#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include template struct VirtActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; struct VirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; // System.Collections.Generic.IEnumerator`1> struct IEnumerator_1_tB2F9F212D4DE89F44807A373DCC85C8191925AA6; // System.Collections.Generic.List`1 struct List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB; // System.Collections.Generic.List`1 struct List_1_t34AA4AF4E7352129CA58045901530E41445AC16D; // System.Collections.Generic.List`1 struct List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6; // System.Collections.Generic.List`1 struct List_1_t815A476B0A21E183042059E705F9E505478CD8AE; // System.Collections.Generic.List`1 struct List_1_t434825DCF3B4911FA61F9B2A235567430BDDD9F4; // System.Collections.Generic.List`1 struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5; // System.Collections.Generic.List`1 struct List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F; // System.Collections.Generic.List`1 struct List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0; // System.Collections.Generic.List`1 struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A; // UnityEngine.UI.CoroutineTween.TweenRunner`1 struct TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3; // UnityEngine.Rendering.RenderTargetIdentifier[][] struct RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE; // Bhaptics.SDK2.BhapticsDeviceUI[] struct BhapticsDeviceUIU5BU5D_tD158533DB8D9AA75B30EAC7E983D9227977D7B37; // System.Char[] struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34; // UnityEngine.Color[] struct ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834; // UnityEngine.CombineInstance[] struct CombineInstanceU5BU5D_tCEC5E0C06082119E1FF9C16E274C016F216803BF; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; // Bhaptics.SDK2.Device[] struct DeviceU5BU5D_tF2A4F77F3276EE8A96E2F21DFC0005C93F864964; // UnityEngine.Rendering.GraphicsDeviceType[] struct GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A; // Bhaptics.SDK2.HapticDevice[] struct HapticDeviceU5BU5D_tF6EE1F95DF6ABE66C198A01071DB70F7FF361149; // System.Int32[] struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32; // System.IntPtr[] struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6; // UnityEngine.Keyframe[] struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC; // Bhaptics.SDK2.MappingMetaData[] struct MappingMetaDataU5BU5D_t9E97EEF77F35F5770B1F20FD432E796ADA21F6CD; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82; // UnityEngine.MeshFilter[] struct MeshFilterU5BU5D_tE8AA77783A24784C69A8083B4F3E482D866FD503; // System.Object[] struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE; // Bhaptics.SDK2.PositionType[] struct PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0; // UnityEngine.Rendering.RenderBufferStoreAction[] struct RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF; // UnityEngine.Rendering.RenderTargetIdentifier[] struct RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17; // UnityEngine.RenderTexture[] struct RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E; // UnityEngine.UI.Selectable[] struct SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971; // System.String[] struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; // System.Type[] struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755; // UnityEngine.UIVertex[] struct UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A; // UnityEngine.Vector2[] struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA; // UnityEngine.Vector3[] struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4; // Bhaptics.SDK2.AndroidHaptic struct AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5; // UnityEngine.AndroidJavaObject struct AndroidJavaObject_t10188D5695DCD09C9F621B44B0A8C93A2281236E; // UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03; // UnityEngine.UI.AnimationTriggers struct AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11; // System.AsyncCallback struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9; // BhapticsActivator struct BhapticsActivator_t838D76FF255A1CAE59184AE73870CA1225797FB5; // Bhaptics.SDK2.BhapticsConfig struct BhapticsConfig_t9C3723A9A9178272D3F7CE655F0E974F2D4DC9A6; // Bhaptics.SDK2.BhapticsDeviceUI struct BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E; // Bhaptics.SDK2.BhapticsEvent struct BhapticsEvent_t6D78C30ECFDB8CD7E4DB9EB5B51F40C046B855F7; // Bhaptics.SDK2.BhapticsHelpers struct BhapticsHelpers_t3589FAAFF59A4A2E0C8CB6F2FD8F67561354639A; // Bhaptics.SDK2.BhapticsLibrary struct BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9; // Bhaptics.SDK2.BhapticsSDK2 struct BhapticsSDK2_t0913FB7202EAFBA86B1D13B6A34CFBF04F1A2A09; // Bhaptics.SDK2.BhapticsSettings struct BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795; // Bhaptics.SDK2.BhapticsUI struct BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863; // System.Reflection.Binder struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30; // UnityStandardAssets.ImageEffects.Bloom struct Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3; // UnityStandardAssets.ImageEffects.BloomAndFlares struct BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190; // UnityStandardAssets.ImageEffects.BloomOptimized struct BloomOptimized_t9E0B0F5360A51111741A4947F80335F44EC5BA0D; // UnityStandardAssets.ImageEffects.Blur struct Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A; // UnityStandardAssets.ImageEffects.BlurOptimized struct BlurOptimized_tA81925E402B9339E9D2C336523FE946922AC8FBB; // UnityEngine.BoxCollider struct BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5; // UnityEngine.UI.Button struct Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D; // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C; // UnityStandardAssets.ImageEffects.CameraMotionBlur struct CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB; // UnityEngine.Canvas struct Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA; // UnityEngine.CanvasRenderer struct CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E; // ChromaticAberration struct ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8; // UnityEngine.Rendering.Universal.ChromaticAberrationUrp struct ChromaticAberrationUrp_t1D0D07B7EC28E4552DD47A89B3921FE411A3CF32; // UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass struct ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941; // UnityStandardAssets.ImageEffects.ColorCorrectionCurves struct ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09; // UnityStandardAssets.ImageEffects.ColorCorrectionLookup struct ColorCorrectionLookup_t7E051712EBA422BBF8D41FE9823FED3B3D710111; // UnityStandardAssets.ImageEffects.ColorCorrectionRamp struct ColorCorrectionRamp_t734004C8711542916129047CFD1DD8228439ED05; // RetroAesthetics.CombineMeshes struct CombineMeshes_tE54C273F0F67FF801B341498276444D375F8B538; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684; // UnityEngine.ComputeBuffer struct ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427; // UnityStandardAssets.ImageEffects.ContrastEnhance struct ContrastEnhance_tD4EAD55B035F73B332900A2F423B138356983658; // UnityStandardAssets.ImageEffects.ContrastStretch struct ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD; // UnityStandardAssets.ImageEffects.CreaseShading struct CreaseShading_t2F7B011EBA2603CE4782D60C446E3C2005D4A78F; // UnityEngine.Rendering.CullingAllocationInfo struct CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083; // CustomShadowResolution struct CustomShadowResolution_t1C36FD5CC3E5ED461EBBA7C978A6975A6A513287; // DeNorSobOutline struct DeNorSobOutline_tDE6F21F15DBCD1FF13D1CBDD6D3E3A836AF73FE3; // System.DelegateData struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288; // Bhaptics.SDK2.DeployHttpMessage struct DeployHttpMessage_t64BCD6383609318AD0C57D3D48CB0F68E6B20FC5; // Bhaptics.SDK2.DeployMessage struct DeployMessage_tCDBCD734B35BB6C53C49C36CEFC00BE51925819D; // DepthNormalsFeature struct DepthNormalsFeature_t3CA44A5EFA7D8C196B7E1229BAA94F733ECF79C1; // UnityStandardAssets.ImageEffects.DepthOfField struct DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3; // Bhaptics.SDK2.Device struct Device_t16A0C7552B144DF3961330A737448507B08830C7; // UnityEngine.UI.FontData struct FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319; // UnityEngine.UI.Graphic struct Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24; // Bhaptics.SDK2.HapticDevice struct HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E; // System.IAsyncResult struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370; // System.Collections.IDictionary struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A; // Bhaptics.SDK2.IconSetting struct IconSetting_t9D385C9342AEC56B2DC434FA9BE900A4E2DC1BFB; // UnityEngine.UI.Image struct Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C; // UnityStandardAssets.ImageEffects.ImageEffectBase struct ImageEffectBase_tFBD52931A47FDA72509D983E44A167C92210DCC8; // UnityEngine.Events.InvokableCallList struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9; // UnityEngine.Light struct Light_tA2F349FE839781469A0344CF6039B51512394275; // Bhaptics.SDK2.MappingMetaData struct MappingMetaData_t229184335F5F816C3FA85E435D3E0A8B7515E5B3; // UnityEngine.Material struct Material_t8927C00353A72755313F046D0CE85178AE8218EE; // System.Reflection.MemberFilter struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81; // UnityEngine.Mesh struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6; // UnityEngine.MeshFilter struct MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A; // UnityEngine.MeshRenderer struct MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.MonoBehaviour struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A; // UnityEngine.Events.PersistentCallGroup struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC; // Bhaptics.SDK2.PositonIconSetting struct PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F; // UnityStandardAssets.ImageEffects.PostEffectsBase struct PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448; // UnityEngine.Rendering.ProfilingSampler struct ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92; // UnityEngine.UI.RectMask2D struct RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15; // UnityEngine.RectTransform struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072; // UnityEngine.RenderTexture struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849; // UnityEngine.Renderer struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F; // UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A; // UnityEngine.Rendering.Universal.ScriptableRenderPass struct ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA; // UnityEngine.Rendering.Universal.ScriptableRenderer struct ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133; // UnityEngine.Rendering.Universal.ScriptableRendererFeature struct ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447; // UnityEngine.UI.Selectable struct Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD; // UnityEngine.Shader struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39; // UnityEngine.Sprite struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9; // System.String struct String_t; // UnityEngine.UI.Text struct Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1; // UnityEngine.TextGenerator struct TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70; // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE; // UnityEngine.Texture2D struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF; // UnityEngine.Texture3D struct Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8; // UnityEngine.Transform struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1; // System.Type struct Type_t; // UnityEngine.Events.UnityAction struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099; // UnityEngine.Events.UnityEvent struct UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4; // UnityEngine.UI.VertexHelper struct VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; // UnityEngine.Rendering.Universal.XRPass struct XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A; // UnityEngine.UI.Button/ButtonClickedEvent struct ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F; // UnityEngine.Camera/CameraCallback struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D; // UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings struct ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD; // DeNorSobOutline/DeNorSobOutlinePass struct DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C; // DeNorSobOutline/DeNorSobOutlineSettings struct DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488; // DepthNormalsFeature/DepthNormalsPass struct DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC; // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent struct CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4; // UnityEngine.RectTransform/ReapplyDrivenProperties struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures struct RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404; IL2CPP_EXTERN_C RuntimeClass* AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BhapticsSDK2_t0913FB7202EAFBA86B1D13B6A34CFBF04F1A2A09_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CombineInstanceU5BU5D_tCEC5E0C06082119E1FF9C16E274C016F216803BF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Material_t8927C00353A72755313F046D0CE85178AE8218EE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var; 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IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisBoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5_m0D682A42739E30A25411905C0A712C2BEE81F861_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisLight_tA2F349FE839781469A0344CF6039B51512394275_m78431E28004B9C0FF3A712F157BFEDF8D42E36EA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_m4E31C5D3D0490AEE405B54BE9F61802EA425B9DC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_m87EEABB28FFB9E9553015DD36B7C6F7C45A7F537_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponentsInChildren_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mE1AE2168916584FF463210C7511EDA0D2E79497F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m74091DE47775E072C52D23116FBF0EE22E8172DC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_mCBC30C8C82848372C3C0BAAE694CE73792621978_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_mA9064614AADF39117B9EA0C3B0A6C16955F8855A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mA5802EF007058E65CCD414C3EB2518474D17A2F2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_mD5BD4B507E470AFA16BAD4B418DC15AE59A9FC47_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE3C86755BA935C0F4BDABF7D1E338FA5247E4F49_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_mD787758BED3337F182C18CC67C516C2A11B55466_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* JsonUtility_FromJson_TisDeployHttpMessage_t64BCD6383609318AD0C57D3D48CB0F68E6B20FC5_mD7908C6E02A875A080CAB79EA600B57B02CF1AAC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* JsonUtility_FromJson_TisDevice_t16A0C7552B144DF3961330A737448507B08830C7_m512D5258CFC100F9120B7529B568316ACD9F4C66_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m994BED41159E8ADAC1C77754529D90D187441BD0_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mCF7E2067E6575A7196C8B109B6D3CE0AC6777B5C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_m6A91B34A60D8CA1FA57D3789B7405281458869D5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m4B05D4678DAD1D0A0E8C8511B6C1DF02037B961E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m7940CE1E40BAEF18FFC8C0B8BA570AA83370E07F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mF072A05A163B4D3084C45099A346E45EFF042097_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m4C914B2B3702A3517230C5FB97B14E2347E63D30_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m6050E2D9D12A6E6308CCB423B5245333F4837E67_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_TisBhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_m4E7C9C678FE6DA21918E3B28F9F4718C414D0799_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Resources_Load_TisBhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_mFA4DCFF0B33F9637A86F91FA446B87BB48DAB4BE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ScriptableObject_CreateInstance_TisBhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_m24A9AB562421FA14C8D5F566C3958D94560C3488_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeType* Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_0_0_0_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834; struct CombineInstanceU5BU5D_tCEC5E0C06082119E1FF9C16E274C016F216803BF; struct DeviceU5BU5D_tF2A4F77F3276EE8A96E2F21DFC0005C93F864964; struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32; struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC; struct MappingMetaDataU5BU5D_t9E97EEF77F35F5770B1F20FD432E796ADA21F6CD; struct Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82; struct MeshFilterU5BU5D_tE8AA77783A24784C69A8083B4F3E482D866FD503; struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE; struct PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0; struct RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E; struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755; struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Object // System.EmptyArray`1 struct EmptyArray_1_tBF73225DFA890366D579424FE8F40073BF9FBAD4 : public RuntimeObject { public: public: }; // System.Collections.Generic.List`1 struct List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items BhapticsDeviceUIU5BU5D_tD158533DB8D9AA75B30EAC7E983D9227977D7B37* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB, ____items_1)); } inline BhapticsDeviceUIU5BU5D_tD158533DB8D9AA75B30EAC7E983D9227977D7B37* get__items_1() const { return ____items_1; } inline BhapticsDeviceUIU5BU5D_tD158533DB8D9AA75B30EAC7E983D9227977D7B37** get_address_of__items_1() { return &____items_1; } inline void set__items_1(BhapticsDeviceUIU5BU5D_tD158533DB8D9AA75B30EAC7E983D9227977D7B37* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items HapticDeviceU5BU5D_tF6EE1F95DF6ABE66C198A01071DB70F7FF361149* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6, ____items_1)); } inline HapticDeviceU5BU5D_tF6EE1F95DF6ABE66C198A01071DB70F7FF361149* get__items_1() const { return ____items_1; } inline HapticDeviceU5BU5D_tF6EE1F95DF6ABE66C198A01071DB70F7FF361149** get_address_of__items_1() { return &____items_1; } inline void set__items_1(HapticDeviceU5BU5D_tF6EE1F95DF6ABE66C198A01071DB70F7FF361149* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____items_1)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__items_1() const { return ____items_1; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct Il2CppArrayBounds; // System.Array // Bhaptics.SDK2.BhapticsConfig struct BhapticsConfig_t9C3723A9A9178272D3F7CE655F0E974F2D4DC9A6 : public RuntimeObject { public: // System.String Bhaptics.SDK2.BhapticsConfig::appId String_t* ___appId_0; // System.String Bhaptics.SDK2.BhapticsConfig::apiKey String_t* ___apiKey_1; public: inline static int32_t get_offset_of_appId_0() { return static_cast(offsetof(BhapticsConfig_t9C3723A9A9178272D3F7CE655F0E974F2D4DC9A6, ___appId_0)); } inline String_t* get_appId_0() const { return ___appId_0; } inline String_t** get_address_of_appId_0() { return &___appId_0; } inline void set_appId_0(String_t* value) { ___appId_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___appId_0), (void*)value); } inline static int32_t get_offset_of_apiKey_1() { return static_cast(offsetof(BhapticsConfig_t9C3723A9A9178272D3F7CE655F0E974F2D4DC9A6, ___apiKey_1)); } inline String_t* get_apiKey_1() const { return ___apiKey_1; } inline String_t** get_address_of_apiKey_1() { return &___apiKey_1; } inline void set_apiKey_1(String_t* value) { ___apiKey_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___apiKey_1), (void*)value); } }; // Bhaptics.SDK2.BhapticsEvent struct BhapticsEvent_t6D78C30ECFDB8CD7E4DB9EB5B51F40C046B855F7 : public RuntimeObject { public: public: }; // Bhaptics.SDK2.BhapticsHelpers struct BhapticsHelpers_t3589FAAFF59A4A2E0C8CB6F2FD8F67561354639A : public RuntimeObject { public: public: }; // Bhaptics.SDK2.BhapticsLibrary struct BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9 : public RuntimeObject { public: public: }; // Bhaptics.SDK2.DeployHttpMessage struct DeployHttpMessage_t64BCD6383609318AD0C57D3D48CB0F68E6B20FC5 : public RuntimeObject { public: // System.Boolean Bhaptics.SDK2.DeployHttpMessage::status bool ___status_0; // Bhaptics.SDK2.DeployMessage Bhaptics.SDK2.DeployHttpMessage::message DeployMessage_tCDBCD734B35BB6C53C49C36CEFC00BE51925819D * ___message_1; public: inline static int32_t get_offset_of_status_0() { return static_cast(offsetof(DeployHttpMessage_t64BCD6383609318AD0C57D3D48CB0F68E6B20FC5, ___status_0)); } inline bool get_status_0() const { return ___status_0; } inline bool* get_address_of_status_0() { return &___status_0; } inline void set_status_0(bool value) { ___status_0 = value; } inline static int32_t get_offset_of_message_1() { return static_cast(offsetof(DeployHttpMessage_t64BCD6383609318AD0C57D3D48CB0F68E6B20FC5, ___message_1)); } inline DeployMessage_tCDBCD734B35BB6C53C49C36CEFC00BE51925819D * get_message_1() const { return ___message_1; } inline DeployMessage_tCDBCD734B35BB6C53C49C36CEFC00BE51925819D ** get_address_of_message_1() { return &___message_1; } inline void set_message_1(DeployMessage_tCDBCD734B35BB6C53C49C36CEFC00BE51925819D * value) { ___message_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___message_1), (void*)value); } }; // Bhaptics.SDK2.DeployMessage struct DeployMessage_tCDBCD734B35BB6C53C49C36CEFC00BE51925819D : public RuntimeObject { public: // System.String Bhaptics.SDK2.DeployMessage::name String_t* ___name_0; // System.Int32 Bhaptics.SDK2.DeployMessage::version int32_t ___version_1; public: inline static int32_t get_offset_of_name_0() { return static_cast(offsetof(DeployMessage_tCDBCD734B35BB6C53C49C36CEFC00BE51925819D, ___name_0)); } inline String_t* get_name_0() const { return ___name_0; } inline String_t** get_address_of_name_0() { return &___name_0; } inline void set_name_0(String_t* value) { ___name_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___name_0), (void*)value); } inline static int32_t get_offset_of_version_1() { return static_cast(offsetof(DeployMessage_tCDBCD734B35BB6C53C49C36CEFC00BE51925819D, ___version_1)); } inline int32_t get_version_1() const { return ___version_1; } inline int32_t* get_address_of_version_1() { return &___version_1; } inline void set_version_1(int32_t value) { ___version_1 = value; } }; // Bhaptics.SDK2.Device struct Device_t16A0C7552B144DF3961330A737448507B08830C7 : public RuntimeObject { public: // System.Boolean Bhaptics.SDK2.Device::paired bool ___paired_0; // System.String Bhaptics.SDK2.Device::deviceName String_t* ___deviceName_1; // System.Int32 Bhaptics.SDK2.Device::position int32_t ___position_2; // System.Boolean Bhaptics.SDK2.Device::connected bool ___connected_3; // System.String Bhaptics.SDK2.Device::address String_t* ___address_4; // System.Int32 Bhaptics.SDK2.Device::battery int32_t ___battery_5; // System.Boolean Bhaptics.SDK2.Device::audioJackIn bool ___audioJackIn_6; public: inline static int32_t get_offset_of_paired_0() { return static_cast(offsetof(Device_t16A0C7552B144DF3961330A737448507B08830C7, ___paired_0)); } inline bool get_paired_0() const { return ___paired_0; } inline bool* get_address_of_paired_0() { return &___paired_0; } inline void set_paired_0(bool value) { ___paired_0 = value; } inline static int32_t get_offset_of_deviceName_1() { return static_cast(offsetof(Device_t16A0C7552B144DF3961330A737448507B08830C7, ___deviceName_1)); } inline String_t* get_deviceName_1() const { return ___deviceName_1; } inline String_t** get_address_of_deviceName_1() { return &___deviceName_1; } inline void set_deviceName_1(String_t* value) { ___deviceName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___deviceName_1), (void*)value); } inline static int32_t get_offset_of_position_2() { return static_cast(offsetof(Device_t16A0C7552B144DF3961330A737448507B08830C7, ___position_2)); } inline int32_t get_position_2() const { return ___position_2; } inline int32_t* get_address_of_position_2() { return &___position_2; } inline void set_position_2(int32_t value) { ___position_2 = value; } inline static int32_t get_offset_of_connected_3() { return static_cast(offsetof(Device_t16A0C7552B144DF3961330A737448507B08830C7, ___connected_3)); } inline bool get_connected_3() const { return ___connected_3; } inline bool* get_address_of_connected_3() { return &___connected_3; } inline void set_connected_3(bool value) { ___connected_3 = value; } inline static int32_t get_offset_of_address_4() { return static_cast(offsetof(Device_t16A0C7552B144DF3961330A737448507B08830C7, ___address_4)); } inline String_t* get_address_4() const { return ___address_4; } inline String_t** get_address_of_address_4() { return &___address_4; } inline void set_address_4(String_t* value) { ___address_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___address_4), (void*)value); } inline static int32_t get_offset_of_battery_5() { return static_cast(offsetof(Device_t16A0C7552B144DF3961330A737448507B08830C7, ___battery_5)); } inline int32_t get_battery_5() const { return ___battery_5; } inline int32_t* get_address_of_battery_5() { return &___battery_5; } inline void set_battery_5(int32_t value) { ___battery_5 = value; } inline static int32_t get_offset_of_audioJackIn_6() { return static_cast(offsetof(Device_t16A0C7552B144DF3961330A737448507B08830C7, ___audioJackIn_6)); } inline bool get_audioJackIn_6() const { return ___audioJackIn_6; } inline bool* get_address_of_audioJackIn_6() { return &___audioJackIn_6; } inline void set_audioJackIn_6(bool value) { ___audioJackIn_6 = value; } }; // Bhaptics.SDK2.IconSetting struct IconSetting_t9D385C9342AEC56B2DC434FA9BE900A4E2DC1BFB : public RuntimeObject { public: // Bhaptics.SDK2.PositonIconSetting Bhaptics.SDK2.IconSetting::Vest PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * ___Vest_0; // Bhaptics.SDK2.PositonIconSetting Bhaptics.SDK2.IconSetting::Head PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * ___Head_1; // Bhaptics.SDK2.PositonIconSetting Bhaptics.SDK2.IconSetting::Arm PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * ___Arm_2; // Bhaptics.SDK2.PositonIconSetting Bhaptics.SDK2.IconSetting::Foot PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * ___Foot_3; // Bhaptics.SDK2.PositonIconSetting Bhaptics.SDK2.IconSetting::Hand PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * ___Hand_4; // Bhaptics.SDK2.PositonIconSetting Bhaptics.SDK2.IconSetting::GloveL PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * ___GloveL_5; // Bhaptics.SDK2.PositonIconSetting Bhaptics.SDK2.IconSetting::GloveR PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * ___GloveR_6; public: inline static int32_t get_offset_of_Vest_0() { return static_cast(offsetof(IconSetting_t9D385C9342AEC56B2DC434FA9BE900A4E2DC1BFB, ___Vest_0)); } inline PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * get_Vest_0() const { return ___Vest_0; } inline PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F ** get_address_of_Vest_0() { return &___Vest_0; } inline void set_Vest_0(PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * value) { ___Vest_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___Vest_0), (void*)value); } inline static int32_t get_offset_of_Head_1() { return static_cast(offsetof(IconSetting_t9D385C9342AEC56B2DC434FA9BE900A4E2DC1BFB, ___Head_1)); } inline PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * get_Head_1() const { return ___Head_1; } inline PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F ** get_address_of_Head_1() { return &___Head_1; } inline void set_Head_1(PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * value) { ___Head_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___Head_1), (void*)value); } inline static int32_t get_offset_of_Arm_2() { return static_cast(offsetof(IconSetting_t9D385C9342AEC56B2DC434FA9BE900A4E2DC1BFB, ___Arm_2)); } inline PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * get_Arm_2() const { return ___Arm_2; } inline PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F ** get_address_of_Arm_2() { return &___Arm_2; } inline void set_Arm_2(PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * value) { ___Arm_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___Arm_2), (void*)value); } inline static int32_t get_offset_of_Foot_3() { return static_cast(offsetof(IconSetting_t9D385C9342AEC56B2DC434FA9BE900A4E2DC1BFB, ___Foot_3)); } inline PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * get_Foot_3() const { return ___Foot_3; } inline PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F ** get_address_of_Foot_3() { return &___Foot_3; } inline void set_Foot_3(PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * value) { ___Foot_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___Foot_3), (void*)value); } inline static int32_t get_offset_of_Hand_4() { return static_cast(offsetof(IconSetting_t9D385C9342AEC56B2DC434FA9BE900A4E2DC1BFB, ___Hand_4)); } inline PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * get_Hand_4() const { return ___Hand_4; } inline PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F ** get_address_of_Hand_4() { return &___Hand_4; } inline void set_Hand_4(PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * value) { ___Hand_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___Hand_4), (void*)value); } inline static int32_t get_offset_of_GloveL_5() { return static_cast(offsetof(IconSetting_t9D385C9342AEC56B2DC434FA9BE900A4E2DC1BFB, ___GloveL_5)); } inline PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * get_GloveL_5() const { return ___GloveL_5; } inline PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F ** get_address_of_GloveL_5() { return &___GloveL_5; } inline void set_GloveL_5(PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * value) { ___GloveL_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___GloveL_5), (void*)value); } inline static int32_t get_offset_of_GloveR_6() { return static_cast(offsetof(IconSetting_t9D385C9342AEC56B2DC434FA9BE900A4E2DC1BFB, ___GloveR_6)); } inline PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * get_GloveR_6() const { return ___GloveR_6; } inline PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F ** get_address_of_GloveR_6() { return &___GloveR_6; } inline void set_GloveR_6(PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * value) { ___GloveR_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___GloveR_6), (void*)value); } }; // Bhaptics.SDK2.MappingMetaData struct MappingMetaData_t229184335F5F816C3FA85E435D3E0A8B7515E5B3 : public RuntimeObject { public: // System.Int32 Bhaptics.SDK2.MappingMetaData::durationMillis int32_t ___durationMillis_0; // System.String Bhaptics.SDK2.MappingMetaData::key String_t* ___key_1; // System.String Bhaptics.SDK2.MappingMetaData::description String_t* ___description_2; // System.Boolean Bhaptics.SDK2.MappingMetaData::isAudio bool ___isAudio_3; // System.Int64 Bhaptics.SDK2.MappingMetaData::updateTime int64_t ___updateTime_4; // System.String[] Bhaptics.SDK2.MappingMetaData::positions StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___positions_5; public: inline static int32_t get_offset_of_durationMillis_0() { return static_cast(offsetof(MappingMetaData_t229184335F5F816C3FA85E435D3E0A8B7515E5B3, ___durationMillis_0)); } inline int32_t get_durationMillis_0() const { return ___durationMillis_0; } inline int32_t* get_address_of_durationMillis_0() { return &___durationMillis_0; } inline void set_durationMillis_0(int32_t value) { ___durationMillis_0 = value; } inline static int32_t get_offset_of_key_1() { return static_cast(offsetof(MappingMetaData_t229184335F5F816C3FA85E435D3E0A8B7515E5B3, ___key_1)); } inline String_t* get_key_1() const { return ___key_1; } inline String_t** get_address_of_key_1() { return &___key_1; } inline void set_key_1(String_t* value) { ___key_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___key_1), (void*)value); } inline static int32_t get_offset_of_description_2() { return static_cast(offsetof(MappingMetaData_t229184335F5F816C3FA85E435D3E0A8B7515E5B3, ___description_2)); } inline String_t* get_description_2() const { return ___description_2; } inline String_t** get_address_of_description_2() { return &___description_2; } inline void set_description_2(String_t* value) { ___description_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___description_2), (void*)value); } inline static int32_t get_offset_of_isAudio_3() { return static_cast(offsetof(MappingMetaData_t229184335F5F816C3FA85E435D3E0A8B7515E5B3, ___isAudio_3)); } inline bool get_isAudio_3() const { return ___isAudio_3; } inline bool* get_address_of_isAudio_3() { return &___isAudio_3; } inline void set_isAudio_3(bool value) { ___isAudio_3 = value; } inline static int32_t get_offset_of_updateTime_4() { return static_cast(offsetof(MappingMetaData_t229184335F5F816C3FA85E435D3E0A8B7515E5B3, ___updateTime_4)); } inline int64_t get_updateTime_4() const { return ___updateTime_4; } inline int64_t* get_address_of_updateTime_4() { return &___updateTime_4; } inline void set_updateTime_4(int64_t value) { ___updateTime_4 = value; } inline static int32_t get_offset_of_positions_5() { return static_cast(offsetof(MappingMetaData_t229184335F5F816C3FA85E435D3E0A8B7515E5B3, ___positions_5)); } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_positions_5() const { return ___positions_5; } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_positions_5() { return &___positions_5; } inline void set_positions_5(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value) { ___positions_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___positions_5), (void*)value); } }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { public: public: }; // Bhaptics.SDK2.PositonIconSetting struct PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F : public RuntimeObject { public: // UnityEngine.Sprite Bhaptics.SDK2.PositonIconSetting::connect Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___connect_0; // UnityEngine.Sprite Bhaptics.SDK2.PositonIconSetting::disconnect Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___disconnect_1; public: inline static int32_t get_offset_of_connect_0() { return static_cast(offsetof(PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F, ___connect_0)); } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_connect_0() const { return ___connect_0; } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_connect_0() { return &___connect_0; } inline void set_connect_0(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value) { ___connect_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___connect_0), (void*)value); } inline static int32_t get_offset_of_disconnect_1() { return static_cast(offsetof(PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F, ___disconnect_1)); } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_disconnect_1() const { return ___disconnect_1; } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_disconnect_1() { return &___disconnect_1; } inline void set_disconnect_1(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value) { ___disconnect_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___disconnect_1), (void*)value); } }; // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; // UnityEngine.Events.UnityEventBase struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB : public RuntimeObject { public: // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___m_Calls_0; // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * ___m_PersistentCalls_1; // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty bool ___m_CallsDirty_2; public: inline static int32_t get_offset_of_m_Calls_0() { return static_cast(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_Calls_0)); } inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * get_m_Calls_0() const { return ___m_Calls_0; } inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 ** get_address_of_m_Calls_0() { return &___m_Calls_0; } inline void set_m_Calls_0(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * value) { ___m_Calls_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value); } inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_PersistentCalls_1)); } inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; } inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; } inline void set_m_PersistentCalls_1(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * value) { ___m_PersistentCalls_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_1), (void*)value); } inline static int32_t get_offset_of_m_CallsDirty_2() { return static_cast(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_CallsDirty_2)); } inline bool get_m_CallsDirty_2() const { return ___m_CallsDirty_2; } inline bool* get_address_of_m_CallsDirty_2() { return &___m_CallsDirty_2; } inline void set_m_CallsDirty_2(bool value) { ___m_CallsDirty_2 = value; } }; // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2 { public: // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::list List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * ___list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::index int32_t ___index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::version int32_t ___version_2; // T System.Collections.Generic.List`1/Enumerator::current HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * ___current_3; public: inline static int32_t get_offset_of_list_0() { return static_cast(offsetof(Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2, ___list_0)); } inline List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * get_list_0() const { return ___list_0; } inline List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 ** get_address_of_list_0() { return &___list_0; } inline void set_list_0(List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * value) { ___list_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value); } inline static int32_t get_offset_of_index_1() { return static_cast(offsetof(Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2, ___index_1)); } inline int32_t get_index_1() const { return ___index_1; } inline int32_t* get_address_of_index_1() { return &___index_1; } inline void set_index_1(int32_t value) { ___index_1 = value; } inline static int32_t get_offset_of_version_2() { return static_cast(offsetof(Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2, ___version_2)); } inline int32_t get_version_2() const { return ___version_2; } inline int32_t* get_address_of_version_2() { return &___version_2; } inline void set_version_2(int32_t value) { ___version_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2, ___current_3)); } inline HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * get_current_3() const { return ___current_3; } inline HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value); } }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 { public: // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::list List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * ___list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::index int32_t ___index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::version int32_t ___version_2; // T System.Collections.Generic.List`1/Enumerator::current RuntimeObject * ___current_3; public: inline static int32_t get_offset_of_list_0() { return static_cast(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___list_0)); } inline List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * get_list_0() const { return ___list_0; } inline List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 ** get_address_of_list_0() { return &___list_0; } inline void set_list_0(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * value) { ___list_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value); } inline static int32_t get_offset_of_index_1() { return static_cast(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___index_1)); } inline int32_t get_index_1() const { return ___index_1; } inline int32_t* get_address_of_index_1() { return &___index_1; } inline void set_index_1(int32_t value) { ___index_1 = value; } inline static int32_t get_offset_of_version_2() { return static_cast(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___version_2)); } inline int32_t get_version_2() const { return ___version_2; } inline int32_t* get_address_of_version_2() { return &___version_2; } inline void set_version_2(int32_t value) { ___version_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___current_3)); } inline RuntimeObject * get_current_3() const { return ___current_3; } inline RuntimeObject ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(RuntimeObject * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value); } }; // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; // UnityEngine.Color struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 { public: // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; public: inline static int32_t get_offset_of_r_0() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); } inline float get_r_0() const { return ___r_0; } inline float* get_address_of_r_0() { return &___r_0; } inline void set_r_0(float value) { ___r_0 = value; } inline static int32_t get_offset_of_g_1() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); } inline float get_g_1() const { return ___g_1; } inline float* get_address_of_g_1() { return &___g_1; } inline void set_g_1(float value) { ___g_1 = value; } inline static int32_t get_offset_of_b_2() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); } inline float get_b_2() const { return ___b_2; } inline float* get_address_of_b_2() { return &___b_2; } inline void set_b_2(float value) { ___b_2 = value; } inline static int32_t get_offset_of_a_3() { return static_cast(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); } inline float get_a_3() const { return ___a_3; } inline float* get_address_of_a_3() { return &___a_3; } inline void set_a_3(float value) { ___a_3 = value; } }; // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 { public: public: }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com { }; // System.Int32 struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; // UnityEngine.Keyframe struct Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F { public: // System.Single UnityEngine.Keyframe::m_Time float ___m_Time_0; // System.Single UnityEngine.Keyframe::m_Value float ___m_Value_1; // System.Single UnityEngine.Keyframe::m_InTangent float ___m_InTangent_2; // System.Single UnityEngine.Keyframe::m_OutTangent float ___m_OutTangent_3; // System.Int32 UnityEngine.Keyframe::m_WeightedMode int32_t ___m_WeightedMode_4; // System.Single UnityEngine.Keyframe::m_InWeight float ___m_InWeight_5; // System.Single UnityEngine.Keyframe::m_OutWeight float ___m_OutWeight_6; public: inline static int32_t get_offset_of_m_Time_0() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_Time_0)); } inline float get_m_Time_0() const { return ___m_Time_0; } inline float* get_address_of_m_Time_0() { return &___m_Time_0; } inline void set_m_Time_0(float value) { ___m_Time_0 = value; } inline static int32_t get_offset_of_m_Value_1() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_Value_1)); } inline float get_m_Value_1() const { return ___m_Value_1; } inline float* get_address_of_m_Value_1() { return &___m_Value_1; } inline void set_m_Value_1(float value) { ___m_Value_1 = value; } inline static int32_t get_offset_of_m_InTangent_2() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_InTangent_2)); } inline float get_m_InTangent_2() const { return ___m_InTangent_2; } inline float* get_address_of_m_InTangent_2() { return &___m_InTangent_2; } inline void set_m_InTangent_2(float value) { ___m_InTangent_2 = value; } inline static int32_t get_offset_of_m_OutTangent_3() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_OutTangent_3)); } inline float get_m_OutTangent_3() const { return ___m_OutTangent_3; } inline float* get_address_of_m_OutTangent_3() { return &___m_OutTangent_3; } inline void set_m_OutTangent_3(float value) { ___m_OutTangent_3 = value; } inline static int32_t get_offset_of_m_WeightedMode_4() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_WeightedMode_4)); } inline int32_t get_m_WeightedMode_4() const { return ___m_WeightedMode_4; } inline int32_t* get_address_of_m_WeightedMode_4() { return &___m_WeightedMode_4; } inline void set_m_WeightedMode_4(int32_t value) { ___m_WeightedMode_4 = value; } inline static int32_t get_offset_of_m_InWeight_5() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_InWeight_5)); } inline float get_m_InWeight_5() const { return ___m_InWeight_5; } inline float* get_address_of_m_InWeight_5() { return &___m_InWeight_5; } inline void set_m_InWeight_5(float value) { ___m_InWeight_5 = value; } inline static int32_t get_offset_of_m_OutWeight_6() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_OutWeight_6)); } inline float get_m_OutWeight_6() const { return ___m_OutWeight_6; } inline float* get_address_of_m_OutWeight_6() { return &___m_OutWeight_6; } inline void set_m_OutWeight_6(float value) { ___m_OutWeight_6 = value; } }; // UnityEngine.LayerMask struct LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 { public: // System.Int32 UnityEngine.LayerMask::m_Mask int32_t ___m_Mask_0; public: inline static int32_t get_offset_of_m_Mask_0() { return static_cast(offsetof(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8, ___m_Mask_0)); } inline int32_t get_m_Mask_0() const { return ___m_Mask_0; } inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; } inline void set_m_Mask_0(int32_t value) { ___m_Mask_0 = value; } }; // UnityEngine.Mathf struct Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194 { public: union { struct { }; uint8_t Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194__padding[1]; }; public: }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 { public: // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; public: inline static int32_t get_offset_of_m00_0() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m00_0)); } inline float get_m00_0() const { return ___m00_0; } inline float* get_address_of_m00_0() { return &___m00_0; } inline void set_m00_0(float value) { ___m00_0 = value; } inline static int32_t get_offset_of_m10_1() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m10_1)); } inline float get_m10_1() const { return ___m10_1; } inline float* get_address_of_m10_1() { return &___m10_1; } inline void set_m10_1(float value) { ___m10_1 = value; } inline static int32_t get_offset_of_m20_2() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m20_2)); } inline float get_m20_2() const { return ___m20_2; } inline float* get_address_of_m20_2() { return &___m20_2; } inline void set_m20_2(float value) { ___m20_2 = value; } inline static int32_t get_offset_of_m30_3() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m30_3)); } inline float get_m30_3() const { return ___m30_3; } inline float* get_address_of_m30_3() { return &___m30_3; } inline void set_m30_3(float value) { ___m30_3 = value; } inline static int32_t get_offset_of_m01_4() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m01_4)); } inline float get_m01_4() const { return ___m01_4; } inline float* get_address_of_m01_4() { return &___m01_4; } inline void set_m01_4(float value) { ___m01_4 = value; } inline static int32_t get_offset_of_m11_5() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m11_5)); } inline float get_m11_5() const { return ___m11_5; } inline float* get_address_of_m11_5() { return &___m11_5; } inline void set_m11_5(float value) { ___m11_5 = value; } inline static int32_t get_offset_of_m21_6() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m21_6)); } inline float get_m21_6() const { return ___m21_6; } inline float* get_address_of_m21_6() { return &___m21_6; } inline void set_m21_6(float value) { ___m21_6 = value; } inline static int32_t get_offset_of_m31_7() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m31_7)); } inline float get_m31_7() const { return ___m31_7; } inline float* get_address_of_m31_7() { return &___m31_7; } inline void set_m31_7(float value) { ___m31_7 = value; } inline static int32_t get_offset_of_m02_8() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m02_8)); } inline float get_m02_8() const { return ___m02_8; } inline float* get_address_of_m02_8() { return &___m02_8; } inline void set_m02_8(float value) { ___m02_8 = value; } inline static int32_t get_offset_of_m12_9() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m12_9)); } inline float get_m12_9() const { return ___m12_9; } inline float* get_address_of_m12_9() { return &___m12_9; } inline void set_m12_9(float value) { ___m12_9 = value; } inline static int32_t get_offset_of_m22_10() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m22_10)); } inline float get_m22_10() const { return ___m22_10; } inline float* get_address_of_m22_10() { return &___m22_10; } inline void set_m22_10(float value) { ___m22_10 = value; } inline static int32_t get_offset_of_m32_11() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m32_11)); } inline float get_m32_11() const { return ___m32_11; } inline float* get_address_of_m32_11() { return &___m32_11; } inline void set_m32_11(float value) { ___m32_11 = value; } inline static int32_t get_offset_of_m03_12() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m03_12)); } inline float get_m03_12() const { return ___m03_12; } inline float* get_address_of_m03_12() { return &___m03_12; } inline void set_m03_12(float value) { ___m03_12 = value; } inline static int32_t get_offset_of_m13_13() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m13_13)); } inline float get_m13_13() const { return ___m13_13; } inline float* get_address_of_m13_13() { return &___m13_13; } inline void set_m13_13(float value) { ___m13_13 = value; } inline static int32_t get_offset_of_m23_14() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m23_14)); } inline float get_m23_14() const { return ___m23_14; } inline float* get_address_of_m23_14() { return &___m23_14; } inline void set_m23_14(float value) { ___m23_14 = value; } inline static int32_t get_offset_of_m33_15() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m33_15)); } inline float get_m33_15() const { return ___m33_15; } inline float* get_address_of_m33_15() { return &___m33_15; } inline void set_m33_15(float value) { ___m33_15 = value; } }; // UnityEngine.Quaternion struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 { public: // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } inline static int32_t get_offset_of_w_3() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); } inline float get_w_3() const { return ___w_3; } inline float* get_address_of_w_3() { return &___w_3; } inline void set_w_3(float value) { ___w_3 = value; } }; // UnityEngine.Rect struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 { public: // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; public: inline static int32_t get_offset_of_m_XMin_0() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); } inline float get_m_XMin_0() const { return ___m_XMin_0; } inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; } inline void set_m_XMin_0(float value) { ___m_XMin_0 = value; } inline static int32_t get_offset_of_m_YMin_1() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); } inline float get_m_YMin_1() const { return ___m_YMin_1; } inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; } inline void set_m_YMin_1(float value) { ___m_YMin_1 = value; } inline static int32_t get_offset_of_m_Width_2() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); } inline float get_m_Width_2() const { return ___m_Width_2; } inline float* get_address_of_m_Width_2() { return &___m_Width_2; } inline void set_m_Width_2(float value) { ___m_Width_2 = value; } inline static int32_t get_offset_of_m_Height_3() { return static_cast(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); } inline float get_m_Height_3() const { return ___m_Height_3; } inline float* get_address_of_m_Height_3() { return &___m_Height_3; } inline void set_m_Height_3(float value) { ___m_Height_3 = value; } }; // UnityEngine.Rendering.RenderQueueRange struct RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 { public: // System.Int32 UnityEngine.Rendering.RenderQueueRange::m_LowerBound int32_t ___m_LowerBound_0; // System.Int32 UnityEngine.Rendering.RenderQueueRange::m_UpperBound int32_t ___m_UpperBound_1; public: inline static int32_t get_offset_of_m_LowerBound_0() { return static_cast(offsetof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7, ___m_LowerBound_0)); } inline int32_t get_m_LowerBound_0() const { return ___m_LowerBound_0; } inline int32_t* get_address_of_m_LowerBound_0() { return &___m_LowerBound_0; } inline void set_m_LowerBound_0(int32_t value) { ___m_LowerBound_0 = value; } inline static int32_t get_offset_of_m_UpperBound_1() { return static_cast(offsetof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7, ___m_UpperBound_1)); } inline int32_t get_m_UpperBound_1() const { return ___m_UpperBound_1; } inline int32_t* get_address_of_m_UpperBound_1() { return &___m_UpperBound_1; } inline void set_m_UpperBound_1(int32_t value) { ___m_UpperBound_1 = value; } }; // UnityEngine.Rendering.ShaderTagId struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 { public: // System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id int32_t ___m_Id_1; public: inline static int32_t get_offset_of_m_Id_1() { return static_cast(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795, ___m_Id_1)); } inline int32_t get_m_Id_1() const { return ___m_Id_1; } inline int32_t* get_address_of_m_Id_1() { return &___m_Id_1; } inline void set_m_Id_1(int32_t value) { ___m_Id_1 = value; } }; // System.Single struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // UnityEngine.Rendering.SortingLayerRange struct SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 { public: // System.Int16 UnityEngine.Rendering.SortingLayerRange::m_LowerBound int16_t ___m_LowerBound_0; // System.Int16 UnityEngine.Rendering.SortingLayerRange::m_UpperBound int16_t ___m_UpperBound_1; public: inline static int32_t get_offset_of_m_LowerBound_0() { return static_cast(offsetof(SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9, ___m_LowerBound_0)); } inline int16_t get_m_LowerBound_0() const { return ___m_LowerBound_0; } inline int16_t* get_address_of_m_LowerBound_0() { return &___m_LowerBound_0; } inline void set_m_LowerBound_0(int16_t value) { ___m_LowerBound_0 = value; } inline static int32_t get_offset_of_m_UpperBound_1() { return static_cast(offsetof(SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9, ___m_UpperBound_1)); } inline int16_t get_m_UpperBound_1() const { return ___m_UpperBound_1; } inline int16_t* get_address_of_m_UpperBound_1() { return &___m_UpperBound_1; } inline void set_m_UpperBound_1(int16_t value) { ___m_UpperBound_1 = value; } }; // UnityEngine.UI.SpriteState struct SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E { public: // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_HighlightedSprite Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_HighlightedSprite_0; // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_PressedSprite Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_PressedSprite_1; // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_SelectedSprite Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_SelectedSprite_2; // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_DisabledSprite Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_DisabledSprite_3; public: inline static int32_t get_offset_of_m_HighlightedSprite_0() { return static_cast(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_HighlightedSprite_0)); } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_HighlightedSprite_0() const { return ___m_HighlightedSprite_0; } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_HighlightedSprite_0() { return &___m_HighlightedSprite_0; } inline void set_m_HighlightedSprite_0(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value) { ___m_HighlightedSprite_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_HighlightedSprite_0), (void*)value); } inline static int32_t get_offset_of_m_PressedSprite_1() { return static_cast(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_PressedSprite_1)); } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_PressedSprite_1() const { return ___m_PressedSprite_1; } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_PressedSprite_1() { return &___m_PressedSprite_1; } inline void set_m_PressedSprite_1(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value) { ___m_PressedSprite_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PressedSprite_1), (void*)value); } inline static int32_t get_offset_of_m_SelectedSprite_2() { return static_cast(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_SelectedSprite_2)); } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_SelectedSprite_2() const { return ___m_SelectedSprite_2; } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_SelectedSprite_2() { return &___m_SelectedSprite_2; } inline void set_m_SelectedSprite_2(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value) { ___m_SelectedSprite_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SelectedSprite_2), (void*)value); } inline static int32_t get_offset_of_m_DisabledSprite_3() { return static_cast(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_DisabledSprite_3)); } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_DisabledSprite_3() const { return ___m_DisabledSprite_3; } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_DisabledSprite_3() { return &___m_DisabledSprite_3; } inline void set_m_DisabledSprite_3(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value) { ___m_DisabledSprite_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DisabledSprite_3), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.UI.SpriteState struct SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E_marshaled_pinvoke { Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_HighlightedSprite_0; Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_PressedSprite_1; Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_SelectedSprite_2; Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_DisabledSprite_3; }; // Native definition for COM marshalling of UnityEngine.UI.SpriteState struct SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E_marshaled_com { Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_HighlightedSprite_0; Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_PressedSprite_1; Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_SelectedSprite_2; Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_DisabledSprite_3; }; // UnityEngine.Events.UnityEvent struct UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB { public: // System.Object[] UnityEngine.Events.UnityEvent::m_InvokeArray ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3; public: inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast(offsetof(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4, ___m_InvokeArray_3)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; } inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ___m_InvokeArray_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value); } }; // UnityEngine.Vector2 struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 { public: // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; // UnityEngine.Vector4 struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 { public: // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; public: inline static int32_t get_offset_of_x_1() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); } inline float get_x_1() const { return ___x_1; } inline float* get_address_of_x_1() { return &___x_1; } inline void set_x_1(float value) { ___x_1 = value; } inline static int32_t get_offset_of_y_2() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); } inline float get_y_2() const { return ___y_2; } inline float* get_address_of_y_2() { return &___y_2; } inline void set_y_2(float value) { ___y_2 = value; } inline static int32_t get_offset_of_z_3() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); } inline float get_z_3() const { return ___z_3; } inline float* get_address_of_z_3() { return &___z_3; } inline void set_z_3(float value) { ___z_3 = value; } inline static int32_t get_offset_of_w_4() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); } inline float get_w_4() const { return ___w_4; } inline float* get_address_of_w_4() { return &___w_4; } inline void set_w_4(float value) { ___w_4 = value; } }; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 { public: union { struct { }; uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1]; }; public: }; // Unity.Collections.Allocator struct Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05 { public: // System.Int32 Unity.Collections.Allocator::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // Bhaptics.SDK2.AndroidHaptic struct AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 : public RuntimeObject { public: // System.Collections.Generic.List`1 Bhaptics.SDK2.AndroidHaptic::deviceList List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * ___deviceList_8; // System.IntPtr Bhaptics.SDK2.AndroidHaptic::AndroidJavaObjectPtr intptr_t ___AndroidJavaObjectPtr_9; // System.IntPtr Bhaptics.SDK2.AndroidHaptic::InitializePtr intptr_t ___InitializePtr_10; // System.IntPtr Bhaptics.SDK2.AndroidHaptic::PlayPtr intptr_t ___PlayPtr_11; // System.IntPtr Bhaptics.SDK2.AndroidHaptic::PlayPosPtr intptr_t ___PlayPosPtr_12; // System.IntPtr Bhaptics.SDK2.AndroidHaptic::PlayParamPtr intptr_t ___PlayParamPtr_13; // System.IntPtr Bhaptics.SDK2.AndroidHaptic::PlayPosParamPtr intptr_t ___PlayPosParamPtr_14; // System.IntPtr Bhaptics.SDK2.AndroidHaptic::StopIntPtr intptr_t ___StopIntPtr_15; // System.IntPtr Bhaptics.SDK2.AndroidHaptic::StopByEventIdPtr intptr_t ___StopByEventIdPtr_16; // System.IntPtr Bhaptics.SDK2.AndroidHaptic::StopAllPtr intptr_t ___StopAllPtr_17; // System.IntPtr Bhaptics.SDK2.AndroidHaptic::SubmitRegisteredPtr intptr_t ___SubmitRegisteredPtr_18; // System.IntPtr Bhaptics.SDK2.AndroidHaptic::SubmitRegisteredWithTimePtr intptr_t ___SubmitRegisteredWithTimePtr_19; // System.IntPtr Bhaptics.SDK2.AndroidHaptic::RegisterPtr intptr_t ___RegisterPtr_20; // System.IntPtr Bhaptics.SDK2.AndroidHaptic::RegisterReflectedPtr intptr_t ___RegisterReflectedPtr_21; // System.IntPtr Bhaptics.SDK2.AndroidHaptic::PingPtr intptr_t ___PingPtr_22; // System.IntPtr Bhaptics.SDK2.AndroidHaptic::PingAllPtr intptr_t ___PingAllPtr_23; // System.IntPtr Bhaptics.SDK2.AndroidHaptic::IsRegisteredPtr intptr_t ___IsRegisteredPtr_24; // System.IntPtr Bhaptics.SDK2.AndroidHaptic::IsPlayingPtr intptr_t ___IsPlayingPtr_25; // System.IntPtr Bhaptics.SDK2.AndroidHaptic::IsPlayingAnythingPtr intptr_t ___IsPlayingAnythingPtr_26; // System.IntPtr Bhaptics.SDK2.AndroidHaptic::IsPlayingByEventIdPtr intptr_t ___IsPlayingByEventIdPtr_27; // System.IntPtr Bhaptics.SDK2.AndroidHaptic::IsPlayingByRequestIdPtr intptr_t ___IsPlayingByRequestIdPtr_28; // System.IntPtr Bhaptics.SDK2.AndroidHaptic::ToggleStreamPtr intptr_t ___ToggleStreamPtr_29; // System.IntPtr Bhaptics.SDK2.AndroidHaptic::IsStreamingEnablePtr intptr_t ___IsStreamingEnablePtr_30; // System.IntPtr Bhaptics.SDK2.AndroidHaptic::GetStreamingHostsPtr intptr_t ___GetStreamingHostsPtr_31; // System.IntPtr Bhaptics.SDK2.AndroidHaptic::ShowBluetoothPtr intptr_t ___ShowBluetoothPtr_32; // System.IntPtr Bhaptics.SDK2.AndroidHaptic::RefreshPairingInfoPtr intptr_t ___RefreshPairingInfoPtr_33; public: inline static int32_t get_offset_of_deviceList_8() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5, ___deviceList_8)); } inline List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * get_deviceList_8() const { return ___deviceList_8; } inline List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 ** get_address_of_deviceList_8() { return &___deviceList_8; } inline void set_deviceList_8(List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * value) { ___deviceList_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___deviceList_8), (void*)value); } inline static int32_t get_offset_of_AndroidJavaObjectPtr_9() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5, ___AndroidJavaObjectPtr_9)); } inline intptr_t get_AndroidJavaObjectPtr_9() const { return ___AndroidJavaObjectPtr_9; } inline intptr_t* get_address_of_AndroidJavaObjectPtr_9() { return &___AndroidJavaObjectPtr_9; } inline void set_AndroidJavaObjectPtr_9(intptr_t value) { ___AndroidJavaObjectPtr_9 = value; } inline static int32_t get_offset_of_InitializePtr_10() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5, ___InitializePtr_10)); } inline intptr_t get_InitializePtr_10() const { return ___InitializePtr_10; } inline intptr_t* get_address_of_InitializePtr_10() { return &___InitializePtr_10; } inline void set_InitializePtr_10(intptr_t value) { ___InitializePtr_10 = value; } inline static int32_t get_offset_of_PlayPtr_11() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5, ___PlayPtr_11)); } inline intptr_t get_PlayPtr_11() const { return ___PlayPtr_11; } inline intptr_t* get_address_of_PlayPtr_11() { return &___PlayPtr_11; } inline void set_PlayPtr_11(intptr_t value) { ___PlayPtr_11 = value; } inline static int32_t get_offset_of_PlayPosPtr_12() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5, ___PlayPosPtr_12)); } inline intptr_t get_PlayPosPtr_12() const { return ___PlayPosPtr_12; } inline intptr_t* get_address_of_PlayPosPtr_12() { return &___PlayPosPtr_12; } inline void set_PlayPosPtr_12(intptr_t value) { ___PlayPosPtr_12 = value; } inline static int32_t get_offset_of_PlayParamPtr_13() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5, ___PlayParamPtr_13)); } inline intptr_t get_PlayParamPtr_13() const { return ___PlayParamPtr_13; } inline intptr_t* get_address_of_PlayParamPtr_13() { return &___PlayParamPtr_13; } inline void set_PlayParamPtr_13(intptr_t value) { ___PlayParamPtr_13 = value; } inline static int32_t get_offset_of_PlayPosParamPtr_14() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5, ___PlayPosParamPtr_14)); } inline intptr_t get_PlayPosParamPtr_14() const { return ___PlayPosParamPtr_14; } inline intptr_t* get_address_of_PlayPosParamPtr_14() { return &___PlayPosParamPtr_14; } inline void set_PlayPosParamPtr_14(intptr_t value) { ___PlayPosParamPtr_14 = value; } inline static int32_t get_offset_of_StopIntPtr_15() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5, ___StopIntPtr_15)); } inline intptr_t get_StopIntPtr_15() const { return ___StopIntPtr_15; } inline intptr_t* get_address_of_StopIntPtr_15() { return &___StopIntPtr_15; } inline void set_StopIntPtr_15(intptr_t value) { ___StopIntPtr_15 = value; } inline static int32_t get_offset_of_StopByEventIdPtr_16() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5, ___StopByEventIdPtr_16)); } inline intptr_t get_StopByEventIdPtr_16() const { return ___StopByEventIdPtr_16; } inline intptr_t* get_address_of_StopByEventIdPtr_16() { return &___StopByEventIdPtr_16; } inline void set_StopByEventIdPtr_16(intptr_t value) { ___StopByEventIdPtr_16 = value; } inline static int32_t get_offset_of_StopAllPtr_17() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5, ___StopAllPtr_17)); } inline intptr_t get_StopAllPtr_17() const { return ___StopAllPtr_17; } inline intptr_t* get_address_of_StopAllPtr_17() { return &___StopAllPtr_17; } inline void set_StopAllPtr_17(intptr_t value) { ___StopAllPtr_17 = value; } inline static int32_t get_offset_of_SubmitRegisteredPtr_18() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5, ___SubmitRegisteredPtr_18)); } inline intptr_t get_SubmitRegisteredPtr_18() const { return ___SubmitRegisteredPtr_18; } inline intptr_t* get_address_of_SubmitRegisteredPtr_18() { return &___SubmitRegisteredPtr_18; } inline void set_SubmitRegisteredPtr_18(intptr_t value) { ___SubmitRegisteredPtr_18 = value; } inline static int32_t get_offset_of_SubmitRegisteredWithTimePtr_19() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5, ___SubmitRegisteredWithTimePtr_19)); } inline intptr_t get_SubmitRegisteredWithTimePtr_19() const { return ___SubmitRegisteredWithTimePtr_19; } inline intptr_t* get_address_of_SubmitRegisteredWithTimePtr_19() { return &___SubmitRegisteredWithTimePtr_19; } inline void set_SubmitRegisteredWithTimePtr_19(intptr_t value) { ___SubmitRegisteredWithTimePtr_19 = value; } inline static int32_t get_offset_of_RegisterPtr_20() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5, ___RegisterPtr_20)); } inline intptr_t get_RegisterPtr_20() const { return ___RegisterPtr_20; } inline intptr_t* get_address_of_RegisterPtr_20() { return &___RegisterPtr_20; } inline void set_RegisterPtr_20(intptr_t value) { ___RegisterPtr_20 = value; } inline static int32_t get_offset_of_RegisterReflectedPtr_21() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5, ___RegisterReflectedPtr_21)); } inline intptr_t get_RegisterReflectedPtr_21() const { return ___RegisterReflectedPtr_21; } inline intptr_t* get_address_of_RegisterReflectedPtr_21() { return &___RegisterReflectedPtr_21; } inline void set_RegisterReflectedPtr_21(intptr_t value) { ___RegisterReflectedPtr_21 = value; } inline static int32_t get_offset_of_PingPtr_22() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5, ___PingPtr_22)); } inline intptr_t get_PingPtr_22() const { return ___PingPtr_22; } inline intptr_t* get_address_of_PingPtr_22() { return &___PingPtr_22; } inline void set_PingPtr_22(intptr_t value) { ___PingPtr_22 = value; } inline static int32_t get_offset_of_PingAllPtr_23() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5, ___PingAllPtr_23)); } inline intptr_t get_PingAllPtr_23() const { return ___PingAllPtr_23; } inline intptr_t* get_address_of_PingAllPtr_23() { return &___PingAllPtr_23; } inline void set_PingAllPtr_23(intptr_t value) { ___PingAllPtr_23 = value; } inline static int32_t get_offset_of_IsRegisteredPtr_24() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5, ___IsRegisteredPtr_24)); } inline intptr_t get_IsRegisteredPtr_24() const { return ___IsRegisteredPtr_24; } inline intptr_t* get_address_of_IsRegisteredPtr_24() { return &___IsRegisteredPtr_24; } inline void set_IsRegisteredPtr_24(intptr_t value) { ___IsRegisteredPtr_24 = value; } inline static int32_t get_offset_of_IsPlayingPtr_25() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5, ___IsPlayingPtr_25)); } inline intptr_t get_IsPlayingPtr_25() const { return ___IsPlayingPtr_25; } inline intptr_t* get_address_of_IsPlayingPtr_25() { return &___IsPlayingPtr_25; } inline void set_IsPlayingPtr_25(intptr_t value) { ___IsPlayingPtr_25 = value; } inline static int32_t get_offset_of_IsPlayingAnythingPtr_26() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5, ___IsPlayingAnythingPtr_26)); } inline intptr_t get_IsPlayingAnythingPtr_26() const { return ___IsPlayingAnythingPtr_26; } inline intptr_t* get_address_of_IsPlayingAnythingPtr_26() { return &___IsPlayingAnythingPtr_26; } inline void set_IsPlayingAnythingPtr_26(intptr_t value) { ___IsPlayingAnythingPtr_26 = value; } inline static int32_t get_offset_of_IsPlayingByEventIdPtr_27() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5, ___IsPlayingByEventIdPtr_27)); } inline intptr_t get_IsPlayingByEventIdPtr_27() const { return ___IsPlayingByEventIdPtr_27; } inline intptr_t* get_address_of_IsPlayingByEventIdPtr_27() { return &___IsPlayingByEventIdPtr_27; } inline void set_IsPlayingByEventIdPtr_27(intptr_t value) { ___IsPlayingByEventIdPtr_27 = value; } inline static int32_t get_offset_of_IsPlayingByRequestIdPtr_28() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5, ___IsPlayingByRequestIdPtr_28)); } inline intptr_t get_IsPlayingByRequestIdPtr_28() const { return ___IsPlayingByRequestIdPtr_28; } inline intptr_t* get_address_of_IsPlayingByRequestIdPtr_28() { return &___IsPlayingByRequestIdPtr_28; } inline void set_IsPlayingByRequestIdPtr_28(intptr_t value) { ___IsPlayingByRequestIdPtr_28 = value; } inline static int32_t get_offset_of_ToggleStreamPtr_29() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5, ___ToggleStreamPtr_29)); } inline intptr_t get_ToggleStreamPtr_29() const { return ___ToggleStreamPtr_29; } inline intptr_t* get_address_of_ToggleStreamPtr_29() { return &___ToggleStreamPtr_29; } inline void set_ToggleStreamPtr_29(intptr_t value) { ___ToggleStreamPtr_29 = value; } inline static int32_t get_offset_of_IsStreamingEnablePtr_30() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5, ___IsStreamingEnablePtr_30)); } inline intptr_t get_IsStreamingEnablePtr_30() const { return ___IsStreamingEnablePtr_30; } inline intptr_t* get_address_of_IsStreamingEnablePtr_30() { return &___IsStreamingEnablePtr_30; } inline void set_IsStreamingEnablePtr_30(intptr_t value) { ___IsStreamingEnablePtr_30 = value; } inline static int32_t get_offset_of_GetStreamingHostsPtr_31() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5, ___GetStreamingHostsPtr_31)); } inline intptr_t get_GetStreamingHostsPtr_31() const { return ___GetStreamingHostsPtr_31; } inline intptr_t* get_address_of_GetStreamingHostsPtr_31() { return &___GetStreamingHostsPtr_31; } inline void set_GetStreamingHostsPtr_31(intptr_t value) { ___GetStreamingHostsPtr_31 = value; } inline static int32_t get_offset_of_ShowBluetoothPtr_32() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5, ___ShowBluetoothPtr_32)); } inline intptr_t get_ShowBluetoothPtr_32() const { return ___ShowBluetoothPtr_32; } inline intptr_t* get_address_of_ShowBluetoothPtr_32() { return &___ShowBluetoothPtr_32; } inline void set_ShowBluetoothPtr_32(intptr_t value) { ___ShowBluetoothPtr_32 = value; } inline static int32_t get_offset_of_RefreshPairingInfoPtr_33() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5, ___RefreshPairingInfoPtr_33)); } inline intptr_t get_RefreshPairingInfoPtr_33() const { return ___RefreshPairingInfoPtr_33; } inline intptr_t* get_address_of_RefreshPairingInfoPtr_33() { return &___RefreshPairingInfoPtr_33; } inline void set_RefreshPairingInfoPtr_33(intptr_t value) { ___RefreshPairingInfoPtr_33 = value; } }; // UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 : public RuntimeObject { public: // System.IntPtr UnityEngine.AnimationCurve::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.Rendering.Universal.AntialiasingMode struct AntialiasingMode_t336A7E5CB797088B903DAE8FA35985B5E8254E6E { public: // System.Int32 UnityEngine.Rendering.Universal.AntialiasingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AntialiasingMode_t336A7E5CB797088B903DAE8FA35985B5E8254E6E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.AntialiasingQuality struct AntialiasingQuality_tA9250E9D89BFE78494D4A9445A7BACEF547AB8C8 { public: // System.Int32 UnityEngine.Rendering.Universal.AntialiasingQuality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AntialiasingQuality_tA9250E9D89BFE78494D4A9445A7BACEF547AB8C8, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Reflection.BindingFlags struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733 { public: // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.BloomScreenBlendMode struct BloomScreenBlendMode_t2BDBE11E0E98E9E8A197BD2E653BFDB678059FF1 { public: // System.Int32 UnityStandardAssets.ImageEffects.BloomScreenBlendMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BloomScreenBlendMode_t2BDBE11E0E98E9E8A197BD2E653BFDB678059FF1, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.BuiltinRenderTextureType struct BuiltinRenderTextureType_t89FFB8A7C9095150BCA40E573A73664CC37F023A { public: // System.Int32 UnityEngine.Rendering.BuiltinRenderTextureType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BuiltinRenderTextureType_t89FFB8A7C9095150BCA40E573A73664CC37F023A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.CameraClearFlags struct CameraClearFlags_t5CCA5C0FD787D780C128B8B0D6ACC80BB41B1DE7 { public: // System.Int32 UnityEngine.CameraClearFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CameraClearFlags_t5CCA5C0FD787D780C128B8B0D6ACC80BB41B1DE7, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.CameraRenderType struct CameraRenderType_tEBC464390BF6189A8FFB881742F5F1FECA40249D { public: // System.Int32 UnityEngine.Rendering.Universal.CameraRenderType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CameraRenderType_tEBC464390BF6189A8FFB881742F5F1FECA40249D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.CameraType struct CameraType_t0413BE9A6F2DEB9A65FBB8C1ECC9C74DBB684B22 { public: // System.Int32 UnityEngine.CameraType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CameraType_t0413BE9A6F2DEB9A65FBB8C1ECC9C74DBB684B22, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ClearFlag struct ClearFlag_t2C4E7C8E97B0911D3F71CAE6FD5EAB9A33018532 { public: // System.Int32 UnityEngine.Rendering.ClearFlag::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ClearFlag_t2C4E7C8E97B0911D3F71CAE6FD5EAB9A33018532, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.ColorBlock struct ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 { public: // UnityEngine.Color UnityEngine.UI.ColorBlock::m_NormalColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_NormalColor_0; // UnityEngine.Color UnityEngine.UI.ColorBlock::m_HighlightedColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_HighlightedColor_1; // UnityEngine.Color UnityEngine.UI.ColorBlock::m_PressedColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_PressedColor_2; // UnityEngine.Color UnityEngine.UI.ColorBlock::m_SelectedColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_SelectedColor_3; // UnityEngine.Color UnityEngine.UI.ColorBlock::m_DisabledColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_DisabledColor_4; // System.Single UnityEngine.UI.ColorBlock::m_ColorMultiplier float ___m_ColorMultiplier_5; // System.Single UnityEngine.UI.ColorBlock::m_FadeDuration float ___m_FadeDuration_6; public: inline static int32_t get_offset_of_m_NormalColor_0() { return static_cast(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_NormalColor_0)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_NormalColor_0() const { return ___m_NormalColor_0; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_NormalColor_0() { return &___m_NormalColor_0; } inline void set_m_NormalColor_0(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_NormalColor_0 = value; } inline static int32_t get_offset_of_m_HighlightedColor_1() { return static_cast(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_HighlightedColor_1)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_HighlightedColor_1() const { return ___m_HighlightedColor_1; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_HighlightedColor_1() { return &___m_HighlightedColor_1; } inline void set_m_HighlightedColor_1(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_HighlightedColor_1 = value; } inline static int32_t get_offset_of_m_PressedColor_2() { return static_cast(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_PressedColor_2)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_PressedColor_2() const { return ___m_PressedColor_2; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_PressedColor_2() { return &___m_PressedColor_2; } inline void set_m_PressedColor_2(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_PressedColor_2 = value; } inline static int32_t get_offset_of_m_SelectedColor_3() { return static_cast(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_SelectedColor_3)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_SelectedColor_3() const { return ___m_SelectedColor_3; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_SelectedColor_3() { return &___m_SelectedColor_3; } inline void set_m_SelectedColor_3(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_SelectedColor_3 = value; } inline static int32_t get_offset_of_m_DisabledColor_4() { return static_cast(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_DisabledColor_4)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_DisabledColor_4() const { return ___m_DisabledColor_4; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_DisabledColor_4() { return &___m_DisabledColor_4; } inline void set_m_DisabledColor_4(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_DisabledColor_4 = value; } inline static int32_t get_offset_of_m_ColorMultiplier_5() { return static_cast(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_ColorMultiplier_5)); } inline float get_m_ColorMultiplier_5() const { return ___m_ColorMultiplier_5; } inline float* get_address_of_m_ColorMultiplier_5() { return &___m_ColorMultiplier_5; } inline void set_m_ColorMultiplier_5(float value) { ___m_ColorMultiplier_5 = value; } inline static int32_t get_offset_of_m_FadeDuration_6() { return static_cast(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_FadeDuration_6)); } inline float get_m_FadeDuration_6() const { return ___m_FadeDuration_6; } inline float* get_address_of_m_FadeDuration_6() { return &___m_FadeDuration_6; } inline void set_m_FadeDuration_6(float value) { ___m_FadeDuration_6 = value; } }; // UnityEngine.Rendering.Universal.ColorGradingMode struct ColorGradingMode_t7F456D8C2AB24E5F82915D791241C2219EFBFC05 { public: // System.Int32 UnityEngine.Rendering.Universal.ColorGradingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ColorGradingMode_t7F456D8C2AB24E5F82915D791241C2219EFBFC05, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ColorSpace struct ColorSpace_tAD694F94295170CB332A0F99BBE086F4AC8C15BA { public: // System.Int32 UnityEngine.ColorSpace::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ColorSpace_tAD694F94295170CB332A0F99BBE086F4AC8C15BA, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.CombineInstance struct CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C { public: // System.Int32 UnityEngine.CombineInstance::m_MeshInstanceID int32_t ___m_MeshInstanceID_0; // System.Int32 UnityEngine.CombineInstance::m_SubMeshIndex int32_t ___m_SubMeshIndex_1; // UnityEngine.Matrix4x4 UnityEngine.CombineInstance::m_Transform Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_Transform_2; // UnityEngine.Vector4 UnityEngine.CombineInstance::m_LightmapScaleOffset Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___m_LightmapScaleOffset_3; // UnityEngine.Vector4 UnityEngine.CombineInstance::m_RealtimeLightmapScaleOffset Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___m_RealtimeLightmapScaleOffset_4; public: inline static int32_t get_offset_of_m_MeshInstanceID_0() { return static_cast(offsetof(CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C, ___m_MeshInstanceID_0)); } inline int32_t get_m_MeshInstanceID_0() const { return ___m_MeshInstanceID_0; } inline int32_t* get_address_of_m_MeshInstanceID_0() { return &___m_MeshInstanceID_0; } inline void set_m_MeshInstanceID_0(int32_t value) { ___m_MeshInstanceID_0 = value; } inline static int32_t get_offset_of_m_SubMeshIndex_1() { return static_cast(offsetof(CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C, ___m_SubMeshIndex_1)); } inline int32_t get_m_SubMeshIndex_1() const { return ___m_SubMeshIndex_1; } inline int32_t* get_address_of_m_SubMeshIndex_1() { return &___m_SubMeshIndex_1; } inline void set_m_SubMeshIndex_1(int32_t value) { ___m_SubMeshIndex_1 = value; } inline static int32_t get_offset_of_m_Transform_2() { return static_cast(offsetof(CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C, ___m_Transform_2)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_Transform_2() const { return ___m_Transform_2; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_Transform_2() { return &___m_Transform_2; } inline void set_m_Transform_2(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_Transform_2 = value; } inline static int32_t get_offset_of_m_LightmapScaleOffset_3() { return static_cast(offsetof(CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C, ___m_LightmapScaleOffset_3)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_m_LightmapScaleOffset_3() const { return ___m_LightmapScaleOffset_3; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_m_LightmapScaleOffset_3() { return &___m_LightmapScaleOffset_3; } inline void set_m_LightmapScaleOffset_3(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___m_LightmapScaleOffset_3 = value; } inline static int32_t get_offset_of_m_RealtimeLightmapScaleOffset_4() { return static_cast(offsetof(CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C, ___m_RealtimeLightmapScaleOffset_4)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_m_RealtimeLightmapScaleOffset_4() const { return ___m_RealtimeLightmapScaleOffset_4; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_m_RealtimeLightmapScaleOffset_4() { return &___m_RealtimeLightmapScaleOffset_4; } inline void set_m_RealtimeLightmapScaleOffset_4(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___m_RealtimeLightmapScaleOffset_4 = value; } }; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 : public RuntimeObject { public: // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.ComputeBuffer struct ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 : public RuntimeObject { public: // System.IntPtr UnityEngine.ComputeBuffer::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.ComputeBufferType struct ComputeBufferType_t84C1ADBB95C83564E544ACB3E3F2336ACF68FB04 { public: // System.Int32 UnityEngine.ComputeBufferType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ComputeBufferType_t84C1ADBB95C83564E544ACB3E3F2336ACF68FB04, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.CubemapFace struct CubemapFace_t74FBCA71A21252C2E10E256E61FE0B1E09D7B9E5 { public: // System.Int32 UnityEngine.CubemapFace::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CubemapFace_t74FBCA71A21252C2E10E256E61FE0B1E09D7B9E5, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CullingResults struct CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 { public: // System.IntPtr UnityEngine.Rendering.CullingResults::ptr intptr_t ___ptr_0; // UnityEngine.Rendering.CullingAllocationInfo* UnityEngine.Rendering.CullingResults::m_AllocationInfo CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * ___m_AllocationInfo_1; public: inline static int32_t get_offset_of_ptr_0() { return static_cast(offsetof(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760, ___ptr_0)); } inline intptr_t get_ptr_0() const { return ___ptr_0; } inline intptr_t* get_address_of_ptr_0() { return &___ptr_0; } inline void set_ptr_0(intptr_t value) { ___ptr_0 = value; } inline static int32_t get_offset_of_m_AllocationInfo_1() { return static_cast(offsetof(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760, ___m_AllocationInfo_1)); } inline CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * get_m_AllocationInfo_1() const { return ___m_AllocationInfo_1; } inline CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 ** get_address_of_m_AllocationInfo_1() { return &___m_AllocationInfo_1; } inline void set_m_AllocationInfo_1(CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * value) { ___m_AllocationInfo_1 = value; } }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // UnityEngine.DepthTextureMode struct DepthTextureMode_t4A8E08C41731918FB0D7CA5C6848E3864A0DC09A { public: // System.Int32 UnityEngine.DepthTextureMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DepthTextureMode_t4A8E08C41731918FB0D7CA5C6848E3864A0DC09A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Exception struct Exception_t : public RuntimeObject { public: // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t * ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject * ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject * ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15; public: inline static int32_t get_offset_of__className_1() { return static_cast(offsetof(Exception_t, ____className_1)); } inline String_t* get__className_1() const { return ____className_1; } inline String_t** get_address_of__className_1() { return &____className_1; } inline void set__className_1(String_t* value) { ____className_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value); } inline static int32_t get_offset_of__message_2() { return static_cast(offsetof(Exception_t, ____message_2)); } inline String_t* get__message_2() const { return ____message_2; } inline String_t** get_address_of__message_2() { return &____message_2; } inline void set__message_2(String_t* value) { ____message_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value); } inline static int32_t get_offset_of__data_3() { return static_cast(offsetof(Exception_t, ____data_3)); } inline RuntimeObject* get__data_3() const { return ____data_3; } inline RuntimeObject** get_address_of__data_3() { return &____data_3; } inline void set__data_3(RuntimeObject* value) { ____data_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value); } inline static int32_t get_offset_of__innerException_4() { return static_cast(offsetof(Exception_t, ____innerException_4)); } inline Exception_t * get__innerException_4() const { return ____innerException_4; } inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; } inline void set__innerException_4(Exception_t * value) { ____innerException_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value); } inline static int32_t get_offset_of__helpURL_5() { return static_cast(offsetof(Exception_t, ____helpURL_5)); } inline String_t* get__helpURL_5() const { return ____helpURL_5; } inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; } inline void set__helpURL_5(String_t* value) { ____helpURL_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value); } inline static int32_t get_offset_of__stackTrace_6() { return static_cast(offsetof(Exception_t, ____stackTrace_6)); } inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; } inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; } inline void set__stackTrace_6(RuntimeObject * value) { ____stackTrace_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value); } inline static int32_t get_offset_of__stackTraceString_7() { return static_cast(offsetof(Exception_t, ____stackTraceString_7)); } inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; } inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; } inline void set__stackTraceString_7(String_t* value) { ____stackTraceString_7 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value); } inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast(offsetof(Exception_t, ____remoteStackTraceString_8)); } inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; } inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; } inline void set__remoteStackTraceString_8(String_t* value) { ____remoteStackTraceString_8 = value; Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value); } inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast(offsetof(Exception_t, ____remoteStackIndex_9)); } inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; } inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; } inline void set__remoteStackIndex_9(int32_t value) { ____remoteStackIndex_9 = value; } inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast(offsetof(Exception_t, ____dynamicMethods_10)); } inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; } inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; } inline void set__dynamicMethods_10(RuntimeObject * value) { ____dynamicMethods_10 = value; Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value); } inline static int32_t get_offset_of__HResult_11() { return static_cast(offsetof(Exception_t, ____HResult_11)); } inline int32_t get__HResult_11() const { return ____HResult_11; } inline int32_t* get_address_of__HResult_11() { return &____HResult_11; } inline void set__HResult_11(int32_t value) { ____HResult_11 = value; } inline static int32_t get_offset_of__source_12() { return static_cast(offsetof(Exception_t, ____source_12)); } inline String_t* get__source_12() const { return ____source_12; } inline String_t** get_address_of__source_12() { return &____source_12; } inline void set__source_12(String_t* value) { ____source_12 = value; Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value); } inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast(offsetof(Exception_t, ____safeSerializationManager_13)); } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; } inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value) { ____safeSerializationManager_13 = value; Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value); } inline static int32_t get_offset_of_captured_traces_14() { return static_cast(offsetof(Exception_t, ___captured_traces_14)); } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; } inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value) { ___captured_traces_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value); } inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast(offsetof(Exception_t, ___native_trace_ips_15)); } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; } inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value) { ___native_trace_ips_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // UnityEngine.FilterMode struct FilterMode_tE90A08FD96A142C761463D65E524BCDBFEEE3D19 { public: // System.Int32 UnityEngine.FilterMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FilterMode_tE90A08FD96A142C761463D65E524BCDBFEEE3D19, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.FilteringSettings struct FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 { public: // UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.FilteringSettings::m_RenderQueueRange RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___m_RenderQueueRange_0; // System.Int32 UnityEngine.Rendering.FilteringSettings::m_LayerMask int32_t ___m_LayerMask_1; // System.UInt32 UnityEngine.Rendering.FilteringSettings::m_RenderingLayerMask uint32_t ___m_RenderingLayerMask_2; // System.Int32 UnityEngine.Rendering.FilteringSettings::m_ExcludeMotionVectorObjects int32_t ___m_ExcludeMotionVectorObjects_3; // UnityEngine.Rendering.SortingLayerRange UnityEngine.Rendering.FilteringSettings::m_SortingLayerRange SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 ___m_SortingLayerRange_4; public: inline static int32_t get_offset_of_m_RenderQueueRange_0() { return static_cast(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_RenderQueueRange_0)); } inline RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 get_m_RenderQueueRange_0() const { return ___m_RenderQueueRange_0; } inline RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 * get_address_of_m_RenderQueueRange_0() { return &___m_RenderQueueRange_0; } inline void set_m_RenderQueueRange_0(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 value) { ___m_RenderQueueRange_0 = value; } inline static int32_t get_offset_of_m_LayerMask_1() { return static_cast(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_LayerMask_1)); } inline int32_t get_m_LayerMask_1() const { return ___m_LayerMask_1; } inline int32_t* get_address_of_m_LayerMask_1() { return &___m_LayerMask_1; } inline void set_m_LayerMask_1(int32_t value) { ___m_LayerMask_1 = value; } inline static int32_t get_offset_of_m_RenderingLayerMask_2() { return static_cast(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_RenderingLayerMask_2)); } inline uint32_t get_m_RenderingLayerMask_2() const { return ___m_RenderingLayerMask_2; } inline uint32_t* get_address_of_m_RenderingLayerMask_2() { return &___m_RenderingLayerMask_2; } inline void set_m_RenderingLayerMask_2(uint32_t value) { ___m_RenderingLayerMask_2 = value; } inline static int32_t get_offset_of_m_ExcludeMotionVectorObjects_3() { return static_cast(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_ExcludeMotionVectorObjects_3)); } inline int32_t get_m_ExcludeMotionVectorObjects_3() const { return ___m_ExcludeMotionVectorObjects_3; } inline int32_t* get_address_of_m_ExcludeMotionVectorObjects_3() { return &___m_ExcludeMotionVectorObjects_3; } inline void set_m_ExcludeMotionVectorObjects_3(int32_t value) { ___m_ExcludeMotionVectorObjects_3 = value; } inline static int32_t get_offset_of_m_SortingLayerRange_4() { return static_cast(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_SortingLayerRange_4)); } inline SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 get_m_SortingLayerRange_4() const { return ___m_SortingLayerRange_4; } inline SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 * get_address_of_m_SortingLayerRange_4() { return &___m_SortingLayerRange_4; } inline void set_m_SortingLayerRange_4(SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 value) { ___m_SortingLayerRange_4 = value; } }; // UnityEngine.Experimental.Rendering.GraphicsFormat struct GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D { public: // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.HDRBloomMode struct HDRBloomMode_tF76CDE0A1D61F9371D5E355E173E929060009D7A { public: // System.Int32 UnityStandardAssets.ImageEffects.HDRBloomMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(HDRBloomMode_tF76CDE0A1D61F9371D5E355E173E929060009D7A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.HideFlags struct HideFlags_tDC64149E37544FF83B2B4222D3E9DC8188766A12 { public: // System.Int32 UnityEngine.HideFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(HideFlags_tDC64149E37544FF83B2B4222D3E9DC8188766A12, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.LensflareStyle34 struct LensflareStyle34_tF6B6AE4290E3C54B83CF86E08C4EBD5D3176662D { public: // System.Int32 UnityStandardAssets.ImageEffects.LensflareStyle34::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LensflareStyle34_tF6B6AE4290E3C54B83CF86E08C4EBD5D3176662D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.MeshTopology struct MeshTopology_tF37D1A0C174D5906B715580E7318A21B4263C1A6 { public: // System.Int32 UnityEngine.MeshTopology::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MeshTopology_tF37D1A0C174D5906B715580E7318A21B4263C1A6, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Rendering.PerObjectData struct PerObjectData_t150ACB02EC862851E065E229889031FFB5AB418C { public: // System.Int32 UnityEngine.Rendering.PerObjectData::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(PerObjectData_t150ACB02EC862851E065E229889031FFB5AB418C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // Bhaptics.SDK2.PositionType struct PositionType_t7A3AD95F2CF348EDE5100256DF77688D35803B5E { public: // System.Int32 Bhaptics.SDK2.PositionType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(PositionType_t7A3AD95F2CF348EDE5100256DF77688D35803B5E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.RenderBufferStoreAction struct RenderBufferStoreAction_t6C9B7C07638B3B226C3F19899A810CE32595D454 { public: // System.Int32 UnityEngine.Rendering.RenderBufferStoreAction::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderBufferStoreAction_t6C9B7C07638B3B226C3F19899A810CE32595D454, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.RenderPassEvent struct RenderPassEvent_tA78EC5DDCD3BB90631B4799E949962AC19E48B4C { public: // System.Int32 UnityEngine.Rendering.Universal.RenderPassEvent::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderPassEvent_tA78EC5DDCD3BB90631B4799E949962AC19E48B4C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureCreationFlags struct RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3 { public: // System.Int32 UnityEngine.RenderTextureCreationFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureFormat struct RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626 { public: // System.Int32 UnityEngine.RenderTextureFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureMemoryless struct RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67 { public: // System.Int32 UnityEngine.RenderTextureMemoryless::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RuntimePlatform struct RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065 { public: // System.Int32 UnityEngine.RuntimePlatform::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 { public: // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; // UnityEngine.Rendering.ScriptableRenderContext struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D { public: // System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr intptr_t ___m_Ptr_1; public: inline static int32_t get_offset_of_m_Ptr_1() { return static_cast(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D, ___m_Ptr_1)); } inline intptr_t get_m_Ptr_1() const { return ___m_Ptr_1; } inline intptr_t* get_address_of_m_Ptr_1() { return &___m_Ptr_1; } inline void set_m_Ptr_1(intptr_t value) { ___m_Ptr_1 = value; } }; // UnityEngine.Rendering.Universal.ScriptableRenderPassInput struct ScriptableRenderPassInput_tEDC08733C6ABB031D0ADDF7BD80F0345FC93284C { public: // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPassInput::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ScriptableRenderPassInput_tEDC08733C6ABB031D0ADDF7BD80F0345FC93284C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E { public: // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsMainLightShadows bool ___supportsMainLightShadows_0; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::requiresScreenSpaceShadowResolve bool ___requiresScreenSpaceShadowResolve_1; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowmapWidth int32_t ___mainLightShadowmapWidth_2; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowmapHeight int32_t ___mainLightShadowmapHeight_3; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadesCount int32_t ___mainLightShadowCascadesCount_4; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadesSplit Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___mainLightShadowCascadesSplit_5; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsAdditionalLightShadows bool ___supportsAdditionalLightShadows_6; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::additionalLightsShadowmapWidth int32_t ___additionalLightsShadowmapWidth_7; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::additionalLightsShadowmapHeight int32_t ___additionalLightsShadowmapHeight_8; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsSoftShadows bool ___supportsSoftShadows_9; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::shadowmapDepthBufferBits int32_t ___shadowmapDepthBufferBits_10; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ShadowData::bias List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___bias_11; public: inline static int32_t get_offset_of_supportsMainLightShadows_0() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___supportsMainLightShadows_0)); } inline bool get_supportsMainLightShadows_0() const { return ___supportsMainLightShadows_0; } inline bool* get_address_of_supportsMainLightShadows_0() { return &___supportsMainLightShadows_0; } inline void set_supportsMainLightShadows_0(bool value) { ___supportsMainLightShadows_0 = value; } inline static int32_t get_offset_of_requiresScreenSpaceShadowResolve_1() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___requiresScreenSpaceShadowResolve_1)); } inline bool get_requiresScreenSpaceShadowResolve_1() const { return ___requiresScreenSpaceShadowResolve_1; } inline bool* get_address_of_requiresScreenSpaceShadowResolve_1() { return &___requiresScreenSpaceShadowResolve_1; } inline void set_requiresScreenSpaceShadowResolve_1(bool value) { ___requiresScreenSpaceShadowResolve_1 = value; } inline static int32_t get_offset_of_mainLightShadowmapWidth_2() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___mainLightShadowmapWidth_2)); } inline int32_t get_mainLightShadowmapWidth_2() const { return ___mainLightShadowmapWidth_2; } inline int32_t* get_address_of_mainLightShadowmapWidth_2() { return &___mainLightShadowmapWidth_2; } inline void set_mainLightShadowmapWidth_2(int32_t value) { ___mainLightShadowmapWidth_2 = value; } inline static int32_t get_offset_of_mainLightShadowmapHeight_3() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___mainLightShadowmapHeight_3)); } inline int32_t get_mainLightShadowmapHeight_3() const { return ___mainLightShadowmapHeight_3; } inline int32_t* get_address_of_mainLightShadowmapHeight_3() { return &___mainLightShadowmapHeight_3; } inline void set_mainLightShadowmapHeight_3(int32_t value) { ___mainLightShadowmapHeight_3 = value; } inline static int32_t get_offset_of_mainLightShadowCascadesCount_4() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___mainLightShadowCascadesCount_4)); } inline int32_t get_mainLightShadowCascadesCount_4() const { return ___mainLightShadowCascadesCount_4; } inline int32_t* get_address_of_mainLightShadowCascadesCount_4() { return &___mainLightShadowCascadesCount_4; } inline void set_mainLightShadowCascadesCount_4(int32_t value) { ___mainLightShadowCascadesCount_4 = value; } inline static int32_t get_offset_of_mainLightShadowCascadesSplit_5() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___mainLightShadowCascadesSplit_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_mainLightShadowCascadesSplit_5() const { return ___mainLightShadowCascadesSplit_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_mainLightShadowCascadesSplit_5() { return &___mainLightShadowCascadesSplit_5; } inline void set_mainLightShadowCascadesSplit_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___mainLightShadowCascadesSplit_5 = value; } inline static int32_t get_offset_of_supportsAdditionalLightShadows_6() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___supportsAdditionalLightShadows_6)); } inline bool get_supportsAdditionalLightShadows_6() const { return ___supportsAdditionalLightShadows_6; } inline bool* get_address_of_supportsAdditionalLightShadows_6() { return &___supportsAdditionalLightShadows_6; } inline void set_supportsAdditionalLightShadows_6(bool value) { ___supportsAdditionalLightShadows_6 = value; } inline static int32_t get_offset_of_additionalLightsShadowmapWidth_7() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___additionalLightsShadowmapWidth_7)); } inline int32_t get_additionalLightsShadowmapWidth_7() const { return ___additionalLightsShadowmapWidth_7; } inline int32_t* get_address_of_additionalLightsShadowmapWidth_7() { return &___additionalLightsShadowmapWidth_7; } inline void set_additionalLightsShadowmapWidth_7(int32_t value) { ___additionalLightsShadowmapWidth_7 = value; } inline static int32_t get_offset_of_additionalLightsShadowmapHeight_8() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___additionalLightsShadowmapHeight_8)); } inline int32_t get_additionalLightsShadowmapHeight_8() const { return ___additionalLightsShadowmapHeight_8; } inline int32_t* get_address_of_additionalLightsShadowmapHeight_8() { return &___additionalLightsShadowmapHeight_8; } inline void set_additionalLightsShadowmapHeight_8(int32_t value) { ___additionalLightsShadowmapHeight_8 = value; } inline static int32_t get_offset_of_supportsSoftShadows_9() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___supportsSoftShadows_9)); } inline bool get_supportsSoftShadows_9() const { return ___supportsSoftShadows_9; } inline bool* get_address_of_supportsSoftShadows_9() { return &___supportsSoftShadows_9; } inline void set_supportsSoftShadows_9(bool value) { ___supportsSoftShadows_9 = value; } inline static int32_t get_offset_of_shadowmapDepthBufferBits_10() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___shadowmapDepthBufferBits_10)); } inline int32_t get_shadowmapDepthBufferBits_10() const { return ___shadowmapDepthBufferBits_10; } inline int32_t* get_address_of_shadowmapDepthBufferBits_10() { return &___shadowmapDepthBufferBits_10; } inline void set_shadowmapDepthBufferBits_10(int32_t value) { ___shadowmapDepthBufferBits_10 = value; } inline static int32_t get_offset_of_bias_11() { return static_cast(offsetof(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E, ___bias_11)); } inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_bias_11() const { return ___bias_11; } inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_bias_11() { return &___bias_11; } inline void set_bias_11(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value) { ___bias_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___bias_11), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_pinvoke { int32_t ___supportsMainLightShadows_0; int32_t ___requiresScreenSpaceShadowResolve_1; int32_t ___mainLightShadowmapWidth_2; int32_t ___mainLightShadowmapHeight_3; int32_t ___mainLightShadowCascadesCount_4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___mainLightShadowCascadesSplit_5; int32_t ___supportsAdditionalLightShadows_6; int32_t ___additionalLightsShadowmapWidth_7; int32_t ___additionalLightsShadowmapHeight_8; int32_t ___supportsSoftShadows_9; int32_t ___shadowmapDepthBufferBits_10; List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___bias_11; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_com { int32_t ___supportsMainLightShadows_0; int32_t ___requiresScreenSpaceShadowResolve_1; int32_t ___mainLightShadowmapWidth_2; int32_t ___mainLightShadowmapHeight_3; int32_t ___mainLightShadowCascadesCount_4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___mainLightShadowCascadesSplit_5; int32_t ___supportsAdditionalLightShadows_6; int32_t ___additionalLightsShadowmapWidth_7; int32_t ___additionalLightsShadowmapHeight_8; int32_t ___supportsSoftShadows_9; int32_t ___shadowmapDepthBufferBits_10; List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___bias_11; }; // UnityEngine.Rendering.ShadowSamplingMode struct ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9 { public: // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.SortingCriteria struct SortingCriteria_tB1A065A1776F58E38A1749487F833F09CACEB92F { public: // System.Int32 UnityEngine.Rendering.SortingCriteria::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(SortingCriteria_tB1A065A1776F58E38A1749487F833F09CACEB92F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.Universal.StoreActionsOptimization struct StoreActionsOptimization_t7FA48A3E2A61B553D3F665D22810BC18DC470095 { public: // System.Int32 UnityEngine.Rendering.Universal.StoreActionsOptimization::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StoreActionsOptimization_t7FA48A3E2A61B553D3F665D22810BC18DC470095, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.TextureDimension struct TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC { public: // System.Int32 UnityEngine.Rendering.TextureDimension::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.TextureFormat struct TextureFormat_tBED5388A0445FE978F97B41D247275B036407932 { public: // System.Int32 UnityEngine.TextureFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.TextureWrapMode struct TextureWrapMode_t86DDA8206E4AA784A1218D0DE3C5F6826D7549EB { public: // System.Int32 UnityEngine.TextureWrapMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureWrapMode_t86DDA8206E4AA784A1218D0DE3C5F6826D7549EB, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.TweakMode34 struct TweakMode34_tDC66A20D98B5240BDE7F1436DF1C83C447B63293 { public: // System.Int32 UnityStandardAssets.ImageEffects.TweakMode34::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TweakMode34_tDC66A20D98B5240BDE7F1436DF1C83C447B63293, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.VRTextureUsage struct VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645 { public: // System.Int32 UnityEngine.VRTextureUsage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.Bloom/BloomQuality struct BloomQuality_t30575A244AC2E665631ACEF293BBEAFA56D906E7 { public: // System.Int32 UnityStandardAssets.ImageEffects.Bloom/BloomQuality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BloomQuality_t30575A244AC2E665631ACEF293BBEAFA56D906E7, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.Bloom/BloomScreenBlendMode struct BloomScreenBlendMode_t548AF8E76A59BE2CCA5931D55C9388DE9C73E19A { public: // System.Int32 UnityStandardAssets.ImageEffects.Bloom/BloomScreenBlendMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BloomScreenBlendMode_t548AF8E76A59BE2CCA5931D55C9388DE9C73E19A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.Bloom/HDRBloomMode struct HDRBloomMode_t8681804117D0B41723C28A2E5A32E091DFB7FB6D { public: // System.Int32 UnityStandardAssets.ImageEffects.Bloom/HDRBloomMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(HDRBloomMode_t8681804117D0B41723C28A2E5A32E091DFB7FB6D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.Bloom/LensFlareStyle struct LensFlareStyle_t01AA1251109732BD5BF4EC8AACBA209B14339AB8 { public: // System.Int32 UnityStandardAssets.ImageEffects.Bloom/LensFlareStyle::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LensFlareStyle_t01AA1251109732BD5BF4EC8AACBA209B14339AB8, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.Bloom/TweakMode struct TweakMode_tCD20CAA90A99FD4F4D3E777E08FD8323F6CDF6FF { public: // System.Int32 UnityStandardAssets.ImageEffects.Bloom/TweakMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TweakMode_tCD20CAA90A99FD4F4D3E777E08FD8323F6CDF6FF, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.BloomOptimized/BlurType struct BlurType_t8E1976A759E6F0D266381A98DDA9C07DBB6A893F { public: // System.Int32 UnityStandardAssets.ImageEffects.BloomOptimized/BlurType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BlurType_t8E1976A759E6F0D266381A98DDA9C07DBB6A893F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.BloomOptimized/Resolution struct Resolution_t1A9C30BA4160E757CB3980BEFDC9E3A913E44A8C { public: // System.Int32 UnityStandardAssets.ImageEffects.BloomOptimized/Resolution::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Resolution_t1A9C30BA4160E757CB3980BEFDC9E3A913E44A8C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.BlurOptimized/BlurType struct BlurType_t754D43FC63365A9635D32844AB7012EE19717A51 { public: // System.Int32 UnityStandardAssets.ImageEffects.BlurOptimized/BlurType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BlurType_t754D43FC63365A9635D32844AB7012EE19717A51, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.Button/ButtonClickedEvent struct ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F : public UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 { public: public: }; // UnityEngine.Camera/StereoscopicEye struct StereoscopicEye_t0193B972018E94F768D3B2E44CCE0E88EE2FFFD3 { public: // System.Int32 UnityEngine.Camera/StereoscopicEye::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StereoscopicEye_t0193B972018E94F768D3B2E44CCE0E88EE2FFFD3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.CameraMotionBlur/MotionBlurFilter struct MotionBlurFilter_t03D6170B0DA72EEB5851237C0A44F7FAF06866CB { public: // System.Int32 UnityStandardAssets.ImageEffects.CameraMotionBlur/MotionBlurFilter::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MotionBlurFilter_t03D6170B0DA72EEB5851237C0A44F7FAF06866CB, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.ColorCorrectionCurves/ColorCorrectionMode struct ColorCorrectionMode_t3DBD714E41A71ACA9F79514E2F10C9CA1A3E724D { public: // System.Int32 UnityStandardAssets.ImageEffects.ColorCorrectionCurves/ColorCorrectionMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ColorCorrectionMode_t3DBD714E41A71ACA9F79514E2F10C9CA1A3E724D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.DepthOfField/BlurSampleCount struct BlurSampleCount_t19FDB063ECBD3BDF3B1C0F8A1D3CA904B6FB855E { public: // System.Int32 UnityStandardAssets.ImageEffects.DepthOfField/BlurSampleCount::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BlurSampleCount_t19FDB063ECBD3BDF3B1C0F8A1D3CA904B6FB855E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityStandardAssets.ImageEffects.DepthOfField/BlurType struct BlurType_tEC8F7F5CF8BD6026316A54FA78A5239E6DBC8DC3 { public: // System.Int32 UnityStandardAssets.ImageEffects.DepthOfField/BlurType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BlurType_tEC8F7F5CF8BD6026316A54FA78A5239E6DBC8DC3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.Image/FillMethod struct FillMethod_tC37E5898D113A8FBF25A6AB6FBA451CC51E211E2 { public: // System.Int32 UnityEngine.UI.Image/FillMethod::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FillMethod_tC37E5898D113A8FBF25A6AB6FBA451CC51E211E2, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.Image/Type struct Type_tDCB08AB7425CAB70C1E46CC341F877423B5A5E12 { public: // System.Int32 UnityEngine.UI.Image/Type::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Type_tDCB08AB7425CAB70C1E46CC341F877423B5A5E12, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.Navigation/Mode struct Mode_t3113FDF05158BBA1DFC78D7F69E4C1D25135CB0F { public: // System.Int32 UnityEngine.UI.Navigation/Mode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Mode_t3113FDF05158BBA1DFC78D7F69E4C1D25135CB0F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.Selectable/Transition struct Transition_t1FC449676815A798E758D32E8BE6DC0A2511DF14 { public: // System.Int32 UnityEngine.UI.Selectable/Transition::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Transition_t1FC449676815A798E758D32E8BE6DC0A2511DF14, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // Bhaptics.SDK2.HapticDevice struct HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E : public RuntimeObject { public: // System.Boolean Bhaptics.SDK2.HapticDevice::IsPaired bool ___IsPaired_0; // System.Boolean Bhaptics.SDK2.HapticDevice::IsConnected bool ___IsConnected_1; // System.String Bhaptics.SDK2.HapticDevice::DeviceName String_t* ___DeviceName_2; // Bhaptics.SDK2.PositionType Bhaptics.SDK2.HapticDevice::Position int32_t ___Position_3; // System.String Bhaptics.SDK2.HapticDevice::Address String_t* ___Address_4; // Bhaptics.SDK2.PositionType[] Bhaptics.SDK2.HapticDevice::Candidates PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* ___Candidates_5; // System.Boolean Bhaptics.SDK2.HapticDevice::IsAudioJack bool ___IsAudioJack_6; // System.Int32 Bhaptics.SDK2.HapticDevice::Battery int32_t ___Battery_7; public: inline static int32_t get_offset_of_IsPaired_0() { return static_cast(offsetof(HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E, ___IsPaired_0)); } inline bool get_IsPaired_0() const { return ___IsPaired_0; } inline bool* get_address_of_IsPaired_0() { return &___IsPaired_0; } inline void set_IsPaired_0(bool value) { ___IsPaired_0 = value; } inline static int32_t get_offset_of_IsConnected_1() { return static_cast(offsetof(HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E, ___IsConnected_1)); } inline bool get_IsConnected_1() const { return ___IsConnected_1; } inline bool* get_address_of_IsConnected_1() { return &___IsConnected_1; } inline void set_IsConnected_1(bool value) { ___IsConnected_1 = value; } inline static int32_t get_offset_of_DeviceName_2() { return static_cast(offsetof(HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E, ___DeviceName_2)); } inline String_t* get_DeviceName_2() const { return ___DeviceName_2; } inline String_t** get_address_of_DeviceName_2() { return &___DeviceName_2; } inline void set_DeviceName_2(String_t* value) { ___DeviceName_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___DeviceName_2), (void*)value); } inline static int32_t get_offset_of_Position_3() { return static_cast(offsetof(HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E, ___Position_3)); } inline int32_t get_Position_3() const { return ___Position_3; } inline int32_t* get_address_of_Position_3() { return &___Position_3; } inline void set_Position_3(int32_t value) { ___Position_3 = value; } inline static int32_t get_offset_of_Address_4() { return static_cast(offsetof(HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E, ___Address_4)); } inline String_t* get_Address_4() const { return ___Address_4; } inline String_t** get_address_of_Address_4() { return &___Address_4; } inline void set_Address_4(String_t* value) { ___Address_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___Address_4), (void*)value); } inline static int32_t get_offset_of_Candidates_5() { return static_cast(offsetof(HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E, ___Candidates_5)); } inline PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* get_Candidates_5() const { return ___Candidates_5; } inline PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0** get_address_of_Candidates_5() { return &___Candidates_5; } inline void set_Candidates_5(PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* value) { ___Candidates_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Candidates_5), (void*)value); } inline static int32_t get_offset_of_IsAudioJack_6() { return static_cast(offsetof(HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E, ___IsAudioJack_6)); } inline bool get_IsAudioJack_6() const { return ___IsAudioJack_6; } inline bool* get_address_of_IsAudioJack_6() { return &___IsAudioJack_6; } inline void set_IsAudioJack_6(bool value) { ___IsAudioJack_6 = value; } inline static int32_t get_offset_of_Battery_7() { return static_cast(offsetof(HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E, ___Battery_7)); } inline int32_t get_Battery_7() const { return ___Battery_7; } inline int32_t* get_address_of_Battery_7() { return &___Battery_7; } inline void set_Battery_7(int32_t value) { ___Battery_7 = value; } }; // UnityEngine.Material struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Mesh struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // UnityEngine.UI.Navigation struct Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A { public: // UnityEngine.UI.Navigation/Mode UnityEngine.UI.Navigation::m_Mode int32_t ___m_Mode_0; // System.Boolean UnityEngine.UI.Navigation::m_WrapAround bool ___m_WrapAround_1; // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnUp Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnUp_2; // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnDown Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnDown_3; // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnLeft Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnLeft_4; // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnRight Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnRight_5; public: inline static int32_t get_offset_of_m_Mode_0() { return static_cast(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_Mode_0)); } inline int32_t get_m_Mode_0() const { return ___m_Mode_0; } inline int32_t* get_address_of_m_Mode_0() { return &___m_Mode_0; } inline void set_m_Mode_0(int32_t value) { ___m_Mode_0 = value; } inline static int32_t get_offset_of_m_WrapAround_1() { return static_cast(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_WrapAround_1)); } inline bool get_m_WrapAround_1() const { return ___m_WrapAround_1; } inline bool* get_address_of_m_WrapAround_1() { return &___m_WrapAround_1; } inline void set_m_WrapAround_1(bool value) { ___m_WrapAround_1 = value; } inline static int32_t get_offset_of_m_SelectOnUp_2() { return static_cast(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnUp_2)); } inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnUp_2() const { return ___m_SelectOnUp_2; } inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnUp_2() { return &___m_SelectOnUp_2; } inline void set_m_SelectOnUp_2(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value) { ___m_SelectOnUp_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnUp_2), (void*)value); } inline static int32_t get_offset_of_m_SelectOnDown_3() { return static_cast(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnDown_3)); } inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnDown_3() const { return ___m_SelectOnDown_3; } inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnDown_3() { return &___m_SelectOnDown_3; } inline void set_m_SelectOnDown_3(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value) { ___m_SelectOnDown_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnDown_3), (void*)value); } inline static int32_t get_offset_of_m_SelectOnLeft_4() { return static_cast(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnLeft_4)); } inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnLeft_4() const { return ___m_SelectOnLeft_4; } inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnLeft_4() { return &___m_SelectOnLeft_4; } inline void set_m_SelectOnLeft_4(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value) { ___m_SelectOnLeft_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnLeft_4), (void*)value); } inline static int32_t get_offset_of_m_SelectOnRight_5() { return static_cast(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnRight_5)); } inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnRight_5() const { return ___m_SelectOnRight_5; } inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnRight_5() { return &___m_SelectOnRight_5; } inline void set_m_SelectOnRight_5(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value) { ___m_SelectOnRight_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnRight_5), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.UI.Navigation struct Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshaled_pinvoke { int32_t ___m_Mode_0; int32_t ___m_WrapAround_1; Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnUp_2; Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnDown_3; Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnLeft_4; Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnRight_5; }; // Native definition for COM marshalling of UnityEngine.UI.Navigation struct Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshaled_com { int32_t ___m_Mode_0; int32_t ___m_WrapAround_1; Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnUp_2; Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnDown_3; Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnLeft_4; Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnRight_5; }; // UnityEngine.Rendering.Universal.PostProcessingData struct PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 { public: // UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.PostProcessingData::gradingMode int32_t ___gradingMode_0; // System.Int32 UnityEngine.Rendering.Universal.PostProcessingData::lutSize int32_t ___lutSize_1; public: inline static int32_t get_offset_of_gradingMode_0() { return static_cast(offsetof(PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113, ___gradingMode_0)); } inline int32_t get_gradingMode_0() const { return ___gradingMode_0; } inline int32_t* get_address_of_gradingMode_0() { return &___gradingMode_0; } inline void set_gradingMode_0(int32_t value) { ___gradingMode_0 = value; } inline static int32_t get_offset_of_lutSize_1() { return static_cast(offsetof(PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113, ___lutSize_1)); } inline int32_t get_lutSize_1() const { return ___lutSize_1; } inline int32_t* get_address_of_lutSize_1() { return &___lutSize_1; } inline void set_lutSize_1(int32_t value) { ___lutSize_1 = value; } }; // UnityEngine.Rendering.RenderTargetIdentifier struct RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 { public: // UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type int32_t ___m_Type_1; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID int32_t ___m_NameID_2; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID int32_t ___m_InstanceID_3; // System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer intptr_t ___m_BufferPointer_4; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel int32_t ___m_MipLevel_5; // UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace int32_t ___m_CubeFace_6; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice int32_t ___m_DepthSlice_7; public: inline static int32_t get_offset_of_m_Type_1() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_Type_1)); } inline int32_t get_m_Type_1() const { return ___m_Type_1; } inline int32_t* get_address_of_m_Type_1() { return &___m_Type_1; } inline void set_m_Type_1(int32_t value) { ___m_Type_1 = value; } inline static int32_t get_offset_of_m_NameID_2() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_NameID_2)); } inline int32_t get_m_NameID_2() const { return ___m_NameID_2; } inline int32_t* get_address_of_m_NameID_2() { return &___m_NameID_2; } inline void set_m_NameID_2(int32_t value) { ___m_NameID_2 = value; } inline static int32_t get_offset_of_m_InstanceID_3() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_InstanceID_3)); } inline int32_t get_m_InstanceID_3() const { return ___m_InstanceID_3; } inline int32_t* get_address_of_m_InstanceID_3() { return &___m_InstanceID_3; } inline void set_m_InstanceID_3(int32_t value) { ___m_InstanceID_3 = value; } inline static int32_t get_offset_of_m_BufferPointer_4() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_BufferPointer_4)); } inline intptr_t get_m_BufferPointer_4() const { return ___m_BufferPointer_4; } inline intptr_t* get_address_of_m_BufferPointer_4() { return &___m_BufferPointer_4; } inline void set_m_BufferPointer_4(intptr_t value) { ___m_BufferPointer_4 = value; } inline static int32_t get_offset_of_m_MipLevel_5() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_MipLevel_5)); } inline int32_t get_m_MipLevel_5() const { return ___m_MipLevel_5; } inline int32_t* get_address_of_m_MipLevel_5() { return &___m_MipLevel_5; } inline void set_m_MipLevel_5(int32_t value) { ___m_MipLevel_5 = value; } inline static int32_t get_offset_of_m_CubeFace_6() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_CubeFace_6)); } inline int32_t get_m_CubeFace_6() const { return ___m_CubeFace_6; } inline int32_t* get_address_of_m_CubeFace_6() { return &___m_CubeFace_6; } inline void set_m_CubeFace_6(int32_t value) { ___m_CubeFace_6 = value; } inline static int32_t get_offset_of_m_DepthSlice_7() { return static_cast(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_DepthSlice_7)); } inline int32_t get_m_DepthSlice_7() const { return ___m_DepthSlice_7; } inline int32_t* get_address_of_m_DepthSlice_7() { return &___m_DepthSlice_7; } inline void set_m_DepthSlice_7(int32_t value) { ___m_DepthSlice_7 = value; } }; // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 { public: // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CwidthU3Ek__BackingField_0; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CheightU3Ek__BackingField_1; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmsaaSamplesU3Ek__BackingField_2; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvolumeDepthU3Ek__BackingField_3; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmipCountU3Ek__BackingField_4; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat int32_t ____graphicsFormat_5; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CstencilFormatU3Ek__BackingField_6; // System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits int32_t ____depthBufferBits_7; // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdimensionU3Ek__BackingField_9; // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CshadowSamplingModeU3Ek__BackingField_10; // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvrUsageU3Ek__BackingField_11; // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags int32_t ____flags_12; // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmemorylessU3Ek__BackingField_13; public: inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CwidthU3Ek__BackingField_0)); } inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; } inline void set_U3CwidthU3Ek__BackingField_0(int32_t value) { ___U3CwidthU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CheightU3Ek__BackingField_1)); } inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; } inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; } inline void set_U3CheightU3Ek__BackingField_1(int32_t value) { ___U3CheightU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmsaaSamplesU3Ek__BackingField_2)); } inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; } inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value) { ___U3CmsaaSamplesU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvolumeDepthU3Ek__BackingField_3)); } inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; } inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value) { ___U3CvolumeDepthU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3CmipCountU3Ek__BackingField_4() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmipCountU3Ek__BackingField_4)); } inline int32_t get_U3CmipCountU3Ek__BackingField_4() const { return ___U3CmipCountU3Ek__BackingField_4; } inline int32_t* get_address_of_U3CmipCountU3Ek__BackingField_4() { return &___U3CmipCountU3Ek__BackingField_4; } inline void set_U3CmipCountU3Ek__BackingField_4(int32_t value) { ___U3CmipCountU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of__graphicsFormat_5() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____graphicsFormat_5)); } inline int32_t get__graphicsFormat_5() const { return ____graphicsFormat_5; } inline int32_t* get_address_of__graphicsFormat_5() { return &____graphicsFormat_5; } inline void set__graphicsFormat_5(int32_t value) { ____graphicsFormat_5 = value; } inline static int32_t get_offset_of_U3CstencilFormatU3Ek__BackingField_6() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CstencilFormatU3Ek__BackingField_6)); } inline int32_t get_U3CstencilFormatU3Ek__BackingField_6() const { return ___U3CstencilFormatU3Ek__BackingField_6; } inline int32_t* get_address_of_U3CstencilFormatU3Ek__BackingField_6() { return &___U3CstencilFormatU3Ek__BackingField_6; } inline void set_U3CstencilFormatU3Ek__BackingField_6(int32_t value) { ___U3CstencilFormatU3Ek__BackingField_6 = value; } inline static int32_t get_offset_of__depthBufferBits_7() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____depthBufferBits_7)); } inline int32_t get__depthBufferBits_7() const { return ____depthBufferBits_7; } inline int32_t* get_address_of__depthBufferBits_7() { return &____depthBufferBits_7; } inline void set__depthBufferBits_7(int32_t value) { ____depthBufferBits_7 = value; } inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_9() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CdimensionU3Ek__BackingField_9)); } inline int32_t get_U3CdimensionU3Ek__BackingField_9() const { return ___U3CdimensionU3Ek__BackingField_9; } inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_9() { return &___U3CdimensionU3Ek__BackingField_9; } inline void set_U3CdimensionU3Ek__BackingField_9(int32_t value) { ___U3CdimensionU3Ek__BackingField_9 = value; } inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CshadowSamplingModeU3Ek__BackingField_10)); } inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_10() const { return ___U3CshadowSamplingModeU3Ek__BackingField_10; } inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return &___U3CshadowSamplingModeU3Ek__BackingField_10; } inline void set_U3CshadowSamplingModeU3Ek__BackingField_10(int32_t value) { ___U3CshadowSamplingModeU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_11() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvrUsageU3Ek__BackingField_11)); } inline int32_t get_U3CvrUsageU3Ek__BackingField_11() const { return ___U3CvrUsageU3Ek__BackingField_11; } inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_11() { return &___U3CvrUsageU3Ek__BackingField_11; } inline void set_U3CvrUsageU3Ek__BackingField_11(int32_t value) { ___U3CvrUsageU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of__flags_12() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____flags_12)); } inline int32_t get__flags_12() const { return ____flags_12; } inline int32_t* get_address_of__flags_12() { return &____flags_12; } inline void set__flags_12(int32_t value) { ____flags_12 = value; } inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_13() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmemorylessU3Ek__BackingField_13)); } inline int32_t get_U3CmemorylessU3Ek__BackingField_13() const { return ___U3CmemorylessU3Ek__BackingField_13; } inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_13() { return &___U3CmemorylessU3Ek__BackingField_13; } inline void set_U3CmemorylessU3Ek__BackingField_13(int32_t value) { ___U3CmemorylessU3Ek__BackingField_13 = value; } }; // UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { }; // UnityEngine.Shader struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Sprite struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // System.Type struct Type_t : public MemberInfo_t { public: // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ____impl_9; public: inline static int32_t get_offset_of__impl_9() { return static_cast(offsetof(Type_t, ____impl_9)); } inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 get__impl_9() const { return ____impl_9; } inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; } inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 value) { ____impl_9 = value; } }; // UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings struct ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD : public RuntimeObject { public: // UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings::Event int32_t ___Event_0; // UnityEngine.Material UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings::blitMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___blitMaterial_1; // System.Single UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings::RedX float ___RedX_2; // System.Single UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings::RedY float ___RedY_3; // System.Single UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings::GreenX float ___GreenX_4; // System.Single UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings::GreenY float ___GreenY_5; // System.Single UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings::BlueX float ___BlueX_6; // System.Single UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings::BlueY float ___BlueY_7; // System.Single UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings::FishEyeDistortion float ___FishEyeDistortion_8; public: inline static int32_t get_offset_of_Event_0() { return static_cast(offsetof(ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD, ___Event_0)); } inline int32_t get_Event_0() const { return ___Event_0; } inline int32_t* get_address_of_Event_0() { return &___Event_0; } inline void set_Event_0(int32_t value) { ___Event_0 = value; } inline static int32_t get_offset_of_blitMaterial_1() { return static_cast(offsetof(ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD, ___blitMaterial_1)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_blitMaterial_1() const { return ___blitMaterial_1; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_blitMaterial_1() { return &___blitMaterial_1; } inline void set_blitMaterial_1(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___blitMaterial_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___blitMaterial_1), (void*)value); } inline static int32_t get_offset_of_RedX_2() { return static_cast(offsetof(ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD, ___RedX_2)); } inline float get_RedX_2() const { return ___RedX_2; } inline float* get_address_of_RedX_2() { return &___RedX_2; } inline void set_RedX_2(float value) { ___RedX_2 = value; } inline static int32_t get_offset_of_RedY_3() { return static_cast(offsetof(ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD, ___RedY_3)); } inline float get_RedY_3() const { return ___RedY_3; } inline float* get_address_of_RedY_3() { return &___RedY_3; } inline void set_RedY_3(float value) { ___RedY_3 = value; } inline static int32_t get_offset_of_GreenX_4() { return static_cast(offsetof(ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD, ___GreenX_4)); } inline float get_GreenX_4() const { return ___GreenX_4; } inline float* get_address_of_GreenX_4() { return &___GreenX_4; } inline void set_GreenX_4(float value) { ___GreenX_4 = value; } inline static int32_t get_offset_of_GreenY_5() { return static_cast(offsetof(ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD, ___GreenY_5)); } inline float get_GreenY_5() const { return ___GreenY_5; } inline float* get_address_of_GreenY_5() { return &___GreenY_5; } inline void set_GreenY_5(float value) { ___GreenY_5 = value; } inline static int32_t get_offset_of_BlueX_6() { return static_cast(offsetof(ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD, ___BlueX_6)); } inline float get_BlueX_6() const { return ___BlueX_6; } inline float* get_address_of_BlueX_6() { return &___BlueX_6; } inline void set_BlueX_6(float value) { ___BlueX_6 = value; } inline static int32_t get_offset_of_BlueY_7() { return static_cast(offsetof(ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD, ___BlueY_7)); } inline float get_BlueY_7() const { return ___BlueY_7; } inline float* get_address_of_BlueY_7() { return &___BlueY_7; } inline void set_BlueY_7(float value) { ___BlueY_7 = value; } inline static int32_t get_offset_of_FishEyeDistortion_8() { return static_cast(offsetof(ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD, ___FishEyeDistortion_8)); } inline float get_FishEyeDistortion_8() const { return ___FishEyeDistortion_8; } inline float* get_address_of_FishEyeDistortion_8() { return &___FishEyeDistortion_8; } inline void set_FishEyeDistortion_8(float value) { ___FishEyeDistortion_8 = value; } }; // DeNorSobOutline/DeNorSobOutlineSettings struct DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488 : public RuntimeObject { public: // System.Single DeNorSobOutline/DeNorSobOutlineSettings::OutlineWidth float ___OutlineWidth_0; // System.Single DeNorSobOutline/DeNorSobOutlineSettings::DepthThreshold float ___DepthThreshold_1; // System.Single DeNorSobOutline/DeNorSobOutlineSettings::NormalThreshold float ___NormalThreshold_2; // System.Single DeNorSobOutline/DeNorSobOutlineSettings::NormalMin float ___NormalMin_3; // System.Single DeNorSobOutline/DeNorSobOutlineSettings::NormalMax float ___NormalMax_4; // System.Boolean DeNorSobOutline/DeNorSobOutlineSettings::SobelOutline bool ___SobelOutline_5; // System.Single DeNorSobOutline/DeNorSobOutlineSettings::SobelOutlineThreshold float ___SobelOutlineThreshold_6; // System.Single DeNorSobOutline/DeNorSobOutlineSettings::WhiteThreshold float ___WhiteThreshold_7; // System.Single DeNorSobOutline/DeNorSobOutlineSettings::BlackThreshold float ___BlackThreshold_8; // UnityEngine.Color DeNorSobOutline/DeNorSobOutlineSettings::OutlineColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___OutlineColor_9; // System.Single DeNorSobOutline/DeNorSobOutlineSettings::ColorIntensity float ___ColorIntensity_10; // System.Boolean DeNorSobOutline/DeNorSobOutlineSettings::MixFullScreenColor bool ___MixFullScreenColor_11; // System.Boolean DeNorSobOutline/DeNorSobOutlineSettings::ShowOutlineOnly bool ___ShowOutlineOnly_12; // System.Boolean DeNorSobOutline/DeNorSobOutlineSettings::MixDephNormalAndSobelOutline bool ___MixDephNormalAndSobelOutline_13; // UnityEngine.Shader DeNorSobOutline/DeNorSobOutlineSettings::DeNorSobOutlineShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___DeNorSobOutlineShader_14; // UnityEngine.Rendering.Universal.RenderPassEvent DeNorSobOutline/DeNorSobOutlineSettings::WhenToInsert int32_t ___WhenToInsert_15; public: inline static int32_t get_offset_of_OutlineWidth_0() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___OutlineWidth_0)); } inline float get_OutlineWidth_0() const { return ___OutlineWidth_0; } inline float* get_address_of_OutlineWidth_0() { return &___OutlineWidth_0; } inline void set_OutlineWidth_0(float value) { ___OutlineWidth_0 = value; } inline static int32_t get_offset_of_DepthThreshold_1() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___DepthThreshold_1)); } inline float get_DepthThreshold_1() const { return ___DepthThreshold_1; } inline float* get_address_of_DepthThreshold_1() { return &___DepthThreshold_1; } inline void set_DepthThreshold_1(float value) { ___DepthThreshold_1 = value; } inline static int32_t get_offset_of_NormalThreshold_2() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___NormalThreshold_2)); } inline float get_NormalThreshold_2() const { return ___NormalThreshold_2; } inline float* get_address_of_NormalThreshold_2() { return &___NormalThreshold_2; } inline void set_NormalThreshold_2(float value) { ___NormalThreshold_2 = value; } inline static int32_t get_offset_of_NormalMin_3() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___NormalMin_3)); } inline float get_NormalMin_3() const { return ___NormalMin_3; } inline float* get_address_of_NormalMin_3() { return &___NormalMin_3; } inline void set_NormalMin_3(float value) { ___NormalMin_3 = value; } inline static int32_t get_offset_of_NormalMax_4() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___NormalMax_4)); } inline float get_NormalMax_4() const { return ___NormalMax_4; } inline float* get_address_of_NormalMax_4() { return &___NormalMax_4; } inline void set_NormalMax_4(float value) { ___NormalMax_4 = value; } inline static int32_t get_offset_of_SobelOutline_5() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___SobelOutline_5)); } inline bool get_SobelOutline_5() const { return ___SobelOutline_5; } inline bool* get_address_of_SobelOutline_5() { return &___SobelOutline_5; } inline void set_SobelOutline_5(bool value) { ___SobelOutline_5 = value; } inline static int32_t get_offset_of_SobelOutlineThreshold_6() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___SobelOutlineThreshold_6)); } inline float get_SobelOutlineThreshold_6() const { return ___SobelOutlineThreshold_6; } inline float* get_address_of_SobelOutlineThreshold_6() { return &___SobelOutlineThreshold_6; } inline void set_SobelOutlineThreshold_6(float value) { ___SobelOutlineThreshold_6 = value; } inline static int32_t get_offset_of_WhiteThreshold_7() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___WhiteThreshold_7)); } inline float get_WhiteThreshold_7() const { return ___WhiteThreshold_7; } inline float* get_address_of_WhiteThreshold_7() { return &___WhiteThreshold_7; } inline void set_WhiteThreshold_7(float value) { ___WhiteThreshold_7 = value; } inline static int32_t get_offset_of_BlackThreshold_8() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___BlackThreshold_8)); } inline float get_BlackThreshold_8() const { return ___BlackThreshold_8; } inline float* get_address_of_BlackThreshold_8() { return &___BlackThreshold_8; } inline void set_BlackThreshold_8(float value) { ___BlackThreshold_8 = value; } inline static int32_t get_offset_of_OutlineColor_9() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___OutlineColor_9)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_OutlineColor_9() const { return ___OutlineColor_9; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_OutlineColor_9() { return &___OutlineColor_9; } inline void set_OutlineColor_9(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___OutlineColor_9 = value; } inline static int32_t get_offset_of_ColorIntensity_10() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___ColorIntensity_10)); } inline float get_ColorIntensity_10() const { return ___ColorIntensity_10; } inline float* get_address_of_ColorIntensity_10() { return &___ColorIntensity_10; } inline void set_ColorIntensity_10(float value) { ___ColorIntensity_10 = value; } inline static int32_t get_offset_of_MixFullScreenColor_11() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___MixFullScreenColor_11)); } inline bool get_MixFullScreenColor_11() const { return ___MixFullScreenColor_11; } inline bool* get_address_of_MixFullScreenColor_11() { return &___MixFullScreenColor_11; } inline void set_MixFullScreenColor_11(bool value) { ___MixFullScreenColor_11 = value; } inline static int32_t get_offset_of_ShowOutlineOnly_12() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___ShowOutlineOnly_12)); } inline bool get_ShowOutlineOnly_12() const { return ___ShowOutlineOnly_12; } inline bool* get_address_of_ShowOutlineOnly_12() { return &___ShowOutlineOnly_12; } inline void set_ShowOutlineOnly_12(bool value) { ___ShowOutlineOnly_12 = value; } inline static int32_t get_offset_of_MixDephNormalAndSobelOutline_13() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___MixDephNormalAndSobelOutline_13)); } inline bool get_MixDephNormalAndSobelOutline_13() const { return ___MixDephNormalAndSobelOutline_13; } inline bool* get_address_of_MixDephNormalAndSobelOutline_13() { return &___MixDephNormalAndSobelOutline_13; } inline void set_MixDephNormalAndSobelOutline_13(bool value) { ___MixDephNormalAndSobelOutline_13 = value; } inline static int32_t get_offset_of_DeNorSobOutlineShader_14() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___DeNorSobOutlineShader_14)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_DeNorSobOutlineShader_14() const { return ___DeNorSobOutlineShader_14; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_DeNorSobOutlineShader_14() { return &___DeNorSobOutlineShader_14; } inline void set_DeNorSobOutlineShader_14(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___DeNorSobOutlineShader_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___DeNorSobOutlineShader_14), (void*)value); } inline static int32_t get_offset_of_WhenToInsert_15() { return static_cast(offsetof(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488, ___WhenToInsert_15)); } inline int32_t get_WhenToInsert_15() const { return ___WhenToInsert_15; } inline int32_t* get_address_of_WhenToInsert_15() { return &___WhenToInsert_15; } inline void set_WhenToInsert_15(int32_t value) { ___WhenToInsert_15 = value; } }; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // Bhaptics.SDK2.BhapticsSettings struct BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: // System.String Bhaptics.SDK2.BhapticsSettings::appName String_t* ___appName_5; // System.String Bhaptics.SDK2.BhapticsSettings::appId String_t* ___appId_6; // System.String Bhaptics.SDK2.BhapticsSettings::apiKey String_t* ___apiKey_7; // System.Int32 Bhaptics.SDK2.BhapticsSettings::lastDeployVersion int32_t ___lastDeployVersion_8; // Bhaptics.SDK2.MappingMetaData[] Bhaptics.SDK2.BhapticsSettings::eventData MappingMetaDataU5BU5D_t9E97EEF77F35F5770B1F20FD432E796ADA21F6CD* ___eventData_9; // System.String Bhaptics.SDK2.BhapticsSettings::defaultDeploy String_t* ___defaultDeploy_10; public: inline static int32_t get_offset_of_appName_5() { return static_cast(offsetof(BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795, ___appName_5)); } inline String_t* get_appName_5() const { return ___appName_5; } inline String_t** get_address_of_appName_5() { return &___appName_5; } inline void set_appName_5(String_t* value) { ___appName_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___appName_5), (void*)value); } inline static int32_t get_offset_of_appId_6() { return static_cast(offsetof(BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795, ___appId_6)); } inline String_t* get_appId_6() const { return ___appId_6; } inline String_t** get_address_of_appId_6() { return &___appId_6; } inline void set_appId_6(String_t* value) { ___appId_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___appId_6), (void*)value); } inline static int32_t get_offset_of_apiKey_7() { return static_cast(offsetof(BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795, ___apiKey_7)); } inline String_t* get_apiKey_7() const { return ___apiKey_7; } inline String_t** get_address_of_apiKey_7() { return &___apiKey_7; } inline void set_apiKey_7(String_t* value) { ___apiKey_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___apiKey_7), (void*)value); } inline static int32_t get_offset_of_lastDeployVersion_8() { return static_cast(offsetof(BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795, ___lastDeployVersion_8)); } inline int32_t get_lastDeployVersion_8() const { return ___lastDeployVersion_8; } inline int32_t* get_address_of_lastDeployVersion_8() { return &___lastDeployVersion_8; } inline void set_lastDeployVersion_8(int32_t value) { ___lastDeployVersion_8 = value; } inline static int32_t get_offset_of_eventData_9() { return static_cast(offsetof(BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795, ___eventData_9)); } inline MappingMetaDataU5BU5D_t9E97EEF77F35F5770B1F20FD432E796ADA21F6CD* get_eventData_9() const { return ___eventData_9; } inline MappingMetaDataU5BU5D_t9E97EEF77F35F5770B1F20FD432E796ADA21F6CD** get_address_of_eventData_9() { return &___eventData_9; } inline void set_eventData_9(MappingMetaDataU5BU5D_t9E97EEF77F35F5770B1F20FD432E796ADA21F6CD* value) { ___eventData_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___eventData_9), (void*)value); } inline static int32_t get_offset_of_defaultDeploy_10() { return static_cast(offsetof(BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795, ___defaultDeploy_10)); } inline String_t* get_defaultDeploy_10() const { return ___defaultDeploy_10; } inline String_t** get_address_of_defaultDeploy_10() { return &___defaultDeploy_10; } inline void set_defaultDeploy_10(String_t* value) { ___defaultDeploy_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultDeploy_10), (void*)value); } }; // UnityEngine.Rendering.Universal.CameraData struct CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 { public: // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::m_ViewMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ViewMatrix_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::m_ProjectionMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ProjectionMatrix_1; // UnityEngine.Camera UnityEngine.Rendering.Universal.CameraData::camera Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_2; // UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.CameraData::renderType int32_t ___renderType_3; // UnityEngine.RenderTexture UnityEngine.Rendering.Universal.CameraData::targetTexture RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___targetTexture_4; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.CameraData::cameraTargetDescriptor RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___cameraTargetDescriptor_5; // UnityEngine.Rect UnityEngine.Rendering.Universal.CameraData::pixelRect Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect_6; // System.Int32 UnityEngine.Rendering.Universal.CameraData::pixelWidth int32_t ___pixelWidth_7; // System.Int32 UnityEngine.Rendering.Universal.CameraData::pixelHeight int32_t ___pixelHeight_8; // System.Single UnityEngine.Rendering.Universal.CameraData::aspectRatio float ___aspectRatio_9; // System.Single UnityEngine.Rendering.Universal.CameraData::renderScale float ___renderScale_10; // System.Boolean UnityEngine.Rendering.Universal.CameraData::clearDepth bool ___clearDepth_11; // UnityEngine.CameraType UnityEngine.Rendering.Universal.CameraData::cameraType int32_t ___cameraType_12; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isDefaultViewport bool ___isDefaultViewport_13; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isHdrEnabled bool ___isHdrEnabled_14; // System.Boolean UnityEngine.Rendering.Universal.CameraData::requiresDepthTexture bool ___requiresDepthTexture_15; // System.Boolean UnityEngine.Rendering.Universal.CameraData::requiresOpaqueTexture bool ___requiresOpaqueTexture_16; // System.Boolean UnityEngine.Rendering.Universal.CameraData::xrRendering bool ___xrRendering_17; // UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.Universal.CameraData::defaultOpaqueSortFlags int32_t ___defaultOpaqueSortFlags_18; // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.CameraData::xr XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xr_19; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isStereoEnabled bool ___isStereoEnabled_20; // System.Single UnityEngine.Rendering.Universal.CameraData::maxShadowDistance float ___maxShadowDistance_21; // System.Boolean UnityEngine.Rendering.Universal.CameraData::postProcessEnabled bool ___postProcessEnabled_22; // System.Collections.Generic.IEnumerator`1> UnityEngine.Rendering.Universal.CameraData::captureActions RuntimeObject* ___captureActions_23; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.CameraData::volumeLayerMask LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___volumeLayerMask_24; // UnityEngine.Transform UnityEngine.Rendering.Universal.CameraData::volumeTrigger Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___volumeTrigger_25; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isStopNaNEnabled bool ___isStopNaNEnabled_26; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isDitheringEnabled bool ___isDitheringEnabled_27; // UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.CameraData::antialiasing int32_t ___antialiasing_28; // UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.CameraData::antialiasingQuality int32_t ___antialiasingQuality_29; // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.CameraData::renderer ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___renderer_30; // System.Boolean UnityEngine.Rendering.Universal.CameraData::resolveFinalTarget bool ___resolveFinalTarget_31; public: inline static int32_t get_offset_of_m_ViewMatrix_0() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___m_ViewMatrix_0)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_ViewMatrix_0() const { return ___m_ViewMatrix_0; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_ViewMatrix_0() { return &___m_ViewMatrix_0; } inline void set_m_ViewMatrix_0(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_ViewMatrix_0 = value; } inline static int32_t get_offset_of_m_ProjectionMatrix_1() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___m_ProjectionMatrix_1)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_ProjectionMatrix_1() const { return ___m_ProjectionMatrix_1; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_ProjectionMatrix_1() { return &___m_ProjectionMatrix_1; } inline void set_m_ProjectionMatrix_1(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___m_ProjectionMatrix_1 = value; } inline static int32_t get_offset_of_camera_2() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___camera_2)); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_camera_2() const { return ___camera_2; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_camera_2() { return &___camera_2; } inline void set_camera_2(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { ___camera_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___camera_2), (void*)value); } inline static int32_t get_offset_of_renderType_3() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___renderType_3)); } inline int32_t get_renderType_3() const { return ___renderType_3; } inline int32_t* get_address_of_renderType_3() { return &___renderType_3; } inline void set_renderType_3(int32_t value) { ___renderType_3 = value; } inline static int32_t get_offset_of_targetTexture_4() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___targetTexture_4)); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_targetTexture_4() const { return ___targetTexture_4; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_targetTexture_4() { return &___targetTexture_4; } inline void set_targetTexture_4(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { ___targetTexture_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___targetTexture_4), (void*)value); } inline static int32_t get_offset_of_cameraTargetDescriptor_5() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___cameraTargetDescriptor_5)); } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 get_cameraTargetDescriptor_5() const { return ___cameraTargetDescriptor_5; } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * get_address_of_cameraTargetDescriptor_5() { return &___cameraTargetDescriptor_5; } inline void set_cameraTargetDescriptor_5(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 value) { ___cameraTargetDescriptor_5 = value; } inline static int32_t get_offset_of_pixelRect_6() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___pixelRect_6)); } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_pixelRect_6() const { return ___pixelRect_6; } inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_pixelRect_6() { return &___pixelRect_6; } inline void set_pixelRect_6(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value) { ___pixelRect_6 = value; } inline static int32_t get_offset_of_pixelWidth_7() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___pixelWidth_7)); } inline int32_t get_pixelWidth_7() const { return ___pixelWidth_7; } inline int32_t* get_address_of_pixelWidth_7() { return &___pixelWidth_7; } inline void set_pixelWidth_7(int32_t value) { ___pixelWidth_7 = value; } inline static int32_t get_offset_of_pixelHeight_8() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___pixelHeight_8)); } inline int32_t get_pixelHeight_8() const { return ___pixelHeight_8; } inline int32_t* get_address_of_pixelHeight_8() { return &___pixelHeight_8; } inline void set_pixelHeight_8(int32_t value) { ___pixelHeight_8 = value; } inline static int32_t get_offset_of_aspectRatio_9() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___aspectRatio_9)); } inline float get_aspectRatio_9() const { return ___aspectRatio_9; } inline float* get_address_of_aspectRatio_9() { return &___aspectRatio_9; } inline void set_aspectRatio_9(float value) { ___aspectRatio_9 = value; } inline static int32_t get_offset_of_renderScale_10() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___renderScale_10)); } inline float get_renderScale_10() const { return ___renderScale_10; } inline float* get_address_of_renderScale_10() { return &___renderScale_10; } inline void set_renderScale_10(float value) { ___renderScale_10 = value; } inline static int32_t get_offset_of_clearDepth_11() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___clearDepth_11)); } inline bool get_clearDepth_11() const { return ___clearDepth_11; } inline bool* get_address_of_clearDepth_11() { return &___clearDepth_11; } inline void set_clearDepth_11(bool value) { ___clearDepth_11 = value; } inline static int32_t get_offset_of_cameraType_12() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___cameraType_12)); } inline int32_t get_cameraType_12() const { return ___cameraType_12; } inline int32_t* get_address_of_cameraType_12() { return &___cameraType_12; } inline void set_cameraType_12(int32_t value) { ___cameraType_12 = value; } inline static int32_t get_offset_of_isDefaultViewport_13() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isDefaultViewport_13)); } inline bool get_isDefaultViewport_13() const { return ___isDefaultViewport_13; } inline bool* get_address_of_isDefaultViewport_13() { return &___isDefaultViewport_13; } inline void set_isDefaultViewport_13(bool value) { ___isDefaultViewport_13 = value; } inline static int32_t get_offset_of_isHdrEnabled_14() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isHdrEnabled_14)); } inline bool get_isHdrEnabled_14() const { return ___isHdrEnabled_14; } inline bool* get_address_of_isHdrEnabled_14() { return &___isHdrEnabled_14; } inline void set_isHdrEnabled_14(bool value) { ___isHdrEnabled_14 = value; } inline static int32_t get_offset_of_requiresDepthTexture_15() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___requiresDepthTexture_15)); } inline bool get_requiresDepthTexture_15() const { return ___requiresDepthTexture_15; } inline bool* get_address_of_requiresDepthTexture_15() { return &___requiresDepthTexture_15; } inline void set_requiresDepthTexture_15(bool value) { ___requiresDepthTexture_15 = value; } inline static int32_t get_offset_of_requiresOpaqueTexture_16() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___requiresOpaqueTexture_16)); } inline bool get_requiresOpaqueTexture_16() const { return ___requiresOpaqueTexture_16; } inline bool* get_address_of_requiresOpaqueTexture_16() { return &___requiresOpaqueTexture_16; } inline void set_requiresOpaqueTexture_16(bool value) { ___requiresOpaqueTexture_16 = value; } inline static int32_t get_offset_of_xrRendering_17() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___xrRendering_17)); } inline bool get_xrRendering_17() const { return ___xrRendering_17; } inline bool* get_address_of_xrRendering_17() { return &___xrRendering_17; } inline void set_xrRendering_17(bool value) { ___xrRendering_17 = value; } inline static int32_t get_offset_of_defaultOpaqueSortFlags_18() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___defaultOpaqueSortFlags_18)); } inline int32_t get_defaultOpaqueSortFlags_18() const { return ___defaultOpaqueSortFlags_18; } inline int32_t* get_address_of_defaultOpaqueSortFlags_18() { return &___defaultOpaqueSortFlags_18; } inline void set_defaultOpaqueSortFlags_18(int32_t value) { ___defaultOpaqueSortFlags_18 = value; } inline static int32_t get_offset_of_xr_19() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___xr_19)); } inline XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * get_xr_19() const { return ___xr_19; } inline XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A ** get_address_of_xr_19() { return &___xr_19; } inline void set_xr_19(XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * value) { ___xr_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___xr_19), (void*)value); } inline static int32_t get_offset_of_isStereoEnabled_20() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isStereoEnabled_20)); } inline bool get_isStereoEnabled_20() const { return ___isStereoEnabled_20; } inline bool* get_address_of_isStereoEnabled_20() { return &___isStereoEnabled_20; } inline void set_isStereoEnabled_20(bool value) { ___isStereoEnabled_20 = value; } inline static int32_t get_offset_of_maxShadowDistance_21() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___maxShadowDistance_21)); } inline float get_maxShadowDistance_21() const { return ___maxShadowDistance_21; } inline float* get_address_of_maxShadowDistance_21() { return &___maxShadowDistance_21; } inline void set_maxShadowDistance_21(float value) { ___maxShadowDistance_21 = value; } inline static int32_t get_offset_of_postProcessEnabled_22() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___postProcessEnabled_22)); } inline bool get_postProcessEnabled_22() const { return ___postProcessEnabled_22; } inline bool* get_address_of_postProcessEnabled_22() { return &___postProcessEnabled_22; } inline void set_postProcessEnabled_22(bool value) { ___postProcessEnabled_22 = value; } inline static int32_t get_offset_of_captureActions_23() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___captureActions_23)); } inline RuntimeObject* get_captureActions_23() const { return ___captureActions_23; } inline RuntimeObject** get_address_of_captureActions_23() { return &___captureActions_23; } inline void set_captureActions_23(RuntimeObject* value) { ___captureActions_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___captureActions_23), (void*)value); } inline static int32_t get_offset_of_volumeLayerMask_24() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___volumeLayerMask_24)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_volumeLayerMask_24() const { return ___volumeLayerMask_24; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_volumeLayerMask_24() { return &___volumeLayerMask_24; } inline void set_volumeLayerMask_24(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ___volumeLayerMask_24 = value; } inline static int32_t get_offset_of_volumeTrigger_25() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___volumeTrigger_25)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_volumeTrigger_25() const { return ___volumeTrigger_25; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_volumeTrigger_25() { return &___volumeTrigger_25; } inline void set_volumeTrigger_25(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___volumeTrigger_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___volumeTrigger_25), (void*)value); } inline static int32_t get_offset_of_isStopNaNEnabled_26() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isStopNaNEnabled_26)); } inline bool get_isStopNaNEnabled_26() const { return ___isStopNaNEnabled_26; } inline bool* get_address_of_isStopNaNEnabled_26() { return &___isStopNaNEnabled_26; } inline void set_isStopNaNEnabled_26(bool value) { ___isStopNaNEnabled_26 = value; } inline static int32_t get_offset_of_isDitheringEnabled_27() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___isDitheringEnabled_27)); } inline bool get_isDitheringEnabled_27() const { return ___isDitheringEnabled_27; } inline bool* get_address_of_isDitheringEnabled_27() { return &___isDitheringEnabled_27; } inline void set_isDitheringEnabled_27(bool value) { ___isDitheringEnabled_27 = value; } inline static int32_t get_offset_of_antialiasing_28() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___antialiasing_28)); } inline int32_t get_antialiasing_28() const { return ___antialiasing_28; } inline int32_t* get_address_of_antialiasing_28() { return &___antialiasing_28; } inline void set_antialiasing_28(int32_t value) { ___antialiasing_28 = value; } inline static int32_t get_offset_of_antialiasingQuality_29() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___antialiasingQuality_29)); } inline int32_t get_antialiasingQuality_29() const { return ___antialiasingQuality_29; } inline int32_t* get_address_of_antialiasingQuality_29() { return &___antialiasingQuality_29; } inline void set_antialiasingQuality_29(int32_t value) { ___antialiasingQuality_29 = value; } inline static int32_t get_offset_of_renderer_30() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___renderer_30)); } inline ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * get_renderer_30() const { return ___renderer_30; } inline ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 ** get_address_of_renderer_30() { return &___renderer_30; } inline void set_renderer_30(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * value) { ___renderer_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___renderer_30), (void*)value); } inline static int32_t get_offset_of_resolveFinalTarget_31() { return static_cast(offsetof(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7, ___resolveFinalTarget_31)); } inline bool get_resolveFinalTarget_31() const { return ___resolveFinalTarget_31; } inline bool* get_address_of_resolveFinalTarget_31() { return &___resolveFinalTarget_31; } inline void set_resolveFinalTarget_31(bool value) { ___resolveFinalTarget_31 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.CameraData struct CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_pinvoke { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ViewMatrix_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ProjectionMatrix_1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_2; int32_t ___renderType_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___targetTexture_4; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___cameraTargetDescriptor_5; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect_6; int32_t ___pixelWidth_7; int32_t ___pixelHeight_8; float ___aspectRatio_9; float ___renderScale_10; int32_t ___clearDepth_11; int32_t ___cameraType_12; int32_t ___isDefaultViewport_13; int32_t ___isHdrEnabled_14; int32_t ___requiresDepthTexture_15; int32_t ___requiresOpaqueTexture_16; int32_t ___xrRendering_17; int32_t ___defaultOpaqueSortFlags_18; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xr_19; int32_t ___isStereoEnabled_20; float ___maxShadowDistance_21; int32_t ___postProcessEnabled_22; RuntimeObject* ___captureActions_23; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___volumeLayerMask_24; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___volumeTrigger_25; int32_t ___isStopNaNEnabled_26; int32_t ___isDitheringEnabled_27; int32_t ___antialiasing_28; int32_t ___antialiasingQuality_29; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___renderer_30; int32_t ___resolveFinalTarget_31; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.CameraData struct CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_com { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ViewMatrix_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_ProjectionMatrix_1; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_2; int32_t ___renderType_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___targetTexture_4; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___cameraTargetDescriptor_5; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___pixelRect_6; int32_t ___pixelWidth_7; int32_t ___pixelHeight_8; float ___aspectRatio_9; float ___renderScale_10; int32_t ___clearDepth_11; int32_t ___cameraType_12; int32_t ___isDefaultViewport_13; int32_t ___isHdrEnabled_14; int32_t ___requiresDepthTexture_15; int32_t ___requiresOpaqueTexture_16; int32_t ___xrRendering_17; int32_t ___defaultOpaqueSortFlags_18; XRPass_t5A6944AACFABBB82DED15C51AD8EC64E64239D6A * ___xr_19; int32_t ___isStereoEnabled_20; float ___maxShadowDistance_21; int32_t ___postProcessEnabled_22; RuntimeObject* ___captureActions_23; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___volumeLayerMask_24; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___volumeTrigger_25; int32_t ___isStopNaNEnabled_26; int32_t ___isDitheringEnabled_27; int32_t ___antialiasing_28; int32_t ___antialiasingQuality_29; ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___renderer_30; int32_t ___resolveFinalTarget_31; }; // UnityEngine.Collider struct Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Rendering.Universal.LightData struct LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA { public: // System.Int32 UnityEngine.Rendering.Universal.LightData::mainLightIndex int32_t ___mainLightIndex_0; // System.Int32 UnityEngine.Rendering.Universal.LightData::additionalLightsCount int32_t ___additionalLightsCount_1; // System.Int32 UnityEngine.Rendering.Universal.LightData::maxPerObjectAdditionalLightsCount int32_t ___maxPerObjectAdditionalLightsCount_2; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.LightData::visibleLights NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights_3; // System.Boolean UnityEngine.Rendering.Universal.LightData::shadeAdditionalLightsPerVertex bool ___shadeAdditionalLightsPerVertex_4; // System.Boolean UnityEngine.Rendering.Universal.LightData::supportsMixedLighting bool ___supportsMixedLighting_5; public: inline static int32_t get_offset_of_mainLightIndex_0() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___mainLightIndex_0)); } inline int32_t get_mainLightIndex_0() const { return ___mainLightIndex_0; } inline int32_t* get_address_of_mainLightIndex_0() { return &___mainLightIndex_0; } inline void set_mainLightIndex_0(int32_t value) { ___mainLightIndex_0 = value; } inline static int32_t get_offset_of_additionalLightsCount_1() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___additionalLightsCount_1)); } inline int32_t get_additionalLightsCount_1() const { return ___additionalLightsCount_1; } inline int32_t* get_address_of_additionalLightsCount_1() { return &___additionalLightsCount_1; } inline void set_additionalLightsCount_1(int32_t value) { ___additionalLightsCount_1 = value; } inline static int32_t get_offset_of_maxPerObjectAdditionalLightsCount_2() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___maxPerObjectAdditionalLightsCount_2)); } inline int32_t get_maxPerObjectAdditionalLightsCount_2() const { return ___maxPerObjectAdditionalLightsCount_2; } inline int32_t* get_address_of_maxPerObjectAdditionalLightsCount_2() { return &___maxPerObjectAdditionalLightsCount_2; } inline void set_maxPerObjectAdditionalLightsCount_2(int32_t value) { ___maxPerObjectAdditionalLightsCount_2 = value; } inline static int32_t get_offset_of_visibleLights_3() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___visibleLights_3)); } inline NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD get_visibleLights_3() const { return ___visibleLights_3; } inline NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD * get_address_of_visibleLights_3() { return &___visibleLights_3; } inline void set_visibleLights_3(NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD value) { ___visibleLights_3 = value; } inline static int32_t get_offset_of_shadeAdditionalLightsPerVertex_4() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___shadeAdditionalLightsPerVertex_4)); } inline bool get_shadeAdditionalLightsPerVertex_4() const { return ___shadeAdditionalLightsPerVertex_4; } inline bool* get_address_of_shadeAdditionalLightsPerVertex_4() { return &___shadeAdditionalLightsPerVertex_4; } inline void set_shadeAdditionalLightsPerVertex_4(bool value) { ___shadeAdditionalLightsPerVertex_4 = value; } inline static int32_t get_offset_of_supportsMixedLighting_5() { return static_cast(offsetof(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA, ___supportsMixedLighting_5)); } inline bool get_supportsMixedLighting_5() const { return ___supportsMixedLighting_5; } inline bool* get_address_of_supportsMixedLighting_5() { return &___supportsMixedLighting_5; } inline void set_supportsMixedLighting_5(bool value) { ___supportsMixedLighting_5 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LightData struct LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_pinvoke { int32_t ___mainLightIndex_0; int32_t ___additionalLightsCount_1; int32_t ___maxPerObjectAdditionalLightsCount_2; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights_3; int32_t ___shadeAdditionalLightsPerVertex_4; int32_t ___supportsMixedLighting_5; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.LightData struct LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_com { int32_t ___mainLightIndex_0; int32_t ___additionalLightsCount_1; int32_t ___maxPerObjectAdditionalLightsCount_2; NativeArray_1_t1F0A88FF8A7D4163044A82215D16B30E7050C4FD ___visibleLights_3; int32_t ___shadeAdditionalLightsPerVertex_4; int32_t ___supportsMixedLighting_5; }; // UnityEngine.MeshFilter struct MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Rendering.Universal.RenderTargetHandle struct RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C { public: // System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::k__BackingField int32_t ___U3CidU3Ek__BackingField_0; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::k__BackingField RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___U3CrtidU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CidU3Ek__BackingField_0() { return static_cast(offsetof(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C, ___U3CidU3Ek__BackingField_0)); } inline int32_t get_U3CidU3Ek__BackingField_0() const { return ___U3CidU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CidU3Ek__BackingField_0() { return &___U3CidU3Ek__BackingField_0; } inline void set_U3CidU3Ek__BackingField_0(int32_t value) { ___U3CidU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CrtidU3Ek__BackingField_1() { return static_cast(offsetof(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C, ___U3CrtidU3Ek__BackingField_1)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_U3CrtidU3Ek__BackingField_1() const { return ___U3CrtidU3Ek__BackingField_1; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_U3CrtidU3Ek__BackingField_1() { return &___U3CrtidU3Ek__BackingField_1; } inline void set_U3CrtidU3Ek__BackingField_1(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___U3CrtidU3Ek__BackingField_1 = value; } }; // UnityEngine.RenderTexture struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE { public: public: }; // UnityEngine.Renderer struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Rendering.Universal.ScriptableRenderPass struct ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA : public RuntimeObject { public: // UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField int32_t ___U3CrenderPassEventU3Ek__BackingField_0; // UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorStoreActions RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* ___m_ColorStoreActions_1; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderPass::m_DepthStoreAction int32_t ___m_DepthStoreAction_2; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___U3CprofilingSamplerU3Ek__BackingField_3; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CoverrideCameraTargetU3Ek__BackingField_4; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CisBlitRenderPassU3Ek__BackingField_5; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorAttachments RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___m_ColorAttachments_6; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderPass::m_DepthAttachment RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_DepthAttachment_7; // UnityEngine.Rendering.Universal.ScriptableRenderPassInput UnityEngine.Rendering.Universal.ScriptableRenderPass::m_Input int32_t ___m_Input_8; // UnityEngine.Rendering.ClearFlag UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ClearFlag int32_t ___m_ClearFlag_9; // UnityEngine.Color UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ClearColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_ClearColor_10; public: inline static int32_t get_offset_of_U3CrenderPassEventU3Ek__BackingField_0() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___U3CrenderPassEventU3Ek__BackingField_0)); } inline int32_t get_U3CrenderPassEventU3Ek__BackingField_0() const { return ___U3CrenderPassEventU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CrenderPassEventU3Ek__BackingField_0() { return &___U3CrenderPassEventU3Ek__BackingField_0; } inline void set_U3CrenderPassEventU3Ek__BackingField_0(int32_t value) { ___U3CrenderPassEventU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_m_ColorStoreActions_1() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_ColorStoreActions_1)); } inline RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* get_m_ColorStoreActions_1() const { return ___m_ColorStoreActions_1; } inline RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF** get_address_of_m_ColorStoreActions_1() { return &___m_ColorStoreActions_1; } inline void set_m_ColorStoreActions_1(RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* value) { ___m_ColorStoreActions_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ColorStoreActions_1), (void*)value); } inline static int32_t get_offset_of_m_DepthStoreAction_2() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_DepthStoreAction_2)); } inline int32_t get_m_DepthStoreAction_2() const { return ___m_DepthStoreAction_2; } inline int32_t* get_address_of_m_DepthStoreAction_2() { return &___m_DepthStoreAction_2; } inline void set_m_DepthStoreAction_2(int32_t value) { ___m_DepthStoreAction_2 = value; } inline static int32_t get_offset_of_U3CprofilingSamplerU3Ek__BackingField_3() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___U3CprofilingSamplerU3Ek__BackingField_3)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_U3CprofilingSamplerU3Ek__BackingField_3() const { return ___U3CprofilingSamplerU3Ek__BackingField_3; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_U3CprofilingSamplerU3Ek__BackingField_3() { return &___U3CprofilingSamplerU3Ek__BackingField_3; } inline void set_U3CprofilingSamplerU3Ek__BackingField_3(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___U3CprofilingSamplerU3Ek__BackingField_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CprofilingSamplerU3Ek__BackingField_3), (void*)value); } inline static int32_t get_offset_of_U3CoverrideCameraTargetU3Ek__BackingField_4() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___U3CoverrideCameraTargetU3Ek__BackingField_4)); } inline bool get_U3CoverrideCameraTargetU3Ek__BackingField_4() const { return ___U3CoverrideCameraTargetU3Ek__BackingField_4; } inline bool* get_address_of_U3CoverrideCameraTargetU3Ek__BackingField_4() { return &___U3CoverrideCameraTargetU3Ek__BackingField_4; } inline void set_U3CoverrideCameraTargetU3Ek__BackingField_4(bool value) { ___U3CoverrideCameraTargetU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of_U3CisBlitRenderPassU3Ek__BackingField_5() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___U3CisBlitRenderPassU3Ek__BackingField_5)); } inline bool get_U3CisBlitRenderPassU3Ek__BackingField_5() const { return ___U3CisBlitRenderPassU3Ek__BackingField_5; } inline bool* get_address_of_U3CisBlitRenderPassU3Ek__BackingField_5() { return &___U3CisBlitRenderPassU3Ek__BackingField_5; } inline void set_U3CisBlitRenderPassU3Ek__BackingField_5(bool value) { ___U3CisBlitRenderPassU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of_m_ColorAttachments_6() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_ColorAttachments_6)); } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* get_m_ColorAttachments_6() const { return ___m_ColorAttachments_6; } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17** get_address_of_m_ColorAttachments_6() { return &___m_ColorAttachments_6; } inline void set_m_ColorAttachments_6(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* value) { ___m_ColorAttachments_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ColorAttachments_6), (void*)value); } inline static int32_t get_offset_of_m_DepthAttachment_7() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_DepthAttachment_7)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_DepthAttachment_7() const { return ___m_DepthAttachment_7; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_DepthAttachment_7() { return &___m_DepthAttachment_7; } inline void set_m_DepthAttachment_7(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_DepthAttachment_7 = value; } inline static int32_t get_offset_of_m_Input_8() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_Input_8)); } inline int32_t get_m_Input_8() const { return ___m_Input_8; } inline int32_t* get_address_of_m_Input_8() { return &___m_Input_8; } inline void set_m_Input_8(int32_t value) { ___m_Input_8 = value; } inline static int32_t get_offset_of_m_ClearFlag_9() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_ClearFlag_9)); } inline int32_t get_m_ClearFlag_9() const { return ___m_ClearFlag_9; } inline int32_t* get_address_of_m_ClearFlag_9() { return &___m_ClearFlag_9; } inline void set_m_ClearFlag_9(int32_t value) { ___m_ClearFlag_9 = value; } inline static int32_t get_offset_of_m_ClearColor_10() { return static_cast(offsetof(ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA, ___m_ClearColor_10)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_ClearColor_10() const { return ___m_ClearColor_10; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_ClearColor_10() { return &___m_ClearColor_10; } inline void set_m_ClearColor_10(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_ClearColor_10 = value; } }; // UnityEngine.Rendering.Universal.ScriptableRenderer struct ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 : public RuntimeObject { public: // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * ___U3CprofilingExecuteU3Ek__BackingField_0; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * ___U3CsupportedRenderingFeaturesU3Ek__BackingField_2; // UnityEngine.Rendering.GraphicsDeviceType[] UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A* ___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3; // UnityEngine.Rendering.Universal.StoreActionsOptimization UnityEngine.Rendering.Universal.ScriptableRenderer::m_StoreActionsOptimizationSetting int32_t ___m_StoreActionsOptimizationSetting_4; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveRenderPassQueue List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * ___m_ActiveRenderPassQueue_7; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRenderer::m_RendererFeatures List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * ___m_RendererFeatures_8; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraColorTarget RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_CameraColorTarget_9; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraDepthTarget RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_CameraDepthTarget_10; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_FirstTimeCameraColorTargetIsBound bool ___m_FirstTimeCameraColorTargetIsBound_11; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_FirstTimeCameraDepthTargetIsBound bool ___m_FirstTimeCameraDepthTargetIsBound_12; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_IsPipelineExecuting bool ___m_IsPipelineExecuting_13; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::isCameraColorTargetValid bool ___isCameraColorTargetValid_14; public: inline static int32_t get_offset_of_U3CprofilingExecuteU3Ek__BackingField_0() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___U3CprofilingExecuteU3Ek__BackingField_0)); } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * get_U3CprofilingExecuteU3Ek__BackingField_0() const { return ___U3CprofilingExecuteU3Ek__BackingField_0; } inline ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 ** get_address_of_U3CprofilingExecuteU3Ek__BackingField_0() { return &___U3CprofilingExecuteU3Ek__BackingField_0; } inline void set_U3CprofilingExecuteU3Ek__BackingField_0(ProfilingSampler_tD118E30126C252A7D5064D4AD84B497A9CAB6E92 * value) { ___U3CprofilingExecuteU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CprofilingExecuteU3Ek__BackingField_0), (void*)value); } inline static int32_t get_offset_of_U3CsupportedRenderingFeaturesU3Ek__BackingField_2() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___U3CsupportedRenderingFeaturesU3Ek__BackingField_2)); } inline RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * get_U3CsupportedRenderingFeaturesU3Ek__BackingField_2() const { return ___U3CsupportedRenderingFeaturesU3Ek__BackingField_2; } inline RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 ** get_address_of_U3CsupportedRenderingFeaturesU3Ek__BackingField_2() { return &___U3CsupportedRenderingFeaturesU3Ek__BackingField_2; } inline void set_U3CsupportedRenderingFeaturesU3Ek__BackingField_2(RenderingFeatures_t210769EB70FCD0D58F6DF9CA94EFB10D5D1E4404 * value) { ___U3CsupportedRenderingFeaturesU3Ek__BackingField_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CsupportedRenderingFeaturesU3Ek__BackingField_2), (void*)value); } inline static int32_t get_offset_of_U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3)); } inline GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A* get_U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3() const { return ___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3; } inline GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A** get_address_of_U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3() { return &___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3; } inline void set_U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3(GraphicsDeviceTypeU5BU5D_t5FA435C7B129ADED0D345FA0600A22693748900A* value) { ___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_3), (void*)value); } inline static int32_t get_offset_of_m_StoreActionsOptimizationSetting_4() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_StoreActionsOptimizationSetting_4)); } inline int32_t get_m_StoreActionsOptimizationSetting_4() const { return ___m_StoreActionsOptimizationSetting_4; } inline int32_t* get_address_of_m_StoreActionsOptimizationSetting_4() { return &___m_StoreActionsOptimizationSetting_4; } inline void set_m_StoreActionsOptimizationSetting_4(int32_t value) { ___m_StoreActionsOptimizationSetting_4 = value; } inline static int32_t get_offset_of_m_ActiveRenderPassQueue_7() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_ActiveRenderPassQueue_7)); } inline List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * get_m_ActiveRenderPassQueue_7() const { return ___m_ActiveRenderPassQueue_7; } inline List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F ** get_address_of_m_ActiveRenderPassQueue_7() { return &___m_ActiveRenderPassQueue_7; } inline void set_m_ActiveRenderPassQueue_7(List_1_tE77A7FBBB9C59E79C9FB1BF36AA369E6A3986C3F * value) { ___m_ActiveRenderPassQueue_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ActiveRenderPassQueue_7), (void*)value); } inline static int32_t get_offset_of_m_RendererFeatures_8() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_RendererFeatures_8)); } inline List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * get_m_RendererFeatures_8() const { return ___m_RendererFeatures_8; } inline List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 ** get_address_of_m_RendererFeatures_8() { return &___m_RendererFeatures_8; } inline void set_m_RendererFeatures_8(List_1_tBCF0F141DE9E888F8E876CC61E2D1031229498E0 * value) { ___m_RendererFeatures_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RendererFeatures_8), (void*)value); } inline static int32_t get_offset_of_m_CameraColorTarget_9() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_CameraColorTarget_9)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_CameraColorTarget_9() const { return ___m_CameraColorTarget_9; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_CameraColorTarget_9() { return &___m_CameraColorTarget_9; } inline void set_m_CameraColorTarget_9(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_CameraColorTarget_9 = value; } inline static int32_t get_offset_of_m_CameraDepthTarget_10() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_CameraDepthTarget_10)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_CameraDepthTarget_10() const { return ___m_CameraDepthTarget_10; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_CameraDepthTarget_10() { return &___m_CameraDepthTarget_10; } inline void set_m_CameraDepthTarget_10(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_CameraDepthTarget_10 = value; } inline static int32_t get_offset_of_m_FirstTimeCameraColorTargetIsBound_11() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_FirstTimeCameraColorTargetIsBound_11)); } inline bool get_m_FirstTimeCameraColorTargetIsBound_11() const { return ___m_FirstTimeCameraColorTargetIsBound_11; } inline bool* get_address_of_m_FirstTimeCameraColorTargetIsBound_11() { return &___m_FirstTimeCameraColorTargetIsBound_11; } inline void set_m_FirstTimeCameraColorTargetIsBound_11(bool value) { ___m_FirstTimeCameraColorTargetIsBound_11 = value; } inline static int32_t get_offset_of_m_FirstTimeCameraDepthTargetIsBound_12() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_FirstTimeCameraDepthTargetIsBound_12)); } inline bool get_m_FirstTimeCameraDepthTargetIsBound_12() const { return ___m_FirstTimeCameraDepthTargetIsBound_12; } inline bool* get_address_of_m_FirstTimeCameraDepthTargetIsBound_12() { return &___m_FirstTimeCameraDepthTargetIsBound_12; } inline void set_m_FirstTimeCameraDepthTargetIsBound_12(bool value) { ___m_FirstTimeCameraDepthTargetIsBound_12 = value; } inline static int32_t get_offset_of_m_IsPipelineExecuting_13() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___m_IsPipelineExecuting_13)); } inline bool get_m_IsPipelineExecuting_13() const { return ___m_IsPipelineExecuting_13; } inline bool* get_address_of_m_IsPipelineExecuting_13() { return &___m_IsPipelineExecuting_13; } inline void set_m_IsPipelineExecuting_13(bool value) { ___m_IsPipelineExecuting_13 = value; } inline static int32_t get_offset_of_isCameraColorTargetValid_14() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133, ___isCameraColorTargetValid_14)); } inline bool get_isCameraColorTargetValid_14() const { return ___isCameraColorTargetValid_14; } inline bool* get_address_of_isCameraColorTargetValid_14() { return &___isCameraColorTargetValid_14; } inline void set_isCameraColorTargetValid_14(bool value) { ___isCameraColorTargetValid_14 = value; } }; // UnityEngine.Rendering.Universal.ScriptableRendererFeature struct ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: // System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererFeature::m_Active bool ___m_Active_4; public: inline static int32_t get_offset_of_m_Active_4() { return static_cast(offsetof(ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447, ___m_Active_4)); } inline bool get_m_Active_4() const { return ___m_Active_4; } inline bool* get_address_of_m_Active_4() { return &___m_Active_4; } inline void set_m_Active_4(bool value) { ___m_Active_4 = value; } }; // UnityEngine.Texture2D struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE { public: public: }; // UnityEngine.Texture3D struct Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE { public: public: }; // UnityEngine.Transform struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Events.UnityAction struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 : public MulticastDelegate_t { public: public: }; // UnityEngine.BoxCollider struct BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 : public Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 { public: public: }; // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.Rendering.Universal.ChromaticAberrationUrp struct ChromaticAberrationUrp_t1D0D07B7EC28E4552DD47A89B3921FE411A3CF32 : public ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 { public: // UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings UnityEngine.Rendering.Universal.ChromaticAberrationUrp::settings ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD * ___settings_5; // UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass UnityEngine.Rendering.Universal.ChromaticAberrationUrp::chromaticAberrationUrpPass ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941 * ___chromaticAberrationUrpPass_6; public: inline static int32_t get_offset_of_settings_5() { return static_cast(offsetof(ChromaticAberrationUrp_t1D0D07B7EC28E4552DD47A89B3921FE411A3CF32, ___settings_5)); } inline ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD * get_settings_5() const { return ___settings_5; } inline ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD ** get_address_of_settings_5() { return &___settings_5; } inline void set_settings_5(ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD * value) { ___settings_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___settings_5), (void*)value); } inline static int32_t get_offset_of_chromaticAberrationUrpPass_6() { return static_cast(offsetof(ChromaticAberrationUrp_t1D0D07B7EC28E4552DD47A89B3921FE411A3CF32, ___chromaticAberrationUrpPass_6)); } inline ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941 * get_chromaticAberrationUrpPass_6() const { return ___chromaticAberrationUrpPass_6; } inline ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941 ** get_address_of_chromaticAberrationUrpPass_6() { return &___chromaticAberrationUrpPass_6; } inline void set_chromaticAberrationUrpPass_6(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941 * value) { ___chromaticAberrationUrpPass_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___chromaticAberrationUrpPass_6), (void*)value); } }; // UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass struct ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941 : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // UnityEngine.Material UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass::material Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material_11; // System.String UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass::tag String_t* ___tag_12; // System.Single UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass::redX float ___redX_13; // System.Single UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass::redY float ___redY_14; // System.Single UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass::greenX float ___greenX_15; // System.Single UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass::greenY float ___greenY_16; // System.Single UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass::blueX float ___blueX_17; // System.Single UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass::blueY float ___blueY_18; // System.Single UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass::distortion float ___distortion_19; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass::source RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source_28; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass::tempCopy RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___tempCopy_29; public: inline static int32_t get_offset_of_material_11() { return static_cast(offsetof(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941, ___material_11)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_material_11() const { return ___material_11; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_material_11() { return &___material_11; } inline void set_material_11(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___material_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___material_11), (void*)value); } inline static int32_t get_offset_of_tag_12() { return static_cast(offsetof(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941, ___tag_12)); } inline String_t* get_tag_12() const { return ___tag_12; } inline String_t** get_address_of_tag_12() { return &___tag_12; } inline void set_tag_12(String_t* value) { ___tag_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___tag_12), (void*)value); } inline static int32_t get_offset_of_redX_13() { return static_cast(offsetof(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941, ___redX_13)); } inline float get_redX_13() const { return ___redX_13; } inline float* get_address_of_redX_13() { return &___redX_13; } inline void set_redX_13(float value) { ___redX_13 = value; } inline static int32_t get_offset_of_redY_14() { return static_cast(offsetof(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941, ___redY_14)); } inline float get_redY_14() const { return ___redY_14; } inline float* get_address_of_redY_14() { return &___redY_14; } inline void set_redY_14(float value) { ___redY_14 = value; } inline static int32_t get_offset_of_greenX_15() { return static_cast(offsetof(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941, ___greenX_15)); } inline float get_greenX_15() const { return ___greenX_15; } inline float* get_address_of_greenX_15() { return &___greenX_15; } inline void set_greenX_15(float value) { ___greenX_15 = value; } inline static int32_t get_offset_of_greenY_16() { return static_cast(offsetof(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941, ___greenY_16)); } inline float get_greenY_16() const { return ___greenY_16; } inline float* get_address_of_greenY_16() { return &___greenY_16; } inline void set_greenY_16(float value) { ___greenY_16 = value; } inline static int32_t get_offset_of_blueX_17() { return static_cast(offsetof(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941, ___blueX_17)); } inline float get_blueX_17() const { return ___blueX_17; } inline float* get_address_of_blueX_17() { return &___blueX_17; } inline void set_blueX_17(float value) { ___blueX_17 = value; } inline static int32_t get_offset_of_blueY_18() { return static_cast(offsetof(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941, ___blueY_18)); } inline float get_blueY_18() const { return ___blueY_18; } inline float* get_address_of_blueY_18() { return &___blueY_18; } inline void set_blueY_18(float value) { ___blueY_18 = value; } inline static int32_t get_offset_of_distortion_19() { return static_cast(offsetof(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941, ___distortion_19)); } inline float get_distortion_19() const { return ___distortion_19; } inline float* get_address_of_distortion_19() { return &___distortion_19; } inline void set_distortion_19(float value) { ___distortion_19 = value; } inline static int32_t get_offset_of_source_28() { return static_cast(offsetof(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941, ___source_28)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_source_28() const { return ___source_28; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_source_28() { return &___source_28; } inline void set_source_28(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___source_28 = value; } inline static int32_t get_offset_of_tempCopy_29() { return static_cast(offsetof(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941, ___tempCopy_29)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_tempCopy_29() const { return ___tempCopy_29; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_tempCopy_29() { return &___tempCopy_29; } inline void set_tempCopy_29(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___tempCopy_29 = value; } }; // DeNorSobOutline struct DeNorSobOutline_tDE6F21F15DBCD1FF13D1CBDD6D3E3A836AF73FE3 : public ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 { public: // DeNorSobOutline/DeNorSobOutlineSettings DeNorSobOutline::settings DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488 * ___settings_5; // DeNorSobOutline/DeNorSobOutlinePass DeNorSobOutline::DeNorSobOutlinepass DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C * ___DeNorSobOutlinepass_6; public: inline static int32_t get_offset_of_settings_5() { return static_cast(offsetof(DeNorSobOutline_tDE6F21F15DBCD1FF13D1CBDD6D3E3A836AF73FE3, ___settings_5)); } inline DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488 * get_settings_5() const { return ___settings_5; } inline DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488 ** get_address_of_settings_5() { return &___settings_5; } inline void set_settings_5(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488 * value) { ___settings_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___settings_5), (void*)value); } inline static int32_t get_offset_of_DeNorSobOutlinepass_6() { return static_cast(offsetof(DeNorSobOutline_tDE6F21F15DBCD1FF13D1CBDD6D3E3A836AF73FE3, ___DeNorSobOutlinepass_6)); } inline DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C * get_DeNorSobOutlinepass_6() const { return ___DeNorSobOutlinepass_6; } inline DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C ** get_address_of_DeNorSobOutlinepass_6() { return &___DeNorSobOutlinepass_6; } inline void set_DeNorSobOutlinepass_6(DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C * value) { ___DeNorSobOutlinepass_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___DeNorSobOutlinepass_6), (void*)value); } }; // DepthNormalsFeature struct DepthNormalsFeature_t3CA44A5EFA7D8C196B7E1229BAA94F733ECF79C1 : public ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 { public: // DepthNormalsFeature/DepthNormalsPass DepthNormalsFeature::depthNormalsPass DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC * ___depthNormalsPass_5; // UnityEngine.Rendering.Universal.RenderTargetHandle DepthNormalsFeature::depthNormalsTexture RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___depthNormalsTexture_6; // UnityEngine.Material DepthNormalsFeature::depthNormalsMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___depthNormalsMaterial_7; public: inline static int32_t get_offset_of_depthNormalsPass_5() { return static_cast(offsetof(DepthNormalsFeature_t3CA44A5EFA7D8C196B7E1229BAA94F733ECF79C1, ___depthNormalsPass_5)); } inline DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC * get_depthNormalsPass_5() const { return ___depthNormalsPass_5; } inline DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC ** get_address_of_depthNormalsPass_5() { return &___depthNormalsPass_5; } inline void set_depthNormalsPass_5(DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC * value) { ___depthNormalsPass_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___depthNormalsPass_5), (void*)value); } inline static int32_t get_offset_of_depthNormalsTexture_6() { return static_cast(offsetof(DepthNormalsFeature_t3CA44A5EFA7D8C196B7E1229BAA94F733ECF79C1, ___depthNormalsTexture_6)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_depthNormalsTexture_6() const { return ___depthNormalsTexture_6; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_depthNormalsTexture_6() { return &___depthNormalsTexture_6; } inline void set_depthNormalsTexture_6(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___depthNormalsTexture_6 = value; } inline static int32_t get_offset_of_depthNormalsMaterial_7() { return static_cast(offsetof(DepthNormalsFeature_t3CA44A5EFA7D8C196B7E1229BAA94F733ECF79C1, ___depthNormalsMaterial_7)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_depthNormalsMaterial_7() const { return ___depthNormalsMaterial_7; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_depthNormalsMaterial_7() { return &___depthNormalsMaterial_7; } inline void set_depthNormalsMaterial_7(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___depthNormalsMaterial_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___depthNormalsMaterial_7), (void*)value); } }; // UnityEngine.Light struct Light_tA2F349FE839781469A0344CF6039B51512394275 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: // System.Int32 UnityEngine.Light::m_BakedIndex int32_t ___m_BakedIndex_4; public: inline static int32_t get_offset_of_m_BakedIndex_4() { return static_cast(offsetof(Light_tA2F349FE839781469A0344CF6039B51512394275, ___m_BakedIndex_4)); } inline int32_t get_m_BakedIndex_4() const { return ___m_BakedIndex_4; } inline int32_t* get_address_of_m_BakedIndex_4() { return &___m_BakedIndex_4; } inline void set_m_BakedIndex_4(int32_t value) { ___m_BakedIndex_4 = value; } }; // UnityEngine.MeshRenderer struct MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C { public: public: }; // UnityEngine.MonoBehaviour struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.RectTransform struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 : public Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 { public: public: }; // UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED { public: // UnityEngine.Rendering.CullingResults UnityEngine.Rendering.Universal.RenderingData::cullResults CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullResults_0; // UnityEngine.Rendering.Universal.CameraData UnityEngine.Rendering.Universal.RenderingData::cameraData CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 ___cameraData_1; // UnityEngine.Rendering.Universal.LightData UnityEngine.Rendering.Universal.RenderingData::lightData LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA ___lightData_2; // UnityEngine.Rendering.Universal.ShadowData UnityEngine.Rendering.Universal.RenderingData::shadowData ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E ___shadowData_3; // UnityEngine.Rendering.Universal.PostProcessingData UnityEngine.Rendering.Universal.RenderingData::postProcessingData PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 ___postProcessingData_4; // System.Boolean UnityEngine.Rendering.Universal.RenderingData::supportsDynamicBatching bool ___supportsDynamicBatching_5; // UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.Universal.RenderingData::perObjectData int32_t ___perObjectData_6; // System.Boolean UnityEngine.Rendering.Universal.RenderingData::postProcessingEnabled bool ___postProcessingEnabled_7; public: inline static int32_t get_offset_of_cullResults_0() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___cullResults_0)); } inline CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 get_cullResults_0() const { return ___cullResults_0; } inline CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * get_address_of_cullResults_0() { return &___cullResults_0; } inline void set_cullResults_0(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 value) { ___cullResults_0 = value; } inline static int32_t get_offset_of_cameraData_1() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___cameraData_1)); } inline CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 get_cameraData_1() const { return ___cameraData_1; } inline CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * get_address_of_cameraData_1() { return &___cameraData_1; } inline void set_cameraData_1(CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 value) { ___cameraData_1 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___camera_2), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___targetTexture_4), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___xr_19), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___captureActions_23), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___volumeTrigger_25), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___renderer_30), (void*)NULL); #endif } inline static int32_t get_offset_of_lightData_2() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___lightData_2)); } inline LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA get_lightData_2() const { return ___lightData_2; } inline LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA * get_address_of_lightData_2() { return &___lightData_2; } inline void set_lightData_2(LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA value) { ___lightData_2 = value; } inline static int32_t get_offset_of_shadowData_3() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___shadowData_3)); } inline ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E get_shadowData_3() const { return ___shadowData_3; } inline ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E * get_address_of_shadowData_3() { return &___shadowData_3; } inline void set_shadowData_3(ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E value) { ___shadowData_3 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___shadowData_3))->___bias_11), (void*)NULL); } inline static int32_t get_offset_of_postProcessingData_4() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___postProcessingData_4)); } inline PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 get_postProcessingData_4() const { return ___postProcessingData_4; } inline PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 * get_address_of_postProcessingData_4() { return &___postProcessingData_4; } inline void set_postProcessingData_4(PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 value) { ___postProcessingData_4 = value; } inline static int32_t get_offset_of_supportsDynamicBatching_5() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___supportsDynamicBatching_5)); } inline bool get_supportsDynamicBatching_5() const { return ___supportsDynamicBatching_5; } inline bool* get_address_of_supportsDynamicBatching_5() { return &___supportsDynamicBatching_5; } inline void set_supportsDynamicBatching_5(bool value) { ___supportsDynamicBatching_5 = value; } inline static int32_t get_offset_of_perObjectData_6() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___perObjectData_6)); } inline int32_t get_perObjectData_6() const { return ___perObjectData_6; } inline int32_t* get_address_of_perObjectData_6() { return &___perObjectData_6; } inline void set_perObjectData_6(int32_t value) { ___perObjectData_6 = value; } inline static int32_t get_offset_of_postProcessingEnabled_7() { return static_cast(offsetof(RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED, ___postProcessingEnabled_7)); } inline bool get_postProcessingEnabled_7() const { return ___postProcessingEnabled_7; } inline bool* get_address_of_postProcessingEnabled_7() { return &___postProcessingEnabled_7; } inline void set_postProcessingEnabled_7(bool value) { ___postProcessingEnabled_7 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED_marshaled_pinvoke { CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullResults_0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_pinvoke ___cameraData_1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_pinvoke ___lightData_2; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_pinvoke ___shadowData_3; PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 ___postProcessingData_4; int32_t ___supportsDynamicBatching_5; int32_t ___perObjectData_6; int32_t ___postProcessingEnabled_7; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED_marshaled_com { CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullResults_0; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7_marshaled_com ___cameraData_1; LightData_t03172A543E2E5DCB2281C1A952BB7959B06F26EA_marshaled_com ___lightData_2; ShadowData_tEF29C21E9E99EC663D98801116251CE7EED6EA9E_marshaled_com ___shadowData_3; PostProcessingData_tB589A3F90B1075694B8C70969063FF9426B5B113 ___postProcessingData_4; int32_t ___supportsDynamicBatching_5; int32_t ___perObjectData_6; int32_t ___postProcessingEnabled_7; }; // DeNorSobOutline/DeNorSobOutlinePass struct DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // UnityEngine.Rendering.RenderTargetIdentifier DeNorSobOutline/DeNorSobOutlinePass::source RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source_11; // UnityEngine.Rendering.Universal.RenderTargetHandle DeNorSobOutline/DeNorSobOutlinePass::desti RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___desti_12; // UnityEngine.Material DeNorSobOutline/DeNorSobOutlinePass::DeNorSobOutlineMat Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___DeNorSobOutlineMat_13; public: inline static int32_t get_offset_of_source_11() { return static_cast(offsetof(DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C, ___source_11)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_source_11() const { return ___source_11; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_source_11() { return &___source_11; } inline void set_source_11(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___source_11 = value; } inline static int32_t get_offset_of_desti_12() { return static_cast(offsetof(DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C, ___desti_12)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_desti_12() const { return ___desti_12; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_desti_12() { return &___desti_12; } inline void set_desti_12(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___desti_12 = value; } inline static int32_t get_offset_of_DeNorSobOutlineMat_13() { return static_cast(offsetof(DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C, ___DeNorSobOutlineMat_13)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_DeNorSobOutlineMat_13() const { return ___DeNorSobOutlineMat_13; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_DeNorSobOutlineMat_13() { return &___DeNorSobOutlineMat_13; } inline void set_DeNorSobOutlineMat_13(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___DeNorSobOutlineMat_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___DeNorSobOutlineMat_13), (void*)value); } }; // DepthNormalsFeature/DepthNormalsPass struct DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC : public ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA { public: // System.Int32 DepthNormalsFeature/DepthNormalsPass::kDepthBufferBits int32_t ___kDepthBufferBits_11; // UnityEngine.Rendering.Universal.RenderTargetHandle DepthNormalsFeature/DepthNormalsPass::k__BackingField RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___U3CdepthAttachmentHandleU3Ek__BackingField_12; // UnityEngine.RenderTextureDescriptor DepthNormalsFeature/DepthNormalsPass::k__BackingField RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___U3CdescriptorU3Ek__BackingField_13; // UnityEngine.Material DepthNormalsFeature/DepthNormalsPass::depthNormalsMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___depthNormalsMaterial_14; // UnityEngine.Rendering.FilteringSettings DepthNormalsFeature/DepthNormalsPass::m_FilteringSettings FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 ___m_FilteringSettings_15; // System.String DepthNormalsFeature/DepthNormalsPass::m_ProfilerTag String_t* ___m_ProfilerTag_16; // UnityEngine.Rendering.ShaderTagId DepthNormalsFeature/DepthNormalsPass::m_ShaderTagId ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___m_ShaderTagId_17; public: inline static int32_t get_offset_of_kDepthBufferBits_11() { return static_cast(offsetof(DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC, ___kDepthBufferBits_11)); } inline int32_t get_kDepthBufferBits_11() const { return ___kDepthBufferBits_11; } inline int32_t* get_address_of_kDepthBufferBits_11() { return &___kDepthBufferBits_11; } inline void set_kDepthBufferBits_11(int32_t value) { ___kDepthBufferBits_11 = value; } inline static int32_t get_offset_of_U3CdepthAttachmentHandleU3Ek__BackingField_12() { return static_cast(offsetof(DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC, ___U3CdepthAttachmentHandleU3Ek__BackingField_12)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_U3CdepthAttachmentHandleU3Ek__BackingField_12() const { return ___U3CdepthAttachmentHandleU3Ek__BackingField_12; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_U3CdepthAttachmentHandleU3Ek__BackingField_12() { return &___U3CdepthAttachmentHandleU3Ek__BackingField_12; } inline void set_U3CdepthAttachmentHandleU3Ek__BackingField_12(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___U3CdepthAttachmentHandleU3Ek__BackingField_12 = value; } inline static int32_t get_offset_of_U3CdescriptorU3Ek__BackingField_13() { return static_cast(offsetof(DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC, ___U3CdescriptorU3Ek__BackingField_13)); } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 get_U3CdescriptorU3Ek__BackingField_13() const { return ___U3CdescriptorU3Ek__BackingField_13; } inline RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * get_address_of_U3CdescriptorU3Ek__BackingField_13() { return &___U3CdescriptorU3Ek__BackingField_13; } inline void set_U3CdescriptorU3Ek__BackingField_13(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 value) { ___U3CdescriptorU3Ek__BackingField_13 = value; } inline static int32_t get_offset_of_depthNormalsMaterial_14() { return static_cast(offsetof(DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC, ___depthNormalsMaterial_14)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_depthNormalsMaterial_14() const { return ___depthNormalsMaterial_14; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_depthNormalsMaterial_14() { return &___depthNormalsMaterial_14; } inline void set_depthNormalsMaterial_14(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___depthNormalsMaterial_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___depthNormalsMaterial_14), (void*)value); } inline static int32_t get_offset_of_m_FilteringSettings_15() { return static_cast(offsetof(DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC, ___m_FilteringSettings_15)); } inline FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 get_m_FilteringSettings_15() const { return ___m_FilteringSettings_15; } inline FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * get_address_of_m_FilteringSettings_15() { return &___m_FilteringSettings_15; } inline void set_m_FilteringSettings_15(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 value) { ___m_FilteringSettings_15 = value; } inline static int32_t get_offset_of_m_ProfilerTag_16() { return static_cast(offsetof(DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC, ___m_ProfilerTag_16)); } inline String_t* get_m_ProfilerTag_16() const { return ___m_ProfilerTag_16; } inline String_t** get_address_of_m_ProfilerTag_16() { return &___m_ProfilerTag_16; } inline void set_m_ProfilerTag_16(String_t* value) { ___m_ProfilerTag_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProfilerTag_16), (void*)value); } inline static int32_t get_offset_of_m_ShaderTagId_17() { return static_cast(offsetof(DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC, ___m_ShaderTagId_17)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_m_ShaderTagId_17() const { return ___m_ShaderTagId_17; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_m_ShaderTagId_17() { return &___m_ShaderTagId_17; } inline void set_m_ShaderTagId_17(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___m_ShaderTagId_17 = value; } }; // BhapticsActivator struct BhapticsActivator_t838D76FF255A1CAE59184AE73870CA1225797FB5 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean BhapticsActivator::front bool ___front_4; // System.Boolean BhapticsActivator::back bool ___back_5; // System.Boolean BhapticsActivator::right bool ___right_6; // System.Boolean BhapticsActivator::left bool ___left_7; // System.Boolean BhapticsActivator::shunt bool ___shunt_8; // System.Boolean BhapticsActivator::coll_right bool ___coll_right_9; // System.Boolean BhapticsActivator::coll_left bool ___coll_left_10; // System.Boolean BhapticsActivator::cannonshot bool ___cannonshot_11; // System.Boolean BhapticsActivator::rev bool ___rev_12; // System.Boolean BhapticsActivator::ride bool ___ride_13; // System.Boolean BhapticsActivator::failstate bool ___failstate_14; // System.Boolean BhapticsActivator::powerup bool ___powerup_15; // System.Boolean BhapticsActivator::health bool ___health_16; // System.Boolean BhapticsActivator::item bool ___item_17; // System.Boolean BhapticsActivator::pistol_right bool ___pistol_right_18; // System.Boolean BhapticsActivator::pistol_left bool ___pistol_left_19; // System.Boolean BhapticsActivator::laser_right bool ___laser_right_20; // System.Boolean BhapticsActivator::laser_left bool ___laser_left_21; // System.Boolean BhapticsActivator::sword_right bool ___sword_right_22; // System.Boolean BhapticsActivator::sword_left bool ___sword_left_23; public: inline static int32_t get_offset_of_front_4() { return static_cast(offsetof(BhapticsActivator_t838D76FF255A1CAE59184AE73870CA1225797FB5, ___front_4)); } inline bool get_front_4() const { return ___front_4; } inline bool* get_address_of_front_4() { return &___front_4; } inline void set_front_4(bool value) { ___front_4 = value; } inline static int32_t get_offset_of_back_5() { return static_cast(offsetof(BhapticsActivator_t838D76FF255A1CAE59184AE73870CA1225797FB5, ___back_5)); } inline bool get_back_5() const { return ___back_5; } inline bool* get_address_of_back_5() { return &___back_5; } inline void set_back_5(bool value) { ___back_5 = value; } inline static int32_t get_offset_of_right_6() { return static_cast(offsetof(BhapticsActivator_t838D76FF255A1CAE59184AE73870CA1225797FB5, ___right_6)); } inline bool get_right_6() const { return ___right_6; } inline bool* get_address_of_right_6() { return &___right_6; } inline void set_right_6(bool value) { ___right_6 = value; } inline static int32_t get_offset_of_left_7() { return static_cast(offsetof(BhapticsActivator_t838D76FF255A1CAE59184AE73870CA1225797FB5, ___left_7)); } inline bool get_left_7() const { return ___left_7; } inline bool* get_address_of_left_7() { return &___left_7; } inline void set_left_7(bool value) { ___left_7 = value; } inline static int32_t get_offset_of_shunt_8() { return static_cast(offsetof(BhapticsActivator_t838D76FF255A1CAE59184AE73870CA1225797FB5, ___shunt_8)); } inline bool get_shunt_8() const { return ___shunt_8; } inline bool* get_address_of_shunt_8() { return &___shunt_8; } inline void set_shunt_8(bool value) { ___shunt_8 = value; } inline static int32_t get_offset_of_coll_right_9() { return static_cast(offsetof(BhapticsActivator_t838D76FF255A1CAE59184AE73870CA1225797FB5, ___coll_right_9)); } inline bool get_coll_right_9() const { return ___coll_right_9; } inline bool* get_address_of_coll_right_9() { return &___coll_right_9; } inline void set_coll_right_9(bool value) { ___coll_right_9 = value; } inline static int32_t get_offset_of_coll_left_10() { return static_cast(offsetof(BhapticsActivator_t838D76FF255A1CAE59184AE73870CA1225797FB5, ___coll_left_10)); } inline bool get_coll_left_10() const { return ___coll_left_10; } inline bool* get_address_of_coll_left_10() { return &___coll_left_10; } inline void set_coll_left_10(bool value) { ___coll_left_10 = value; } inline static int32_t get_offset_of_cannonshot_11() { return static_cast(offsetof(BhapticsActivator_t838D76FF255A1CAE59184AE73870CA1225797FB5, ___cannonshot_11)); } inline bool get_cannonshot_11() const { return ___cannonshot_11; } inline bool* get_address_of_cannonshot_11() { return &___cannonshot_11; } inline void set_cannonshot_11(bool value) { ___cannonshot_11 = value; } inline static int32_t get_offset_of_rev_12() { return static_cast(offsetof(BhapticsActivator_t838D76FF255A1CAE59184AE73870CA1225797FB5, ___rev_12)); } inline bool get_rev_12() const { return ___rev_12; } inline bool* get_address_of_rev_12() { return &___rev_12; } inline void set_rev_12(bool value) { ___rev_12 = value; } inline static int32_t get_offset_of_ride_13() { return static_cast(offsetof(BhapticsActivator_t838D76FF255A1CAE59184AE73870CA1225797FB5, ___ride_13)); } inline bool get_ride_13() const { return ___ride_13; } inline bool* get_address_of_ride_13() { return &___ride_13; } inline void set_ride_13(bool value) { ___ride_13 = value; } inline static int32_t get_offset_of_failstate_14() { return static_cast(offsetof(BhapticsActivator_t838D76FF255A1CAE59184AE73870CA1225797FB5, ___failstate_14)); } inline bool get_failstate_14() const { return ___failstate_14; } inline bool* get_address_of_failstate_14() { return &___failstate_14; } inline void set_failstate_14(bool value) { ___failstate_14 = value; } inline static int32_t get_offset_of_powerup_15() { return static_cast(offsetof(BhapticsActivator_t838D76FF255A1CAE59184AE73870CA1225797FB5, ___powerup_15)); } inline bool get_powerup_15() const { return ___powerup_15; } inline bool* get_address_of_powerup_15() { return &___powerup_15; } inline void set_powerup_15(bool value) { ___powerup_15 = value; } inline static int32_t get_offset_of_health_16() { return static_cast(offsetof(BhapticsActivator_t838D76FF255A1CAE59184AE73870CA1225797FB5, ___health_16)); } inline bool get_health_16() const { return ___health_16; } inline bool* get_address_of_health_16() { return &___health_16; } inline void set_health_16(bool value) { ___health_16 = value; } inline static int32_t get_offset_of_item_17() { return static_cast(offsetof(BhapticsActivator_t838D76FF255A1CAE59184AE73870CA1225797FB5, ___item_17)); } inline bool get_item_17() const { return ___item_17; } inline bool* get_address_of_item_17() { return &___item_17; } inline void set_item_17(bool value) { ___item_17 = value; } inline static int32_t get_offset_of_pistol_right_18() { return static_cast(offsetof(BhapticsActivator_t838D76FF255A1CAE59184AE73870CA1225797FB5, ___pistol_right_18)); } inline bool get_pistol_right_18() const { return ___pistol_right_18; } inline bool* get_address_of_pistol_right_18() { return &___pistol_right_18; } inline void set_pistol_right_18(bool value) { ___pistol_right_18 = value; } inline static int32_t get_offset_of_pistol_left_19() { return static_cast(offsetof(BhapticsActivator_t838D76FF255A1CAE59184AE73870CA1225797FB5, ___pistol_left_19)); } inline bool get_pistol_left_19() const { return ___pistol_left_19; } inline bool* get_address_of_pistol_left_19() { return &___pistol_left_19; } inline void set_pistol_left_19(bool value) { ___pistol_left_19 = value; } inline static int32_t get_offset_of_laser_right_20() { return static_cast(offsetof(BhapticsActivator_t838D76FF255A1CAE59184AE73870CA1225797FB5, ___laser_right_20)); } inline bool get_laser_right_20() const { return ___laser_right_20; } inline bool* get_address_of_laser_right_20() { return &___laser_right_20; } inline void set_laser_right_20(bool value) { ___laser_right_20 = value; } inline static int32_t get_offset_of_laser_left_21() { return static_cast(offsetof(BhapticsActivator_t838D76FF255A1CAE59184AE73870CA1225797FB5, ___laser_left_21)); } inline bool get_laser_left_21() const { return ___laser_left_21; } inline bool* get_address_of_laser_left_21() { return &___laser_left_21; } inline void set_laser_left_21(bool value) { ___laser_left_21 = value; } inline static int32_t get_offset_of_sword_right_22() { return static_cast(offsetof(BhapticsActivator_t838D76FF255A1CAE59184AE73870CA1225797FB5, ___sword_right_22)); } inline bool get_sword_right_22() const { return ___sword_right_22; } inline bool* get_address_of_sword_right_22() { return &___sword_right_22; } inline void set_sword_right_22(bool value) { ___sword_right_22 = value; } inline static int32_t get_offset_of_sword_left_23() { return static_cast(offsetof(BhapticsActivator_t838D76FF255A1CAE59184AE73870CA1225797FB5, ___sword_left_23)); } inline bool get_sword_left_23() const { return ___sword_left_23; } inline bool* get_address_of_sword_left_23() { return &___sword_left_23; } inline void set_sword_left_23(bool value) { ___sword_left_23 = value; } }; // Bhaptics.SDK2.BhapticsDeviceUI struct BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.UI.Image Bhaptics.SDK2.BhapticsDeviceUI::icon Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * ___icon_8; // Bhaptics.SDK2.IconSetting Bhaptics.SDK2.BhapticsDeviceUI::widgetSetting IconSetting_t9D385C9342AEC56B2DC434FA9BE900A4E2DC1BFB * ___widgetSetting_9; // UnityEngine.Sprite Bhaptics.SDK2.BhapticsDeviceUI::TactsuitWiredIcon Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___TactsuitWiredIcon_10; // UnityEngine.UI.Image Bhaptics.SDK2.BhapticsDeviceUI::batteryLowImage Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * ___batteryLowImage_11; // UnityEngine.GameObject Bhaptics.SDK2.BhapticsDeviceUI::ConnectMenu GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___ConnectMenu_12; // UnityEngine.UI.Button Bhaptics.SDK2.BhapticsDeviceUI::pingButton Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * ___pingButton_13; // UnityEngine.UI.Button Bhaptics.SDK2.BhapticsDeviceUI::lButton Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * ___lButton_14; // UnityEngine.UI.Button Bhaptics.SDK2.BhapticsDeviceUI::rButton Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * ___rButton_15; // UnityEngine.GameObject Bhaptics.SDK2.BhapticsDeviceUI::wiredNotification GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___wiredNotification_16; // UnityEngine.GameObject Bhaptics.SDK2.BhapticsDeviceUI::DisconnectMenu GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___DisconnectMenu_17; // Bhaptics.SDK2.HapticDevice Bhaptics.SDK2.BhapticsDeviceUI::device HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * ___device_18; public: inline static int32_t get_offset_of_icon_8() { return static_cast(offsetof(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E, ___icon_8)); } inline Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * get_icon_8() const { return ___icon_8; } inline Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C ** get_address_of_icon_8() { return &___icon_8; } inline void set_icon_8(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * value) { ___icon_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___icon_8), (void*)value); } inline static int32_t get_offset_of_widgetSetting_9() { return static_cast(offsetof(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E, ___widgetSetting_9)); } inline IconSetting_t9D385C9342AEC56B2DC434FA9BE900A4E2DC1BFB * get_widgetSetting_9() const { return ___widgetSetting_9; } inline IconSetting_t9D385C9342AEC56B2DC434FA9BE900A4E2DC1BFB ** get_address_of_widgetSetting_9() { return &___widgetSetting_9; } inline void set_widgetSetting_9(IconSetting_t9D385C9342AEC56B2DC434FA9BE900A4E2DC1BFB * value) { ___widgetSetting_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___widgetSetting_9), (void*)value); } inline static int32_t get_offset_of_TactsuitWiredIcon_10() { return static_cast(offsetof(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E, ___TactsuitWiredIcon_10)); } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_TactsuitWiredIcon_10() const { return ___TactsuitWiredIcon_10; } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_TactsuitWiredIcon_10() { return &___TactsuitWiredIcon_10; } inline void set_TactsuitWiredIcon_10(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value) { ___TactsuitWiredIcon_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___TactsuitWiredIcon_10), (void*)value); } inline static int32_t get_offset_of_batteryLowImage_11() { return static_cast(offsetof(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E, ___batteryLowImage_11)); } inline Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * get_batteryLowImage_11() const { return ___batteryLowImage_11; } inline Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C ** get_address_of_batteryLowImage_11() { return &___batteryLowImage_11; } inline void set_batteryLowImage_11(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * value) { ___batteryLowImage_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___batteryLowImage_11), (void*)value); } inline static int32_t get_offset_of_ConnectMenu_12() { return static_cast(offsetof(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E, ___ConnectMenu_12)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_ConnectMenu_12() const { return ___ConnectMenu_12; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_ConnectMenu_12() { return &___ConnectMenu_12; } inline void set_ConnectMenu_12(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___ConnectMenu_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___ConnectMenu_12), (void*)value); } inline static int32_t get_offset_of_pingButton_13() { return static_cast(offsetof(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E, ___pingButton_13)); } inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * get_pingButton_13() const { return ___pingButton_13; } inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D ** get_address_of_pingButton_13() { return &___pingButton_13; } inline void set_pingButton_13(Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * value) { ___pingButton_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___pingButton_13), (void*)value); } inline static int32_t get_offset_of_lButton_14() { return static_cast(offsetof(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E, ___lButton_14)); } inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * get_lButton_14() const { return ___lButton_14; } inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D ** get_address_of_lButton_14() { return &___lButton_14; } inline void set_lButton_14(Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * value) { ___lButton_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___lButton_14), (void*)value); } inline static int32_t get_offset_of_rButton_15() { return static_cast(offsetof(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E, ___rButton_15)); } inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * get_rButton_15() const { return ___rButton_15; } inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D ** get_address_of_rButton_15() { return &___rButton_15; } inline void set_rButton_15(Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * value) { ___rButton_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___rButton_15), (void*)value); } inline static int32_t get_offset_of_wiredNotification_16() { return static_cast(offsetof(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E, ___wiredNotification_16)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_wiredNotification_16() const { return ___wiredNotification_16; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_wiredNotification_16() { return &___wiredNotification_16; } inline void set_wiredNotification_16(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___wiredNotification_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___wiredNotification_16), (void*)value); } inline static int32_t get_offset_of_DisconnectMenu_17() { return static_cast(offsetof(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E, ___DisconnectMenu_17)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_DisconnectMenu_17() const { return ___DisconnectMenu_17; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_DisconnectMenu_17() { return &___DisconnectMenu_17; } inline void set_DisconnectMenu_17(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___DisconnectMenu_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___DisconnectMenu_17), (void*)value); } inline static int32_t get_offset_of_device_18() { return static_cast(offsetof(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E, ___device_18)); } inline HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * get_device_18() const { return ___device_18; } inline HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E ** get_address_of_device_18() { return &___device_18; } inline void set_device_18(HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * value) { ___device_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___device_18), (void*)value); } }; // Bhaptics.SDK2.BhapticsSDK2 struct BhapticsSDK2_t0913FB7202EAFBA86B1D13B6A34CFBF04F1A2A09 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // Bhaptics.SDK2.BhapticsSettings Bhaptics.SDK2.BhapticsSDK2::bhapticsSettings BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * ___bhapticsSettings_5; public: inline static int32_t get_offset_of_bhapticsSettings_5() { return static_cast(offsetof(BhapticsSDK2_t0913FB7202EAFBA86B1D13B6A34CFBF04F1A2A09, ___bhapticsSettings_5)); } inline BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * get_bhapticsSettings_5() const { return ___bhapticsSettings_5; } inline BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 ** get_address_of_bhapticsSettings_5() { return &___bhapticsSettings_5; } inline void set_bhapticsSettings_5(BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * value) { ___bhapticsSettings_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___bhapticsSettings_5), (void*)value); } }; // Bhaptics.SDK2.BhapticsUI struct BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Single Bhaptics.SDK2.BhapticsUI::intervalRefreshTime float ___intervalRefreshTime_4; // UnityEngine.RectTransform Bhaptics.SDK2.BhapticsUI::mainPanel RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___mainPanel_5; // UnityEngine.Transform Bhaptics.SDK2.BhapticsUI::devicesContainer Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___devicesContainer_6; // UnityEngine.Transform Bhaptics.SDK2.BhapticsUI::deviceListPageUi Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___deviceListPageUi_7; // UnityEngine.UI.Button Bhaptics.SDK2.BhapticsUI::deviceListNextPageButton Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * ___deviceListNextPageButton_8; // UnityEngine.UI.Button Bhaptics.SDK2.BhapticsUI::deviceListBackPageButton Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * ___deviceListBackPageButton_9; // UnityEngine.UI.Text Bhaptics.SDK2.BhapticsUI::deviceListPageText Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * ___deviceListPageText_10; // Bhaptics.SDK2.BhapticsDeviceUI Bhaptics.SDK2.BhapticsUI::devicePrefab BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * ___devicePrefab_11; // UnityEngine.GameObject Bhaptics.SDK2.BhapticsUI::noPairedDeviceUi GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___noPairedDeviceUi_12; // UnityEngine.UI.Button Bhaptics.SDK2.BhapticsUI::helpButton Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * ___helpButton_13; // UnityEngine.UI.Button Bhaptics.SDK2.BhapticsUI::bHapticsLinkButton Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * ___bHapticsLinkButton_14; // UnityEngine.GameObject Bhaptics.SDK2.BhapticsUI::helpUi GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___helpUi_15; // UnityEngine.GameObject Bhaptics.SDK2.BhapticsUI::helpDescriptionPC GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___helpDescriptionPC_16; // UnityEngine.GameObject Bhaptics.SDK2.BhapticsUI::helpDescriptionQuest GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___helpDescriptionQuest_17; // UnityEngine.UI.Button Bhaptics.SDK2.BhapticsUI::helpCloseButton Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * ___helpCloseButton_18; // System.Collections.Generic.List`1 Bhaptics.SDK2.BhapticsUI::controllers List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB * ___controllers_19; // UnityEngine.BoxCollider Bhaptics.SDK2.BhapticsUI::mainPanelCollider BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * ___mainPanelCollider_20; // UnityEngine.Vector2 Bhaptics.SDK2.BhapticsUI::defaultMainPanelSize Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___defaultMainPanelSize_21; // UnityEngine.Vector2 Bhaptics.SDK2.BhapticsUI::defaultDeviceContainerSize Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___defaultDeviceContainerSize_22; // System.Int32 Bhaptics.SDK2.BhapticsUI::deviceListSize int32_t ___deviceListSize_23; // System.Int32 Bhaptics.SDK2.BhapticsUI::deviceListPageIndex int32_t ___deviceListPageIndex_24; // System.Int32 Bhaptics.SDK2.BhapticsUI::expandHeight int32_t ___expandHeight_25; // System.Int32 Bhaptics.SDK2.BhapticsUI::expandDeviceCount int32_t ___expandDeviceCount_26; // System.Int32 Bhaptics.SDK2.BhapticsUI::pageActivateDeviceCount int32_t ___pageActivateDeviceCount_27; // System.Int32 Bhaptics.SDK2.BhapticsUI::pageExpandHeight int32_t ___pageExpandHeight_28; // System.Int32 Bhaptics.SDK2.BhapticsUI::maxPageIndex int32_t ___maxPageIndex_29; public: inline static int32_t get_offset_of_intervalRefreshTime_4() { return static_cast(offsetof(BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863, ___intervalRefreshTime_4)); } inline float get_intervalRefreshTime_4() const { return ___intervalRefreshTime_4; } inline float* get_address_of_intervalRefreshTime_4() { return &___intervalRefreshTime_4; } inline void set_intervalRefreshTime_4(float value) { ___intervalRefreshTime_4 = value; } inline static int32_t get_offset_of_mainPanel_5() { return static_cast(offsetof(BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863, ___mainPanel_5)); } inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_mainPanel_5() const { return ___mainPanel_5; } inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_mainPanel_5() { return &___mainPanel_5; } inline void set_mainPanel_5(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value) { ___mainPanel_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___mainPanel_5), (void*)value); } inline static int32_t get_offset_of_devicesContainer_6() { return static_cast(offsetof(BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863, ___devicesContainer_6)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_devicesContainer_6() const { return ___devicesContainer_6; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_devicesContainer_6() { return &___devicesContainer_6; } inline void set_devicesContainer_6(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___devicesContainer_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___devicesContainer_6), (void*)value); } inline static int32_t get_offset_of_deviceListPageUi_7() { return static_cast(offsetof(BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863, ___deviceListPageUi_7)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_deviceListPageUi_7() const { return ___deviceListPageUi_7; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_deviceListPageUi_7() { return &___deviceListPageUi_7; } inline void set_deviceListPageUi_7(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___deviceListPageUi_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___deviceListPageUi_7), (void*)value); } inline static int32_t get_offset_of_deviceListNextPageButton_8() { return static_cast(offsetof(BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863, ___deviceListNextPageButton_8)); } inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * get_deviceListNextPageButton_8() const { return ___deviceListNextPageButton_8; } inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D ** get_address_of_deviceListNextPageButton_8() { return &___deviceListNextPageButton_8; } inline void set_deviceListNextPageButton_8(Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * value) { ___deviceListNextPageButton_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___deviceListNextPageButton_8), (void*)value); } inline static int32_t get_offset_of_deviceListBackPageButton_9() { return static_cast(offsetof(BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863, ___deviceListBackPageButton_9)); } inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * get_deviceListBackPageButton_9() const { return ___deviceListBackPageButton_9; } inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D ** get_address_of_deviceListBackPageButton_9() { return &___deviceListBackPageButton_9; } inline void set_deviceListBackPageButton_9(Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * value) { ___deviceListBackPageButton_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___deviceListBackPageButton_9), (void*)value); } inline static int32_t get_offset_of_deviceListPageText_10() { return static_cast(offsetof(BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863, ___deviceListPageText_10)); } inline Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * get_deviceListPageText_10() const { return ___deviceListPageText_10; } inline Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 ** get_address_of_deviceListPageText_10() { return &___deviceListPageText_10; } inline void set_deviceListPageText_10(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * value) { ___deviceListPageText_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___deviceListPageText_10), (void*)value); } inline static int32_t get_offset_of_devicePrefab_11() { return static_cast(offsetof(BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863, ___devicePrefab_11)); } inline BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * get_devicePrefab_11() const { return ___devicePrefab_11; } inline BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E ** get_address_of_devicePrefab_11() { return &___devicePrefab_11; } inline void set_devicePrefab_11(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * value) { ___devicePrefab_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___devicePrefab_11), (void*)value); } inline static int32_t get_offset_of_noPairedDeviceUi_12() { return static_cast(offsetof(BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863, ___noPairedDeviceUi_12)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_noPairedDeviceUi_12() const { return ___noPairedDeviceUi_12; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_noPairedDeviceUi_12() { return &___noPairedDeviceUi_12; } inline void set_noPairedDeviceUi_12(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___noPairedDeviceUi_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___noPairedDeviceUi_12), (void*)value); } inline static int32_t get_offset_of_helpButton_13() { return static_cast(offsetof(BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863, ___helpButton_13)); } inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * get_helpButton_13() const { return ___helpButton_13; } inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D ** get_address_of_helpButton_13() { return &___helpButton_13; } inline void set_helpButton_13(Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * value) { ___helpButton_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___helpButton_13), (void*)value); } inline static int32_t get_offset_of_bHapticsLinkButton_14() { return static_cast(offsetof(BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863, ___bHapticsLinkButton_14)); } inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * get_bHapticsLinkButton_14() const { return ___bHapticsLinkButton_14; } inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D ** get_address_of_bHapticsLinkButton_14() { return &___bHapticsLinkButton_14; } inline void set_bHapticsLinkButton_14(Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * value) { ___bHapticsLinkButton_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___bHapticsLinkButton_14), (void*)value); } inline static int32_t get_offset_of_helpUi_15() { return static_cast(offsetof(BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863, ___helpUi_15)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_helpUi_15() const { return ___helpUi_15; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_helpUi_15() { return &___helpUi_15; } inline void set_helpUi_15(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___helpUi_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___helpUi_15), (void*)value); } inline static int32_t get_offset_of_helpDescriptionPC_16() { return static_cast(offsetof(BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863, ___helpDescriptionPC_16)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_helpDescriptionPC_16() const { return ___helpDescriptionPC_16; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_helpDescriptionPC_16() { return &___helpDescriptionPC_16; } inline void set_helpDescriptionPC_16(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___helpDescriptionPC_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___helpDescriptionPC_16), (void*)value); } inline static int32_t get_offset_of_helpDescriptionQuest_17() { return static_cast(offsetof(BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863, ___helpDescriptionQuest_17)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_helpDescriptionQuest_17() const { return ___helpDescriptionQuest_17; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_helpDescriptionQuest_17() { return &___helpDescriptionQuest_17; } inline void set_helpDescriptionQuest_17(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___helpDescriptionQuest_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___helpDescriptionQuest_17), (void*)value); } inline static int32_t get_offset_of_helpCloseButton_18() { return static_cast(offsetof(BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863, ___helpCloseButton_18)); } inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * get_helpCloseButton_18() const { return ___helpCloseButton_18; } inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D ** get_address_of_helpCloseButton_18() { return &___helpCloseButton_18; } inline void set_helpCloseButton_18(Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * value) { ___helpCloseButton_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___helpCloseButton_18), (void*)value); } inline static int32_t get_offset_of_controllers_19() { return static_cast(offsetof(BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863, ___controllers_19)); } inline List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB * get_controllers_19() const { return ___controllers_19; } inline List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB ** get_address_of_controllers_19() { return &___controllers_19; } inline void set_controllers_19(List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB * value) { ___controllers_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___controllers_19), (void*)value); } inline static int32_t get_offset_of_mainPanelCollider_20() { return static_cast(offsetof(BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863, ___mainPanelCollider_20)); } inline BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * get_mainPanelCollider_20() const { return ___mainPanelCollider_20; } inline BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 ** get_address_of_mainPanelCollider_20() { return &___mainPanelCollider_20; } inline void set_mainPanelCollider_20(BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * value) { ___mainPanelCollider_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___mainPanelCollider_20), (void*)value); } inline static int32_t get_offset_of_defaultMainPanelSize_21() { return static_cast(offsetof(BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863, ___defaultMainPanelSize_21)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_defaultMainPanelSize_21() const { return ___defaultMainPanelSize_21; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_defaultMainPanelSize_21() { return &___defaultMainPanelSize_21; } inline void set_defaultMainPanelSize_21(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___defaultMainPanelSize_21 = value; } inline static int32_t get_offset_of_defaultDeviceContainerSize_22() { return static_cast(offsetof(BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863, ___defaultDeviceContainerSize_22)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_defaultDeviceContainerSize_22() const { return ___defaultDeviceContainerSize_22; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_defaultDeviceContainerSize_22() { return &___defaultDeviceContainerSize_22; } inline void set_defaultDeviceContainerSize_22(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___defaultDeviceContainerSize_22 = value; } inline static int32_t get_offset_of_deviceListSize_23() { return static_cast(offsetof(BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863, ___deviceListSize_23)); } inline int32_t get_deviceListSize_23() const { return ___deviceListSize_23; } inline int32_t* get_address_of_deviceListSize_23() { return &___deviceListSize_23; } inline void set_deviceListSize_23(int32_t value) { ___deviceListSize_23 = value; } inline static int32_t get_offset_of_deviceListPageIndex_24() { return static_cast(offsetof(BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863, ___deviceListPageIndex_24)); } inline int32_t get_deviceListPageIndex_24() const { return ___deviceListPageIndex_24; } inline int32_t* get_address_of_deviceListPageIndex_24() { return &___deviceListPageIndex_24; } inline void set_deviceListPageIndex_24(int32_t value) { ___deviceListPageIndex_24 = value; } inline static int32_t get_offset_of_expandHeight_25() { return static_cast(offsetof(BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863, ___expandHeight_25)); } inline int32_t get_expandHeight_25() const { return ___expandHeight_25; } inline int32_t* get_address_of_expandHeight_25() { return &___expandHeight_25; } inline void set_expandHeight_25(int32_t value) { ___expandHeight_25 = value; } inline static int32_t get_offset_of_expandDeviceCount_26() { return static_cast(offsetof(BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863, ___expandDeviceCount_26)); } inline int32_t get_expandDeviceCount_26() const { return ___expandDeviceCount_26; } inline int32_t* get_address_of_expandDeviceCount_26() { return &___expandDeviceCount_26; } inline void set_expandDeviceCount_26(int32_t value) { ___expandDeviceCount_26 = value; } inline static int32_t get_offset_of_pageActivateDeviceCount_27() { return static_cast(offsetof(BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863, ___pageActivateDeviceCount_27)); } inline int32_t get_pageActivateDeviceCount_27() const { return ___pageActivateDeviceCount_27; } inline int32_t* get_address_of_pageActivateDeviceCount_27() { return &___pageActivateDeviceCount_27; } inline void set_pageActivateDeviceCount_27(int32_t value) { ___pageActivateDeviceCount_27 = value; } inline static int32_t get_offset_of_pageExpandHeight_28() { return static_cast(offsetof(BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863, ___pageExpandHeight_28)); } inline int32_t get_pageExpandHeight_28() const { return ___pageExpandHeight_28; } inline int32_t* get_address_of_pageExpandHeight_28() { return &___pageExpandHeight_28; } inline void set_pageExpandHeight_28(int32_t value) { ___pageExpandHeight_28 = value; } inline static int32_t get_offset_of_maxPageIndex_29() { return static_cast(offsetof(BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863, ___maxPageIndex_29)); } inline int32_t get_maxPageIndex_29() const { return ___maxPageIndex_29; } inline int32_t* get_address_of_maxPageIndex_29() { return &___maxPageIndex_29; } inline void set_maxPageIndex_29(int32_t value) { ___maxPageIndex_29 = value; } }; // UnityStandardAssets.ImageEffects.Blur struct Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Int32 UnityStandardAssets.ImageEffects.Blur::iterations int32_t ___iterations_4; // System.Single UnityStandardAssets.ImageEffects.Blur::blurSpread float ___blurSpread_5; // UnityEngine.Shader UnityStandardAssets.ImageEffects.Blur::blurShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___blurShader_6; public: inline static int32_t get_offset_of_iterations_4() { return static_cast(offsetof(Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A, ___iterations_4)); } inline int32_t get_iterations_4() const { return ___iterations_4; } inline int32_t* get_address_of_iterations_4() { return &___iterations_4; } inline void set_iterations_4(int32_t value) { ___iterations_4 = value; } inline static int32_t get_offset_of_blurSpread_5() { return static_cast(offsetof(Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A, ___blurSpread_5)); } inline float get_blurSpread_5() const { return ___blurSpread_5; } inline float* get_address_of_blurSpread_5() { return &___blurSpread_5; } inline void set_blurSpread_5(float value) { ___blurSpread_5 = value; } inline static int32_t get_offset_of_blurShader_6() { return static_cast(offsetof(Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A, ___blurShader_6)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_blurShader_6() const { return ___blurShader_6; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_blurShader_6() { return &___blurShader_6; } inline void set_blurShader_6(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___blurShader_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___blurShader_6), (void*)value); } }; // ChromaticAberration struct ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Single ChromaticAberration::RedX float ___RedX_4; // System.Single ChromaticAberration::RedY float ___RedY_5; // System.Single ChromaticAberration::GreenX float ___GreenX_6; // System.Single ChromaticAberration::GreenY float ___GreenY_7; // System.Single ChromaticAberration::BlueX float ___BlueX_8; // System.Single ChromaticAberration::BlueY float ___BlueY_9; // System.Single ChromaticAberration::FishEyeDistortion float ___FishEyeDistortion_10; // UnityEngine.Material ChromaticAberration::material Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material_18; public: inline static int32_t get_offset_of_RedX_4() { return static_cast(offsetof(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8, ___RedX_4)); } inline float get_RedX_4() const { return ___RedX_4; } inline float* get_address_of_RedX_4() { return &___RedX_4; } inline void set_RedX_4(float value) { ___RedX_4 = value; } inline static int32_t get_offset_of_RedY_5() { return static_cast(offsetof(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8, ___RedY_5)); } inline float get_RedY_5() const { return ___RedY_5; } inline float* get_address_of_RedY_5() { return &___RedY_5; } inline void set_RedY_5(float value) { ___RedY_5 = value; } inline static int32_t get_offset_of_GreenX_6() { return static_cast(offsetof(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8, ___GreenX_6)); } inline float get_GreenX_6() const { return ___GreenX_6; } inline float* get_address_of_GreenX_6() { return &___GreenX_6; } inline void set_GreenX_6(float value) { ___GreenX_6 = value; } inline static int32_t get_offset_of_GreenY_7() { return static_cast(offsetof(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8, ___GreenY_7)); } inline float get_GreenY_7() const { return ___GreenY_7; } inline float* get_address_of_GreenY_7() { return &___GreenY_7; } inline void set_GreenY_7(float value) { ___GreenY_7 = value; } inline static int32_t get_offset_of_BlueX_8() { return static_cast(offsetof(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8, ___BlueX_8)); } inline float get_BlueX_8() const { return ___BlueX_8; } inline float* get_address_of_BlueX_8() { return &___BlueX_8; } inline void set_BlueX_8(float value) { ___BlueX_8 = value; } inline static int32_t get_offset_of_BlueY_9() { return static_cast(offsetof(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8, ___BlueY_9)); } inline float get_BlueY_9() const { return ___BlueY_9; } inline float* get_address_of_BlueY_9() { return &___BlueY_9; } inline void set_BlueY_9(float value) { ___BlueY_9 = value; } inline static int32_t get_offset_of_FishEyeDistortion_10() { return static_cast(offsetof(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8, ___FishEyeDistortion_10)); } inline float get_FishEyeDistortion_10() const { return ___FishEyeDistortion_10; } inline float* get_address_of_FishEyeDistortion_10() { return &___FishEyeDistortion_10; } inline void set_FishEyeDistortion_10(float value) { ___FishEyeDistortion_10 = value; } inline static int32_t get_offset_of_material_18() { return static_cast(offsetof(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8, ___material_18)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_material_18() const { return ___material_18; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_material_18() { return &___material_18; } inline void set_material_18(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___material_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___material_18), (void*)value); } }; // RetroAesthetics.CombineMeshes struct CombineMeshes_tE54C273F0F67FF801B341498276444D375F8B538 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean RetroAesthetics.CombineMeshes::combineChildMeshes bool ___combineChildMeshes_4; public: inline static int32_t get_offset_of_combineChildMeshes_4() { return static_cast(offsetof(CombineMeshes_tE54C273F0F67FF801B341498276444D375F8B538, ___combineChildMeshes_4)); } inline bool get_combineChildMeshes_4() const { return ___combineChildMeshes_4; } inline bool* get_address_of_combineChildMeshes_4() { return &___combineChildMeshes_4; } inline void set_combineChildMeshes_4(bool value) { ___combineChildMeshes_4 = value; } }; // UnityStandardAssets.ImageEffects.ContrastStretch struct ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Single UnityStandardAssets.ImageEffects.ContrastStretch::adaptationSpeed float ___adaptationSpeed_4; // System.Single UnityStandardAssets.ImageEffects.ContrastStretch::limitMinimum float ___limitMinimum_5; // System.Single UnityStandardAssets.ImageEffects.ContrastStretch::limitMaximum float ___limitMaximum_6; // UnityEngine.RenderTexture[] UnityStandardAssets.ImageEffects.ContrastStretch::adaptRenderTex RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* ___adaptRenderTex_7; // System.Int32 UnityStandardAssets.ImageEffects.ContrastStretch::curAdaptIndex int32_t ___curAdaptIndex_8; // UnityEngine.Shader UnityStandardAssets.ImageEffects.ContrastStretch::shaderLum Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shaderLum_9; // UnityEngine.Material UnityStandardAssets.ImageEffects.ContrastStretch::m_materialLum Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_materialLum_10; // UnityEngine.Shader UnityStandardAssets.ImageEffects.ContrastStretch::shaderReduce Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shaderReduce_11; // UnityEngine.Material UnityStandardAssets.ImageEffects.ContrastStretch::m_materialReduce Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_materialReduce_12; // UnityEngine.Shader UnityStandardAssets.ImageEffects.ContrastStretch::shaderAdapt Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shaderAdapt_13; // UnityEngine.Material UnityStandardAssets.ImageEffects.ContrastStretch::m_materialAdapt Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_materialAdapt_14; // UnityEngine.Shader UnityStandardAssets.ImageEffects.ContrastStretch::shaderApply Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shaderApply_15; // UnityEngine.Material UnityStandardAssets.ImageEffects.ContrastStretch::m_materialApply Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_materialApply_16; public: inline static int32_t get_offset_of_adaptationSpeed_4() { return static_cast(offsetof(ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD, ___adaptationSpeed_4)); } inline float get_adaptationSpeed_4() const { return ___adaptationSpeed_4; } inline float* get_address_of_adaptationSpeed_4() { return &___adaptationSpeed_4; } inline void set_adaptationSpeed_4(float value) { ___adaptationSpeed_4 = value; } inline static int32_t get_offset_of_limitMinimum_5() { return static_cast(offsetof(ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD, ___limitMinimum_5)); } inline float get_limitMinimum_5() const { return ___limitMinimum_5; } inline float* get_address_of_limitMinimum_5() { return &___limitMinimum_5; } inline void set_limitMinimum_5(float value) { ___limitMinimum_5 = value; } inline static int32_t get_offset_of_limitMaximum_6() { return static_cast(offsetof(ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD, ___limitMaximum_6)); } inline float get_limitMaximum_6() const { return ___limitMaximum_6; } inline float* get_address_of_limitMaximum_6() { return &___limitMaximum_6; } inline void set_limitMaximum_6(float value) { ___limitMaximum_6 = value; } inline static int32_t get_offset_of_adaptRenderTex_7() { return static_cast(offsetof(ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD, ___adaptRenderTex_7)); } inline RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* get_adaptRenderTex_7() const { return ___adaptRenderTex_7; } inline RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E** get_address_of_adaptRenderTex_7() { return &___adaptRenderTex_7; } inline void set_adaptRenderTex_7(RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* value) { ___adaptRenderTex_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___adaptRenderTex_7), (void*)value); } inline static int32_t get_offset_of_curAdaptIndex_8() { return static_cast(offsetof(ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD, ___curAdaptIndex_8)); } inline int32_t get_curAdaptIndex_8() const { return ___curAdaptIndex_8; } inline int32_t* get_address_of_curAdaptIndex_8() { return &___curAdaptIndex_8; } inline void set_curAdaptIndex_8(int32_t value) { ___curAdaptIndex_8 = value; } inline static int32_t get_offset_of_shaderLum_9() { return static_cast(offsetof(ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD, ___shaderLum_9)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_shaderLum_9() const { return ___shaderLum_9; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_shaderLum_9() { return &___shaderLum_9; } inline void set_shaderLum_9(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___shaderLum_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___shaderLum_9), (void*)value); } inline static int32_t get_offset_of_m_materialLum_10() { return static_cast(offsetof(ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD, ___m_materialLum_10)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_materialLum_10() const { return ___m_materialLum_10; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_materialLum_10() { return &___m_materialLum_10; } inline void set_m_materialLum_10(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_materialLum_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_materialLum_10), (void*)value); } inline static int32_t get_offset_of_shaderReduce_11() { return static_cast(offsetof(ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD, ___shaderReduce_11)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_shaderReduce_11() const { return ___shaderReduce_11; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_shaderReduce_11() { return &___shaderReduce_11; } inline void set_shaderReduce_11(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___shaderReduce_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___shaderReduce_11), (void*)value); } inline static int32_t get_offset_of_m_materialReduce_12() { return static_cast(offsetof(ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD, ___m_materialReduce_12)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_materialReduce_12() const { return ___m_materialReduce_12; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_materialReduce_12() { return &___m_materialReduce_12; } inline void set_m_materialReduce_12(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_materialReduce_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_materialReduce_12), (void*)value); } inline static int32_t get_offset_of_shaderAdapt_13() { return static_cast(offsetof(ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD, ___shaderAdapt_13)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_shaderAdapt_13() const { return ___shaderAdapt_13; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_shaderAdapt_13() { return &___shaderAdapt_13; } inline void set_shaderAdapt_13(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___shaderAdapt_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___shaderAdapt_13), (void*)value); } inline static int32_t get_offset_of_m_materialAdapt_14() { return static_cast(offsetof(ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD, ___m_materialAdapt_14)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_materialAdapt_14() const { return ___m_materialAdapt_14; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_materialAdapt_14() { return &___m_materialAdapt_14; } inline void set_m_materialAdapt_14(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_materialAdapt_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_materialAdapt_14), (void*)value); } inline static int32_t get_offset_of_shaderApply_15() { return static_cast(offsetof(ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD, ___shaderApply_15)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_shaderApply_15() const { return ___shaderApply_15; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_shaderApply_15() { return &___shaderApply_15; } inline void set_shaderApply_15(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___shaderApply_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___shaderApply_15), (void*)value); } inline static int32_t get_offset_of_m_materialApply_16() { return static_cast(offsetof(ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD, ___m_materialApply_16)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_materialApply_16() const { return ___m_materialApply_16; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_materialApply_16() { return &___m_materialApply_16; } inline void set_m_materialApply_16(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_materialApply_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_materialApply_16), (void*)value); } }; // CustomShadowResolution struct CustomShadowResolution_t1C36FD5CC3E5ED461EBBA7C978A6975A6A513287 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Int32 CustomShadowResolution::Value int32_t ___Value_4; // System.Int32 CustomShadowResolution::FinalResolution int32_t ___FinalResolution_5; // System.Boolean CustomShadowResolution::Reset bool ___Reset_6; public: inline static int32_t get_offset_of_Value_4() { return static_cast(offsetof(CustomShadowResolution_t1C36FD5CC3E5ED461EBBA7C978A6975A6A513287, ___Value_4)); } inline int32_t get_Value_4() const { return ___Value_4; } inline int32_t* get_address_of_Value_4() { return &___Value_4; } inline void set_Value_4(int32_t value) { ___Value_4 = value; } inline static int32_t get_offset_of_FinalResolution_5() { return static_cast(offsetof(CustomShadowResolution_t1C36FD5CC3E5ED461EBBA7C978A6975A6A513287, ___FinalResolution_5)); } inline int32_t get_FinalResolution_5() const { return ___FinalResolution_5; } inline int32_t* get_address_of_FinalResolution_5() { return &___FinalResolution_5; } inline void set_FinalResolution_5(int32_t value) { ___FinalResolution_5 = value; } inline static int32_t get_offset_of_Reset_6() { return static_cast(offsetof(CustomShadowResolution_t1C36FD5CC3E5ED461EBBA7C978A6975A6A513287, ___Reset_6)); } inline bool get_Reset_6() const { return ___Reset_6; } inline bool* get_address_of_Reset_6() { return &___Reset_6; } inline void set_Reset_6(bool value) { ___Reset_6 = value; } }; // UnityStandardAssets.ImageEffects.ImageEffectBase struct ImageEffectBase_tFBD52931A47FDA72509D983E44A167C92210DCC8 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // UnityEngine.Shader UnityStandardAssets.ImageEffects.ImageEffectBase::shader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader_4; // UnityEngine.Material UnityStandardAssets.ImageEffects.ImageEffectBase::m_Material Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_Material_5; public: inline static int32_t get_offset_of_shader_4() { return static_cast(offsetof(ImageEffectBase_tFBD52931A47FDA72509D983E44A167C92210DCC8, ___shader_4)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_shader_4() const { return ___shader_4; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_shader_4() { return &___shader_4; } inline void set_shader_4(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___shader_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___shader_4), (void*)value); } inline static int32_t get_offset_of_m_Material_5() { return static_cast(offsetof(ImageEffectBase_tFBD52931A47FDA72509D983E44A167C92210DCC8, ___m_Material_5)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_Material_5() const { return ___m_Material_5; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_Material_5() { return &___m_Material_5; } inline void set_m_Material_5(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_Material_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Material_5), (void*)value); } }; // UnityStandardAssets.ImageEffects.PostEffectsBase struct PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::supportHDRTextures bool ___supportHDRTextures_4; // System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::supportDX11 bool ___supportDX11_5; // System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::isSupported bool ___isSupported_6; // System.Collections.Generic.List`1 UnityStandardAssets.ImageEffects.PostEffectsBase::createdMaterials List_1_t434825DCF3B4911FA61F9B2A235567430BDDD9F4 * ___createdMaterials_7; public: inline static int32_t get_offset_of_supportHDRTextures_4() { return static_cast(offsetof(PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448, ___supportHDRTextures_4)); } inline bool get_supportHDRTextures_4() const { return ___supportHDRTextures_4; } inline bool* get_address_of_supportHDRTextures_4() { return &___supportHDRTextures_4; } inline void set_supportHDRTextures_4(bool value) { ___supportHDRTextures_4 = value; } inline static int32_t get_offset_of_supportDX11_5() { return static_cast(offsetof(PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448, ___supportDX11_5)); } inline bool get_supportDX11_5() const { return ___supportDX11_5; } inline bool* get_address_of_supportDX11_5() { return &___supportDX11_5; } inline void set_supportDX11_5(bool value) { ___supportDX11_5 = value; } inline static int32_t get_offset_of_isSupported_6() { return static_cast(offsetof(PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448, ___isSupported_6)); } inline bool get_isSupported_6() const { return ___isSupported_6; } inline bool* get_address_of_isSupported_6() { return &___isSupported_6; } inline void set_isSupported_6(bool value) { ___isSupported_6 = value; } inline static int32_t get_offset_of_createdMaterials_7() { return static_cast(offsetof(PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448, ___createdMaterials_7)); } inline List_1_t434825DCF3B4911FA61F9B2A235567430BDDD9F4 * get_createdMaterials_7() const { return ___createdMaterials_7; } inline List_1_t434825DCF3B4911FA61F9B2A235567430BDDD9F4 ** get_address_of_createdMaterials_7() { return &___createdMaterials_7; } inline void set_createdMaterials_7(List_1_t434825DCF3B4911FA61F9B2A235567430BDDD9F4 * value) { ___createdMaterials_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___createdMaterials_7), (void*)value); } }; // UnityEngine.EventSystems.UIBehaviour struct UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: public: }; // UnityStandardAssets.ImageEffects.Bloom struct Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3 : public PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 { public: // UnityStandardAssets.ImageEffects.Bloom/TweakMode UnityStandardAssets.ImageEffects.Bloom::tweakMode int32_t ___tweakMode_8; // UnityStandardAssets.ImageEffects.Bloom/BloomScreenBlendMode UnityStandardAssets.ImageEffects.Bloom::screenBlendMode int32_t ___screenBlendMode_9; // UnityStandardAssets.ImageEffects.Bloom/HDRBloomMode UnityStandardAssets.ImageEffects.Bloom::hdr int32_t ___hdr_10; // System.Boolean UnityStandardAssets.ImageEffects.Bloom::doHdr bool ___doHdr_11; // System.Single UnityStandardAssets.ImageEffects.Bloom::sepBlurSpread float ___sepBlurSpread_12; // UnityStandardAssets.ImageEffects.Bloom/BloomQuality UnityStandardAssets.ImageEffects.Bloom::quality int32_t ___quality_13; // System.Single UnityStandardAssets.ImageEffects.Bloom::bloomIntensity float ___bloomIntensity_14; // System.Single UnityStandardAssets.ImageEffects.Bloom::bloomThreshold float ___bloomThreshold_15; // UnityEngine.Color UnityStandardAssets.ImageEffects.Bloom::bloomThresholdColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___bloomThresholdColor_16; // System.Int32 UnityStandardAssets.ImageEffects.Bloom::bloomBlurIterations int32_t ___bloomBlurIterations_17; // System.Int32 UnityStandardAssets.ImageEffects.Bloom::hollywoodFlareBlurIterations int32_t ___hollywoodFlareBlurIterations_18; // System.Single UnityStandardAssets.ImageEffects.Bloom::flareRotation float ___flareRotation_19; // UnityStandardAssets.ImageEffects.Bloom/LensFlareStyle UnityStandardAssets.ImageEffects.Bloom::lensflareMode int32_t ___lensflareMode_20; // System.Single UnityStandardAssets.ImageEffects.Bloom::hollyStretchWidth float ___hollyStretchWidth_21; // System.Single UnityStandardAssets.ImageEffects.Bloom::lensflareIntensity float ___lensflareIntensity_22; // System.Single UnityStandardAssets.ImageEffects.Bloom::lensflareThreshold float ___lensflareThreshold_23; // System.Single UnityStandardAssets.ImageEffects.Bloom::lensFlareSaturation float ___lensFlareSaturation_24; // UnityEngine.Color UnityStandardAssets.ImageEffects.Bloom::flareColorA Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___flareColorA_25; // UnityEngine.Color UnityStandardAssets.ImageEffects.Bloom::flareColorB Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___flareColorB_26; // UnityEngine.Color UnityStandardAssets.ImageEffects.Bloom::flareColorC Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___flareColorC_27; // UnityEngine.Color UnityStandardAssets.ImageEffects.Bloom::flareColorD Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___flareColorD_28; // UnityEngine.Texture2D UnityStandardAssets.ImageEffects.Bloom::lensFlareVignetteMask Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___lensFlareVignetteMask_29; // UnityEngine.Shader UnityStandardAssets.ImageEffects.Bloom::lensFlareShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___lensFlareShader_30; // UnityEngine.Material UnityStandardAssets.ImageEffects.Bloom::lensFlareMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___lensFlareMaterial_31; // UnityEngine.Shader UnityStandardAssets.ImageEffects.Bloom::screenBlendShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___screenBlendShader_32; // UnityEngine.Material UnityStandardAssets.ImageEffects.Bloom::screenBlend Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___screenBlend_33; // UnityEngine.Shader UnityStandardAssets.ImageEffects.Bloom::blurAndFlaresShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___blurAndFlaresShader_34; // UnityEngine.Material UnityStandardAssets.ImageEffects.Bloom::blurAndFlaresMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___blurAndFlaresMaterial_35; // UnityEngine.Shader UnityStandardAssets.ImageEffects.Bloom::brightPassFilterShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___brightPassFilterShader_36; // UnityEngine.Material UnityStandardAssets.ImageEffects.Bloom::brightPassFilterMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___brightPassFilterMaterial_37; public: inline static int32_t get_offset_of_tweakMode_8() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___tweakMode_8)); } inline int32_t get_tweakMode_8() const { return ___tweakMode_8; } inline int32_t* get_address_of_tweakMode_8() { return &___tweakMode_8; } inline void set_tweakMode_8(int32_t value) { ___tweakMode_8 = value; } inline static int32_t get_offset_of_screenBlendMode_9() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___screenBlendMode_9)); } inline int32_t get_screenBlendMode_9() const { return ___screenBlendMode_9; } inline int32_t* get_address_of_screenBlendMode_9() { return &___screenBlendMode_9; } inline void set_screenBlendMode_9(int32_t value) { ___screenBlendMode_9 = value; } inline static int32_t get_offset_of_hdr_10() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___hdr_10)); } inline int32_t get_hdr_10() const { return ___hdr_10; } inline int32_t* get_address_of_hdr_10() { return &___hdr_10; } inline void set_hdr_10(int32_t value) { ___hdr_10 = value; } inline static int32_t get_offset_of_doHdr_11() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___doHdr_11)); } inline bool get_doHdr_11() const { return ___doHdr_11; } inline bool* get_address_of_doHdr_11() { return &___doHdr_11; } inline void set_doHdr_11(bool value) { ___doHdr_11 = value; } inline static int32_t get_offset_of_sepBlurSpread_12() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___sepBlurSpread_12)); } inline float get_sepBlurSpread_12() const { return ___sepBlurSpread_12; } inline float* get_address_of_sepBlurSpread_12() { return &___sepBlurSpread_12; } inline void set_sepBlurSpread_12(float value) { ___sepBlurSpread_12 = value; } inline static int32_t get_offset_of_quality_13() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___quality_13)); } inline int32_t get_quality_13() const { return ___quality_13; } inline int32_t* get_address_of_quality_13() { return &___quality_13; } inline void set_quality_13(int32_t value) { ___quality_13 = value; } inline static int32_t get_offset_of_bloomIntensity_14() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___bloomIntensity_14)); } inline float get_bloomIntensity_14() const { return ___bloomIntensity_14; } inline float* get_address_of_bloomIntensity_14() { return &___bloomIntensity_14; } inline void set_bloomIntensity_14(float value) { ___bloomIntensity_14 = value; } inline static int32_t get_offset_of_bloomThreshold_15() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___bloomThreshold_15)); } inline float get_bloomThreshold_15() const { return ___bloomThreshold_15; } inline float* get_address_of_bloomThreshold_15() { return &___bloomThreshold_15; } inline void set_bloomThreshold_15(float value) { ___bloomThreshold_15 = value; } inline static int32_t get_offset_of_bloomThresholdColor_16() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___bloomThresholdColor_16)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_bloomThresholdColor_16() const { return ___bloomThresholdColor_16; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_bloomThresholdColor_16() { return &___bloomThresholdColor_16; } inline void set_bloomThresholdColor_16(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___bloomThresholdColor_16 = value; } inline static int32_t get_offset_of_bloomBlurIterations_17() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___bloomBlurIterations_17)); } inline int32_t get_bloomBlurIterations_17() const { return ___bloomBlurIterations_17; } inline int32_t* get_address_of_bloomBlurIterations_17() { return &___bloomBlurIterations_17; } inline void set_bloomBlurIterations_17(int32_t value) { ___bloomBlurIterations_17 = value; } inline static int32_t get_offset_of_hollywoodFlareBlurIterations_18() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___hollywoodFlareBlurIterations_18)); } inline int32_t get_hollywoodFlareBlurIterations_18() const { return ___hollywoodFlareBlurIterations_18; } inline int32_t* get_address_of_hollywoodFlareBlurIterations_18() { return &___hollywoodFlareBlurIterations_18; } inline void set_hollywoodFlareBlurIterations_18(int32_t value) { ___hollywoodFlareBlurIterations_18 = value; } inline static int32_t get_offset_of_flareRotation_19() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___flareRotation_19)); } inline float get_flareRotation_19() const { return ___flareRotation_19; } inline float* get_address_of_flareRotation_19() { return &___flareRotation_19; } inline void set_flareRotation_19(float value) { ___flareRotation_19 = value; } inline static int32_t get_offset_of_lensflareMode_20() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___lensflareMode_20)); } inline int32_t get_lensflareMode_20() const { return ___lensflareMode_20; } inline int32_t* get_address_of_lensflareMode_20() { return &___lensflareMode_20; } inline void set_lensflareMode_20(int32_t value) { ___lensflareMode_20 = value; } inline static int32_t get_offset_of_hollyStretchWidth_21() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___hollyStretchWidth_21)); } inline float get_hollyStretchWidth_21() const { return ___hollyStretchWidth_21; } inline float* get_address_of_hollyStretchWidth_21() { return &___hollyStretchWidth_21; } inline void set_hollyStretchWidth_21(float value) { ___hollyStretchWidth_21 = value; } inline static int32_t get_offset_of_lensflareIntensity_22() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___lensflareIntensity_22)); } inline float get_lensflareIntensity_22() const { return ___lensflareIntensity_22; } inline float* get_address_of_lensflareIntensity_22() { return &___lensflareIntensity_22; } inline void set_lensflareIntensity_22(float value) { ___lensflareIntensity_22 = value; } inline static int32_t get_offset_of_lensflareThreshold_23() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___lensflareThreshold_23)); } inline float get_lensflareThreshold_23() const { return ___lensflareThreshold_23; } inline float* get_address_of_lensflareThreshold_23() { return &___lensflareThreshold_23; } inline void set_lensflareThreshold_23(float value) { ___lensflareThreshold_23 = value; } inline static int32_t get_offset_of_lensFlareSaturation_24() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___lensFlareSaturation_24)); } inline float get_lensFlareSaturation_24() const { return ___lensFlareSaturation_24; } inline float* get_address_of_lensFlareSaturation_24() { return &___lensFlareSaturation_24; } inline void set_lensFlareSaturation_24(float value) { ___lensFlareSaturation_24 = value; } inline static int32_t get_offset_of_flareColorA_25() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___flareColorA_25)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_flareColorA_25() const { return ___flareColorA_25; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_flareColorA_25() { return &___flareColorA_25; } inline void set_flareColorA_25(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___flareColorA_25 = value; } inline static int32_t get_offset_of_flareColorB_26() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___flareColorB_26)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_flareColorB_26() const { return ___flareColorB_26; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_flareColorB_26() { return &___flareColorB_26; } inline void set_flareColorB_26(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___flareColorB_26 = value; } inline static int32_t get_offset_of_flareColorC_27() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___flareColorC_27)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_flareColorC_27() const { return ___flareColorC_27; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_flareColorC_27() { return &___flareColorC_27; } inline void set_flareColorC_27(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___flareColorC_27 = value; } inline static int32_t get_offset_of_flareColorD_28() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___flareColorD_28)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_flareColorD_28() const { return ___flareColorD_28; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_flareColorD_28() { return &___flareColorD_28; } inline void set_flareColorD_28(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___flareColorD_28 = value; } inline static int32_t get_offset_of_lensFlareVignetteMask_29() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___lensFlareVignetteMask_29)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_lensFlareVignetteMask_29() const { return ___lensFlareVignetteMask_29; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_lensFlareVignetteMask_29() { return &___lensFlareVignetteMask_29; } inline void set_lensFlareVignetteMask_29(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___lensFlareVignetteMask_29 = value; Il2CppCodeGenWriteBarrier((void**)(&___lensFlareVignetteMask_29), (void*)value); } inline static int32_t get_offset_of_lensFlareShader_30() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___lensFlareShader_30)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_lensFlareShader_30() const { return ___lensFlareShader_30; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_lensFlareShader_30() { return &___lensFlareShader_30; } inline void set_lensFlareShader_30(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___lensFlareShader_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___lensFlareShader_30), (void*)value); } inline static int32_t get_offset_of_lensFlareMaterial_31() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___lensFlareMaterial_31)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_lensFlareMaterial_31() const { return ___lensFlareMaterial_31; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_lensFlareMaterial_31() { return &___lensFlareMaterial_31; } inline void set_lensFlareMaterial_31(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___lensFlareMaterial_31 = value; Il2CppCodeGenWriteBarrier((void**)(&___lensFlareMaterial_31), (void*)value); } inline static int32_t get_offset_of_screenBlendShader_32() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___screenBlendShader_32)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_screenBlendShader_32() const { return ___screenBlendShader_32; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_screenBlendShader_32() { return &___screenBlendShader_32; } inline void set_screenBlendShader_32(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___screenBlendShader_32 = value; Il2CppCodeGenWriteBarrier((void**)(&___screenBlendShader_32), (void*)value); } inline static int32_t get_offset_of_screenBlend_33() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___screenBlend_33)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_screenBlend_33() const { return ___screenBlend_33; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_screenBlend_33() { return &___screenBlend_33; } inline void set_screenBlend_33(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___screenBlend_33 = value; Il2CppCodeGenWriteBarrier((void**)(&___screenBlend_33), (void*)value); } inline static int32_t get_offset_of_blurAndFlaresShader_34() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___blurAndFlaresShader_34)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_blurAndFlaresShader_34() const { return ___blurAndFlaresShader_34; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_blurAndFlaresShader_34() { return &___blurAndFlaresShader_34; } inline void set_blurAndFlaresShader_34(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___blurAndFlaresShader_34 = value; Il2CppCodeGenWriteBarrier((void**)(&___blurAndFlaresShader_34), (void*)value); } inline static int32_t get_offset_of_blurAndFlaresMaterial_35() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___blurAndFlaresMaterial_35)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_blurAndFlaresMaterial_35() const { return ___blurAndFlaresMaterial_35; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_blurAndFlaresMaterial_35() { return &___blurAndFlaresMaterial_35; } inline void set_blurAndFlaresMaterial_35(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___blurAndFlaresMaterial_35 = value; Il2CppCodeGenWriteBarrier((void**)(&___blurAndFlaresMaterial_35), (void*)value); } inline static int32_t get_offset_of_brightPassFilterShader_36() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___brightPassFilterShader_36)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_brightPassFilterShader_36() const { return ___brightPassFilterShader_36; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_brightPassFilterShader_36() { return &___brightPassFilterShader_36; } inline void set_brightPassFilterShader_36(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___brightPassFilterShader_36 = value; Il2CppCodeGenWriteBarrier((void**)(&___brightPassFilterShader_36), (void*)value); } inline static int32_t get_offset_of_brightPassFilterMaterial_37() { return static_cast(offsetof(Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3, ___brightPassFilterMaterial_37)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_brightPassFilterMaterial_37() const { return ___brightPassFilterMaterial_37; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_brightPassFilterMaterial_37() { return &___brightPassFilterMaterial_37; } inline void set_brightPassFilterMaterial_37(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___brightPassFilterMaterial_37 = value; Il2CppCodeGenWriteBarrier((void**)(&___brightPassFilterMaterial_37), (void*)value); } }; // UnityStandardAssets.ImageEffects.BloomAndFlares struct BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190 : public PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 { public: // UnityStandardAssets.ImageEffects.TweakMode34 UnityStandardAssets.ImageEffects.BloomAndFlares::tweakMode int32_t ___tweakMode_8; // UnityStandardAssets.ImageEffects.BloomScreenBlendMode UnityStandardAssets.ImageEffects.BloomAndFlares::screenBlendMode int32_t ___screenBlendMode_9; // UnityStandardAssets.ImageEffects.HDRBloomMode UnityStandardAssets.ImageEffects.BloomAndFlares::hdr int32_t ___hdr_10; // System.Boolean UnityStandardAssets.ImageEffects.BloomAndFlares::doHdr bool ___doHdr_11; // System.Single UnityStandardAssets.ImageEffects.BloomAndFlares::sepBlurSpread float ___sepBlurSpread_12; // System.Single UnityStandardAssets.ImageEffects.BloomAndFlares::useSrcAlphaAsMask float ___useSrcAlphaAsMask_13; // System.Single UnityStandardAssets.ImageEffects.BloomAndFlares::bloomIntensity float ___bloomIntensity_14; // System.Single UnityStandardAssets.ImageEffects.BloomAndFlares::bloomThreshold float ___bloomThreshold_15; // System.Int32 UnityStandardAssets.ImageEffects.BloomAndFlares::bloomBlurIterations int32_t ___bloomBlurIterations_16; // System.Boolean UnityStandardAssets.ImageEffects.BloomAndFlares::lensflares bool ___lensflares_17; // System.Int32 UnityStandardAssets.ImageEffects.BloomAndFlares::hollywoodFlareBlurIterations int32_t ___hollywoodFlareBlurIterations_18; // UnityStandardAssets.ImageEffects.LensflareStyle34 UnityStandardAssets.ImageEffects.BloomAndFlares::lensflareMode int32_t ___lensflareMode_19; // System.Single UnityStandardAssets.ImageEffects.BloomAndFlares::hollyStretchWidth float ___hollyStretchWidth_20; // System.Single UnityStandardAssets.ImageEffects.BloomAndFlares::lensflareIntensity float ___lensflareIntensity_21; // System.Single UnityStandardAssets.ImageEffects.BloomAndFlares::lensflareThreshold float ___lensflareThreshold_22; // UnityEngine.Color UnityStandardAssets.ImageEffects.BloomAndFlares::flareColorA Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___flareColorA_23; // UnityEngine.Color UnityStandardAssets.ImageEffects.BloomAndFlares::flareColorB Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___flareColorB_24; // UnityEngine.Color UnityStandardAssets.ImageEffects.BloomAndFlares::flareColorC Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___flareColorC_25; // UnityEngine.Color UnityStandardAssets.ImageEffects.BloomAndFlares::flareColorD Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___flareColorD_26; // UnityEngine.Texture2D UnityStandardAssets.ImageEffects.BloomAndFlares::lensFlareVignetteMask Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___lensFlareVignetteMask_27; // UnityEngine.Shader UnityStandardAssets.ImageEffects.BloomAndFlares::lensFlareShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___lensFlareShader_28; // UnityEngine.Material UnityStandardAssets.ImageEffects.BloomAndFlares::lensFlareMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___lensFlareMaterial_29; // UnityEngine.Shader UnityStandardAssets.ImageEffects.BloomAndFlares::vignetteShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___vignetteShader_30; // UnityEngine.Material UnityStandardAssets.ImageEffects.BloomAndFlares::vignetteMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___vignetteMaterial_31; // UnityEngine.Shader UnityStandardAssets.ImageEffects.BloomAndFlares::separableBlurShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___separableBlurShader_32; // UnityEngine.Material UnityStandardAssets.ImageEffects.BloomAndFlares::separableBlurMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___separableBlurMaterial_33; // UnityEngine.Shader UnityStandardAssets.ImageEffects.BloomAndFlares::addBrightStuffOneOneShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___addBrightStuffOneOneShader_34; // UnityEngine.Material UnityStandardAssets.ImageEffects.BloomAndFlares::addBrightStuffBlendOneOneMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___addBrightStuffBlendOneOneMaterial_35; // UnityEngine.Shader UnityStandardAssets.ImageEffects.BloomAndFlares::screenBlendShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___screenBlendShader_36; // UnityEngine.Material UnityStandardAssets.ImageEffects.BloomAndFlares::screenBlend Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___screenBlend_37; // UnityEngine.Shader UnityStandardAssets.ImageEffects.BloomAndFlares::hollywoodFlaresShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___hollywoodFlaresShader_38; // UnityEngine.Material UnityStandardAssets.ImageEffects.BloomAndFlares::hollywoodFlaresMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___hollywoodFlaresMaterial_39; // UnityEngine.Shader UnityStandardAssets.ImageEffects.BloomAndFlares::brightPassFilterShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___brightPassFilterShader_40; // UnityEngine.Material UnityStandardAssets.ImageEffects.BloomAndFlares::brightPassFilterMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___brightPassFilterMaterial_41; public: inline static int32_t get_offset_of_tweakMode_8() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___tweakMode_8)); } inline int32_t get_tweakMode_8() const { return ___tweakMode_8; } inline int32_t* get_address_of_tweakMode_8() { return &___tweakMode_8; } inline void set_tweakMode_8(int32_t value) { ___tweakMode_8 = value; } inline static int32_t get_offset_of_screenBlendMode_9() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___screenBlendMode_9)); } inline int32_t get_screenBlendMode_9() const { return ___screenBlendMode_9; } inline int32_t* get_address_of_screenBlendMode_9() { return &___screenBlendMode_9; } inline void set_screenBlendMode_9(int32_t value) { ___screenBlendMode_9 = value; } inline static int32_t get_offset_of_hdr_10() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___hdr_10)); } inline int32_t get_hdr_10() const { return ___hdr_10; } inline int32_t* get_address_of_hdr_10() { return &___hdr_10; } inline void set_hdr_10(int32_t value) { ___hdr_10 = value; } inline static int32_t get_offset_of_doHdr_11() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___doHdr_11)); } inline bool get_doHdr_11() const { return ___doHdr_11; } inline bool* get_address_of_doHdr_11() { return &___doHdr_11; } inline void set_doHdr_11(bool value) { ___doHdr_11 = value; } inline static int32_t get_offset_of_sepBlurSpread_12() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___sepBlurSpread_12)); } inline float get_sepBlurSpread_12() const { return ___sepBlurSpread_12; } inline float* get_address_of_sepBlurSpread_12() { return &___sepBlurSpread_12; } inline void set_sepBlurSpread_12(float value) { ___sepBlurSpread_12 = value; } inline static int32_t get_offset_of_useSrcAlphaAsMask_13() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___useSrcAlphaAsMask_13)); } inline float get_useSrcAlphaAsMask_13() const { return ___useSrcAlphaAsMask_13; } inline float* get_address_of_useSrcAlphaAsMask_13() { return &___useSrcAlphaAsMask_13; } inline void set_useSrcAlphaAsMask_13(float value) { ___useSrcAlphaAsMask_13 = value; } inline static int32_t get_offset_of_bloomIntensity_14() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___bloomIntensity_14)); } inline float get_bloomIntensity_14() const { return ___bloomIntensity_14; } inline float* get_address_of_bloomIntensity_14() { return &___bloomIntensity_14; } inline void set_bloomIntensity_14(float value) { ___bloomIntensity_14 = value; } inline static int32_t get_offset_of_bloomThreshold_15() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___bloomThreshold_15)); } inline float get_bloomThreshold_15() const { return ___bloomThreshold_15; } inline float* get_address_of_bloomThreshold_15() { return &___bloomThreshold_15; } inline void set_bloomThreshold_15(float value) { ___bloomThreshold_15 = value; } inline static int32_t get_offset_of_bloomBlurIterations_16() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___bloomBlurIterations_16)); } inline int32_t get_bloomBlurIterations_16() const { return ___bloomBlurIterations_16; } inline int32_t* get_address_of_bloomBlurIterations_16() { return &___bloomBlurIterations_16; } inline void set_bloomBlurIterations_16(int32_t value) { ___bloomBlurIterations_16 = value; } inline static int32_t get_offset_of_lensflares_17() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___lensflares_17)); } inline bool get_lensflares_17() const { return ___lensflares_17; } inline bool* get_address_of_lensflares_17() { return &___lensflares_17; } inline void set_lensflares_17(bool value) { ___lensflares_17 = value; } inline static int32_t get_offset_of_hollywoodFlareBlurIterations_18() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___hollywoodFlareBlurIterations_18)); } inline int32_t get_hollywoodFlareBlurIterations_18() const { return ___hollywoodFlareBlurIterations_18; } inline int32_t* get_address_of_hollywoodFlareBlurIterations_18() { return &___hollywoodFlareBlurIterations_18; } inline void set_hollywoodFlareBlurIterations_18(int32_t value) { ___hollywoodFlareBlurIterations_18 = value; } inline static int32_t get_offset_of_lensflareMode_19() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___lensflareMode_19)); } inline int32_t get_lensflareMode_19() const { return ___lensflareMode_19; } inline int32_t* get_address_of_lensflareMode_19() { return &___lensflareMode_19; } inline void set_lensflareMode_19(int32_t value) { ___lensflareMode_19 = value; } inline static int32_t get_offset_of_hollyStretchWidth_20() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___hollyStretchWidth_20)); } inline float get_hollyStretchWidth_20() const { return ___hollyStretchWidth_20; } inline float* get_address_of_hollyStretchWidth_20() { return &___hollyStretchWidth_20; } inline void set_hollyStretchWidth_20(float value) { ___hollyStretchWidth_20 = value; } inline static int32_t get_offset_of_lensflareIntensity_21() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___lensflareIntensity_21)); } inline float get_lensflareIntensity_21() const { return ___lensflareIntensity_21; } inline float* get_address_of_lensflareIntensity_21() { return &___lensflareIntensity_21; } inline void set_lensflareIntensity_21(float value) { ___lensflareIntensity_21 = value; } inline static int32_t get_offset_of_lensflareThreshold_22() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___lensflareThreshold_22)); } inline float get_lensflareThreshold_22() const { return ___lensflareThreshold_22; } inline float* get_address_of_lensflareThreshold_22() { return &___lensflareThreshold_22; } inline void set_lensflareThreshold_22(float value) { ___lensflareThreshold_22 = value; } inline static int32_t get_offset_of_flareColorA_23() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___flareColorA_23)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_flareColorA_23() const { return ___flareColorA_23; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_flareColorA_23() { return &___flareColorA_23; } inline void set_flareColorA_23(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___flareColorA_23 = value; } inline static int32_t get_offset_of_flareColorB_24() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___flareColorB_24)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_flareColorB_24() const { return ___flareColorB_24; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_flareColorB_24() { return &___flareColorB_24; } inline void set_flareColorB_24(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___flareColorB_24 = value; } inline static int32_t get_offset_of_flareColorC_25() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___flareColorC_25)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_flareColorC_25() const { return ___flareColorC_25; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_flareColorC_25() { return &___flareColorC_25; } inline void set_flareColorC_25(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___flareColorC_25 = value; } inline static int32_t get_offset_of_flareColorD_26() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___flareColorD_26)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_flareColorD_26() const { return ___flareColorD_26; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_flareColorD_26() { return &___flareColorD_26; } inline void set_flareColorD_26(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___flareColorD_26 = value; } inline static int32_t get_offset_of_lensFlareVignetteMask_27() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___lensFlareVignetteMask_27)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_lensFlareVignetteMask_27() const { return ___lensFlareVignetteMask_27; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_lensFlareVignetteMask_27() { return &___lensFlareVignetteMask_27; } inline void set_lensFlareVignetteMask_27(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___lensFlareVignetteMask_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___lensFlareVignetteMask_27), (void*)value); } inline static int32_t get_offset_of_lensFlareShader_28() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___lensFlareShader_28)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_lensFlareShader_28() const { return ___lensFlareShader_28; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_lensFlareShader_28() { return &___lensFlareShader_28; } inline void set_lensFlareShader_28(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___lensFlareShader_28 = value; Il2CppCodeGenWriteBarrier((void**)(&___lensFlareShader_28), (void*)value); } inline static int32_t get_offset_of_lensFlareMaterial_29() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___lensFlareMaterial_29)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_lensFlareMaterial_29() const { return ___lensFlareMaterial_29; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_lensFlareMaterial_29() { return &___lensFlareMaterial_29; } inline void set_lensFlareMaterial_29(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___lensFlareMaterial_29 = value; Il2CppCodeGenWriteBarrier((void**)(&___lensFlareMaterial_29), (void*)value); } inline static int32_t get_offset_of_vignetteShader_30() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___vignetteShader_30)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_vignetteShader_30() const { return ___vignetteShader_30; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_vignetteShader_30() { return &___vignetteShader_30; } inline void set_vignetteShader_30(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___vignetteShader_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___vignetteShader_30), (void*)value); } inline static int32_t get_offset_of_vignetteMaterial_31() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___vignetteMaterial_31)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_vignetteMaterial_31() const { return ___vignetteMaterial_31; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_vignetteMaterial_31() { return &___vignetteMaterial_31; } inline void set_vignetteMaterial_31(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___vignetteMaterial_31 = value; Il2CppCodeGenWriteBarrier((void**)(&___vignetteMaterial_31), (void*)value); } inline static int32_t get_offset_of_separableBlurShader_32() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___separableBlurShader_32)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_separableBlurShader_32() const { return ___separableBlurShader_32; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_separableBlurShader_32() { return &___separableBlurShader_32; } inline void set_separableBlurShader_32(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___separableBlurShader_32 = value; Il2CppCodeGenWriteBarrier((void**)(&___separableBlurShader_32), (void*)value); } inline static int32_t get_offset_of_separableBlurMaterial_33() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___separableBlurMaterial_33)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_separableBlurMaterial_33() const { return ___separableBlurMaterial_33; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_separableBlurMaterial_33() { return &___separableBlurMaterial_33; } inline void set_separableBlurMaterial_33(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___separableBlurMaterial_33 = value; Il2CppCodeGenWriteBarrier((void**)(&___separableBlurMaterial_33), (void*)value); } inline static int32_t get_offset_of_addBrightStuffOneOneShader_34() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___addBrightStuffOneOneShader_34)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_addBrightStuffOneOneShader_34() const { return ___addBrightStuffOneOneShader_34; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_addBrightStuffOneOneShader_34() { return &___addBrightStuffOneOneShader_34; } inline void set_addBrightStuffOneOneShader_34(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___addBrightStuffOneOneShader_34 = value; Il2CppCodeGenWriteBarrier((void**)(&___addBrightStuffOneOneShader_34), (void*)value); } inline static int32_t get_offset_of_addBrightStuffBlendOneOneMaterial_35() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___addBrightStuffBlendOneOneMaterial_35)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_addBrightStuffBlendOneOneMaterial_35() const { return ___addBrightStuffBlendOneOneMaterial_35; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_addBrightStuffBlendOneOneMaterial_35() { return &___addBrightStuffBlendOneOneMaterial_35; } inline void set_addBrightStuffBlendOneOneMaterial_35(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___addBrightStuffBlendOneOneMaterial_35 = value; Il2CppCodeGenWriteBarrier((void**)(&___addBrightStuffBlendOneOneMaterial_35), (void*)value); } inline static int32_t get_offset_of_screenBlendShader_36() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___screenBlendShader_36)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_screenBlendShader_36() const { return ___screenBlendShader_36; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_screenBlendShader_36() { return &___screenBlendShader_36; } inline void set_screenBlendShader_36(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___screenBlendShader_36 = value; Il2CppCodeGenWriteBarrier((void**)(&___screenBlendShader_36), (void*)value); } inline static int32_t get_offset_of_screenBlend_37() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___screenBlend_37)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_screenBlend_37() const { return ___screenBlend_37; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_screenBlend_37() { return &___screenBlend_37; } inline void set_screenBlend_37(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___screenBlend_37 = value; Il2CppCodeGenWriteBarrier((void**)(&___screenBlend_37), (void*)value); } inline static int32_t get_offset_of_hollywoodFlaresShader_38() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___hollywoodFlaresShader_38)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_hollywoodFlaresShader_38() const { return ___hollywoodFlaresShader_38; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_hollywoodFlaresShader_38() { return &___hollywoodFlaresShader_38; } inline void set_hollywoodFlaresShader_38(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___hollywoodFlaresShader_38 = value; Il2CppCodeGenWriteBarrier((void**)(&___hollywoodFlaresShader_38), (void*)value); } inline static int32_t get_offset_of_hollywoodFlaresMaterial_39() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___hollywoodFlaresMaterial_39)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_hollywoodFlaresMaterial_39() const { return ___hollywoodFlaresMaterial_39; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_hollywoodFlaresMaterial_39() { return &___hollywoodFlaresMaterial_39; } inline void set_hollywoodFlaresMaterial_39(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___hollywoodFlaresMaterial_39 = value; Il2CppCodeGenWriteBarrier((void**)(&___hollywoodFlaresMaterial_39), (void*)value); } inline static int32_t get_offset_of_brightPassFilterShader_40() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___brightPassFilterShader_40)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_brightPassFilterShader_40() const { return ___brightPassFilterShader_40; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_brightPassFilterShader_40() { return &___brightPassFilterShader_40; } inline void set_brightPassFilterShader_40(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___brightPassFilterShader_40 = value; Il2CppCodeGenWriteBarrier((void**)(&___brightPassFilterShader_40), (void*)value); } inline static int32_t get_offset_of_brightPassFilterMaterial_41() { return static_cast(offsetof(BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190, ___brightPassFilterMaterial_41)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_brightPassFilterMaterial_41() const { return ___brightPassFilterMaterial_41; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_brightPassFilterMaterial_41() { return &___brightPassFilterMaterial_41; } inline void set_brightPassFilterMaterial_41(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___brightPassFilterMaterial_41 = value; Il2CppCodeGenWriteBarrier((void**)(&___brightPassFilterMaterial_41), (void*)value); } }; // UnityStandardAssets.ImageEffects.BloomOptimized struct BloomOptimized_t9E0B0F5360A51111741A4947F80335F44EC5BA0D : public PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 { public: // System.Single UnityStandardAssets.ImageEffects.BloomOptimized::threshold float ___threshold_8; // System.Single UnityStandardAssets.ImageEffects.BloomOptimized::intensity float ___intensity_9; // System.Single UnityStandardAssets.ImageEffects.BloomOptimized::blurSize float ___blurSize_10; // UnityStandardAssets.ImageEffects.BloomOptimized/Resolution UnityStandardAssets.ImageEffects.BloomOptimized::resolution int32_t ___resolution_11; // System.Int32 UnityStandardAssets.ImageEffects.BloomOptimized::blurIterations int32_t ___blurIterations_12; // UnityStandardAssets.ImageEffects.BloomOptimized/BlurType UnityStandardAssets.ImageEffects.BloomOptimized::blurType int32_t ___blurType_13; // UnityEngine.Shader UnityStandardAssets.ImageEffects.BloomOptimized::fastBloomShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___fastBloomShader_14; // UnityEngine.Material UnityStandardAssets.ImageEffects.BloomOptimized::fastBloomMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___fastBloomMaterial_15; public: inline static int32_t get_offset_of_threshold_8() { return static_cast(offsetof(BloomOptimized_t9E0B0F5360A51111741A4947F80335F44EC5BA0D, ___threshold_8)); } inline float get_threshold_8() const { return ___threshold_8; } inline float* get_address_of_threshold_8() { return &___threshold_8; } inline void set_threshold_8(float value) { ___threshold_8 = value; } inline static int32_t get_offset_of_intensity_9() { return static_cast(offsetof(BloomOptimized_t9E0B0F5360A51111741A4947F80335F44EC5BA0D, ___intensity_9)); } inline float get_intensity_9() const { return ___intensity_9; } inline float* get_address_of_intensity_9() { return &___intensity_9; } inline void set_intensity_9(float value) { ___intensity_9 = value; } inline static int32_t get_offset_of_blurSize_10() { return static_cast(offsetof(BloomOptimized_t9E0B0F5360A51111741A4947F80335F44EC5BA0D, ___blurSize_10)); } inline float get_blurSize_10() const { return ___blurSize_10; } inline float* get_address_of_blurSize_10() { return &___blurSize_10; } inline void set_blurSize_10(float value) { ___blurSize_10 = value; } inline static int32_t get_offset_of_resolution_11() { return static_cast(offsetof(BloomOptimized_t9E0B0F5360A51111741A4947F80335F44EC5BA0D, ___resolution_11)); } inline int32_t get_resolution_11() const { return ___resolution_11; } inline int32_t* get_address_of_resolution_11() { return &___resolution_11; } inline void set_resolution_11(int32_t value) { ___resolution_11 = value; } inline static int32_t get_offset_of_blurIterations_12() { return static_cast(offsetof(BloomOptimized_t9E0B0F5360A51111741A4947F80335F44EC5BA0D, ___blurIterations_12)); } inline int32_t get_blurIterations_12() const { return ___blurIterations_12; } inline int32_t* get_address_of_blurIterations_12() { return &___blurIterations_12; } inline void set_blurIterations_12(int32_t value) { ___blurIterations_12 = value; } inline static int32_t get_offset_of_blurType_13() { return static_cast(offsetof(BloomOptimized_t9E0B0F5360A51111741A4947F80335F44EC5BA0D, ___blurType_13)); } inline int32_t get_blurType_13() const { return ___blurType_13; } inline int32_t* get_address_of_blurType_13() { return &___blurType_13; } inline void set_blurType_13(int32_t value) { ___blurType_13 = value; } inline static int32_t get_offset_of_fastBloomShader_14() { return static_cast(offsetof(BloomOptimized_t9E0B0F5360A51111741A4947F80335F44EC5BA0D, ___fastBloomShader_14)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_fastBloomShader_14() const { return ___fastBloomShader_14; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_fastBloomShader_14() { return &___fastBloomShader_14; } inline void set_fastBloomShader_14(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___fastBloomShader_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___fastBloomShader_14), (void*)value); } inline static int32_t get_offset_of_fastBloomMaterial_15() { return static_cast(offsetof(BloomOptimized_t9E0B0F5360A51111741A4947F80335F44EC5BA0D, ___fastBloomMaterial_15)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_fastBloomMaterial_15() const { return ___fastBloomMaterial_15; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_fastBloomMaterial_15() { return &___fastBloomMaterial_15; } inline void set_fastBloomMaterial_15(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___fastBloomMaterial_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___fastBloomMaterial_15), (void*)value); } }; // UnityStandardAssets.ImageEffects.BlurOptimized struct BlurOptimized_tA81925E402B9339E9D2C336523FE946922AC8FBB : public PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 { public: // System.Int32 UnityStandardAssets.ImageEffects.BlurOptimized::downsample int32_t ___downsample_8; // System.Single UnityStandardAssets.ImageEffects.BlurOptimized::blurSize float ___blurSize_9; // System.Int32 UnityStandardAssets.ImageEffects.BlurOptimized::blurIterations int32_t ___blurIterations_10; // UnityStandardAssets.ImageEffects.BlurOptimized/BlurType UnityStandardAssets.ImageEffects.BlurOptimized::blurType int32_t ___blurType_11; // UnityEngine.Shader UnityStandardAssets.ImageEffects.BlurOptimized::blurShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___blurShader_12; // UnityEngine.Material UnityStandardAssets.ImageEffects.BlurOptimized::blurMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___blurMaterial_13; public: inline static int32_t get_offset_of_downsample_8() { return static_cast(offsetof(BlurOptimized_tA81925E402B9339E9D2C336523FE946922AC8FBB, ___downsample_8)); } inline int32_t get_downsample_8() const { return ___downsample_8; } inline int32_t* get_address_of_downsample_8() { return &___downsample_8; } inline void set_downsample_8(int32_t value) { ___downsample_8 = value; } inline static int32_t get_offset_of_blurSize_9() { return static_cast(offsetof(BlurOptimized_tA81925E402B9339E9D2C336523FE946922AC8FBB, ___blurSize_9)); } inline float get_blurSize_9() const { return ___blurSize_9; } inline float* get_address_of_blurSize_9() { return &___blurSize_9; } inline void set_blurSize_9(float value) { ___blurSize_9 = value; } inline static int32_t get_offset_of_blurIterations_10() { return static_cast(offsetof(BlurOptimized_tA81925E402B9339E9D2C336523FE946922AC8FBB, ___blurIterations_10)); } inline int32_t get_blurIterations_10() const { return ___blurIterations_10; } inline int32_t* get_address_of_blurIterations_10() { return &___blurIterations_10; } inline void set_blurIterations_10(int32_t value) { ___blurIterations_10 = value; } inline static int32_t get_offset_of_blurType_11() { return static_cast(offsetof(BlurOptimized_tA81925E402B9339E9D2C336523FE946922AC8FBB, ___blurType_11)); } inline int32_t get_blurType_11() const { return ___blurType_11; } inline int32_t* get_address_of_blurType_11() { return &___blurType_11; } inline void set_blurType_11(int32_t value) { ___blurType_11 = value; } inline static int32_t get_offset_of_blurShader_12() { return static_cast(offsetof(BlurOptimized_tA81925E402B9339E9D2C336523FE946922AC8FBB, ___blurShader_12)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_blurShader_12() const { return ___blurShader_12; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_blurShader_12() { return &___blurShader_12; } inline void set_blurShader_12(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___blurShader_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___blurShader_12), (void*)value); } inline static int32_t get_offset_of_blurMaterial_13() { return static_cast(offsetof(BlurOptimized_tA81925E402B9339E9D2C336523FE946922AC8FBB, ___blurMaterial_13)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_blurMaterial_13() const { return ___blurMaterial_13; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_blurMaterial_13() { return &___blurMaterial_13; } inline void set_blurMaterial_13(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___blurMaterial_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___blurMaterial_13), (void*)value); } }; // UnityStandardAssets.ImageEffects.CameraMotionBlur struct CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB : public PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 { public: // UnityStandardAssets.ImageEffects.CameraMotionBlur/MotionBlurFilter UnityStandardAssets.ImageEffects.CameraMotionBlur::filterType int32_t ___filterType_9; // System.Boolean UnityStandardAssets.ImageEffects.CameraMotionBlur::preview bool ___preview_10; // UnityEngine.Vector3 UnityStandardAssets.ImageEffects.CameraMotionBlur::previewScale Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___previewScale_11; // System.Single UnityStandardAssets.ImageEffects.CameraMotionBlur::movementScale float ___movementScale_12; // System.Single UnityStandardAssets.ImageEffects.CameraMotionBlur::rotationScale float ___rotationScale_13; // System.Single UnityStandardAssets.ImageEffects.CameraMotionBlur::maxVelocity float ___maxVelocity_14; // System.Single UnityStandardAssets.ImageEffects.CameraMotionBlur::minVelocity float ___minVelocity_15; // System.Single UnityStandardAssets.ImageEffects.CameraMotionBlur::velocityScale float ___velocityScale_16; // System.Single UnityStandardAssets.ImageEffects.CameraMotionBlur::softZDistance float ___softZDistance_17; // System.Int32 UnityStandardAssets.ImageEffects.CameraMotionBlur::velocityDownsample int32_t ___velocityDownsample_18; // UnityEngine.LayerMask UnityStandardAssets.ImageEffects.CameraMotionBlur::excludeLayers LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___excludeLayers_19; // UnityEngine.GameObject UnityStandardAssets.ImageEffects.CameraMotionBlur::tmpCam GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___tmpCam_20; // UnityEngine.Shader UnityStandardAssets.ImageEffects.CameraMotionBlur::shader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader_21; // UnityEngine.Shader UnityStandardAssets.ImageEffects.CameraMotionBlur::dx11MotionBlurShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___dx11MotionBlurShader_22; // UnityEngine.Shader UnityStandardAssets.ImageEffects.CameraMotionBlur::replacementClear Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___replacementClear_23; // UnityEngine.Material UnityStandardAssets.ImageEffects.CameraMotionBlur::motionBlurMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___motionBlurMaterial_24; // UnityEngine.Material UnityStandardAssets.ImageEffects.CameraMotionBlur::dx11MotionBlurMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___dx11MotionBlurMaterial_25; // UnityEngine.Texture2D UnityStandardAssets.ImageEffects.CameraMotionBlur::noiseTexture Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___noiseTexture_26; // System.Single UnityStandardAssets.ImageEffects.CameraMotionBlur::jitter float ___jitter_27; // System.Boolean UnityStandardAssets.ImageEffects.CameraMotionBlur::showVelocity bool ___showVelocity_28; // System.Single UnityStandardAssets.ImageEffects.CameraMotionBlur::showVelocityScale float ___showVelocityScale_29; // UnityEngine.Matrix4x4 UnityStandardAssets.ImageEffects.CameraMotionBlur::currentViewProjMat Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___currentViewProjMat_30; // UnityEngine.Matrix4x4[] UnityStandardAssets.ImageEffects.CameraMotionBlur::currentStereoViewProjMat Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___currentStereoViewProjMat_31; // UnityEngine.Matrix4x4 UnityStandardAssets.ImageEffects.CameraMotionBlur::prevViewProjMat Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___prevViewProjMat_32; // UnityEngine.Matrix4x4[] UnityStandardAssets.ImageEffects.CameraMotionBlur::prevStereoViewProjMat Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* ___prevStereoViewProjMat_33; // System.Int32 UnityStandardAssets.ImageEffects.CameraMotionBlur::prevFrameCount int32_t ___prevFrameCount_34; // System.Boolean UnityStandardAssets.ImageEffects.CameraMotionBlur::wasActive bool ___wasActive_35; // UnityEngine.Vector3 UnityStandardAssets.ImageEffects.CameraMotionBlur::prevFrameForward Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___prevFrameForward_36; // UnityEngine.Vector3 UnityStandardAssets.ImageEffects.CameraMotionBlur::prevFrameUp Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___prevFrameUp_37; // UnityEngine.Vector3 UnityStandardAssets.ImageEffects.CameraMotionBlur::prevFramePos Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___prevFramePos_38; // UnityEngine.Camera UnityStandardAssets.ImageEffects.CameraMotionBlur::_camera Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ____camera_39; public: inline static int32_t get_offset_of_filterType_9() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___filterType_9)); } inline int32_t get_filterType_9() const { return ___filterType_9; } inline int32_t* get_address_of_filterType_9() { return &___filterType_9; } inline void set_filterType_9(int32_t value) { ___filterType_9 = value; } inline static int32_t get_offset_of_preview_10() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___preview_10)); } inline bool get_preview_10() const { return ___preview_10; } inline bool* get_address_of_preview_10() { return &___preview_10; } inline void set_preview_10(bool value) { ___preview_10 = value; } inline static int32_t get_offset_of_previewScale_11() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___previewScale_11)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_previewScale_11() const { return ___previewScale_11; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_previewScale_11() { return &___previewScale_11; } inline void set_previewScale_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___previewScale_11 = value; } inline static int32_t get_offset_of_movementScale_12() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___movementScale_12)); } inline float get_movementScale_12() const { return ___movementScale_12; } inline float* get_address_of_movementScale_12() { return &___movementScale_12; } inline void set_movementScale_12(float value) { ___movementScale_12 = value; } inline static int32_t get_offset_of_rotationScale_13() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___rotationScale_13)); } inline float get_rotationScale_13() const { return ___rotationScale_13; } inline float* get_address_of_rotationScale_13() { return &___rotationScale_13; } inline void set_rotationScale_13(float value) { ___rotationScale_13 = value; } inline static int32_t get_offset_of_maxVelocity_14() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___maxVelocity_14)); } inline float get_maxVelocity_14() const { return ___maxVelocity_14; } inline float* get_address_of_maxVelocity_14() { return &___maxVelocity_14; } inline void set_maxVelocity_14(float value) { ___maxVelocity_14 = value; } inline static int32_t get_offset_of_minVelocity_15() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___minVelocity_15)); } inline float get_minVelocity_15() const { return ___minVelocity_15; } inline float* get_address_of_minVelocity_15() { return &___minVelocity_15; } inline void set_minVelocity_15(float value) { ___minVelocity_15 = value; } inline static int32_t get_offset_of_velocityScale_16() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___velocityScale_16)); } inline float get_velocityScale_16() const { return ___velocityScale_16; } inline float* get_address_of_velocityScale_16() { return &___velocityScale_16; } inline void set_velocityScale_16(float value) { ___velocityScale_16 = value; } inline static int32_t get_offset_of_softZDistance_17() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___softZDistance_17)); } inline float get_softZDistance_17() const { return ___softZDistance_17; } inline float* get_address_of_softZDistance_17() { return &___softZDistance_17; } inline void set_softZDistance_17(float value) { ___softZDistance_17 = value; } inline static int32_t get_offset_of_velocityDownsample_18() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___velocityDownsample_18)); } inline int32_t get_velocityDownsample_18() const { return ___velocityDownsample_18; } inline int32_t* get_address_of_velocityDownsample_18() { return &___velocityDownsample_18; } inline void set_velocityDownsample_18(int32_t value) { ___velocityDownsample_18 = value; } inline static int32_t get_offset_of_excludeLayers_19() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___excludeLayers_19)); } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_excludeLayers_19() const { return ___excludeLayers_19; } inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_excludeLayers_19() { return &___excludeLayers_19; } inline void set_excludeLayers_19(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value) { ___excludeLayers_19 = value; } inline static int32_t get_offset_of_tmpCam_20() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___tmpCam_20)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_tmpCam_20() const { return ___tmpCam_20; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_tmpCam_20() { return &___tmpCam_20; } inline void set_tmpCam_20(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___tmpCam_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___tmpCam_20), (void*)value); } inline static int32_t get_offset_of_shader_21() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___shader_21)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_shader_21() const { return ___shader_21; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_shader_21() { return &___shader_21; } inline void set_shader_21(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___shader_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___shader_21), (void*)value); } inline static int32_t get_offset_of_dx11MotionBlurShader_22() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___dx11MotionBlurShader_22)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_dx11MotionBlurShader_22() const { return ___dx11MotionBlurShader_22; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_dx11MotionBlurShader_22() { return &___dx11MotionBlurShader_22; } inline void set_dx11MotionBlurShader_22(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___dx11MotionBlurShader_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___dx11MotionBlurShader_22), (void*)value); } inline static int32_t get_offset_of_replacementClear_23() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___replacementClear_23)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_replacementClear_23() const { return ___replacementClear_23; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_replacementClear_23() { return &___replacementClear_23; } inline void set_replacementClear_23(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___replacementClear_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___replacementClear_23), (void*)value); } inline static int32_t get_offset_of_motionBlurMaterial_24() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___motionBlurMaterial_24)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_motionBlurMaterial_24() const { return ___motionBlurMaterial_24; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_motionBlurMaterial_24() { return &___motionBlurMaterial_24; } inline void set_motionBlurMaterial_24(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___motionBlurMaterial_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___motionBlurMaterial_24), (void*)value); } inline static int32_t get_offset_of_dx11MotionBlurMaterial_25() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___dx11MotionBlurMaterial_25)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_dx11MotionBlurMaterial_25() const { return ___dx11MotionBlurMaterial_25; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_dx11MotionBlurMaterial_25() { return &___dx11MotionBlurMaterial_25; } inline void set_dx11MotionBlurMaterial_25(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___dx11MotionBlurMaterial_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___dx11MotionBlurMaterial_25), (void*)value); } inline static int32_t get_offset_of_noiseTexture_26() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___noiseTexture_26)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_noiseTexture_26() const { return ___noiseTexture_26; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_noiseTexture_26() { return &___noiseTexture_26; } inline void set_noiseTexture_26(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___noiseTexture_26 = value; Il2CppCodeGenWriteBarrier((void**)(&___noiseTexture_26), (void*)value); } inline static int32_t get_offset_of_jitter_27() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___jitter_27)); } inline float get_jitter_27() const { return ___jitter_27; } inline float* get_address_of_jitter_27() { return &___jitter_27; } inline void set_jitter_27(float value) { ___jitter_27 = value; } inline static int32_t get_offset_of_showVelocity_28() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___showVelocity_28)); } inline bool get_showVelocity_28() const { return ___showVelocity_28; } inline bool* get_address_of_showVelocity_28() { return &___showVelocity_28; } inline void set_showVelocity_28(bool value) { ___showVelocity_28 = value; } inline static int32_t get_offset_of_showVelocityScale_29() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___showVelocityScale_29)); } inline float get_showVelocityScale_29() const { return ___showVelocityScale_29; } inline float* get_address_of_showVelocityScale_29() { return &___showVelocityScale_29; } inline void set_showVelocityScale_29(float value) { ___showVelocityScale_29 = value; } inline static int32_t get_offset_of_currentViewProjMat_30() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___currentViewProjMat_30)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_currentViewProjMat_30() const { return ___currentViewProjMat_30; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_currentViewProjMat_30() { return &___currentViewProjMat_30; } inline void set_currentViewProjMat_30(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___currentViewProjMat_30 = value; } inline static int32_t get_offset_of_currentStereoViewProjMat_31() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___currentStereoViewProjMat_31)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_currentStereoViewProjMat_31() const { return ___currentStereoViewProjMat_31; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_currentStereoViewProjMat_31() { return &___currentStereoViewProjMat_31; } inline void set_currentStereoViewProjMat_31(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___currentStereoViewProjMat_31 = value; Il2CppCodeGenWriteBarrier((void**)(&___currentStereoViewProjMat_31), (void*)value); } inline static int32_t get_offset_of_prevViewProjMat_32() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___prevViewProjMat_32)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_prevViewProjMat_32() const { return ___prevViewProjMat_32; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_prevViewProjMat_32() { return &___prevViewProjMat_32; } inline void set_prevViewProjMat_32(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___prevViewProjMat_32 = value; } inline static int32_t get_offset_of_prevStereoViewProjMat_33() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___prevStereoViewProjMat_33)); } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* get_prevStereoViewProjMat_33() const { return ___prevStereoViewProjMat_33; } inline Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82** get_address_of_prevStereoViewProjMat_33() { return &___prevStereoViewProjMat_33; } inline void set_prevStereoViewProjMat_33(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* value) { ___prevStereoViewProjMat_33 = value; Il2CppCodeGenWriteBarrier((void**)(&___prevStereoViewProjMat_33), (void*)value); } inline static int32_t get_offset_of_prevFrameCount_34() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___prevFrameCount_34)); } inline int32_t get_prevFrameCount_34() const { return ___prevFrameCount_34; } inline int32_t* get_address_of_prevFrameCount_34() { return &___prevFrameCount_34; } inline void set_prevFrameCount_34(int32_t value) { ___prevFrameCount_34 = value; } inline static int32_t get_offset_of_wasActive_35() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___wasActive_35)); } inline bool get_wasActive_35() const { return ___wasActive_35; } inline bool* get_address_of_wasActive_35() { return &___wasActive_35; } inline void set_wasActive_35(bool value) { ___wasActive_35 = value; } inline static int32_t get_offset_of_prevFrameForward_36() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___prevFrameForward_36)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_prevFrameForward_36() const { return ___prevFrameForward_36; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_prevFrameForward_36() { return &___prevFrameForward_36; } inline void set_prevFrameForward_36(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___prevFrameForward_36 = value; } inline static int32_t get_offset_of_prevFrameUp_37() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___prevFrameUp_37)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_prevFrameUp_37() const { return ___prevFrameUp_37; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_prevFrameUp_37() { return &___prevFrameUp_37; } inline void set_prevFrameUp_37(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___prevFrameUp_37 = value; } inline static int32_t get_offset_of_prevFramePos_38() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ___prevFramePos_38)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_prevFramePos_38() const { return ___prevFramePos_38; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_prevFramePos_38() { return &___prevFramePos_38; } inline void set_prevFramePos_38(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___prevFramePos_38 = value; } inline static int32_t get_offset_of__camera_39() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB, ____camera_39)); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get__camera_39() const { return ____camera_39; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of__camera_39() { return &____camera_39; } inline void set__camera_39(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { ____camera_39 = value; Il2CppCodeGenWriteBarrier((void**)(&____camera_39), (void*)value); } }; // UnityStandardAssets.ImageEffects.ColorCorrectionCurves struct ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09 : public PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 { public: // UnityEngine.AnimationCurve UnityStandardAssets.ImageEffects.ColorCorrectionCurves::redChannel AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___redChannel_8; // UnityEngine.AnimationCurve UnityStandardAssets.ImageEffects.ColorCorrectionCurves::greenChannel AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___greenChannel_9; // UnityEngine.AnimationCurve UnityStandardAssets.ImageEffects.ColorCorrectionCurves::blueChannel AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___blueChannel_10; // System.Boolean UnityStandardAssets.ImageEffects.ColorCorrectionCurves::useDepthCorrection bool ___useDepthCorrection_11; // UnityEngine.AnimationCurve UnityStandardAssets.ImageEffects.ColorCorrectionCurves::zCurve AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___zCurve_12; // UnityEngine.AnimationCurve UnityStandardAssets.ImageEffects.ColorCorrectionCurves::depthRedChannel AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___depthRedChannel_13; // UnityEngine.AnimationCurve UnityStandardAssets.ImageEffects.ColorCorrectionCurves::depthGreenChannel AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___depthGreenChannel_14; // UnityEngine.AnimationCurve UnityStandardAssets.ImageEffects.ColorCorrectionCurves::depthBlueChannel AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___depthBlueChannel_15; // UnityEngine.Material UnityStandardAssets.ImageEffects.ColorCorrectionCurves::ccMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___ccMaterial_16; // UnityEngine.Material UnityStandardAssets.ImageEffects.ColorCorrectionCurves::ccDepthMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___ccDepthMaterial_17; // UnityEngine.Material UnityStandardAssets.ImageEffects.ColorCorrectionCurves::selectiveCcMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___selectiveCcMaterial_18; // UnityEngine.Texture2D UnityStandardAssets.ImageEffects.ColorCorrectionCurves::rgbChannelTex Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___rgbChannelTex_19; // UnityEngine.Texture2D UnityStandardAssets.ImageEffects.ColorCorrectionCurves::rgbDepthChannelTex Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___rgbDepthChannelTex_20; // UnityEngine.Texture2D UnityStandardAssets.ImageEffects.ColorCorrectionCurves::zCurveTex Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___zCurveTex_21; // System.Single UnityStandardAssets.ImageEffects.ColorCorrectionCurves::saturation float ___saturation_22; // System.Boolean UnityStandardAssets.ImageEffects.ColorCorrectionCurves::selectiveCc bool ___selectiveCc_23; // UnityEngine.Color UnityStandardAssets.ImageEffects.ColorCorrectionCurves::selectiveFromColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___selectiveFromColor_24; // UnityEngine.Color UnityStandardAssets.ImageEffects.ColorCorrectionCurves::selectiveToColor Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___selectiveToColor_25; // UnityStandardAssets.ImageEffects.ColorCorrectionCurves/ColorCorrectionMode UnityStandardAssets.ImageEffects.ColorCorrectionCurves::mode int32_t ___mode_26; // System.Boolean UnityStandardAssets.ImageEffects.ColorCorrectionCurves::updateTextures bool ___updateTextures_27; // UnityEngine.Shader UnityStandardAssets.ImageEffects.ColorCorrectionCurves::colorCorrectionCurvesShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___colorCorrectionCurvesShader_28; // UnityEngine.Shader UnityStandardAssets.ImageEffects.ColorCorrectionCurves::simpleColorCorrectionCurvesShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___simpleColorCorrectionCurvesShader_29; // UnityEngine.Shader UnityStandardAssets.ImageEffects.ColorCorrectionCurves::colorCorrectionSelectiveShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___colorCorrectionSelectiveShader_30; // System.Boolean UnityStandardAssets.ImageEffects.ColorCorrectionCurves::updateTexturesOnStartup bool ___updateTexturesOnStartup_31; public: inline static int32_t get_offset_of_redChannel_8() { return static_cast(offsetof(ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09, ___redChannel_8)); } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * get_redChannel_8() const { return ___redChannel_8; } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 ** get_address_of_redChannel_8() { return &___redChannel_8; } inline void set_redChannel_8(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * value) { ___redChannel_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___redChannel_8), (void*)value); } inline static int32_t get_offset_of_greenChannel_9() { return static_cast(offsetof(ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09, ___greenChannel_9)); } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * get_greenChannel_9() const { return ___greenChannel_9; } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 ** get_address_of_greenChannel_9() { return &___greenChannel_9; } inline void set_greenChannel_9(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * value) { ___greenChannel_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___greenChannel_9), (void*)value); } inline static int32_t get_offset_of_blueChannel_10() { return static_cast(offsetof(ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09, ___blueChannel_10)); } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * get_blueChannel_10() const { return ___blueChannel_10; } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 ** get_address_of_blueChannel_10() { return &___blueChannel_10; } inline void set_blueChannel_10(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * value) { ___blueChannel_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___blueChannel_10), (void*)value); } inline static int32_t get_offset_of_useDepthCorrection_11() { return static_cast(offsetof(ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09, ___useDepthCorrection_11)); } inline bool get_useDepthCorrection_11() const { return ___useDepthCorrection_11; } inline bool* get_address_of_useDepthCorrection_11() { return &___useDepthCorrection_11; } inline void set_useDepthCorrection_11(bool value) { ___useDepthCorrection_11 = value; } inline static int32_t get_offset_of_zCurve_12() { return static_cast(offsetof(ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09, ___zCurve_12)); } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * get_zCurve_12() const { return ___zCurve_12; } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 ** get_address_of_zCurve_12() { return &___zCurve_12; } inline void set_zCurve_12(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * value) { ___zCurve_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___zCurve_12), (void*)value); } inline static int32_t get_offset_of_depthRedChannel_13() { return static_cast(offsetof(ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09, ___depthRedChannel_13)); } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * get_depthRedChannel_13() const { return ___depthRedChannel_13; } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 ** get_address_of_depthRedChannel_13() { return &___depthRedChannel_13; } inline void set_depthRedChannel_13(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * value) { ___depthRedChannel_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___depthRedChannel_13), (void*)value); } inline static int32_t get_offset_of_depthGreenChannel_14() { return static_cast(offsetof(ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09, ___depthGreenChannel_14)); } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * get_depthGreenChannel_14() const { return ___depthGreenChannel_14; } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 ** get_address_of_depthGreenChannel_14() { return &___depthGreenChannel_14; } inline void set_depthGreenChannel_14(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * value) { ___depthGreenChannel_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___depthGreenChannel_14), (void*)value); } inline static int32_t get_offset_of_depthBlueChannel_15() { return static_cast(offsetof(ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09, ___depthBlueChannel_15)); } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * get_depthBlueChannel_15() const { return ___depthBlueChannel_15; } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 ** get_address_of_depthBlueChannel_15() { return &___depthBlueChannel_15; } inline void set_depthBlueChannel_15(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * value) { ___depthBlueChannel_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___depthBlueChannel_15), (void*)value); } inline static int32_t get_offset_of_ccMaterial_16() { return static_cast(offsetof(ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09, ___ccMaterial_16)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_ccMaterial_16() const { return ___ccMaterial_16; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_ccMaterial_16() { return &___ccMaterial_16; } inline void set_ccMaterial_16(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___ccMaterial_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___ccMaterial_16), (void*)value); } inline static int32_t get_offset_of_ccDepthMaterial_17() { return static_cast(offsetof(ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09, ___ccDepthMaterial_17)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_ccDepthMaterial_17() const { return ___ccDepthMaterial_17; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_ccDepthMaterial_17() { return &___ccDepthMaterial_17; } inline void set_ccDepthMaterial_17(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___ccDepthMaterial_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___ccDepthMaterial_17), (void*)value); } inline static int32_t get_offset_of_selectiveCcMaterial_18() { return static_cast(offsetof(ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09, ___selectiveCcMaterial_18)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_selectiveCcMaterial_18() const { return ___selectiveCcMaterial_18; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_selectiveCcMaterial_18() { return &___selectiveCcMaterial_18; } inline void set_selectiveCcMaterial_18(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___selectiveCcMaterial_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___selectiveCcMaterial_18), (void*)value); } inline static int32_t get_offset_of_rgbChannelTex_19() { return static_cast(offsetof(ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09, ___rgbChannelTex_19)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_rgbChannelTex_19() const { return ___rgbChannelTex_19; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_rgbChannelTex_19() { return &___rgbChannelTex_19; } inline void set_rgbChannelTex_19(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___rgbChannelTex_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___rgbChannelTex_19), (void*)value); } inline static int32_t get_offset_of_rgbDepthChannelTex_20() { return static_cast(offsetof(ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09, ___rgbDepthChannelTex_20)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_rgbDepthChannelTex_20() const { return ___rgbDepthChannelTex_20; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_rgbDepthChannelTex_20() { return &___rgbDepthChannelTex_20; } inline void set_rgbDepthChannelTex_20(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___rgbDepthChannelTex_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___rgbDepthChannelTex_20), (void*)value); } inline static int32_t get_offset_of_zCurveTex_21() { return static_cast(offsetof(ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09, ___zCurveTex_21)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_zCurveTex_21() const { return ___zCurveTex_21; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_zCurveTex_21() { return &___zCurveTex_21; } inline void set_zCurveTex_21(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___zCurveTex_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___zCurveTex_21), (void*)value); } inline static int32_t get_offset_of_saturation_22() { return static_cast(offsetof(ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09, ___saturation_22)); } inline float get_saturation_22() const { return ___saturation_22; } inline float* get_address_of_saturation_22() { return &___saturation_22; } inline void set_saturation_22(float value) { ___saturation_22 = value; } inline static int32_t get_offset_of_selectiveCc_23() { return static_cast(offsetof(ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09, ___selectiveCc_23)); } inline bool get_selectiveCc_23() const { return ___selectiveCc_23; } inline bool* get_address_of_selectiveCc_23() { return &___selectiveCc_23; } inline void set_selectiveCc_23(bool value) { ___selectiveCc_23 = value; } inline static int32_t get_offset_of_selectiveFromColor_24() { return static_cast(offsetof(ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09, ___selectiveFromColor_24)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_selectiveFromColor_24() const { return ___selectiveFromColor_24; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_selectiveFromColor_24() { return &___selectiveFromColor_24; } inline void set_selectiveFromColor_24(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___selectiveFromColor_24 = value; } inline static int32_t get_offset_of_selectiveToColor_25() { return static_cast(offsetof(ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09, ___selectiveToColor_25)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_selectiveToColor_25() const { return ___selectiveToColor_25; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_selectiveToColor_25() { return &___selectiveToColor_25; } inline void set_selectiveToColor_25(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___selectiveToColor_25 = value; } inline static int32_t get_offset_of_mode_26() { return static_cast(offsetof(ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09, ___mode_26)); } inline int32_t get_mode_26() const { return ___mode_26; } inline int32_t* get_address_of_mode_26() { return &___mode_26; } inline void set_mode_26(int32_t value) { ___mode_26 = value; } inline static int32_t get_offset_of_updateTextures_27() { return static_cast(offsetof(ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09, ___updateTextures_27)); } inline bool get_updateTextures_27() const { return ___updateTextures_27; } inline bool* get_address_of_updateTextures_27() { return &___updateTextures_27; } inline void set_updateTextures_27(bool value) { ___updateTextures_27 = value; } inline static int32_t get_offset_of_colorCorrectionCurvesShader_28() { return static_cast(offsetof(ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09, ___colorCorrectionCurvesShader_28)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_colorCorrectionCurvesShader_28() const { return ___colorCorrectionCurvesShader_28; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_colorCorrectionCurvesShader_28() { return &___colorCorrectionCurvesShader_28; } inline void set_colorCorrectionCurvesShader_28(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___colorCorrectionCurvesShader_28 = value; Il2CppCodeGenWriteBarrier((void**)(&___colorCorrectionCurvesShader_28), (void*)value); } inline static int32_t get_offset_of_simpleColorCorrectionCurvesShader_29() { return static_cast(offsetof(ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09, ___simpleColorCorrectionCurvesShader_29)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_simpleColorCorrectionCurvesShader_29() const { return ___simpleColorCorrectionCurvesShader_29; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_simpleColorCorrectionCurvesShader_29() { return &___simpleColorCorrectionCurvesShader_29; } inline void set_simpleColorCorrectionCurvesShader_29(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___simpleColorCorrectionCurvesShader_29 = value; Il2CppCodeGenWriteBarrier((void**)(&___simpleColorCorrectionCurvesShader_29), (void*)value); } inline static int32_t get_offset_of_colorCorrectionSelectiveShader_30() { return static_cast(offsetof(ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09, ___colorCorrectionSelectiveShader_30)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_colorCorrectionSelectiveShader_30() const { return ___colorCorrectionSelectiveShader_30; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_colorCorrectionSelectiveShader_30() { return &___colorCorrectionSelectiveShader_30; } inline void set_colorCorrectionSelectiveShader_30(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___colorCorrectionSelectiveShader_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___colorCorrectionSelectiveShader_30), (void*)value); } inline static int32_t get_offset_of_updateTexturesOnStartup_31() { return static_cast(offsetof(ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09, ___updateTexturesOnStartup_31)); } inline bool get_updateTexturesOnStartup_31() const { return ___updateTexturesOnStartup_31; } inline bool* get_address_of_updateTexturesOnStartup_31() { return &___updateTexturesOnStartup_31; } inline void set_updateTexturesOnStartup_31(bool value) { ___updateTexturesOnStartup_31 = value; } }; // UnityStandardAssets.ImageEffects.ColorCorrectionLookup struct ColorCorrectionLookup_t7E051712EBA422BBF8D41FE9823FED3B3D710111 : public PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 { public: // UnityEngine.Shader UnityStandardAssets.ImageEffects.ColorCorrectionLookup::shader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader_8; // UnityEngine.Material UnityStandardAssets.ImageEffects.ColorCorrectionLookup::material Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material_9; // UnityEngine.Texture3D UnityStandardAssets.ImageEffects.ColorCorrectionLookup::converted3DLut Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * ___converted3DLut_10; // System.String UnityStandardAssets.ImageEffects.ColorCorrectionLookup::basedOnTempTex String_t* ___basedOnTempTex_11; public: inline static int32_t get_offset_of_shader_8() { return static_cast(offsetof(ColorCorrectionLookup_t7E051712EBA422BBF8D41FE9823FED3B3D710111, ___shader_8)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_shader_8() const { return ___shader_8; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_shader_8() { return &___shader_8; } inline void set_shader_8(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___shader_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___shader_8), (void*)value); } inline static int32_t get_offset_of_material_9() { return static_cast(offsetof(ColorCorrectionLookup_t7E051712EBA422BBF8D41FE9823FED3B3D710111, ___material_9)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_material_9() const { return ___material_9; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_material_9() { return &___material_9; } inline void set_material_9(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___material_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___material_9), (void*)value); } inline static int32_t get_offset_of_converted3DLut_10() { return static_cast(offsetof(ColorCorrectionLookup_t7E051712EBA422BBF8D41FE9823FED3B3D710111, ___converted3DLut_10)); } inline Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * get_converted3DLut_10() const { return ___converted3DLut_10; } inline Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 ** get_address_of_converted3DLut_10() { return &___converted3DLut_10; } inline void set_converted3DLut_10(Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * value) { ___converted3DLut_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___converted3DLut_10), (void*)value); } inline static int32_t get_offset_of_basedOnTempTex_11() { return static_cast(offsetof(ColorCorrectionLookup_t7E051712EBA422BBF8D41FE9823FED3B3D710111, ___basedOnTempTex_11)); } inline String_t* get_basedOnTempTex_11() const { return ___basedOnTempTex_11; } inline String_t** get_address_of_basedOnTempTex_11() { return &___basedOnTempTex_11; } inline void set_basedOnTempTex_11(String_t* value) { ___basedOnTempTex_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___basedOnTempTex_11), (void*)value); } }; // UnityStandardAssets.ImageEffects.ColorCorrectionRamp struct ColorCorrectionRamp_t734004C8711542916129047CFD1DD8228439ED05 : public ImageEffectBase_tFBD52931A47FDA72509D983E44A167C92210DCC8 { public: // UnityEngine.Texture UnityStandardAssets.ImageEffects.ColorCorrectionRamp::textureRamp Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___textureRamp_6; public: inline static int32_t get_offset_of_textureRamp_6() { return static_cast(offsetof(ColorCorrectionRamp_t734004C8711542916129047CFD1DD8228439ED05, ___textureRamp_6)); } inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * get_textureRamp_6() const { return ___textureRamp_6; } inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE ** get_address_of_textureRamp_6() { return &___textureRamp_6; } inline void set_textureRamp_6(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * value) { ___textureRamp_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___textureRamp_6), (void*)value); } }; // UnityStandardAssets.ImageEffects.ContrastEnhance struct ContrastEnhance_tD4EAD55B035F73B332900A2F423B138356983658 : public PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 { public: // System.Single UnityStandardAssets.ImageEffects.ContrastEnhance::intensity float ___intensity_8; // System.Single UnityStandardAssets.ImageEffects.ContrastEnhance::threshold float ___threshold_9; // UnityEngine.Material UnityStandardAssets.ImageEffects.ContrastEnhance::separableBlurMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___separableBlurMaterial_10; // UnityEngine.Material UnityStandardAssets.ImageEffects.ContrastEnhance::contrastCompositeMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___contrastCompositeMaterial_11; // System.Single UnityStandardAssets.ImageEffects.ContrastEnhance::blurSpread float ___blurSpread_12; // UnityEngine.Shader UnityStandardAssets.ImageEffects.ContrastEnhance::separableBlurShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___separableBlurShader_13; // UnityEngine.Shader UnityStandardAssets.ImageEffects.ContrastEnhance::contrastCompositeShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___contrastCompositeShader_14; public: inline static int32_t get_offset_of_intensity_8() { return static_cast(offsetof(ContrastEnhance_tD4EAD55B035F73B332900A2F423B138356983658, ___intensity_8)); } inline float get_intensity_8() const { return ___intensity_8; } inline float* get_address_of_intensity_8() { return &___intensity_8; } inline void set_intensity_8(float value) { ___intensity_8 = value; } inline static int32_t get_offset_of_threshold_9() { return static_cast(offsetof(ContrastEnhance_tD4EAD55B035F73B332900A2F423B138356983658, ___threshold_9)); } inline float get_threshold_9() const { return ___threshold_9; } inline float* get_address_of_threshold_9() { return &___threshold_9; } inline void set_threshold_9(float value) { ___threshold_9 = value; } inline static int32_t get_offset_of_separableBlurMaterial_10() { return static_cast(offsetof(ContrastEnhance_tD4EAD55B035F73B332900A2F423B138356983658, ___separableBlurMaterial_10)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_separableBlurMaterial_10() const { return ___separableBlurMaterial_10; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_separableBlurMaterial_10() { return &___separableBlurMaterial_10; } inline void set_separableBlurMaterial_10(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___separableBlurMaterial_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___separableBlurMaterial_10), (void*)value); } inline static int32_t get_offset_of_contrastCompositeMaterial_11() { return static_cast(offsetof(ContrastEnhance_tD4EAD55B035F73B332900A2F423B138356983658, ___contrastCompositeMaterial_11)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_contrastCompositeMaterial_11() const { return ___contrastCompositeMaterial_11; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_contrastCompositeMaterial_11() { return &___contrastCompositeMaterial_11; } inline void set_contrastCompositeMaterial_11(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___contrastCompositeMaterial_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___contrastCompositeMaterial_11), (void*)value); } inline static int32_t get_offset_of_blurSpread_12() { return static_cast(offsetof(ContrastEnhance_tD4EAD55B035F73B332900A2F423B138356983658, ___blurSpread_12)); } inline float get_blurSpread_12() const { return ___blurSpread_12; } inline float* get_address_of_blurSpread_12() { return &___blurSpread_12; } inline void set_blurSpread_12(float value) { ___blurSpread_12 = value; } inline static int32_t get_offset_of_separableBlurShader_13() { return static_cast(offsetof(ContrastEnhance_tD4EAD55B035F73B332900A2F423B138356983658, ___separableBlurShader_13)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_separableBlurShader_13() const { return ___separableBlurShader_13; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_separableBlurShader_13() { return &___separableBlurShader_13; } inline void set_separableBlurShader_13(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___separableBlurShader_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___separableBlurShader_13), (void*)value); } inline static int32_t get_offset_of_contrastCompositeShader_14() { return static_cast(offsetof(ContrastEnhance_tD4EAD55B035F73B332900A2F423B138356983658, ___contrastCompositeShader_14)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_contrastCompositeShader_14() const { return ___contrastCompositeShader_14; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_contrastCompositeShader_14() { return &___contrastCompositeShader_14; } inline void set_contrastCompositeShader_14(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___contrastCompositeShader_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___contrastCompositeShader_14), (void*)value); } }; // UnityStandardAssets.ImageEffects.CreaseShading struct CreaseShading_t2F7B011EBA2603CE4782D60C446E3C2005D4A78F : public PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 { public: // System.Single UnityStandardAssets.ImageEffects.CreaseShading::intensity float ___intensity_8; // System.Int32 UnityStandardAssets.ImageEffects.CreaseShading::softness int32_t ___softness_9; // System.Single UnityStandardAssets.ImageEffects.CreaseShading::spread float ___spread_10; // UnityEngine.Shader UnityStandardAssets.ImageEffects.CreaseShading::blurShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___blurShader_11; // UnityEngine.Material UnityStandardAssets.ImageEffects.CreaseShading::blurMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___blurMaterial_12; // UnityEngine.Shader UnityStandardAssets.ImageEffects.CreaseShading::depthFetchShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___depthFetchShader_13; // UnityEngine.Material UnityStandardAssets.ImageEffects.CreaseShading::depthFetchMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___depthFetchMaterial_14; // UnityEngine.Shader UnityStandardAssets.ImageEffects.CreaseShading::creaseApplyShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___creaseApplyShader_15; // UnityEngine.Material UnityStandardAssets.ImageEffects.CreaseShading::creaseApplyMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___creaseApplyMaterial_16; public: inline static int32_t get_offset_of_intensity_8() { return static_cast(offsetof(CreaseShading_t2F7B011EBA2603CE4782D60C446E3C2005D4A78F, ___intensity_8)); } inline float get_intensity_8() const { return ___intensity_8; } inline float* get_address_of_intensity_8() { return &___intensity_8; } inline void set_intensity_8(float value) { ___intensity_8 = value; } inline static int32_t get_offset_of_softness_9() { return static_cast(offsetof(CreaseShading_t2F7B011EBA2603CE4782D60C446E3C2005D4A78F, ___softness_9)); } inline int32_t get_softness_9() const { return ___softness_9; } inline int32_t* get_address_of_softness_9() { return &___softness_9; } inline void set_softness_9(int32_t value) { ___softness_9 = value; } inline static int32_t get_offset_of_spread_10() { return static_cast(offsetof(CreaseShading_t2F7B011EBA2603CE4782D60C446E3C2005D4A78F, ___spread_10)); } inline float get_spread_10() const { return ___spread_10; } inline float* get_address_of_spread_10() { return &___spread_10; } inline void set_spread_10(float value) { ___spread_10 = value; } inline static int32_t get_offset_of_blurShader_11() { return static_cast(offsetof(CreaseShading_t2F7B011EBA2603CE4782D60C446E3C2005D4A78F, ___blurShader_11)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_blurShader_11() const { return ___blurShader_11; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_blurShader_11() { return &___blurShader_11; } inline void set_blurShader_11(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___blurShader_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___blurShader_11), (void*)value); } inline static int32_t get_offset_of_blurMaterial_12() { return static_cast(offsetof(CreaseShading_t2F7B011EBA2603CE4782D60C446E3C2005D4A78F, ___blurMaterial_12)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_blurMaterial_12() const { return ___blurMaterial_12; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_blurMaterial_12() { return &___blurMaterial_12; } inline void set_blurMaterial_12(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___blurMaterial_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___blurMaterial_12), (void*)value); } inline static int32_t get_offset_of_depthFetchShader_13() { return static_cast(offsetof(CreaseShading_t2F7B011EBA2603CE4782D60C446E3C2005D4A78F, ___depthFetchShader_13)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_depthFetchShader_13() const { return ___depthFetchShader_13; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_depthFetchShader_13() { return &___depthFetchShader_13; } inline void set_depthFetchShader_13(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___depthFetchShader_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___depthFetchShader_13), (void*)value); } inline static int32_t get_offset_of_depthFetchMaterial_14() { return static_cast(offsetof(CreaseShading_t2F7B011EBA2603CE4782D60C446E3C2005D4A78F, ___depthFetchMaterial_14)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_depthFetchMaterial_14() const { return ___depthFetchMaterial_14; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_depthFetchMaterial_14() { return &___depthFetchMaterial_14; } inline void set_depthFetchMaterial_14(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___depthFetchMaterial_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___depthFetchMaterial_14), (void*)value); } inline static int32_t get_offset_of_creaseApplyShader_15() { return static_cast(offsetof(CreaseShading_t2F7B011EBA2603CE4782D60C446E3C2005D4A78F, ___creaseApplyShader_15)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_creaseApplyShader_15() const { return ___creaseApplyShader_15; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_creaseApplyShader_15() { return &___creaseApplyShader_15; } inline void set_creaseApplyShader_15(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___creaseApplyShader_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___creaseApplyShader_15), (void*)value); } inline static int32_t get_offset_of_creaseApplyMaterial_16() { return static_cast(offsetof(CreaseShading_t2F7B011EBA2603CE4782D60C446E3C2005D4A78F, ___creaseApplyMaterial_16)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_creaseApplyMaterial_16() const { return ___creaseApplyMaterial_16; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_creaseApplyMaterial_16() { return &___creaseApplyMaterial_16; } inline void set_creaseApplyMaterial_16(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___creaseApplyMaterial_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___creaseApplyMaterial_16), (void*)value); } }; // UnityStandardAssets.ImageEffects.DepthOfField struct DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3 : public PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 { public: // System.Boolean UnityStandardAssets.ImageEffects.DepthOfField::visualizeFocus bool ___visualizeFocus_8; // System.Single UnityStandardAssets.ImageEffects.DepthOfField::focalLength float ___focalLength_9; // System.Single UnityStandardAssets.ImageEffects.DepthOfField::focalSize float ___focalSize_10; // System.Single UnityStandardAssets.ImageEffects.DepthOfField::aperture float ___aperture_11; // UnityEngine.Transform UnityStandardAssets.ImageEffects.DepthOfField::focalTransform Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___focalTransform_12; // System.Single UnityStandardAssets.ImageEffects.DepthOfField::maxBlurSize float ___maxBlurSize_13; // System.Boolean UnityStandardAssets.ImageEffects.DepthOfField::highResolution bool ___highResolution_14; // UnityStandardAssets.ImageEffects.DepthOfField/BlurType UnityStandardAssets.ImageEffects.DepthOfField::blurType int32_t ___blurType_15; // UnityStandardAssets.ImageEffects.DepthOfField/BlurSampleCount UnityStandardAssets.ImageEffects.DepthOfField::blurSampleCount int32_t ___blurSampleCount_16; // System.Boolean UnityStandardAssets.ImageEffects.DepthOfField::nearBlur bool ___nearBlur_17; // System.Single UnityStandardAssets.ImageEffects.DepthOfField::foregroundOverlap float ___foregroundOverlap_18; // UnityEngine.Shader UnityStandardAssets.ImageEffects.DepthOfField::dofHdrShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___dofHdrShader_19; // UnityEngine.Material UnityStandardAssets.ImageEffects.DepthOfField::dofHdrMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___dofHdrMaterial_20; // UnityEngine.Shader UnityStandardAssets.ImageEffects.DepthOfField::dx11BokehShader Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___dx11BokehShader_21; // UnityEngine.Material UnityStandardAssets.ImageEffects.DepthOfField::dx11bokehMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___dx11bokehMaterial_22; // System.Single UnityStandardAssets.ImageEffects.DepthOfField::dx11BokehThreshold float ___dx11BokehThreshold_23; // System.Single UnityStandardAssets.ImageEffects.DepthOfField::dx11SpawnHeuristic float ___dx11SpawnHeuristic_24; // UnityEngine.Texture2D UnityStandardAssets.ImageEffects.DepthOfField::dx11BokehTexture Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___dx11BokehTexture_25; // System.Single UnityStandardAssets.ImageEffects.DepthOfField::dx11BokehScale float ___dx11BokehScale_26; // System.Single UnityStandardAssets.ImageEffects.DepthOfField::dx11BokehIntensity float ___dx11BokehIntensity_27; // System.Single UnityStandardAssets.ImageEffects.DepthOfField::focalDistance01 float ___focalDistance01_28; // UnityEngine.ComputeBuffer UnityStandardAssets.ImageEffects.DepthOfField::cbDrawArgs ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___cbDrawArgs_29; // UnityEngine.ComputeBuffer UnityStandardAssets.ImageEffects.DepthOfField::cbPoints ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___cbPoints_30; // System.Single UnityStandardAssets.ImageEffects.DepthOfField::internalBlurWidth float ___internalBlurWidth_31; // UnityEngine.Camera UnityStandardAssets.ImageEffects.DepthOfField::cachedCamera Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cachedCamera_32; public: inline static int32_t get_offset_of_visualizeFocus_8() { return static_cast(offsetof(DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3, ___visualizeFocus_8)); } inline bool get_visualizeFocus_8() const { return ___visualizeFocus_8; } inline bool* get_address_of_visualizeFocus_8() { return &___visualizeFocus_8; } inline void set_visualizeFocus_8(bool value) { ___visualizeFocus_8 = value; } inline static int32_t get_offset_of_focalLength_9() { return static_cast(offsetof(DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3, ___focalLength_9)); } inline float get_focalLength_9() const { return ___focalLength_9; } inline float* get_address_of_focalLength_9() { return &___focalLength_9; } inline void set_focalLength_9(float value) { ___focalLength_9 = value; } inline static int32_t get_offset_of_focalSize_10() { return static_cast(offsetof(DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3, ___focalSize_10)); } inline float get_focalSize_10() const { return ___focalSize_10; } inline float* get_address_of_focalSize_10() { return &___focalSize_10; } inline void set_focalSize_10(float value) { ___focalSize_10 = value; } inline static int32_t get_offset_of_aperture_11() { return static_cast(offsetof(DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3, ___aperture_11)); } inline float get_aperture_11() const { return ___aperture_11; } inline float* get_address_of_aperture_11() { return &___aperture_11; } inline void set_aperture_11(float value) { ___aperture_11 = value; } inline static int32_t get_offset_of_focalTransform_12() { return static_cast(offsetof(DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3, ___focalTransform_12)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_focalTransform_12() const { return ___focalTransform_12; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_focalTransform_12() { return &___focalTransform_12; } inline void set_focalTransform_12(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___focalTransform_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___focalTransform_12), (void*)value); } inline static int32_t get_offset_of_maxBlurSize_13() { return static_cast(offsetof(DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3, ___maxBlurSize_13)); } inline float get_maxBlurSize_13() const { return ___maxBlurSize_13; } inline float* get_address_of_maxBlurSize_13() { return &___maxBlurSize_13; } inline void set_maxBlurSize_13(float value) { ___maxBlurSize_13 = value; } inline static int32_t get_offset_of_highResolution_14() { return static_cast(offsetof(DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3, ___highResolution_14)); } inline bool get_highResolution_14() const { return ___highResolution_14; } inline bool* get_address_of_highResolution_14() { return &___highResolution_14; } inline void set_highResolution_14(bool value) { ___highResolution_14 = value; } inline static int32_t get_offset_of_blurType_15() { return static_cast(offsetof(DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3, ___blurType_15)); } inline int32_t get_blurType_15() const { return ___blurType_15; } inline int32_t* get_address_of_blurType_15() { return &___blurType_15; } inline void set_blurType_15(int32_t value) { ___blurType_15 = value; } inline static int32_t get_offset_of_blurSampleCount_16() { return static_cast(offsetof(DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3, ___blurSampleCount_16)); } inline int32_t get_blurSampleCount_16() const { return ___blurSampleCount_16; } inline int32_t* get_address_of_blurSampleCount_16() { return &___blurSampleCount_16; } inline void set_blurSampleCount_16(int32_t value) { ___blurSampleCount_16 = value; } inline static int32_t get_offset_of_nearBlur_17() { return static_cast(offsetof(DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3, ___nearBlur_17)); } inline bool get_nearBlur_17() const { return ___nearBlur_17; } inline bool* get_address_of_nearBlur_17() { return &___nearBlur_17; } inline void set_nearBlur_17(bool value) { ___nearBlur_17 = value; } inline static int32_t get_offset_of_foregroundOverlap_18() { return static_cast(offsetof(DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3, ___foregroundOverlap_18)); } inline float get_foregroundOverlap_18() const { return ___foregroundOverlap_18; } inline float* get_address_of_foregroundOverlap_18() { return &___foregroundOverlap_18; } inline void set_foregroundOverlap_18(float value) { ___foregroundOverlap_18 = value; } inline static int32_t get_offset_of_dofHdrShader_19() { return static_cast(offsetof(DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3, ___dofHdrShader_19)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_dofHdrShader_19() const { return ___dofHdrShader_19; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_dofHdrShader_19() { return &___dofHdrShader_19; } inline void set_dofHdrShader_19(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___dofHdrShader_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___dofHdrShader_19), (void*)value); } inline static int32_t get_offset_of_dofHdrMaterial_20() { return static_cast(offsetof(DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3, ___dofHdrMaterial_20)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_dofHdrMaterial_20() const { return ___dofHdrMaterial_20; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_dofHdrMaterial_20() { return &___dofHdrMaterial_20; } inline void set_dofHdrMaterial_20(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___dofHdrMaterial_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___dofHdrMaterial_20), (void*)value); } inline static int32_t get_offset_of_dx11BokehShader_21() { return static_cast(offsetof(DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3, ___dx11BokehShader_21)); } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * get_dx11BokehShader_21() const { return ___dx11BokehShader_21; } inline Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 ** get_address_of_dx11BokehShader_21() { return &___dx11BokehShader_21; } inline void set_dx11BokehShader_21(Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * value) { ___dx11BokehShader_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___dx11BokehShader_21), (void*)value); } inline static int32_t get_offset_of_dx11bokehMaterial_22() { return static_cast(offsetof(DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3, ___dx11bokehMaterial_22)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_dx11bokehMaterial_22() const { return ___dx11bokehMaterial_22; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_dx11bokehMaterial_22() { return &___dx11bokehMaterial_22; } inline void set_dx11bokehMaterial_22(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___dx11bokehMaterial_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___dx11bokehMaterial_22), (void*)value); } inline static int32_t get_offset_of_dx11BokehThreshold_23() { return static_cast(offsetof(DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3, ___dx11BokehThreshold_23)); } inline float get_dx11BokehThreshold_23() const { return ___dx11BokehThreshold_23; } inline float* get_address_of_dx11BokehThreshold_23() { return &___dx11BokehThreshold_23; } inline void set_dx11BokehThreshold_23(float value) { ___dx11BokehThreshold_23 = value; } inline static int32_t get_offset_of_dx11SpawnHeuristic_24() { return static_cast(offsetof(DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3, ___dx11SpawnHeuristic_24)); } inline float get_dx11SpawnHeuristic_24() const { return ___dx11SpawnHeuristic_24; } inline float* get_address_of_dx11SpawnHeuristic_24() { return &___dx11SpawnHeuristic_24; } inline void set_dx11SpawnHeuristic_24(float value) { ___dx11SpawnHeuristic_24 = value; } inline static int32_t get_offset_of_dx11BokehTexture_25() { return static_cast(offsetof(DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3, ___dx11BokehTexture_25)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_dx11BokehTexture_25() const { return ___dx11BokehTexture_25; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_dx11BokehTexture_25() { return &___dx11BokehTexture_25; } inline void set_dx11BokehTexture_25(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___dx11BokehTexture_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___dx11BokehTexture_25), (void*)value); } inline static int32_t get_offset_of_dx11BokehScale_26() { return static_cast(offsetof(DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3, ___dx11BokehScale_26)); } inline float get_dx11BokehScale_26() const { return ___dx11BokehScale_26; } inline float* get_address_of_dx11BokehScale_26() { return &___dx11BokehScale_26; } inline void set_dx11BokehScale_26(float value) { ___dx11BokehScale_26 = value; } inline static int32_t get_offset_of_dx11BokehIntensity_27() { return static_cast(offsetof(DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3, ___dx11BokehIntensity_27)); } inline float get_dx11BokehIntensity_27() const { return ___dx11BokehIntensity_27; } inline float* get_address_of_dx11BokehIntensity_27() { return &___dx11BokehIntensity_27; } inline void set_dx11BokehIntensity_27(float value) { ___dx11BokehIntensity_27 = value; } inline static int32_t get_offset_of_focalDistance01_28() { return static_cast(offsetof(DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3, ___focalDistance01_28)); } inline float get_focalDistance01_28() const { return ___focalDistance01_28; } inline float* get_address_of_focalDistance01_28() { return &___focalDistance01_28; } inline void set_focalDistance01_28(float value) { ___focalDistance01_28 = value; } inline static int32_t get_offset_of_cbDrawArgs_29() { return static_cast(offsetof(DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3, ___cbDrawArgs_29)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_cbDrawArgs_29() const { return ___cbDrawArgs_29; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_cbDrawArgs_29() { return &___cbDrawArgs_29; } inline void set_cbDrawArgs_29(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___cbDrawArgs_29 = value; Il2CppCodeGenWriteBarrier((void**)(&___cbDrawArgs_29), (void*)value); } inline static int32_t get_offset_of_cbPoints_30() { return static_cast(offsetof(DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3, ___cbPoints_30)); } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * get_cbPoints_30() const { return ___cbPoints_30; } inline ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 ** get_address_of_cbPoints_30() { return &___cbPoints_30; } inline void set_cbPoints_30(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * value) { ___cbPoints_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___cbPoints_30), (void*)value); } inline static int32_t get_offset_of_internalBlurWidth_31() { return static_cast(offsetof(DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3, ___internalBlurWidth_31)); } inline float get_internalBlurWidth_31() const { return ___internalBlurWidth_31; } inline float* get_address_of_internalBlurWidth_31() { return &___internalBlurWidth_31; } inline void set_internalBlurWidth_31(float value) { ___internalBlurWidth_31 = value; } inline static int32_t get_offset_of_cachedCamera_32() { return static_cast(offsetof(DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3, ___cachedCamera_32)); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_cachedCamera_32() const { return ___cachedCamera_32; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_cachedCamera_32() { return &___cachedCamera_32; } inline void set_cachedCamera_32(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { ___cachedCamera_32 = value; Il2CppCodeGenWriteBarrier((void**)(&___cachedCamera_32), (void*)value); } }; // UnityEngine.UI.Graphic struct Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E { public: // UnityEngine.Material UnityEngine.UI.Graphic::m_Material Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_Material_6; // UnityEngine.Color UnityEngine.UI.Graphic::m_Color Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_Color_7; // System.Boolean UnityEngine.UI.Graphic::m_SkipLayoutUpdate bool ___m_SkipLayoutUpdate_8; // System.Boolean UnityEngine.UI.Graphic::m_SkipMaterialUpdate bool ___m_SkipMaterialUpdate_9; // System.Boolean UnityEngine.UI.Graphic::m_RaycastTarget bool ___m_RaycastTarget_10; // System.Boolean UnityEngine.UI.Graphic::m_RaycastTargetCache bool ___m_RaycastTargetCache_11; // UnityEngine.Vector4 UnityEngine.UI.Graphic::m_RaycastPadding Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___m_RaycastPadding_12; // UnityEngine.RectTransform UnityEngine.UI.Graphic::m_RectTransform RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_RectTransform_13; // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::m_CanvasRenderer CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * ___m_CanvasRenderer_14; // UnityEngine.Canvas UnityEngine.UI.Graphic::m_Canvas Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___m_Canvas_15; // System.Boolean UnityEngine.UI.Graphic::m_VertsDirty bool ___m_VertsDirty_16; // System.Boolean UnityEngine.UI.Graphic::m_MaterialDirty bool ___m_MaterialDirty_17; // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyLayoutCallback UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___m_OnDirtyLayoutCallback_18; // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyVertsCallback UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___m_OnDirtyVertsCallback_19; // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyMaterialCallback UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___m_OnDirtyMaterialCallback_20; // UnityEngine.Mesh UnityEngine.UI.Graphic::m_CachedMesh Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___m_CachedMesh_23; // UnityEngine.Vector2[] UnityEngine.UI.Graphic::m_CachedUvs Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___m_CachedUvs_24; // UnityEngine.UI.CoroutineTween.TweenRunner`1 UnityEngine.UI.Graphic::m_ColorTweenRunner TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 * ___m_ColorTweenRunner_25; // System.Boolean UnityEngine.UI.Graphic::k__BackingField bool ___U3CuseLegacyMeshGenerationU3Ek__BackingField_26; public: inline static int32_t get_offset_of_m_Material_6() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_Material_6)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_Material_6() const { return ___m_Material_6; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_Material_6() { return &___m_Material_6; } inline void set_m_Material_6(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_Material_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Material_6), (void*)value); } inline static int32_t get_offset_of_m_Color_7() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_Color_7)); } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_Color_7() const { return ___m_Color_7; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_Color_7() { return &___m_Color_7; } inline void set_m_Color_7(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { ___m_Color_7 = value; } inline static int32_t get_offset_of_m_SkipLayoutUpdate_8() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_SkipLayoutUpdate_8)); } inline bool get_m_SkipLayoutUpdate_8() const { return ___m_SkipLayoutUpdate_8; } inline bool* get_address_of_m_SkipLayoutUpdate_8() { return &___m_SkipLayoutUpdate_8; } inline void set_m_SkipLayoutUpdate_8(bool value) { ___m_SkipLayoutUpdate_8 = value; } inline static int32_t get_offset_of_m_SkipMaterialUpdate_9() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_SkipMaterialUpdate_9)); } inline bool get_m_SkipMaterialUpdate_9() const { return ___m_SkipMaterialUpdate_9; } inline bool* get_address_of_m_SkipMaterialUpdate_9() { return &___m_SkipMaterialUpdate_9; } inline void set_m_SkipMaterialUpdate_9(bool value) { ___m_SkipMaterialUpdate_9 = value; } inline static int32_t get_offset_of_m_RaycastTarget_10() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_RaycastTarget_10)); } inline bool get_m_RaycastTarget_10() const { return ___m_RaycastTarget_10; } inline bool* get_address_of_m_RaycastTarget_10() { return &___m_RaycastTarget_10; } inline void set_m_RaycastTarget_10(bool value) { ___m_RaycastTarget_10 = value; } inline static int32_t get_offset_of_m_RaycastTargetCache_11() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_RaycastTargetCache_11)); } inline bool get_m_RaycastTargetCache_11() const { return ___m_RaycastTargetCache_11; } inline bool* get_address_of_m_RaycastTargetCache_11() { return &___m_RaycastTargetCache_11; } inline void set_m_RaycastTargetCache_11(bool value) { ___m_RaycastTargetCache_11 = value; } inline static int32_t get_offset_of_m_RaycastPadding_12() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_RaycastPadding_12)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_m_RaycastPadding_12() const { return ___m_RaycastPadding_12; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_m_RaycastPadding_12() { return &___m_RaycastPadding_12; } inline void set_m_RaycastPadding_12(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___m_RaycastPadding_12 = value; } inline static int32_t get_offset_of_m_RectTransform_13() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_RectTransform_13)); } inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_RectTransform_13() const { return ___m_RectTransform_13; } inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_RectTransform_13() { return &___m_RectTransform_13; } inline void set_m_RectTransform_13(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value) { ___m_RectTransform_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RectTransform_13), (void*)value); } inline static int32_t get_offset_of_m_CanvasRenderer_14() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_CanvasRenderer_14)); } inline CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * get_m_CanvasRenderer_14() const { return ___m_CanvasRenderer_14; } inline CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E ** get_address_of_m_CanvasRenderer_14() { return &___m_CanvasRenderer_14; } inline void set_m_CanvasRenderer_14(CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * value) { ___m_CanvasRenderer_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CanvasRenderer_14), (void*)value); } inline static int32_t get_offset_of_m_Canvas_15() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_Canvas_15)); } inline Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * get_m_Canvas_15() const { return ___m_Canvas_15; } inline Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA ** get_address_of_m_Canvas_15() { return &___m_Canvas_15; } inline void set_m_Canvas_15(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * value) { ___m_Canvas_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Canvas_15), (void*)value); } inline static int32_t get_offset_of_m_VertsDirty_16() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_VertsDirty_16)); } inline bool get_m_VertsDirty_16() const { return ___m_VertsDirty_16; } inline bool* get_address_of_m_VertsDirty_16() { return &___m_VertsDirty_16; } inline void set_m_VertsDirty_16(bool value) { ___m_VertsDirty_16 = value; } inline static int32_t get_offset_of_m_MaterialDirty_17() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_MaterialDirty_17)); } inline bool get_m_MaterialDirty_17() const { return ___m_MaterialDirty_17; } inline bool* get_address_of_m_MaterialDirty_17() { return &___m_MaterialDirty_17; } inline void set_m_MaterialDirty_17(bool value) { ___m_MaterialDirty_17 = value; } inline static int32_t get_offset_of_m_OnDirtyLayoutCallback_18() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_OnDirtyLayoutCallback_18)); } inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_m_OnDirtyLayoutCallback_18() const { return ___m_OnDirtyLayoutCallback_18; } inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_m_OnDirtyLayoutCallback_18() { return &___m_OnDirtyLayoutCallback_18; } inline void set_m_OnDirtyLayoutCallback_18(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value) { ___m_OnDirtyLayoutCallback_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyLayoutCallback_18), (void*)value); } inline static int32_t get_offset_of_m_OnDirtyVertsCallback_19() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_OnDirtyVertsCallback_19)); } inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_m_OnDirtyVertsCallback_19() const { return ___m_OnDirtyVertsCallback_19; } inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_m_OnDirtyVertsCallback_19() { return &___m_OnDirtyVertsCallback_19; } inline void set_m_OnDirtyVertsCallback_19(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value) { ___m_OnDirtyVertsCallback_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyVertsCallback_19), (void*)value); } inline static int32_t get_offset_of_m_OnDirtyMaterialCallback_20() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_OnDirtyMaterialCallback_20)); } inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_m_OnDirtyMaterialCallback_20() const { return ___m_OnDirtyMaterialCallback_20; } inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_m_OnDirtyMaterialCallback_20() { return &___m_OnDirtyMaterialCallback_20; } inline void set_m_OnDirtyMaterialCallback_20(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value) { ___m_OnDirtyMaterialCallback_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyMaterialCallback_20), (void*)value); } inline static int32_t get_offset_of_m_CachedMesh_23() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_CachedMesh_23)); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_m_CachedMesh_23() const { return ___m_CachedMesh_23; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_m_CachedMesh_23() { return &___m_CachedMesh_23; } inline void set_m_CachedMesh_23(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { ___m_CachedMesh_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CachedMesh_23), (void*)value); } inline static int32_t get_offset_of_m_CachedUvs_24() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_CachedUvs_24)); } inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* get_m_CachedUvs_24() const { return ___m_CachedUvs_24; } inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA** get_address_of_m_CachedUvs_24() { return &___m_CachedUvs_24; } inline void set_m_CachedUvs_24(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* value) { ___m_CachedUvs_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CachedUvs_24), (void*)value); } inline static int32_t get_offset_of_m_ColorTweenRunner_25() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_ColorTweenRunner_25)); } inline TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 * get_m_ColorTweenRunner_25() const { return ___m_ColorTweenRunner_25; } inline TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 ** get_address_of_m_ColorTweenRunner_25() { return &___m_ColorTweenRunner_25; } inline void set_m_ColorTweenRunner_25(TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 * value) { ___m_ColorTweenRunner_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ColorTweenRunner_25), (void*)value); } inline static int32_t get_offset_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_26() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___U3CuseLegacyMeshGenerationU3Ek__BackingField_26)); } inline bool get_U3CuseLegacyMeshGenerationU3Ek__BackingField_26() const { return ___U3CuseLegacyMeshGenerationU3Ek__BackingField_26; } inline bool* get_address_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_26() { return &___U3CuseLegacyMeshGenerationU3Ek__BackingField_26; } inline void set_U3CuseLegacyMeshGenerationU3Ek__BackingField_26(bool value) { ___U3CuseLegacyMeshGenerationU3Ek__BackingField_26 = value; } }; // UnityEngine.UI.Selectable struct Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E { public: // System.Boolean UnityEngine.UI.Selectable::m_EnableCalled bool ___m_EnableCalled_6; // UnityEngine.UI.Navigation UnityEngine.UI.Selectable::m_Navigation Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A ___m_Navigation_7; // UnityEngine.UI.Selectable/Transition UnityEngine.UI.Selectable::m_Transition int32_t ___m_Transition_8; // UnityEngine.UI.ColorBlock UnityEngine.UI.Selectable::m_Colors ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 ___m_Colors_9; // UnityEngine.UI.SpriteState UnityEngine.UI.Selectable::m_SpriteState SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E ___m_SpriteState_10; // UnityEngine.UI.AnimationTriggers UnityEngine.UI.Selectable::m_AnimationTriggers AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 * ___m_AnimationTriggers_11; // System.Boolean UnityEngine.UI.Selectable::m_Interactable bool ___m_Interactable_12; // UnityEngine.UI.Graphic UnityEngine.UI.Selectable::m_TargetGraphic Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___m_TargetGraphic_13; // System.Boolean UnityEngine.UI.Selectable::m_GroupsAllowInteraction bool ___m_GroupsAllowInteraction_14; // System.Int32 UnityEngine.UI.Selectable::m_CurrentIndex int32_t ___m_CurrentIndex_15; // System.Boolean UnityEngine.UI.Selectable::k__BackingField bool ___U3CisPointerInsideU3Ek__BackingField_16; // System.Boolean UnityEngine.UI.Selectable::k__BackingField bool ___U3CisPointerDownU3Ek__BackingField_17; // System.Boolean UnityEngine.UI.Selectable::k__BackingField bool ___U3ChasSelectionU3Ek__BackingField_18; // System.Collections.Generic.List`1 UnityEngine.UI.Selectable::m_CanvasGroupCache List_1_t34AA4AF4E7352129CA58045901530E41445AC16D * ___m_CanvasGroupCache_19; public: inline static int32_t get_offset_of_m_EnableCalled_6() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_EnableCalled_6)); } inline bool get_m_EnableCalled_6() const { return ___m_EnableCalled_6; } inline bool* get_address_of_m_EnableCalled_6() { return &___m_EnableCalled_6; } inline void set_m_EnableCalled_6(bool value) { ___m_EnableCalled_6 = value; } inline static int32_t get_offset_of_m_Navigation_7() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Navigation_7)); } inline Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A get_m_Navigation_7() const { return ___m_Navigation_7; } inline Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * get_address_of_m_Navigation_7() { return &___m_Navigation_7; } inline void set_m_Navigation_7(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A value) { ___m_Navigation_7 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnUp_2), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnDown_3), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnLeft_4), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnRight_5), (void*)NULL); #endif } inline static int32_t get_offset_of_m_Transition_8() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Transition_8)); } inline int32_t get_m_Transition_8() const { return ___m_Transition_8; } inline int32_t* get_address_of_m_Transition_8() { return &___m_Transition_8; } inline void set_m_Transition_8(int32_t value) { ___m_Transition_8 = value; } inline static int32_t get_offset_of_m_Colors_9() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Colors_9)); } inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 get_m_Colors_9() const { return ___m_Colors_9; } inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 * get_address_of_m_Colors_9() { return &___m_Colors_9; } inline void set_m_Colors_9(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 value) { ___m_Colors_9 = value; } inline static int32_t get_offset_of_m_SpriteState_10() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_SpriteState_10)); } inline SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E get_m_SpriteState_10() const { return ___m_SpriteState_10; } inline SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * get_address_of_m_SpriteState_10() { return &___m_SpriteState_10; } inline void set_m_SpriteState_10(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E value) { ___m_SpriteState_10 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_HighlightedSprite_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_PressedSprite_1), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_SelectedSprite_2), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_DisabledSprite_3), (void*)NULL); #endif } inline static int32_t get_offset_of_m_AnimationTriggers_11() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_AnimationTriggers_11)); } inline AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 * get_m_AnimationTriggers_11() const { return ___m_AnimationTriggers_11; } inline AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 ** get_address_of_m_AnimationTriggers_11() { return &___m_AnimationTriggers_11; } inline void set_m_AnimationTriggers_11(AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 * value) { ___m_AnimationTriggers_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AnimationTriggers_11), (void*)value); } inline static int32_t get_offset_of_m_Interactable_12() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Interactable_12)); } inline bool get_m_Interactable_12() const { return ___m_Interactable_12; } inline bool* get_address_of_m_Interactable_12() { return &___m_Interactable_12; } inline void set_m_Interactable_12(bool value) { ___m_Interactable_12 = value; } inline static int32_t get_offset_of_m_TargetGraphic_13() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_TargetGraphic_13)); } inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * get_m_TargetGraphic_13() const { return ___m_TargetGraphic_13; } inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 ** get_address_of_m_TargetGraphic_13() { return &___m_TargetGraphic_13; } inline void set_m_TargetGraphic_13(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * value) { ___m_TargetGraphic_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TargetGraphic_13), (void*)value); } inline static int32_t get_offset_of_m_GroupsAllowInteraction_14() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_GroupsAllowInteraction_14)); } inline bool get_m_GroupsAllowInteraction_14() const { return ___m_GroupsAllowInteraction_14; } inline bool* get_address_of_m_GroupsAllowInteraction_14() { return &___m_GroupsAllowInteraction_14; } inline void set_m_GroupsAllowInteraction_14(bool value) { ___m_GroupsAllowInteraction_14 = value; } inline static int32_t get_offset_of_m_CurrentIndex_15() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_CurrentIndex_15)); } inline int32_t get_m_CurrentIndex_15() const { return ___m_CurrentIndex_15; } inline int32_t* get_address_of_m_CurrentIndex_15() { return &___m_CurrentIndex_15; } inline void set_m_CurrentIndex_15(int32_t value) { ___m_CurrentIndex_15 = value; } inline static int32_t get_offset_of_U3CisPointerInsideU3Ek__BackingField_16() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___U3CisPointerInsideU3Ek__BackingField_16)); } inline bool get_U3CisPointerInsideU3Ek__BackingField_16() const { return ___U3CisPointerInsideU3Ek__BackingField_16; } inline bool* get_address_of_U3CisPointerInsideU3Ek__BackingField_16() { return &___U3CisPointerInsideU3Ek__BackingField_16; } inline void set_U3CisPointerInsideU3Ek__BackingField_16(bool value) { ___U3CisPointerInsideU3Ek__BackingField_16 = value; } inline static int32_t get_offset_of_U3CisPointerDownU3Ek__BackingField_17() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___U3CisPointerDownU3Ek__BackingField_17)); } inline bool get_U3CisPointerDownU3Ek__BackingField_17() const { return ___U3CisPointerDownU3Ek__BackingField_17; } inline bool* get_address_of_U3CisPointerDownU3Ek__BackingField_17() { return &___U3CisPointerDownU3Ek__BackingField_17; } inline void set_U3CisPointerDownU3Ek__BackingField_17(bool value) { ___U3CisPointerDownU3Ek__BackingField_17 = value; } inline static int32_t get_offset_of_U3ChasSelectionU3Ek__BackingField_18() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___U3ChasSelectionU3Ek__BackingField_18)); } inline bool get_U3ChasSelectionU3Ek__BackingField_18() const { return ___U3ChasSelectionU3Ek__BackingField_18; } inline bool* get_address_of_U3ChasSelectionU3Ek__BackingField_18() { return &___U3ChasSelectionU3Ek__BackingField_18; } inline void set_U3ChasSelectionU3Ek__BackingField_18(bool value) { ___U3ChasSelectionU3Ek__BackingField_18 = value; } inline static int32_t get_offset_of_m_CanvasGroupCache_19() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_CanvasGroupCache_19)); } inline List_1_t34AA4AF4E7352129CA58045901530E41445AC16D * get_m_CanvasGroupCache_19() const { return ___m_CanvasGroupCache_19; } inline List_1_t34AA4AF4E7352129CA58045901530E41445AC16D ** get_address_of_m_CanvasGroupCache_19() { return &___m_CanvasGroupCache_19; } inline void set_m_CanvasGroupCache_19(List_1_t34AA4AF4E7352129CA58045901530E41445AC16D * value) { ___m_CanvasGroupCache_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CanvasGroupCache_19), (void*)value); } }; // UnityEngine.UI.Button struct Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D : public Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD { public: // UnityEngine.UI.Button/ButtonClickedEvent UnityEngine.UI.Button::m_OnClick ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * ___m_OnClick_20; public: inline static int32_t get_offset_of_m_OnClick_20() { return static_cast(offsetof(Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D, ___m_OnClick_20)); } inline ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * get_m_OnClick_20() const { return ___m_OnClick_20; } inline ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F ** get_address_of_m_OnClick_20() { return &___m_OnClick_20; } inline void set_m_OnClick_20(ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * value) { ___m_OnClick_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OnClick_20), (void*)value); } }; // UnityEngine.UI.MaskableGraphic struct MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE : public Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 { public: // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculateStencil bool ___m_ShouldRecalculateStencil_27; // UnityEngine.Material UnityEngine.UI.MaskableGraphic::m_MaskMaterial Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_MaskMaterial_28; // UnityEngine.UI.RectMask2D UnityEngine.UI.MaskableGraphic::m_ParentMask RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * ___m_ParentMask_29; // System.Boolean UnityEngine.UI.MaskableGraphic::m_Maskable bool ___m_Maskable_30; // System.Boolean UnityEngine.UI.MaskableGraphic::m_IsMaskingGraphic bool ___m_IsMaskingGraphic_31; // System.Boolean UnityEngine.UI.MaskableGraphic::m_IncludeForMasking bool ___m_IncludeForMasking_32; // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent UnityEngine.UI.MaskableGraphic::m_OnCullStateChanged CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * ___m_OnCullStateChanged_33; // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculate bool ___m_ShouldRecalculate_34; // System.Int32 UnityEngine.UI.MaskableGraphic::m_StencilValue int32_t ___m_StencilValue_35; // UnityEngine.Vector3[] UnityEngine.UI.MaskableGraphic::m_Corners Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___m_Corners_36; public: inline static int32_t get_offset_of_m_ShouldRecalculateStencil_27() { return static_cast(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_ShouldRecalculateStencil_27)); } inline bool get_m_ShouldRecalculateStencil_27() const { return ___m_ShouldRecalculateStencil_27; } inline bool* get_address_of_m_ShouldRecalculateStencil_27() { return &___m_ShouldRecalculateStencil_27; } inline void set_m_ShouldRecalculateStencil_27(bool value) { ___m_ShouldRecalculateStencil_27 = value; } inline static int32_t get_offset_of_m_MaskMaterial_28() { return static_cast(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_MaskMaterial_28)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_MaskMaterial_28() const { return ___m_MaskMaterial_28; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_MaskMaterial_28() { return &___m_MaskMaterial_28; } inline void set_m_MaskMaterial_28(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_MaskMaterial_28 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_MaskMaterial_28), (void*)value); } inline static int32_t get_offset_of_m_ParentMask_29() { return static_cast(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_ParentMask_29)); } inline RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * get_m_ParentMask_29() const { return ___m_ParentMask_29; } inline RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 ** get_address_of_m_ParentMask_29() { return &___m_ParentMask_29; } inline void set_m_ParentMask_29(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * value) { ___m_ParentMask_29 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ParentMask_29), (void*)value); } inline static int32_t get_offset_of_m_Maskable_30() { return static_cast(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_Maskable_30)); } inline bool get_m_Maskable_30() const { return ___m_Maskable_30; } inline bool* get_address_of_m_Maskable_30() { return &___m_Maskable_30; } inline void set_m_Maskable_30(bool value) { ___m_Maskable_30 = value; } inline static int32_t get_offset_of_m_IsMaskingGraphic_31() { return static_cast(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_IsMaskingGraphic_31)); } inline bool get_m_IsMaskingGraphic_31() const { return ___m_IsMaskingGraphic_31; } inline bool* get_address_of_m_IsMaskingGraphic_31() { return &___m_IsMaskingGraphic_31; } inline void set_m_IsMaskingGraphic_31(bool value) { ___m_IsMaskingGraphic_31 = value; } inline static int32_t get_offset_of_m_IncludeForMasking_32() { return static_cast(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_IncludeForMasking_32)); } inline bool get_m_IncludeForMasking_32() const { return ___m_IncludeForMasking_32; } inline bool* get_address_of_m_IncludeForMasking_32() { return &___m_IncludeForMasking_32; } inline void set_m_IncludeForMasking_32(bool value) { ___m_IncludeForMasking_32 = value; } inline static int32_t get_offset_of_m_OnCullStateChanged_33() { return static_cast(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_OnCullStateChanged_33)); } inline CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * get_m_OnCullStateChanged_33() const { return ___m_OnCullStateChanged_33; } inline CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 ** get_address_of_m_OnCullStateChanged_33() { return &___m_OnCullStateChanged_33; } inline void set_m_OnCullStateChanged_33(CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * value) { ___m_OnCullStateChanged_33 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OnCullStateChanged_33), (void*)value); } inline static int32_t get_offset_of_m_ShouldRecalculate_34() { return static_cast(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_ShouldRecalculate_34)); } inline bool get_m_ShouldRecalculate_34() const { return ___m_ShouldRecalculate_34; } inline bool* get_address_of_m_ShouldRecalculate_34() { return &___m_ShouldRecalculate_34; } inline void set_m_ShouldRecalculate_34(bool value) { ___m_ShouldRecalculate_34 = value; } inline static int32_t get_offset_of_m_StencilValue_35() { return static_cast(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_StencilValue_35)); } inline int32_t get_m_StencilValue_35() const { return ___m_StencilValue_35; } inline int32_t* get_address_of_m_StencilValue_35() { return &___m_StencilValue_35; } inline void set_m_StencilValue_35(int32_t value) { ___m_StencilValue_35 = value; } inline static int32_t get_offset_of_m_Corners_36() { return static_cast(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_Corners_36)); } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_m_Corners_36() const { return ___m_Corners_36; } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_m_Corners_36() { return &___m_Corners_36; } inline void set_m_Corners_36(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value) { ___m_Corners_36 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Corners_36), (void*)value); } }; // UnityEngine.UI.Image struct Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C : public MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE { public: // UnityEngine.Sprite UnityEngine.UI.Image::m_Sprite Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_Sprite_38; // UnityEngine.Sprite UnityEngine.UI.Image::m_OverrideSprite Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_OverrideSprite_39; // UnityEngine.UI.Image/Type UnityEngine.UI.Image::m_Type int32_t ___m_Type_40; // System.Boolean UnityEngine.UI.Image::m_PreserveAspect bool ___m_PreserveAspect_41; // System.Boolean UnityEngine.UI.Image::m_FillCenter bool ___m_FillCenter_42; // UnityEngine.UI.Image/FillMethod UnityEngine.UI.Image::m_FillMethod int32_t ___m_FillMethod_43; // System.Single UnityEngine.UI.Image::m_FillAmount float ___m_FillAmount_44; // System.Boolean UnityEngine.UI.Image::m_FillClockwise bool ___m_FillClockwise_45; // System.Int32 UnityEngine.UI.Image::m_FillOrigin int32_t ___m_FillOrigin_46; // System.Single UnityEngine.UI.Image::m_AlphaHitTestMinimumThreshold float ___m_AlphaHitTestMinimumThreshold_47; // System.Boolean UnityEngine.UI.Image::m_Tracked bool ___m_Tracked_48; // System.Boolean UnityEngine.UI.Image::m_UseSpriteMesh bool ___m_UseSpriteMesh_49; // System.Single UnityEngine.UI.Image::m_PixelsPerUnitMultiplier float ___m_PixelsPerUnitMultiplier_50; // System.Single UnityEngine.UI.Image::m_CachedReferencePixelsPerUnit float ___m_CachedReferencePixelsPerUnit_51; public: inline static int32_t get_offset_of_m_Sprite_38() { return static_cast(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_Sprite_38)); } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_Sprite_38() const { return ___m_Sprite_38; } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_Sprite_38() { return &___m_Sprite_38; } inline void set_m_Sprite_38(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value) { ___m_Sprite_38 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Sprite_38), (void*)value); } inline static int32_t get_offset_of_m_OverrideSprite_39() { return static_cast(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_OverrideSprite_39)); } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_OverrideSprite_39() const { return ___m_OverrideSprite_39; } inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_OverrideSprite_39() { return &___m_OverrideSprite_39; } inline void set_m_OverrideSprite_39(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value) { ___m_OverrideSprite_39 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OverrideSprite_39), (void*)value); } inline static int32_t get_offset_of_m_Type_40() { return static_cast(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_Type_40)); } inline int32_t get_m_Type_40() const { return ___m_Type_40; } inline int32_t* get_address_of_m_Type_40() { return &___m_Type_40; } inline void set_m_Type_40(int32_t value) { ___m_Type_40 = value; } inline static int32_t get_offset_of_m_PreserveAspect_41() { return static_cast(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_PreserveAspect_41)); } inline bool get_m_PreserveAspect_41() const { return ___m_PreserveAspect_41; } inline bool* get_address_of_m_PreserveAspect_41() { return &___m_PreserveAspect_41; } inline void set_m_PreserveAspect_41(bool value) { ___m_PreserveAspect_41 = value; } inline static int32_t get_offset_of_m_FillCenter_42() { return static_cast(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_FillCenter_42)); } inline bool get_m_FillCenter_42() const { return ___m_FillCenter_42; } inline bool* get_address_of_m_FillCenter_42() { return &___m_FillCenter_42; } inline void set_m_FillCenter_42(bool value) { ___m_FillCenter_42 = value; } inline static int32_t get_offset_of_m_FillMethod_43() { return static_cast(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_FillMethod_43)); } inline int32_t get_m_FillMethod_43() const { return ___m_FillMethod_43; } inline int32_t* get_address_of_m_FillMethod_43() { return &___m_FillMethod_43; } inline void set_m_FillMethod_43(int32_t value) { ___m_FillMethod_43 = value; } inline static int32_t get_offset_of_m_FillAmount_44() { return static_cast(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_FillAmount_44)); } inline float get_m_FillAmount_44() const { return ___m_FillAmount_44; } inline float* get_address_of_m_FillAmount_44() { return &___m_FillAmount_44; } inline void set_m_FillAmount_44(float value) { ___m_FillAmount_44 = value; } inline static int32_t get_offset_of_m_FillClockwise_45() { return static_cast(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_FillClockwise_45)); } inline bool get_m_FillClockwise_45() const { return ___m_FillClockwise_45; } inline bool* get_address_of_m_FillClockwise_45() { return &___m_FillClockwise_45; } inline void set_m_FillClockwise_45(bool value) { ___m_FillClockwise_45 = value; } inline static int32_t get_offset_of_m_FillOrigin_46() { return static_cast(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_FillOrigin_46)); } inline int32_t get_m_FillOrigin_46() const { return ___m_FillOrigin_46; } inline int32_t* get_address_of_m_FillOrigin_46() { return &___m_FillOrigin_46; } inline void set_m_FillOrigin_46(int32_t value) { ___m_FillOrigin_46 = value; } inline static int32_t get_offset_of_m_AlphaHitTestMinimumThreshold_47() { return static_cast(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_AlphaHitTestMinimumThreshold_47)); } inline float get_m_AlphaHitTestMinimumThreshold_47() const { return ___m_AlphaHitTestMinimumThreshold_47; } inline float* get_address_of_m_AlphaHitTestMinimumThreshold_47() { return &___m_AlphaHitTestMinimumThreshold_47; } inline void set_m_AlphaHitTestMinimumThreshold_47(float value) { ___m_AlphaHitTestMinimumThreshold_47 = value; } inline static int32_t get_offset_of_m_Tracked_48() { return static_cast(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_Tracked_48)); } inline bool get_m_Tracked_48() const { return ___m_Tracked_48; } inline bool* get_address_of_m_Tracked_48() { return &___m_Tracked_48; } inline void set_m_Tracked_48(bool value) { ___m_Tracked_48 = value; } inline static int32_t get_offset_of_m_UseSpriteMesh_49() { return static_cast(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_UseSpriteMesh_49)); } inline bool get_m_UseSpriteMesh_49() const { return ___m_UseSpriteMesh_49; } inline bool* get_address_of_m_UseSpriteMesh_49() { return &___m_UseSpriteMesh_49; } inline void set_m_UseSpriteMesh_49(bool value) { ___m_UseSpriteMesh_49 = value; } inline static int32_t get_offset_of_m_PixelsPerUnitMultiplier_50() { return static_cast(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_PixelsPerUnitMultiplier_50)); } inline float get_m_PixelsPerUnitMultiplier_50() const { return ___m_PixelsPerUnitMultiplier_50; } inline float* get_address_of_m_PixelsPerUnitMultiplier_50() { return &___m_PixelsPerUnitMultiplier_50; } inline void set_m_PixelsPerUnitMultiplier_50(float value) { ___m_PixelsPerUnitMultiplier_50 = value; } inline static int32_t get_offset_of_m_CachedReferencePixelsPerUnit_51() { return static_cast(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_CachedReferencePixelsPerUnit_51)); } inline float get_m_CachedReferencePixelsPerUnit_51() const { return ___m_CachedReferencePixelsPerUnit_51; } inline float* get_address_of_m_CachedReferencePixelsPerUnit_51() { return &___m_CachedReferencePixelsPerUnit_51; } inline void set_m_CachedReferencePixelsPerUnit_51(float value) { ___m_CachedReferencePixelsPerUnit_51 = value; } }; // UnityEngine.UI.Text struct Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 : public MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE { public: // UnityEngine.UI.FontData UnityEngine.UI.Text::m_FontData FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * ___m_FontData_37; // System.String UnityEngine.UI.Text::m_Text String_t* ___m_Text_38; // UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCache TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * ___m_TextCache_39; // UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCacheForLayout TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * ___m_TextCacheForLayout_40; // System.Boolean UnityEngine.UI.Text::m_DisableFontTextureRebuiltCallback bool ___m_DisableFontTextureRebuiltCallback_42; // UnityEngine.UIVertex[] UnityEngine.UI.Text::m_TempVerts UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* ___m_TempVerts_43; public: inline static int32_t get_offset_of_m_FontData_37() { return static_cast(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_FontData_37)); } inline FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * get_m_FontData_37() const { return ___m_FontData_37; } inline FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 ** get_address_of_m_FontData_37() { return &___m_FontData_37; } inline void set_m_FontData_37(FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * value) { ___m_FontData_37 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_FontData_37), (void*)value); } inline static int32_t get_offset_of_m_Text_38() { return static_cast(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_Text_38)); } inline String_t* get_m_Text_38() const { return ___m_Text_38; } inline String_t** get_address_of_m_Text_38() { return &___m_Text_38; } inline void set_m_Text_38(String_t* value) { ___m_Text_38 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Text_38), (void*)value); } inline static int32_t get_offset_of_m_TextCache_39() { return static_cast(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_TextCache_39)); } inline TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * get_m_TextCache_39() const { return ___m_TextCache_39; } inline TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 ** get_address_of_m_TextCache_39() { return &___m_TextCache_39; } inline void set_m_TextCache_39(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * value) { ___m_TextCache_39 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TextCache_39), (void*)value); } inline static int32_t get_offset_of_m_TextCacheForLayout_40() { return static_cast(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_TextCacheForLayout_40)); } inline TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * get_m_TextCacheForLayout_40() const { return ___m_TextCacheForLayout_40; } inline TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 ** get_address_of_m_TextCacheForLayout_40() { return &___m_TextCacheForLayout_40; } inline void set_m_TextCacheForLayout_40(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * value) { ___m_TextCacheForLayout_40 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TextCacheForLayout_40), (void*)value); } inline static int32_t get_offset_of_m_DisableFontTextureRebuiltCallback_42() { return static_cast(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_DisableFontTextureRebuiltCallback_42)); } inline bool get_m_DisableFontTextureRebuiltCallback_42() const { return ___m_DisableFontTextureRebuiltCallback_42; } inline bool* get_address_of_m_DisableFontTextureRebuiltCallback_42() { return &___m_DisableFontTextureRebuiltCallback_42; } inline void set_m_DisableFontTextureRebuiltCallback_42(bool value) { ___m_DisableFontTextureRebuiltCallback_42 = value; } inline static int32_t get_offset_of_m_TempVerts_43() { return static_cast(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_TempVerts_43)); } inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* get_m_TempVerts_43() const { return ___m_TempVerts_43; } inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A** get_address_of_m_TempVerts_43() { return &___m_TempVerts_43; } inline void set_m_TempVerts_43(UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* value) { ___m_TempVerts_43 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TempVerts_43), (void*)value); } }; // System.Object // System.Object // System.EmptyArray`1 struct EmptyArray_1_tBF73225DFA890366D579424FE8F40073BF9FBAD4_StaticFields { public: // T[] System.EmptyArray`1::Value ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___Value_0; public: inline static int32_t get_offset_of_Value_0() { return static_cast(offsetof(EmptyArray_1_tBF73225DFA890366D579424FE8F40073BF9FBAD4_StaticFields, ___Value_0)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_Value_0() const { return ___Value_0; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_Value_0() { return &___Value_0; } inline void set_Value_0(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ___Value_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___Value_0), (void*)value); } }; // System.EmptyArray`1 // System.Collections.Generic.List`1 struct List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray BhapticsDeviceUIU5BU5D_tD158533DB8D9AA75B30EAC7E983D9227977D7B37* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB_StaticFields, ____emptyArray_5)); } inline BhapticsDeviceUIU5BU5D_tD158533DB8D9AA75B30EAC7E983D9227977D7B37* get__emptyArray_5() const { return ____emptyArray_5; } inline BhapticsDeviceUIU5BU5D_tD158533DB8D9AA75B30EAC7E983D9227977D7B37** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(BhapticsDeviceUIU5BU5D_tD158533DB8D9AA75B30EAC7E983D9227977D7B37* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray HapticDeviceU5BU5D_tF6EE1F95DF6ABE66C198A01071DB70F7FF361149* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6_StaticFields, ____emptyArray_5)); } inline HapticDeviceU5BU5D_tF6EE1F95DF6ABE66C198A01071DB70F7FF361149* get__emptyArray_5() const { return ____emptyArray_5; } inline HapticDeviceU5BU5D_tF6EE1F95DF6ABE66C198A01071DB70F7FF361149** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(HapticDeviceU5BU5D_tF6EE1F95DF6ABE66C198A01071DB70F7FF361149* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields, ____emptyArray_5)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__emptyArray_5() const { return ____emptyArray_5; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 struct Il2CppArrayBounds; // System.Array struct Il2CppArrayBounds; // System.Array // Bhaptics.SDK2.BhapticsConfig // Bhaptics.SDK2.BhapticsConfig // Bhaptics.SDK2.BhapticsEvent // Bhaptics.SDK2.BhapticsEvent // Bhaptics.SDK2.BhapticsHelpers // Bhaptics.SDK2.BhapticsHelpers // Bhaptics.SDK2.BhapticsLibrary struct BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields { public: // System.Object Bhaptics.SDK2.BhapticsLibrary::Lock RuntimeObject * ___Lock_0; // System.Collections.Generic.List`1 Bhaptics.SDK2.BhapticsLibrary::EmptyDevices List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * ___EmptyDevices_1; // Bhaptics.SDK2.AndroidHaptic Bhaptics.SDK2.BhapticsLibrary::android AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * ___android_2; // System.Boolean Bhaptics.SDK2.BhapticsLibrary::_initialized bool ____initialized_3; // System.Boolean Bhaptics.SDK2.BhapticsLibrary::isAvailable bool ___isAvailable_4; // System.Boolean Bhaptics.SDK2.BhapticsLibrary::isAvailableChecked bool ___isAvailableChecked_5; public: inline static int32_t get_offset_of_Lock_0() { return static_cast(offsetof(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields, ___Lock_0)); } inline RuntimeObject * get_Lock_0() const { return ___Lock_0; } inline RuntimeObject ** get_address_of_Lock_0() { return &___Lock_0; } inline void set_Lock_0(RuntimeObject * value) { ___Lock_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___Lock_0), (void*)value); } inline static int32_t get_offset_of_EmptyDevices_1() { return static_cast(offsetof(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields, ___EmptyDevices_1)); } inline List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * get_EmptyDevices_1() const { return ___EmptyDevices_1; } inline List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 ** get_address_of_EmptyDevices_1() { return &___EmptyDevices_1; } inline void set_EmptyDevices_1(List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * value) { ___EmptyDevices_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___EmptyDevices_1), (void*)value); } inline static int32_t get_offset_of_android_2() { return static_cast(offsetof(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields, ___android_2)); } inline AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * get_android_2() const { return ___android_2; } inline AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 ** get_address_of_android_2() { return &___android_2; } inline void set_android_2(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * value) { ___android_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___android_2), (void*)value); } inline static int32_t get_offset_of__initialized_3() { return static_cast(offsetof(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields, ____initialized_3)); } inline bool get__initialized_3() const { return ____initialized_3; } inline bool* get_address_of__initialized_3() { return &____initialized_3; } inline void set__initialized_3(bool value) { ____initialized_3 = value; } inline static int32_t get_offset_of_isAvailable_4() { return static_cast(offsetof(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields, ___isAvailable_4)); } inline bool get_isAvailable_4() const { return ___isAvailable_4; } inline bool* get_address_of_isAvailable_4() { return &___isAvailable_4; } inline void set_isAvailable_4(bool value) { ___isAvailable_4 = value; } inline static int32_t get_offset_of_isAvailableChecked_5() { return static_cast(offsetof(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields, ___isAvailableChecked_5)); } inline bool get_isAvailableChecked_5() const { return ___isAvailableChecked_5; } inline bool* get_address_of_isAvailableChecked_5() { return &___isAvailableChecked_5; } inline void set_isAvailableChecked_5(bool value) { ___isAvailableChecked_5 = value; } }; // Bhaptics.SDK2.BhapticsLibrary // Bhaptics.SDK2.DeployHttpMessage // Bhaptics.SDK2.DeployHttpMessage // Bhaptics.SDK2.DeployMessage // Bhaptics.SDK2.DeployMessage // Bhaptics.SDK2.Device // Bhaptics.SDK2.Device // Bhaptics.SDK2.IconSetting // Bhaptics.SDK2.IconSetting // Bhaptics.SDK2.MappingMetaData // Bhaptics.SDK2.MappingMetaData // System.Reflection.MemberInfo // System.Reflection.MemberInfo // Bhaptics.SDK2.PositonIconSetting // Bhaptics.SDK2.PositonIconSetting // System.String struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // System.String // UnityEngine.Events.UnityEventBase // UnityEngine.Events.UnityEventBase // System.ValueType // System.ValueType // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Boolean // UnityEngine.Color // UnityEngine.Color // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // System.Enum // System.Int32 // System.Int32 // System.IntPtr struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.IntPtr // UnityEngine.Keyframe // UnityEngine.Keyframe // UnityEngine.LayerMask // UnityEngine.LayerMask // UnityEngine.Mathf struct Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields { public: // System.Single UnityEngine.Mathf::Epsilon float ___Epsilon_0; public: inline static int32_t get_offset_of_Epsilon_0() { return static_cast(offsetof(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields, ___Epsilon_0)); } inline float get_Epsilon_0() const { return ___Epsilon_0; } inline float* get_address_of_Epsilon_0() { return &___Epsilon_0; } inline void set_Epsilon_0(float value) { ___Epsilon_0 = value; } }; // UnityEngine.Mathf // UnityEngine.Matrix4x4 struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields { public: // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___identityMatrix_17; public: inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___zeroMatrix_16)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_zeroMatrix_16() const { return ___zeroMatrix_16; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; } inline void set_zeroMatrix_16(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___zeroMatrix_16 = value; } inline static int32_t get_offset_of_identityMatrix_17() { return static_cast(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___identityMatrix_17)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_identityMatrix_17() const { return ___identityMatrix_17; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; } inline void set_identityMatrix_17(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___identityMatrix_17 = value; } }; // UnityEngine.Matrix4x4 // UnityEngine.Quaternion struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields { public: // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___identityQuaternion_4; public: inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_identityQuaternion_4() const { return ___identityQuaternion_4; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; } inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___identityQuaternion_4 = value; } }; // UnityEngine.Quaternion // UnityEngine.Rect // UnityEngine.Rect // UnityEngine.Rendering.RenderQueueRange struct RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_StaticFields { public: // System.Int32 UnityEngine.Rendering.RenderQueueRange::minimumBound int32_t ___minimumBound_3; // System.Int32 UnityEngine.Rendering.RenderQueueRange::maximumBound int32_t ___maximumBound_5; public: inline static int32_t get_offset_of_minimumBound_3() { return static_cast(offsetof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_StaticFields, ___minimumBound_3)); } inline int32_t get_minimumBound_3() const { return ___minimumBound_3; } inline int32_t* get_address_of_minimumBound_3() { return &___minimumBound_3; } inline void set_minimumBound_3(int32_t value) { ___minimumBound_3 = value; } inline static int32_t get_offset_of_maximumBound_5() { return static_cast(offsetof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_StaticFields, ___maximumBound_5)); } inline int32_t get_maximumBound_5() const { return ___maximumBound_5; } inline int32_t* get_address_of_maximumBound_5() { return &___maximumBound_5; } inline void set_maximumBound_5(int32_t value) { ___maximumBound_5 = value; } }; // UnityEngine.Rendering.RenderQueueRange // UnityEngine.Rendering.ShaderTagId struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields { public: // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___none_0; public: inline static int32_t get_offset_of_none_0() { return static_cast(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields, ___none_0)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_none_0() const { return ___none_0; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_none_0() { return &___none_0; } inline void set_none_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___none_0 = value; } }; // UnityEngine.Rendering.ShaderTagId // System.Single // System.Single // UnityEngine.Rendering.SortingLayerRange // UnityEngine.Rendering.SortingLayerRange // UnityEngine.UI.SpriteState // UnityEngine.UI.SpriteState // UnityEngine.Events.UnityEvent // UnityEngine.Events.UnityEvent // UnityEngine.Vector2 struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields { public: // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9; public: inline static int32_t get_offset_of_zeroVector_2() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; } inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___zeroVector_2 = value; } inline static int32_t get_offset_of_oneVector_3() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; } inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___oneVector_3 = value; } inline static int32_t get_offset_of_upVector_4() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; } inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___upVector_4 = value; } inline static int32_t get_offset_of_downVector_5() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; } inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___downVector_5 = value; } inline static int32_t get_offset_of_leftVector_6() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; } inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___leftVector_6 = value; } inline static int32_t get_offset_of_rightVector_7() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; } inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___rightVector_7 = value; } inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; } inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___positiveInfinityVector_8 = value; } inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; } inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___negativeInfinityVector_9 = value; } }; // UnityEngine.Vector2 // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_upVector_7() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; } inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___upVector_7 = value; } inline static int32_t get_offset_of_downVector_8() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; } inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___downVector_8 = value; } inline static int32_t get_offset_of_leftVector_9() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; } inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___leftVector_9 = value; } inline static int32_t get_offset_of_rightVector_10() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; } inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___rightVector_10 = value; } inline static int32_t get_offset_of_forwardVector_11() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; } inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___forwardVector_11 = value; } inline static int32_t get_offset_of_backVector_12() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; } inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___backVector_12 = value; } inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; } inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___positiveInfinityVector_13 = value; } inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; } inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___negativeInfinityVector_14 = value; } }; // UnityEngine.Vector3 // UnityEngine.Vector4 struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields { public: // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; } inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___positiveInfinityVector_7 = value; } inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; } inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___negativeInfinityVector_8 = value; } }; // UnityEngine.Vector4 // System.Void // System.Void // Unity.Collections.Allocator // Unity.Collections.Allocator // Bhaptics.SDK2.AndroidHaptic struct AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5_StaticFields { public: // UnityEngine.AndroidJavaObject Bhaptics.SDK2.AndroidHaptic::androidJavaObject AndroidJavaObject_t10188D5695DCD09C9F621B44B0A8C93A2281236E * ___androidJavaObject_0; // System.Object[] Bhaptics.SDK2.AndroidHaptic::PlayParams ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___PlayParams_1; // System.Object[] Bhaptics.SDK2.AndroidHaptic::PlayParamParams ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___PlayParamParams_2; // System.Object[] Bhaptics.SDK2.AndroidHaptic::EmptyParams ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___EmptyParams_3; // System.Object[] Bhaptics.SDK2.AndroidHaptic::IsPlayingParams ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___IsPlayingParams_4; // System.Object[] Bhaptics.SDK2.AndroidHaptic::StopByRequestIdParams ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___StopByRequestIdParams_5; // System.Object[] Bhaptics.SDK2.AndroidHaptic::StopByEventIdParams ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___StopByEventIdParams_6; // System.Object[] Bhaptics.SDK2.AndroidHaptic::PingParams ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___PingParams_7; public: inline static int32_t get_offset_of_androidJavaObject_0() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5_StaticFields, ___androidJavaObject_0)); } inline AndroidJavaObject_t10188D5695DCD09C9F621B44B0A8C93A2281236E * get_androidJavaObject_0() const { return ___androidJavaObject_0; } inline AndroidJavaObject_t10188D5695DCD09C9F621B44B0A8C93A2281236E ** get_address_of_androidJavaObject_0() { return &___androidJavaObject_0; } inline void set_androidJavaObject_0(AndroidJavaObject_t10188D5695DCD09C9F621B44B0A8C93A2281236E * value) { ___androidJavaObject_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___androidJavaObject_0), (void*)value); } inline static int32_t get_offset_of_PlayParams_1() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5_StaticFields, ___PlayParams_1)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_PlayParams_1() const { return ___PlayParams_1; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_PlayParams_1() { return &___PlayParams_1; } inline void set_PlayParams_1(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ___PlayParams_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___PlayParams_1), (void*)value); } inline static int32_t get_offset_of_PlayParamParams_2() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5_StaticFields, ___PlayParamParams_2)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_PlayParamParams_2() const { return ___PlayParamParams_2; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_PlayParamParams_2() { return &___PlayParamParams_2; } inline void set_PlayParamParams_2(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ___PlayParamParams_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___PlayParamParams_2), (void*)value); } inline static int32_t get_offset_of_EmptyParams_3() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5_StaticFields, ___EmptyParams_3)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_EmptyParams_3() const { return ___EmptyParams_3; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_EmptyParams_3() { return &___EmptyParams_3; } inline void set_EmptyParams_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ___EmptyParams_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___EmptyParams_3), (void*)value); } inline static int32_t get_offset_of_IsPlayingParams_4() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5_StaticFields, ___IsPlayingParams_4)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_IsPlayingParams_4() const { return ___IsPlayingParams_4; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_IsPlayingParams_4() { return &___IsPlayingParams_4; } inline void set_IsPlayingParams_4(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ___IsPlayingParams_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___IsPlayingParams_4), (void*)value); } inline static int32_t get_offset_of_StopByRequestIdParams_5() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5_StaticFields, ___StopByRequestIdParams_5)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_StopByRequestIdParams_5() const { return ___StopByRequestIdParams_5; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_StopByRequestIdParams_5() { return &___StopByRequestIdParams_5; } inline void set_StopByRequestIdParams_5(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ___StopByRequestIdParams_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___StopByRequestIdParams_5), (void*)value); } inline static int32_t get_offset_of_StopByEventIdParams_6() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5_StaticFields, ___StopByEventIdParams_6)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_StopByEventIdParams_6() const { return ___StopByEventIdParams_6; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_StopByEventIdParams_6() { return &___StopByEventIdParams_6; } inline void set_StopByEventIdParams_6(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ___StopByEventIdParams_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___StopByEventIdParams_6), (void*)value); } inline static int32_t get_offset_of_PingParams_7() { return static_cast(offsetof(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5_StaticFields, ___PingParams_7)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_PingParams_7() const { return ___PingParams_7; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_PingParams_7() { return &___PingParams_7; } inline void set_PingParams_7(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ___PingParams_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___PingParams_7), (void*)value); } }; // Bhaptics.SDK2.AndroidHaptic // UnityEngine.AnimationCurve // UnityEngine.AnimationCurve // UnityEngine.Rendering.Universal.AntialiasingMode // UnityEngine.Rendering.Universal.AntialiasingMode // UnityEngine.Rendering.Universal.AntialiasingQuality // UnityEngine.Rendering.Universal.AntialiasingQuality // System.Reflection.BindingFlags // System.Reflection.BindingFlags // UnityStandardAssets.ImageEffects.BloomScreenBlendMode // UnityStandardAssets.ImageEffects.BloomScreenBlendMode // UnityEngine.Rendering.BuiltinRenderTextureType // UnityEngine.Rendering.BuiltinRenderTextureType // UnityEngine.CameraClearFlags // UnityEngine.CameraClearFlags // UnityEngine.Rendering.Universal.CameraRenderType // UnityEngine.Rendering.Universal.CameraRenderType // UnityEngine.CameraType // UnityEngine.CameraType // UnityEngine.Rendering.ClearFlag // UnityEngine.Rendering.ClearFlag // UnityEngine.UI.ColorBlock struct ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955_StaticFields { public: // UnityEngine.UI.ColorBlock UnityEngine.UI.ColorBlock::defaultColorBlock ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 ___defaultColorBlock_7; public: inline static int32_t get_offset_of_defaultColorBlock_7() { return static_cast(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955_StaticFields, ___defaultColorBlock_7)); } inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 get_defaultColorBlock_7() const { return ___defaultColorBlock_7; } inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 * get_address_of_defaultColorBlock_7() { return &___defaultColorBlock_7; } inline void set_defaultColorBlock_7(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 value) { ___defaultColorBlock_7 = value; } }; // UnityEngine.UI.ColorBlock // UnityEngine.Rendering.Universal.ColorGradingMode // UnityEngine.Rendering.Universal.ColorGradingMode // UnityEngine.ColorSpace // UnityEngine.ColorSpace // UnityEngine.CombineInstance // UnityEngine.CombineInstance // UnityEngine.Rendering.CommandBuffer // UnityEngine.Rendering.CommandBuffer // UnityEngine.ComputeBuffer // UnityEngine.ComputeBuffer // UnityEngine.ComputeBufferType // UnityEngine.ComputeBufferType // UnityEngine.CubemapFace // UnityEngine.CubemapFace // UnityEngine.Rendering.CullingResults // UnityEngine.Rendering.CullingResults // System.Delegate // System.Delegate // UnityEngine.DepthTextureMode // UnityEngine.DepthTextureMode // System.Exception struct Exception_t_StaticFields { public: // System.Object System.Exception::s_EDILock RuntimeObject * ___s_EDILock_0; public: inline static int32_t get_offset_of_s_EDILock_0() { return static_cast(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); } inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; } inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; } inline void set_s_EDILock_0(RuntimeObject * value) { ___s_EDILock_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value); } }; // System.Exception // UnityEngine.FilterMode // UnityEngine.FilterMode // UnityEngine.Rendering.FilteringSettings // UnityEngine.Rendering.FilteringSettings // UnityEngine.Experimental.Rendering.GraphicsFormat // UnityEngine.Experimental.Rendering.GraphicsFormat // UnityStandardAssets.ImageEffects.HDRBloomMode // UnityStandardAssets.ImageEffects.HDRBloomMode // UnityEngine.HideFlags // UnityEngine.HideFlags // UnityStandardAssets.ImageEffects.LensflareStyle34 // UnityStandardAssets.ImageEffects.LensflareStyle34 // UnityEngine.MeshTopology // UnityEngine.MeshTopology // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // UnityEngine.Object // UnityEngine.Rendering.PerObjectData // UnityEngine.Rendering.PerObjectData // Bhaptics.SDK2.PositionType // Bhaptics.SDK2.PositionType // UnityEngine.Rendering.RenderBufferStoreAction // UnityEngine.Rendering.RenderBufferStoreAction // UnityEngine.Rendering.Universal.RenderPassEvent // UnityEngine.Rendering.Universal.RenderPassEvent // UnityEngine.RenderTextureCreationFlags // UnityEngine.RenderTextureCreationFlags // UnityEngine.RenderTextureFormat // UnityEngine.RenderTextureFormat // UnityEngine.RenderTextureMemoryless // UnityEngine.RenderTextureMemoryless // UnityEngine.RuntimePlatform // UnityEngine.RuntimePlatform // System.RuntimeTypeHandle // System.RuntimeTypeHandle // UnityEngine.Rendering.ScriptableRenderContext struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields { public: // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___kRenderTypeTag_0; public: inline static int32_t get_offset_of_kRenderTypeTag_0() { return static_cast(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields, ___kRenderTypeTag_0)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_kRenderTypeTag_0() const { return ___kRenderTypeTag_0; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_kRenderTypeTag_0() { return &___kRenderTypeTag_0; } inline void set_kRenderTypeTag_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___kRenderTypeTag_0 = value; } }; // UnityEngine.Rendering.ScriptableRenderContext // UnityEngine.Rendering.Universal.ScriptableRenderPassInput // UnityEngine.Rendering.Universal.ScriptableRenderPassInput // UnityEngine.Rendering.Universal.ShadowData // UnityEngine.Rendering.Universal.ShadowData // UnityEngine.Rendering.ShadowSamplingMode // UnityEngine.Rendering.ShadowSamplingMode // UnityEngine.Rendering.SortingCriteria // UnityEngine.Rendering.SortingCriteria // UnityEngine.Rendering.Universal.StoreActionsOptimization // UnityEngine.Rendering.Universal.StoreActionsOptimization // UnityEngine.Rendering.TextureDimension // UnityEngine.Rendering.TextureDimension // UnityEngine.TextureFormat // UnityEngine.TextureFormat // UnityEngine.TextureWrapMode // UnityEngine.TextureWrapMode // UnityStandardAssets.ImageEffects.TweakMode34 // UnityStandardAssets.ImageEffects.TweakMode34 // UnityEngine.VRTextureUsage // UnityEngine.VRTextureUsage // UnityStandardAssets.ImageEffects.Bloom/BloomQuality // UnityStandardAssets.ImageEffects.Bloom/BloomQuality // UnityStandardAssets.ImageEffects.Bloom/BloomScreenBlendMode // UnityStandardAssets.ImageEffects.Bloom/BloomScreenBlendMode // UnityStandardAssets.ImageEffects.Bloom/HDRBloomMode // UnityStandardAssets.ImageEffects.Bloom/HDRBloomMode // UnityStandardAssets.ImageEffects.Bloom/LensFlareStyle // UnityStandardAssets.ImageEffects.Bloom/LensFlareStyle // UnityStandardAssets.ImageEffects.Bloom/TweakMode // UnityStandardAssets.ImageEffects.Bloom/TweakMode // UnityStandardAssets.ImageEffects.BloomOptimized/BlurType // UnityStandardAssets.ImageEffects.BloomOptimized/BlurType // UnityStandardAssets.ImageEffects.BloomOptimized/Resolution // UnityStandardAssets.ImageEffects.BloomOptimized/Resolution // UnityStandardAssets.ImageEffects.BlurOptimized/BlurType // UnityStandardAssets.ImageEffects.BlurOptimized/BlurType // UnityEngine.UI.Button/ButtonClickedEvent // UnityEngine.UI.Button/ButtonClickedEvent // UnityEngine.Camera/StereoscopicEye // UnityEngine.Camera/StereoscopicEye // UnityStandardAssets.ImageEffects.CameraMotionBlur/MotionBlurFilter // UnityStandardAssets.ImageEffects.CameraMotionBlur/MotionBlurFilter // UnityStandardAssets.ImageEffects.ColorCorrectionCurves/ColorCorrectionMode // UnityStandardAssets.ImageEffects.ColorCorrectionCurves/ColorCorrectionMode // UnityStandardAssets.ImageEffects.DepthOfField/BlurSampleCount // UnityStandardAssets.ImageEffects.DepthOfField/BlurSampleCount // UnityStandardAssets.ImageEffects.DepthOfField/BlurType // UnityStandardAssets.ImageEffects.DepthOfField/BlurType // UnityEngine.UI.Image/FillMethod // UnityEngine.UI.Image/FillMethod // UnityEngine.UI.Image/Type // UnityEngine.UI.Image/Type // UnityEngine.UI.Navigation/Mode // UnityEngine.UI.Navigation/Mode // UnityEngine.UI.Selectable/Transition // UnityEngine.UI.Selectable/Transition // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // UnityEngine.Component // UnityEngine.Component // UnityEngine.GameObject // UnityEngine.GameObject // Bhaptics.SDK2.HapticDevice // Bhaptics.SDK2.HapticDevice // UnityEngine.Material // UnityEngine.Material // UnityEngine.Mesh // UnityEngine.Mesh // System.MulticastDelegate // System.MulticastDelegate // UnityEngine.UI.Navigation // UnityEngine.UI.Navigation // UnityEngine.Rendering.Universal.PostProcessingData // UnityEngine.Rendering.Universal.PostProcessingData // UnityEngine.Rendering.RenderTargetIdentifier // UnityEngine.Rendering.RenderTargetIdentifier // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields { public: // System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___depthFormatBits_8; public: inline static int32_t get_offset_of_depthFormatBits_8() { return static_cast(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields, ___depthFormatBits_8)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_depthFormatBits_8() const { return ___depthFormatBits_8; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_depthFormatBits_8() { return &___depthFormatBits_8; } inline void set_depthFormatBits_8(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___depthFormatBits_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___depthFormatBits_8), (void*)value); } }; // UnityEngine.RenderTextureDescriptor // UnityEngine.ScriptableObject // UnityEngine.ScriptableObject // UnityEngine.Shader // UnityEngine.Shader // UnityEngine.Sprite // UnityEngine.Sprite // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields { public: // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; public: inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); } inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; } inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; } inline void set_GenerateAllMips_4(int32_t value) { ___GenerateAllMips_4 = value; } }; // UnityEngine.Texture // System.Type struct Type_t_StaticFields { public: // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2; // System.Object System.Type::Missing RuntimeObject * ___Missing_3; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_4; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5; // System.Reflection.Binder System.Type::defaultBinder Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6; public: inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; } inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterAttribute_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value); } inline static int32_t get_offset_of_FilterName_1() { return static_cast(offsetof(Type_t_StaticFields, ___FilterName_1)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; } inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value); } inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; } inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterNameIgnoreCase_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value); } inline static int32_t get_offset_of_Missing_3() { return static_cast(offsetof(Type_t_StaticFields, ___Missing_3)); } inline RuntimeObject * get_Missing_3() const { return ___Missing_3; } inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; } inline void set_Missing_3(RuntimeObject * value) { ___Missing_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value); } inline static int32_t get_offset_of_Delimiter_4() { return static_cast(offsetof(Type_t_StaticFields, ___Delimiter_4)); } inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; } inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; } inline void set_Delimiter_4(Il2CppChar value) { ___Delimiter_4 = value; } inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; } inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value) { ___EmptyTypes_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value); } inline static int32_t get_offset_of_defaultBinder_6() { return static_cast(offsetof(Type_t_StaticFields, ___defaultBinder_6)); } inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; } inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; } inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value) { ___defaultBinder_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value); } }; // System.Type // UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings // UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings // DeNorSobOutline/DeNorSobOutlineSettings // DeNorSobOutline/DeNorSobOutlineSettings // UnityEngine.Behaviour // UnityEngine.Behaviour // Bhaptics.SDK2.BhapticsSettings struct BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_StaticFields { public: // Bhaptics.SDK2.BhapticsSettings Bhaptics.SDK2.BhapticsSettings::instance BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * ___instance_4; public: inline static int32_t get_offset_of_instance_4() { return static_cast(offsetof(BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_StaticFields, ___instance_4)); } inline BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * get_instance_4() const { return ___instance_4; } inline BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 ** get_address_of_instance_4() { return &___instance_4; } inline void set_instance_4(BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * value) { ___instance_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___instance_4), (void*)value); } }; // Bhaptics.SDK2.BhapticsSettings // UnityEngine.Rendering.Universal.CameraData // UnityEngine.Rendering.Universal.CameraData // UnityEngine.Collider // UnityEngine.Collider // UnityEngine.Rendering.Universal.LightData // UnityEngine.Rendering.Universal.LightData // UnityEngine.MeshFilter // UnityEngine.MeshFilter // UnityEngine.Rendering.Universal.RenderTargetHandle struct RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields { public: // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.RenderTargetHandle::CameraTarget RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___CameraTarget_2; public: inline static int32_t get_offset_of_CameraTarget_2() { return static_cast(offsetof(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C_StaticFields, ___CameraTarget_2)); } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C get_CameraTarget_2() const { return ___CameraTarget_2; } inline RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * get_address_of_CameraTarget_2() { return &___CameraTarget_2; } inline void set_CameraTarget_2(RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C value) { ___CameraTarget_2 = value; } }; // UnityEngine.Rendering.Universal.RenderTargetHandle // UnityEngine.RenderTexture // UnityEngine.RenderTexture // UnityEngine.Renderer // UnityEngine.Renderer // UnityEngine.Rendering.Universal.ScriptableRenderPass // UnityEngine.Rendering.Universal.ScriptableRenderPass // UnityEngine.Rendering.Universal.ScriptableRenderer struct ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields { public: // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ScriptableRenderer::current ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___current_1; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_UseOptimizedStoreActions bool ___m_UseOptimizedStoreActions_5; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorAttachments RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* ___m_ActiveColorAttachments_15; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthAttachment RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___m_ActiveDepthAttachment_16; // UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorStoreActions RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* ___m_ActiveColorStoreActions_17; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthStoreAction int32_t ___m_ActiveDepthStoreAction_18; // UnityEngine.Rendering.RenderTargetIdentifier[][] UnityEngine.Rendering.Universal.ScriptableRenderer::m_TrimmedColorAttachmentCopies RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* ___m_TrimmedColorAttachmentCopies_19; public: inline static int32_t get_offset_of_current_1() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___current_1)); } inline ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * get_current_1() const { return ___current_1; } inline ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 ** get_address_of_current_1() { return &___current_1; } inline void set_current_1(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * value) { ___current_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___current_1), (void*)value); } inline static int32_t get_offset_of_m_UseOptimizedStoreActions_5() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_UseOptimizedStoreActions_5)); } inline bool get_m_UseOptimizedStoreActions_5() const { return ___m_UseOptimizedStoreActions_5; } inline bool* get_address_of_m_UseOptimizedStoreActions_5() { return &___m_UseOptimizedStoreActions_5; } inline void set_m_UseOptimizedStoreActions_5(bool value) { ___m_UseOptimizedStoreActions_5 = value; } inline static int32_t get_offset_of_m_ActiveColorAttachments_15() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_ActiveColorAttachments_15)); } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* get_m_ActiveColorAttachments_15() const { return ___m_ActiveColorAttachments_15; } inline RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17** get_address_of_m_ActiveColorAttachments_15() { return &___m_ActiveColorAttachments_15; } inline void set_m_ActiveColorAttachments_15(RenderTargetIdentifierU5BU5D_tBA2016AC6826F6ADBDB1A83D237BD6B08D857C17* value) { ___m_ActiveColorAttachments_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ActiveColorAttachments_15), (void*)value); } inline static int32_t get_offset_of_m_ActiveDepthAttachment_16() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_ActiveDepthAttachment_16)); } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 get_m_ActiveDepthAttachment_16() const { return ___m_ActiveDepthAttachment_16; } inline RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * get_address_of_m_ActiveDepthAttachment_16() { return &___m_ActiveDepthAttachment_16; } inline void set_m_ActiveDepthAttachment_16(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 value) { ___m_ActiveDepthAttachment_16 = value; } inline static int32_t get_offset_of_m_ActiveColorStoreActions_17() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_ActiveColorStoreActions_17)); } inline RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* get_m_ActiveColorStoreActions_17() const { return ___m_ActiveColorStoreActions_17; } inline RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF** get_address_of_m_ActiveColorStoreActions_17() { return &___m_ActiveColorStoreActions_17; } inline void set_m_ActiveColorStoreActions_17(RenderBufferStoreActionU5BU5D_t705A51FC56751EAFDABE1033BBDEF052671F97CF* value) { ___m_ActiveColorStoreActions_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ActiveColorStoreActions_17), (void*)value); } inline static int32_t get_offset_of_m_ActiveDepthStoreAction_18() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_ActiveDepthStoreAction_18)); } inline int32_t get_m_ActiveDepthStoreAction_18() const { return ___m_ActiveDepthStoreAction_18; } inline int32_t* get_address_of_m_ActiveDepthStoreAction_18() { return &___m_ActiveDepthStoreAction_18; } inline void set_m_ActiveDepthStoreAction_18(int32_t value) { ___m_ActiveDepthStoreAction_18 = value; } inline static int32_t get_offset_of_m_TrimmedColorAttachmentCopies_19() { return static_cast(offsetof(ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133_StaticFields, ___m_TrimmedColorAttachmentCopies_19)); } inline RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* get_m_TrimmedColorAttachmentCopies_19() const { return ___m_TrimmedColorAttachmentCopies_19; } inline RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE** get_address_of_m_TrimmedColorAttachmentCopies_19() { return &___m_TrimmedColorAttachmentCopies_19; } inline void set_m_TrimmedColorAttachmentCopies_19(RenderTargetIdentifierU5BU5DU5BU5D_t1A562F1B3BD9E1D98622DD9E49BCFA03BB538DEE* value) { ___m_TrimmedColorAttachmentCopies_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TrimmedColorAttachmentCopies_19), (void*)value); } }; // UnityEngine.Rendering.Universal.ScriptableRenderer // UnityEngine.Rendering.Universal.ScriptableRendererFeature // UnityEngine.Rendering.Universal.ScriptableRendererFeature // UnityEngine.Texture2D // UnityEngine.Texture2D // UnityEngine.Texture3D // UnityEngine.Texture3D // UnityEngine.Transform // UnityEngine.Transform // UnityEngine.Events.UnityAction // UnityEngine.Events.UnityAction // UnityEngine.BoxCollider // UnityEngine.BoxCollider // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields { public: // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6; public: inline static int32_t get_offset_of_onPreCull_4() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; } inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPreCull_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value); } inline static int32_t get_offset_of_onPreRender_5() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; } inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPreRender_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value); } inline static int32_t get_offset_of_onPostRender_6() { return static_cast(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; } inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPostRender_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value); } }; // UnityEngine.Camera // UnityEngine.Rendering.Universal.ChromaticAberrationUrp // UnityEngine.Rendering.Universal.ChromaticAberrationUrp // UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass struct ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields { public: // System.Int32 UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass::redXString int32_t ___redXString_20; // System.Int32 UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass::redYString int32_t ___redYString_21; // System.Int32 UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass::greenXString int32_t ___greenXString_22; // System.Int32 UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass::greenYString int32_t ___greenYString_23; // System.Int32 UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass::blueXString int32_t ___blueXString_24; // System.Int32 UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass::blueYString int32_t ___blueYString_25; // System.Int32 UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass::tempCopyString int32_t ___tempCopyString_26; // System.Int32 UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass::distortionString int32_t ___distortionString_27; public: inline static int32_t get_offset_of_redXString_20() { return static_cast(offsetof(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields, ___redXString_20)); } inline int32_t get_redXString_20() const { return ___redXString_20; } inline int32_t* get_address_of_redXString_20() { return &___redXString_20; } inline void set_redXString_20(int32_t value) { ___redXString_20 = value; } inline static int32_t get_offset_of_redYString_21() { return static_cast(offsetof(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields, ___redYString_21)); } inline int32_t get_redYString_21() const { return ___redYString_21; } inline int32_t* get_address_of_redYString_21() { return &___redYString_21; } inline void set_redYString_21(int32_t value) { ___redYString_21 = value; } inline static int32_t get_offset_of_greenXString_22() { return static_cast(offsetof(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields, ___greenXString_22)); } inline int32_t get_greenXString_22() const { return ___greenXString_22; } inline int32_t* get_address_of_greenXString_22() { return &___greenXString_22; } inline void set_greenXString_22(int32_t value) { ___greenXString_22 = value; } inline static int32_t get_offset_of_greenYString_23() { return static_cast(offsetof(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields, ___greenYString_23)); } inline int32_t get_greenYString_23() const { return ___greenYString_23; } inline int32_t* get_address_of_greenYString_23() { return &___greenYString_23; } inline void set_greenYString_23(int32_t value) { ___greenYString_23 = value; } inline static int32_t get_offset_of_blueXString_24() { return static_cast(offsetof(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields, ___blueXString_24)); } inline int32_t get_blueXString_24() const { return ___blueXString_24; } inline int32_t* get_address_of_blueXString_24() { return &___blueXString_24; } inline void set_blueXString_24(int32_t value) { ___blueXString_24 = value; } inline static int32_t get_offset_of_blueYString_25() { return static_cast(offsetof(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields, ___blueYString_25)); } inline int32_t get_blueYString_25() const { return ___blueYString_25; } inline int32_t* get_address_of_blueYString_25() { return &___blueYString_25; } inline void set_blueYString_25(int32_t value) { ___blueYString_25 = value; } inline static int32_t get_offset_of_tempCopyString_26() { return static_cast(offsetof(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields, ___tempCopyString_26)); } inline int32_t get_tempCopyString_26() const { return ___tempCopyString_26; } inline int32_t* get_address_of_tempCopyString_26() { return &___tempCopyString_26; } inline void set_tempCopyString_26(int32_t value) { ___tempCopyString_26 = value; } inline static int32_t get_offset_of_distortionString_27() { return static_cast(offsetof(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields, ___distortionString_27)); } inline int32_t get_distortionString_27() const { return ___distortionString_27; } inline int32_t* get_address_of_distortionString_27() { return &___distortionString_27; } inline void set_distortionString_27(int32_t value) { ___distortionString_27 = value; } }; // UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass // DeNorSobOutline // DeNorSobOutline // DepthNormalsFeature // DepthNormalsFeature // UnityEngine.Light // UnityEngine.Light // UnityEngine.MeshRenderer // UnityEngine.MeshRenderer // UnityEngine.MonoBehaviour // UnityEngine.MonoBehaviour // UnityEngine.RectTransform struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields { public: // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___reapplyDrivenProperties_4; public: inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast(offsetof(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields, ___reapplyDrivenProperties_4)); } inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; } inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; } inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * value) { ___reapplyDrivenProperties_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value); } }; // UnityEngine.RectTransform // UnityEngine.Rendering.Universal.RenderingData // UnityEngine.Rendering.Universal.RenderingData // DeNorSobOutline/DeNorSobOutlinePass // DeNorSobOutline/DeNorSobOutlinePass // DepthNormalsFeature/DepthNormalsPass // DepthNormalsFeature/DepthNormalsPass // BhapticsActivator // BhapticsActivator // Bhaptics.SDK2.BhapticsDeviceUI struct BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_StaticFields { public: // System.String Bhaptics.SDK2.BhapticsDeviceUI::SelectHexColor String_t* ___SelectHexColor_4; // System.String Bhaptics.SDK2.BhapticsDeviceUI::SelectHoverHexColor String_t* ___SelectHoverHexColor_5; // System.String Bhaptics.SDK2.BhapticsDeviceUI::DisableHexColor String_t* ___DisableHexColor_6; // System.String Bhaptics.SDK2.BhapticsDeviceUI::DisableHoverHexColor String_t* ___DisableHoverHexColor_7; public: inline static int32_t get_offset_of_SelectHexColor_4() { return static_cast(offsetof(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_StaticFields, ___SelectHexColor_4)); } inline String_t* get_SelectHexColor_4() const { return ___SelectHexColor_4; } inline String_t** get_address_of_SelectHexColor_4() { return &___SelectHexColor_4; } inline void set_SelectHexColor_4(String_t* value) { ___SelectHexColor_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___SelectHexColor_4), (void*)value); } inline static int32_t get_offset_of_SelectHoverHexColor_5() { return static_cast(offsetof(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_StaticFields, ___SelectHoverHexColor_5)); } inline String_t* get_SelectHoverHexColor_5() const { return ___SelectHoverHexColor_5; } inline String_t** get_address_of_SelectHoverHexColor_5() { return &___SelectHoverHexColor_5; } inline void set_SelectHoverHexColor_5(String_t* value) { ___SelectHoverHexColor_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___SelectHoverHexColor_5), (void*)value); } inline static int32_t get_offset_of_DisableHexColor_6() { return static_cast(offsetof(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_StaticFields, ___DisableHexColor_6)); } inline String_t* get_DisableHexColor_6() const { return ___DisableHexColor_6; } inline String_t** get_address_of_DisableHexColor_6() { return &___DisableHexColor_6; } inline void set_DisableHexColor_6(String_t* value) { ___DisableHexColor_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___DisableHexColor_6), (void*)value); } inline static int32_t get_offset_of_DisableHoverHexColor_7() { return static_cast(offsetof(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_StaticFields, ___DisableHoverHexColor_7)); } inline String_t* get_DisableHoverHexColor_7() const { return ___DisableHoverHexColor_7; } inline String_t** get_address_of_DisableHoverHexColor_7() { return &___DisableHoverHexColor_7; } inline void set_DisableHoverHexColor_7(String_t* value) { ___DisableHoverHexColor_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___DisableHoverHexColor_7), (void*)value); } }; // Bhaptics.SDK2.BhapticsDeviceUI // Bhaptics.SDK2.BhapticsSDK2 struct BhapticsSDK2_t0913FB7202EAFBA86B1D13B6A34CFBF04F1A2A09_StaticFields { public: // Bhaptics.SDK2.BhapticsSDK2 Bhaptics.SDK2.BhapticsSDK2::instance BhapticsSDK2_t0913FB7202EAFBA86B1D13B6A34CFBF04F1A2A09 * ___instance_4; public: inline static int32_t get_offset_of_instance_4() { return static_cast(offsetof(BhapticsSDK2_t0913FB7202EAFBA86B1D13B6A34CFBF04F1A2A09_StaticFields, ___instance_4)); } inline BhapticsSDK2_t0913FB7202EAFBA86B1D13B6A34CFBF04F1A2A09 * get_instance_4() const { return ___instance_4; } inline BhapticsSDK2_t0913FB7202EAFBA86B1D13B6A34CFBF04F1A2A09 ** get_address_of_instance_4() { return &___instance_4; } inline void set_instance_4(BhapticsSDK2_t0913FB7202EAFBA86B1D13B6A34CFBF04F1A2A09 * value) { ___instance_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___instance_4), (void*)value); } }; // Bhaptics.SDK2.BhapticsSDK2 // Bhaptics.SDK2.BhapticsUI // Bhaptics.SDK2.BhapticsUI // UnityStandardAssets.ImageEffects.Blur struct Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A_StaticFields { public: // UnityEngine.Material UnityStandardAssets.ImageEffects.Blur::m_Material Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_Material_7; public: inline static int32_t get_offset_of_m_Material_7() { return static_cast(offsetof(Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A_StaticFields, ___m_Material_7)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_Material_7() const { return ___m_Material_7; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_Material_7() { return &___m_Material_7; } inline void set_m_Material_7(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___m_Material_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Material_7), (void*)value); } }; // UnityStandardAssets.ImageEffects.Blur // ChromaticAberration struct ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_StaticFields { public: // System.Int32 ChromaticAberration::redXString int32_t ___redXString_11; // System.Int32 ChromaticAberration::redYString int32_t ___redYString_12; // System.Int32 ChromaticAberration::greenXString int32_t ___greenXString_13; // System.Int32 ChromaticAberration::greenYString int32_t ___greenYString_14; // System.Int32 ChromaticAberration::blueXString int32_t ___blueXString_15; // System.Int32 ChromaticAberration::blueYString int32_t ___blueYString_16; // System.Int32 ChromaticAberration::distortionString int32_t ___distortionString_17; public: inline static int32_t get_offset_of_redXString_11() { return static_cast(offsetof(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_StaticFields, ___redXString_11)); } inline int32_t get_redXString_11() const { return ___redXString_11; } inline int32_t* get_address_of_redXString_11() { return &___redXString_11; } inline void set_redXString_11(int32_t value) { ___redXString_11 = value; } inline static int32_t get_offset_of_redYString_12() { return static_cast(offsetof(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_StaticFields, ___redYString_12)); } inline int32_t get_redYString_12() const { return ___redYString_12; } inline int32_t* get_address_of_redYString_12() { return &___redYString_12; } inline void set_redYString_12(int32_t value) { ___redYString_12 = value; } inline static int32_t get_offset_of_greenXString_13() { return static_cast(offsetof(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_StaticFields, ___greenXString_13)); } inline int32_t get_greenXString_13() const { return ___greenXString_13; } inline int32_t* get_address_of_greenXString_13() { return &___greenXString_13; } inline void set_greenXString_13(int32_t value) { ___greenXString_13 = value; } inline static int32_t get_offset_of_greenYString_14() { return static_cast(offsetof(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_StaticFields, ___greenYString_14)); } inline int32_t get_greenYString_14() const { return ___greenYString_14; } inline int32_t* get_address_of_greenYString_14() { return &___greenYString_14; } inline void set_greenYString_14(int32_t value) { ___greenYString_14 = value; } inline static int32_t get_offset_of_blueXString_15() { return static_cast(offsetof(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_StaticFields, ___blueXString_15)); } inline int32_t get_blueXString_15() const { return ___blueXString_15; } inline int32_t* get_address_of_blueXString_15() { return &___blueXString_15; } inline void set_blueXString_15(int32_t value) { ___blueXString_15 = value; } inline static int32_t get_offset_of_blueYString_16() { return static_cast(offsetof(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_StaticFields, ___blueYString_16)); } inline int32_t get_blueYString_16() const { return ___blueYString_16; } inline int32_t* get_address_of_blueYString_16() { return &___blueYString_16; } inline void set_blueYString_16(int32_t value) { ___blueYString_16 = value; } inline static int32_t get_offset_of_distortionString_17() { return static_cast(offsetof(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_StaticFields, ___distortionString_17)); } inline int32_t get_distortionString_17() const { return ___distortionString_17; } inline int32_t* get_address_of_distortionString_17() { return &___distortionString_17; } inline void set_distortionString_17(int32_t value) { ___distortionString_17 = value; } }; // ChromaticAberration // RetroAesthetics.CombineMeshes // RetroAesthetics.CombineMeshes // UnityStandardAssets.ImageEffects.ContrastStretch // UnityStandardAssets.ImageEffects.ContrastStretch // CustomShadowResolution // CustomShadowResolution // UnityStandardAssets.ImageEffects.ImageEffectBase // UnityStandardAssets.ImageEffects.ImageEffectBase // UnityStandardAssets.ImageEffects.PostEffectsBase // UnityStandardAssets.ImageEffects.PostEffectsBase // UnityEngine.EventSystems.UIBehaviour // UnityEngine.EventSystems.UIBehaviour // UnityStandardAssets.ImageEffects.Bloom // UnityStandardAssets.ImageEffects.Bloom // UnityStandardAssets.ImageEffects.BloomAndFlares // UnityStandardAssets.ImageEffects.BloomAndFlares // UnityStandardAssets.ImageEffects.BloomOptimized // UnityStandardAssets.ImageEffects.BloomOptimized // UnityStandardAssets.ImageEffects.BlurOptimized // UnityStandardAssets.ImageEffects.BlurOptimized // UnityStandardAssets.ImageEffects.CameraMotionBlur struct CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB_StaticFields { public: // System.Single UnityStandardAssets.ImageEffects.CameraMotionBlur::MAX_RADIUS float ___MAX_RADIUS_8; public: inline static int32_t get_offset_of_MAX_RADIUS_8() { return static_cast(offsetof(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB_StaticFields, ___MAX_RADIUS_8)); } inline float get_MAX_RADIUS_8() const { return ___MAX_RADIUS_8; } inline float* get_address_of_MAX_RADIUS_8() { return &___MAX_RADIUS_8; } inline void set_MAX_RADIUS_8(float value) { ___MAX_RADIUS_8 = value; } }; // UnityStandardAssets.ImageEffects.CameraMotionBlur // UnityStandardAssets.ImageEffects.ColorCorrectionCurves // UnityStandardAssets.ImageEffects.ColorCorrectionCurves // UnityStandardAssets.ImageEffects.ColorCorrectionLookup // UnityStandardAssets.ImageEffects.ColorCorrectionLookup // UnityStandardAssets.ImageEffects.ColorCorrectionRamp // UnityStandardAssets.ImageEffects.ColorCorrectionRamp // UnityStandardAssets.ImageEffects.ContrastEnhance // UnityStandardAssets.ImageEffects.ContrastEnhance // UnityStandardAssets.ImageEffects.CreaseShading // UnityStandardAssets.ImageEffects.CreaseShading // UnityStandardAssets.ImageEffects.DepthOfField // UnityStandardAssets.ImageEffects.DepthOfField // UnityEngine.UI.Graphic struct Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields { public: // UnityEngine.Material UnityEngine.UI.Graphic::s_DefaultUI Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___s_DefaultUI_4; // UnityEngine.Texture2D UnityEngine.UI.Graphic::s_WhiteTexture Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___s_WhiteTexture_5; // UnityEngine.Mesh UnityEngine.UI.Graphic::s_Mesh Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___s_Mesh_21; // UnityEngine.UI.VertexHelper UnityEngine.UI.Graphic::s_VertexHelper VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___s_VertexHelper_22; public: inline static int32_t get_offset_of_s_DefaultUI_4() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_DefaultUI_4)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_s_DefaultUI_4() const { return ___s_DefaultUI_4; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_s_DefaultUI_4() { return &___s_DefaultUI_4; } inline void set_s_DefaultUI_4(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___s_DefaultUI_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultUI_4), (void*)value); } inline static int32_t get_offset_of_s_WhiteTexture_5() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_WhiteTexture_5)); } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_s_WhiteTexture_5() const { return ___s_WhiteTexture_5; } inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_s_WhiteTexture_5() { return &___s_WhiteTexture_5; } inline void set_s_WhiteTexture_5(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value) { ___s_WhiteTexture_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_WhiteTexture_5), (void*)value); } inline static int32_t get_offset_of_s_Mesh_21() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_Mesh_21)); } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_s_Mesh_21() const { return ___s_Mesh_21; } inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_s_Mesh_21() { return &___s_Mesh_21; } inline void set_s_Mesh_21(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value) { ___s_Mesh_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Mesh_21), (void*)value); } inline static int32_t get_offset_of_s_VertexHelper_22() { return static_cast(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_VertexHelper_22)); } inline VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * get_s_VertexHelper_22() const { return ___s_VertexHelper_22; } inline VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 ** get_address_of_s_VertexHelper_22() { return &___s_VertexHelper_22; } inline void set_s_VertexHelper_22(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * value) { ___s_VertexHelper_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_VertexHelper_22), (void*)value); } }; // UnityEngine.UI.Graphic // UnityEngine.UI.Selectable struct Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_StaticFields { public: // UnityEngine.UI.Selectable[] UnityEngine.UI.Selectable::s_Selectables SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535* ___s_Selectables_4; // System.Int32 UnityEngine.UI.Selectable::s_SelectableCount int32_t ___s_SelectableCount_5; public: inline static int32_t get_offset_of_s_Selectables_4() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_StaticFields, ___s_Selectables_4)); } inline SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535* get_s_Selectables_4() const { return ___s_Selectables_4; } inline SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535** get_address_of_s_Selectables_4() { return &___s_Selectables_4; } inline void set_s_Selectables_4(SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535* value) { ___s_Selectables_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Selectables_4), (void*)value); } inline static int32_t get_offset_of_s_SelectableCount_5() { return static_cast(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_StaticFields, ___s_SelectableCount_5)); } inline int32_t get_s_SelectableCount_5() const { return ___s_SelectableCount_5; } inline int32_t* get_address_of_s_SelectableCount_5() { return &___s_SelectableCount_5; } inline void set_s_SelectableCount_5(int32_t value) { ___s_SelectableCount_5 = value; } }; // UnityEngine.UI.Selectable // UnityEngine.UI.Button // UnityEngine.UI.Button // UnityEngine.UI.MaskableGraphic // UnityEngine.UI.MaskableGraphic // UnityEngine.UI.Image struct Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields { public: // UnityEngine.Material UnityEngine.UI.Image::s_ETC1DefaultUI Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___s_ETC1DefaultUI_37; // UnityEngine.Vector2[] UnityEngine.UI.Image::s_VertScratch Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___s_VertScratch_52; // UnityEngine.Vector2[] UnityEngine.UI.Image::s_UVScratch Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___s_UVScratch_53; // UnityEngine.Vector3[] UnityEngine.UI.Image::s_Xy Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___s_Xy_54; // UnityEngine.Vector3[] UnityEngine.UI.Image::s_Uv Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___s_Uv_55; // System.Collections.Generic.List`1 UnityEngine.UI.Image::m_TrackedTexturelessImages List_1_t815A476B0A21E183042059E705F9E505478CD8AE * ___m_TrackedTexturelessImages_56; // System.Boolean UnityEngine.UI.Image::s_Initialized bool ___s_Initialized_57; public: inline static int32_t get_offset_of_s_ETC1DefaultUI_37() { return static_cast(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___s_ETC1DefaultUI_37)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_s_ETC1DefaultUI_37() const { return ___s_ETC1DefaultUI_37; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_s_ETC1DefaultUI_37() { return &___s_ETC1DefaultUI_37; } inline void set_s_ETC1DefaultUI_37(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___s_ETC1DefaultUI_37 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_ETC1DefaultUI_37), (void*)value); } inline static int32_t get_offset_of_s_VertScratch_52() { return static_cast(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___s_VertScratch_52)); } inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* get_s_VertScratch_52() const { return ___s_VertScratch_52; } inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA** get_address_of_s_VertScratch_52() { return &___s_VertScratch_52; } inline void set_s_VertScratch_52(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* value) { ___s_VertScratch_52 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_VertScratch_52), (void*)value); } inline static int32_t get_offset_of_s_UVScratch_53() { return static_cast(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___s_UVScratch_53)); } inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* get_s_UVScratch_53() const { return ___s_UVScratch_53; } inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA** get_address_of_s_UVScratch_53() { return &___s_UVScratch_53; } inline void set_s_UVScratch_53(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* value) { ___s_UVScratch_53 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_UVScratch_53), (void*)value); } inline static int32_t get_offset_of_s_Xy_54() { return static_cast(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___s_Xy_54)); } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_s_Xy_54() const { return ___s_Xy_54; } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_s_Xy_54() { return &___s_Xy_54; } inline void set_s_Xy_54(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value) { ___s_Xy_54 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Xy_54), (void*)value); } inline static int32_t get_offset_of_s_Uv_55() { return static_cast(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___s_Uv_55)); } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_s_Uv_55() const { return ___s_Uv_55; } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_s_Uv_55() { return &___s_Uv_55; } inline void set_s_Uv_55(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value) { ___s_Uv_55 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Uv_55), (void*)value); } inline static int32_t get_offset_of_m_TrackedTexturelessImages_56() { return static_cast(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___m_TrackedTexturelessImages_56)); } inline List_1_t815A476B0A21E183042059E705F9E505478CD8AE * get_m_TrackedTexturelessImages_56() const { return ___m_TrackedTexturelessImages_56; } inline List_1_t815A476B0A21E183042059E705F9E505478CD8AE ** get_address_of_m_TrackedTexturelessImages_56() { return &___m_TrackedTexturelessImages_56; } inline void set_m_TrackedTexturelessImages_56(List_1_t815A476B0A21E183042059E705F9E505478CD8AE * value) { ___m_TrackedTexturelessImages_56 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TrackedTexturelessImages_56), (void*)value); } inline static int32_t get_offset_of_s_Initialized_57() { return static_cast(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___s_Initialized_57)); } inline bool get_s_Initialized_57() const { return ___s_Initialized_57; } inline bool* get_address_of_s_Initialized_57() { return &___s_Initialized_57; } inline void set_s_Initialized_57(bool value) { ___s_Initialized_57 = value; } }; // UnityEngine.UI.Image // UnityEngine.UI.Text struct Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_StaticFields { public: // UnityEngine.Material UnityEngine.UI.Text::s_DefaultText Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___s_DefaultText_41; public: inline static int32_t get_offset_of_s_DefaultText_41() { return static_cast(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_StaticFields, ___s_DefaultText_41)); } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_s_DefaultText_41() const { return ___s_DefaultText_41; } inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_s_DefaultText_41() { return &___s_DefaultText_41; } inline void set_s_DefaultText_41(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value) { ___s_DefaultText_41 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultText_41), (void*)value); } }; // UnityEngine.UI.Text #ifdef __clang__ #pragma clang diagnostic pop #endif // System.String[] struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A : public RuntimeArray { public: ALIGN_FIELD (8) String_t* m_Items[1]; public: inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // Bhaptics.SDK2.Device[] struct DeviceU5BU5D_tF2A4F77F3276EE8A96E2F21DFC0005C93F864964 : public RuntimeArray { public: ALIGN_FIELD (8) Device_t16A0C7552B144DF3961330A737448507B08830C7 * m_Items[1]; public: inline Device_t16A0C7552B144DF3961330A737448507B08830C7 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Device_t16A0C7552B144DF3961330A737448507B08830C7 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Device_t16A0C7552B144DF3961330A737448507B08830C7 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Device_t16A0C7552B144DF3961330A737448507B08830C7 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Device_t16A0C7552B144DF3961330A737448507B08830C7 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Device_t16A0C7552B144DF3961330A737448507B08830C7 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // Bhaptics.SDK2.PositionType[] struct PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0 : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // System.Object[] struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray { public: ALIGN_FIELD (8) RuntimeObject * m_Items[1]; public: inline RuntimeObject * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Int32[] struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32 : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // Bhaptics.SDK2.MappingMetaData[] struct MappingMetaDataU5BU5D_t9E97EEF77F35F5770B1F20FD432E796ADA21F6CD : public RuntimeArray { public: ALIGN_FIELD (8) MappingMetaData_t229184335F5F816C3FA85E435D3E0A8B7515E5B3 * m_Items[1]; public: inline MappingMetaData_t229184335F5F816C3FA85E435D3E0A8B7515E5B3 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline MappingMetaData_t229184335F5F816C3FA85E435D3E0A8B7515E5B3 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, MappingMetaData_t229184335F5F816C3FA85E435D3E0A8B7515E5B3 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline MappingMetaData_t229184335F5F816C3FA85E435D3E0A8B7515E5B3 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline MappingMetaData_t229184335F5F816C3FA85E435D3E0A8B7515E5B3 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, MappingMetaData_t229184335F5F816C3FA85E435D3E0A8B7515E5B3 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Vector2[] struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA : public RuntimeArray { public: ALIGN_FIELD (8) Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 m_Items[1]; public: inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { m_Items[index] = value; } }; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82 : public RuntimeArray { public: ALIGN_FIELD (8) Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 m_Items[1]; public: inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { m_Items[index] = value; } }; // System.Type[] struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755 : public RuntimeArray { public: ALIGN_FIELD (8) Type_t * m_Items[1]; public: inline Type_t * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Type_t ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Type_t * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Keyframe[] struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC : public RuntimeArray { public: ALIGN_FIELD (8) Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F m_Items[1]; public: inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F value) { m_Items[index] = value; } }; // UnityEngine.Color[] struct ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834 : public RuntimeArray { public: ALIGN_FIELD (8) Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 m_Items[1]; public: inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value) { m_Items[index] = value; } }; // UnityEngine.MeshFilter[] struct MeshFilterU5BU5D_tE8AA77783A24784C69A8083B4F3E482D866FD503 : public RuntimeArray { public: ALIGN_FIELD (8) MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * m_Items[1]; public: inline MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.CombineInstance[] struct CombineInstanceU5BU5D_tCEC5E0C06082119E1FF9C16E274C016F216803BF : public RuntimeArray { public: ALIGN_FIELD (8) CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C m_Items[1]; public: inline CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C value) { m_Items[index] = value; } }; // UnityEngine.RenderTexture[] struct RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E : public RuntimeArray { public: ALIGN_FIELD (8) RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * m_Items[1]; public: inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // !!0 UnityEngine.JsonUtility::FromJson(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * JsonUtility_FromJson_TisRuntimeObject_m8640B63892230D506A8DECFD46A700201A30070A_gshared (String_t* ___json0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // !!0[] System.Array::Empty() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_gshared_inline (const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 List_1_GetEnumerator_m1739A5E25DF502A6984F9B98CFCAC2D3FABCF233_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1/Enumerator::get_Current() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Resources::Load(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Resources_Load_TisRuntimeObject_mD47CC322E1CBCFE7AB4E22D728C12B44986FCB88_gshared (String_t* ___path0, const RuntimeMethod* method); // !!0 UnityEngine.ScriptableObject::CreateInstance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ScriptableObject_CreateInstance_TisRuntimeObject_m82DC05B18FA4AE838A81789EED8A7A5832CCAC4A_gshared (const RuntimeMethod* method); // !!0 UnityEngine.Object::Instantiate(!!0,UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Object_Instantiate_TisRuntimeObject_m74B91FA8C557C84FB00E6AB017C2EB5EA45A9BB8_gshared (RuntimeObject * ___original0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent1, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // !!0[] UnityEngine.Component::GetComponentsInChildren() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* Component_GetComponentsInChildren_TisRuntimeObject_mCA5B356D4B0824C6DE60A8E90E6A6D4188C56C2F_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_AddComponent_TisRuntimeObject_mBDBD6EC58A4409E35E4C5D08757C36E4938256B1_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // System.Int32 Bhaptics.SDK2.BhapticsLibrary::Play(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BhapticsLibrary_Play_mF369EE42640021D849244D1B284F5DD82B1C4B0D (String_t* ___eventId0, const RuntimeMethod* method); // System.Int32 Bhaptics.SDK2.BhapticsLibrary::PlayParam(System.String,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BhapticsLibrary_PlayParam_m3C0AD8D596E2D14FAFB4CFBF7FE4880BCBEFA1EE (String_t* ___eventId0, float ___intensity1, float ___duration2, float ___angleX3, float ___offsetY4, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method); // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // UnityEngine.UI.Button/ButtonClickedEvent UnityEngine.UI.Button::get_onClick() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * Button_get_onClick_m28BD8C670676D4E2B292B5A7F59387D4BF61F8F4_inline (Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityAction::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent::AddListener(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_AddListener_m0ACFF0706176ECCB20E0BC2542D07396616F436D (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___call0, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.Component::get_gameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::SetActive(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, bool ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.GameObject::get_activeSelf() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // System.Void Bhaptics.SDK2.BhapticsDeviceUI::UpdateIcon(Bhaptics.SDK2.HapticDevice) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsDeviceUI_UpdateIcon_m93549226BE7E12FD55094A655A065EEB2A5151F8 (BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * __this, HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * ___d0, const RuntimeMethod* method); // System.Void Bhaptics.SDK2.BhapticsDeviceUI::RenderConnectMenu() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsDeviceUI_RenderConnectMenu_m0F8AC304002C37FDB61E39670469D18F28D8CE0C (BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * __this, const RuntimeMethod* method); // System.Void Bhaptics.SDK2.BhapticsDeviceUI::RenderDisconnectMenu() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsDeviceUI_RenderDisconnectMenu_mAA2240AD9365E71BB462890C086628B2657CF822 (BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * __this, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.GameObject::get_gameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_get_gameObject_mD5FFECF7C3AC5039E847DF7A8842478539B701D6 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // System.Void Bhaptics.SDK2.BhapticsDeviceUI::UpdateButtons() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsDeviceUI_UpdateButtons_m9823FFC593646B970E37E1A1B15AC80AD9F1BBB8 (BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * __this, const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.BhapticsDeviceUI::IsLeft(Bhaptics.SDK2.PositionType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BhapticsDeviceUI_IsLeft_m6E22FBED7B3885ACC2BB24174335D8847CE297BA (int32_t ___pos0, const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.BhapticsDeviceUI::IsRight(Bhaptics.SDK2.PositionType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BhapticsDeviceUI_IsRight_mC0BBEECFFB5228676738ABAEB05F0FADD584C59F (int32_t ___pos0, const RuntimeMethod* method); // System.Void Bhaptics.SDK2.BhapticsDeviceUI::ChangeButtonColor(UnityEngine.UI.Button,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsDeviceUI_ChangeButtonColor_mF30F4165C88D8204BF98FA3B2065418B66A21199 (BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * __this, Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * ___targetButton0, bool ___isSelect1, const RuntimeMethod* method); // System.Void UnityEngine.UI.Image::set_sprite(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_sprite_m55C50F18ABA0A98E926FC777F7D07FA18A7D04E4 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method); // UnityEngine.Sprite Bhaptics.SDK2.BhapticsDeviceUI::GetSprite(Bhaptics.SDK2.PositonIconSetting,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * BhapticsDeviceUI_GetSprite_m57F44E9B3191B3732AE1CDCD38021BC8227BD6B9 (BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * __this, PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * ___icon0, bool ___connected1, const RuntimeMethod* method); // System.Void Bhaptics.SDK2.BhapticsLibrary::Ping(Bhaptics.SDK2.HapticDevice) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsLibrary_Ping_m2F91DA5523E01B66F8F682340E316D580BDEB9F1 (HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * ___targetDevice0, const RuntimeMethod* method); // System.Void Bhaptics.SDK2.BhapticsLibrary::TogglePosition(Bhaptics.SDK2.HapticDevice) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsLibrary_TogglePosition_mFF827CC4B777B6B2290DC3154A5B9B438E46C08B (HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * ___targetDevice0, const RuntimeMethod* method); // System.Void Bhaptics.SDK2.BhapticsDeviceUI::Ping() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsDeviceUI_Ping_mD257D7EEEF22B74243427C649EAC0E0FAB1462E6 (BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * __this, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_white() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37 (const RuntimeMethod* method); // System.Boolean UnityEngine.ColorUtility::TryParseHtmlString(System.String,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorUtility_TryParseHtmlString_m49DEBE8D0D82204F724C4C27132FB00BAC99DC62 (String_t* ___htmlString0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___color1, const RuntimeMethod* method); // UnityEngine.Color Bhaptics.SDK2.BhapticsDeviceUI::ToColor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 BhapticsDeviceUI_ToColor_m1C22E587BFA3E59E78D47B0B5BFB5A16E4250297 (BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * __this, String_t* ___hex0, const RuntimeMethod* method); // UnityEngine.UI.ColorBlock UnityEngine.UI.Selectable::get_colors() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 Selectable_get_colors_m47C712DD0CFA000DAACD750853E81E981C90B7D9_inline (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.ColorBlock::set_normalColor(UnityEngine.Color) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ColorBlock_set_normalColor_m32EB40A0BB6DD89B8816945EF43CFED8A1ED78B9_inline (ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.ColorBlock::set_highlightedColor(UnityEngine.Color) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ColorBlock_set_highlightedColor_m176DF68369EC1536D089EABD1357AB8EAC33BC88_inline (ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.ColorBlock::set_pressedColor(UnityEngine.Color) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ColorBlock_set_pressedColor_m7F357DD0E16A18A84D2DCF039238ADE6695EB5C0_inline (ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Selectable::set_colors(UnityEngine.UI.ColorBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_set_colors_m2610F85E7DC191E0AA2D71E2447BA5B58B7C4621 (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); // System.Single UnityEngine.Vector3::Angle(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Angle_mFE4B9D0E5EBD02D0684598D486833321336732B3 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___from0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___to1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_up() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_up_mD84FDFCD32FC48C865A89FD4251232E2A9D7015A (const RuntimeMethod* method); // System.Int32 Bhaptics.SDK2.BhapticsHelpers::AngleDir(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BhapticsHelpers_AngleDir_mA33DE9F9715EA3F76375CE9F9C84C132240DF4A6 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___fwd0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___targetDir1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___up2, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::Cross(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Cross_mF3F4CE6E7142432B36BF4F906A42103A474C0BCD (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method); // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_m81A33FB5E8269E1A21554ECCB1639019C708A1CF_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m7940CE1E40BAEF18FFC8C0B8BA570AA83370E07F (List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method); } // !!0 UnityEngine.JsonUtility::FromJson(System.String) inline Device_t16A0C7552B144DF3961330A737448507B08830C7 * JsonUtility_FromJson_TisDevice_t16A0C7552B144DF3961330A737448507B08830C7_m512D5258CFC100F9120B7529B568316ACD9F4C66 (String_t* ___json0, const RuntimeMethod* method) { return (( Device_t16A0C7552B144DF3961330A737448507B08830C7 * (*) (String_t*, const RuntimeMethod*))JsonUtility_FromJson_TisRuntimeObject_m8640B63892230D506A8DECFD46A700201A30070A_gshared)(___json0, method); } // Bhaptics.SDK2.HapticDevice Bhaptics.SDK2.BhapticsHelpers::Convert(Bhaptics.SDK2.Device) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * BhapticsHelpers_Convert_m34AA99B0906974CBA370D5E13B7BCA9F711EBBC8 (Device_t16A0C7552B144DF3961330A737448507B08830C7 * ___d0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_m994BED41159E8ADAC1C77754529D90D187441BD0 (List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * __this, HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 *, HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method); } // System.Void Bhaptics.SDK2.HapticDevice::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HapticDevice__ctor_mDC1D155A0A12DB17C92D1E7F6E403813CDCADF64 (HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * __this, const RuntimeMethod* method); // Bhaptics.SDK2.PositionType Bhaptics.SDK2.BhapticsHelpers::ToDeviceType(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BhapticsHelpers_ToDeviceType_m7C4570425B33ADB04B12045ED93F475E4983AE80 (int32_t ___type0, const RuntimeMethod* method); // Bhaptics.SDK2.PositionType[] Bhaptics.SDK2.BhapticsHelpers::ToCandidates(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* BhapticsHelpers_ToCandidates_m3D3D783EB6F6A090D9FC9120171FF123AF529638 (int32_t ___type0, const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.BhapticsLibrary::IsBhapticsAvailableForce() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BhapticsLibrary_IsBhapticsAvailableForce_mB5D5827DBA1D39FD50F2D0717E208C86A6BED420 (const RuntimeMethod* method); // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4 (const RuntimeMethod* method); // !!0[] System.Array::Empty() inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_inline (const RuntimeMethod* method) { return (( ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* (*) (const RuntimeMethod*))Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_gshared_inline)(method); } // System.Void UnityEngine.Debug::LogErrorFormat(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m92BE92B1C1EDD4B66E5D3CF9ED6480D7D3FFA0E9 (String_t* ___format0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.AndroidHaptic::CheckBhapticsAvailable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AndroidHaptic_CheckBhapticsAvailable_m5D0B037D3D8E56A84114A407124A0805EAE6BBD9 (AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * __this, const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.bhaptics_library::isPlayerInstalled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_isPlayerInstalled_mFC51E853AE79C49752683A7581EADA81311D88F2 (const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.bhaptics_library::isPlayerRunning() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_isPlayerRunning_mE3C90600F459E22CDA5D483F437B6AF41E634FF1 (const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogFormat(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogFormat_m72BF100F3CFE21832B462EDDA71CF0FE28C0D093 (String_t* ___format0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.bhaptics_library::launchPlayer(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_launchPlayer_m66C6309A66D4C81C2413E6843DF6804F458BDFB3 (bool ___b0, const RuntimeMethod* method); // System.Void System.Threading.Monitor::Enter(System.Object,System.Boolean&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Enter_m588C16057E70F436C528A800D32546E987CAF1BD (RuntimeObject * ___obj0, bool* ___lockTaken1, const RuntimeMethod* method); // System.Void System.Threading.Monitor::Exit(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Exit_m62365CE1CF6AD0E7396CEEB926F7B0C3FA8CABA1 (RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Void UnityEngine.Debug::Log(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_mF2A2ACB1738BA264EF07744AAF260BC5DDD2A11A (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void Bhaptics.SDK2.AndroidHaptic::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AndroidHaptic__ctor_m44258AA0272DAF9E11F7444371DFE14E3EDCCD30 (AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * __this, const RuntimeMethod* method); // System.Void Bhaptics.SDK2.AndroidHaptic::Initialize(System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AndroidHaptic_Initialize_mF0F77C131BF98AB698E928D63C5CB5ECF9A755D8 (AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * __this, String_t* ___workspaceId0, String_t* ___sdkKey1, String_t* ___json2, const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.bhaptics_library::wsIsConnected() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_wsIsConnected_m79643D984B2BACC1814728430DAA23BCD5155A46 (const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.bhaptics_library::registryAndInit(System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_registryAndInit_mF55EFFC63DE4C8D78C1FF3C2DDE2FDBBB1B66C45 (String_t* ___sdkAPIKey0, String_t* ___workspaceId1, String_t* ___initData2, const RuntimeMethod* method); // System.Void Bhaptics.SDK2.AndroidHaptic::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AndroidHaptic_Dispose_m72565AC3FDF5233493078D79C0F0AA6F1E96B7F9 (AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * __this, const RuntimeMethod* method); // System.Void Bhaptics.SDK2.bhaptics_library::wsClose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void bhaptics_library_wsClose_mC1DB8358522979404FAF6DD1A1A07722665975DE (const RuntimeMethod* method); // System.Collections.Generic.List`1 Bhaptics.SDK2.BhapticsLibrary::GetConnectedDevices(Bhaptics.SDK2.PositionType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * BhapticsLibrary_GetConnectedDevices_mD75F27A1622E0A0BFD03C87D8E939A9958106505 (int32_t ___pos0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_mF072A05A163B4D3084C45099A346E45EFF042097_inline (List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method); } // System.Boolean System.String::Equals(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_Equals_m8A062B96B61A7D652E7D73C9B3E904F6B0E5F41D (String_t* __this, String_t* ___value0, const RuntimeMethod* method); // System.Int32 Bhaptics.SDK2.AndroidHaptic::Play(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AndroidHaptic_Play_m06D157116C4AD299C7E284EE66230F254C5372AE (AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * __this, String_t* ___eventId0, const RuntimeMethod* method); // System.Int32 Bhaptics.SDK2.bhaptics_library::play(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t bhaptics_library_play_mFD26F3A2F78EB14C4792A76508934BD4CD32A527 (String_t* ___key0, const RuntimeMethod* method); // System.Int32 Bhaptics.SDK2.AndroidHaptic::PlayParam(System.String,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AndroidHaptic_PlayParam_m14BCB23A156772CA1F520F5373A555EF18FE2517 (AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * __this, String_t* ___eventId0, float ___intensity1, float ___duration2, float ___angleX3, float ___offsetY4, const RuntimeMethod* method); // System.Int32 Bhaptics.SDK2.bhaptics_library::playPosParam(System.String,System.Int32,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t bhaptics_library_playPosParam_mDD9E6771965FC75FC1C4A5D30ECF82599AD7CFD2 (String_t* ___key0, int32_t ___position1, float ___intensity2, float ___duration3, float ___angleX4, float ___offsetY5, const RuntimeMethod* method); // System.Int32 Bhaptics.SDK2.AndroidHaptic::PlayMotors(System.Int32,System.Int32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AndroidHaptic_PlayMotors_m329B794FDF6572A1DFA6A7FFE129B12E7486AF86 (AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * __this, int32_t ___position0, Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___motors1, int32_t ___durationMillis2, const RuntimeMethod* method); // System.Int32 Bhaptics.SDK2.bhaptics_library::playDot(System.Int32,System.Int32,System.Int32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t bhaptics_library_playDot_mA754E0EE8B24329B504C92058F5C8BCBCCB575F6 (int32_t ___position0, int32_t ___durationMillis1, Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___motors2, int32_t ___size3, const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.AndroidHaptic::StopByEventId(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AndroidHaptic_StopByEventId_mC1247EB9FFAD4D496B57E1DB1FF72569EA89E67A (AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * __this, String_t* ___eventId0, const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.bhaptics_library::stopByEventId(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_stopByEventId_m8A42D7BE2BD55050662A312432D5B96AE592DCC9 (String_t* ___eventId0, const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.AndroidHaptic::StopByRequestId(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AndroidHaptic_StopByRequestId_mBDFEF6EC682E35B904B175A221283B7C20190891 (AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * __this, int32_t ___key0, const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.bhaptics_library::stop(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_stop_mBC9C9C0ADE62E847A4A02362BB93C5A5942CE990 (int32_t ___key0, const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.AndroidHaptic::Stop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AndroidHaptic_Stop_m04537F580405B71ECA6752AE68CEF87CC591E7E1 (AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * __this, const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.bhaptics_library::stopAll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_stopAll_mCF349AF0CEB2BE3FC882963F85FD0551ACEDBC9B (const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.AndroidHaptic::IsPlaying() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AndroidHaptic_IsPlaying_m5EA4CA0257D27CED2926A4891AD01EB36F79BBFD (AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * __this, const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.bhaptics_library::isPlaying() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_isPlaying_mED5D3AF66EB1D14C9CB5B7E178BD186CFD70793E (const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.AndroidHaptic::IsPlayingByEventId(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AndroidHaptic_IsPlayingByEventId_mE64B2A09A060C1C07867EFCABEA73CBEDB40E2B2 (AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * __this, String_t* ___eventId0, const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.bhaptics_library::isPlayingByEventId(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_isPlayingByEventId_mEE8886FDA9DE1E4E895A3D4D28A726C12882A78A (String_t* ___eventId0, const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.AndroidHaptic::IsPlayingByRequestId(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AndroidHaptic_IsPlayingByRequestId_m132F2AA30F4E7366A46BECCC0667410526F10034 (AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * __this, int32_t ___requestId0, const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.bhaptics_library::isPlayingByRequestId(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_isPlayingByRequestId_mEB1EB7D60AA22C1521E24B0667760ECE1205F3FF (int32_t ___key0, const RuntimeMethod* method); // System.Collections.Generic.List`1 Bhaptics.SDK2.AndroidHaptic::GetDevices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * AndroidHaptic_GetDevices_mC3624B56C46C11800640065260DD36B7388C86DE (AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * __this, const RuntimeMethod* method); // System.Collections.Generic.List`1 Bhaptics.SDK2.bhaptics_library::GetDevices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * bhaptics_library_GetDevices_m7957B4CE5FB310A5331E7DB8F3DE01D30DE87CDD (const RuntimeMethod* method); // System.Collections.Generic.List`1 Bhaptics.SDK2.BhapticsLibrary::GetDevices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * BhapticsLibrary_GetDevices_mEA4A0C4E200CD3B9EC9C64321A8587556963C416 (const RuntimeMethod* method); // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() inline Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2 List_1_GetEnumerator_m6A91B34A60D8CA1FA57D3789B7405281458869D5 (List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * __this, const RuntimeMethod* method) { return (( Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2 (*) (List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 *, const RuntimeMethod*))List_1_GetEnumerator_m1739A5E25DF502A6984F9B98CFCAC2D3FABCF233_gshared)(__this, method); } // !0 System.Collections.Generic.List`1/Enumerator::get_Current() inline HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * Enumerator_get_Current_mA9064614AADF39117B9EA0C3B0A6C16955F8855A_inline (Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2 * __this, const RuntimeMethod* method) { return (( HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * (*) (Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2 *, const RuntimeMethod*))Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline)(__this, method); } // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() inline bool Enumerator_MoveNext_mCBC30C8C82848372C3C0BAAE694CE73792621978 (Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2 * __this, const RuntimeMethod* method) { return (( bool (*) (Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2 *, const RuntimeMethod*))Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() inline void Enumerator_Dispose_m74091DE47775E072C52D23116FBF0EE22E8172DC (Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2 * __this, const RuntimeMethod* method) { (( void (*) (Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2 *, const RuntimeMethod*))Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared)(__this, method); } // System.Void Bhaptics.SDK2.AndroidHaptic::Ping(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AndroidHaptic_Ping_mA6A5416B72D8C3A6DCA852F9386D25D4F4991EC3 (AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * __this, String_t* ___address0, const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.bhaptics_library::ping(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_ping_m70CDC78A6EE14A37F0A55EC7D2853C3E80AE64B4 (String_t* ___address0, const RuntimeMethod* method); // System.Void Bhaptics.SDK2.AndroidHaptic::PingAll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AndroidHaptic_PingAll_m2D611330E8BFE4D943614BCF4743321FD88AE51E (AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * __this, const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.bhaptics_library::pingAll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_pingAll_m3CC1250D693EFAF52ED6C7D0EED148314D190253 (const RuntimeMethod* method); // System.Void Bhaptics.SDK2.AndroidHaptic::TogglePosition(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AndroidHaptic_TogglePosition_m56C4FDB6912CB7203D5A77C8BEBA3EDB9C928D08 (AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * __this, String_t* ___address0, const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.bhaptics_library::swapPosition(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool bhaptics_library_swapPosition_m5BE75945167E08A46BDCF172F60A05273EDF5A0B (String_t* ___address0, const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.BhapticsLibrary::StopAll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BhapticsLibrary_StopAll_mF6340BA73E9E6B3784F9FB7F72AE8B7D13BAB591 (const RuntimeMethod* method); // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method); // System.Void UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DontDestroyOnLoad_m8E3B1C552851D48BDC47F510C07714610923319B (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, const RuntimeMethod* method); // Bhaptics.SDK2.BhapticsSettings Bhaptics.SDK2.BhapticsSettings::get_Instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * BhapticsSettings_get_Instance_mB03EF7CF1F19B0B5798AAE483FAFC8927746BBBD (const RuntimeMethod* method); // System.String Bhaptics.SDK2.BhapticsSettings::get_AppId() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* BhapticsSettings_get_AppId_m9853867F7271C8A49FA53EF4757E194885127BC9_inline (BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * __this, const RuntimeMethod* method); // System.Boolean System.String::IsNullOrEmpty(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m57429705D977ACD5EE7E210A858EED6F348C36B3 (String_t* ___value0, const RuntimeMethod* method); // System.String Bhaptics.SDK2.BhapticsSettings::get_ApiKey() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* BhapticsSettings_get_ApiKey_m31FD9618C2A87A9FF75E32FF1ED3977450B73390_inline (BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * __this, const RuntimeMethod* method); // System.String Bhaptics.SDK2.BhapticsSettings::get_DefaultDeploy() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* BhapticsSettings_get_DefaultDeploy_mC984BFCE8B6FEA3B8A6C80EA0B74BADCD61D06B5_inline (BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * __this, const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.BhapticsLibrary::Initialize(System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BhapticsLibrary_Initialize_m8B6C7A9D39701BF164AE9F68269639E84C4B8663 (String_t* ___appId0, String_t* ___apiKey1, String_t* ___json2, const RuntimeMethod* method); // System.Boolean Bhaptics.SDK2.BhapticsLibrary::IsBhapticsAvailable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BhapticsLibrary_IsBhapticsAvailable_mE381D90D63BE56C0283E7C8E15E80FB6B41B0E9D (const RuntimeMethod* method); // System.Void Bhaptics.SDK2.BhapticsLibrary::OnApplicationFocus() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsLibrary_OnApplicationFocus_m6119ABAA01BCE0F3FC98A47D7D03FD4D638E3001 (const RuntimeMethod* method); // System.Void Bhaptics.SDK2.BhapticsLibrary::OnApplicationPause() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsLibrary_OnApplicationPause_m4FECC3691176884EEF42BDA627C5DCFC9C9E2561 (const RuntimeMethod* method); // System.Int32 UnityEngine.Object::GetInstanceID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method); // System.Void Bhaptics.SDK2.BhapticsLibrary::Destroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsLibrary_Destroy_m2C01BDC9441D05FF1BB504C6386DECE6343B6E88 (const RuntimeMethod* method); // System.Void Bhaptics.SDK2.BhapticsSettings::LoadInstance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsSettings_LoadInstance_m9E9EED924736F4F0F6D6BF849008AC1ED7C8298B (const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // System.String Bhaptics.SDK2.BhapticsSettings::get_AppName() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* BhapticsSettings_get_AppName_m00B1B2503559EBA580AE592F2DCC754C5D81CD76_inline (BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Resources::Load(System.String) inline BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * Resources_Load_TisBhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_mFA4DCFF0B33F9637A86F91FA446B87BB48DAB4BE (String_t* ___path0, const RuntimeMethod* method) { return (( BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * (*) (String_t*, const RuntimeMethod*))Resources_Load_TisRuntimeObject_mD47CC322E1CBCFE7AB4E22D728C12B44986FCB88_gshared)(___path0, method); } // !!0 UnityEngine.ScriptableObject::CreateInstance() inline BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * ScriptableObject_CreateInstance_TisBhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_m24A9AB562421FA14C8D5F566C3958D94560C3488 (const RuntimeMethod* method) { return (( BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * (*) (const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_m82DC05B18FA4AE838A81789EED8A7A5832CCAC4A_gshared)(method); } // System.Void UnityEngine.ScriptableObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Component::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Object::Instantiate(!!0,UnityEngine.Transform) inline BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * Object_Instantiate_TisBhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_m4E7C9C678FE6DA21918E3B28F9F4718C414D0799 (BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * ___original0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent1, const RuntimeMethod* method) { return (( BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * (*) (BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E *, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_m74B91FA8C557C84FB00E6AB017C2EB5EA45A9BB8_gshared)(___original0, ___parent1, method); } // System.Void System.Collections.Generic.List`1::Add(!0) inline void List_1_Add_mCF7E2067E6575A7196C8B109B6D3CE0AC6777B5C (List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB * __this, BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * ___item0, const RuntimeMethod* method) { (( void (*) (List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB *, BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method); } // System.Void UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeRepeating_mB77F4276826FBA696A150831D190875CB5802C70 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, float ___time1, float ___repeatRate2, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * Component_GetComponent_TisBoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5_m0D682A42739E30A25411905C0A712C2BEE81F861 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // System.Void UnityEngine.MonoBehaviour::CancelInvoke(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_mAD4E486A74AF79DC1AFA880691EF839CDDE630A9 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, const RuntimeMethod* method); // System.Int32 UnityEngine.Mathf::FloorToInt(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_mBA99466CC77AEA46338D9DF836E629F8FE638793 (float ___f0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.BoxCollider::set_center(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoxCollider_set_center_m02D745E759A66BBEF405D33CE4ACE34B7E064178 (BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // System.Void UnityEngine.BoxCollider::set_size(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoxCollider_set_size_mD9153B4AE4C366ACAB9E5F49075D919A89168B2E (BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_zero_mD28A0EC932762710AFA0BBB9CCC63716C3BD064D (const RuntimeMethod* method); // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method); // System.String System.Int32::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411 (int32_t* __this, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method); // System.Void UnityEngine.UI.Selectable::set_interactable(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_set_interactable_mE6F57D33A9E0484377174D0F490C4372BF7F0D40 (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, bool ___value0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m2CC2BE6339AC30EFBA76876EEC529930D146E3C9_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method); // System.Void Bhaptics.SDK2.BhapticsUI::SetActiveHelpGameObject(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsUI_SetActiveHelpGameObject_mDD6884A7F3CDD7952B3076A5C6ABA0029298EB9A (BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863 * __this, bool ___value0, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * List_1_get_Item_m4C914B2B3702A3517230C5FB97B14E2347E63D30_inline (List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB * __this, int32_t ___index0, const RuntimeMethod* method) { return (( BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * (*) (List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method); } // !0 System.Collections.Generic.List`1::get_Item(System.Int32) inline HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * List_1_get_Item_m6050E2D9D12A6E6308CCB423B5245333F4837E67_inline (List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * (*) (List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method); } // System.Void Bhaptics.SDK2.BhapticsDeviceUI::RefreshDevice(Bhaptics.SDK2.HapticDevice) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsDeviceUI_RefreshDevice_m240F5C441595E26E9235E8FBC06E68678FF07270 (BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * __this, HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * ___d0, const RuntimeMethod* method); // System.Void UnityEngine.Application::OpenURL(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_OpenURL_m136F20631CCBEEED3ACC98C2460E9218AF74B8BC (String_t* ___url0, const RuntimeMethod* method); // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_m3899EEB9D73D22E0C4524189E89D36A647581CBF (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m4B05D4678DAD1D0A0E8C8511B6C1DF02037B961E (List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB * __this, const RuntimeMethod* method) { (( void (*) (List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method); } // System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::CheckSupport(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PostEffectsBase_CheckSupport_m8C47451CFF56C3E8A7115406D9A1AB7CAD282280 (PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 * __this, bool ___needDepth0, const RuntimeMethod* method); // UnityEngine.Material UnityStandardAssets.ImageEffects.PostEffectsBase::CheckShaderAndCreateMaterial(UnityEngine.Shader,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348 (PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 * __this, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___s0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m2Create1, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.PostEffectsBase::ReportAutoDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostEffectsBase_ReportAutoDisable_m24E41960820E497A88DA8E3565C5BFAF885CDB73 (PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, const RuntimeMethod* method); // UnityEngine.RenderTextureFormat UnityEngine.RenderTexture::get_format() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // System.Boolean UnityEngine.Camera::get_allowHDR() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowHDR_mD961A362F2C8BBA6FF0B316488FC566D64CB6222 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, int32_t ___pass3, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___temp0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::op_Multiply(System.Single,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_op_Multiply_m2DBC3FD5369D6F113801ACF505C76C1621AED1A4 (float ___b0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___a1, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.Bloom::BrightFilter(UnityEngine.Color,UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bloom_BrightFilter_m366877BE8C5650049A00CF09C37C835E30E3B449 (Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___threshColor0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___from1, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___to2, const RuntimeMethod* method); // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetVector(System.String,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_mB988DBAF1161427E8F4FB0AB46B5B035467201F2 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_black() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F (const RuntimeMethod* method); // System.Void UnityEngine.GL::Clear(System.Boolean,System.Boolean,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Clear_m012A79FD9FE6D463ACFF5B852E4399B00D4B365D (bool ___clearDepth0, bool ___clearColor1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___backgroundColor2, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::MarkRestoreExpected() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_MarkRestoreExpected_m817B77709580CCBC1D8F0787F855AAF1BBF4CEA9 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.Bloom::BrightFilter(System.Single,UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bloom_BrightFilter_mB40A55779F3F848A68508B869005FB539B53FC2D (Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3 * __this, float ___thresh0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___from1, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___to2, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.Bloom::Vignette(System.Single,UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bloom_Vignette_m164E6D9778FDE54F5DE77EA5639AE04B9295F697 (Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3 * __this, float ___amount0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___from1, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___to2, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.Bloom::BlendFlares(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bloom_BlendFlares_m28828351569B0F8E75B60951A85F39DBBCAF758B (Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___from0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___to1, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::op_Multiply(UnityEngine.Vector4,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, float ___d1, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetFloat(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::DiscardContents() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.Bloom::AddTo(System.Single,UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bloom_AddTo_m6AFFC6B368E7BA807A8A32792FF2D3CBEF4A55C8 (Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3 * __this, float ___intensity_0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___from1, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___to2, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method); // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.PostEffectsBase::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostEffectsBase__ctor_m46DF3065E6C41A9B7330309FC22CD1EDAEF5FEB5 (PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 * __this, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.BloomAndFlares::BrightFilter(System.Single,System.Single,UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BloomAndFlares_BrightFilter_mEC32AF674938334A99717CF0DCF319CB5F7CC197 (BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190 * __this, float ___thresh0, float ___useAlphaAsMask1, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___from2, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___to3, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.BloomAndFlares::Vignette(System.Single,UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BloomAndFlares_Vignette_mD3A3CD99FEEC15B62F3FD89FE6D677E692A1400E (BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190 * __this, float ___amount0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___from1, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___to2, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.BloomAndFlares::BlendFlares(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BloomAndFlares_BlendFlares_mE98739FF6DF1C20E8D959121587A4765C7630AE3 (BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___from0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___to1, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.BloomAndFlares::AddTo(System.Single,UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BloomAndFlares_AddTo_mEE5F79DA0B3D8599FDE3948B37740C108B7F2FF7 (BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190 * __this, float ___intensity_0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___from1, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___to2, const RuntimeMethod* method); // System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Material::.ctor(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mD2A3BCD3B4F17F5C6E95F3B34DAF4B497B67127E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader0, const RuntimeMethod* method); // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, int32_t ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::get_supportsImageEffects() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsImageEffects_m8720BE79E62B0457823D530C30DCA1929049F618 (const RuntimeMethod* method); // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, bool ___value0, const RuntimeMethod* method); // UnityEngine.Material UnityStandardAssets.ImageEffects.Blur::get_material() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Blur_get_material_m2FB420F313C2EFA95BB669789D093BE72805E6E3 (Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A * __this, const RuntimeMethod* method); // UnityEngine.Shader UnityEngine.Material::get_shader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Material_get_shader_mEB85A8B8CA57235C464C2CC255E77A4EFF7A6097 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Shader::get_isSupported() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Shader_get_isSupported_m958F4978B3DFAD2FD471549B2C1D8A82639EDA41 (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::BlitMultiTap(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,UnityEngine.Vector2[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_BlitMultiTap_m6C55BBEE4088B78046490B3217955DD0F3A65B94 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___offsets3, const RuntimeMethod* method); // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporary_mBA05E754A2AD2D163972F1376463DA5FBA059CA3 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.Blur::DownSample4x(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Blur_DownSample4x_mED318B6C7D204C4445C7D37C282796C8295AE4FE (Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.Blur::FourTapCone(UnityEngine.RenderTexture,UnityEngine.RenderTexture,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Blur_FourTapCone_m3C2D42DC6129527E545070B080D664FE3CACF59A (Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, int32_t ___iteration2, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Camera::get_worldToCameraMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Camera_get_worldToCameraMatrix_m7E2B63F64437E2C91C07F7FC819C79BE2152C5F6 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Camera::get_projectionMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.GL::GetGPUProjectionMatrix(UnityEngine.Matrix4x4,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 GL_GetGPUProjectionMatrix_mE4288644C77C097B5A1668A4D87768CC6D706FCC (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___proj0, bool ___renderIntoTexture1, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___lhs0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.Camera::get_stereoEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_stereoEnabled_m4F3701D763F5A7686B1BAE2CD6AC84B192539857 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Camera::GetStereoViewMatrix(UnityEngine.Camera/StereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Camera_GetStereoViewMatrix_m64AE114CE3ECF07EF865BF79CFDFE60404BE2B3D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___eye0, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Camera::GetStereoProjectionMatrix(UnityEngine.Camera/StereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Camera_GetStereoProjectionMatrix_m6E75E4F868D61EB7D3FF3665DEBA7E6FC2910A94 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___eye0, const RuntimeMethod* method); // System.Boolean UnityEngine.GameObject::get_activeInHierarchy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.CameraMotionBlur::CalculateViewProjection() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraMotionBlur_CalculateViewProjection_m2664A6ED52771A1882E67FFFBA16BFC83DB59FE4 (CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB * __this, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.CameraMotionBlur::Remember() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraMotionBlur_Remember_mE71F32861B4B45513F268D8EFC59E8744A813900 (CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB * __this, const RuntimeMethod* method); // UnityEngine.DepthTextureMode UnityEngine.Camera::get_depthTextureMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_depthTextureMode_mA4B03C6B552FB03DF8A8C20DC9F4EB8FD978A7DD (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Camera::set_depthTextureMode(UnityEngine.DepthTextureMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_depthTextureMode_m2D4631800947438BE9A7697778E2CB0E38083CF1 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___value0, const RuntimeMethod* method); // System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::CheckSupport(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PostEffectsBase_CheckSupport_m19B67558384D574AF1FBC166DC4F3930A43B7F93 (PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 * __this, bool ___needDepth0, bool ___needHdr1, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.CameraMotionBlur::StartFrame() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraMotionBlur_StartFrame_m2856E2961B12E14FF0EEF5849723AFC90C7DA1DA (CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsRenderTextureFormat_m14C7A514A87B3F221FD5AF2D739DA2A4F8CDCD19 (int32_t ___format0, const RuntimeMethod* method); // System.Int32 UnityStandardAssets.ImageEffects.CameraMotionBlur::divRoundUp(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CameraMotionBlur_divRoundUp_m7E33EB97D135E19204696CE7F4F47FE59AF7D904 (int32_t ___x0, int32_t ___d1, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79 (float ___a0, float ___b1, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Min(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6 (float ___a0, float ___b1, const RuntimeMethod* method); // System.Void UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___value0, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_Inverse_mF38E06F7E380BEFC7D641D0C0FCAAFEB7FC749B0 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m0, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetMatrix(System.String,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrix_m4B2718A5E264BFDBAD965D8A67399746F6799DCD (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value1, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A (const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_get_identity_mB872ACF032ACC4D32EE3472D98A9694205AE2C8D (const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_one() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_one_mFA8E564BB81364E4E65551816F3631176E7F58E7 (const RuntimeMethod* method); // System.Void UnityEngine.Matrix4x4::SetTRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_SetTRS_m448A70DA94185D9445E773E8906B0618F97AFFCC (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___q1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___s2, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_get_zero_m6D63364ED48C32664BBDD4D85EB8D345F2866C56 (const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_up() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_up_mAB753D250A30C78924D5D22B0821F1D254525C31 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method); // System.Single UnityEngine.Vector3::get_magnitude() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method); // System.Single UnityEngine.Camera::get_fieldOfView() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_forward() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_right() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_right_mA8EB1882CCE8759766544448308C88D9200F06CE (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.LayerMask::get_value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_get_value_m6380C7449537F99361797225E179A9448A53DDF9 (LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * __this, const RuntimeMethod* method); // UnityEngine.Camera UnityStandardAssets.ImageEffects.CameraMotionBlur::GetTmpCam() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * CameraMotionBlur_GetTmpCam_mE3D2BD693CC2D6221F86C91026B8D870F51C45B1 (CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB * __this, const RuntimeMethod* method); // System.Void UnityEngine.Camera::set_targetTexture(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_targetTexture_m200B05665D1F5C62D9016C2DD20955755BAB4596 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_m6D9C2EC7EF30405BA7669BF0EC32F8339C93496F (LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___mask0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::set_cullingMask(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_cullingMask_mB4B1EE4C6CC355625EDE08EAF17E99DAB242E0CC (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::RenderWithShader(UnityEngine.Shader,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_RenderWithShader_m7E2369EA99B507B026FD0745E3CF70548E300213 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader0, String_t* ___replacementTag1, const RuntimeMethod* method); // System.Int32 UnityEngine.Time::get_frameCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Time_get_frameCount_m9CEBDC44BB970B7F8DA5C7AA695F9652B459C139 (const RuntimeMethod* method); // System.String UnityEngine.Object::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.GameObject::Find(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_Find_m59E8F1E50866B94ABDD65B229D8B1B3A58FA7879 (String_t* ___name0, const RuntimeMethod* method); // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F (RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ___handle0, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m9829583AE3BF1285861C580895202F760F3A82E8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___name0, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___components1, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.GameObject::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Transform::get_rotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m1B5F3D4CE984AB31254615C9C71B0E54978583B4 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_localScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_mF4D1611E48D1BA7566A1E166DC2DACF3ADD8BA3A (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GameObject_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE3C86755BA935C0F4BDABF7D1E338FA5247E4F49 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method); } // System.Void UnityEngine.Camera::CopyFrom(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_CopyFrom_m8289D4C4041F4E1D886F5AF40E1C60C14707AD52 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___other0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::set_clearFlags(UnityEngine.CameraClearFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_clearFlags_mE79A756CD7C9C84C86B6676F5C6342A45AE5F373 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, int32_t ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::Slerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Slerp_m0AB4766A4D584C3FCF048D1F196B4A66DD7E8FEB (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, float ___t2, const RuntimeMethod* method); // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 LayerMask_op_Implicit_m04FD003A196C7FA5C824D854803493EA31AE58D2 (int32_t ___intVal0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_forward() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_forward_mA6722B0932DA770D5C34C9E28D0E40220F099D50 (const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6 (const RuntimeMethod* method); // System.Void UnityEngine.Material::SetFloat(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method); // System.Int32 UnityEngine.Shader::PropertyToID(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019 (String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ChromaticAberrationUrpPass__ctor_mA2FBCA5C6B513B47AEC67F7D05A6E5A19E731F13 (ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941 * __this, int32_t ___renderPassEvent0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, float ___redX2, float ___redY3, float ___greenX4, float ___greenY5, float ___blueX6, float ___blueY7, float ___distortion8, String_t* ___tag9, const RuntimeMethod* method); // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::get_cameraColorTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ScriptableRenderer_get_cameraColorTarget_m06269453626EF8300E553107341F4F4B06883217 (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass::Setup(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ChromaticAberrationUrpPass_Setup_m65401D0F92C97C92996DAD3401AEDC45A7E24A10_inline (ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::EnqueuePass(UnityEngine.Rendering.Universal.ScriptableRenderPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C (ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * __this, ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * ___pass0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ChromaticAberrationUrp/ChromaticAberrationSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ChromaticAberrationSettings__ctor_m8D0EB675DCBBF4C9A14850DB0B45340EA01F57C3 (ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererFeature__ctor_m4E442C9049432128BA582912051E321426F11A37 (ScriptableRendererFeature_t8A47B318A156098C19A43328CF96F463C67F7447 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m76845E674E8D1597F68C57F362F522E37CCFCD5D (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, int32_t ___nameID0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_renderPassEvent(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.CommandBufferPool::Get(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * CommandBufferPool_Get_m49D67A7EB7DDD0C21C923DC6101123D60BD29BAE (String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc1, int32_t ___filter2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::CopyTexture(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_CopyTexture_m768499CE469CEFE909854C12D65CD7E29E39C21B (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___src0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___dst1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Blit(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_m50AB7CE0D68B2B2DED83FFE9331504382FA2AB9A (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___dest1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___mat2, int32_t ___pass3, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___commandBuffer0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBufferPool::Release(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___buffer0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseTemporaryRT(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5 (CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * __this, int32_t ___nameID0, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.PostEffectsBase::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostEffectsBase_Start_mAE163FBC28B3B95C222E9A5582A9CDC22F669B85 (PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m667452FB4794C77D283037E096FE0DC0AEB311F3 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, bool ___mipChain3, bool ___linear4, const RuntimeMethod* method); // System.Single UnityEngine.AnimationCurve::Evaluate(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationCurve_Evaluate_m1248B5B167F1FFFDC847A08C56B7D63B32311E6A (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, float ___time0, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method); // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::SetPixel(System.Int32,System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixel_m78878905E58C5DE9BCFED8D9262D025789E22F92 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___x0, int32_t ___y1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::Apply() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m3BB3975288119BA62ED9BE4243F7767EC2F88CA0 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.ColorCorrectionCurves::UpdateParameters() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorCorrectionCurves_UpdateParameters_m58B8A0015B9CDCE530A954161EE63C0ADDA52381 (ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09 * __this, const RuntimeMethod* method); // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporary_m2F6EBE5C8749DC2B3B8811B1CE99D4BB288138E7 (int32_t ___width0, int32_t ___height1, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m5CAAF4A8D7F839597B4E14588E341462EEB81698 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * __this, float ___time0, float ___value1, const RuntimeMethod* method); // System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___keys0, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::get_supports3DTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supports3DTextures_mC24D8A78F15E5C504AA928065FEE137441F27E84 (const RuntimeMethod* method); // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m2B875ADAA935AC50C758ECEBA69F13172FD620FC (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, const RuntimeMethod* method); // System.Void UnityEngine.Texture3D::SetPixels(UnityEngine.Color[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixels_mC68F3267482A2D8D85ED146A1835D39EE3FF2E4B (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___colors0, const RuntimeMethod* method); // System.Void UnityEngine.Texture3D::Apply() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Apply_m83FB1F0D98CA327EF6263CF616BB05BBA0D45860 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, const RuntimeMethod* method); // System.Boolean UnityStandardAssets.ImageEffects.ColorCorrectionLookup::ValidDimensions(UnityEngine.Texture2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorCorrectionLookup_ValidDimensions_m116009B07771912D36C0B436CB8671B51E2802F5 (ColorCorrectionLookup_t7E051712EBA422BBF8D41FE9823FED3B3D710111 * __this, Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___tex2d0, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0 (RuntimeObject * ___message0, const RuntimeMethod* method); // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* Texture2D_GetPixels_m702E1E59DE60A5A11197DA3F6474F9E6716D9699 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogError(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m5952BCE5DC0EF798B31FA983B9CE42A5A1F82DE1 (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.ColorCorrectionLookup::SetIdentityLut() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorCorrectionLookup_SetIdentityLut_m0D9561263C866B5926FFAEBB1B9905A9525946CD (ColorCorrectionLookup_t7E051712EBA422BBF8D41FE9823FED3B3D710111 * __this, const RuntimeMethod* method); // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_mE0C265DD8E215FC537CFA8B000C0977B10C6A49C (const RuntimeMethod* method); // UnityEngine.Material UnityStandardAssets.ImageEffects.ImageEffectBase::get_material() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * ImageEffectBase_get_material_m28353FF497616C4FA60E2CBD2B19F13EC8F421B1 (ImageEffectBase_tFBD52931A47FDA72509D983E44A167C92210DCC8 * __this, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.ImageEffectBase::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ImageEffectBase__ctor_mE1EA21030F283248E6A8B1C33E38B8FC4CE87D08 (ImageEffectBase_tFBD52931A47FDA72509D983E44A167C92210DCC8 * __this, const RuntimeMethod* method); // !!0[] UnityEngine.Component::GetComponentsInChildren() inline MeshFilterU5BU5D_tE8AA77783A24784C69A8083B4F3E482D866FD503* Component_GetComponentsInChildren_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mE1AE2168916584FF463210C7511EDA0D2E79497F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( MeshFilterU5BU5D_tE8AA77783A24784C69A8083B4F3E482D866FD503* (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponentsInChildren_TisRuntimeObject_mCA5B356D4B0824C6DE60A8E90E6A6D4188C56C2F_gshared)(__this, method); } // UnityEngine.Mesh UnityEngine.MeshFilter::get_sharedMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * MeshFilter_get_sharedMesh_mDCB12AB93E6E5F477F55A14990A7AB5F1B06F19E (MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * __this, const RuntimeMethod* method); // System.Void UnityEngine.CombineInstance::set_mesh(UnityEngine.Mesh) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CombineInstance_set_mesh_m4188D448CFD58C46FC3824D791572D07905FC824 (CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___value0, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Transform_get_localToWorldMatrix_m6B810B0F20BA5DE48009461A4D662DD8BFF6A3CC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // System.Void UnityEngine.CombineInstance::set_transform(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CombineInstance_set_transform_mF1C28A1BC0733CD0A10481215C4FCB418C7CDA1D (CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() inline Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * GameObject_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_mD787758BED3337F182C18CC67C516C2A11B55466 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method); } // System.Void UnityEngine.Renderer::set_enabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_enabled_mFFBA418C428C1B2B151C77B879DD10C393D9D95B (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, bool ___value0, const RuntimeMethod* method); // UnityEngine.Material UnityEngine.Renderer::get_sharedMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Renderer_get_sharedMaterial_m42DF538F0C6EA249B1FB626485D45D083BA74FCC (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * Component_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_m4E31C5D3D0490AEE405B54BE9F61802EA425B9DC (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // !!0 UnityEngine.GameObject::AddComponent() inline MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * GameObject_AddComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mA5802EF007058E65CCD414C3EB2518474D17A2F2 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_mBDBD6EC58A4409E35E4C5D08757C36E4938256B1_gshared)(__this, method); } // System.Void UnityEngine.Mesh::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method); // System.Void UnityEngine.MeshFilter::set_mesh(UnityEngine.Mesh) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_set_mesh_m13177C1A6C29D76DDCD858CEF2B28C2AA7CC46FC (MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::CombineMeshes(UnityEngine.CombineInstance[],System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CombineMeshes_m406030E08EC44C147C6F0CC46E26F82A7255FB6E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, CombineInstanceU5BU5D_tCEC5E0C06082119E1FF9C16E274C016F216803BF* ___combine0, bool ___mergeSubMeshes1, bool ___useMatrices2, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * Component_GetComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_m87EEABB28FFB9E9553015DD36B7C6F7C45A7F537 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // !!0 UnityEngine.GameObject::AddComponent() inline MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * GameObject_AddComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_mD5BD4B507E470AFA16BAD4B418DC15AE59A9FC47 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_mBDBD6EC58A4409E35E4C5D08757C36E4938256B1_gshared)(__this, method); } // System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterial_m1E66766F93E95F692C3C9C2C09AFD795B156678B (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m5D8D36B284951F95A048C6B9ACA24FC7509564FF (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, const RuntimeMethod* method); // UnityEngine.Material UnityStandardAssets.ImageEffects.ContrastStretch::get_materialLum() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * ContrastStretch_get_materialLum_mDD1A450C0303C6F4D854161F937F45101BAD3A9C (ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD * __this, const RuntimeMethod* method); // UnityEngine.Material UnityStandardAssets.ImageEffects.ContrastStretch::get_materialReduce() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * ContrastStretch_get_materialReduce_mB139BE69D71CAD0DF6BA24A74F2DB0DB97BDB485 (ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD * __this, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.ContrastStretch::CalculateAdaptation(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContrastStretch_CalculateAdaptation_mA7E4BCAD9BA015CE3BF7CD7E2EA41A8E168E8B60 (ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___curTexture0, const RuntimeMethod* method); // UnityEngine.Material UnityStandardAssets.ImageEffects.ContrastStretch::get_materialApply() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * ContrastStretch_get_materialApply_mA0470C33E2DEE0EA4FDE3942050BDB07864F7AD3 (ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD * __this, const RuntimeMethod* method); // System.Single UnityEngine.Time::get_deltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mF558623BBB4EE65C8810243B05ED204A9E8D6FD1 (const RuntimeMethod* method); // UnityEngine.Material UnityStandardAssets.ImageEffects.ContrastStretch::get_materialAdapt() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * ContrastStretch_get_materialAdapt_m46F7AB60FAE9A49BF5F830CFE29B526F30FB0AB0 (ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline Light_tA2F349FE839781469A0344CF6039B51512394275 * Component_GetComponent_TisLight_tA2F349FE839781469A0344CF6039B51512394275_m78431E28004B9C0FF3A712F157BFEDF8D42E36EA (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( Light_tA2F349FE839781469A0344CF6039B51512394275 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // System.Void UnityEngine.Light::set_shadowCustomResolution(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_shadowCustomResolution_m91133C06F6219F5A68D71EF54D96C8EB895D71E5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Object::set_name(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_m87C4006618ADB325ABE5439DF159E10DD8DD0781 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, String_t* ___value0, const RuntimeMethod* method); // UnityEngine.Shader UnityEngine.Shader::Find(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Shader_Find_m01F8D68779D3B0EA219E624443A768392B68B1E0 (String_t* ___name0, const RuntimeMethod* method); // System.Void DeNorSobOutline/DeNorSobOutlinePass::.ctor(System.String,UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Shader,System.Single,System.Single,System.Single,System.Single,System.Single,System.Boolean,System.Single,System.Single,System.Single,UnityEngine.Color,System.Single,System.Boolean,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeNorSobOutlinePass__ctor_m79BAD2C4C0229A59494C1B9FB04AE2DCECF519FD (DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C * __this, String_t* ___profilerTag0, int32_t ___renderPassEvent1, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___DeNorSobOutlineShader2, float ____OutlineWidth3, float ____DepthThreshold4, float ____NormalThreshold5, float ____NormalMin6, float ____NormalMax7, bool ____SobOutSel8, float ____SobelOutlineThreshold9, float ____WhiThres10, float ____BlaThres11, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ____OutlineColor12, float ____OutlineColorIntensity13, bool ____ColOutMiSel14, bool ____OutOnSel15, bool ____MixDeNorSob16, const RuntimeMethod* method); // System.Void DeNorSobOutline/DeNorSobOutlinePass::SetSource(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeNorSobOutlinePass_SetSource_m3E2BB5F942452569D875585C603924A334F2D161_inline (DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source0, const RuntimeMethod* method); // System.Void DeNorSobOutline/DeNorSobOutlineSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeNorSobOutlineSettings__ctor_m3271EBA2A2F1EEFBD40B5222FFADFDA76C538FB8 (DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488 * __this, const RuntimeMethod* method); // !!0 UnityEngine.JsonUtility::FromJson(System.String) inline DeployHttpMessage_t64BCD6383609318AD0C57D3D48CB0F68E6B20FC5 * JsonUtility_FromJson_TisDeployHttpMessage_t64BCD6383609318AD0C57D3D48CB0F68E6B20FC5_mD7908C6E02A875A080CAB79EA600B57B02CF1AAC (String_t* ___json0, const RuntimeMethod* method) { return (( DeployHttpMessage_t64BCD6383609318AD0C57D3D48CB0F68E6B20FC5 * (*) (String_t*, const RuntimeMethod*))JsonUtility_FromJson_TisRuntimeObject_m8640B63892230D506A8DECFD46A700201A30070A_gshared)(___json0, method); } // UnityEngine.Material UnityEngine.Rendering.CoreUtils::CreateEngineMaterial(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * CoreUtils_CreateEngineMaterial_m96BF49C7ECF6E4656FA2E5558AD5D5F64CA3B544 (String_t* ___shaderPath0, const RuntimeMethod* method); // UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RenderQueueRange::get_opaque() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 RenderQueueRange_get_opaque_mAB787438CA528B8A0983E4FBB5FD5A04A212941B (const RuntimeMethod* method); // System.Void DepthNormalsFeature/DepthNormalsPass::.ctor(UnityEngine.Rendering.RenderQueueRange,UnityEngine.LayerMask,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalsPass__ctor_m99F911310D9860EDB569189296DE3F60CCB96B11 (DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC * __this, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___renderQueueRange0, LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___layerMask1, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::Init(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401 (RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * __this, String_t* ___shaderProperty0, const RuntimeMethod* method); // System.Void DepthNormalsFeature/DepthNormalsPass::Setup(UnityEngine.RenderTextureDescriptor,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalsPass_Setup_mEE9F04679F15AFC1EAA2593750AC807E9E9854AE (DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___baseDescriptor0, RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C ___depthAttachmentHandle1, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.DepthOfField::CreateComputeResources() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOfField_CreateComputeResources_m4ABC1AC7B3C7FC83EE363A7FD8826834F824CBE6 (DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3 * __this, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.DepthOfField::ReleaseComputeResources() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOfField_ReleaseComputeResources_mF11D63AF757CFF1816FCA1C016C9D1FB08818010 (DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3 * __this, const RuntimeMethod* method); // System.Void UnityEngine.ComputeBuffer::Release() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_Release_m7F1D518D1542CD4B961B17E3A44376FA78E977EB (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, const RuntimeMethod* method); // System.Void UnityEngine.ComputeBuffer::.ctor(System.Int32,System.Int32,UnityEngine.ComputeBufferType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer__ctor_mCF22AAE35FCF0AAC7168EF4FDD11536569BBDE92 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, int32_t ___count0, int32_t ___stride1, int32_t ___type2, const RuntimeMethod* method); // System.Void UnityEngine.ComputeBuffer::SetData(System.Array) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_SetData_m4A48A0AD92ADDE0C718BD077686C649BCF963EB8 (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * __this, RuntimeArray * ___data0, const RuntimeMethod* method); // System.Single UnityEngine.Camera::get_nearClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(System.Single,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m92CBF5B97ECB34A9B802EDD5C4A8187463278560_inline (float ___d0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Camera::WorldToViewportPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToViewportPoint_m656CDAE26AAC040A4A47DAFF8EEDB0A941BE051D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method); // System.Single UnityEngine.Camera::get_farClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method); // System.Single UnityStandardAssets.ImageEffects.DepthOfField::FocalDistance01(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DepthOfField_FocalDistance01_m60C76EF5DFA52949261535407C32C880042B9DBC (DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3 * __this, float ___worldDist0, const RuntimeMethod* method); // System.Void UnityStandardAssets.ImageEffects.DepthOfField::WriteCoc(UnityEngine.RenderTexture,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOfField_WriteCoc_mE0AF79BC204C2EEDC333CE30A009B98BB932B977 (DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___fromTo0, bool ___fgDilate1, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::SetRandomWriteTarget(System.Int32,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRandomWriteTarget_m873B3233CD9CA386DD14ACD4F9B00165BED0D201 (int32_t ___index0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___uav1, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::ClearRandomWriteTargets() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_ClearRandomWriteTargets_mEA6BD9FD7F64FC7148F6ED9D7CB8B51C44CE6BF6 (const RuntimeMethod* method); // System.Void UnityEngine.ComputeBuffer::CopyCount(UnityEngine.ComputeBuffer,UnityEngine.ComputeBuffer,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_CopyCount_m73ACD56BA952AABB432B36B3BC7613ABF27F5F5A (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___src0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___dst1, int32_t ___dstOffsetBytes2, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetBuffer(System.String,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetBuffer_m8E57EF9FF4D5A9C6F7C76A3C4EADC7058FFEA341 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___value1, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method); // System.Boolean UnityEngine.Material::SetPass(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_SetPass_mC888245491A21488CFF2FD64CA45E8404CB9FF9C (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___pass0, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::DrawProceduralIndirectNow(UnityEngine.MeshTopology,UnityEngine.ComputeBuffer,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawProceduralIndirectNow_m5FF2D1335F18DA902C5655A8B5BB594210499D79 (int32_t ___topology0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___bufferWithArgs1, int32_t ___argsOffset2, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::get_one() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_get_one_m997EBA1C338FC3ED9B14FF233A854AD3E149C042 (const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::op_Multiply(System.Single,UnityEngine.Vector4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Multiply_mA0915902F1EF5E449843576C68B4D3228D2695C2_inline (float ___d0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a1, const RuntimeMethod* method); // System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070 (const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void BhapticsActivator::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsActivator_OnEnable_m937BB71AB68148B4D9F570D7982C8CDE368DDBD8 (BhapticsActivator_t838D76FF255A1CAE59184AE73870CA1225797FB5 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral30ABD20780E70DE6DA80EEFE3054BCEC001C7D24); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4A16D77AFE879FB34296F0537E926664560CE307); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral52252B4315A5316567FB85E7EE0F23FB8B81ED88); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5E66CFA2AD0CCFEA2AEC0EB972244661E4D07044); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral63D8E6C91E6B4A6AE48BAD3C02C615255EFE1BED); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral82A50B55CAD9CD3741EF607E49F9F2514969B8D1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8585636361C0468102BE250D429A9E2D03767F8D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAC29ED0CA51FB3BEE927BAA0B368A7A8AA4FE492); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC3C8A6D75E0496334E5CB7C59886BB5A4E44DAF1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDD409A35D5D7CD127F339747FE3E8A1610A1B9A0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDEFBEF44E5FEA3BDBA89243056583E6D33673007); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE2D11820A8B5846630396C4EE1B4866F261652D1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE57F4EF29B6B0EA9673C562942BE74F7CBE144F6); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralECEE7E9FE40FD8921F30B7847EA1ADF0681F9ED5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF1D92E316B8A4890E2FAF31B7AE491A32BBF7F52); s_Il2CppMethodInitialized = true; } { // if (front == true) bool L_0 = __this->get_front_4(); if (!L_0) { goto IL_0014; } } { // BhapticsLibrary.Play(BhapticsEvent.SHOT_FRONT_1); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); int32_t L_1; L_1 = BhapticsLibrary_Play_mF369EE42640021D849244D1B284F5DD82B1C4B0D(_stringLiteral30ABD20780E70DE6DA80EEFE3054BCEC001C7D24, /*hidden argument*/NULL); // } return; } IL_0014: { // else if (back == true) bool L_2 = __this->get_back_5(); if (!L_2) { goto IL_0028; } } { // BhapticsLibrary.Play(BhapticsEvent.SHOT_BACK_1); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); int32_t L_3; L_3 = BhapticsLibrary_Play_mF369EE42640021D849244D1B284F5DD82B1C4B0D(_stringLiteral82A50B55CAD9CD3741EF607E49F9F2514969B8D1, /*hidden argument*/NULL); // } return; } IL_0028: { // else if (right == true) bool L_4 = __this->get_right_6(); if (!L_4) { goto IL_003c; } } { // BhapticsLibrary.Play(BhapticsEvent.SHOT_RIGHT); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); int32_t L_5; L_5 = BhapticsLibrary_Play_mF369EE42640021D849244D1B284F5DD82B1C4B0D(_stringLiteralECEE7E9FE40FD8921F30B7847EA1ADF0681F9ED5, /*hidden argument*/NULL); // } return; } IL_003c: { // else if (left == true) bool L_6 = __this->get_left_7(); if (!L_6) { goto IL_0050; } } { // BhapticsLibrary.Play(BhapticsEvent.SHOT_LEFT); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); int32_t L_7; L_7 = BhapticsLibrary_Play_mF369EE42640021D849244D1B284F5DD82B1C4B0D(_stringLiteralF1D92E316B8A4890E2FAF31B7AE491A32BBF7F52, /*hidden argument*/NULL); // } return; } IL_0050: { // else if (shunt == true) bool L_8 = __this->get_shunt_8(); if (!L_8) { goto IL_0064; } } { // BhapticsLibrary.Play(BhapticsEvent.SHUNT); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); int32_t L_9; L_9 = BhapticsLibrary_Play_mF369EE42640021D849244D1B284F5DD82B1C4B0D(_stringLiteral52252B4315A5316567FB85E7EE0F23FB8B81ED88, /*hidden argument*/NULL); // } return; } IL_0064: { // else if (coll_right == true) bool L_10 = __this->get_coll_right_9(); if (!L_10) { goto IL_0078; } } { // BhapticsLibrary.Play(BhapticsEvent.COLLISION_RIGHT); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); int32_t L_11; L_11 = BhapticsLibrary_Play_mF369EE42640021D849244D1B284F5DD82B1C4B0D(_stringLiteralE57F4EF29B6B0EA9673C562942BE74F7CBE144F6, /*hidden argument*/NULL); // } return; } IL_0078: { // else if (coll_left == true) bool L_12 = __this->get_coll_left_10(); if (!L_12) { goto IL_008c; } } { // BhapticsLibrary.Play(BhapticsEvent.COLLISION_LEFT); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); int32_t L_13; L_13 = BhapticsLibrary_Play_mF369EE42640021D849244D1B284F5DD82B1C4B0D(_stringLiteral63D8E6C91E6B4A6AE48BAD3C02C615255EFE1BED, /*hidden argument*/NULL); // } return; } IL_008c: { // else if (cannonshot == true) bool L_14 = __this->get_cannonshot_11(); if (!L_14) { goto IL_00a0; } } { // BhapticsLibrary.Play(BhapticsEvent.CANNON); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); int32_t L_15; L_15 = BhapticsLibrary_Play_mF369EE42640021D849244D1B284F5DD82B1C4B0D(_stringLiteral5E66CFA2AD0CCFEA2AEC0EB972244661E4D07044, /*hidden argument*/NULL); // } return; } IL_00a0: { // else if (pistol_right == true) bool L_16 = __this->get_pistol_right_18(); if (!L_16) { goto IL_00c8; } } { // BhapticsLibrary.PlayParam(BhapticsEvent.PISTOL_SHOT_RIGHT, // intensity: 0.5f, // The value multiplied by the original value // duration: 1f, // The value multiplied by the original value // angleX: 0f, // The value that rotates around global Vector3.up(0~360f) // offsetY: 0f); // The value to move up and down(-0.5~0.5)); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); int32_t L_17; L_17 = BhapticsLibrary_PlayParam_m3C0AD8D596E2D14FAFB4CFBF7FE4880BCBEFA1EE(_stringLiteral4A16D77AFE879FB34296F0537E926664560CE307, (0.5f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); // } return; } IL_00c8: { // else if (pistol_left == true) bool L_18 = __this->get_pistol_left_19(); if (!L_18) { goto IL_00f0; } } { // BhapticsLibrary.PlayParam(BhapticsEvent.PISTOL_SHOT_LEFT, // intensity: 0.5f, // The value multiplied by the original value // duration: 1f, // The value multiplied by the original value // angleX: 0f, // The value that rotates around global Vector3.up(0~360f) // offsetY: 0f); // The value to move up and down(-0.5~0.5)); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); int32_t L_19; L_19 = BhapticsLibrary_PlayParam_m3C0AD8D596E2D14FAFB4CFBF7FE4880BCBEFA1EE(_stringLiteralE2D11820A8B5846630396C4EE1B4866F261652D1, (0.5f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); // } return; } IL_00f0: { // else if (sword_right == true) bool L_20 = __this->get_sword_right_22(); if (!L_20) { goto IL_0118; } } { // BhapticsLibrary.PlayParam(BhapticsEvent.LASER_RIGHT, // intensity: 0.5f, // The value multiplied by the original value // duration: 1f, // The value multiplied by the original value // angleX: 0f, // The value that rotates around global Vector3.up(0~360f) // offsetY: 0f); // The value to move up and down(-0.5~0.5)); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); int32_t L_21; L_21 = BhapticsLibrary_PlayParam_m3C0AD8D596E2D14FAFB4CFBF7FE4880BCBEFA1EE(_stringLiteralDEFBEF44E5FEA3BDBA89243056583E6D33673007, (0.5f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); // } return; } IL_0118: { // else if (sword_left == true) bool L_22 = __this->get_sword_left_23(); if (!L_22) { goto IL_0140; } } { // BhapticsLibrary.PlayParam(BhapticsEvent.LASER_LEFT, // intensity: 0.5f, // The value multiplied by the original value // duration: 1f, // The value multiplied by the original value // angleX: 0f, // The value that rotates around global Vector3.up(0~360f) // offsetY: 0f); // The value to move up and down(-0.5~0.5); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); int32_t L_23; L_23 = BhapticsLibrary_PlayParam_m3C0AD8D596E2D14FAFB4CFBF7FE4880BCBEFA1EE(_stringLiteral8585636361C0468102BE250D429A9E2D03767F8D, (0.5f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); // } return; } IL_0140: { // else if (laser_right == true) bool L_24 = __this->get_laser_right_20(); if (!L_24) { goto IL_0168; } } { // BhapticsLibrary.PlayParam(BhapticsEvent.LASER_RIGHT, // intensity: 1f, // The value multiplied by the original value // duration: 0.5f, // The value multiplied by the original value // angleX: 0f, // The value that rotates around global Vector3.up(0~360f) // offsetY: 0f); // The value to move up and down(-0.5~0.5)); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); int32_t L_25; L_25 = BhapticsLibrary_PlayParam_m3C0AD8D596E2D14FAFB4CFBF7FE4880BCBEFA1EE(_stringLiteralDEFBEF44E5FEA3BDBA89243056583E6D33673007, (1.0f), (0.5f), (0.0f), (0.0f), /*hidden argument*/NULL); // } return; } IL_0168: { // else if (laser_left == true) bool L_26 = __this->get_laser_left_21(); if (!L_26) { goto IL_0190; } } { // BhapticsLibrary.PlayParam(BhapticsEvent.LASER_LEFT, // intensity: 1f, // The value multiplied by the original value // duration: 0.5f, // The value multiplied by the original value // angleX: 0f, // The value that rotates around global Vector3.up(0~360f) // offsetY: 0f); // The value to move up and down(-0.5~0.5); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); int32_t L_27; L_27 = BhapticsLibrary_PlayParam_m3C0AD8D596E2D14FAFB4CFBF7FE4880BCBEFA1EE(_stringLiteral8585636361C0468102BE250D429A9E2D03767F8D, (1.0f), (0.5f), (0.0f), (0.0f), /*hidden argument*/NULL); // } return; } IL_0190: { // else if (rev == true) bool L_28 = __this->get_rev_12(); if (!L_28) { goto IL_01f6; } } { // BhapticsLibrary.PlayParam(BhapticsEvent.CANNON, // intensity: 1.5f, // The value multiplied by the original value // duration: 2f, // The value multiplied by the original value // angleX: 0f, // The value that rotates around global Vector3.up(0~360f) // offsetY: 0f); // The value to move up and down(-0.5~0.5) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); int32_t L_29; L_29 = BhapticsLibrary_PlayParam_m3C0AD8D596E2D14FAFB4CFBF7FE4880BCBEFA1EE(_stringLiteral5E66CFA2AD0CCFEA2AEC0EB972244661E4D07044, (1.5f), (2.0f), (0.0f), (0.0f), /*hidden argument*/NULL); // BhapticsLibrary.PlayParam(BhapticsEvent.LASER_LEFT, // intensity: 0.25f, // The value multiplied by the original value // duration: 0.5f, // The value multiplied by the original value // angleX: 0f, // The value that rotates around global Vector3.up(0~360f) // offsetY: 0f); // The value to move up and down(-0.5~0.5); int32_t L_30; L_30 = BhapticsLibrary_PlayParam_m3C0AD8D596E2D14FAFB4CFBF7FE4880BCBEFA1EE(_stringLiteral8585636361C0468102BE250D429A9E2D03767F8D, (0.25f), (0.5f), (0.0f), (0.0f), /*hidden argument*/NULL); // BhapticsLibrary.PlayParam(BhapticsEvent.LASER_RIGHT, // intensity: 0.25f, // The value multiplied by the original value // duration: 0.5f, // The value multiplied by the original value // angleX: 0f, // The value that rotates around global Vector3.up(0~360f) // offsetY: 0f); // The value to move up and down(-0.5~0.5)); int32_t L_31; L_31 = BhapticsLibrary_PlayParam_m3C0AD8D596E2D14FAFB4CFBF7FE4880BCBEFA1EE(_stringLiteralDEFBEF44E5FEA3BDBA89243056583E6D33673007, (0.25f), (0.5f), (0.0f), (0.0f), /*hidden argument*/NULL); // } return; } IL_01f6: { // else if (ride == true) bool L_32 = __this->get_ride_13(); if (!L_32) { goto IL_021e; } } { // BhapticsLibrary.PlayParam(BhapticsEvent.BIKE_RUMBLE, // intensity: 0.035f, // The value multiplied by the original value // duration: 0.5f, // The value multiplied by the original value // angleX: 0f, // The value that rotates around global Vector3.up(0~360f) // offsetY: 0f); // The value to move up and down(-0.5~0.5) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); int32_t L_33; L_33 = BhapticsLibrary_PlayParam_m3C0AD8D596E2D14FAFB4CFBF7FE4880BCBEFA1EE(_stringLiteralDD409A35D5D7CD127F339747FE3E8A1610A1B9A0, (0.0350000001f), (0.5f), (0.0f), (0.0f), /*hidden argument*/NULL); // } return; } IL_021e: { // else if (powerup == true) bool L_34 = __this->get_powerup_15(); if (!L_34) { goto IL_0246; } } { // BhapticsLibrary.PlayParam(BhapticsEvent.POWERUP, // intensity: 1f, // The value multiplied by the original value // duration: 0.5f, // The value multiplied by the original value // angleX: 0f, // The value that rotates around global Vector3.up(0~360f) // offsetY: 0f); // The value to move up and down(-0.5~0.5) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); int32_t L_35; L_35 = BhapticsLibrary_PlayParam_m3C0AD8D596E2D14FAFB4CFBF7FE4880BCBEFA1EE(_stringLiteralC3C8A6D75E0496334E5CB7C59886BB5A4E44DAF1, (1.0f), (0.5f), (0.0f), (0.0f), /*hidden argument*/NULL); // } return; } IL_0246: { // else if (health == true) bool L_36 = __this->get_health_16(); if (!L_36) { goto IL_026e; } } { // BhapticsLibrary.PlayParam(BhapticsEvent.POWERUP, // intensity: 0.5f, // The value multiplied by the original value // duration: 1f, // The value multiplied by the original value // angleX: 0f, // The value that rotates around global Vector3.up(0~360f) // offsetY: 0f); // The value to move up and down(-0.5~0.5) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); int32_t L_37; L_37 = BhapticsLibrary_PlayParam_m3C0AD8D596E2D14FAFB4CFBF7FE4880BCBEFA1EE(_stringLiteralC3C8A6D75E0496334E5CB7C59886BB5A4E44DAF1, (0.5f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); // } return; } IL_026e: { // else if (item == true) bool L_38 = __this->get_item_17(); if (!L_38) { goto IL_0296; } } { // BhapticsLibrary.PlayParam(BhapticsEvent.FAILSTATE, // intensity: 0.25f, // The value multiplied by the original value // duration: 0.25f, // The value multiplied by the original value // angleX: 0f, // The value that rotates around global Vector3.up(0~360f) // offsetY: 0f); // The value to move up and down(-0.5~0.5) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); int32_t L_39; L_39 = BhapticsLibrary_PlayParam_m3C0AD8D596E2D14FAFB4CFBF7FE4880BCBEFA1EE(_stringLiteralAC29ED0CA51FB3BEE927BAA0B368A7A8AA4FE492, (0.25f), (0.25f), (0.0f), (0.0f), /*hidden argument*/NULL); // } return; } IL_0296: { // else if (failstate == true) bool L_40 = __this->get_failstate_14(); if (!L_40) { goto IL_02bd; } } { // BhapticsLibrary.PlayParam(BhapticsEvent.FAILSTATE, // intensity: 1f, // The value multiplied by the original value // duration: 2f, // The value multiplied by the original value // angleX: 0f, // The value that rotates around global Vector3.up(0~360f) // offsetY: -0.5f); // The value to move up and down(-0.5~0.5) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); int32_t L_41; L_41 = BhapticsLibrary_PlayParam_m3C0AD8D596E2D14FAFB4CFBF7FE4880BCBEFA1EE(_stringLiteralAC29ED0CA51FB3BEE927BAA0B368A7A8AA4FE492, (1.0f), (2.0f), (0.0f), (-0.5f), /*hidden argument*/NULL); } IL_02bd: { // } return; } } // System.Void BhapticsActivator::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsActivator__ctor_m1CC057D31CFA3B307E6843DE7355DDAFC8EC58EA (BhapticsActivator_t838D76FF255A1CAE59184AE73870CA1225797FB5 * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Bhaptics.SDK2.BhapticsConfig::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsConfig__ctor_mA512DE419FA88D3E89A568EA53CA669F71BDBAA7 (BhapticsConfig_t9C3723A9A9178272D3F7CE655F0E974F2D4DC9A6 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } { // public string appId = ""; __this->set_appId_0(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); // public string apiKey = ""; __this->set_apiKey_1(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Bhaptics.SDK2.BhapticsDeviceUI::Awake() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsDeviceUI_Awake_mBFD2206D7FB43E62C3C1E1F4ED09A127D4BD4F6D (BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsDeviceUI_Ping_mD257D7EEEF22B74243427C649EAC0E0FAB1462E6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsDeviceUI_ToLeft_mF6645FA1E457DFE35D7BC7687BB9B14A3B55E18B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsDeviceUI_ToRight_m22FA46A991BFA6DF24F4D00C873C5238D1A96440_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (pingButton != null) Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_0 = __this->get_pingButton_13(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_002a; } } { // pingButton.onClick.AddListener(Ping); Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_2 = __this->get_pingButton_13(); NullCheck(L_2); ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * L_3; L_3 = Button_get_onClick_m28BD8C670676D4E2B292B5A7F59387D4BF61F8F4_inline(L_2, /*hidden argument*/NULL); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_4 = (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)il2cpp_codegen_object_new(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var); UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA(L_4, __this, (intptr_t)((intptr_t)BhapticsDeviceUI_Ping_mD257D7EEEF22B74243427C649EAC0E0FAB1462E6_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_3); UnityEvent_AddListener_m0ACFF0706176ECCB20E0BC2542D07396616F436D(L_3, L_4, /*hidden argument*/NULL); } IL_002a: { // if (lButton != null) Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_5 = __this->get_lButton_14(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_6; L_6 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_6) { goto IL_0054; } } { // lButton.onClick.AddListener(ToLeft); Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_7 = __this->get_lButton_14(); NullCheck(L_7); ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * L_8; L_8 = Button_get_onClick_m28BD8C670676D4E2B292B5A7F59387D4BF61F8F4_inline(L_7, /*hidden argument*/NULL); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_9 = (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)il2cpp_codegen_object_new(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var); UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA(L_9, __this, (intptr_t)((intptr_t)BhapticsDeviceUI_ToLeft_mF6645FA1E457DFE35D7BC7687BB9B14A3B55E18B_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_8); UnityEvent_AddListener_m0ACFF0706176ECCB20E0BC2542D07396616F436D(L_8, L_9, /*hidden argument*/NULL); } IL_0054: { // if (rButton != null) Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_10 = __this->get_rButton_15(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_11; L_11 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_10, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_11) { goto IL_007e; } } { // rButton.onClick.AddListener(ToRight); Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_12 = __this->get_rButton_15(); NullCheck(L_12); ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * L_13; L_13 = Button_get_onClick_m28BD8C670676D4E2B292B5A7F59387D4BF61F8F4_inline(L_12, /*hidden argument*/NULL); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_14 = (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)il2cpp_codegen_object_new(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var); UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA(L_14, __this, (intptr_t)((intptr_t)BhapticsDeviceUI_ToRight_m22FA46A991BFA6DF24F4D00C873C5238D1A96440_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_13); UnityEvent_AddListener_m0ACFF0706176ECCB20E0BC2542D07396616F436D(L_13, L_14, /*hidden argument*/NULL); } IL_007e: { // } return; } } // System.Void Bhaptics.SDK2.BhapticsDeviceUI::RefreshDevice(Bhaptics.SDK2.HapticDevice) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsDeviceUI_RefreshDevice_m240F5C441595E26E9235E8FBC06E68678FF07270 (BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * __this, HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * ___d0, const RuntimeMethod* method) { { // device = d; HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_0 = ___d0; __this->set_device_18(L_0); // if (device == null) HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_1 = __this->get_device_18(); if (L_1) { goto IL_001c; } } { // gameObject.SetActive(false); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2; L_2 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); NullCheck(L_2); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_2, (bool)0, /*hidden argument*/NULL); // return; return; } IL_001c: { // if (!gameObject.activeSelf) GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3; L_3 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); NullCheck(L_3); bool L_4; L_4 = GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE(L_3, /*hidden argument*/NULL); if (L_4) { goto IL_0035; } } { // gameObject.SetActive(true); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5; L_5 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); NullCheck(L_5); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_5, (bool)1, /*hidden argument*/NULL); } IL_0035: { // UpdateIcon(d); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_6 = ___d0; BhapticsDeviceUI_UpdateIcon_m93549226BE7E12FD55094A655A065EEB2A5151F8(__this, L_6, /*hidden argument*/NULL); // if (d.IsConnected) HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_7 = ___d0; NullCheck(L_7); bool L_8 = L_7->get_IsConnected_1(); if (!L_8) { goto IL_004b; } } { // RenderConnectMenu(); BhapticsDeviceUI_RenderConnectMenu_m0F8AC304002C37FDB61E39670469D18F28D8CE0C(__this, /*hidden argument*/NULL); // } return; } IL_004b: { // RenderDisconnectMenu(); BhapticsDeviceUI_RenderDisconnectMenu_mAA2240AD9365E71BB462890C086628B2657CF822(__this, /*hidden argument*/NULL); // } return; } } // System.Void Bhaptics.SDK2.BhapticsDeviceUI::RenderConnectMenu() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsDeviceUI_RenderConnectMenu_m0F8AC304002C37FDB61E39670469D18F28D8CE0C (BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * __this, const RuntimeMethod* method) { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B2_0 = NULL; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B1_0 = NULL; int32_t G_B3_0 = 0; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B3_1 = NULL; { // ConnectMenu.gameObject.SetActive(true); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_ConnectMenu_12(); NullCheck(L_0); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1; L_1 = GameObject_get_gameObject_mD5FFECF7C3AC5039E847DF7A8842478539B701D6(L_0, /*hidden argument*/NULL); NullCheck(L_1); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_1, (bool)1, /*hidden argument*/NULL); // DisconnectMenu.gameObject.SetActive(false); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2 = __this->get_DisconnectMenu_17(); NullCheck(L_2); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3; L_3 = GameObject_get_gameObject_mD5FFECF7C3AC5039E847DF7A8842478539B701D6(L_2, /*hidden argument*/NULL); NullCheck(L_3); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_3, (bool)0, /*hidden argument*/NULL); // batteryLowImage.gameObject.SetActive(device.Battery < 20 && device.Battery >= 0); Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_4 = __this->get_batteryLowImage_11(); NullCheck(L_4); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5; L_5 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_4, /*hidden argument*/NULL); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_6 = __this->get_device_18(); NullCheck(L_6); int32_t L_7 = L_6->get_Battery_7(); G_B1_0 = L_5; if ((((int32_t)L_7) >= ((int32_t)((int32_t)20)))) { G_B2_0 = L_5; goto IL_004f; } } { HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_8 = __this->get_device_18(); NullCheck(L_8); int32_t L_9 = L_8->get_Battery_7(); G_B3_0 = ((((int32_t)((((int32_t)L_9) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); G_B3_1 = G_B1_0; goto IL_0050; } IL_004f: { G_B3_0 = 0; G_B3_1 = G_B2_0; } IL_0050: { NullCheck(G_B3_1); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(G_B3_1, (bool)G_B3_0, /*hidden argument*/NULL); // UpdateButtons(); BhapticsDeviceUI_UpdateButtons_m9823FFC593646B970E37E1A1B15AC80AD9F1BBB8(__this, /*hidden argument*/NULL); // } return; } } // System.Void Bhaptics.SDK2.BhapticsDeviceUI::RenderDisconnectMenu() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsDeviceUI_RenderDisconnectMenu_mAA2240AD9365E71BB462890C086628B2657CF822 (BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * __this, const RuntimeMethod* method) { { // ConnectMenu.gameObject.SetActive(false); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_ConnectMenu_12(); NullCheck(L_0); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1; L_1 = GameObject_get_gameObject_mD5FFECF7C3AC5039E847DF7A8842478539B701D6(L_0, /*hidden argument*/NULL); NullCheck(L_1); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_1, (bool)0, /*hidden argument*/NULL); // DisconnectMenu.gameObject.SetActive(true); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2 = __this->get_DisconnectMenu_17(); NullCheck(L_2); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3; L_3 = GameObject_get_gameObject_mD5FFECF7C3AC5039E847DF7A8842478539B701D6(L_2, /*hidden argument*/NULL); NullCheck(L_3); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_3, (bool)1, /*hidden argument*/NULL); // batteryLowImage.gameObject.SetActive(false); Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_4 = __this->get_batteryLowImage_11(); NullCheck(L_4); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5; L_5 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_4, /*hidden argument*/NULL); NullCheck(L_5); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_5, (bool)0, /*hidden argument*/NULL); // } return; } } // System.Void Bhaptics.SDK2.BhapticsDeviceUI::UpdateButtons() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsDeviceUI_UpdateButtons_m9823FFC593646B970E37E1A1B15AC80AD9F1BBB8 (BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { // if (device.IsAudioJack) HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_0 = __this->get_device_18(); NullCheck(L_0); bool L_1 = L_0->get_IsAudioJack_6(); if (!L_1) { goto IL_004d; } } { // wiredNotification.SetActive(true); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2 = __this->get_wiredNotification_16(); NullCheck(L_2); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_2, (bool)1, /*hidden argument*/NULL); // pingButton.gameObject.SetActive(false); Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_3 = __this->get_pingButton_13(); NullCheck(L_3); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4; L_4 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_3, /*hidden argument*/NULL); NullCheck(L_4); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_4, (bool)0, /*hidden argument*/NULL); // rButton.gameObject.SetActive(false); Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_5 = __this->get_rButton_15(); NullCheck(L_5); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6; L_6 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_5, /*hidden argument*/NULL); NullCheck(L_6); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_6, (bool)0, /*hidden argument*/NULL); // lButton.gameObject.SetActive(false); Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_7 = __this->get_lButton_14(); NullCheck(L_7); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8; L_8 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_7, /*hidden argument*/NULL); NullCheck(L_8); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_8, (bool)0, /*hidden argument*/NULL); // return; return; } IL_004d: { // wiredNotification.SetActive(false); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_9 = __this->get_wiredNotification_16(); NullCheck(L_9); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_9, (bool)0, /*hidden argument*/NULL); // if (IsLeft(device.Position) || IsRight(device.Position)) HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_10 = __this->get_device_18(); NullCheck(L_10); int32_t L_11 = L_10->get_Position_3(); IL2CPP_RUNTIME_CLASS_INIT(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_il2cpp_TypeInfo_var); bool L_12; L_12 = BhapticsDeviceUI_IsLeft_m6E22FBED7B3885ACC2BB24174335D8847CE297BA(L_11, /*hidden argument*/NULL); if (L_12) { goto IL_007d; } } { HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_13 = __this->get_device_18(); NullCheck(L_13); int32_t L_14 = L_13->get_Position_3(); IL2CPP_RUNTIME_CLASS_INIT(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_il2cpp_TypeInfo_var); bool L_15; L_15 = BhapticsDeviceUI_IsRight_mC0BBEECFFB5228676738ABAEB05F0FADD584C59F(L_14, /*hidden argument*/NULL); if (!L_15) { goto IL_00df; } } IL_007d: { // pingButton.gameObject.SetActive(false); Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_16 = __this->get_pingButton_13(); NullCheck(L_16); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_17; L_17 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_16, /*hidden argument*/NULL); NullCheck(L_17); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_17, (bool)0, /*hidden argument*/NULL); // lButton.gameObject.SetActive(true); Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_18 = __this->get_lButton_14(); NullCheck(L_18); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_19; L_19 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_18, /*hidden argument*/NULL); NullCheck(L_19); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_19, (bool)1, /*hidden argument*/NULL); // rButton.gameObject.SetActive(true); Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_20 = __this->get_rButton_15(); NullCheck(L_20); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_21; L_21 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_20, /*hidden argument*/NULL); NullCheck(L_21); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_21, (bool)1, /*hidden argument*/NULL); // var isLeft = IsLeft(device.Position); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_22 = __this->get_device_18(); NullCheck(L_22); int32_t L_23 = L_22->get_Position_3(); IL2CPP_RUNTIME_CLASS_INIT(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_il2cpp_TypeInfo_var); bool L_24; L_24 = BhapticsDeviceUI_IsLeft_m6E22FBED7B3885ACC2BB24174335D8847CE297BA(L_23, /*hidden argument*/NULL); V_0 = L_24; // ChangeButtonColor(lButton, isLeft); Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_25 = __this->get_lButton_14(); bool L_26 = V_0; BhapticsDeviceUI_ChangeButtonColor_mF30F4165C88D8204BF98FA3B2065418B66A21199(__this, L_25, L_26, /*hidden argument*/NULL); // ChangeButtonColor(rButton, !isLeft); Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_27 = __this->get_rButton_15(); bool L_28 = V_0; BhapticsDeviceUI_ChangeButtonColor_mF30F4165C88D8204BF98FA3B2065418B66A21199(__this, L_27, (bool)((((int32_t)L_28) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL); // } return; } IL_00df: { // pingButton.gameObject.SetActive(true); Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_29 = __this->get_pingButton_13(); NullCheck(L_29); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_30; L_30 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_29, /*hidden argument*/NULL); NullCheck(L_30); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_30, (bool)1, /*hidden argument*/NULL); // lButton.gameObject.SetActive(false); Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_31 = __this->get_lButton_14(); NullCheck(L_31); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_32; L_32 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_31, /*hidden argument*/NULL); NullCheck(L_32); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_32, (bool)0, /*hidden argument*/NULL); // rButton.gameObject.SetActive(false); Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_33 = __this->get_rButton_15(); NullCheck(L_33); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_34; L_34 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_33, /*hidden argument*/NULL); NullCheck(L_34); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_34, (bool)0, /*hidden argument*/NULL); // ChangeButtonColor(pingButton, true); Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_35 = __this->get_pingButton_13(); BhapticsDeviceUI_ChangeButtonColor_mF30F4165C88D8204BF98FA3B2065418B66A21199(__this, L_35, (bool)1, /*hidden argument*/NULL); // } return; } } // System.Void Bhaptics.SDK2.BhapticsDeviceUI::UpdateIcon(Bhaptics.SDK2.HapticDevice) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsDeviceUI_UpdateIcon_m93549226BE7E12FD55094A655A065EEB2A5151F8 (BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * __this, HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * ___d0, const RuntimeMethod* method) { int32_t V_0 = 0; { // switch (d.Position) HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_0 = ___d0; NullCheck(L_0); int32_t L_1 = L_0->get_Position_3(); V_0 = L_1; int32_t L_2 = V_0; switch (L_2) { case 0: { goto IL_003a; } case 1: { goto IL_00bd; } case 2: { goto IL_00bd; } case 3: { goto IL_0126; } case 4: { goto IL_009a; } case 5: { goto IL_009a; } case 6: { goto IL_0077; } case 7: { goto IL_0077; } case 8: { goto IL_00e0; } case 9: { goto IL_0103; } } } { goto IL_0149; } IL_003a: { // if (d.IsAudioJack) HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_3 = ___d0; NullCheck(L_3); bool L_4 = L_3->get_IsAudioJack_6(); if (!L_4) { goto IL_0054; } } { // icon.sprite = TactsuitWiredIcon; Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_5 = __this->get_icon_8(); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_6 = __this->get_TactsuitWiredIcon_10(); NullCheck(L_5); Image_set_sprite_m55C50F18ABA0A98E926FC777F7D07FA18A7D04E4(L_5, L_6, /*hidden argument*/NULL); // return; return; } IL_0054: { // icon.sprite = GetSprite(widgetSetting.Vest, d.IsConnected); Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_7 = __this->get_icon_8(); IconSetting_t9D385C9342AEC56B2DC434FA9BE900A4E2DC1BFB * L_8 = __this->get_widgetSetting_9(); NullCheck(L_8); PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * L_9 = L_8->get_Vest_0(); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_10 = ___d0; NullCheck(L_10); bool L_11 = L_10->get_IsConnected_1(); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_12; L_12 = BhapticsDeviceUI_GetSprite_m57F44E9B3191B3732AE1CDCD38021BC8227BD6B9(__this, L_9, L_11, /*hidden argument*/NULL); NullCheck(L_7); Image_set_sprite_m55C50F18ABA0A98E926FC777F7D07FA18A7D04E4(L_7, L_12, /*hidden argument*/NULL); // break; return; } IL_0077: { // icon.sprite = GetSprite(widgetSetting.Foot, d.IsConnected); Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_13 = __this->get_icon_8(); IconSetting_t9D385C9342AEC56B2DC434FA9BE900A4E2DC1BFB * L_14 = __this->get_widgetSetting_9(); NullCheck(L_14); PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * L_15 = L_14->get_Foot_3(); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_16 = ___d0; NullCheck(L_16); bool L_17 = L_16->get_IsConnected_1(); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_18; L_18 = BhapticsDeviceUI_GetSprite_m57F44E9B3191B3732AE1CDCD38021BC8227BD6B9(__this, L_15, L_17, /*hidden argument*/NULL); NullCheck(L_13); Image_set_sprite_m55C50F18ABA0A98E926FC777F7D07FA18A7D04E4(L_13, L_18, /*hidden argument*/NULL); // break; return; } IL_009a: { // icon.sprite = GetSprite(widgetSetting.Hand, d.IsConnected); Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_19 = __this->get_icon_8(); IconSetting_t9D385C9342AEC56B2DC434FA9BE900A4E2DC1BFB * L_20 = __this->get_widgetSetting_9(); NullCheck(L_20); PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * L_21 = L_20->get_Hand_4(); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_22 = ___d0; NullCheck(L_22); bool L_23 = L_22->get_IsConnected_1(); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_24; L_24 = BhapticsDeviceUI_GetSprite_m57F44E9B3191B3732AE1CDCD38021BC8227BD6B9(__this, L_21, L_23, /*hidden argument*/NULL); NullCheck(L_19); Image_set_sprite_m55C50F18ABA0A98E926FC777F7D07FA18A7D04E4(L_19, L_24, /*hidden argument*/NULL); // break; return; } IL_00bd: { // icon.sprite = GetSprite(widgetSetting.Arm, d.IsConnected); Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_25 = __this->get_icon_8(); IconSetting_t9D385C9342AEC56B2DC434FA9BE900A4E2DC1BFB * L_26 = __this->get_widgetSetting_9(); NullCheck(L_26); PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * L_27 = L_26->get_Arm_2(); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_28 = ___d0; NullCheck(L_28); bool L_29 = L_28->get_IsConnected_1(); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_30; L_30 = BhapticsDeviceUI_GetSprite_m57F44E9B3191B3732AE1CDCD38021BC8227BD6B9(__this, L_27, L_29, /*hidden argument*/NULL); NullCheck(L_25); Image_set_sprite_m55C50F18ABA0A98E926FC777F7D07FA18A7D04E4(L_25, L_30, /*hidden argument*/NULL); // break; return; } IL_00e0: { // icon.sprite = GetSprite(widgetSetting.GloveL, d.IsConnected); Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_31 = __this->get_icon_8(); IconSetting_t9D385C9342AEC56B2DC434FA9BE900A4E2DC1BFB * L_32 = __this->get_widgetSetting_9(); NullCheck(L_32); PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * L_33 = L_32->get_GloveL_5(); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_34 = ___d0; NullCheck(L_34); bool L_35 = L_34->get_IsConnected_1(); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_36; L_36 = BhapticsDeviceUI_GetSprite_m57F44E9B3191B3732AE1CDCD38021BC8227BD6B9(__this, L_33, L_35, /*hidden argument*/NULL); NullCheck(L_31); Image_set_sprite_m55C50F18ABA0A98E926FC777F7D07FA18A7D04E4(L_31, L_36, /*hidden argument*/NULL); // break; return; } IL_0103: { // icon.sprite = GetSprite(widgetSetting.GloveR, d.IsConnected); Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_37 = __this->get_icon_8(); IconSetting_t9D385C9342AEC56B2DC434FA9BE900A4E2DC1BFB * L_38 = __this->get_widgetSetting_9(); NullCheck(L_38); PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * L_39 = L_38->get_GloveR_6(); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_40 = ___d0; NullCheck(L_40); bool L_41 = L_40->get_IsConnected_1(); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_42; L_42 = BhapticsDeviceUI_GetSprite_m57F44E9B3191B3732AE1CDCD38021BC8227BD6B9(__this, L_39, L_41, /*hidden argument*/NULL); NullCheck(L_37); Image_set_sprite_m55C50F18ABA0A98E926FC777F7D07FA18A7D04E4(L_37, L_42, /*hidden argument*/NULL); // break; return; } IL_0126: { // icon.sprite = GetSprite(widgetSetting.Head, d.IsConnected); Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_43 = __this->get_icon_8(); IconSetting_t9D385C9342AEC56B2DC434FA9BE900A4E2DC1BFB * L_44 = __this->get_widgetSetting_9(); NullCheck(L_44); PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * L_45 = L_44->get_Head_1(); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_46 = ___d0; NullCheck(L_46); bool L_47 = L_46->get_IsConnected_1(); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_48; L_48 = BhapticsDeviceUI_GetSprite_m57F44E9B3191B3732AE1CDCD38021BC8227BD6B9(__this, L_45, L_47, /*hidden argument*/NULL); NullCheck(L_43); Image_set_sprite_m55C50F18ABA0A98E926FC777F7D07FA18A7D04E4(L_43, L_48, /*hidden argument*/NULL); // break; return; } IL_0149: { // icon.sprite = null; Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_49 = __this->get_icon_8(); NullCheck(L_49); Image_set_sprite_m55C50F18ABA0A98E926FC777F7D07FA18A7D04E4(L_49, (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *)NULL, /*hidden argument*/NULL); // } return; } } // UnityEngine.Sprite Bhaptics.SDK2.BhapticsDeviceUI::GetSprite(Bhaptics.SDK2.PositonIconSetting,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * BhapticsDeviceUI_GetSprite_m57F44E9B3191B3732AE1CDCD38021BC8227BD6B9 (BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * __this, PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * ___icon0, bool ___connected1, const RuntimeMethod* method) { { // if (icon == null) PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * L_0 = ___icon0; if (L_0) { goto IL_0005; } } { // return null; return (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *)NULL; } IL_0005: { // return connected ? icon.connect : icon.disconnect; bool L_1 = ___connected1; if (L_1) { goto IL_000f; } } { PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * L_2 = ___icon0; NullCheck(L_2); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_3 = L_2->get_disconnect_1(); return L_3; } IL_000f: { PositonIconSetting_tFDC61A2B660A527A024467DC2D9E69F4FF5C452F * L_4 = ___icon0; NullCheck(L_4); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_5 = L_4->get_connect_0(); return L_5; } } // System.Void Bhaptics.SDK2.BhapticsDeviceUI::Ping() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsDeviceUI_Ping_mD257D7EEEF22B74243427C649EAC0E0FAB1462E6 (BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (device == null) HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_0 = __this->get_device_18(); if (L_0) { goto IL_0009; } } { // return; return; } IL_0009: { // BhapticsLibrary.Ping(device); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_1 = __this->get_device_18(); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); BhapticsLibrary_Ping_m2F91DA5523E01B66F8F682340E316D580BDEB9F1(L_1, /*hidden argument*/NULL); // } return; } } // System.Void Bhaptics.SDK2.BhapticsDeviceUI::ToLeft() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsDeviceUI_ToLeft_mF6645FA1E457DFE35D7BC7687BB9B14A3B55E18B (BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (device == null) HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_0 = __this->get_device_18(); if (L_0) { goto IL_0009; } } { // return; return; } IL_0009: { // if (IsRight(device.Position)) HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_1 = __this->get_device_18(); NullCheck(L_1); int32_t L_2 = L_1->get_Position_3(); IL2CPP_RUNTIME_CLASS_INIT(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_il2cpp_TypeInfo_var); bool L_3; L_3 = BhapticsDeviceUI_IsRight_mC0BBEECFFB5228676738ABAEB05F0FADD584C59F(L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_0027; } } { // BhapticsLibrary.TogglePosition(device); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_4 = __this->get_device_18(); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); BhapticsLibrary_TogglePosition_mFF827CC4B777B6B2290DC3154A5B9B438E46C08B(L_4, /*hidden argument*/NULL); // } return; } IL_0027: { // Ping(); BhapticsDeviceUI_Ping_mD257D7EEEF22B74243427C649EAC0E0FAB1462E6(__this, /*hidden argument*/NULL); // } return; } } // System.Void Bhaptics.SDK2.BhapticsDeviceUI::ToRight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsDeviceUI_ToRight_m22FA46A991BFA6DF24F4D00C873C5238D1A96440 (BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (device == null) HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_0 = __this->get_device_18(); if (L_0) { goto IL_0009; } } { // return; return; } IL_0009: { // if (IsLeft(device.Position)) HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_1 = __this->get_device_18(); NullCheck(L_1); int32_t L_2 = L_1->get_Position_3(); IL2CPP_RUNTIME_CLASS_INIT(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_il2cpp_TypeInfo_var); bool L_3; L_3 = BhapticsDeviceUI_IsLeft_m6E22FBED7B3885ACC2BB24174335D8847CE297BA(L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_0027; } } { // BhapticsLibrary.TogglePosition(device); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_4 = __this->get_device_18(); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); BhapticsLibrary_TogglePosition_mFF827CC4B777B6B2290DC3154A5B9B438E46C08B(L_4, /*hidden argument*/NULL); // } return; } IL_0027: { // Ping(); BhapticsDeviceUI_Ping_mD257D7EEEF22B74243427C649EAC0E0FAB1462E6(__this, /*hidden argument*/NULL); // } return; } } // UnityEngine.Color Bhaptics.SDK2.BhapticsDeviceUI::ToColor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 BhapticsDeviceUI_ToColor_m1C22E587BFA3E59E78D47B0B5BFB5A16E4250297 (BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * __this, String_t* ___hex0, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { // Color res = Color.white; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; L_0 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); V_0 = L_0; // if (ColorUtility.TryParseHtmlString(hex, out res)) String_t* L_1 = ___hex0; bool L_2; L_2 = ColorUtility_TryParseHtmlString_m49DEBE8D0D82204F724C4C27132FB00BAC99DC62(L_1, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL); // return res; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3 = V_0; return L_3; } } // System.Void Bhaptics.SDK2.BhapticsDeviceUI::ChangeButtonColor(UnityEngine.UI.Button,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsDeviceUI_ChangeButtonColor_mF30F4165C88D8204BF98FA3B2065418B66A21199 (BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * __this, Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * ___targetButton0, bool ___isSelect1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_1; memset((&V_1), 0, sizeof(V_1)); ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 V_2; memset((&V_2), 0, sizeof(V_2)); BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * G_B2_0 = NULL; BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * G_B1_0 = NULL; String_t* G_B3_0 = NULL; BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * G_B3_1 = NULL; BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * G_B5_0 = NULL; BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * G_B4_0 = NULL; String_t* G_B6_0 = NULL; BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * G_B6_1 = NULL; { // var defaultColor = ToColor(isSelect ? SelectHexColor : DisableHexColor); bool L_0 = ___isSelect1; G_B1_0 = __this; if (L_0) { G_B2_0 = __this; goto IL_000b; } } { IL2CPP_RUNTIME_CLASS_INIT(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_il2cpp_TypeInfo_var); String_t* L_1 = ((BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_il2cpp_TypeInfo_var))->get_DisableHexColor_6(); G_B3_0 = L_1; G_B3_1 = G_B1_0; goto IL_0010; } IL_000b: { IL2CPP_RUNTIME_CLASS_INIT(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_il2cpp_TypeInfo_var); String_t* L_2 = ((BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_il2cpp_TypeInfo_var))->get_SelectHexColor_4(); G_B3_0 = L_2; G_B3_1 = G_B2_0; } IL_0010: { NullCheck(G_B3_1); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3; L_3 = BhapticsDeviceUI_ToColor_m1C22E587BFA3E59E78D47B0B5BFB5A16E4250297(G_B3_1, G_B3_0, /*hidden argument*/NULL); V_0 = L_3; // var hoverColor = ToColor(isSelect ? SelectHoverHexColor : DisableHoverHexColor); bool L_4 = ___isSelect1; G_B4_0 = __this; if (L_4) { G_B5_0 = __this; goto IL_0021; } } { IL2CPP_RUNTIME_CLASS_INIT(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_il2cpp_TypeInfo_var); String_t* L_5 = ((BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_il2cpp_TypeInfo_var))->get_DisableHoverHexColor_7(); G_B6_0 = L_5; G_B6_1 = G_B4_0; goto IL_0026; } IL_0021: { IL2CPP_RUNTIME_CLASS_INIT(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_il2cpp_TypeInfo_var); String_t* L_6 = ((BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_il2cpp_TypeInfo_var))->get_SelectHoverHexColor_5(); G_B6_0 = L_6; G_B6_1 = G_B5_0; } IL_0026: { NullCheck(G_B6_1); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_7; L_7 = BhapticsDeviceUI_ToColor_m1C22E587BFA3E59E78D47B0B5BFB5A16E4250297(G_B6_1, G_B6_0, /*hidden argument*/NULL); V_1 = L_7; // var buttonColors = targetButton.colors; Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_8 = ___targetButton0; NullCheck(L_8); ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 L_9; L_9 = Selectable_get_colors_m47C712DD0CFA000DAACD750853E81E981C90B7D9_inline(L_8, /*hidden argument*/NULL); V_2 = L_9; // buttonColors.normalColor = defaultColor; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_10 = V_0; ColorBlock_set_normalColor_m32EB40A0BB6DD89B8816945EF43CFED8A1ED78B9_inline((ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 *)(&V_2), L_10, /*hidden argument*/NULL); // buttonColors.highlightedColor = hoverColor; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_11 = V_1; ColorBlock_set_highlightedColor_m176DF68369EC1536D089EABD1357AB8EAC33BC88_inline((ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 *)(&V_2), L_11, /*hidden argument*/NULL); // buttonColors.pressedColor = defaultColor; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12 = V_0; ColorBlock_set_pressedColor_m7F357DD0E16A18A84D2DCF039238ADE6695EB5C0_inline((ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 *)(&V_2), L_12, /*hidden argument*/NULL); // targetButton.colors = buttonColors; Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_13 = ___targetButton0; ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 L_14 = V_2; NullCheck(L_13); Selectable_set_colors_m2610F85E7DC191E0AA2D71E2447BA5B58B7C4621(L_13, L_14, /*hidden argument*/NULL); // } return; } } // System.Boolean Bhaptics.SDK2.BhapticsDeviceUI::IsLeft(Bhaptics.SDK2.PositionType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BhapticsDeviceUI_IsLeft_m6E22FBED7B3885ACC2BB24174335D8847CE297BA (int32_t ___pos0, const RuntimeMethod* method) { { int32_t L_0 = ___pos0; if ((((int32_t)L_0) == ((int32_t)1))) { goto IL_0022; } } { int32_t L_1 = ___pos0; switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_1, (int32_t)4))) { case 0: { goto IL_0022; } case 1: { goto IL_0024; } case 2: { goto IL_0022; } case 3: { goto IL_0024; } case 4: { goto IL_0022; } } } { goto IL_0024; } IL_0022: { // return true; return (bool)1; } IL_0024: { // return false; return (bool)0; } } // System.Boolean Bhaptics.SDK2.BhapticsDeviceUI::IsRight(Bhaptics.SDK2.PositionType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BhapticsDeviceUI_IsRight_mC0BBEECFFB5228676738ABAEB05F0FADD584C59F (int32_t ___pos0, const RuntimeMethod* method) { { int32_t L_0 = ___pos0; if ((((int32_t)L_0) == ((int32_t)2))) { goto IL_0022; } } { int32_t L_1 = ___pos0; switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_1, (int32_t)5))) { case 0: { goto IL_0022; } case 1: { goto IL_0024; } case 2: { goto IL_0022; } case 3: { goto IL_0024; } case 4: { goto IL_0022; } } } { goto IL_0024; } IL_0022: { // return true; return (bool)1; } IL_0024: { // return false; return (bool)0; } } // System.Void Bhaptics.SDK2.BhapticsDeviceUI::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsDeviceUI__ctor_m34E550410EA8F50577E8354168141656BE2EA71C (BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } // System.Void Bhaptics.SDK2.BhapticsDeviceUI::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsDeviceUI__cctor_m2F17D01392860218E787951414916EA96CB18DE5 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral332EB1CE470981513721D7B46A5736A11902C33C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3AF9AEDF456482BD9FF1FC3C194BFE6189E4D52A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF0086625FC01AC0161E43904A94043C121704B2A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF64A2350393A3C6F7071EB4703EDF3F0841F5264); s_Il2CppMethodInitialized = true; } { // private static string SelectHexColor = "#5267F9FF"; ((BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_il2cpp_TypeInfo_var))->set_SelectHexColor_4(_stringLiteralF0086625FC01AC0161E43904A94043C121704B2A); // private static string SelectHoverHexColor = "#697CFFFF"; ((BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_il2cpp_TypeInfo_var))->set_SelectHoverHexColor_5(_stringLiteral332EB1CE470981513721D7B46A5736A11902C33C); // private static string DisableHexColor = "#525466FF"; ((BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_il2cpp_TypeInfo_var))->set_DisableHexColor_6(_stringLiteralF64A2350393A3C6F7071EB4703EDF3F0841F5264); // private static string DisableHoverHexColor = "#63646FFF"; ((BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_il2cpp_TypeInfo_var))->set_DisableHoverHexColor_7(_stringLiteral3AF9AEDF456482BD9FF1FC3C194BFE6189E4D52A); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Bhaptics.SDK2.BhapticsEvent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsEvent__ctor_m778E16578CAEC5EEE497A3C7E1F2B419B554EBE9 (BhapticsEvent_t6D78C30ECFDB8CD7E4DB9EB5B51F40C046B855F7 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single Bhaptics.SDK2.BhapticsHelpers::Angle(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BhapticsHelpers_Angle_m7A810BD8EDEADC798949FCF8A4BB64D1739CF53F (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___fwd0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___targetDir1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; { // var fwd2d = new Vector3(fwd.x, 0, fwd.z); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___fwd0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___fwd0; float L_3 = L_2.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; memset((&L_4), 0, sizeof(L_4)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_4), L_1, (0.0f), L_3, /*hidden argument*/NULL); // var targetDir2d = new Vector3(targetDir.x, 0, targetDir.z); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___targetDir1; float L_6 = L_5.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___targetDir1; float L_8 = L_7.get_z_4(); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), L_6, (0.0f), L_8, /*hidden argument*/NULL); // float angle = Vector3.Angle(fwd2d, targetDir2d); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = V_0; float L_10; L_10 = Vector3_Angle_mFE4B9D0E5EBD02D0684598D486833321336732B3(L_4, L_9, /*hidden argument*/NULL); V_1 = L_10; // if (AngleDir(fwd, targetDir, Vector3.up) == -1) Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = ___fwd0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___targetDir1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13; L_13 = Vector3_get_up_mD84FDFCD32FC48C865A89FD4251232E2A9D7015A(/*hidden argument*/NULL); int32_t L_14; L_14 = BhapticsHelpers_AngleDir_mA33DE9F9715EA3F76375CE9F9C84C132240DF4A6(L_11, L_12, L_13, /*hidden argument*/NULL); if ((!(((uint32_t)L_14) == ((uint32_t)(-1))))) { goto IL_005e; } } { // angle = 360.0f - angle; float L_15 = V_1; V_1 = ((float)il2cpp_codegen_subtract((float)(360.0f), (float)L_15)); // if (angle > 359.9999f) float L_16 = V_1; if ((!(((float)L_16) > ((float)(359.999908f))))) { goto IL_005c; } } { // angle -= 360.0f; float L_17 = V_1; V_1 = ((float)il2cpp_codegen_subtract((float)L_17, (float)(360.0f))); } IL_005c: { // return angle; float L_18 = V_1; return L_18; } IL_005e: { // return angle; float L_19 = V_1; return L_19; } } // System.Int32 Bhaptics.SDK2.BhapticsHelpers::AngleDir(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BhapticsHelpers_AngleDir_mA33DE9F9715EA3F76375CE9F9C84C132240DF4A6 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___fwd0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___targetDir1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___up2, const RuntimeMethod* method) { float V_0 = 0.0f; { // Vector3 perp = Vector3.Cross(fwd, targetDir); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___fwd0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___targetDir1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Vector3_Cross_mF3F4CE6E7142432B36BF4F906A42103A474C0BCD(L_0, L_1, /*hidden argument*/NULL); // float dir = Vector3.Dot(perp, up); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___up2; float L_4; L_4 = Vector3_Dot_m81A33FB5E8269E1A21554ECCB1639019C708A1CF_inline(L_2, L_3, /*hidden argument*/NULL); V_0 = L_4; // if (dir > 0.0) float L_5 = V_0; if ((!(((double)((double)((double)L_5))) > ((double)(0.0))))) { goto IL_001d; } } { // return 1; return 1; } IL_001d: { // if (dir < 0.0) float L_6 = V_0; if ((!(((double)((double)((double)L_6))) < ((double)(0.0))))) { goto IL_002c; } } { // return -1; return (-1); } IL_002c: { // return 0; return 0; } } // System.String Bhaptics.SDK2.BhapticsHelpers::ErrorCodeToMessage(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* BhapticsHelpers_ErrorCodeToMessage_m2E35D01190811DDF09126B46A0210542849DD23E (int32_t ___code0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral04DD2DF7ABB1CCABCD9F5762A813D52B7ABE21E6); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral397497D4AE930824042348635006D0154BBD9E16); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B0CDDAAD19BBF94003C931580F8426E42278329); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral78A85213ED25EDB0A8BC0A170FA96A7D440544B1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86CEA500049008F0C387DB909A4EEF10B46989D6); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB61AFCCC91D63C4504BAD3799B945D85A68F7CD0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD4C3106F45B1515B9DFBA3AEEFD78C9BA6DD3A14); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF4A92FADFB47C1A6B300C85CD21D1C45A260D913); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___code0; switch (L_0) { case 0: { goto IL_0029; } case 1: { goto IL_002f; } case 2: { goto IL_0035; } case 3: { goto IL_003b; } case 4: { goto IL_0041; } } } { int32_t L_1 = ___code0; if ((((int32_t)L_1) == ((int32_t)((int32_t)100)))) { goto IL_0047; } } { int32_t L_2 = ___code0; if ((((int32_t)L_2) == ((int32_t)((int32_t)999)))) { goto IL_004d; } } { goto IL_0053; } IL_0029: { // return "BHAPTICS_SETTINGS_SUCCESS"; return _stringLiteral78A85213ED25EDB0A8BC0A170FA96A7D440544B1; } IL_002f: { // return "NETWORK_ERROR"; return _stringLiteral86CEA500049008F0C387DB909A4EEF10B46989D6; } IL_0035: { // return "API_KEY_INVALID"; return _stringLiteralF4A92FADFB47C1A6B300C85CD21D1C45A260D913; } IL_003b: { // return "APP_ID_INVALID"; return _stringLiteral4B0CDDAAD19BBF94003C931580F8426E42278329; } IL_0041: { // return "APPLICATION_NOT_DEPLOY"; return _stringLiteralB61AFCCC91D63C4504BAD3799B945D85A68F7CD0; } IL_0047: { // return "NOT_CHANGED"; return _stringLiteral04DD2DF7ABB1CCABCD9F5762A813D52B7ABE21E6; } IL_004d: { // return "UNKNOWN_ISSUES"; return _stringLiteral397497D4AE930824042348635006D0154BBD9E16; } IL_0053: { // return "UNKNOWN CODE"; return _stringLiteralD4C3106F45B1515B9DFBA3AEEFD78C9BA6DD3A14; } } // System.Collections.Generic.List`1 Bhaptics.SDK2.BhapticsHelpers::ConvertToBhapticsDevices(System.String[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * BhapticsHelpers_ConvertToBhapticsDevices_m363427D51AA9B6463FDC09A8D4234D4B9726B40E (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___deviceJson0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&JsonUtility_FromJson_TisDevice_t16A0C7552B144DF3961330A737448507B08830C7_m512D5258CFC100F9120B7529B568316ACD9F4C66_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m994BED41159E8ADAC1C77754529D90D187441BD0_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m7940CE1E40BAEF18FFC8C0B8BA570AA83370E07F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * V_0 = NULL; int32_t V_1 = 0; Device_t16A0C7552B144DF3961330A737448507B08830C7 * V_2 = NULL; { // var res = new List(); List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_0 = (List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 *)il2cpp_codegen_object_new(List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6_il2cpp_TypeInfo_var); List_1__ctor_m7940CE1E40BAEF18FFC8C0B8BA570AA83370E07F(L_0, /*hidden argument*/List_1__ctor_m7940CE1E40BAEF18FFC8C0B8BA570AA83370E07F_RuntimeMethod_var); V_0 = L_0; // for (var i = 0; i < deviceJson.Length; i++) V_1 = 0; goto IL_0023; } IL_000a: { // var device = JsonUtility.FromJson(deviceJson[i]); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_1 = ___deviceJson0; int32_t L_2 = V_1; NullCheck(L_1); int32_t L_3 = L_2; String_t* L_4 = (L_1)->GetAt(static_cast(L_3)); Device_t16A0C7552B144DF3961330A737448507B08830C7 * L_5; L_5 = JsonUtility_FromJson_TisDevice_t16A0C7552B144DF3961330A737448507B08830C7_m512D5258CFC100F9120B7529B568316ACD9F4C66(L_4, /*hidden argument*/JsonUtility_FromJson_TisDevice_t16A0C7552B144DF3961330A737448507B08830C7_m512D5258CFC100F9120B7529B568316ACD9F4C66_RuntimeMethod_var); V_2 = L_5; // res.Add(Convert(device)); List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_6 = V_0; Device_t16A0C7552B144DF3961330A737448507B08830C7 * L_7 = V_2; HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_8; L_8 = BhapticsHelpers_Convert_m34AA99B0906974CBA370D5E13B7BCA9F711EBBC8(L_7, /*hidden argument*/NULL); NullCheck(L_6); List_1_Add_m994BED41159E8ADAC1C77754529D90D187441BD0(L_6, L_8, /*hidden argument*/List_1_Add_m994BED41159E8ADAC1C77754529D90D187441BD0_RuntimeMethod_var); // for (var i = 0; i < deviceJson.Length; i++) int32_t L_9 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1)); } IL_0023: { // for (var i = 0; i < deviceJson.Length; i++) int32_t L_10 = V_1; StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_11 = ___deviceJson0; NullCheck(L_11); if ((((int32_t)L_10) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length)))))) { goto IL_000a; } } { // return res; List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_12 = V_0; return L_12; } } // System.Collections.Generic.List`1 Bhaptics.SDK2.BhapticsHelpers::Convert(Bhaptics.SDK2.Device[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * BhapticsHelpers_Convert_mF9CD96143FE114A3122F710D7BD58B121F912EF1 (DeviceU5BU5D_tF2A4F77F3276EE8A96E2F21DFC0005C93F864964* ___deviceJson0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m994BED41159E8ADAC1C77754529D90D187441BD0_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m7940CE1E40BAEF18FFC8C0B8BA570AA83370E07F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * V_0 = NULL; int32_t V_1 = 0; { // var res = new List(); List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_0 = (List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 *)il2cpp_codegen_object_new(List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6_il2cpp_TypeInfo_var); List_1__ctor_m7940CE1E40BAEF18FFC8C0B8BA570AA83370E07F(L_0, /*hidden argument*/List_1__ctor_m7940CE1E40BAEF18FFC8C0B8BA570AA83370E07F_RuntimeMethod_var); V_0 = L_0; // for (var i = 0; i < deviceJson.Length; i++) V_1 = 0; goto IL_001c; } IL_000a: { // res.Add(Convert(deviceJson[i])); List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_1 = V_0; DeviceU5BU5D_tF2A4F77F3276EE8A96E2F21DFC0005C93F864964* L_2 = ___deviceJson0; int32_t L_3 = V_1; NullCheck(L_2); int32_t L_4 = L_3; Device_t16A0C7552B144DF3961330A737448507B08830C7 * L_5 = (L_2)->GetAt(static_cast(L_4)); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_6; L_6 = BhapticsHelpers_Convert_m34AA99B0906974CBA370D5E13B7BCA9F711EBBC8(L_5, /*hidden argument*/NULL); NullCheck(L_1); List_1_Add_m994BED41159E8ADAC1C77754529D90D187441BD0(L_1, L_6, /*hidden argument*/List_1_Add_m994BED41159E8ADAC1C77754529D90D187441BD0_RuntimeMethod_var); // for (var i = 0; i < deviceJson.Length; i++) int32_t L_7 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1)); } IL_001c: { // for (var i = 0; i < deviceJson.Length; i++) int32_t L_8 = V_1; DeviceU5BU5D_tF2A4F77F3276EE8A96E2F21DFC0005C93F864964* L_9 = ___deviceJson0; NullCheck(L_9); if ((((int32_t)L_8) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_9)->max_length)))))) { goto IL_000a; } } { // return res; List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_10 = V_0; return L_10; } } // Bhaptics.SDK2.HapticDevice Bhaptics.SDK2.BhapticsHelpers::Convert(Bhaptics.SDK2.Device) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * BhapticsHelpers_Convert_m34AA99B0906974CBA370D5E13B7BCA9F711EBBC8 (Device_t16A0C7552B144DF3961330A737448507B08830C7 * ___d0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { // var isConnected = d.connected; Device_t16A0C7552B144DF3961330A737448507B08830C7 * L_0 = ___d0; NullCheck(L_0); bool L_1 = L_0->get_connected_3(); V_0 = L_1; // return new HapticDevice() // { // IsPaired = d.paired, // IsConnected = isConnected, // Address = d.address, // Position = ToDeviceType(d.position), // DeviceName = d.deviceName, // Candidates = ToCandidates(d.position), // Battery = d.battery, // IsAudioJack = d.audioJackIn, // }; HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_2 = (HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E *)il2cpp_codegen_object_new(HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E_il2cpp_TypeInfo_var); HapticDevice__ctor_mDC1D155A0A12DB17C92D1E7F6E403813CDCADF64(L_2, /*hidden argument*/NULL); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_3 = L_2; Device_t16A0C7552B144DF3961330A737448507B08830C7 * L_4 = ___d0; NullCheck(L_4); bool L_5 = L_4->get_paired_0(); NullCheck(L_3); L_3->set_IsPaired_0(L_5); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_6 = L_3; bool L_7 = V_0; NullCheck(L_6); L_6->set_IsConnected_1(L_7); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_8 = L_6; Device_t16A0C7552B144DF3961330A737448507B08830C7 * L_9 = ___d0; NullCheck(L_9); String_t* L_10 = L_9->get_address_4(); NullCheck(L_8); L_8->set_Address_4(L_10); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_11 = L_8; Device_t16A0C7552B144DF3961330A737448507B08830C7 * L_12 = ___d0; NullCheck(L_12); int32_t L_13 = L_12->get_position_2(); int32_t L_14; L_14 = BhapticsHelpers_ToDeviceType_m7C4570425B33ADB04B12045ED93F475E4983AE80(L_13, /*hidden argument*/NULL); NullCheck(L_11); L_11->set_Position_3(L_14); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_15 = L_11; Device_t16A0C7552B144DF3961330A737448507B08830C7 * L_16 = ___d0; NullCheck(L_16); String_t* L_17 = L_16->get_deviceName_1(); NullCheck(L_15); L_15->set_DeviceName_2(L_17); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_18 = L_15; Device_t16A0C7552B144DF3961330A737448507B08830C7 * L_19 = ___d0; NullCheck(L_19); int32_t L_20 = L_19->get_position_2(); PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_21; L_21 = BhapticsHelpers_ToCandidates_m3D3D783EB6F6A090D9FC9120171FF123AF529638(L_20, /*hidden argument*/NULL); NullCheck(L_18); L_18->set_Candidates_5(L_21); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_22 = L_18; Device_t16A0C7552B144DF3961330A737448507B08830C7 * L_23 = ___d0; NullCheck(L_23); int32_t L_24 = L_23->get_battery_5(); NullCheck(L_22); L_22->set_Battery_7(L_24); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_25 = L_22; Device_t16A0C7552B144DF3961330A737448507B08830C7 * L_26 = ___d0; NullCheck(L_26); bool L_27 = L_26->get_audioJackIn_6(); NullCheck(L_25); L_25->set_IsAudioJack_6(L_27); return L_25; } } // Bhaptics.SDK2.PositionType[] Bhaptics.SDK2.BhapticsHelpers::ToCandidates(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* BhapticsHelpers_ToCandidates_m3D3D783EB6F6A090D9FC9120171FF123AF529638 (int32_t ___type0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___type0; switch (L_0) { case 0: { goto IL_003e; } case 1: { goto IL_0045; } case 2: { goto IL_0054; } case 3: { goto IL_0033; } case 4: { goto IL_0063; } case 5: { goto IL_0072; } case 6: { goto IL_0081; } case 7: { goto IL_0090; } case 8: { goto IL_009f; } case 9: { goto IL_00aa; } } } { goto IL_00b5; } IL_0033: { // return new PositionType[] { PositionType.Head }; PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_1 = (PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0*)(PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0*)SZArrayNew(PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0_il2cpp_TypeInfo_var, (uint32_t)1); PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_2 = L_1; NullCheck(L_2); (L_2)->SetAt(static_cast(0), (int32_t)3); return L_2; } IL_003e: { // return new PositionType[] { PositionType.Vest }; PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_3 = (PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0*)(PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0*)SZArrayNew(PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0_il2cpp_TypeInfo_var, (uint32_t)1); return L_3; } IL_0045: { // return new PositionType[] { PositionType.ForearmL, PositionType.ForearmR }; PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_4 = (PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0*)(PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0*)SZArrayNew(PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0_il2cpp_TypeInfo_var, (uint32_t)2); PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_5 = L_4; NullCheck(L_5); (L_5)->SetAt(static_cast(0), (int32_t)1); PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_6 = L_5; NullCheck(L_6); (L_6)->SetAt(static_cast(1), (int32_t)2); return L_6; } IL_0054: { // return new PositionType[] { PositionType.ForearmL, PositionType.ForearmR }; PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_7 = (PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0*)(PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0*)SZArrayNew(PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0_il2cpp_TypeInfo_var, (uint32_t)2); PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_8 = L_7; NullCheck(L_8); (L_8)->SetAt(static_cast(0), (int32_t)1); PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_9 = L_8; NullCheck(L_9); (L_9)->SetAt(static_cast(1), (int32_t)2); return L_9; } IL_0063: { // return new PositionType[] { PositionType.HandL, PositionType.HandR }; PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_10 = (PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0*)(PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0*)SZArrayNew(PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0_il2cpp_TypeInfo_var, (uint32_t)2); PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_11 = L_10; NullCheck(L_11); (L_11)->SetAt(static_cast(0), (int32_t)4); PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_12 = L_11; NullCheck(L_12); (L_12)->SetAt(static_cast(1), (int32_t)5); return L_12; } IL_0072: { // return new PositionType[] { PositionType.HandL, PositionType.HandR }; PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_13 = (PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0*)(PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0*)SZArrayNew(PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0_il2cpp_TypeInfo_var, (uint32_t)2); PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_14 = L_13; NullCheck(L_14); (L_14)->SetAt(static_cast(0), (int32_t)4); PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_15 = L_14; NullCheck(L_15); (L_15)->SetAt(static_cast(1), (int32_t)5); return L_15; } IL_0081: { // return new PositionType[] { PositionType.FootR, PositionType.FootL }; PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_16 = (PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0*)(PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0*)SZArrayNew(PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0_il2cpp_TypeInfo_var, (uint32_t)2); PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_17 = L_16; NullCheck(L_17); (L_17)->SetAt(static_cast(0), (int32_t)7); PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_18 = L_17; NullCheck(L_18); (L_18)->SetAt(static_cast(1), (int32_t)6); return L_18; } IL_0090: { // return new PositionType[] { PositionType.FootR, PositionType.FootL }; PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_19 = (PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0*)(PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0*)SZArrayNew(PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0_il2cpp_TypeInfo_var, (uint32_t)2); PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_20 = L_19; NullCheck(L_20); (L_20)->SetAt(static_cast(0), (int32_t)7); PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_21 = L_20; NullCheck(L_21); (L_21)->SetAt(static_cast(1), (int32_t)6); return L_21; } IL_009f: { // return new PositionType[] { PositionType.GloveL }; PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_22 = (PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0*)(PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0*)SZArrayNew(PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0_il2cpp_TypeInfo_var, (uint32_t)1); PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_23 = L_22; NullCheck(L_23); (L_23)->SetAt(static_cast(0), (int32_t)8); return L_23; } IL_00aa: { // return new PositionType[] { PositionType.GloveL }; PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_24 = (PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0*)(PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0*)SZArrayNew(PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0_il2cpp_TypeInfo_var, (uint32_t)1); PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_25 = L_24; NullCheck(L_25); (L_25)->SetAt(static_cast(0), (int32_t)8); return L_25; } IL_00b5: { // return new PositionType[0]; PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0* L_26 = (PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0*)(PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0*)SZArrayNew(PositionTypeU5BU5D_tA65A2BBC1677FA2A2371723A3F8F649E816CF7F0_il2cpp_TypeInfo_var, (uint32_t)0); return L_26; } } // Bhaptics.SDK2.PositionType Bhaptics.SDK2.BhapticsHelpers::ToDeviceType(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BhapticsHelpers_ToDeviceType_m7C4570425B33ADB04B12045ED93F475E4983AE80 (int32_t ___type0, const RuntimeMethod* method) { { int32_t L_0 = ___type0; switch (L_0) { case 0: { goto IL_0030; } case 1: { goto IL_0032; } case 2: { goto IL_0034; } case 3: { goto IL_0036; } case 4: { goto IL_0038; } case 5: { goto IL_003a; } case 6: { goto IL_003c; } case 7: { goto IL_003e; } case 8: { goto IL_0040; } case 9: { goto IL_0042; } } } { goto IL_0045; } IL_0030: { // return PositionType.Vest; return (int32_t)(0); } IL_0032: { // return PositionType.ForearmL; return (int32_t)(1); } IL_0034: { // return PositionType.ForearmR; return (int32_t)(2); } IL_0036: { // return PositionType.Head; return (int32_t)(3); } IL_0038: { // return PositionType.HandL; return (int32_t)(4); } IL_003a: { // return PositionType.HandR; return (int32_t)(5); } IL_003c: { // return PositionType.FootL; return (int32_t)(6); } IL_003e: { // return PositionType.FootR; return (int32_t)(7); } IL_0040: { // return PositionType.GloveL; return (int32_t)(8); } IL_0042: { // return PositionType.GloveR; return (int32_t)(((int32_t)9)); } IL_0045: { // return PositionType.Vest; return (int32_t)(0); } } // System.Void Bhaptics.SDK2.BhapticsHelpers::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsHelpers__ctor_m907C877FA51DB77F8CB396B249C595629264E77D (BhapticsHelpers_t3589FAAFF59A4A2E0C8CB6F2FD8F67561354639A * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean Bhaptics.SDK2.BhapticsLibrary::IsBhapticsAvailable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BhapticsLibrary_IsBhapticsAvailable_mE381D90D63BE56C0283E7C8E15E80FB6B41B0E9D (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (isAvailableChecked) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); bool L_0 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_isAvailableChecked_5(); if (!L_0) { goto IL_000d; } } { // return isAvailable; IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); bool L_1 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_isAvailable_4(); return L_1; } IL_000d: { // return IsBhapticsAvailableForce(); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); bool L_2; L_2 = BhapticsLibrary_IsBhapticsAvailableForce_mB5D5827DBA1D39FD50F2D0717E208C86A6BED420(/*hidden argument*/NULL); return L_2; } } // System.Boolean Bhaptics.SDK2.BhapticsLibrary::IsBhapticsAvailableForce() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BhapticsLibrary_IsBhapticsAvailableForce_mB5D5827DBA1D39FD50F2D0717E208C86A6BED420 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2BBFBCCB1FA02509F70835959301C9DBCB5DABD1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD07CF3098E4CDE0E1F997471355DD9829D32E79A); s_Il2CppMethodInitialized = true; } { // if (Application.platform == RuntimePlatform.Android) int32_t L_0; L_0 = Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4(/*hidden argument*/NULL); if ((!(((uint32_t)L_0) == ((uint32_t)((int32_t)11))))) { goto IL_0046; } } { // if (android == null) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_1 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); if (L_1) { goto IL_002b; } } { // Debug.LogErrorFormat("[bHaptics] IsBhapticsAvailable() android object not initialized."); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2; L_2 = Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_inline(/*hidden argument*/Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogErrorFormat_m92BE92B1C1EDD4B66E5D3CF9ED6480D7D3FFA0E9(_stringLiteral2BBFBCCB1FA02509F70835959301C9DBCB5DABD1, L_2, /*hidden argument*/NULL); // isAvailable = false; IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->set_isAvailable_4((bool)0); // return isAvailable; bool L_3 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_isAvailable_4(); return L_3; } IL_002b: { // isAvailable = android.CheckBhapticsAvailable(); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_4 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); NullCheck(L_4); bool L_5; L_5 = AndroidHaptic_CheckBhapticsAvailable_m5D0B037D3D8E56A84114A407124A0805EAE6BBD9(L_4, /*hidden argument*/NULL); ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->set_isAvailable_4(L_5); // isAvailableChecked = true; ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->set_isAvailableChecked_5((bool)1); // return isAvailable; bool L_6 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_isAvailable_4(); return L_6; } IL_0046: { // if (!bhaptics_library.isPlayerInstalled()) bool L_7; L_7 = bhaptics_library_isPlayerInstalled_mFC51E853AE79C49752683A7581EADA81311D88F2(/*hidden argument*/NULL); if (L_7) { goto IL_005f; } } { // isAvailable = false; IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->set_isAvailable_4((bool)0); // isAvailableChecked = true; ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->set_isAvailableChecked_5((bool)1); // return isAvailable; bool L_8 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_isAvailable_4(); return L_8; } IL_005f: { // if (!bhaptics_library.isPlayerRunning()) bool L_9; L_9 = bhaptics_library_isPlayerRunning_mE3C90600F459E22CDA5D483F437B6AF41E634FF1(/*hidden argument*/NULL); if (L_9) { goto IL_007c; } } { // Debug.LogFormat("[bHaptics] Player is not running and TryLaunch"); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_10; L_10 = Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_inline(/*hidden argument*/Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogFormat_m72BF100F3CFE21832B462EDDA71CF0FE28C0D093(_stringLiteralD07CF3098E4CDE0E1F997471355DD9829D32E79A, L_10, /*hidden argument*/NULL); // bhaptics_library.launchPlayer(true); bool L_11; L_11 = bhaptics_library_launchPlayer_m66C6309A66D4C81C2413E6843DF6804F458BDFB3((bool)1, /*hidden argument*/NULL); } IL_007c: { // isAvailable = true; IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->set_isAvailable_4((bool)1); // isAvailableChecked = true; ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->set_isAvailableChecked_5((bool)1); // return isAvailable; bool L_12 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_isAvailable_4(); return L_12; } } // System.Boolean Bhaptics.SDK2.BhapticsLibrary::Initialize(System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BhapticsLibrary_Initialize_m8B6C7A9D39701BF164AE9F68269639E84C4B8663 (String_t* ___appId0, String_t* ___apiKey1, String_t* ___json2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2DE356065033147860C15FC617B36E505765DB47); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3AABC7DA5F2780738EF3FCE8E7E03691E2DD50AD); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF4E59B6D141EBAA179423AC5CA396745A517A586); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; bool V_1 = false; bool V_2 = false; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // lock (Lock) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); RuntimeObject * L_0 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_Lock_0(); V_0 = L_0; V_1 = (bool)0; } IL_0008: try { // begin try (depth: 1) { RuntimeObject * L_1 = V_0; Monitor_Enter_m588C16057E70F436C528A800D32546E987CAF1BD(L_1, (bool*)(&V_1), /*hidden argument*/NULL); // if (_initialized) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); bool L_2 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get__initialized_3(); if (!L_2) { goto IL_001e; } } IL_0017: { // return false; V_2 = (bool)0; IL2CPP_LEAVE(0x9F, FINALLY_0026); } IL_001e: { // _initialized = true; IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->set__initialized_3((bool)1); // } IL2CPP_LEAVE(0x30, FINALLY_0026); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0026; } FINALLY_0026: { // begin finally (depth: 1) { bool L_3 = V_1; if (!L_3) { goto IL_002f; } } IL_0029: { RuntimeObject * L_4 = V_0; Monitor_Exit_m62365CE1CF6AD0E7396CEEB926F7B0C3FA8CABA1(L_4, /*hidden argument*/NULL); } IL_002f: { IL2CPP_END_FINALLY(38) } } // end finally (depth: 1) IL2CPP_CLEANUP(38) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x9F, IL_009f) IL2CPP_JUMP_TBL(0x30, IL_0030) } IL_0030: { // if (Application.platform == RuntimePlatform.Android) int32_t L_5; L_5 = Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4(/*hidden argument*/NULL); if ((!(((uint32_t)L_5) == ((uint32_t)((int32_t)11))))) { goto IL_006b; } } { // if (android == null) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_6 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); if (L_6) { goto IL_0069; } } { // Debug.Log("[bHaptics] BhapticsLibrary - Initialize "); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_Log_mF2A2ACB1738BA264EF07744AAF260BC5DDD2A11A(_stringLiteral2DE356065033147860C15FC617B36E505765DB47, /*hidden argument*/NULL); // android = new AndroidHaptic(); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_7 = (AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 *)il2cpp_codegen_object_new(AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5_il2cpp_TypeInfo_var); AndroidHaptic__ctor_m44258AA0272DAF9E11F7444371DFE14E3EDCCD30(L_7, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->set_android_2(L_7); // android.Initialize(appId, apiKey, json); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_8 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); String_t* L_9 = ___appId0; String_t* L_10 = ___apiKey1; String_t* L_11 = ___json2; NullCheck(L_8); AndroidHaptic_Initialize_mF0F77C131BF98AB698E928D63C5CB5ECF9A755D8(L_8, L_9, L_10, L_11, /*hidden argument*/NULL); // _initialized = true; ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->set__initialized_3((bool)1); // return true; return (bool)1; } IL_0069: { // return false; return (bool)0; } IL_006b: { // if (bhaptics_library.wsIsConnected()) bool L_12; L_12 = bhaptics_library_wsIsConnected_m79643D984B2BACC1814728430DAA23BCD5155A46(/*hidden argument*/NULL); if (!L_12) { goto IL_007e; } } { // Debug.Log("[bHaptics] BhapticsLibrary - connection already opened"); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_Log_mF2A2ACB1738BA264EF07744AAF260BC5DDD2A11A(_stringLiteralF4E59B6D141EBAA179423AC5CA396745A517A586, /*hidden argument*/NULL); // return false; return (bool)0; } IL_007e: { // Debug.LogFormat("[bHaptics] BhapticsLibrary - Initialize() {0} {1}", apiKey, appId); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_13 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_13; String_t* L_15 = ___apiKey1; NullCheck(L_14); ArrayElementTypeCheck (L_14, L_15); (L_14)->SetAt(static_cast(0), (RuntimeObject *)L_15); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_16 = L_14; String_t* L_17 = ___appId0; NullCheck(L_16); ArrayElementTypeCheck (L_16, L_17); (L_16)->SetAt(static_cast(1), (RuntimeObject *)L_17); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogFormat_m72BF100F3CFE21832B462EDDA71CF0FE28C0D093(_stringLiteral3AABC7DA5F2780738EF3FCE8E7E03691E2DD50AD, L_16, /*hidden argument*/NULL); // return bhaptics_library.registryAndInit(apiKey, appId, json); String_t* L_18 = ___apiKey1; String_t* L_19 = ___appId0; String_t* L_20 = ___json2; bool L_21; L_21 = bhaptics_library_registryAndInit_mF55EFFC63DE4C8D78C1FF3C2DDE2FDBBB1B66C45(L_18, L_19, L_20, /*hidden argument*/NULL); return L_21; } IL_009f: { // } bool L_22 = V_2; return L_22; } } // System.Void Bhaptics.SDK2.BhapticsLibrary::Destroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsLibrary_Destroy_m2C01BDC9441D05FF1BB504C6386DECE6343B6E88 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3D2123A3B6BB3514FA00131DF7AD0A686B9B2148); s_Il2CppMethodInitialized = true; } { // if (Application.platform == RuntimePlatform.Android) int32_t L_0; L_0 = Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4(/*hidden argument*/NULL); if ((!(((uint32_t)L_0) == ((uint32_t)((int32_t)11))))) { goto IL_0021; } } { // if (android != null) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_1 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); if (!L_1) { goto IL_0020; } } { // android.Dispose(); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_2 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); NullCheck(L_2); AndroidHaptic_Dispose_m72565AC3FDF5233493078D79C0F0AA6F1E96B7F9(L_2, /*hidden argument*/NULL); // android = null; ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->set_android_2((AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 *)NULL); } IL_0020: { // return; return; } IL_0021: { // Debug.LogFormat("[bHaptics] Destroy()"); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3; L_3 = Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_inline(/*hidden argument*/Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogFormat_m72BF100F3CFE21832B462EDDA71CF0FE28C0D093(_stringLiteral3D2123A3B6BB3514FA00131DF7AD0A686B9B2148, L_3, /*hidden argument*/NULL); // bhaptics_library.wsClose(); bhaptics_library_wsClose_mC1DB8358522979404FAF6DD1A1A07722665975DE(/*hidden argument*/NULL); // _initialized = false; IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->set__initialized_3((bool)0); // } return; } } // System.Boolean Bhaptics.SDK2.BhapticsLibrary::IsConnect(Bhaptics.SDK2.PositionType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BhapticsLibrary_IsConnect_mFBB2344894F5BF62F86D297CDC1FACCD88FD5E44 (int32_t ___type0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mF072A05A163B4D3084C45099A346E45EFF042097_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // if (!isAvailable) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); bool L_0 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_isAvailable_4(); if (L_0) { goto IL_0009; } } { // return false; return (bool)0; } IL_0009: { // return GetConnectedDevices(type).Count > 0; int32_t L_1 = ___type0; IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_2; L_2 = BhapticsLibrary_GetConnectedDevices_mD75F27A1622E0A0BFD03C87D8E939A9958106505(L_1, /*hidden argument*/NULL); NullCheck(L_2); int32_t L_3; L_3 = List_1_get_Count_mF072A05A163B4D3084C45099A346E45EFF042097_inline(L_2, /*hidden argument*/List_1_get_Count_mF072A05A163B4D3084C45099A346E45EFF042097_RuntimeMethod_var); return (bool)((((int32_t)L_3) > ((int32_t)0))? 1 : 0); } } // System.Int32 Bhaptics.SDK2.BhapticsLibrary::Play(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BhapticsLibrary_Play_mF369EE42640021D849244D1B284F5DD82B1C4B0D (String_t* ___eventId0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&String_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!isAvailable) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); bool L_0 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_isAvailable_4(); if (L_0) { goto IL_0009; } } { // return -1; return (-1); } IL_0009: { // if (eventId == null || eventId.Equals(string.Empty)) String_t* L_1 = ___eventId0; if (!L_1) { goto IL_0019; } } { String_t* L_2 = ___eventId0; String_t* L_3 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_5(); NullCheck(L_2); bool L_4; L_4 = String_Equals_m8A062B96B61A7D652E7D73C9B3E904F6B0E5F41D(L_2, L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_001b; } } IL_0019: { // return -1; return (-1); } IL_001b: { // if (Application.platform == RuntimePlatform.Android) int32_t L_5; L_5 = Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4(/*hidden argument*/NULL); if ((!(((uint32_t)L_5) == ((uint32_t)((int32_t)11))))) { goto IL_0039; } } { // if (android != null) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_6 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); if (!L_6) { goto IL_0037; } } { // return android.Play(eventId); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_7 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); String_t* L_8 = ___eventId0; NullCheck(L_7); int32_t L_9; L_9 = AndroidHaptic_Play_m06D157116C4AD299C7E284EE66230F254C5372AE(L_7, L_8, /*hidden argument*/NULL); return L_9; } IL_0037: { // return -1; return (-1); } IL_0039: { // return bhaptics_library.play(eventId); String_t* L_10 = ___eventId0; int32_t L_11; L_11 = bhaptics_library_play_mFD26F3A2F78EB14C4792A76508934BD4CD32A527(L_10, /*hidden argument*/NULL); return L_11; } } // System.Int32 Bhaptics.SDK2.BhapticsLibrary::PlayParam(System.String,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BhapticsLibrary_PlayParam_m3C0AD8D596E2D14FAFB4CFBF7FE4880BCBEFA1EE (String_t* ___eventId0, float ___intensity1, float ___duration2, float ___angleX3, float ___offsetY4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&String_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!isAvailable) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); bool L_0 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_isAvailable_4(); if (L_0) { goto IL_0009; } } { // return -1; return (-1); } IL_0009: { // if (eventId == null || eventId.Equals(string.Empty)) String_t* L_1 = ___eventId0; if (!L_1) { goto IL_0019; } } { String_t* L_2 = ___eventId0; String_t* L_3 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_5(); NullCheck(L_2); bool L_4; L_4 = String_Equals_m8A062B96B61A7D652E7D73C9B3E904F6B0E5F41D(L_2, L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_001b; } } IL_0019: { // return -1; return (-1); } IL_001b: { // if (Application.platform == RuntimePlatform.Android) int32_t L_5; L_5 = Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4(/*hidden argument*/NULL); if ((!(((uint32_t)L_5) == ((uint32_t)((int32_t)11))))) { goto IL_003e; } } { // if (android != null) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_6 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); if (!L_6) { goto IL_003c; } } { // return android.PlayParam(eventId, intensity, duration, angleX, offsetY); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_7 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); String_t* L_8 = ___eventId0; float L_9 = ___intensity1; float L_10 = ___duration2; float L_11 = ___angleX3; float L_12 = ___offsetY4; NullCheck(L_7); int32_t L_13; L_13 = AndroidHaptic_PlayParam_m14BCB23A156772CA1F520F5373A555EF18FE2517(L_7, L_8, L_9, L_10, L_11, L_12, /*hidden argument*/NULL); return L_13; } IL_003c: { // return -1; return (-1); } IL_003e: { // return bhaptics_library.playPosParam(eventId, 0, intensity, duration, angleX, offsetY); String_t* L_14 = ___eventId0; float L_15 = ___intensity1; float L_16 = ___duration2; float L_17 = ___angleX3; float L_18 = ___offsetY4; int32_t L_19; L_19 = bhaptics_library_playPosParam_mDD9E6771965FC75FC1C4A5D30ECF82599AD7CFD2(L_14, 0, L_15, L_16, L_17, L_18, /*hidden argument*/NULL); return L_19; } } // System.Int32 Bhaptics.SDK2.BhapticsLibrary::PlayMotors(System.Int32,System.Int32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BhapticsLibrary_PlayMotors_mFC05B7E763D6C0C1AABA06966D56842C8B51A016 (int32_t ___position0, Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___motors1, int32_t ___durationMillis2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!isAvailable) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); bool L_0 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_isAvailable_4(); if (L_0) { goto IL_0009; } } { // return -1; return (-1); } IL_0009: { // if (Application.platform == RuntimePlatform.Android) int32_t L_1; L_1 = Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4(/*hidden argument*/NULL); if ((!(((uint32_t)L_1) == ((uint32_t)((int32_t)11))))) { goto IL_0029; } } { // if (android != null) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_2 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); if (!L_2) { goto IL_0027; } } { // return android.PlayMotors(position, motors, durationMillis); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_3 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); int32_t L_4 = ___position0; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_5 = ___motors1; int32_t L_6 = ___durationMillis2; NullCheck(L_3); int32_t L_7; L_7 = AndroidHaptic_PlayMotors_m329B794FDF6572A1DFA6A7FFE129B12E7486AF86(L_3, L_4, L_5, L_6, /*hidden argument*/NULL); return L_7; } IL_0027: { // return -1; return (-1); } IL_0029: { // return bhaptics_library.playDot(position, durationMillis, motors, motors.Length); int32_t L_8 = ___position0; int32_t L_9 = ___durationMillis2; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_10 = ___motors1; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_11 = ___motors1; NullCheck(L_11); int32_t L_12; L_12 = bhaptics_library_playDot_mA754E0EE8B24329B504C92058F5C8BCBCCB575F6(L_8, L_9, L_10, ((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length))), /*hidden argument*/NULL); return L_12; } } // System.Boolean Bhaptics.SDK2.BhapticsLibrary::StopByEventId(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BhapticsLibrary_StopByEventId_m131E329E3B3E715C1986AA12734D6119C6ED159E (String_t* ___eventId0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!isAvailable) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); bool L_0 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_isAvailable_4(); if (L_0) { goto IL_0009; } } { // return false; return (bool)0; } IL_0009: { // if (Application.platform == RuntimePlatform.Android) int32_t L_1; L_1 = Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4(/*hidden argument*/NULL); if ((!(((uint32_t)L_1) == ((uint32_t)((int32_t)11))))) { goto IL_0027; } } { // if (android != null) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_2 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); if (!L_2) { goto IL_0025; } } { // return android.StopByEventId(eventId); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_3 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); String_t* L_4 = ___eventId0; NullCheck(L_3); bool L_5; L_5 = AndroidHaptic_StopByEventId_mC1247EB9FFAD4D496B57E1DB1FF72569EA89E67A(L_3, L_4, /*hidden argument*/NULL); return L_5; } IL_0025: { // return false; return (bool)0; } IL_0027: { // return bhaptics_library.stopByEventId(eventId); String_t* L_6 = ___eventId0; bool L_7; L_7 = bhaptics_library_stopByEventId_m8A42D7BE2BD55050662A312432D5B96AE592DCC9(L_6, /*hidden argument*/NULL); return L_7; } } // System.Boolean Bhaptics.SDK2.BhapticsLibrary::StopInt(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BhapticsLibrary_StopInt_m1F5AF94CF92F36523FC49A712DF1EE481A685811 (int32_t ___requestId0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!isAvailable) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); bool L_0 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_isAvailable_4(); if (L_0) { goto IL_0009; } } { // return false; return (bool)0; } IL_0009: { // if (Application.platform == RuntimePlatform.Android) int32_t L_1; L_1 = Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4(/*hidden argument*/NULL); if ((!(((uint32_t)L_1) == ((uint32_t)((int32_t)11))))) { goto IL_0027; } } { // if (android != null) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_2 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); if (!L_2) { goto IL_0025; } } { // return android.StopByRequestId(requestId); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_3 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); int32_t L_4 = ___requestId0; NullCheck(L_3); bool L_5; L_5 = AndroidHaptic_StopByRequestId_mBDFEF6EC682E35B904B175A221283B7C20190891(L_3, L_4, /*hidden argument*/NULL); return L_5; } IL_0025: { // return false; return (bool)0; } IL_0027: { // return bhaptics_library.stop(requestId); int32_t L_6 = ___requestId0; bool L_7; L_7 = bhaptics_library_stop_mBC9C9C0ADE62E847A4A02362BB93C5A5942CE990(L_6, /*hidden argument*/NULL); return L_7; } } // System.Boolean Bhaptics.SDK2.BhapticsLibrary::StopAll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BhapticsLibrary_StopAll_mF6340BA73E9E6B3784F9FB7F72AE8B7D13BAB591 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!isAvailable) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); bool L_0 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_isAvailable_4(); if (L_0) { goto IL_0009; } } { // return false; return (bool)0; } IL_0009: { // if (Application.platform == RuntimePlatform.Android) int32_t L_1; L_1 = Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4(/*hidden argument*/NULL); if ((!(((uint32_t)L_1) == ((uint32_t)((int32_t)11))))) { goto IL_0026; } } { // if (android != null) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_2 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); if (!L_2) { goto IL_0024; } } { // return android.Stop(); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_3 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); NullCheck(L_3); bool L_4; L_4 = AndroidHaptic_Stop_m04537F580405B71ECA6752AE68CEF87CC591E7E1(L_3, /*hidden argument*/NULL); return L_4; } IL_0024: { // return false; return (bool)0; } IL_0026: { // return bhaptics_library.stopAll(); bool L_5; L_5 = bhaptics_library_stopAll_mCF349AF0CEB2BE3FC882963F85FD0551ACEDBC9B(/*hidden argument*/NULL); return L_5; } } // System.Boolean Bhaptics.SDK2.BhapticsLibrary::IsPlaying() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BhapticsLibrary_IsPlaying_mAA63E4C2A4C259CEED6993E2C3A2D6E10723D39A (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!isAvailable) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); bool L_0 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_isAvailable_4(); if (L_0) { goto IL_0009; } } { // return false; return (bool)0; } IL_0009: { // if (Application.platform == RuntimePlatform.Android) int32_t L_1; L_1 = Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4(/*hidden argument*/NULL); if ((!(((uint32_t)L_1) == ((uint32_t)((int32_t)11))))) { goto IL_0026; } } { // if (android != null) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_2 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); if (!L_2) { goto IL_0024; } } { // return android.IsPlaying(); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_3 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); NullCheck(L_3); bool L_4; L_4 = AndroidHaptic_IsPlaying_m5EA4CA0257D27CED2926A4891AD01EB36F79BBFD(L_3, /*hidden argument*/NULL); return L_4; } IL_0024: { // return false; return (bool)0; } IL_0026: { // return bhaptics_library.isPlaying(); bool L_5; L_5 = bhaptics_library_isPlaying_mED5D3AF66EB1D14C9CB5B7E178BD186CFD70793E(/*hidden argument*/NULL); return L_5; } } // System.Boolean Bhaptics.SDK2.BhapticsLibrary::IsPlayingByEventId(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BhapticsLibrary_IsPlayingByEventId_mD787D7AA20A962DA198D5E9C8B1347DCE32799C2 (String_t* ___eventId0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!isAvailable) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); bool L_0 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_isAvailable_4(); if (L_0) { goto IL_0009; } } { // return false; return (bool)0; } IL_0009: { // if (Application.platform == RuntimePlatform.Android) int32_t L_1; L_1 = Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4(/*hidden argument*/NULL); if ((!(((uint32_t)L_1) == ((uint32_t)((int32_t)11))))) { goto IL_0027; } } { // if (android != null) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_2 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); if (!L_2) { goto IL_0025; } } { // return android.IsPlayingByEventId(eventId); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_3 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); String_t* L_4 = ___eventId0; NullCheck(L_3); bool L_5; L_5 = AndroidHaptic_IsPlayingByEventId_mE64B2A09A060C1C07867EFCABEA73CBEDB40E2B2(L_3, L_4, /*hidden argument*/NULL); return L_5; } IL_0025: { // return false; return (bool)0; } IL_0027: { // return bhaptics_library.isPlayingByEventId(eventId); String_t* L_6 = ___eventId0; bool L_7; L_7 = bhaptics_library_isPlayingByEventId_mEE8886FDA9DE1E4E895A3D4D28A726C12882A78A(L_6, /*hidden argument*/NULL); return L_7; } } // System.Boolean Bhaptics.SDK2.BhapticsLibrary::IsPlayingByRequestId(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BhapticsLibrary_IsPlayingByRequestId_m23AB579253F3A7AD72927C1778011A429FFE3FAD (int32_t ___requestId0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!isAvailable) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); bool L_0 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_isAvailable_4(); if (L_0) { goto IL_0009; } } { // return false; return (bool)0; } IL_0009: { // if (Application.platform == RuntimePlatform.Android) int32_t L_1; L_1 = Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4(/*hidden argument*/NULL); if ((!(((uint32_t)L_1) == ((uint32_t)((int32_t)11))))) { goto IL_0027; } } { // if (android != null) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_2 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); if (!L_2) { goto IL_0025; } } { // return android.IsPlayingByRequestId(requestId); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_3 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); int32_t L_4 = ___requestId0; NullCheck(L_3); bool L_5; L_5 = AndroidHaptic_IsPlayingByRequestId_m132F2AA30F4E7366A46BECCC0667410526F10034(L_3, L_4, /*hidden argument*/NULL); return L_5; } IL_0025: { // return false; return (bool)0; } IL_0027: { // return bhaptics_library.isPlayingByRequestId(requestId); int32_t L_6 = ___requestId0; bool L_7; L_7 = bhaptics_library_isPlayingByRequestId_mEB1EB7D60AA22C1521E24B0667760ECE1205F3FF(L_6, /*hidden argument*/NULL); return L_7; } } // System.Collections.Generic.List`1 Bhaptics.SDK2.BhapticsLibrary::GetDevices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * BhapticsLibrary_GetDevices_mEA4A0C4E200CD3B9EC9C64321A8587556963C416 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!isAvailable) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); bool L_0 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_isAvailable_4(); if (L_0) { goto IL_000d; } } { // return EmptyDevices; IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_1 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_EmptyDevices_1(); return L_1; } IL_000d: { // if (Application.platform == RuntimePlatform.Android) int32_t L_2; L_2 = Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4(/*hidden argument*/NULL); if ((!(((uint32_t)L_2) == ((uint32_t)((int32_t)11))))) { goto IL_002e; } } { // if (android != null) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_3 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); if (!L_3) { goto IL_0028; } } { // return android.GetDevices(); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_4 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); NullCheck(L_4); List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_5; L_5 = AndroidHaptic_GetDevices_mC3624B56C46C11800640065260DD36B7388C86DE(L_4, /*hidden argument*/NULL); return L_5; } IL_0028: { // return EmptyDevices; IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_6 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_EmptyDevices_1(); return L_6; } IL_002e: { // return bhaptics_library.GetDevices(); List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_7; L_7 = bhaptics_library_GetDevices_m7957B4CE5FB310A5331E7DB8F3DE01D30DE87CDD(/*hidden argument*/NULL); return L_7; } } // System.Collections.Generic.List`1 Bhaptics.SDK2.BhapticsLibrary::GetConnectedDevices(Bhaptics.SDK2.PositionType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * BhapticsLibrary_GetConnectedDevices_mD75F27A1622E0A0BFD03C87D8E939A9958106505 (int32_t ___pos0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m74091DE47775E072C52D23116FBF0EE22E8172DC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mCBC30C8C82848372C3C0BAAE694CE73792621978_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mA9064614AADF39117B9EA0C3B0A6C16955F8855A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m994BED41159E8ADAC1C77754529D90D187441BD0_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m6A91B34A60D8CA1FA57D3789B7405281458869D5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m7940CE1E40BAEF18FFC8C0B8BA570AA83370E07F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * V_0 = NULL; Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2 V_1; memset((&V_1), 0, sizeof(V_1)); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * V_2 = NULL; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // if (!isAvailable) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); bool L_0 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_isAvailable_4(); if (L_0) { goto IL_000d; } } { // return EmptyDevices; IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_1 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_EmptyDevices_1(); return L_1; } IL_000d: { // var pairedDeviceList = new List(); List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_2 = (List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 *)il2cpp_codegen_object_new(List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6_il2cpp_TypeInfo_var); List_1__ctor_m7940CE1E40BAEF18FFC8C0B8BA570AA83370E07F(L_2, /*hidden argument*/List_1__ctor_m7940CE1E40BAEF18FFC8C0B8BA570AA83370E07F_RuntimeMethod_var); V_0 = L_2; // var devices = GetDevices(); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_3; L_3 = BhapticsLibrary_GetDevices_mEA4A0C4E200CD3B9EC9C64321A8587556963C416(/*hidden argument*/NULL); // foreach (var device in devices) NullCheck(L_3); Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2 L_4; L_4 = List_1_GetEnumerator_m6A91B34A60D8CA1FA57D3789B7405281458869D5(L_3, /*hidden argument*/List_1_GetEnumerator_m6A91B34A60D8CA1FA57D3789B7405281458869D5_RuntimeMethod_var); V_1 = L_4; } IL_001e: try { // begin try (depth: 1) { goto IL_0048; } IL_0020: { // foreach (var device in devices) HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_5; L_5 = Enumerator_get_Current_mA9064614AADF39117B9EA0C3B0A6C16955F8855A_inline((Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2 *)(&V_1), /*hidden argument*/Enumerator_get_Current_mA9064614AADF39117B9EA0C3B0A6C16955F8855A_RuntimeMethod_var); V_2 = L_5; // if (device.IsPaired && device.Position == pos && device.IsConnected) HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_6 = V_2; NullCheck(L_6); bool L_7 = L_6->get_IsPaired_0(); if (!L_7) { goto IL_0048; } } IL_0030: { HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_8 = V_2; NullCheck(L_8); int32_t L_9 = L_8->get_Position_3(); int32_t L_10 = ___pos0; if ((!(((uint32_t)L_9) == ((uint32_t)L_10)))) { goto IL_0048; } } IL_0039: { HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_11 = V_2; NullCheck(L_11); bool L_12 = L_11->get_IsConnected_1(); if (!L_12) { goto IL_0048; } } IL_0041: { // pairedDeviceList.Add(device); List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_13 = V_0; HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_14 = V_2; NullCheck(L_13); List_1_Add_m994BED41159E8ADAC1C77754529D90D187441BD0(L_13, L_14, /*hidden argument*/List_1_Add_m994BED41159E8ADAC1C77754529D90D187441BD0_RuntimeMethod_var); } IL_0048: { // foreach (var device in devices) bool L_15; L_15 = Enumerator_MoveNext_mCBC30C8C82848372C3C0BAAE694CE73792621978((Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2 *)(&V_1), /*hidden argument*/Enumerator_MoveNext_mCBC30C8C82848372C3C0BAAE694CE73792621978_RuntimeMethod_var); if (L_15) { goto IL_0020; } } IL_0051: { IL2CPP_LEAVE(0x61, FINALLY_0053); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0053; } FINALLY_0053: { // begin finally (depth: 1) Enumerator_Dispose_m74091DE47775E072C52D23116FBF0EE22E8172DC((Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2 *)(&V_1), /*hidden argument*/Enumerator_Dispose_m74091DE47775E072C52D23116FBF0EE22E8172DC_RuntimeMethod_var); IL2CPP_END_FINALLY(83) } // end finally (depth: 1) IL2CPP_CLEANUP(83) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x61, IL_0061) } IL_0061: { // return pairedDeviceList; List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_16 = V_0; return L_16; } } // System.Collections.Generic.List`1 Bhaptics.SDK2.BhapticsLibrary::GetPairedDevices(Bhaptics.SDK2.PositionType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * BhapticsLibrary_GetPairedDevices_m12762CE07CAD95930A563BD7458097BF3FED7DB4 (int32_t ___pos0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m74091DE47775E072C52D23116FBF0EE22E8172DC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mCBC30C8C82848372C3C0BAAE694CE73792621978_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mA9064614AADF39117B9EA0C3B0A6C16955F8855A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m994BED41159E8ADAC1C77754529D90D187441BD0_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m6A91B34A60D8CA1FA57D3789B7405281458869D5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m7940CE1E40BAEF18FFC8C0B8BA570AA83370E07F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * V_0 = NULL; Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2 V_1; memset((&V_1), 0, sizeof(V_1)); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * V_2 = NULL; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // if (!isAvailable) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); bool L_0 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_isAvailable_4(); if (L_0) { goto IL_000d; } } { // return EmptyDevices; IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_1 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_EmptyDevices_1(); return L_1; } IL_000d: { // var res = new List(); List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_2 = (List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 *)il2cpp_codegen_object_new(List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6_il2cpp_TypeInfo_var); List_1__ctor_m7940CE1E40BAEF18FFC8C0B8BA570AA83370E07F(L_2, /*hidden argument*/List_1__ctor_m7940CE1E40BAEF18FFC8C0B8BA570AA83370E07F_RuntimeMethod_var); V_0 = L_2; // var devices = GetDevices(); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_3; L_3 = BhapticsLibrary_GetDevices_mEA4A0C4E200CD3B9EC9C64321A8587556963C416(/*hidden argument*/NULL); // foreach (var device in devices) NullCheck(L_3); Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2 L_4; L_4 = List_1_GetEnumerator_m6A91B34A60D8CA1FA57D3789B7405281458869D5(L_3, /*hidden argument*/List_1_GetEnumerator_m6A91B34A60D8CA1FA57D3789B7405281458869D5_RuntimeMethod_var); V_1 = L_4; } IL_001e: try { // begin try (depth: 1) { goto IL_0040; } IL_0020: { // foreach (var device in devices) HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_5; L_5 = Enumerator_get_Current_mA9064614AADF39117B9EA0C3B0A6C16955F8855A_inline((Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2 *)(&V_1), /*hidden argument*/Enumerator_get_Current_mA9064614AADF39117B9EA0C3B0A6C16955F8855A_RuntimeMethod_var); V_2 = L_5; // if (device.IsPaired && device.Position == pos) HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_6 = V_2; NullCheck(L_6); bool L_7 = L_6->get_IsPaired_0(); if (!L_7) { goto IL_0040; } } IL_0030: { HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_8 = V_2; NullCheck(L_8); int32_t L_9 = L_8->get_Position_3(); int32_t L_10 = ___pos0; if ((!(((uint32_t)L_9) == ((uint32_t)L_10)))) { goto IL_0040; } } IL_0039: { // res.Add(device); List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_11 = V_0; HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_12 = V_2; NullCheck(L_11); List_1_Add_m994BED41159E8ADAC1C77754529D90D187441BD0(L_11, L_12, /*hidden argument*/List_1_Add_m994BED41159E8ADAC1C77754529D90D187441BD0_RuntimeMethod_var); } IL_0040: { // foreach (var device in devices) bool L_13; L_13 = Enumerator_MoveNext_mCBC30C8C82848372C3C0BAAE694CE73792621978((Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2 *)(&V_1), /*hidden argument*/Enumerator_MoveNext_mCBC30C8C82848372C3C0BAAE694CE73792621978_RuntimeMethod_var); if (L_13) { goto IL_0020; } } IL_0049: { IL2CPP_LEAVE(0x59, FINALLY_004b); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_004b; } FINALLY_004b: { // begin finally (depth: 1) Enumerator_Dispose_m74091DE47775E072C52D23116FBF0EE22E8172DC((Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2 *)(&V_1), /*hidden argument*/Enumerator_Dispose_m74091DE47775E072C52D23116FBF0EE22E8172DC_RuntimeMethod_var); IL2CPP_END_FINALLY(75) } // end finally (depth: 1) IL2CPP_CLEANUP(75) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x59, IL_0059) } IL_0059: { // return res; List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_14 = V_0; return L_14; } } // System.Void Bhaptics.SDK2.BhapticsLibrary::Ping(Bhaptics.SDK2.PositionType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsLibrary_Ping_m4D33980D1FF82C95DF3FBC9A86468A9E4310EE1C (int32_t ___pos0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m74091DE47775E072C52D23116FBF0EE22E8172DC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mCBC30C8C82848372C3C0BAAE694CE73792621978_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mA9064614AADF39117B9EA0C3B0A6C16955F8855A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m6A91B34A60D8CA1FA57D3789B7405281458869D5_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2 V_0; memset((&V_0), 0, sizeof(V_0)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack __leave_targets; { // if (!isAvailable) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); bool L_0 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_isAvailable_4(); if (L_0) { goto IL_0008; } } { // return; return; } IL_0008: { // var currentDevices = GetConnectedDevices(pos); int32_t L_1 = ___pos0; IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_2; L_2 = BhapticsLibrary_GetConnectedDevices_mD75F27A1622E0A0BFD03C87D8E939A9958106505(L_1, /*hidden argument*/NULL); // foreach (var device in currentDevices) NullCheck(L_2); Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2 L_3; L_3 = List_1_GetEnumerator_m6A91B34A60D8CA1FA57D3789B7405281458869D5(L_2, /*hidden argument*/List_1_GetEnumerator_m6A91B34A60D8CA1FA57D3789B7405281458869D5_RuntimeMethod_var); V_0 = L_3; } IL_0014: try { // begin try (depth: 1) { goto IL_0022; } IL_0016: { // foreach (var device in currentDevices) HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_4; L_4 = Enumerator_get_Current_mA9064614AADF39117B9EA0C3B0A6C16955F8855A_inline((Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2 *)(&V_0), /*hidden argument*/Enumerator_get_Current_mA9064614AADF39117B9EA0C3B0A6C16955F8855A_RuntimeMethod_var); // Ping(device); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); BhapticsLibrary_Ping_m2F91DA5523E01B66F8F682340E316D580BDEB9F1(L_4, /*hidden argument*/NULL); } IL_0022: { // foreach (var device in currentDevices) bool L_5; L_5 = Enumerator_MoveNext_mCBC30C8C82848372C3C0BAAE694CE73792621978((Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2 *)(&V_0), /*hidden argument*/Enumerator_MoveNext_mCBC30C8C82848372C3C0BAAE694CE73792621978_RuntimeMethod_var); if (L_5) { goto IL_0016; } } IL_002b: { IL2CPP_LEAVE(0x3B, FINALLY_002d); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_002d; } FINALLY_002d: { // begin finally (depth: 1) Enumerator_Dispose_m74091DE47775E072C52D23116FBF0EE22E8172DC((Enumerator_t6C9F3F3924360B9024B8F28389F48AA1DF4F54D2 *)(&V_0), /*hidden argument*/Enumerator_Dispose_m74091DE47775E072C52D23116FBF0EE22E8172DC_RuntimeMethod_var); IL2CPP_END_FINALLY(45) } // end finally (depth: 1) IL2CPP_CLEANUP(45) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x3B, IL_003b) } IL_003b: { // } return; } } // System.Void Bhaptics.SDK2.BhapticsLibrary::Ping(Bhaptics.SDK2.HapticDevice) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsLibrary_Ping_m2F91DA5523E01B66F8F682340E316D580BDEB9F1 (HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * ___targetDevice0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!isAvailable) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); bool L_0 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_isAvailable_4(); if (L_0) { goto IL_0008; } } { // return; return; } IL_0008: { // if (Application.platform == RuntimePlatform.Android) int32_t L_1; L_1 = Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4(/*hidden argument*/NULL); if ((!(((uint32_t)L_1) == ((uint32_t)((int32_t)11))))) { goto IL_0029; } } { // if (android != null) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_2 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); if (!L_2) { goto IL_0028; } } { // android.Ping(targetDevice.Address); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_3 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_4 = ___targetDevice0; NullCheck(L_4); String_t* L_5 = L_4->get_Address_4(); NullCheck(L_3); AndroidHaptic_Ping_mA6A5416B72D8C3A6DCA852F9386D25D4F4991EC3(L_3, L_5, /*hidden argument*/NULL); } IL_0028: { // return; return; } IL_0029: { // bhaptics_library.ping(targetDevice.Address); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_6 = ___targetDevice0; NullCheck(L_6); String_t* L_7 = L_6->get_Address_4(); bool L_8; L_8 = bhaptics_library_ping_m70CDC78A6EE14A37F0A55EC7D2853C3E80AE64B4(L_7, /*hidden argument*/NULL); // } return; } } // System.Void Bhaptics.SDK2.BhapticsLibrary::PingAll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsLibrary_PingAll_mD6FB707D6EDB1B80B0DB1AF8A2A4B4ED0FE5B2DF (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!isAvailable) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); bool L_0 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_isAvailable_4(); if (L_0) { goto IL_0008; } } { // return; return; } IL_0008: { // if (Application.platform == RuntimePlatform.Android) int32_t L_1; L_1 = Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4(/*hidden argument*/NULL); if ((!(((uint32_t)L_1) == ((uint32_t)((int32_t)11))))) { goto IL_0023; } } { // if (android != null) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_2 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); if (!L_2) { goto IL_0022; } } { // android.PingAll(); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_3 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); NullCheck(L_3); AndroidHaptic_PingAll_m2D611330E8BFE4D943614BCF4743321FD88AE51E(L_3, /*hidden argument*/NULL); } IL_0022: { // return; return; } IL_0023: { // bhaptics_library.pingAll(); bool L_4; L_4 = bhaptics_library_pingAll_m3CC1250D693EFAF52ED6C7D0EED148314D190253(/*hidden argument*/NULL); // } return; } } // System.Void Bhaptics.SDK2.BhapticsLibrary::TogglePosition(Bhaptics.SDK2.HapticDevice) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsLibrary_TogglePosition_mFF827CC4B777B6B2290DC3154A5B9B438E46C08B (HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * ___targetDevice0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!isAvailable) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); bool L_0 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_isAvailable_4(); if (L_0) { goto IL_0008; } } { // return; return; } IL_0008: { // if (Application.platform == RuntimePlatform.Android) int32_t L_1; L_1 = Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4(/*hidden argument*/NULL); if ((!(((uint32_t)L_1) == ((uint32_t)((int32_t)11))))) { goto IL_0029; } } { // if (android != null) IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_2 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); if (!L_2) { goto IL_0028; } } { // android.TogglePosition(targetDevice.Address); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 * L_3 = ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->get_android_2(); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_4 = ___targetDevice0; NullCheck(L_4); String_t* L_5 = L_4->get_Address_4(); NullCheck(L_3); AndroidHaptic_TogglePosition_m56C4FDB6912CB7203D5A77C8BEBA3EDB9C928D08(L_3, L_5, /*hidden argument*/NULL); } IL_0028: { // return; return; } IL_0029: { // bhaptics_library.swapPosition(targetDevice.Address); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_6 = ___targetDevice0; NullCheck(L_6); String_t* L_7 = L_6->get_Address_4(); bool L_8; L_8 = bhaptics_library_swapPosition_m5BE75945167E08A46BDCF172F60A05273EDF5A0B(L_7, /*hidden argument*/NULL); // } return; } } // System.Void Bhaptics.SDK2.BhapticsLibrary::OnApplicationFocus() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsLibrary_OnApplicationFocus_m6119ABAA01BCE0F3FC98A47D7D03FD4D638E3001 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // IsBhapticsAvailableForce(); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); bool L_0; L_0 = BhapticsLibrary_IsBhapticsAvailableForce_mB5D5827DBA1D39FD50F2D0717E208C86A6BED420(/*hidden argument*/NULL); // } return; } } // System.Void Bhaptics.SDK2.BhapticsLibrary::OnApplicationPause() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsLibrary_OnApplicationPause_m4FECC3691176884EEF42BDA627C5DCFC9C9E2561 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // StopAll(); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); bool L_0; L_0 = BhapticsLibrary_StopAll_mF6340BA73E9E6B3784F9FB7F72AE8B7D13BAB591(/*hidden argument*/NULL); // } return; } } // System.Void Bhaptics.SDK2.BhapticsLibrary::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsLibrary__ctor_m9445D90F76C14DC2021F6018B5C5CDAC3D4FE242 (BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // System.Void Bhaptics.SDK2.BhapticsLibrary::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsLibrary__cctor_m002E2C633FD4CEE6EB478C6786F2876E74B13A47 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m7940CE1E40BAEF18FFC8C0B8BA570AA83370E07F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeObject_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // private static readonly object Lock = new object(); RuntimeObject * L_0 = (RuntimeObject *)il2cpp_codegen_object_new(RuntimeObject_il2cpp_TypeInfo_var); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(L_0, /*hidden argument*/NULL); ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->set_Lock_0(L_0); // private static readonly List EmptyDevices = new List(); List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_1 = (List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 *)il2cpp_codegen_object_new(List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6_il2cpp_TypeInfo_var); List_1__ctor_m7940CE1E40BAEF18FFC8C0B8BA570AA83370E07F(L_1, /*hidden argument*/List_1__ctor_m7940CE1E40BAEF18FFC8C0B8BA570AA83370E07F_RuntimeMethod_var); ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->set_EmptyDevices_1(L_1); // private static AndroidHaptic android = null; ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->set_android_2((AndroidHaptic_t1D04866FD0E767C9DAEBA3C090501C51F2E8B1A5 *)NULL); // private static bool _initialized = false; ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->set__initialized_3((bool)0); // private static bool isAvailable = false; ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->set_isAvailable_4((bool)0); // private static bool isAvailableChecked = false; ((BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var))->set_isAvailableChecked_5((bool)0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Bhaptics.SDK2.BhapticsSDK2::Awake() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsSDK2_Awake_m3CB0BD9ECA70CAF0A5C67AF4257C8BE3349DC2FA (BhapticsSDK2_t0913FB7202EAFBA86B1D13B6A34CFBF04F1A2A09 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsSDK2_t0913FB7202EAFBA86B1D13B6A34CFBF04F1A2A09_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mF072A05A163B4D3084C45099A346E45EFF042097_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral81D8FD4BF03F41CC485E59888656BD2F560153F5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral834C5E7D044A649C197E433CFB06BF90D3F28400); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral872A703D270B2441C02E8AAFB9514CEFE3F552D0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE4F9B3E96400274717E8290271327C9F3D6050EF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF9320834208179650EED8C624B153F3D48C8E4CD); s_Il2CppMethodInitialized = true; } List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * V_0 = NULL; bool V_1 = false; { // if (instance != null) BhapticsSDK2_t0913FB7202EAFBA86B1D13B6A34CFBF04F1A2A09 * L_0 = ((BhapticsSDK2_t0913FB7202EAFBA86B1D13B6A34CFBF04F1A2A09_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsSDK2_t0913FB7202EAFBA86B1D13B6A34CFBF04F1A2A09_il2cpp_TypeInfo_var))->get_instance_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0014; } } { // DestroyImmediate(this); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F(__this, /*hidden argument*/NULL); // return; return; } IL_0014: { // instance = this; ((BhapticsSDK2_t0913FB7202EAFBA86B1D13B6A34CFBF04F1A2A09_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsSDK2_t0913FB7202EAFBA86B1D13B6A34CFBF04F1A2A09_il2cpp_TypeInfo_var))->set_instance_4(__this); // DontDestroyOnLoad(this); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DontDestroyOnLoad_m8E3B1C552851D48BDC47F510C07714610923319B(__this, /*hidden argument*/NULL); // bhapticsSettings = BhapticsSettings.Instance; BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * L_2; L_2 = BhapticsSettings_get_Instance_mB03EF7CF1F19B0B5798AAE483FAFC8927746BBBD(/*hidden argument*/NULL); __this->set_bhapticsSettings_5(L_2); // var hapticDevices = BhapticsLibrary.GetDevices(); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_3; L_3 = BhapticsLibrary_GetDevices_mEA4A0C4E200CD3B9EC9C64321A8587556963C416(/*hidden argument*/NULL); V_0 = L_3; // Debug.LogFormat("[bHaptics] devices {0}", hapticDevices.Count); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)1); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = L_4; List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_6 = V_0; NullCheck(L_6); int32_t L_7; L_7 = List_1_get_Count_mF072A05A163B4D3084C45099A346E45EFF042097_inline(L_6, /*hidden argument*/List_1_get_Count_mF072A05A163B4D3084C45099A346E45EFF042097_RuntimeMethod_var); int32_t L_8 = L_7; RuntimeObject * L_9 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_8); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_9); (L_5)->SetAt(static_cast(0), (RuntimeObject *)L_9); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogFormat_m72BF100F3CFE21832B462EDDA71CF0FE28C0D093(_stringLiteral834C5E7D044A649C197E433CFB06BF90D3F28400, L_5, /*hidden argument*/NULL); // if (string.IsNullOrEmpty(bhapticsSettings.AppId)) BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * L_10 = __this->get_bhapticsSettings_5(); NullCheck(L_10); String_t* L_11; L_11 = BhapticsSettings_get_AppId_m9853867F7271C8A49FA53EF4757E194885127BC9_inline(L_10, /*hidden argument*/NULL); bool L_12; L_12 = String_IsNullOrEmpty_m57429705D977ACD5EE7E210A858EED6F348C36B3(L_11, /*hidden argument*/NULL); if (!L_12) { goto IL_0071; } } { // Debug.LogErrorFormat("[bHaptics] Please set API_ID."); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_13; L_13 = Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_inline(/*hidden argument*/Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogErrorFormat_m92BE92B1C1EDD4B66E5D3CF9ED6480D7D3FFA0E9(_stringLiteralE4F9B3E96400274717E8290271327C9F3D6050EF, L_13, /*hidden argument*/NULL); // return; return; } IL_0071: { // Debug.LogFormat("[bHaptics] {0} {1}", bhapticsSettings.AppId, bhapticsSettings.ApiKey); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_15 = L_14; BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * L_16 = __this->get_bhapticsSettings_5(); NullCheck(L_16); String_t* L_17; L_17 = BhapticsSettings_get_AppId_m9853867F7271C8A49FA53EF4757E194885127BC9_inline(L_16, /*hidden argument*/NULL); NullCheck(L_15); ArrayElementTypeCheck (L_15, L_17); (L_15)->SetAt(static_cast(0), (RuntimeObject *)L_17); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_18 = L_15; BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * L_19 = __this->get_bhapticsSettings_5(); NullCheck(L_19); String_t* L_20; L_20 = BhapticsSettings_get_ApiKey_m31FD9618C2A87A9FF75E32FF1ED3977450B73390_inline(L_19, /*hidden argument*/NULL); NullCheck(L_18); ArrayElementTypeCheck (L_18, L_20); (L_18)->SetAt(static_cast(1), (RuntimeObject *)L_20); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogFormat_m72BF100F3CFE21832B462EDDA71CF0FE28C0D093(_stringLiteralF9320834208179650EED8C624B153F3D48C8E4CD, L_18, /*hidden argument*/NULL); // BhapticsLibrary.Initialize(bhapticsSettings.AppId, bhapticsSettings.ApiKey, bhapticsSettings.DefaultDeploy); BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * L_21 = __this->get_bhapticsSettings_5(); NullCheck(L_21); String_t* L_22; L_22 = BhapticsSettings_get_AppId_m9853867F7271C8A49FA53EF4757E194885127BC9_inline(L_21, /*hidden argument*/NULL); BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * L_23 = __this->get_bhapticsSettings_5(); NullCheck(L_23); String_t* L_24; L_24 = BhapticsSettings_get_ApiKey_m31FD9618C2A87A9FF75E32FF1ED3977450B73390_inline(L_23, /*hidden argument*/NULL); BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * L_25 = __this->get_bhapticsSettings_5(); NullCheck(L_25); String_t* L_26; L_26 = BhapticsSettings_get_DefaultDeploy_mC984BFCE8B6FEA3B8A6C80EA0B74BADCD61D06B5_inline(L_25, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); bool L_27; L_27 = BhapticsLibrary_Initialize_m8B6C7A9D39701BF164AE9F68269639E84C4B8663(L_22, L_24, L_26, /*hidden argument*/NULL); // var playerSetup = BhapticsLibrary.IsBhapticsAvailable(); bool L_28; L_28 = BhapticsLibrary_IsBhapticsAvailable_mE381D90D63BE56C0283E7C8E15E80FB6B41B0E9D(/*hidden argument*/NULL); V_1 = L_28; // Debug.LogFormat("[bHaptics] player IsBhapticsAvailable {0}", playerSetup); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_29 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)1); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_30 = L_29; bool L_31 = V_1; bool L_32 = L_31; RuntimeObject * L_33 = Box(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_il2cpp_TypeInfo_var, &L_32); NullCheck(L_30); ArrayElementTypeCheck (L_30, L_33); (L_30)->SetAt(static_cast(0), (RuntimeObject *)L_33); Debug_LogFormat_m72BF100F3CFE21832B462EDDA71CF0FE28C0D093(_stringLiteral872A703D270B2441C02E8AAFB9514CEFE3F552D0, L_30, /*hidden argument*/NULL); // Debug.LogFormat("[bHaptics] Initialized. "); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_34; L_34 = Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_inline(/*hidden argument*/Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_RuntimeMethod_var); Debug_LogFormat_m72BF100F3CFE21832B462EDDA71CF0FE28C0D093(_stringLiteral81D8FD4BF03F41CC485E59888656BD2F560153F5, L_34, /*hidden argument*/NULL); // } return; } } // System.Void Bhaptics.SDK2.BhapticsSDK2::OnApplicationFocus(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsSDK2_OnApplicationFocus_mDA2611994248EBB414C29844D77B3177B21D4CBA (BhapticsSDK2_t0913FB7202EAFBA86B1D13B6A34CFBF04F1A2A09 * __this, bool ___pauseStatus0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (pauseStatus) bool L_0 = ___pauseStatus0; if (!L_0) { goto IL_0009; } } { // BhapticsLibrary.OnApplicationFocus(); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); BhapticsLibrary_OnApplicationFocus_m6119ABAA01BCE0F3FC98A47D7D03FD4D638E3001(/*hidden argument*/NULL); // } return; } IL_0009: { // BhapticsLibrary.OnApplicationPause(); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); BhapticsLibrary_OnApplicationPause_m4FECC3691176884EEF42BDA627C5DCFC9C9E2561(/*hidden argument*/NULL); // } return; } } // System.Void Bhaptics.SDK2.BhapticsSDK2::OnDestroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsSDK2_OnDestroy_m2F38821990337785BDDE7C4C0C58CD548ACE3EEB (BhapticsSDK2_t0913FB7202EAFBA86B1D13B6A34CFBF04F1A2A09 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsSDK2_t0913FB7202EAFBA86B1D13B6A34CFBF04F1A2A09_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (instance.GetInstanceID() == this.GetInstanceID()) BhapticsSDK2_t0913FB7202EAFBA86B1D13B6A34CFBF04F1A2A09 * L_0 = ((BhapticsSDK2_t0913FB7202EAFBA86B1D13B6A34CFBF04F1A2A09_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsSDK2_t0913FB7202EAFBA86B1D13B6A34CFBF04F1A2A09_il2cpp_TypeInfo_var))->get_instance_4(); NullCheck(L_0); int32_t L_1; L_1 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_0, /*hidden argument*/NULL); int32_t L_2; L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(__this, /*hidden argument*/NULL); if ((!(((uint32_t)L_1) == ((uint32_t)L_2)))) { goto IL_0017; } } { // BhapticsLibrary.Destroy(); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); BhapticsLibrary_Destroy_m2C01BDC9441D05FF1BB504C6386DECE6343B6E88(/*hidden argument*/NULL); } IL_0017: { // } return; } } // System.Void Bhaptics.SDK2.BhapticsSDK2::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsSDK2__ctor_mF6E9C4C0299DF62539B9AB30166C8F2783A0AE2C (BhapticsSDK2_t0913FB7202EAFBA86B1D13B6A34CFBF04F1A2A09 * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Bhaptics.SDK2.BhapticsSettings Bhaptics.SDK2.BhapticsSettings::get_Instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * BhapticsSettings_get_Instance_mB03EF7CF1F19B0B5798AAE483FAFC8927746BBBD (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // LoadInstance(); BhapticsSettings_LoadInstance_m9E9EED924736F4F0F6D6BF849008AC1ED7C8298B(/*hidden argument*/NULL); // return instance; BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * L_0 = ((BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_il2cpp_TypeInfo_var))->get_instance_4(); return L_0; } } // System.String Bhaptics.SDK2.BhapticsSettings::get_AppName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* BhapticsSettings_get_AppName_m00B1B2503559EBA580AE592F2DCC754C5D81CD76 (BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * __this, const RuntimeMethod* method) { { // return appName; String_t* L_0 = __this->get_appName_5(); return L_0; } } // System.Void Bhaptics.SDK2.BhapticsSettings::set_AppName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsSettings_set_AppName_m661E18AFE5D5A6AAC4213505FE9DE55D2A9A4426 (BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * __this, String_t* ___value0, const RuntimeMethod* method) { { // appName = value; String_t* L_0 = ___value0; __this->set_appName_5(L_0); // } return; } } // System.String Bhaptics.SDK2.BhapticsSettings::get_AppId() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* BhapticsSettings_get_AppId_m9853867F7271C8A49FA53EF4757E194885127BC9 (BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * __this, const RuntimeMethod* method) { { // return appId; String_t* L_0 = __this->get_appId_6(); return L_0; } } // System.Void Bhaptics.SDK2.BhapticsSettings::set_AppId(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsSettings_set_AppId_mC3BFB17FB96E3952DD08D6E5B5F1E3AABA10B203 (BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * __this, String_t* ___value0, const RuntimeMethod* method) { { // appId = value; String_t* L_0 = ___value0; __this->set_appId_6(L_0); // } return; } } // System.String Bhaptics.SDK2.BhapticsSettings::get_ApiKey() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* BhapticsSettings_get_ApiKey_m31FD9618C2A87A9FF75E32FF1ED3977450B73390 (BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * __this, const RuntimeMethod* method) { { // return apiKey; String_t* L_0 = __this->get_apiKey_7(); return L_0; } } // System.Void Bhaptics.SDK2.BhapticsSettings::set_ApiKey(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsSettings_set_ApiKey_m277769527DF4A76D6352F4C1EBE0CC83AD8BABEC (BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * __this, String_t* ___value0, const RuntimeMethod* method) { { // apiKey = value; String_t* L_0 = ___value0; __this->set_apiKey_7(L_0); // } return; } } // Bhaptics.SDK2.MappingMetaData[] Bhaptics.SDK2.BhapticsSettings::get_EventData() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MappingMetaDataU5BU5D_t9E97EEF77F35F5770B1F20FD432E796ADA21F6CD* BhapticsSettings_get_EventData_mF7BF7F08E2DABF292A740EDEB5027AE614900C54 (BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * __this, const RuntimeMethod* method) { { // return eventData; MappingMetaDataU5BU5D_t9E97EEF77F35F5770B1F20FD432E796ADA21F6CD* L_0 = __this->get_eventData_9(); return L_0; } } // System.Void Bhaptics.SDK2.BhapticsSettings::set_EventData(Bhaptics.SDK2.MappingMetaData[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsSettings_set_EventData_mF8B7BA7BBE64A5FA54BBBA1B133B1BEC03C6C04B (BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * __this, MappingMetaDataU5BU5D_t9E97EEF77F35F5770B1F20FD432E796ADA21F6CD* ___value0, const RuntimeMethod* method) { { // eventData = value; MappingMetaDataU5BU5D_t9E97EEF77F35F5770B1F20FD432E796ADA21F6CD* L_0 = ___value0; __this->set_eventData_9(L_0); // } return; } } // System.Int32 Bhaptics.SDK2.BhapticsSettings::get_LastDeployVersion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BhapticsSettings_get_LastDeployVersion_m10185895F5160D36A5EFA2F29ABEE21C5158BE5B (BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * __this, const RuntimeMethod* method) { { // return lastDeployVersion; int32_t L_0 = __this->get_lastDeployVersion_8(); return L_0; } } // System.Void Bhaptics.SDK2.BhapticsSettings::set_LastDeployVersion(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsSettings_set_LastDeployVersion_mEE054AFBFF2CE7944E9E39B2297B3F6BFD7D5818 (BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * __this, int32_t ___value0, const RuntimeMethod* method) { { // lastDeployVersion = value; int32_t L_0 = ___value0; __this->set_lastDeployVersion_8(L_0); // } return; } } // System.String Bhaptics.SDK2.BhapticsSettings::get_DefaultDeploy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* BhapticsSettings_get_DefaultDeploy_mC984BFCE8B6FEA3B8A6C80EA0B74BADCD61D06B5 (BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * __this, const RuntimeMethod* method) { { // return defaultDeploy; String_t* L_0 = __this->get_defaultDeploy_10(); return L_0; } } // System.Void Bhaptics.SDK2.BhapticsSettings::set_DefaultDeploy(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsSettings_set_DefaultDeploy_mD2FA52E4C979265FADF4A5D8E3CB4B3E14B856AD (BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * __this, String_t* ___value0, const RuntimeMethod* method) { { // defaultDeploy = value; String_t* L_0 = ___value0; __this->set_defaultDeploy_10(L_0); // } return; } } // System.Void Bhaptics.SDK2.BhapticsSettings::VerifyScriptableObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsSettings_VerifyScriptableObject_m0C4960020CE86FAC13D2E7FD3882C3E59A84D0D9 (const RuntimeMethod* method) { { // LoadInstance(); BhapticsSettings_LoadInstance_m9E9EED924736F4F0F6D6BF849008AC1ED7C8298B(/*hidden argument*/NULL); // } return; } } // System.Void Bhaptics.SDK2.BhapticsSettings::ResetInstance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsSettings_ResetInstance_m2881B3627A1F8F34A340D2ED46BBE807143A5104 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5F77CB80F81876807E3370718BBE569F3359A889); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } { // if (instance == null) BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * L_0 = ((BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_il2cpp_TypeInfo_var))->get_instance_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_000e; } } { // return; return; } IL_000e: { // Debug.LogFormat("[bHaptics] Reset App Setup: {0}", instance.AppName); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)1); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = L_2; BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * L_4 = ((BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_il2cpp_TypeInfo_var))->get_instance_4(); NullCheck(L_4); String_t* L_5; L_5 = BhapticsSettings_get_AppName_m00B1B2503559EBA580AE592F2DCC754C5D81CD76_inline(L_4, /*hidden argument*/NULL); NullCheck(L_3); ArrayElementTypeCheck (L_3, L_5); (L_3)->SetAt(static_cast(0), (RuntimeObject *)L_5); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogFormat_m72BF100F3CFE21832B462EDDA71CF0FE28C0D093(_stringLiteral5F77CB80F81876807E3370718BBE569F3359A889, L_3, /*hidden argument*/NULL); // instance.appName = ""; BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * L_6 = ((BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_il2cpp_TypeInfo_var))->get_instance_4(); NullCheck(L_6); L_6->set_appName_5(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); // instance.appId = ""; BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * L_7 = ((BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_il2cpp_TypeInfo_var))->get_instance_4(); NullCheck(L_7); L_7->set_appId_6(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); // instance.apiKey = ""; BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * L_8 = ((BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_il2cpp_TypeInfo_var))->get_instance_4(); NullCheck(L_8); L_8->set_apiKey_7(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); // instance.eventData = null; BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * L_9 = ((BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_il2cpp_TypeInfo_var))->get_instance_4(); NullCheck(L_9); L_9->set_eventData_9((MappingMetaDataU5BU5D_t9E97EEF77F35F5770B1F20FD432E796ADA21F6CD*)NULL); // instance.lastDeployVersion = -1; BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * L_10 = ((BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_il2cpp_TypeInfo_var))->get_instance_4(); NullCheck(L_10); L_10->set_lastDeployVersion_8((-1)); // instance.defaultDeploy = ""; BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * L_11 = ((BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_il2cpp_TypeInfo_var))->get_instance_4(); NullCheck(L_11); L_11->set_defaultDeploy_10(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); // } return; } } // System.Void Bhaptics.SDK2.BhapticsSettings::LoadInstance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsSettings_LoadInstance_m9E9EED924736F4F0F6D6BF849008AC1ED7C8298B (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Resources_Load_TisBhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_mFA4DCFF0B33F9637A86F91FA446B87BB48DAB4BE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableObject_CreateInstance_TisBhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_m24A9AB562421FA14C8D5F566C3958D94560C3488_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral701988E540BF9E34DC53DE376B5A3213C82A3A1D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC4DD244805873E68F23AECD46DEAC1DE122C4C35); s_Il2CppMethodInitialized = true; } { // if (instance == null) BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * L_0 = ((BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_il2cpp_TypeInfo_var))->get_instance_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0042; } } { // Debug.LogFormat("[bHaptics] Load BhapticsSettings.asset"); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2; L_2 = Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_inline(/*hidden argument*/Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogFormat_m72BF100F3CFE21832B462EDDA71CF0FE28C0D093(_stringLiteralC4DD244805873E68F23AECD46DEAC1DE122C4C35, L_2, /*hidden argument*/NULL); // instance = Resources.Load("BhapticsSettings"); BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * L_3; L_3 = Resources_Load_TisBhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_mFA4DCFF0B33F9637A86F91FA446B87BB48DAB4BE(_stringLiteral701988E540BF9E34DC53DE376B5A3213C82A3A1D, /*hidden argument*/Resources_Load_TisBhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_mFA4DCFF0B33F9637A86F91FA446B87BB48DAB4BE_RuntimeMethod_var); ((BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_il2cpp_TypeInfo_var))->set_instance_4(L_3); // if (instance == null) BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * L_4 = ((BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_il2cpp_TypeInfo_var))->get_instance_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_5) { goto IL_0042; } } { // instance = CreateInstance(); BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * L_6; L_6 = ScriptableObject_CreateInstance_TisBhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_m24A9AB562421FA14C8D5F566C3958D94560C3488(/*hidden argument*/ScriptableObject_CreateInstance_TisBhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_m24A9AB562421FA14C8D5F566C3958D94560C3488_RuntimeMethod_var); ((BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_StaticFields*)il2cpp_codegen_static_fields_for(BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795_il2cpp_TypeInfo_var))->set_instance_4(L_6); } IL_0042: { // } return; } } // System.Void Bhaptics.SDK2.BhapticsSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsSettings__ctor_mF501D11031F86C3F5A3D3D3C63291274EF1A219E (BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } { // [SerializeField] private string appName = ""; __this->set_appName_5(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); // [SerializeField] private string appId = ""; __this->set_appId_6(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); // [SerializeField] private string apiKey = ""; __this->set_apiKey_7(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); // [SerializeField] private int lastDeployVersion = -1; __this->set_lastDeployVersion_8((-1)); // [HideInInspector, SerializeField] private string defaultDeploy = ""; __this->set_defaultDeploy_10(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Bhaptics.SDK2.BhapticsUI::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsUI_Start_mCF13506DC2B04B27E3743D8D0DE32CE76D10AE05 (BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsUI_BackPage_mD3FE7A4ECFBC8720AD4644B3C186A925E0876AD9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsUI_CloseHelpNotification_m215D4F548D5A568DCD67E30CA0E32580D050FC31_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsUI_NextPage_m46A9099895CC4019D0C4B024833C9E0ABAF4827B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsUI_OnHelp_m4197819562114097EECFDCC523A25BB769D5D8F5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsUI_OpenLink_m0E99005BEE867B5C58EA4D8CE5EC0070411F510F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisBoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5_m0D682A42739E30A25411905C0A712C2BEE81F861_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mCF7E2067E6575A7196C8B109B6D3CE0AC6777B5C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisBhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_m4E7C9C678FE6DA21918E3B28F9F4718C414D0799_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF4C0D1BF72BE78A6F462ED9ACB0137E09DD4E676); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * V_1 = NULL; { // for (int i = 0; i < deviceListSize; i++) V_0 = 0; goto IL_0037; } IL_0004: { // var go = Instantiate(devicePrefab, devicesContainer.transform); BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * L_0 = __this->get_devicePrefab_11(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = __this->get_devicesContainer_6(); NullCheck(L_1); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2; L_2 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_1, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * L_3; L_3 = Object_Instantiate_TisBhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_m4E7C9C678FE6DA21918E3B28F9F4718C414D0799(L_0, L_2, /*hidden argument*/Object_Instantiate_TisBhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E_m4E7C9C678FE6DA21918E3B28F9F4718C414D0799_RuntimeMethod_var); V_1 = L_3; // go.gameObject.SetActive(false); BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * L_4 = V_1; NullCheck(L_4); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5; L_5 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_4, /*hidden argument*/NULL); NullCheck(L_5); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_5, (bool)0, /*hidden argument*/NULL); // controllers.Add(go); List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB * L_6 = __this->get_controllers_19(); BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * L_7 = V_1; NullCheck(L_6); List_1_Add_mCF7E2067E6575A7196C8B109B6D3CE0AC6777B5C(L_6, L_7, /*hidden argument*/List_1_Add_mCF7E2067E6575A7196C8B109B6D3CE0AC6777B5C_RuntimeMethod_var); // for (int i = 0; i < deviceListSize; i++) int32_t L_8 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1)); } IL_0037: { // for (int i = 0; i < deviceListSize; i++) int32_t L_9 = V_0; int32_t L_10 = __this->get_deviceListSize_23(); if ((((int32_t)L_9) < ((int32_t)L_10))) { goto IL_0004; } } { // InvokeRepeating("Refresh", 1f, intervalRefreshTime); float L_11 = __this->get_intervalRefreshTime_4(); MonoBehaviour_InvokeRepeating_mB77F4276826FBA696A150831D190875CB5802C70(__this, _stringLiteralF4C0D1BF72BE78A6F462ED9ACB0137E09DD4E676, (1.0f), L_11, /*hidden argument*/NULL); // if (helpButton != null) Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_12 = __this->get_helpButton_13(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_13; L_13 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_12, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_13) { goto IL_0080; } } { // helpButton.onClick.AddListener(OnHelp); Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_14 = __this->get_helpButton_13(); NullCheck(L_14); ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * L_15; L_15 = Button_get_onClick_m28BD8C670676D4E2B292B5A7F59387D4BF61F8F4_inline(L_14, /*hidden argument*/NULL); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_16 = (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)il2cpp_codegen_object_new(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var); UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA(L_16, __this, (intptr_t)((intptr_t)BhapticsUI_OnHelp_m4197819562114097EECFDCC523A25BB769D5D8F5_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_15); UnityEvent_AddListener_m0ACFF0706176ECCB20E0BC2542D07396616F436D(L_15, L_16, /*hidden argument*/NULL); } IL_0080: { // if (helpCloseButton != null) Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_17 = __this->get_helpCloseButton_18(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_18; L_18 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_17, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_18) { goto IL_00aa; } } { // helpCloseButton.onClick.AddListener(CloseHelpNotification); Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_19 = __this->get_helpCloseButton_18(); NullCheck(L_19); ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * L_20; L_20 = Button_get_onClick_m28BD8C670676D4E2B292B5A7F59387D4BF61F8F4_inline(L_19, /*hidden argument*/NULL); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_21 = (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)il2cpp_codegen_object_new(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var); UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA(L_21, __this, (intptr_t)((intptr_t)BhapticsUI_CloseHelpNotification_m215D4F548D5A568DCD67E30CA0E32580D050FC31_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_20); UnityEvent_AddListener_m0ACFF0706176ECCB20E0BC2542D07396616F436D(L_20, L_21, /*hidden argument*/NULL); } IL_00aa: { // if (bHapticsLinkButton != null) Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_22 = __this->get_bHapticsLinkButton_14(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_23; L_23 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_22, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_23) { goto IL_00d4; } } { // bHapticsLinkButton.onClick.AddListener(OpenLink); Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_24 = __this->get_bHapticsLinkButton_14(); NullCheck(L_24); ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * L_25; L_25 = Button_get_onClick_m28BD8C670676D4E2B292B5A7F59387D4BF61F8F4_inline(L_24, /*hidden argument*/NULL); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_26 = (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)il2cpp_codegen_object_new(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var); UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA(L_26, __this, (intptr_t)((intptr_t)BhapticsUI_OpenLink_m0E99005BEE867B5C58EA4D8CE5EC0070411F510F_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_25); UnityEvent_AddListener_m0ACFF0706176ECCB20E0BC2542D07396616F436D(L_25, L_26, /*hidden argument*/NULL); } IL_00d4: { // if (deviceListNextPageButton != null) Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_27 = __this->get_deviceListNextPageButton_8(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_28; L_28 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_27, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_28) { goto IL_00fe; } } { // deviceListNextPageButton.onClick.AddListener(NextPage); Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_29 = __this->get_deviceListNextPageButton_8(); NullCheck(L_29); ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * L_30; L_30 = Button_get_onClick_m28BD8C670676D4E2B292B5A7F59387D4BF61F8F4_inline(L_29, /*hidden argument*/NULL); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_31 = (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)il2cpp_codegen_object_new(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var); UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA(L_31, __this, (intptr_t)((intptr_t)BhapticsUI_NextPage_m46A9099895CC4019D0C4B024833C9E0ABAF4827B_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_30); UnityEvent_AddListener_m0ACFF0706176ECCB20E0BC2542D07396616F436D(L_30, L_31, /*hidden argument*/NULL); } IL_00fe: { // if (deviceListBackPageButton != null) Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_32 = __this->get_deviceListBackPageButton_9(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_33; L_33 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_32, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_33) { goto IL_0128; } } { // deviceListBackPageButton.onClick.AddListener(BackPage); Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_34 = __this->get_deviceListBackPageButton_9(); NullCheck(L_34); ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * L_35; L_35 = Button_get_onClick_m28BD8C670676D4E2B292B5A7F59387D4BF61F8F4_inline(L_34, /*hidden argument*/NULL); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_36 = (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)il2cpp_codegen_object_new(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var); UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA(L_36, __this, (intptr_t)((intptr_t)BhapticsUI_BackPage_mD3FE7A4ECFBC8720AD4644B3C186A925E0876AD9_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_35); UnityEvent_AddListener_m0ACFF0706176ECCB20E0BC2542D07396616F436D(L_35, L_36, /*hidden argument*/NULL); } IL_0128: { // if (mainPanel != null) RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_37 = __this->get_mainPanel_5(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_38; L_38 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_37, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_38) { goto IL_0158; } } { // defaultMainPanelSize = mainPanel.sizeDelta; RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_39 = __this->get_mainPanel_5(); NullCheck(L_39); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_40; L_40 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_39, /*hidden argument*/NULL); __this->set_defaultMainPanelSize_21(L_40); // mainPanelCollider = mainPanel.GetComponent(); RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_41 = __this->get_mainPanel_5(); NullCheck(L_41); BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * L_42; L_42 = Component_GetComponent_TisBoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5_m0D682A42739E30A25411905C0A712C2BEE81F861(L_41, /*hidden argument*/Component_GetComponent_TisBoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5_m0D682A42739E30A25411905C0A712C2BEE81F861_RuntimeMethod_var); __this->set_mainPanelCollider_20(L_42); } IL_0158: { // if (devicesContainer != null) Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_43 = __this->get_devicesContainer_6(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_44; L_44 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_43, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_44) { goto IL_0172; } } { // defaultDeviceContainerSize = defaultMainPanelSize; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_45 = __this->get_defaultMainPanelSize_21(); __this->set_defaultDeviceContainerSize_22(L_45); } IL_0172: { // } return; } } // System.Void Bhaptics.SDK2.BhapticsUI::OnDestroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsUI_OnDestroy_mEFC5667BD681257935A6116AD8DAA1F1E9F652FE (BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF4C0D1BF72BE78A6F462ED9ACB0137E09DD4E676); s_Il2CppMethodInitialized = true; } { // CancelInvoke("Refresh"); MonoBehaviour_CancelInvoke_mAD4E486A74AF79DC1AFA880691EF839CDDE630A9(__this, _stringLiteralF4C0D1BF72BE78A6F462ED9ACB0137E09DD4E676, /*hidden argument*/NULL); // } return; } } // System.Void Bhaptics.SDK2.BhapticsUI::Refresh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsUI_Refresh_mBB5516E46E3D007F1D8FF2798D3BD8CCDAF8EAB2 (BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mF072A05A163B4D3084C45099A346E45EFF042097_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4C914B2B3702A3517230C5FB97B14E2347E63D30_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m6050E2D9D12A6E6308CCB423B5245333F4837E67_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8F8BFCFC439A636B20C06C334A493AB7004843ED); s_Il2CppMethodInitialized = true; } List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * V_0 = NULL; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; int32_t V_3 = 0; il2cpp::utils::ExceptionSupportStack __active_exceptions; il2cpp::utils::ExceptionSupportStack __leave_targets; { // var devices = BhapticsLibrary.GetDevices(); IL2CPP_RUNTIME_CLASS_INIT(BhapticsLibrary_t9D715C05D43DCC0E5020A8E673E72E3985A602E9_il2cpp_TypeInfo_var); List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_0; L_0 = BhapticsLibrary_GetDevices_mEA4A0C4E200CD3B9EC9C64321A8587556963C416(/*hidden argument*/NULL); V_0 = L_0; // maxPageIndex = Mathf.FloorToInt(devices.Count / (float)deviceListSize); List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_1 = V_0; NullCheck(L_1); int32_t L_2; L_2 = List_1_get_Count_mF072A05A163B4D3084C45099A346E45EFF042097_inline(L_1, /*hidden argument*/List_1_get_Count_mF072A05A163B4D3084C45099A346E45EFF042097_RuntimeMethod_var); int32_t L_3 = __this->get_deviceListSize_23(); int32_t L_4; L_4 = Mathf_FloorToInt_mBA99466CC77AEA46338D9DF836E629F8FE638793(((float)((float)((float)((float)L_2))/(float)((float)((float)L_3)))), /*hidden argument*/NULL); __this->set_maxPageIndex_29(L_4); // if (devices.Count == 0) List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_5 = V_0; NullCheck(L_5); int32_t L_6; L_6 = List_1_get_Count_mF072A05A163B4D3084C45099A346E45EFF042097_inline(L_5, /*hidden argument*/List_1_get_Count_mF072A05A163B4D3084C45099A346E45EFF042097_RuntimeMethod_var); if (L_6) { goto IL_00e1; } } { // noPairedDeviceUi.SetActive(true); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_7 = __this->get_noPairedDeviceUi_12(); NullCheck(L_7); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_7, (bool)1, /*hidden argument*/NULL); // var deviceContainerRect = devicesContainer as RectTransform; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8 = __this->get_devicesContainer_6(); // deviceContainerRect.sizeDelta = defaultDeviceContainerSize; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = __this->get_defaultDeviceContainerSize_22(); NullCheck(((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_8, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))); RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_8, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL); // mainPanel.sizeDelta = defaultMainPanelSize; RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_10 = __this->get_mainPanel_5(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11 = __this->get_defaultMainPanelSize_21(); NullCheck(L_10); RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(L_10, L_11, /*hidden argument*/NULL); // mainPanelCollider.center = new Vector3(0f, -mainPanel.sizeDelta.y * 0.5f, 0f); BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * L_12 = __this->get_mainPanelCollider_20(); RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_13 = __this->get_mainPanel_5(); NullCheck(L_13); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14; L_14 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_13, /*hidden argument*/NULL); float L_15 = L_14.get_y_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16; memset((&L_16), 0, sizeof(L_16)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_16), (0.0f), ((float)il2cpp_codegen_multiply((float)((-L_15)), (float)(0.5f))), (0.0f), /*hidden argument*/NULL); NullCheck(L_12); BoxCollider_set_center_m02D745E759A66BBEF405D33CE4ACE34B7E064178(L_12, L_16, /*hidden argument*/NULL); // mainPanelCollider.size = new Vector3(mainPanel.sizeDelta.x, mainPanel.sizeDelta.y, 1f); BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * L_17 = __this->get_mainPanelCollider_20(); RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_18 = __this->get_mainPanel_5(); NullCheck(L_18); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19; L_19 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_18, /*hidden argument*/NULL); float L_20 = L_19.get_x_0(); RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_21 = __this->get_mainPanel_5(); NullCheck(L_21); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_22; L_22 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_21, /*hidden argument*/NULL); float L_23 = L_22.get_y_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24; memset((&L_24), 0, sizeof(L_24)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_24), L_20, L_23, (1.0f), /*hidden argument*/NULL); NullCheck(L_17); BoxCollider_set_size_mD9153B4AE4C366ACAB9E5F49075D919A89168B2E(L_17, L_24, /*hidden argument*/NULL); // deviceListPageIndex = 0; __this->set_deviceListPageIndex_24(0); // deviceListPageUi.gameObject.SetActive(false); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_25 = __this->get_deviceListPageUi_7(); NullCheck(L_25); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_26; L_26 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_25, /*hidden argument*/NULL); NullCheck(L_26); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_26, (bool)0, /*hidden argument*/NULL); // } goto IL_02a2; } IL_00e1: { // Vector2 currentExpandSize = Vector2.zero; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_27; L_27 = Vector2_get_zero_mD28A0EC932762710AFA0BBB9CCC63716C3BD064D(/*hidden argument*/NULL); V_1 = L_27; // if (devices.Count >= pageActivateDeviceCount) List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_28 = V_0; NullCheck(L_28); int32_t L_29; L_29 = List_1_get_Count_mF072A05A163B4D3084C45099A346E45EFF042097_inline(L_28, /*hidden argument*/List_1_get_Count_mF072A05A163B4D3084C45099A346E45EFF042097_RuntimeMethod_var); int32_t L_30 = __this->get_pageActivateDeviceCount_27(); if ((((int32_t)L_29) < ((int32_t)L_30))) { goto IL_01ad; } } { // currentExpandSize = new Vector2(0f, expandHeight * (pageActivateDeviceCount - expandDeviceCount) + pageExpandHeight); int32_t L_31 = __this->get_expandHeight_25(); int32_t L_32 = __this->get_pageActivateDeviceCount_27(); int32_t L_33 = __this->get_expandDeviceCount_26(); int32_t L_34 = __this->get_pageExpandHeight_28(); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), (0.0f), ((float)((float)((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_31, (int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_32, (int32_t)L_33)))), (int32_t)L_34)))), /*hidden argument*/NULL); // deviceListPageUi.gameObject.SetActive(true); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_35 = __this->get_deviceListPageUi_7(); NullCheck(L_35); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_36; L_36 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_35, /*hidden argument*/NULL); NullCheck(L_36); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_36, (bool)1, /*hidden argument*/NULL); // deviceListPageText.text = (deviceListPageIndex + 1) + " / " + (maxPageIndex + 1); Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_37 = __this->get_deviceListPageText_10(); int32_t L_38 = __this->get_deviceListPageIndex_24(); V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_38, (int32_t)1)); String_t* L_39; L_39 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_2), /*hidden argument*/NULL); int32_t L_40 = __this->get_maxPageIndex_29(); V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_40, (int32_t)1)); String_t* L_41; L_41 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_2), /*hidden argument*/NULL); String_t* L_42; L_42 = String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632(L_39, _stringLiteral8F8BFCFC439A636B20C06C334A493AB7004843ED, L_41, /*hidden argument*/NULL); NullCheck(L_37); VirtActionInvoker1< String_t* >::Invoke(75 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_37, L_42); // deviceListBackPageButton.interactable = deviceListPageIndex != 0; Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_43 = __this->get_deviceListBackPageButton_9(); int32_t L_44 = __this->get_deviceListPageIndex_24(); NullCheck(L_43); Selectable_set_interactable_mE6F57D33A9E0484377174D0F490C4372BF7F0D40(L_43, (bool)((!(((uint32_t)L_44) <= ((uint32_t)0)))? 1 : 0), /*hidden argument*/NULL); // deviceListNextPageButton.interactable = deviceListPageIndex != maxPageIndex; Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_45 = __this->get_deviceListNextPageButton_8(); int32_t L_46 = __this->get_deviceListPageIndex_24(); int32_t L_47 = __this->get_maxPageIndex_29(); NullCheck(L_45); Selectable_set_interactable_mE6F57D33A9E0484377174D0F490C4372BF7F0D40(L_45, (bool)((((int32_t)((((int32_t)L_46) == ((int32_t)L_47))? 1 : 0)) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL); // if (deviceListPageIndex > maxPageIndex) int32_t L_48 = __this->get_deviceListPageIndex_24(); int32_t L_49 = __this->get_maxPageIndex_29(); if ((((int32_t)L_48) <= ((int32_t)L_49))) { goto IL_01f6; } } { // deviceListPageIndex = 0; __this->set_deviceListPageIndex_24(0); // } goto IL_01f6; } IL_01ad: { // if (devices.Count >= expandDeviceCount) List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_50 = V_0; NullCheck(L_50); int32_t L_51; L_51 = List_1_get_Count_mF072A05A163B4D3084C45099A346E45EFF042097_inline(L_50, /*hidden argument*/List_1_get_Count_mF072A05A163B4D3084C45099A346E45EFF042097_RuntimeMethod_var); int32_t L_52 = __this->get_expandDeviceCount_26(); if ((((int32_t)L_51) < ((int32_t)L_52))) { goto IL_01de; } } { // currentExpandSize = new Vector2(0f, expandHeight * (1 + devices.Count - expandDeviceCount)); int32_t L_53 = __this->get_expandHeight_25(); List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_54 = V_0; NullCheck(L_54); int32_t L_55; L_55 = List_1_get_Count_mF072A05A163B4D3084C45099A346E45EFF042097_inline(L_54, /*hidden argument*/List_1_get_Count_mF072A05A163B4D3084C45099A346E45EFF042097_RuntimeMethod_var); int32_t L_56 = __this->get_expandDeviceCount_26(); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), (0.0f), ((float)((float)((int32_t)il2cpp_codegen_multiply((int32_t)L_53, (int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_add((int32_t)1, (int32_t)L_55)), (int32_t)L_56)))))), /*hidden argument*/NULL); } IL_01de: { // deviceListPageIndex = 0; __this->set_deviceListPageIndex_24(0); // deviceListPageUi.gameObject.SetActive(false); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_57 = __this->get_deviceListPageUi_7(); NullCheck(L_57); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_58; L_58 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_57, /*hidden argument*/NULL); NullCheck(L_58); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_58, (bool)0, /*hidden argument*/NULL); } IL_01f6: { // var deviceContainerRect = devicesContainer as RectTransform; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_59 = __this->get_devicesContainer_6(); // deviceContainerRect.sizeDelta = defaultDeviceContainerSize + currentExpandSize; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_60 = __this->get_defaultDeviceContainerSize_22(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_61 = V_1; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_62; L_62 = Vector2_op_Addition_m2CC2BE6339AC30EFBA76876EEC529930D146E3C9_inline(L_60, L_61, /*hidden argument*/NULL); NullCheck(((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_59, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))); RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_59, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var)), L_62, /*hidden argument*/NULL); // mainPanel.sizeDelta = defaultMainPanelSize + currentExpandSize; RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_63 = __this->get_mainPanel_5(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_64 = __this->get_defaultMainPanelSize_21(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_65 = V_1; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_66; L_66 = Vector2_op_Addition_m2CC2BE6339AC30EFBA76876EEC529930D146E3C9_inline(L_64, L_65, /*hidden argument*/NULL); NullCheck(L_63); RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(L_63, L_66, /*hidden argument*/NULL); // mainPanelCollider.center = new Vector3(0f, -mainPanel.sizeDelta.y * 0.5f, 0f); BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * L_67 = __this->get_mainPanelCollider_20(); RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_68 = __this->get_mainPanel_5(); NullCheck(L_68); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_69; L_69 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_68, /*hidden argument*/NULL); float L_70 = L_69.get_y_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_71; memset((&L_71), 0, sizeof(L_71)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_71), (0.0f), ((float)il2cpp_codegen_multiply((float)((-L_70)), (float)(0.5f))), (0.0f), /*hidden argument*/NULL); NullCheck(L_67); BoxCollider_set_center_m02D745E759A66BBEF405D33CE4ACE34B7E064178(L_67, L_71, /*hidden argument*/NULL); // mainPanelCollider.size = new Vector3(mainPanel.sizeDelta.x, mainPanel.sizeDelta.y, 1f); BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 * L_72 = __this->get_mainPanelCollider_20(); RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_73 = __this->get_mainPanel_5(); NullCheck(L_73); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_74; L_74 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_73, /*hidden argument*/NULL); float L_75 = L_74.get_x_0(); RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_76 = __this->get_mainPanel_5(); NullCheck(L_76); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_77; L_77 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_76, /*hidden argument*/NULL); float L_78 = L_77.get_y_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_79; memset((&L_79), 0, sizeof(L_79)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_79), L_75, L_78, (1.0f), /*hidden argument*/NULL); NullCheck(L_72); BoxCollider_set_size_mD9153B4AE4C366ACAB9E5F49075D919A89168B2E(L_72, L_79, /*hidden argument*/NULL); // noPairedDeviceUi.SetActive(false); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_80 = __this->get_noPairedDeviceUi_12(); NullCheck(L_80); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_80, (bool)0, /*hidden argument*/NULL); // SetActiveHelpGameObject(false); BhapticsUI_SetActiveHelpGameObject_mDD6884A7F3CDD7952B3076A5C6ABA0029298EB9A(__this, (bool)0, /*hidden argument*/NULL); } IL_02a2: { // for (int i = 0; i < deviceListSize; i++) V_3 = 0; goto IL_0311; } IL_02a6: { } IL_02a7: try { // begin try (depth: 1) { // if (i <= devices.Count - 1) int32_t L_81 = V_3; List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_82 = V_0; NullCheck(L_82); int32_t L_83; L_83 = List_1_get_Count_mF072A05A163B4D3084C45099A346E45EFF042097_inline(L_82, /*hidden argument*/List_1_get_Count_mF072A05A163B4D3084C45099A346E45EFF042097_RuntimeMethod_var); if ((((int32_t)L_81) > ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_83, (int32_t)1))))) { goto IL_02da; } } IL_02b2: { // controllers[i].RefreshDevice(devices[i + deviceListPageIndex * deviceListSize]); List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB * L_84 = __this->get_controllers_19(); int32_t L_85 = V_3; NullCheck(L_84); BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * L_86; L_86 = List_1_get_Item_m4C914B2B3702A3517230C5FB97B14E2347E63D30_inline(L_84, L_85, /*hidden argument*/List_1_get_Item_m4C914B2B3702A3517230C5FB97B14E2347E63D30_RuntimeMethod_var); List_1_t52A5E8B6D12922D3F460402FC53ABB45314340A6 * L_87 = V_0; int32_t L_88 = V_3; int32_t L_89 = __this->get_deviceListPageIndex_24(); int32_t L_90 = __this->get_deviceListSize_23(); NullCheck(L_87); HapticDevice_tC20666BA2AF997504DFB1908083DEF64A0B3FA0E * L_91; L_91 = List_1_get_Item_m6050E2D9D12A6E6308CCB423B5245333F4837E67_inline(L_87, ((int32_t)il2cpp_codegen_add((int32_t)L_88, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_89, (int32_t)L_90)))), /*hidden argument*/List_1_get_Item_m6050E2D9D12A6E6308CCB423B5245333F4837E67_RuntimeMethod_var); NullCheck(L_86); BhapticsDeviceUI_RefreshDevice_m240F5C441595E26E9235E8FBC06E68678FF07270(L_86, L_91, /*hidden argument*/NULL); // } goto IL_02f1; } IL_02da: { // controllers[i].gameObject.SetActive(false); List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB * L_92 = __this->get_controllers_19(); int32_t L_93 = V_3; NullCheck(L_92); BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * L_94; L_94 = List_1_get_Item_m4C914B2B3702A3517230C5FB97B14E2347E63D30_inline(L_92, L_93, /*hidden argument*/List_1_get_Item_m4C914B2B3702A3517230C5FB97B14E2347E63D30_RuntimeMethod_var); NullCheck(L_94); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_95; L_95 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_94, /*hidden argument*/NULL); NullCheck(L_95); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_95, (bool)0, /*hidden argument*/NULL); } IL_02f1: { // } goto IL_030d; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex))) { IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex); goto CATCH_02f3; } throw e; } CATCH_02f3: { // begin catch(System.Exception) // catch (System.Exception e) // controllers[i].gameObject.SetActive(false); List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB * L_96 = __this->get_controllers_19(); int32_t L_97 = V_3; NullCheck(L_96); BhapticsDeviceUI_tFA4939B424091DECFC618A1F3FD50D371ECA882E * L_98; L_98 = List_1_get_Item_m4C914B2B3702A3517230C5FB97B14E2347E63D30_inline(L_96, L_97, /*hidden argument*/((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&List_1_get_Item_m4C914B2B3702A3517230C5FB97B14E2347E63D30_RuntimeMethod_var))); NullCheck(L_98); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_99; L_99 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_98, /*hidden argument*/NULL); NullCheck(L_99); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_99, (bool)0, /*hidden argument*/NULL); // } IL2CPP_POP_ACTIVE_EXCEPTION(); goto IL_030d; } // end catch (depth: 1) IL_030d: { // for (int i = 0; i < deviceListSize; i++) int32_t L_100 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_100, (int32_t)1)); } IL_0311: { // for (int i = 0; i < deviceListSize; i++) int32_t L_101 = V_3; int32_t L_102 = __this->get_deviceListSize_23(); if ((((int32_t)L_101) < ((int32_t)L_102))) { goto IL_02a6; } } { // } return; } } // System.Void Bhaptics.SDK2.BhapticsUI::OnHelp() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsUI_OnHelp_m4197819562114097EECFDCC523A25BB769D5D8F5 (BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863 * __this, const RuntimeMethod* method) { { // SetActiveHelpGameObject(true); BhapticsUI_SetActiveHelpGameObject_mDD6884A7F3CDD7952B3076A5C6ABA0029298EB9A(__this, (bool)1, /*hidden argument*/NULL); // } return; } } // System.Void Bhaptics.SDK2.BhapticsUI::CloseHelpNotification() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsUI_CloseHelpNotification_m215D4F548D5A568DCD67E30CA0E32580D050FC31 (BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863 * __this, const RuntimeMethod* method) { { // SetActiveHelpGameObject(false); BhapticsUI_SetActiveHelpGameObject_mDD6884A7F3CDD7952B3076A5C6ABA0029298EB9A(__this, (bool)0, /*hidden argument*/NULL); // } return; } } // System.Void Bhaptics.SDK2.BhapticsUI::OpenLink() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsUI_OpenLink_m0E99005BEE867B5C58EA4D8CE5EC0070411F510F (BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral21AF401D54A069E066A9313533E7CF143D7B97E0); s_Il2CppMethodInitialized = true; } { // Application.OpenURL("https://www.bhaptics.com/support/download"); Application_OpenURL_m136F20631CCBEEED3ACC98C2460E9218AF74B8BC(_stringLiteral21AF401D54A069E066A9313533E7CF143D7B97E0, /*hidden argument*/NULL); // } return; } } // System.Void Bhaptics.SDK2.BhapticsUI::NextPage() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsUI_NextPage_m46A9099895CC4019D0C4B024833C9E0ABAF4827B (BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863 * __this, const RuntimeMethod* method) { { // deviceListPageIndex = Mathf.Clamp(deviceListPageIndex + 1, 0, maxPageIndex); int32_t L_0 = __this->get_deviceListPageIndex_24(); int32_t L_1 = __this->get_maxPageIndex_29(); int32_t L_2; L_2 = Mathf_Clamp_m3899EEB9D73D22E0C4524189E89D36A647581CBF(((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)1)), 0, L_1, /*hidden argument*/NULL); __this->set_deviceListPageIndex_24(L_2); // } return; } } // System.Void Bhaptics.SDK2.BhapticsUI::BackPage() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsUI_BackPage_mD3FE7A4ECFBC8720AD4644B3C186A925E0876AD9 (BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863 * __this, const RuntimeMethod* method) { { // deviceListPageIndex = Mathf.Clamp(deviceListPageIndex - 1, 0, maxPageIndex); int32_t L_0 = __this->get_deviceListPageIndex_24(); int32_t L_1 = __this->get_maxPageIndex_29(); int32_t L_2; L_2 = Mathf_Clamp_m3899EEB9D73D22E0C4524189E89D36A647581CBF(((int32_t)il2cpp_codegen_subtract((int32_t)L_0, (int32_t)1)), 0, L_1, /*hidden argument*/NULL); __this->set_deviceListPageIndex_24(L_2); // } return; } } // System.Void Bhaptics.SDK2.BhapticsUI::SetActiveHelpGameObject(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsUI_SetActiveHelpGameObject_mDD6884A7F3CDD7952B3076A5C6ABA0029298EB9A (BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863 * __this, bool ___value0, const RuntimeMethod* method) { { // helpUi.SetActive(value); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_helpUi_15(); bool L_1 = ___value0; NullCheck(L_0); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_0, L_1, /*hidden argument*/NULL); // if (Application.platform == RuntimePlatform.Android) int32_t L_2; L_2 = Application_get_platform_mAD6C941E38459EFF017EC446E2E5EFB7CDD36EE4(/*hidden argument*/NULL); if ((!(((uint32_t)L_2) == ((uint32_t)((int32_t)11))))) { goto IL_002e; } } { // helpDescriptionQuest.SetActive(value); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3 = __this->get_helpDescriptionQuest_17(); bool L_4 = ___value0; NullCheck(L_3); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_3, L_4, /*hidden argument*/NULL); // helpDescriptionPC.SetActive(false); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5 = __this->get_helpDescriptionPC_16(); NullCheck(L_5); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_5, (bool)0, /*hidden argument*/NULL); // return; return; } IL_002e: { // helpDescriptionQuest.SetActive(false); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6 = __this->get_helpDescriptionQuest_17(); NullCheck(L_6); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_6, (bool)0, /*hidden argument*/NULL); // helpDescriptionPC.SetActive(value); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_7 = __this->get_helpDescriptionPC_16(); bool L_8 = ___value0; NullCheck(L_7); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_7, L_8, /*hidden argument*/NULL); // } return; } } // System.Void Bhaptics.SDK2.BhapticsUI::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BhapticsUI__ctor_m5B9BCE1743EB4596DEDA77CD59F0D972EEDEFDBD (BhapticsUI_t96DB3C6FEFFF4EE6A87515CA01C9F2512EDB0863 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m4B05D4678DAD1D0A0E8C8511B6C1DF02037B961E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // [SerializeField] private float intervalRefreshTime = 1f; __this->set_intervalRefreshTime_4((1.0f)); // private List controllers = new List(); List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB * L_0 = (List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB *)il2cpp_codegen_object_new(List_1_tB561A9EB2B3264753F53C8D3839B865D52C7B2CB_il2cpp_TypeInfo_var); List_1__ctor_m4B05D4678DAD1D0A0E8C8511B6C1DF02037B961E(L_0, /*hidden argument*/List_1__ctor_m4B05D4678DAD1D0A0E8C8511B6C1DF02037B961E_RuntimeMethod_var); __this->set_controllers_19(L_0); // private int deviceListSize = 5; __this->set_deviceListSize_23(5); // private int expandHeight = 78; __this->set_expandHeight_25(((int32_t)78)); // private int expandDeviceCount = 4; __this->set_expandDeviceCount_26(4); // private int pageActivateDeviceCount = 6; __this->set_pageActivateDeviceCount_27(6); // private int pageExpandHeight = 28; __this->set_pageExpandHeight_28(((int32_t)28)); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityStandardAssets.ImageEffects.Bloom::CheckResources() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bloom_CheckResources_m55C9A80A9D2EA593C0CC5ECF9CB49D67ACD79FFB (Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3 * __this, const RuntimeMethod* method) { { // CheckSupport (false); bool L_0; L_0 = PostEffectsBase_CheckSupport_m8C47451CFF56C3E8A7115406D9A1AB7CAD282280(__this, (bool)0, /*hidden argument*/NULL); // screenBlend = CheckShaderAndCreateMaterial (screenBlendShader, screenBlend); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_1 = __this->get_screenBlendShader_32(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_screenBlend_33(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3; L_3 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_1, L_2, /*hidden argument*/NULL); __this->set_screenBlend_33(L_3); // lensFlareMaterial = CheckShaderAndCreateMaterial(lensFlareShader,lensFlareMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_4 = __this->get_lensFlareShader_30(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = __this->get_lensFlareMaterial_31(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6; L_6 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_4, L_5, /*hidden argument*/NULL); __this->set_lensFlareMaterial_31(L_6); // blurAndFlaresMaterial = CheckShaderAndCreateMaterial (blurAndFlaresShader, blurAndFlaresMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_7 = __this->get_blurAndFlaresShader_34(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8 = __this->get_blurAndFlaresMaterial_35(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_9; L_9 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_7, L_8, /*hidden argument*/NULL); __this->set_blurAndFlaresMaterial_35(L_9); // brightPassFilterMaterial = CheckShaderAndCreateMaterial(brightPassFilterShader, brightPassFilterMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_10 = __this->get_brightPassFilterShader_36(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_11 = __this->get_brightPassFilterMaterial_37(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_12; L_12 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_10, L_11, /*hidden argument*/NULL); __this->set_brightPassFilterMaterial_37(L_12); // if (!isSupported) bool L_13 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); if (L_13) { goto IL_0076; } } { // ReportAutoDisable (); PostEffectsBase_ReportAutoDisable_m24E41960820E497A88DA8E3565C5BFAF885CDB73(__this, /*hidden argument*/NULL); } IL_0076: { // return isSupported; bool L_14 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); return L_14; } } // System.Void UnityStandardAssets.ImageEffects.Bloom::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bloom_OnRenderImage_mF0BF84FFCC7426C53CDCE77E0D92EAB0F910C6ED (Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___destination1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral01AC0365CB17BCE0478BFCD5E4FE89032C19B0E7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral33B3A84FF54C600D8BE3E5EA0DCADED338B39495); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F42ED00D84DBC7A3B4658065DEA62873778201F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4E207A1E776F6188653FF9228A95BFD3A17B492E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB833C1DE39BD5DD134693D3DA383EDCB10E681EC); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDE9FAF482EBF07DB48E259D5B8D2B04A5EF5EFA9); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; int32_t V_4 = 0; int32_t V_5 = 0; float V_6 = 0.0f; float V_7 = 0.0f; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_8 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_9 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_10 = NULL; int32_t V_11 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_12 = NULL; int32_t V_13 = 0; float V_14 = 0.0f; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_15 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_16 = NULL; float V_17 = 0.0f; float V_18 = 0.0f; float V_19 = 0.0f; int32_t V_20 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_21 = NULL; Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3 * G_B5_0 = NULL; Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3 * G_B4_0 = NULL; int32_t G_B6_0 = 0; Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3 * G_B6_1 = NULL; Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3 * G_B10_0 = NULL; Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3 * G_B9_0 = NULL; int32_t G_B11_0 = 0; Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3 * G_B11_1 = NULL; int32_t G_B16_0 = 0; { // if (CheckResources()==false) bool L_0; L_0 = VirtFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::CheckResources() */, __this); if (L_0) { goto IL_0010; } } { // Graphics.Blit (source, destination); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = ___destination1; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_1, L_2, /*hidden argument*/NULL); // return; return; } IL_0010: { // doHdr = false; __this->set_doHdr_11((bool)0); // if (hdr == HDRBloomMode.Auto) int32_t L_3 = __this->get_hdr_10(); if (L_3) { goto IL_003e; } } { // doHdr = source.format == RenderTextureFormat.ARGBHalf && GetComponent().allowHDR; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4 = ___source0; NullCheck(L_4); int32_t L_5; L_5 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_4, /*hidden argument*/NULL); G_B4_0 = __this; if ((!(((uint32_t)L_5) == ((uint32_t)2)))) { G_B5_0 = __this; goto IL_0036; } } { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_6; L_6 = Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320(__this, /*hidden argument*/Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); NullCheck(L_6); bool L_7; L_7 = Camera_get_allowHDR_mD961A362F2C8BBA6FF0B316488FC566D64CB6222(L_6, /*hidden argument*/NULL); G_B6_0 = ((int32_t)(L_7)); G_B6_1 = G_B4_0; goto IL_0037; } IL_0036: { G_B6_0 = 0; G_B6_1 = G_B5_0; } IL_0037: { NullCheck(G_B6_1); G_B6_1->set_doHdr_11((bool)G_B6_0); goto IL_004d; } IL_003e: { // doHdr = hdr == HDRBloomMode.On; int32_t L_8 = __this->get_hdr_10(); __this->set_doHdr_11((bool)((((int32_t)L_8) == ((int32_t)1))? 1 : 0)); } IL_004d: { // doHdr = doHdr && supportHDRTextures; bool L_9 = __this->get_doHdr_11(); G_B9_0 = __this; if (!L_9) { G_B10_0 = __this; goto IL_005e; } } { bool L_10 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_supportHDRTextures_4(); G_B11_0 = ((int32_t)(L_10)); G_B11_1 = G_B9_0; goto IL_005f; } IL_005e: { G_B11_0 = 0; G_B11_1 = G_B10_0; } IL_005f: { NullCheck(G_B11_1); G_B11_1->set_doHdr_11((bool)G_B11_0); // BloomScreenBlendMode realBlendMode = screenBlendMode; int32_t L_11 = __this->get_screenBlendMode_9(); V_0 = L_11; // if (doHdr) bool L_12 = __this->get_doHdr_11(); if (!L_12) { goto IL_0075; } } { // realBlendMode = BloomScreenBlendMode.Add; V_0 = 1; } IL_0075: { // var rtFormat= (doHdr) ? RenderTextureFormat.ARGBHalf : RenderTextureFormat.Default; bool L_13 = __this->get_doHdr_11(); if (L_13) { goto IL_0080; } } { G_B16_0 = 7; goto IL_0081; } IL_0080: { G_B16_0 = 2; } IL_0081: { V_1 = G_B16_0; // var rtW2= source.width/2; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_14 = ___source0; NullCheck(L_14); int32_t L_15; L_15 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_14); V_2 = ((int32_t)((int32_t)L_15/(int32_t)2)); // var rtH2= source.height/2; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_16 = ___source0; NullCheck(L_16); int32_t L_17; L_17 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_16); V_3 = ((int32_t)((int32_t)L_17/(int32_t)2)); // var rtW4= source.width/4; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_18 = ___source0; NullCheck(L_18); int32_t L_19; L_19 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_18); V_4 = ((int32_t)((int32_t)L_19/(int32_t)4)); // var rtH4= source.height/4; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_20 = ___source0; NullCheck(L_20); int32_t L_21; L_21 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_20); V_5 = ((int32_t)((int32_t)L_21/(int32_t)4)); // float widthOverHeight = (1.0f * source.width) / (1.0f * source.height); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_22 = ___source0; NullCheck(L_22); int32_t L_23; L_23 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_22); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_24 = ___source0; NullCheck(L_24); int32_t L_25; L_25 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_24); V_6 = ((float)((float)((float)il2cpp_codegen_multiply((float)(1.0f), (float)((float)((float)L_23))))/(float)((float)il2cpp_codegen_multiply((float)(1.0f), (float)((float)((float)L_25)))))); // float oneOverBaseSize = 1.0f / 512.0f; V_7 = (0.001953125f); // RenderTexture quarterRezColor = RenderTexture.GetTemporary (rtW4, rtH4, 0, rtFormat); int32_t L_26 = V_4; int32_t L_27 = V_5; int32_t L_28 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_29; L_29 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(L_26, L_27, 0, L_28, /*hidden argument*/NULL); V_8 = L_29; // RenderTexture halfRezColorDown = RenderTexture.GetTemporary (rtW2, rtH2, 0, rtFormat); int32_t L_30 = V_2; int32_t L_31 = V_3; int32_t L_32 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_33; L_33 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(L_30, L_31, 0, L_32, /*hidden argument*/NULL); V_9 = L_33; // if (quality > BloomQuality.Cheap) { int32_t L_34 = __this->get_quality_13(); if ((((int32_t)L_34) <= ((int32_t)0))) { goto IL_0132; } } { // Graphics.Blit (source, halfRezColorDown, screenBlend, 2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_35 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_36 = V_9; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_37 = __this->get_screenBlend_33(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_35, L_36, L_37, 2, /*hidden argument*/NULL); // RenderTexture rtDown4 = RenderTexture.GetTemporary (rtW4, rtH4, 0, rtFormat); int32_t L_38 = V_4; int32_t L_39 = V_5; int32_t L_40 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_41; L_41 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(L_38, L_39, 0, L_40, /*hidden argument*/NULL); V_12 = L_41; // Graphics.Blit (halfRezColorDown, rtDown4, screenBlend, 2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_42 = V_9; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_43 = V_12; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_44 = __this->get_screenBlend_33(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_42, L_43, L_44, 2, /*hidden argument*/NULL); // Graphics.Blit (rtDown4, quarterRezColor, screenBlend, 6); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_45 = V_12; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_46 = V_8; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_47 = __this->get_screenBlend_33(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_45, L_46, L_47, 6, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary(rtDown4); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_48 = V_12; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_48, /*hidden argument*/NULL); // } goto IL_014a; } IL_0132: { // Graphics.Blit (source, halfRezColorDown); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_49 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_50 = V_9; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_49, L_50, /*hidden argument*/NULL); // Graphics.Blit (halfRezColorDown, quarterRezColor, screenBlend, 6); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_51 = V_9; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_52 = V_8; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_53 = __this->get_screenBlend_33(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_51, L_52, L_53, 6, /*hidden argument*/NULL); } IL_014a: { // RenderTexture.ReleaseTemporary (halfRezColorDown); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_54 = V_9; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_54, /*hidden argument*/NULL); // RenderTexture secondQuarterRezColor = RenderTexture.GetTemporary (rtW4, rtH4, 0, rtFormat); int32_t L_55 = V_4; int32_t L_56 = V_5; int32_t L_57 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_58; L_58 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(L_55, L_56, 0, L_57, /*hidden argument*/NULL); V_10 = L_58; // BrightFilter (bloomThreshold * bloomThresholdColor, quarterRezColor, secondQuarterRezColor); float L_59 = __this->get_bloomThreshold_15(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_60 = __this->get_bloomThresholdColor_16(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_61; L_61 = Color_op_Multiply_m2DBC3FD5369D6F113801ACF505C76C1621AED1A4(L_59, L_60, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_62 = V_8; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_63 = V_10; Bloom_BrightFilter_m366877BE8C5650049A00CF09C37C835E30E3B449(__this, L_61, L_62, L_63, /*hidden argument*/NULL); // if (bloomBlurIterations < 1) bloomBlurIterations = 1; int32_t L_64 = __this->get_bloomBlurIterations_17(); if ((((int32_t)L_64) >= ((int32_t)1))) { goto IL_018b; } } { // if (bloomBlurIterations < 1) bloomBlurIterations = 1; __this->set_bloomBlurIterations_17(1); goto IL_019d; } IL_018b: { // else if (bloomBlurIterations > 10) bloomBlurIterations = 10; int32_t L_65 = __this->get_bloomBlurIterations_17(); if ((((int32_t)L_65) <= ((int32_t)((int32_t)10)))) { goto IL_019d; } } { // else if (bloomBlurIterations > 10) bloomBlurIterations = 10; __this->set_bloomBlurIterations_17(((int32_t)10)); } IL_019d: { // for (int iter = 0; iter < bloomBlurIterations; iter++) V_13 = 0; goto IL_02ab; } IL_01a5: { // float spreadForPass = (1.0f + (iter * 0.25f)) * sepBlurSpread; int32_t L_66 = V_13; float L_67 = __this->get_sepBlurSpread_12(); V_14 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)(1.0f), (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_66)), (float)(0.25f))))), (float)L_67)); // RenderTexture blur4 = RenderTexture.GetTemporary (rtW4, rtH4, 0, rtFormat); int32_t L_68 = V_4; int32_t L_69 = V_5; int32_t L_70 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_71; L_71 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(L_68, L_69, 0, L_70, /*hidden argument*/NULL); V_15 = L_71; // blurAndFlaresMaterial.SetVector ("_Offsets", new Vector4 (0.0f, spreadForPass * oneOverBaseSize, 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_72 = __this->get_blurAndFlaresMaterial_35(); float L_73 = V_14; float L_74 = V_7; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_75; memset((&L_75), 0, sizeof(L_75)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_75), (0.0f), ((float)il2cpp_codegen_multiply((float)L_73, (float)L_74)), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_72); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_72, _stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC, L_75, /*hidden argument*/NULL); // Graphics.Blit (secondQuarterRezColor, blur4, blurAndFlaresMaterial, 4); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_76 = V_10; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_77 = V_15; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_78 = __this->get_blurAndFlaresMaterial_35(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_76, L_77, L_78, 4, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary(secondQuarterRezColor); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_79 = V_10; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_79, /*hidden argument*/NULL); // secondQuarterRezColor = blur4; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_80 = V_15; V_10 = L_80; // blur4 = RenderTexture.GetTemporary (rtW4, rtH4, 0, rtFormat); int32_t L_81 = V_4; int32_t L_82 = V_5; int32_t L_83 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_84; L_84 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(L_81, L_82, 0, L_83, /*hidden argument*/NULL); V_15 = L_84; // blurAndFlaresMaterial.SetVector ("_Offsets", new Vector4 ((spreadForPass / widthOverHeight) * oneOverBaseSize, 0.0f, 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_85 = __this->get_blurAndFlaresMaterial_35(); float L_86 = V_14; float L_87 = V_6; float L_88 = V_7; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_89; memset((&L_89), 0, sizeof(L_89)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_89), ((float)il2cpp_codegen_multiply((float)((float)((float)L_86/(float)L_87)), (float)L_88)), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_85); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_85, _stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC, L_89, /*hidden argument*/NULL); // Graphics.Blit (secondQuarterRezColor, blur4, blurAndFlaresMaterial, 4); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_90 = V_10; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_91 = V_15; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_92 = __this->get_blurAndFlaresMaterial_35(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_90, L_91, L_92, 4, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (secondQuarterRezColor); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_93 = V_10; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_93, /*hidden argument*/NULL); // secondQuarterRezColor = blur4; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_94 = V_15; V_10 = L_94; // if (quality > BloomQuality.Cheap) int32_t L_95 = __this->get_quality_13(); if ((((int32_t)L_95) <= ((int32_t)0))) { goto IL_02a5; } } { // if (iter == 0) int32_t L_96 = V_13; if (L_96) { goto IL_028d; } } { // Graphics.SetRenderTarget(quarterRezColor); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_97 = V_8; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_SetRenderTarget_mB988DBAF1161427E8F4FB0AB46B5B035467201F2(L_97, /*hidden argument*/NULL); // GL.Clear(false, true, Color.black); // Clear to avoid RT restore Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_98; L_98 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); GL_Clear_m012A79FD9FE6D463ACFF5B852E4399B00D4B365D((bool)0, (bool)1, L_98, /*hidden argument*/NULL); // Graphics.Blit (secondQuarterRezColor, quarterRezColor); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_99 = V_10; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_100 = V_8; Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_99, L_100, /*hidden argument*/NULL); // } goto IL_02a5; } IL_028d: { // quarterRezColor.MarkRestoreExpected(); // using max blending, RT restore expected RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_101 = V_8; NullCheck(L_101); RenderTexture_MarkRestoreExpected_m817B77709580CCBC1D8F0787F855AAF1BBF4CEA9(L_101, /*hidden argument*/NULL); // Graphics.Blit (secondQuarterRezColor, quarterRezColor, screenBlend, 10); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_102 = V_10; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_103 = V_8; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_104 = __this->get_screenBlend_33(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_102, L_103, L_104, ((int32_t)10), /*hidden argument*/NULL); } IL_02a5: { // for (int iter = 0; iter < bloomBlurIterations; iter++) int32_t L_105 = V_13; V_13 = ((int32_t)il2cpp_codegen_add((int32_t)L_105, (int32_t)1)); } IL_02ab: { // for (int iter = 0; iter < bloomBlurIterations; iter++) int32_t L_106 = V_13; int32_t L_107 = __this->get_bloomBlurIterations_17(); if ((((int32_t)L_106) < ((int32_t)L_107))) { goto IL_01a5; } } { // if (quality > BloomQuality.Cheap) int32_t L_108 = __this->get_quality_13(); if ((((int32_t)L_108) <= ((int32_t)0))) { goto IL_02e4; } } { // Graphics.SetRenderTarget(secondQuarterRezColor); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_109 = V_10; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_SetRenderTarget_mB988DBAF1161427E8F4FB0AB46B5B035467201F2(L_109, /*hidden argument*/NULL); // GL.Clear(false, true, Color.black); // Clear to avoid RT restore Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_110; L_110 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); GL_Clear_m012A79FD9FE6D463ACFF5B852E4399B00D4B365D((bool)0, (bool)1, L_110, /*hidden argument*/NULL); // Graphics.Blit (quarterRezColor, secondQuarterRezColor, screenBlend, 6); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_111 = V_8; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_112 = V_10; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_113 = __this->get_screenBlend_33(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_111, L_112, L_113, 6, /*hidden argument*/NULL); } IL_02e4: { // if (lensflareIntensity > Mathf.Epsilon) float L_114 = __this->get_lensflareIntensity_22(); float L_115 = ((Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var))->get_Epsilon_0(); if ((!(((float)L_114) > ((float)L_115)))) { goto IL_06d7; } } { // RenderTexture rtFlares4 = RenderTexture.GetTemporary (rtW4, rtH4, 0, rtFormat); int32_t L_116 = V_4; int32_t L_117 = V_5; int32_t L_118 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_119; L_119 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(L_116, L_117, 0, L_118, /*hidden argument*/NULL); V_16 = L_119; // if (lensflareMode == 0) int32_t L_120 = __this->get_lensflareMode_20(); if (L_120) { goto IL_03fc; } } { // BrightFilter (lensflareThreshold, secondQuarterRezColor, rtFlares4); float L_121 = __this->get_lensflareThreshold_23(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_122 = V_10; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_123 = V_16; Bloom_BrightFilter_mB40A55779F3F848A68508B869005FB539B53FC2D(__this, L_121, L_122, L_123, /*hidden argument*/NULL); // if (quality > BloomQuality.Cheap) int32_t L_124 = __this->get_quality_13(); if ((((int32_t)L_124) <= ((int32_t)0))) { goto IL_03de; } } { // blurAndFlaresMaterial.SetVector ("_Offsets", new Vector4 (0.0f, (1.5f) / (1.0f * quarterRezColor.height), 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_125 = __this->get_blurAndFlaresMaterial_35(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_126 = V_8; NullCheck(L_126); int32_t L_127; L_127 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_126); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_128; memset((&L_128), 0, sizeof(L_128)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_128), (0.0f), ((float)((float)(1.5f)/(float)((float)il2cpp_codegen_multiply((float)(1.0f), (float)((float)((float)L_127)))))), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_125); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_125, _stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC, L_128, /*hidden argument*/NULL); // Graphics.SetRenderTarget(quarterRezColor); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_129 = V_8; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_SetRenderTarget_mB988DBAF1161427E8F4FB0AB46B5B035467201F2(L_129, /*hidden argument*/NULL); // GL.Clear(false, true, Color.black); // Clear to avoid RT restore Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_130; L_130 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); GL_Clear_m012A79FD9FE6D463ACFF5B852E4399B00D4B365D((bool)0, (bool)1, L_130, /*hidden argument*/NULL); // Graphics.Blit (rtFlares4, quarterRezColor, blurAndFlaresMaterial, 4); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_131 = V_16; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_132 = V_8; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_133 = __this->get_blurAndFlaresMaterial_35(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_131, L_132, L_133, 4, /*hidden argument*/NULL); // blurAndFlaresMaterial.SetVector ("_Offsets", new Vector4 ((1.5f) / (1.0f * quarterRezColor.width), 0.0f, 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_134 = __this->get_blurAndFlaresMaterial_35(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_135 = V_8; NullCheck(L_135); int32_t L_136; L_136 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_135); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_137; memset((&L_137), 0, sizeof(L_137)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_137), ((float)((float)(1.5f)/(float)((float)il2cpp_codegen_multiply((float)(1.0f), (float)((float)((float)L_136)))))), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_134); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_134, _stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC, L_137, /*hidden argument*/NULL); // Graphics.SetRenderTarget(rtFlares4); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_138 = V_16; Graphics_SetRenderTarget_mB988DBAF1161427E8F4FB0AB46B5B035467201F2(L_138, /*hidden argument*/NULL); // GL.Clear(false, true, Color.black); // Clear to avoid RT restore Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_139; L_139 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); GL_Clear_m012A79FD9FE6D463ACFF5B852E4399B00D4B365D((bool)0, (bool)1, L_139, /*hidden argument*/NULL); // Graphics.Blit (quarterRezColor, rtFlares4, blurAndFlaresMaterial, 4); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_140 = V_8; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_141 = V_16; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_142 = __this->get_blurAndFlaresMaterial_35(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_140, L_141, L_142, 4, /*hidden argument*/NULL); } IL_03de: { // Vignette (0.975f, rtFlares4, rtFlares4); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_143 = V_16; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_144 = V_16; Bloom_Vignette_m164E6D9778FDE54F5DE77EA5639AE04B9295F697(__this, (0.975000024f), L_143, L_144, /*hidden argument*/NULL); // BlendFlares (rtFlares4, secondQuarterRezColor); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_145 = V_16; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_146 = V_10; Bloom_BlendFlares_m28828351569B0F8E75B60951A85F39DBBCAF758B(__this, L_145, L_146, /*hidden argument*/NULL); // } goto IL_06d0; } IL_03fc: { // float flareXRot = 1.0f * Mathf.Cos(flareRotation); float L_147 = __this->get_flareRotation_19(); float L_148; L_148 = cosf(L_147); V_17 = ((float)il2cpp_codegen_multiply((float)(1.0f), (float)L_148)); // float flareyRot = 1.0f * Mathf.Sin(flareRotation); float L_149 = __this->get_flareRotation_19(); float L_150; L_150 = sinf(L_149); V_18 = ((float)il2cpp_codegen_multiply((float)(1.0f), (float)L_150)); // float stretchWidth = (hollyStretchWidth * 1.0f / widthOverHeight) * oneOverBaseSize; float L_151 = __this->get_hollyStretchWidth_21(); float L_152 = V_6; float L_153 = V_7; V_19 = ((float)il2cpp_codegen_multiply((float)((float)((float)((float)il2cpp_codegen_multiply((float)L_151, (float)(1.0f)))/(float)L_152)), (float)L_153)); // blurAndFlaresMaterial.SetVector ("_Offsets", new Vector4 (flareXRot, flareyRot, 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_154 = __this->get_blurAndFlaresMaterial_35(); float L_155 = V_17; float L_156 = V_18; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_157; memset((&L_157), 0, sizeof(L_157)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_157), L_155, L_156, (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_154); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_154, _stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC, L_157, /*hidden argument*/NULL); // blurAndFlaresMaterial.SetVector ("_Threshhold", new Vector4 (lensflareThreshold, 1.0f, 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_158 = __this->get_blurAndFlaresMaterial_35(); float L_159 = __this->get_lensflareThreshold_23(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_160; memset((&L_160), 0, sizeof(L_160)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_160), L_159, (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_158); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_158, _stringLiteral33B3A84FF54C600D8BE3E5EA0DCADED338B39495, L_160, /*hidden argument*/NULL); // blurAndFlaresMaterial.SetVector ("_TintColor", new Vector4 (flareColorA.r, flareColorA.g, flareColorA.b, flareColorA.a) * flareColorA.a * lensflareIntensity); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_161 = __this->get_blurAndFlaresMaterial_35(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_162 = __this->get_address_of_flareColorA_25(); float L_163 = L_162->get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_164 = __this->get_address_of_flareColorA_25(); float L_165 = L_164->get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_166 = __this->get_address_of_flareColorA_25(); float L_167 = L_166->get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_168 = __this->get_address_of_flareColorA_25(); float L_169 = L_168->get_a_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_170; memset((&L_170), 0, sizeof(L_170)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_170), L_163, L_165, L_167, L_169, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_171 = __this->get_address_of_flareColorA_25(); float L_172 = L_171->get_a_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_173; L_173 = Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline(L_170, L_172, /*hidden argument*/NULL); float L_174 = __this->get_lensflareIntensity_22(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_175; L_175 = Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline(L_173, L_174, /*hidden argument*/NULL); NullCheck(L_161); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_161, _stringLiteral01AC0365CB17BCE0478BFCD5E4FE89032C19B0E7, L_175, /*hidden argument*/NULL); // blurAndFlaresMaterial.SetFloat ("_Saturation", lensFlareSaturation); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_176 = __this->get_blurAndFlaresMaterial_35(); float L_177 = __this->get_lensFlareSaturation_24(); NullCheck(L_176); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_176, _stringLiteralDE9FAF482EBF07DB48E259D5B8D2B04A5EF5EFA9, L_177, /*hidden argument*/NULL); // quarterRezColor.DiscardContents(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_178 = V_8; NullCheck(L_178); RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7(L_178, /*hidden argument*/NULL); // Graphics.Blit (rtFlares4, quarterRezColor, blurAndFlaresMaterial, 2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_179 = V_16; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_180 = V_8; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_181 = __this->get_blurAndFlaresMaterial_35(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_179, L_180, L_181, 2, /*hidden argument*/NULL); // rtFlares4.DiscardContents(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_182 = V_16; NullCheck(L_182); RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7(L_182, /*hidden argument*/NULL); // Graphics.Blit (quarterRezColor, rtFlares4, blurAndFlaresMaterial, 3); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_183 = V_8; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_184 = V_16; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_185 = __this->get_blurAndFlaresMaterial_35(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_183, L_184, L_185, 3, /*hidden argument*/NULL); // blurAndFlaresMaterial.SetVector ("_Offsets", new Vector4 (flareXRot * stretchWidth, flareyRot * stretchWidth, 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_186 = __this->get_blurAndFlaresMaterial_35(); float L_187 = V_17; float L_188 = V_19; float L_189 = V_18; float L_190 = V_19; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_191; memset((&L_191), 0, sizeof(L_191)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_191), ((float)il2cpp_codegen_multiply((float)L_187, (float)L_188)), ((float)il2cpp_codegen_multiply((float)L_189, (float)L_190)), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_186); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_186, _stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC, L_191, /*hidden argument*/NULL); // blurAndFlaresMaterial.SetFloat ("_StretchWidth", hollyStretchWidth); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_192 = __this->get_blurAndFlaresMaterial_35(); float L_193 = __this->get_hollyStretchWidth_21(); NullCheck(L_192); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_192, _stringLiteralB833C1DE39BD5DD134693D3DA383EDCB10E681EC, L_193, /*hidden argument*/NULL); // quarterRezColor.DiscardContents(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_194 = V_8; NullCheck(L_194); RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7(L_194, /*hidden argument*/NULL); // Graphics.Blit (rtFlares4, quarterRezColor, blurAndFlaresMaterial, 1); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_195 = V_16; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_196 = V_8; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_197 = __this->get_blurAndFlaresMaterial_35(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_195, L_196, L_197, 1, /*hidden argument*/NULL); // blurAndFlaresMaterial.SetFloat ("_StretchWidth", hollyStretchWidth * 2.0f); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_198 = __this->get_blurAndFlaresMaterial_35(); float L_199 = __this->get_hollyStretchWidth_21(); NullCheck(L_198); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_198, _stringLiteralB833C1DE39BD5DD134693D3DA383EDCB10E681EC, ((float)il2cpp_codegen_multiply((float)L_199, (float)(2.0f))), /*hidden argument*/NULL); // rtFlares4.DiscardContents(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_200 = V_16; NullCheck(L_200); RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7(L_200, /*hidden argument*/NULL); // Graphics.Blit (quarterRezColor, rtFlares4, blurAndFlaresMaterial, 1); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_201 = V_8; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_202 = V_16; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_203 = __this->get_blurAndFlaresMaterial_35(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_201, L_202, L_203, 1, /*hidden argument*/NULL); // blurAndFlaresMaterial.SetFloat ("_StretchWidth", hollyStretchWidth * 4.0f); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_204 = __this->get_blurAndFlaresMaterial_35(); float L_205 = __this->get_hollyStretchWidth_21(); NullCheck(L_204); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_204, _stringLiteralB833C1DE39BD5DD134693D3DA383EDCB10E681EC, ((float)il2cpp_codegen_multiply((float)L_205, (float)(4.0f))), /*hidden argument*/NULL); // quarterRezColor.DiscardContents(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_206 = V_8; NullCheck(L_206); RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7(L_206, /*hidden argument*/NULL); // Graphics.Blit (rtFlares4, quarterRezColor, blurAndFlaresMaterial, 1); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_207 = V_16; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_208 = V_8; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_209 = __this->get_blurAndFlaresMaterial_35(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_207, L_208, L_209, 1, /*hidden argument*/NULL); // for (int iter = 0; iter < hollywoodFlareBlurIterations; iter++) V_20 = 0; goto IL_0681; } IL_05e7: { // stretchWidth = (hollyStretchWidth * 2.0f / widthOverHeight) * oneOverBaseSize; float L_210 = __this->get_hollyStretchWidth_21(); float L_211 = V_6; float L_212 = V_7; V_19 = ((float)il2cpp_codegen_multiply((float)((float)((float)((float)il2cpp_codegen_multiply((float)L_210, (float)(2.0f)))/(float)L_211)), (float)L_212)); // blurAndFlaresMaterial.SetVector ("_Offsets", new Vector4 (stretchWidth * flareXRot, stretchWidth * flareyRot, 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_213 = __this->get_blurAndFlaresMaterial_35(); float L_214 = V_19; float L_215 = V_17; float L_216 = V_19; float L_217 = V_18; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_218; memset((&L_218), 0, sizeof(L_218)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_218), ((float)il2cpp_codegen_multiply((float)L_214, (float)L_215)), ((float)il2cpp_codegen_multiply((float)L_216, (float)L_217)), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_213); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_213, _stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC, L_218, /*hidden argument*/NULL); // rtFlares4.DiscardContents(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_219 = V_16; NullCheck(L_219); RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7(L_219, /*hidden argument*/NULL); // Graphics.Blit (quarterRezColor, rtFlares4, blurAndFlaresMaterial, 4); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_220 = V_8; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_221 = V_16; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_222 = __this->get_blurAndFlaresMaterial_35(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_220, L_221, L_222, 4, /*hidden argument*/NULL); // blurAndFlaresMaterial.SetVector ("_Offsets", new Vector4 (stretchWidth * flareXRot, stretchWidth * flareyRot, 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_223 = __this->get_blurAndFlaresMaterial_35(); float L_224 = V_19; float L_225 = V_17; float L_226 = V_19; float L_227 = V_18; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_228; memset((&L_228), 0, sizeof(L_228)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_228), ((float)il2cpp_codegen_multiply((float)L_224, (float)L_225)), ((float)il2cpp_codegen_multiply((float)L_226, (float)L_227)), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_223); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_223, _stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC, L_228, /*hidden argument*/NULL); // quarterRezColor.DiscardContents(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_229 = V_8; NullCheck(L_229); RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7(L_229, /*hidden argument*/NULL); // Graphics.Blit (rtFlares4, quarterRezColor, blurAndFlaresMaterial, 4); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_230 = V_16; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_231 = V_8; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_232 = __this->get_blurAndFlaresMaterial_35(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_230, L_231, L_232, 4, /*hidden argument*/NULL); // for (int iter = 0; iter < hollywoodFlareBlurIterations; iter++) int32_t L_233 = V_20; V_20 = ((int32_t)il2cpp_codegen_add((int32_t)L_233, (int32_t)1)); } IL_0681: { // for (int iter = 0; iter < hollywoodFlareBlurIterations; iter++) int32_t L_234 = V_20; int32_t L_235 = __this->get_hollywoodFlareBlurIterations_18(); if ((((int32_t)L_234) < ((int32_t)L_235))) { goto IL_05e7; } } { // if (lensflareMode == (LensFlareStyle) 1) int32_t L_236 = __this->get_lensflareMode_20(); if ((!(((uint32_t)L_236) == ((uint32_t)1)))) { goto IL_06a8; } } { // AddTo (1.0f, quarterRezColor, secondQuarterRezColor); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_237 = V_8; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_238 = V_10; Bloom_AddTo_m6AFFC6B368E7BA807A8A32792FF2D3CBEF4A55C8(__this, (1.0f), L_237, L_238, /*hidden argument*/NULL); goto IL_06d0; } IL_06a8: { // Vignette (1.0f, quarterRezColor, rtFlares4); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_239 = V_8; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_240 = V_16; Bloom_Vignette_m164E6D9778FDE54F5DE77EA5639AE04B9295F697(__this, (1.0f), L_239, L_240, /*hidden argument*/NULL); // BlendFlares (rtFlares4, quarterRezColor); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_241 = V_16; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_242 = V_8; Bloom_BlendFlares_m28828351569B0F8E75B60951A85F39DBBCAF758B(__this, L_241, L_242, /*hidden argument*/NULL); // AddTo (1.0f, quarterRezColor, secondQuarterRezColor); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_243 = V_8; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_244 = V_10; Bloom_AddTo_m6AFFC6B368E7BA807A8A32792FF2D3CBEF4A55C8(__this, (1.0f), L_243, L_244, /*hidden argument*/NULL); } IL_06d0: { // RenderTexture.ReleaseTemporary (rtFlares4); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_245 = V_16; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_245, /*hidden argument*/NULL); } IL_06d7: { // int blendPass = (int) realBlendMode; int32_t L_246 = V_0; V_11 = L_246; // screenBlend.SetFloat ("_Intensity", bloomIntensity); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_247 = __this->get_screenBlend_33(); float L_248 = __this->get_bloomIntensity_14(); NullCheck(L_247); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_247, _stringLiteral4E207A1E776F6188653FF9228A95BFD3A17B492E, L_248, /*hidden argument*/NULL); // screenBlend.SetTexture ("_ColorBuffer", source); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_249 = __this->get_screenBlend_33(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_250 = ___source0; NullCheck(L_249); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_249, _stringLiteral3F42ED00D84DBC7A3B4658065DEA62873778201F, L_250, /*hidden argument*/NULL); // if (quality > BloomQuality.Cheap) int32_t L_251 = __this->get_quality_13(); if ((((int32_t)L_251) <= ((int32_t)0))) { goto IL_0737; } } { // RenderTexture halfRezColorUp = RenderTexture.GetTemporary (rtW2, rtH2, 0, rtFormat); int32_t L_252 = V_2; int32_t L_253 = V_3; int32_t L_254 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_255; L_255 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(L_252, L_253, 0, L_254, /*hidden argument*/NULL); V_21 = L_255; // Graphics.Blit (secondQuarterRezColor, halfRezColorUp); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_256 = V_10; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_257 = V_21; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_256, L_257, /*hidden argument*/NULL); // Graphics.Blit (halfRezColorUp, destination, screenBlend, blendPass); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_258 = V_21; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_259 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_260 = __this->get_screenBlend_33(); int32_t L_261 = V_11; Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_258, L_259, L_260, L_261, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (halfRezColorUp); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_262 = V_21; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_262, /*hidden argument*/NULL); // } goto IL_0747; } IL_0737: { // Graphics.Blit (secondQuarterRezColor, destination, screenBlend, blendPass); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_263 = V_10; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_264 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_265 = __this->get_screenBlend_33(); int32_t L_266 = V_11; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_263, L_264, L_265, L_266, /*hidden argument*/NULL); } IL_0747: { // RenderTexture.ReleaseTemporary (quarterRezColor); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_267 = V_8; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_267, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (secondQuarterRezColor); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_268 = V_10; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_268, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.Bloom::AddTo(System.Single,UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bloom_AddTo_m6AFFC6B368E7BA807A8A32792FF2D3CBEF4A55C8 (Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3 * __this, float ___intensity_0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___from1, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___to2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4E207A1E776F6188653FF9228A95BFD3A17B492E); s_Il2CppMethodInitialized = true; } { // screenBlend.SetFloat ("_Intensity", intensity_); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_screenBlend_33(); float L_1 = ___intensity_0; NullCheck(L_0); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_0, _stringLiteral4E207A1E776F6188653FF9228A95BFD3A17B492E, L_1, /*hidden argument*/NULL); // to.MarkRestoreExpected(); // additive blending, RT restore expected RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = ___to2; NullCheck(L_2); RenderTexture_MarkRestoreExpected_m817B77709580CCBC1D8F0787F855AAF1BBF4CEA9(L_2, /*hidden argument*/NULL); // Graphics.Blit (from, to, screenBlend, 9); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_3 = ___from1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4 = ___to2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = __this->get_screenBlend_33(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_3, L_4, L_5, ((int32_t)9), /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.Bloom::BlendFlares(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bloom_BlendFlares_m28828351569B0F8E75B60951A85F39DBBCAF758B (Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___from0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___to1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2B2F87855E2F1F2D73948E75AA00D22AEB5963D6); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2B57EAD824AA2C842A67739712342646C4A59776); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6552DCC8D30F1ECCEA20B4508D1284E91C25CCD2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6DB920A501BE49CE06F951B435199EACD23D8C87); s_Il2CppMethodInitialized = true; } { // lensFlareMaterial.SetVector ("colorA", new Vector4 (flareColorA.r, flareColorA.g, flareColorA.b, flareColorA.a) * lensflareIntensity); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_lensFlareMaterial_31(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_1 = __this->get_address_of_flareColorA_25(); float L_2 = L_1->get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_3 = __this->get_address_of_flareColorA_25(); float L_4 = L_3->get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_5 = __this->get_address_of_flareColorA_25(); float L_6 = L_5->get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_7 = __this->get_address_of_flareColorA_25(); float L_8 = L_7->get_a_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9; memset((&L_9), 0, sizeof(L_9)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_9), L_2, L_4, L_6, L_8, /*hidden argument*/NULL); float L_10 = __this->get_lensflareIntensity_22(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_11; L_11 = Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline(L_9, L_10, /*hidden argument*/NULL); NullCheck(L_0); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_0, _stringLiteral6552DCC8D30F1ECCEA20B4508D1284E91C25CCD2, L_11, /*hidden argument*/NULL); // lensFlareMaterial.SetVector ("colorB", new Vector4 (flareColorB.r, flareColorB.g, flareColorB.b, flareColorB.a) * lensflareIntensity); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_12 = __this->get_lensFlareMaterial_31(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_13 = __this->get_address_of_flareColorB_26(); float L_14 = L_13->get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_15 = __this->get_address_of_flareColorB_26(); float L_16 = L_15->get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_17 = __this->get_address_of_flareColorB_26(); float L_18 = L_17->get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_19 = __this->get_address_of_flareColorB_26(); float L_20 = L_19->get_a_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_21; memset((&L_21), 0, sizeof(L_21)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_21), L_14, L_16, L_18, L_20, /*hidden argument*/NULL); float L_22 = __this->get_lensflareIntensity_22(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_23; L_23 = Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline(L_21, L_22, /*hidden argument*/NULL); NullCheck(L_12); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_12, _stringLiteral2B57EAD824AA2C842A67739712342646C4A59776, L_23, /*hidden argument*/NULL); // lensFlareMaterial.SetVector ("colorC", new Vector4 (flareColorC.r, flareColorC.g, flareColorC.b, flareColorC.a) * lensflareIntensity); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_24 = __this->get_lensFlareMaterial_31(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_25 = __this->get_address_of_flareColorC_27(); float L_26 = L_25->get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_27 = __this->get_address_of_flareColorC_27(); float L_28 = L_27->get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_29 = __this->get_address_of_flareColorC_27(); float L_30 = L_29->get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_31 = __this->get_address_of_flareColorC_27(); float L_32 = L_31->get_a_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_33; memset((&L_33), 0, sizeof(L_33)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_33), L_26, L_28, L_30, L_32, /*hidden argument*/NULL); float L_34 = __this->get_lensflareIntensity_22(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_35; L_35 = Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline(L_33, L_34, /*hidden argument*/NULL); NullCheck(L_24); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_24, _stringLiteral6DB920A501BE49CE06F951B435199EACD23D8C87, L_35, /*hidden argument*/NULL); // lensFlareMaterial.SetVector ("colorD", new Vector4 (flareColorD.r, flareColorD.g, flareColorD.b, flareColorD.a) * lensflareIntensity); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_36 = __this->get_lensFlareMaterial_31(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_37 = __this->get_address_of_flareColorD_28(); float L_38 = L_37->get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_39 = __this->get_address_of_flareColorD_28(); float L_40 = L_39->get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_41 = __this->get_address_of_flareColorD_28(); float L_42 = L_41->get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_43 = __this->get_address_of_flareColorD_28(); float L_44 = L_43->get_a_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_45; memset((&L_45), 0, sizeof(L_45)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_45), L_38, L_40, L_42, L_44, /*hidden argument*/NULL); float L_46 = __this->get_lensflareIntensity_22(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_47; L_47 = Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline(L_45, L_46, /*hidden argument*/NULL); NullCheck(L_36); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_36, _stringLiteral2B2F87855E2F1F2D73948E75AA00D22AEB5963D6, L_47, /*hidden argument*/NULL); // to.MarkRestoreExpected(); // additive blending, RT restore expected RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_48 = ___to1; NullCheck(L_48); RenderTexture_MarkRestoreExpected_m817B77709580CCBC1D8F0787F855AAF1BBF4CEA9(L_48, /*hidden argument*/NULL); // Graphics.Blit (from, to, lensFlareMaterial); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_49 = ___from0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_50 = ___to1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_51 = __this->get_lensFlareMaterial_31(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_49, L_50, L_51, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.Bloom::BrightFilter(System.Single,UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bloom_BrightFilter_mB40A55779F3F848A68508B869005FB539B53FC2D (Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3 * __this, float ___thresh0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___from1, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___to2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral33B3A84FF54C600D8BE3E5EA0DCADED338B39495); s_Il2CppMethodInitialized = true; } { // brightPassFilterMaterial.SetVector ("_Threshhold", new Vector4 (thresh, thresh, thresh, thresh)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_brightPassFilterMaterial_37(); float L_1 = ___thresh0; float L_2 = ___thresh0; float L_3 = ___thresh0; float L_4 = ___thresh0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_5; memset((&L_5), 0, sizeof(L_5)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_5), L_1, L_2, L_3, L_4, /*hidden argument*/NULL); NullCheck(L_0); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_0, _stringLiteral33B3A84FF54C600D8BE3E5EA0DCADED338B39495, L_5, /*hidden argument*/NULL); // Graphics.Blit (from, to, brightPassFilterMaterial, 0); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_6 = ___from1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_7 = ___to2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8 = __this->get_brightPassFilterMaterial_37(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_6, L_7, L_8, 0, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.Bloom::BrightFilter(UnityEngine.Color,UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bloom_BrightFilter_m366877BE8C5650049A00CF09C37C835E30E3B449 (Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___threshColor0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___from1, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___to2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral33B3A84FF54C600D8BE3E5EA0DCADED338B39495); s_Il2CppMethodInitialized = true; } { // brightPassFilterMaterial.SetVector ("_Threshhold", threshColor); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_brightPassFilterMaterial_37(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = ___threshColor0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2; L_2 = Color_op_Implicit_m87CEE3542EA9D09D8BA0D297D74B0F27FB136CC7(L_1, /*hidden argument*/NULL); NullCheck(L_0); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_0, _stringLiteral33B3A84FF54C600D8BE3E5EA0DCADED338B39495, L_2, /*hidden argument*/NULL); // Graphics.Blit (from, to, brightPassFilterMaterial, 1); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_3 = ___from1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4 = ___to2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = __this->get_brightPassFilterMaterial_37(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_3, L_4, L_5, 1, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.Bloom::Vignette(System.Single,UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bloom_Vignette_m164E6D9778FDE54F5DE77EA5639AE04B9295F697 (Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3 * __this, float ___amount0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___from1, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___to2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F42ED00D84DBC7A3B4658065DEA62873778201F); s_Il2CppMethodInitialized = true; } RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B4_0 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B6_0 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B6_1 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B6_2 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B5_0 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B5_1 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B5_2 = NULL; int32_t G_B7_0 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B7_1 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B7_2 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B7_3 = NULL; { // if (lensFlareVignetteMask) Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_0 = __this->get_lensFlareVignetteMask_29(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_0050; } } { // screenBlend.SetTexture ("_ColorBuffer", lensFlareVignetteMask); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_screenBlend_33(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_3 = __this->get_lensFlareVignetteMask_29(); NullCheck(L_2); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_2, _stringLiteral3F42ED00D84DBC7A3B4658065DEA62873778201F, L_3, /*hidden argument*/NULL); // to.MarkRestoreExpected(); // using blending, RT restore expected RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4 = ___to2; NullCheck(L_4); RenderTexture_MarkRestoreExpected_m817B77709580CCBC1D8F0787F855AAF1BBF4CEA9(L_4, /*hidden argument*/NULL); // Graphics.Blit (from == to ? null : from, to, screenBlend, from == to ? 7 : 3); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_5 = ___from1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_6 = ___to2; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_7; L_7 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_5, L_6, /*hidden argument*/NULL); if (L_7) { goto IL_0035; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_8 = ___from1; G_B4_0 = L_8; goto IL_0036; } IL_0035: { G_B4_0 = ((RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)(NULL)); } IL_0036: { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_9 = ___to2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_10 = __this->get_screenBlend_33(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_11 = ___from1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_12 = ___to2; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_13; L_13 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_11, L_12, /*hidden argument*/NULL); G_B5_0 = L_10; G_B5_1 = L_9; G_B5_2 = G_B4_0; if (L_13) { G_B6_0 = L_10; G_B6_1 = L_9; G_B6_2 = G_B4_0; goto IL_0049; } } { G_B7_0 = 3; G_B7_1 = G_B5_0; G_B7_2 = G_B5_1; G_B7_3 = G_B5_2; goto IL_004a; } IL_0049: { G_B7_0 = 7; G_B7_1 = G_B6_0; G_B7_2 = G_B6_1; G_B7_3 = G_B6_2; } IL_004a: { IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(G_B7_3, G_B7_2, G_B7_1, G_B7_0, /*hidden argument*/NULL); // } return; } IL_0050: { // else if (from != to) RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_14 = ___from1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_15 = ___to2; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_16; L_16 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_14, L_15, /*hidden argument*/NULL); if (!L_16) { goto IL_0072; } } { // Graphics.SetRenderTarget (to); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_17 = ___to2; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_SetRenderTarget_mB988DBAF1161427E8F4FB0AB46B5B035467201F2(L_17, /*hidden argument*/NULL); // GL.Clear(false, true, Color.black); // clear destination to avoid RT restore Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_18; L_18 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); GL_Clear_m012A79FD9FE6D463ACFF5B852E4399B00D4B365D((bool)0, (bool)1, L_18, /*hidden argument*/NULL); // Graphics.Blit (from, to); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_19 = ___from1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_20 = ___to2; Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_19, L_20, /*hidden argument*/NULL); } IL_0072: { // } return; } } // System.Void UnityStandardAssets.ImageEffects.Bloom::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bloom__ctor_m7CA0C936CBEE2063CD7FF38F305B34A29119AD67 (Bloom_t0D82225FAC2F897FE2408BE99C7D8E476F7544F3 * __this, const RuntimeMethod* method) { { // public BloomScreenBlendMode screenBlendMode = BloomScreenBlendMode.Add; __this->set_screenBlendMode_9(1); // public float sepBlurSpread = 2.5f; __this->set_sepBlurSpread_12((2.5f)); // public BloomQuality quality = BloomQuality.High; __this->set_quality_13(1); // public float bloomIntensity = 0.5f; __this->set_bloomIntensity_14((0.5f)); // public float bloomThreshold = 0.5f; __this->set_bloomThreshold_15((0.5f)); // public Color bloomThresholdColor = Color.white; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; L_0 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); __this->set_bloomThresholdColor_16(L_0); // public int bloomBlurIterations = 2; __this->set_bloomBlurIterations_17(2); // public int hollywoodFlareBlurIterations = 2; __this->set_hollywoodFlareBlurIterations_18(2); // public LensFlareStyle lensflareMode = (LensFlareStyle) 1; __this->set_lensflareMode_20(1); // public float hollyStretchWidth = 2.5f; __this->set_hollyStretchWidth_21((2.5f)); // public float lensflareThreshold = 0.3f; __this->set_lensflareThreshold_23((0.300000012f)); // public float lensFlareSaturation = 0.75f; __this->set_lensFlareSaturation_24((0.75f)); // public Color flareColorA = new Color (0.4f, 0.4f, 0.8f, 0.75f); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1; memset((&L_1), 0, sizeof(L_1)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_1), (0.400000006f), (0.400000006f), (0.800000012f), (0.75f), /*hidden argument*/NULL); __this->set_flareColorA_25(L_1); // public Color flareColorB = new Color (0.4f, 0.8f, 0.8f, 0.75f); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2; memset((&L_2), 0, sizeof(L_2)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_2), (0.400000006f), (0.800000012f), (0.800000012f), (0.75f), /*hidden argument*/NULL); __this->set_flareColorB_26(L_2); // public Color flareColorC = new Color (0.8f, 0.4f, 0.8f, 0.75f); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3; memset((&L_3), 0, sizeof(L_3)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_3), (0.800000012f), (0.400000006f), (0.800000012f), (0.75f), /*hidden argument*/NULL); __this->set_flareColorC_27(L_3); // public Color flareColorD = new Color (0.8f, 0.4f, 0.0f, 0.75f); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4; memset((&L_4), 0, sizeof(L_4)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_4), (0.800000012f), (0.400000006f), (0.0f), (0.75f), /*hidden argument*/NULL); __this->set_flareColorD_28(L_4); PostEffectsBase__ctor_m46DF3065E6C41A9B7330309FC22CD1EDAEF5FEB5(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityStandardAssets.ImageEffects.BloomAndFlares::CheckResources() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BloomAndFlares_CheckResources_m58F0B4359631B1748A923326FAA6C96966E4DED9 (BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190 * __this, const RuntimeMethod* method) { { // CheckSupport(false); bool L_0; L_0 = PostEffectsBase_CheckSupport_m8C47451CFF56C3E8A7115406D9A1AB7CAD282280(__this, (bool)0, /*hidden argument*/NULL); // screenBlend = CheckShaderAndCreateMaterial(screenBlendShader, screenBlend); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_1 = __this->get_screenBlendShader_36(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_screenBlend_37(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3; L_3 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_1, L_2, /*hidden argument*/NULL); __this->set_screenBlend_37(L_3); // lensFlareMaterial = CheckShaderAndCreateMaterial(lensFlareShader, lensFlareMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_4 = __this->get_lensFlareShader_28(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = __this->get_lensFlareMaterial_29(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6; L_6 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_4, L_5, /*hidden argument*/NULL); __this->set_lensFlareMaterial_29(L_6); // vignetteMaterial = CheckShaderAndCreateMaterial(vignetteShader, vignetteMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_7 = __this->get_vignetteShader_30(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8 = __this->get_vignetteMaterial_31(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_9; L_9 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_7, L_8, /*hidden argument*/NULL); __this->set_vignetteMaterial_31(L_9); // separableBlurMaterial = CheckShaderAndCreateMaterial(separableBlurShader, separableBlurMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_10 = __this->get_separableBlurShader_32(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_11 = __this->get_separableBlurMaterial_33(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_12; L_12 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_10, L_11, /*hidden argument*/NULL); __this->set_separableBlurMaterial_33(L_12); // addBrightStuffBlendOneOneMaterial = CheckShaderAndCreateMaterial(addBrightStuffOneOneShader, addBrightStuffBlendOneOneMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_13 = __this->get_addBrightStuffOneOneShader_34(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_14 = __this->get_addBrightStuffBlendOneOneMaterial_35(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_15; L_15 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_13, L_14, /*hidden argument*/NULL); __this->set_addBrightStuffBlendOneOneMaterial_35(L_15); // hollywoodFlaresMaterial = CheckShaderAndCreateMaterial(hollywoodFlaresShader, hollywoodFlaresMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_16 = __this->get_hollywoodFlaresShader_38(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_17 = __this->get_hollywoodFlaresMaterial_39(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_18; L_18 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_16, L_17, /*hidden argument*/NULL); __this->set_hollywoodFlaresMaterial_39(L_18); // brightPassFilterMaterial = CheckShaderAndCreateMaterial(brightPassFilterShader, brightPassFilterMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_19 = __this->get_brightPassFilterShader_40(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_20 = __this->get_brightPassFilterMaterial_41(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_21; L_21 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_19, L_20, /*hidden argument*/NULL); __this->set_brightPassFilterMaterial_41(L_21); // if (!isSupported) bool L_22 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); if (L_22) { goto IL_00be; } } { // ReportAutoDisable(); PostEffectsBase_ReportAutoDisable_m24E41960820E497A88DA8E3565C5BFAF885CDB73(__this, /*hidden argument*/NULL); } IL_00be: { // return isSupported; bool L_23 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); return L_23; } } // System.Void UnityStandardAssets.ImageEffects.BloomAndFlares::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BloomAndFlares_OnRenderImage_m6172AA2265D7CFEFDB7B6DE1F2A954A90AB5F360 (BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___destination1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F42ED00D84DBC7A3B4658065DEA62873778201F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4E207A1E776F6188653FF9228A95BFD3A17B492E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5BCA94BB4298BE981FD665F0F2C50CEA5C2F78BF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral84C21B49A0EFC55D4E6A7FC4AC4D2CDF265FFBF7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8E9CD79DBD5A71482F4B23A300AEEF7F7E7D67D2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEF8206FEC2F38BBF1FE70987DEC5173251678277); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_2 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_3 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_4 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_5 = NULL; float V_6 = 0.0f; float V_7 = 0.0f; int32_t V_8 = 0; float V_9 = 0.0f; int32_t V_10 = 0; int32_t V_11 = 0; BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190 * G_B5_0 = NULL; BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190 * G_B4_0 = NULL; int32_t G_B6_0 = 0; BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190 * G_B6_1 = NULL; BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190 * G_B10_0 = NULL; BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190 * G_B9_0 = NULL; int32_t G_B11_0 = 0; BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190 * G_B11_1 = NULL; int32_t G_B16_0 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B22_0 = NULL; { // if (CheckResources() == false) bool L_0; L_0 = VirtFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::CheckResources() */, __this); if (L_0) { goto IL_0010; } } { // Graphics.Blit(source, destination); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = ___destination1; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_1, L_2, /*hidden argument*/NULL); // return; return; } IL_0010: { // doHdr = false; __this->set_doHdr_11((bool)0); // if (hdr == HDRBloomMode.Auto) int32_t L_3 = __this->get_hdr_10(); if (L_3) { goto IL_003e; } } { // doHdr = source.format == RenderTextureFormat.ARGBHalf && GetComponent().allowHDR; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4 = ___source0; NullCheck(L_4); int32_t L_5; L_5 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_4, /*hidden argument*/NULL); G_B4_0 = __this; if ((!(((uint32_t)L_5) == ((uint32_t)2)))) { G_B5_0 = __this; goto IL_0036; } } { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_6; L_6 = Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320(__this, /*hidden argument*/Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); NullCheck(L_6); bool L_7; L_7 = Camera_get_allowHDR_mD961A362F2C8BBA6FF0B316488FC566D64CB6222(L_6, /*hidden argument*/NULL); G_B6_0 = ((int32_t)(L_7)); G_B6_1 = G_B4_0; goto IL_0037; } IL_0036: { G_B6_0 = 0; G_B6_1 = G_B5_0; } IL_0037: { NullCheck(G_B6_1); G_B6_1->set_doHdr_11((bool)G_B6_0); goto IL_004d; } IL_003e: { // doHdr = hdr == HDRBloomMode.On; int32_t L_8 = __this->get_hdr_10(); __this->set_doHdr_11((bool)((((int32_t)L_8) == ((int32_t)1))? 1 : 0)); } IL_004d: { // doHdr = doHdr && supportHDRTextures; bool L_9 = __this->get_doHdr_11(); G_B9_0 = __this; if (!L_9) { G_B10_0 = __this; goto IL_005e; } } { bool L_10 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_supportHDRTextures_4(); G_B11_0 = ((int32_t)(L_10)); G_B11_1 = G_B9_0; goto IL_005f; } IL_005e: { G_B11_0 = 0; G_B11_1 = G_B10_0; } IL_005f: { NullCheck(G_B11_1); G_B11_1->set_doHdr_11((bool)G_B11_0); // BloomScreenBlendMode realBlendMode = screenBlendMode; int32_t L_11 = __this->get_screenBlendMode_9(); V_0 = L_11; // if (doHdr) bool L_12 = __this->get_doHdr_11(); if (!L_12) { goto IL_0075; } } { // realBlendMode = BloomScreenBlendMode.Add; V_0 = 1; } IL_0075: { // var rtFormat = (doHdr) ? RenderTextureFormat.ARGBHalf : RenderTextureFormat.Default; bool L_13 = __this->get_doHdr_11(); if (L_13) { goto IL_0080; } } { G_B16_0 = 7; goto IL_0081; } IL_0080: { G_B16_0 = 2; } IL_0081: { V_1 = G_B16_0; // RenderTexture halfRezColor = RenderTexture.GetTemporary(source.width / 2, source.height / 2, 0, rtFormat); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_14 = ___source0; NullCheck(L_14); int32_t L_15; L_15 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_14); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_16 = ___source0; NullCheck(L_16); int32_t L_17; L_17 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_16); int32_t L_18 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_19; L_19 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(((int32_t)((int32_t)L_15/(int32_t)2)), ((int32_t)((int32_t)L_17/(int32_t)2)), 0, L_18, /*hidden argument*/NULL); V_2 = L_19; // RenderTexture quarterRezColor = RenderTexture.GetTemporary(source.width / 4, source.height / 4, 0, rtFormat); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_20 = ___source0; NullCheck(L_20); int32_t L_21; L_21 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_20); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_22 = ___source0; NullCheck(L_22); int32_t L_23; L_23 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_22); int32_t L_24 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_25; L_25 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(((int32_t)((int32_t)L_21/(int32_t)4)), ((int32_t)((int32_t)L_23/(int32_t)4)), 0, L_24, /*hidden argument*/NULL); V_3 = L_25; // RenderTexture secondQuarterRezColor = RenderTexture.GetTemporary(source.width / 4, source.height / 4, 0, rtFormat); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_26 = ___source0; NullCheck(L_26); int32_t L_27; L_27 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_26); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_28 = ___source0; NullCheck(L_28); int32_t L_29; L_29 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_28); int32_t L_30 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_31; L_31 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(((int32_t)((int32_t)L_27/(int32_t)4)), ((int32_t)((int32_t)L_29/(int32_t)4)), 0, L_30, /*hidden argument*/NULL); V_4 = L_31; // RenderTexture thirdQuarterRezColor = RenderTexture.GetTemporary(source.width / 4, source.height / 4, 0, rtFormat); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_32 = ___source0; NullCheck(L_32); int32_t L_33; L_33 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_32); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_34 = ___source0; NullCheck(L_34); int32_t L_35; L_35 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_34); int32_t L_36 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_37; L_37 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(((int32_t)((int32_t)L_33/(int32_t)4)), ((int32_t)((int32_t)L_35/(int32_t)4)), 0, L_36, /*hidden argument*/NULL); V_5 = L_37; // float widthOverHeight = (1.0f * source.width) / (1.0f * source.height); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_38 = ___source0; NullCheck(L_38); int32_t L_39; L_39 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_38); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_40 = ___source0; NullCheck(L_40); int32_t L_41; L_41 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_40); V_6 = ((float)((float)((float)il2cpp_codegen_multiply((float)(1.0f), (float)((float)((float)L_39))))/(float)((float)il2cpp_codegen_multiply((float)(1.0f), (float)((float)((float)L_41)))))); // float oneOverBaseSize = 1.0f / 512.0f; V_7 = (0.001953125f); // Graphics.Blit(source, halfRezColor, screenBlend, 2); // <- 2 is stable downsample RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_42 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_43 = V_2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_44 = __this->get_screenBlend_37(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_42, L_43, L_44, 2, /*hidden argument*/NULL); // Graphics.Blit(halfRezColor, quarterRezColor, screenBlend, 2); // <- 2 is stable downsample RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_45 = V_2; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_46 = V_3; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_47 = __this->get_screenBlend_37(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_45, L_46, L_47, 2, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary(halfRezColor); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_48 = V_2; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_48, /*hidden argument*/NULL); // BrightFilter(bloomThreshold, useSrcAlphaAsMask, quarterRezColor, secondQuarterRezColor); float L_49 = __this->get_bloomThreshold_15(); float L_50 = __this->get_useSrcAlphaAsMask_13(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_51 = V_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_52 = V_4; BloomAndFlares_BrightFilter_mEC32AF674938334A99717CF0DCF319CB5F7CC197(__this, L_49, L_50, L_51, L_52, /*hidden argument*/NULL); // quarterRezColor.DiscardContents(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_53 = V_3; NullCheck(L_53); RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7(L_53, /*hidden argument*/NULL); // if (bloomBlurIterations < 1) bloomBlurIterations = 1; int32_t L_54 = __this->get_bloomBlurIterations_16(); if ((((int32_t)L_54) >= ((int32_t)1))) { goto IL_0155; } } { // if (bloomBlurIterations < 1) bloomBlurIterations = 1; __this->set_bloomBlurIterations_16(1); } IL_0155: { // for (int iter = 0; iter < bloomBlurIterations; iter++) V_8 = 0; goto IL_0201; } IL_015d: { // float spreadForPass = (1.0f + (iter * 0.5f)) * sepBlurSpread; int32_t L_55 = V_8; float L_56 = __this->get_sepBlurSpread_12(); V_9 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)(1.0f), (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_55)), (float)(0.5f))))), (float)L_56)); // separableBlurMaterial.SetVector("offsets", new Vector4(0.0f, spreadForPass * oneOverBaseSize, 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_57 = __this->get_separableBlurMaterial_33(); float L_58 = V_9; float L_59 = V_7; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_60; memset((&L_60), 0, sizeof(L_60)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_60), (0.0f), ((float)il2cpp_codegen_multiply((float)L_58, (float)L_59)), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_57); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_57, _stringLiteralEF8206FEC2F38BBF1FE70987DEC5173251678277, L_60, /*hidden argument*/NULL); // RenderTexture src = iter == 0 ? secondQuarterRezColor : quarterRezColor; int32_t L_61 = V_8; if (!L_61) { goto IL_01a5; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_62 = V_3; G_B22_0 = L_62; goto IL_01a7; } IL_01a5: { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_63 = V_4; G_B22_0 = L_63; } IL_01a7: { // Graphics.Blit(src, thirdQuarterRezColor, separableBlurMaterial); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_64 = G_B22_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_65 = V_5; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_66 = __this->get_separableBlurMaterial_33(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_64, L_65, L_66, /*hidden argument*/NULL); // src.DiscardContents(); NullCheck(L_64); RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7(L_64, /*hidden argument*/NULL); // separableBlurMaterial.SetVector("offsets", new Vector4((spreadForPass / widthOverHeight) * oneOverBaseSize, 0.0f, 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_67 = __this->get_separableBlurMaterial_33(); float L_68 = V_9; float L_69 = V_6; float L_70 = V_7; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_71; memset((&L_71), 0, sizeof(L_71)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_71), ((float)il2cpp_codegen_multiply((float)((float)((float)L_68/(float)L_69)), (float)L_70)), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_67); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_67, _stringLiteralEF8206FEC2F38BBF1FE70987DEC5173251678277, L_71, /*hidden argument*/NULL); // Graphics.Blit(thirdQuarterRezColor, quarterRezColor, separableBlurMaterial); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_72 = V_5; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_73 = V_3; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_74 = __this->get_separableBlurMaterial_33(); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_72, L_73, L_74, /*hidden argument*/NULL); // thirdQuarterRezColor.DiscardContents(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_75 = V_5; NullCheck(L_75); RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7(L_75, /*hidden argument*/NULL); // for (int iter = 0; iter < bloomBlurIterations; iter++) int32_t L_76 = V_8; V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_76, (int32_t)1)); } IL_0201: { // for (int iter = 0; iter < bloomBlurIterations; iter++) int32_t L_77 = V_8; int32_t L_78 = __this->get_bloomBlurIterations_16(); if ((((int32_t)L_77) < ((int32_t)L_78))) { goto IL_015d; } } { // if (lensflares) bool L_79 = __this->get_lensflares_17(); if (!L_79) { goto IL_05b8; } } { // if (lensflareMode == 0) int32_t L_80 = __this->get_lensflareMode_19(); if (L_80) { goto IL_0266; } } { // BrightFilter(lensflareThreshold, 0.0f, quarterRezColor, thirdQuarterRezColor); float L_81 = __this->get_lensflareThreshold_22(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_82 = V_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_83 = V_5; BloomAndFlares_BrightFilter_mEC32AF674938334A99717CF0DCF319CB5F7CC197(__this, L_81, (0.0f), L_82, L_83, /*hidden argument*/NULL); // quarterRezColor.DiscardContents(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_84 = V_3; NullCheck(L_84); RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7(L_84, /*hidden argument*/NULL); // Vignette(0.975f, thirdQuarterRezColor, secondQuarterRezColor); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_85 = V_5; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_86 = V_4; BloomAndFlares_Vignette_mD3A3CD99FEEC15B62F3FD89FE6D677E692A1400E(__this, (0.975000024f), L_85, L_86, /*hidden argument*/NULL); // thirdQuarterRezColor.DiscardContents(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_87 = V_5; NullCheck(L_87); RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7(L_87, /*hidden argument*/NULL); // BlendFlares(secondQuarterRezColor, quarterRezColor); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_88 = V_4; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_89 = V_3; BloomAndFlares_BlendFlares_mE98739FF6DF1C20E8D959121587A4765C7630AE3(__this, L_88, L_89, /*hidden argument*/NULL); // secondQuarterRezColor.DiscardContents(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_90 = V_4; NullCheck(L_90); RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7(L_90, /*hidden argument*/NULL); // } goto IL_05b8; } IL_0266: { // hollywoodFlaresMaterial.SetVector("_threshold", new Vector4(lensflareThreshold, 1.0f / (1.0f - lensflareThreshold), 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_91 = __this->get_hollywoodFlaresMaterial_39(); float L_92 = __this->get_lensflareThreshold_22(); float L_93 = __this->get_lensflareThreshold_22(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_94; memset((&L_94), 0, sizeof(L_94)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_94), L_92, ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_93)))), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_91); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_91, _stringLiteral5BCA94BB4298BE981FD665F0F2C50CEA5C2F78BF, L_94, /*hidden argument*/NULL); // hollywoodFlaresMaterial.SetVector("tintColor", new Vector4(flareColorA.r, flareColorA.g, flareColorA.b, flareColorA.a) * flareColorA.a * lensflareIntensity); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_95 = __this->get_hollywoodFlaresMaterial_39(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_96 = __this->get_address_of_flareColorA_23(); float L_97 = L_96->get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_98 = __this->get_address_of_flareColorA_23(); float L_99 = L_98->get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_100 = __this->get_address_of_flareColorA_23(); float L_101 = L_100->get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_102 = __this->get_address_of_flareColorA_23(); float L_103 = L_102->get_a_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_104; memset((&L_104), 0, sizeof(L_104)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_104), L_97, L_99, L_101, L_103, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_105 = __this->get_address_of_flareColorA_23(); float L_106 = L_105->get_a_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_107; L_107 = Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline(L_104, L_106, /*hidden argument*/NULL); float L_108 = __this->get_lensflareIntensity_21(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_109; L_109 = Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline(L_107, L_108, /*hidden argument*/NULL); NullCheck(L_95); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_95, _stringLiteral84C21B49A0EFC55D4E6A7FC4AC4D2CDF265FFBF7, L_109, /*hidden argument*/NULL); // Graphics.Blit(thirdQuarterRezColor, secondQuarterRezColor, hollywoodFlaresMaterial, 2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_110 = V_5; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_111 = V_4; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_112 = __this->get_hollywoodFlaresMaterial_39(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_110, L_111, L_112, 2, /*hidden argument*/NULL); // thirdQuarterRezColor.DiscardContents(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_113 = V_5; NullCheck(L_113); RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7(L_113, /*hidden argument*/NULL); // Graphics.Blit(secondQuarterRezColor, thirdQuarterRezColor, hollywoodFlaresMaterial, 3); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_114 = V_4; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_115 = V_5; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_116 = __this->get_hollywoodFlaresMaterial_39(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_114, L_115, L_116, 3, /*hidden argument*/NULL); // secondQuarterRezColor.DiscardContents(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_117 = V_4; NullCheck(L_117); RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7(L_117, /*hidden argument*/NULL); // hollywoodFlaresMaterial.SetVector("offsets", new Vector4((sepBlurSpread * 1.0f / widthOverHeight) * oneOverBaseSize, 0.0f, 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_118 = __this->get_hollywoodFlaresMaterial_39(); float L_119 = __this->get_sepBlurSpread_12(); float L_120 = V_6; float L_121 = V_7; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_122; memset((&L_122), 0, sizeof(L_122)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_122), ((float)il2cpp_codegen_multiply((float)((float)((float)((float)il2cpp_codegen_multiply((float)L_119, (float)(1.0f)))/(float)L_120)), (float)L_121)), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_118); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_118, _stringLiteralEF8206FEC2F38BBF1FE70987DEC5173251678277, L_122, /*hidden argument*/NULL); // hollywoodFlaresMaterial.SetFloat("stretchWidth", hollyStretchWidth); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_123 = __this->get_hollywoodFlaresMaterial_39(); float L_124 = __this->get_hollyStretchWidth_20(); NullCheck(L_123); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_123, _stringLiteral8E9CD79DBD5A71482F4B23A300AEEF7F7E7D67D2, L_124, /*hidden argument*/NULL); // Graphics.Blit(thirdQuarterRezColor, secondQuarterRezColor, hollywoodFlaresMaterial, 1); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_125 = V_5; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_126 = V_4; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_127 = __this->get_hollywoodFlaresMaterial_39(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_125, L_126, L_127, 1, /*hidden argument*/NULL); // thirdQuarterRezColor.DiscardContents(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_128 = V_5; NullCheck(L_128); RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7(L_128, /*hidden argument*/NULL); // hollywoodFlaresMaterial.SetFloat("stretchWidth", hollyStretchWidth * 2.0f); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_129 = __this->get_hollywoodFlaresMaterial_39(); float L_130 = __this->get_hollyStretchWidth_20(); NullCheck(L_129); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_129, _stringLiteral8E9CD79DBD5A71482F4B23A300AEEF7F7E7D67D2, ((float)il2cpp_codegen_multiply((float)L_130, (float)(2.0f))), /*hidden argument*/NULL); // Graphics.Blit(secondQuarterRezColor, thirdQuarterRezColor, hollywoodFlaresMaterial, 1); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_131 = V_4; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_132 = V_5; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_133 = __this->get_hollywoodFlaresMaterial_39(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_131, L_132, L_133, 1, /*hidden argument*/NULL); // secondQuarterRezColor.DiscardContents(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_134 = V_4; NullCheck(L_134); RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7(L_134, /*hidden argument*/NULL); // hollywoodFlaresMaterial.SetFloat("stretchWidth", hollyStretchWidth * 4.0f); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_135 = __this->get_hollywoodFlaresMaterial_39(); float L_136 = __this->get_hollyStretchWidth_20(); NullCheck(L_135); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_135, _stringLiteral8E9CD79DBD5A71482F4B23A300AEEF7F7E7D67D2, ((float)il2cpp_codegen_multiply((float)L_136, (float)(4.0f))), /*hidden argument*/NULL); // Graphics.Blit(thirdQuarterRezColor, secondQuarterRezColor, hollywoodFlaresMaterial, 1); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_137 = V_5; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_138 = V_4; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_139 = __this->get_hollywoodFlaresMaterial_39(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_137, L_138, L_139, 1, /*hidden argument*/NULL); // thirdQuarterRezColor.DiscardContents(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_140 = V_5; NullCheck(L_140); RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7(L_140, /*hidden argument*/NULL); // if (lensflareMode == (LensflareStyle34)1) int32_t L_141 = __this->get_lensflareMode_19(); if ((!(((uint32_t)L_141) == ((uint32_t)1)))) { goto IL_04c9; } } { // for (int itera = 0; itera < hollywoodFlareBlurIterations; itera++) V_10 = 0; goto IL_04a2; } IL_0404: { // separableBlurMaterial.SetVector("offsets", new Vector4((hollyStretchWidth * 2.0f / widthOverHeight) * oneOverBaseSize, 0.0f, 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_142 = __this->get_separableBlurMaterial_33(); float L_143 = __this->get_hollyStretchWidth_20(); float L_144 = V_6; float L_145 = V_7; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_146; memset((&L_146), 0, sizeof(L_146)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_146), ((float)il2cpp_codegen_multiply((float)((float)((float)((float)il2cpp_codegen_multiply((float)L_143, (float)(2.0f)))/(float)L_144)), (float)L_145)), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_142); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_142, _stringLiteralEF8206FEC2F38BBF1FE70987DEC5173251678277, L_146, /*hidden argument*/NULL); // Graphics.Blit(secondQuarterRezColor, thirdQuarterRezColor, separableBlurMaterial); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_147 = V_4; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_148 = V_5; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_149 = __this->get_separableBlurMaterial_33(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_147, L_148, L_149, /*hidden argument*/NULL); // secondQuarterRezColor.DiscardContents(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_150 = V_4; NullCheck(L_150); RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7(L_150, /*hidden argument*/NULL); // separableBlurMaterial.SetVector("offsets", new Vector4((hollyStretchWidth * 2.0f / widthOverHeight) * oneOverBaseSize, 0.0f, 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_151 = __this->get_separableBlurMaterial_33(); float L_152 = __this->get_hollyStretchWidth_20(); float L_153 = V_6; float L_154 = V_7; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_155; memset((&L_155), 0, sizeof(L_155)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_155), ((float)il2cpp_codegen_multiply((float)((float)((float)((float)il2cpp_codegen_multiply((float)L_152, (float)(2.0f)))/(float)L_153)), (float)L_154)), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_151); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_151, _stringLiteralEF8206FEC2F38BBF1FE70987DEC5173251678277, L_155, /*hidden argument*/NULL); // Graphics.Blit(thirdQuarterRezColor, secondQuarterRezColor, separableBlurMaterial); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_156 = V_5; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_157 = V_4; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_158 = __this->get_separableBlurMaterial_33(); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_156, L_157, L_158, /*hidden argument*/NULL); // thirdQuarterRezColor.DiscardContents(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_159 = V_5; NullCheck(L_159); RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7(L_159, /*hidden argument*/NULL); // for (int itera = 0; itera < hollywoodFlareBlurIterations; itera++) int32_t L_160 = V_10; V_10 = ((int32_t)il2cpp_codegen_add((int32_t)L_160, (int32_t)1)); } IL_04a2: { // for (int itera = 0; itera < hollywoodFlareBlurIterations; itera++) int32_t L_161 = V_10; int32_t L_162 = __this->get_hollywoodFlareBlurIterations_18(); if ((((int32_t)L_161) < ((int32_t)L_162))) { goto IL_0404; } } { // AddTo(1.0f, secondQuarterRezColor, quarterRezColor); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_163 = V_4; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_164 = V_3; BloomAndFlares_AddTo_mEE5F79DA0B3D8599FDE3948B37740C108B7F2FF7(__this, (1.0f), L_163, L_164, /*hidden argument*/NULL); // secondQuarterRezColor.DiscardContents(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_165 = V_4; NullCheck(L_165); RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7(L_165, /*hidden argument*/NULL); // } goto IL_05b8; } IL_04c9: { // for (int ix = 0; ix < hollywoodFlareBlurIterations; ix++) V_11 = 0; goto IL_056f; } IL_04d1: { // separableBlurMaterial.SetVector("offsets", new Vector4((hollyStretchWidth * 2.0f / widthOverHeight) * oneOverBaseSize, 0.0f, 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_166 = __this->get_separableBlurMaterial_33(); float L_167 = __this->get_hollyStretchWidth_20(); float L_168 = V_6; float L_169 = V_7; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_170; memset((&L_170), 0, sizeof(L_170)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_170), ((float)il2cpp_codegen_multiply((float)((float)((float)((float)il2cpp_codegen_multiply((float)L_167, (float)(2.0f)))/(float)L_168)), (float)L_169)), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_166); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_166, _stringLiteralEF8206FEC2F38BBF1FE70987DEC5173251678277, L_170, /*hidden argument*/NULL); // Graphics.Blit(secondQuarterRezColor, thirdQuarterRezColor, separableBlurMaterial); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_171 = V_4; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_172 = V_5; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_173 = __this->get_separableBlurMaterial_33(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_171, L_172, L_173, /*hidden argument*/NULL); // secondQuarterRezColor.DiscardContents(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_174 = V_4; NullCheck(L_174); RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7(L_174, /*hidden argument*/NULL); // separableBlurMaterial.SetVector("offsets", new Vector4((hollyStretchWidth * 2.0f / widthOverHeight) * oneOverBaseSize, 0.0f, 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_175 = __this->get_separableBlurMaterial_33(); float L_176 = __this->get_hollyStretchWidth_20(); float L_177 = V_6; float L_178 = V_7; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_179; memset((&L_179), 0, sizeof(L_179)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_179), ((float)il2cpp_codegen_multiply((float)((float)((float)((float)il2cpp_codegen_multiply((float)L_176, (float)(2.0f)))/(float)L_177)), (float)L_178)), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_175); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_175, _stringLiteralEF8206FEC2F38BBF1FE70987DEC5173251678277, L_179, /*hidden argument*/NULL); // Graphics.Blit(thirdQuarterRezColor, secondQuarterRezColor, separableBlurMaterial); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_180 = V_5; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_181 = V_4; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_182 = __this->get_separableBlurMaterial_33(); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_180, L_181, L_182, /*hidden argument*/NULL); // thirdQuarterRezColor.DiscardContents(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_183 = V_5; NullCheck(L_183); RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7(L_183, /*hidden argument*/NULL); // for (int ix = 0; ix < hollywoodFlareBlurIterations; ix++) int32_t L_184 = V_11; V_11 = ((int32_t)il2cpp_codegen_add((int32_t)L_184, (int32_t)1)); } IL_056f: { // for (int ix = 0; ix < hollywoodFlareBlurIterations; ix++) int32_t L_185 = V_11; int32_t L_186 = __this->get_hollywoodFlareBlurIterations_18(); if ((((int32_t)L_185) < ((int32_t)L_186))) { goto IL_04d1; } } { // Vignette(1.0f, secondQuarterRezColor, thirdQuarterRezColor); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_187 = V_4; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_188 = V_5; BloomAndFlares_Vignette_mD3A3CD99FEEC15B62F3FD89FE6D677E692A1400E(__this, (1.0f), L_187, L_188, /*hidden argument*/NULL); // secondQuarterRezColor.DiscardContents(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_189 = V_4; NullCheck(L_189); RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7(L_189, /*hidden argument*/NULL); // BlendFlares(thirdQuarterRezColor, secondQuarterRezColor); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_190 = V_5; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_191 = V_4; BloomAndFlares_BlendFlares_mE98739FF6DF1C20E8D959121587A4765C7630AE3(__this, L_190, L_191, /*hidden argument*/NULL); // thirdQuarterRezColor.DiscardContents(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_192 = V_5; NullCheck(L_192); RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7(L_192, /*hidden argument*/NULL); // AddTo(1.0f, secondQuarterRezColor, quarterRezColor); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_193 = V_4; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_194 = V_3; BloomAndFlares_AddTo_mEE5F79DA0B3D8599FDE3948B37740C108B7F2FF7(__this, (1.0f), L_193, L_194, /*hidden argument*/NULL); // secondQuarterRezColor.DiscardContents(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_195 = V_4; NullCheck(L_195); RenderTexture_DiscardContents_m63D5C98EFC223AFF0B878FB5CA23730B471874C7(L_195, /*hidden argument*/NULL); } IL_05b8: { // screenBlend.SetFloat("_Intensity", bloomIntensity); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_196 = __this->get_screenBlend_37(); float L_197 = __this->get_bloomIntensity_14(); NullCheck(L_196); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_196, _stringLiteral4E207A1E776F6188653FF9228A95BFD3A17B492E, L_197, /*hidden argument*/NULL); // screenBlend.SetTexture("_ColorBuffer", source); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_198 = __this->get_screenBlend_37(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_199 = ___source0; NullCheck(L_198); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_198, _stringLiteral3F42ED00D84DBC7A3B4658065DEA62873778201F, L_199, /*hidden argument*/NULL); // Graphics.Blit(quarterRezColor, destination, screenBlend, (int)realBlendMode); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_200 = V_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_201 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_202 = __this->get_screenBlend_37(); int32_t L_203 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_200, L_201, L_202, L_203, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary(quarterRezColor); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_204 = V_3; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_204, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary(secondQuarterRezColor); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_205 = V_4; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_205, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary(thirdQuarterRezColor); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_206 = V_5; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_206, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.BloomAndFlares::AddTo(System.Single,UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BloomAndFlares_AddTo_mEE5F79DA0B3D8599FDE3948B37740C108B7F2FF7 (BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190 * __this, float ___intensity_0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___from1, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___to2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4E207A1E776F6188653FF9228A95BFD3A17B492E); s_Il2CppMethodInitialized = true; } { // addBrightStuffBlendOneOneMaterial.SetFloat("_Intensity", intensity_); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_addBrightStuffBlendOneOneMaterial_35(); float L_1 = ___intensity_0; NullCheck(L_0); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_0, _stringLiteral4E207A1E776F6188653FF9228A95BFD3A17B492E, L_1, /*hidden argument*/NULL); // Graphics.Blit(from, to, addBrightStuffBlendOneOneMaterial); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = ___from1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_3 = ___to2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = __this->get_addBrightStuffBlendOneOneMaterial_35(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_2, L_3, L_4, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.BloomAndFlares::BlendFlares(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BloomAndFlares_BlendFlares_mE98739FF6DF1C20E8D959121587A4765C7630AE3 (BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___from0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___to1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2B2F87855E2F1F2D73948E75AA00D22AEB5963D6); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2B57EAD824AA2C842A67739712342646C4A59776); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6552DCC8D30F1ECCEA20B4508D1284E91C25CCD2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6DB920A501BE49CE06F951B435199EACD23D8C87); s_Il2CppMethodInitialized = true; } { // lensFlareMaterial.SetVector("colorA", new Vector4(flareColorA.r, flareColorA.g, flareColorA.b, flareColorA.a) * lensflareIntensity); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_lensFlareMaterial_29(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_1 = __this->get_address_of_flareColorA_23(); float L_2 = L_1->get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_3 = __this->get_address_of_flareColorA_23(); float L_4 = L_3->get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_5 = __this->get_address_of_flareColorA_23(); float L_6 = L_5->get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_7 = __this->get_address_of_flareColorA_23(); float L_8 = L_7->get_a_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9; memset((&L_9), 0, sizeof(L_9)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_9), L_2, L_4, L_6, L_8, /*hidden argument*/NULL); float L_10 = __this->get_lensflareIntensity_21(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_11; L_11 = Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline(L_9, L_10, /*hidden argument*/NULL); NullCheck(L_0); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_0, _stringLiteral6552DCC8D30F1ECCEA20B4508D1284E91C25CCD2, L_11, /*hidden argument*/NULL); // lensFlareMaterial.SetVector("colorB", new Vector4(flareColorB.r, flareColorB.g, flareColorB.b, flareColorB.a) * lensflareIntensity); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_12 = __this->get_lensFlareMaterial_29(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_13 = __this->get_address_of_flareColorB_24(); float L_14 = L_13->get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_15 = __this->get_address_of_flareColorB_24(); float L_16 = L_15->get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_17 = __this->get_address_of_flareColorB_24(); float L_18 = L_17->get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_19 = __this->get_address_of_flareColorB_24(); float L_20 = L_19->get_a_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_21; memset((&L_21), 0, sizeof(L_21)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_21), L_14, L_16, L_18, L_20, /*hidden argument*/NULL); float L_22 = __this->get_lensflareIntensity_21(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_23; L_23 = Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline(L_21, L_22, /*hidden argument*/NULL); NullCheck(L_12); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_12, _stringLiteral2B57EAD824AA2C842A67739712342646C4A59776, L_23, /*hidden argument*/NULL); // lensFlareMaterial.SetVector("colorC", new Vector4(flareColorC.r, flareColorC.g, flareColorC.b, flareColorC.a) * lensflareIntensity); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_24 = __this->get_lensFlareMaterial_29(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_25 = __this->get_address_of_flareColorC_25(); float L_26 = L_25->get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_27 = __this->get_address_of_flareColorC_25(); float L_28 = L_27->get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_29 = __this->get_address_of_flareColorC_25(); float L_30 = L_29->get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_31 = __this->get_address_of_flareColorC_25(); float L_32 = L_31->get_a_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_33; memset((&L_33), 0, sizeof(L_33)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_33), L_26, L_28, L_30, L_32, /*hidden argument*/NULL); float L_34 = __this->get_lensflareIntensity_21(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_35; L_35 = Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline(L_33, L_34, /*hidden argument*/NULL); NullCheck(L_24); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_24, _stringLiteral6DB920A501BE49CE06F951B435199EACD23D8C87, L_35, /*hidden argument*/NULL); // lensFlareMaterial.SetVector("colorD", new Vector4(flareColorD.r, flareColorD.g, flareColorD.b, flareColorD.a) * lensflareIntensity); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_36 = __this->get_lensFlareMaterial_29(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_37 = __this->get_address_of_flareColorD_26(); float L_38 = L_37->get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_39 = __this->get_address_of_flareColorD_26(); float L_40 = L_39->get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_41 = __this->get_address_of_flareColorD_26(); float L_42 = L_41->get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_43 = __this->get_address_of_flareColorD_26(); float L_44 = L_43->get_a_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_45; memset((&L_45), 0, sizeof(L_45)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_45), L_38, L_40, L_42, L_44, /*hidden argument*/NULL); float L_46 = __this->get_lensflareIntensity_21(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_47; L_47 = Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline(L_45, L_46, /*hidden argument*/NULL); NullCheck(L_36); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_36, _stringLiteral2B2F87855E2F1F2D73948E75AA00D22AEB5963D6, L_47, /*hidden argument*/NULL); // Graphics.Blit(from, to, lensFlareMaterial); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_48 = ___from0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_49 = ___to1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_50 = __this->get_lensFlareMaterial_29(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_48, L_49, L_50, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.BloomAndFlares::BrightFilter(System.Single,System.Single,UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BloomAndFlares_BrightFilter_mEC32AF674938334A99717CF0DCF319CB5F7CC197 (BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190 * __this, float ___thresh0, float ___useAlphaAsMask1, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___from2, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___to3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral67B419C953EE33E1EE16B0ACABD5471F6CE61ECF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBECA1CA80A2219025F323A4D79354F0CC4EC3D8B); s_Il2CppMethodInitialized = true; } { // if (doHdr) bool L_0 = __this->get_doHdr_11(); if (!L_0) { goto IL_002f; } } { // brightPassFilterMaterial.SetVector("threshold", new Vector4(thresh, 1.0f, 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = __this->get_brightPassFilterMaterial_41(); float L_2 = ___thresh0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3; memset((&L_3), 0, sizeof(L_3)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_3), L_2, (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_1); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_1, _stringLiteralBECA1CA80A2219025F323A4D79354F0CC4EC3D8B, L_3, /*hidden argument*/NULL); goto IL_005c; } IL_002f: { // brightPassFilterMaterial.SetVector("threshold", new Vector4(thresh, 1.0f / (1.0f - thresh), 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = __this->get_brightPassFilterMaterial_41(); float L_5 = ___thresh0; float L_6 = ___thresh0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7; memset((&L_7), 0, sizeof(L_7)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_7), L_5, ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_6)))), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_4); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_4, _stringLiteralBECA1CA80A2219025F323A4D79354F0CC4EC3D8B, L_7, /*hidden argument*/NULL); } IL_005c: { // brightPassFilterMaterial.SetFloat("useSrcAlphaAsMask", useAlphaAsMask); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8 = __this->get_brightPassFilterMaterial_41(); float L_9 = ___useAlphaAsMask1; NullCheck(L_8); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_8, _stringLiteral67B419C953EE33E1EE16B0ACABD5471F6CE61ECF, L_9, /*hidden argument*/NULL); // Graphics.Blit(from, to, brightPassFilterMaterial); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_10 = ___from2; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_11 = ___to3; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_12 = __this->get_brightPassFilterMaterial_41(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_10, L_11, L_12, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.BloomAndFlares::Vignette(System.Single,UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BloomAndFlares_Vignette_mD3A3CD99FEEC15B62F3FD89FE6D677E692A1400E (BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190 * __this, float ___amount0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___from1, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___to2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F42ED00D84DBC7A3B4658065DEA62873778201F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAD016911F3BB41B42B288D457051120F9DD11897); s_Il2CppMethodInitialized = true; } { // if (lensFlareVignetteMask) Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_0 = __this->get_lensFlareVignetteMask_27(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_0032; } } { // screenBlend.SetTexture("_ColorBuffer", lensFlareVignetteMask); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_screenBlend_37(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_3 = __this->get_lensFlareVignetteMask_27(); NullCheck(L_2); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_2, _stringLiteral3F42ED00D84DBC7A3B4658065DEA62873778201F, L_3, /*hidden argument*/NULL); // Graphics.Blit(from, to, screenBlend, 3); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4 = ___from1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_5 = ___to2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6 = __this->get_screenBlend_37(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_4, L_5, L_6, 3, /*hidden argument*/NULL); // } return; } IL_0032: { // vignetteMaterial.SetFloat("vignetteIntensity", amount); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_7 = __this->get_vignetteMaterial_31(); float L_8 = ___amount0; NullCheck(L_7); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_7, _stringLiteralAD016911F3BB41B42B288D457051120F9DD11897, L_8, /*hidden argument*/NULL); // Graphics.Blit(from, to, vignetteMaterial); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_9 = ___from1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_10 = ___to2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_11 = __this->get_vignetteMaterial_31(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_9, L_10, L_11, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.BloomAndFlares::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BloomAndFlares__ctor_m9E9BB70ADC8904B79F180FD3F7FE40424CA24CB7 (BloomAndFlares_t14562A8A32E87EBAE82AD8B161B9644E1A17F190 * __this, const RuntimeMethod* method) { { // public BloomScreenBlendMode screenBlendMode = BloomScreenBlendMode.Add; __this->set_screenBlendMode_9(1); // public float sepBlurSpread = 1.5f; __this->set_sepBlurSpread_12((1.5f)); // public float useSrcAlphaAsMask = 0.5f; __this->set_useSrcAlphaAsMask_13((0.5f)); // public float bloomIntensity = 1.0f; __this->set_bloomIntensity_14((1.0f)); // public float bloomThreshold = 0.5f; __this->set_bloomThreshold_15((0.5f)); // public int bloomBlurIterations = 2; __this->set_bloomBlurIterations_16(2); // public int hollywoodFlareBlurIterations = 2; __this->set_hollywoodFlareBlurIterations_18(2); // public LensflareStyle34 lensflareMode = (LensflareStyle34)1; __this->set_lensflareMode_19(1); // public float hollyStretchWidth = 3.5f; __this->set_hollyStretchWidth_20((3.5f)); // public float lensflareIntensity = 1.0f; __this->set_lensflareIntensity_21((1.0f)); // public float lensflareThreshold = 0.3f; __this->set_lensflareThreshold_22((0.300000012f)); // public Color flareColorA = new Color(0.4f, 0.4f, 0.8f, 0.75f); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (0.400000006f), (0.400000006f), (0.800000012f), (0.75f), /*hidden argument*/NULL); __this->set_flareColorA_23(L_0); // public Color flareColorB = new Color(0.4f, 0.8f, 0.8f, 0.75f); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1; memset((&L_1), 0, sizeof(L_1)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_1), (0.400000006f), (0.800000012f), (0.800000012f), (0.75f), /*hidden argument*/NULL); __this->set_flareColorB_24(L_1); // public Color flareColorC = new Color(0.8f, 0.4f, 0.8f, 0.75f); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2; memset((&L_2), 0, sizeof(L_2)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_2), (0.800000012f), (0.400000006f), (0.800000012f), (0.75f), /*hidden argument*/NULL); __this->set_flareColorC_25(L_2); // public Color flareColorD = new Color(0.8f, 0.4f, 0.0f, 0.75f); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3; memset((&L_3), 0, sizeof(L_3)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_3), (0.800000012f), (0.400000006f), (0.0f), (0.75f), /*hidden argument*/NULL); __this->set_flareColorD_26(L_3); PostEffectsBase__ctor_m46DF3065E6C41A9B7330309FC22CD1EDAEF5FEB5(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityStandardAssets.ImageEffects.BloomOptimized::CheckResources() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BloomOptimized_CheckResources_mA6DC5224C714DEC924E6EC63B86631DE706796F3 (BloomOptimized_t9E0B0F5360A51111741A4947F80335F44EC5BA0D * __this, const RuntimeMethod* method) { { // CheckSupport (false); bool L_0; L_0 = PostEffectsBase_CheckSupport_m8C47451CFF56C3E8A7115406D9A1AB7CAD282280(__this, (bool)0, /*hidden argument*/NULL); // fastBloomMaterial = CheckShaderAndCreateMaterial (fastBloomShader, fastBloomMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_1 = __this->get_fastBloomShader_14(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_fastBloomMaterial_15(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3; L_3 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_1, L_2, /*hidden argument*/NULL); __this->set_fastBloomMaterial_15(L_3); // if (!isSupported) bool L_4 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); if (L_4) { goto IL_002e; } } { // ReportAutoDisable (); PostEffectsBase_ReportAutoDisable_m24E41960820E497A88DA8E3565C5BFAF885CDB73(__this, /*hidden argument*/NULL); } IL_002e: { // return isSupported; bool L_5 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); return L_5; } } // System.Void UnityStandardAssets.ImageEffects.BloomOptimized::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BloomOptimized_OnDisable_mA4122CEA57B3D6AC5D6E90EDF564D0E9CF40CCE5 (BloomOptimized_t9E0B0F5360A51111741A4947F80335F44EC5BA0D * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (fastBloomMaterial) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_fastBloomMaterial_15(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_0018; } } { // DestroyImmediate (fastBloomMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_fastBloomMaterial_15(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F(L_2, /*hidden argument*/NULL); } IL_0018: { // } return; } } // System.Void UnityStandardAssets.ImageEffects.BloomOptimized::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BloomOptimized_OnRenderImage_m6880FAEF1DE3F087475C72C9328B4E68A45DF3CF (BloomOptimized_t9E0B0F5360A51111741A4947F80335F44EC5BA0D * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___destination1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral67FCD903D968843FB838A58A0441312B2F7350F3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF3727B51476229A6673C6AE3F1248A22C8869020); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; float V_1 = 0.0f; int32_t V_2 = 0; int32_t V_3 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_4 = NULL; int32_t V_5 = 0; int32_t V_6 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_7 = NULL; int32_t G_B5_0 = 0; float G_B8_0 = 0.0f; int32_t G_B11_0 = 0; { // if (CheckResources() == false) bool L_0; L_0 = VirtFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::CheckResources() */, __this); if (L_0) { goto IL_0010; } } { // Graphics.Blit (source, destination); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = ___destination1; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_1, L_2, /*hidden argument*/NULL); // return; return; } IL_0010: { // int divider = resolution == Resolution.Low ? 4 : 2; int32_t L_3 = __this->get_resolution_11(); if (!L_3) { goto IL_001b; } } { G_B5_0 = 2; goto IL_001c; } IL_001b: { G_B5_0 = 4; } IL_001c: { V_0 = G_B5_0; // float widthMod = resolution == Resolution.Low ? 0.5f : 1.0f; int32_t L_4 = __this->get_resolution_11(); if (!L_4) { goto IL_002c; } } { G_B8_0 = (1.0f); goto IL_0031; } IL_002c: { G_B8_0 = (0.5f); } IL_0031: { V_1 = G_B8_0; // fastBloomMaterial.SetVector ("_Parameter", new Vector4 (blurSize * widthMod, 0.0f, threshold, intensity)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = __this->get_fastBloomMaterial_15(); float L_6 = __this->get_blurSize_10(); float L_7 = V_1; float L_8 = __this->get_threshold_8(); float L_9 = __this->get_intensity_9(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10; memset((&L_10), 0, sizeof(L_10)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_10), ((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)), (0.0f), L_8, L_9, /*hidden argument*/NULL); NullCheck(L_5); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_5, _stringLiteral67FCD903D968843FB838A58A0441312B2F7350F3, L_10, /*hidden argument*/NULL); // source.filterMode = FilterMode.Bilinear; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_11 = ___source0; NullCheck(L_11); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_11, 1, /*hidden argument*/NULL); // var rtW= source.width/divider; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_12 = ___source0; NullCheck(L_12); int32_t L_13; L_13 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_12); int32_t L_14 = V_0; V_2 = ((int32_t)((int32_t)L_13/(int32_t)L_14)); // var rtH= source.height/divider; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_15 = ___source0; NullCheck(L_15); int32_t L_16; L_16 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_15); int32_t L_17 = V_0; V_3 = ((int32_t)((int32_t)L_16/(int32_t)L_17)); // RenderTexture rt = RenderTexture.GetTemporary (rtW, rtH, 0, source.format); int32_t L_18 = V_2; int32_t L_19 = V_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_20 = ___source0; NullCheck(L_20); int32_t L_21; L_21 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_20, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_22; L_22 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(L_18, L_19, 0, L_21, /*hidden argument*/NULL); V_4 = L_22; // rt.filterMode = FilterMode.Bilinear; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_23 = V_4; NullCheck(L_23); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_23, 1, /*hidden argument*/NULL); // Graphics.Blit (source, rt, fastBloomMaterial, 1); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_24 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_25 = V_4; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_26 = __this->get_fastBloomMaterial_15(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_24, L_25, L_26, 1, /*hidden argument*/NULL); // var passOffs= blurType == BlurType.Standard ? 0 : 2; int32_t L_27 = __this->get_blurType_13(); if (!L_27) { goto IL_00ab; } } { G_B11_0 = 2; goto IL_00ac; } IL_00ab: { G_B11_0 = 0; } IL_00ac: { V_5 = G_B11_0; // for(int i = 0; i < blurIterations; i++) V_6 = 0; goto IL_0160; } IL_00b6: { // fastBloomMaterial.SetVector ("_Parameter", new Vector4 (blurSize * widthMod + (i*1.0f), 0.0f, threshold, intensity)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_28 = __this->get_fastBloomMaterial_15(); float L_29 = __this->get_blurSize_10(); float L_30 = V_1; int32_t L_31 = V_6; float L_32 = __this->get_threshold_8(); float L_33 = __this->get_intensity_9(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_34; memset((&L_34), 0, sizeof(L_34)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_34), ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_29, (float)L_30)), (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_31)), (float)(1.0f))))), (0.0f), L_32, L_33, /*hidden argument*/NULL); NullCheck(L_28); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_28, _stringLiteral67FCD903D968843FB838A58A0441312B2F7350F3, L_34, /*hidden argument*/NULL); // RenderTexture rt2 = RenderTexture.GetTemporary (rtW, rtH, 0, source.format); int32_t L_35 = V_2; int32_t L_36 = V_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_37 = ___source0; NullCheck(L_37); int32_t L_38; L_38 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_37, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_39; L_39 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(L_35, L_36, 0, L_38, /*hidden argument*/NULL); V_7 = L_39; // rt2.filterMode = FilterMode.Bilinear; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_40 = V_7; NullCheck(L_40); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_40, 1, /*hidden argument*/NULL); // Graphics.Blit (rt, rt2, fastBloomMaterial, 2 + passOffs); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_41 = V_4; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_42 = V_7; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_43 = __this->get_fastBloomMaterial_15(); int32_t L_44 = V_5; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_41, L_42, L_43, ((int32_t)il2cpp_codegen_add((int32_t)2, (int32_t)L_44)), /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (rt); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_45 = V_4; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_45, /*hidden argument*/NULL); // rt = rt2; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_46 = V_7; V_4 = L_46; // rt2 = RenderTexture.GetTemporary (rtW, rtH, 0, source.format); int32_t L_47 = V_2; int32_t L_48 = V_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_49 = ___source0; NullCheck(L_49); int32_t L_50; L_50 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_49, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_51; L_51 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(L_47, L_48, 0, L_50, /*hidden argument*/NULL); V_7 = L_51; // rt2.filterMode = FilterMode.Bilinear; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_52 = V_7; NullCheck(L_52); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_52, 1, /*hidden argument*/NULL); // Graphics.Blit (rt, rt2, fastBloomMaterial, 3 + passOffs); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_53 = V_4; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_54 = V_7; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_55 = __this->get_fastBloomMaterial_15(); int32_t L_56 = V_5; Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_53, L_54, L_55, ((int32_t)il2cpp_codegen_add((int32_t)3, (int32_t)L_56)), /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (rt); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_57 = V_4; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_57, /*hidden argument*/NULL); // rt = rt2; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_58 = V_7; V_4 = L_58; // for(int i = 0; i < blurIterations; i++) int32_t L_59 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_59, (int32_t)1)); } IL_0160: { // for(int i = 0; i < blurIterations; i++) int32_t L_60 = V_6; int32_t L_61 = __this->get_blurIterations_12(); if ((((int32_t)L_60) < ((int32_t)L_61))) { goto IL_00b6; } } { // fastBloomMaterial.SetTexture ("_Bloom", rt); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_62 = __this->get_fastBloomMaterial_15(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_63 = V_4; NullCheck(L_62); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_62, _stringLiteralF3727B51476229A6673C6AE3F1248A22C8869020, L_63, /*hidden argument*/NULL); // Graphics.Blit (source, destination, fastBloomMaterial, 0); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_64 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_65 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_66 = __this->get_fastBloomMaterial_15(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_64, L_65, L_66, 0, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (rt); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_67 = V_4; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_67, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.BloomOptimized::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BloomOptimized__ctor_m3263C7198B92A5318E848B13F198A25976EA53FE (BloomOptimized_t9E0B0F5360A51111741A4947F80335F44EC5BA0D * __this, const RuntimeMethod* method) { { // public float threshold = 0.25f; __this->set_threshold_8((0.25f)); // public float intensity = 0.75f; __this->set_intensity_9((0.75f)); // public float blurSize = 1.0f; __this->set_blurSize_10((1.0f)); // public int blurIterations = 1; __this->set_blurIterations_12(1); PostEffectsBase__ctor_m46DF3065E6C41A9B7330309FC22CD1EDAEF5FEB5(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Material UnityStandardAssets.ImageEffects.Blur::get_material() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Blur_get_material_m2FB420F313C2EFA95BB669789D093BE72805E6E3 (Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Material_t8927C00353A72755313F046D0CE85178AE8218EE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (m_Material == null) { IL2CPP_RUNTIME_CLASS_INIT(Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A_il2cpp_TypeInfo_var); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ((Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A_StaticFields*)il2cpp_codegen_static_fields_for(Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A_il2cpp_TypeInfo_var))->get_m_Material_7(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0029; } } { // m_Material = new Material(blurShader); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_2 = __this->get_blurShader_6(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3 = (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)il2cpp_codegen_object_new(Material_t8927C00353A72755313F046D0CE85178AE8218EE_il2cpp_TypeInfo_var); Material__ctor_mD2A3BCD3B4F17F5C6E95F3B34DAF4B497B67127E(L_3, L_2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A_il2cpp_TypeInfo_var); ((Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A_StaticFields*)il2cpp_codegen_static_fields_for(Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A_il2cpp_TypeInfo_var))->set_m_Material_7(L_3); // m_Material.hideFlags = HideFlags.DontSave; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = ((Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A_StaticFields*)il2cpp_codegen_static_fields_for(Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A_il2cpp_TypeInfo_var))->get_m_Material_7(); NullCheck(L_4); Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_4, ((int32_t)52), /*hidden argument*/NULL); } IL_0029: { // return m_Material; IL2CPP_RUNTIME_CLASS_INIT(Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A_il2cpp_TypeInfo_var); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = ((Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A_StaticFields*)il2cpp_codegen_static_fields_for(Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A_il2cpp_TypeInfo_var))->get_m_Material_7(); return L_5; } } // System.Void UnityStandardAssets.ImageEffects.Blur::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Blur_OnDisable_m1F2083C20AF4E850698C26ED2731EBC9B55DE7F9 (Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if ( m_Material ) { IL2CPP_RUNTIME_CLASS_INIT(Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A_il2cpp_TypeInfo_var); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ((Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A_StaticFields*)il2cpp_codegen_static_fields_for(Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A_il2cpp_TypeInfo_var))->get_m_Material_7(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_0016; } } { // DestroyImmediate( m_Material ); IL2CPP_RUNTIME_CLASS_INIT(Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A_il2cpp_TypeInfo_var); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = ((Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A_StaticFields*)il2cpp_codegen_static_fields_for(Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A_il2cpp_TypeInfo_var))->get_m_Material_7(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F(L_2, /*hidden argument*/NULL); } IL_0016: { // } return; } } // System.Void UnityStandardAssets.ImageEffects.Blur::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Blur_Start_m3CDE0C79BF88E7C4B217A92C5B243E761674FE82 (Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!SystemInfo.supportsImageEffects) { bool L_0; L_0 = SystemInfo_get_supportsImageEffects_m8720BE79E62B0457823D530C30DCA1929049F618(/*hidden argument*/NULL); if (L_0) { goto IL_000f; } } { // enabled = false; Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32(__this, (bool)0, /*hidden argument*/NULL); // return; return; } IL_000f: { // if (!blurShader || !material.shader.isSupported) { Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_1 = __this->get_blurShader_6(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_002e; } } { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3; L_3 = Blur_get_material_m2FB420F313C2EFA95BB669789D093BE72805E6E3(__this, /*hidden argument*/NULL); NullCheck(L_3); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_4; L_4 = Material_get_shader_mEB85A8B8CA57235C464C2CC255E77A4EFF7A6097(L_3, /*hidden argument*/NULL); NullCheck(L_4); bool L_5; L_5 = Shader_get_isSupported_m958F4978B3DFAD2FD471549B2C1D8A82639EDA41(L_4, /*hidden argument*/NULL); if (L_5) { goto IL_0036; } } IL_002e: { // enabled = false; Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32(__this, (bool)0, /*hidden argument*/NULL); // return; return; } IL_0036: { // } return; } } // System.Void UnityStandardAssets.ImageEffects.Blur::FourTapCone(UnityEngine.RenderTexture,UnityEngine.RenderTexture,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Blur_FourTapCone_m3C2D42DC6129527E545070B080D664FE3CACF59A (Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, int32_t ___iteration2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { // float off = 0.5f + iteration*blurSpread; int32_t L_0 = ___iteration2; float L_1 = __this->get_blurSpread_5(); V_0 = ((float)il2cpp_codegen_add((float)(0.5f), (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_0)), (float)L_1)))); // Graphics.BlitMultiTap (source, dest, material, // new Vector2(-off, -off), // new Vector2(-off, off), // new Vector2( off, off), // new Vector2( off, -off) // ); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_3 = ___dest1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4; L_4 = Blur_get_material_m2FB420F313C2EFA95BB669789D093BE72805E6E3(__this, /*hidden argument*/NULL); Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_5 = (Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA*)(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA*)SZArrayNew(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA_il2cpp_TypeInfo_var, (uint32_t)4); Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_6 = L_5; float L_7 = V_0; float L_8 = V_0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9; memset((&L_9), 0, sizeof(L_9)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_9), ((-L_7)), ((-L_8)), /*hidden argument*/NULL); NullCheck(L_6); (L_6)->SetAt(static_cast(0), (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 )L_9); Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_10 = L_6; float L_11 = V_0; float L_12 = V_0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13; memset((&L_13), 0, sizeof(L_13)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_13), ((-L_11)), L_12, /*hidden argument*/NULL); NullCheck(L_10); (L_10)->SetAt(static_cast(1), (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 )L_13); Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_14 = L_10; float L_15 = V_0; float L_16 = V_0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_17; memset((&L_17), 0, sizeof(L_17)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_17), L_15, L_16, /*hidden argument*/NULL); NullCheck(L_14); (L_14)->SetAt(static_cast(2), (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 )L_17); Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_18 = L_14; float L_19 = V_0; float L_20 = V_0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_21; memset((&L_21), 0, sizeof(L_21)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_21), L_19, ((-L_20)), /*hidden argument*/NULL); NullCheck(L_18); (L_18)->SetAt(static_cast(3), (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 )L_21); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_BlitMultiTap_m6C55BBEE4088B78046490B3217955DD0F3A65B94(L_2, L_3, L_4, L_18, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.Blur::DownSample4x(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Blur_DownSample4x_mED318B6C7D204C4445C7D37C282796C8295AE4FE (Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___dest1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { // float off = 1.0f; V_0 = (1.0f); // Graphics.BlitMultiTap (source, dest, material, // new Vector2(-off, -off), // new Vector2(-off, off), // new Vector2( off, off), // new Vector2( off, -off) // ); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = ___dest1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2; L_2 = Blur_get_material_m2FB420F313C2EFA95BB669789D093BE72805E6E3(__this, /*hidden argument*/NULL); Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_3 = (Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA*)(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA*)SZArrayNew(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA_il2cpp_TypeInfo_var, (uint32_t)4); Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_4 = L_3; float L_5 = V_0; float L_6 = V_0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7; memset((&L_7), 0, sizeof(L_7)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_7), ((-L_5)), ((-L_6)), /*hidden argument*/NULL); NullCheck(L_4); (L_4)->SetAt(static_cast(0), (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 )L_7); Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_8 = L_4; float L_9 = V_0; float L_10 = V_0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11; memset((&L_11), 0, sizeof(L_11)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_11), ((-L_9)), L_10, /*hidden argument*/NULL); NullCheck(L_8); (L_8)->SetAt(static_cast(1), (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 )L_11); Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_12 = L_8; float L_13 = V_0; float L_14 = V_0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15; memset((&L_15), 0, sizeof(L_15)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_15), L_13, L_14, /*hidden argument*/NULL); NullCheck(L_12); (L_12)->SetAt(static_cast(2), (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 )L_15); Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_16 = L_12; float L_17 = V_0; float L_18 = V_0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19; memset((&L_19), 0, sizeof(L_19)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_19), L_17, ((-L_18)), /*hidden argument*/NULL); NullCheck(L_16); (L_16)->SetAt(static_cast(3), (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 )L_19); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_BlitMultiTap_m6C55BBEE4088B78046490B3217955DD0F3A65B94(L_0, L_1, L_2, L_16, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.Blur::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Blur_OnRenderImage_mA17F413FD0E0E23D4120A9A213F159469EA74A31 (Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___destination1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_2 = NULL; int32_t V_3 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_4 = NULL; { // int rtW = source.width/4; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = ___source0; NullCheck(L_0); int32_t L_1; L_1 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_0); V_0 = ((int32_t)((int32_t)L_1/(int32_t)4)); // int rtH = source.height/4; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = ___source0; NullCheck(L_2); int32_t L_3; L_3 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_2); V_1 = ((int32_t)((int32_t)L_3/(int32_t)4)); // RenderTexture buffer = RenderTexture.GetTemporary(rtW, rtH, 0); int32_t L_4 = V_0; int32_t L_5 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_6; L_6 = RenderTexture_GetTemporary_mBA05E754A2AD2D163972F1376463DA5FBA059CA3(L_4, L_5, 0, /*hidden argument*/NULL); V_2 = L_6; // DownSample4x (source, buffer); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_7 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_8 = V_2; Blur_DownSample4x_mED318B6C7D204C4445C7D37C282796C8295AE4FE(__this, L_7, L_8, /*hidden argument*/NULL); // for(int i = 0; i < iterations; i++) V_3 = 0; goto IL_0048; } IL_0027: { // RenderTexture buffer2 = RenderTexture.GetTemporary(rtW, rtH, 0); int32_t L_9 = V_0; int32_t L_10 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_11; L_11 = RenderTexture_GetTemporary_mBA05E754A2AD2D163972F1376463DA5FBA059CA3(L_9, L_10, 0, /*hidden argument*/NULL); V_4 = L_11; // FourTapCone (buffer, buffer2, i); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_12 = V_2; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_13 = V_4; int32_t L_14 = V_3; Blur_FourTapCone_m3C2D42DC6129527E545070B080D664FE3CACF59A(__this, L_12, L_13, L_14, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary(buffer); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_15 = V_2; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_15, /*hidden argument*/NULL); // buffer = buffer2; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_16 = V_4; V_2 = L_16; // for(int i = 0; i < iterations; i++) int32_t L_17 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1)); } IL_0048: { // for(int i = 0; i < iterations; i++) int32_t L_18 = V_3; int32_t L_19 = __this->get_iterations_4(); if ((((int32_t)L_18) < ((int32_t)L_19))) { goto IL_0027; } } { // Graphics.Blit(buffer, destination); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_20 = V_2; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_21 = ___destination1; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_20, L_21, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary(buffer); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_22 = V_2; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_22, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.Blur::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Blur__ctor_m03E18E77BBD848821BB86D9141FD7C8B3271005B (Blur_t5F39BC87F6EC1AF0959BB727F54E31CD13AF374A * __this, const RuntimeMethod* method) { { // public int iterations = 3; __this->set_iterations_4(3); // public float blurSpread = 0.6f; __this->set_blurSpread_5((0.600000024f)); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } // System.Void UnityStandardAssets.ImageEffects.Blur::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Blur__cctor_m864BDF805D4CBD60529A32929EFCDC743097E9D1 (const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityStandardAssets.ImageEffects.BlurOptimized::CheckResources() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BlurOptimized_CheckResources_mC440F91A8E3F86C6471A4756E4BAFDF241915E48 (BlurOptimized_tA81925E402B9339E9D2C336523FE946922AC8FBB * __this, const RuntimeMethod* method) { { // CheckSupport (false); bool L_0; L_0 = PostEffectsBase_CheckSupport_m8C47451CFF56C3E8A7115406D9A1AB7CAD282280(__this, (bool)0, /*hidden argument*/NULL); // blurMaterial = CheckShaderAndCreateMaterial (blurShader, blurMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_1 = __this->get_blurShader_12(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_blurMaterial_13(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3; L_3 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_1, L_2, /*hidden argument*/NULL); __this->set_blurMaterial_13(L_3); // if (!isSupported) bool L_4 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); if (L_4) { goto IL_002e; } } { // ReportAutoDisable (); PostEffectsBase_ReportAutoDisable_m24E41960820E497A88DA8E3565C5BFAF885CDB73(__this, /*hidden argument*/NULL); } IL_002e: { // return isSupported; bool L_5 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); return L_5; } } // System.Void UnityStandardAssets.ImageEffects.BlurOptimized::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlurOptimized_OnDisable_m380E077EF29F8F77B7BBB3979998A4E5668329B7 (BlurOptimized_tA81925E402B9339E9D2C336523FE946922AC8FBB * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (blurMaterial) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_blurMaterial_13(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_0018; } } { // DestroyImmediate (blurMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_blurMaterial_13(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F(L_2, /*hidden argument*/NULL); } IL_0018: { // } return; } } // System.Void UnityStandardAssets.ImageEffects.BlurOptimized::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlurOptimized_OnRenderImage_m16EEC4AF476077F4E9D17EA797B5A681D25EA7B0 (BlurOptimized_tA81925E402B9339E9D2C336523FE946922AC8FBB * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___destination1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral67FCD903D968843FB838A58A0441312B2F7350F3); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; int32_t V_1 = 0; int32_t V_2 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_3 = NULL; int32_t V_4 = 0; int32_t V_5 = 0; float V_6 = 0.0f; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_7 = NULL; int32_t G_B5_0 = 0; { // if (CheckResources() == false) { bool L_0; L_0 = VirtFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::CheckResources() */, __this); if (L_0) { goto IL_0010; } } { // Graphics.Blit (source, destination); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = ___destination1; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_1, L_2, /*hidden argument*/NULL); // return; return; } IL_0010: { // float widthMod = 1.0f / (1.0f * (1<get_downsample_8(); V_0 = ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_multiply((float)(1.0f), (float)((float)((float)((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_3&(int32_t)((int32_t)31))))))))))); // blurMaterial.SetVector ("_Parameter", new Vector4 (blurSize * widthMod, -blurSize * widthMod, 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = __this->get_blurMaterial_13(); float L_5 = __this->get_blurSize_9(); float L_6 = V_0; float L_7 = __this->get_blurSize_9(); float L_8 = V_0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9; memset((&L_9), 0, sizeof(L_9)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_9), ((float)il2cpp_codegen_multiply((float)L_5, (float)L_6)), ((float)il2cpp_codegen_multiply((float)((-L_7)), (float)L_8)), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_4); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_4, _stringLiteral67FCD903D968843FB838A58A0441312B2F7350F3, L_9, /*hidden argument*/NULL); // source.filterMode = FilterMode.Bilinear; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_10 = ___source0; NullCheck(L_10); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_10, 1, /*hidden argument*/NULL); // int rtW = source.width >> downsample; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_11 = ___source0; NullCheck(L_11); int32_t L_12; L_12 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_11); int32_t L_13 = __this->get_downsample_8(); V_1 = ((int32_t)((int32_t)L_12>>(int32_t)((int32_t)((int32_t)L_13&(int32_t)((int32_t)31))))); // int rtH = source.height >> downsample; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_14 = ___source0; NullCheck(L_14); int32_t L_15; L_15 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_14); int32_t L_16 = __this->get_downsample_8(); V_2 = ((int32_t)((int32_t)L_15>>(int32_t)((int32_t)((int32_t)L_16&(int32_t)((int32_t)31))))); // RenderTexture rt = RenderTexture.GetTemporary (rtW, rtH, 0, source.format); int32_t L_17 = V_1; int32_t L_18 = V_2; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_19 = ___source0; NullCheck(L_19); int32_t L_20; L_20 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_19, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_21; L_21 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(L_17, L_18, 0, L_20, /*hidden argument*/NULL); V_3 = L_21; // rt.filterMode = FilterMode.Bilinear; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_22 = V_3; NullCheck(L_22); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_22, 1, /*hidden argument*/NULL); // Graphics.Blit (source, rt, blurMaterial, 0); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_23 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_24 = V_3; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_25 = __this->get_blurMaterial_13(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_23, L_24, L_25, 0, /*hidden argument*/NULL); // var passOffs= blurType == BlurType.StandardGauss ? 0 : 2; int32_t L_26 = __this->get_blurType_11(); if (!L_26) { goto IL_00b1; } } { G_B5_0 = 2; goto IL_00b2; } IL_00b1: { G_B5_0 = 0; } IL_00b2: { V_4 = G_B5_0; // for(int i = 0; i < blurIterations; i++) { V_5 = 0; goto IL_0169; } IL_00bc: { // float iterationOffs = (i*1.0f); int32_t L_27 = V_5; V_6 = ((float)il2cpp_codegen_multiply((float)((float)((float)L_27)), (float)(1.0f))); // blurMaterial.SetVector ("_Parameter", new Vector4 (blurSize * widthMod + iterationOffs, -blurSize * widthMod - iterationOffs, 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_28 = __this->get_blurMaterial_13(); float L_29 = __this->get_blurSize_9(); float L_30 = V_0; float L_31 = V_6; float L_32 = __this->get_blurSize_9(); float L_33 = V_0; float L_34 = V_6; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_35; memset((&L_35), 0, sizeof(L_35)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_35), ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_29, (float)L_30)), (float)L_31)), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)((-L_32)), (float)L_33)), (float)L_34)), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_28); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_28, _stringLiteral67FCD903D968843FB838A58A0441312B2F7350F3, L_35, /*hidden argument*/NULL); // RenderTexture rt2 = RenderTexture.GetTemporary (rtW, rtH, 0, source.format); int32_t L_36 = V_1; int32_t L_37 = V_2; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_38 = ___source0; NullCheck(L_38); int32_t L_39; L_39 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_38, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_40; L_40 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(L_36, L_37, 0, L_39, /*hidden argument*/NULL); V_7 = L_40; // rt2.filterMode = FilterMode.Bilinear; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_41 = V_7; NullCheck(L_41); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_41, 1, /*hidden argument*/NULL); // Graphics.Blit (rt, rt2, blurMaterial, 1 + passOffs); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_42 = V_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_43 = V_7; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_44 = __this->get_blurMaterial_13(); int32_t L_45 = V_4; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_42, L_43, L_44, ((int32_t)il2cpp_codegen_add((int32_t)1, (int32_t)L_45)), /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (rt); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_46 = V_3; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_46, /*hidden argument*/NULL); // rt = rt2; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_47 = V_7; V_3 = L_47; // rt2 = RenderTexture.GetTemporary (rtW, rtH, 0, source.format); int32_t L_48 = V_1; int32_t L_49 = V_2; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_50 = ___source0; NullCheck(L_50); int32_t L_51; L_51 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_50, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_52; L_52 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(L_48, L_49, 0, L_51, /*hidden argument*/NULL); V_7 = L_52; // rt2.filterMode = FilterMode.Bilinear; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_53 = V_7; NullCheck(L_53); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_53, 1, /*hidden argument*/NULL); // Graphics.Blit (rt, rt2, blurMaterial, 2 + passOffs); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_54 = V_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_55 = V_7; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_56 = __this->get_blurMaterial_13(); int32_t L_57 = V_4; Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_54, L_55, L_56, ((int32_t)il2cpp_codegen_add((int32_t)2, (int32_t)L_57)), /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (rt); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_58 = V_3; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_58, /*hidden argument*/NULL); // rt = rt2; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_59 = V_7; V_3 = L_59; // for(int i = 0; i < blurIterations; i++) { int32_t L_60 = V_5; V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_60, (int32_t)1)); } IL_0169: { // for(int i = 0; i < blurIterations; i++) { int32_t L_61 = V_5; int32_t L_62 = __this->get_blurIterations_10(); if ((((int32_t)L_61) < ((int32_t)L_62))) { goto IL_00bc; } } { // Graphics.Blit (rt, destination); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_63 = V_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_64 = ___destination1; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_63, L_64, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (rt); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_65 = V_3; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_65, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.BlurOptimized::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlurOptimized__ctor_m2C043C4A1EAE21669C87F72E351DDE7DFAFD2DEA (BlurOptimized_tA81925E402B9339E9D2C336523FE946922AC8FBB * __this, const RuntimeMethod* method) { { // public int downsample = 1; __this->set_downsample_8(1); // public float blurSize = 3.0f; __this->set_blurSize_9((3.0f)); // public int blurIterations = 2; __this->set_blurIterations_10(2); PostEffectsBase__ctor_m46DF3065E6C41A9B7330309FC22CD1EDAEF5FEB5(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityStandardAssets.ImageEffects.CameraMotionBlur::CalculateViewProjection() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraMotionBlur_CalculateViewProjection_m2664A6ED52771A1882E67FFFBA16BFC83DB59FE4 (CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB * __this, const RuntimeMethod* method) { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0; memset((&V_0), 0, sizeof(V_0)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_3; memset((&V_3), 0, sizeof(V_3)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_4; memset((&V_4), 0, sizeof(V_4)); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B4_0 = NULL; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B3_0 = NULL; int32_t G_B5_0 = 0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B5_1 = NULL; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B7_0 = NULL; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B6_0 = NULL; int32_t G_B8_0 = 0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B8_1 = NULL; { // Matrix4x4 viewMat = _camera.worldToCameraMatrix; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = __this->get__camera_39(); NullCheck(L_0); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1; L_1 = Camera_get_worldToCameraMatrix_m7E2B63F64437E2C91C07F7FC819C79BE2152C5F6(L_0, /*hidden argument*/NULL); V_0 = L_1; // Matrix4x4 projMat = GL.GetGPUProjectionMatrix (_camera.projectionMatrix, true); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2 = __this->get__camera_39(); NullCheck(L_2); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_3; L_3 = Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756(L_2, /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_4; L_4 = GL_GetGPUProjectionMatrix_mE4288644C77C097B5A1668A4D87768CC6D706FCC(L_3, (bool)1, /*hidden argument*/NULL); V_1 = L_4; // currentViewProjMat = projMat * viewMat; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_5 = V_1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_6 = V_0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_7; L_7 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_5, L_6, /*hidden argument*/NULL); __this->set_currentViewProjMat_30(L_7); // if(_camera.stereoEnabled) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_8 = __this->get__camera_39(); NullCheck(L_8); bool L_9; L_9 = Camera_get_stereoEnabled_m4F3701D763F5A7686B1BAE2CD6AC84B192539857(L_8, /*hidden argument*/NULL); if (!L_9) { goto IL_0089; } } { // for (int eye = 0; eye < 2; ++eye) V_2 = 0; goto IL_0085; } IL_003c: { // Matrix4x4 stereoViewMat = _camera.GetStereoViewMatrix(eye == 0 ? Camera.StereoscopicEye.Left : Camera.StereoscopicEye.Right); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_10 = __this->get__camera_39(); int32_t L_11 = V_2; G_B3_0 = L_10; if (!L_11) { G_B4_0 = L_10; goto IL_0048; } } { G_B5_0 = 1; G_B5_1 = G_B3_0; goto IL_0049; } IL_0048: { G_B5_0 = 0; G_B5_1 = G_B4_0; } IL_0049: { NullCheck(G_B5_1); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_12; L_12 = Camera_GetStereoViewMatrix_m64AE114CE3ECF07EF865BF79CFDFE60404BE2B3D(G_B5_1, G_B5_0, /*hidden argument*/NULL); V_3 = L_12; // Matrix4x4 stereoProjMat = _camera.GetStereoProjectionMatrix(eye == 0 ? Camera.StereoscopicEye.Left : Camera.StereoscopicEye.Right); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_13 = __this->get__camera_39(); int32_t L_14 = V_2; G_B6_0 = L_13; if (!L_14) { G_B7_0 = L_13; goto IL_005b; } } { G_B8_0 = 1; G_B8_1 = G_B6_0; goto IL_005c; } IL_005b: { G_B8_0 = 0; G_B8_1 = G_B7_0; } IL_005c: { NullCheck(G_B8_1); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_15; L_15 = Camera_GetStereoProjectionMatrix_m6E75E4F868D61EB7D3FF3665DEBA7E6FC2910A94(G_B8_1, G_B8_0, /*hidden argument*/NULL); V_4 = L_15; // stereoProjMat = GL.GetGPUProjectionMatrix(stereoProjMat, true); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_16 = V_4; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_17; L_17 = GL_GetGPUProjectionMatrix_mE4288644C77C097B5A1668A4D87768CC6D706FCC(L_16, (bool)1, /*hidden argument*/NULL); V_4 = L_17; // currentStereoViewProjMat[eye] = stereoProjMat * stereoViewMat; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_18 = __this->get_currentStereoViewProjMat_31(); int32_t L_19 = V_2; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_20 = V_4; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_21 = V_3; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_22; L_22 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_20, L_21, /*hidden argument*/NULL); NullCheck(L_18); (L_18)->SetAt(static_cast(L_19), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 )L_22); // for (int eye = 0; eye < 2; ++eye) int32_t L_23 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_23, (int32_t)1)); } IL_0085: { // for (int eye = 0; eye < 2; ++eye) int32_t L_24 = V_2; if ((((int32_t)L_24) < ((int32_t)2))) { goto IL_003c; } } IL_0089: { // } return; } } // System.Void UnityStandardAssets.ImageEffects.CameraMotionBlur::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraMotionBlur_Start_m92E749BE6BBC73A010E70C95F6A7750660ACE13A (CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // CheckResources (); bool L_0; L_0 = VirtFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::CheckResources() */, __this); // if (_camera == null) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1 = __this->get__camera_39(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_2) { goto IL_0021; } } { // _camera = GetComponent(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3; L_3 = Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320(__this, /*hidden argument*/Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); __this->set__camera_39(L_3); } IL_0021: { // wasActive = gameObject.activeInHierarchy; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4; L_4 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); NullCheck(L_4); bool L_5; L_5 = GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B(L_4, /*hidden argument*/NULL); __this->set_wasActive_35(L_5); // currentStereoViewProjMat = new Matrix4x4[2]; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_6 = (Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)SZArrayNew(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var, (uint32_t)2); __this->set_currentStereoViewProjMat_31(L_6); // prevStereoViewProjMat = new Matrix4x4[2]; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_7 = (Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)SZArrayNew(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var, (uint32_t)2); __this->set_prevStereoViewProjMat_33(L_7); // CalculateViewProjection (); CameraMotionBlur_CalculateViewProjection_m2664A6ED52771A1882E67FFFBA16BFC83DB59FE4(__this, /*hidden argument*/NULL); // Remember (); CameraMotionBlur_Remember_mE71F32861B4B45513F268D8EFC59E8744A813900(__this, /*hidden argument*/NULL); // wasActive = false; // hack to fake position/rotation update and prevent bad blurs __this->set_wasActive_35((bool)0); // } return; } } // System.Void UnityStandardAssets.ImageEffects.CameraMotionBlur::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraMotionBlur_OnEnable_m2765A3DEB98968CFF4D031BA57624B1FF324C3C7 (CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (_camera == null) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = __this->get__camera_39(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001a; } } { // _camera = GetComponent(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2; L_2 = Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320(__this, /*hidden argument*/Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); __this->set__camera_39(L_2); } IL_001a: { // _camera.depthTextureMode |= DepthTextureMode.Depth; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = __this->get__camera_39(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_4 = L_3; NullCheck(L_4); int32_t L_5; L_5 = Camera_get_depthTextureMode_mA4B03C6B552FB03DF8A8C20DC9F4EB8FD978A7DD(L_4, /*hidden argument*/NULL); NullCheck(L_4); Camera_set_depthTextureMode_m2D4631800947438BE9A7697778E2CB0E38083CF1(L_4, ((int32_t)((int32_t)L_5|(int32_t)1)), /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.CameraMotionBlur::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraMotionBlur_OnDisable_mB0685362363C9709F0874E823B8299DF52068842 (CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (null != motionBlurMaterial) { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_motionBlurMaterial_24(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_0020; } } { // DestroyImmediate (motionBlurMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_motionBlurMaterial_24(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F(L_2, /*hidden argument*/NULL); // motionBlurMaterial = null; __this->set_motionBlurMaterial_24((Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL); } IL_0020: { // if (null != dx11MotionBlurMaterial) { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3 = __this->get_dx11MotionBlurMaterial_25(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_0040; } } { // DestroyImmediate (dx11MotionBlurMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = __this->get_dx11MotionBlurMaterial_25(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F(L_5, /*hidden argument*/NULL); // dx11MotionBlurMaterial = null; __this->set_dx11MotionBlurMaterial_25((Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL); } IL_0040: { // if (null != tmpCam) { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6 = __this->get_tmpCam_20(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_7; L_7 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, L_6, /*hidden argument*/NULL); if (!L_7) { goto IL_0060; } } { // DestroyImmediate (tmpCam); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8 = __this->get_tmpCam_20(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F(L_8, /*hidden argument*/NULL); // tmpCam = null; __this->set_tmpCam_20((GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL); } IL_0060: { // } return; } } // System.Boolean UnityStandardAssets.ImageEffects.CameraMotionBlur::CheckResources() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraMotionBlur_CheckResources_mC82CAAE7DA878F26BCBDC3EFD261B9040B79B5C9 (CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB * __this, const RuntimeMethod* method) { { // CheckSupport (true, true); // depth & hdr needed bool L_0; L_0 = PostEffectsBase_CheckSupport_m19B67558384D574AF1FBC166DC4F3930A43B7F93(__this, (bool)1, (bool)1, /*hidden argument*/NULL); // motionBlurMaterial = CheckShaderAndCreateMaterial (shader, motionBlurMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_1 = __this->get_shader_21(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_motionBlurMaterial_24(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3; L_3 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_1, L_2, /*hidden argument*/NULL); __this->set_motionBlurMaterial_24(L_3); // if (supportDX11 && filterType == MotionBlurFilter.ReconstructionDX11) { bool L_4 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_supportDX11_5(); if (!L_4) { goto IL_004a; } } { int32_t L_5 = __this->get_filterType_9(); if ((!(((uint32_t)L_5) == ((uint32_t)3)))) { goto IL_004a; } } { // dx11MotionBlurMaterial = CheckShaderAndCreateMaterial (dx11MotionBlurShader, dx11MotionBlurMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_6 = __this->get_dx11MotionBlurShader_22(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_7 = __this->get_dx11MotionBlurMaterial_25(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8; L_8 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_6, L_7, /*hidden argument*/NULL); __this->set_dx11MotionBlurMaterial_25(L_8); } IL_004a: { // if (!isSupported) bool L_9 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); if (L_9) { goto IL_0058; } } { // ReportAutoDisable (); PostEffectsBase_ReportAutoDisable_m24E41960820E497A88DA8E3565C5BFAF885CDB73(__this, /*hidden argument*/NULL); } IL_0058: { // return isSupported; bool L_10 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); return L_10; } } // System.Void UnityStandardAssets.ImageEffects.CameraMotionBlur::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraMotionBlur_OnRenderImage_m9C460B81BE6375EDAD06E3D24F1EE69F9F6ADDA2 (CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___destination1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0D4FF54EDF6FA50CC6C11A835464933E8F29FCCA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral31812C2499DD11660B852EBE924B185FC7FF2874); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3C435E39DBD66EBDFEDEFCF4E7E22DEEC0DA7197); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3FDD707F9D0025AD327E6DA79E92B5D5DF86EBBA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5614C023868DA60A0F1EADC9325CE19A71506CCE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral575DAD0E1DA67C55D8CFBC743E5A1CCCBB9BE17C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral652EB33B39AC43753A07A80AAAC24EAEB8EDEE23); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7F62FD64F89D789F37E470E6BA372871E03273F8); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral812089B642EA817476B9E045B6F7CE3900446FDA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8895E9A4949FFFF38DA777A992C2A4E83B524156); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA057B64158139403D204515B7F1AB680C0CD28E9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA66C13AE8381F1E453459E621D8651ED0B24FB0C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA740F42C17C48D9FD7DD896C9566DF29AC4B00D5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC6634E2F92B62F3FD12312E96857FAA2FF5E03F2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCA277F79BCD2968ED83CC94D1D186D08CFB06907); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF3211B1AB401EFB0B9600E9DFAB7BF7373DB8BD8); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFF687D8F4C9DB710625EE7EBCE67821DA959CFB0); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_1 = NULL; int32_t V_2 = 0; int32_t V_3 = 0; float V_4 = 0.0f; bool V_5 = false; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_6 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_7 = NULL; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_8; memset((&V_8), 0, sizeof(V_8)); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* V_9 = NULL; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_10; memset((&V_10), 0, sizeof(V_10)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_11; memset((&V_11), 0, sizeof(V_11)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_12; memset((&V_12), 0, sizeof(V_12)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_13; memset((&V_13), 0, sizeof(V_13)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_14; memset((&V_14), 0, sizeof(V_14)); float V_15 = 0.0f; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_16; memset((&V_16), 0, sizeof(V_16)); float V_17 = 0.0f; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_18 = NULL; int32_t G_B7_0 = 0; int32_t G_B10_0 = 0; { // if (false == CheckResources ()) { bool L_0; L_0 = VirtFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::CheckResources() */, __this); if (L_0) { goto IL_0010; } } { // Graphics.Blit (source, destination); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = ___destination1; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_1, L_2, /*hidden argument*/NULL); // return; return; } IL_0010: { // if (filterType == MotionBlurFilter.CameraMotion) int32_t L_3 = __this->get_filterType_9(); if (L_3) { goto IL_001e; } } { // StartFrame (); CameraMotionBlur_StartFrame_m2856E2961B12E14FF0EEF5849723AFC90C7DA1DA(__this, /*hidden argument*/NULL); } IL_001e: { // var rtFormat= SystemInfo.SupportsRenderTextureFormat (RenderTextureFormat.RGHalf) ? RenderTextureFormat.RGHalf : RenderTextureFormat.ARGBHalf; bool L_4; L_4 = SystemInfo_SupportsRenderTextureFormat_m14C7A514A87B3F221FD5AF2D739DA2A4F8CDCD19(((int32_t)13), /*hidden argument*/NULL); if (L_4) { goto IL_002a; } } { G_B7_0 = 2; goto IL_002c; } IL_002a: { G_B7_0 = ((int32_t)13); } IL_002c: { V_0 = G_B7_0; // RenderTexture velBuffer = RenderTexture.GetTemporary (divRoundUp (source.width, velocityDownsample), divRoundUp (source.height, velocityDownsample), 0, rtFormat); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_5 = ___source0; NullCheck(L_5); int32_t L_6; L_6 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_5); int32_t L_7 = __this->get_velocityDownsample_18(); IL2CPP_RUNTIME_CLASS_INIT(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB_il2cpp_TypeInfo_var); int32_t L_8; L_8 = CameraMotionBlur_divRoundUp_m7E33EB97D135E19204696CE7F4F47FE59AF7D904(L_6, L_7, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_9 = ___source0; NullCheck(L_9); int32_t L_10; L_10 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_9); int32_t L_11 = __this->get_velocityDownsample_18(); int32_t L_12; L_12 = CameraMotionBlur_divRoundUp_m7E33EB97D135E19204696CE7F4F47FE59AF7D904(L_10, L_11, /*hidden argument*/NULL); int32_t L_13 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_14; L_14 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(L_8, L_12, 0, L_13, /*hidden argument*/NULL); V_1 = L_14; // int tileWidth = 1; V_2 = 1; // int tileHeight = 1; V_3 = 1; // maxVelocity = Mathf.Max (2.0f, maxVelocity); float L_15 = __this->get_maxVelocity_14(); float L_16; L_16 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79((2.0f), L_15, /*hidden argument*/NULL); __this->set_maxVelocity_14(L_16); // float _maxVelocity = maxVelocity; // calculate 'k' float L_17 = __this->get_maxVelocity_14(); V_4 = L_17; // bool fallbackFromDX11 = filterType == MotionBlurFilter.ReconstructionDX11 && dx11MotionBlurMaterial == null; int32_t L_18 = __this->get_filterType_9(); if ((!(((uint32_t)L_18) == ((uint32_t)3)))) { goto IL_0090; } } { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_19 = __this->get_dx11MotionBlurMaterial_25(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_20; L_20 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_19, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); G_B10_0 = ((int32_t)(L_20)); goto IL_0091; } IL_0090: { G_B10_0 = 0; } IL_0091: { V_5 = (bool)G_B10_0; // if (filterType == MotionBlurFilter.Reconstruction || fallbackFromDX11 || filterType == MotionBlurFilter.ReconstructionDisc) { int32_t L_21 = __this->get_filterType_9(); bool L_22 = V_5; if (((int32_t)((int32_t)((((int32_t)L_21) == ((int32_t)2))? 1 : 0)|(int32_t)L_22))) { goto IL_00aa; } } { int32_t L_23 = __this->get_filterType_9(); if ((!(((uint32_t)L_23) == ((uint32_t)4)))) { goto IL_00f3; } } IL_00aa: { // maxVelocity = Mathf.Min (maxVelocity, MAX_RADIUS); float L_24 = __this->get_maxVelocity_14(); IL2CPP_RUNTIME_CLASS_INIT(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB_il2cpp_TypeInfo_var); float L_25 = ((CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB_StaticFields*)il2cpp_codegen_static_fields_for(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB_il2cpp_TypeInfo_var))->get_MAX_RADIUS_8(); float L_26; L_26 = Mathf_Min_m2685AF38FD5B92F51F6A07F4B770DF34F4A53FE6(L_24, L_25, /*hidden argument*/NULL); __this->set_maxVelocity_14(L_26); // tileWidth = divRoundUp (velBuffer.width, (int) maxVelocity); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_27 = V_1; NullCheck(L_27); int32_t L_28; L_28 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_27); float L_29 = __this->get_maxVelocity_14(); int32_t L_30; L_30 = CameraMotionBlur_divRoundUp_m7E33EB97D135E19204696CE7F4F47FE59AF7D904(L_28, il2cpp_codegen_cast_double_to_int(L_29), /*hidden argument*/NULL); V_2 = L_30; // tileHeight = divRoundUp (velBuffer.height, (int) maxVelocity); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_31 = V_1; NullCheck(L_31); int32_t L_32; L_32 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_31); float L_33 = __this->get_maxVelocity_14(); int32_t L_34; L_34 = CameraMotionBlur_divRoundUp_m7E33EB97D135E19204696CE7F4F47FE59AF7D904(L_32, il2cpp_codegen_cast_double_to_int(L_33), /*hidden argument*/NULL); V_3 = L_34; // _maxVelocity = velBuffer.width/tileWidth; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_35 = V_1; NullCheck(L_35); int32_t L_36; L_36 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_35); int32_t L_37 = V_2; V_4 = ((float)((float)((int32_t)((int32_t)L_36/(int32_t)L_37)))); // } goto IL_0124; } IL_00f3: { // tileWidth = divRoundUp (velBuffer.width, (int) maxVelocity); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_38 = V_1; NullCheck(L_38); int32_t L_39; L_39 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_38); float L_40 = __this->get_maxVelocity_14(); IL2CPP_RUNTIME_CLASS_INIT(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB_il2cpp_TypeInfo_var); int32_t L_41; L_41 = CameraMotionBlur_divRoundUp_m7E33EB97D135E19204696CE7F4F47FE59AF7D904(L_39, il2cpp_codegen_cast_double_to_int(L_40), /*hidden argument*/NULL); V_2 = L_41; // tileHeight = divRoundUp (velBuffer.height, (int) maxVelocity); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_42 = V_1; NullCheck(L_42); int32_t L_43; L_43 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_42); float L_44 = __this->get_maxVelocity_14(); int32_t L_45; L_45 = CameraMotionBlur_divRoundUp_m7E33EB97D135E19204696CE7F4F47FE59AF7D904(L_43, il2cpp_codegen_cast_double_to_int(L_44), /*hidden argument*/NULL); V_3 = L_45; // _maxVelocity = velBuffer.width/tileWidth; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_46 = V_1; NullCheck(L_46); int32_t L_47; L_47 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_46); int32_t L_48 = V_2; V_4 = ((float)((float)((int32_t)((int32_t)L_47/(int32_t)L_48)))); } IL_0124: { // RenderTexture tileMax = RenderTexture.GetTemporary (tileWidth, tileHeight, 0, rtFormat); int32_t L_49 = V_2; int32_t L_50 = V_3; int32_t L_51 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_52; L_52 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(L_49, L_50, 0, L_51, /*hidden argument*/NULL); V_6 = L_52; // RenderTexture neighbourMax = RenderTexture.GetTemporary (tileWidth, tileHeight, 0, rtFormat); int32_t L_53 = V_2; int32_t L_54 = V_3; int32_t L_55 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_56; L_56 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(L_53, L_54, 0, L_55, /*hidden argument*/NULL); V_7 = L_56; // velBuffer.filterMode = FilterMode.Point; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_57 = V_1; NullCheck(L_57); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_57, 0, /*hidden argument*/NULL); // tileMax.filterMode = FilterMode.Point; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_58 = V_6; NullCheck(L_58); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_58, 0, /*hidden argument*/NULL); // neighbourMax.filterMode = FilterMode.Point; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_59 = V_7; NullCheck(L_59); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_59, 0, /*hidden argument*/NULL); // if (noiseTexture) noiseTexture.filterMode = FilterMode.Point; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_60 = __this->get_noiseTexture_26(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_61; L_61 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_60, /*hidden argument*/NULL); if (!L_61) { goto IL_016a; } } { // if (noiseTexture) noiseTexture.filterMode = FilterMode.Point; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_62 = __this->get_noiseTexture_26(); NullCheck(L_62); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_62, 0, /*hidden argument*/NULL); } IL_016a: { // source.wrapMode = TextureWrapMode.Clamp; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_63 = ___source0; NullCheck(L_63); Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D(L_63, 1, /*hidden argument*/NULL); // velBuffer.wrapMode = TextureWrapMode.Clamp; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_64 = V_1; NullCheck(L_64); Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D(L_64, 1, /*hidden argument*/NULL); // neighbourMax.wrapMode = TextureWrapMode.Clamp; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_65 = V_7; NullCheck(L_65); Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D(L_65, 1, /*hidden argument*/NULL); // tileMax.wrapMode = TextureWrapMode.Clamp; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_66 = V_6; NullCheck(L_66); Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D(L_66, 1, /*hidden argument*/NULL); // CalculateViewProjection (); CameraMotionBlur_CalculateViewProjection_m2664A6ED52771A1882E67FFFBA16BFC83DB59FE4(__this, /*hidden argument*/NULL); // if (gameObject.activeInHierarchy && !wasActive) { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_67; L_67 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); NullCheck(L_67); bool L_68; L_68 = GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B(L_67, /*hidden argument*/NULL); if (!L_68) { goto IL_01a9; } } { bool L_69 = __this->get_wasActive_35(); if (L_69) { goto IL_01a9; } } { // Remember (); CameraMotionBlur_Remember_mE71F32861B4B45513F268D8EFC59E8744A813900(__this, /*hidden argument*/NULL); } IL_01a9: { // wasActive = gameObject.activeInHierarchy; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_70; L_70 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); NullCheck(L_70); bool L_71; L_71 = GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B(L_70, /*hidden argument*/NULL); __this->set_wasActive_35(L_71); // Matrix4x4 invViewPrj = Matrix4x4.Inverse (currentViewProjMat); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_72 = __this->get_currentViewProjMat_30(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_73; L_73 = Matrix4x4_Inverse_mF38E06F7E380BEFC7D641D0C0FCAAFEB7FC749B0(L_72, /*hidden argument*/NULL); V_8 = L_73; // motionBlurMaterial.SetMatrix ("_InvViewProj", invViewPrj); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_74 = __this->get_motionBlurMaterial_24(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_75 = V_8; NullCheck(L_74); Material_SetMatrix_m4B2718A5E264BFDBAD965D8A67399746F6799DCD(L_74, _stringLiteralA66C13AE8381F1E453459E621D8651ED0B24FB0C, L_75, /*hidden argument*/NULL); // motionBlurMaterial.SetMatrix ("_PrevViewProj", prevViewProjMat); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_76 = __this->get_motionBlurMaterial_24(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_77 = __this->get_prevViewProjMat_32(); NullCheck(L_76); Material_SetMatrix_m4B2718A5E264BFDBAD965D8A67399746F6799DCD(L_76, _stringLiteralC6634E2F92B62F3FD12312E96857FAA2FF5E03F2, L_77, /*hidden argument*/NULL); // motionBlurMaterial.SetMatrix ("_ToPrevViewProjCombined", prevViewProjMat * invViewPrj); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_78 = __this->get_motionBlurMaterial_24(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_79 = __this->get_prevViewProjMat_32(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_80 = V_8; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_81; L_81 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_79, L_80, /*hidden argument*/NULL); NullCheck(L_78); Material_SetMatrix_m4B2718A5E264BFDBAD965D8A67399746F6799DCD(L_78, _stringLiteral31812C2499DD11660B852EBE924B185FC7FF2874, L_81, /*hidden argument*/NULL); // if(_camera.stereoEnabled) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_82 = __this->get__camera_39(); NullCheck(L_82); bool L_83; L_83 = Camera_get_stereoEnabled_m4F3701D763F5A7686B1BAE2CD6AC84B192539857(L_82, /*hidden argument*/NULL); if (!L_83) { goto IL_02ac; } } { // Matrix4x4[] invStereoViewPrj = new Matrix4x4[2]; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_84 = (Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82*)SZArrayNew(Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82_il2cpp_TypeInfo_var, (uint32_t)2); V_9 = L_84; // invStereoViewPrj[0] = Matrix4x4.Inverse(currentStereoViewProjMat[0]); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_85 = V_9; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_86 = __this->get_currentStereoViewProjMat_31(); NullCheck(L_86); int32_t L_87 = 0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_88 = (L_86)->GetAt(static_cast(L_87)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_89; L_89 = Matrix4x4_Inverse_mF38E06F7E380BEFC7D641D0C0FCAAFEB7FC749B0(L_88, /*hidden argument*/NULL); NullCheck(L_85); (L_85)->SetAt(static_cast(0), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 )L_89); // invStereoViewPrj[1] = Matrix4x4.Inverse(currentStereoViewProjMat[1]); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_90 = V_9; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_91 = __this->get_currentStereoViewProjMat_31(); NullCheck(L_91); int32_t L_92 = 1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_93 = (L_91)->GetAt(static_cast(L_92)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_94; L_94 = Matrix4x4_Inverse_mF38E06F7E380BEFC7D641D0C0FCAAFEB7FC749B0(L_93, /*hidden argument*/NULL); NullCheck(L_90); (L_90)->SetAt(static_cast(1), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 )L_94); // Matrix4x4 combined = prevStereoViewProjMat[0] * invStereoViewPrj[0]; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_95 = __this->get_prevStereoViewProjMat_33(); NullCheck(L_95); int32_t L_96 = 0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_97 = (L_95)->GetAt(static_cast(L_96)); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_98 = V_9; NullCheck(L_98); int32_t L_99 = 0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_100 = (L_98)->GetAt(static_cast(L_99)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_101; L_101 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_97, L_100, /*hidden argument*/NULL); V_10 = L_101; // motionBlurMaterial.SetMatrix("_StereoToPrevViewProjCombined0", combined); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_102 = __this->get_motionBlurMaterial_24(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_103 = V_10; NullCheck(L_102); Material_SetMatrix_m4B2718A5E264BFDBAD965D8A67399746F6799DCD(L_102, _stringLiteral575DAD0E1DA67C55D8CFBC743E5A1CCCBB9BE17C, L_103, /*hidden argument*/NULL); // motionBlurMaterial.SetMatrix("_StereoToPrevViewProjCombined1", prevStereoViewProjMat[1] * invStereoViewPrj[1]); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_104 = __this->get_motionBlurMaterial_24(); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_105 = __this->get_prevStereoViewProjMat_33(); NullCheck(L_105); int32_t L_106 = 1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_107 = (L_105)->GetAt(static_cast(L_106)); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_108 = V_9; NullCheck(L_108); int32_t L_109 = 1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_110 = (L_108)->GetAt(static_cast(L_109)); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_111; L_111 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_107, L_110, /*hidden argument*/NULL); NullCheck(L_104); Material_SetMatrix_m4B2718A5E264BFDBAD965D8A67399746F6799DCD(L_104, _stringLiteral812089B642EA817476B9E045B6F7CE3900446FDA, L_111, /*hidden argument*/NULL); } IL_02ac: { // motionBlurMaterial.SetFloat ("_MaxVelocity", _maxVelocity); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_112 = __this->get_motionBlurMaterial_24(); float L_113 = V_4; NullCheck(L_112); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_112, _stringLiteral5614C023868DA60A0F1EADC9325CE19A71506CCE, L_113, /*hidden argument*/NULL); // motionBlurMaterial.SetFloat ("_MaxRadiusOrKInPaper", _maxVelocity); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_114 = __this->get_motionBlurMaterial_24(); float L_115 = V_4; NullCheck(L_114); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_114, _stringLiteral7F62FD64F89D789F37E470E6BA372871E03273F8, L_115, /*hidden argument*/NULL); // motionBlurMaterial.SetFloat ("_MinVelocity", minVelocity); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_116 = __this->get_motionBlurMaterial_24(); float L_117 = __this->get_minVelocity_15(); NullCheck(L_116); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_116, _stringLiteralF3211B1AB401EFB0B9600E9DFAB7BF7373DB8BD8, L_117, /*hidden argument*/NULL); // motionBlurMaterial.SetFloat ("_VelocityScale", velocityScale); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_118 = __this->get_motionBlurMaterial_24(); float L_119 = __this->get_velocityScale_16(); NullCheck(L_118); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_118, _stringLiteralA740F42C17C48D9FD7DD896C9566DF29AC4B00D5, L_119, /*hidden argument*/NULL); // motionBlurMaterial.SetFloat ("_Jitter", jitter); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_120 = __this->get_motionBlurMaterial_24(); float L_121 = __this->get_jitter_27(); NullCheck(L_120); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_120, _stringLiteral3C435E39DBD66EBDFEDEFCF4E7E22DEEC0DA7197, L_121, /*hidden argument*/NULL); // motionBlurMaterial.SetTexture ("_NoiseTex", noiseTexture); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_122 = __this->get_motionBlurMaterial_24(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_123 = __this->get_noiseTexture_26(); NullCheck(L_122); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_122, _stringLiteral8895E9A4949FFFF38DA777A992C2A4E83B524156, L_123, /*hidden argument*/NULL); // motionBlurMaterial.SetTexture ("_VelTex", velBuffer); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_124 = __this->get_motionBlurMaterial_24(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_125 = V_1; NullCheck(L_124); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_124, _stringLiteralCA277F79BCD2968ED83CC94D1D186D08CFB06907, L_125, /*hidden argument*/NULL); // motionBlurMaterial.SetTexture ("_NeighbourMaxTex", neighbourMax); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_126 = __this->get_motionBlurMaterial_24(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_127 = V_7; NullCheck(L_126); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_126, _stringLiteralA057B64158139403D204515B7F1AB680C0CD28E9, L_127, /*hidden argument*/NULL); // motionBlurMaterial.SetTexture ("_TileTexDebug", tileMax); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_128 = __this->get_motionBlurMaterial_24(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_129 = V_6; NullCheck(L_128); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_128, _stringLiteral652EB33B39AC43753A07A80AAAC24EAEB8EDEE23, L_129, /*hidden argument*/NULL); // if (preview) { bool L_130 = __this->get_preview_10(); if (!L_130) { goto IL_03f9; } } { // Matrix4x4 viewMat = _camera.worldToCameraMatrix; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_131 = __this->get__camera_39(); NullCheck(L_131); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_132; L_132 = Camera_get_worldToCameraMatrix_m7E2B63F64437E2C91C07F7FC819C79BE2152C5F6(L_131, /*hidden argument*/NULL); V_11 = L_132; // Matrix4x4 offset = Matrix4x4.identity; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_133; L_133 = Matrix4x4_get_identity_m8E1969E6DB24BE34842F2F2D10D7E3D0AF15007A(/*hidden argument*/NULL); V_12 = L_133; // offset.SetTRS(previewScale * 0.3333f, Quaternion.identity, Vector3.one); // using only translation Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_134 = __this->get_previewScale_11(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_135; L_135 = Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline(L_134, (0.333299994f), /*hidden argument*/NULL); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_136; L_136 = Quaternion_get_identity_mB872ACF032ACC4D32EE3472D98A9694205AE2C8D(/*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_137; L_137 = Vector3_get_one_mFA8E564BB81364E4E65551816F3631176E7F58E7(/*hidden argument*/NULL); Matrix4x4_SetTRS_m448A70DA94185D9445E773E8906B0618F97AFFCC((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_12), L_135, L_136, L_137, /*hidden argument*/NULL); // Matrix4x4 projMat = GL.GetGPUProjectionMatrix (_camera.projectionMatrix, true); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_138 = __this->get__camera_39(); NullCheck(L_138); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_139; L_139 = Camera_get_projectionMatrix_mDB77E3A7F71CEF085797BCE58FAC78058C5D6756(L_138, /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_140; L_140 = GL_GetGPUProjectionMatrix_mE4288644C77C097B5A1668A4D87768CC6D706FCC(L_139, (bool)1, /*hidden argument*/NULL); V_13 = L_140; // prevViewProjMat = projMat * offset * viewMat; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_141 = V_13; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_142 = V_12; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_143; L_143 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_141, L_142, /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_144 = V_11; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_145; L_145 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_143, L_144, /*hidden argument*/NULL); __this->set_prevViewProjMat_32(L_145); // motionBlurMaterial.SetMatrix ("_PrevViewProj", prevViewProjMat); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_146 = __this->get_motionBlurMaterial_24(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_147 = __this->get_prevViewProjMat_32(); NullCheck(L_146); Material_SetMatrix_m4B2718A5E264BFDBAD965D8A67399746F6799DCD(L_146, _stringLiteralC6634E2F92B62F3FD12312E96857FAA2FF5E03F2, L_147, /*hidden argument*/NULL); // motionBlurMaterial.SetMatrix ("_ToPrevViewProjCombined", prevViewProjMat * invViewPrj); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_148 = __this->get_motionBlurMaterial_24(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_149 = __this->get_prevViewProjMat_32(); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_150 = V_8; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_151; L_151 = Matrix4x4_op_Multiply_mB760A95995CDC5E31F18D76CE8806DF2C160DD4B(L_149, L_150, /*hidden argument*/NULL); NullCheck(L_148); Material_SetMatrix_m4B2718A5E264BFDBAD965D8A67399746F6799DCD(L_148, _stringLiteral31812C2499DD11660B852EBE924B185FC7FF2874, L_151, /*hidden argument*/NULL); } IL_03f9: { // if (filterType == MotionBlurFilter.CameraMotion) int32_t L_152 = __this->get_filterType_9(); if (L_152) { goto IL_063f; } } { // Vector4 blurVector = Vector4.zero; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_153; L_153 = Vector4_get_zero_m6D63364ED48C32664BBDD4D85EB8D345F2866C56(/*hidden argument*/NULL); V_14 = L_153; // float lookUpDown = Vector3.Dot (transform.up, Vector3.up); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_154; L_154 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_154); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_155; L_155 = Transform_get_up_mAB753D250A30C78924D5D22B0821F1D254525C31(L_154, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_156; L_156 = Vector3_get_up_mD84FDFCD32FC48C865A89FD4251232E2A9D7015A(/*hidden argument*/NULL); float L_157; L_157 = Vector3_Dot_m81A33FB5E8269E1A21554ECCB1639019C708A1CF_inline(L_155, L_156, /*hidden argument*/NULL); V_15 = L_157; // Vector3 distanceVector = prevFramePos-transform.position; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_158 = __this->get_prevFramePos_38(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_159; L_159 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_159); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_160; L_160 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_159, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_161; L_161 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_158, L_160, /*hidden argument*/NULL); V_16 = L_161; // float distMag = distanceVector.magnitude; float L_162; L_162 = Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_16), /*hidden argument*/NULL); // float farHeur = 1.0f; V_17 = (1.0f); // farHeur = (Vector3.Angle (transform.up, prevFrameUp) / _camera.fieldOfView) * (source.width * 0.75f); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_163; L_163 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_163); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_164; L_164 = Transform_get_up_mAB753D250A30C78924D5D22B0821F1D254525C31(L_163, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_165 = __this->get_prevFrameUp_37(); float L_166; L_166 = Vector3_Angle_mFE4B9D0E5EBD02D0684598D486833321336732B3(L_164, L_165, /*hidden argument*/NULL); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_167 = __this->get__camera_39(); NullCheck(L_167); float L_168; L_168 = Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920(L_167, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_169 = ___source0; NullCheck(L_169); int32_t L_170; L_170 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_169); V_17 = ((float)il2cpp_codegen_multiply((float)((float)((float)L_166/(float)L_168)), (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_170)), (float)(0.75f))))); // blurVector.x = rotationScale * farHeur;//Mathf.Clamp01((1.0ff-Vector3.Dot(transform.up, prevFrameUp))); float L_171 = __this->get_rotationScale_13(); float L_172 = V_17; (&V_14)->set_x_1(((float)il2cpp_codegen_multiply((float)L_171, (float)L_172))); // farHeur = (Vector3.Angle (transform.forward, prevFrameForward) / _camera.fieldOfView) * (source.width * 0.75f); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_173; L_173 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_173); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_174; L_174 = Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053(L_173, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_175 = __this->get_prevFrameForward_36(); float L_176; L_176 = Vector3_Angle_mFE4B9D0E5EBD02D0684598D486833321336732B3(L_174, L_175, /*hidden argument*/NULL); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_177 = __this->get__camera_39(); NullCheck(L_177); float L_178; L_178 = Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920(L_177, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_179 = ___source0; NullCheck(L_179); int32_t L_180; L_180 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_179); V_17 = ((float)il2cpp_codegen_multiply((float)((float)((float)L_176/(float)L_178)), (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_180)), (float)(0.75f))))); // blurVector.y = rotationScale * lookUpDown * farHeur;//Mathf.Clamp01((1.0ff-Vector3.Dot(transform.forward, prevFrameForward))); float L_181 = __this->get_rotationScale_13(); float L_182 = V_15; float L_183 = V_17; (&V_14)->set_y_2(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_181, (float)L_182)), (float)L_183))); // farHeur = (Vector3.Angle (transform.forward, prevFrameForward) / _camera.fieldOfView) * (source.width * 0.75f); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_184; L_184 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_184); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_185; L_185 = Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053(L_184, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_186 = __this->get_prevFrameForward_36(); float L_187; L_187 = Vector3_Angle_mFE4B9D0E5EBD02D0684598D486833321336732B3(L_185, L_186, /*hidden argument*/NULL); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_188 = __this->get__camera_39(); NullCheck(L_188); float L_189; L_189 = Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920(L_188, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_190 = ___source0; NullCheck(L_190); int32_t L_191; L_191 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_190); V_17 = ((float)il2cpp_codegen_multiply((float)((float)((float)L_187/(float)L_189)), (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_191)), (float)(0.75f))))); // blurVector.z = rotationScale * (1.0f- lookUpDown) * farHeur;//Mathf.Clamp01((1.0ff-Vector3.Dot(transform.forward, prevFrameForward))); float L_192 = __this->get_rotationScale_13(); float L_193 = V_15; float L_194 = V_17; (&V_14)->set_z_3(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_192, (float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_193)))), (float)L_194))); // if (distMag > Mathf.Epsilon && movementScale > Mathf.Epsilon) { float L_195 = ((Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var))->get_Epsilon_0(); if ((!(((float)L_162) > ((float)L_195)))) { goto IL_05c6; } } { float L_196 = __this->get_movementScale_12(); float L_197 = ((Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var))->get_Epsilon_0(); if ((!(((float)L_196) > ((float)L_197)))) { goto IL_05c6; } } { // blurVector.w = movementScale * (Vector3.Dot (transform.forward, distanceVector) ) * (source.width * 0.5f); float L_198 = __this->get_movementScale_12(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_199; L_199 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_199); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_200; L_200 = Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053(L_199, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_201 = V_16; float L_202; L_202 = Vector3_Dot_m81A33FB5E8269E1A21554ECCB1639019C708A1CF_inline(L_200, L_201, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_203 = ___source0; NullCheck(L_203); int32_t L_204; L_204 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_203); (&V_14)->set_w_4(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_198, (float)L_202)), (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_204)), (float)(0.5f)))))); // blurVector.x += movementScale * (Vector3.Dot (transform.up, distanceVector) ) * (source.width * 0.5f); float* L_205 = (&V_14)->get_address_of_x_1(); float* L_206 = L_205; float L_207 = *((float*)L_206); float L_208 = __this->get_movementScale_12(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_209; L_209 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_209); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_210; L_210 = Transform_get_up_mAB753D250A30C78924D5D22B0821F1D254525C31(L_209, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_211 = V_16; float L_212; L_212 = Vector3_Dot_m81A33FB5E8269E1A21554ECCB1639019C708A1CF_inline(L_210, L_211, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_213 = ___source0; NullCheck(L_213); int32_t L_214; L_214 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_213); *((float*)L_206) = (float)((float)il2cpp_codegen_add((float)L_207, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_208, (float)L_212)), (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_214)), (float)(0.5f))))))); // blurVector.y += movementScale * (Vector3.Dot (transform.right, distanceVector) ) * (source.width * 0.5f); float* L_215 = (&V_14)->get_address_of_y_2(); float* L_216 = L_215; float L_217 = *((float*)L_216); float L_218 = __this->get_movementScale_12(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_219; L_219 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_219); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_220; L_220 = Transform_get_right_mA8EB1882CCE8759766544448308C88D9200F06CE(L_219, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_221 = V_16; float L_222; L_222 = Vector3_Dot_m81A33FB5E8269E1A21554ECCB1639019C708A1CF_inline(L_220, L_221, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_223 = ___source0; NullCheck(L_223); int32_t L_224; L_224 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_223); *((float*)L_216) = (float)((float)il2cpp_codegen_add((float)L_217, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_218, (float)L_222)), (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_224)), (float)(0.5f))))))); } IL_05c6: { // if (preview) // crude approximation bool L_225 = __this->get_preview_10(); if (!L_225) { goto IL_0628; } } { // motionBlurMaterial.SetVector ("_BlurDirectionPacked", new Vector4 (previewScale.y, previewScale.x, 0.0f, previewScale.z) * 0.5f * _camera.fieldOfView); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_226 = __this->get_motionBlurMaterial_24(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_227 = __this->get_address_of_previewScale_11(); float L_228 = L_227->get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_229 = __this->get_address_of_previewScale_11(); float L_230 = L_229->get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_231 = __this->get_address_of_previewScale_11(); float L_232 = L_231->get_z_4(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_233; memset((&L_233), 0, sizeof(L_233)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_233), L_228, L_230, (0.0f), L_232, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_234; L_234 = Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline(L_233, (0.5f), /*hidden argument*/NULL); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_235 = __this->get__camera_39(); NullCheck(L_235); float L_236; L_236 = Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920(L_235, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_237; L_237 = Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline(L_234, L_236, /*hidden argument*/NULL); NullCheck(L_226); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_226, _stringLiteral3FDD707F9D0025AD327E6DA79E92B5D5DF86EBBA, L_237, /*hidden argument*/NULL); goto IL_06c1; } IL_0628: { // motionBlurMaterial.SetVector ("_BlurDirectionPacked", blurVector); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_238 = __this->get_motionBlurMaterial_24(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_239 = V_14; NullCheck(L_238); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_238, _stringLiteral3FDD707F9D0025AD327E6DA79E92B5D5DF86EBBA, L_239, /*hidden argument*/NULL); // } goto IL_06c1; } IL_063f: { // Graphics.Blit (source, velBuffer, motionBlurMaterial, 0); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_240 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_241 = V_1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_242 = __this->get_motionBlurMaterial_24(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_240, L_241, L_242, 0, /*hidden argument*/NULL); // Camera cam = null; V_18 = (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)NULL; // if (excludeLayers.value != 0)// || dynamicLayers.value) LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * L_243 = __this->get_address_of_excludeLayers_19(); int32_t L_244; L_244 = LayerMask_get_value_m6380C7449537F99361797225E179A9448A53DDF9((LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 *)L_243, /*hidden argument*/NULL); if (!L_244) { goto IL_0665; } } { // cam = GetTmpCam (); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_245; L_245 = CameraMotionBlur_GetTmpCam_mE3D2BD693CC2D6221F86C91026B8D870F51C45B1(__this, /*hidden argument*/NULL); V_18 = L_245; } IL_0665: { // if (cam && excludeLayers.value != 0 && replacementClear && replacementClear.isSupported) { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_246 = V_18; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_247; L_247 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_246, /*hidden argument*/NULL); if (!L_247) { goto IL_06c1; } } { LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * L_248 = __this->get_address_of_excludeLayers_19(); int32_t L_249; L_249 = LayerMask_get_value_m6380C7449537F99361797225E179A9448A53DDF9((LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 *)L_248, /*hidden argument*/NULL); if (!L_249) { goto IL_06c1; } } { Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_250 = __this->get_replacementClear_23(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_251; L_251 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_250, /*hidden argument*/NULL); if (!L_251) { goto IL_06c1; } } { Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_252 = __this->get_replacementClear_23(); NullCheck(L_252); bool L_253; L_253 = Shader_get_isSupported_m958F4978B3DFAD2FD471549B2C1D8A82639EDA41(L_252, /*hidden argument*/NULL); if (!L_253) { goto IL_06c1; } } { // cam.targetTexture = velBuffer; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_254 = V_18; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_255 = V_1; NullCheck(L_254); Camera_set_targetTexture_m200B05665D1F5C62D9016C2DD20955755BAB4596(L_254, L_255, /*hidden argument*/NULL); // cam.cullingMask = excludeLayers; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_256 = V_18; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_257 = __this->get_excludeLayers_19(); int32_t L_258; L_258 = LayerMask_op_Implicit_m6D9C2EC7EF30405BA7669BF0EC32F8339C93496F(L_257, /*hidden argument*/NULL); NullCheck(L_256); Camera_set_cullingMask_mB4B1EE4C6CC355625EDE08EAF17E99DAB242E0CC(L_256, L_258, /*hidden argument*/NULL); // cam.RenderWithShader (replacementClear, ""); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_259 = V_18; Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_260 = __this->get_replacementClear_23(); NullCheck(L_259); Camera_RenderWithShader_m7E2369EA99B507B026FD0745E3CF70548E300213(L_259, L_260, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL); } IL_06c1: { // if (!preview && Time.frameCount != prevFrameCount) { bool L_261 = __this->get_preview_10(); if (L_261) { goto IL_06e7; } } { int32_t L_262; L_262 = Time_get_frameCount_m9CEBDC44BB970B7F8DA5C7AA695F9652B459C139(/*hidden argument*/NULL); int32_t L_263 = __this->get_prevFrameCount_34(); if ((((int32_t)L_262) == ((int32_t)L_263))) { goto IL_06e7; } } { // prevFrameCount = Time.frameCount; int32_t L_264; L_264 = Time_get_frameCount_m9CEBDC44BB970B7F8DA5C7AA695F9652B459C139(/*hidden argument*/NULL); __this->set_prevFrameCount_34(L_264); // Remember (); CameraMotionBlur_Remember_mE71F32861B4B45513F268D8EFC59E8744A813900(__this, /*hidden argument*/NULL); } IL_06e7: { // source.filterMode = FilterMode.Bilinear; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_265 = ___source0; NullCheck(L_265); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_265, 1, /*hidden argument*/NULL); // if (showVelocity) { bool L_266 = __this->get_showVelocity_28(); if (!L_266) { goto IL_071f; } } { // motionBlurMaterial.SetFloat ("_DisplayVelocityScale", showVelocityScale); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_267 = __this->get_motionBlurMaterial_24(); float L_268 = __this->get_showVelocityScale_29(); NullCheck(L_267); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_267, _stringLiteral0D4FF54EDF6FA50CC6C11A835464933E8F29FCCA, L_268, /*hidden argument*/NULL); // Graphics.Blit (velBuffer, destination, motionBlurMaterial, 1); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_269 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_270 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_271 = __this->get_motionBlurMaterial_24(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_269, L_270, L_271, 1, /*hidden argument*/NULL); // } goto IL_08ec; } IL_071f: { // if (filterType == MotionBlurFilter.ReconstructionDX11 && !fallbackFromDX11) { int32_t L_272 = __this->get_filterType_9(); if ((!(((uint32_t)L_272) == ((uint32_t)3)))) { goto IL_0811; } } { bool L_273 = V_5; if (L_273) { goto IL_0811; } } { // dx11MotionBlurMaterial.SetFloat ("_MinVelocity", minVelocity); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_274 = __this->get_dx11MotionBlurMaterial_25(); float L_275 = __this->get_minVelocity_15(); NullCheck(L_274); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_274, _stringLiteralF3211B1AB401EFB0B9600E9DFAB7BF7373DB8BD8, L_275, /*hidden argument*/NULL); // dx11MotionBlurMaterial.SetFloat ("_VelocityScale", velocityScale); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_276 = __this->get_dx11MotionBlurMaterial_25(); float L_277 = __this->get_velocityScale_16(); NullCheck(L_276); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_276, _stringLiteralA740F42C17C48D9FD7DD896C9566DF29AC4B00D5, L_277, /*hidden argument*/NULL); // dx11MotionBlurMaterial.SetFloat ("_Jitter", jitter); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_278 = __this->get_dx11MotionBlurMaterial_25(); float L_279 = __this->get_jitter_27(); NullCheck(L_278); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_278, _stringLiteral3C435E39DBD66EBDFEDEFCF4E7E22DEEC0DA7197, L_279, /*hidden argument*/NULL); // dx11MotionBlurMaterial.SetTexture ("_NoiseTex", noiseTexture); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_280 = __this->get_dx11MotionBlurMaterial_25(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_281 = __this->get_noiseTexture_26(); NullCheck(L_280); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_280, _stringLiteral8895E9A4949FFFF38DA777A992C2A4E83B524156, L_281, /*hidden argument*/NULL); // dx11MotionBlurMaterial.SetTexture ("_VelTex", velBuffer); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_282 = __this->get_dx11MotionBlurMaterial_25(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_283 = V_1; NullCheck(L_282); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_282, _stringLiteralCA277F79BCD2968ED83CC94D1D186D08CFB06907, L_283, /*hidden argument*/NULL); // dx11MotionBlurMaterial.SetTexture ("_NeighbourMaxTex", neighbourMax); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_284 = __this->get_dx11MotionBlurMaterial_25(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_285 = V_7; NullCheck(L_284); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_284, _stringLiteralA057B64158139403D204515B7F1AB680C0CD28E9, L_285, /*hidden argument*/NULL); // dx11MotionBlurMaterial.SetFloat ("_SoftZDistance", Mathf.Max(0.00025f, softZDistance) ); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_286 = __this->get_dx11MotionBlurMaterial_25(); float L_287 = __this->get_softZDistance_17(); float L_288; L_288 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79((0.000250000012f), L_287, /*hidden argument*/NULL); NullCheck(L_286); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_286, _stringLiteralFF687D8F4C9DB710625EE7EBCE67821DA959CFB0, L_288, /*hidden argument*/NULL); // dx11MotionBlurMaterial.SetFloat ("_MaxRadiusOrKInPaper", _maxVelocity); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_289 = __this->get_dx11MotionBlurMaterial_25(); float L_290 = V_4; NullCheck(L_289); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_289, _stringLiteral7F62FD64F89D789F37E470E6BA372871E03273F8, L_290, /*hidden argument*/NULL); // Graphics.Blit (velBuffer, tileMax, dx11MotionBlurMaterial, 0); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_291 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_292 = V_6; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_293 = __this->get_dx11MotionBlurMaterial_25(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_291, L_292, L_293, 0, /*hidden argument*/NULL); // Graphics.Blit (tileMax, neighbourMax, dx11MotionBlurMaterial, 1); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_294 = V_6; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_295 = V_7; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_296 = __this->get_dx11MotionBlurMaterial_25(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_294, L_295, L_296, 1, /*hidden argument*/NULL); // Graphics.Blit (source, destination, dx11MotionBlurMaterial, 2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_297 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_298 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_299 = __this->get_dx11MotionBlurMaterial_25(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_297, L_298, L_299, 2, /*hidden argument*/NULL); // } goto IL_08ec; } IL_0811: { // else if (filterType == MotionBlurFilter.Reconstruction || fallbackFromDX11) { int32_t L_300 = __this->get_filterType_9(); bool L_301 = V_5; if (!((int32_t)((int32_t)((((int32_t)L_300) == ((int32_t)2))? 1 : 0)|(int32_t)L_301))) { goto IL_086e; } } { // motionBlurMaterial.SetFloat ("_SoftZDistance", Mathf.Max(0.00025f, softZDistance) ); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_302 = __this->get_motionBlurMaterial_24(); float L_303 = __this->get_softZDistance_17(); float L_304; L_304 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79((0.000250000012f), L_303, /*hidden argument*/NULL); NullCheck(L_302); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_302, _stringLiteralFF687D8F4C9DB710625EE7EBCE67821DA959CFB0, L_304, /*hidden argument*/NULL); // Graphics.Blit (velBuffer, tileMax, motionBlurMaterial, 2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_305 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_306 = V_6; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_307 = __this->get_motionBlurMaterial_24(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_305, L_306, L_307, 2, /*hidden argument*/NULL); // Graphics.Blit (tileMax, neighbourMax, motionBlurMaterial, 3); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_308 = V_6; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_309 = V_7; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_310 = __this->get_motionBlurMaterial_24(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_308, L_309, L_310, 3, /*hidden argument*/NULL); // Graphics.Blit (source, destination, motionBlurMaterial, 4); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_311 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_312 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_313 = __this->get_motionBlurMaterial_24(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_311, L_312, L_313, 4, /*hidden argument*/NULL); // } goto IL_08ec; } IL_086e: { // else if (filterType == MotionBlurFilter.CameraMotion) { int32_t L_314 = __this->get_filterType_9(); if (L_314) { goto IL_0886; } } { // Graphics.Blit (source, destination, motionBlurMaterial, 6); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_315 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_316 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_317 = __this->get_motionBlurMaterial_24(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_315, L_316, L_317, 6, /*hidden argument*/NULL); // } goto IL_08ec; } IL_0886: { // else if (filterType == MotionBlurFilter.ReconstructionDisc) { int32_t L_318 = __this->get_filterType_9(); if ((!(((uint32_t)L_318) == ((uint32_t)4)))) { goto IL_08de; } } { // motionBlurMaterial.SetFloat ("_SoftZDistance", Mathf.Max(0.00025f, softZDistance) ); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_319 = __this->get_motionBlurMaterial_24(); float L_320 = __this->get_softZDistance_17(); float L_321; L_321 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79((0.000250000012f), L_320, /*hidden argument*/NULL); NullCheck(L_319); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_319, _stringLiteralFF687D8F4C9DB710625EE7EBCE67821DA959CFB0, L_321, /*hidden argument*/NULL); // Graphics.Blit (velBuffer, tileMax, motionBlurMaterial, 2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_322 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_323 = V_6; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_324 = __this->get_motionBlurMaterial_24(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_322, L_323, L_324, 2, /*hidden argument*/NULL); // Graphics.Blit (tileMax, neighbourMax, motionBlurMaterial, 3); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_325 = V_6; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_326 = V_7; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_327 = __this->get_motionBlurMaterial_24(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_325, L_326, L_327, 3, /*hidden argument*/NULL); // Graphics.Blit (source, destination, motionBlurMaterial, 7); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_328 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_329 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_330 = __this->get_motionBlurMaterial_24(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_328, L_329, L_330, 7, /*hidden argument*/NULL); // } goto IL_08ec; } IL_08de: { // Graphics.Blit (source, destination, motionBlurMaterial, 5); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_331 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_332 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_333 = __this->get_motionBlurMaterial_24(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_331, L_332, L_333, 5, /*hidden argument*/NULL); } IL_08ec: { // RenderTexture.ReleaseTemporary (velBuffer); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_334 = V_1; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_334, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (tileMax); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_335 = V_6; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_335, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (neighbourMax); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_336 = V_7; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_336, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.CameraMotionBlur::Remember() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraMotionBlur_Remember_mE71F32861B4B45513F268D8EFC59E8744A813900 (CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB * __this, const RuntimeMethod* method) { { // prevViewProjMat = currentViewProjMat; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = __this->get_currentViewProjMat_30(); __this->set_prevViewProjMat_32(L_0); // prevFrameForward = transform.forward; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1; L_1 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_1); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053(L_1, /*hidden argument*/NULL); __this->set_prevFrameForward_36(L_2); // prevFrameUp = transform.up; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_3; L_3 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_3); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = Transform_get_up_mAB753D250A30C78924D5D22B0821F1D254525C31(L_3, /*hidden argument*/NULL); __this->set_prevFrameUp_37(L_4); // prevFramePos = transform.position; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5; L_5 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_5); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6; L_6 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_5, /*hidden argument*/NULL); __this->set_prevFramePos_38(L_6); // prevStereoViewProjMat[0] = currentStereoViewProjMat[0]; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_7 = __this->get_prevStereoViewProjMat_33(); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_8 = __this->get_currentStereoViewProjMat_31(); NullCheck(L_8); int32_t L_9 = 0; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_10 = (L_8)->GetAt(static_cast(L_9)); NullCheck(L_7); (L_7)->SetAt(static_cast(0), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 )L_10); // prevStereoViewProjMat[1] = currentStereoViewProjMat[1]; Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_11 = __this->get_prevStereoViewProjMat_33(); Matrix4x4U5BU5D_tE53F71E9C9110DD439281A6AB8B699F9F85D8F82* L_12 = __this->get_currentStereoViewProjMat_31(); NullCheck(L_12); int32_t L_13 = 1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_14 = (L_12)->GetAt(static_cast(L_13)); NullCheck(L_11); (L_11)->SetAt(static_cast(1), (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 )L_14); // } return; } } // UnityEngine.Camera UnityStandardAssets.ImageEffects.CameraMotionBlur::GetTmpCam() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * CameraMotionBlur_GetTmpCam_mE3D2BD693CC2D6221F86C91026B8D870F51C45B1 (CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE3C86755BA935C0F4BDABF7D1E338FA5247E4F49_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral41368624D21A8FC26F6A71278C6D98309745920C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral50639CAD49418C7B223CC529395C0E2A3892501C); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_1 = NULL; { // if (tmpCam == null) { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_tmpCam_20(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0061; } } { // string name = "_" + _camera.name + "_MotionBlurTmpCam"; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2 = __this->get__camera_39(); NullCheck(L_2); String_t* L_3; L_3 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_2, /*hidden argument*/NULL); String_t* L_4; L_4 = String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632(_stringLiteral50639CAD49418C7B223CC529395C0E2A3892501C, L_3, _stringLiteral41368624D21A8FC26F6A71278C6D98309745920C, /*hidden argument*/NULL); V_0 = L_4; // GameObject go = GameObject.Find (name); String_t* L_5 = V_0; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6; L_6 = GameObject_Find_m59E8F1E50866B94ABDD65B229D8B1B3A58FA7879(L_5, /*hidden argument*/NULL); V_1 = L_6; // if (null == go) // couldn't find, recreate GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_7 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_8; L_8 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, L_7, /*hidden argument*/NULL); if (!L_8) { goto IL_005a; } } { // tmpCam = new GameObject (name, typeof (Camera)); String_t* L_9 = V_0; TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_10 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_11 = L_10; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_12 = { reinterpret_cast (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_13; L_13 = Type_GetTypeFromHandle_m180706985100778663E9C75D4FC001D367C0120F(L_12, /*hidden argument*/NULL); NullCheck(L_11); ArrayElementTypeCheck (L_11, L_13); (L_11)->SetAt(static_cast(0), (Type_t *)L_13); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_14 = (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)il2cpp_codegen_object_new(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_il2cpp_TypeInfo_var); GameObject__ctor_m9829583AE3BF1285861C580895202F760F3A82E8(L_14, L_9, L_11, /*hidden argument*/NULL); __this->set_tmpCam_20(L_14); goto IL_0061; } IL_005a: { // tmpCam = go; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_15 = V_1; __this->set_tmpCam_20(L_15); } IL_0061: { // tmpCam.hideFlags = HideFlags.DontSave; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_16 = __this->get_tmpCam_20(); NullCheck(L_16); Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_16, ((int32_t)52), /*hidden argument*/NULL); // tmpCam.transform.position = _camera.transform.position; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_17 = __this->get_tmpCam_20(); NullCheck(L_17); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_18; L_18 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_17, /*hidden argument*/NULL); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_19 = __this->get__camera_39(); NullCheck(L_19); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_20; L_20 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_19, /*hidden argument*/NULL); NullCheck(L_20); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21; L_21 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_20, /*hidden argument*/NULL); NullCheck(L_18); Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_18, L_21, /*hidden argument*/NULL); // tmpCam.transform.rotation = _camera.transform.rotation; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_22 = __this->get_tmpCam_20(); NullCheck(L_22); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_23; L_23 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_22, /*hidden argument*/NULL); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_24 = __this->get__camera_39(); NullCheck(L_24); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_25; L_25 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_24, /*hidden argument*/NULL); NullCheck(L_25); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_26; L_26 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_25, /*hidden argument*/NULL); NullCheck(L_23); Transform_set_rotation_m1B5F3D4CE984AB31254615C9C71B0E54978583B4(L_23, L_26, /*hidden argument*/NULL); // tmpCam.transform.localScale = _camera.transform.localScale; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_27 = __this->get_tmpCam_20(); NullCheck(L_27); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_28; L_28 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_27, /*hidden argument*/NULL); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_29 = __this->get__camera_39(); NullCheck(L_29); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_30; L_30 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_29, /*hidden argument*/NULL); NullCheck(L_30); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31; L_31 = Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046(L_30, /*hidden argument*/NULL); NullCheck(L_28); Transform_set_localScale_mF4D1611E48D1BA7566A1E166DC2DACF3ADD8BA3A(L_28, L_31, /*hidden argument*/NULL); // tmpCam.GetComponent().CopyFrom(_camera); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_32 = __this->get_tmpCam_20(); NullCheck(L_32); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_33; L_33 = GameObject_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE3C86755BA935C0F4BDABF7D1E338FA5247E4F49(L_32, /*hidden argument*/GameObject_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE3C86755BA935C0F4BDABF7D1E338FA5247E4F49_RuntimeMethod_var); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_34 = __this->get__camera_39(); NullCheck(L_33); Camera_CopyFrom_m8289D4C4041F4E1D886F5AF40E1C60C14707AD52(L_33, L_34, /*hidden argument*/NULL); // tmpCam.GetComponent().enabled = false; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_35 = __this->get_tmpCam_20(); NullCheck(L_35); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_36; L_36 = GameObject_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE3C86755BA935C0F4BDABF7D1E338FA5247E4F49(L_35, /*hidden argument*/GameObject_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE3C86755BA935C0F4BDABF7D1E338FA5247E4F49_RuntimeMethod_var); NullCheck(L_36); Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32(L_36, (bool)0, /*hidden argument*/NULL); // tmpCam.GetComponent().depthTextureMode = DepthTextureMode.None; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_37 = __this->get_tmpCam_20(); NullCheck(L_37); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_38; L_38 = GameObject_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE3C86755BA935C0F4BDABF7D1E338FA5247E4F49(L_37, /*hidden argument*/GameObject_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE3C86755BA935C0F4BDABF7D1E338FA5247E4F49_RuntimeMethod_var); NullCheck(L_38); Camera_set_depthTextureMode_m2D4631800947438BE9A7697778E2CB0E38083CF1(L_38, 0, /*hidden argument*/NULL); // tmpCam.GetComponent().clearFlags = CameraClearFlags.Nothing; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_39 = __this->get_tmpCam_20(); NullCheck(L_39); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_40; L_40 = GameObject_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE3C86755BA935C0F4BDABF7D1E338FA5247E4F49(L_39, /*hidden argument*/GameObject_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE3C86755BA935C0F4BDABF7D1E338FA5247E4F49_RuntimeMethod_var); NullCheck(L_40); Camera_set_clearFlags_mE79A756CD7C9C84C86B6676F5C6342A45AE5F373(L_40, 4, /*hidden argument*/NULL); // return tmpCam.GetComponent(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_41 = __this->get_tmpCam_20(); NullCheck(L_41); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_42; L_42 = GameObject_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE3C86755BA935C0F4BDABF7D1E338FA5247E4F49(L_41, /*hidden argument*/GameObject_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE3C86755BA935C0F4BDABF7D1E338FA5247E4F49_RuntimeMethod_var); return L_42; } } // System.Void UnityStandardAssets.ImageEffects.CameraMotionBlur::StartFrame() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraMotionBlur_StartFrame_m2856E2961B12E14FF0EEF5849723AFC90C7DA1DA (CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB * __this, const RuntimeMethod* method) { { // prevFramePos = Vector3.Slerp(prevFramePos, transform.position, 0.75f); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_prevFramePos_38(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1; L_1 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_1); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_1, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Vector3_Slerp_m0AB4766A4D584C3FCF048D1F196B4A66DD7E8FEB(L_0, L_2, (0.75f), /*hidden argument*/NULL); __this->set_prevFramePos_38(L_3); // } return; } } // System.Int32 UnityStandardAssets.ImageEffects.CameraMotionBlur::divRoundUp(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CameraMotionBlur_divRoundUp_m7E33EB97D135E19204696CE7F4F47FE59AF7D904 (int32_t ___x0, int32_t ___d1, const RuntimeMethod* method) { { // return (x + d - 1) / d; int32_t L_0 = ___x0; int32_t L_1 = ___d1; int32_t L_2 = ___d1; return ((int32_t)((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_1)), (int32_t)1))/(int32_t)L_2)); } } // System.Void UnityStandardAssets.ImageEffects.CameraMotionBlur::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraMotionBlur__ctor_m127C1D468085DD7B6AADE140C45A783AC2ACC483 (CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB * __this, const RuntimeMethod* method) { { // public MotionBlurFilter filterType = MotionBlurFilter.Reconstruction; __this->set_filterType_9(2); // public Vector3 previewScale = Vector3.one; // ... given this movement vector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0; L_0 = Vector3_get_one_mFA8E564BB81364E4E65551816F3631176E7F58E7(/*hidden argument*/NULL); __this->set_previewScale_11(L_0); // public float rotationScale = 1.0f; __this->set_rotationScale_13((1.0f)); // public float maxVelocity = 8.0f; // maximum velocity in pixels __this->set_maxVelocity_14((8.0f)); // public float minVelocity = 0.1f; // minimum velocity in pixels __this->set_minVelocity_15((0.100000001f)); // public float velocityScale = 0.375f; // global velocity scale __this->set_velocityScale_16((0.375f)); // public float softZDistance = 0.005f; // for z overlap check softness (reconstruction filter only) __this->set_softZDistance_17((0.00499999989f)); // public int velocityDownsample = 1; // low resolution velocity buffer? (optimization) __this->set_velocityDownsample_18(1); // public LayerMask excludeLayers = 0; LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_1; L_1 = LayerMask_op_Implicit_m04FD003A196C7FA5C824D854803493EA31AE58D2(0, /*hidden argument*/NULL); __this->set_excludeLayers_19(L_1); // public float jitter = 0.05f; __this->set_jitter_27((0.0500000007f)); // public float showVelocityScale = 1.0f; __this->set_showVelocityScale_29((1.0f)); // private Vector3 prevFrameForward = Vector3.forward; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Vector3_get_forward_mA6722B0932DA770D5C34C9E28D0E40220F099D50(/*hidden argument*/NULL); __this->set_prevFrameForward_36(L_2); // private Vector3 prevFrameUp = Vector3.up; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Vector3_get_up_mD84FDFCD32FC48C865A89FD4251232E2A9D7015A(/*hidden argument*/NULL); __this->set_prevFrameUp_37(L_3); // private Vector3 prevFramePos = Vector3.zero; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6(/*hidden argument*/NULL); __this->set_prevFramePos_38(L_4); PostEffectsBase__ctor_m46DF3065E6C41A9B7330309FC22CD1EDAEF5FEB5(__this, /*hidden argument*/NULL); return; } } // System.Void UnityStandardAssets.ImageEffects.CameraMotionBlur::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraMotionBlur__cctor_mE3EED66D3F34F7202106C4D3FA3AAA80BEAF3297 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // static float MAX_RADIUS = 10.0f; ((CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB_StaticFields*)il2cpp_codegen_static_fields_for(CameraMotionBlur_t70963690D1A4330FD1D6DFAFB9A4BAEB9493B8CB_il2cpp_TypeInfo_var))->set_MAX_RADIUS_8((10.0f)); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void ChromaticAberration::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ChromaticAberration_OnRenderImage_m5F1E9C21CEC23D6A9049251A8060C3D419A5B6A9 (ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___destination1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // material.SetFloat(redXString, RedX); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_material_18(); IL2CPP_RUNTIME_CLASS_INIT(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_il2cpp_TypeInfo_var); int32_t L_1 = ((ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_il2cpp_TypeInfo_var))->get_redXString_11(); float L_2 = __this->get_RedX_4(); NullCheck(L_0); Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060(L_0, L_1, L_2, /*hidden argument*/NULL); // material.SetFloat(redYString, RedY); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3 = __this->get_material_18(); int32_t L_4 = ((ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_il2cpp_TypeInfo_var))->get_redYString_12(); float L_5 = __this->get_RedY_5(); NullCheck(L_3); Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060(L_3, L_4, L_5, /*hidden argument*/NULL); // material.SetFloat(greenXString, GreenX); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6 = __this->get_material_18(); int32_t L_7 = ((ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_il2cpp_TypeInfo_var))->get_greenXString_13(); float L_8 = __this->get_GreenX_6(); NullCheck(L_6); Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060(L_6, L_7, L_8, /*hidden argument*/NULL); // material.SetFloat(greenYString, GreenY); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_9 = __this->get_material_18(); int32_t L_10 = ((ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_il2cpp_TypeInfo_var))->get_greenYString_14(); float L_11 = __this->get_GreenY_7(); NullCheck(L_9); Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060(L_9, L_10, L_11, /*hidden argument*/NULL); // material.SetFloat(blueXString, BlueX); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_12 = __this->get_material_18(); int32_t L_13 = ((ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_il2cpp_TypeInfo_var))->get_blueXString_15(); float L_14 = __this->get_BlueX_8(); NullCheck(L_12); Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060(L_12, L_13, L_14, /*hidden argument*/NULL); // material.SetFloat(blueYString, BlueY); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_15 = __this->get_material_18(); int32_t L_16 = ((ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_il2cpp_TypeInfo_var))->get_blueYString_16(); float L_17 = __this->get_BlueY_9(); NullCheck(L_15); Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060(L_15, L_16, L_17, /*hidden argument*/NULL); // material.SetFloat(distortionString, FishEyeDistortion); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_18 = __this->get_material_18(); int32_t L_19 = ((ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_il2cpp_TypeInfo_var))->get_distortionString_17(); float L_20 = __this->get_FishEyeDistortion_10(); NullCheck(L_18); Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060(L_18, L_19, L_20, /*hidden argument*/NULL); // Graphics.Blit(source, destination, material, 0); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_21 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_22 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_23 = __this->get_material_18(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_21, L_22, L_23, 0, /*hidden argument*/NULL); // } return; } } // System.Void ChromaticAberration::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ChromaticAberration__ctor_m372B88C82FDE0B550DAEF64988F8D47CF1933B8C (ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8 * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } // System.Void ChromaticAberration::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ChromaticAberration__cctor_mAF4A3A2D1D9AC38BBF5C27F87C24960EB166FC66 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0017827688AD5CD110640FA43620F98C730998D3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1118AFABE1103004CB863B78763034F9F50EA9E3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2C1E05D078F877F8A201CCFA4C56F6DDFCA6B21F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral817BF9B482D48FC17FBE1D3B5817F024F9B1F76F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9BA5855B783E7429681F1AC6CBCBEB164C3D92F5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA9E765C5F4DF2F662223C7BFD83C4810011E8167); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFC9A1C07B17EEC15D70AF47D68713033E894891A); s_Il2CppMethodInitialized = true; } { // static readonly int redXString = Shader.PropertyToID("_RedX"); int32_t L_0; L_0 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral0017827688AD5CD110640FA43620F98C730998D3, /*hidden argument*/NULL); ((ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_il2cpp_TypeInfo_var))->set_redXString_11(L_0); // static readonly int redYString = Shader.PropertyToID("_RedY"); int32_t L_1; L_1 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral2C1E05D078F877F8A201CCFA4C56F6DDFCA6B21F, /*hidden argument*/NULL); ((ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_il2cpp_TypeInfo_var))->set_redYString_12(L_1); // static readonly int greenXString = Shader.PropertyToID("_GreenX"); int32_t L_2; L_2 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral817BF9B482D48FC17FBE1D3B5817F024F9B1F76F, /*hidden argument*/NULL); ((ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_il2cpp_TypeInfo_var))->set_greenXString_13(L_2); // static readonly int greenYString = Shader.PropertyToID("_GreenY"); int32_t L_3; L_3 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralFC9A1C07B17EEC15D70AF47D68713033E894891A, /*hidden argument*/NULL); ((ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_il2cpp_TypeInfo_var))->set_greenYString_14(L_3); // static readonly int blueXString = Shader.PropertyToID("_BlueX"); int32_t L_4; L_4 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralA9E765C5F4DF2F662223C7BFD83C4810011E8167, /*hidden argument*/NULL); ((ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_il2cpp_TypeInfo_var))->set_blueXString_15(L_4); // static readonly int blueYString = Shader.PropertyToID("_BlueY"); int32_t L_5; L_5 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral9BA5855B783E7429681F1AC6CBCBEB164C3D92F5, /*hidden argument*/NULL); ((ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_il2cpp_TypeInfo_var))->set_blueYString_16(L_5); // static readonly int distortionString = Shader.PropertyToID("_Distortion"); int32_t L_6; L_6 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral1118AFABE1103004CB863B78763034F9F50EA9E3, /*hidden argument*/NULL); ((ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberration_t7B1FC3474E9BF39BD7848CC7B7CCCF6F6638D5A8_il2cpp_TypeInfo_var))->set_distortionString_17(L_6); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ChromaticAberrationUrp::Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ChromaticAberrationUrp_Create_mA2DE072E2E36D2508947912FF00E67985C8A338F (ChromaticAberrationUrp_t1D0D07B7EC28E4552DD47A89B3921FE411A3CF32 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // chromaticAberrationUrpPass = new ChromaticAberrationUrpPass(settings.Event, settings.blitMaterial, settings.RedX, settings.RedY, // settings.GreenX, settings.GreenY, settings.BlueX, settings.BlueY, settings.FishEyeDistortion, this.name); ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD * L_0 = __this->get_settings_5(); NullCheck(L_0); int32_t L_1 = L_0->get_Event_0(); ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD * L_2 = __this->get_settings_5(); NullCheck(L_2); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3 = L_2->get_blitMaterial_1(); ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD * L_4 = __this->get_settings_5(); NullCheck(L_4); float L_5 = L_4->get_RedX_2(); ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD * L_6 = __this->get_settings_5(); NullCheck(L_6); float L_7 = L_6->get_RedY_3(); ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD * L_8 = __this->get_settings_5(); NullCheck(L_8); float L_9 = L_8->get_GreenX_4(); ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD * L_10 = __this->get_settings_5(); NullCheck(L_10); float L_11 = L_10->get_GreenY_5(); ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD * L_12 = __this->get_settings_5(); NullCheck(L_12); float L_13 = L_12->get_BlueX_6(); ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD * L_14 = __this->get_settings_5(); NullCheck(L_14); float L_15 = L_14->get_BlueY_7(); ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD * L_16 = __this->get_settings_5(); NullCheck(L_16); float L_17 = L_16->get_FishEyeDistortion_8(); String_t* L_18; L_18 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(__this, /*hidden argument*/NULL); ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941 * L_19 = (ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941 *)il2cpp_codegen_object_new(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var); ChromaticAberrationUrpPass__ctor_mA2FBCA5C6B513B47AEC67F7D05A6E5A19E731F13(L_19, L_1, L_3, L_5, L_7, L_9, L_11, L_13, L_15, L_17, L_18, /*hidden argument*/NULL); __this->set_chromaticAberrationUrpPass_6(L_19); // } return; } } // System.Void UnityEngine.Rendering.Universal.ChromaticAberrationUrp::AddRenderPasses(UnityEngine.Rendering.Universal.ScriptableRenderer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ChromaticAberrationUrp_AddRenderPasses_m6FD2F7E5D05A057B5FD8E1B4BFEA4890E7A73804 (ChromaticAberrationUrp_t1D0D07B7EC28E4552DD47A89B3921FE411A3CF32 * __this, ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___renderer0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { { // chromaticAberrationUrpPass.Setup(renderer.cameraColorTarget); ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941 * L_0 = __this->get_chromaticAberrationUrpPass_6(); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_1 = ___renderer0; NullCheck(L_1); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_2; L_2 = ScriptableRenderer_get_cameraColorTarget_m06269453626EF8300E553107341F4F4B06883217(L_1, /*hidden argument*/NULL); NullCheck(L_0); ChromaticAberrationUrpPass_Setup_m65401D0F92C97C92996DAD3401AEDC45A7E24A10_inline(L_0, L_2, /*hidden argument*/NULL); // renderer.EnqueuePass(chromaticAberrationUrpPass); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_3 = ___renderer0; ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941 * L_4 = __this->get_chromaticAberrationUrpPass_6(); NullCheck(L_3); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(L_3, L_4, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ChromaticAberrationUrp::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ChromaticAberrationUrp__ctor_m86ABFF7C3C9FBC3E7D14748CE600F6DB306E5444 (ChromaticAberrationUrp_t1D0D07B7EC28E4552DD47A89B3921FE411A3CF32 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public ChromaticAberrationSettings settings = new ChromaticAberrationSettings(); ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD * L_0 = (ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD *)il2cpp_codegen_object_new(ChromaticAberrationSettings_tF56301A846B2B0D99F9E99D9958444B32C2E40CD_il2cpp_TypeInfo_var); ChromaticAberrationSettings__ctor_m8D0EB675DCBBF4C9A14850DB0B45340EA01F57C3(L_0, /*hidden argument*/NULL); __this->set_settings_5(L_0); ScriptableRendererFeature__ctor_m4E442C9049432128BA582912051E321426F11A37(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ChromaticAberrationUrpPass__ctor_mA2FBCA5C6B513B47AEC67F7D05A6E5A19E731F13 (ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941 * __this, int32_t ___renderPassEvent0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material1, float ___redX2, float ___redY3, float ___greenX4, float ___greenY5, float ___blueX6, float ___blueY7, float ___distortion8, String_t* ___tag9, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // private RenderTargetIdentifier tempCopy = new RenderTargetIdentifier(tempCopyString); IL2CPP_RUNTIME_CLASS_INIT(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var); int32_t L_0 = ((ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var))->get_tempCopyString_26(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_1; memset((&L_1), 0, sizeof(L_1)); RenderTargetIdentifier__ctor_m76845E674E8D1597F68C57F362F522E37CCFCD5D((&L_1), L_0, /*hidden argument*/NULL); __this->set_tempCopy_29(L_1); // public ChromaticAberrationUrpPass(RenderPassEvent renderPassEvent, Material material, float redX, float redY, // float greenX, float greenY, float blueX, float blueY, float distortion, string tag) ScriptableRenderPass__ctor_mAA5A91BEB9828142EC78A43629B981C9BB63B23F(__this, /*hidden argument*/NULL); // this.renderPassEvent = renderPassEvent; int32_t L_2 = ___renderPassEvent0; ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(__this, L_2, /*hidden argument*/NULL); // this.tag = tag; String_t* L_3 = ___tag9; __this->set_tag_12(L_3); // this.material = material; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = ___material1; __this->set_material_11(L_4); // this.redX = redX; float L_5 = ___redX2; __this->set_redX_13(L_5); // this.redY = redY; float L_6 = ___redY3; __this->set_redY_14(L_6); // this.greenX = greenX; float L_7 = ___greenX4; __this->set_greenX_15(L_7); // this.greenY = greenY; float L_8 = ___greenY5; __this->set_greenY_16(L_8); // this.blueX = blueX; float L_9 = ___blueX6; __this->set_blueX_17(L_9); // this.blueY = blueY; float L_10 = ___blueY7; __this->set_blueY_18(L_10); // this.distortion = distortion; float L_11 = ___distortion8; __this->set_distortion_19(L_11); // } return; } } // System.Void UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass::Setup(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ChromaticAberrationUrpPass_Setup_m65401D0F92C97C92996DAD3401AEDC45A7E24A10 (ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source0, const RuntimeMethod* method) { { // this.source = source; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___source0; __this->set_source_28(L_0); // } return; } } // System.Void UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ChromaticAberrationUrpPass_Execute_m50DB7102E57BD4E4DF5CC98D413F79B8DEB23E71 (ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941 * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * V_0 = NULL; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_1; memset((&V_1), 0, sizeof(V_1)); { // CommandBuffer cmd = CommandBufferPool.Get(tag); String_t* L_0 = __this->get_tag_12(); IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_tE2670FC4B01DFB04AE3774B0F7FE0B809A0A7FD9_il2cpp_TypeInfo_var); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_1; L_1 = CommandBufferPool_Get_m49D67A7EB7DDD0C21C923DC6101123D60BD29BAE(L_0, /*hidden argument*/NULL); V_0 = L_1; // RenderTextureDescriptor opaqueDesc = renderingData.cameraData.cameraTargetDescriptor; RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_2 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_3 = L_2->get_address_of_cameraData_1(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_4 = L_3->get_cameraTargetDescriptor_5(); V_1 = L_4; // opaqueDesc.depthBufferBits = 0; RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_1), 0, /*hidden argument*/NULL); // material.SetFloat(redXString, redX); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = __this->get_material_11(); IL2CPP_RUNTIME_CLASS_INIT(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var); int32_t L_6 = ((ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var))->get_redXString_20(); float L_7 = __this->get_redX_13(); NullCheck(L_5); Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060(L_5, L_6, L_7, /*hidden argument*/NULL); // material.SetFloat(redYString, redY); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8 = __this->get_material_11(); int32_t L_9 = ((ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var))->get_redYString_21(); float L_10 = __this->get_redY_14(); NullCheck(L_8); Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060(L_8, L_9, L_10, /*hidden argument*/NULL); // material.SetFloat(greenXString, greenX); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_11 = __this->get_material_11(); int32_t L_12 = ((ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var))->get_greenXString_22(); float L_13 = __this->get_greenX_15(); NullCheck(L_11); Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060(L_11, L_12, L_13, /*hidden argument*/NULL); // material.SetFloat(greenYString, greenY); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_14 = __this->get_material_11(); int32_t L_15 = ((ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var))->get_greenYString_23(); float L_16 = __this->get_greenY_16(); NullCheck(L_14); Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060(L_14, L_15, L_16, /*hidden argument*/NULL); // material.SetFloat(blueXString, blueX); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_17 = __this->get_material_11(); int32_t L_18 = ((ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var))->get_blueXString_24(); float L_19 = __this->get_blueX_17(); NullCheck(L_17); Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060(L_17, L_18, L_19, /*hidden argument*/NULL); // material.SetFloat(blueYString, blueY); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_20 = __this->get_material_11(); int32_t L_21 = ((ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var))->get_blueYString_25(); float L_22 = __this->get_blueY_18(); NullCheck(L_20); Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060(L_20, L_21, L_22, /*hidden argument*/NULL); // material.SetFloat(distortionString, distortion); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_23 = __this->get_material_11(); int32_t L_24 = ((ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var))->get_distortionString_27(); float L_25 = __this->get_distortion_19(); NullCheck(L_23); Material_SetFloat_mAC7DC962B356565CF6743E358C7A19D0322EA060(L_23, L_24, L_25, /*hidden argument*/NULL); // cmd.GetTemporaryRT(tempCopyString, opaqueDesc, FilterMode.Bilinear); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_26 = V_0; int32_t L_27 = ((ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var))->get_tempCopyString_26(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_28 = V_1; NullCheck(L_26); CommandBuffer_GetTemporaryRT_m2DC455A39193EA2FB9BA79CDD897093874CC13F5(L_26, L_27, L_28, 1, /*hidden argument*/NULL); // cmd.CopyTexture(source, tempCopy); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_29 = V_0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_30 = __this->get_source_28(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_31 = __this->get_tempCopy_29(); NullCheck(L_29); CommandBuffer_CopyTexture_m768499CE469CEFE909854C12D65CD7E29E39C21B(L_29, L_30, L_31, /*hidden argument*/NULL); // cmd.Blit(tempCopy, source, material, 0); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_32 = V_0; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_33 = __this->get_tempCopy_29(); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_34 = __this->get_source_28(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_35 = __this->get_material_11(); NullCheck(L_32); CommandBuffer_Blit_m50AB7CE0D68B2B2DED83FFE9331504382FA2AB9A(L_32, L_33, L_34, L_35, 0, /*hidden argument*/NULL); // context.ExecuteCommandBuffer(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_36 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_36, /*hidden argument*/NULL); // CommandBufferPool.Release(cmd); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_37 = V_0; CommandBufferPool_Release_m1E8FE32A6386A40A8532F965D9EA29DBDCE4D4B0(L_37, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass::FrameCleanup(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ChromaticAberrationUrpPass_FrameCleanup_mA1851326B49E58A83467EDAE8BF9082565A8903F (ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941 * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // cmd.ReleaseTemporaryRT(tempCopyString); CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___cmd0; IL2CPP_RUNTIME_CLASS_INIT(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var); int32_t L_1 = ((ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var))->get_tempCopyString_26(); NullCheck(L_0); CommandBuffer_ReleaseTemporaryRT_mE4A4A8DE6B315956BEAB66915FF720F1C61BCDC5(L_0, L_1, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ChromaticAberrationUrpPass::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ChromaticAberrationUrpPass__cctor_m19F8FEF09494C4C48C03D5CB6036A114293F76E4 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0017827688AD5CD110640FA43620F98C730998D3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1118AFABE1103004CB863B78763034F9F50EA9E3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2C1E05D078F877F8A201CCFA4C56F6DDFCA6B21F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral817BF9B482D48FC17FBE1D3B5817F024F9B1F76F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9BA5855B783E7429681F1AC6CBCBEB164C3D92F5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA9E765C5F4DF2F662223C7BFD83C4810011E8167); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEBF3E2AF6A16478AE102F0A577E70FF567284898); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFC9A1C07B17EEC15D70AF47D68713033E894891A); s_Il2CppMethodInitialized = true; } { // static readonly int redXString = Shader.PropertyToID("_RedX"); int32_t L_0; L_0 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral0017827688AD5CD110640FA43620F98C730998D3, /*hidden argument*/NULL); ((ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var))->set_redXString_20(L_0); // static readonly int redYString = Shader.PropertyToID("_RedY"); int32_t L_1; L_1 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral2C1E05D078F877F8A201CCFA4C56F6DDFCA6B21F, /*hidden argument*/NULL); ((ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var))->set_redYString_21(L_1); // static readonly int greenXString = Shader.PropertyToID("_GreenX"); int32_t L_2; L_2 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral817BF9B482D48FC17FBE1D3B5817F024F9B1F76F, /*hidden argument*/NULL); ((ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var))->set_greenXString_22(L_2); // static readonly int greenYString = Shader.PropertyToID("_GreenY"); int32_t L_3; L_3 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralFC9A1C07B17EEC15D70AF47D68713033E894891A, /*hidden argument*/NULL); ((ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var))->set_greenYString_23(L_3); // static readonly int blueXString = Shader.PropertyToID("_BlueX"); int32_t L_4; L_4 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralA9E765C5F4DF2F662223C7BFD83C4810011E8167, /*hidden argument*/NULL); ((ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var))->set_blueXString_24(L_4); // static readonly int blueYString = Shader.PropertyToID("_BlueY"); int32_t L_5; L_5 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral9BA5855B783E7429681F1AC6CBCBEB164C3D92F5, /*hidden argument*/NULL); ((ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var))->set_blueYString_25(L_5); // static readonly int tempCopyString = Shader.PropertyToID("_TempCopy"); int32_t L_6; L_6 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteralEBF3E2AF6A16478AE102F0A577E70FF567284898, /*hidden argument*/NULL); ((ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var))->set_tempCopyString_26(L_6); // static readonly int distortionString = Shader.PropertyToID("_Distortion"); int32_t L_7; L_7 = Shader_PropertyToID_m73455E48C146AE645F830EC15177F24B788F7019(_stringLiteral1118AFABE1103004CB863B78763034F9F50EA9E3, /*hidden argument*/NULL); ((ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_StaticFields*)il2cpp_codegen_static_fields_for(ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941_il2cpp_TypeInfo_var))->set_distortionString_27(L_7); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityStandardAssets.ImageEffects.ColorCorrectionCurves::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorCorrectionCurves_Start_mF5D0F71E05E165F6202EABA84C342BCA39C617AA (ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09 * __this, const RuntimeMethod* method) { { // base.Start (); PostEffectsBase_Start_mAE163FBC28B3B95C222E9A5582A9CDC22F669B85(__this, /*hidden argument*/NULL); // updateTexturesOnStartup = true; __this->set_updateTexturesOnStartup_31((bool)1); // } return; } } // System.Void UnityStandardAssets.ImageEffects.ColorCorrectionCurves::Awake() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorCorrectionCurves_Awake_m5F605BE9676CC5C9FDA3280F5EE4BB6C4E84038C (ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09 * __this, const RuntimeMethod* method) { { // void Awake () { } return; } } // System.Boolean UnityStandardAssets.ImageEffects.ColorCorrectionCurves::CheckResources() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorCorrectionCurves_CheckResources_mEAD37A04E38F2058B2EA1E733EE31EFE4D5053D6 (ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // CheckSupport (mode == ColorCorrectionMode.Advanced); int32_t L_0 = __this->get_mode_26(); bool L_1; L_1 = PostEffectsBase_CheckSupport_m8C47451CFF56C3E8A7115406D9A1AB7CAD282280(__this, (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0), /*hidden argument*/NULL); // ccMaterial = CheckShaderAndCreateMaterial (simpleColorCorrectionCurvesShader, ccMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_2 = __this->get_simpleColorCorrectionCurvesShader_29(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3 = __this->get_ccMaterial_16(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4; L_4 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_2, L_3, /*hidden argument*/NULL); __this->set_ccMaterial_16(L_4); // ccDepthMaterial = CheckShaderAndCreateMaterial (colorCorrectionCurvesShader, ccDepthMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_5 = __this->get_colorCorrectionCurvesShader_28(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6 = __this->get_ccDepthMaterial_17(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_7; L_7 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_5, L_6, /*hidden argument*/NULL); __this->set_ccDepthMaterial_17(L_7); // selectiveCcMaterial = CheckShaderAndCreateMaterial (colorCorrectionSelectiveShader, selectiveCcMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_8 = __this->get_colorCorrectionSelectiveShader_30(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_9 = __this->get_selectiveCcMaterial_18(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_10; L_10 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_8, L_9, /*hidden argument*/NULL); __this->set_selectiveCcMaterial_18(L_10); // if (!rgbChannelTex) Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_11 = __this->get_rgbChannelTex_19(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_12; L_12 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_11, /*hidden argument*/NULL); if (L_12) { goto IL_0079; } } { // rgbChannelTex = new Texture2D (256, 4, TextureFormat.ARGB32, false, true); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_13 = (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *)il2cpp_codegen_object_new(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF_il2cpp_TypeInfo_var); Texture2D__ctor_m667452FB4794C77D283037E096FE0DC0AEB311F3(L_13, ((int32_t)256), 4, 5, (bool)0, (bool)1, /*hidden argument*/NULL); __this->set_rgbChannelTex_19(L_13); } IL_0079: { // if (!rgbDepthChannelTex) Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_14 = __this->get_rgbDepthChannelTex_20(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_15; L_15 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_14, /*hidden argument*/NULL); if (L_15) { goto IL_009a; } } { // rgbDepthChannelTex = new Texture2D (256, 4, TextureFormat.ARGB32, false, true); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_16 = (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *)il2cpp_codegen_object_new(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF_il2cpp_TypeInfo_var); Texture2D__ctor_m667452FB4794C77D283037E096FE0DC0AEB311F3(L_16, ((int32_t)256), 4, 5, (bool)0, (bool)1, /*hidden argument*/NULL); __this->set_rgbDepthChannelTex_20(L_16); } IL_009a: { // if (!zCurveTex) Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_17 = __this->get_zCurveTex_21(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_18; L_18 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_17, /*hidden argument*/NULL); if (L_18) { goto IL_00bb; } } { // zCurveTex = new Texture2D (256, 1, TextureFormat.ARGB32, false, true); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_19 = (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *)il2cpp_codegen_object_new(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF_il2cpp_TypeInfo_var); Texture2D__ctor_m667452FB4794C77D283037E096FE0DC0AEB311F3(L_19, ((int32_t)256), 1, 5, (bool)0, (bool)1, /*hidden argument*/NULL); __this->set_zCurveTex_21(L_19); } IL_00bb: { // rgbChannelTex.hideFlags = HideFlags.DontSave; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_20 = __this->get_rgbChannelTex_19(); NullCheck(L_20); Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_20, ((int32_t)52), /*hidden argument*/NULL); // rgbDepthChannelTex.hideFlags = HideFlags.DontSave; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_21 = __this->get_rgbDepthChannelTex_20(); NullCheck(L_21); Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_21, ((int32_t)52), /*hidden argument*/NULL); // zCurveTex.hideFlags = HideFlags.DontSave; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_22 = __this->get_zCurveTex_21(); NullCheck(L_22); Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_22, ((int32_t)52), /*hidden argument*/NULL); // rgbChannelTex.wrapMode = TextureWrapMode.Clamp; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_23 = __this->get_rgbChannelTex_19(); NullCheck(L_23); Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D(L_23, 1, /*hidden argument*/NULL); // rgbDepthChannelTex.wrapMode = TextureWrapMode.Clamp; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_24 = __this->get_rgbDepthChannelTex_20(); NullCheck(L_24); Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D(L_24, 1, /*hidden argument*/NULL); // zCurveTex.wrapMode = TextureWrapMode.Clamp; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_25 = __this->get_zCurveTex_21(); NullCheck(L_25); Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D(L_25, 1, /*hidden argument*/NULL); // if (!isSupported) bool L_26 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); if (L_26) { goto IL_0114; } } { // ReportAutoDisable (); PostEffectsBase_ReportAutoDisable_m24E41960820E497A88DA8E3565C5BFAF885CDB73(__this, /*hidden argument*/NULL); } IL_0114: { // return isSupported; bool L_27 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); return L_27; } } // System.Void UnityStandardAssets.ImageEffects.ColorCorrectionCurves::UpdateParameters() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorCorrectionCurves_UpdateParameters_m58B8A0015B9CDCE530A954161EE63C0ADDA52381 (ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; { // CheckResources(); // textures might not be created if we're tweaking UI while disabled bool L_0; L_0 = VirtFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::CheckResources() */, __this); // if (redChannel != null && greenChannel != null && blueChannel != null) AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_1 = __this->get_redChannel_8(); if (!L_1) { goto IL_0216; } } { AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_2 = __this->get_greenChannel_9(); if (!L_2) { goto IL_0216; } } { AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_3 = __this->get_blueChannel_10(); if (!L_3) { goto IL_0216; } } { // for (float i = 0.0f; i <= 1.0f; i += 1.0f / 255.0f) V_0 = (0.0f); goto IL_01ea; } IL_0033: { // float rCh = Mathf.Clamp (redChannel.Evaluate(i), 0.0f, 1.0f); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_4 = __this->get_redChannel_8(); float L_5 = V_0; NullCheck(L_4); float L_6; L_6 = AnimationCurve_Evaluate_m1248B5B167F1FFFDC847A08C56B7D63B32311E6A(L_4, L_5, /*hidden argument*/NULL); float L_7; L_7 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_6, (0.0f), (1.0f), /*hidden argument*/NULL); V_1 = L_7; // float gCh = Mathf.Clamp (greenChannel.Evaluate(i), 0.0f, 1.0f); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_8 = __this->get_greenChannel_9(); float L_9 = V_0; NullCheck(L_8); float L_10; L_10 = AnimationCurve_Evaluate_m1248B5B167F1FFFDC847A08C56B7D63B32311E6A(L_8, L_9, /*hidden argument*/NULL); float L_11; L_11 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_10, (0.0f), (1.0f), /*hidden argument*/NULL); V_2 = L_11; // float bCh = Mathf.Clamp (blueChannel.Evaluate(i), 0.0f, 1.0f); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_12 = __this->get_blueChannel_10(); float L_13 = V_0; NullCheck(L_12); float L_14; L_14 = AnimationCurve_Evaluate_m1248B5B167F1FFFDC847A08C56B7D63B32311E6A(L_12, L_13, /*hidden argument*/NULL); float L_15; L_15 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_14, (0.0f), (1.0f), /*hidden argument*/NULL); V_3 = L_15; // rgbChannelTex.SetPixel ((int) Mathf.Floor(i*255.0f), 0, new Color(rCh,rCh,rCh) ); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_16 = __this->get_rgbChannelTex_19(); float L_17 = V_0; float L_18; L_18 = floorf(((float)il2cpp_codegen_multiply((float)L_17, (float)(255.0f)))); float L_19 = V_1; float L_20 = V_1; float L_21 = V_1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22; memset((&L_22), 0, sizeof(L_22)); Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494((&L_22), L_19, L_20, L_21, /*hidden argument*/NULL); NullCheck(L_16); Texture2D_SetPixel_m78878905E58C5DE9BCFED8D9262D025789E22F92(L_16, il2cpp_codegen_cast_double_to_int(L_18), 0, L_22, /*hidden argument*/NULL); // rgbChannelTex.SetPixel ((int) Mathf.Floor(i*255.0f), 1, new Color(gCh,gCh,gCh) ); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_23 = __this->get_rgbChannelTex_19(); float L_24 = V_0; float L_25; L_25 = floorf(((float)il2cpp_codegen_multiply((float)L_24, (float)(255.0f)))); float L_26 = V_2; float L_27 = V_2; float L_28 = V_2; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29; memset((&L_29), 0, sizeof(L_29)); Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494((&L_29), L_26, L_27, L_28, /*hidden argument*/NULL); NullCheck(L_23); Texture2D_SetPixel_m78878905E58C5DE9BCFED8D9262D025789E22F92(L_23, il2cpp_codegen_cast_double_to_int(L_25), 1, L_29, /*hidden argument*/NULL); // rgbChannelTex.SetPixel ((int) Mathf.Floor(i*255.0f), 2, new Color(bCh,bCh,bCh) ); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_30 = __this->get_rgbChannelTex_19(); float L_31 = V_0; float L_32; L_32 = floorf(((float)il2cpp_codegen_multiply((float)L_31, (float)(255.0f)))); float L_33 = V_3; float L_34 = V_3; float L_35 = V_3; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_36; memset((&L_36), 0, sizeof(L_36)); Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494((&L_36), L_33, L_34, L_35, /*hidden argument*/NULL); NullCheck(L_30); Texture2D_SetPixel_m78878905E58C5DE9BCFED8D9262D025789E22F92(L_30, il2cpp_codegen_cast_double_to_int(L_32), 2, L_36, /*hidden argument*/NULL); // float zC = Mathf.Clamp (zCurve.Evaluate(i), 0.0f,1.0f); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_37 = __this->get_zCurve_12(); float L_38 = V_0; NullCheck(L_37); float L_39; L_39 = AnimationCurve_Evaluate_m1248B5B167F1FFFDC847A08C56B7D63B32311E6A(L_37, L_38, /*hidden argument*/NULL); float L_40; L_40 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_39, (0.0f), (1.0f), /*hidden argument*/NULL); V_4 = L_40; // zCurveTex.SetPixel ((int) Mathf.Floor(i*255.0f), 0, new Color(zC,zC,zC) ); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_41 = __this->get_zCurveTex_21(); float L_42 = V_0; float L_43; L_43 = floorf(((float)il2cpp_codegen_multiply((float)L_42, (float)(255.0f)))); float L_44 = V_4; float L_45 = V_4; float L_46 = V_4; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_47; memset((&L_47), 0, sizeof(L_47)); Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494((&L_47), L_44, L_45, L_46, /*hidden argument*/NULL); NullCheck(L_41); Texture2D_SetPixel_m78878905E58C5DE9BCFED8D9262D025789E22F92(L_41, il2cpp_codegen_cast_double_to_int(L_43), 0, L_47, /*hidden argument*/NULL); // rCh = Mathf.Clamp (depthRedChannel.Evaluate(i), 0.0f,1.0f); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_48 = __this->get_depthRedChannel_13(); float L_49 = V_0; NullCheck(L_48); float L_50; L_50 = AnimationCurve_Evaluate_m1248B5B167F1FFFDC847A08C56B7D63B32311E6A(L_48, L_49, /*hidden argument*/NULL); float L_51; L_51 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_50, (0.0f), (1.0f), /*hidden argument*/NULL); V_1 = L_51; // gCh = Mathf.Clamp (depthGreenChannel.Evaluate(i), 0.0f,1.0f); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_52 = __this->get_depthGreenChannel_14(); float L_53 = V_0; NullCheck(L_52); float L_54; L_54 = AnimationCurve_Evaluate_m1248B5B167F1FFFDC847A08C56B7D63B32311E6A(L_52, L_53, /*hidden argument*/NULL); float L_55; L_55 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_54, (0.0f), (1.0f), /*hidden argument*/NULL); V_2 = L_55; // bCh = Mathf.Clamp (depthBlueChannel.Evaluate(i), 0.0f,1.0f); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_56 = __this->get_depthBlueChannel_15(); float L_57 = V_0; NullCheck(L_56); float L_58; L_58 = AnimationCurve_Evaluate_m1248B5B167F1FFFDC847A08C56B7D63B32311E6A(L_56, L_57, /*hidden argument*/NULL); float L_59; L_59 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_58, (0.0f), (1.0f), /*hidden argument*/NULL); V_3 = L_59; // rgbDepthChannelTex.SetPixel ((int) Mathf.Floor(i*255.0f), 0, new Color(rCh,rCh,rCh) ); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_60 = __this->get_rgbDepthChannelTex_20(); float L_61 = V_0; float L_62; L_62 = floorf(((float)il2cpp_codegen_multiply((float)L_61, (float)(255.0f)))); float L_63 = V_1; float L_64 = V_1; float L_65 = V_1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_66; memset((&L_66), 0, sizeof(L_66)); Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494((&L_66), L_63, L_64, L_65, /*hidden argument*/NULL); NullCheck(L_60); Texture2D_SetPixel_m78878905E58C5DE9BCFED8D9262D025789E22F92(L_60, il2cpp_codegen_cast_double_to_int(L_62), 0, L_66, /*hidden argument*/NULL); // rgbDepthChannelTex.SetPixel ((int) Mathf.Floor(i*255.0f), 1, new Color(gCh,gCh,gCh) ); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_67 = __this->get_rgbDepthChannelTex_20(); float L_68 = V_0; float L_69; L_69 = floorf(((float)il2cpp_codegen_multiply((float)L_68, (float)(255.0f)))); float L_70 = V_2; float L_71 = V_2; float L_72 = V_2; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_73; memset((&L_73), 0, sizeof(L_73)); Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494((&L_73), L_70, L_71, L_72, /*hidden argument*/NULL); NullCheck(L_67); Texture2D_SetPixel_m78878905E58C5DE9BCFED8D9262D025789E22F92(L_67, il2cpp_codegen_cast_double_to_int(L_69), 1, L_73, /*hidden argument*/NULL); // rgbDepthChannelTex.SetPixel ((int) Mathf.Floor(i*255.0f), 2, new Color(bCh,bCh,bCh) ); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_74 = __this->get_rgbDepthChannelTex_20(); float L_75 = V_0; float L_76; L_76 = floorf(((float)il2cpp_codegen_multiply((float)L_75, (float)(255.0f)))); float L_77 = V_3; float L_78 = V_3; float L_79 = V_3; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_80; memset((&L_80), 0, sizeof(L_80)); Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494((&L_80), L_77, L_78, L_79, /*hidden argument*/NULL); NullCheck(L_74); Texture2D_SetPixel_m78878905E58C5DE9BCFED8D9262D025789E22F92(L_74, il2cpp_codegen_cast_double_to_int(L_76), 2, L_80, /*hidden argument*/NULL); // for (float i = 0.0f; i <= 1.0f; i += 1.0f / 255.0f) float L_81 = V_0; V_0 = ((float)il2cpp_codegen_add((float)L_81, (float)(0.00392156886f))); } IL_01ea: { // for (float i = 0.0f; i <= 1.0f; i += 1.0f / 255.0f) float L_82 = V_0; if ((((float)L_82) <= ((float)(1.0f)))) { goto IL_0033; } } { // rgbChannelTex.Apply (); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_83 = __this->get_rgbChannelTex_19(); NullCheck(L_83); Texture2D_Apply_m3BB3975288119BA62ED9BE4243F7767EC2F88CA0(L_83, /*hidden argument*/NULL); // rgbDepthChannelTex.Apply (); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_84 = __this->get_rgbDepthChannelTex_20(); NullCheck(L_84); Texture2D_Apply_m3BB3975288119BA62ED9BE4243F7767EC2F88CA0(L_84, /*hidden argument*/NULL); // zCurveTex.Apply (); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_85 = __this->get_zCurveTex_21(); NullCheck(L_85); Texture2D_Apply_m3BB3975288119BA62ED9BE4243F7767EC2F88CA0(L_85, /*hidden argument*/NULL); } IL_0216: { // } return; } } // System.Void UnityStandardAssets.ImageEffects.ColorCorrectionCurves::UpdateTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorCorrectionCurves_UpdateTextures_mB5B1E259478931DE6856E8F4FC24DD74BE58F9F0 (ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09 * __this, const RuntimeMethod* method) { { // UpdateParameters (); ColorCorrectionCurves_UpdateParameters_m58B8A0015B9CDCE530A954161EE63C0ADDA52381(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.ColorCorrectionCurves::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorCorrectionCurves_OnRenderImage_mDDF9758A87B553BF7C8F7C3B4EF9E6A94FB599AB (ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___destination1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral014264E028C02C80CFEA13DF5238C7B0CEAF8D5A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral26B13993D9AF58863D398B1F9A2575F0AD504CE9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B378829BC17C440269AD9500400C60EDE6B11B4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5FA0F386399780C14B371C5D4D0E49B5A60EC8AA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDE9FAF482EBF07DB48E259D5B8D2B04A5EF5EFA9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF109A485C102E0298CFD9813641B5C48FBF36384); s_Il2CppMethodInitialized = true; } RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_0 = NULL; { // if (CheckResources()==false) bool L_0; L_0 = VirtFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::CheckResources() */, __this); if (L_0) { goto IL_0010; } } { // Graphics.Blit (source, destination); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = ___destination1; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_1, L_2, /*hidden argument*/NULL); // return; return; } IL_0010: { // if (updateTexturesOnStartup) bool L_3 = __this->get_updateTexturesOnStartup_31(); if (!L_3) { goto IL_0025; } } { // UpdateParameters (); ColorCorrectionCurves_UpdateParameters_m58B8A0015B9CDCE530A954161EE63C0ADDA52381(__this, /*hidden argument*/NULL); // updateTexturesOnStartup = false; __this->set_updateTexturesOnStartup_31((bool)0); } IL_0025: { // if (useDepthCorrection) bool L_4 = __this->get_useDepthCorrection_11(); if (!L_4) { goto IL_0040; } } { // GetComponent().depthTextureMode |= DepthTextureMode.Depth; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_5; L_5 = Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320(__this, /*hidden argument*/Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_6 = L_5; NullCheck(L_6); int32_t L_7; L_7 = Camera_get_depthTextureMode_mA4B03C6B552FB03DF8A8C20DC9F4EB8FD978A7DD(L_6, /*hidden argument*/NULL); NullCheck(L_6); Camera_set_depthTextureMode_m2D4631800947438BE9A7697778E2CB0E38083CF1(L_6, ((int32_t)((int32_t)L_7|(int32_t)1)), /*hidden argument*/NULL); } IL_0040: { // RenderTexture renderTarget2Use = destination; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_8 = ___destination1; V_0 = L_8; // if (selectiveCc) bool L_9 = __this->get_selectiveCc_23(); if (!L_9) { goto IL_005c; } } { // renderTarget2Use = RenderTexture.GetTemporary (source.width, source.height); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_10 = ___source0; NullCheck(L_10); int32_t L_11; L_11 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_10); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_12 = ___source0; NullCheck(L_12); int32_t L_13; L_13 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_12); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_14; L_14 = RenderTexture_GetTemporary_m2F6EBE5C8749DC2B3B8811B1CE99D4BB288138E7(L_11, L_13, /*hidden argument*/NULL); V_0 = L_14; } IL_005c: { // if (useDepthCorrection) bool L_15 = __this->get_useDepthCorrection_11(); if (!L_15) { goto IL_00cb; } } { // ccDepthMaterial.SetTexture ("_RgbTex", rgbChannelTex); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_16 = __this->get_ccDepthMaterial_17(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_17 = __this->get_rgbChannelTex_19(); NullCheck(L_16); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_16, _stringLiteral4B378829BC17C440269AD9500400C60EDE6B11B4, L_17, /*hidden argument*/NULL); // ccDepthMaterial.SetTexture ("_ZCurve", zCurveTex); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_18 = __this->get_ccDepthMaterial_17(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_19 = __this->get_zCurveTex_21(); NullCheck(L_18); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_18, _stringLiteralF109A485C102E0298CFD9813641B5C48FBF36384, L_19, /*hidden argument*/NULL); // ccDepthMaterial.SetTexture ("_RgbDepthTex", rgbDepthChannelTex); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_20 = __this->get_ccDepthMaterial_17(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_21 = __this->get_rgbDepthChannelTex_20(); NullCheck(L_20); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_20, _stringLiteral5FA0F386399780C14B371C5D4D0E49B5A60EC8AA, L_21, /*hidden argument*/NULL); // ccDepthMaterial.SetFloat ("_Saturation", saturation); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_22 = __this->get_ccDepthMaterial_17(); float L_23 = __this->get_saturation_22(); NullCheck(L_22); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_22, _stringLiteralDE9FAF482EBF07DB48E259D5B8D2B04A5EF5EFA9, L_23, /*hidden argument*/NULL); // Graphics.Blit (source, renderTarget2Use, ccDepthMaterial); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_24 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_25 = V_0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_26 = __this->get_ccDepthMaterial_17(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_24, L_25, L_26, /*hidden argument*/NULL); // } goto IL_0104; } IL_00cb: { // ccMaterial.SetTexture ("_RgbTex", rgbChannelTex); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_27 = __this->get_ccMaterial_16(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_28 = __this->get_rgbChannelTex_19(); NullCheck(L_27); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_27, _stringLiteral4B378829BC17C440269AD9500400C60EDE6B11B4, L_28, /*hidden argument*/NULL); // ccMaterial.SetFloat ("_Saturation", saturation); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_29 = __this->get_ccMaterial_16(); float L_30 = __this->get_saturation_22(); NullCheck(L_29); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_29, _stringLiteralDE9FAF482EBF07DB48E259D5B8D2B04A5EF5EFA9, L_30, /*hidden argument*/NULL); // Graphics.Blit (source, renderTarget2Use, ccMaterial); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_31 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_32 = V_0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_33 = __this->get_ccMaterial_16(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_31, L_32, L_33, /*hidden argument*/NULL); } IL_0104: { // if (selectiveCc) bool L_34 = __this->get_selectiveCc_23(); if (!L_34) { goto IL_014b; } } { // selectiveCcMaterial.SetColor ("selColor", selectiveFromColor); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_35 = __this->get_selectiveCcMaterial_18(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_36 = __this->get_selectiveFromColor_24(); NullCheck(L_35); Material_SetColor_m5CAAF4A8D7F839597B4E14588E341462EEB81698(L_35, _stringLiteral014264E028C02C80CFEA13DF5238C7B0CEAF8D5A, L_36, /*hidden argument*/NULL); // selectiveCcMaterial.SetColor ("targetColor", selectiveToColor); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_37 = __this->get_selectiveCcMaterial_18(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_38 = __this->get_selectiveToColor_25(); NullCheck(L_37); Material_SetColor_m5CAAF4A8D7F839597B4E14588E341462EEB81698(L_37, _stringLiteral26B13993D9AF58863D398B1F9A2575F0AD504CE9, L_38, /*hidden argument*/NULL); // Graphics.Blit (renderTarget2Use, destination, selectiveCcMaterial); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_39 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_40 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_41 = __this->get_selectiveCcMaterial_18(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_39, L_40, L_41, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (renderTarget2Use); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_42 = V_0; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_42, /*hidden argument*/NULL); } IL_014b: { // } return; } } // System.Void UnityStandardAssets.ImageEffects.ColorCorrectionCurves::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorCorrectionCurves__ctor_mCFDEA9E0EB9EFFE19F91E66BFC202D5529A0B609 (ColorCorrectionCurves_t520F26809C1FB4AFEEE76D660C097D7A8BB43C09 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public AnimationCurve redChannel = new AnimationCurve(new Keyframe(0f,0f), new Keyframe(1f,1f)); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_0 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_1 = L_0; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_2; memset((&L_2), 0, sizeof(L_2)); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((&L_2), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_1); (L_1)->SetAt(static_cast(0), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_2); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_3 = L_1; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_4; memset((&L_4), 0, sizeof(L_4)); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((&L_4), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_3); (L_3)->SetAt(static_cast(1), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_4); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_5 = (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)il2cpp_codegen_object_new(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0(L_5, L_3, /*hidden argument*/NULL); __this->set_redChannel_8(L_5); // public AnimationCurve greenChannel = new AnimationCurve(new Keyframe(0f,0f), new Keyframe(1f,1f)); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_6 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_7 = L_6; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_8; memset((&L_8), 0, sizeof(L_8)); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((&L_8), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_7); (L_7)->SetAt(static_cast(0), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_8); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_9 = L_7; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_10; memset((&L_10), 0, sizeof(L_10)); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((&L_10), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_9); (L_9)->SetAt(static_cast(1), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_10); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_11 = (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)il2cpp_codegen_object_new(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0(L_11, L_9, /*hidden argument*/NULL); __this->set_greenChannel_9(L_11); // public AnimationCurve blueChannel = new AnimationCurve(new Keyframe(0f,0f), new Keyframe(1f,1f)); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_12 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_13 = L_12; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_14; memset((&L_14), 0, sizeof(L_14)); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((&L_14), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_13); (L_13)->SetAt(static_cast(0), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_14); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_15 = L_13; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_16; memset((&L_16), 0, sizeof(L_16)); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((&L_16), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_15); (L_15)->SetAt(static_cast(1), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_16); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_17 = (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)il2cpp_codegen_object_new(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0(L_17, L_15, /*hidden argument*/NULL); __this->set_blueChannel_10(L_17); // public AnimationCurve zCurve = new AnimationCurve(new Keyframe(0f,0f), new Keyframe(1f,1f)); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_18 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_19 = L_18; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_20; memset((&L_20), 0, sizeof(L_20)); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((&L_20), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_19); (L_19)->SetAt(static_cast(0), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_20); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_21 = L_19; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_22; memset((&L_22), 0, sizeof(L_22)); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((&L_22), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_21); (L_21)->SetAt(static_cast(1), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_22); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_23 = (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)il2cpp_codegen_object_new(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0(L_23, L_21, /*hidden argument*/NULL); __this->set_zCurve_12(L_23); // public AnimationCurve depthRedChannel = new AnimationCurve(new Keyframe(0f,0f), new Keyframe(1f,1f)); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_24 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_25 = L_24; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_26; memset((&L_26), 0, sizeof(L_26)); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((&L_26), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_25); (L_25)->SetAt(static_cast(0), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_26); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_27 = L_25; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_28; memset((&L_28), 0, sizeof(L_28)); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((&L_28), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_27); (L_27)->SetAt(static_cast(1), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_28); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_29 = (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)il2cpp_codegen_object_new(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0(L_29, L_27, /*hidden argument*/NULL); __this->set_depthRedChannel_13(L_29); // public AnimationCurve depthGreenChannel = new AnimationCurve(new Keyframe(0f,0f), new Keyframe(1f,1f)); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_30 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_31 = L_30; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_32; memset((&L_32), 0, sizeof(L_32)); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((&L_32), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_31); (L_31)->SetAt(static_cast(0), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_32); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_33 = L_31; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_34; memset((&L_34), 0, sizeof(L_34)); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((&L_34), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_33); (L_33)->SetAt(static_cast(1), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_34); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_35 = (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)il2cpp_codegen_object_new(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0(L_35, L_33, /*hidden argument*/NULL); __this->set_depthGreenChannel_14(L_35); // public AnimationCurve depthBlueChannel = new AnimationCurve(new Keyframe(0f,0f), new Keyframe(1f,1f)); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_36 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_37 = L_36; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_38; memset((&L_38), 0, sizeof(L_38)); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((&L_38), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_37); (L_37)->SetAt(static_cast(0), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_38); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_39 = L_37; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_40; memset((&L_40), 0, sizeof(L_40)); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((&L_40), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_39); (L_39)->SetAt(static_cast(1), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_40); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_41 = (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)il2cpp_codegen_object_new(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0(L_41, L_39, /*hidden argument*/NULL); __this->set_depthBlueChannel_15(L_41); // public float saturation = 1.0f; __this->set_saturation_22((1.0f)); // public Color selectiveFromColor = Color.white; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_42; L_42 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); __this->set_selectiveFromColor_24(L_42); // public Color selectiveToColor = Color.white; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_43; L_43 = Color_get_white_m2F4F3E4DD95471924015E9CB5AF20E59C650EE37(/*hidden argument*/NULL); __this->set_selectiveToColor_25(L_43); // public bool updateTextures = true; __this->set_updateTextures_27((bool)1); // private bool updateTexturesOnStartup = true; __this->set_updateTexturesOnStartup_31((bool)1); PostEffectsBase__ctor_m46DF3065E6C41A9B7330309FC22CD1EDAEF5FEB5(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityStandardAssets.ImageEffects.ColorCorrectionLookup::CheckResources() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorCorrectionLookup_CheckResources_mCF1D7CF4E09B5E59286B27A9B87042E3294B260A (ColorCorrectionLookup_t7E051712EBA422BBF8D41FE9823FED3B3D710111 * __this, const RuntimeMethod* method) { { // CheckSupport (false); bool L_0; L_0 = PostEffectsBase_CheckSupport_m8C47451CFF56C3E8A7115406D9A1AB7CAD282280(__this, (bool)0, /*hidden argument*/NULL); // material = CheckShaderAndCreateMaterial (shader, material); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_1 = __this->get_shader_8(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_material_9(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3; L_3 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_1, L_2, /*hidden argument*/NULL); __this->set_material_9(L_3); // if (!isSupported || !SystemInfo.supports3DTextures) bool L_4 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); if (!L_4) { goto IL_002f; } } { bool L_5; L_5 = SystemInfo_get_supports3DTextures_mC24D8A78F15E5C504AA928065FEE137441F27E84(/*hidden argument*/NULL); if (L_5) { goto IL_0035; } } IL_002f: { // ReportAutoDisable (); PostEffectsBase_ReportAutoDisable_m24E41960820E497A88DA8E3565C5BFAF885CDB73(__this, /*hidden argument*/NULL); } IL_0035: { // return isSupported; bool L_6 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); return L_6; } } // System.Void UnityStandardAssets.ImageEffects.ColorCorrectionLookup::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorCorrectionLookup_OnDisable_m5A08A7D834EEE13F5C6B4D4E91C2D6AB4D586056 (ColorCorrectionLookup_t7E051712EBA422BBF8D41FE9823FED3B3D710111 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (material) { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_material_9(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_001f; } } { // DestroyImmediate (material); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_material_9(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F(L_2, /*hidden argument*/NULL); // material = null; __this->set_material_9((Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL); } IL_001f: { // } return; } } // System.Void UnityStandardAssets.ImageEffects.ColorCorrectionLookup::OnDestroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorCorrectionLookup_OnDestroy_m51231335E0797D75EE6EE8CC45BC0851F205EAFE (ColorCorrectionLookup_t7E051712EBA422BBF8D41FE9823FED3B3D710111 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (converted3DLut) Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * L_0 = __this->get_converted3DLut_10(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_0018; } } { // DestroyImmediate (converted3DLut); Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * L_2 = __this->get_converted3DLut_10(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F(L_2, /*hidden argument*/NULL); } IL_0018: { // converted3DLut = null; __this->set_converted3DLut_10((Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 *)NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.ColorCorrectionLookup::SetIdentityLut() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorCorrectionLookup_SetIdentityLut_m0D9561263C866B5926FFAEBB1B9905A9525946CD (ColorCorrectionLookup_t7E051712EBA422BBF8D41FE9823FED3B3D710111 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* V_1 = NULL; float V_2 = 0.0f; int32_t V_3 = 0; int32_t V_4 = 0; int32_t V_5 = 0; { // int dim = 16; V_0 = ((int32_t)16); // var newC = new Color[dim*dim*dim]; int32_t L_0 = V_0; int32_t L_1 = V_0; int32_t L_2 = V_0; ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_3 = (ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834*)(ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834*)SZArrayNew(ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_0, (int32_t)L_1)), (int32_t)L_2))); V_1 = L_3; // float oneOverDim = 1.0f / (1.0f * dim - 1.0f); int32_t L_4 = V_0; V_2 = ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)(1.0f), (float)((float)((float)L_4)))), (float)(1.0f))))); // for(int i = 0; i < dim; i++) { V_3 = 0; goto IL_0088; } IL_0027: { // for(int j = 0; j < dim; j++) { V_4 = 0; goto IL_007f; } IL_002c: { // for(int k = 0; k < dim; k++) { V_5 = 0; goto IL_0074; } IL_0031: { // newC[i + (j*dim) + (k*dim*dim)] = new Color((i*1.0f)*oneOverDim, (j*1.0f)*oneOverDim, (k*1.0f)*oneOverDim, 1.0f); ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_5 = V_1; int32_t L_6 = V_3; int32_t L_7 = V_4; int32_t L_8 = V_0; int32_t L_9 = V_5; int32_t L_10 = V_0; int32_t L_11 = V_0; int32_t L_12 = V_3; float L_13 = V_2; int32_t L_14 = V_4; float L_15 = V_2; int32_t L_16 = V_5; float L_17 = V_2; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_18; memset((&L_18), 0, sizeof(L_18)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_18), ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)((float)((float)L_12)), (float)(1.0f))), (float)L_13)), ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)((float)((float)L_14)), (float)(1.0f))), (float)L_15)), ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)((float)((float)L_16)), (float)(1.0f))), (float)L_17)), (1.0f), /*hidden argument*/NULL); NullCheck(L_5); (L_5)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_6, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_7, (int32_t)L_8)))), (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_9, (int32_t)L_10)), (int32_t)L_11))))), (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 )L_18); // for(int k = 0; k < dim; k++) { int32_t L_19 = V_5; V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)1)); } IL_0074: { // for(int k = 0; k < dim; k++) { int32_t L_20 = V_5; int32_t L_21 = V_0; if ((((int32_t)L_20) < ((int32_t)L_21))) { goto IL_0031; } } { // for(int j = 0; j < dim; j++) { int32_t L_22 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_22, (int32_t)1)); } IL_007f: { // for(int j = 0; j < dim; j++) { int32_t L_23 = V_4; int32_t L_24 = V_0; if ((((int32_t)L_23) < ((int32_t)L_24))) { goto IL_002c; } } { // for(int i = 0; i < dim; i++) { int32_t L_25 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)1)); } IL_0088: { // for(int i = 0; i < dim; i++) { int32_t L_26 = V_3; int32_t L_27 = V_0; if ((((int32_t)L_26) < ((int32_t)L_27))) { goto IL_0027; } } { // if (converted3DLut) Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * L_28 = __this->get_converted3DLut_10(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_29; L_29 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_28, /*hidden argument*/NULL); if (!L_29) { goto IL_00a4; } } { // DestroyImmediate (converted3DLut); Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * L_30 = __this->get_converted3DLut_10(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F(L_30, /*hidden argument*/NULL); } IL_00a4: { // converted3DLut = new Texture3D (dim, dim, dim, TextureFormat.ARGB32, false); int32_t L_31 = V_0; int32_t L_32 = V_0; int32_t L_33 = V_0; Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * L_34 = (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 *)il2cpp_codegen_object_new(Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8_il2cpp_TypeInfo_var); Texture3D__ctor_m2B875ADAA935AC50C758ECEBA69F13172FD620FC(L_34, L_31, L_32, L_33, 5, (bool)0, /*hidden argument*/NULL); __this->set_converted3DLut_10(L_34); // converted3DLut.SetPixels (newC); Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * L_35 = __this->get_converted3DLut_10(); ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_36 = V_1; NullCheck(L_35); Texture3D_SetPixels_mC68F3267482A2D8D85ED146A1835D39EE3FF2E4B(L_35, L_36, /*hidden argument*/NULL); // converted3DLut.Apply (); Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * L_37 = __this->get_converted3DLut_10(); NullCheck(L_37); Texture3D_Apply_m83FB1F0D98CA327EF6263CF616BB05BBA0D45860(L_37, /*hidden argument*/NULL); // basedOnTempTex = ""; __this->set_basedOnTempTex_11(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); // } return; } } // System.Boolean UnityStandardAssets.ImageEffects.ColorCorrectionLookup::ValidDimensions(UnityEngine.Texture2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorCorrectionLookup_ValidDimensions_m116009B07771912D36C0B436CB8671B51E2802F5 (ColorCorrectionLookup_t7E051712EBA422BBF8D41FE9823FED3B3D710111 * __this, Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___tex2d0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!tex2d) return false; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_0 = ___tex2d0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_0, /*hidden argument*/NULL); if (L_1) { goto IL_000a; } } { // if (!tex2d) return false; return (bool)0; } IL_000a: { // int h = tex2d.height; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_2 = ___tex2d0; NullCheck(L_2); int32_t L_3; L_3 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_2); // if (h != Mathf.FloorToInt(Mathf.Sqrt(tex2d.width))) { Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_4 = ___tex2d0; NullCheck(L_4); int32_t L_5; L_5 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_4); float L_6; L_6 = sqrtf(((float)((float)L_5))); int32_t L_7; L_7 = Mathf_FloorToInt_mBA99466CC77AEA46338D9DF836E629F8FE638793(L_6, /*hidden argument*/NULL); if ((((int32_t)L_3) == ((int32_t)L_7))) { goto IL_0025; } } { // return false; return (bool)0; } IL_0025: { // return true; return (bool)1; } } // System.Void UnityStandardAssets.ImageEffects.ColorCorrectionLookup::Convert(UnityEngine.Texture2D,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorCorrectionLookup_Convert_mC7FBD489CB1FF1006BFAC7382D4374D6E01673D4 (ColorCorrectionLookup_t7E051712EBA422BBF8D41FE9823FED3B3D710111 * __this, Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___temp2DTex0, String_t* ___path1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral58DFC31EABA350BBD1DBE91259DCF0F7DC3D9423); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9A1F62A52DB47395099F958D62AC10240D379E13); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE1642B1B0F9B52FA4091F00B386E5521EA0D4241); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* V_1 = NULL; ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* V_2 = NULL; int32_t V_3 = 0; int32_t V_4 = 0; int32_t V_5 = 0; int32_t V_6 = 0; { // if (temp2DTex) { Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_0 = ___temp2DTex0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_0100; } } { // int dim = temp2DTex.width * temp2DTex.height; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_2 = ___temp2DTex0; NullCheck(L_2); int32_t L_3; L_3 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_2); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_4 = ___temp2DTex0; NullCheck(L_4); int32_t L_5; L_5 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_4); V_0 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_3, (int32_t)L_5)); // dim = temp2DTex.height; Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_6 = ___temp2DTex0; NullCheck(L_6); int32_t L_7; L_7 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_6); V_0 = L_7; // if (!ValidDimensions(temp2DTex)) { Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_8 = ___temp2DTex0; bool L_9; L_9 = ColorCorrectionLookup_ValidDimensions_m116009B07771912D36C0B436CB8671B51E2802F5(__this, L_8, /*hidden argument*/NULL); if (L_9) { goto IL_004f; } } { // Debug.LogWarning ("The given 2D texture " + temp2DTex.name + " cannot be used as a 3D LUT."); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_10 = ___temp2DTex0; NullCheck(L_10); String_t* L_11; L_11 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_10, /*hidden argument*/NULL); String_t* L_12; L_12 = String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632(_stringLiteral58DFC31EABA350BBD1DBE91259DCF0F7DC3D9423, L_11, _stringLiteralE1642B1B0F9B52FA4091F00B386E5521EA0D4241, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(L_12, /*hidden argument*/NULL); // basedOnTempTex = ""; __this->set_basedOnTempTex_11(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); // return; return; } IL_004f: { // var c = temp2DTex.GetPixels(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_13 = ___temp2DTex0; NullCheck(L_13); ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_14; L_14 = Texture2D_GetPixels_m702E1E59DE60A5A11197DA3F6474F9E6716D9699(L_13, /*hidden argument*/NULL); V_1 = L_14; // var newC = new Color[c.Length]; ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_15 = V_1; NullCheck(L_15); ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_16 = (ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834*)(ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834*)SZArrayNew(ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834_il2cpp_TypeInfo_var, (uint32_t)((int32_t)((int32_t)(((RuntimeArray*)L_15)->max_length)))); V_2 = L_16; // for(int i = 0; i < dim; i++) { V_3 = 0; goto IL_00b5; } IL_0063: { // for(int j = 0; j < dim; j++) { V_4 = 0; goto IL_00ac; } IL_0068: { // for(int k = 0; k < dim; k++) { V_5 = 0; goto IL_00a1; } IL_006d: { // int j_ = dim-j-1; int32_t L_17 = V_0; int32_t L_18 = V_4; V_6 = ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_17, (int32_t)L_18)), (int32_t)1)); // newC[i + (j*dim) + (k*dim*dim)] = c[k*dim+i+j_*dim*dim]; ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_19 = V_2; int32_t L_20 = V_3; int32_t L_21 = V_4; int32_t L_22 = V_0; int32_t L_23 = V_5; int32_t L_24 = V_0; int32_t L_25 = V_0; ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_26 = V_1; int32_t L_27 = V_5; int32_t L_28 = V_0; int32_t L_29 = V_3; int32_t L_30 = V_6; int32_t L_31 = V_0; int32_t L_32 = V_0; NullCheck(L_26); int32_t L_33 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_27, (int32_t)L_28)), (int32_t)L_29)), (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_30, (int32_t)L_31)), (int32_t)L_32)))); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_34 = (L_26)->GetAt(static_cast(L_33)); NullCheck(L_19); (L_19)->SetAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_21, (int32_t)L_22)))), (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_23, (int32_t)L_24)), (int32_t)L_25))))), (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 )L_34); // for(int k = 0; k < dim; k++) { int32_t L_35 = V_5; V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_35, (int32_t)1)); } IL_00a1: { // for(int k = 0; k < dim; k++) { int32_t L_36 = V_5; int32_t L_37 = V_0; if ((((int32_t)L_36) < ((int32_t)L_37))) { goto IL_006d; } } { // for(int j = 0; j < dim; j++) { int32_t L_38 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_38, (int32_t)1)); } IL_00ac: { // for(int j = 0; j < dim; j++) { int32_t L_39 = V_4; int32_t L_40 = V_0; if ((((int32_t)L_39) < ((int32_t)L_40))) { goto IL_0068; } } { // for(int i = 0; i < dim; i++) { int32_t L_41 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_41, (int32_t)1)); } IL_00b5: { // for(int i = 0; i < dim; i++) { int32_t L_42 = V_3; int32_t L_43 = V_0; if ((((int32_t)L_42) < ((int32_t)L_43))) { goto IL_0063; } } { // if (converted3DLut) Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * L_44 = __this->get_converted3DLut_10(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_45; L_45 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_44, /*hidden argument*/NULL); if (!L_45) { goto IL_00d1; } } { // DestroyImmediate (converted3DLut); Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * L_46 = __this->get_converted3DLut_10(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F(L_46, /*hidden argument*/NULL); } IL_00d1: { // converted3DLut = new Texture3D (dim, dim, dim, TextureFormat.ARGB32, false); int32_t L_47 = V_0; int32_t L_48 = V_0; int32_t L_49 = V_0; Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * L_50 = (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 *)il2cpp_codegen_object_new(Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8_il2cpp_TypeInfo_var); Texture3D__ctor_m2B875ADAA935AC50C758ECEBA69F13172FD620FC(L_50, L_47, L_48, L_49, 5, (bool)0, /*hidden argument*/NULL); __this->set_converted3DLut_10(L_50); // converted3DLut.SetPixels (newC); Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * L_51 = __this->get_converted3DLut_10(); ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_52 = V_2; NullCheck(L_51); Texture3D_SetPixels_mC68F3267482A2D8D85ED146A1835D39EE3FF2E4B(L_51, L_52, /*hidden argument*/NULL); // converted3DLut.Apply (); Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * L_53 = __this->get_converted3DLut_10(); NullCheck(L_53); Texture3D_Apply_m83FB1F0D98CA327EF6263CF616BB05BBA0D45860(L_53, /*hidden argument*/NULL); // basedOnTempTex = path; String_t* L_54 = ___path1; __this->set_basedOnTempTex_11(L_54); // } return; } IL_0100: { // Debug.LogError ("Couldn't color correct with 3D LUT texture. Image Effect will be disabled."); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogError_m5952BCE5DC0EF798B31FA983B9CE42A5A1F82DE1(_stringLiteral9A1F62A52DB47395099F958D62AC10240D379E13, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.ColorCorrectionLookup::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorCorrectionLookup_OnRenderImage_m12A20F5A6026185AC2DCDBFEC776C56D1128F7B1 (ColorCorrectionLookup_t7E051712EBA422BBF8D41FE9823FED3B3D710111 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___destination1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral19BBFA9A3E2E76B948F305756AA909457B79A304); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB2A2A23C0F95CC4BF23BDB0980D559F59E054C4B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDAAF1BB950C2A85FFD7A0F9DB6E7FC849321BBDF); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B7_0 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B7_1 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B7_2 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B6_0 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B6_1 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B6_2 = NULL; int32_t G_B8_0 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B8_1 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B8_2 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B8_3 = NULL; { // if (CheckResources () == false || !SystemInfo.supports3DTextures) { bool L_0; L_0 = VirtFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::CheckResources() */, __this); if (!L_0) { goto IL_000f; } } { bool L_1; L_1 = SystemInfo_get_supports3DTextures_mC24D8A78F15E5C504AA928065FEE137441F27E84(/*hidden argument*/NULL); if (L_1) { goto IL_0017; } } IL_000f: { // Graphics.Blit (source, destination); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_3 = ___destination1; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_2, L_3, /*hidden argument*/NULL); // return; return; } IL_0017: { // if (converted3DLut == null) { Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * L_4 = __this->get_converted3DLut_10(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_5) { goto IL_002b; } } { // SetIdentityLut (); ColorCorrectionLookup_SetIdentityLut_m0D9561263C866B5926FFAEBB1B9905A9525946CD(__this, /*hidden argument*/NULL); } IL_002b: { // int lutSize = converted3DLut.width; Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * L_6 = __this->get_converted3DLut_10(); NullCheck(L_6); int32_t L_7; L_7 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_6); V_0 = L_7; // converted3DLut.wrapMode = TextureWrapMode.Clamp; Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * L_8 = __this->get_converted3DLut_10(); NullCheck(L_8); Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D(L_8, 1, /*hidden argument*/NULL); // material.SetFloat("_Scale", (lutSize - 1) / (1.0f*lutSize)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_9 = __this->get_material_9(); int32_t L_10 = V_0; int32_t L_11 = V_0; NullCheck(L_9); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_9, _stringLiteralB2A2A23C0F95CC4BF23BDB0980D559F59E054C4B, ((float)((float)((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_10, (int32_t)1))))/(float)((float)il2cpp_codegen_multiply((float)(1.0f), (float)((float)((float)L_11)))))), /*hidden argument*/NULL); // material.SetFloat("_Offset", 1.0f / (2.0f * lutSize)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_12 = __this->get_material_9(); int32_t L_13 = V_0; NullCheck(L_12); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_12, _stringLiteralDAAF1BB950C2A85FFD7A0F9DB6E7FC849321BBDF, ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_multiply((float)(2.0f), (float)((float)((float)L_13)))))), /*hidden argument*/NULL); // material.SetTexture("_ClutTex", converted3DLut); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_14 = __this->get_material_9(); Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * L_15 = __this->get_converted3DLut_10(); NullCheck(L_14); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_14, _stringLiteral19BBFA9A3E2E76B948F305756AA909457B79A304, L_15, /*hidden argument*/NULL); // Graphics.Blit (source, destination, material, QualitySettings.activeColorSpace == ColorSpace.Linear ? 1 : 0); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_16 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_17 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_18 = __this->get_material_9(); int32_t L_19; L_19 = QualitySettings_get_activeColorSpace_mE0C265DD8E215FC537CFA8B000C0977B10C6A49C(/*hidden argument*/NULL); G_B6_0 = L_18; G_B6_1 = L_17; G_B6_2 = L_16; if ((((int32_t)L_19) == ((int32_t)1))) { G_B7_0 = L_18; G_B7_1 = L_17; G_B7_2 = L_16; goto IL_00a7; } } { G_B8_0 = 0; G_B8_1 = G_B6_0; G_B8_2 = G_B6_1; G_B8_3 = G_B6_2; goto IL_00a8; } IL_00a7: { G_B8_0 = 1; G_B8_1 = G_B7_0; G_B8_2 = G_B7_1; G_B8_3 = G_B7_2; } IL_00a8: { IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(G_B8_3, G_B8_2, G_B8_1, G_B8_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.ColorCorrectionLookup::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorCorrectionLookup__ctor_mBD34E88E5A50D9011B41534662F2C5B4B0219516 (ColorCorrectionLookup_t7E051712EBA422BBF8D41FE9823FED3B3D710111 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } { // public string basedOnTempTex = ""; __this->set_basedOnTempTex_11(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); PostEffectsBase__ctor_m46DF3065E6C41A9B7330309FC22CD1EDAEF5FEB5(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityStandardAssets.ImageEffects.ColorCorrectionRamp::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorCorrectionRamp_OnRenderImage_m13CFFE01F2CF62E480C16B06B5499D3AF006D197 (ColorCorrectionRamp_t734004C8711542916129047CFD1DD8228439ED05 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___destination1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDB1D70662348A463C6FBE0BBDDCE84C00893D8D0); s_Il2CppMethodInitialized = true; } { // material.SetTexture ("_RampTex", textureRamp); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0; L_0 = ImageEffectBase_get_material_m28353FF497616C4FA60E2CBD2B19F13EC8F421B1(__this, /*hidden argument*/NULL); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_1 = __this->get_textureRamp_6(); NullCheck(L_0); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_0, _stringLiteralDB1D70662348A463C6FBE0BBDDCE84C00893D8D0, L_1, /*hidden argument*/NULL); // Graphics.Blit (source, destination, material); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_3 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4; L_4 = ImageEffectBase_get_material_m28353FF497616C4FA60E2CBD2B19F13EC8F421B1(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_2, L_3, L_4, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.ColorCorrectionRamp::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorCorrectionRamp__ctor_mFEA20BDCF0D70863A2462105C92F0EEE63D8ED92 (ColorCorrectionRamp_t734004C8711542916129047CFD1DD8228439ED05 * __this, const RuntimeMethod* method) { { ImageEffectBase__ctor_mE1EA21030F283248E6A8B1C33E38B8FC4CE87D08(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RetroAesthetics.CombineMeshes::CombineButtonHandler() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CombineMeshes_CombineButtonHandler_mD7E8AE0A170665275D27F26571937F9BA88074B5 (CombineMeshes_tE54C273F0F67FF801B341498276444D375F8B538 * __this, const RuntimeMethod* method) { { // CombineChildMeshes(); VirtActionInvoker0::Invoke(4 /* System.Void RetroAesthetics.CombineMeshes::CombineChildMeshes() */, __this); // } return; } } // System.Void RetroAesthetics.CombineMeshes::CombineChildMeshes() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CombineMeshes_CombineChildMeshes_m3045CD98AD45FAAFEBACA2004E36A0B1FE09D556 (CombineMeshes_tE54C273F0F67FF801B341498276444D375F8B538 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CombineInstanceU5BU5D_tCEC5E0C06082119E1FF9C16E274C016F216803BF_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_m4E31C5D3D0490AEE405B54BE9F61802EA425B9DC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_m87EEABB28FFB9E9553015DD36B7C6F7C45A7F537_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponentsInChildren_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mE1AE2168916584FF463210C7511EDA0D2E79497F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mA5802EF007058E65CCD414C3EB2518474D17A2F2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_mD5BD4B507E470AFA16BAD4B418DC15AE59A9FC47_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_mD787758BED3337F182C18CC67C516C2A11B55466_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); MeshFilterU5BU5D_tE8AA77783A24784C69A8083B4F3E482D866FD503* V_1 = NULL; CombineInstanceU5BU5D_tCEC5E0C06082119E1FF9C16E274C016F216803BF* V_2 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_3 = NULL; MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * V_4 = NULL; int32_t V_5 = 0; Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * V_6 = NULL; { // Vector3 position = transform.position; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0; L_0 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_0); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_0, /*hidden argument*/NULL); V_0 = L_1; // transform.position = Vector3.zero; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2; L_2 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6(/*hidden argument*/NULL); NullCheck(L_2); Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_2, L_3, /*hidden argument*/NULL); // MeshFilter[] meshFilters = GetComponentsInChildren(); MeshFilterU5BU5D_tE8AA77783A24784C69A8083B4F3E482D866FD503* L_4; L_4 = Component_GetComponentsInChildren_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mE1AE2168916584FF463210C7511EDA0D2E79497F(__this, /*hidden argument*/Component_GetComponentsInChildren_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mE1AE2168916584FF463210C7511EDA0D2E79497F_RuntimeMethod_var); V_1 = L_4; // CombineInstance[] combine = new CombineInstance[meshFilters.Length]; MeshFilterU5BU5D_tE8AA77783A24784C69A8083B4F3E482D866FD503* L_5 = V_1; NullCheck(L_5); CombineInstanceU5BU5D_tCEC5E0C06082119E1FF9C16E274C016F216803BF* L_6 = (CombineInstanceU5BU5D_tCEC5E0C06082119E1FF9C16E274C016F216803BF*)(CombineInstanceU5BU5D_tCEC5E0C06082119E1FF9C16E274C016F216803BF*)SZArrayNew(CombineInstanceU5BU5D_tCEC5E0C06082119E1FF9C16E274C016F216803BF_il2cpp_TypeInfo_var, (uint32_t)((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length)))); V_2 = L_6; // Material materialInChild = null; V_3 = (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL; // for (int i = 0; i < meshFilters.Length; ++i) { V_5 = 0; goto IL_00ac; } IL_0033: { // combine[i].mesh = meshFilters[i].sharedMesh; CombineInstanceU5BU5D_tCEC5E0C06082119E1FF9C16E274C016F216803BF* L_7 = V_2; int32_t L_8 = V_5; NullCheck(L_7); MeshFilterU5BU5D_tE8AA77783A24784C69A8083B4F3E482D866FD503* L_9 = V_1; int32_t L_10 = V_5; NullCheck(L_9); int32_t L_11 = L_10; MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * L_12 = (L_9)->GetAt(static_cast(L_11)); NullCheck(L_12); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_13; L_13 = MeshFilter_get_sharedMesh_mDCB12AB93E6E5F477F55A14990A7AB5F1B06F19E(L_12, /*hidden argument*/NULL); CombineInstance_set_mesh_m4188D448CFD58C46FC3824D791572D07905FC824((CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C *)((L_7)->GetAddressAt(static_cast(L_8))), L_13, /*hidden argument*/NULL); // combine[i].transform = meshFilters[i].transform.localToWorldMatrix; CombineInstanceU5BU5D_tCEC5E0C06082119E1FF9C16E274C016F216803BF* L_14 = V_2; int32_t L_15 = V_5; NullCheck(L_14); MeshFilterU5BU5D_tE8AA77783A24784C69A8083B4F3E482D866FD503* L_16 = V_1; int32_t L_17 = V_5; NullCheck(L_16); int32_t L_18 = L_17; MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * L_19 = (L_16)->GetAt(static_cast(L_18)); NullCheck(L_19); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_20; L_20 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_19, /*hidden argument*/NULL); NullCheck(L_20); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_21; L_21 = Transform_get_localToWorldMatrix_m6B810B0F20BA5DE48009461A4D662DD8BFF6A3CC(L_20, /*hidden argument*/NULL); CombineInstance_set_transform_mF1C28A1BC0733CD0A10481215C4FCB418C7CDA1D((CombineInstance_t3ECBD54BBDD018CE04D23414CDFE0F78A447B45C *)((L_14)->GetAddressAt(static_cast(L_15))), L_21, /*hidden argument*/NULL); // var renderer = meshFilters[i].gameObject.GetComponent(); MeshFilterU5BU5D_tE8AA77783A24784C69A8083B4F3E482D866FD503* L_22 = V_1; int32_t L_23 = V_5; NullCheck(L_22); int32_t L_24 = L_23; MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * L_25 = (L_22)->GetAt(static_cast(L_24)); NullCheck(L_25); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_26; L_26 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_25, /*hidden argument*/NULL); NullCheck(L_26); Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_27; L_27 = GameObject_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_mD787758BED3337F182C18CC67C516C2A11B55466(L_26, /*hidden argument*/GameObject_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_mD787758BED3337F182C18CC67C516C2A11B55466_RuntimeMethod_var); V_6 = L_27; // if (renderer != null) { Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_28 = V_6; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_29; L_29 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_28, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_29) { goto IL_0086; } } { // renderer.enabled = false; Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_30 = V_6; NullCheck(L_30); Renderer_set_enabled_mFFBA418C428C1B2B151C77B879DD10C393D9D95B(L_30, (bool)0, /*hidden argument*/NULL); } IL_0086: { // if (materialInChild == null && renderer.sharedMaterial != null) { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_31 = V_3; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_32; L_32 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_31, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_32) { goto IL_00a6; } } { Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_33 = V_6; NullCheck(L_33); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_34; L_34 = Renderer_get_sharedMaterial_m42DF538F0C6EA249B1FB626485D45D083BA74FCC(L_33, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_35; L_35 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_34, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_35) { goto IL_00a6; } } { // materialInChild = renderer.sharedMaterial; Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_36 = V_6; NullCheck(L_36); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_37; L_37 = Renderer_get_sharedMaterial_m42DF538F0C6EA249B1FB626485D45D083BA74FCC(L_36, /*hidden argument*/NULL); V_3 = L_37; } IL_00a6: { // for (int i = 0; i < meshFilters.Length; ++i) { int32_t L_38 = V_5; V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_38, (int32_t)1)); } IL_00ac: { // for (int i = 0; i < meshFilters.Length; ++i) { int32_t L_39 = V_5; MeshFilterU5BU5D_tE8AA77783A24784C69A8083B4F3E482D866FD503* L_40 = V_1; NullCheck(L_40); if ((((int32_t)L_39) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_40)->max_length)))))) { goto IL_0033; } } { // var meshFilter = GetComponent(); MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * L_41; L_41 = Component_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_m4E31C5D3D0490AEE405B54BE9F61802EA425B9DC(__this, /*hidden argument*/Component_GetComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_m4E31C5D3D0490AEE405B54BE9F61802EA425B9DC_RuntimeMethod_var); V_4 = L_41; // if (meshFilter == null) { MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * L_42 = V_4; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_43; L_43 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_42, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_43) { goto IL_00d2; } } { // meshFilter = gameObject.AddComponent(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_44; L_44 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); NullCheck(L_44); MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * L_45; L_45 = GameObject_AddComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mA5802EF007058E65CCD414C3EB2518474D17A2F2(L_44, /*hidden argument*/GameObject_AddComponent_TisMeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A_mA5802EF007058E65CCD414C3EB2518474D17A2F2_RuntimeMethod_var); V_4 = L_45; } IL_00d2: { // meshFilter.mesh = new Mesh(); MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * L_46 = V_4; Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_47 = (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *)il2cpp_codegen_object_new(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var); Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6(L_47, /*hidden argument*/NULL); NullCheck(L_46); MeshFilter_set_mesh_m13177C1A6C29D76DDCD858CEF2B28C2AA7CC46FC(L_46, L_47, /*hidden argument*/NULL); // meshFilter.sharedMesh.CombineMeshes(combine, true, true); MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * L_48 = V_4; NullCheck(L_48); Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_49; L_49 = MeshFilter_get_sharedMesh_mDCB12AB93E6E5F477F55A14990A7AB5F1B06F19E(L_48, /*hidden argument*/NULL); CombineInstanceU5BU5D_tCEC5E0C06082119E1FF9C16E274C016F216803BF* L_50 = V_2; NullCheck(L_49); Mesh_CombineMeshes_m406030E08EC44C147C6F0CC46E26F82A7255FB6E(L_49, L_50, (bool)1, (bool)1, /*hidden argument*/NULL); // var meshRenderer = GetComponent(); MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * L_51; L_51 = Component_GetComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_m87EEABB28FFB9E9553015DD36B7C6F7C45A7F537(__this, /*hidden argument*/Component_GetComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_m87EEABB28FFB9E9553015DD36B7C6F7C45A7F537_RuntimeMethod_var); // if (meshRenderer == null) { IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_52; L_52 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_51, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_52) { goto IL_010c; } } { // meshRenderer = gameObject.AddComponent(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_53; L_53 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); NullCheck(L_53); MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * L_54; L_54 = GameObject_AddComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_mD5BD4B507E470AFA16BAD4B418DC15AE59A9FC47(L_53, /*hidden argument*/GameObject_AddComponent_TisMeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B_mD5BD4B507E470AFA16BAD4B418DC15AE59A9FC47_RuntimeMethod_var); // meshRenderer.sharedMaterial = materialInChild; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_55 = V_3; NullCheck(L_54); Renderer_set_sharedMaterial_m1E66766F93E95F692C3C9C2C09AFD795B156678B(L_54, L_55, /*hidden argument*/NULL); } IL_010c: { // transform.position = position; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_56; L_56 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_57 = V_0; NullCheck(L_56); Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_56, L_57, /*hidden argument*/NULL); // } return; } } // System.Void RetroAesthetics.CombineMeshes::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CombineMeshes__ctor_m9C3B1E83A3D030BB13498E21613EF373CE043095 (CombineMeshes_tE54C273F0F67FF801B341498276444D375F8B538 * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityStandardAssets.ImageEffects.ContrastEnhance::CheckResources() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ContrastEnhance_CheckResources_m1066A132BC3D88C3AC7BAA743D246C234E650657 (ContrastEnhance_tD4EAD55B035F73B332900A2F423B138356983658 * __this, const RuntimeMethod* method) { { // CheckSupport (false); bool L_0; L_0 = PostEffectsBase_CheckSupport_m8C47451CFF56C3E8A7115406D9A1AB7CAD282280(__this, (bool)0, /*hidden argument*/NULL); // contrastCompositeMaterial = CheckShaderAndCreateMaterial (contrastCompositeShader, contrastCompositeMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_1 = __this->get_contrastCompositeShader_14(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_contrastCompositeMaterial_11(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3; L_3 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_1, L_2, /*hidden argument*/NULL); __this->set_contrastCompositeMaterial_11(L_3); // separableBlurMaterial = CheckShaderAndCreateMaterial (separableBlurShader, separableBlurMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_4 = __this->get_separableBlurShader_13(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = __this->get_separableBlurMaterial_10(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6; L_6 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_4, L_5, /*hidden argument*/NULL); __this->set_separableBlurMaterial_10(L_6); // if (!isSupported) bool L_7 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); if (L_7) { goto IL_0046; } } { // ReportAutoDisable (); PostEffectsBase_ReportAutoDisable_m24E41960820E497A88DA8E3565C5BFAF885CDB73(__this, /*hidden argument*/NULL); } IL_0046: { // return isSupported; bool L_8 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); return L_8; } } // System.Void UnityStandardAssets.ImageEffects.ContrastEnhance::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContrastEnhance_OnRenderImage_m87B5DA78FB7B9869DA5E2AABDD22C82CE9AE28F1 (ContrastEnhance_tD4EAD55B035F73B332900A2F423B138356983658 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___destination1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral40B9968876DFBA959A505AA3EC0E9D9D26C14E45); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA794535644087F23261843E723B7698C24F90794); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBECA1CA80A2219025F323A4D79354F0CC4EC3D8B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEF8206FEC2F38BBF1FE70987DEC5173251678277); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_1 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_2 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_3 = NULL; { // if (CheckResources()==false) bool L_0; L_0 = VirtFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::CheckResources() */, __this); if (L_0) { goto IL_0010; } } { // Graphics.Blit (source, destination); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = ___destination1; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_1, L_2, /*hidden argument*/NULL); // return; return; } IL_0010: { // int rtW = source.width; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_3 = ___source0; NullCheck(L_3); int32_t L_4; L_4 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_3); // int rtH = source.height; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_5 = ___source0; NullCheck(L_5); int32_t L_6; L_6 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_5); V_0 = L_6; // RenderTexture color2 = RenderTexture.GetTemporary (rtW/2, rtH/2, 0); int32_t L_7 = L_4; int32_t L_8 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_9; L_9 = RenderTexture_GetTemporary_mBA05E754A2AD2D163972F1376463DA5FBA059CA3(((int32_t)((int32_t)L_7/(int32_t)2)), ((int32_t)((int32_t)L_8/(int32_t)2)), 0, /*hidden argument*/NULL); V_1 = L_9; // Graphics.Blit (source, color2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_10 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_11 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_10, L_11, /*hidden argument*/NULL); // RenderTexture color4a = RenderTexture.GetTemporary (rtW/4, rtH/4, 0); int32_t L_12 = L_7; int32_t L_13 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_14; L_14 = RenderTexture_GetTemporary_mBA05E754A2AD2D163972F1376463DA5FBA059CA3(((int32_t)((int32_t)L_12/(int32_t)4)), ((int32_t)((int32_t)L_13/(int32_t)4)), 0, /*hidden argument*/NULL); V_2 = L_14; // Graphics.Blit (color2, color4a); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_15 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_16 = V_2; Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_15, L_16, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (color2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_17 = V_1; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_17, /*hidden argument*/NULL); // separableBlurMaterial.SetVector ("offsets", new Vector4 (0.0f, (blurSpread * 1.0f) / color4a.height, 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_18 = __this->get_separableBlurMaterial_10(); float L_19 = __this->get_blurSpread_12(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_20 = V_2; NullCheck(L_20); int32_t L_21; L_21 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_20); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_22; memset((&L_22), 0, sizeof(L_22)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_22), (0.0f), ((float)((float)((float)il2cpp_codegen_multiply((float)L_19, (float)(1.0f)))/(float)((float)((float)L_21)))), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_18); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_18, _stringLiteralEF8206FEC2F38BBF1FE70987DEC5173251678277, L_22, /*hidden argument*/NULL); // RenderTexture color4b = RenderTexture.GetTemporary (rtW/4, rtH/4, 0); int32_t L_23 = L_12; int32_t L_24 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_25; L_25 = RenderTexture_GetTemporary_mBA05E754A2AD2D163972F1376463DA5FBA059CA3(((int32_t)((int32_t)L_23/(int32_t)4)), ((int32_t)((int32_t)L_24/(int32_t)4)), 0, /*hidden argument*/NULL); V_3 = L_25; // Graphics.Blit (color4a, color4b, separableBlurMaterial); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_26 = V_2; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_27 = V_3; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_28 = __this->get_separableBlurMaterial_10(); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_26, L_27, L_28, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (color4a); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_29 = V_2; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_29, /*hidden argument*/NULL); // separableBlurMaterial.SetVector ("offsets", new Vector4 ((blurSpread * 1.0f) / color4a.width, 0.0f, 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_30 = __this->get_separableBlurMaterial_10(); float L_31 = __this->get_blurSpread_12(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_32 = V_2; NullCheck(L_32); int32_t L_33; L_33 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_32); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_34; memset((&L_34), 0, sizeof(L_34)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_34), ((float)((float)((float)il2cpp_codegen_multiply((float)L_31, (float)(1.0f)))/(float)((float)((float)L_33)))), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_30); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_30, _stringLiteralEF8206FEC2F38BBF1FE70987DEC5173251678277, L_34, /*hidden argument*/NULL); // color4a = RenderTexture.GetTemporary (rtW/4, rtH/4, 0); int32_t L_35 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_36; L_36 = RenderTexture_GetTemporary_mBA05E754A2AD2D163972F1376463DA5FBA059CA3(((int32_t)((int32_t)L_23/(int32_t)4)), ((int32_t)((int32_t)L_35/(int32_t)4)), 0, /*hidden argument*/NULL); V_2 = L_36; // Graphics.Blit (color4b, color4a, separableBlurMaterial); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_37 = V_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_38 = V_2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_39 = __this->get_separableBlurMaterial_10(); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_37, L_38, L_39, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (color4b); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_40 = V_3; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_40, /*hidden argument*/NULL); // contrastCompositeMaterial.SetTexture ("_MainTexBlurred", color4a); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_41 = __this->get_contrastCompositeMaterial_11(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_42 = V_2; NullCheck(L_41); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_41, _stringLiteralA794535644087F23261843E723B7698C24F90794, L_42, /*hidden argument*/NULL); // contrastCompositeMaterial.SetFloat ("intensity", intensity); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_43 = __this->get_contrastCompositeMaterial_11(); float L_44 = __this->get_intensity_8(); NullCheck(L_43); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_43, _stringLiteral40B9968876DFBA959A505AA3EC0E9D9D26C14E45, L_44, /*hidden argument*/NULL); // contrastCompositeMaterial.SetFloat ("threshold", threshold); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_45 = __this->get_contrastCompositeMaterial_11(); float L_46 = __this->get_threshold_9(); NullCheck(L_45); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_45, _stringLiteralBECA1CA80A2219025F323A4D79354F0CC4EC3D8B, L_46, /*hidden argument*/NULL); // Graphics.Blit (source, destination, contrastCompositeMaterial); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_47 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_48 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_49 = __this->get_contrastCompositeMaterial_11(); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_47, L_48, L_49, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (color4a); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_50 = V_2; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_50, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.ContrastEnhance::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContrastEnhance__ctor_m6F10980A005101168D953F21437D27C67D0F9013 (ContrastEnhance_tD4EAD55B035F73B332900A2F423B138356983658 * __this, const RuntimeMethod* method) { { // public float intensity = 0.5f; __this->set_intensity_8((0.5f)); // public float blurSpread = 1.0f; __this->set_blurSpread_12((1.0f)); PostEffectsBase__ctor_m46DF3065E6C41A9B7330309FC22CD1EDAEF5FEB5(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Material UnityStandardAssets.ImageEffects.ContrastStretch::get_materialLum() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * ContrastStretch_get_materialLum_mDD1A450C0303C6F4D854161F937F45101BAD3A9C (ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Material_t8927C00353A72755313F046D0CE85178AE8218EE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if ( m_materialLum == null ) { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_m_materialLum_10(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_002c; } } { // m_materialLum = new Material(shaderLum); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_2 = __this->get_shaderLum_9(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3 = (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)il2cpp_codegen_object_new(Material_t8927C00353A72755313F046D0CE85178AE8218EE_il2cpp_TypeInfo_var); Material__ctor_mD2A3BCD3B4F17F5C6E95F3B34DAF4B497B67127E(L_3, L_2, /*hidden argument*/NULL); __this->set_m_materialLum_10(L_3); // m_materialLum.hideFlags = HideFlags.HideAndDontSave; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = __this->get_m_materialLum_10(); NullCheck(L_4); Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_4, ((int32_t)61), /*hidden argument*/NULL); } IL_002c: { // return m_materialLum; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = __this->get_m_materialLum_10(); return L_5; } } // UnityEngine.Material UnityStandardAssets.ImageEffects.ContrastStretch::get_materialReduce() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * ContrastStretch_get_materialReduce_mB139BE69D71CAD0DF6BA24A74F2DB0DB97BDB485 (ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Material_t8927C00353A72755313F046D0CE85178AE8218EE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if ( m_materialReduce == null ) { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_m_materialReduce_12(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_002c; } } { // m_materialReduce = new Material(shaderReduce); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_2 = __this->get_shaderReduce_11(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3 = (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)il2cpp_codegen_object_new(Material_t8927C00353A72755313F046D0CE85178AE8218EE_il2cpp_TypeInfo_var); Material__ctor_mD2A3BCD3B4F17F5C6E95F3B34DAF4B497B67127E(L_3, L_2, /*hidden argument*/NULL); __this->set_m_materialReduce_12(L_3); // m_materialReduce.hideFlags = HideFlags.HideAndDontSave; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = __this->get_m_materialReduce_12(); NullCheck(L_4); Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_4, ((int32_t)61), /*hidden argument*/NULL); } IL_002c: { // return m_materialReduce; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = __this->get_m_materialReduce_12(); return L_5; } } // UnityEngine.Material UnityStandardAssets.ImageEffects.ContrastStretch::get_materialAdapt() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * ContrastStretch_get_materialAdapt_m46F7AB60FAE9A49BF5F830CFE29B526F30FB0AB0 (ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Material_t8927C00353A72755313F046D0CE85178AE8218EE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if ( m_materialAdapt == null ) { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_m_materialAdapt_14(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_002c; } } { // m_materialAdapt = new Material(shaderAdapt); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_2 = __this->get_shaderAdapt_13(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3 = (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)il2cpp_codegen_object_new(Material_t8927C00353A72755313F046D0CE85178AE8218EE_il2cpp_TypeInfo_var); Material__ctor_mD2A3BCD3B4F17F5C6E95F3B34DAF4B497B67127E(L_3, L_2, /*hidden argument*/NULL); __this->set_m_materialAdapt_14(L_3); // m_materialAdapt.hideFlags = HideFlags.HideAndDontSave; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = __this->get_m_materialAdapt_14(); NullCheck(L_4); Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_4, ((int32_t)61), /*hidden argument*/NULL); } IL_002c: { // return m_materialAdapt; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = __this->get_m_materialAdapt_14(); return L_5; } } // UnityEngine.Material UnityStandardAssets.ImageEffects.ContrastStretch::get_materialApply() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * ContrastStretch_get_materialApply_mA0470C33E2DEE0EA4FDE3942050BDB07864F7AD3 (ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Material_t8927C00353A72755313F046D0CE85178AE8218EE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if ( m_materialApply == null ) { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_m_materialApply_16(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_002c; } } { // m_materialApply = new Material(shaderApply); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_2 = __this->get_shaderApply_15(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3 = (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)il2cpp_codegen_object_new(Material_t8927C00353A72755313F046D0CE85178AE8218EE_il2cpp_TypeInfo_var); Material__ctor_mD2A3BCD3B4F17F5C6E95F3B34DAF4B497B67127E(L_3, L_2, /*hidden argument*/NULL); __this->set_m_materialApply_16(L_3); // m_materialApply.hideFlags = HideFlags.HideAndDontSave; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = __this->get_m_materialApply_16(); NullCheck(L_4); Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_4, ((int32_t)61), /*hidden argument*/NULL); } IL_002c: { // return m_materialApply; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = __this->get_m_materialApply_16(); return L_5; } } // System.Void UnityStandardAssets.ImageEffects.ContrastStretch::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContrastStretch_Start_m9927BE899BFF834E3C3A1FDAA83D101098CB6E40 (ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD * __this, const RuntimeMethod* method) { { // if (!SystemInfo.supportsImageEffects) { bool L_0; L_0 = SystemInfo_get_supportsImageEffects_m8720BE79E62B0457823D530C30DCA1929049F618(/*hidden argument*/NULL); if (L_0) { goto IL_000f; } } { // enabled = false; Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32(__this, (bool)0, /*hidden argument*/NULL); // return; return; } IL_000f: { // if (!shaderAdapt.isSupported || !shaderApply.isSupported || !shaderLum.isSupported || !shaderReduce.isSupported) { Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_1 = __this->get_shaderAdapt_13(); NullCheck(L_1); bool L_2; L_2 = Shader_get_isSupported_m958F4978B3DFAD2FD471549B2C1D8A82639EDA41(L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_0043; } } { Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_3 = __this->get_shaderApply_15(); NullCheck(L_3); bool L_4; L_4 = Shader_get_isSupported_m958F4978B3DFAD2FD471549B2C1D8A82639EDA41(L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_0043; } } { Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_5 = __this->get_shaderLum_9(); NullCheck(L_5); bool L_6; L_6 = Shader_get_isSupported_m958F4978B3DFAD2FD471549B2C1D8A82639EDA41(L_5, /*hidden argument*/NULL); if (!L_6) { goto IL_0043; } } { Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_7 = __this->get_shaderReduce_11(); NullCheck(L_7); bool L_8; L_8 = Shader_get_isSupported_m958F4978B3DFAD2FD471549B2C1D8A82639EDA41(L_7, /*hidden argument*/NULL); if (L_8) { goto IL_004b; } } IL_0043: { // enabled = false; Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32(__this, (bool)0, /*hidden argument*/NULL); // return; return; } IL_004b: { // } return; } } // System.Void UnityStandardAssets.ImageEffects.ContrastStretch::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContrastStretch_OnEnable_m98894B8974CA299351B475127BCC5FAD94F282EB (ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // for( int i = 0; i < 2; ++i ) V_0 = 0; goto IL_0036; } IL_0004: { // if ( !adaptRenderTex[i] ) { RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_0 = __this->get_adaptRenderTex_7(); int32_t L_1 = V_0; NullCheck(L_0); int32_t L_2 = L_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_3 = (L_0)->GetAt(static_cast(L_2)); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_3, /*hidden argument*/NULL); if (L_4) { goto IL_0032; } } { // adaptRenderTex[i] = new RenderTexture(1, 1, 0); RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_5 = __this->get_adaptRenderTex_7(); int32_t L_6 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_7 = (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)il2cpp_codegen_object_new(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var); RenderTexture__ctor_m5D8D36B284951F95A048C6B9ACA24FC7509564FF(L_7, 1, 1, 0, /*hidden argument*/NULL); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_7); (L_5)->SetAt(static_cast(L_6), (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)L_7); // adaptRenderTex[i].hideFlags = HideFlags.HideAndDontSave; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_8 = __this->get_adaptRenderTex_7(); int32_t L_9 = V_0; NullCheck(L_8); int32_t L_10 = L_9; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_11 = (L_8)->GetAt(static_cast(L_10)); NullCheck(L_11); Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_11, ((int32_t)61), /*hidden argument*/NULL); } IL_0032: { // for( int i = 0; i < 2; ++i ) int32_t L_12 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1)); } IL_0036: { // for( int i = 0; i < 2; ++i ) int32_t L_13 = V_0; if ((((int32_t)L_13) < ((int32_t)2))) { goto IL_0004; } } { // } return; } } // System.Void UnityStandardAssets.ImageEffects.ContrastStretch::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContrastStretch_OnDisable_mC6E9E48BD58B17169DF07F2048B514B49DC23D70 (ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // for( int i = 0; i < 2; ++i ) V_0 = 0; goto IL_001e; } IL_0004: { // DestroyImmediate( adaptRenderTex[i] ); RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_0 = __this->get_adaptRenderTex_7(); int32_t L_1 = V_0; NullCheck(L_0); int32_t L_2 = L_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_3 = (L_0)->GetAt(static_cast(L_2)); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F(L_3, /*hidden argument*/NULL); // adaptRenderTex[i] = null; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_4 = __this->get_adaptRenderTex_7(); int32_t L_5 = V_0; NullCheck(L_4); ArrayElementTypeCheck (L_4, NULL); (L_4)->SetAt(static_cast(L_5), (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)NULL); // for( int i = 0; i < 2; ++i ) int32_t L_6 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_6, (int32_t)1)); } IL_001e: { // for( int i = 0; i < 2; ++i ) int32_t L_7 = V_0; if ((((int32_t)L_7) < ((int32_t)2))) { goto IL_0004; } } { // if ( m_materialLum ) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8 = __this->get_m_materialLum_10(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_9; L_9 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_8, /*hidden argument*/NULL); if (!L_9) { goto IL_003a; } } { // DestroyImmediate( m_materialLum ); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_10 = __this->get_m_materialLum_10(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F(L_10, /*hidden argument*/NULL); } IL_003a: { // if ( m_materialReduce ) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_11 = __this->get_m_materialReduce_12(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_12; L_12 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_11, /*hidden argument*/NULL); if (!L_12) { goto IL_0052; } } { // DestroyImmediate( m_materialReduce ); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_13 = __this->get_m_materialReduce_12(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F(L_13, /*hidden argument*/NULL); } IL_0052: { // if ( m_materialAdapt ) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_14 = __this->get_m_materialAdapt_14(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_15; L_15 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_14, /*hidden argument*/NULL); if (!L_15) { goto IL_006a; } } { // DestroyImmediate( m_materialAdapt ); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_16 = __this->get_m_materialAdapt_14(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F(L_16, /*hidden argument*/NULL); } IL_006a: { // if ( m_materialApply ) Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_17 = __this->get_m_materialApply_16(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_18; L_18 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_17, /*hidden argument*/NULL); if (!L_18) { goto IL_0082; } } { // DestroyImmediate( m_materialApply ); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_19 = __this->get_m_materialApply_16(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F(L_19, /*hidden argument*/NULL); } IL_0082: { // } return; } } // System.Void UnityStandardAssets.ImageEffects.ContrastStretch::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContrastStretch_OnRenderImage_m00B6CC8A9D5E4740895D84FED2AB342CE68C763C (ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___destination1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8CE33800B899A10909A01B30E9E15694DCDDF90C); s_Il2CppMethodInitialized = true; } RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_3 = NULL; { // RenderTexture rtTempSrc = RenderTexture.GetTemporary(source.width/TEMP_RATIO, source.height/TEMP_RATIO); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = ___source0; NullCheck(L_0); int32_t L_1; L_1 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_0); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = ___source0; NullCheck(L_2); int32_t L_3; L_3 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4; L_4 = RenderTexture_GetTemporary_m2F6EBE5C8749DC2B3B8811B1CE99D4BB288138E7(((int32_t)((int32_t)L_1/(int32_t)1)), ((int32_t)((int32_t)L_3/(int32_t)1)), /*hidden argument*/NULL); V_0 = L_4; // Graphics.Blit (source, rtTempSrc, materialLum); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_5 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_6 = V_0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_7; L_7 = ContrastStretch_get_materialLum_mDD1A450C0303C6F4D854161F937F45101BAD3A9C(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_5, L_6, L_7, /*hidden argument*/NULL); goto IL_0060; } IL_0025: { // int destW = rtTempSrc.width / REDUCE_RATIO; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_8 = V_0; NullCheck(L_8); int32_t L_9; L_9 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_8); V_1 = ((int32_t)((int32_t)L_9/(int32_t)2)); // if ( destW < FINAL_SIZE ) destW = FINAL_SIZE; int32_t L_10 = V_1; if ((((int32_t)L_10) >= ((int32_t)1))) { goto IL_0034; } } { // if ( destW < FINAL_SIZE ) destW = FINAL_SIZE; V_1 = 1; } IL_0034: { // int destH = rtTempSrc.height / REDUCE_RATIO; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_11 = V_0; NullCheck(L_11); int32_t L_12; L_12 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_11); V_2 = ((int32_t)((int32_t)L_12/(int32_t)2)); // if ( destH < FINAL_SIZE ) destH = FINAL_SIZE; int32_t L_13 = V_2; if ((((int32_t)L_13) >= ((int32_t)1))) { goto IL_0043; } } { // if ( destH < FINAL_SIZE ) destH = FINAL_SIZE; V_2 = 1; } IL_0043: { // RenderTexture rtTempDst = RenderTexture.GetTemporary(destW,destH); int32_t L_14 = V_1; int32_t L_15 = V_2; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_16; L_16 = RenderTexture_GetTemporary_m2F6EBE5C8749DC2B3B8811B1CE99D4BB288138E7(L_14, L_15, /*hidden argument*/NULL); V_3 = L_16; // Graphics.Blit (rtTempSrc, rtTempDst, materialReduce); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_17 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_18 = V_3; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_19; L_19 = ContrastStretch_get_materialReduce_mB139BE69D71CAD0DF6BA24A74F2DB0DB97BDB485(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_17, L_18, L_19, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary( rtTempSrc ); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_20 = V_0; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_20, /*hidden argument*/NULL); // rtTempSrc = rtTempDst; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_21 = V_3; V_0 = L_21; } IL_0060: { // while( rtTempSrc.width > FINAL_SIZE || rtTempSrc.height > FINAL_SIZE ) RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_22 = V_0; NullCheck(L_22); int32_t L_23; L_23 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_22); if ((((int32_t)L_23) > ((int32_t)1))) { goto IL_0025; } } { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_24 = V_0; NullCheck(L_24); int32_t L_25; L_25 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_24); if ((((int32_t)L_25) > ((int32_t)1))) { goto IL_0025; } } { // CalculateAdaptation( rtTempSrc ); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_26 = V_0; ContrastStretch_CalculateAdaptation_mA7E4BCAD9BA015CE3BF7CD7E2EA41A8E168E8B60(__this, L_26, /*hidden argument*/NULL); // materialApply.SetTexture("_AdaptTex", adaptRenderTex[curAdaptIndex] ); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_27; L_27 = ContrastStretch_get_materialApply_mA0470C33E2DEE0EA4FDE3942050BDB07864F7AD3(__this, /*hidden argument*/NULL); RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_28 = __this->get_adaptRenderTex_7(); int32_t L_29 = __this->get_curAdaptIndex_8(); NullCheck(L_28); int32_t L_30 = L_29; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_31 = (L_28)->GetAt(static_cast(L_30)); NullCheck(L_27); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_27, _stringLiteral8CE33800B899A10909A01B30E9E15694DCDDF90C, L_31, /*hidden argument*/NULL); // Graphics.Blit (source, destination, materialApply); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_32 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_33 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_34; L_34 = ContrastStretch_get_materialApply_mA0470C33E2DEE0EA4FDE3942050BDB07864F7AD3(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_32, L_33, L_34, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary( rtTempSrc ); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_35 = V_0; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_35, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.ContrastStretch::CalculateAdaptation(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContrastStretch_CalculateAdaptation_mA7E4BCAD9BA015CE3BF7CD7E2EA41A8E168E8B60 (ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___curTexture0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1CCBC596DB1B94C94A9284599019AC779586C8EB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral96886DED2ECF1EA2B574F8C4F68D1873E78AFB44); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; float V_1 = 0.0f; { // int prevAdaptIndex = curAdaptIndex; int32_t L_0 = __this->get_curAdaptIndex_8(); V_0 = L_0; // curAdaptIndex = (curAdaptIndex+1) % 2; int32_t L_1 = __this->get_curAdaptIndex_8(); __this->set_curAdaptIndex_8(((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_1, (int32_t)1))%(int32_t)2))); // float adaptLerp = 1.0f - Mathf.Pow( 1.0f - adaptationSpeed, 30.0f * Time.deltaTime ); float L_2 = __this->get_adaptationSpeed_4(); float L_3; L_3 = Time_get_deltaTime_mF558623BBB4EE65C8810243B05ED204A9E8D6FD1(/*hidden argument*/NULL); float L_4; L_4 = powf(((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_2)), ((float)il2cpp_codegen_multiply((float)(30.0f), (float)L_3))); V_1 = ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_4)); // adaptLerp = Mathf.Clamp( adaptLerp, kMinAdaptLerp, 1 ); float L_5 = V_1; float L_6; L_6 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_5, (0.00999999978f), (1.0f), /*hidden argument*/NULL); V_1 = L_6; // materialAdapt.SetTexture("_CurTex", curTexture ); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_7; L_7 = ContrastStretch_get_materialAdapt_m46F7AB60FAE9A49BF5F830CFE29B526F30FB0AB0(__this, /*hidden argument*/NULL); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_8 = ___curTexture0; NullCheck(L_7); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_7, _stringLiteral1CCBC596DB1B94C94A9284599019AC779586C8EB, L_8, /*hidden argument*/NULL); // materialAdapt.SetVector("_AdaptParams", new Vector4( // adaptLerp, // limitMinimum, // limitMaximum, // 0.0f // )); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_9; L_9 = ContrastStretch_get_materialAdapt_m46F7AB60FAE9A49BF5F830CFE29B526F30FB0AB0(__this, /*hidden argument*/NULL); float L_10 = V_1; float L_11 = __this->get_limitMinimum_5(); float L_12 = __this->get_limitMaximum_6(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_13; memset((&L_13), 0, sizeof(L_13)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_13), L_10, L_11, L_12, (0.0f), /*hidden argument*/NULL); NullCheck(L_9); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_9, _stringLiteral96886DED2ECF1EA2B574F8C4F68D1873E78AFB44, L_13, /*hidden argument*/NULL); // Graphics.SetRenderTarget(adaptRenderTex[curAdaptIndex]); RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_14 = __this->get_adaptRenderTex_7(); int32_t L_15 = __this->get_curAdaptIndex_8(); NullCheck(L_14); int32_t L_16 = L_15; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_17 = (L_14)->GetAt(static_cast(L_16)); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_SetRenderTarget_mB988DBAF1161427E8F4FB0AB46B5B035467201F2(L_17, /*hidden argument*/NULL); // GL.Clear(false, true, Color.black); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_18; L_18 = Color_get_black_mD8CAAC9E4B8C5C92A21D176E4AB2C521CFA0EF7F(/*hidden argument*/NULL); GL_Clear_m012A79FD9FE6D463ACFF5B852E4399B00D4B365D((bool)0, (bool)1, L_18, /*hidden argument*/NULL); // Graphics.Blit ( // adaptRenderTex[prevAdaptIndex], // adaptRenderTex[curAdaptIndex], // materialAdapt); RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_19 = __this->get_adaptRenderTex_7(); int32_t L_20 = V_0; NullCheck(L_19); int32_t L_21 = L_20; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_22 = (L_19)->GetAt(static_cast(L_21)); RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_23 = __this->get_adaptRenderTex_7(); int32_t L_24 = __this->get_curAdaptIndex_8(); NullCheck(L_23); int32_t L_25 = L_24; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_26 = (L_23)->GetAt(static_cast(L_25)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_27; L_27 = ContrastStretch_get_materialAdapt_m46F7AB60FAE9A49BF5F830CFE29B526F30FB0AB0(__this, /*hidden argument*/NULL); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_22, L_26, L_27, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.ContrastStretch::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContrastStretch__ctor_m13A0DAD1E2964778B4DC0B2493BEA6C256FA5DC0 (ContrastStretch_t9D2D7DF059C7F87B737B8BFF16F1D2CD0A2E16BD * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public float adaptationSpeed = 0.02f; __this->set_adaptationSpeed_4((0.0199999996f)); // public float limitMinimum = 0.2f; __this->set_limitMinimum_5((0.200000003f)); // public float limitMaximum = 0.6f; __this->set_limitMaximum_6((0.600000024f)); // private RenderTexture[] adaptRenderTex = new RenderTexture[2]; RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E* L_0 = (RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E*)(RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E*)SZArrayNew(RenderTextureU5BU5D_tDC947BF3616454E270458293C61A06867ED4B02E_il2cpp_TypeInfo_var, (uint32_t)2); __this->set_adaptRenderTex_7(L_0); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityStandardAssets.ImageEffects.CreaseShading::CheckResources() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CreaseShading_CheckResources_m7F18D51852BC2EF85B648CD326D736ECEEEC56E8 (CreaseShading_t2F7B011EBA2603CE4782D60C446E3C2005D4A78F * __this, const RuntimeMethod* method) { { // CheckSupport (true); bool L_0; L_0 = PostEffectsBase_CheckSupport_m8C47451CFF56C3E8A7115406D9A1AB7CAD282280(__this, (bool)1, /*hidden argument*/NULL); // blurMaterial = CheckShaderAndCreateMaterial (blurShader, blurMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_1 = __this->get_blurShader_11(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_blurMaterial_12(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3; L_3 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_1, L_2, /*hidden argument*/NULL); __this->set_blurMaterial_12(L_3); // depthFetchMaterial = CheckShaderAndCreateMaterial (depthFetchShader, depthFetchMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_4 = __this->get_depthFetchShader_13(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = __this->get_depthFetchMaterial_14(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6; L_6 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_4, L_5, /*hidden argument*/NULL); __this->set_depthFetchMaterial_14(L_6); // creaseApplyMaterial = CheckShaderAndCreateMaterial (creaseApplyShader, creaseApplyMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_7 = __this->get_creaseApplyShader_15(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8 = __this->get_creaseApplyMaterial_16(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_9; L_9 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_7, L_8, /*hidden argument*/NULL); __this->set_creaseApplyMaterial_16(L_9); // if (!isSupported) bool L_10 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); if (L_10) { goto IL_005e; } } { // ReportAutoDisable (); PostEffectsBase_ReportAutoDisable_m24E41960820E497A88DA8E3565C5BFAF885CDB73(__this, /*hidden argument*/NULL); } IL_005e: { // return isSupported; bool L_11 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); return L_11; } } // System.Void UnityStandardAssets.ImageEffects.CreaseShading::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreaseShading_OnRenderImage_m48C33F7E764926CDB1A0E49810B92690FC52C94C (CreaseShading_t2F7B011EBA2603CE4782D60C446E3C2005D4A78F * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___destination1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral40B9968876DFBA959A505AA3EC0E9D9D26C14E45); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral440990408400C81491678EBA99F85211D0BC7276); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE74AD1DA6C2E8379B2CA2C749227BCAF7339FF17); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEF8206FEC2F38BBF1FE70987DEC5173251678277); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; float V_2 = 0.0f; float V_3 = 0.0f; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_4 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_5 = NULL; int32_t V_6 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_7 = NULL; { // if (CheckResources()==false) bool L_0; L_0 = VirtFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::CheckResources() */, __this); if (L_0) { goto IL_0010; } } { // Graphics.Blit (source, destination); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = ___destination1; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_1, L_2, /*hidden argument*/NULL); // return; return; } IL_0010: { // int rtW = source.width; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_3 = ___source0; NullCheck(L_3); int32_t L_4; L_4 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_3); V_0 = L_4; // int rtH = source.height; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_5 = ___source0; NullCheck(L_5); int32_t L_6; L_6 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_5); V_1 = L_6; // float widthOverHeight = (1.0f * rtW) / (1.0f * rtH); int32_t L_7 = V_0; int32_t L_8 = V_1; V_2 = ((float)((float)((float)il2cpp_codegen_multiply((float)(1.0f), (float)((float)((float)L_7))))/(float)((float)il2cpp_codegen_multiply((float)(1.0f), (float)((float)((float)L_8)))))); // float oneOverBaseSize = 1.0f / 512.0f; V_3 = (0.001953125f); // RenderTexture hrTex = RenderTexture.GetTemporary (rtW, rtH, 0); int32_t L_9 = V_0; int32_t L_10 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_11; L_11 = RenderTexture_GetTemporary_mBA05E754A2AD2D163972F1376463DA5FBA059CA3(L_9, L_10, 0, /*hidden argument*/NULL); V_4 = L_11; // RenderTexture lrTex1 = RenderTexture.GetTemporary (rtW/2, rtH/2, 0); int32_t L_12 = V_0; int32_t L_13 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_14; L_14 = RenderTexture_GetTemporary_mBA05E754A2AD2D163972F1376463DA5FBA059CA3(((int32_t)((int32_t)L_12/(int32_t)2)), ((int32_t)((int32_t)L_13/(int32_t)2)), 0, /*hidden argument*/NULL); V_5 = L_14; // Graphics.Blit (source,hrTex, depthFetchMaterial); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_15 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_16 = V_4; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_17 = __this->get_depthFetchMaterial_14(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_15, L_16, L_17, /*hidden argument*/NULL); // Graphics.Blit (hrTex, lrTex1); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_18 = V_4; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_19 = V_5; Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_18, L_19, /*hidden argument*/NULL); // for(int i = 0; i < softness; i++) V_6 = 0; goto IL_011d; } IL_006d: { // RenderTexture lrTex2 = RenderTexture.GetTemporary (rtW/2, rtH/2, 0); int32_t L_20 = V_0; int32_t L_21 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_22; L_22 = RenderTexture_GetTemporary_mBA05E754A2AD2D163972F1376463DA5FBA059CA3(((int32_t)((int32_t)L_20/(int32_t)2)), ((int32_t)((int32_t)L_21/(int32_t)2)), 0, /*hidden argument*/NULL); V_7 = L_22; // blurMaterial.SetVector ("offsets", new Vector4 (0.0f, spread * oneOverBaseSize, 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_23 = __this->get_blurMaterial_12(); float L_24 = __this->get_spread_10(); float L_25 = V_3; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_26; memset((&L_26), 0, sizeof(L_26)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_26), (0.0f), ((float)il2cpp_codegen_multiply((float)L_24, (float)L_25)), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_23); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_23, _stringLiteralEF8206FEC2F38BBF1FE70987DEC5173251678277, L_26, /*hidden argument*/NULL); // Graphics.Blit (lrTex1, lrTex2, blurMaterial); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_27 = V_5; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_28 = V_7; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_29 = __this->get_blurMaterial_12(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_27, L_28, L_29, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (lrTex1); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_30 = V_5; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_30, /*hidden argument*/NULL); // lrTex1 = lrTex2; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_31 = V_7; V_5 = L_31; // lrTex2 = RenderTexture.GetTemporary (rtW/2, rtH/2, 0); int32_t L_32 = V_0; int32_t L_33 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_34; L_34 = RenderTexture_GetTemporary_mBA05E754A2AD2D163972F1376463DA5FBA059CA3(((int32_t)((int32_t)L_32/(int32_t)2)), ((int32_t)((int32_t)L_33/(int32_t)2)), 0, /*hidden argument*/NULL); V_7 = L_34; // blurMaterial.SetVector ("offsets", new Vector4 (spread * oneOverBaseSize / widthOverHeight, 0.0f, 0.0f, 0.0f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_35 = __this->get_blurMaterial_12(); float L_36 = __this->get_spread_10(); float L_37 = V_3; float L_38 = V_2; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_39; memset((&L_39), 0, sizeof(L_39)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_39), ((float)((float)((float)il2cpp_codegen_multiply((float)L_36, (float)L_37))/(float)L_38)), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_35); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_35, _stringLiteralEF8206FEC2F38BBF1FE70987DEC5173251678277, L_39, /*hidden argument*/NULL); // Graphics.Blit (lrTex1, lrTex2, blurMaterial); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_40 = V_5; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_41 = V_7; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_42 = __this->get_blurMaterial_12(); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_40, L_41, L_42, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (lrTex1); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_43 = V_5; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_43, /*hidden argument*/NULL); // lrTex1 = lrTex2; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_44 = V_7; V_5 = L_44; // for(int i = 0; i < softness; i++) int32_t L_45 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_45, (int32_t)1)); } IL_011d: { // for(int i = 0; i < softness; i++) int32_t L_46 = V_6; int32_t L_47 = __this->get_softness_9(); if ((((int32_t)L_46) < ((int32_t)L_47))) { goto IL_006d; } } { // creaseApplyMaterial.SetTexture ("_HrDepthTex", hrTex); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_48 = __this->get_creaseApplyMaterial_16(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_49 = V_4; NullCheck(L_48); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_48, _stringLiteral440990408400C81491678EBA99F85211D0BC7276, L_49, /*hidden argument*/NULL); // creaseApplyMaterial.SetTexture ("_LrDepthTex", lrTex1); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_50 = __this->get_creaseApplyMaterial_16(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_51 = V_5; NullCheck(L_50); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_50, _stringLiteralE74AD1DA6C2E8379B2CA2C749227BCAF7339FF17, L_51, /*hidden argument*/NULL); // creaseApplyMaterial.SetFloat ("intensity", intensity); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_52 = __this->get_creaseApplyMaterial_16(); float L_53 = __this->get_intensity_8(); NullCheck(L_52); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_52, _stringLiteral40B9968876DFBA959A505AA3EC0E9D9D26C14E45, L_53, /*hidden argument*/NULL); // Graphics.Blit (source,destination, creaseApplyMaterial); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_54 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_55 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_56 = __this->get_creaseApplyMaterial_16(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_mD871C7E4157345A8C4A731B6D659A3039496E8BD(L_54, L_55, L_56, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (hrTex); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_57 = V_4; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_57, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary (lrTex1); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_58 = V_5; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_58, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.CreaseShading::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreaseShading__ctor_m3605637E95FD86C94BDFFAFE528A989CB3C785DB (CreaseShading_t2F7B011EBA2603CE4782D60C446E3C2005D4A78F * __this, const RuntimeMethod* method) { { // public float intensity = 0.5f; __this->set_intensity_8((0.5f)); // public int softness = 1; __this->set_softness_9(1); // public float spread = 1.0f; __this->set_spread_10((1.0f)); PostEffectsBase__ctor_m46DF3065E6C41A9B7330309FC22CD1EDAEF5FEB5(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void CustomShadowResolution::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomShadowResolution_Update_m6813AA07C94FB7D0D317616D8F856548A9D1271A (CustomShadowResolution_t1C36FD5CC3E5ED461EBBA7C978A6975A6A513287 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisLight_tA2F349FE839781469A0344CF6039B51512394275_m78431E28004B9C0FF3A712F157BFEDF8D42E36EA_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // this.GetComponent().shadowCustomResolution = FinalResolution; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_0; L_0 = Component_GetComponent_TisLight_tA2F349FE839781469A0344CF6039B51512394275_m78431E28004B9C0FF3A712F157BFEDF8D42E36EA(__this, /*hidden argument*/Component_GetComponent_TisLight_tA2F349FE839781469A0344CF6039B51512394275_m78431E28004B9C0FF3A712F157BFEDF8D42E36EA_RuntimeMethod_var); int32_t L_1 = __this->get_FinalResolution_5(); NullCheck(L_0); Light_set_shadowCustomResolution_m91133C06F6219F5A68D71EF54D96C8EB895D71E5(L_0, L_1, /*hidden argument*/NULL); // FinalResolution = Value * 2; int32_t L_2 = __this->get_Value_4(); __this->set_FinalResolution_5(((int32_t)il2cpp_codegen_multiply((int32_t)L_2, (int32_t)2))); // if (Reset == true) bool L_3 = __this->get_Reset_6(); if (!L_3) { goto IL_0044; } } { // Value = 2048; __this->set_Value_4(((int32_t)2048)); // FinalResolution = 4096; __this->set_FinalResolution_5(((int32_t)4096)); // Reset = false; __this->set_Reset_6((bool)0); } IL_0044: { // if(Value < 0) int32_t L_4 = __this->get_Value_4(); if ((((int32_t)L_4) >= ((int32_t)0))) { goto IL_005b; } } { // Value = 0; __this->set_Value_4(0); // FinalResolution = 0; __this->set_FinalResolution_5(0); } IL_005b: { // } return; } } // System.Void CustomShadowResolution::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomShadowResolution__ctor_m231AA90931256E64AFCBD0B8BACE831A081D4708 (CustomShadowResolution_t1C36FD5CC3E5ED461EBBA7C978A6975A6A513287 * __this, const RuntimeMethod* method) { { // public int Value = 2048; __this->set_Value_4(((int32_t)2048)); // public int FinalResolution = 4096; __this->set_FinalResolution_5(((int32_t)4096)); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void DeNorSobOutline::Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeNorSobOutline_Create_m10E8CE62A87691B5F8D63F8F2AE28B3A051B1A49 (DeNorSobOutline_tDE6F21F15DBCD1FF13D1CBDD6D3E3A836AF73FE3 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA2506F6E349DC6D0EDD6DB62DF9F93725BA02EF1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCD0CBA553219B76454EACF0CA590156E37C5A25F); s_Il2CppMethodInitialized = true; } Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * V_0 = NULL; { // this.name = "DeNorSob Outline"; Object_set_name_m87C4006618ADB325ABE5439DF159E10DD8DD0781(__this, _stringLiteralA2506F6E349DC6D0EDD6DB62DF9F93725BA02EF1, /*hidden argument*/NULL); // DeNorSobOutlinepass = new DeNorSobOutlinePass( // "DeNorSob Outline", // settings.WhenToInsert, // settings.DeNorSobOutlineShader = Shader.Find("Hidden/URP/RealToon/Effects/DeNorSobOutline"), // settings.OutlineWidth, // settings.DepthThreshold, // settings.NormalThreshold, // settings.NormalMin, // settings.NormalMax, // settings.SobelOutline, // settings.SobelOutlineThreshold, // settings.WhiteThreshold, // settings.BlackThreshold, // settings.OutlineColor, // settings.ColorIntensity, // settings.MixFullScreenColor, // settings.ShowOutlineOnly, // settings.MixDephNormalAndSobelOutline // ); DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488 * L_0 = __this->get_settings_5(); NullCheck(L_0); int32_t L_1 = L_0->get_WhenToInsert_15(); DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488 * L_2 = __this->get_settings_5(); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_3; L_3 = Shader_Find_m01F8D68779D3B0EA219E624443A768392B68B1E0(_stringLiteralCD0CBA553219B76454EACF0CA590156E37C5A25F, /*hidden argument*/NULL); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_4 = L_3; V_0 = L_4; NullCheck(L_2); L_2->set_DeNorSobOutlineShader_14(L_4); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_5 = V_0; DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488 * L_6 = __this->get_settings_5(); NullCheck(L_6); float L_7 = L_6->get_OutlineWidth_0(); DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488 * L_8 = __this->get_settings_5(); NullCheck(L_8); float L_9 = L_8->get_DepthThreshold_1(); DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488 * L_10 = __this->get_settings_5(); NullCheck(L_10); float L_11 = L_10->get_NormalThreshold_2(); DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488 * L_12 = __this->get_settings_5(); NullCheck(L_12); float L_13 = L_12->get_NormalMin_3(); DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488 * L_14 = __this->get_settings_5(); NullCheck(L_14); float L_15 = L_14->get_NormalMax_4(); DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488 * L_16 = __this->get_settings_5(); NullCheck(L_16); bool L_17 = L_16->get_SobelOutline_5(); DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488 * L_18 = __this->get_settings_5(); NullCheck(L_18); float L_19 = L_18->get_SobelOutlineThreshold_6(); DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488 * L_20 = __this->get_settings_5(); NullCheck(L_20); float L_21 = L_20->get_WhiteThreshold_7(); DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488 * L_22 = __this->get_settings_5(); NullCheck(L_22); float L_23 = L_22->get_BlackThreshold_8(); DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488 * L_24 = __this->get_settings_5(); NullCheck(L_24); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_25 = L_24->get_OutlineColor_9(); DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488 * L_26 = __this->get_settings_5(); NullCheck(L_26); float L_27 = L_26->get_ColorIntensity_10(); DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488 * L_28 = __this->get_settings_5(); NullCheck(L_28); bool L_29 = L_28->get_MixFullScreenColor_11(); DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488 * L_30 = __this->get_settings_5(); NullCheck(L_30); bool L_31 = L_30->get_ShowOutlineOnly_12(); DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488 * L_32 = __this->get_settings_5(); NullCheck(L_32); bool L_33 = L_32->get_MixDephNormalAndSobelOutline_13(); DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C * L_34 = (DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C *)il2cpp_codegen_object_new(DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C_il2cpp_TypeInfo_var); DeNorSobOutlinePass__ctor_m79BAD2C4C0229A59494C1B9FB04AE2DCECF519FD(L_34, _stringLiteralA2506F6E349DC6D0EDD6DB62DF9F93725BA02EF1, L_1, L_5, L_7, L_9, L_11, L_13, L_15, L_17, L_19, L_21, L_23, L_25, L_27, L_29, L_31, L_33, /*hidden argument*/NULL); __this->set_DeNorSobOutlinepass_6(L_34); // } return; } } // System.Void DeNorSobOutline::AddRenderPasses(UnityEngine.Rendering.Universal.ScriptableRenderer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeNorSobOutline_AddRenderPasses_m91ACA398B10FCB100EB6C713BA597B6D2163BFC1 (DeNorSobOutline_tDE6F21F15DBCD1FF13D1CBDD6D3E3A836AF73FE3 * __this, ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___renderer0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { { // DeNorSobOutlinepass.SetSource(renderer.cameraColorTarget); DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C * L_0 = __this->get_DeNorSobOutlinepass_6(); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_1 = ___renderer0; NullCheck(L_1); RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_2; L_2 = ScriptableRenderer_get_cameraColorTarget_m06269453626EF8300E553107341F4F4B06883217(L_1, /*hidden argument*/NULL); NullCheck(L_0); DeNorSobOutlinePass_SetSource_m3E2BB5F942452569D875585C603924A334F2D161_inline(L_0, L_2, /*hidden argument*/NULL); // renderer.EnqueuePass(DeNorSobOutlinepass); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_3 = ___renderer0; DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C * L_4 = __this->get_DeNorSobOutlinepass_6(); NullCheck(L_3); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(L_3, L_4, /*hidden argument*/NULL); // } return; } } // System.Void DeNorSobOutline::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeNorSobOutline__ctor_mABDC709BFB519E6BC7C43B866971FDCEFA62EAC2 (DeNorSobOutline_tDE6F21F15DBCD1FF13D1CBDD6D3E3A836AF73FE3 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public DeNorSobOutlineSettings settings = new DeNorSobOutlineSettings(); DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488 * L_0 = (DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488 *)il2cpp_codegen_object_new(DeNorSobOutlineSettings_t47169A6BCAD74B0308368A0A2E2C3AC45E0D4488_il2cpp_TypeInfo_var); DeNorSobOutlineSettings__ctor_m3271EBA2A2F1EEFBD40B5222FFADFDA76C538FB8(L_0, /*hidden argument*/NULL); __this->set_settings_5(L_0); ScriptableRendererFeature__ctor_m4E442C9049432128BA582912051E321426F11A37(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Bhaptics.SDK2.DeployHttpMessage Bhaptics.SDK2.DeployHttpMessage::CreateFromJSON(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DeployHttpMessage_t64BCD6383609318AD0C57D3D48CB0F68E6B20FC5 * DeployHttpMessage_CreateFromJSON_mD6C01AB5E262B17EADEDC7122217A71D6278169C (String_t* ___jsonString0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&JsonUtility_FromJson_TisDeployHttpMessage_t64BCD6383609318AD0C57D3D48CB0F68E6B20FC5_mD7908C6E02A875A080CAB79EA600B57B02CF1AAC_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // return JsonUtility.FromJson(jsonString); String_t* L_0 = ___jsonString0; DeployHttpMessage_t64BCD6383609318AD0C57D3D48CB0F68E6B20FC5 * L_1; L_1 = JsonUtility_FromJson_TisDeployHttpMessage_t64BCD6383609318AD0C57D3D48CB0F68E6B20FC5_mD7908C6E02A875A080CAB79EA600B57B02CF1AAC(L_0, /*hidden argument*/JsonUtility_FromJson_TisDeployHttpMessage_t64BCD6383609318AD0C57D3D48CB0F68E6B20FC5_mD7908C6E02A875A080CAB79EA600B57B02CF1AAC_RuntimeMethod_var); return L_1; } } // System.Void Bhaptics.SDK2.DeployHttpMessage::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeployHttpMessage__ctor_mD63C46DA665BBB01563DC1B2D718D378CE276B3E (DeployHttpMessage_t64BCD6383609318AD0C57D3D48CB0F68E6B20FC5 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Bhaptics.SDK2.DeployMessage::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeployMessage__ctor_m53E75FA26A3870C59BD9634CA8A738F5C6150D65 (DeployMessage_tCDBCD734B35BB6C53C49C36CEFC00BE51925819D * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void DepthNormalsFeature::Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalsFeature_Create_mBFBEAC8E6A3C009F3F2BD9B88B64A4E62CC4EAEA (DepthNormalsFeature_t3CA44A5EFA7D8C196B7E1229BAA94F733ECF79C1 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral22313CCA3A620C41E17345169F169C6A6D6F3B48); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA7CDED59C520EEA9170B2E53FC23216BDE3E0680); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCDC2F1DB4E02F13EEB63B925B236879E196BA7BE); s_Il2CppMethodInitialized = true; } { // this.name = "Depth - Normals"; Object_set_name_m87C4006618ADB325ABE5439DF159E10DD8DD0781(__this, _stringLiteral22313CCA3A620C41E17345169F169C6A6D6F3B48, /*hidden argument*/NULL); // depthNormalsMaterial = CoreUtils.CreateEngineMaterial("Hidden/Internal-DepthNormalsTexture"); IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t3CF170996D3FBDE55A9D0441C9DF20E8E45F14B5_il2cpp_TypeInfo_var); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0; L_0 = CoreUtils_CreateEngineMaterial_m96BF49C7ECF6E4656FA2E5558AD5D5F64CA3B544(_stringLiteralA7CDED59C520EEA9170B2E53FC23216BDE3E0680, /*hidden argument*/NULL); __this->set_depthNormalsMaterial_7(L_0); // depthNormalsPass = new DepthNormalsPass(RenderQueueRange.opaque, -1, depthNormalsMaterial); IL2CPP_RUNTIME_CLASS_INIT(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_il2cpp_TypeInfo_var); RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_1; L_1 = RenderQueueRange_get_opaque_mAB787438CA528B8A0983E4FBB5FD5A04A212941B(/*hidden argument*/NULL); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_2; L_2 = LayerMask_op_Implicit_m04FD003A196C7FA5C824D854803493EA31AE58D2((-1), /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3 = __this->get_depthNormalsMaterial_7(); DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC * L_4 = (DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC *)il2cpp_codegen_object_new(DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC_il2cpp_TypeInfo_var); DepthNormalsPass__ctor_m99F911310D9860EDB569189296DE3F60CCB96B11(L_4, L_1, L_2, L_3, /*hidden argument*/NULL); __this->set_depthNormalsPass_5(L_4); // depthNormalsPass.renderPassEvent = RenderPassEvent.AfterRenderingPrePasses; DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC * L_5 = __this->get_depthNormalsPass_5(); NullCheck(L_5); ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline(L_5, ((int32_t)200), /*hidden argument*/NULL); // depthNormalsTexture.Init("_CameraDepthNormalsTexture"); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C * L_6 = __this->get_address_of_depthNormalsTexture_6(); RenderTargetHandle_Init_mE7E8CD1E74DE3C59276388FD76075394647D7401((RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C *)L_6, _stringLiteralCDC2F1DB4E02F13EEB63B925B236879E196BA7BE, /*hidden argument*/NULL); // } return; } } // System.Void DepthNormalsFeature::AddRenderPasses(UnityEngine.Rendering.Universal.ScriptableRenderer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalsFeature_AddRenderPasses_m90C328598798DEBF1CA21A8B78EE8F92E273E84B (DepthNormalsFeature_t3CA44A5EFA7D8C196B7E1229BAA94F733ECF79C1 * __this, ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * ___renderer0, RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * ___renderingData1, const RuntimeMethod* method) { { // depthNormalsPass.Setup(renderingData.cameraData.cameraTargetDescriptor, depthNormalsTexture); DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC * L_0 = __this->get_depthNormalsPass_5(); RenderingData_tA6164A6139978FE89B72B1F026F82370EF15FDED * L_1 = ___renderingData1; CameraData_t8ADA6CF1D4D9FDF4D3C33F5C66800E87D1BC20F7 * L_2 = L_1->get_address_of_cameraData_1(); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_3 = L_2->get_cameraTargetDescriptor_5(); RenderTargetHandle_tF1A0604007691ECF29A9F58D2EB48A516B9A9E7C L_4 = __this->get_depthNormalsTexture_6(); NullCheck(L_0); DepthNormalsPass_Setup_mEE9F04679F15AFC1EAA2593750AC807E9E9854AE(L_0, L_3, L_4, /*hidden argument*/NULL); // renderer.EnqueuePass(depthNormalsPass); ScriptableRenderer_tB2B4CFA9589461C634B8837207547655ED6E2133 * L_5 = ___renderer0; DepthNormalsPass_t932EDD27B4D251FDCF4DC6E9ABAA58B85CA603BC * L_6 = __this->get_depthNormalsPass_5(); NullCheck(L_5); ScriptableRenderer_EnqueuePass_mA4AC1EEBC10ED9AB7917BCAC6793CA0B231D424C(L_5, L_6, /*hidden argument*/NULL); // } return; } } // System.Void DepthNormalsFeature::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalsFeature__ctor_m9F221D3BA98C8B2694093416C91923C322218E47 (DepthNormalsFeature_t3CA44A5EFA7D8C196B7E1229BAA94F733ECF79C1 * __this, const RuntimeMethod* method) { { ScriptableRendererFeature__ctor_m4E442C9049432128BA582912051E321426F11A37(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityStandardAssets.ImageEffects.DepthOfField::CheckResources() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthOfField_CheckResources_mE0183A61D4D664DAFEEE272813B63CA7AB42CABA (DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3 * __this, const RuntimeMethod* method) { { // CheckSupport (true); // only requires depth, not HDR bool L_0; L_0 = PostEffectsBase_CheckSupport_m8C47451CFF56C3E8A7115406D9A1AB7CAD282280(__this, (bool)1, /*hidden argument*/NULL); // dofHdrMaterial = CheckShaderAndCreateMaterial (dofHdrShader, dofHdrMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_1 = __this->get_dofHdrShader_19(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_dofHdrMaterial_20(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3; L_3 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_1, L_2, /*hidden argument*/NULL); __this->set_dofHdrMaterial_20(L_3); // if (supportDX11 && blurType == BlurType.DX11) { bool L_4 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_supportDX11_5(); if (!L_4) { goto IL_004f; } } { int32_t L_5 = __this->get_blurType_15(); if ((!(((uint32_t)L_5) == ((uint32_t)1)))) { goto IL_004f; } } { // dx11bokehMaterial = CheckShaderAndCreateMaterial(dx11BokehShader, dx11bokehMaterial); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_6 = __this->get_dx11BokehShader_21(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_7 = __this->get_dx11bokehMaterial_22(); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8; L_8 = PostEffectsBase_CheckShaderAndCreateMaterial_m5364AB8CD2F02844688F264D2AC7B2E085D70348(__this, L_6, L_7, /*hidden argument*/NULL); __this->set_dx11bokehMaterial_22(L_8); // CreateComputeResources (); DepthOfField_CreateComputeResources_m4ABC1AC7B3C7FC83EE363A7FD8826834F824CBE6(__this, /*hidden argument*/NULL); } IL_004f: { // if (!isSupported) bool L_9 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); if (L_9) { goto IL_005d; } } { // ReportAutoDisable (); PostEffectsBase_ReportAutoDisable_m24E41960820E497A88DA8E3565C5BFAF885CDB73(__this, /*hidden argument*/NULL); } IL_005d: { // return isSupported; bool L_10 = ((PostEffectsBase_t1237283AF6F712012B322D92AA16C787C7A16448 *)__this)->get_isSupported_6(); return L_10; } } // System.Void UnityStandardAssets.ImageEffects.DepthOfField::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOfField_OnEnable_m91FB3470DFF82BC350A5AC533E42C12257AE025C (DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // cachedCamera = GetComponent(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0; L_0 = Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320(__this, /*hidden argument*/Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var); __this->set_cachedCamera_32(L_0); // cachedCamera.depthTextureMode |= DepthTextureMode.Depth; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1 = __this->get_cachedCamera_32(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2 = L_1; NullCheck(L_2); int32_t L_3; L_3 = Camera_get_depthTextureMode_mA4B03C6B552FB03DF8A8C20DC9F4EB8FD978A7DD(L_2, /*hidden argument*/NULL); NullCheck(L_2); Camera_set_depthTextureMode_m2D4631800947438BE9A7697778E2CB0E38083CF1(L_2, ((int32_t)((int32_t)L_3|(int32_t)1)), /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.DepthOfField::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOfField_OnDisable_m7C1CB169E453695A8273FE72DF3265C7685F83B8 (DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // ReleaseComputeResources (); DepthOfField_ReleaseComputeResources_mF11D63AF757CFF1816FCA1C016C9D1FB08818010(__this, /*hidden argument*/NULL); // if (dofHdrMaterial) DestroyImmediate(dofHdrMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_dofHdrMaterial_20(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_001e; } } { // if (dofHdrMaterial) DestroyImmediate(dofHdrMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = __this->get_dofHdrMaterial_20(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F(L_2, /*hidden argument*/NULL); } IL_001e: { // dofHdrMaterial = null; __this->set_dofHdrMaterial_20((Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL); // if (dx11bokehMaterial) DestroyImmediate(dx11bokehMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3 = __this->get_dx11bokehMaterial_22(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_003d; } } { // if (dx11bokehMaterial) DestroyImmediate(dx11bokehMaterial); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = __this->get_dx11bokehMaterial_22(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DestroyImmediate_m7E408D4287F169F714A91F4D823A0BEF6090C11F(L_5, /*hidden argument*/NULL); } IL_003d: { // dx11bokehMaterial = null; __this->set_dx11bokehMaterial_22((Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.DepthOfField::ReleaseComputeResources() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOfField_ReleaseComputeResources_mF11D63AF757CFF1816FCA1C016C9D1FB08818010 (DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3 * __this, const RuntimeMethod* method) { { // if (cbDrawArgs != null) cbDrawArgs.Release(); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_0 = __this->get_cbDrawArgs_29(); if (!L_0) { goto IL_0013; } } { // if (cbDrawArgs != null) cbDrawArgs.Release(); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_1 = __this->get_cbDrawArgs_29(); NullCheck(L_1); ComputeBuffer_Release_m7F1D518D1542CD4B961B17E3A44376FA78E977EB(L_1, /*hidden argument*/NULL); } IL_0013: { // cbDrawArgs = null; __this->set_cbDrawArgs_29((ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *)NULL); // if (cbPoints != null) cbPoints.Release(); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_2 = __this->get_cbPoints_30(); if (!L_2) { goto IL_002d; } } { // if (cbPoints != null) cbPoints.Release(); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_3 = __this->get_cbPoints_30(); NullCheck(L_3); ComputeBuffer_Release_m7F1D518D1542CD4B961B17E3A44376FA78E977EB(L_3, /*hidden argument*/NULL); } IL_002d: { // cbPoints = null; __this->set_cbPoints_30((ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *)NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.DepthOfField::CreateComputeResources() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOfField_CreateComputeResources_m4ABC1AC7B3C7FC83EE363A7FD8826834F824CBE6 (DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* V_0 = NULL; { // if (cbDrawArgs == null) ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_0 = __this->get_cbDrawArgs_29(); if (L_0) { goto IL_003e; } } { // cbDrawArgs = new ComputeBuffer (1, 16, ComputeBufferType.IndirectArguments); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_1 = (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *)il2cpp_codegen_object_new(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427_il2cpp_TypeInfo_var); ComputeBuffer__ctor_mCF22AAE35FCF0AAC7168EF4FDD11536569BBDE92(L_1, 1, ((int32_t)16), ((int32_t)256), /*hidden argument*/NULL); __this->set_cbDrawArgs_29(L_1); // var args= new int[4]; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)4); V_0 = L_2; // args[0] = 0; args[1] = 1; args[2] = 0; args[3] = 0; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_3 = V_0; NullCheck(L_3); (L_3)->SetAt(static_cast(0), (int32_t)0); // args[0] = 0; args[1] = 1; args[2] = 0; args[3] = 0; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_4 = V_0; NullCheck(L_4); (L_4)->SetAt(static_cast(1), (int32_t)1); // args[0] = 0; args[1] = 1; args[2] = 0; args[3] = 0; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_5 = V_0; NullCheck(L_5); (L_5)->SetAt(static_cast(2), (int32_t)0); // args[0] = 0; args[1] = 1; args[2] = 0; args[3] = 0; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_6 = V_0; NullCheck(L_6); (L_6)->SetAt(static_cast(3), (int32_t)0); // cbDrawArgs.SetData (args); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_7 = __this->get_cbDrawArgs_29(); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_8 = V_0; NullCheck(L_7); ComputeBuffer_SetData_m4A48A0AD92ADDE0C718BD077686C649BCF963EB8(L_7, (RuntimeArray *)(RuntimeArray *)L_8, /*hidden argument*/NULL); } IL_003e: { // if (cbPoints == null) ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_9 = __this->get_cbPoints_30(); if (L_9) { goto IL_0059; } } { // cbPoints = new ComputeBuffer (90000, 12+16, ComputeBufferType.Append); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_10 = (ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *)il2cpp_codegen_object_new(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427_il2cpp_TypeInfo_var); ComputeBuffer__ctor_mCF22AAE35FCF0AAC7168EF4FDD11536569BBDE92(L_10, ((int32_t)90000), ((int32_t)28), 2, /*hidden argument*/NULL); __this->set_cbPoints_30(L_10); } IL_0059: { // } return; } } // System.Single UnityStandardAssets.ImageEffects.DepthOfField::FocalDistance01(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DepthOfField_FocalDistance01_m60C76EF5DFA52949261535407C32C880042B9DBC (DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3 * __this, float ___worldDist0, const RuntimeMethod* method) { { // return cachedCamera.WorldToViewportPoint((worldDist-cachedCamera.nearClipPlane) * cachedCamera.transform.forward + cachedCamera.transform.position).z / (cachedCamera.farClipPlane-cachedCamera.nearClipPlane); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = __this->get_cachedCamera_32(); float L_1 = ___worldDist0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2 = __this->get_cachedCamera_32(); NullCheck(L_2); float L_3; L_3 = Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC(L_2, /*hidden argument*/NULL); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_4 = __this->get_cachedCamera_32(); NullCheck(L_4); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5; L_5 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_4, /*hidden argument*/NULL); NullCheck(L_5); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6; L_6 = Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053(L_5, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7; L_7 = Vector3_op_Multiply_m92CBF5B97ECB34A9B802EDD5C4A8187463278560_inline(((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), L_6, /*hidden argument*/NULL); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_8 = __this->get_cachedCamera_32(); NullCheck(L_8); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_9; L_9 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_8, /*hidden argument*/NULL); NullCheck(L_9); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10; L_10 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_9, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11; L_11 = Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline(L_7, L_10, /*hidden argument*/NULL); NullCheck(L_0); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; L_12 = Camera_WorldToViewportPoint_m656CDAE26AAC040A4A47DAFF8EEDB0A941BE051D(L_0, L_11, /*hidden argument*/NULL); float L_13 = L_12.get_z_4(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_14 = __this->get_cachedCamera_32(); NullCheck(L_14); float L_15; L_15 = Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596(L_14, /*hidden argument*/NULL); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_16 = __this->get_cachedCamera_32(); NullCheck(L_16); float L_17; L_17 = Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC(L_16, /*hidden argument*/NULL); return ((float)((float)L_13/(float)((float)il2cpp_codegen_subtract((float)L_15, (float)L_17)))); } } // System.Void UnityStandardAssets.ImageEffects.DepthOfField::WriteCoc(UnityEngine.RenderTexture,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOfField_WriteCoc_mE0AF79BC204C2EEDC333CE30A009B98BB932B977 (DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___fromTo0, bool ___fgDilate1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral64990EDD2C87DB9746BEC2C8EA26EC5FAE2F1501); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_1 = NULL; float V_2 = 0.0f; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_3 = NULL; { // dofHdrMaterial.SetTexture("_FgOverlap", null); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_dofHdrMaterial_20(); NullCheck(L_0); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_0, _stringLiteral64990EDD2C87DB9746BEC2C8EA26EC5FAE2F1501, (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *)NULL, /*hidden argument*/NULL); // if (nearBlur && fgDilate) { bool L_1 = __this->get_nearBlur_17(); bool L_2 = ___fgDilate1; if (!((int32_t)((int32_t)L_1&(int32_t)L_2))) { goto IL_010e; } } { // int rtW = fromTo.width/2; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_3 = ___fromTo0; NullCheck(L_3); int32_t L_4; L_4 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_3); // int rtH = fromTo.height/2; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_5 = ___fromTo0; NullCheck(L_5); int32_t L_6; L_6 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_5); V_0 = ((int32_t)((int32_t)L_6/(int32_t)2)); // RenderTexture temp2 = RenderTexture.GetTemporary (rtW, rtH, 0, fromTo.format); int32_t L_7 = ((int32_t)((int32_t)L_4/(int32_t)2)); int32_t L_8 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_9 = ___fromTo0; NullCheck(L_9); int32_t L_10; L_10 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_9, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_11; L_11 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(L_7, L_8, 0, L_10, /*hidden argument*/NULL); V_1 = L_11; // Graphics.Blit (fromTo, temp2, dofHdrMaterial, 4); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_12 = ___fromTo0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_13 = V_1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_14 = __this->get_dofHdrMaterial_20(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_12, L_13, L_14, 4, /*hidden argument*/NULL); // float fgAdjustment = internalBlurWidth * foregroundOverlap; float L_15 = __this->get_internalBlurWidth_31(); float L_16 = __this->get_foregroundOverlap_18(); V_2 = ((float)il2cpp_codegen_multiply((float)L_15, (float)L_16)); // dofHdrMaterial.SetVector ("_Offsets", new Vector4 (0.0f, fgAdjustment , 0.0f, fgAdjustment)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_17 = __this->get_dofHdrMaterial_20(); float L_18 = V_2; float L_19 = V_2; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_20; memset((&L_20), 0, sizeof(L_20)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_20), (0.0f), L_18, (0.0f), L_19, /*hidden argument*/NULL); NullCheck(L_17); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_17, _stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC, L_20, /*hidden argument*/NULL); // RenderTexture temp1 = RenderTexture.GetTemporary (rtW, rtH, 0, fromTo.format); int32_t L_21 = L_7; int32_t L_22 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_23 = ___fromTo0; NullCheck(L_23); int32_t L_24; L_24 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_23, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_25; L_25 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(L_21, L_22, 0, L_24, /*hidden argument*/NULL); V_3 = L_25; // Graphics.Blit (temp2, temp1, dofHdrMaterial, 2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_26 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_27 = V_3; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_28 = __this->get_dofHdrMaterial_20(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_26, L_27, L_28, 2, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary(temp2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_29 = V_1; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_29, /*hidden argument*/NULL); // dofHdrMaterial.SetVector ("_Offsets", new Vector4 (fgAdjustment, 0.0f, 0.0f, fgAdjustment)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_30 = __this->get_dofHdrMaterial_20(); float L_31 = V_2; float L_32 = V_2; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_33; memset((&L_33), 0, sizeof(L_33)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_33), L_31, (0.0f), (0.0f), L_32, /*hidden argument*/NULL); NullCheck(L_30); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_30, _stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC, L_33, /*hidden argument*/NULL); // temp2 = RenderTexture.GetTemporary (rtW, rtH, 0, fromTo.format); int32_t L_34 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_35 = ___fromTo0; NullCheck(L_35); int32_t L_36; L_36 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_35, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_37; L_37 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(L_21, L_34, 0, L_36, /*hidden argument*/NULL); V_1 = L_37; // Graphics.Blit (temp1, temp2, dofHdrMaterial, 2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_38 = V_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_39 = V_1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_40 = __this->get_dofHdrMaterial_20(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_38, L_39, L_40, 2, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary(temp1); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_41 = V_3; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_41, /*hidden argument*/NULL); // dofHdrMaterial.SetTexture("_FgOverlap", temp2); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_42 = __this->get_dofHdrMaterial_20(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_43 = V_1; NullCheck(L_42); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_42, _stringLiteral64990EDD2C87DB9746BEC2C8EA26EC5FAE2F1501, L_43, /*hidden argument*/NULL); // fromTo.MarkRestoreExpected(); // only touching alpha channel, RT restore expected RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_44 = ___fromTo0; NullCheck(L_44); RenderTexture_MarkRestoreExpected_m817B77709580CCBC1D8F0787F855AAF1BBF4CEA9(L_44, /*hidden argument*/NULL); // Graphics.Blit (fromTo, fromTo, dofHdrMaterial, 13); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_45 = ___fromTo0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_46 = ___fromTo0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_47 = __this->get_dofHdrMaterial_20(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_45, L_46, L_47, ((int32_t)13), /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary(temp2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_48 = V_1; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_48, /*hidden argument*/NULL); // } return; } IL_010e: { // fromTo.MarkRestoreExpected(); // only touching alpha channel, RT restore expected RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_49 = ___fromTo0; NullCheck(L_49); RenderTexture_MarkRestoreExpected_m817B77709580CCBC1D8F0787F855AAF1BBF4CEA9(L_49, /*hidden argument*/NULL); // Graphics.Blit (fromTo, fromTo, dofHdrMaterial, 0); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_50 = ___fromTo0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_51 = ___fromTo0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_52 = __this->get_dofHdrMaterial_20(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_50, L_51, L_52, 0, /*hidden argument*/NULL); // } return; } } // System.Void UnityStandardAssets.ImageEffects.DepthOfField::OnRenderImage(UnityEngine.RenderTexture,UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOfField_OnRenderImage_mC1A1B1D45E94D8B10B387C02958B90C35C4A5C4C (DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___source0, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___destination1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral123EC10A00B006ADA382F26173A1D784145BAC19); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1CBFAEC37CB6AC0F9329DFF538BEFB069622A4FC); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral64990EDD2C87DB9746BEC2C8EA26EC5FAE2F1501); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6E1D320598EEA2FA08C01CAA1B2972F77C21E2D6); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral76A08F95C4B9697D75ECB44A5A5A968632FE0BA4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral83172113C0A6DC6FE78BD4B38453008B249D3BED); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral870202FA3513564EA438A5FCC61C8F0990ED0C67); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC4A7C91D5EB9CC7BE553909E2E68A7CB69992AC1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE408B78E67B3BB09A42AEBC700C360C8EFBE3186); s_Il2CppMethodInitialized = true; } RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_0 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_1 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_2 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_3 = NULL; float V_4 = 0.0f; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_5 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_6 = NULL; int32_t V_7 = 0; DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3 * G_B8_0 = NULL; DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3 * G_B7_0 = NULL; float G_B9_0 = 0.0f; DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3 * G_B9_1 = NULL; DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3 * G_B16_0 = NULL; DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3 * G_B15_0 = NULL; float G_B17_0 = 0.0f; DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3 * G_B17_1 = NULL; String_t* G_B21_0 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B21_1 = NULL; String_t* G_B20_0 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B20_1 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B22_0 = NULL; String_t* G_B22_1 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B22_2 = NULL; int32_t G_B37_0 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B41_0 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B41_1 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B41_2 = NULL; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B40_0 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B40_1 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B40_2 = NULL; int32_t G_B42_0 = 0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B42_1 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B42_2 = NULL; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * G_B42_3 = NULL; { // if (!CheckResources ()) { bool L_0; L_0 = VirtFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityStandardAssets.ImageEffects.PostEffectsBase::CheckResources() */, __this); if (L_0) { goto IL_0010; } } { // Graphics.Blit (source, destination); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_1 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2 = ___destination1; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_1, L_2, /*hidden argument*/NULL); // return; return; } IL_0010: { // if (aperture < 0.0f) aperture = 0.0f; float L_3 = __this->get_aperture_11(); if ((!(((float)L_3) < ((float)(0.0f))))) { goto IL_0028; } } { // if (aperture < 0.0f) aperture = 0.0f; __this->set_aperture_11((0.0f)); } IL_0028: { // if (maxBlurSize < 0.1f) maxBlurSize = 0.1f; float L_4 = __this->get_maxBlurSize_13(); if ((!(((float)L_4) < ((float)(0.100000001f))))) { goto IL_0040; } } { // if (maxBlurSize < 0.1f) maxBlurSize = 0.1f; __this->set_maxBlurSize_13((0.100000001f)); } IL_0040: { // focalSize = Mathf.Clamp(focalSize, 0.0f, 2.0f); float L_5 = __this->get_focalSize_10(); float L_6; L_6 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_5, (0.0f), (2.0f), /*hidden argument*/NULL); __this->set_focalSize_10(L_6); // internalBlurWidth = Mathf.Max(maxBlurSize, 0.0f); float L_7 = __this->get_maxBlurSize_13(); float L_8; L_8 = Mathf_Max_m5C96B726079E95BB1A1DC60532553CB723D24C79(L_7, (0.0f), /*hidden argument*/NULL); __this->set_internalBlurWidth_31(L_8); // focalDistance01 = (focalTransform) ? (cachedCamera.WorldToViewportPoint (focalTransform.position)).z / (cachedCamera.farClipPlane) : FocalDistance01 (focalLength); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_9 = __this->get_focalTransform_12(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_10; L_10 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_9, /*hidden argument*/NULL); G_B7_0 = __this; if (L_10) { G_B8_0 = __this; goto IL_008d; } } { float L_11 = __this->get_focalLength_9(); float L_12; L_12 = DepthOfField_FocalDistance01_m60C76EF5DFA52949261535407C32C880042B9DBC(__this, L_11, /*hidden argument*/NULL); G_B9_0 = L_12; G_B9_1 = G_B7_0; goto IL_00b4; } IL_008d: { Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_13 = __this->get_cachedCamera_32(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_14 = __this->get_focalTransform_12(); NullCheck(L_14); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15; L_15 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_14, /*hidden argument*/NULL); NullCheck(L_13); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16; L_16 = Camera_WorldToViewportPoint_m656CDAE26AAC040A4A47DAFF8EEDB0A941BE051D(L_13, L_15, /*hidden argument*/NULL); float L_17 = L_16.get_z_4(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_18 = __this->get_cachedCamera_32(); NullCheck(L_18); float L_19; L_19 = Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596(L_18, /*hidden argument*/NULL); G_B9_0 = ((float)((float)L_17/(float)L_19)); G_B9_1 = G_B8_0; } IL_00b4: { NullCheck(G_B9_1); G_B9_1->set_focalDistance01_28(G_B9_0); // dofHdrMaterial.SetVector("_CurveParams", new Vector4(1.0f, focalSize, (1.0f / (1.0f - aperture) - 1.0f), focalDistance01)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_20 = __this->get_dofHdrMaterial_20(); float L_21 = __this->get_focalSize_10(); float L_22 = __this->get_aperture_11(); float L_23 = __this->get_focalDistance01_28(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_24; memset((&L_24), 0, sizeof(L_24)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_24), (1.0f), L_21, ((float)il2cpp_codegen_subtract((float)((float)((float)(1.0f)/(float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_22)))), (float)(1.0f))), L_23, /*hidden argument*/NULL); NullCheck(L_20); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_20, _stringLiteral1CBFAEC37CB6AC0F9329DFF538BEFB069622A4FC, L_24, /*hidden argument*/NULL); // RenderTexture rtLow = null; V_0 = (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)NULL; // RenderTexture rtLow2 = null; V_1 = (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)NULL; // RenderTexture rtSuperLow1 = null; V_2 = (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)NULL; // RenderTexture rtSuperLow2 = null; V_3 = (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)NULL; // float fgBlurDist = internalBlurWidth * foregroundOverlap; float L_25 = __this->get_internalBlurWidth_31(); float L_26 = __this->get_foregroundOverlap_18(); V_4 = ((float)il2cpp_codegen_multiply((float)L_25, (float)L_26)); // if (visualizeFocus) bool L_27 = __this->get_visualizeFocus_8(); if (!L_27) { goto IL_0132; } } { // WriteCoc (source, true); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_28 = ___source0; DepthOfField_WriteCoc_mE0AF79BC204C2EEDC333CE30A009B98BB932B977(__this, L_28, (bool)1, /*hidden argument*/NULL); // Graphics.Blit (source, destination, dofHdrMaterial, 16); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_29 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_30 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_31 = __this->get_dofHdrMaterial_20(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_29, L_30, L_31, ((int32_t)16), /*hidden argument*/NULL); // } goto IL_0a89; } IL_0132: { // else if ((blurType == BlurType.DX11) && dx11bokehMaterial) int32_t L_32 = __this->get_blurType_15(); if ((!(((uint32_t)L_32) == ((uint32_t)1)))) { goto IL_08ff; } } { Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_33 = __this->get_dx11bokehMaterial_22(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_34; L_34 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_33, /*hidden argument*/NULL); if (!L_34) { goto IL_08ff; } } { // if (highResolution) { bool L_35 = __this->get_highResolution_14(); if (!L_35) { goto IL_04f1; } } { // internalBlurWidth = internalBlurWidth < 0.1f ? 0.1f : internalBlurWidth; float L_36 = __this->get_internalBlurWidth_31(); G_B15_0 = __this; if ((((float)L_36) < ((float)(0.100000001f)))) { G_B16_0 = __this; goto IL_016f; } } { float L_37 = __this->get_internalBlurWidth_31(); G_B17_0 = L_37; G_B17_1 = G_B15_0; goto IL_0174; } IL_016f: { G_B17_0 = (0.100000001f); G_B17_1 = G_B16_0; } IL_0174: { NullCheck(G_B17_1); G_B17_1->set_internalBlurWidth_31(G_B17_0); // fgBlurDist = internalBlurWidth * foregroundOverlap; float L_38 = __this->get_internalBlurWidth_31(); float L_39 = __this->get_foregroundOverlap_18(); V_4 = ((float)il2cpp_codegen_multiply((float)L_38, (float)L_39)); // rtLow = RenderTexture.GetTemporary (source.width, source.height, 0, source.format); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_40 = ___source0; NullCheck(L_40); int32_t L_41; L_41 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_40); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_42 = ___source0; NullCheck(L_42); int32_t L_43; L_43 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_42); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_44 = ___source0; NullCheck(L_44); int32_t L_45; L_45 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_44, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_46; L_46 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(L_41, L_43, 0, L_45, /*hidden argument*/NULL); V_0 = L_46; // var dest2= RenderTexture.GetTemporary (source.width, source.height, 0, source.format); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_47 = ___source0; NullCheck(L_47); int32_t L_48; L_48 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_47); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_49 = ___source0; NullCheck(L_49); int32_t L_50; L_50 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_49); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_51 = ___source0; NullCheck(L_51); int32_t L_52; L_52 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_51, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_53; L_53 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(L_48, L_50, 0, L_52, /*hidden argument*/NULL); V_5 = L_53; // WriteCoc (source, false); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_54 = ___source0; DepthOfField_WriteCoc_mE0AF79BC204C2EEDC333CE30A009B98BB932B977(__this, L_54, (bool)0, /*hidden argument*/NULL); // rtSuperLow1 = RenderTexture.GetTemporary(source.width>>1, source.height>>1, 0, source.format); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_55 = ___source0; NullCheck(L_55); int32_t L_56; L_56 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_55); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_57 = ___source0; NullCheck(L_57); int32_t L_58; L_58 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_57); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_59 = ___source0; NullCheck(L_59); int32_t L_60; L_60 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_59, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_61; L_61 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(((int32_t)((int32_t)L_56>>(int32_t)1)), ((int32_t)((int32_t)L_58>>(int32_t)1)), 0, L_60, /*hidden argument*/NULL); V_2 = L_61; // rtSuperLow2 = RenderTexture.GetTemporary(source.width>>1, source.height>>1, 0, source.format); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_62 = ___source0; NullCheck(L_62); int32_t L_63; L_63 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_62); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_64 = ___source0; NullCheck(L_64); int32_t L_65; L_65 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_64); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_66 = ___source0; NullCheck(L_66); int32_t L_67; L_67 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_66, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_68; L_68 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(((int32_t)((int32_t)L_63>>(int32_t)1)), ((int32_t)((int32_t)L_65>>(int32_t)1)), 0, L_67, /*hidden argument*/NULL); V_3 = L_68; // Graphics.Blit(source, rtSuperLow1, dofHdrMaterial, 15); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_69 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_70 = V_2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_71 = __this->get_dofHdrMaterial_20(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_69, L_70, L_71, ((int32_t)15), /*hidden argument*/NULL); // dofHdrMaterial.SetVector ("_Offsets", new Vector4 (0.0f, 1.5f , 0.0f, 1.5f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_72 = __this->get_dofHdrMaterial_20(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_73; memset((&L_73), 0, sizeof(L_73)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_73), (0.0f), (1.5f), (0.0f), (1.5f), /*hidden argument*/NULL); NullCheck(L_72); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_72, _stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC, L_73, /*hidden argument*/NULL); // Graphics.Blit (rtSuperLow1, rtSuperLow2, dofHdrMaterial, 19); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_74 = V_2; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_75 = V_3; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_76 = __this->get_dofHdrMaterial_20(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_74, L_75, L_76, ((int32_t)19), /*hidden argument*/NULL); // dofHdrMaterial.SetVector ("_Offsets", new Vector4 (1.5f, 0.0f, 0.0f, 1.5f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_77 = __this->get_dofHdrMaterial_20(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_78; memset((&L_78), 0, sizeof(L_78)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_78), (1.5f), (0.0f), (0.0f), (1.5f), /*hidden argument*/NULL); NullCheck(L_77); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_77, _stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC, L_78, /*hidden argument*/NULL); // Graphics.Blit (rtSuperLow2, rtSuperLow1, dofHdrMaterial, 19); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_79 = V_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_80 = V_2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_81 = __this->get_dofHdrMaterial_20(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_79, L_80, L_81, ((int32_t)19), /*hidden argument*/NULL); // if (nearBlur) bool L_82 = __this->get_nearBlur_17(); if (!L_82) { goto IL_0292; } } { // Graphics.Blit (source, rtSuperLow2, dofHdrMaterial, 4); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_83 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_84 = V_3; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_85 = __this->get_dofHdrMaterial_20(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_83, L_84, L_85, 4, /*hidden argument*/NULL); } IL_0292: { // dx11bokehMaterial.SetTexture ("_BlurredColor", rtSuperLow1); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_86 = __this->get_dx11bokehMaterial_22(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_87 = V_2; NullCheck(L_86); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_86, _stringLiteral123EC10A00B006ADA382F26173A1D784145BAC19, L_87, /*hidden argument*/NULL); // dx11bokehMaterial.SetFloat ("_SpawnHeuristic", dx11SpawnHeuristic); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_88 = __this->get_dx11bokehMaterial_22(); float L_89 = __this->get_dx11SpawnHeuristic_24(); NullCheck(L_88); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_88, _stringLiteral6E1D320598EEA2FA08C01CAA1B2972F77C21E2D6, L_89, /*hidden argument*/NULL); // dx11bokehMaterial.SetVector ("_BokehParams", new Vector4(dx11BokehScale, dx11BokehIntensity, Mathf.Clamp(dx11BokehThreshold, 0.005f, 4.0f), internalBlurWidth)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_90 = __this->get_dx11bokehMaterial_22(); float L_91 = __this->get_dx11BokehScale_26(); float L_92 = __this->get_dx11BokehIntensity_27(); float L_93 = __this->get_dx11BokehThreshold_23(); float L_94; L_94 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_93, (0.00499999989f), (4.0f), /*hidden argument*/NULL); float L_95 = __this->get_internalBlurWidth_31(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_96; memset((&L_96), 0, sizeof(L_96)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_96), L_91, L_92, L_94, L_95, /*hidden argument*/NULL); NullCheck(L_90); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_90, _stringLiteral83172113C0A6DC6FE78BD4B38453008B249D3BED, L_96, /*hidden argument*/NULL); // dx11bokehMaterial.SetTexture ("_FgCocMask", nearBlur ? rtSuperLow2 : null); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_97 = __this->get_dx11bokehMaterial_22(); bool L_98 = __this->get_nearBlur_17(); G_B20_0 = _stringLiteralE408B78E67B3BB09A42AEBC700C360C8EFBE3186; G_B20_1 = L_97; if (L_98) { G_B21_0 = _stringLiteralE408B78E67B3BB09A42AEBC700C360C8EFBE3186; G_B21_1 = L_97; goto IL_030b; } } { G_B22_0 = ((RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)(NULL)); G_B22_1 = G_B20_0; G_B22_2 = G_B20_1; goto IL_030c; } IL_030b: { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_99 = V_3; G_B22_0 = L_99; G_B22_1 = G_B21_0; G_B22_2 = G_B21_1; } IL_030c: { NullCheck(G_B22_2); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(G_B22_2, G_B22_1, G_B22_0, /*hidden argument*/NULL); // Graphics.SetRandomWriteTarget (1, cbPoints); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_100 = __this->get_cbPoints_30(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_SetRandomWriteTarget_m873B3233CD9CA386DD14ACD4F9B00165BED0D201(1, L_100, /*hidden argument*/NULL); // Graphics.Blit (source, rtLow, dx11bokehMaterial, 0); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_101 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_102 = V_0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_103 = __this->get_dx11bokehMaterial_22(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_101, L_102, L_103, 0, /*hidden argument*/NULL); // Graphics.ClearRandomWriteTargets (); Graphics_ClearRandomWriteTargets_mEA6BD9FD7F64FC7148F6ED9D7CB8B51C44CE6BF6(/*hidden argument*/NULL); // if (nearBlur) { bool L_104 = __this->get_nearBlur_17(); if (!L_104) { goto IL_03a8; } } { // dofHdrMaterial.SetVector ("_Offsets", new Vector4 (0.0f, fgBlurDist , 0.0f, fgBlurDist)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_105 = __this->get_dofHdrMaterial_20(); float L_106 = V_4; float L_107 = V_4; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_108; memset((&L_108), 0, sizeof(L_108)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_108), (0.0f), L_106, (0.0f), L_107, /*hidden argument*/NULL); NullCheck(L_105); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_105, _stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC, L_108, /*hidden argument*/NULL); // Graphics.Blit (rtSuperLow2, rtSuperLow1, dofHdrMaterial, 2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_109 = V_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_110 = V_2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_111 = __this->get_dofHdrMaterial_20(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_109, L_110, L_111, 2, /*hidden argument*/NULL); // dofHdrMaterial.SetVector ("_Offsets", new Vector4 (fgBlurDist, 0.0f, 0.0f, fgBlurDist)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_112 = __this->get_dofHdrMaterial_20(); float L_113 = V_4; float L_114 = V_4; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_115; memset((&L_115), 0, sizeof(L_115)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_115), L_113, (0.0f), (0.0f), L_114, /*hidden argument*/NULL); NullCheck(L_112); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_112, _stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC, L_115, /*hidden argument*/NULL); // Graphics.Blit (rtSuperLow1, rtSuperLow2, dofHdrMaterial, 2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_116 = V_2; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_117 = V_3; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_118 = __this->get_dofHdrMaterial_20(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_116, L_117, L_118, 2, /*hidden argument*/NULL); // Graphics.Blit (rtSuperLow2, rtLow, dofHdrMaterial, 3); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_119 = V_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_120 = V_0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_121 = __this->get_dofHdrMaterial_20(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_119, L_120, L_121, 3, /*hidden argument*/NULL); } IL_03a8: { // Graphics.Blit (rtLow, dest2, dofHdrMaterial, 20); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_122 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_123 = V_5; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_124 = __this->get_dofHdrMaterial_20(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_122, L_123, L_124, ((int32_t)20), /*hidden argument*/NULL); // dofHdrMaterial.SetVector ("_Offsets", new Vector4 (internalBlurWidth, 0.0f , 0.0f, internalBlurWidth)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_125 = __this->get_dofHdrMaterial_20(); float L_126 = __this->get_internalBlurWidth_31(); float L_127 = __this->get_internalBlurWidth_31(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_128; memset((&L_128), 0, sizeof(L_128)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_128), L_126, (0.0f), (0.0f), L_127, /*hidden argument*/NULL); NullCheck(L_125); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_125, _stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC, L_128, /*hidden argument*/NULL); // Graphics.Blit (rtLow, source, dofHdrMaterial, 5); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_129 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_130 = ___source0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_131 = __this->get_dofHdrMaterial_20(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_129, L_130, L_131, 5, /*hidden argument*/NULL); // dofHdrMaterial.SetVector ("_Offsets", new Vector4 (0.0f, internalBlurWidth, 0.0f, internalBlurWidth)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_132 = __this->get_dofHdrMaterial_20(); float L_133 = __this->get_internalBlurWidth_31(); float L_134 = __this->get_internalBlurWidth_31(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_135; memset((&L_135), 0, sizeof(L_135)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_135), (0.0f), L_133, (0.0f), L_134, /*hidden argument*/NULL); NullCheck(L_132); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_132, _stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC, L_135, /*hidden argument*/NULL); // Graphics.Blit (source, dest2, dofHdrMaterial, 21); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_136 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_137 = V_5; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_138 = __this->get_dofHdrMaterial_20(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_136, L_137, L_138, ((int32_t)21), /*hidden argument*/NULL); // Graphics.SetRenderTarget (dest2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_139 = V_5; Graphics_SetRenderTarget_mB988DBAF1161427E8F4FB0AB46B5B035467201F2(L_139, /*hidden argument*/NULL); // ComputeBuffer.CopyCount (cbPoints, cbDrawArgs, 0); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_140 = __this->get_cbPoints_30(); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_141 = __this->get_cbDrawArgs_29(); ComputeBuffer_CopyCount_m73ACD56BA952AABB432B36B3BC7613ABF27F5F5A(L_140, L_141, 0, /*hidden argument*/NULL); // dx11bokehMaterial.SetBuffer ("pointBuffer", cbPoints); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_142 = __this->get_dx11bokehMaterial_22(); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_143 = __this->get_cbPoints_30(); NullCheck(L_142); Material_SetBuffer_m8E57EF9FF4D5A9C6F7C76A3C4EADC7058FFEA341(L_142, _stringLiteral870202FA3513564EA438A5FCC61C8F0990ED0C67, L_143, /*hidden argument*/NULL); // dx11bokehMaterial.SetTexture ("_MainTex", dx11BokehTexture); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_144 = __this->get_dx11bokehMaterial_22(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_145 = __this->get_dx11BokehTexture_25(); NullCheck(L_144); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_144, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, L_145, /*hidden argument*/NULL); // dx11bokehMaterial.SetVector ("_Screen", new Vector3(1.0f/(1.0f*source.width), 1.0f/(1.0f*source.height), internalBlurWidth)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_146 = __this->get_dx11bokehMaterial_22(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_147 = ___source0; NullCheck(L_147); int32_t L_148; L_148 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_147); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_149 = ___source0; NullCheck(L_149); int32_t L_150; L_150 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_149); float L_151 = __this->get_internalBlurWidth_31(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_152; memset((&L_152), 0, sizeof(L_152)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_152), ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_multiply((float)(1.0f), (float)((float)((float)L_148)))))), ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_multiply((float)(1.0f), (float)((float)((float)L_150)))))), L_151, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_153; L_153 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_152, /*hidden argument*/NULL); NullCheck(L_146); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_146, _stringLiteralC4A7C91D5EB9CC7BE553909E2E68A7CB69992AC1, L_153, /*hidden argument*/NULL); // dx11bokehMaterial.SetPass (2); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_154 = __this->get_dx11bokehMaterial_22(); NullCheck(L_154); bool L_155; L_155 = Material_SetPass_mC888245491A21488CFF2FD64CA45E8404CB9FF9C(L_154, 2, /*hidden argument*/NULL); // Graphics.DrawProceduralIndirectNow (MeshTopology.Points, cbDrawArgs, 0); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_156 = __this->get_cbDrawArgs_29(); Graphics_DrawProceduralIndirectNow_m5FF2D1335F18DA902C5655A8B5BB594210499D79(5, L_156, 0, /*hidden argument*/NULL); // Graphics.Blit (dest2, destination); // hackaround for DX11 high resolution flipfun (OPTIMIZEME) RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_157 = V_5; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_158 = ___destination1; Graphics_Blit_m5B90322B614DA557B2E53072EFA9F98A98041D17(L_157, L_158, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary(dest2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_159 = V_5; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_159, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary(rtSuperLow1); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_160 = V_2; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_160, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary(rtSuperLow2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_161 = V_3; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_161, /*hidden argument*/NULL); // } goto IL_0a89; } IL_04f1: { // rtLow = RenderTexture.GetTemporary (source.width>>1, source.height>>1, 0, source.format); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_162 = ___source0; NullCheck(L_162); int32_t L_163; L_163 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_162); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_164 = ___source0; NullCheck(L_164); int32_t L_165; L_165 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_164); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_166 = ___source0; NullCheck(L_166); int32_t L_167; L_167 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_166, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_168; L_168 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(((int32_t)((int32_t)L_163>>(int32_t)1)), ((int32_t)((int32_t)L_165>>(int32_t)1)), 0, L_167, /*hidden argument*/NULL); V_0 = L_168; // rtLow2 = RenderTexture.GetTemporary (source.width>>1, source.height>>1, 0, source.format); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_169 = ___source0; NullCheck(L_169); int32_t L_170; L_170 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_169); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_171 = ___source0; NullCheck(L_171); int32_t L_172; L_172 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_171); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_173 = ___source0; NullCheck(L_173); int32_t L_174; L_174 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_173, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_175; L_175 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(((int32_t)((int32_t)L_170>>(int32_t)1)), ((int32_t)((int32_t)L_172>>(int32_t)1)), 0, L_174, /*hidden argument*/NULL); V_1 = L_175; // fgBlurDist = internalBlurWidth * foregroundOverlap; float L_176 = __this->get_internalBlurWidth_31(); float L_177 = __this->get_foregroundOverlap_18(); V_4 = ((float)il2cpp_codegen_multiply((float)L_176, (float)L_177)); // WriteCoc (source, false); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_178 = ___source0; DepthOfField_WriteCoc_mE0AF79BC204C2EEDC333CE30A009B98BB932B977(__this, L_178, (bool)0, /*hidden argument*/NULL); // source.filterMode = FilterMode.Bilinear; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_179 = ___source0; NullCheck(L_179); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_179, 1, /*hidden argument*/NULL); // Graphics.Blit (source, rtLow, dofHdrMaterial, 6); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_180 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_181 = V_0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_182 = __this->get_dofHdrMaterial_20(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_180, L_181, L_182, 6, /*hidden argument*/NULL); // rtSuperLow1 = RenderTexture.GetTemporary(rtLow.width>>1, rtLow.height>>1, 0, rtLow.format); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_183 = V_0; NullCheck(L_183); int32_t L_184; L_184 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_183); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_185 = V_0; NullCheck(L_185); int32_t L_186; L_186 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_185); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_187 = V_0; NullCheck(L_187); int32_t L_188; L_188 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_187, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_189; L_189 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(((int32_t)((int32_t)L_184>>(int32_t)1)), ((int32_t)((int32_t)L_186>>(int32_t)1)), 0, L_188, /*hidden argument*/NULL); V_2 = L_189; // rtSuperLow2 = RenderTexture.GetTemporary(rtLow.width>>1, rtLow.height>>1, 0, rtLow.format); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_190 = V_0; NullCheck(L_190); int32_t L_191; L_191 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_190); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_192 = V_0; NullCheck(L_192); int32_t L_193; L_193 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_192); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_194 = V_0; NullCheck(L_194); int32_t L_195; L_195 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_194, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_196; L_196 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(((int32_t)((int32_t)L_191>>(int32_t)1)), ((int32_t)((int32_t)L_193>>(int32_t)1)), 0, L_195, /*hidden argument*/NULL); V_3 = L_196; // Graphics.Blit(rtLow, rtSuperLow1, dofHdrMaterial, 15); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_197 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_198 = V_2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_199 = __this->get_dofHdrMaterial_20(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_197, L_198, L_199, ((int32_t)15), /*hidden argument*/NULL); // dofHdrMaterial.SetVector ("_Offsets", new Vector4 (0.0f, 1.5f , 0.0f, 1.5f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_200 = __this->get_dofHdrMaterial_20(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_201; memset((&L_201), 0, sizeof(L_201)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_201), (0.0f), (1.5f), (0.0f), (1.5f), /*hidden argument*/NULL); NullCheck(L_200); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_200, _stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC, L_201, /*hidden argument*/NULL); // Graphics.Blit (rtSuperLow1, rtSuperLow2, dofHdrMaterial, 19); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_202 = V_2; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_203 = V_3; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_204 = __this->get_dofHdrMaterial_20(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_202, L_203, L_204, ((int32_t)19), /*hidden argument*/NULL); // dofHdrMaterial.SetVector ("_Offsets", new Vector4 (1.5f, 0.0f, 0.0f, 1.5f)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_205 = __this->get_dofHdrMaterial_20(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_206; memset((&L_206), 0, sizeof(L_206)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_206), (1.5f), (0.0f), (0.0f), (1.5f), /*hidden argument*/NULL); NullCheck(L_205); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_205, _stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC, L_206, /*hidden argument*/NULL); // Graphics.Blit (rtSuperLow2, rtSuperLow1, dofHdrMaterial, 19); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_207 = V_3; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_208 = V_2; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_209 = __this->get_dofHdrMaterial_20(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_207, L_208, L_209, ((int32_t)19), /*hidden argument*/NULL); // RenderTexture rtLow3 = null; V_6 = (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)NULL; // if (nearBlur) { bool L_210 = __this->get_nearBlur_17(); if (!L_210) { goto IL_0648; } } { // rtLow3 = RenderTexture.GetTemporary (source.width>>1, source.height>>1, 0, source.format); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_211 = ___source0; NullCheck(L_211); int32_t L_212; L_212 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_211); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_213 = ___source0; NullCheck(L_213); int32_t L_214; L_214 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_213); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_215 = ___source0; NullCheck(L_215); int32_t L_216; L_216 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_215, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_217; L_217 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(((int32_t)((int32_t)L_212>>(int32_t)1)), ((int32_t)((int32_t)L_214>>(int32_t)1)), 0, L_216, /*hidden argument*/NULL); V_6 = L_217; // Graphics.Blit (source, rtLow3, dofHdrMaterial, 4); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_218 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_219 = V_6; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_220 = __this->get_dofHdrMaterial_20(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_218, L_219, L_220, 4, /*hidden argument*/NULL); } IL_0648: { // dx11bokehMaterial.SetTexture ("_BlurredColor", rtSuperLow1); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_221 = __this->get_dx11bokehMaterial_22(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_222 = V_2; NullCheck(L_221); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_221, _stringLiteral123EC10A00B006ADA382F26173A1D784145BAC19, L_222, /*hidden argument*/NULL); // dx11bokehMaterial.SetFloat ("_SpawnHeuristic", dx11SpawnHeuristic); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_223 = __this->get_dx11bokehMaterial_22(); float L_224 = __this->get_dx11SpawnHeuristic_24(); NullCheck(L_223); Material_SetFloat_mBE01E05D49E5C7045E010F49A38E96B101D82768(L_223, _stringLiteral6E1D320598EEA2FA08C01CAA1B2972F77C21E2D6, L_224, /*hidden argument*/NULL); // dx11bokehMaterial.SetVector ("_BokehParams", new Vector4(dx11BokehScale, dx11BokehIntensity, Mathf.Clamp(dx11BokehThreshold, 0.005f, 4.0f), internalBlurWidth)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_225 = __this->get_dx11bokehMaterial_22(); float L_226 = __this->get_dx11BokehScale_26(); float L_227 = __this->get_dx11BokehIntensity_27(); float L_228 = __this->get_dx11BokehThreshold_23(); float L_229; L_229 = Mathf_Clamp_m5EA831B060853D4246B8394A30599A0021F80AFF(L_228, (0.00499999989f), (4.0f), /*hidden argument*/NULL); float L_230 = __this->get_internalBlurWidth_31(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_231; memset((&L_231), 0, sizeof(L_231)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_231), L_226, L_227, L_229, L_230, /*hidden argument*/NULL); NullCheck(L_225); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_225, _stringLiteral83172113C0A6DC6FE78BD4B38453008B249D3BED, L_231, /*hidden argument*/NULL); // dx11bokehMaterial.SetTexture ("_FgCocMask", rtLow3); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_232 = __this->get_dx11bokehMaterial_22(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_233 = V_6; NullCheck(L_232); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_232, _stringLiteralE408B78E67B3BB09A42AEBC700C360C8EFBE3186, L_233, /*hidden argument*/NULL); // Graphics.SetRandomWriteTarget (1, cbPoints); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_234 = __this->get_cbPoints_30(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_SetRandomWriteTarget_m873B3233CD9CA386DD14ACD4F9B00165BED0D201(1, L_234, /*hidden argument*/NULL); // Graphics.Blit (rtLow, rtLow2, dx11bokehMaterial, 0); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_235 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_236 = V_1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_237 = __this->get_dx11bokehMaterial_22(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_235, L_236, L_237, 0, /*hidden argument*/NULL); // Graphics.ClearRandomWriteTargets (); Graphics_ClearRandomWriteTargets_mEA6BD9FD7F64FC7148F6ED9D7CB8B51C44CE6BF6(/*hidden argument*/NULL); // RenderTexture.ReleaseTemporary(rtSuperLow1); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_238 = V_2; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_238, /*hidden argument*/NULL); // RenderTexture.ReleaseTemporary(rtSuperLow2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_239 = V_3; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_239, /*hidden argument*/NULL); // if (nearBlur) { bool L_240 = __this->get_nearBlur_17(); if (!L_240) { goto IL_0763; } } { // dofHdrMaterial.SetVector ("_Offsets", new Vector4 (0.0f, fgBlurDist , 0.0f, fgBlurDist)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_241 = __this->get_dofHdrMaterial_20(); float L_242 = V_4; float L_243 = V_4; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_244; memset((&L_244), 0, sizeof(L_244)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_244), (0.0f), L_242, (0.0f), L_243, /*hidden argument*/NULL); NullCheck(L_241); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_241, _stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC, L_244, /*hidden argument*/NULL); // Graphics.Blit (rtLow3, rtLow, dofHdrMaterial, 2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_245 = V_6; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_246 = V_0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_247 = __this->get_dofHdrMaterial_20(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_245, L_246, L_247, 2, /*hidden argument*/NULL); // dofHdrMaterial.SetVector ("_Offsets", new Vector4 (fgBlurDist, 0.0f, 0.0f, fgBlurDist)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_248 = __this->get_dofHdrMaterial_20(); float L_249 = V_4; float L_250 = V_4; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_251; memset((&L_251), 0, sizeof(L_251)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_251), L_249, (0.0f), (0.0f), L_250, /*hidden argument*/NULL); NullCheck(L_248); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_248, _stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC, L_251, /*hidden argument*/NULL); // Graphics.Blit (rtLow, rtLow3, dofHdrMaterial, 2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_252 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_253 = V_6; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_254 = __this->get_dofHdrMaterial_20(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_252, L_253, L_254, 2, /*hidden argument*/NULL); // Graphics.Blit (rtLow3, rtLow2, dofHdrMaterial, 3); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_255 = V_6; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_256 = V_1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_257 = __this->get_dofHdrMaterial_20(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_255, L_256, L_257, 3, /*hidden argument*/NULL); } IL_0763: { // dofHdrMaterial.SetVector ("_Offsets", new Vector4 (internalBlurWidth, 0.0f , 0.0f, internalBlurWidth)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_258 = __this->get_dofHdrMaterial_20(); float L_259 = __this->get_internalBlurWidth_31(); float L_260 = __this->get_internalBlurWidth_31(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_261; memset((&L_261), 0, sizeof(L_261)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_261), L_259, (0.0f), (0.0f), L_260, /*hidden argument*/NULL); NullCheck(L_258); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_258, _stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC, L_261, /*hidden argument*/NULL); // Graphics.Blit (rtLow2, rtLow, dofHdrMaterial, 5); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_262 = V_1; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_263 = V_0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_264 = __this->get_dofHdrMaterial_20(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_262, L_263, L_264, 5, /*hidden argument*/NULL); // dofHdrMaterial.SetVector ("_Offsets", new Vector4 (0.0f, internalBlurWidth, 0.0f, internalBlurWidth)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_265 = __this->get_dofHdrMaterial_20(); float L_266 = __this->get_internalBlurWidth_31(); float L_267 = __this->get_internalBlurWidth_31(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_268; memset((&L_268), 0, sizeof(L_268)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_268), (0.0f), L_266, (0.0f), L_267, /*hidden argument*/NULL); NullCheck(L_265); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_265, _stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC, L_268, /*hidden argument*/NULL); // Graphics.Blit (rtLow, rtLow2, dofHdrMaterial, 5); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_269 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_270 = V_1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_271 = __this->get_dofHdrMaterial_20(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_269, L_270, L_271, 5, /*hidden argument*/NULL); // Graphics.SetRenderTarget (rtLow2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_272 = V_1; Graphics_SetRenderTarget_mB988DBAF1161427E8F4FB0AB46B5B035467201F2(L_272, /*hidden argument*/NULL); // ComputeBuffer.CopyCount (cbPoints, cbDrawArgs, 0); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_273 = __this->get_cbPoints_30(); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_274 = __this->get_cbDrawArgs_29(); ComputeBuffer_CopyCount_m73ACD56BA952AABB432B36B3BC7613ABF27F5F5A(L_273, L_274, 0, /*hidden argument*/NULL); // dx11bokehMaterial.SetBuffer ("pointBuffer", cbPoints); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_275 = __this->get_dx11bokehMaterial_22(); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_276 = __this->get_cbPoints_30(); NullCheck(L_275); Material_SetBuffer_m8E57EF9FF4D5A9C6F7C76A3C4EADC7058FFEA341(L_275, _stringLiteral870202FA3513564EA438A5FCC61C8F0990ED0C67, L_276, /*hidden argument*/NULL); // dx11bokehMaterial.SetTexture ("_MainTex", dx11BokehTexture); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_277 = __this->get_dx11bokehMaterial_22(); Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_278 = __this->get_dx11BokehTexture_25(); NullCheck(L_277); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_277, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, L_278, /*hidden argument*/NULL); // dx11bokehMaterial.SetVector ("_Screen", new Vector3(1.0f/(1.0f*rtLow2.width), 1.0f/(1.0f*rtLow2.height), internalBlurWidth)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_279 = __this->get_dx11bokehMaterial_22(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_280 = V_1; NullCheck(L_280); int32_t L_281; L_281 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_280); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_282 = V_1; NullCheck(L_282); int32_t L_283; L_283 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_282); float L_284 = __this->get_internalBlurWidth_31(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_285; memset((&L_285), 0, sizeof(L_285)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_285), ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_multiply((float)(1.0f), (float)((float)((float)L_281)))))), ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_multiply((float)(1.0f), (float)((float)((float)L_283)))))), L_284, /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_286; L_286 = Vector4_op_Implicit_mA9B2E82825C2543A2B3F6207EDAC76614A77EA1E(L_285, /*hidden argument*/NULL); NullCheck(L_279); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_279, _stringLiteralC4A7C91D5EB9CC7BE553909E2E68A7CB69992AC1, L_286, /*hidden argument*/NULL); // dx11bokehMaterial.SetPass (1); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_287 = __this->get_dx11bokehMaterial_22(); NullCheck(L_287); bool L_288; L_288 = Material_SetPass_mC888245491A21488CFF2FD64CA45E8404CB9FF9C(L_287, 1, /*hidden argument*/NULL); // Graphics.DrawProceduralIndirectNow (MeshTopology.Points, cbDrawArgs, 0); ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_289 = __this->get_cbDrawArgs_29(); Graphics_DrawProceduralIndirectNow_m5FF2D1335F18DA902C5655A8B5BB594210499D79(5, L_289, 0, /*hidden argument*/NULL); // dofHdrMaterial.SetTexture ("_LowRez", rtLow2); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_290 = __this->get_dofHdrMaterial_20(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_291 = V_1; NullCheck(L_290); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_290, _stringLiteral76A08F95C4B9697D75ECB44A5A5A968632FE0BA4, L_291, /*hidden argument*/NULL); // dofHdrMaterial.SetTexture ("_FgOverlap", rtLow3); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_292 = __this->get_dofHdrMaterial_20(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_293 = V_6; NullCheck(L_292); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_292, _stringLiteral64990EDD2C87DB9746BEC2C8EA26EC5FAE2F1501, L_293, /*hidden argument*/NULL); // dofHdrMaterial.SetVector ("_Offsets", ((1.0f*source.width)/(1.0f*rtLow2.width)) * internalBlurWidth * Vector4.one); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_294 = __this->get_dofHdrMaterial_20(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_295 = ___source0; NullCheck(L_295); int32_t L_296; L_296 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_295); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_297 = V_1; NullCheck(L_297); int32_t L_298; L_298 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_297); float L_299 = __this->get_internalBlurWidth_31(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_300; L_300 = Vector4_get_one_m997EBA1C338FC3ED9B14FF233A854AD3E149C042(/*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_301; L_301 = Vector4_op_Multiply_mA0915902F1EF5E449843576C68B4D3228D2695C2_inline(((float)il2cpp_codegen_multiply((float)((float)((float)((float)il2cpp_codegen_multiply((float)(1.0f), (float)((float)((float)L_296))))/(float)((float)il2cpp_codegen_multiply((float)(1.0f), (float)((float)((float)L_298)))))), (float)L_299)), L_300, /*hidden argument*/NULL); NullCheck(L_294); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_294, _stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC, L_301, /*hidden argument*/NULL); // Graphics.Blit (source, destination, dofHdrMaterial, 9); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_302 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_303 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_304 = __this->get_dofHdrMaterial_20(); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_302, L_303, L_304, ((int32_t)9), /*hidden argument*/NULL); // if (rtLow3) RenderTexture.ReleaseTemporary(rtLow3); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_305 = V_6; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_306; L_306 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_305, /*hidden argument*/NULL); if (!L_306) { goto IL_0a89; } } { // if (rtLow3) RenderTexture.ReleaseTemporary(rtLow3); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_307 = V_6; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_307, /*hidden argument*/NULL); // } goto IL_0a89; } IL_08ff: { // source.filterMode = FilterMode.Bilinear; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_308 = ___source0; NullCheck(L_308); Texture_set_filterMode_m045141DB0FEFE496885D45F5F23B15BC0E77C8D0(L_308, 1, /*hidden argument*/NULL); // if (highResolution) internalBlurWidth *= 2.0f; bool L_309 = __this->get_highResolution_14(); if (!L_309) { goto IL_0920; } } { // if (highResolution) internalBlurWidth *= 2.0f; float L_310 = __this->get_internalBlurWidth_31(); __this->set_internalBlurWidth_31(((float)il2cpp_codegen_multiply((float)L_310, (float)(2.0f)))); } IL_0920: { // WriteCoc (source, true); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_311 = ___source0; DepthOfField_WriteCoc_mE0AF79BC204C2EEDC333CE30A009B98BB932B977(__this, L_311, (bool)1, /*hidden argument*/NULL); // rtLow = RenderTexture.GetTemporary (source.width >> 1, source.height >> 1, 0, source.format); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_312 = ___source0; NullCheck(L_312); int32_t L_313; L_313 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_312); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_314 = ___source0; NullCheck(L_314); int32_t L_315; L_315 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_314); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_316 = ___source0; NullCheck(L_316); int32_t L_317; L_317 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_316, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_318; L_318 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(((int32_t)((int32_t)L_313>>(int32_t)1)), ((int32_t)((int32_t)L_315>>(int32_t)1)), 0, L_317, /*hidden argument*/NULL); V_0 = L_318; // rtLow2 = RenderTexture.GetTemporary (source.width >> 1, source.height >> 1, 0, source.format); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_319 = ___source0; NullCheck(L_319); int32_t L_320; L_320 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_319); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_321 = ___source0; NullCheck(L_321); int32_t L_322; L_322 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_321); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_323 = ___source0; NullCheck(L_323); int32_t L_324; L_324 = RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822(L_323, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_325; L_325 = RenderTexture_GetTemporary_mDF1F2BB59C2660A733EEE86C3B75EAFA0AE01794(((int32_t)((int32_t)L_320>>(int32_t)1)), ((int32_t)((int32_t)L_322>>(int32_t)1)), 0, L_324, /*hidden argument*/NULL); V_1 = L_325; // int blurPass = (blurSampleCount == BlurSampleCount.High || blurSampleCount == BlurSampleCount.Medium) ? 17 : 11; int32_t L_326 = __this->get_blurSampleCount_16(); if ((((int32_t)L_326) == ((int32_t)2))) { goto IL_0978; } } { int32_t L_327 = __this->get_blurSampleCount_16(); if ((((int32_t)L_327) == ((int32_t)1))) { goto IL_0978; } } { G_B37_0 = ((int32_t)11); goto IL_097a; } IL_0978: { G_B37_0 = ((int32_t)17); } IL_097a: { V_7 = G_B37_0; // if (highResolution) { bool L_328 = __this->get_highResolution_14(); if (!L_328) { goto IL_09c3; } } { // dofHdrMaterial.SetVector ("_Offsets", new Vector4 (0.0f, internalBlurWidth, 0.025f, internalBlurWidth)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_329 = __this->get_dofHdrMaterial_20(); float L_330 = __this->get_internalBlurWidth_31(); float L_331 = __this->get_internalBlurWidth_31(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_332; memset((&L_332), 0, sizeof(L_332)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_332), (0.0f), L_330, (0.0250000004f), L_331, /*hidden argument*/NULL); NullCheck(L_329); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_329, _stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC, L_332, /*hidden argument*/NULL); // Graphics.Blit (source, destination, dofHdrMaterial, blurPass); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_333 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_334 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_335 = __this->get_dofHdrMaterial_20(); int32_t L_336 = V_7; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_333, L_334, L_335, L_336, /*hidden argument*/NULL); // } goto IL_0a89; } IL_09c3: { // dofHdrMaterial.SetVector ("_Offsets", new Vector4 (0.0f, internalBlurWidth, 0.1f, internalBlurWidth)); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_337 = __this->get_dofHdrMaterial_20(); float L_338 = __this->get_internalBlurWidth_31(); float L_339 = __this->get_internalBlurWidth_31(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_340; memset((&L_340), 0, sizeof(L_340)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_340), (0.0f), L_338, (0.100000001f), L_339, /*hidden argument*/NULL); NullCheck(L_337); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_337, _stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC, L_340, /*hidden argument*/NULL); // Graphics.Blit (source, rtLow, dofHdrMaterial, 6); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_341 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_342 = V_0; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_343 = __this->get_dofHdrMaterial_20(); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_341, L_342, L_343, 6, /*hidden argument*/NULL); // Graphics.Blit (rtLow, rtLow2, dofHdrMaterial, blurPass); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_344 = V_0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_345 = V_1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_346 = __this->get_dofHdrMaterial_20(); int32_t L_347 = V_7; Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(L_344, L_345, L_346, L_347, /*hidden argument*/NULL); // dofHdrMaterial.SetTexture("_LowRez", rtLow2); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_348 = __this->get_dofHdrMaterial_20(); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_349 = V_1; NullCheck(L_348); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_348, _stringLiteral76A08F95C4B9697D75ECB44A5A5A968632FE0BA4, L_349, /*hidden argument*/NULL); // dofHdrMaterial.SetTexture("_FgOverlap", null); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_350 = __this->get_dofHdrMaterial_20(); NullCheck(L_350); Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(L_350, _stringLiteral64990EDD2C87DB9746BEC2C8EA26EC5FAE2F1501, (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *)NULL, /*hidden argument*/NULL); // dofHdrMaterial.SetVector ("_Offsets", Vector4.one * ((1.0f*source.width)/(1.0f*rtLow2.width)) * internalBlurWidth); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_351 = __this->get_dofHdrMaterial_20(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_352; L_352 = Vector4_get_one_m997EBA1C338FC3ED9B14FF233A854AD3E149C042(/*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_353 = ___source0; NullCheck(L_353); int32_t L_354; L_354 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_353); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_355 = V_1; NullCheck(L_355); int32_t L_356; L_356 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_355); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_357; L_357 = Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline(L_352, ((float)((float)((float)il2cpp_codegen_multiply((float)(1.0f), (float)((float)((float)L_354))))/(float)((float)il2cpp_codegen_multiply((float)(1.0f), (float)((float)((float)L_356)))))), /*hidden argument*/NULL); float L_358 = __this->get_internalBlurWidth_31(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_359; L_359 = Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline(L_357, L_358, /*hidden argument*/NULL); NullCheck(L_351); Material_SetVector_mCB22CD5FDA6D8C7C282D7998A9244E12CC293F0D(L_351, _stringLiteral57AEAB49B21AC0908ED01F037D901DAE0EAF40CC, L_359, /*hidden argument*/NULL); // Graphics.Blit (source, destination, dofHdrMaterial, blurSampleCount == BlurSampleCount.High ? 18 : 12); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_360 = ___source0; RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_361 = ___destination1; Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_362 = __this->get_dofHdrMaterial_20(); int32_t L_363 = __this->get_blurSampleCount_16(); G_B40_0 = L_362; G_B40_1 = L_361; G_B40_2 = L_360; if ((((int32_t)L_363) == ((int32_t)2))) { G_B41_0 = L_362; G_B41_1 = L_361; G_B41_2 = L_360; goto IL_0a82; } } { G_B42_0 = ((int32_t)12); G_B42_1 = G_B40_0; G_B42_2 = G_B40_1; G_B42_3 = G_B40_2; goto IL_0a84; } IL_0a82: { G_B42_0 = ((int32_t)18); G_B42_1 = G_B41_0; G_B42_2 = G_B41_1; G_B42_3 = G_B41_2; } IL_0a84: { IL2CPP_RUNTIME_CLASS_INIT(Graphics_t97FAEBE964F3F622D4865E7EC62717FE94D1F56D_il2cpp_TypeInfo_var); Graphics_Blit_m4033E67F303652939B5F6A4DA4EF83BC9DB8C1B8(G_B42_3, G_B42_2, G_B42_1, G_B42_0, /*hidden argument*/NULL); } IL_0a89: { // if (rtLow) RenderTexture.ReleaseTemporary(rtLow); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_364 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_365; L_365 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_364, /*hidden argument*/NULL); if (!L_365) { goto IL_0a97; } } { // if (rtLow) RenderTexture.ReleaseTemporary(rtLow); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_366 = V_0; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_366, /*hidden argument*/NULL); } IL_0a97: { // if (rtLow2) RenderTexture.ReleaseTemporary(rtLow2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_367 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_368; L_368 = Object_op_Implicit_m3B780F50367611CB9A34F3BF2032585E05DA1BFD(L_367, /*hidden argument*/NULL); if (!L_368) { goto IL_0aa5; } } { // if (rtLow2) RenderTexture.ReleaseTemporary(rtLow2); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_369 = V_1; RenderTexture_ReleaseTemporary_m56FD14215B016300E624D0F754A8441B2ACA9B66(L_369, /*hidden argument*/NULL); } IL_0aa5: { // } return; } } // System.Void UnityStandardAssets.ImageEffects.DepthOfField::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOfField__ctor_mD4104B4896435187DD2C0CA7909E770150D5D116 (DepthOfField_t3D1D323119D6FBE3AF284C2C0C25B2D2C1DBD6C3 * __this, const RuntimeMethod* method) { { // public float focalLength = 10.0f; __this->set_focalLength_9((10.0f)); // public float focalSize = 0.05f; __this->set_focalSize_10((0.0500000007f)); // public float aperture = 0.5f; __this->set_aperture_11((0.5f)); // public float maxBlurSize = 2.0f; __this->set_maxBlurSize_13((2.0f)); // public BlurSampleCount blurSampleCount = BlurSampleCount.High; __this->set_blurSampleCount_16(2); // public float foregroundOverlap = 1.0f; __this->set_foregroundOverlap_18((1.0f)); // public float dx11BokehThreshold = 0.5f; __this->set_dx11BokehThreshold_23((0.5f)); // public float dx11SpawnHeuristic = 0.0875f; __this->set_dx11SpawnHeuristic_24((0.0874999985f)); // public float dx11BokehScale = 1.2f; __this->set_dx11BokehScale_26((1.20000005f)); // public float dx11BokehIntensity = 2.5f; __this->set_dx11BokehIntensity_27((2.5f)); // private float focalDistance01 = 10.0f; __this->set_focalDistance01_28((10.0f)); // private float internalBlurWidth = 1.0f; __this->set_internalBlurWidth_31((1.0f)); PostEffectsBase__ctor_m46DF3065E6C41A9B7330309FC22CD1EDAEF5FEB5(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * Button_get_onClick_m28BD8C670676D4E2B292B5A7F59387D4BF61F8F4_inline (Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * __this, const RuntimeMethod* method) { { // get { return m_OnClick; } ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * L_0 = __this->get_m_OnClick_20(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 Selectable_get_colors_m47C712DD0CFA000DAACD750853E81E981C90B7D9_inline (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method) { { // public ColorBlock colors { get { return m_Colors; } set { if (SetPropertyUtility.SetStruct(ref m_Colors, value)) OnSetProperty(); } } ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 L_0 = __this->get_m_Colors_9(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ColorBlock_set_normalColor_m32EB40A0BB6DD89B8816945EF43CFED8A1ED78B9_inline (ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method) { { // public Color normalColor { get { return m_NormalColor; } set { m_NormalColor = value; } } Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___value0; __this->set_m_NormalColor_0(L_0); // public Color normalColor { get { return m_NormalColor; } set { m_NormalColor = value; } } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ColorBlock_set_highlightedColor_m176DF68369EC1536D089EABD1357AB8EAC33BC88_inline (ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method) { { // public Color highlightedColor { get { return m_HighlightedColor; } set { m_HighlightedColor = value; } } Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___value0; __this->set_m_HighlightedColor_1(L_0); // public Color highlightedColor { get { return m_HighlightedColor; } set { m_HighlightedColor = value; } } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ColorBlock_set_pressedColor_m7F357DD0E16A18A84D2DCF039238ADE6695EB5C0_inline (ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method) { { // public Color pressedColor { get { return m_PressedColor; } set { m_PressedColor = value; } } Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___value0; __this->set_m_PressedColor_2(L_0); // public Color pressedColor { get { return m_PressedColor; } set { m_PressedColor = value; } } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_2(L_0); float L_1 = ___y1; __this->set_y_3(L_1); float L_2 = ___z2; __this->set_z_4(L_2); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_m81A33FB5E8269E1A21554ECCB1639019C708A1CF_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method) { float V_0 = 0.0f; { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1; float L_3 = L_2.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___lhs0; float L_5 = L_4.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___rhs1; float L_7 = L_6.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___lhs0; float L_9 = L_8.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___rhs1; float L_11 = L_10.get_z_4(); V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))); goto IL_002d; } IL_002d: { float L_12 = V_0; return L_12; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* BhapticsSettings_get_AppId_m9853867F7271C8A49FA53EF4757E194885127BC9_inline (BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * __this, const RuntimeMethod* method) { { // return appId; String_t* L_0 = __this->get_appId_6(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* BhapticsSettings_get_ApiKey_m31FD9618C2A87A9FF75E32FF1ED3977450B73390_inline (BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * __this, const RuntimeMethod* method) { { // return apiKey; String_t* L_0 = __this->get_apiKey_7(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* BhapticsSettings_get_DefaultDeploy_mC984BFCE8B6FEA3B8A6C80EA0B74BADCD61D06B5_inline (BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * __this, const RuntimeMethod* method) { { // return defaultDeploy; String_t* L_0 = __this->get_defaultDeploy_10(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* BhapticsSettings_get_AppName_m00B1B2503559EBA580AE592F2DCC754C5D81CD76_inline (BhapticsSettings_tED4A2EFEE819BDCBC848B08F13B4F55415723795 * __this, const RuntimeMethod* method) { { // return appName; String_t* L_0 = __this->get_appName_5(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_0(L_0); float L_1 = ___y1; __this->set_y_1(L_1); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m2CC2BE6339AC30EFBA76876EEC529930D146E3C9_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0; float L_1 = L_0.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1; float L_3 = L_2.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0; float L_5 = L_4.get_y_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1; float L_7 = L_6.get_y_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8; memset((&L_8), 0, sizeof(L_8)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0023; } IL_0023: { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Multiply_m77984C54AC5D7295C4B45AC69FD998AA1333DDBE_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, float ___d1, const RuntimeMethod* method) { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___a0; float L_1 = L_0.get_x_1(); float L_2 = ___d1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3 = ___a0; float L_4 = L_3.get_y_2(); float L_5 = ___d1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___a0; float L_7 = L_6.get_z_3(); float L_8 = ___d1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = ___a0; float L_10 = L_9.get_w_4(); float L_11 = ___d1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12; memset((&L_12), 0, sizeof(L_12)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_12), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), ((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0029; } IL_0029: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m06DD6079C6317F9A4D889EE4D22C4AED1E438E3B_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0; float L_1 = L_0.get_x_2(); float L_2 = ___d1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0; float L_4 = L_3.get_y_3(); float L_5 = ___d1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0; float L_7 = L_6.get_z_4(); float L_8 = ___d1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9; memset((&L_9), 0, sizeof(L_9)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1; float L_3 = L_2.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0; float L_5 = L_4.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1; float L_7 = L_6.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0; float L_9 = L_8.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1; float L_11 = L_10.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ChromaticAberrationUrpPass_Setup_m65401D0F92C97C92996DAD3401AEDC45A7E24A10_inline (ChromaticAberrationUrpPass_t94FD753D05F1052C382F772F50B53FEA12473941 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source0, const RuntimeMethod* method) { { // this.source = source; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___source0; __this->set_source_28(L_0); // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_renderPassEvent_m6D7E1AC4B01D1E7A399ECD6F0D5160DAB114AAA7_inline (ScriptableRenderPass_tECF4F5733CC963965975FA650011A3D20FB62DCA * __this, int32_t ___value0, const RuntimeMethod* method) { { // public RenderPassEvent renderPassEvent { get; set; } int32_t L_0 = ___value0; __this->set_U3CrenderPassEventU3Ek__BackingField_0(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeNorSobOutlinePass_SetSource_m3E2BB5F942452569D875585C603924A334F2D161_inline (DeNorSobOutlinePass_tDC2D27B4EB161EB752E6A3541B026F81C8998A0C * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___source0, const RuntimeMethod* method) { { // this.source = source; RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___source0; __this->set_source_11(L_0); // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m92CBF5B97ECB34A9B802EDD5C4A8187463278560_inline (float ___d0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a1; float L_1 = L_0.get_x_2(); float L_2 = ___d0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a1; float L_4 = L_3.get_y_3(); float L_5 = ___d0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a1; float L_7 = L_6.get_z_4(); float L_8 = ___d0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9; memset((&L_9), 0, sizeof(L_9)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_m2E3CBC2DA8F97FF21F4F845D857746EF6BC83A01_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1; float L_3 = L_2.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0; float L_5 = L_4.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1; float L_7 = L_6.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0; float L_9 = L_8.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1; float L_11 = L_10.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Multiply_mA0915902F1EF5E449843576C68B4D3228D2695C2_inline (float ___d0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a1, const RuntimeMethod* method) { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___a1; float L_1 = L_0.get_x_1(); float L_2 = ___d0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3 = ___a1; float L_4 = L_3.get_y_2(); float L_5 = ___d0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___a1; float L_7 = L_6.get_z_3(); float L_8 = ___d0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = ___a1; float L_10 = L_9.get_w_4(); float L_11 = ___d0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12; memset((&L_12), 0, sizeof(L_12)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_12), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), ((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0029; } IL_0029: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* Array_Empty_TisRuntimeObject_mC23BA23E80BF8D9009F8E9D84CFFB76DAFB652CC_gshared_inline (const RuntimeMethod* method) { { IL2CPP_RUNTIME_CLASS_INIT(IL2CPP_RGCTX_DATA(method->rgctx_data, 0)); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = ((EmptyArray_1_tBF73225DFA890366D579424FE8F40073BF9FBAD4_StaticFields*)il2cpp_codegen_static_fields_for(IL2CPP_RGCTX_DATA(method->rgctx_data, 0)))->get_Value_0(); return (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get__size_2(); return (int32_t)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = (RuntimeObject *)__this->get_current_3(); return (RuntimeObject *)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method) { { int32_t L_0 = ___index0; int32_t L_1 = (int32_t)__this->get__size_2(); if ((!(((uint32_t)L_0) >= ((uint32_t)L_1)))) { goto IL_000e; } } { ThrowHelper_ThrowArgumentOutOfRangeException_mBCBF2D9FD1B5F0D8D8595B15B7460889D60C8070(/*hidden argument*/NULL); } IL_000e: { ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)__this->get__items_1(); int32_t L_3 = ___index0; RuntimeObject * L_4; L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_2, (int32_t)L_3); return (RuntimeObject *)L_4; } }