexSegment.VertStart + i * 3; VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72 * L_2 = __this->get_mVertexSegment_28(); NullCheck(L_2); int32_t L_3 = L_2->get_VertStart_0(); int32_t L_4 = V_1; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_3, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_4, (int32_t)3)))); // float uvSegment = (float)i / Granularity; int32_t L_5 = V_1; int32_t L_6 = __this->get_Granularity_12(); V_3 = ((float)((float)((float)((float)L_5))/(float)((float)((float)L_6)))); // float fadeT = uvSegment * mFadeT; float L_7 = V_3; float L_8 = __this->get_mFadeT_21(); V_4 = ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)); // Vector2 uvCoord = Vector2.zero; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9; L_9 = Vector2_get_zero_mD28A0EC932762710AFA0BBB9CCC63716C3BD064D(/*hidden argument*/NULL); V_5 = L_9; // Vector3 pos = mSpline.InterpolateByLen(fadeT); Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * L_10 = __this->get_mSpline_20(); float L_11 = V_4; NullCheck(L_10); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; L_12 = Spline_InterpolateByLen_m9E8CCA79BCFC5E0F882D1F4B3B62D4399790177E(L_10, L_11, /*hidden argument*/NULL); V_6 = L_12; // Vector3 up = mSpline.InterpolateNormalByLen(fadeT); Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * L_13 = __this->get_mSpline_20(); float L_14 = V_4; NullCheck(L_13); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15; L_15 = Spline_InterpolateNormalByLen_mA662CFEED704E99B5BDDCFA06A61EA05368911C2(L_13, L_14, /*hidden argument*/NULL); V_7 = L_15; // Vector3 pos0 = pos + (up.normalized * mTrailWidth * 0.5f); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_6; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17; L_17 = Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_7), /*hidden argument*/NULL); float L_18 = __this->get_mTrailWidth_16(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19; L_19 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_17, L_18, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20; L_20 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_19, (0.5f), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21; L_21 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_16, L_20, /*hidden argument*/NULL); V_8 = L_21; // Vector3 pos1 = pos - (up.normalized * mTrailWidth * 0.5f); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22 = V_6; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23; L_23 = Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_7), /*hidden argument*/NULL); float L_24 = __this->get_mTrailWidth_16(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_25; L_25 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_23, L_24, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_26; L_26 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_25, (0.5f), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27; L_27 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_22, L_26, /*hidden argument*/NULL); V_9 = L_27; // pool.Vertices[baseIdx] = pos0; VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_28 = V_0; NullCheck(L_28); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_29 = L_28->get_Vertices_0(); int32_t L_30 = V_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31 = V_8; NullCheck(L_29); (L_29)->SetAt(static_cast(L_30), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_31); // pool.Colors[baseIdx] = MyColor; VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_32 = V_0; NullCheck(L_32); ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_33 = L_32->get_Colors_3(); int32_t L_34 = V_2; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_35 = __this->get_MyColor_14(); NullCheck(L_33); (L_33)->SetAt(static_cast(L_34), (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 )L_35); // uvCoord.x = 0f; (&V_5)->set_x_0((0.0f)); // uvCoord.y = uvSegment; float L_36 = V_3; (&V_5)->set_y_1(L_36); // pool.UVs[baseIdx] = uvCoord; VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_37 = V_0; NullCheck(L_37); Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_38 = L_37->get_UVs_2(); int32_t L_39 = V_2; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_40 = V_5; NullCheck(L_38); (L_38)->SetAt(static_cast(L_39), (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 )L_40); // pool.Vertices[baseIdx + 1] = pos; VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_41 = V_0; NullCheck(L_41); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_42 = L_41->get_Vertices_0(); int32_t L_43 = V_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_44 = V_6; NullCheck(L_42); (L_42)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_43, (int32_t)1))), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_44); // pool.Colors[baseIdx + 1] = MyColor; VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_45 = V_0; NullCheck(L_45); ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_46 = L_45->get_Colors_3(); int32_t L_47 = V_2; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_48 = __this->get_MyColor_14(); NullCheck(L_46); (L_46)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_47, (int32_t)1))), (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 )L_48); // uvCoord.x = 0.5f; (&V_5)->set_x_0((0.5f)); // uvCoord.y = uvSegment; float L_49 = V_3; (&V_5)->set_y_1(L_49); // pool.UVs[baseIdx + 1] = uvCoord; VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_50 = V_0; NullCheck(L_50); Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_51 = L_50->get_UVs_2(); int32_t L_52 = V_2; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_53 = V_5; NullCheck(L_51); (L_51)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_52, (int32_t)1))), (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 )L_53); // pool.Vertices[baseIdx + 2] = pos1; VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_54 = V_0; NullCheck(L_54); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_55 = L_54->get_Vertices_0(); int32_t L_56 = V_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_57 = V_9; NullCheck(L_55); (L_55)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_56, (int32_t)2))), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_57); // pool.Colors[baseIdx + 2] = MyColor; VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_58 = V_0; NullCheck(L_58); ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_59 = L_58->get_Colors_3(); int32_t L_60 = V_2; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_61 = __this->get_MyColor_14(); NullCheck(L_59); (L_59)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_60, (int32_t)2))), (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 )L_61); // uvCoord.x = 1f; (&V_5)->set_x_0((1.0f)); // uvCoord.y = uvSegment; float L_62 = V_3; (&V_5)->set_y_1(L_62); // pool.UVs[baseIdx + 2] = uvCoord; VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_63 = V_0; NullCheck(L_63); Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_64 = L_63->get_UVs_2(); int32_t L_65 = V_2; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_66 = V_5; NullCheck(L_64); (L_64)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_65, (int32_t)2))), (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 )L_66); // for (int i = 0; i < Granularity; i++) { int32_t L_67 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_67, (int32_t)1)); } IL_017d: { // for (int i = 0; i < Granularity; i++) { int32_t L_68 = V_1; int32_t L_69 = __this->get_Granularity_12(); if ((((int32_t)L_68) < ((int32_t)L_69))) { goto IL_0013; } } { // mVertexSegment.Pool.UVChanged = true; VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72 * L_70 = __this->get_mVertexSegment_28(); NullCheck(L_70); VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_71 = L_70->get_Pool_4(); NullCheck(L_71); L_71->set_UVChanged_6((bool)1); // mVertexSegment.Pool.VertChanged = true; VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72 * L_72 = __this->get_mVertexSegment_28(); NullCheck(L_72); VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_73 = L_72->get_Pool_4(); NullCheck(L_73); L_73->set_VertChanged_7((bool)1); // mVertexSegment.Pool.ColorChanged = true; VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72 * L_74 = __this->get_mVertexSegment_28(); NullCheck(L_74); VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_75 = L_74->get_Pool_4(); NullCheck(L_75); L_75->set_ColorChanged_5((bool)1); // } return; } } // System.Void XftWeapon.XWeaponTrail::UpdateIndices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_UpdateIndices_m933F47D078435A6D85A1BF578DB043F4867B2502 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method) { VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; int32_t V_4 = 0; { // VertexPool pool = mVertexSegment.Pool; VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72 * L_0 = __this->get_mVertexSegment_28(); NullCheck(L_0); VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_1 = L_0->get_Pool_4(); V_0 = L_1; // for (int i = 0; i < Granularity - 1; i++) { V_1 = 0; goto IL_00ee; } IL_0013: { // int baseIdx = mVertexSegment.VertStart + i * 3; VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72 * L_2 = __this->get_mVertexSegment_28(); NullCheck(L_2); int32_t L_3 = L_2->get_VertStart_0(); int32_t L_4 = V_1; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_3, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_4, (int32_t)3)))); // int nextBaseIdx = mVertexSegment.VertStart + (i + 1) * 3; VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72 * L_5 = __this->get_mVertexSegment_28(); NullCheck(L_5); int32_t L_6 = L_5->get_VertStart_0(); int32_t L_7 = V_1; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_6, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1)), (int32_t)3)))); // int iidx = mVertexSegment.IndexStart + i * 12; VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72 * L_8 = __this->get_mVertexSegment_28(); NullCheck(L_8); int32_t L_9 = L_8->get_IndexStart_1(); int32_t L_10 = V_1; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_10, (int32_t)((int32_t)12))))); // pool.Indices[iidx + 0] = nextBaseIdx; VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_11 = V_0; NullCheck(L_11); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_12 = L_11->get_Indices_1(); int32_t L_13 = V_4; int32_t L_14 = V_3; NullCheck(L_12); (L_12)->SetAt(static_cast(L_13), (int32_t)L_14); // pool.Indices[iidx + 1] = nextBaseIdx + 1; VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_15 = V_0; NullCheck(L_15); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_16 = L_15->get_Indices_1(); int32_t L_17 = V_4; int32_t L_18 = V_3; NullCheck(L_16); (L_16)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1))), (int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1))); // pool.Indices[iidx + 2] = baseIdx; VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_19 = V_0; NullCheck(L_19); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_20 = L_19->get_Indices_1(); int32_t L_21 = V_4; int32_t L_22 = V_2; NullCheck(L_20); (L_20)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)2))), (int32_t)L_22); // pool.Indices[iidx + 3] = nextBaseIdx + 1; VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_23 = V_0; NullCheck(L_23); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_24 = L_23->get_Indices_1(); int32_t L_25 = V_4; int32_t L_26 = V_3; NullCheck(L_24); (L_24)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)3))), (int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)1))); // pool.Indices[iidx + 4] = baseIdx + 1; VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_27 = V_0; NullCheck(L_27); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_28 = L_27->get_Indices_1(); int32_t L_29 = V_4; int32_t L_30 = V_2; NullCheck(L_28); (L_28)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_29, (int32_t)4))), (int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_30, (int32_t)1))); // pool.Indices[iidx + 5] = baseIdx; VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_31 = V_0; NullCheck(L_31); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_32 = L_31->get_Indices_1(); int32_t L_33 = V_4; int32_t L_34 = V_2; NullCheck(L_32); (L_32)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_33, (int32_t)5))), (int32_t)L_34); // pool.Indices[iidx + 6] = nextBaseIdx + 1; VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_35 = V_0; NullCheck(L_35); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_36 = L_35->get_Indices_1(); int32_t L_37 = V_4; int32_t L_38 = V_3; NullCheck(L_36); (L_36)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_37, (int32_t)6))), (int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_38, (int32_t)1))); // pool.Indices[iidx + 7] = nextBaseIdx + 2; VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_39 = V_0; NullCheck(L_39); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_40 = L_39->get_Indices_1(); int32_t L_41 = V_4; int32_t L_42 = V_3; NullCheck(L_40); (L_40)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_41, (int32_t)7))), (int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_42, (int32_t)2))); // pool.Indices[iidx + 8] = baseIdx + 1; VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_43 = V_0; NullCheck(L_43); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_44 = L_43->get_Indices_1(); int32_t L_45 = V_4; int32_t L_46 = V_2; NullCheck(L_44); (L_44)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_45, (int32_t)8))), (int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_46, (int32_t)1))); // pool.Indices[iidx + 9] = nextBaseIdx + 2; VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_47 = V_0; NullCheck(L_47); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_48 = L_47->get_Indices_1(); int32_t L_49 = V_4; int32_t L_50 = V_3; NullCheck(L_48); (L_48)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_49, (int32_t)((int32_t)9)))), (int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_50, (int32_t)2))); // pool.Indices[iidx + 10] = baseIdx + 2; VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_51 = V_0; NullCheck(L_51); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_52 = L_51->get_Indices_1(); int32_t L_53 = V_4; int32_t L_54 = V_2; NullCheck(L_52); (L_52)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_53, (int32_t)((int32_t)10)))), (int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_54, (int32_t)2))); // pool.Indices[iidx + 11] = baseIdx + 1; VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_55 = V_0; NullCheck(L_55); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_56 = L_55->get_Indices_1(); int32_t L_57 = V_4; int32_t L_58 = V_2; NullCheck(L_56); (L_56)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_57, (int32_t)((int32_t)11)))), (int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_58, (int32_t)1))); // for (int i = 0; i < Granularity - 1; i++) { int32_t L_59 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_59, (int32_t)1)); } IL_00ee: { // for (int i = 0; i < Granularity - 1; i++) { int32_t L_60 = V_1; int32_t L_61 = __this->get_Granularity_12(); if ((((int32_t)L_60) < ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_61, (int32_t)1))))) { goto IL_0013; } } { // pool.IndiceChanged = true; VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_62 = V_0; NullCheck(L_62); L_62->set_IndiceChanged_4((bool)1); // } return; } } // System.Void XftWeapon.XWeaponTrail::UpdateHeadElem() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_UpdateHeadElem_mA7D12AE69A959F4F323178F9CF54D03DA5CC6F44 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // mSnapshotList[0].PointStart = PointStart.position; List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * L_0 = __this->get_mSnapshotList_18(); NullCheck(L_0); Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_1; L_1 = List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_inline(L_0, 0, /*hidden argument*/List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_RuntimeMethod_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2 = __this->get_PointStart_9(); NullCheck(L_2); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_2, /*hidden argument*/NULL); NullCheck(L_1); L_1->set_PointStart_0(L_3); // mSnapshotList[0].PointEnd = PointEnd.position; List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * L_4 = __this->get_mSnapshotList_18(); NullCheck(L_4); Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_5; L_5 = List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_inline(L_4, 0, /*hidden argument*/List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_RuntimeMethod_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6 = __this->get_PointEnd_10(); NullCheck(L_6); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7; L_7 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_6, /*hidden argument*/NULL); NullCheck(L_5); L_5->set_PointEnd_1(L_7); // } return; } } // System.Void XftWeapon.XWeaponTrail::UpdateFade() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_UpdateFade_mB0AB9779010F8A74F8E25D68F3B87D01EC7200FB (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { // if (!mIsFading) bool L_0 = __this->get_mIsFading_22(); if (L_0) { goto IL_0009; } } { // return; return; } IL_0009: { // mFadeElapsedime += Time.deltaTime; float L_1 = __this->get_mFadeElapsedime_25(); float L_2; L_2 = Time_get_deltaTime_mF558623BBB4EE65C8810243B05ED204A9E8D6FD1(/*hidden argument*/NULL); __this->set_mFadeElapsedime_25(((float)il2cpp_codegen_add((float)L_1, (float)L_2))); // float t = mFadeElapsedime / mFadeTime; float L_3 = __this->get_mFadeElapsedime_25(); float L_4 = __this->get_mFadeTime_23(); V_0 = ((float)((float)L_3/(float)L_4)); // mFadeT = 1f - t; float L_5 = V_0; __this->set_mFadeT_21(((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_5))); // if (mFadeT < 0f) { float L_6 = __this->get_mFadeT_21(); if ((!(((float)L_6) < ((float)(0.0f))))) { goto IL_0049; } } { // Deactivate(); XWeaponTrail_Deactivate_mDC0B39645A41671C6165955F379F5C03B8FD3F15(__this, /*hidden argument*/NULL); } IL_0049: { // } return; } } // System.Void XftWeapon.XWeaponTrail::RecordCurElem() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_RecordCurElem_m3ADD2387DDC8D2483CD16F06C9B5D7BFC0505915 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Insert_m627E6F2F6ACD97B8A25E9C5E610B859684D82B51_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAt_m3CE24205FD00B5D8EED2EC64B5B5F063D7DC4D12_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m9BE9D9E50E8BF9E6421F7ABACC0D955AA9654DBD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * V_0 = NULL; { // Element elem = mElemPool.Get(); ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D * L_0 = __this->get_mElemPool_19(); NullCheck(L_0); Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_1; L_1 = ElementPool_Get_mD0B0C628E9DADF68027D7B53373227F29E63B8DC(L_0, /*hidden argument*/NULL); V_0 = L_1; // elem.PointStart = PointStart.position; Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_2 = V_0; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_3 = __this->get_PointStart_9(); NullCheck(L_3); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_3, /*hidden argument*/NULL); NullCheck(L_2); L_2->set_PointStart_0(L_4); // elem.PointEnd = PointEnd.position; Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_5 = V_0; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6 = __this->get_PointEnd_10(); NullCheck(L_6); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7; L_7 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_6, /*hidden argument*/NULL); NullCheck(L_5); L_5->set_PointEnd_1(L_7); // if (mSnapshotList.Count < MaxFrame) { List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * L_8 = __this->get_mSnapshotList_18(); NullCheck(L_8); int32_t L_9; L_9 = List_1_get_Count_m9BE9D9E50E8BF9E6421F7ABACC0D955AA9654DBD_inline(L_8, /*hidden argument*/List_1_get_Count_m9BE9D9E50E8BF9E6421F7ABACC0D955AA9654DBD_RuntimeMethod_var); int32_t L_10 = __this->get_MaxFrame_11(); if ((((int32_t)L_9) >= ((int32_t)L_10))) { goto IL_004f; } } { // mSnapshotList.Insert(1, elem); List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * L_11 = __this->get_mSnapshotList_18(); Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_12 = V_0; NullCheck(L_11); List_1_Insert_m627E6F2F6ACD97B8A25E9C5E610B859684D82B51(L_11, 1, L_12, /*hidden argument*/List_1_Insert_m627E6F2F6ACD97B8A25E9C5E610B859684D82B51_RuntimeMethod_var); // } return; } IL_004f: { // mElemPool.Release(mSnapshotList[mSnapshotList.Count - 1]); ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D * L_13 = __this->get_mElemPool_19(); List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * L_14 = __this->get_mSnapshotList_18(); List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * L_15 = __this->get_mSnapshotList_18(); NullCheck(L_15); int32_t L_16; L_16 = List_1_get_Count_m9BE9D9E50E8BF9E6421F7ABACC0D955AA9654DBD_inline(L_15, /*hidden argument*/List_1_get_Count_m9BE9D9E50E8BF9E6421F7ABACC0D955AA9654DBD_RuntimeMethod_var); NullCheck(L_14); Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_17; L_17 = List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_inline(L_14, ((int32_t)il2cpp_codegen_subtract((int32_t)L_16, (int32_t)1)), /*hidden argument*/List_1_get_Item_m41A6800D77F947F54720CED25F8FEE13369C749E_RuntimeMethod_var); NullCheck(L_13); ElementPool_Release_mE9455D16F9124B4DB361E21A10A26187D82A1158(L_13, L_17, /*hidden argument*/NULL); // mSnapshotList.RemoveAt(mSnapshotList.Count - 1); List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * L_18 = __this->get_mSnapshotList_18(); List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * L_19 = __this->get_mSnapshotList_18(); NullCheck(L_19); int32_t L_20; L_20 = List_1_get_Count_m9BE9D9E50E8BF9E6421F7ABACC0D955AA9654DBD_inline(L_19, /*hidden argument*/List_1_get_Count_m9BE9D9E50E8BF9E6421F7ABACC0D955AA9654DBD_RuntimeMethod_var); NullCheck(L_18); List_1_RemoveAt_m3CE24205FD00B5D8EED2EC64B5B5F063D7DC4D12(L_18, ((int32_t)il2cpp_codegen_subtract((int32_t)L_20, (int32_t)1)), /*hidden argument*/List_1_RemoveAt_m3CE24205FD00B5D8EED2EC64B5B5F063D7DC4D12_RuntimeMethod_var); // mSnapshotList.Insert(1, elem); List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * L_21 = __this->get_mSnapshotList_18(); Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_22 = V_0; NullCheck(L_21); List_1_Insert_m627E6F2F6ACD97B8A25E9C5E610B859684D82B51(L_21, 1, L_22, /*hidden argument*/List_1_Insert_m627E6F2F6ACD97B8A25E9C5E610B859684D82B51_RuntimeMethod_var); // } return; } } // System.Void XftWeapon.XWeaponTrail::InitOriginalElements() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_InitOriginalElements_m673E94C81AA36011ED84289FB2B9809E655BA7A7 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mCBE372490DDB0ACFBE891653F2A733E306B88EC5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m919719FE37E83450F5801EB9FFD1BADBE72C1DCB_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // mSnapshotList.Clear(); List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * L_0 = __this->get_mSnapshotList_18(); NullCheck(L_0); List_1_Clear_m919719FE37E83450F5801EB9FFD1BADBE72C1DCB(L_0, /*hidden argument*/List_1_Clear_m919719FE37E83450F5801EB9FFD1BADBE72C1DCB_RuntimeMethod_var); // mSnapshotList.Add(new Element(PointStart.position, PointEnd.position)); List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * L_1 = __this->get_mSnapshotList_18(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2 = __this->get_PointStart_9(); NullCheck(L_2); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_2, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4 = __this->get_PointEnd_10(); NullCheck(L_4); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5; L_5 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_4, /*hidden argument*/NULL); Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_6 = (Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 *)il2cpp_codegen_object_new(Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8_il2cpp_TypeInfo_var); Element__ctor_mCEED11F181BFBCCE869162F29624D11397B6E19F(L_6, L_3, L_5, /*hidden argument*/NULL); NullCheck(L_1); List_1_Add_mCBE372490DDB0ACFBE891653F2A733E306B88EC5(L_1, L_6, /*hidden argument*/List_1_Add_mCBE372490DDB0ACFBE891653F2A733E306B88EC5_RuntimeMethod_var); // mSnapshotList.Add(new Element(PointStart.position, PointEnd.position)); List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * L_7 = __this->get_mSnapshotList_18(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8 = __this->get_PointStart_9(); NullCheck(L_8); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9; L_9 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_8, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_10 = __this->get_PointEnd_10(); NullCheck(L_10); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11; L_11 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_10, /*hidden argument*/NULL); Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_12 = (Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 *)il2cpp_codegen_object_new(Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8_il2cpp_TypeInfo_var); Element__ctor_mCEED11F181BFBCCE869162F29624D11397B6E19F(L_12, L_9, L_11, /*hidden argument*/NULL); NullCheck(L_7); List_1_Add_mCBE372490DDB0ACFBE891653F2A733E306B88EC5(L_7, L_12, /*hidden argument*/List_1_Add_mCBE372490DDB0ACFBE891653F2A733E306B88EC5_RuntimeMethod_var); // } return; } } // System.Void XftWeapon.XWeaponTrail::InitMeshObj() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail_InitMeshObj_m54FF87EEA0CBBD0295E67EF11E77F43FAE93AEF6 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // mVertexPool = new VertexPool(MyMaterial, this); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_MyMaterial_15(); VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_1 = (VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 *)il2cpp_codegen_object_new(VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705_il2cpp_TypeInfo_var); VertexPool__ctor_mFA2C46F889B2536B631BDC85B0A913D2DD3668DA(L_1, L_0, __this, /*hidden argument*/NULL); __this->set_mVertexPool_27(L_1); // mVertexSegment = mVertexPool.GetVertices(Granularity * 3, (Granularity - 1) * 12); VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_2 = __this->get_mVertexPool_27(); int32_t L_3 = __this->get_Granularity_12(); int32_t L_4 = __this->get_Granularity_12(); NullCheck(L_2); VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72 * L_5; L_5 = VertexPool_GetVertices_mCD557739E4E1845978191866D9A87373B117FFFD(L_2, ((int32_t)il2cpp_codegen_multiply((int32_t)L_3, (int32_t)3)), ((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_4, (int32_t)1)), (int32_t)((int32_t)12))), /*hidden argument*/NULL); __this->set_mVertexSegment_28(L_5); // UpdateIndices(); XWeaponTrail_UpdateIndices_m933F47D078435A6D85A1BF578DB043F4867B2502(__this, /*hidden argument*/NULL); // } return; } } // System.Void XftWeapon.XWeaponTrail::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail__ctor_m7E09E7CDB2D0FA3C6E9CBA13479B70F13E2579C7 (XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mED6D4A9AE93F92AE6C856F8A723B4BA7233A532A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public int MaxFrame = 14; __this->set_MaxFrame_11(((int32_t)14)); // public int Granularity = 60; __this->set_Granularity_12(((int32_t)60)); // public float Fps = 60f; __this->set_Fps_13((60.0f)); // public Color MyColor = Color.white; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; L_0 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); __this->set_MyColor_14(L_0); // protected Element mHeadElem = new Element(); Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_1 = (Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 *)il2cpp_codegen_object_new(Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8_il2cpp_TypeInfo_var); Element__ctor_m0FF48B82033B200844714F6EE6F52A3B39EA2DA2(L_1, /*hidden argument*/NULL); __this->set_mHeadElem_17(L_1); // protected List mSnapshotList = new List(); List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 * L_2 = (List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07 *)il2cpp_codegen_object_new(List_1_t3586D268C040443E50B5B594D0C4EF6E7C355D07_il2cpp_TypeInfo_var); List_1__ctor_mED6D4A9AE93F92AE6C856F8A723B4BA7233A532A(L_2, /*hidden argument*/List_1__ctor_mED6D4A9AE93F92AE6C856F8A723B4BA7233A532A_RuntimeMethod_var); __this->set_mSnapshotList_18(L_2); // protected Spline mSpline = new Spline(); Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * L_3 = (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 *)il2cpp_codegen_object_new(Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7_il2cpp_TypeInfo_var); Spline__ctor_m6A02DC9B66A23E85E82A9F7A0FEB3DDA74025EDF(L_3, /*hidden argument*/NULL); __this->set_mSpline_20(L_3); // protected float mFadeT = 1f; __this->set_mFadeT_21((1.0f)); // protected float mFadeTime = 1f; __this->set_mFadeTime_23((1.0f)); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } // System.Void XftWeapon.XWeaponTrail::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrail__cctor_m7D45F87F7ABC466EBABD4CA999DD45B0792A1D22 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral34F9E1C1FD05A609B4CE7BC72DE7205A5AEC39EF); s_Il2CppMethodInitialized = true; } { // public static string Version = "1.4.3"; ((XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D_StaticFields*)il2cpp_codegen_static_fields_for(XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D_il2cpp_TypeInfo_var))->set_Version_4(_stringLiteral34F9E1C1FD05A609B4CE7BC72DE7205A5AEC39EF); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void XWeaponTrailDemo::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrailDemo_Start_m6BD5D50D91ED1B16D141C01F3696F531B4A39605 (XWeaponTrailDemo_t19391EE4B58427B0FD3D85A1A1D6ECBD163AE820 * __this, const RuntimeMethod* method) { { // ProTrailDistort.Init(); XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_0 = __this->get_ProTrailDistort_5(); NullCheck(L_0); XWeaponTrail_Init_m412C595046B72621E24BF6B67D6604E89AF1E430(L_0, /*hidden argument*/NULL); // ProTrailShort.Init(); XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_1 = __this->get_ProTrailShort_6(); NullCheck(L_1); XWeaponTrail_Init_m412C595046B72621E24BF6B67D6604E89AF1E430(L_1, /*hidden argument*/NULL); // ProTraillong.Init(); XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_2 = __this->get_ProTraillong_7(); NullCheck(L_2); XWeaponTrail_Init_m412C595046B72621E24BF6B67D6604E89AF1E430(L_2, /*hidden argument*/NULL); // SimpleTrail.Init(); XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_3 = __this->get_SimpleTrail_8(); NullCheck(L_3); XWeaponTrail_Init_m412C595046B72621E24BF6B67D6604E89AF1E430(L_3, /*hidden argument*/NULL); // } return; } } // System.Void XWeaponTrailDemo::OnGUI() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrailDemo_OnGUI_mC47397441E0DF03C32973DF11A08432C073791EB (XWeaponTrailDemo_t19391EE4B58427B0FD3D85A1A1D6ECBD163AE820 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GUI_tBCBBE29117D8093644C6E72B1CE3FB65C2CDCCC1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral08BE9F89F7CAE1BE8E15006EBBED991FCA0A524D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral58853E6C1D1077096AD678EEFC5C37D5966A0FDF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAAF154249F9C98ED32C378E1E5979ECF6359A6DE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAD5021E259D9A0A2FBCDF272CEC05494B022CEF2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD726B7C30C1AAADF22AE11EDDAB05C41298A5A17); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFD9D06451288B0E9C841DD581695A1F2FCEBCF21); s_Il2CppMethodInitialized = true; } { // if (GUI.Button(new Rect(0, 0, 150, 30), "Activate Trail1")) Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0; memset((&L_0), 0, sizeof(L_0)); Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_0), (0.0f), (0.0f), (150.0f), (30.0f), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(GUI_tBCBBE29117D8093644C6E72B1CE3FB65C2CDCCC1_il2cpp_TypeInfo_var); bool L_1; L_1 = GUI_Button_m1DEA2F803145597E437A30794786DF2AA638ACB7(L_0, _stringLiteralAAF154249F9C98ED32C378E1E5979ECF6359A6DE, /*hidden argument*/NULL); if (!L_1) { goto IL_005d; } } { // ProTrailDistort.Deactivate(); XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_2 = __this->get_ProTrailDistort_5(); NullCheck(L_2); XWeaponTrail_Deactivate_mDC0B39645A41671C6165955F379F5C03B8FD3F15(L_2, /*hidden argument*/NULL); // ProTrailShort.Deactivate(); XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_3 = __this->get_ProTrailShort_6(); NullCheck(L_3); XWeaponTrail_Deactivate_mDC0B39645A41671C6165955F379F5C03B8FD3F15(L_3, /*hidden argument*/NULL); // ProTraillong.Deactivate(); XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_4 = __this->get_ProTraillong_7(); NullCheck(L_4); XWeaponTrail_Deactivate_mDC0B39645A41671C6165955F379F5C03B8FD3F15(L_4, /*hidden argument*/NULL); // SwordAnimation.Play(); Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * L_5 = __this->get_SwordAnimation_4(); NullCheck(L_5); bool L_6; L_6 = Animation_Play_m5588607899B9B866117A1477C696076F161BA3D4(L_5, /*hidden argument*/NULL); // SimpleTrail.Activate(); XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_7 = __this->get_SimpleTrail_8(); NullCheck(L_7); XWeaponTrail_Activate_m268E503B4FE1E0D4D664B2D8DEAA89C1DDF0A11A(L_7, /*hidden argument*/NULL); } IL_005d: { // if (GUI.Button(new Rect(0, 30, 150, 30), "Stop Trail1")) Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_8; memset((&L_8), 0, sizeof(L_8)); Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_8), (0.0f), (30.0f), (150.0f), (30.0f), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(GUI_tBCBBE29117D8093644C6E72B1CE3FB65C2CDCCC1_il2cpp_TypeInfo_var); bool L_9; L_9 = GUI_Button_m1DEA2F803145597E437A30794786DF2AA638ACB7(L_8, _stringLiteralAD5021E259D9A0A2FBCDF272CEC05494B022CEF2, /*hidden argument*/NULL); if (!L_9) { goto IL_008d; } } { // SimpleTrail.Deactivate(); XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_10 = __this->get_SimpleTrail_8(); NullCheck(L_10); XWeaponTrail_Deactivate_mDC0B39645A41671C6165955F379F5C03B8FD3F15(L_10, /*hidden argument*/NULL); } IL_008d: { // if (GUI.Button(new Rect(0, 60, 150, 30), "Stop Trail1 Smoothly")) Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_11; memset((&L_11), 0, sizeof(L_11)); Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_11), (0.0f), (60.0f), (150.0f), (30.0f), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(GUI_tBCBBE29117D8093644C6E72B1CE3FB65C2CDCCC1_il2cpp_TypeInfo_var); bool L_12; L_12 = GUI_Button_m1DEA2F803145597E437A30794786DF2AA638ACB7(L_11, _stringLiteral08BE9F89F7CAE1BE8E15006EBBED991FCA0A524D, /*hidden argument*/NULL); if (!L_12) { goto IL_00c2; } } { // SimpleTrail.StopSmoothly(0.3f); XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_13 = __this->get_SimpleTrail_8(); NullCheck(L_13); XWeaponTrail_StopSmoothly_m0E7295239C76E554AB1AFF50D1F9BC47DCD27833(L_13, (0.300000012f), /*hidden argument*/NULL); } IL_00c2: { // if (GUI.Button(new Rect(0, 120, 150, 30), "Activate Trail2")) Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_14; memset((&L_14), 0, sizeof(L_14)); Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_14), (0.0f), (120.0f), (150.0f), (30.0f), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(GUI_tBCBBE29117D8093644C6E72B1CE3FB65C2CDCCC1_il2cpp_TypeInfo_var); bool L_15; L_15 = GUI_Button_m1DEA2F803145597E437A30794786DF2AA638ACB7(L_14, _stringLiteral58853E6C1D1077096AD678EEFC5C37D5966A0FDF, /*hidden argument*/NULL); if (!L_15) { goto IL_011f; } } { // SimpleTrail.Deactivate(); XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_16 = __this->get_SimpleTrail_8(); NullCheck(L_16); XWeaponTrail_Deactivate_mDC0B39645A41671C6165955F379F5C03B8FD3F15(L_16, /*hidden argument*/NULL); // SwordAnimation.Play(); Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * L_17 = __this->get_SwordAnimation_4(); NullCheck(L_17); bool L_18; L_18 = Animation_Play_m5588607899B9B866117A1477C696076F161BA3D4(L_17, /*hidden argument*/NULL); // ProTrailDistort.Activate(); XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_19 = __this->get_ProTrailDistort_5(); NullCheck(L_19); XWeaponTrail_Activate_m268E503B4FE1E0D4D664B2D8DEAA89C1DDF0A11A(L_19, /*hidden argument*/NULL); // ProTrailShort.Activate(); XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_20 = __this->get_ProTrailShort_6(); NullCheck(L_20); XWeaponTrail_Activate_m268E503B4FE1E0D4D664B2D8DEAA89C1DDF0A11A(L_20, /*hidden argument*/NULL); // ProTraillong.Activate(); XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_21 = __this->get_ProTraillong_7(); NullCheck(L_21); XWeaponTrail_Activate_m268E503B4FE1E0D4D664B2D8DEAA89C1DDF0A11A(L_21, /*hidden argument*/NULL); } IL_011f: { // if (GUI.Button(new Rect(0, 150, 150, 30), "Stop Trail2")) Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_22; memset((&L_22), 0, sizeof(L_22)); Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_22), (0.0f), (150.0f), (150.0f), (30.0f), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(GUI_tBCBBE29117D8093644C6E72B1CE3FB65C2CDCCC1_il2cpp_TypeInfo_var); bool L_23; L_23 = GUI_Button_m1DEA2F803145597E437A30794786DF2AA638ACB7(L_22, _stringLiteralFD9D06451288B0E9C841DD581695A1F2FCEBCF21, /*hidden argument*/NULL); if (!L_23) { goto IL_0165; } } { // ProTrailDistort.Deactivate(); XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_24 = __this->get_ProTrailDistort_5(); NullCheck(L_24); XWeaponTrail_Deactivate_mDC0B39645A41671C6165955F379F5C03B8FD3F15(L_24, /*hidden argument*/NULL); // ProTrailShort.Deactivate(); XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_25 = __this->get_ProTrailShort_6(); NullCheck(L_25); XWeaponTrail_Deactivate_mDC0B39645A41671C6165955F379F5C03B8FD3F15(L_25, /*hidden argument*/NULL); // ProTraillong.Deactivate(); XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_26 = __this->get_ProTraillong_7(); NullCheck(L_26); XWeaponTrail_Deactivate_mDC0B39645A41671C6165955F379F5C03B8FD3F15(L_26, /*hidden argument*/NULL); } IL_0165: { // if (GUI.Button(new Rect(0, 180, 150, 30), "Stop Trail2 Smoothly")) Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_27; memset((&L_27), 0, sizeof(L_27)); Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_27), (0.0f), (180.0f), (150.0f), (30.0f), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(GUI_tBCBBE29117D8093644C6E72B1CE3FB65C2CDCCC1_il2cpp_TypeInfo_var); bool L_28; L_28 = GUI_Button_m1DEA2F803145597E437A30794786DF2AA638ACB7(L_27, _stringLiteralD726B7C30C1AAADF22AE11EDDAB05C41298A5A17, /*hidden argument*/NULL); if (!L_28) { goto IL_01ba; } } { // ProTrailDistort.StopSmoothly(0.3f); XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_29 = __this->get_ProTrailDistort_5(); NullCheck(L_29); XWeaponTrail_StopSmoothly_m0E7295239C76E554AB1AFF50D1F9BC47DCD27833(L_29, (0.300000012f), /*hidden argument*/NULL); // ProTrailShort.StopSmoothly(0.3f); XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_30 = __this->get_ProTrailShort_6(); NullCheck(L_30); XWeaponTrail_StopSmoothly_m0E7295239C76E554AB1AFF50D1F9BC47DCD27833(L_30, (0.300000012f), /*hidden argument*/NULL); // ProTraillong.StopSmoothly(0.3f); XWeaponTrail_tD36AD573AE0FF8A3DD4DC5E0AF8D9D1C1AA6D89D * L_31 = __this->get_ProTraillong_7(); NullCheck(L_31); XWeaponTrail_StopSmoothly_m0E7295239C76E554AB1AFF50D1F9BC47DCD27833(L_31, (0.300000012f), /*hidden argument*/NULL); } IL_01ba: { // } return; } } // System.Void XWeaponTrailDemo::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XWeaponTrailDemo__ctor_mE5E6C632C154094EB417D67EA7C75B751D478CE7 (XWeaponTrailDemo_t19391EE4B58427B0FD3D85A1A1D6ECBD163AE820 * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean Bhaptics.SDK2.bhaptics_library::registryAndInit(System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_registryAndInit_mF55EFFC63DE4C8D78C1FF3C2DDE2FDBBB1B66C45 (String_t* ___sdkAPIKey0, String_t* ___workspaceId1, String_t* ___initData2, const RuntimeMethod* method) { typedef int32_t (CDECL *PInvokeFunc) (char*, char*, char*); #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_bhaptics_library_INTERNAL static PInvokeFunc il2cppPInvokeFunc; if (il2cppPInvokeFunc == NULL) { int parameterSize = sizeof(char*) + sizeof(char*) + sizeof(char*); il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke(IL2CPP_NATIVE_STRING("bhaptics_library"), "registryAndInit", IL2CPP_CALL_C, CHARSET_NOT_SPECIFIED, parameterSize, false); IL2CPP_ASSERT(il2cppPInvokeFunc != NULL); } #endif // Marshaling of parameter '___sdkAPIKey0' to native representation char* ____sdkAPIKey0_marshaled = NULL; ____sdkAPIKey0_marshaled = il2cpp_codegen_marshal_string(___sdkAPIKey0); // Marshaling of parameter '___workspaceId1' to native representation char* ____workspaceId1_marshaled = NULL; ____workspaceId1_marshaled = il2cpp_codegen_marshal_string(___workspaceId1); // Marshaling of parameter '___initData2' to native representation char* ____initData2_marshaled = NULL; ____initData2_marshaled = il2cpp_codegen_marshal_string(___initData2); // Native function invocation #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL int32_t returnValue = reinterpret_cast(registryAndInit)(____sdkAPIKey0_marshaled, ____workspaceId1_marshaled, ____initData2_marshaled); #else int32_t returnValue = il2cppPInvokeFunc(____sdkAPIKey0_marshaled, ____workspaceId1_marshaled, ____initData2_marshaled); #endif // Marshaling cleanup of parameter '___sdkAPIKey0' native representation il2cpp_codegen_marshal_free(____sdkAPIKey0_marshaled); ____sdkAPIKey0_marshaled = NULL; // Marshaling cleanup of parameter '___workspaceId1' native representation il2cpp_codegen_marshal_free(____workspaceId1_marshaled); ____workspaceId1_marshaled = NULL; // Marshaling cleanup of parameter '___initData2' native representation il2cpp_codegen_marshal_free(____initData2_marshaled); ____initData2_marshaled = NULL; return static_cast(returnValue); } // System.Boolean Bhaptics.SDK2.bhaptics_library::registryAndInitHost(System.String,System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_registryAndInitHost_mB3612A60E4EF1BDC2EC163E6AB459AF5D2D6F90B (String_t* ___sdkAPIKey0, String_t* ___workspaceId1, String_t* ___initData2, String_t* ___url3, const RuntimeMethod* method) { typedef int32_t (CDECL *PInvokeFunc) (char*, char*, char*, char*); #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_bhaptics_library_INTERNAL static PInvokeFunc il2cppPInvokeFunc; if (il2cppPInvokeFunc == NULL) { int parameterSize = sizeof(char*) + sizeof(char*) + sizeof(char*) + sizeof(char*); il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke(IL2CPP_NATIVE_STRING("bhaptics_library"), "registryAndInitHost", IL2CPP_CALL_C, CHARSET_NOT_SPECIFIED, parameterSize, false); IL2CPP_ASSERT(il2cppPInvokeFunc != NULL); } #endif // Marshaling of parameter '___sdkAPIKey0' to native representation char* ____sdkAPIKey0_marshaled = NULL; ____sdkAPIKey0_marshaled = il2cpp_codegen_marshal_string(___sdkAPIKey0); // Marshaling of parameter '___workspaceId1' to native representation char* ____workspaceId1_marshaled = NULL; ____workspaceId1_marshaled = il2cpp_codegen_marshal_string(___workspaceId1); // Marshaling of parameter '___initData2' to native representation char* ____initData2_marshaled = NULL; ____initData2_marshaled = il2cpp_codegen_marshal_string(___initData2); // Marshaling of parameter '___url3' to native representation char* ____url3_marshaled = NULL; ____url3_marshaled = il2cpp_codegen_marshal_string(___url3); // Native function invocation #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL int32_t returnValue = reinterpret_cast(registryAndInitHost)(____sdkAPIKey0_marshaled, ____workspaceId1_marshaled, ____initData2_marshaled, ____url3_marshaled); #else int32_t returnValue = il2cppPInvokeFunc(____sdkAPIKey0_marshaled, ____workspaceId1_marshaled, ____initData2_marshaled, ____url3_marshaled); #endif // Marshaling cleanup of parameter '___sdkAPIKey0' native representation il2cpp_codegen_marshal_free(____sdkAPIKey0_marshaled); ____sdkAPIKey0_marshaled = NULL; // Marshaling cleanup of parameter '___workspaceId1' native representation il2cpp_codegen_marshal_free(____workspaceId1_marshaled); ____workspaceId1_marshaled = NULL; // Marshaling cleanup of parameter '___initData2' native representation il2cpp_codegen_marshal_free(____initData2_marshaled); ____initData2_marshaled = NULL; // Marshaling cleanup of parameter '___url3' native representation il2cpp_codegen_marshal_free(____url3_marshaled); ____url3_marshaled = NULL; return static_cast(returnValue); } // System.Boolean Bhaptics.SDK2.bhaptics_library::wsIsConnected() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_wsIsConnected_m79643D984B2BACC1814728430DAA23BCD5155A46 (const RuntimeMethod* method) { typedef int32_t (CDECL *PInvokeFunc) (); #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_bhaptics_library_INTERNAL static PInvokeFunc il2cppPInvokeFunc; if (il2cppPInvokeFunc == NULL) { int parameterSize = 0; il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke(IL2CPP_NATIVE_STRING("bhaptics_library"), "wsIsConnected", IL2CPP_CALL_C, CHARSET_NOT_SPECIFIED, parameterSize, false); IL2CPP_ASSERT(il2cppPInvokeFunc != NULL); } #endif // Native function invocation #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL int32_t returnValue = reinterpret_cast(wsIsConnected)(); #else int32_t returnValue = il2cppPInvokeFunc(); #endif return static_cast(returnValue); } // System.Void Bhaptics.SDK2.bhaptics_library::wsClose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void bhaptics_library_wsClose_mC1DB8358522979404FAF6DD1A1A07722665975DE (const RuntimeMethod* method) { typedef void (CDECL *PInvokeFunc) (); #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_bhaptics_library_INTERNAL static PInvokeFunc il2cppPInvokeFunc; if (il2cppPInvokeFunc == NULL) { int parameterSize = 0; il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke(IL2CPP_NATIVE_STRING("bhaptics_library"), "wsClose", IL2CPP_CALL_C, CHARSET_NOT_SPECIFIED, parameterSize, false); IL2CPP_ASSERT(il2cppPInvokeFunc != NULL); } #endif // Native function invocation #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL reinterpret_cast(wsClose)(); #else il2cppPInvokeFunc(); #endif } // System.Boolean Bhaptics.SDK2.bhaptics_library::reInitMessage(System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_reInitMessage_m1BD64C9C8355A5C2E861EE4DC2ED4E3539531813 (String_t* ___sdkAPIKey0, String_t* ___workspaceId1, String_t* ___initData2, const RuntimeMethod* method) { typedef int32_t (CDECL *PInvokeFunc) (char*, char*, char*); #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_bhaptics_library_INTERNAL static PInvokeFunc il2cppPInvokeFunc; if (il2cppPInvokeFunc == NULL) { int parameterSize = sizeof(char*) + sizeof(char*) + sizeof(char*); il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke(IL2CPP_NATIVE_STRING("bhaptics_library"), "reInitMessage", IL2CPP_CALL_C, CHARSET_NOT_SPECIFIED, parameterSize, false); IL2CPP_ASSERT(il2cppPInvokeFunc != NULL); } #endif // Marshaling of parameter '___sdkAPIKey0' to native representation char* ____sdkAPIKey0_marshaled = NULL; ____sdkAPIKey0_marshaled = il2cpp_codegen_marshal_string(___sdkAPIKey0); // Marshaling of parameter '___workspaceId1' to native representation char* ____workspaceId1_marshaled = NULL; ____workspaceId1_marshaled = il2cpp_codegen_marshal_string(___workspaceId1); // Marshaling of parameter '___initData2' to native representation char* ____initData2_marshaled = NULL; ____initData2_marshaled = il2cpp_codegen_marshal_string(___initData2); // Native function invocation #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL int32_t returnValue = reinterpret_cast(reInitMessage)(____sdkAPIKey0_marshaled, ____workspaceId1_marshaled, ____initData2_marshaled); #else int32_t returnValue = il2cppPInvokeFunc(____sdkAPIKey0_marshaled, ____workspaceId1_marshaled, ____initData2_marshaled); #endif // Marshaling cleanup of parameter '___sdkAPIKey0' native representation il2cpp_codegen_marshal_free(____sdkAPIKey0_marshaled); ____sdkAPIKey0_marshaled = NULL; // Marshaling cleanup of parameter '___workspaceId1' native representation il2cpp_codegen_marshal_free(____workspaceId1_marshaled); ____workspaceId1_marshaled = NULL; // Marshaling cleanup of parameter '___initData2' native representation il2cpp_codegen_marshal_free(____initData2_marshaled); ____initData2_marshaled = NULL; return static_cast(returnValue); } // System.Int32 Bhaptics.SDK2.bhaptics_library::play(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t bhaptics_library_play_mFD26F3A2F78EB14C4792A76508934BD4CD32A527 (String_t* ___key0, const RuntimeMethod* method) { typedef int32_t (CDECL *PInvokeFunc) (char*); #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_bhaptics_library_INTERNAL static PInvokeFunc il2cppPInvokeFunc; if (il2cppPInvokeFunc == NULL) { int parameterSize = sizeof(char*); il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke(IL2CPP_NATIVE_STRING("bhaptics_library"), "play", IL2CPP_CALL_C, CHARSET_NOT_SPECIFIED, parameterSize, false); IL2CPP_ASSERT(il2cppPInvokeFunc != NULL); } #endif // Marshaling of parameter '___key0' to native representation char* ____key0_marshaled = NULL; ____key0_marshaled = il2cpp_codegen_marshal_string(___key0); // Native function invocation #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL int32_t returnValue = reinterpret_cast(play)(____key0_marshaled); #else int32_t returnValue = il2cppPInvokeFunc(____key0_marshaled); #endif // Marshaling cleanup of parameter '___key0' native representation il2cpp_codegen_marshal_free(____key0_marshaled); ____key0_marshaled = NULL; return returnValue; } // System.Int32 Bhaptics.SDK2.bhaptics_library::playPosParam(System.String,System.Int32,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t bhaptics_library_playPosParam_mDD9E6771965FC75FC1C4A5D30ECF82599AD7CFD2 (String_t* ___key0, int32_t ___position1, float ___intensity2, float ___duration3, float ___angleX4, float ___offsetY5, const RuntimeMethod* method) { typedef int32_t (CDECL *PInvokeFunc) (char*, int32_t, float, float, float, float); #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_bhaptics_library_INTERNAL static PInvokeFunc il2cppPInvokeFunc; if (il2cppPInvokeFunc == NULL) { int parameterSize = sizeof(char*) + sizeof(int32_t) + sizeof(float) + sizeof(float) + sizeof(float) + sizeof(float); il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke(IL2CPP_NATIVE_STRING("bhaptics_library"), "playPosParam", IL2CPP_CALL_C, CHARSET_NOT_SPECIFIED, parameterSize, false); IL2CPP_ASSERT(il2cppPInvokeFunc != NULL); } #endif // Marshaling of parameter '___key0' to native representation char* ____key0_marshaled = NULL; ____key0_marshaled = il2cpp_codegen_marshal_string(___key0); // Native function invocation #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL int32_t returnValue = reinterpret_cast(playPosParam)(____key0_marshaled, ___position1, ___intensity2, ___duration3, ___angleX4, ___offsetY5); #else int32_t returnValue = il2cppPInvokeFunc(____key0_marshaled, ___position1, ___intensity2, ___duration3, ___angleX4, ___offsetY5); #endif // Marshaling cleanup of parameter '___key0' native representation il2cpp_codegen_marshal_free(____key0_marshaled); ____key0_marshaled = NULL; return returnValue; } // System.Boolean Bhaptics.SDK2.bhaptics_library::stop(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_stop_mBC9C9C0ADE62E847A4A02362BB93C5A5942CE990 (int32_t ___key0, const RuntimeMethod* method) { typedef int32_t (CDECL *PInvokeFunc) (int32_t); #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_bhaptics_library_INTERNAL static PInvokeFunc il2cppPInvokeFunc; if (il2cppPInvokeFunc == NULL) { int parameterSize = sizeof(int32_t); il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke(IL2CPP_NATIVE_STRING("bhaptics_library"), "stop", IL2CPP_CALL_C, CHARSET_NOT_SPECIFIED, parameterSize, false); IL2CPP_ASSERT(il2cppPInvokeFunc != NULL); } #endif // Native function invocation #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL int32_t returnValue = reinterpret_cast(stop)(___key0); #else int32_t returnValue = il2cppPInvokeFunc(___key0); #endif return static_cast(returnValue); } // System.Boolean Bhaptics.SDK2.bhaptics_library::stopByEventId(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_stopByEventId_m8A42D7BE2BD55050662A312432D5B96AE592DCC9 (String_t* ___eventId0, const RuntimeMethod* method) { typedef int32_t (CDECL *PInvokeFunc) (char*); #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_bhaptics_library_INTERNAL static PInvokeFunc il2cppPInvokeFunc; if (il2cppPInvokeFunc == NULL) { int parameterSize = sizeof(char*); il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke(IL2CPP_NATIVE_STRING("bhaptics_library"), "stopByEventId", IL2CPP_CALL_C, CHARSET_NOT_SPECIFIED, parameterSize, false); IL2CPP_ASSERT(il2cppPInvokeFunc != NULL); } #endif // Marshaling of parameter '___eventId0' to native representation char* ____eventId0_marshaled = NULL; ____eventId0_marshaled = il2cpp_codegen_marshal_string(___eventId0); // Native function invocation #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL int32_t returnValue = reinterpret_cast(stopByEventId)(____eventId0_marshaled); #else int32_t returnValue = il2cppPInvokeFunc(____eventId0_marshaled); #endif // Marshaling cleanup of parameter '___eventId0' native representation il2cpp_codegen_marshal_free(____eventId0_marshaled); ____eventId0_marshaled = NULL; return static_cast(returnValue); } // System.Boolean Bhaptics.SDK2.bhaptics_library::stopAll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_stopAll_mCF349AF0CEB2BE3FC882963F85FD0551ACEDBC9B (const RuntimeMethod* method) { typedef int32_t (CDECL *PInvokeFunc) (); #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_bhaptics_library_INTERNAL static PInvokeFunc il2cppPInvokeFunc; if (il2cppPInvokeFunc == NULL) { int parameterSize = 0; il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke(IL2CPP_NATIVE_STRING("bhaptics_library"), "stopAll", IL2CPP_CALL_C, CHARSET_NOT_SPECIFIED, parameterSize, false); IL2CPP_ASSERT(il2cppPInvokeFunc != NULL); } #endif // Native function invocation #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL int32_t returnValue = reinterpret_cast(stopAll)(); #else int32_t returnValue = il2cppPInvokeFunc(); #endif return static_cast(returnValue); } // System.Boolean Bhaptics.SDK2.bhaptics_library::isPlaying() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_isPlaying_mED5D3AF66EB1D14C9CB5B7E178BD186CFD70793E (const RuntimeMethod* method) { typedef int32_t (CDECL *PInvokeFunc) (); #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_bhaptics_library_INTERNAL static PInvokeFunc il2cppPInvokeFunc; if (il2cppPInvokeFunc == NULL) { int parameterSize = 0; il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke(IL2CPP_NATIVE_STRING("bhaptics_library"), "isPlaying", IL2CPP_CALL_C, CHARSET_NOT_SPECIFIED, parameterSize, false); IL2CPP_ASSERT(il2cppPInvokeFunc != NULL); } #endif // Native function invocation #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL int32_t returnValue = reinterpret_cast(isPlaying)(); #else int32_t returnValue = il2cppPInvokeFunc(); #endif return static_cast(returnValue); } // System.Boolean Bhaptics.SDK2.bhaptics_library::isPlayingByRequestId(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_isPlayingByRequestId_mEB1EB7D60AA22C1521E24B0667760ECE1205F3FF (int32_t ___key0, const RuntimeMethod* method) { typedef int32_t (CDECL *PInvokeFunc) (int32_t); #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_bhaptics_library_INTERNAL static PInvokeFunc il2cppPInvokeFunc; if (il2cppPInvokeFunc == NULL) { int parameterSize = sizeof(int32_t); il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke(IL2CPP_NATIVE_STRING("bhaptics_library"), "isPlayingByRequestId", IL2CPP_CALL_C, CHARSET_NOT_SPECIFIED, parameterSize, false); IL2CPP_ASSERT(il2cppPInvokeFunc != NULL); } #endif // Native function invocation #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL int32_t returnValue = reinterpret_cast(isPlayingByRequestId)(___key0); #else int32_t returnValue = il2cppPInvokeFunc(___key0); #endif return static_cast(returnValue); } // System.Boolean Bhaptics.SDK2.bhaptics_library::isPlayingByEventId(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_isPlayingByEventId_mEE8886FDA9DE1E4E895A3D4D28A726C12882A78A (String_t* ___eventId0, const RuntimeMethod* method) { typedef int32_t (CDECL *PInvokeFunc) (char*); #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_bhaptics_library_INTERNAL static PInvokeFunc il2cppPInvokeFunc; if (il2cppPInvokeFunc == NULL) { int parameterSize = sizeof(char*); il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke(IL2CPP_NATIVE_STRING("bhaptics_library"), "isPlayingByEventId", IL2CPP_CALL_C, CHARSET_NOT_SPECIFIED, parameterSize, false); IL2CPP_ASSERT(il2cppPInvokeFunc != NULL); } #endif // Marshaling of parameter '___eventId0' to native representation char* ____eventId0_marshaled = NULL; ____eventId0_marshaled = il2cpp_codegen_marshal_string(___eventId0); // Native function invocation #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL int32_t returnValue = reinterpret_cast(isPlayingByEventId)(____eventId0_marshaled); #else int32_t returnValue = il2cppPInvokeFunc(____eventId0_marshaled); #endif // Marshaling cleanup of parameter '___eventId0' native representation il2cpp_codegen_marshal_free(____eventId0_marshaled); ____eventId0_marshaled = NULL; return static_cast(returnValue); } // System.Boolean Bhaptics.SDK2.bhaptics_library::isbHapticsConnected(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_isbHapticsConnected_m4F5A772EE476025702C9B185F0753AE8B980805B (int32_t ___position0, const RuntimeMethod* method) { typedef int32_t (CDECL *PInvokeFunc) (int32_t); #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_bhaptics_library_INTERNAL static PInvokeFunc il2cppPInvokeFunc; if (il2cppPInvokeFunc == NULL) { int parameterSize = sizeof(int32_t); il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke(IL2CPP_NATIVE_STRING("bhaptics_library"), "isbHapticsConnected", IL2CPP_CALL_C, CHARSET_NOT_SPECIFIED, parameterSize, false); IL2CPP_ASSERT(il2cppPInvokeFunc != NULL); } #endif // Native function invocation #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL int32_t returnValue = reinterpret_cast(isbHapticsConnected)(___position0); #else int32_t returnValue = il2cppPInvokeFunc(___position0); #endif return static_cast(returnValue); } // System.Boolean Bhaptics.SDK2.bhaptics_library::ping(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_ping_m70CDC78A6EE14A37F0A55EC7D2853C3E80AE64B4 (String_t* ___address0, const RuntimeMethod* method) { typedef int32_t (CDECL *PInvokeFunc) (char*); #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_bhaptics_library_INTERNAL static PInvokeFunc il2cppPInvokeFunc; if (il2cppPInvokeFunc == NULL) { int parameterSize = sizeof(char*); il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke(IL2CPP_NATIVE_STRING("bhaptics_library"), "ping", IL2CPP_CALL_C, CHARSET_NOT_SPECIFIED, parameterSize, false); IL2CPP_ASSERT(il2cppPInvokeFunc != NULL); } #endif // Marshaling of parameter '___address0' to native representation char* ____address0_marshaled = NULL; ____address0_marshaled = il2cpp_codegen_marshal_string(___address0); // Native function invocation #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL int32_t returnValue = reinterpret_cast(ping)(____address0_marshaled); #else int32_t returnValue = il2cppPInvokeFunc(____address0_marshaled); #endif // Marshaling cleanup of parameter '___address0' native representation il2cpp_codegen_marshal_free(____address0_marshaled); ____address0_marshaled = NULL; return static_cast(returnValue); } // System.Boolean Bhaptics.SDK2.bhaptics_library::pingAll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_pingAll_m3CC1250D693EFAF52ED6C7D0EED148314D190253 (const RuntimeMethod* method) { typedef int32_t (CDECL *PInvokeFunc) (); #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_bhaptics_library_INTERNAL static PInvokeFunc il2cppPInvokeFunc; if (il2cppPInvokeFunc == NULL) { int parameterSize = 0; il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke(IL2CPP_NATIVE_STRING("bhaptics_library"), "pingAll", IL2CPP_CALL_C, CHARSET_NOT_SPECIFIED, parameterSize, false); IL2CPP_ASSERT(il2cppPInvokeFunc != NULL); } #endif // Native function invocation #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL int32_t returnValue = reinterpret_cast(pingAll)(); #else int32_t returnValue = il2cppPInvokeFunc(); #endif return static_cast(returnValue); } // System.Boolean Bhaptics.SDK2.bhaptics_library::swapPosition(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_swapPosition_m5BE75945167E08A46BDCF172F60A05273EDF5A0B (String_t* ___address0, const RuntimeMethod* method) { typedef int32_t (CDECL *PInvokeFunc) (char*); #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_bhaptics_library_INTERNAL static PInvokeFunc il2cppPInvokeFunc; if (il2cppPInvokeFunc == NULL) { int parameterSize = sizeof(char*); il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke(IL2CPP_NATIVE_STRING("bhaptics_library"), "swapPosition", IL2CPP_CALL_C, CHARSET_NOT_SPECIFIED, parameterSize, false); IL2CPP_ASSERT(il2cppPInvokeFunc != NULL); } #endif // Marshaling of parameter '___address0' to native representation char* ____address0_marshaled = NULL; ____address0_marshaled = il2cpp_codegen_marshal_string(___address0); // Native function invocation #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL int32_t returnValue = reinterpret_cast(swapPosition)(____address0_marshaled); #else int32_t returnValue = il2cppPInvokeFunc(____address0_marshaled); #endif // Marshaling cleanup of parameter '___address0' native representation il2cpp_codegen_marshal_free(____address0_marshaled); ____address0_marshaled = NULL; return static_cast(returnValue); } // System.IntPtr Bhaptics.SDK2.bhaptics_library::getDeviceInfoJson() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t bhaptics_library_getDeviceInfoJson_m6BC85FBA9C40FE3B5B6877BE8DA03147D74EC3C5 (const RuntimeMethod* method) { typedef intptr_t (CDECL *PInvokeFunc) (); #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_bhaptics_library_INTERNAL static PInvokeFunc il2cppPInvokeFunc; if (il2cppPInvokeFunc == NULL) { int parameterSize = 0; il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke(IL2CPP_NATIVE_STRING("bhaptics_library"), "getDeviceInfoJson", IL2CPP_CALL_C, CHARSET_NOT_SPECIFIED, parameterSize, false); IL2CPP_ASSERT(il2cppPInvokeFunc != NULL); } #endif // Native function invocation #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL intptr_t returnValue = reinterpret_cast(getDeviceInfoJson)(); #else intptr_t returnValue = il2cppPInvokeFunc(); #endif return returnValue; } // System.Boolean Bhaptics.SDK2.bhaptics_library::isPlayerInstalled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_isPlayerInstalled_mFC51E853AE79C49752683A7581EADA81311D88F2 (const RuntimeMethod* method) { typedef int32_t (CDECL *PInvokeFunc) (); #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_bhaptics_library_INTERNAL static PInvokeFunc il2cppPInvokeFunc; if (il2cppPInvokeFunc == NULL) { int parameterSize = 0; il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke(IL2CPP_NATIVE_STRING("bhaptics_library"), "isPlayerInstalled", IL2CPP_CALL_C, CHARSET_NOT_SPECIFIED, parameterSize, false); IL2CPP_ASSERT(il2cppPInvokeFunc != NULL); } #endif // Native function invocation #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL int32_t returnValue = reinterpret_cast(isPlayerInstalled)(); #else int32_t returnValue = il2cppPInvokeFunc(); #endif return static_cast(returnValue); } // System.Boolean Bhaptics.SDK2.bhaptics_library::isPlayerRunning() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_isPlayerRunning_mE3C90600F459E22CDA5D483F437B6AF41E634FF1 (const RuntimeMethod* method) { typedef int32_t (CDECL *PInvokeFunc) (); #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_bhaptics_library_INTERNAL static PInvokeFunc il2cppPInvokeFunc; if (il2cppPInvokeFunc == NULL) { int parameterSize = 0; il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke(IL2CPP_NATIVE_STRING("bhaptics_library"), "isPlayerRunning", IL2CPP_CALL_C, CHARSET_NOT_SPECIFIED, parameterSize, false); IL2CPP_ASSERT(il2cppPInvokeFunc != NULL); } #endif // Native function invocation #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL int32_t returnValue = reinterpret_cast(isPlayerRunning)(); #else int32_t returnValue = il2cppPInvokeFunc(); #endif return static_cast(returnValue); } // System.Boolean Bhaptics.SDK2.bhaptics_library::launchPlayer(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_launchPlayer_m66C6309A66D4C81C2413E6843DF6804F458BDFB3 (bool ___b0, const RuntimeMethod* method) { typedef int32_t (CDECL *PInvokeFunc) (int32_t); #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_bhaptics_library_INTERNAL static PInvokeFunc il2cppPInvokeFunc; if (il2cppPInvokeFunc == NULL) { int parameterSize = 4; il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke(IL2CPP_NATIVE_STRING("bhaptics_library"), "launchPlayer", IL2CPP_CALL_C, CHARSET_NOT_SPECIFIED, parameterSize, false); IL2CPP_ASSERT(il2cppPInvokeFunc != NULL); } #endif // Native function invocation #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL int32_t returnValue = reinterpret_cast(launchPlayer)(static_cast(___b0)); #else int32_t returnValue = il2cppPInvokeFunc(static_cast(___b0)); #endif return static_cast(returnValue); } // System.IntPtr Bhaptics.SDK2.bhaptics_library::bHapticsGetHapticMessage(System.String,System.String,System.Int32,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t bhaptics_library_bHapticsGetHapticMessage_m947A5D80F7011F0EBFB77D45B8C9291E1EC0643C (String_t* ___apiKey0, String_t* ___appId1, int32_t ___lastVersion2, int32_t* ___status3, const RuntimeMethod* method) { typedef intptr_t (CDECL *PInvokeFunc) (char*, char*, int32_t, int32_t*); #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_bhaptics_library_INTERNAL static PInvokeFunc il2cppPInvokeFunc; if (il2cppPInvokeFunc == NULL) { int parameterSize = sizeof(char*) + sizeof(char*) + sizeof(int32_t) + sizeof(int32_t*); il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke(IL2CPP_NATIVE_STRING("bhaptics_library"), "bHapticsGetHapticMessage", IL2CPP_CALL_C, CHARSET_NOT_SPECIFIED, parameterSize, false); IL2CPP_ASSERT(il2cppPInvokeFunc != NULL); } #endif // Marshaling of parameter '___apiKey0' to native representation char* ____apiKey0_marshaled = NULL; ____apiKey0_marshaled = il2cpp_codegen_marshal_string(___apiKey0); // Marshaling of parameter '___appId1' to native representation char* ____appId1_marshaled = NULL; ____appId1_marshaled = il2cpp_codegen_marshal_string(___appId1); // Native function invocation #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL intptr_t returnValue = reinterpret_cast(bHapticsGetHapticMessage)(____apiKey0_marshaled, ____appId1_marshaled, ___lastVersion2, ___status3); #else intptr_t returnValue = il2cppPInvokeFunc(____apiKey0_marshaled, ____appId1_marshaled, ___lastVersion2, ___status3); #endif // Marshaling cleanup of parameter '___apiKey0' native representation il2cpp_codegen_marshal_free(____apiKey0_marshaled); ____apiKey0_marshaled = NULL; // Marshaling cleanup of parameter '___appId1' native representation il2cpp_codegen_marshal_free(____appId1_marshaled); ____appId1_marshaled = NULL; return returnValue; } // System.IntPtr Bhaptics.SDK2.bhaptics_library::bHapticsGetHapticMappings(System.String,System.String,System.Int32,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t bhaptics_library_bHapticsGetHapticMappings_mE1E415934D1F063A9D08278034B0EF5E1F7611CD (String_t* ___apiKey0, String_t* ___appId1, int32_t ___lastVersion2, int32_t* ___status3, const RuntimeMethod* method) { typedef intptr_t (CDECL *PInvokeFunc) (char*, char*, int32_t, int32_t*); #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_bhaptics_library_INTERNAL static PInvokeFunc il2cppPInvokeFunc; if (il2cppPInvokeFunc == NULL) { int parameterSize = sizeof(char*) + sizeof(char*) + sizeof(int32_t) + sizeof(int32_t*); il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke(IL2CPP_NATIVE_STRING("bhaptics_library"), "bHapticsGetHapticMappings", IL2CPP_CALL_C, CHARSET_NOT_SPECIFIED, parameterSize, false); IL2CPP_ASSERT(il2cppPInvokeFunc != NULL); } #endif // Marshaling of parameter '___apiKey0' to native representation char* ____apiKey0_marshaled = NULL; ____apiKey0_marshaled = il2cpp_codegen_marshal_string(___apiKey0); // Marshaling of parameter '___appId1' to native representation char* ____appId1_marshaled = NULL; ____appId1_marshaled = il2cpp_codegen_marshal_string(___appId1); // Native function invocation #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL intptr_t returnValue = reinterpret_cast(bHapticsGetHapticMappings)(____apiKey0_marshaled, ____appId1_marshaled, ___lastVersion2, ___status3); #else intptr_t returnValue = il2cppPInvokeFunc(____apiKey0_marshaled, ____appId1_marshaled, ___lastVersion2, ___status3); #endif // Marshaling cleanup of parameter '___apiKey0' native representation il2cpp_codegen_marshal_free(____apiKey0_marshaled); ____apiKey0_marshaled = NULL; // Marshaling cleanup of parameter '___appId1' native representation il2cpp_codegen_marshal_free(____appId1_marshaled); ____appId1_marshaled = NULL; return returnValue; } // System.Int32 Bhaptics.SDK2.bhaptics_library::playDot(System.Int32,System.Int32,System.Int32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t bhaptics_library_playDot_mA754E0EE8B24329B504C92058F5C8BCBCCB575F6 (int32_t ___position0, int32_t ___durationMillis1, Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___motors2, int32_t ___size3, const RuntimeMethod* method) { typedef int32_t (CDECL *PInvokeFunc) (int32_t, int32_t, int32_t*, int32_t); #if !FORCE_PINVOKE_INTERNAL && !FORCE_PINVOKE_bhaptics_library_INTERNAL static PInvokeFunc il2cppPInvokeFunc; if (il2cppPInvokeFunc == NULL) { int parameterSize = sizeof(int32_t) + sizeof(int32_t) + sizeof(void*) + sizeof(int32_t); il2cppPInvokeFunc = il2cpp_codegen_resolve_pinvoke(IL2CPP_NATIVE_STRING("bhaptics_library"), "playDot", IL2CPP_CALL_C, CHARSET_NOT_SPECIFIED, parameterSize, false); IL2CPP_ASSERT(il2cppPInvokeFunc != NULL); } #endif // Marshaling of parameter '___motors2' to native representation int32_t* ____motors2_marshaled = NULL; if (___motors2 != NULL) { ____motors2_marshaled = reinterpret_cast((___motors2)->GetAddressAtUnchecked(0)); } // Native function invocation #if FORCE_PINVOKE_INTERNAL || FORCE_PINVOKE_bhaptics_library_INTERNAL int32_t returnValue = reinterpret_cast(playDot)(___position0, ___durationMillis1, ____motors2_marshaled, ___size3); #else int32_t returnValue = il2cppPInvokeFunc(___position0, ___durationMillis1, ____motors2_marshaled, ___size3); #endif return returnValue; } // System.Collections.Generic.List`1 Bhaptics.SDK2.bhaptics_library::GetDevices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * bhaptics_library_GetDevices_m7957B4CE5FB310A5331E7DB8F3DE01D30DE87CDD (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&JsonUtility_FromJson_TisDeviceListMessage_t8C028B3B0772FF6D4A9BFD0076E34B0937334FBF_m4BF274A21C762B60118F37F939A31577B3E482C7_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m7940CE1E40BAEF18FFC8C0B8BA570AA83370E07F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2C1B108D370DE634DA6FEC63ED69B9D9917AB577); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4D8D9C94AC5DA5FCED2EC8A64E10E714A2515C30); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE1639942374F5F9692BB86E27579D3772AFF1630); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { // IntPtr ptr = getDeviceInfoJson(); intptr_t L_0; L_0 = bhaptics_library_getDeviceInfoJson_m6BC85FBA9C40FE3B5B6877BE8DA03147D74EC3C5(/*hidden argument*/NULL); // var devicesStr = PtrToStringUtf8(ptr); String_t* L_1; L_1 = bhaptics_library_PtrToStringUtf8_mA331F1455F48ED0EF7D7FA61848C0E05F437A9E1((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (devicesStr.Length == 0) String_t* L_2 = V_0; NullCheck(L_2); int32_t L_3; L_3 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_2, /*hidden argument*/NULL); if (L_3) { goto IL_002d; } } { // Debug.LogFormat("[bHaptics] GetDevices() empty. {0}", devicesStr); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)1); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = L_4; String_t* L_6 = V_0; NullCheck(L_5); ArrayElementTypeCheck (L_5, L_6); (L_5)->SetAt(static_cast(0), (RuntimeObject *)L_6); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogFormat_m72BF100F3CFE21832B462EDDA71CF0FE28C0D093(_stringLiteralE1639942374F5F9692BB86E27579D3772AFF1630, L_5, /*hidden argument*/NULL); // return new List(); List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_7 = (List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 *)il2cpp_codegen_object_new(List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6_il2cpp_TypeInfo_var); List_1__ctor_m7940CE1E40BAEF18FFC8C0B8BA570AA83370E07F(L_7, /*hidden argument*/List_1__ctor_m7940CE1E40BAEF18FFC8C0B8BA570AA83370E07F_RuntimeMethod_var); return L_7; } IL_002d: { // var hapticDevices = JsonUtility.FromJson("{\"devices\":" + devicesStr + "}"); String_t* L_8 = V_0; String_t* L_9; L_9 = String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632(_stringLiteral2C1B108D370DE634DA6FEC63ED69B9D9917AB577, L_8, _stringLiteral4D8D9C94AC5DA5FCED2EC8A64E10E714A2515C30, /*hidden argument*/NULL); DeviceListMessage_t8C028B3B0772FF6D4A9BFD0076E34B0937334FBF * L_10; L_10 = JsonUtility_FromJson_TisDeviceListMessage_t8C028B3B0772FF6D4A9BFD0076E34B0937334FBF_m4BF274A21C762B60118F37F939A31577B3E482C7(L_9, /*hidden argument*/JsonUtility_FromJson_TisDeviceListMessage_t8C028B3B0772FF6D4A9BFD0076E34B0937334FBF_m4BF274A21C762B60118F37F939A31577B3E482C7_RuntimeMethod_var); // return BhapticsHelpers.Convert(hapticDevices.devices); NullCheck(L_10); DeviceU5BU5D_tF2A4F77F3276EE8A96E2F21DFC0005C93F864964* L_11 = L_10->get_devices_0(); List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_12; L_12 = BhapticsHelpers_Convert_mF9CD96143FE114A3122F710D7BD58B121F912EF1(L_11, /*hidden argument*/NULL); return L_12; } } // System.Collections.Generic.List`1 Bhaptics.SDK2.bhaptics_library::EditorGetEventList(System.String,System.String,System.Int32,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t5F6488C3AF82D0AF380971773177D63FCBE43F7F * bhaptics_library_EditorGetEventList_m348092B48E1735F8213B53ED720CE02FCD446F33 (String_t* ___appId0, String_t* ___apiKey1, int32_t ___lastVersion2, int32_t* ___status3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m230101E340A002EA21B9D341656D44D499CE4C55_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t5F6488C3AF82D0AF380971773177D63FCBE43F7F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4FF4316F9C969D7520B849437B5084188751ED4E); s_Il2CppMethodInitialized = true; } intptr_t V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; { // var bytes = bHapticsGetHapticMappings(apiKey, appId, lastVersion, out int code); String_t* L_0 = ___apiKey1; String_t* L_1 = ___appId0; int32_t L_2 = ___lastVersion2; intptr_t L_3; L_3 = bhaptics_library_bHapticsGetHapticMappings_mE1E415934D1F063A9D08278034B0EF5E1F7611CD(L_0, L_1, L_2, (int32_t*)(&V_1), /*hidden argument*/NULL); V_0 = (intptr_t)L_3; // status = code; int32_t* L_4 = ___status3; int32_t L_5 = V_1; *((int32_t*)L_4) = (int32_t)L_5; // if (code == 0) int32_t L_6 = V_1; if (L_6) { goto IL_0022; } } { // string str = PtrToStringUtf8(bytes); intptr_t L_7 = V_0; String_t* L_8; L_8 = bhaptics_library_PtrToStringUtf8_mA331F1455F48ED0EF7D7FA61848C0E05F437A9E1((intptr_t)L_7, /*hidden argument*/NULL); // var mappingMessage = MappingMessage.CreateFromJSON(str); MappingMessage_t32C05D0544C7FF3508CD88071396EFA09E0DB775 * L_9; L_9 = MappingMessage_CreateFromJSON_mD48DC4F5BE8010824D3E50301445726BA11EC01E(L_8, /*hidden argument*/NULL); // return mappingMessage.message; NullCheck(L_9); List_1_t5F6488C3AF82D0AF380971773177D63FCBE43F7F * L_10 = L_9->get_message_1(); return L_10; } IL_0022: { // Debug.LogFormat("EditorGetEventList {0}", status); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_11 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)1); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_12 = L_11; int32_t* L_13 = ___status3; int32_t L_14 = *((int32_t*)L_13); int32_t L_15 = L_14; RuntimeObject * L_16 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_15); NullCheck(L_12); ArrayElementTypeCheck (L_12, L_16); (L_12)->SetAt(static_cast(0), (RuntimeObject *)L_16); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogFormat_m72BF100F3CFE21832B462EDDA71CF0FE28C0D093(_stringLiteral4FF4316F9C969D7520B849437B5084188751ED4E, L_12, /*hidden argument*/NULL); // return new List(); List_1_t5F6488C3AF82D0AF380971773177D63FCBE43F7F * L_17 = (List_1_t5F6488C3AF82D0AF380971773177D63FCBE43F7F *)il2cpp_codegen_object_new(List_1_t5F6488C3AF82D0AF380971773177D63FCBE43F7F_il2cpp_TypeInfo_var); List_1__ctor_m230101E340A002EA21B9D341656D44D499CE4C55(L_17, /*hidden argument*/List_1__ctor_m230101E340A002EA21B9D341656D44D499CE4C55_RuntimeMethod_var); return L_17; } } // System.String Bhaptics.SDK2.bhaptics_library::EditorGetSettings(System.String,System.String,System.Int32,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* bhaptics_library_EditorGetSettings_m22A48E0410B3272A824D0B5A8A0B544B86051815 (String_t* ___appId0, String_t* ___apiKey1, int32_t ___lastVersion2, int32_t* ___status23, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } intptr_t V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; { // var bytes = bHapticsGetHapticMessage(apiKey, appId, lastVersion, out int status); String_t* L_0 = ___apiKey1; String_t* L_1 = ___appId0; int32_t L_2 = ___lastVersion2; intptr_t L_3; L_3 = bhaptics_library_bHapticsGetHapticMessage_m947A5D80F7011F0EBFB77D45B8C9291E1EC0643C(L_0, L_1, L_2, (int32_t*)(&V_1), /*hidden argument*/NULL); V_0 = (intptr_t)L_3; // status2 = status; int32_t* L_4 = ___status23; int32_t L_5 = V_1; *((int32_t*)L_4) = (int32_t)L_5; // if (status == 0) int32_t L_6 = V_1; if (L_6) { goto IL_0018; } } { // string str = PtrToStringUtf8(bytes); intptr_t L_7 = V_0; String_t* L_8; L_8 = bhaptics_library_PtrToStringUtf8_mA331F1455F48ED0EF7D7FA61848C0E05F437A9E1((intptr_t)L_7, /*hidden argument*/NULL); // return str; return L_8; } IL_0018: { // return ""; return _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; } } // System.String Bhaptics.SDK2.bhaptics_library::PtrToStringUtf8(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* bhaptics_library_PtrToStringUtf8_mA331F1455F48ED0EF7D7FA61848C0E05F437A9E1 (intptr_t ___ptr0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Marshal_tEBAFAE20369FCB1B38C49C4E27A8D8C2C4B55058_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* V_1 = NULL; { // if (ptr == IntPtr.Zero) intptr_t L_0 = ___ptr0; bool L_1; L_1 = IntPtr_op_Equality_m30958D875BACA94F48B6FF6D17B4CF5C36DACD48((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL); if (!L_1) { goto IL_0013; } } { // return ""; return _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; } IL_0013: { // int len = 0; V_0 = 0; goto IL_001b; } IL_0017: { // len++; int32_t L_2 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1)); } IL_001b: { // while (Marshal.ReadByte(ptr, len) != 0) intptr_t L_3 = ___ptr0; int32_t L_4 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Marshal_tEBAFAE20369FCB1B38C49C4E27A8D8C2C4B55058_il2cpp_TypeInfo_var); uint8_t L_5; L_5 = Marshal_ReadByte_m0FB432A493426B3A40CD7934B94D90A001FB2103((intptr_t)L_3, L_4, /*hidden argument*/NULL); if (L_5) { goto IL_0017; } } { // if (len == 0) int32_t L_6 = V_0; if (L_6) { goto IL_002d; } } { // return ""; return _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; } IL_002d: { // byte[] array = new byte[len]; int32_t L_7 = V_0; ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_8 = (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)SZArrayNew(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var, (uint32_t)L_7); V_1 = L_8; // Marshal.Copy(ptr, array, 0, len); intptr_t L_9 = ___ptr0; ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_10 = V_1; int32_t L_11 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Marshal_tEBAFAE20369FCB1B38C49C4E27A8D8C2C4B55058_il2cpp_TypeInfo_var); Marshal_Copy_m5B5711DAE25F766427A60AA33208E669EACD0716((intptr_t)L_9, L_10, 0, L_11, /*hidden argument*/NULL); // return System.Text.Encoding.UTF8.GetString(array); Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_12; L_12 = Encoding_get_UTF8_mA1F9F8EACB3EEA1583247AA10DCE51C3A0A13469(/*hidden argument*/NULL); ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_13 = V_1; NullCheck(L_12); String_t* L_14; L_14 = VirtFuncInvoker1< String_t*, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* >::Invoke(32 /* System.String System.Text.Encoding::GetString(System.Byte[]) */, L_12, L_13); return L_14; } } // System.Void Bhaptics.SDK2.bhaptics_library::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void bhaptics_library__ctor_m4CE94E44450966C596F6DC3FBCCD09571FEDC09F (bhaptics_library_t11E0D5DF014720FCC22EA2244C1C629DEC988450 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void BeautifyEffect.Beautify/d__747::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDoBlinkU3Ed__747__ctor_mA90BDF97978702898B1EBCD0F61C29A93261E9B8 (U3CDoBlinkU3Ed__747_tF1A2CCB6D11025712CFDB211EAD3FA61FF55E1A3 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); int32_t L_0 = ___U3CU3E1__state0; __this->set_U3CU3E1__state_0(L_0); return; } } // System.Void BeautifyEffect.Beautify/d__747::System.IDisposable.Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDoBlinkU3Ed__747_System_IDisposable_Dispose_mE38F32C2FFE42059EA6C3B2243F1093E7C40E9BA (U3CDoBlinkU3Ed__747_tF1A2CCB6D11025712CFDB211EAD3FA61FF55E1A3 * __this, const RuntimeMethod* method) { { return; } } // System.Boolean BeautifyEffect.Beautify/d__747::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CDoBlinkU3Ed__747_MoveNext_mA95F0A3D3612F84DCAD6B5026BA64D3F11F7B0BA (U3CDoBlinkU3Ed__747_tF1A2CCB6D11025712CFDB211EAD3FA61FF55E1A3 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F * V_1 = NULL; float V_2 = 0.0f; float V_3 = 0.0f; { int32_t L_0 = __this->get_U3CU3E1__state_0(); V_0 = L_0; Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F * L_1 = __this->get_U3CU3E4__this_3(); V_1 = L_1; int32_t L_2 = V_0; switch (L_2) { case 0: { goto IL_0022; } case 1: { goto IL_00b2; } case 2: { goto IL_0139; } } } { return (bool)0; } IL_0022: { __this->set_U3CU3E1__state_0((-1)); // float start = Time.time; float L_3; L_3 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); __this->set_U3CstartU3E5__2_5(L_3); // float t = 0; __this->set_U3CtU3E5__3_6((0.0f)); // WaitForEndOfFrame w = new WaitForEndOfFrame(); WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 * L_4 = (WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 *)il2cpp_codegen_object_new(WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4_il2cpp_TypeInfo_var); WaitForEndOfFrame__ctor_mEA41FB4A9236A64D566330BBE25F9902DEBB2EEA(L_4, /*hidden argument*/NULL); __this->set_U3CwU3E5__4_7(L_4); } IL_004a: { // t = (Time.time - start) / duration; float L_5; L_5 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_6 = __this->get_U3CstartU3E5__2_5(); float L_7 = __this->get_duration_2(); __this->set_U3CtU3E5__3_6(((float)((float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_6))/(float)L_7))); // if (t > 1f) float L_8 = __this->get_U3CtU3E5__3_6(); if ((!(((float)L_8) > ((float)(1.0f))))) { goto IL_007b; } } { // t = 1f; __this->set_U3CtU3E5__3_6((1.0f)); } IL_007b: { // float easeOut = t * (2f - t); float L_9 = __this->get_U3CtU3E5__3_6(); float L_10 = __this->get_U3CtU3E5__3_6(); V_2 = ((float)il2cpp_codegen_multiply((float)L_9, (float)((float)il2cpp_codegen_subtract((float)(2.0f), (float)L_10)))); // vignettingBlink = easeOut * maxValue; Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F * L_11 = V_1; float L_12 = V_2; float L_13 = __this->get_maxValue_4(); NullCheck(L_11); Beautify_set_vignettingBlink_m11BD253559589DC4D6600567B93C8B3ED544A3E7(L_11, ((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)), /*hidden argument*/NULL); // yield return w; WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 * L_14 = __this->get_U3CwU3E5__4_7(); __this->set_U3CU3E2__current_1(L_14); __this->set_U3CU3E1__state_0(1); return (bool)1; } IL_00b2: { __this->set_U3CU3E1__state_0((-1)); // } while (t < 1f); float L_15 = __this->get_U3CtU3E5__3_6(); if ((((float)L_15) < ((float)(1.0f)))) { goto IL_004a; } } { // start = Time.time; float L_16; L_16 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); __this->set_U3CstartU3E5__2_5(L_16); } IL_00d1: { // t = (Time.time - start) / duration; float L_17; L_17 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_18 = __this->get_U3CstartU3E5__2_5(); float L_19 = __this->get_duration_2(); __this->set_U3CtU3E5__3_6(((float)((float)((float)il2cpp_codegen_subtract((float)L_17, (float)L_18))/(float)L_19))); // if (t > 1f) float L_20 = __this->get_U3CtU3E5__3_6(); if ((!(((float)L_20) > ((float)(1.0f))))) { goto IL_0102; } } { // t = 1f; __this->set_U3CtU3E5__3_6((1.0f)); } IL_0102: { // float easeIn = t * t; float L_21 = __this->get_U3CtU3E5__3_6(); float L_22 = __this->get_U3CtU3E5__3_6(); V_3 = ((float)il2cpp_codegen_multiply((float)L_21, (float)L_22)); // vignettingBlink = (1f - easeIn) * maxValue; Beautify_t4AB005646499B9B57D90E35FA0BEBB870422530F * L_23 = V_1; float L_24 = V_3; float L_25 = __this->get_maxValue_4(); NullCheck(L_23); Beautify_set_vignettingBlink_m11BD253559589DC4D6600567B93C8B3ED544A3E7(L_23, ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_24)), (float)L_25)), /*hidden argument*/NULL); // yield return w; WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 * L_26 = __this->get_U3CwU3E5__4_7(); __this->set_U3CU3E2__current_1(L_26); __this->set_U3CU3E1__state_0(2); return (bool)1; } IL_0139: { __this->set_U3CU3E1__state_0((-1)); // } while (t < 1f); float L_27 = __this->get_U3CtU3E5__3_6(); if ((((float)L_27) < ((float)(1.0f)))) { goto IL_00d1; } } { // } return (bool)0; } } // System.Object BeautifyEffect.Beautify/d__747::System.Collections.Generic.IEnumerator.get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CDoBlinkU3Ed__747_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mFF28D005EE57CB0524D9CFD92E844C6CCE4BCA2D (U3CDoBlinkU3Ed__747_tF1A2CCB6D11025712CFDB211EAD3FA61FF55E1A3 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_U3CU3E2__current_1(); return L_0; } } // System.Void BeautifyEffect.Beautify/d__747::System.Collections.IEnumerator.Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDoBlinkU3Ed__747_System_Collections_IEnumerator_Reset_m837F28C4DDD89C565642DBC445CEB34027A731B8 (U3CDoBlinkU3Ed__747_tF1A2CCB6D11025712CFDB211EAD3FA61FF55E1A3 * __this, const RuntimeMethod* method) { { NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * L_0 = (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var))); NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE(L_0, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CDoBlinkU3Ed__747_System_Collections_IEnumerator_Reset_m837F28C4DDD89C565642DBC445CEB34027A731B8_RuntimeMethod_var))); } } // System.Object BeautifyEffect.Beautify/d__747::System.Collections.IEnumerator.get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CDoBlinkU3Ed__747_System_Collections_IEnumerator_get_Current_m7BF6183302F3C6F1FFFBD0B1E97A90EFD3D9D688 (U3CDoBlinkU3Ed__747_tF1A2CCB6D11025712CFDB211EAD3FA61FF55E1A3 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_U3CU3E2__current_1(); return L_0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ChromaticAberrationSettings__ctor_m8D0EB675DCBBF4C9A14850DB0B45340EA01F57C3 (ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD * __this, const RuntimeMethod* method) { { // public RenderPassEvent Event = RenderPassEvent.AfterRenderingTransparents; __this->set_Event_0(((int32_t)500)); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void DeNorSobOutline/DeNorSobOutlinePass::.ctor(System.String,UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Shader,System.Single,System.Single,System.Single,System.Single,System.Single,System.Boolean,System.Single,System.Single,System.Single,UnityEngine.Color,System.Single,System.Boolean,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeNorSobOutlinePass__ctor_m79BAD2C4C0229A59494C1B9FB04AE2DCECF519FD (DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C * __this, String_t* ___profilerTag0, int32_t ___renderPassEvent1, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___DeNorSobOutlineShader2, float ____OutlineWidth3, float ____DepthThreshold4, float ____NormalThreshold5, float ____NormalMin6, float ____NormalMax7, bool ____SobOutSel8, float ____SobelOutlineThreshold9, float ____WhiThres10, float ____BlaThres11, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ____OutlineColor12, float ____OutlineColorIntensity13, bool ____ColOutMiSel14, bool ____OutOnSel15, bool ____MixDeNorSob16, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Material_t8927C00353A72755313F046D0CE85178AE8218EE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0B8E6A6684152FF8C989318FB7230017BB2B10D4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral106F28F4DE751CFE2583349D50CDDA7CD0C4458E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral13AD22CD9411AF3BDDA2698152C890053B26FCB1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1B421860BD8CFC9CB9FF9F6719D935F81CEC1D00); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2372694D9F9D91F458207747C8A478B55482C96E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3B1BAFBD415B85415AFFE8EF2E2FA97704EC4281); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral444E2030643CA3A0D71BCD4D131FEB0C15E77257); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral46D92A51AC309BAFA5C6645B1BAF6DD135E8C218); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral66C347B5C4193025FEF12C1CBFA9DC66491AA373); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral875183312DDF23B3C46E534283F279D3839F8013); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral875C9C309BF8028086B2BBB08A969A5D119AD59C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA742AAD95405E8C8E5ADC2B604917D170BA0D51E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD1418B66EFD4F2E84F8EE977170F5ACBF35CE35C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDC132AF995F7F0A6D3632DC0E5DE91BE820BAE4D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEA447B06938646CD866CA16FEB5CDC07BE50BD1B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF6D8E94C7DB9B3E5B37124F3586A856474E71EA5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF89FD25C3E71BA4194CF7319C62E8C2E50F985CF); s_Il2CppMethodInitialized = true; } String_t* G_B2_0 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B2_1 = NULL; String_t* G_B1_0 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B1_1 = NULL; int32_t G_B3_0 = 0; String_t* G_B3_1 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B3_2 = NULL; String_t* G_B5_0 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B5_1 = NULL; String_t* G_B4_0 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B4_1 = NULL; int32_t G_B6_0 = 0; String_t* G_B6_1 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B6_2 = NULL; String_t* G_B8_0 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B8_1 = NULL; String_t* G_B7_0 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B7_1 = NULL; int32_t G_B9_0 = 0; String_t* G_B9_1 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B9_2 = NULL; String_t* G_B11_0 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B11_1 = NULL; String_t* G_B10_0 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B10_1 = NULL; int32_t G_B12_0 = 0; String_t* G_B12_1 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B12_2 = NULL; { // public DeNorSobOutlinePass(string profilerTag, RenderPassEvent renderPassEvent, Shader DeNorSobOutlineShader, // float _OutlineWidth, // float _DepthThreshold, // float _NormalThreshold, // float _NormalMin, // float _NormalMax, // // bool _SobOutSel, // float _SobelOutlineThreshold, // float _WhiThres, // float _BlaThres, // // Color _OutlineColor, // float _OutlineColorIntensity, // bool _ColOutMiSel, // // bool _OutOnSel, // bool _MixDeNorSob) ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // this.renderPassEvent = renderPassEvent; int32_t L_0 = ___renderPassEvent1; ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(__this, L_0, /*hidden argument*/NULL); // DeNorSobOutlineMat = new Material(DeNorSobOutlineShader); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_1 = ___DeNorSobOutlineShader2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)il2cpp_codegen_object_new(Material_t8927C00353A72755313F046D0CE85178AE8218EE_il2cpp_TypeInfo_var); Material__ctor_mD2A3BCD3B4F17F5C6E95F3B34DAF4B497B67127E(L_2, L_1, /*hidden argument*/NULL); __this->set_DeNorSobOutlineMat_13(L_2); // desti.Init("_DeNorSobOutline"); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_3 = __this->get_address_of_desti_12(); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_3, _stringLiteral2372694D9F9D91F458207747C8A478B55482C96E, /*hidden argument*/NULL); // DeNorSobOutlineMat.SetFloat("_OutlineWidth", _OutlineWidth); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = __this->get_DeNorSobOutlineMat_13(); float L_5 = ____OutlineWidth3; NullCheck(L_4); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_4, _stringLiteral444E2030643CA3A0D71BCD4D131FEB0C15E77257, L_5, /*hidden argument*/NULL); // DeNorSobOutlineMat.SetFloat("_DepthThreshold", _DepthThreshold); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6 = __this->get_DeNorSobOutlineMat_13(); float L_7 = ____DepthThreshold4; NullCheck(L_6); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_6, _stringLiteral3B1BAFBD415B85415AFFE8EF2E2FA97704EC4281, L_7, /*hidden argument*/NULL); // DeNorSobOutlineMat.SetFloat("_NormalThreshold", _NormalThreshold); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8 = __this->get_DeNorSobOutlineMat_13(); float L_9 = ____NormalThreshold5; NullCheck(L_8); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_8, _stringLiteral1B421860BD8CFC9CB9FF9F6719D935F81CEC1D00, L_9, /*hidden argument*/NULL); // DeNorSobOutlineMat.SetFloat("_NormalMin", _NormalMin); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_10 = __this->get_DeNorSobOutlineMat_13(); float L_11 = ____NormalMin6; NullCheck(L_10); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_10, _stringLiteralF6D8E94C7DB9B3E5B37124F3586A856474E71EA5, L_11, /*hidden argument*/NULL); // DeNorSobOutlineMat.SetFloat("_NormalMax", _NormalMax); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_12 = __this->get_DeNorSobOutlineMat_13(); float L_13 = ____NormalMax7; NullCheck(L_12); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_12, _stringLiteral106F28F4DE751CFE2583349D50CDDA7CD0C4458E, L_13, /*hidden argument*/NULL); // DeNorSobOutlineMat.SetFloat("_SobOutSel", _SobOutSel ? 1 : 0); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_14 = __this->get_DeNorSobOutlineMat_13(); bool L_15 = ____SobOutSel8; G_B1_0 = _stringLiteralEA447B06938646CD866CA16FEB5CDC07BE50BD1B; G_B1_1 = L_14; if (L_15) { G_B2_0 = _stringLiteralEA447B06938646CD866CA16FEB5CDC07BE50BD1B; G_B2_1 = L_14; goto IL_0095; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; goto IL_0096; } IL_0095: { G_B3_0 = 1; G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; } IL_0096: { NullCheck(G_B3_2); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(G_B3_2, G_B3_1, ((float)((float)G_B3_0)), /*hidden argument*/NULL); // DeNorSobOutlineMat.SetFloat("_SobelOutlineThreshold", _SobelOutlineThreshold); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_16 = __this->get_DeNorSobOutlineMat_13(); float L_17 = ____SobelOutlineThreshold9; NullCheck(L_16); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_16, _stringLiteral46D92A51AC309BAFA5C6645B1BAF6DD135E8C218, L_17, /*hidden argument*/NULL); // DeNorSobOutlineMat.SetFloat("_WhiThres", (1.0f - _WhiThres)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_18 = __this->get_DeNorSobOutlineMat_13(); float L_19 = ____WhiThres10; NullCheck(L_18); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_18, _stringLiteral66C347B5C4193025FEF12C1CBFA9DC66491AA373, ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_19)), /*hidden argument*/NULL); // DeNorSobOutlineMat.SetFloat("_BlaThres", _BlaThres); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_20 = __this->get_DeNorSobOutlineMat_13(); float L_21 = ____BlaThres11; NullCheck(L_20); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_20, _stringLiteral0B8E6A6684152FF8C989318FB7230017BB2B10D4, L_21, /*hidden argument*/NULL); // DeNorSobOutlineMat.SetColor("_OutlineColor", _OutlineColor); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_22 = __this->get_DeNorSobOutlineMat_13(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_23 = ____OutlineColor12; NullCheck(L_22); Material_SetColor_m5CAAF4A8D7F839597B4E14588E341462EEB81698(L_22, _stringLiteralD1418B66EFD4F2E84F8EE977170F5ACBF35CE35C, L_23, /*hidden argument*/NULL); // DeNorSobOutlineMat.SetFloat("_OutlineColorIntensity", _OutlineColorIntensity); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_24 = __this->get_DeNorSobOutlineMat_13(); float L_25 = ____OutlineColorIntensity13; NullCheck(L_24); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_24, _stringLiteral13AD22CD9411AF3BDDA2698152C890053B26FCB1, L_25, /*hidden argument*/NULL); // DeNorSobOutlineMat.SetFloat("_ColOutMiSel", _ColOutMiSel ? 1 : 0); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_26 = __this->get_DeNorSobOutlineMat_13(); bool L_27 = ____ColOutMiSel14; G_B4_0 = _stringLiteral875183312DDF23B3C46E534283F279D3839F8013; G_B4_1 = L_26; if (L_27) { G_B5_0 = _stringLiteral875183312DDF23B3C46E534283F279D3839F8013; G_B5_1 = L_26; goto IL_010e; } } { G_B6_0 = 0; G_B6_1 = G_B4_0; G_B6_2 = G_B4_1; goto IL_010f; } IL_010e: { G_B6_0 = 1; G_B6_1 = G_B5_0; G_B6_2 = G_B5_1; } IL_010f: { NullCheck(G_B6_2); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(G_B6_2, G_B6_1, ((float)((float)G_B6_0)), /*hidden argument*/NULL); // DeNorSobOutlineMat.SetFloat("_OutOnSel", _OutOnSel ? 1 : 0); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_28 = __this->get_DeNorSobOutlineMat_13(); bool L_29 = ____OutOnSel15; G_B7_0 = _stringLiteralDC132AF995F7F0A6D3632DC0E5DE91BE820BAE4D; G_B7_1 = L_28; if (L_29) { G_B8_0 = _stringLiteralDC132AF995F7F0A6D3632DC0E5DE91BE820BAE4D; G_B8_1 = L_28; goto IL_0127; } } { G_B9_0 = 0; G_B9_1 = G_B7_0; G_B9_2 = G_B7_1; goto IL_0128; } IL_0127: { G_B9_0 = 1; G_B9_1 = G_B8_0; G_B9_2 = G_B8_1; } IL_0128: { NullCheck(G_B9_2); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(G_B9_2, G_B9_1, ((float)((float)G_B9_0)), /*hidden argument*/NULL); // DeNorSobOutlineMat.SetFloat("_MixDeNorSob", _MixDeNorSob ? 1 : 0); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_30 = __this->get_DeNorSobOutlineMat_13(); bool L_31 = ____MixDeNorSob16; G_B10_0 = _stringLiteral875C9C309BF8028086B2BBB08A969A5D119AD59C; G_B10_1 = L_30; if (L_31) { G_B11_0 = _stringLiteral875C9C309BF8028086B2BBB08A969A5D119AD59C; G_B11_1 = L_30; goto IL_0140; } } { G_B12_0 = 0; G_B12_1 = G_B10_0; G_B12_2 = G_B10_1; goto IL_0141; } IL_0140: { G_B12_0 = 1; G_B12_1 = G_B11_0; G_B12_2 = G_B11_1; } IL_0141: { NullCheck(G_B12_2); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(G_B12_2, G_B12_1, ((float)((float)G_B12_0)), /*hidden argument*/NULL); bool L_32 = ____SobOutSel8; if (!L_32) { goto IL_015d; } } { // DeNorSobOutlineMat.EnableKeyword("RENDER_OUTLINE_ALL"); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_33 = __this->get_DeNorSobOutlineMat_13(); NullCheck(L_33); Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D(L_33, _stringLiteralA742AAD95405E8C8E5ADC2B604917D170BA0D51E, /*hidden argument*/NULL); // break; goto IL_016d; } IL_015d: { // DeNorSobOutlineMat.DisableKeyword("RENDER_OUTLINE_ALL"); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_34 = __this->get_DeNorSobOutlineMat_13(); NullCheck(L_34); Material_DisableKeyword_mD43BE3ED8D792B7242F5487ADC074DF2A5A1BD18(L_34, _stringLiteralA742AAD95405E8C8E5ADC2B604917D170BA0D51E, /*hidden argument*/NULL); } IL_016d: { bool L_35 = ____MixDeNorSob16; if (!L_35) { goto IL_0182; } } { // DeNorSobOutlineMat.EnableKeyword("MIX_DENOR_SOB"); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_36 = __this->get_DeNorSobOutlineMat_13(); NullCheck(L_36); Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D(L_36, _stringLiteralF89FD25C3E71BA4194CF7319C62E8C2E50F985CF, /*hidden argument*/NULL); // break; return; } IL_0182: { // DeNorSobOutlineMat.DisableKeyword("MIX_DENOR_SOB"); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_37 = __this->get_DeNorSobOutlineMat_13(); NullCheck(L_37); Material_DisableKeyword_mD43BE3ED8D792B7242F5487ADC074DF2A5A1BD18(L_37, _stringLiteralF89FD25C3E71BA4194CF7319C62E8C2E50F985CF, /*hidden argument*/NULL); // } return; } } // System.Void DeNorSobOutline/DeNorSobOutlinePass::SetSource(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeNorSobOutlinePass_SetSource_m3E2BB5F942452569D875585C603924A334F2D161 (DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source0, const RuntimeMethod* method) { { // this.source = source; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___source0; __this->set_source_11(L_0); // } return; } } // System.Void DeNorSobOutline/DeNorSobOutlinePass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeNorSobOutlinePass_Execute_m0BEDF744DF29E7F237C4BCDD033877FF92436CC6 (DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA2506F6E349DC6D0EDD6DB62DF9F93725BA02EF1); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_1; memset((&V_1), 0, sizeof(V_1)); { // CommandBuffer cmd = CommandBufferPool.Get("DeNorSob Outline"); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0; L_0 = CommandBufferPool_Get_m49D67A7EB7DDD0C21C923DC6101123D60BD29BAE(_stringLiteralA2506F6E349DC6D0EDD6DB62DF9F93725BA02EF1, /*hidden argument*/NULL); V_0 = L_0; // RenderTextureDescriptor cameraTextireDesc = renderingData.cameraData.cameraTargetDescriptor; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_1 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_2 = L_1->get_address_of_cameraData_1(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_3 = L_2->get_cameraTargetDescriptor_5(); V_1 = L_3; // cameraTextireDesc.depthBufferBits = 0; RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), 0, /*hidden argument*/NULL); // cmd.GetTemporaryRT(desti.id, cameraTextireDesc, FilterMode.Point); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_4 = V_0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_5 = __this->get_address_of_desti_12(); int32_t L_6; L_6 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_5, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_7 = V_1; NullCheck(L_4); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_4, L_6, L_7, 0, /*hidden argument*/NULL); // Blit(cmd, source, desti.Identifier(), DeNorSobOutlineMat, 0); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_8 = V_0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_9 = __this->get_source_11(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_10 = __this->get_address_of_desti_12(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_11; L_11 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_10, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_12 = __this->get_DeNorSobOutlineMat_13(); ScriptableRenderPass_Blit_mE31418F8580AECA98CC97CC0A8C23303B05048B5(__this, L_8, L_9, L_11, L_12, 0, /*hidden argument*/NULL); // Blit(cmd, desti.Identifier(), source); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_13 = V_0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_14 = __this->get_address_of_desti_12(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_15; L_15 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_14, /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_16 = __this->get_source_11(); ScriptableRenderPass_Blit_mE31418F8580AECA98CC97CC0A8C23303B05048B5(__this, L_13, L_15, L_16, (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL, 0, /*hidden argument*/NULL); // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_17 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_17, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_18 = V_0; CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_18, /*hidden argument*/NULL); // } return; } } // System.Void DeNorSobOutline/DeNorSobOutlinePass::FrameCleanup(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeNorSobOutlinePass_FrameCleanup_m1364DBC6CB08D63FC8E68582C7340FBF40329D51 (DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { { // cmd.ReleaseTemporaryRT(desti.id); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_1 = __this->get_address_of_desti_12(); int32_t L_2; L_2 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_1, /*hidden argument*/NULL); NullCheck(L_0); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_0, L_2, /*hidden argument*/NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void DeNorSobOutline/DeNorSobOutlineSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeNorSobOutlineSettings__ctor_m3271EBA2A2F1EEFBD40B5222FFADFDA76C538FB8 (DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488 * __this, const RuntimeMethod* method) { { // public float OutlineWidth = 1.0f; __this->set_OutlineWidth_0((1.0f)); // public float DepthThreshold = 900.0f; __this->set_DepthThreshold_1((900.0f)); // public float NormalThreshold = 1.3f; __this->set_NormalThreshold_2((1.29999995f)); // public float NormalMin = 1.0f; __this->set_NormalMin_3((1.0f)); // public float NormalMax = 1.0f; __this->set_NormalMax_4((1.0f)); // public float SobelOutlineThreshold = 50.0f; __this->set_SobelOutlineThreshold_6((50.0f)); // public Color OutlineColor = Color.black; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; L_0 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); __this->set_OutlineColor_9(L_0); // public float ColorIntensity = 1.0f; __this->set_ColorIntensity_10((1.0f)); // public RenderPassEvent WhenToInsert = RenderPassEvent.AfterRenderingTransparents; __this->set_WhenToInsert_15(((int32_t)500)); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.RenderTargetHandle DepthNormalsFeature/DepthNormalsPass::get_depthAttachmentHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C DepthNormalsPass_get_depthAttachmentHandle_m1C6D3A3B932E3B6FD8F38639076A4B6102B6F2BB (DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC * __this, const RuntimeMethod* method) { { // private RenderTargetHandle depthAttachmentHandle { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_U3CdepthAttachmentHandleU3Ek__BackingField_12(); return L_0; } } // System.Void DepthNormalsFeature/DepthNormalsPass::set_depthAttachmentHandle(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalsPass_set_depthAttachmentHandle_m76A4E1319C7CC8C89BFCBB727AFFA15CAA3E4DDB (DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method) { { // private RenderTargetHandle depthAttachmentHandle { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___value0; __this->set_U3CdepthAttachmentHandleU3Ek__BackingField_12(L_0); return; } } // UnityEngine.RenderTextureDescriptor DepthNormalsFeature/DepthNormalsPass::get_descriptor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 DepthNormalsPass_get_descriptor_m16CA2EFD7326CD1EFEB330EAE740EF35048F0046 (DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC * __this, const RuntimeMethod* method) { { // internal RenderTextureDescriptor descriptor { get; private set; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = __this->get_U3CdescriptorU3Ek__BackingField_13(); return L_0; } } // System.Void DepthNormalsFeature/DepthNormalsPass::set_descriptor(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalsPass_set_descriptor_m36A890687BBB31A6B18D8F607B4DA9BEB9B2D579 (DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method) { { // internal RenderTextureDescriptor descriptor { get; private set; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___value0; __this->set_U3CdescriptorU3Ek__BackingField_13(L_0); return; } } // System.Void DepthNormalsFeature/DepthNormalsPass::.ctor(UnityEngine.Rendering.RenderQueueRange,UnityEngine.LayerMask,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalsPass__ctor_m99F911310D9860EDB569189296DE3F60CCB96B11 (DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC * __this, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___renderQueueRange0, LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___layerMask1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0A155CA17107B42D5EEC0808B231637DDD7AC5C3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB78AE6D5DE258AD55142707C4F5599B2FDA85727); s_Il2CppMethodInitialized = true; } { // int kDepthBufferBits = 32; __this->set_kDepthBufferBits_11(((int32_t)32)); // string m_ProfilerTag = "DepthNormals Prepass"; __this->set_m_ProfilerTag_16(_stringLiteral0A155CA17107B42D5EEC0808B231637DDD7AC5C3); // ShaderTagId m_ShaderTagId = new ShaderTagId("DepthOnly"); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_0; memset((&L_0), 0, sizeof(L_0)); ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_0), _stringLiteralB78AE6D5DE258AD55142707C4F5599B2FDA85727, /*hidden argument*/NULL); __this->set_m_ShaderTagId_17(L_0); // public DepthNormalsPass(RenderQueueRange renderQueueRange, LayerMask layerMask, Material material) ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // m_FilteringSettings = new FilteringSettings(renderQueueRange, layerMask); RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_1 = ___renderQueueRange0; Nullable_1_t7AACF87D7A2AEC8E0625D87390235C75A8DB827A L_2; memset((&L_2), 0, sizeof(L_2)); Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900((&L_2), L_1, /*hidden argument*/Nullable_1__ctor_m36DBF8AF62DC36075D1B7DA0687F4445BB4A0900_RuntimeMethod_var); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_3 = ___layerMask1; int32_t L_4; L_4 = LayerMask_op_Implicit_m6D9C2EC7EF30405BA7669BF0EC32F8339C93496F(L_3, /*hidden argument*/NULL); FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 L_5; memset((&L_5), 0, sizeof(L_5)); FilteringSettings__ctor_m229C766C40F2A5EEFA6862D0247366622589A96C((&L_5), L_2, L_4, (-1), 0, /*hidden argument*/NULL); __this->set_m_FilteringSettings_15(L_5); // depthNormalsMaterial = material; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6 = ___material2; __this->set_depthNormalsMaterial_14(L_6); // } return; } } // System.Void DepthNormalsFeature/DepthNormalsPass::Setup(UnityEngine.RenderTextureDescriptor,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalsPass_Setup_mEE9F04679F15AFC1EAA2593750AC807E9E9854AE (DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___baseDescriptor0, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___depthAttachmentHandle1, const RuntimeMethod* method) { { // this.depthAttachmentHandle = depthAttachmentHandle; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___depthAttachmentHandle1; DepthNormalsPass_set_depthAttachmentHandle_m76A4E1319C7CC8C89BFCBB727AFFA15CAA3E4DDB_inline(__this, L_0, /*hidden argument*/NULL); // baseDescriptor.colorFormat = RenderTextureFormat.ARGB32; RenderTextureDescriptor_set_colorFormat_mFA8CF3E0BCB1A26C5B40AD0FCD4EFCFBD225372B((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___baseDescriptor0), 0, /*hidden argument*/NULL); // baseDescriptor.depthBufferBits = kDepthBufferBits; int32_t L_1 = __this->get_kDepthBufferBits_11(); RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___baseDescriptor0), L_1, /*hidden argument*/NULL); // descriptor = baseDescriptor; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_2 = ___baseDescriptor0; DepthNormalsPass_set_descriptor_m36A890687BBB31A6B18D8F607B4DA9BEB9B2D579_inline(__this, L_2, /*hidden argument*/NULL); // } return; } } // System.Void DepthNormalsFeature/DepthNormalsPass::Configure(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalsPass_Configure_mD152354E09D9C956C4027AC9DCB34A44CB79FD54 (DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___cameraTextureDescriptor1, const RuntimeMethod* method) { RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_0; memset((&V_0), 0, sizeof(V_0)); { // cmd.GetTemporaryRT(depthAttachmentHandle.id, descriptor, FilterMode.Point); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_1; L_1 = DepthNormalsPass_get_depthAttachmentHandle_m1C6D3A3B932E3B6FD8F38639076A4B6102B6F2BB_inline(__this, /*hidden argument*/NULL); V_0 = L_1; int32_t L_2; L_2 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_0), /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_3; L_3 = DepthNormalsPass_get_descriptor_m16CA2EFD7326CD1EFEB330EAE740EF35048F0046_inline(__this, /*hidden argument*/NULL); NullCheck(L_0); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_0, L_2, L_3, 0, /*hidden argument*/NULL); // ConfigureTarget(depthAttachmentHandle.Identifier()); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_4; L_4 = DepthNormalsPass_get_depthAttachmentHandle_m1C6D3A3B932E3B6FD8F38639076A4B6102B6F2BB_inline(__this, /*hidden argument*/NULL); V_0 = L_4; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_5; L_5 = RenderTargetHandle_Identifier_m71D64BA7E9C19CD4FEB4D2F3EAA4DB91BB9A70A5((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_0), /*hidden argument*/NULL); ScriptableRenderPass_ConfigureTarget_mECDE93E30B6459AAEEE66F34D343043ADE122D7A(__this, L_5, /*hidden argument*/NULL); // ConfigureClear(ClearFlag.All, Color.black); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6; L_6 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); ScriptableRenderPass_ConfigureClear_mDFDACC9F3D1090C3B05D123E0E0ED6F4B7F8A88B(__this, 3, L_6, /*hidden argument*/NULL); // } return; } } // System.Void DepthNormalsFeature/DepthNormalsPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalsPass_Execute_mAEA5FA2DBE81AEDDFD06D38031CDB41B466E3B9A (DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCDC2F1DB4E02F13EEB63B925B236879E196BA7BE); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; int32_t V_1 = 0; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D V_2; memset((&V_2), 0, sizeof(V_2)); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_3 = NULL; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_4; memset((&V_4), 0, sizeof(V_4)); { // CommandBuffer cmd = CommandBufferPool.Get(m_ProfilerTag); String_t* L_0 = __this->get_m_ProfilerTag_16(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1; L_1 = CommandBufferPool_Get_m49D67A7EB7DDD0C21C923DC6101123D60BD29BAE(L_0, /*hidden argument*/NULL); V_0 = L_1; // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_2 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_2, /*hidden argument*/NULL); // cmd.Clear(); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_3 = V_0; NullCheck(L_3); CommandBuffer_Clear_mDE798ACE9294B43B9387A6B06E43B3D4A30A7092(L_3, /*hidden argument*/NULL); // var sortFlags = renderingData.cameraData.defaultOpaqueSortFlags; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_4 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_5 = L_4->get_address_of_cameraData_1(); int32_t L_6 = L_5->get_defaultOpaqueSortFlags_18(); V_1 = L_6; // var drawSettings = CreateDrawingSettings(m_ShaderTagId, ref renderingData, sortFlags); ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_7 = __this->get_m_ShaderTagId_17(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_8 = ___renderingData1; int32_t L_9 = V_1; DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D L_10; L_10 = ScriptableRenderPass_CreateDrawingSettings_mCDEA9E03AA973361B071C7B6F258373911A7890A(__this, L_7, (RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED *)L_8, L_9, /*hidden argument*/NULL); V_2 = L_10; // drawSettings.perObjectData = PerObjectData.None; DrawingSettings_set_perObjectData_mFBD4D88F7F6001D157E0253C4AA9DD95C2048584((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_2), 0, /*hidden argument*/NULL); // ref CameraData cameraData = ref renderingData.cameraData; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_11 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_12 = L_11->get_address_of_cameraData_1(); // Camera camera = cameraData.camera; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_13 = L_12; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_14 = L_13->get_camera_2(); V_3 = L_14; // if (cameraData.isStereoEnabled) bool L_15 = L_13->get_isStereoEnabled_20(); if (!L_15) { goto IL_0059; } } { // context.StartMultiEye(camera); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_16 = V_3; ScriptableRenderContext_StartMultiEye_mFA90AD9AF37E870706C47A7D7AD5F89C5A86F746((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_16, /*hidden argument*/NULL); } IL_0059: { // drawSettings.overrideMaterial = depthNormalsMaterial; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_17 = __this->get_depthNormalsMaterial_14(); DrawingSettings_set_overrideMaterial_m9641D1FFEBD280411745A53A280C446B7C6B3D6B((DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_2), L_17, /*hidden argument*/NULL); // context.DrawRenderers(renderingData.cullResults, ref drawSettings, // ref m_FilteringSettings); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_18 = ___renderingData1; CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 L_19 = L_18->get_cullResults_0(); FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * L_20 = __this->get_address_of_m_FilteringSettings_15(); ScriptableRenderContext_DrawRenderers_m1D4D465A6E9D0AD0FA5B386D52EEA2AD33DB1036((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_19, (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)(&V_2), (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 *)L_20, /*hidden argument*/NULL); // cmd.SetGlobalTexture("_CameraDepthNormalsTexture", depthAttachmentHandle.id); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_21 = V_0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_22; L_22 = DepthNormalsPass_get_depthAttachmentHandle_m1C6D3A3B932E3B6FD8F38639076A4B6102B6F2BB_inline(__this, /*hidden argument*/NULL); V_4 = L_22; int32_t L_23; L_23 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_4), /*hidden argument*/NULL); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_24; L_24 = RenderTargetIdentifier_op_Implicit_m7343F599C84F54143C3CF07D6D14AABC84B934DF(L_23, /*hidden argument*/NULL); NullCheck(L_21); CommandBuffer_SetGlobalTexture_mB259AEE78963224D752B6002215566F6C7A62CE7(L_21, _stringLiteralCDC2F1DB4E02F13EEB63B925B236879E196BA7BE, L_24, /*hidden argument*/NULL); // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_25 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_25, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_26 = V_0; IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_26, /*hidden argument*/NULL); // } return; } } // System.Void DepthNormalsFeature/DepthNormalsPass::FrameCleanup(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalsPass_FrameCleanup_mEE7B234B5FD83EBC0BA4404BA07DDAF1F9A2F4E6 (DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C V_0; memset((&V_0), 0, sizeof(V_0)); { // if (depthAttachmentHandle != RenderTargetHandle.CameraTarget) RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0; L_0 = DepthNormalsPass_get_depthAttachmentHandle_m1C6D3A3B932E3B6FD8F38639076A4B6102B6F2BB_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_1 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); bool L_2; L_2 = RenderTargetHandle_op_Inequality_mF084D58515B10D352575CEF92E06AD2EA560F3F6(L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_0031; } } { // cmd.ReleaseTemporaryRT(depthAttachmentHandle.id); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_3 = ___cmd0; RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_4; L_4 = DepthNormalsPass_get_depthAttachmentHandle_m1C6D3A3B932E3B6FD8F38639076A4B6102B6F2BB_inline(__this, /*hidden argument*/NULL); V_0 = L_4; int32_t L_5; L_5 = RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)(&V_0), /*hidden argument*/NULL); NullCheck(L_3); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_3, L_5, /*hidden argument*/NULL); // depthAttachmentHandle = RenderTargetHandle.CameraTarget; IL2CPP_RUNTIME_CLASS_INIT(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_6 = ((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_il2cpp_TypeInfo_var))->get_CameraTarget_2(); DepthNormalsPass_set_depthAttachmentHandle_m76A4E1319C7CC8C89BFCBB727AFFA15CAA3E4DDB_inline(__this, L_6, /*hidden argument*/NULL); } IL_0031: { // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityStandardAssets.Effects.ExplosionFireAndDebris/d__4::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CStartU3Ed__4__ctor_m2FB65A9C4CE00735E5AF4E1CE13C057A499E73CA (U3CStartU3Ed__4_t59827D8B96F7C5634C83FA35BB4316BA29E54702 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); int32_t L_0 = ___U3CU3E1__state0; __this->set_U3CU3E1__state_0(L_0); return; } } // System.Void UnityStandardAssets.Effects.ExplosionFireAndDebris/d__4::System.IDisposable.Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CStartU3Ed__4_System_IDisposable_Dispose_m6ED6F15827EA0B45202F62B8441B44AC28FCE81C (U3CStartU3Ed__4_t59827D8B96F7C5634C83FA35BB4316BA29E54702 * __this, const RuntimeMethod* method) { { return; } } // System.Boolean UnityStandardAssets.Effects.ExplosionFireAndDebris/d__4::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CStartU3Ed__4_MoveNext_m4C1D9CED9EECFCE84012F77E87506F837414A1CB (U3CStartU3Ed__4_t59827D8B96F7C5634C83FA35BB4316BA29E54702 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisParticleSystemMultiplier_t16293E44CE1D31A2C19D517C56CAA1A769CF7C43_mA92353FB116639AFEAD29F88872F42396164CD8B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF * V_1 = NULL; float V_2 = 0.0f; float V_3 = 0.0f; int32_t V_4 = 0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_5; memset((&V_5), 0, sizeof(V_5)); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_6; memset((&V_6), 0, sizeof(V_6)); ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* V_7 = NULL; int32_t V_8 = 0; Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * V_9 = NULL; RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 V_10; memset((&V_10), 0, sizeof(V_10)); Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_11; memset((&V_11), 0, sizeof(V_11)); RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 V_12; memset((&V_12), 0, sizeof(V_12)); { int32_t L_0 = __this->get_U3CU3E1__state_0(); V_0 = L_0; ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF * L_1 = __this->get_U3CU3E4__this_2(); V_1 = L_1; int32_t L_2 = V_0; if (!L_2) { goto IL_001a; } } { int32_t L_3 = V_0; if ((((int32_t)L_3) == ((int32_t)1))) { goto IL_00b2; } } { return (bool)0; } IL_001a: { __this->set_U3CU3E1__state_0((-1)); // float multiplier = GetComponent().multiplier; ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF * L_4 = V_1; NullCheck(L_4); ParticleSystemMultiplier_t16293E44CE1D31A2C19D517C56CAA1A769CF7C43 * L_5; L_5 = Component_GetComponent_TisParticleSystemMultiplier_t16293E44CE1D31A2C19D517C56CAA1A769CF7C43_mA92353FB116639AFEAD29F88872F42396164CD8B(L_4, /*hidden argument*/Component_GetComponent_TisParticleSystemMultiplier_t16293E44CE1D31A2C19D517C56CAA1A769CF7C43_mA92353FB116639AFEAD29F88872F42396164CD8B_RuntimeMethod_var); NullCheck(L_5); float L_6 = L_5->get_multiplier_4(); __this->set_U3CmultiplierU3E5__2_3(L_6); // for (int n = 0; n < numDebrisPieces*multiplier; ++n) V_4 = 0; goto IL_008f; } IL_0037: { // var prefab = debrisPrefabs[Random.Range(0, debrisPrefabs.Length)]; ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF * L_7 = V_1; NullCheck(L_7); TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* L_8 = L_7->get_debrisPrefabs_4(); ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF * L_9 = V_1; NullCheck(L_9); TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* L_10 = L_9->get_debrisPrefabs_4(); NullCheck(L_10); int32_t L_11; L_11 = Random_Range_mCD7505433C26B6FA511AC1EA07E58AEF7ED1C213(0, ((int32_t)((int32_t)(((RuntimeArray*)L_10)->max_length))), /*hidden argument*/NULL); NullCheck(L_8); int32_t L_12 = L_11; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13 = (L_8)->GetAt(static_cast(L_12)); // Vector3 pos = transform.position + Random.insideUnitSphere*3*multiplier; ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF * L_14 = V_1; NullCheck(L_14); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_15; L_15 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_14, /*hidden argument*/NULL); NullCheck(L_15); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16; L_16 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_15, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17; L_17 = Random_get_insideUnitSphere_m34D2CBC8806C3E47E7C550DE77304E3A48EB2F40(/*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18; L_18 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_17, (3.0f), /*hidden argument*/NULL); float L_19 = __this->get_U3CmultiplierU3E5__2_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20; L_20 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_18, L_19, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21; L_21 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_16, L_20, /*hidden argument*/NULL); V_5 = L_21; // Quaternion rot = Random.rotation; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_22; L_22 = Random_get_rotation_m118917FE83148FC31702DE17B41E75F990F11627(/*hidden argument*/NULL); V_6 = L_22; // Instantiate(prefab, pos, rot); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23 = V_5; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_24 = V_6; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_25; L_25 = Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910(L_13, L_23, L_24, /*hidden argument*/Object_Instantiate_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_m43C03B8E186578BD83E8C82D7C3C59B83737E910_RuntimeMethod_var); // for (int n = 0; n < numDebrisPieces*multiplier; ++n) int32_t L_26 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)1)); } IL_008f: { // for (int n = 0; n < numDebrisPieces*multiplier; ++n) int32_t L_27 = V_4; ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF * L_28 = V_1; NullCheck(L_28); int32_t L_29 = L_28->get_numDebrisPieces_6(); float L_30 = __this->get_U3CmultiplierU3E5__2_3(); if ((((float)((float)((float)L_27))) < ((float)((float)il2cpp_codegen_multiply((float)((float)((float)L_29)), (float)L_30))))) { goto IL_0037; } } { // yield return null; __this->set_U3CU3E2__current_1(NULL); __this->set_U3CU3E1__state_0(1); return (bool)1; } IL_00b2: { __this->set_U3CU3E1__state_0((-1)); // float r = 10*multiplier; float L_31 = __this->get_U3CmultiplierU3E5__2_3(); V_2 = ((float)il2cpp_codegen_multiply((float)(10.0f), (float)L_31)); // var cols = Physics.OverlapSphere(transform.position, r); ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF * L_32 = V_1; NullCheck(L_32); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_33; L_33 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_32, /*hidden argument*/NULL); NullCheck(L_33); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_34; L_34 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_33, /*hidden argument*/NULL); float L_35 = V_2; ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_36; L_36 = Physics_OverlapSphere_m885BB636D248BA40DF5758A7AA108C010A942E62(L_34, L_35, /*hidden argument*/NULL); // foreach (var col in cols) V_7 = L_36; V_8 = 0; goto IL_0159; } IL_00de: { // foreach (var col in cols) ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_37 = V_7; int32_t L_38 = V_8; NullCheck(L_37); int32_t L_39 = L_38; Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_40 = (L_37)->GetAt(static_cast(L_39)); V_9 = L_40; // if (numFires > 0) ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF * L_41 = V_1; NullCheck(L_41); int32_t L_42 = L_41->get_numFires_7(); if ((((int32_t)L_42) <= ((int32_t)0))) { goto IL_0153; } } { // Ray fireRay = new Ray(transform.position, col.transform.position - transform.position); ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF * L_43 = V_1; NullCheck(L_43); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_44; L_44 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_43, /*hidden argument*/NULL); NullCheck(L_44); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_45; L_45 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_44, /*hidden argument*/NULL); Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_46 = V_9; NullCheck(L_46); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_47; L_47 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_46, /*hidden argument*/NULL); NullCheck(L_47); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_48; L_48 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_47, /*hidden argument*/NULL); ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF * L_49 = V_1; NullCheck(L_49); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_50; L_50 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_49, /*hidden argument*/NULL); NullCheck(L_50); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_51; L_51 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_50, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_52; L_52 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_48, L_51, /*hidden argument*/NULL); Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_11), L_45, L_52, /*hidden argument*/NULL); // if (col.Raycast(fireRay, out fireHit, r)) Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_53 = V_9; Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_54 = V_11; float L_55 = V_2; NullCheck(L_53); bool L_56; L_56 = Collider_Raycast_m41CA5C3C07B92F5325CB81890BE3A611C3C70784(L_53, L_54, (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_10), L_55, /*hidden argument*/NULL); if (!L_56) { goto IL_0153; } } { // AddFire(col.transform, fireHit.point, fireHit.normal); ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF * L_57 = V_1; Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_58 = V_9; NullCheck(L_58); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_59; L_59 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_58, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_60; L_60 = RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_10), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_61; L_61 = RaycastHit_get_normal_m2C813B25BAECD87FD9E9CB294278B291F4CC6674((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_10), /*hidden argument*/NULL); NullCheck(L_57); ExplosionFireAndDebris_AddFire_m169573077E091E49341039E8B0189BE3F722299A(L_57, L_59, L_60, L_61, /*hidden argument*/NULL); // numFires--; ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF * L_62 = V_1; ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF * L_63 = V_1; NullCheck(L_63); int32_t L_64 = L_63->get_numFires_7(); NullCheck(L_62); L_62->set_numFires_7(((int32_t)il2cpp_codegen_subtract((int32_t)L_64, (int32_t)1))); } IL_0153: { int32_t L_65 = V_8; V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_65, (int32_t)1)); } IL_0159: { // foreach (var col in cols) int32_t L_66 = V_8; ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_67 = V_7; NullCheck(L_67); if ((((int32_t)L_66) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_67)->max_length)))))) { goto IL_00de; } } { // float testR = 0; V_3 = (0.0f); goto IL_01c2; } IL_016c: { // Ray fireRay = new Ray(transform.position + Vector3.up, Random.onUnitSphere); ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF * L_68 = V_1; NullCheck(L_68); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_69; L_69 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_68, /*hidden argument*/NULL); NullCheck(L_69); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_70; L_70 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_69, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_71; L_71 = Vector3_get_up_mD84FDFCD32FC48C865A89FD4251232E2A9D7015A(/*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_72; L_72 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_70, L_71, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_73; L_73 = Random_get_onUnitSphere_mB9E0B6D4CFF99CB878D3DB241E48BD68A7F04445(/*hidden argument*/NULL); Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_74; memset((&L_74), 0, sizeof(L_74)); Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C((&L_74), L_72, L_73, /*hidden argument*/NULL); // if (Physics.Raycast(fireRay, out fireHit, testR)) float L_75 = V_3; bool L_76; L_76 = Physics_Raycast_mF473DC2E69B2A4E013F03867CE044FB9901565C6(L_74, (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_12), L_75, /*hidden argument*/NULL); if (!L_76) { goto IL_01b8; } } { // AddFire(null, fireHit.point, fireHit.normal); ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF * L_77 = V_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_78; L_78 = RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_12), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_79; L_79 = RaycastHit_get_normal_m2C813B25BAECD87FD9E9CB294278B291F4CC6674((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&V_12), /*hidden argument*/NULL); NullCheck(L_77); ExplosionFireAndDebris_AddFire_m169573077E091E49341039E8B0189BE3F722299A(L_77, (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *)NULL, L_78, L_79, /*hidden argument*/NULL); // numFires--; ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF * L_80 = V_1; ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF * L_81 = V_1; NullCheck(L_81); int32_t L_82 = L_81->get_numFires_7(); NullCheck(L_80); L_80->set_numFires_7(((int32_t)il2cpp_codegen_subtract((int32_t)L_82, (int32_t)1))); } IL_01b8: { // testR += r*.1f; float L_83 = V_3; float L_84 = V_2; V_3 = ((float)il2cpp_codegen_add((float)L_83, (float)((float)il2cpp_codegen_multiply((float)L_84, (float)(0.100000001f))))); } IL_01c2: { // while (numFires > 0 && testR < r) ExplosionFireAndDebris_tB4DE450EB2317A22F17C390E7AD3E8B78E7D7BDF * L_85 = V_1; NullCheck(L_85); int32_t L_86 = L_85->get_numFires_7(); if ((((int32_t)L_86) <= ((int32_t)0))) { goto IL_01cf; } } { float L_87 = V_3; float L_88 = V_2; if ((((float)L_87) < ((float)L_88))) { goto IL_016c; } } IL_01cf: { // } return (bool)0; } } // System.Object UnityStandardAssets.Effects.ExplosionFireAndDebris/d__4::System.Collections.Generic.IEnumerator.get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CStartU3Ed__4_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m979240FE4F538D355D42491693EEE4472B2B9712 (U3CStartU3Ed__4_t59827D8B96F7C5634C83FA35BB4316BA29E54702 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_U3CU3E2__current_1(); return L_0; } } // System.Void UnityStandardAssets.Effects.ExplosionFireAndDebris/d__4::System.Collections.IEnumerator.Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CStartU3Ed__4_System_Collections_IEnumerator_Reset_m9BBFF3CD1C5E90AAA034DD0A7424F2E560EDF62F (U3CStartU3Ed__4_t59827D8B96F7C5634C83FA35BB4316BA29E54702 * __this, const RuntimeMethod* method) { { NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * L_0 = (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var))); NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE(L_0, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CStartU3Ed__4_System_Collections_IEnumerator_Reset_m9BBFF3CD1C5E90AAA034DD0A7424F2E560EDF62F_RuntimeMethod_var))); } } // System.Object UnityStandardAssets.Effects.ExplosionFireAndDebris/d__4::System.Collections.IEnumerator.get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CStartU3Ed__4_System_Collections_IEnumerator_get_Current_mA0F9438162B23994B808C415B91D406139DC72E2 (U3CStartU3Ed__4_t59827D8B96F7C5634C83FA35BB4316BA29E54702 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_U3CU3E2__current_1(); return L_0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityStandardAssets.Effects.ExplosionPhysicsForce/d__2::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CStartU3Ed__2__ctor_mDAD578E1B9E8FA247810EAF82558CA2FE2992B49 (U3CStartU3Ed__2_t83BE42CF38380D0CB1988A2BD8275E5CDD85649B * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); int32_t L_0 = ___U3CU3E1__state0; __this->set_U3CU3E1__state_0(L_0); return; } } // System.Void UnityStandardAssets.Effects.ExplosionPhysicsForce/d__2::System.IDisposable.Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CStartU3Ed__2_System_IDisposable_Dispose_mD04765B3EAECCE1B55D8461ED4329EE6545883CB (U3CStartU3Ed__2_t83BE42CF38380D0CB1988A2BD8275E5CDD85649B * __this, const RuntimeMethod* method) { { return; } } // System.Boolean UnityStandardAssets.Effects.ExplosionPhysicsForce/d__2::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CStartU3Ed__2_MoveNext_mD1744562F828052DC458DFFB081714F7884803E1 (U3CStartU3Ed__2_t83BE42CF38380D0CB1988A2BD8275E5CDD85649B * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisParticleSystemMultiplier_t16293E44CE1D31A2C19D517C56CAA1A769CF7C43_mA92353FB116639AFEAD29F88872F42396164CD8B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_mD063033D29C6810CBD1812FDA6435F0CCF0C4F2A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m910997103CB57F926E92B634C73F6DDAEA5E3C0C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mE682B5242D2179832D37D40158882F7CF400A48B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mB1099B3E97ABBDF5B4C3E7661F7E3274BA5DF80E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Contains_m6B400EFC2601D9AC6FE8283D50C4C05E5CDFC9DC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m62229B133255D7EB4F22E1E73E1CDB55C27CCBA1_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mA316739774ED7C47A232FC085A7152F59AF3A0C3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; ExplosionPhysicsForce_t3CA45F1D4FC5A0CC7BC528DA9203106518A2EB62 * V_1 = NULL; float V_2 = 0.0f; float V_3 = 0.0f; List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8 * V_4 = NULL; ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* V_5 = NULL; int32_t V_6 = 0; Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * V_7 = NULL; Enumerator_t2B7031C1B295C2B6C995F2A9C0C5EB997E7E4F6A V_8; memset((&V_8), 0, sizeof(V_8)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { int32_t L_0 = __this->get_U3CU3E1__state_0(); V_0 = L_0; ExplosionPhysicsForce_t3CA45F1D4FC5A0CC7BC528DA9203106518A2EB62 * L_1 = __this->get_U3CU3E4__this_2(); V_1 = L_1; int32_t L_2 = V_0; if (!L_2) { goto IL_0017; } } { int32_t L_3 = V_0; if ((((int32_t)L_3) == ((int32_t)1))) { goto IL_002e; } } { return (bool)0; } IL_0017: { __this->set_U3CU3E1__state_0((-1)); // yield return null; __this->set_U3CU3E2__current_1(NULL); __this->set_U3CU3E1__state_0(1); return (bool)1; } IL_002e: { __this->set_U3CU3E1__state_0((-1)); // float multiplier = GetComponent().multiplier; ExplosionPhysicsForce_t3CA45F1D4FC5A0CC7BC528DA9203106518A2EB62 * L_4 = V_1; NullCheck(L_4); ParticleSystemMultiplier_t16293E44CE1D31A2C19D517C56CAA1A769CF7C43 * L_5; L_5 = Component_GetComponent_TisParticleSystemMultiplier_t16293E44CE1D31A2C19D517C56CAA1A769CF7C43_mA92353FB116639AFEAD29F88872F42396164CD8B(L_4, /*hidden argument*/Component_GetComponent_TisParticleSystemMultiplier_t16293E44CE1D31A2C19D517C56CAA1A769CF7C43_mA92353FB116639AFEAD29F88872F42396164CD8B_RuntimeMethod_var); NullCheck(L_5); float L_6 = L_5->get_multiplier_4(); V_2 = L_6; // float r = 10*multiplier; float L_7 = V_2; V_3 = ((float)il2cpp_codegen_multiply((float)(10.0f), (float)L_7)); // var cols = Physics.OverlapSphere(transform.position, r, forceLayers, QueryTriggerInteraction.Ignore); ExplosionPhysicsForce_t3CA45F1D4FC5A0CC7BC528DA9203106518A2EB62 * L_8 = V_1; NullCheck(L_8); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_9; L_9 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_8, /*hidden argument*/NULL); NullCheck(L_9); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10; L_10 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_9, /*hidden argument*/NULL); float L_11 = V_3; ExplosionPhysicsForce_t3CA45F1D4FC5A0CC7BC528DA9203106518A2EB62 * L_12 = V_1; NullCheck(L_12); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_13 = L_12->get_forceLayers_5(); int32_t L_14; L_14 = LayerMask_op_Implicit_m6D9C2EC7EF30405BA7669BF0EC32F8339C93496F(L_13, /*hidden argument*/NULL); ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_15; L_15 = Physics_OverlapSphere_m704A1ACBC7123FD92E077440D4F96F2DE409624F(L_10, L_11, L_14, 1, /*hidden argument*/NULL); // var rigidbodies = new List(); List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8 * L_16 = (List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8 *)il2cpp_codegen_object_new(List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8_il2cpp_TypeInfo_var); List_1__ctor_mA316739774ED7C47A232FC085A7152F59AF3A0C3(L_16, /*hidden argument*/List_1__ctor_mA316739774ED7C47A232FC085A7152F59AF3A0C3_RuntimeMethod_var); V_4 = L_16; // foreach (var col in cols) V_5 = L_15; V_6 = 0; goto IL_00ae; } IL_0074: { // foreach (var col in cols) ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_17 = V_5; int32_t L_18 = V_6; NullCheck(L_17); int32_t L_19 = L_18; Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_20 = (L_17)->GetAt(static_cast(L_19)); V_7 = L_20; // if (col.attachedRigidbody != null && !rigidbodies.Contains(col.attachedRigidbody)) Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_21 = V_7; NullCheck(L_21); Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * L_22; L_22 = Collider_get_attachedRigidbody_m101FED12AD292F372F98E94A6D02A5E428AA896A(L_21, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_23; L_23 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_22, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_23) { goto IL_00a8; } } { List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8 * L_24 = V_4; Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_25 = V_7; NullCheck(L_25); Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * L_26; L_26 = Collider_get_attachedRigidbody_m101FED12AD292F372F98E94A6D02A5E428AA896A(L_25, /*hidden argument*/NULL); NullCheck(L_24); bool L_27; L_27 = List_1_Contains_m6B400EFC2601D9AC6FE8283D50C4C05E5CDFC9DC(L_24, L_26, /*hidden argument*/List_1_Contains_m6B400EFC2601D9AC6FE8283D50C4C05E5CDFC9DC_RuntimeMethod_var); if (L_27) { goto IL_00a8; } } { // rigidbodies.Add(col.attachedRigidbody); List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8 * L_28 = V_4; Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_29 = V_7; NullCheck(L_29); Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * L_30; L_30 = Collider_get_attachedRigidbody_m101FED12AD292F372F98E94A6D02A5E428AA896A(L_29, /*hidden argument*/NULL); NullCheck(L_28); List_1_Add_mB1099B3E97ABBDF5B4C3E7661F7E3274BA5DF80E(L_28, L_30, /*hidden argument*/List_1_Add_mB1099B3E97ABBDF5B4C3E7661F7E3274BA5DF80E_RuntimeMethod_var); } IL_00a8: { int32_t L_31 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_31, (int32_t)1)); } IL_00ae: { // foreach (var col in cols) int32_t L_32 = V_6; ColliderU5BU5D_t5124940293343DB3D31DA41C593709905906E486* L_33 = V_5; NullCheck(L_33); if ((((int32_t)L_32) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_33)->max_length)))))) { goto IL_0074; } } { // foreach (var rb in rigidbodies) List_1_t3EA12E77BC5EB0B43A6F7186876385B3FB876CD8 * L_34 = V_4; NullCheck(L_34); Enumerator_t2B7031C1B295C2B6C995F2A9C0C5EB997E7E4F6A L_35; L_35 = List_1_GetEnumerator_m62229B133255D7EB4F22E1E73E1CDB55C27CCBA1(L_34, /*hidden argument*/List_1_GetEnumerator_m62229B133255D7EB4F22E1E73E1CDB55C27CCBA1_RuntimeMethod_var); V_8 = L_35; } IL_00bf: try { // begin try (depth: 1) { goto IL_00e9; } IL_00c1: { // foreach (var rb in rigidbodies) Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * L_36; L_36 = Enumerator_get_Current_mE682B5242D2179832D37D40158882F7CF400A48B_inline((Enumerator_t2B7031C1B295C2B6C995F2A9C0C5EB997E7E4F6A *)(&V_8), /*hidden argument*/Enumerator_get_Current_mE682B5242D2179832D37D40158882F7CF400A48B_RuntimeMethod_var); // rb.AddExplosionForce(explosionForce*multiplier, transform.position, r, 1*multiplier, ForceMode.Impulse); ExplosionPhysicsForce_t3CA45F1D4FC5A0CC7BC528DA9203106518A2EB62 * L_37 = V_1; NullCheck(L_37); float L_38 = L_37->get_explosionForce_4(); float L_39 = V_2; ExplosionPhysicsForce_t3CA45F1D4FC5A0CC7BC528DA9203106518A2EB62 * L_40 = V_1; NullCheck(L_40); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_41; L_41 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_40, /*hidden argument*/NULL); NullCheck(L_41); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_42; L_42 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_41, /*hidden argument*/NULL); float L_43 = V_3; float L_44 = V_2; NullCheck(L_36); Rigidbody_AddExplosionForce_mA81BFBF84914CEA89D18047ADE14B47D171280DD(L_36, ((float)il2cpp_codegen_multiply((float)L_38, (float)L_39)), L_42, L_43, ((float)il2cpp_codegen_multiply((float)(1.0f), (float)L_44)), 1, /*hidden argument*/NULL); } IL_00e9: { // foreach (var rb in rigidbodies) bool L_45; L_45 = Enumerator_MoveNext_m910997103CB57F926E92B634C73F6DDAEA5E3C0C((Enumerator_t2B7031C1B295C2B6C995F2A9C0C5EB997E7E4F6A *)(&V_8), /*hidden argument*/Enumerator_MoveNext_m910997103CB57F926E92B634C73F6DDAEA5E3C0C_RuntimeMethod_var); if (L_45) { goto IL_00c1; } } IL_00f2: { IL2CPP_LEAVE(0x102, FINALLY_00f4); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00f4; } FINALLY_00f4: { // begin finally (depth: 1) Enumerator_Dispose_mD063033D29C6810CBD1812FDA6435F0CCF0C4F2A((Enumerator_t2B7031C1B295C2B6C995F2A9C0C5EB997E7E4F6A *)(&V_8), /*hidden argument*/Enumerator_Dispose_mD063033D29C6810CBD1812FDA6435F0CCF0C4F2A_RuntimeMethod_var); IL2CPP_END_FINALLY(244) } // end finally (depth: 1) IL2CPP_CLEANUP(244) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x102, IL_0102) } IL_0102: { // } return (bool)0; } } // System.Object UnityStandardAssets.Effects.ExplosionPhysicsForce/d__2::System.Collections.Generic.IEnumerator.get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CStartU3Ed__2_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m5E491BC0782F27101BDC51AE018EFDC3BB4475C3 (U3CStartU3Ed__2_t83BE42CF38380D0CB1988A2BD8275E5CDD85649B * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_U3CU3E2__current_1(); return L_0; } } // System.Void UnityStandardAssets.Effects.ExplosionPhysicsForce/d__2::System.Collections.IEnumerator.Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CStartU3Ed__2_System_Collections_IEnumerator_Reset_mE541C0D5AE72872672793B9458EBD0EED548D56A (U3CStartU3Ed__2_t83BE42CF38380D0CB1988A2BD8275E5CDD85649B * __this, const RuntimeMethod* method) { { NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * L_0 = (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var))); NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE(L_0, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CStartU3Ed__2_System_Collections_IEnumerator_Reset_mE541C0D5AE72872672793B9458EBD0EED548D56A_RuntimeMethod_var))); } } // System.Object UnityStandardAssets.Effects.ExplosionPhysicsForce/d__2::System.Collections.IEnumerator.get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CStartU3Ed__2_System_Collections_IEnumerator_get_Current_mCFE588EC5B1AFCB4CA5DB8E1E948B61394CDBD5F (U3CStartU3Ed__2_t83BE42CF38380D0CB1988A2BD8275E5CDD85649B * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_U3CU3E2__current_1(); return L_0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.PostProcessUrp/PostProcessSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessSettings__ctor_mB3927B77AC6F10C0775EB140606A7E8F9AC24315 (PostProcessSettings_tCE5ED65A3931FC920E74C0A29C5ADCEC89CED577 * __this, const RuntimeMethod* method) { { // public RenderPassEvent Event = RenderPassEvent.AfterRenderingTransparents; __this->set_Event_0(((int32_t)500)); // public float BlurAmount = 1f; __this->set_BlurAmount_3((1.0f)); // public Color BloomColor = Color.white; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; L_0 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); __this->set_BloomColor_6(L_0); // public float BloomAmount = 1f; __this->set_BloomAmount_7((1.0f)); // public float BloomDiffuse = 1f; __this->set_BloomDiffuse_8((1.0f)); // public Color Color = Color.white; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1; L_1 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); __this->set_Color_15(L_1); // public Color VignetteColor = Color.black; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2; L_2 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); __this->set_VignetteColor_29(L_2); // public float VignetteSoftness = 0.001f; __this->set_VignetteSoftness_31((0.00100000005f)); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void XftWeapon.VertexPool/VertexSegment::.ctor(System.Int32,System.Int32,System.Int32,System.Int32,XftWeapon.VertexPool) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexSegment__ctor_m050807083516D4A2F1EC3C555487ECC67A224EC1 (VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72 * __this, int32_t ___start0, int32_t ___count1, int32_t ___istart2, int32_t ___icount3, VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * ___pool4, const RuntimeMethod* method) { { // public VertexSegment(int start, int count, int istart, int icount, VertexPool pool) Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // VertStart = start; int32_t L_0 = ___start0; __this->set_VertStart_0(L_0); // VertCount = count; int32_t L_1 = ___count1; __this->set_VertCount_2(L_1); // IndexCount = icount; int32_t L_2 = ___icount3; __this->set_IndexCount_3(L_2); // IndexStart = istart; int32_t L_3 = ___istart2; __this->set_IndexStart_1(L_3); // Pool = pool; VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_4 = ___pool4; __this->set_Pool_4(L_4); // } return; } } // System.Void XftWeapon.VertexPool/VertexSegment::ClearIndices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexSegment_ClearIndices_m0C57DADE5B900AA33F65BD70EAAD35666B953D72 (VertexSegment_t2C9512F56198C3AA109776ECBEDB60603C328F72 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // for (int i = IndexStart; i < IndexStart + IndexCount; i++) int32_t L_0 = __this->get_IndexStart_1(); V_0 = L_0; goto IL_001b; } IL_0009: { // Pool.Indices[i] = 0; VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_1 = __this->get_Pool_4(); NullCheck(L_1); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = L_1->get_Indices_1(); int32_t L_3 = V_0; NullCheck(L_2); (L_2)->SetAt(static_cast(L_3), (int32_t)0); // for (int i = IndexStart; i < IndexStart + IndexCount; i++) int32_t L_4 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_4, (int32_t)1)); } IL_001b: { // for (int i = IndexStart; i < IndexStart + IndexCount; i++) int32_t L_5 = V_0; int32_t L_6 = __this->get_IndexStart_1(); int32_t L_7 = __this->get_IndexCount_3(); if ((((int32_t)L_5) < ((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_6, (int32_t)L_7))))) { goto IL_0009; } } { // Pool.IndiceChanged = true; VertexPool_tE8ADF4D9ED2983433E9DB31B7E64928A78BEF705 * L_8 = __this->get_Pool_4(); NullCheck(L_8); L_8->set_IndiceChanged_4((bool)1); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector3 XftWeapon.XWeaponTrail/Element::get_Pos() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Element_get_Pos_m08389A0D7196B48E6F04C82825DDA4015F8C7657 (Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * __this, const RuntimeMethod* method) { { // return (PointStart + PointEnd) / 2f; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_PointStart_0(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = __this->get_PointEnd_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_0, L_1, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Vector3_op_Division_mBA12D08F4D51A4BC2E9841D42591B6208FF4B12E_inline(L_2, (2.0f), /*hidden argument*/NULL); return L_3; } } // System.Void XftWeapon.XWeaponTrail/Element::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Element__ctor_mCEED11F181BFBCCE869162F29624D11397B6E19F (Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___end1, const RuntimeMethod* method) { { // public Element(Vector3 start, Vector3 end) { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // PointStart = start; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___start0; __this->set_PointStart_0(L_0); // PointEnd = end; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___end1; __this->set_PointEnd_1(L_1); // } return; } } // System.Void XftWeapon.XWeaponTrail/Element::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Element__ctor_m0FF48B82033B200844714F6EE6F52A3B39EA2DA2 (Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * __this, const RuntimeMethod* method) { { // public Element() { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 XftWeapon.XWeaponTrail/ElementPool::get_CountAll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ElementPool_get_CountAll_m30F52C4613E3FA6D3BDAB5ABB596ACCC904C341A (ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D * __this, const RuntimeMethod* method) { { // public int CountAll { get; private set; } int32_t L_0 = __this->get_U3CCountAllU3Ek__BackingField_1(); return L_0; } } // System.Void XftWeapon.XWeaponTrail/ElementPool::set_CountAll(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ElementPool_set_CountAll_m9710B71535623209E4F54E9B8FC39E3A30867687 (ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D * __this, int32_t ___value0, const RuntimeMethod* method) { { // public int CountAll { get; private set; } int32_t L_0 = ___value0; __this->set_U3CCountAllU3Ek__BackingField_1(L_0); return; } } // System.Int32 XftWeapon.XWeaponTrail/ElementPool::get_CountActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ElementPool_get_CountActive_m0E0CD347A5406E51642A0A98E5E7931F4C2F4990 (ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D * __this, const RuntimeMethod* method) { { // public int CountActive { get { return CountAll - CountInactive; } } int32_t L_0; L_0 = ElementPool_get_CountAll_m30F52C4613E3FA6D3BDAB5ABB596ACCC904C341A_inline(__this, /*hidden argument*/NULL); int32_t L_1; L_1 = ElementPool_get_CountInactive_mFD574A84CB46FC223244B5BCE2FD962A4F58742B(__this, /*hidden argument*/NULL); return ((int32_t)il2cpp_codegen_subtract((int32_t)L_0, (int32_t)L_1)); } } // System.Int32 XftWeapon.XWeaponTrail/ElementPool::get_CountInactive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ElementPool_get_CountInactive_mFD574A84CB46FC223244B5BCE2FD962A4F58742B (ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stack_1_get_Count_mBFAAE794504EC4537D18D3A9404DED886B201FA4_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // public int CountInactive { get { return _stack.Count; } } Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09 * L_0 = __this->get__stack_0(); NullCheck(L_0); int32_t L_1; L_1 = Stack_1_get_Count_mBFAAE794504EC4537D18D3A9404DED886B201FA4_inline(L_0, /*hidden argument*/Stack_1_get_Count_mBFAAE794504EC4537D18D3A9404DED886B201FA4_RuntimeMethod_var); return L_1; } } // System.Void XftWeapon.XWeaponTrail/ElementPool::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ElementPool__ctor_mE5D586BEA5135511BFFB048D1E0F21B4886236CD (ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D * __this, int32_t ___preCount0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stack_1_Push_m6A10BBB29F23D30AD7BF71FCFEB8122D6402A5A2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stack_1__ctor_m2CA762FE23A2ABA329999CD2392EE1B6AB56E5BD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * V_1 = NULL; int32_t V_2 = 0; { // private readonly Stack _stack = new Stack(); Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09 * L_0 = (Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09 *)il2cpp_codegen_object_new(Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09_il2cpp_TypeInfo_var); Stack_1__ctor_m2CA762FE23A2ABA329999CD2392EE1B6AB56E5BD(L_0, /*hidden argument*/Stack_1__ctor_m2CA762FE23A2ABA329999CD2392EE1B6AB56E5BD_RuntimeMethod_var); __this->set__stack_0(L_0); // public ElementPool(int preCount) { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // for (int i = 0; i < preCount; i++) { V_0 = 0; goto IL_003b; } IL_0015: { // Element element = new Element(); Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_1 = (Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 *)il2cpp_codegen_object_new(Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8_il2cpp_TypeInfo_var); Element__ctor_m0FF48B82033B200844714F6EE6F52A3B39EA2DA2(L_1, /*hidden argument*/NULL); V_1 = L_1; // _stack.Push(element); Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09 * L_2 = __this->get__stack_0(); Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_3 = V_1; NullCheck(L_2); Stack_1_Push_m6A10BBB29F23D30AD7BF71FCFEB8122D6402A5A2(L_2, L_3, /*hidden argument*/Stack_1_Push_m6A10BBB29F23D30AD7BF71FCFEB8122D6402A5A2_RuntimeMethod_var); // CountAll++; int32_t L_4; L_4 = ElementPool_get_CountAll_m30F52C4613E3FA6D3BDAB5ABB596ACCC904C341A_inline(__this, /*hidden argument*/NULL); V_2 = L_4; int32_t L_5 = V_2; ElementPool_set_CountAll_m9710B71535623209E4F54E9B8FC39E3A30867687_inline(__this, ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1)), /*hidden argument*/NULL); // for (int i = 0; i < preCount; i++) { int32_t L_6 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_6, (int32_t)1)); } IL_003b: { // for (int i = 0; i < preCount; i++) { int32_t L_7 = V_0; int32_t L_8 = ___preCount0; if ((((int32_t)L_7) < ((int32_t)L_8))) { goto IL_0015; } } { // } return; } } // XftWeapon.XWeaponTrail/Element XftWeapon.XWeaponTrail/ElementPool::Get() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * ElementPool_Get_mD0B0C628E9DADF68027D7B53373227F29E63B8DC (ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stack_1_Pop_mB462DD6A0C2497F382090B4C1FEB3639BCB074C5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stack_1_get_Count_mBFAAE794504EC4537D18D3A9404DED886B201FA4_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * V_0 = NULL; int32_t V_1 = 0; { // if (_stack.Count == 0) { Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09 * L_0 = __this->get__stack_0(); NullCheck(L_0); int32_t L_1; L_1 = Stack_1_get_Count_mBFAAE794504EC4537D18D3A9404DED886B201FA4_inline(L_0, /*hidden argument*/Stack_1_get_Count_mBFAAE794504EC4537D18D3A9404DED886B201FA4_RuntimeMethod_var); if (L_1) { goto IL_0025; } } { // element = new Element(); Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_2 = (Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 *)il2cpp_codegen_object_new(Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8_il2cpp_TypeInfo_var); Element__ctor_m0FF48B82033B200844714F6EE6F52A3B39EA2DA2(L_2, /*hidden argument*/NULL); V_0 = L_2; // CountAll++; int32_t L_3; L_3 = ElementPool_get_CountAll_m30F52C4613E3FA6D3BDAB5ABB596ACCC904C341A_inline(__this, /*hidden argument*/NULL); V_1 = L_3; int32_t L_4 = V_1; ElementPool_set_CountAll_m9710B71535623209E4F54E9B8FC39E3A30867687_inline(__this, ((int32_t)il2cpp_codegen_add((int32_t)L_4, (int32_t)1)), /*hidden argument*/NULL); // } goto IL_0031; } IL_0025: { // element = _stack.Pop(); Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09 * L_5 = __this->get__stack_0(); NullCheck(L_5); Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_6; L_6 = Stack_1_Pop_mB462DD6A0C2497F382090B4C1FEB3639BCB074C5(L_5, /*hidden argument*/Stack_1_Pop_mB462DD6A0C2497F382090B4C1FEB3639BCB074C5_RuntimeMethod_var); V_0 = L_6; } IL_0031: { // return element; Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_7 = V_0; return L_7; } } // System.Void XftWeapon.XWeaponTrail/ElementPool::Release(XftWeapon.XWeaponTrail/Element) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ElementPool_Release_mE9455D16F9124B4DB361E21A10A26187D82A1158 (ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D * __this, Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * ___element0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stack_1_Peek_mB680C600FDFE260A725DFABA4C756E15BC1CD1BB_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stack_1_Push_m6A10BBB29F23D30AD7BF71FCFEB8122D6402A5A2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stack_1_get_Count_mBFAAE794504EC4537D18D3A9404DED886B201FA4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral90D481902E4536C7CAECF03F50C5BF454D5968A7); s_Il2CppMethodInitialized = true; } { // if (_stack.Count > 0 && ReferenceEquals(_stack.Peek(), element)) { Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09 * L_0 = __this->get__stack_0(); NullCheck(L_0); int32_t L_1; L_1 = Stack_1_get_Count_mBFAAE794504EC4537D18D3A9404DED886B201FA4_inline(L_0, /*hidden argument*/Stack_1_get_Count_mBFAAE794504EC4537D18D3A9404DED886B201FA4_RuntimeMethod_var); if ((((int32_t)L_1) <= ((int32_t)0))) { goto IL_0026; } } { Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09 * L_2 = __this->get__stack_0(); NullCheck(L_2); Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_3; L_3 = Stack_1_Peek_mB680C600FDFE260A725DFABA4C756E15BC1CD1BB(L_2, /*hidden argument*/Stack_1_Peek_mB680C600FDFE260A725DFABA4C756E15BC1CD1BB_RuntimeMethod_var); Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_4 = ___element0; if ((!(((RuntimeObject*)(Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 *)L_3) == ((RuntimeObject*)(Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 *)L_4)))) { goto IL_0026; } } { // Debug.LogError("Internal error. Trying to destroy object that is already released to pool."); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogError_m5952BCE5DC0EF798B31FA983B9CE42A5A1F82DE1(_stringLiteral90D481902E4536C7CAECF03F50C5BF454D5968A7, /*hidden argument*/NULL); } IL_0026: { // _stack.Push(element); Stack_1_t4DDF0CF21951A015EC2F3AAE2316941E024E7D09 * L_5 = __this->get__stack_0(); Element_t2C6B4C5C23EA5651057B12E1555E7AE9968FFAF8 * L_6 = ___element0; NullCheck(L_5); Stack_1_Push_m6A10BBB29F23D30AD7BF71FCFEB8122D6402A5A2(L_5, L_6, /*hidden argument*/Stack_1_Push_m6A10BBB29F23D30AD7BF71FCFEB8122D6402A5A2_RuntimeMethod_var); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_2(L_0); float L_1 = ___y1; __this->set_y_3(L_1); float L_2 = ___z2; __this->set_z_4(L_2); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* SceneField_get_SceneName_mED6E4EB80FF8E78AAB9A08EB5A121651B6EB8C15_inline (SceneField_t4BD7C50F8C16445D892C6A4F91120F63B56410E6 * __this, const RuntimeMethod* method) { { // get { return m_SceneName; } String_t* L_0 = __this->get_m_SceneName_1(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_0(L_0); float L_1 = ___y1; __this->set_y_1(L_1); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0; float L_1 = L_0.get_x_2(); float L_2 = ___d1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0; float L_4 = L_3.get_y_3(); float L_5 = ___d1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0; float L_7 = L_6.get_z_4(); float L_8 = ___d1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9; memset((&L_9), 0, sizeof(L_9)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1; float L_3 = L_2.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0; float L_5 = L_4.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1; float L_7 = L_6.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0; float L_9 = L_8.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1; float L_11 = L_10.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1; float L_3 = L_2.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0; float L_5 = L_4.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1; float L_7 = L_6.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0; float L_9 = L_8.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1; float L_11 = L_10.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, float ___d1, const RuntimeMethod* method) { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___a0; float L_1 = L_0.get_x_1(); float L_2 = ___d1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3 = ___a0; float L_4 = L_3.get_y_2(); float L_5 = ___d1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___a0; float L_7 = L_6.get_z_3(); float L_8 = ___d1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = ___a0; float L_10 = L_9.get_w_4(); float L_11 = ___d1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12; memset((&L_12), 0, sizeof(L_12)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_12), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), ((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0029; } IL_0029: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_m5598D6A258A2C8F873CDAB66756553112CD8073A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0; float L_1 = L_0.get_x_0(); float L_2 = ___d1; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___a0; float L_4 = L_3.get_y_1(); float L_5 = ___d1; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6; memset((&L_6), 0, sizeof(L_6)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), /*hidden argument*/NULL); V_0 = L_6; goto IL_0019; } IL_0019: { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_0; return L_7; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m2CC2BE6339AC30EFBA76876EEC529930D146E3C9_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0; float L_1 = L_0.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1; float L_3 = L_2.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0; float L_5 = L_4.get_y_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1; float L_7 = L_6.get_y_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8; memset((&L_8), 0, sizeof(L_8)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0023; } IL_0023: { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Division_mBA12D08F4D51A4BC2E9841D42591B6208FF4B12E_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0; float L_1 = L_0.get_x_2(); float L_2 = ___d1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0; float L_4 = L_3.get_y_3(); float L_5 = ___d1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0; float L_7 = L_6.get_z_4(); float L_8 = ___d1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9; memset((&L_9), 0, sizeof(L_9)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), ((float)((float)L_7/(float)L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * Spline_get_ControlPoints_mC99E810B3F8B0C7CD3D06CE49AF508D26ACCE868_inline (Spline_t675C7BFBB164C978875D72E45DDE10F8F8A0B6E7 * __this, const RuntimeMethod* method) { { // return mControlPoints; List_1_t9CC28DD5FAFCBB2CB0A2418A8FBB2A42BFB48394 * L_0 = __this->get_mControlPoints_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_m_stringLength_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___value0, const RuntimeMethod* method) { { // public RenderPassEvent renderPassEvent { get; set; } int32_t L_0 = ___value0; __this->set_U3CrenderPassEventU3Ek__BackingField_0(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_get_id_mE36D2934A62EF2CC7A89BDCE610484590A466EFA_inline (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, const RuntimeMethod* method) { { // public int id { set; get; } int32_t L_0 = __this->get_U3CidU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthNormalsPass_set_depthAttachmentHandle_m76A4E1319C7CC8C89BFCBB727AFFA15CAA3E4DDB_inline (DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC * __this, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___value0, const RuntimeMethod* method) { { // private RenderTargetHandle depthAttachmentHandle { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = ___value0; __this->set_U3CdepthAttachmentHandleU3Ek__BackingField_12(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthNormalsPass_set_descriptor_m36A890687BBB31A6B18D8F607B4DA9BEB9B2D579_inline (DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method) { { // internal RenderTextureDescriptor descriptor { get; private set; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___value0; __this->set_U3CdescriptorU3Ek__BackingField_13(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C DepthNormalsPass_get_depthAttachmentHandle_m1C6D3A3B932E3B6FD8F38639076A4B6102B6F2BB_inline (DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC * __this, const RuntimeMethod* method) { { // private RenderTargetHandle depthAttachmentHandle { get; set; } RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_0 = __this->get_U3CdepthAttachmentHandleU3Ek__BackingField_12(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 DepthNormalsPass_get_descriptor_m16CA2EFD7326CD1EFEB330EAE740EF35048F0046_inline (DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC * __this, const RuntimeMethod* method) { { // internal RenderTextureDescriptor descriptor { get; private set; } RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = __this->get_U3CdescriptorU3Ek__BackingField_13(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ElementPool_get_CountAll_m30F52C4613E3FA6D3BDAB5ABB596ACCC904C341A_inline (ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D * __this, const RuntimeMethod* method) { { // public int CountAll { get; private set; } int32_t L_0 = __this->get_U3CCountAllU3Ek__BackingField_1(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ElementPool_set_CountAll_m9710B71535623209E4F54E9B8FC39E3A30867687_inline (ElementPool_t0ACF4F6D52A04D3B4C2D768B46752D8D625B883D * __this, int32_t ___value0, const RuntimeMethod* method) { { // public int CountAll { get; private set; } int32_t L_0 = ___value0; __this->set_U3CCountAllU3Ek__BackingField_1(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get__size_2(); return (int32_t)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method) { { int32_t L_0 = ___index0; int32_t L_1 = (int32_t)__this->get__size_2(); if ((!(((uint32_t)L_0) >= ((uint32_t)L_1)))) { goto IL_000e; } } { ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070(/*hidden argument*/NULL); } IL_000e: { ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)__this->get__items_1(); int32_t L_3 = ___index0; RuntimeObject * L_4; L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_2, (int32_t)L_3); return (RuntimeObject *)L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD List_1_get_Item_mAA87A40BE77081A00704A6584F5C0113C6E636C2_gshared_inline (List_1_tC57F1BA46C89AA33253984801D30F8502BBBFE68 * __this, int32_t ___index0, const RuntimeMethod* method) { { int32_t L_0 = ___index0; int32_t L_1 = (int32_t)__this->get__size_2(); if ((!(((uint32_t)L_0) >= ((uint32_t)L_1)))) { goto IL_000e; } } { ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070(/*hidden argument*/NULL); } IL_000e: { ParticleCollisionEventU5BU5D_t62880785FE50C001432E57E6D83BF3BD7BD3183A* L_2 = (ParticleCollisionEventU5BU5D_t62880785FE50C001432E57E6D83BF3BD7BD3183A*)__this->get__items_1(); int32_t L_3 = ___index0; ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD L_4; L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ParticleCollisionEventU5BU5D_t62880785FE50C001432E57E6D83BF3BD7BD3183A*)L_2, (int32_t)L_3); return (ParticleCollisionEvent_t363B261289BF8C08D435B93F8DC4F5EB45AE26DD )L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = (RuntimeObject *)__this->get_current_3(); return (RuntimeObject *)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Stack_1_get_Count_mFD1C100DE65847CAB033057C77027AA5DB427B54_gshared_inline (Stack_1_t92AC5F573A3C00899B24B775A71B4327D588E981 * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get__size_1(); return (int32_t)L_0; } }