#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include template struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; // System.Action`1 struct Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tBD1E3221EBD04CEBDA49B84779912E91F56B958D; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E; // FastList`1 struct FastList_1_t162D3D3C4FFD9BC65ABF324C0D9AF9BEC9BE0AC7; // FastList`1 struct FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5; // FastList`1 struct FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_tE6A65C5E45E33FD7D9849FD0914DE3AD32B68050; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_tC3F1C76CB343CB12C97F7DC863A9DE4B54E6194E; // System.Predicate`1 struct Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB; // System.Predicate`1 struct Predicate_1_t025E23E639B66BD976A09E0C4FC2D954D400A294; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t457989857DD3F372C0866DD00E657A5316D2CB3B; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_tE57762F22AD31036121089FE425B3B33E009CA1B; // UnityEngine.AudioClip[] struct AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE; // UnityEngine.Audio.AudioMixerSnapshot[] struct AudioMixerSnapshotU5BU5D_tED32A17D57452B751009DA3AD9CE85B9FB7CEBDA; // System.Char[] struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; // System.Int32[] struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32; // System.IntPtr[] struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6; // UnityEngine.Keyframe[] struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC; // System.Object[] struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE; // System.Single[] struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA; // OVR.SoundEmitter[] struct SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8; // OVR.SoundFX[] struct SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB; // OVR.SoundFXRef[] struct SoundFXRefU5BU5D_tEDAF36BD60BD7ADBA0D7C5A4BCDEDB7E91CB664C; // OVR.SoundGroup[] struct SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971; // System.String[] struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; // UnityEngine.Transform[] struct TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D; // System.Action struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6; // OVR.AmbienceEmitter struct AmbienceEmitter_tC44EB9593D9B3F2E4E7C56950D0B2C8BB47B26A5; // UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03; // System.AsyncCallback struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA; // UnityEngine.AudioClip struct AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE; // UnityEngine.AudioListener struct AudioListener_t03B51B434A263F9AFD07AC8AA5CB4FE6402252A3; // OVR.AudioManager struct AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053; // UnityEngine.Audio.AudioMixer struct AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5; // UnityEngine.Audio.AudioMixerGroup struct AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F; // UnityEngine.Audio.AudioMixerSnapshot struct AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3; // UnityEngine.AudioSource struct AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9; // UnityEngine.Collider struct Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684; // UnityEngine.Coroutine struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7; // System.DelegateData struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319; // System.IAsyncResult struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370; // System.Collections.IDictionary struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A; // System.Collections.IEnumerator struct IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105; // InspectorCommentAttribute struct InspectorCommentAttribute_t9219FCDA5E6E5F6CBF8BE522CBCE08E1735E0863; // InspectorNoteAttribute struct InspectorNoteAttribute_t7E6A264BFA097C06BF3C9C75E86FC370DE39CB57; // System.Reflection.MethodInfo struct MethodInfo_t; // OVR.MinMaxAttribute struct MinMaxAttribute_t3C9DB673216A640538472ED870136806B6EDA975; // OVR.MixerSnapshot struct MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3; // UnityEngine.MonoBehaviour struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A; // System.NotSupportedException struct NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339; // ONSPAudioSource struct ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02; // OVR.OSPProps struct OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A; // UnityEngine.PropertyAttribute struct PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F; // OVR.SoundEmitter struct SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F; // OVR.SoundFX struct SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8; // OVR.SoundFXRef struct SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7; // OVR.SoundGroup struct SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F; // System.String struct String_t; // UnityEngine.Transform struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; // UnityEngine.WaitForEndOfFrame struct WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4; // UnityEngine.WaitForSeconds struct WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013; // UnityEngine.AudioClip/PCMReaderCallback struct PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B; // UnityEngine.AudioClip/PCMSetPositionCallback struct PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C; // OVR.AudioManager/<>c struct U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7; // OVR.AudioManager/<>c__DisplayClass77_0 struct U3CU3Ec__DisplayClass77_0_t68997B623E8CD6034DDB01B6BCFAC1C37A7F5037; // OVR.SoundEmitter/d__57 struct U3CDelayedSyncToU3Ed__57_t79810E10A5726ADEBC4D7E1322310E5B480B4365; // OVR.SoundEmitter/d__64 struct U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF; // OVR.SoundEmitter/d__63 struct U3CFadeSoundChannelToU3Ed__63_t60C9145E25936D87A2846FFE4E20AC0930B3F281; IL2CPP_EXTERN_C RuntimeClass* AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AudioMixerSnapshotU5BU5D_tED32A17D57452B751009DA3AD9CE85B9FB7CEBDA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Predicate_1_t025E23E639B66BD976A09E0C4FC2D954D400A294_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SoundFXRefU5BU5D_tEDAF36BD60BD7ADBA0D7C5A4BCDEDB7E91CB664C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SoundPriority_t850DD3C3DC2297827DAAC569120E947DAEF52888_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* String_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CDelayedSyncToU3Ed__57_t79810E10A5726ADEBC4D7E1322310E5B480B4365_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CFadeSoundChannelToU3Ed__63_t60C9145E25936D87A2846FFE4E20AC0930B3F281_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass77_0_t68997B623E8CD6034DDB01B6BCFAC1C37A7F5037_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD; IL2CPP_EXTERN_C String_t* _stringLiteral0906A238577C8464E6A7F03387A5C1CE1EBD62E2; IL2CPP_EXTERN_C String_t* _stringLiteral0F5A67BFE407F54916CF5CC33686478EA9815CC1; IL2CPP_EXTERN_C String_t* _stringLiteral18C38C34BA7EEDB564B1E3DCEA96238332D81112; IL2CPP_EXTERN_C String_t* _stringLiteral204617F8F093FDDC77E0A1C01A1711FBAF576BE9; IL2CPP_EXTERN_C String_t* _stringLiteral384182C6ED372515BD4A899C722AF43447B8EC46; IL2CPP_EXTERN_C String_t* _stringLiteral3B8F07884D1AD3D7A32921269A7BEF7DCEC083B6; IL2CPP_EXTERN_C String_t* _stringLiteral42646B33B50B6AA15E22733C8900716F0FE19E1D; IL2CPP_EXTERN_C String_t* _stringLiteral46B3229F259C14E354D1F381A2B0F2CCD14C905D; 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IL2CPP_EXTERN_C String_t* _stringLiteral925EA72B29D6BF699F98EEEE87E0E8BA9BE96D3B; IL2CPP_EXTERN_C String_t* _stringLiteralA241E60234684E4305AA9501E613C6E9AFA1636F; IL2CPP_EXTERN_C String_t* _stringLiteralA87D266F5AAE1AF5998468D25833A8C6AD50D4FD; IL2CPP_EXTERN_C String_t* _stringLiteralAB2DCC3593CCEB58CA32060CD89A596D12D0ECCC; IL2CPP_EXTERN_C String_t* _stringLiteralB35ACD812B4FF262FD7B2E564F68FA95CC961E97; IL2CPP_EXTERN_C String_t* _stringLiteralB9C7F7C8C69A216FC6DF8723580CBEBD2E1DFABB; IL2CPP_EXTERN_C String_t* _stringLiteralBACB871CE06ABB812CE4839FEF3F31E0DFE238CC; IL2CPP_EXTERN_C String_t* _stringLiteralC56718EDB3E2AA5DA6956E16EB2CEB24925F9639; IL2CPP_EXTERN_C String_t* _stringLiteralCA24CD6F07982144E7F00F59BB120516FE9F2C82; IL2CPP_EXTERN_C String_t* _stringLiteralCBE844AF922BC0AC1AB4CA94466DC7FD7038D0E2; IL2CPP_EXTERN_C String_t* _stringLiteralCDBCEA07DABFC6B25288D8288BBB351C426F5031; IL2CPP_EXTERN_C String_t* _stringLiteralDACAB8E155817AB3960B789D40F9BA076C12A7DE; IL2CPP_EXTERN_C String_t* _stringLiteralDB27459F4D29B8C7D0C2162F8206C553EB68F7DD; IL2CPP_EXTERN_C String_t* _stringLiteralE1825E475DFA146EE65BB812A4B0AD70EE37025C; IL2CPP_EXTERN_C String_t* _stringLiteralE567A1C94B9074B06255EAAF2AA7ACFFDC194BBB; IL2CPP_EXTERN_C String_t* _stringLiteralF1D1667616EC3665E0B644D2825CFE550F6D62AE; IL2CPP_EXTERN_C String_t* _stringLiteralF5D343C25950A0B6471FA4741F28D8D398A82AF7; IL2CPP_EXTERN_C String_t* _stringLiteralF8221FB3621B9061ACA2C186AD8E11B23FC06460; IL2CPP_EXTERN_C String_t* _stringLiteralF98F596BF2E383FF7CB4C8AD43AAFAD8DAD3FE45; IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mCC3B7A679ECE504BFAF8C70C4EF527511F46902F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02_m56EBC9C7EBB265730A41A9931D5C4344872D346F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Add_m1E3861C8162CFC9D0A3E0C0F36326265DB51A21E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_ContainsKey_mA5586A1780DDB7F67F29123A4E6B190CC3467268_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_m146BEB152A3D9B25905630734E7B87689DDFF716_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_get_Item_mAE7EC43AD052465D0E7DCDC708C07A5BEDBB0B8D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* FastList_1_AddUnique_m42950E2B26235B3ACEFC2E1431D2F566FFA9A39D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* FastList_1_Add_m8212701FA2336834A69CC2EEC9760EFFDCA20662_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* FastList_1_Add_mBD8D4B1FD7FD4D6C93A0D1846BD65B6448772958_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* FastList_1_Clear_m56EC53118E6F37D5A363300961E69BA45EF9CC8B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* FastList_1_Clear_mB9884C43EA47201708D11895E770C316BC151006_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* FastList_1_Contains_m2F2025CEDB1DC29B918CAAB245CE5DD92B03CB26_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* FastList_1_Find_m5D30B12E866C3C0AC46B94484A91704CF9AFBB40_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* FastList_1_RemoveAtFast_mD4EF9EEDE1A17BD46B8855DB261091A7D93D194D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* FastList_1_RemoveFast_m25971749BF3DF48D4DC340395051686D91C06298_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* FastList_1_ToArray_m9B07A0977C3112CF3B12E6EC947E4054E2668F77_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* FastList_1__ctor_mA19607DA9ACD62B6C752E2ED87782A3F460D10F8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* FastList_1__ctor_mCE5E70514F2279D49DA1402EAF9C78F8136D3AE1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* FastList_1_get_Count_m10D9047727CC8A5C0D4614311A29C7B4B540A950_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* FastList_1_get_Count_mEB678DC28ED79B38283E6EBE99B02279850E310D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* FastList_1_get_Item_mC8254CC72AD0E9CC5833858EAF29EEFE3D794E2F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_m74F4A6C820807E361696D4E8F71DC1E54BBE7F76_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02_mE7A81E1591706BCD8FE9D3E4C3B4354E2A0D2EEE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisSoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F_mBEE7D4A949DA6B1F2146EA2364470E65F8FAB6AF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisAudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_mF9AC97661AC42BDE419A2FBB948034F879A3AF5D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Object_FindObjectOfType_TisAudioListener_t03B51B434A263F9AFD07AC8AA5CB4FE6402252A3_m06345CABD3535BB539F582729BA8101B41A2790F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Predicate_1__ctor_m1FDE84CCAA021945737527E8A5DCEE8E143EECDF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CDelayedSyncToU3Ed__57_System_Collections_IEnumerator_Reset_mA2B82E979F678459A501FF2954DB6A1194CB52C8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CFadeSoundChannelToU3Ed__63_System_Collections_IEnumerator_Reset_m496C66F1B3298154F60EAF18E62FC01C71B05058_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CFadeSoundChannelU3Ed__64_System_Collections_IEnumerator_Reset_m53E4F2E495A32DE24F0487B17FFEC367A52FB625_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CFindFreeEmitterU3Eb__77_1_mE9FBB4E42EC59A4C9032CDDAA0931D3A3DEB80A6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass77_0_U3CFindFreeEmitterU3Eb__0_m9C07CC21D9B564DCFDA1B23F3BF292DBD6070EEB_RuntimeMethod_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE; struct AudioMixerSnapshotU5BU5D_tED32A17D57452B751009DA3AD9CE85B9FB7CEBDA; struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC; struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE; struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA; struct SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8; struct SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB; struct SoundFXRefU5BU5D_tEDAF36BD60BD7ADBA0D7C5A4BCDEDB7E91CB664C; struct SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212; struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; struct TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t557AD87280168ADFA4D5A474EAF6F97A51DC45C3 { public: public: }; // System.Object // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E : public RuntimeObject { public: // System.Int32[] System.Collections.Generic.Dictionary`2::buckets Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::entries EntryU5BU5D_tE57762F22AD31036121089FE425B3B33E009CA1B* ___entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::count int32_t ___count_2; // System.Int32 System.Collections.Generic.Dictionary`2::version int32_t ___version_3; // System.Int32 System.Collections.Generic.Dictionary`2::freeList int32_t ___freeList_4; // System.Int32 System.Collections.Generic.Dictionary`2::freeCount int32_t ___freeCount_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::comparer RuntimeObject* ___comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::keys KeyCollection_tC3F1C76CB343CB12C97F7DC863A9DE4B54E6194E * ___keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::values ValueCollection_t457989857DD3F372C0866DD00E657A5316D2CB3B * ___values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject * ____syncRoot_9; public: inline static int32_t get_offset_of_buckets_0() { return static_cast(offsetof(Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E, ___buckets_0)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_buckets_0() const { return ___buckets_0; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_buckets_0() { return &___buckets_0; } inline void set_buckets_0(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___buckets_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value); } inline static int32_t get_offset_of_entries_1() { return static_cast(offsetof(Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E, ___entries_1)); } inline EntryU5BU5D_tE57762F22AD31036121089FE425B3B33E009CA1B* get_entries_1() const { return ___entries_1; } inline EntryU5BU5D_tE57762F22AD31036121089FE425B3B33E009CA1B** get_address_of_entries_1() { return &___entries_1; } inline void set_entries_1(EntryU5BU5D_tE57762F22AD31036121089FE425B3B33E009CA1B* value) { ___entries_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value); } inline static int32_t get_offset_of_count_2() { return static_cast(offsetof(Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E, ___count_2)); } inline int32_t get_count_2() const { return ___count_2; } inline int32_t* get_address_of_count_2() { return &___count_2; } inline void set_count_2(int32_t value) { ___count_2 = value; } inline static int32_t get_offset_of_version_3() { return static_cast(offsetof(Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E, ___version_3)); } inline int32_t get_version_3() const { return ___version_3; } inline int32_t* get_address_of_version_3() { return &___version_3; } inline void set_version_3(int32_t value) { ___version_3 = value; } inline static int32_t get_offset_of_freeList_4() { return static_cast(offsetof(Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E, ___freeList_4)); } inline int32_t get_freeList_4() const { return ___freeList_4; } inline int32_t* get_address_of_freeList_4() { return &___freeList_4; } inline void set_freeList_4(int32_t value) { ___freeList_4 = value; } inline static int32_t get_offset_of_freeCount_5() { return static_cast(offsetof(Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E, ___freeCount_5)); } inline int32_t get_freeCount_5() const { return ___freeCount_5; } inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; } inline void set_freeCount_5(int32_t value) { ___freeCount_5 = value; } inline static int32_t get_offset_of_comparer_6() { return static_cast(offsetof(Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E, ___comparer_6)); } inline RuntimeObject* get_comparer_6() const { return ___comparer_6; } inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; } inline void set_comparer_6(RuntimeObject* value) { ___comparer_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value); } inline static int32_t get_offset_of_keys_7() { return static_cast(offsetof(Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E, ___keys_7)); } inline KeyCollection_tC3F1C76CB343CB12C97F7DC863A9DE4B54E6194E * get_keys_7() const { return ___keys_7; } inline KeyCollection_tC3F1C76CB343CB12C97F7DC863A9DE4B54E6194E ** get_address_of_keys_7() { return &___keys_7; } inline void set_keys_7(KeyCollection_tC3F1C76CB343CB12C97F7DC863A9DE4B54E6194E * value) { ___keys_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value); } inline static int32_t get_offset_of_values_8() { return static_cast(offsetof(Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E, ___values_8)); } inline ValueCollection_t457989857DD3F372C0866DD00E657A5316D2CB3B * get_values_8() const { return ___values_8; } inline ValueCollection_t457989857DD3F372C0866DD00E657A5316D2CB3B ** get_address_of_values_8() { return &___values_8; } inline void set_values_8(ValueCollection_t457989857DD3F372C0866DD00E657A5316D2CB3B * value) { ___values_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value); } inline static int32_t get_offset_of__syncRoot_9() { return static_cast(offsetof(Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E, ____syncRoot_9)); } inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; } inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; } inline void set__syncRoot_9(RuntimeObject * value) { ____syncRoot_9 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value); } }; // FastList`1 struct FastList_1_t162D3D3C4FFD9BC65ABF324C0D9AF9BEC9BE0AC7 : public RuntimeObject { public: // T[] FastList`1::array ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___array_0; // System.Int32 FastList`1::size int32_t ___size_1; public: inline static int32_t get_offset_of_array_0() { return static_cast(offsetof(FastList_1_t162D3D3C4FFD9BC65ABF324C0D9AF9BEC9BE0AC7, ___array_0)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_array_0() const { return ___array_0; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_array_0() { return &___array_0; } inline void set_array_0(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ___array_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___array_0), (void*)value); } inline static int32_t get_offset_of_size_1() { return static_cast(offsetof(FastList_1_t162D3D3C4FFD9BC65ABF324C0D9AF9BEC9BE0AC7, ___size_1)); } inline int32_t get_size_1() const { return ___size_1; } inline int32_t* get_address_of_size_1() { return &___size_1; } inline void set_size_1(int32_t value) { ___size_1 = value; } }; // FastList`1 struct FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 : public RuntimeObject { public: // T[] FastList`1::array SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* ___array_0; // System.Int32 FastList`1::size int32_t ___size_1; public: inline static int32_t get_offset_of_array_0() { return static_cast(offsetof(FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5, ___array_0)); } inline SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* get_array_0() const { return ___array_0; } inline SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8** get_address_of_array_0() { return &___array_0; } inline void set_array_0(SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* value) { ___array_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___array_0), (void*)value); } inline static int32_t get_offset_of_size_1() { return static_cast(offsetof(FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5, ___size_1)); } inline int32_t get_size_1() const { return ___size_1; } inline int32_t* get_address_of_size_1() { return &___size_1; } inline void set_size_1(int32_t value) { ___size_1 = value; } }; // FastList`1 struct FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F : public RuntimeObject { public: // T[] FastList`1::array StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___array_0; // System.Int32 FastList`1::size int32_t ___size_1; public: inline static int32_t get_offset_of_array_0() { return static_cast(offsetof(FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F, ___array_0)); } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_array_0() const { return ___array_0; } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_array_0() { return &___array_0; } inline void set_array_0(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value) { ___array_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___array_0), (void*)value); } inline static int32_t get_offset_of_size_1() { return static_cast(offsetof(FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F, ___size_1)); } inline int32_t get_size_1() const { return ___size_1; } inline int32_t* get_address_of_size_1() { return &___size_1; } inline void set_size_1(int32_t value) { ___size_1 = value; } }; struct Il2CppArrayBounds; // System.Array // System.Attribute struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 : public RuntimeObject { public: public: }; // OVR.MixerSnapshot struct MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3 : public RuntimeObject { public: // UnityEngine.Audio.AudioMixerSnapshot OVR.MixerSnapshot::snapshot AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * ___snapshot_0; // System.Single OVR.MixerSnapshot::transitionTime float ___transitionTime_1; public: inline static int32_t get_offset_of_snapshot_0() { return static_cast(offsetof(MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3, ___snapshot_0)); } inline AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * get_snapshot_0() const { return ___snapshot_0; } inline AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 ** get_address_of_snapshot_0() { return &___snapshot_0; } inline void set_snapshot_0(AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * value) { ___snapshot_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___snapshot_0), (void*)value); } inline static int32_t get_offset_of_transitionTime_1() { return static_cast(offsetof(MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3, ___transitionTime_1)); } inline float get_transitionTime_1() const { return ___transitionTime_1; } inline float* get_address_of_transitionTime_1() { return &___transitionTime_1; } inline void set_transitionTime_1(float value) { ___transitionTime_1 = value; } }; // OVR.SoundFXRef struct SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 : public RuntimeObject { public: // System.String OVR.SoundFXRef::soundFXName String_t* ___soundFXName_0; // System.Boolean OVR.SoundFXRef::initialized bool ___initialized_1; // OVR.SoundFX OVR.SoundFXRef::soundFXCached SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * ___soundFXCached_2; public: inline static int32_t get_offset_of_soundFXName_0() { return static_cast(offsetof(SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7, ___soundFXName_0)); } inline String_t* get_soundFXName_0() const { return ___soundFXName_0; } inline String_t** get_address_of_soundFXName_0() { return &___soundFXName_0; } inline void set_soundFXName_0(String_t* value) { ___soundFXName_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___soundFXName_0), (void*)value); } inline static int32_t get_offset_of_initialized_1() { return static_cast(offsetof(SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7, ___initialized_1)); } inline bool get_initialized_1() const { return ___initialized_1; } inline bool* get_address_of_initialized_1() { return &___initialized_1; } inline void set_initialized_1(bool value) { ___initialized_1 = value; } inline static int32_t get_offset_of_soundFXCached_2() { return static_cast(offsetof(SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7, ___soundFXCached_2)); } inline SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * get_soundFXCached_2() const { return ___soundFXCached_2; } inline SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 ** get_address_of_soundFXCached_2() { return &___soundFXCached_2; } inline void set_soundFXCached_2(SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * value) { ___soundFXCached_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___soundFXCached_2), (void*)value); } }; // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // UnityEngine.YieldInstruction struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com { }; // OVR.AudioManager/<>c struct U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7 : public RuntimeObject { public: public: }; // OVR.SoundEmitter/d__57 struct U3CDelayedSyncToU3Ed__57_t79810E10A5726ADEBC4D7E1322310E5B480B4365 : public RuntimeObject { public: // System.Int32 OVR.SoundEmitter/d__57::<>1__state int32_t ___U3CU3E1__state_0; // System.Object OVR.SoundEmitter/d__57::<>2__current RuntimeObject * ___U3CU3E2__current_1; // OVR.SoundEmitter OVR.SoundEmitter/d__57::<>4__this SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * ___U3CU3E4__this_2; // OVR.SoundEmitter OVR.SoundEmitter/d__57::other SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * ___other_3; // System.Single OVR.SoundEmitter/d__57::fadeTime float ___fadeTime_4; // System.Single OVR.SoundEmitter/d__57::toVolume float ___toVolume_5; public: inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast(offsetof(U3CDelayedSyncToU3Ed__57_t79810E10A5726ADEBC4D7E1322310E5B480B4365, ___U3CU3E1__state_0)); } inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; } inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; } inline void set_U3CU3E1__state_0(int32_t value) { ___U3CU3E1__state_0 = value; } inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast(offsetof(U3CDelayedSyncToU3Ed__57_t79810E10A5726ADEBC4D7E1322310E5B480B4365, ___U3CU3E2__current_1)); } inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; } inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; } inline void set_U3CU3E2__current_1(RuntimeObject * value) { ___U3CU3E2__current_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value); } inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast(offsetof(U3CDelayedSyncToU3Ed__57_t79810E10A5726ADEBC4D7E1322310E5B480B4365, ___U3CU3E4__this_2)); } inline SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; } inline SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; } inline void set_U3CU3E4__this_2(SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * value) { ___U3CU3E4__this_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value); } inline static int32_t get_offset_of_other_3() { return static_cast(offsetof(U3CDelayedSyncToU3Ed__57_t79810E10A5726ADEBC4D7E1322310E5B480B4365, ___other_3)); } inline SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * get_other_3() const { return ___other_3; } inline SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F ** get_address_of_other_3() { return &___other_3; } inline void set_other_3(SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * value) { ___other_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___other_3), (void*)value); } inline static int32_t get_offset_of_fadeTime_4() { return static_cast(offsetof(U3CDelayedSyncToU3Ed__57_t79810E10A5726ADEBC4D7E1322310E5B480B4365, ___fadeTime_4)); } inline float get_fadeTime_4() const { return ___fadeTime_4; } inline float* get_address_of_fadeTime_4() { return &___fadeTime_4; } inline void set_fadeTime_4(float value) { ___fadeTime_4 = value; } inline static int32_t get_offset_of_toVolume_5() { return static_cast(offsetof(U3CDelayedSyncToU3Ed__57_t79810E10A5726ADEBC4D7E1322310E5B480B4365, ___toVolume_5)); } inline float get_toVolume_5() const { return ___toVolume_5; } inline float* get_address_of_toVolume_5() { return &___toVolume_5; } inline void set_toVolume_5(float value) { ___toVolume_5 = value; } }; // OVR.SoundEmitter/d__63 struct U3CFadeSoundChannelToU3Ed__63_t60C9145E25936D87A2846FFE4E20AC0930B3F281 : public RuntimeObject { public: // System.Int32 OVR.SoundEmitter/d__63::<>1__state int32_t ___U3CU3E1__state_0; // System.Object OVR.SoundEmitter/d__63::<>2__current RuntimeObject * ___U3CU3E2__current_1; // OVR.SoundEmitter OVR.SoundEmitter/d__63::<>4__this SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * ___U3CU3E4__this_2; // System.Single OVR.SoundEmitter/d__63::toVolume float ___toVolume_3; // System.Single OVR.SoundEmitter/d__63::fadeTime float ___fadeTime_4; // System.Single OVR.SoundEmitter/d__63::5__2 float ___U3CstartU3E5__2_5; // System.Single OVR.SoundEmitter/d__63::5__3 float ___U3CendU3E5__3_6; // System.Single OVR.SoundEmitter/d__63::5__4 float ___U3CstartTimeU3E5__4_7; // System.Single OVR.SoundEmitter/d__63::5__5 float ___U3CelapsedTimeU3E5__5_8; public: inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast(offsetof(U3CFadeSoundChannelToU3Ed__63_t60C9145E25936D87A2846FFE4E20AC0930B3F281, ___U3CU3E1__state_0)); } inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; } inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; } inline void set_U3CU3E1__state_0(int32_t value) { ___U3CU3E1__state_0 = value; } inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast(offsetof(U3CFadeSoundChannelToU3Ed__63_t60C9145E25936D87A2846FFE4E20AC0930B3F281, ___U3CU3E2__current_1)); } inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; } inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; } inline void set_U3CU3E2__current_1(RuntimeObject * value) { ___U3CU3E2__current_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value); } inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast(offsetof(U3CFadeSoundChannelToU3Ed__63_t60C9145E25936D87A2846FFE4E20AC0930B3F281, ___U3CU3E4__this_2)); } inline SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; } inline SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; } inline void set_U3CU3E4__this_2(SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * value) { ___U3CU3E4__this_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value); } inline static int32_t get_offset_of_toVolume_3() { return static_cast(offsetof(U3CFadeSoundChannelToU3Ed__63_t60C9145E25936D87A2846FFE4E20AC0930B3F281, ___toVolume_3)); } inline float get_toVolume_3() const { return ___toVolume_3; } inline float* get_address_of_toVolume_3() { return &___toVolume_3; } inline void set_toVolume_3(float value) { ___toVolume_3 = value; } inline static int32_t get_offset_of_fadeTime_4() { return static_cast(offsetof(U3CFadeSoundChannelToU3Ed__63_t60C9145E25936D87A2846FFE4E20AC0930B3F281, ___fadeTime_4)); } inline float get_fadeTime_4() const { return ___fadeTime_4; } inline float* get_address_of_fadeTime_4() { return &___fadeTime_4; } inline void set_fadeTime_4(float value) { ___fadeTime_4 = value; } inline static int32_t get_offset_of_U3CstartU3E5__2_5() { return static_cast(offsetof(U3CFadeSoundChannelToU3Ed__63_t60C9145E25936D87A2846FFE4E20AC0930B3F281, ___U3CstartU3E5__2_5)); } inline float get_U3CstartU3E5__2_5() const { return ___U3CstartU3E5__2_5; } inline float* get_address_of_U3CstartU3E5__2_5() { return &___U3CstartU3E5__2_5; } inline void set_U3CstartU3E5__2_5(float value) { ___U3CstartU3E5__2_5 = value; } inline static int32_t get_offset_of_U3CendU3E5__3_6() { return static_cast(offsetof(U3CFadeSoundChannelToU3Ed__63_t60C9145E25936D87A2846FFE4E20AC0930B3F281, ___U3CendU3E5__3_6)); } inline float get_U3CendU3E5__3_6() const { return ___U3CendU3E5__3_6; } inline float* get_address_of_U3CendU3E5__3_6() { return &___U3CendU3E5__3_6; } inline void set_U3CendU3E5__3_6(float value) { ___U3CendU3E5__3_6 = value; } inline static int32_t get_offset_of_U3CstartTimeU3E5__4_7() { return static_cast(offsetof(U3CFadeSoundChannelToU3Ed__63_t60C9145E25936D87A2846FFE4E20AC0930B3F281, ___U3CstartTimeU3E5__4_7)); } inline float get_U3CstartTimeU3E5__4_7() const { return ___U3CstartTimeU3E5__4_7; } inline float* get_address_of_U3CstartTimeU3E5__4_7() { return &___U3CstartTimeU3E5__4_7; } inline void set_U3CstartTimeU3E5__4_7(float value) { ___U3CstartTimeU3E5__4_7 = value; } inline static int32_t get_offset_of_U3CelapsedTimeU3E5__5_8() { return static_cast(offsetof(U3CFadeSoundChannelToU3Ed__63_t60C9145E25936D87A2846FFE4E20AC0930B3F281, ___U3CelapsedTimeU3E5__5_8)); } inline float get_U3CelapsedTimeU3E5__5_8() const { return ___U3CelapsedTimeU3E5__5_8; } inline float* get_address_of_U3CelapsedTimeU3E5__5_8() { return &___U3CelapsedTimeU3E5__5_8; } inline void set_U3CelapsedTimeU3E5__5_8(float value) { ___U3CelapsedTimeU3E5__5_8 = value; } }; // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 { public: public: }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com { }; // System.Int32 struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; // UnityEngine.Keyframe struct Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F { public: // System.Single UnityEngine.Keyframe::m_Time float ___m_Time_0; // System.Single UnityEngine.Keyframe::m_Value float ___m_Value_1; // System.Single UnityEngine.Keyframe::m_InTangent float ___m_InTangent_2; // System.Single UnityEngine.Keyframe::m_OutTangent float ___m_OutTangent_3; // System.Int32 UnityEngine.Keyframe::m_WeightedMode int32_t ___m_WeightedMode_4; // System.Single UnityEngine.Keyframe::m_InWeight float ___m_InWeight_5; // System.Single UnityEngine.Keyframe::m_OutWeight float ___m_OutWeight_6; public: inline static int32_t get_offset_of_m_Time_0() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_Time_0)); } inline float get_m_Time_0() const { return ___m_Time_0; } inline float* get_address_of_m_Time_0() { return &___m_Time_0; } inline void set_m_Time_0(float value) { ___m_Time_0 = value; } inline static int32_t get_offset_of_m_Value_1() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_Value_1)); } inline float get_m_Value_1() const { return ___m_Value_1; } inline float* get_address_of_m_Value_1() { return &___m_Value_1; } inline void set_m_Value_1(float value) { ___m_Value_1 = value; } inline static int32_t get_offset_of_m_InTangent_2() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_InTangent_2)); } inline float get_m_InTangent_2() const { return ___m_InTangent_2; } inline float* get_address_of_m_InTangent_2() { return &___m_InTangent_2; } inline void set_m_InTangent_2(float value) { ___m_InTangent_2 = value; } inline static int32_t get_offset_of_m_OutTangent_3() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_OutTangent_3)); } inline float get_m_OutTangent_3() const { return ___m_OutTangent_3; } inline float* get_address_of_m_OutTangent_3() { return &___m_OutTangent_3; } inline void set_m_OutTangent_3(float value) { ___m_OutTangent_3 = value; } inline static int32_t get_offset_of_m_WeightedMode_4() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_WeightedMode_4)); } inline int32_t get_m_WeightedMode_4() const { return ___m_WeightedMode_4; } inline int32_t* get_address_of_m_WeightedMode_4() { return &___m_WeightedMode_4; } inline void set_m_WeightedMode_4(int32_t value) { ___m_WeightedMode_4 = value; } inline static int32_t get_offset_of_m_InWeight_5() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_InWeight_5)); } inline float get_m_InWeight_5() const { return ___m_InWeight_5; } inline float* get_address_of_m_InWeight_5() { return &___m_InWeight_5; } inline void set_m_InWeight_5(float value) { ___m_InWeight_5 = value; } inline static int32_t get_offset_of_m_OutWeight_6() { return static_cast(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_OutWeight_6)); } inline float get_m_OutWeight_6() const { return ___m_OutWeight_6; } inline float* get_address_of_m_OutWeight_6() { return &___m_OutWeight_6; } inline void set_m_OutWeight_6(float value) { ___m_OutWeight_6 = value; } }; // UnityEngine.PropertyAttribute struct PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // System.Single struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // UnityEngine.Vector2 struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 { public: // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 { public: union { struct { }; uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1]; }; public: }; // UnityEngine.WaitForEndOfFrame struct WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF { public: public: }; // UnityEngine.WaitForSeconds struct WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF { public: // System.Single UnityEngine.WaitForSeconds::m_Seconds float ___m_Seconds_0; public: inline static int32_t get_offset_of_m_Seconds_0() { return static_cast(offsetof(WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013, ___m_Seconds_0)); } inline float get_m_Seconds_0() const { return ___m_Seconds_0; } inline float* get_address_of_m_Seconds_0() { return &___m_Seconds_0; } inline void set_m_Seconds_0(float value) { ___m_Seconds_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.WaitForSeconds struct WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke { float ___m_Seconds_0; }; // Native definition for COM marshalling of UnityEngine.WaitForSeconds struct WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com { float ___m_Seconds_0; }; // UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 : public RuntimeObject { public: // System.IntPtr UnityEngine.AnimationCurve::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.AudioRolloffMode struct AudioRolloffMode_tF03AAD2EA769530A00736FF411F5A77B8C753CA1 { public: // System.Int32 UnityEngine.AudioRolloffMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AudioRolloffMode_tF03AAD2EA769530A00736FF411F5A77B8C753CA1, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.AudioSourceCurveType struct AudioSourceCurveType_t033629C32C8A5186C7A58F2E6008335AFFAB8326 { public: // System.Int32 UnityEngine.AudioSourceCurveType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AudioSourceCurveType_t033629C32C8A5186C7A58F2E6008335AFFAB8326, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.AudioVelocityUpdateMode struct AudioVelocityUpdateMode_tD7789ACF723BBB71A61298EC9C5E6B4E249CD187 { public: // System.Int32 UnityEngine.AudioVelocityUpdateMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AudioVelocityUpdateMode_tD7789ACF723BBB71A61298EC9C5E6B4E249CD187, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Coroutine struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF { public: // System.IntPtr UnityEngine.Coroutine::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Coroutine struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.Coroutine struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com { intptr_t ___m_Ptr_0; }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // OVR.EmitterChannel struct EmitterChannel_tC876C29AA770581E8226071E3A2D8E15D633DCC8 { public: // System.Int32 OVR.EmitterChannel::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(EmitterChannel_tC876C29AA770581E8226071E3A2D8E15D633DCC8, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Exception struct Exception_t : public RuntimeObject { public: // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t * ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject * ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject * ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15; public: inline static int32_t get_offset_of__className_1() { return static_cast(offsetof(Exception_t, ____className_1)); } inline String_t* get__className_1() const { return ____className_1; } inline String_t** get_address_of__className_1() { return &____className_1; } inline void set__className_1(String_t* value) { ____className_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value); } inline static int32_t get_offset_of__message_2() { return static_cast(offsetof(Exception_t, ____message_2)); } inline String_t* get__message_2() const { return ____message_2; } inline String_t** get_address_of__message_2() { return &____message_2; } inline void set__message_2(String_t* value) { ____message_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value); } inline static int32_t get_offset_of__data_3() { return static_cast(offsetof(Exception_t, ____data_3)); } inline RuntimeObject* get__data_3() const { return ____data_3; } inline RuntimeObject** get_address_of__data_3() { return &____data_3; } inline void set__data_3(RuntimeObject* value) { ____data_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value); } inline static int32_t get_offset_of__innerException_4() { return static_cast(offsetof(Exception_t, ____innerException_4)); } inline Exception_t * get__innerException_4() const { return ____innerException_4; } inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; } inline void set__innerException_4(Exception_t * value) { ____innerException_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value); } inline static int32_t get_offset_of__helpURL_5() { return static_cast(offsetof(Exception_t, ____helpURL_5)); } inline String_t* get__helpURL_5() const { return ____helpURL_5; } inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; } inline void set__helpURL_5(String_t* value) { ____helpURL_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value); } inline static int32_t get_offset_of__stackTrace_6() { return static_cast(offsetof(Exception_t, ____stackTrace_6)); } inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; } inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; } inline void set__stackTrace_6(RuntimeObject * value) { ____stackTrace_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value); } inline static int32_t get_offset_of__stackTraceString_7() { return static_cast(offsetof(Exception_t, ____stackTraceString_7)); } inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; } inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; } inline void set__stackTraceString_7(String_t* value) { ____stackTraceString_7 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value); } inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast(offsetof(Exception_t, ____remoteStackTraceString_8)); } inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; } inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; } inline void set__remoteStackTraceString_8(String_t* value) { ____remoteStackTraceString_8 = value; Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value); } inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast(offsetof(Exception_t, ____remoteStackIndex_9)); } inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; } inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; } inline void set__remoteStackIndex_9(int32_t value) { ____remoteStackIndex_9 = value; } inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast(offsetof(Exception_t, ____dynamicMethods_10)); } inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; } inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; } inline void set__dynamicMethods_10(RuntimeObject * value) { ____dynamicMethods_10 = value; Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value); } inline static int32_t get_offset_of__HResult_11() { return static_cast(offsetof(Exception_t, ____HResult_11)); } inline int32_t get__HResult_11() const { return ____HResult_11; } inline int32_t* get_address_of__HResult_11() { return &____HResult_11; } inline void set__HResult_11(int32_t value) { ____HResult_11 = value; } inline static int32_t get_offset_of__source_12() { return static_cast(offsetof(Exception_t, ____source_12)); } inline String_t* get__source_12() const { return ____source_12; } inline String_t** get_address_of__source_12() { return &____source_12; } inline void set__source_12(String_t* value) { ____source_12 = value; Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value); } inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast(offsetof(Exception_t, ____safeSerializationManager_13)); } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; } inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value) { ____safeSerializationManager_13 = value; Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value); } inline static int32_t get_offset_of_captured_traces_14() { return static_cast(offsetof(Exception_t, ___captured_traces_14)); } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; } inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value) { ___captured_traces_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value); } inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast(offsetof(Exception_t, ___native_trace_ips_15)); } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; } inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value) { ___native_trace_ips_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // OVR.Fade struct Fade_t9769FCA4522711FB4F7BF3059CACB8F54EF8A0AC { public: // System.Int32 OVR.Fade::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Fade_t9769FCA4522711FB4F7BF3059CACB8F54EF8A0AC, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // OVR.FreqHint struct FreqHint_t81BFDD95A67CAEC1FF63ACE62F2F026B35D39413 { public: // System.Int32 OVR.FreqHint::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FreqHint_t81BFDD95A67CAEC1FF63ACE62F2F026B35D39413, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.HideFlags struct HideFlags_tDC64149E37544FF83B2B4222D3E9DC8188766A12 { public: // System.Int32 UnityEngine.HideFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(HideFlags_tDC64149E37544FF83B2B4222D3E9DC8188766A12, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // InspectorCommentAttribute struct InspectorCommentAttribute_t9219FCDA5E6E5F6CBF8BE522CBCE08E1735E0863 : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 { public: // System.String InspectorCommentAttribute::message String_t* ___message_0; public: inline static int32_t get_offset_of_message_0() { return static_cast(offsetof(InspectorCommentAttribute_t9219FCDA5E6E5F6CBF8BE522CBCE08E1735E0863, ___message_0)); } inline String_t* get_message_0() const { return ___message_0; } inline String_t** get_address_of_message_0() { return &___message_0; } inline void set_message_0(String_t* value) { ___message_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___message_0), (void*)value); } }; // InspectorNoteAttribute struct InspectorNoteAttribute_t7E6A264BFA097C06BF3C9C75E86FC370DE39CB57 : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 { public: // System.String InspectorNoteAttribute::header String_t* ___header_0; // System.String InspectorNoteAttribute::message String_t* ___message_1; public: inline static int32_t get_offset_of_header_0() { return static_cast(offsetof(InspectorNoteAttribute_t7E6A264BFA097C06BF3C9C75E86FC370DE39CB57, ___header_0)); } inline String_t* get_header_0() const { return ___header_0; } inline String_t** get_address_of_header_0() { return &___header_0; } inline void set_header_0(String_t* value) { ___header_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___header_0), (void*)value); } inline static int32_t get_offset_of_message_1() { return static_cast(offsetof(InspectorNoteAttribute_t7E6A264BFA097C06BF3C9C75E86FC370DE39CB57, ___message_1)); } inline String_t* get_message_1() const { return ___message_1; } inline String_t** get_address_of_message_1() { return &___message_1; } inline void set_message_1(String_t* value) { ___message_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___message_1), (void*)value); } }; // UnityEngine.KeyCode struct KeyCode_t1D303F7D061BF4429872E9F109ADDBCB431671F4 { public: // System.Int32 UnityEngine.KeyCode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(KeyCode_t1D303F7D061BF4429872E9F109ADDBCB431671F4, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // OVR.MinMaxAttribute struct MinMaxAttribute_t3C9DB673216A640538472ED870136806B6EDA975 : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 { public: // System.Single OVR.MinMaxAttribute::minDefaultVal float ___minDefaultVal_0; // System.Single OVR.MinMaxAttribute::maxDefaultVal float ___maxDefaultVal_1; // System.Single OVR.MinMaxAttribute::min float ___min_2; // System.Single OVR.MinMaxAttribute::max float ___max_3; public: inline static int32_t get_offset_of_minDefaultVal_0() { return static_cast(offsetof(MinMaxAttribute_t3C9DB673216A640538472ED870136806B6EDA975, ___minDefaultVal_0)); } inline float get_minDefaultVal_0() const { return ___minDefaultVal_0; } inline float* get_address_of_minDefaultVal_0() { return &___minDefaultVal_0; } inline void set_minDefaultVal_0(float value) { ___minDefaultVal_0 = value; } inline static int32_t get_offset_of_maxDefaultVal_1() { return static_cast(offsetof(MinMaxAttribute_t3C9DB673216A640538472ED870136806B6EDA975, ___maxDefaultVal_1)); } inline float get_maxDefaultVal_1() const { return ___maxDefaultVal_1; } inline float* get_address_of_maxDefaultVal_1() { return &___maxDefaultVal_1; } inline void set_maxDefaultVal_1(float value) { ___maxDefaultVal_1 = value; } inline static int32_t get_offset_of_min_2() { return static_cast(offsetof(MinMaxAttribute_t3C9DB673216A640538472ED870136806B6EDA975, ___min_2)); } inline float get_min_2() const { return ___min_2; } inline float* get_address_of_min_2() { return &___min_2; } inline void set_min_2(float value) { ___min_2 = value; } inline static int32_t get_offset_of_max_3() { return static_cast(offsetof(MinMaxAttribute_t3C9DB673216A640538472ED870136806B6EDA975, ___max_3)); } inline float get_max_3() const { return ___max_3; } inline float* get_address_of_max_3() { return &___max_3; } inline void set_max_3(float value) { ___max_3 = value; } }; // OVR.OSPProps struct OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B : public RuntimeObject { public: // System.Boolean OVR.OSPProps::enableSpatialization bool ___enableSpatialization_0; // System.Boolean OVR.OSPProps::useFastOverride bool ___useFastOverride_1; // System.Single OVR.OSPProps::gain float ___gain_2; // System.Boolean OVR.OSPProps::enableInvSquare bool ___enableInvSquare_3; // System.Single OVR.OSPProps::volumetric float ___volumetric_4; // UnityEngine.Vector2 OVR.OSPProps::invSquareFalloff Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___invSquareFalloff_5; public: inline static int32_t get_offset_of_enableSpatialization_0() { return static_cast(offsetof(OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B, ___enableSpatialization_0)); } inline bool get_enableSpatialization_0() const { return ___enableSpatialization_0; } inline bool* get_address_of_enableSpatialization_0() { return &___enableSpatialization_0; } inline void set_enableSpatialization_0(bool value) { ___enableSpatialization_0 = value; } inline static int32_t get_offset_of_useFastOverride_1() { return static_cast(offsetof(OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B, ___useFastOverride_1)); } inline bool get_useFastOverride_1() const { return ___useFastOverride_1; } inline bool* get_address_of_useFastOverride_1() { return &___useFastOverride_1; } inline void set_useFastOverride_1(bool value) { ___useFastOverride_1 = value; } inline static int32_t get_offset_of_gain_2() { return static_cast(offsetof(OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B, ___gain_2)); } inline float get_gain_2() const { return ___gain_2; } inline float* get_address_of_gain_2() { return &___gain_2; } inline void set_gain_2(float value) { ___gain_2 = value; } inline static int32_t get_offset_of_enableInvSquare_3() { return static_cast(offsetof(OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B, ___enableInvSquare_3)); } inline bool get_enableInvSquare_3() const { return ___enableInvSquare_3; } inline bool* get_address_of_enableInvSquare_3() { return &___enableInvSquare_3; } inline void set_enableInvSquare_3(bool value) { ___enableInvSquare_3 = value; } inline static int32_t get_offset_of_volumetric_4() { return static_cast(offsetof(OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B, ___volumetric_4)); } inline float get_volumetric_4() const { return ___volumetric_4; } inline float* get_address_of_volumetric_4() { return &___volumetric_4; } inline void set_volumetric_4(float value) { ___volumetric_4 = value; } inline static int32_t get_offset_of_invSquareFalloff_5() { return static_cast(offsetof(OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B, ___invSquareFalloff_5)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_invSquareFalloff_5() const { return ___invSquareFalloff_5; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_invSquareFalloff_5() { return &___invSquareFalloff_5; } inline void set_invSquareFalloff_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___invSquareFalloff_5 = value; } }; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { intptr_t ___m_CachedPtr_0; }; // OVR.PreloadSounds struct PreloadSounds_tBFA091F4634AFF49F96EF3AF8972BA57D393600C { public: // System.Int32 OVR.PreloadSounds::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(PreloadSounds_tBFA091F4634AFF49F96EF3AF8972BA57D393600C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // OVR.SoundFXNext struct SoundFXNext_t6728FA6CC6708373EE5F6A7D2752011E8B75626B { public: // System.Int32 OVR.SoundFXNext::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(SoundFXNext_t6728FA6CC6708373EE5F6A7D2752011E8B75626B, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // OVR.SoundPriority struct SoundPriority_t850DD3C3DC2297827DAAC569120E947DAEF52888 { public: // System.Int32 OVR.SoundPriority::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(SoundPriority_t850DD3C3DC2297827DAAC569120E947DAEF52888, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // OVR.AudioManager/Fade struct Fade_tC268E474B1921769BB296E0BC0D1B8B77AB711EA { public: // System.Int32 OVR.AudioManager/Fade::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Fade_tC268E474B1921769BB296E0BC0D1B8B77AB711EA, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // OVR.SoundEmitter/FadeState struct FadeState_tB782F2F0F0B3FECE18B23D868AC7EB390755A352 { public: // System.Int32 OVR.SoundEmitter/FadeState::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FadeState_tB782F2F0F0B3FECE18B23D868AC7EB390755A352, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.AudioClip struct AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: // UnityEngine.AudioClip/PCMReaderCallback UnityEngine.AudioClip::m_PCMReaderCallback PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * ___m_PCMReaderCallback_4; // UnityEngine.AudioClip/PCMSetPositionCallback UnityEngine.AudioClip::m_PCMSetPositionCallback PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * ___m_PCMSetPositionCallback_5; public: inline static int32_t get_offset_of_m_PCMReaderCallback_4() { return static_cast(offsetof(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE, ___m_PCMReaderCallback_4)); } inline PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * get_m_PCMReaderCallback_4() const { return ___m_PCMReaderCallback_4; } inline PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B ** get_address_of_m_PCMReaderCallback_4() { return &___m_PCMReaderCallback_4; } inline void set_m_PCMReaderCallback_4(PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * value) { ___m_PCMReaderCallback_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PCMReaderCallback_4), (void*)value); } inline static int32_t get_offset_of_m_PCMSetPositionCallback_5() { return static_cast(offsetof(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE, ___m_PCMSetPositionCallback_5)); } inline PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * get_m_PCMSetPositionCallback_5() const { return ___m_PCMSetPositionCallback_5; } inline PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C ** get_address_of_m_PCMSetPositionCallback_5() { return &___m_PCMSetPositionCallback_5; } inline void set_m_PCMSetPositionCallback_5(PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * value) { ___m_PCMSetPositionCallback_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PCMSetPositionCallback_5), (void*)value); } }; // UnityEngine.Audio.AudioMixer struct AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Audio.AudioMixerGroup struct AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Audio.AudioMixerSnapshot struct AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // OVR.SoundFX struct SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 : public RuntimeObject { public: // System.String OVR.SoundFX::name String_t* ___name_0; // OVR.SoundFXNext OVR.SoundFX::playback int32_t ___playback_1; // System.Single OVR.SoundFX::volume float ___volume_2; // UnityEngine.Vector2 OVR.SoundFX::pitchVariance Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pitchVariance_3; // UnityEngine.Vector2 OVR.SoundFX::falloffDistance Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___falloffDistance_4; // UnityEngine.AudioRolloffMode OVR.SoundFX::falloffCurve int32_t ___falloffCurve_5; // UnityEngine.AnimationCurve OVR.SoundFX::volumeFalloffCurve AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___volumeFalloffCurve_6; // UnityEngine.AnimationCurve OVR.SoundFX::reverbZoneMix AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___reverbZoneMix_7; // System.Single OVR.SoundFX::spread float ___spread_8; // System.Single OVR.SoundFX::pctChanceToPlay float ___pctChanceToPlay_9; // OVR.SoundPriority OVR.SoundFX::priority int32_t ___priority_10; // UnityEngine.Vector2 OVR.SoundFX::delay Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___delay_11; // System.Boolean OVR.SoundFX::looping bool ___looping_12; // OVR.OSPProps OVR.SoundFX::ospProps OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B * ___ospProps_13; // UnityEngine.AudioClip[] OVR.SoundFX::soundClips AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* ___soundClips_14; // System.Boolean OVR.SoundFX::visibilityToggle bool ___visibilityToggle_15; // OVR.SoundGroup OVR.SoundFX::soundGroup SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * ___soundGroup_16; // System.Int32 OVR.SoundFX::lastIdx int32_t ___lastIdx_17; // System.Int32 OVR.SoundFX::playingIdx int32_t ___playingIdx_18; public: inline static int32_t get_offset_of_name_0() { return static_cast(offsetof(SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8, ___name_0)); } inline String_t* get_name_0() const { return ___name_0; } inline String_t** get_address_of_name_0() { return &___name_0; } inline void set_name_0(String_t* value) { ___name_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___name_0), (void*)value); } inline static int32_t get_offset_of_playback_1() { return static_cast(offsetof(SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8, ___playback_1)); } inline int32_t get_playback_1() const { return ___playback_1; } inline int32_t* get_address_of_playback_1() { return &___playback_1; } inline void set_playback_1(int32_t value) { ___playback_1 = value; } inline static int32_t get_offset_of_volume_2() { return static_cast(offsetof(SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8, ___volume_2)); } inline float get_volume_2() const { return ___volume_2; } inline float* get_address_of_volume_2() { return &___volume_2; } inline void set_volume_2(float value) { ___volume_2 = value; } inline static int32_t get_offset_of_pitchVariance_3() { return static_cast(offsetof(SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8, ___pitchVariance_3)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_pitchVariance_3() const { return ___pitchVariance_3; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_pitchVariance_3() { return &___pitchVariance_3; } inline void set_pitchVariance_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___pitchVariance_3 = value; } inline static int32_t get_offset_of_falloffDistance_4() { return static_cast(offsetof(SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8, ___falloffDistance_4)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_falloffDistance_4() const { return ___falloffDistance_4; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_falloffDistance_4() { return &___falloffDistance_4; } inline void set_falloffDistance_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___falloffDistance_4 = value; } inline static int32_t get_offset_of_falloffCurve_5() { return static_cast(offsetof(SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8, ___falloffCurve_5)); } inline int32_t get_falloffCurve_5() const { return ___falloffCurve_5; } inline int32_t* get_address_of_falloffCurve_5() { return &___falloffCurve_5; } inline void set_falloffCurve_5(int32_t value) { ___falloffCurve_5 = value; } inline static int32_t get_offset_of_volumeFalloffCurve_6() { return static_cast(offsetof(SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8, ___volumeFalloffCurve_6)); } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * get_volumeFalloffCurve_6() const { return ___volumeFalloffCurve_6; } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 ** get_address_of_volumeFalloffCurve_6() { return &___volumeFalloffCurve_6; } inline void set_volumeFalloffCurve_6(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * value) { ___volumeFalloffCurve_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___volumeFalloffCurve_6), (void*)value); } inline static int32_t get_offset_of_reverbZoneMix_7() { return static_cast(offsetof(SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8, ___reverbZoneMix_7)); } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * get_reverbZoneMix_7() const { return ___reverbZoneMix_7; } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 ** get_address_of_reverbZoneMix_7() { return &___reverbZoneMix_7; } inline void set_reverbZoneMix_7(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * value) { ___reverbZoneMix_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___reverbZoneMix_7), (void*)value); } inline static int32_t get_offset_of_spread_8() { return static_cast(offsetof(SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8, ___spread_8)); } inline float get_spread_8() const { return ___spread_8; } inline float* get_address_of_spread_8() { return &___spread_8; } inline void set_spread_8(float value) { ___spread_8 = value; } inline static int32_t get_offset_of_pctChanceToPlay_9() { return static_cast(offsetof(SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8, ___pctChanceToPlay_9)); } inline float get_pctChanceToPlay_9() const { return ___pctChanceToPlay_9; } inline float* get_address_of_pctChanceToPlay_9() { return &___pctChanceToPlay_9; } inline void set_pctChanceToPlay_9(float value) { ___pctChanceToPlay_9 = value; } inline static int32_t get_offset_of_priority_10() { return static_cast(offsetof(SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8, ___priority_10)); } inline int32_t get_priority_10() const { return ___priority_10; } inline int32_t* get_address_of_priority_10() { return &___priority_10; } inline void set_priority_10(int32_t value) { ___priority_10 = value; } inline static int32_t get_offset_of_delay_11() { return static_cast(offsetof(SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8, ___delay_11)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_delay_11() const { return ___delay_11; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_delay_11() { return &___delay_11; } inline void set_delay_11(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___delay_11 = value; } inline static int32_t get_offset_of_looping_12() { return static_cast(offsetof(SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8, ___looping_12)); } inline bool get_looping_12() const { return ___looping_12; } inline bool* get_address_of_looping_12() { return &___looping_12; } inline void set_looping_12(bool value) { ___looping_12 = value; } inline static int32_t get_offset_of_ospProps_13() { return static_cast(offsetof(SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8, ___ospProps_13)); } inline OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B * get_ospProps_13() const { return ___ospProps_13; } inline OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B ** get_address_of_ospProps_13() { return &___ospProps_13; } inline void set_ospProps_13(OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B * value) { ___ospProps_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___ospProps_13), (void*)value); } inline static int32_t get_offset_of_soundClips_14() { return static_cast(offsetof(SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8, ___soundClips_14)); } inline AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* get_soundClips_14() const { return ___soundClips_14; } inline AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE** get_address_of_soundClips_14() { return &___soundClips_14; } inline void set_soundClips_14(AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* value) { ___soundClips_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___soundClips_14), (void*)value); } inline static int32_t get_offset_of_visibilityToggle_15() { return static_cast(offsetof(SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8, ___visibilityToggle_15)); } inline bool get_visibilityToggle_15() const { return ___visibilityToggle_15; } inline bool* get_address_of_visibilityToggle_15() { return &___visibilityToggle_15; } inline void set_visibilityToggle_15(bool value) { ___visibilityToggle_15 = value; } inline static int32_t get_offset_of_soundGroup_16() { return static_cast(offsetof(SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8, ___soundGroup_16)); } inline SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * get_soundGroup_16() const { return ___soundGroup_16; } inline SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F ** get_address_of_soundGroup_16() { return &___soundGroup_16; } inline void set_soundGroup_16(SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * value) { ___soundGroup_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___soundGroup_16), (void*)value); } inline static int32_t get_offset_of_lastIdx_17() { return static_cast(offsetof(SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8, ___lastIdx_17)); } inline int32_t get_lastIdx_17() const { return ___lastIdx_17; } inline int32_t* get_address_of_lastIdx_17() { return &___lastIdx_17; } inline void set_lastIdx_17(int32_t value) { ___lastIdx_17 = value; } inline static int32_t get_offset_of_playingIdx_18() { return static_cast(offsetof(SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8, ___playingIdx_18)); } inline int32_t get_playingIdx_18() const { return ___playingIdx_18; } inline int32_t* get_address_of_playingIdx_18() { return &___playingIdx_18; } inline void set_playingIdx_18(int32_t value) { ___playingIdx_18 = value; } }; // OVR.SoundGroup struct SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F : public RuntimeObject { public: // System.String OVR.SoundGroup::name String_t* ___name_0; // OVR.SoundFX[] OVR.SoundGroup::soundList SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB* ___soundList_1; // UnityEngine.Audio.AudioMixerGroup OVR.SoundGroup::mixerGroup AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * ___mixerGroup_2; // System.Int32 OVR.SoundGroup::maxPlayingSounds int32_t ___maxPlayingSounds_3; // OVR.PreloadSounds OVR.SoundGroup::preloadAudio int32_t ___preloadAudio_4; // System.Single OVR.SoundGroup::volumeOverride float ___volumeOverride_5; // System.Int32 OVR.SoundGroup::playingSoundCount int32_t ___playingSoundCount_6; public: inline static int32_t get_offset_of_name_0() { return static_cast(offsetof(SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F, ___name_0)); } inline String_t* get_name_0() const { return ___name_0; } inline String_t** get_address_of_name_0() { return &___name_0; } inline void set_name_0(String_t* value) { ___name_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___name_0), (void*)value); } inline static int32_t get_offset_of_soundList_1() { return static_cast(offsetof(SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F, ___soundList_1)); } inline SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB* get_soundList_1() const { return ___soundList_1; } inline SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB** get_address_of_soundList_1() { return &___soundList_1; } inline void set_soundList_1(SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB* value) { ___soundList_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___soundList_1), (void*)value); } inline static int32_t get_offset_of_mixerGroup_2() { return static_cast(offsetof(SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F, ___mixerGroup_2)); } inline AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * get_mixerGroup_2() const { return ___mixerGroup_2; } inline AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F ** get_address_of_mixerGroup_2() { return &___mixerGroup_2; } inline void set_mixerGroup_2(AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * value) { ___mixerGroup_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___mixerGroup_2), (void*)value); } inline static int32_t get_offset_of_maxPlayingSounds_3() { return static_cast(offsetof(SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F, ___maxPlayingSounds_3)); } inline int32_t get_maxPlayingSounds_3() const { return ___maxPlayingSounds_3; } inline int32_t* get_address_of_maxPlayingSounds_3() { return &___maxPlayingSounds_3; } inline void set_maxPlayingSounds_3(int32_t value) { ___maxPlayingSounds_3 = value; } inline static int32_t get_offset_of_preloadAudio_4() { return static_cast(offsetof(SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F, ___preloadAudio_4)); } inline int32_t get_preloadAudio_4() const { return ___preloadAudio_4; } inline int32_t* get_address_of_preloadAudio_4() { return &___preloadAudio_4; } inline void set_preloadAudio_4(int32_t value) { ___preloadAudio_4 = value; } inline static int32_t get_offset_of_volumeOverride_5() { return static_cast(offsetof(SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F, ___volumeOverride_5)); } inline float get_volumeOverride_5() const { return ___volumeOverride_5; } inline float* get_address_of_volumeOverride_5() { return &___volumeOverride_5; } inline void set_volumeOverride_5(float value) { ___volumeOverride_5 = value; } inline static int32_t get_offset_of_playingSoundCount_6() { return static_cast(offsetof(SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F, ___playingSoundCount_6)); } inline int32_t get_playingSoundCount_6() const { return ___playingSoundCount_6; } inline int32_t* get_address_of_playingSoundCount_6() { return &___playingSoundCount_6; } inline void set_playingSoundCount_6(int32_t value) { ___playingSoundCount_6 = value; } }; // System.SystemException struct SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 : public Exception_t { public: public: }; // OVR.AudioManager/<>c__DisplayClass77_0 struct U3CU3Ec__DisplayClass77_0_t68997B623E8CD6034DDB01B6BCFAC1C37A7F5037 : public RuntimeObject { public: // OVR.SoundPriority OVR.AudioManager/<>c__DisplayClass77_0::priority int32_t ___priority_0; public: inline static int32_t get_offset_of_priority_0() { return static_cast(offsetof(U3CU3Ec__DisplayClass77_0_t68997B623E8CD6034DDB01B6BCFAC1C37A7F5037, ___priority_0)); } inline int32_t get_priority_0() const { return ___priority_0; } inline int32_t* get_address_of_priority_0() { return &___priority_0; } inline void set_priority_0(int32_t value) { ___priority_0 = value; } }; // OVR.SoundEmitter/d__64 struct U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF : public RuntimeObject { public: // System.Int32 OVR.SoundEmitter/d__64::<>1__state int32_t ___U3CU3E1__state_0; // System.Object OVR.SoundEmitter/d__64::<>2__current RuntimeObject * ___U3CU3E2__current_1; // System.Single OVR.SoundEmitter/d__64::delaySecs float ___delaySecs_2; // OVR.Fade OVR.SoundEmitter/d__64::fadeType int32_t ___fadeType_3; // System.Single OVR.SoundEmitter/d__64::defaultVolume float ___defaultVolume_4; // OVR.SoundEmitter OVR.SoundEmitter/d__64::<>4__this SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * ___U3CU3E4__this_5; // System.Single OVR.SoundEmitter/d__64::fadeTime float ___fadeTime_6; // System.Single OVR.SoundEmitter/d__64::5__2 float ___U3CstartU3E5__2_7; // System.Single OVR.SoundEmitter/d__64::5__3 float ___U3CendU3E5__3_8; // System.Boolean OVR.SoundEmitter/d__64::5__4 bool ___U3CrestartPlayU3E5__4_9; // System.Single OVR.SoundEmitter/d__64::5__5 float ___U3CstartTimeU3E5__5_10; // System.Single OVR.SoundEmitter/d__64::5__6 float ___U3CelapsedTimeU3E5__6_11; public: inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast(offsetof(U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF, ___U3CU3E1__state_0)); } inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; } inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; } inline void set_U3CU3E1__state_0(int32_t value) { ___U3CU3E1__state_0 = value; } inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast(offsetof(U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF, ___U3CU3E2__current_1)); } inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; } inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; } inline void set_U3CU3E2__current_1(RuntimeObject * value) { ___U3CU3E2__current_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value); } inline static int32_t get_offset_of_delaySecs_2() { return static_cast(offsetof(U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF, ___delaySecs_2)); } inline float get_delaySecs_2() const { return ___delaySecs_2; } inline float* get_address_of_delaySecs_2() { return &___delaySecs_2; } inline void set_delaySecs_2(float value) { ___delaySecs_2 = value; } inline static int32_t get_offset_of_fadeType_3() { return static_cast(offsetof(U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF, ___fadeType_3)); } inline int32_t get_fadeType_3() const { return ___fadeType_3; } inline int32_t* get_address_of_fadeType_3() { return &___fadeType_3; } inline void set_fadeType_3(int32_t value) { ___fadeType_3 = value; } inline static int32_t get_offset_of_defaultVolume_4() { return static_cast(offsetof(U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF, ___defaultVolume_4)); } inline float get_defaultVolume_4() const { return ___defaultVolume_4; } inline float* get_address_of_defaultVolume_4() { return &___defaultVolume_4; } inline void set_defaultVolume_4(float value) { ___defaultVolume_4 = value; } inline static int32_t get_offset_of_U3CU3E4__this_5() { return static_cast(offsetof(U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF, ___U3CU3E4__this_5)); } inline SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * get_U3CU3E4__this_5() const { return ___U3CU3E4__this_5; } inline SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F ** get_address_of_U3CU3E4__this_5() { return &___U3CU3E4__this_5; } inline void set_U3CU3E4__this_5(SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * value) { ___U3CU3E4__this_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_5), (void*)value); } inline static int32_t get_offset_of_fadeTime_6() { return static_cast(offsetof(U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF, ___fadeTime_6)); } inline float get_fadeTime_6() const { return ___fadeTime_6; } inline float* get_address_of_fadeTime_6() { return &___fadeTime_6; } inline void set_fadeTime_6(float value) { ___fadeTime_6 = value; } inline static int32_t get_offset_of_U3CstartU3E5__2_7() { return static_cast(offsetof(U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF, ___U3CstartU3E5__2_7)); } inline float get_U3CstartU3E5__2_7() const { return ___U3CstartU3E5__2_7; } inline float* get_address_of_U3CstartU3E5__2_7() { return &___U3CstartU3E5__2_7; } inline void set_U3CstartU3E5__2_7(float value) { ___U3CstartU3E5__2_7 = value; } inline static int32_t get_offset_of_U3CendU3E5__3_8() { return static_cast(offsetof(U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF, ___U3CendU3E5__3_8)); } inline float get_U3CendU3E5__3_8() const { return ___U3CendU3E5__3_8; } inline float* get_address_of_U3CendU3E5__3_8() { return &___U3CendU3E5__3_8; } inline void set_U3CendU3E5__3_8(float value) { ___U3CendU3E5__3_8 = value; } inline static int32_t get_offset_of_U3CrestartPlayU3E5__4_9() { return static_cast(offsetof(U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF, ___U3CrestartPlayU3E5__4_9)); } inline bool get_U3CrestartPlayU3E5__4_9() const { return ___U3CrestartPlayU3E5__4_9; } inline bool* get_address_of_U3CrestartPlayU3E5__4_9() { return &___U3CrestartPlayU3E5__4_9; } inline void set_U3CrestartPlayU3E5__4_9(bool value) { ___U3CrestartPlayU3E5__4_9 = value; } inline static int32_t get_offset_of_U3CstartTimeU3E5__5_10() { return static_cast(offsetof(U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF, ___U3CstartTimeU3E5__5_10)); } inline float get_U3CstartTimeU3E5__5_10() const { return ___U3CstartTimeU3E5__5_10; } inline float* get_address_of_U3CstartTimeU3E5__5_10() { return &___U3CstartTimeU3E5__5_10; } inline void set_U3CstartTimeU3E5__5_10(float value) { ___U3CstartTimeU3E5__5_10 = value; } inline static int32_t get_offset_of_U3CelapsedTimeU3E5__6_11() { return static_cast(offsetof(U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF, ___U3CelapsedTimeU3E5__6_11)); } inline float get_U3CelapsedTimeU3E5__6_11() const { return ___U3CelapsedTimeU3E5__6_11; } inline float* get_address_of_U3CelapsedTimeU3E5__6_11() { return &___U3CelapsedTimeU3E5__6_11; } inline void set_U3CelapsedTimeU3E5__6_11(float value) { ___U3CelapsedTimeU3E5__6_11 = value; } }; // System.Action`1 struct Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC : public MulticastDelegate_t { public: public: }; // System.Predicate`1 struct Predicate_1_t025E23E639B66BD976A09E0C4FC2D954D400A294 : public MulticastDelegate_t { public: public: }; // System.Action struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 : public MulticastDelegate_t { public: public: }; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Collider struct Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // System.NotSupportedException struct NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: public: }; // UnityEngine.Transform struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.AudioBehaviour struct AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.MonoBehaviour struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // OVR.AmbienceEmitter struct AmbienceEmitter_tC44EB9593D9B3F2E4E7C56950D0B2C8BB47B26A5 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // OVR.SoundFXRef[] OVR.AmbienceEmitter::ambientSounds SoundFXRefU5BU5D_tEDAF36BD60BD7ADBA0D7C5A4BCDEDB7E91CB664C* ___ambientSounds_4; // System.Boolean OVR.AmbienceEmitter::autoActivate bool ___autoActivate_5; // System.Boolean OVR.AmbienceEmitter::autoRetrigger bool ___autoRetrigger_6; // UnityEngine.Vector2 OVR.AmbienceEmitter::randomRetriggerDelaySecs Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___randomRetriggerDelaySecs_7; // UnityEngine.Transform[] OVR.AmbienceEmitter::playPositions TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* ___playPositions_8; // System.Boolean OVR.AmbienceEmitter::activated bool ___activated_9; // System.Int32 OVR.AmbienceEmitter::playingIdx int32_t ___playingIdx_10; // System.Single OVR.AmbienceEmitter::nextPlayTime float ___nextPlayTime_11; // System.Single OVR.AmbienceEmitter::fadeTime float ___fadeTime_12; // System.Int32 OVR.AmbienceEmitter::lastPosIdx int32_t ___lastPosIdx_13; public: inline static int32_t get_offset_of_ambientSounds_4() { return static_cast(offsetof(AmbienceEmitter_tC44EB9593D9B3F2E4E7C56950D0B2C8BB47B26A5, ___ambientSounds_4)); } inline SoundFXRefU5BU5D_tEDAF36BD60BD7ADBA0D7C5A4BCDEDB7E91CB664C* get_ambientSounds_4() const { return ___ambientSounds_4; } inline SoundFXRefU5BU5D_tEDAF36BD60BD7ADBA0D7C5A4BCDEDB7E91CB664C** get_address_of_ambientSounds_4() { return &___ambientSounds_4; } inline void set_ambientSounds_4(SoundFXRefU5BU5D_tEDAF36BD60BD7ADBA0D7C5A4BCDEDB7E91CB664C* value) { ___ambientSounds_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___ambientSounds_4), (void*)value); } inline static int32_t get_offset_of_autoActivate_5() { return static_cast(offsetof(AmbienceEmitter_tC44EB9593D9B3F2E4E7C56950D0B2C8BB47B26A5, ___autoActivate_5)); } inline bool get_autoActivate_5() const { return ___autoActivate_5; } inline bool* get_address_of_autoActivate_5() { return &___autoActivate_5; } inline void set_autoActivate_5(bool value) { ___autoActivate_5 = value; } inline static int32_t get_offset_of_autoRetrigger_6() { return static_cast(offsetof(AmbienceEmitter_tC44EB9593D9B3F2E4E7C56950D0B2C8BB47B26A5, ___autoRetrigger_6)); } inline bool get_autoRetrigger_6() const { return ___autoRetrigger_6; } inline bool* get_address_of_autoRetrigger_6() { return &___autoRetrigger_6; } inline void set_autoRetrigger_6(bool value) { ___autoRetrigger_6 = value; } inline static int32_t get_offset_of_randomRetriggerDelaySecs_7() { return static_cast(offsetof(AmbienceEmitter_tC44EB9593D9B3F2E4E7C56950D0B2C8BB47B26A5, ___randomRetriggerDelaySecs_7)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_randomRetriggerDelaySecs_7() const { return ___randomRetriggerDelaySecs_7; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_randomRetriggerDelaySecs_7() { return &___randomRetriggerDelaySecs_7; } inline void set_randomRetriggerDelaySecs_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___randomRetriggerDelaySecs_7 = value; } inline static int32_t get_offset_of_playPositions_8() { return static_cast(offsetof(AmbienceEmitter_tC44EB9593D9B3F2E4E7C56950D0B2C8BB47B26A5, ___playPositions_8)); } inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* get_playPositions_8() const { return ___playPositions_8; } inline TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D** get_address_of_playPositions_8() { return &___playPositions_8; } inline void set_playPositions_8(TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* value) { ___playPositions_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___playPositions_8), (void*)value); } inline static int32_t get_offset_of_activated_9() { return static_cast(offsetof(AmbienceEmitter_tC44EB9593D9B3F2E4E7C56950D0B2C8BB47B26A5, ___activated_9)); } inline bool get_activated_9() const { return ___activated_9; } inline bool* get_address_of_activated_9() { return &___activated_9; } inline void set_activated_9(bool value) { ___activated_9 = value; } inline static int32_t get_offset_of_playingIdx_10() { return static_cast(offsetof(AmbienceEmitter_tC44EB9593D9B3F2E4E7C56950D0B2C8BB47B26A5, ___playingIdx_10)); } inline int32_t get_playingIdx_10() const { return ___playingIdx_10; } inline int32_t* get_address_of_playingIdx_10() { return &___playingIdx_10; } inline void set_playingIdx_10(int32_t value) { ___playingIdx_10 = value; } inline static int32_t get_offset_of_nextPlayTime_11() { return static_cast(offsetof(AmbienceEmitter_tC44EB9593D9B3F2E4E7C56950D0B2C8BB47B26A5, ___nextPlayTime_11)); } inline float get_nextPlayTime_11() const { return ___nextPlayTime_11; } inline float* get_address_of_nextPlayTime_11() { return &___nextPlayTime_11; } inline void set_nextPlayTime_11(float value) { ___nextPlayTime_11 = value; } inline static int32_t get_offset_of_fadeTime_12() { return static_cast(offsetof(AmbienceEmitter_tC44EB9593D9B3F2E4E7C56950D0B2C8BB47B26A5, ___fadeTime_12)); } inline float get_fadeTime_12() const { return ___fadeTime_12; } inline float* get_address_of_fadeTime_12() { return &___fadeTime_12; } inline void set_fadeTime_12(float value) { ___fadeTime_12 = value; } inline static int32_t get_offset_of_lastPosIdx_13() { return static_cast(offsetof(AmbienceEmitter_tC44EB9593D9B3F2E4E7C56950D0B2C8BB47B26A5, ___lastPosIdx_13)); } inline int32_t get_lastPosIdx_13() const { return ___lastPosIdx_13; } inline int32_t* get_address_of_lastPosIdx_13() { return &___lastPosIdx_13; } inline void set_lastPosIdx_13(int32_t value) { ___lastPosIdx_13 = value; } }; // UnityEngine.AudioListener struct AudioListener_t03B51B434A263F9AFD07AC8AA5CB4FE6402252A3 : public AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A { public: public: }; // OVR.AudioManager struct AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean OVR.AudioManager::makePersistent bool ___makePersistent_4; // System.Boolean OVR.AudioManager::enableSpatializedAudio bool ___enableSpatializedAudio_5; // System.Boolean OVR.AudioManager::enableSpatializedFastOverride bool ___enableSpatializedFastOverride_6; // UnityEngine.Audio.AudioMixer OVR.AudioManager::audioMixer AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 * ___audioMixer_7; // UnityEngine.Audio.AudioMixerGroup OVR.AudioManager::defaultMixerGroup AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * ___defaultMixerGroup_8; // UnityEngine.Audio.AudioMixerGroup OVR.AudioManager::reservedMixerGroup AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * ___reservedMixerGroup_9; // UnityEngine.Audio.AudioMixerGroup OVR.AudioManager::voiceChatMixerGroup AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * ___voiceChatMixerGroup_10; // System.Boolean OVR.AudioManager::verboseLogging bool ___verboseLogging_11; // System.Int32 OVR.AudioManager::maxSoundEmitters int32_t ___maxSoundEmitters_12; // System.Single OVR.AudioManager::volumeSoundFX float ___volumeSoundFX_13; // System.Single OVR.AudioManager::soundFxFadeSecs float ___soundFxFadeSecs_14; // System.Single OVR.AudioManager::audioMinFallOffDistance float ___audioMinFallOffDistance_15; // System.Single OVR.AudioManager::audioMaxFallOffDistance float ___audioMaxFallOffDistance_16; // OVR.SoundGroup[] OVR.AudioManager::soundGroupings SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212* ___soundGroupings_17; // System.Collections.Generic.Dictionary`2 OVR.AudioManager::soundFXCache Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E * ___soundFXCache_18; // System.Single OVR.AudioManager::audioMaxFallOffDistanceSqr float ___audioMaxFallOffDistanceSqr_24; // OVR.SoundEmitter[] OVR.AudioManager::soundEmitters SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* ___soundEmitters_25; // FastList`1 OVR.AudioManager::playingEmitters FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * ___playingEmitters_26; // FastList`1 OVR.AudioManager::nextFreeEmitters FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * ___nextFreeEmitters_27; // OVR.MixerSnapshot OVR.AudioManager::currentSnapshot MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3 * ___currentSnapshot_28; public: inline static int32_t get_offset_of_makePersistent_4() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053, ___makePersistent_4)); } inline bool get_makePersistent_4() const { return ___makePersistent_4; } inline bool* get_address_of_makePersistent_4() { return &___makePersistent_4; } inline void set_makePersistent_4(bool value) { ___makePersistent_4 = value; } inline static int32_t get_offset_of_enableSpatializedAudio_5() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053, ___enableSpatializedAudio_5)); } inline bool get_enableSpatializedAudio_5() const { return ___enableSpatializedAudio_5; } inline bool* get_address_of_enableSpatializedAudio_5() { return &___enableSpatializedAudio_5; } inline void set_enableSpatializedAudio_5(bool value) { ___enableSpatializedAudio_5 = value; } inline static int32_t get_offset_of_enableSpatializedFastOverride_6() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053, ___enableSpatializedFastOverride_6)); } inline bool get_enableSpatializedFastOverride_6() const { return ___enableSpatializedFastOverride_6; } inline bool* get_address_of_enableSpatializedFastOverride_6() { return &___enableSpatializedFastOverride_6; } inline void set_enableSpatializedFastOverride_6(bool value) { ___enableSpatializedFastOverride_6 = value; } inline static int32_t get_offset_of_audioMixer_7() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053, ___audioMixer_7)); } inline AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 * get_audioMixer_7() const { return ___audioMixer_7; } inline AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 ** get_address_of_audioMixer_7() { return &___audioMixer_7; } inline void set_audioMixer_7(AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 * value) { ___audioMixer_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___audioMixer_7), (void*)value); } inline static int32_t get_offset_of_defaultMixerGroup_8() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053, ___defaultMixerGroup_8)); } inline AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * get_defaultMixerGroup_8() const { return ___defaultMixerGroup_8; } inline AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F ** get_address_of_defaultMixerGroup_8() { return &___defaultMixerGroup_8; } inline void set_defaultMixerGroup_8(AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * value) { ___defaultMixerGroup_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultMixerGroup_8), (void*)value); } inline static int32_t get_offset_of_reservedMixerGroup_9() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053, ___reservedMixerGroup_9)); } inline AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * get_reservedMixerGroup_9() const { return ___reservedMixerGroup_9; } inline AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F ** get_address_of_reservedMixerGroup_9() { return &___reservedMixerGroup_9; } inline void set_reservedMixerGroup_9(AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * value) { ___reservedMixerGroup_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___reservedMixerGroup_9), (void*)value); } inline static int32_t get_offset_of_voiceChatMixerGroup_10() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053, ___voiceChatMixerGroup_10)); } inline AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * get_voiceChatMixerGroup_10() const { return ___voiceChatMixerGroup_10; } inline AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F ** get_address_of_voiceChatMixerGroup_10() { return &___voiceChatMixerGroup_10; } inline void set_voiceChatMixerGroup_10(AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * value) { ___voiceChatMixerGroup_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___voiceChatMixerGroup_10), (void*)value); } inline static int32_t get_offset_of_verboseLogging_11() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053, ___verboseLogging_11)); } inline bool get_verboseLogging_11() const { return ___verboseLogging_11; } inline bool* get_address_of_verboseLogging_11() { return &___verboseLogging_11; } inline void set_verboseLogging_11(bool value) { ___verboseLogging_11 = value; } inline static int32_t get_offset_of_maxSoundEmitters_12() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053, ___maxSoundEmitters_12)); } inline int32_t get_maxSoundEmitters_12() const { return ___maxSoundEmitters_12; } inline int32_t* get_address_of_maxSoundEmitters_12() { return &___maxSoundEmitters_12; } inline void set_maxSoundEmitters_12(int32_t value) { ___maxSoundEmitters_12 = value; } inline static int32_t get_offset_of_volumeSoundFX_13() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053, ___volumeSoundFX_13)); } inline float get_volumeSoundFX_13() const { return ___volumeSoundFX_13; } inline float* get_address_of_volumeSoundFX_13() { return &___volumeSoundFX_13; } inline void set_volumeSoundFX_13(float value) { ___volumeSoundFX_13 = value; } inline static int32_t get_offset_of_soundFxFadeSecs_14() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053, ___soundFxFadeSecs_14)); } inline float get_soundFxFadeSecs_14() const { return ___soundFxFadeSecs_14; } inline float* get_address_of_soundFxFadeSecs_14() { return &___soundFxFadeSecs_14; } inline void set_soundFxFadeSecs_14(float value) { ___soundFxFadeSecs_14 = value; } inline static int32_t get_offset_of_audioMinFallOffDistance_15() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053, ___audioMinFallOffDistance_15)); } inline float get_audioMinFallOffDistance_15() const { return ___audioMinFallOffDistance_15; } inline float* get_address_of_audioMinFallOffDistance_15() { return &___audioMinFallOffDistance_15; } inline void set_audioMinFallOffDistance_15(float value) { ___audioMinFallOffDistance_15 = value; } inline static int32_t get_offset_of_audioMaxFallOffDistance_16() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053, ___audioMaxFallOffDistance_16)); } inline float get_audioMaxFallOffDistance_16() const { return ___audioMaxFallOffDistance_16; } inline float* get_address_of_audioMaxFallOffDistance_16() { return &___audioMaxFallOffDistance_16; } inline void set_audioMaxFallOffDistance_16(float value) { ___audioMaxFallOffDistance_16 = value; } inline static int32_t get_offset_of_soundGroupings_17() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053, ___soundGroupings_17)); } inline SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212* get_soundGroupings_17() const { return ___soundGroupings_17; } inline SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212** get_address_of_soundGroupings_17() { return &___soundGroupings_17; } inline void set_soundGroupings_17(SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212* value) { ___soundGroupings_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___soundGroupings_17), (void*)value); } inline static int32_t get_offset_of_soundFXCache_18() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053, ___soundFXCache_18)); } inline Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E * get_soundFXCache_18() const { return ___soundFXCache_18; } inline Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E ** get_address_of_soundFXCache_18() { return &___soundFXCache_18; } inline void set_soundFXCache_18(Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E * value) { ___soundFXCache_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___soundFXCache_18), (void*)value); } inline static int32_t get_offset_of_audioMaxFallOffDistanceSqr_24() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053, ___audioMaxFallOffDistanceSqr_24)); } inline float get_audioMaxFallOffDistanceSqr_24() const { return ___audioMaxFallOffDistanceSqr_24; } inline float* get_address_of_audioMaxFallOffDistanceSqr_24() { return &___audioMaxFallOffDistanceSqr_24; } inline void set_audioMaxFallOffDistanceSqr_24(float value) { ___audioMaxFallOffDistanceSqr_24 = value; } inline static int32_t get_offset_of_soundEmitters_25() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053, ___soundEmitters_25)); } inline SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* get_soundEmitters_25() const { return ___soundEmitters_25; } inline SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8** get_address_of_soundEmitters_25() { return &___soundEmitters_25; } inline void set_soundEmitters_25(SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* value) { ___soundEmitters_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___soundEmitters_25), (void*)value); } inline static int32_t get_offset_of_playingEmitters_26() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053, ___playingEmitters_26)); } inline FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * get_playingEmitters_26() const { return ___playingEmitters_26; } inline FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 ** get_address_of_playingEmitters_26() { return &___playingEmitters_26; } inline void set_playingEmitters_26(FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * value) { ___playingEmitters_26 = value; Il2CppCodeGenWriteBarrier((void**)(&___playingEmitters_26), (void*)value); } inline static int32_t get_offset_of_nextFreeEmitters_27() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053, ___nextFreeEmitters_27)); } inline FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * get_nextFreeEmitters_27() const { return ___nextFreeEmitters_27; } inline FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 ** get_address_of_nextFreeEmitters_27() { return &___nextFreeEmitters_27; } inline void set_nextFreeEmitters_27(FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * value) { ___nextFreeEmitters_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___nextFreeEmitters_27), (void*)value); } inline static int32_t get_offset_of_currentSnapshot_28() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053, ___currentSnapshot_28)); } inline MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3 * get_currentSnapshot_28() const { return ___currentSnapshot_28; } inline MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3 ** get_address_of_currentSnapshot_28() { return &___currentSnapshot_28; } inline void set_currentSnapshot_28(MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3 * value) { ___currentSnapshot_28 = value; Il2CppCodeGenWriteBarrier((void**)(&___currentSnapshot_28), (void*)value); } }; // UnityEngine.AudioSource struct AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B : public AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A { public: public: }; // ONSPAudioSource struct ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // System.Boolean ONSPAudioSource::enableSpatialization bool ___enableSpatialization_5; // System.Single ONSPAudioSource::gain float ___gain_6; // System.Boolean ONSPAudioSource::useInvSqr bool ___useInvSqr_7; // System.Single ONSPAudioSource::near float ___near_8; // System.Single ONSPAudioSource::far float ___far_9; // System.Single ONSPAudioSource::volumetricRadius float ___volumetricRadius_10; // System.Single ONSPAudioSource::reverbSend float ___reverbSend_11; // System.Boolean ONSPAudioSource::enableRfl bool ___enableRfl_12; public: inline static int32_t get_offset_of_enableSpatialization_5() { return static_cast(offsetof(ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02, ___enableSpatialization_5)); } inline bool get_enableSpatialization_5() const { return ___enableSpatialization_5; } inline bool* get_address_of_enableSpatialization_5() { return &___enableSpatialization_5; } inline void set_enableSpatialization_5(bool value) { ___enableSpatialization_5 = value; } inline static int32_t get_offset_of_gain_6() { return static_cast(offsetof(ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02, ___gain_6)); } inline float get_gain_6() const { return ___gain_6; } inline float* get_address_of_gain_6() { return &___gain_6; } inline void set_gain_6(float value) { ___gain_6 = value; } inline static int32_t get_offset_of_useInvSqr_7() { return static_cast(offsetof(ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02, ___useInvSqr_7)); } inline bool get_useInvSqr_7() const { return ___useInvSqr_7; } inline bool* get_address_of_useInvSqr_7() { return &___useInvSqr_7; } inline void set_useInvSqr_7(bool value) { ___useInvSqr_7 = value; } inline static int32_t get_offset_of_near_8() { return static_cast(offsetof(ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02, ___near_8)); } inline float get_near_8() const { return ___near_8; } inline float* get_address_of_near_8() { return &___near_8; } inline void set_near_8(float value) { ___near_8 = value; } inline static int32_t get_offset_of_far_9() { return static_cast(offsetof(ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02, ___far_9)); } inline float get_far_9() const { return ___far_9; } inline float* get_address_of_far_9() { return &___far_9; } inline void set_far_9(float value) { ___far_9 = value; } inline static int32_t get_offset_of_volumetricRadius_10() { return static_cast(offsetof(ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02, ___volumetricRadius_10)); } inline float get_volumetricRadius_10() const { return ___volumetricRadius_10; } inline float* get_address_of_volumetricRadius_10() { return &___volumetricRadius_10; } inline void set_volumetricRadius_10(float value) { ___volumetricRadius_10 = value; } inline static int32_t get_offset_of_reverbSend_11() { return static_cast(offsetof(ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02, ___reverbSend_11)); } inline float get_reverbSend_11() const { return ___reverbSend_11; } inline float* get_address_of_reverbSend_11() { return &___reverbSend_11; } inline void set_reverbSend_11(float value) { ___reverbSend_11 = value; } inline static int32_t get_offset_of_enableRfl_12() { return static_cast(offsetof(ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02, ___enableRfl_12)); } inline bool get_enableRfl_12() const { return ___enableRfl_12; } inline bool* get_address_of_enableRfl_12() { return &___enableRfl_12; } inline void set_enableRfl_12(bool value) { ___enableRfl_12 = value; } }; // OVR.SoundEmitter struct SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A { public: // OVR.EmitterChannel OVR.SoundEmitter::channel int32_t ___channel_4; // System.Boolean OVR.SoundEmitter::disableSpatialization bool ___disableSpatialization_5; // OVR.SoundEmitter/FadeState OVR.SoundEmitter::state int32_t ___state_6; // UnityEngine.AudioSource OVR.SoundEmitter::audioSource AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___audioSource_7; // OVR.SoundPriority OVR.SoundEmitter::priority int32_t ___priority_8; // ONSPAudioSource OVR.SoundEmitter::osp ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * ___osp_9; // System.Single OVR.SoundEmitter::endPlayTime float ___endPlayTime_10; // UnityEngine.Transform OVR.SoundEmitter::lastParentTransform Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___lastParentTransform_11; // System.Single OVR.SoundEmitter::defaultVolume float ___defaultVolume_12; // UnityEngine.Transform OVR.SoundEmitter::defaultParent Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___defaultParent_13; // System.Int32 OVR.SoundEmitter::originalIdx int32_t ___originalIdx_14; // System.Action OVR.SoundEmitter::onFinished Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___onFinished_15; // System.Action`1 OVR.SoundEmitter::onFinishedObject Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * ___onFinishedObject_16; // System.Object OVR.SoundEmitter::onFinishedParam RuntimeObject * ___onFinishedParam_17; // OVR.SoundGroup OVR.SoundEmitter::playingSoundGroup SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * ___playingSoundGroup_18; public: inline static int32_t get_offset_of_channel_4() { return static_cast(offsetof(SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F, ___channel_4)); } inline int32_t get_channel_4() const { return ___channel_4; } inline int32_t* get_address_of_channel_4() { return &___channel_4; } inline void set_channel_4(int32_t value) { ___channel_4 = value; } inline static int32_t get_offset_of_disableSpatialization_5() { return static_cast(offsetof(SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F, ___disableSpatialization_5)); } inline bool get_disableSpatialization_5() const { return ___disableSpatialization_5; } inline bool* get_address_of_disableSpatialization_5() { return &___disableSpatialization_5; } inline void set_disableSpatialization_5(bool value) { ___disableSpatialization_5 = value; } inline static int32_t get_offset_of_state_6() { return static_cast(offsetof(SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F, ___state_6)); } inline int32_t get_state_6() const { return ___state_6; } inline int32_t* get_address_of_state_6() { return &___state_6; } inline void set_state_6(int32_t value) { ___state_6 = value; } inline static int32_t get_offset_of_audioSource_7() { return static_cast(offsetof(SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F, ___audioSource_7)); } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_audioSource_7() const { return ___audioSource_7; } inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_audioSource_7() { return &___audioSource_7; } inline void set_audioSource_7(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value) { ___audioSource_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___audioSource_7), (void*)value); } inline static int32_t get_offset_of_priority_8() { return static_cast(offsetof(SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F, ___priority_8)); } inline int32_t get_priority_8() const { return ___priority_8; } inline int32_t* get_address_of_priority_8() { return &___priority_8; } inline void set_priority_8(int32_t value) { ___priority_8 = value; } inline static int32_t get_offset_of_osp_9() { return static_cast(offsetof(SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F, ___osp_9)); } inline ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * get_osp_9() const { return ___osp_9; } inline ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 ** get_address_of_osp_9() { return &___osp_9; } inline void set_osp_9(ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * value) { ___osp_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___osp_9), (void*)value); } inline static int32_t get_offset_of_endPlayTime_10() { return static_cast(offsetof(SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F, ___endPlayTime_10)); } inline float get_endPlayTime_10() const { return ___endPlayTime_10; } inline float* get_address_of_endPlayTime_10() { return &___endPlayTime_10; } inline void set_endPlayTime_10(float value) { ___endPlayTime_10 = value; } inline static int32_t get_offset_of_lastParentTransform_11() { return static_cast(offsetof(SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F, ___lastParentTransform_11)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_lastParentTransform_11() const { return ___lastParentTransform_11; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_lastParentTransform_11() { return &___lastParentTransform_11; } inline void set_lastParentTransform_11(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___lastParentTransform_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___lastParentTransform_11), (void*)value); } inline static int32_t get_offset_of_defaultVolume_12() { return static_cast(offsetof(SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F, ___defaultVolume_12)); } inline float get_defaultVolume_12() const { return ___defaultVolume_12; } inline float* get_address_of_defaultVolume_12() { return &___defaultVolume_12; } inline void set_defaultVolume_12(float value) { ___defaultVolume_12 = value; } inline static int32_t get_offset_of_defaultParent_13() { return static_cast(offsetof(SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F, ___defaultParent_13)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_defaultParent_13() const { return ___defaultParent_13; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_defaultParent_13() { return &___defaultParent_13; } inline void set_defaultParent_13(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___defaultParent_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultParent_13), (void*)value); } inline static int32_t get_offset_of_originalIdx_14() { return static_cast(offsetof(SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F, ___originalIdx_14)); } inline int32_t get_originalIdx_14() const { return ___originalIdx_14; } inline int32_t* get_address_of_originalIdx_14() { return &___originalIdx_14; } inline void set_originalIdx_14(int32_t value) { ___originalIdx_14 = value; } inline static int32_t get_offset_of_onFinished_15() { return static_cast(offsetof(SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F, ___onFinished_15)); } inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_onFinished_15() const { return ___onFinished_15; } inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_onFinished_15() { return &___onFinished_15; } inline void set_onFinished_15(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value) { ___onFinished_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___onFinished_15), (void*)value); } inline static int32_t get_offset_of_onFinishedObject_16() { return static_cast(offsetof(SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F, ___onFinishedObject_16)); } inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * get_onFinishedObject_16() const { return ___onFinishedObject_16; } inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC ** get_address_of_onFinishedObject_16() { return &___onFinishedObject_16; } inline void set_onFinishedObject_16(Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * value) { ___onFinishedObject_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___onFinishedObject_16), (void*)value); } inline static int32_t get_offset_of_onFinishedParam_17() { return static_cast(offsetof(SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F, ___onFinishedParam_17)); } inline RuntimeObject * get_onFinishedParam_17() const { return ___onFinishedParam_17; } inline RuntimeObject ** get_address_of_onFinishedParam_17() { return &___onFinishedParam_17; } inline void set_onFinishedParam_17(RuntimeObject * value) { ___onFinishedParam_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___onFinishedParam_17), (void*)value); } inline static int32_t get_offset_of_playingSoundGroup_18() { return static_cast(offsetof(SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F, ___playingSoundGroup_18)); } inline SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * get_playingSoundGroup_18() const { return ___playingSoundGroup_18; } inline SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F ** get_address_of_playingSoundGroup_18() { return &___playingSoundGroup_18; } inline void set_playingSoundGroup_18(SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * value) { ___playingSoundGroup_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___playingSoundGroup_18), (void*)value); } }; // // // System.Object // System.Object // System.Collections.Generic.Dictionary`2 // System.Collections.Generic.Dictionary`2 // FastList`1 // FastList`1 // FastList`1 // FastList`1 // FastList`1 // FastList`1 struct Il2CppArrayBounds; // System.Array struct Il2CppArrayBounds; // System.Array // System.Attribute // System.Attribute // OVR.MixerSnapshot // OVR.MixerSnapshot // OVR.SoundFXRef // OVR.SoundFXRef // System.String struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // System.String // System.ValueType // System.ValueType // UnityEngine.YieldInstruction // UnityEngine.YieldInstruction // OVR.AudioManager/<>c struct U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7_StaticFields { public: // OVR.AudioManager/<>c OVR.AudioManager/<>c::<>9 U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7 * ___U3CU3E9_0; // System.Predicate`1 OVR.AudioManager/<>c::<>9__77_1 Predicate_1_t025E23E639B66BD976A09E0C4FC2D954D400A294 * ___U3CU3E9__77_1_1; public: inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast(offsetof(U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7_StaticFields, ___U3CU3E9_0)); } inline U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7 * get_U3CU3E9_0() const { return ___U3CU3E9_0; } inline U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; } inline void set_U3CU3E9_0(U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7 * value) { ___U3CU3E9_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value); } inline static int32_t get_offset_of_U3CU3E9__77_1_1() { return static_cast(offsetof(U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7_StaticFields, ___U3CU3E9__77_1_1)); } inline Predicate_1_t025E23E639B66BD976A09E0C4FC2D954D400A294 * get_U3CU3E9__77_1_1() const { return ___U3CU3E9__77_1_1; } inline Predicate_1_t025E23E639B66BD976A09E0C4FC2D954D400A294 ** get_address_of_U3CU3E9__77_1_1() { return &___U3CU3E9__77_1_1; } inline void set_U3CU3E9__77_1_1(Predicate_1_t025E23E639B66BD976A09E0C4FC2D954D400A294 * value) { ___U3CU3E9__77_1_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__77_1_1), (void*)value); } }; // OVR.AudioManager/<>c // OVR.SoundEmitter/d__57 // OVR.SoundEmitter/d__57 // OVR.SoundEmitter/d__63 // OVR.SoundEmitter/d__63 // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Boolean // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // System.Enum // System.Int32 // System.Int32 // System.IntPtr struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.IntPtr // UnityEngine.Keyframe // UnityEngine.Keyframe // UnityEngine.PropertyAttribute // UnityEngine.PropertyAttribute // System.Single // System.Single // UnityEngine.Vector2 struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields { public: // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9; public: inline static int32_t get_offset_of_zeroVector_2() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; } inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___zeroVector_2 = value; } inline static int32_t get_offset_of_oneVector_3() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; } inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___oneVector_3 = value; } inline static int32_t get_offset_of_upVector_4() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; } inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___upVector_4 = value; } inline static int32_t get_offset_of_downVector_5() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; } inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___downVector_5 = value; } inline static int32_t get_offset_of_leftVector_6() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; } inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___leftVector_6 = value; } inline static int32_t get_offset_of_rightVector_7() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; } inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___rightVector_7 = value; } inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; } inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___positiveInfinityVector_8 = value; } inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; } inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___negativeInfinityVector_9 = value; } }; // UnityEngine.Vector2 // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_upVector_7() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; } inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___upVector_7 = value; } inline static int32_t get_offset_of_downVector_8() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; } inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___downVector_8 = value; } inline static int32_t get_offset_of_leftVector_9() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; } inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___leftVector_9 = value; } inline static int32_t get_offset_of_rightVector_10() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; } inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___rightVector_10 = value; } inline static int32_t get_offset_of_forwardVector_11() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; } inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___forwardVector_11 = value; } inline static int32_t get_offset_of_backVector_12() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; } inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___backVector_12 = value; } inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; } inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___positiveInfinityVector_13 = value; } inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; } inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___negativeInfinityVector_14 = value; } }; // UnityEngine.Vector3 // System.Void // System.Void // UnityEngine.WaitForEndOfFrame // UnityEngine.WaitForEndOfFrame // UnityEngine.WaitForSeconds // UnityEngine.WaitForSeconds // UnityEngine.AnimationCurve // UnityEngine.AnimationCurve // UnityEngine.AudioRolloffMode // UnityEngine.AudioRolloffMode // UnityEngine.AudioSourceCurveType // UnityEngine.AudioSourceCurveType // UnityEngine.AudioVelocityUpdateMode // UnityEngine.AudioVelocityUpdateMode // UnityEngine.Coroutine // UnityEngine.Coroutine // System.Delegate // System.Delegate // OVR.EmitterChannel // OVR.EmitterChannel // System.Exception struct Exception_t_StaticFields { public: // System.Object System.Exception::s_EDILock RuntimeObject * ___s_EDILock_0; public: inline static int32_t get_offset_of_s_EDILock_0() { return static_cast(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); } inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; } inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; } inline void set_s_EDILock_0(RuntimeObject * value) { ___s_EDILock_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value); } }; // System.Exception // OVR.Fade // OVR.Fade // OVR.FreqHint // OVR.FreqHint // UnityEngine.HideFlags // UnityEngine.HideFlags // InspectorCommentAttribute // InspectorCommentAttribute // InspectorNoteAttribute // InspectorNoteAttribute // UnityEngine.KeyCode // UnityEngine.KeyCode // OVR.MinMaxAttribute // OVR.MinMaxAttribute // OVR.OSPProps // OVR.OSPProps // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // UnityEngine.Object // OVR.PreloadSounds // OVR.PreloadSounds // OVR.SoundFXNext // OVR.SoundFXNext // OVR.SoundPriority // OVR.SoundPriority // OVR.AudioManager/Fade // OVR.AudioManager/Fade // OVR.SoundEmitter/FadeState // OVR.SoundEmitter/FadeState // UnityEngine.AudioClip // UnityEngine.AudioClip // UnityEngine.Audio.AudioMixer // UnityEngine.Audio.AudioMixer // UnityEngine.Audio.AudioMixerGroup // UnityEngine.Audio.AudioMixerGroup // UnityEngine.Audio.AudioMixerSnapshot // UnityEngine.Audio.AudioMixerSnapshot // UnityEngine.Component // UnityEngine.Component // UnityEngine.GameObject // UnityEngine.GameObject // System.MulticastDelegate // System.MulticastDelegate // OVR.SoundFX // OVR.SoundFX // OVR.SoundGroup // OVR.SoundGroup // System.SystemException // System.SystemException // OVR.AudioManager/<>c__DisplayClass77_0 // OVR.AudioManager/<>c__DisplayClass77_0 // OVR.SoundEmitter/d__64 // OVR.SoundEmitter/d__64 // System.Action`1 // System.Action`1 // System.Predicate`1 // System.Predicate`1 // System.Action // System.Action // UnityEngine.Behaviour // UnityEngine.Behaviour // UnityEngine.Collider // UnityEngine.Collider // System.NotSupportedException // System.NotSupportedException // UnityEngine.Transform // UnityEngine.Transform // UnityEngine.AudioBehaviour // UnityEngine.AudioBehaviour // UnityEngine.MonoBehaviour // UnityEngine.MonoBehaviour // OVR.AmbienceEmitter // OVR.AmbienceEmitter // UnityEngine.AudioListener // UnityEngine.AudioListener // OVR.AudioManager struct AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields { public: // OVR.AudioManager OVR.AudioManager::theAudioManager AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * ___theAudioManager_19; // FastList`1 OVR.AudioManager::names FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F * ___names_20; // System.String[] OVR.AudioManager::defaultSound StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___defaultSound_21; // OVR.SoundFX OVR.AudioManager::nullSound SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * ___nullSound_22; // System.Boolean OVR.AudioManager::hideWarnings bool ___hideWarnings_23; // UnityEngine.GameObject OVR.AudioManager::soundEmitterParent GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___soundEmitterParent_29; // UnityEngine.Transform OVR.AudioManager::staticListenerPosition Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___staticListenerPosition_30; // System.Boolean OVR.AudioManager::showPlayingEmitterCount bool ___showPlayingEmitterCount_31; // System.Boolean OVR.AudioManager::forceShowEmitterCount bool ___forceShowEmitterCount_32; // System.Boolean OVR.AudioManager::soundEnabled bool ___soundEnabled_33; // UnityEngine.AnimationCurve OVR.AudioManager::defaultReverbZoneMix AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___defaultReverbZoneMix_34; public: inline static int32_t get_offset_of_theAudioManager_19() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields, ___theAudioManager_19)); } inline AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * get_theAudioManager_19() const { return ___theAudioManager_19; } inline AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 ** get_address_of_theAudioManager_19() { return &___theAudioManager_19; } inline void set_theAudioManager_19(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * value) { ___theAudioManager_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___theAudioManager_19), (void*)value); } inline static int32_t get_offset_of_names_20() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields, ___names_20)); } inline FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F * get_names_20() const { return ___names_20; } inline FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F ** get_address_of_names_20() { return &___names_20; } inline void set_names_20(FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F * value) { ___names_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___names_20), (void*)value); } inline static int32_t get_offset_of_defaultSound_21() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields, ___defaultSound_21)); } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_defaultSound_21() const { return ___defaultSound_21; } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_defaultSound_21() { return &___defaultSound_21; } inline void set_defaultSound_21(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value) { ___defaultSound_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultSound_21), (void*)value); } inline static int32_t get_offset_of_nullSound_22() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields, ___nullSound_22)); } inline SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * get_nullSound_22() const { return ___nullSound_22; } inline SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 ** get_address_of_nullSound_22() { return &___nullSound_22; } inline void set_nullSound_22(SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * value) { ___nullSound_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___nullSound_22), (void*)value); } inline static int32_t get_offset_of_hideWarnings_23() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields, ___hideWarnings_23)); } inline bool get_hideWarnings_23() const { return ___hideWarnings_23; } inline bool* get_address_of_hideWarnings_23() { return &___hideWarnings_23; } inline void set_hideWarnings_23(bool value) { ___hideWarnings_23 = value; } inline static int32_t get_offset_of_soundEmitterParent_29() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields, ___soundEmitterParent_29)); } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_soundEmitterParent_29() const { return ___soundEmitterParent_29; } inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_soundEmitterParent_29() { return &___soundEmitterParent_29; } inline void set_soundEmitterParent_29(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value) { ___soundEmitterParent_29 = value; Il2CppCodeGenWriteBarrier((void**)(&___soundEmitterParent_29), (void*)value); } inline static int32_t get_offset_of_staticListenerPosition_30() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields, ___staticListenerPosition_30)); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_staticListenerPosition_30() const { return ___staticListenerPosition_30; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_staticListenerPosition_30() { return &___staticListenerPosition_30; } inline void set_staticListenerPosition_30(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { ___staticListenerPosition_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___staticListenerPosition_30), (void*)value); } inline static int32_t get_offset_of_showPlayingEmitterCount_31() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields, ___showPlayingEmitterCount_31)); } inline bool get_showPlayingEmitterCount_31() const { return ___showPlayingEmitterCount_31; } inline bool* get_address_of_showPlayingEmitterCount_31() { return &___showPlayingEmitterCount_31; } inline void set_showPlayingEmitterCount_31(bool value) { ___showPlayingEmitterCount_31 = value; } inline static int32_t get_offset_of_forceShowEmitterCount_32() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields, ___forceShowEmitterCount_32)); } inline bool get_forceShowEmitterCount_32() const { return ___forceShowEmitterCount_32; } inline bool* get_address_of_forceShowEmitterCount_32() { return &___forceShowEmitterCount_32; } inline void set_forceShowEmitterCount_32(bool value) { ___forceShowEmitterCount_32 = value; } inline static int32_t get_offset_of_soundEnabled_33() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields, ___soundEnabled_33)); } inline bool get_soundEnabled_33() const { return ___soundEnabled_33; } inline bool* get_address_of_soundEnabled_33() { return &___soundEnabled_33; } inline void set_soundEnabled_33(bool value) { ___soundEnabled_33 = value; } inline static int32_t get_offset_of_defaultReverbZoneMix_34() { return static_cast(offsetof(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields, ___defaultReverbZoneMix_34)); } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * get_defaultReverbZoneMix_34() const { return ___defaultReverbZoneMix_34; } inline AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 ** get_address_of_defaultReverbZoneMix_34() { return &___defaultReverbZoneMix_34; } inline void set_defaultReverbZoneMix_34(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * value) { ___defaultReverbZoneMix_34 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultReverbZoneMix_34), (void*)value); } }; // OVR.AudioManager // UnityEngine.AudioSource // UnityEngine.AudioSource // ONSPAudioSource struct ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02_StaticFields { public: // ONSPAudioSource ONSPAudioSource::RoomReflectionGizmoAS ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * ___RoomReflectionGizmoAS_13; public: inline static int32_t get_offset_of_RoomReflectionGizmoAS_13() { return static_cast(offsetof(ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02_StaticFields, ___RoomReflectionGizmoAS_13)); } inline ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * get_RoomReflectionGizmoAS_13() const { return ___RoomReflectionGizmoAS_13; } inline ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 ** get_address_of_RoomReflectionGizmoAS_13() { return &___RoomReflectionGizmoAS_13; } inline void set_RoomReflectionGizmoAS_13(ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * value) { ___RoomReflectionGizmoAS_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___RoomReflectionGizmoAS_13), (void*)value); } }; // ONSPAudioSource // OVR.SoundEmitter // OVR.SoundEmitter #ifdef __clang__ #pragma clang diagnostic pop #endif // UnityEngine.Transform[] struct TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D : public RuntimeArray { public: ALIGN_FIELD (8) Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * m_Items[1]; public: inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // OVR.SoundFXRef[] struct SoundFXRefU5BU5D_tEDAF36BD60BD7ADBA0D7C5A4BCDEDB7E91CB664C : public RuntimeArray { public: ALIGN_FIELD (8) SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 * m_Items[1]; public: inline SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // OVR.SoundGroup[] struct SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212 : public RuntimeArray { public: ALIGN_FIELD (8) SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * m_Items[1]; public: inline SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // OVR.SoundFX[] struct SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB : public RuntimeArray { public: ALIGN_FIELD (8) SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * m_Items[1]; public: inline SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.String[] struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A : public RuntimeArray { public: ALIGN_FIELD (8) String_t* m_Items[1]; public: inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // OVR.SoundEmitter[] struct SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8 : public RuntimeArray { public: ALIGN_FIELD (8) SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * m_Items[1]; public: inline SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Object[] struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray { public: ALIGN_FIELD (8) RuntimeObject * m_Items[1]; public: inline RuntimeObject * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.AudioClip[] struct AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE : public RuntimeArray { public: ALIGN_FIELD (8) AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * m_Items[1]; public: inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Audio.AudioMixerSnapshot[] struct AudioMixerSnapshotU5BU5D_tED32A17D57452B751009DA3AD9CE85B9FB7CEBDA : public RuntimeArray { public: ALIGN_FIELD (8) AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * m_Items[1]; public: inline AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Single[] struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA : public RuntimeArray { public: ALIGN_FIELD (8) float m_Items[1]; public: inline float GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline float* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, float value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline float GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline float* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, float value) { m_Items[index] = value; } }; // UnityEngine.Keyframe[] struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC : public RuntimeArray { public: ALIGN_FIELD (8) Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F m_Items[1]; public: inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F value) { m_Items[index] = value; } }; // System.Void System.Collections.Generic.Dictionary`2::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_mBD7199657787018123B7B8F2B048B503D484C097_gshared (Dictionary_2_tBD1E3221EBD04CEBDA49B84779912E91F56B958D * __this, int32_t ___capacity0, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::Add(!0,!1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_m830DC29CD6F7128D4990D460CCCDE032E3B693D9_gshared (Dictionary_2_tBD1E3221EBD04CEBDA49B84779912E91F56B958D * __this, RuntimeObject * ___key0, RuntimeObject * ___value1, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2::ContainsKey(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_ContainsKey_m4F01DBE7409811CAB0BBA7AEFBAB4BC028D26FA6_gshared (Dictionary_2_tBD1E3221EBD04CEBDA49B84779912E91F56B958D * __this, RuntimeObject * ___key0, const RuntimeMethod* method); // !1 System.Collections.Generic.Dictionary`2::get_Item(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Dictionary_2_get_Item_mB1398A10D048A0246178C59F95003BD338CE7394_gshared (Dictionary_2_tBD1E3221EBD04CEBDA49B84779912E91F56B958D * __this, RuntimeObject * ___key0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // System.Void FastList`1::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FastList_1_Clear_m8BEA9F80C846E1BD87B1D05AB135A8378692AE37_gshared (FastList_1_t162D3D3C4FFD9BC65ABF324C0D9AF9BEC9BE0AC7 * __this, const RuntimeMethod* method); // System.Void FastList`1::Add(T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FastList_1_Add_m90B4351D1BFFDCA081F464410F363C597EC5EC9E_gshared (FastList_1_t162D3D3C4FFD9BC65ABF324C0D9AF9BEC9BE0AC7 * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // System.Int32 FastList`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FastList_1_get_Count_m8110CBE2FD4F231744F7D0E686F01B596D908E8F_gshared_inline (FastList_1_t162D3D3C4FFD9BC65ABF324C0D9AF9BEC9BE0AC7 * __this, const RuntimeMethod* method); // T[] FastList`1::ToArray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* FastList_1_ToArray_mEF66D3A9B1956CB143B801E4FA7C1136E3740ADE_gshared (FastList_1_t162D3D3C4FFD9BC65ABF324C0D9AF9BEC9BE0AC7 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Object::FindObjectOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Object_FindObjectOfType_TisRuntimeObject_m7137356547ADC5089A381F0EC5E9280576983E2E_gshared (const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_AddComponent_TisRuntimeObject_mBDBD6EC58A4409E35E4C5D08757C36E4938256B1_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // T FastList`1::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * FastList_1_get_Item_m897BDF4C1F647F6389329054293C689BB6D331B1_gshared (FastList_1_t162D3D3C4FFD9BC65ABF324C0D9AF9BEC9BE0AC7 * __this, int32_t ___i0, const RuntimeMethod* method); // System.Void FastList`1::RemoveAtFast(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FastList_1_RemoveAtFast_m3E758EEA48692CCC24AD0F3F41476CFB5E3EF859_gshared (FastList_1_t162D3D3C4FFD9BC65ABF324C0D9AF9BEC9BE0AC7 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Boolean FastList`1::Contains(T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FastList_1_Contains_m32AA24569913957A0537BE5B58A1BE9C834A2F25_gshared (FastList_1_t162D3D3C4FFD9BC65ABF324C0D9AF9BEC9BE0AC7 * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // System.Void System.Predicate`1::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared (Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // T FastList`1::Find(System.Predicate`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * FastList_1_Find_m1F478B2BEB61D27F1F5D22519AAD4BD633DC6EA8_gshared (FastList_1_t162D3D3C4FFD9BC65ABF324C0D9AF9BEC9BE0AC7 * __this, Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * ___match0, const RuntimeMethod* method); // System.Boolean FastList`1::RemoveFast(T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FastList_1_RemoveFast_mE7C99668FEA497B1E23A176A9A380EB84DB0D472_gshared (FastList_1_t162D3D3C4FFD9BC65ABF324C0D9AF9BEC9BE0AC7 * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // System.Void FastList`1::AddUnique(T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FastList_1_AddUnique_mC9891631B7FB249D88B597476D6B0EFDD7B0E404_gshared (FastList_1_t162D3D3C4FFD9BC65ABF324C0D9AF9BEC9BE0AC7 * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // System.Void FastList`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FastList_1__ctor_mD317DFE6BACF086D602845F301DABA8FF44086EB_gshared (FastList_1_t162D3D3C4FFD9BC65ABF324C0D9AF9BEC9BE0AC7 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // System.Void System.Action`1::Invoke(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared (Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Single UnityEngine.Time::get_time() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_time_m52C9390086344FA8787001ED5911550D850CE515 (const RuntimeMethod* method); // System.Single UnityEngine.Random::Range(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5 (float ___minInclusive0, float ___maxInclusive1, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // System.String UnityEngine.Object::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0 (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void OVR.AmbienceEmitter::Play() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AmbienceEmitter_Play_m8DE86EA3D2BFC66071AA0AE4CEFFFB96CB4A5F0A (AmbienceEmitter_tC44EB9593D9B3F2E4E7C56950D0B2C8BB47B26A5 * __this, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Component::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Random::Range(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_Range_mCD7505433C26B6FA511AC1EA07E58AEF7ED1C213 (int32_t ___minInclusive0, int32_t ___maxExclusive1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // System.Int32 OVR.SoundFXRef::PlaySoundAt(UnityEngine.Vector3,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SoundFXRef_PlaySoundAt_m6D254AE44C2E35236C833573ECA4607725F64F6D (SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, float ___delaySecs1, float ___volume2, float ___pitchMultiplier3, const RuntimeMethod* method); // System.Void OVR.AudioManager::FadeInSound(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_FadeInSound_m22CB0FCB6E2E9B7F5FD4D740FB80F18D02744E06 (int32_t ___idx0, float ___fadeTime1, const RuntimeMethod* method); // System.Void OVR.AudioManager::FadeOutSound(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_FadeOutSound_m13DDAB54D86D0FCCAF56AD976D3E9E5A1B9E054E (int32_t ___idx0, float ___fadeTime1, const RuntimeMethod* method); // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // System.Void OVR.AudioManager::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_Init_mE778EC27006A3ED7EB127617AB96B1DA473A0B4A (AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Object::Destroy(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_mBDC17991A372E11E2E485EFC5C72F58972CBEC0F (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method); // System.Boolean UnityEngine.Application::get_isPlaying() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m0388B541E40404CBB82D6AEB224A29053A0BC58C (const RuntimeMethod* method); // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, bool ___value0, const RuntimeMethod* method); // System.Void OVR.AudioManager::RebuildSoundFXCache() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_RebuildSoundFXCache_m59A1FB9E8CE52215E9704999FC8B3AE32F5B6DFF (AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * __this, const RuntimeMethod* method); // System.Void OVR.AudioManager::InitializeSoundSystem() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_InitializeSoundSystem_mBB7FACC058F5E4FD54334E0C17AB3FF6B68AD062 (AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * __this, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Transform::get_parent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.Component::get_gameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DontDestroyOnLoad_m8E3B1C552851D48BDC47F510C07714610923319B (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, const RuntimeMethod* method); // System.Void OVR.AudioManager::UpdateFreeEmitters() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_UpdateFreeEmitters_m48C9C39AD9D6F66C17266798F0B1A621B88A205E (AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::.ctor(System.Int32) inline void Dictionary_2__ctor_m146BEB152A3D9B25905630734E7B87689DDFF716 (Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E * __this, int32_t ___capacity0, const RuntimeMethod* method) { (( void (*) (Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E *, int32_t, const RuntimeMethod*))Dictionary_2__ctor_mBD7199657787018123B7B8F2B048B503D484C097_gshared)(__this, ___capacity0, method); } // System.Void System.Collections.Generic.Dictionary`2::Add(!0,!1) inline void Dictionary_2_Add_m1E3861C8162CFC9D0A3E0C0F36326265DB51A21E (Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E * __this, String_t* ___key0, SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * ___value1, const RuntimeMethod* method) { (( void (*) (Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E *, String_t*, SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 *, const RuntimeMethod*))Dictionary_2_Add_m830DC29CD6F7128D4990D460CCCDE032E3B693D9_gshared)(__this, ___key0, ___value1, method); } // System.Boolean System.Collections.Generic.Dictionary`2::ContainsKey(!0) inline bool Dictionary_2_ContainsKey_mA5586A1780DDB7F67F29123A4E6B190CC3467268 (Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E * __this, String_t* ___key0, const RuntimeMethod* method) { return (( bool (*) (Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E *, String_t*, const RuntimeMethod*))Dictionary_2_ContainsKey_m4F01DBE7409811CAB0BBA7AEFBAB4BC028D26FA6_gshared)(__this, ___key0, method); } // System.String System.String::Concat(System.String[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m27B9C3007C7DABFABCC3726B37A3BE08CB40C417 (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___values0, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogError(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m5952BCE5DC0EF798B31FA983B9CE42A5A1F82DE1 (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void OVR.SoundFX::set_Group(OVR.SoundGroup) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SoundFX_set_Group_mA0824C9068177ADB44DA9CEA2432428BDB9F7E87_inline (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * ___value0, const RuntimeMethod* method); // System.Boolean System.String::IsNullOrEmpty(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m57429705D977ACD5EE7E210A858EED6F348C36B3 (String_t* ___value0, const RuntimeMethod* method); // !1 System.Collections.Generic.Dictionary`2::get_Item(!0) inline SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * Dictionary_2_get_Item_mAE7EC43AD052465D0E7DCDC708C07A5BEDBB0B8D (Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E * __this, String_t* ___key0, const RuntimeMethod* method) { return (( SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * (*) (Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E *, String_t*, const RuntimeMethod*))Dictionary_2_get_Item_mB1398A10D048A0246178C59F95003BD338CE7394_gshared)(__this, ___key0, method); } // UnityEngine.GameObject UnityEngine.GameObject::Find(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_Find_m59E8F1E50866B94ABDD65B229D8B1B3A58FA7879 (String_t* ___name0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() inline AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * GameObject_GetComponent_TisAudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_mF9AC97661AC42BDE419A2FBB948034F879A3AF5D (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method); } // System.Boolean OVR.AudioManager::FindAudioManager() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioManager_FindAudioManager_mC9BB350C32321DD89FCB5BAD8198A7D121697123 (const RuntimeMethod* method); // System.Int32 System.String::IndexOf(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454 (String_t* __this, String_t* ___value0, const RuntimeMethod* method); // System.String System.String::Substring(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190 (String_t* __this, int32_t ___startIndex0, const RuntimeMethod* method); // System.Void FastList`1::Clear() inline void FastList_1_Clear_m56EC53118E6F37D5A363300961E69BA45EF9CC8B (FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F * __this, const RuntimeMethod* method) { (( void (*) (FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F *, const RuntimeMethod*))FastList_1_Clear_m8BEA9F80C846E1BD87B1D05AB135A8378692AE37_gshared)(__this, method); } // System.Void FastList`1::Add(T) inline void FastList_1_Add_mBD8D4B1FD7FD4D6C93A0D1846BD65B6448772958 (FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F * __this, String_t* ___item0, const RuntimeMethod* method) { (( void (*) (FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F *, String_t*, const RuntimeMethod*))FastList_1_Add_m90B4351D1BFFDCA081F464410F363C597EC5EC9E_gshared)(__this, ___item0, method); } // System.Int32 System.String::Compare(System.String,System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_Compare_m68373800138BE0803F0A803E0B8412010113E7FC (String_t* ___strA0, String_t* ___strB1, bool ___ignoreCase2, const RuntimeMethod* method); // System.Int32 FastList`1::get_Count() inline int32_t FastList_1_get_Count_mEB678DC28ED79B38283E6EBE99B02279850E310D_inline (FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F * __this, const RuntimeMethod* method) { return (( int32_t (*) (FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F *, const RuntimeMethod*))FastList_1_get_Count_m8110CBE2FD4F231744F7D0E686F01B596D908E8F_gshared_inline)(__this, method); } // System.String System.String::Concat(System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method); // T[] FastList`1::ToArray() inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* FastList_1_ToArray_m9B07A0977C3112CF3B12E6EC947E4054E2668F77 (FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F * __this, const RuntimeMethod* method) { return (( StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* (*) (FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F *, const RuntimeMethod*))FastList_1_ToArray_mEF66D3A9B1956CB143B801E4FA7C1136E3740ADE_gshared)(__this, method); } // System.Int32 OVR.AudioManager::CalculateMaxEmittersSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioManager_CalculateMaxEmittersSize_m2E4804D583C0BC3607161ED125F8B2A1D412EAEE (const RuntimeMethod* method); // System.Void UnityEngine.AudioSettings::GetDSPBufferSize(System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_GetDSPBufferSize_m58FAD83029F7A56B815A4710235A5CC41EF398DF (int32_t* ___bufferLength0, int32_t* ___numBuffers1, const RuntimeMethod* method); // System.Int32 UnityEngine.AudioSettings::get_outputSampleRate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioSettings_get_outputSampleRate_m383C9850C4BC4A650AC832888A42A9D1E697E4EA (const RuntimeMethod* method); // System.String System.Int32::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411 (int32_t* __this, const RuntimeMethod* method); // System.Void UnityEngine.Debug::Log(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_mF2A2ACB1738BA264EF07744AAF260BC5DDD2A11A (RuntimeObject * ___message0, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m5D784E6CEEBE99ED8749AA4B9491D926273FD749 (String_t* ___str00, String_t* ___str11, String_t* ___str22, String_t* ___str33, const RuntimeMethod* method); // !!0 UnityEngine.Object::FindObjectOfType() inline AudioListener_t03B51B434A263F9AFD07AC8AA5CB4FE6402252A3 * Object_FindObjectOfType_TisAudioListener_t03B51B434A263F9AFD07AC8AA5CB4FE6402252A3_m06345CABD3535BB539F582729BA8101B41A2790F (const RuntimeMethod* method) { return (( AudioListener_t03B51B434A263F9AFD07AC8AA5CB4FE6402252A3 * (*) (const RuntimeMethod*))Object_FindObjectOfType_TisRuntimeObject_m7137356547ADC5089A381F0EC5E9280576983E2E_gshared)(method); } // System.Void UnityEngine.GameObject::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_mDF8BF31EAE3E03F24421531B25FB4BEDB7C87144 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___name0, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.GameObject::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parent_mEAE304E1A804E8B83054CEECB5BF1E517196EC13 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6 (const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, int32_t ___value0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent() inline SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * GameObject_AddComponent_TisSoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F_mBEE7D4A949DA6B1F2146EA2364470E65F8FAB6AF (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_mBDBD6EC58A4409E35E4C5D08757C36E4938256B1_gshared)(__this, method); } // System.Void OVR.SoundEmitter::SetDefaultParent(UnityEngine.Transform) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SoundEmitter_SetDefaultParent_mB35C9475E42E176115291F7F58838A309D817C67_inline (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent0, const RuntimeMethod* method); // System.Void OVR.SoundEmitter::SetChannel(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SoundEmitter_SetChannel_mCDFADEC11BB7EDD8A3679BF256854E04E53A7530_inline (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, int32_t ____channel0, const RuntimeMethod* method); // System.Void OVR.SoundEmitter::Stop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_Stop_m3300C33E8D6996E9EC28F0AC81D1702912AC6DE4 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, const RuntimeMethod* method); // System.Void OVR.AudioManager::ResetFreeEmitters() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_ResetFreeEmitters_m01BBBF5F1928ED3F771FA101F35BF971C899BC2F (AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Input::GetKeyDown(UnityEngine.KeyCode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyDown_m806A477EAE0AE49AA9C5E518A0800A3D80D873DC (int32_t ___key0, const RuntimeMethod* method); // T FastList`1::get_Item(System.Int32) inline SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * FastList_1_get_Item_mC8254CC72AD0E9CC5833858EAF29EEFE3D794E2F (FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * __this, int32_t ___i0, const RuntimeMethod* method) { return (( SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * (*) (FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 *, int32_t, const RuntimeMethod*))FastList_1_get_Item_m897BDF4C1F647F6389329054293C689BB6D331B1_gshared)(__this, ___i0, method); } // System.Void FastList`1::RemoveAtFast(System.Int32) inline void FastList_1_RemoveAtFast_mD4EF9EEDE1A17BD46B8855DB261091A7D93D194D (FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * __this, int32_t ___index0, const RuntimeMethod* method) { (( void (*) (FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 *, int32_t, const RuntimeMethod*))FastList_1_RemoveAtFast_m3E758EEA48692CCC24AD0F3F41476CFB5E3EF859_gshared)(__this, ___index0, method); } // System.Boolean OVR.SoundEmitter::IsPlaying() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SoundEmitter_IsPlaying_m6868357ED357493BD5CD6FA1F3DC079536D03294 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, const RuntimeMethod* method); // System.Boolean FastList`1::Contains(T) inline bool FastList_1_Contains_m2F2025CEDB1DC29B918CAAB245CE5DD92B03CB26 (FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * __this, SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * ___item0, const RuntimeMethod* method) { return (( bool (*) (FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 *, SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F *, const RuntimeMethod*))FastList_1_Contains_m32AA24569913957A0537BE5B58A1BE9C834A2F25_gshared)(__this, ___item0, method); } // System.Void FastList`1::Add(T) inline void FastList_1_Add_m8212701FA2336834A69CC2EEC9760EFFDCA20662 (FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * __this, SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * ___item0, const RuntimeMethod* method) { (( void (*) (FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 *, SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F *, const RuntimeMethod*))FastList_1_Add_m90B4351D1BFFDCA081F464410F363C597EC5EC9E_gshared)(__this, ___item0, method); } // System.String OVR.AudioManager::Fmt(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AudioManager_Fmt_m608A698D902716F4D97FCBA21144D1D5E7E73E68 (AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * __this, int32_t ___count0, const RuntimeMethod* method); // System.Int32 FastList`1::get_Count() inline int32_t FastList_1_get_Count_m10D9047727CC8A5C0D4614311A29C7B4B540A950_inline (FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * __this, const RuntimeMethod* method) { return (( int32_t (*) (FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 *, const RuntimeMethod*))FastList_1_get_Count_m8110CBE2FD4F231744F7D0E686F01B596D908E8F_gshared_inline)(__this, method); } // System.String OVR.AudioManager::FmtFree(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AudioManager_FmtFree_m11EE96968234055FA3C3EA6828B04F93EB3FBBD3 (AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * __this, int32_t ___count0, const RuntimeMethod* method); // System.String System.String::Format(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m2CDD2A21AF2BCE3CE07D634645F9A61B4CB7D9B3 (String_t* ___format0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method); // System.Void OVR.SoundEmitter::ResetParent(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_ResetParent_m2C67F84BAA510CC69AF6A6539C6D0D15870514EC (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent0, const RuntimeMethod* method); // System.Void FastList`1::Clear() inline void FastList_1_Clear_mB9884C43EA47201708D11895E770C316BC151006 (FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * __this, const RuntimeMethod* method) { (( void (*) (FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 *, const RuntimeMethod*))FastList_1_Clear_m8BEA9F80C846E1BD87B1D05AB135A8378692AE37_gshared)(__this, method); } // System.Void OVR.SoundEmitter::FadeOutDelayed(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_FadeOutDelayed_m7D19FF1D2850F9BEEFBBCB6379C6A2285457EBCB (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, float ___delayedSecs0, float ___fadeTime1, const RuntimeMethod* method); // System.Void OVR.SoundEmitter::FadeOut(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_FadeOut_m0EAF4076F66795DE7DFC4BC43CFAC4D744F017BF (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, float ___fadeTime0, const RuntimeMethod* method); // System.Void OVR.SoundEmitter::FadeIn(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_FadeIn_mEE40EB91C25E3F9B538CB3B55A3FB8DDB90483ED (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, float ___fadeTime0, float ___defaultVolume1, const RuntimeMethod* method); // System.Void OVR.SoundEmitter::FadeIn(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_FadeIn_m3E1B411AA82B979BB00C54D289EAF7763C6D92A5 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, float ___fadeTime0, const RuntimeMethod* method); // System.Boolean OVR.AudioManager::StopSound(System.Int32,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioManager_StopSound_mECE367945F1A70EE94478CAB7BB3C9CE5ED863EF (int32_t ___idx0, bool ___fadeOut1, bool ___stopReserved2, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::set_mute(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_mute_m69E2DFCF261D2D187ED756096B7E0DE622292C71 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, bool ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.AudioSource::get_isPlaying() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_get_isPlaying_mEA69477C77D542971F7B454946EF25DFBE0AF6A8 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method); // System.Void OVR.SoundEmitter::set_time(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_set_time_m8D4EC2119A92AFDB9F57929A2656C94BE643C47A (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, float ___value0, const RuntimeMethod* method); // System.Boolean OVR.AudioManager::get_SoundEnabled() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool AudioManager_get_SoundEnabled_m747A8AC09610C554D4EF857112AEF6E4E44059FF_inline (const RuntimeMethod* method); // System.Int32 OVR.AudioManager::PlaySoundAt(UnityEngine.Vector3,UnityEngine.AudioClip,System.Single,OVR.EmitterChannel,System.Single,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioManager_PlaySoundAt_mF243919C9337A9DE89DED6040C822FF51ED7B375 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___clip1, float ___volume2, int32_t ___src3, float ___delay4, float ___pitch5, bool ___loop6, const RuntimeMethod* method); // System.Void OVR.AudioManager/<>c__DisplayClass77_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass77_0__ctor_m6211C85CC9F733CCE647B1F5BF26018311925E64 (U3CU3Ec__DisplayClass77_0_t68997B623E8CD6034DDB01B6BCFAC1C37A7F5037 * __this, const RuntimeMethod* method); // System.Void System.Predicate`1::.ctor(System.Object,System.IntPtr) inline void Predicate_1__ctor_m1FDE84CCAA021945737527E8A5DCEE8E143EECDF (Predicate_1_t025E23E639B66BD976A09E0C4FC2D954D400A294 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Predicate_1_t025E23E639B66BD976A09E0C4FC2D954D400A294 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared)(__this, ___object0, ___method1, method); } // T FastList`1::Find(System.Predicate`1) inline SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * FastList_1_Find_m5D30B12E866C3C0AC46B94484A91704CF9AFBB40 (FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * __this, Predicate_1_t025E23E639B66BD976A09E0C4FC2D954D400A294 * ___match0, const RuntimeMethod* method) { return (( SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * (*) (FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 *, Predicate_1_t025E23E639B66BD976A09E0C4FC2D954D400A294 *, const RuntimeMethod*))FastList_1_Find_m1F478B2BEB61D27F1F5D22519AAD4BD633DC6EA8_gshared)(__this, ___match0, method); } // System.String System.Single::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010 (float* __this, const RuntimeMethod* method); // System.Boolean FastList`1::RemoveFast(T) inline bool FastList_1_RemoveFast_m25971749BF3DF48D4DC340395051686D91C06298 (FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * __this, SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * ___item0, const RuntimeMethod* method) { return (( bool (*) (FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 *, SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F *, const RuntimeMethod*))FastList_1_RemoveFast_mE7C99668FEA497B1E23A176A9A380EB84DB0D472_gshared)(__this, ___item0, method); } // System.Int32 OVR.AudioManager::PlaySoundAt(UnityEngine.Vector3,OVR.SoundFX,OVR.EmitterChannel,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioManager_PlaySoundAt_m564EA71295F07C5B1B6277CE7680C61DF39A9F25 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * ___soundFX1, int32_t ___src2, float ___delay3, float ___volumeOverride4, float ___pitchMultiplier5, const RuntimeMethod* method); // UnityEngine.AudioClip OVR.SoundFX::GetClip() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * SoundFX_GetClip_m0CDE7570629E9E61B1471DC1A2CBE6F2159D498D (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method); // System.Single UnityEngine.Vector3::get_sqrMagnitude() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method); // System.Single OVR.SoundFX::get_MaxFalloffDistSquared() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SoundFX_get_MaxFalloffDistSquared_m8134461B3B7CDDE5D5D767F32E4EFB64A1567AE1 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, const RuntimeMethod* method); // System.Boolean OVR.SoundFX::ReachedGroupPlayLimit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SoundFX_ReachedGroupPlayLimit_m530866F47FE81D2506E631CFCEC060513FF00897 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, const RuntimeMethod* method); // System.Int32 OVR.AudioManager::FindFreeEmitter(OVR.EmitterChannel,OVR.SoundPriority) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioManager_FindFreeEmitter_m7F00C638E1EA5DAE1A62C6C23D83A5B4FCB7BB3A (int32_t ___src0, int32_t ___priority1, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::SetActive(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, bool ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Clamp01(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171 (float ___value0, const RuntimeMethod* method); // System.Single OVR.SoundFX::get_GroupVolumeOverride() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SoundFX_get_GroupVolumeOverride_mA783F03EAC28566B620DB8FCE3FD9F74012E25EB (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::set_volume(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method); // System.Single OVR.SoundFX::GetPitch() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SoundFX_GetPitch_mE0A71164B687F9546D4BE2EA5581D1B139438926 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::set_pitch(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_pitch_m9E9EEFADFAB44ADEC656573425CF34D0069A0CBC (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::set_time(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_time_mE8F36DDE8E610126F9733D13F299C13F71BCE690 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::set_spatialBlend(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_spatialBlend_m7DD3DA6F68BA6710EDB2EE8482F876D16F9A9BEC (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::set_rolloffMode(UnityEngine.AudioRolloffMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_rolloffMode_mCEE552C06C70A8E4E64500C5792AD67D33782B4A (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::SetCustomCurve(UnityEngine.AudioSourceCurveType,UnityEngine.AnimationCurve) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetCustomCurve_m7F9FDB65C9A26D7491E041600157340A09552D56 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, int32_t ___type0, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___curve1, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::set_dopplerLevel(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_dopplerLevel_m3E3187EA638992BE0A7AF9D660DAB1B0D088C2A0 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_clip_mD1F50F7BA6EA3AF25B4922473352C5180CFF7B2B (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::set_spread(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_spread_m933BAB5C1122A350F18490CA208257F2ECAC5887 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::set_loop(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_loop_mDD9FB746D8A7392472E5484EEF8D0A667993E3E0 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::set_minDistance(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_minDistance_m9C1D3410330B09EACA69C64BF634018D71180F91 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::set_maxDistance(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_maxDistance_m8AF5831BC0B2D070B2D4E1B54CB27082240A5EA8 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method); // UnityEngine.Audio.AudioMixerGroup OVR.AudioManager::get_EmitterGroup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * AudioManager_get_EmitterGroup_mA9B55C9414163950672F6F9FCEAECB06F7908079 (const RuntimeMethod* method); // UnityEngine.Audio.AudioMixerGroup OVR.SoundFX::GetMixerGroup(UnityEngine.Audio.AudioMixerGroup) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * SoundFX_GetMixerGroup_m302072EBEFAEE2C1721C91C42424E86755FD2031 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * ___defaultMixerGroup0, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::set_outputAudioMixerGroup(UnityEngine.Audio.AudioMixerGroup) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_outputAudioMixerGroup_mE63B2B8C7E3F4E8C670E2474D1F22F9864DB71C8 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * ___value0, const RuntimeMethod* method); // System.Single UnityEngine.AudioClip::get_length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioClip_get_length_m2223F2281D853F847BE0048620BA6F61F26440E4 (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, const RuntimeMethod* method); // System.Single UnityEngine.AudioSource::get_volume() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_volume_mFD700932958E0A96199B012E28AE4E9F7D6C1556 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method); // OVR.SoundGroup OVR.SoundFX::get_Group() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * SoundFX_get_Group_mA26D40F7F76EC4223BBEEA3EB31E2E1651360F57_inline (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, const RuntimeMethod* method); // System.Void OVR.SoundEmitter::SetPlayingSoundGroup(OVR.SoundGroup) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_SetPlayingSoundGroup_mE25F8571D797ED9DCBB3C1564DE40F2115FAFFA0 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * ___soundGroup0, const RuntimeMethod* method); // System.Void FastList`1::AddUnique(T) inline void FastList_1_AddUnique_m42950E2B26235B3ACEFC2E1431D2F566FFA9A39D (FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * __this, SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * ___item0, const RuntimeMethod* method) { (( void (*) (FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 *, SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F *, const RuntimeMethod*))FastList_1_AddUnique_mC9891631B7FB249D88B597476D6B0EFDD7B0E404_gshared)(__this, ___item0, method); } // System.Void ONSPAudioSource::set_EnableSpatialization(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ONSPAudioSource_set_EnableSpatialization_m3BE0DD812263ADEC22135EC39114FE032EBB0984_inline (ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * __this, bool ___value0, const RuntimeMethod* method); // System.Void ONSPAudioSource::set_EnableRfl(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ONSPAudioSource_set_EnableRfl_mBE34FE6E52C0A6F191B90AA91554D9C88A2BF6D6_inline (ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * __this, bool ___value0, const RuntimeMethod* method); // System.Void ONSPAudioSource::set_Gain(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ONSPAudioSource_set_Gain_m24D214F42DE72722C2EC011EF326C9AEE6AC7B71 (ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * __this, float ___value0, const RuntimeMethod* method); // System.Void ONSPAudioSource::set_UseInvSqr(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ONSPAudioSource_set_UseInvSqr_m5A566429E42138EE68B676322EF5066307B5BC2E_inline (ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * __this, bool ___value0, const RuntimeMethod* method); // System.Void ONSPAudioSource::set_Near(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ONSPAudioSource_set_Near_mD702B9A6C5679CCE5A31657F12DF3CC9E007D1E5 (ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * __this, float ___value0, const RuntimeMethod* method); // System.Void ONSPAudioSource::set_Far(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ONSPAudioSource_set_Far_mB2EAED9718ABD8B126AE3F89A5944F660961A471 (ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * __this, float ___value0, const RuntimeMethod* method); // System.Void ONSPAudioSource::SetParameters(UnityEngine.AudioSource&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ONSPAudioSource_SetParameters_m9D75AB3ABA60F5FD4DFC48A5C7ACFCFB4EF7A78E (ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * __this, AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** ___source0, const RuntimeMethod* method); // System.Single OVR.SoundEmitter::get_volume() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SoundEmitter_get_volume_mA23181A33F14B9C289E1B8C390AC5C8B3EC26761 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::PlayDelayed(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayDelayed_m9C6234595614E2F4A8035CB4D501E83A8C793DD4 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___delay0, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::Play() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method); // System.Boolean OVR.AudioManager::ValidateEmitterIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioManager_ValidateEmitterIndex_mBA6A3F9B416262BD2894FBBD2E38BD9D923E38AC (int32_t ___index0, const RuntimeMethod* method); // System.Void OVR.SoundEmitter::SetOnFinished(System.Action) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SoundEmitter_SetOnFinished_m3A0FAFB78D8980EE76E1DAFB4F0DB40DDD40F499_inline (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___onFinished0, const RuntimeMethod* method); // System.Void OVR.SoundEmitter::SetOnFinished(System.Action`1,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_SetOnFinished_m86026FD45DF5511C081B1B4C06120C8711A096EC (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * ___onFinished0, RuntimeObject * ___obj1, const RuntimeMethod* method); // System.Void OVR.SoundEmitter::ParentTo(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_ParentTo_m6575F83E7227B5AAEC0D5223D9BE84195CED629D (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent0, const RuntimeMethod* method); // System.Void OVR.SoundEmitter::DetachFromParent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_DetachFromParent_m49C7265BD79A6E8D21A455D2B98665A4F8C18EFD (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, const RuntimeMethod* method); // System.Void OVR.SoundEmitter::SetAudioMixer(UnityEngine.Audio.AudioMixerGroup) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_SetAudioMixer_m289797EF1E40281C57E7ED5CA96DA428EFBF5972 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * ____mixer0, const RuntimeMethod* method); // System.Void UnityEngine.Audio.AudioMixerSnapshot::TransitionTo(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixerSnapshot_TransitionTo_mB44DB7A66A7E5A9B589E8F16095D84D2F9778925 (AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * __this, float ___timeToReach0, const RuntimeMethod* method); // System.Single UnityEngine.Time::get_deltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mF558623BBB4EE65C8810243B05ED204A9E8D6FD1 (const RuntimeMethod* method); // System.Void UnityEngine.Audio.AudioMixer::TransitionToSnapshots(UnityEngine.Audio.AudioMixerSnapshot[],System.Single[],System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixer_TransitionToSnapshots_m8C1AAA0E968610F19B608DAB3292453E0E8DDF3E (AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 * __this, AudioMixerSnapshotU5BU5D_tED32A17D57452B751009DA3AD9CE85B9FB7CEBDA* ___snapshots0, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___weights1, float ___timeToReach2, const RuntimeMethod* method); // System.Void FastList`1::.ctor() inline void FastList_1__ctor_mA19607DA9ACD62B6C752E2ED87782A3F460D10F8 (FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * __this, const RuntimeMethod* method) { (( void (*) (FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 *, const RuntimeMethod*))FastList_1__ctor_mD317DFE6BACF086D602845F301DABA8FF44086EB_gshared)(__this, method); } // System.Void FastList`1::.ctor() inline void FastList_1__ctor_mCE5E70514F2279D49DA1402EAF9C78F8136D3AE1 (FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F * __this, const RuntimeMethod* method) { (( void (*) (FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F *, const RuntimeMethod*))FastList_1__ctor_mD317DFE6BACF086D602845F301DABA8FF44086EB_gshared)(__this, method); } // System.Void OVR.SoundFX::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundFX__ctor_mA431AD6ACCEB3076D59A98225ECD36C34047BF60 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * __this, float ___time0, float ___value1, const RuntimeMethod* method); // System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___keys0, const RuntimeMethod* method); // System.Void UnityEngine.PropertyAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7 (PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 * __this, const RuntimeMethod* method); // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method); // System.Single UnityEngine.AudioSource::get_pitch() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_pitch_mB0A139A0693803E201D08B797BFD122B94453C7D (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method); // UnityEngine.AudioClip UnityEngine.AudioSource::get_clip() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * AudioSource_get_clip_mE4454E38D2C0A4C8CC780A435FC1DBD4D47D16DC (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method); // System.Single UnityEngine.AudioSource::get_time() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_time_m2185448A5B8A50225410220AF67BC34F5596D210 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.AudioSource::get_loop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_get_loop_m4CC6F50D9332DCC4B3CF380D12622F787BB8FB8D (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.AudioSource::get_mute() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_get_mute_m87FF3468F096AE68C817B885D9AAC246CA4F1AFE (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method); // UnityEngine.AudioVelocityUpdateMode UnityEngine.AudioSource::get_velocityUpdateMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioSource_get_velocityUpdateMode_m883F604B18AB40C1AF65777C13BD05402FF351DB (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::set_velocityUpdateMode(UnityEngine.AudioVelocityUpdateMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_velocityUpdateMode_m63201E0CAC0E5BC81B5F31F96F1796FD8A43982A (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, int32_t ___value0, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * Component_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mCC3B7A679ECE504BFAF8C70C4EF527511F46902F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // !!0 UnityEngine.GameObject::AddComponent() inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * GameObject_AddComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_m74F4A6C820807E361696D4E8F71DC1E54BBE7F76 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_mBDBD6EC58A4409E35E4C5D08757C36E4938256B1_gshared)(__this, method); } // System.Boolean OVR.AudioManager::get_enableSpatialization() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioManager_get_enableSpatialization_m1CF46D658CF3EDDA7A0087C7A76FB17E3EDD61C1 (const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() inline ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * Component_GetComponent_TisONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02_m56EBC9C7EBB265730A41A9931D5C4344872D346F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { return (( ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method); } // !!0 UnityEngine.GameObject::AddComponent() inline ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * GameObject_AddComponent_TisONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02_mE7A81E1591706BCD8FE9D3E4C3B4354E2A0D2EEE (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { return (( ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_mBDBD6EC58A4409E35E4C5D08757C36E4938256B1_gshared)(__this, method); } // System.Void UnityEngine.AudioSource::set_playOnAwake(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_playOnAwake_mBE8FAD0E1555C431C56E0DEB4BF7371E76E236F5 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::Stop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Stop_mADA564D223832A64F8CF3EFBDEB534C0D658810F (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method); // System.Void OVR.SoundGroup::IncrementPlayCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundGroup_IncrementPlayCount_mC015831392FAC4D8D33D1956E67FBD28B6E7C88E (SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * __this, const RuntimeMethod* method); // System.Boolean OVR.SoundEmitter::get_loop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SoundEmitter_get_loop_m284DB05230F0B87D965A5D692B9E6A8AE8EAF0E5 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, const RuntimeMethod* method); // System.Single OVR.SoundEmitter::get_length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SoundEmitter_get_length_mF6904F4A29A0E800A048E29849F06C63D4501A88 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::StopAllCoroutines() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::Pause() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Pause_mC4F9932A77B6AA2CC3FB720721B7837CF57B675D (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method); // System.Void System.Action::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E (Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * __this, const RuntimeMethod* method); // System.Void System.Action`1::Invoke(!0) inline void Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744 (Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { (( void (*) (Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC *, RuntimeObject *, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method); } // System.Void OVR.SoundGroup::DecrementPlayCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundGroup_DecrementPlayCount_m7B10E17101489B2B39F9B4D01B7BE5C1DE0C7425 (SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.AudioClip::get_samples() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioClip_get_samples_m741BFBA562FBFDBE67AFE98A38B1B4A871D2D567 (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.AudioSource::get_timeSamples() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioSource_get_timeSamples_m2D16DA78011B58C24BCA679B44D2BF832DFCA0BE (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method); // System.Collections.IEnumerator OVR.SoundEmitter::DelayedSyncTo(OVR.SoundEmitter,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* SoundEmitter_DelayedSyncTo_m83E0EFFFD7C94E4F99C3898B0E25056FC259C387 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * ___other0, float ___fadeTime1, float ___toVolume2, const RuntimeMethod* method); // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method); // System.Void OVR.SoundEmitter/d__57::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDelayedSyncToU3Ed__57__ctor_m549600F80A292FC33E37A8C7AE55932C7A955017 (U3CDelayedSyncToU3Ed__57_t79810E10A5726ADEBC4D7E1322310E5B480B4365 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method); // System.Collections.IEnumerator OVR.SoundEmitter::FadeSoundChannelTo(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* SoundEmitter_FadeSoundChannelTo_m2E5A2DD182ADF0234C5AD04EC47687AF784CADE3 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, float ___fadeTime0, float ___toVolume1, const RuntimeMethod* method); // System.Collections.IEnumerator OVR.SoundEmitter::FadeSoundChannel(System.Single,System.Single,OVR.Fade,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* SoundEmitter_FadeSoundChannel_m7B7F23737AECD586977C9B56554F3D9D9E92C6EF (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, float ___delaySecs0, float ___fadeTime1, int32_t ___fadeType2, float ___defaultVolume3, const RuntimeMethod* method); // System.Void OVR.SoundEmitter/d__63::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CFadeSoundChannelToU3Ed__63__ctor_m9C7EEA204BF98361F0A07E4225458119EAC2B71D (U3CFadeSoundChannelToU3Ed__63_t60C9145E25936D87A2846FFE4E20AC0930B3F281 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method); // System.Void OVR.SoundEmitter/d__64::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CFadeSoundChannelU3Ed__64__ctor_m99D1C836FDCC06399523049AC30DED74742E16AE (U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::get_one() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_one_m797E62F7BA6115FCC7B1C023AB62DF218286BB68 (const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_zero_mD28A0EC932762710AFA0BBB9CCC63716C3BD064D (const RuntimeMethod* method); // System.Void OVR.OSPProps::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OSPProps__ctor_m247787D8A46948D0709E490A24F40548A50C38F4 (OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B * __this, const RuntimeMethod* method); // System.Boolean OVR.SoundGroup::CanPlaySound() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SoundGroup_CanPlaySound_mA86BBE2FEA6A9216B411AFE9052550747EDA9DE3 (SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * __this, const RuntimeMethod* method); // System.Boolean OVR.SoundFX::get_IsValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SoundFX_get_IsValid_m244A0EE19D7DA7039F8FF27CB85A8AD1B571F547 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Random::get_value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_get_value_mD4A68FBBD1D26CB7CDAC1FA1C19DB2D66D44C567 (const RuntimeMethod* method); // System.Int32 OVR.AudioManager::PlaySound(OVR.SoundFX,OVR.EmitterChannel,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioManager_PlaySound_mF9EA9DD2776E9BD16098BE16448C53D44AFB34FA (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * ___soundFX0, int32_t ___src1, float ___delay2, const RuntimeMethod* method); // System.Void OVR.AudioManager::SetOnFinished(System.Int32,System.Action) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_SetOnFinished_m1C3EE2970EDE94019B9C9A5566FCD38A9BD39F4B (int32_t ___emitterIdx0, Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___onFinished1, const RuntimeMethod* method); // System.Void OVR.AudioManager::SetOnFinished(System.Int32,System.Action`1,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_SetOnFinished_m6C1202B616B5580D986ADF2638C2044AFC9B9FAD (int32_t ___emitterIdx0, Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * ___onFinished1, RuntimeObject * ___obj2, const RuntimeMethod* method); // System.Void OVR.AudioManager::AttachSoundToParent(System.Int32,UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_AttachSoundToParent_mDBA5C41724D9F3CD1B14E6F26233F310C29D8908 (int32_t ___idx0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent1, const RuntimeMethod* method); // System.Void OVR.AudioManager::DetachSoundFromParent(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_DetachSoundFromParent_m9041EE4AFF438B8D280FD32EA3A671898EA3ECAD (int32_t ___idx0, const RuntimeMethod* method); // System.Void OVR.SoundFXRef::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundFXRef_Init_m16EC06828D0959792694B288C55B585310EF130B (SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 * __this, const RuntimeMethod* method); // OVR.SoundFX OVR.AudioManager::FindSoundFX(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * AudioManager_FindSoundFX_m485BB033CA9407593D77BD4BEA9CD9B5F413AF78 (String_t* ___name0, bool ___rebuildCache1, const RuntimeMethod* method); // OVR.SoundFX OVR.SoundFXRef::get_soundFX() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * SoundFXRef_get_soundFX_m2F67886F7F3ED53A1D3585325F47C956008D7F59 (SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 * __this, const RuntimeMethod* method); // System.Int32 OVR.SoundFX::get_Length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SoundFX_get_Length_mC19CCFD4875BD114178BD925FDA4FAE083846AA1 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, const RuntimeMethod* method); // System.Single OVR.SoundFX::GetClipLength(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SoundFX_GetClipLength_m1C12FB294B31A946DD413D0277070E2B5F799D81 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, int32_t ___idx0, const RuntimeMethod* method); // System.Int32 OVR.SoundFX::PlaySound(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SoundFX_PlaySound_m2C9A39B9A6DE1C4F1CF3F75D3ACFD6363566E704 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, float ___delaySecs0, const RuntimeMethod* method); // System.Int32 OVR.SoundFX::PlaySoundAt(UnityEngine.Vector3,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SoundFX_PlaySoundAt_m9F0A2C7ADF5474F649AD4B80DD3D03DFC95377D0 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, float ___delaySecs1, float ___volumeOverride2, float ___pitchMultiplier3, const RuntimeMethod* method); // System.Void OVR.SoundFX::SetOnFinished(System.Action) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundFX_SetOnFinished_mF2831F0155E59C30729D8D3CEED29319B087498D (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___onFinished0, const RuntimeMethod* method); // System.Void OVR.SoundFX::SetOnFinished(System.Action`1,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundFX_SetOnFinished_m51E9ED0AD388E0708EFF45F3B5D7DC7007F9A0C7 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * ___onFinished0, RuntimeObject * ___obj1, const RuntimeMethod* method); // System.Boolean OVR.SoundFX::StopSound() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SoundFX_StopSound_m50722DB55C59851AA8988CB7C976383B5FA4DBA0 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, const RuntimeMethod* method); // System.Void OVR.SoundFX::AttachToParent(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundFX_AttachToParent_mABA0F9856538F9B1849061568C73EC433B3D9E0D (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent0, const RuntimeMethod* method); // System.Void OVR.SoundFX::DetachFromParent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundFX_DetachFromParent_m756C1B67B8284862F54F05763947D740413C8DD1 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_m3899EEB9D73D22E0C4524189E89D36A647581CBF (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method); // System.Void OVR.AudioManager/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m408F554F528F0C8A1A0A1A01D1274EB4026B4C64 (U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7 * __this, const RuntimeMethod* method); // System.Void UnityEngine.WaitForEndOfFrame::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForEndOfFrame__ctor_mEA41FB4A9236A64D566330BBE25F9902DEBB2EEA (WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 * __this, const RuntimeMethod* method); // System.Single OVR.SoundEmitter::get_time() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SoundEmitter_get_time_m70625F6BFBB92382FF85E8BD57B3E6393525BBB0 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, const RuntimeMethod* method); // System.Void OVR.SoundEmitter::FadeTo(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_FadeTo_m5D863F2B1863CD96FDE40AF00CFBC673A3863851 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, float ___fadeTime0, float ___toVolume1, const RuntimeMethod* method); // System.Void System.NotSupportedException::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * __this, const RuntimeMethod* method); // System.Void UnityEngine.WaitForSeconds::.ctor(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSeconds__ctor_mD298C4CB9532BBBDE172FC40F3397E30504038D4 (WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013 * __this, float ___seconds0, const RuntimeMethod* method); // System.Single UnityEngine.Time::get_realtimeSinceStartup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_mA52B7B2C92FF893E5EAB8264B017E7464792BB36 (const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Lerp_m04D5C368C4E4F1AB78230C6809A6651951A52C86 (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void OVR.AmbienceEmitter::Awake() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AmbienceEmitter_Awake_m2C1A8773D2C64B49E5F93A8F003E117EFF796B8B (AmbienceEmitter_tC44EB9593D9B3F2E4E7C56950D0B2C8BB47B26A5 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB9C7F7C8C69A216FC6DF8723580CBEBD2E1DFABB); s_Il2CppMethodInitialized = true; } TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* V_0 = NULL; int32_t V_1 = 0; { // if ( autoActivate ) { bool L_0 = __this->get_autoActivate_5(); if (!L_0) { goto IL_0036; } } { // activated = true; __this->set_activated_9((bool)1); // nextPlayTime = Time.time + Random.Range( randomRetriggerDelaySecs.x, randomRetriggerDelaySecs.y ); float L_1; L_1 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_2 = __this->get_address_of_randomRetriggerDelaySecs_7(); float L_3 = L_2->get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_4 = __this->get_address_of_randomRetriggerDelaySecs_7(); float L_5 = L_4->get_y_1(); float L_6; L_6 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5(L_3, L_5, /*hidden argument*/NULL); __this->set_nextPlayTime_11(((float)il2cpp_codegen_add((float)L_1, (float)L_6))); } IL_0036: { // foreach ( Transform t in playPositions ) { TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* L_7 = __this->get_playPositions_8(); V_0 = L_7; V_1 = 0; goto IL_0072; } IL_0041: { // foreach ( Transform t in playPositions ) { TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* L_8 = V_0; int32_t L_9 = V_1; NullCheck(L_8); int32_t L_10 = L_9; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_11 = (L_8)->GetAt(static_cast(L_10)); // if ( t == null ) { IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_12; L_12 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_11, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_12) { goto IL_006e; } } { // Debug.LogWarning( "[AmbienceEmitter] Invalid play positions in " + name ); String_t* L_13; L_13 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(__this, /*hidden argument*/NULL); String_t* L_14; L_14 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(_stringLiteralB9C7F7C8C69A216FC6DF8723580CBEBD2E1DFABB, L_13, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(L_14, /*hidden argument*/NULL); // playPositions = new Transform[0]; TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* L_15 = (TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D*)(TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D*)SZArrayNew(TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D_il2cpp_TypeInfo_var, (uint32_t)0); __this->set_playPositions_8(L_15); // break; return; } IL_006e: { int32_t L_16 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1)); } IL_0072: { // foreach ( Transform t in playPositions ) { int32_t L_17 = V_1; TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* L_18 = V_0; NullCheck(L_18); if ((((int32_t)L_17) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_18)->max_length)))))) { goto IL_0041; } } { // } return; } } // System.Void OVR.AmbienceEmitter::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AmbienceEmitter_Update_m8FCE2583B6C6A02950F224CAFDAC57CFF5DC1B04 (AmbienceEmitter_tC44EB9593D9B3F2E4E7C56950D0B2C8BB47B26A5 * __this, const RuntimeMethod* method) { { // if ( activated ) { bool L_0 = __this->get_activated_9(); if (!L_0) { goto IL_003b; } } { // if ( ( playingIdx == -1 ) || autoRetrigger ) { int32_t L_1 = __this->get_playingIdx_10(); if ((((int32_t)L_1) == ((int32_t)(-1)))) { goto IL_0019; } } { bool L_2 = __this->get_autoRetrigger_6(); if (!L_2) { goto IL_003b; } } IL_0019: { // if ( Time.time >= nextPlayTime ) { float L_3; L_3 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_4 = __this->get_nextPlayTime_11(); if ((!(((float)L_3) >= ((float)L_4)))) { goto IL_003b; } } { // Play(); AmbienceEmitter_Play_m8DE86EA3D2BFC66071AA0AE4CEFFFB96CB4A5F0A(__this, /*hidden argument*/NULL); // if ( !autoRetrigger ) { bool L_5 = __this->get_autoRetrigger_6(); if (L_5) { goto IL_003b; } } { // activated = false; __this->set_activated_9((bool)0); } IL_003b: { // } return; } } // System.Void OVR.AmbienceEmitter::OnTriggerEnter(UnityEngine.Collider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AmbienceEmitter_OnTriggerEnter_mE81D2272C8875C70C8235C0547B22BA71FA5A3BA (AmbienceEmitter_tC44EB9593D9B3F2E4E7C56950D0B2C8BB47B26A5 * __this, Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * ___col0, const RuntimeMethod* method) { { // activated = !activated; bool L_0 = __this->get_activated_9(); __this->set_activated_9((bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0)); // } return; } } // System.Void OVR.AmbienceEmitter::Play() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AmbienceEmitter_Play_m8DE86EA3D2BFC66071AA0AE4CEFFFB96CB4A5F0A (AmbienceEmitter_tC44EB9593D9B3F2E4E7C56950D0B2C8BB47B26A5 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_0 = NULL; int32_t V_1 = 0; { // Transform transformToPlayFrom = transform; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0; L_0 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); V_0 = L_0; // if ( playPositions.Length > 0 ) { TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* L_1 = __this->get_playPositions_8(); NullCheck(L_1); if (!(((RuntimeArray*)L_1)->max_length)) { goto IL_0054; } } { // int idx = Random.Range( 0, playPositions.Length ); TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* L_2 = __this->get_playPositions_8(); NullCheck(L_2); int32_t L_3; L_3 = Random_Range_mCD7505433C26B6FA511AC1EA07E58AEF7ED1C213(0, ((int32_t)((int32_t)(((RuntimeArray*)L_2)->max_length))), /*hidden argument*/NULL); V_1 = L_3; goto IL_0030; } IL_0021: { // idx = Random.Range( 0, playPositions.Length ); TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* L_4 = __this->get_playPositions_8(); NullCheck(L_4); int32_t L_5; L_5 = Random_Range_mCD7505433C26B6FA511AC1EA07E58AEF7ED1C213(0, ((int32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))), /*hidden argument*/NULL); V_1 = L_5; } IL_0030: { // while ( ( playPositions.Length > 1 ) && ( idx == lastPosIdx ) ) { TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* L_6 = __this->get_playPositions_8(); NullCheck(L_6); if ((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length)))) <= ((int32_t)1))) { goto IL_0044; } } { int32_t L_7 = V_1; int32_t L_8 = __this->get_lastPosIdx_13(); if ((((int32_t)L_7) == ((int32_t)L_8))) { goto IL_0021; } } IL_0044: { // transformToPlayFrom = playPositions[idx]; TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* L_9 = __this->get_playPositions_8(); int32_t L_10 = V_1; NullCheck(L_9); int32_t L_11 = L_10; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_12 = (L_9)->GetAt(static_cast(L_11)); V_0 = L_12; // lastPosIdx = idx; int32_t L_13 = V_1; __this->set_lastPosIdx_13(L_13); } IL_0054: { // playingIdx = ambientSounds[Random.Range(0, ambientSounds.Length)].PlaySoundAt( transformToPlayFrom.position ); SoundFXRefU5BU5D_tEDAF36BD60BD7ADBA0D7C5A4BCDEDB7E91CB664C* L_14 = __this->get_ambientSounds_4(); SoundFXRefU5BU5D_tEDAF36BD60BD7ADBA0D7C5A4BCDEDB7E91CB664C* L_15 = __this->get_ambientSounds_4(); NullCheck(L_15); int32_t L_16; L_16 = Random_Range_mCD7505433C26B6FA511AC1EA07E58AEF7ED1C213(0, ((int32_t)((int32_t)(((RuntimeArray*)L_15)->max_length))), /*hidden argument*/NULL); NullCheck(L_14); int32_t L_17 = L_16; SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 * L_18 = (L_14)->GetAt(static_cast(L_17)); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_19 = V_0; NullCheck(L_19); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20; L_20 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_19, /*hidden argument*/NULL); NullCheck(L_18); int32_t L_21; L_21 = SoundFXRef_PlaySoundAt_m6D254AE44C2E35236C833573ECA4607725F64F6D(L_18, L_20, (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); __this->set_playingIdx_10(L_21); // if ( playingIdx != -1 ) { int32_t L_22 = __this->get_playingIdx_10(); if ((((int32_t)L_22) == ((int32_t)(-1)))) { goto IL_00ca; } } { // AudioManager.FadeInSound( playingIdx, fadeTime ); int32_t L_23 = __this->get_playingIdx_10(); float L_24 = __this->get_fadeTime_12(); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_FadeInSound_m22CB0FCB6E2E9B7F5FD4D740FB80F18D02744E06(L_23, L_24, /*hidden argument*/NULL); // nextPlayTime = Time.time + Random.Range( randomRetriggerDelaySecs.x, randomRetriggerDelaySecs.y ); float L_25; L_25 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_26 = __this->get_address_of_randomRetriggerDelaySecs_7(); float L_27 = L_26->get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_28 = __this->get_address_of_randomRetriggerDelaySecs_7(); float L_29 = L_28->get_y_1(); float L_30; L_30 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5(L_27, L_29, /*hidden argument*/NULL); __this->set_nextPlayTime_11(((float)il2cpp_codegen_add((float)L_25, (float)L_30))); } IL_00ca: { // } return; } } // System.Void OVR.AmbienceEmitter::EnableEmitter(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AmbienceEmitter_EnableEmitter_m8186FFBEF78B60E107FCE9EA4B177E9F47C49887 (AmbienceEmitter_tC44EB9593D9B3F2E4E7C56950D0B2C8BB47B26A5 * __this, bool ___enable0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // activated = enable; bool L_0 = ___enable0; __this->set_activated_9(L_0); // if ( enable ) { bool L_1 = ___enable0; if (!L_1) { goto IL_0011; } } { // Play(); AmbienceEmitter_Play_m8DE86EA3D2BFC66071AA0AE4CEFFFB96CB4A5F0A(__this, /*hidden argument*/NULL); // } else { return; } IL_0011: { // if ( playingIdx != -1 ) { int32_t L_2 = __this->get_playingIdx_10(); if ((((int32_t)L_2) == ((int32_t)(-1)))) { goto IL_002b; } } { // AudioManager.FadeOutSound( playingIdx, fadeTime ); int32_t L_3 = __this->get_playingIdx_10(); float L_4 = __this->get_fadeTime_12(); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_FadeOutSound_m13DDAB54D86D0FCCAF56AD976D3E9E5A1B9E054E(L_3, L_4, /*hidden argument*/NULL); } IL_002b: { // } return; } } // System.Void OVR.AmbienceEmitter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AmbienceEmitter__ctor_mDD9A74FDCBEF68C1732F612660AF697D027D06E8 (AmbienceEmitter_tC44EB9593D9B3F2E4E7C56950D0B2C8BB47B26A5 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SoundFXRefU5BU5D_tEDAF36BD60BD7ADBA0D7C5A4BCDEDB7E91CB664C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public SoundFXRef[] ambientSounds = new SoundFXRef[0]; SoundFXRefU5BU5D_tEDAF36BD60BD7ADBA0D7C5A4BCDEDB7E91CB664C* L_0 = (SoundFXRefU5BU5D_tEDAF36BD60BD7ADBA0D7C5A4BCDEDB7E91CB664C*)(SoundFXRefU5BU5D_tEDAF36BD60BD7ADBA0D7C5A4BCDEDB7E91CB664C*)SZArrayNew(SoundFXRefU5BU5D_tEDAF36BD60BD7ADBA0D7C5A4BCDEDB7E91CB664C_il2cpp_TypeInfo_var, (uint32_t)0); __this->set_ambientSounds_4(L_0); // public bool autoActivate = true; __this->set_autoActivate_5((bool)1); // public bool autoRetrigger = true; __this->set_autoRetrigger_6((bool)1); // public Vector2 randomRetriggerDelaySecs = new Vector2( 2.0f, 4.0f ); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1; memset((&L_1), 0, sizeof(L_1)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_1), (2.0f), (4.0f), /*hidden argument*/NULL); __this->set_randomRetriggerDelaySecs_7(L_1); // public Transform[] playPositions = new Transform[0]; TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D* L_2 = (TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D*)(TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D*)SZArrayNew(TransformU5BU5D_t7821C0520CC567C0A069329C01AE9C058C7E3F1D_il2cpp_TypeInfo_var, (uint32_t)0); __this->set_playPositions_8(L_2); // private int playingIdx = -1; __this->set_playingIdx_10((-1)); // private float fadeTime = 0.25f; __this->set_fadeTime_12((0.25f)); // private int lastPosIdx = -1; __this->set_lastPosIdx_13((-1)); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean OVR.AudioManager::get_enableSpatialization() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioManager_get_enableSpatialization_m1CF46D658CF3EDDA7A0087C7A76FB17E3EDD61C1 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // static public bool enableSpatialization { get { return ( theAudioManager !=null ) ? theAudioManager.enableSpatializedAudio : false; } } IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_0 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_1) { goto IL_000f; } } { return (bool)0; } IL_000f: { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_2 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_2); bool L_3 = L_2->get_enableSpatializedAudio_5(); return L_3; } } // OVR.AudioManager OVR.AudioManager::get_Instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * AudioManager_get_Instance_m8860DF2293EC535E5130A92FB029D2B308BA92CE (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // static public AudioManager Instance { get { return theAudioManager; } } IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_0 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); return L_0; } } // System.Single OVR.AudioManager::get_NearFallOff() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioManager_get_NearFallOff_mFFC1F4C83A7E14C20FF3EF66893510DB4335117E (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // static public float NearFallOff { get { return theAudioManager.audioMinFallOffDistance; } } IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_0 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_0); float L_1 = L_0->get_audioMinFallOffDistance_15(); return L_1; } } // System.Single OVR.AudioManager::get_FarFallOff() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioManager_get_FarFallOff_m1E9242E576298A5FAB5CCBC79BFFD8D90CD15F43 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // static public float FarFallOff { get { return theAudioManager.audioMaxFallOffDistance; } } IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_0 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_0); float L_1 = L_0->get_audioMaxFallOffDistance_16(); return L_1; } } // UnityEngine.Audio.AudioMixerGroup OVR.AudioManager::get_EmitterGroup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * AudioManager_get_EmitterGroup_mA9B55C9414163950672F6F9FCEAECB06F7908079 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // static public AudioMixerGroup EmitterGroup { get { return theAudioManager.defaultMixerGroup; } } IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_0 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_0); AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * L_1 = L_0->get_defaultMixerGroup_8(); return L_1; } } // UnityEngine.Audio.AudioMixerGroup OVR.AudioManager::get_ReservedGroup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * AudioManager_get_ReservedGroup_m929388BDEFF0DAADFC3FBB5F5C179BD4E6C34DEE (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // static public AudioMixerGroup ReservedGroup { get { return theAudioManager.reservedMixerGroup; } } IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_0 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_0); AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * L_1 = L_0->get_reservedMixerGroup_9(); return L_1; } } // UnityEngine.Audio.AudioMixerGroup OVR.AudioManager::get_VoipGroup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * AudioManager_get_VoipGroup_m7DEE1F6D18972F73AED1BC53738BD64310DE0C16 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // static public AudioMixerGroup VoipGroup { get { return theAudioManager.voiceChatMixerGroup; } } IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_0 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_0); AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * L_1 = L_0->get_voiceChatMixerGroup_10(); return L_1; } } // System.Void OVR.AudioManager::Awake() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_Awake_m42941A1F74F545F312435C75A4A0DA6773C46054 (AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * __this, const RuntimeMethod* method) { { // Init(); AudioManager_Init_mE778EC27006A3ED7EB127617AB96B1DA473A0B4A(__this, /*hidden argument*/NULL); // } return; } } // System.Void OVR.AudioManager::OnDestroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_OnDestroy_mB24BCC2B72ADAC9215A5C24BC29DDF5E6E6DADC0 (AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if ( theAudioManager == this ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_0 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, __this, /*hidden argument*/NULL); if (!L_1) { goto IL_0024; } } { // if ( soundEmitterParent != null ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_soundEmitterParent_29(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_3) { goto IL_0024; } } { // Destroy( soundEmitterParent ); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_soundEmitterParent_29(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_Destroy_mBDC17991A372E11E2E485EFC5C72F58972CBEC0F(L_4, /*hidden argument*/NULL); } IL_0024: { // } return; } } // System.Void OVR.AudioManager::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_Init_mE778EC27006A3ED7EB127617AB96B1DA473A0B4A (AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE1825E475DFA146EE65BB812A4B0AD70EE37025C); s_Il2CppMethodInitialized = true; } { // if ( theAudioManager != null ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_0 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0029; } } { // if ( Application.isPlaying && ( theAudioManager != this ) ) { bool L_2; L_2 = Application_get_isPlaying_m0388B541E40404CBB82D6AEB224A29053A0BC58C(/*hidden argument*/NULL); if (!L_2) { goto IL_0028; } } { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_3 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_3, __this, /*hidden argument*/NULL); if (!L_4) { goto IL_0028; } } { // enabled = false; Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32(__this, (bool)0, /*hidden argument*/NULL); } IL_0028: { // return; return; } IL_0029: { // theAudioManager = this; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->set_theAudioManager_19(__this); // nullSound.name = "Default Sound"; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_5 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_nullSound_22(); NullCheck(L_5); L_5->set_name_0(_stringLiteralE1825E475DFA146EE65BB812A4B0AD70EE37025C); // RebuildSoundFXCache(); AudioManager_RebuildSoundFXCache_m59A1FB9E8CE52215E9704999FC8B3AE32F5B6DFF(__this, /*hidden argument*/NULL); // if ( Application.isPlaying ) { bool L_6; L_6 = Application_get_isPlaying_m0388B541E40404CBB82D6AEB224A29053A0BC58C(/*hidden argument*/NULL); if (!L_6) { goto IL_0077; } } { // InitializeSoundSystem(); AudioManager_InitializeSoundSystem_mBB7FACC058F5E4FD54334E0C17AB3FF6B68AD062(__this, /*hidden argument*/NULL); // if ( makePersistent && ( transform.parent == null ) ) { bool L_7 = __this->get_makePersistent_4(); if (!L_7) { goto IL_0077; } } { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8; L_8 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_8); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_9; L_9 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_8, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_10; L_10 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_9, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_10) { goto IL_0077; } } { // DontDestroyOnLoad( gameObject ); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_11; L_11 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DontDestroyOnLoad_m8E3B1C552851D48BDC47F510C07714610923319B(L_11, /*hidden argument*/NULL); } IL_0077: { // } return; } } // System.Void OVR.AudioManager::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_Update_m5B2B281566DEB665E05118D6C1104215AECC8FC4 (AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * __this, const RuntimeMethod* method) { { // UpdateFreeEmitters(); AudioManager_UpdateFreeEmitters_m48C9C39AD9D6F66C17266798F0B1A621B88A205E(__this, /*hidden argument*/NULL); // } return; } } // System.Void OVR.AudioManager::RebuildSoundFXCache() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_RebuildSoundFXCache_m59A1FB9E8CE52215E9704999FC8B3AE32F5B6DFF (AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_m1E3861C8162CFC9D0A3E0C0F36326265DB51A21E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_ContainsKey_mA5586A1780DDB7F67F29123A4E6B190CC3467268_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_m146BEB152A3D9B25905630734E7B87689DDFF716_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral204617F8F093FDDC77E0A1C01A1711FBAF576BE9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral42646B33B50B6AA15E22733C8900716F0FE19E1D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA241E60234684E4305AA9501E613C6E9AFA1636F); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; { // int count = 0; V_0 = 0; // for ( int group = 0; group < soundGroupings.Length; group++ ) { V_1 = 0; goto IL_001c; } IL_0006: { // count += soundGroupings[group].soundList.Length; int32_t L_0 = V_0; SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212* L_1 = __this->get_soundGroupings_17(); int32_t L_2 = V_1; NullCheck(L_1); int32_t L_3 = L_2; SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_4 = (L_1)->GetAt(static_cast(L_3)); NullCheck(L_4); SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB* L_5 = L_4->get_soundList_1(); NullCheck(L_5); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length))))); // for ( int group = 0; group < soundGroupings.Length; group++ ) { int32_t L_6 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_6, (int32_t)1)); } IL_001c: { // for ( int group = 0; group < soundGroupings.Length; group++ ) { int32_t L_7 = V_1; SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212* L_8 = __this->get_soundGroupings_17(); NullCheck(L_8); if ((((int32_t)L_7) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_8)->max_length)))))) { goto IL_0006; } } { // soundFXCache = new Dictionary( count + 1 ); int32_t L_9 = V_0; Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E * L_10 = (Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E *)il2cpp_codegen_object_new(Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E_il2cpp_TypeInfo_var); Dictionary_2__ctor_m146BEB152A3D9B25905630734E7B87689DDFF716(L_10, ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1)), /*hidden argument*/Dictionary_2__ctor_m146BEB152A3D9B25905630734E7B87689DDFF716_RuntimeMethod_var); __this->set_soundFXCache_18(L_10); // soundFXCache.Add( nullSound.name, nullSound ); Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E * L_11 = __this->get_soundFXCache_18(); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_12 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_nullSound_22(); NullCheck(L_12); String_t* L_13 = L_12->get_name_0(); SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_14 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_nullSound_22(); NullCheck(L_11); Dictionary_2_Add_m1E3861C8162CFC9D0A3E0C0F36326265DB51A21E(L_11, L_13, L_14, /*hidden argument*/Dictionary_2_Add_m1E3861C8162CFC9D0A3E0C0F36326265DB51A21E_RuntimeMethod_var); // for ( int group = 0; group < soundGroupings.Length; group++ ) { V_2 = 0; goto IL_0144; } IL_0056: { // for ( int i = 0; i < soundGroupings[group].soundList.Length; i++ ) { V_3 = 0; goto IL_011d; } IL_005d: { // if ( soundFXCache.ContainsKey( soundGroupings[group].soundList[i].name ) ) { Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E * L_15 = __this->get_soundFXCache_18(); SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212* L_16 = __this->get_soundGroupings_17(); int32_t L_17 = V_2; NullCheck(L_16); int32_t L_18 = L_17; SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_19 = (L_16)->GetAt(static_cast(L_18)); NullCheck(L_19); SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB* L_20 = L_19->get_soundList_1(); int32_t L_21 = V_3; NullCheck(L_20); int32_t L_22 = L_21; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_23 = (L_20)->GetAt(static_cast(L_22)); NullCheck(L_23); String_t* L_24 = L_23->get_name_0(); NullCheck(L_15); bool L_25; L_25 = Dictionary_2_ContainsKey_mA5586A1780DDB7F67F29123A4E6B190CC3467268(L_15, L_24, /*hidden argument*/Dictionary_2_ContainsKey_mA5586A1780DDB7F67F29123A4E6B190CC3467268_RuntimeMethod_var); if (!L_25) { goto IL_00cf; } } { // Debug.LogError( "ERROR: Duplicate Sound FX name in the audio manager: '" + soundGroupings[group].name + "' > '" + soundGroupings[group].soundList[i].name + "'" ); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_26 = (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)SZArrayNew(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var, (uint32_t)5); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_27 = L_26; NullCheck(L_27); ArrayElementTypeCheck (L_27, _stringLiteralA241E60234684E4305AA9501E613C6E9AFA1636F); (L_27)->SetAt(static_cast(0), (String_t*)_stringLiteralA241E60234684E4305AA9501E613C6E9AFA1636F); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_28 = L_27; SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212* L_29 = __this->get_soundGroupings_17(); int32_t L_30 = V_2; NullCheck(L_29); int32_t L_31 = L_30; SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_32 = (L_29)->GetAt(static_cast(L_31)); NullCheck(L_32); String_t* L_33 = L_32->get_name_0(); NullCheck(L_28); ArrayElementTypeCheck (L_28, L_33); (L_28)->SetAt(static_cast(1), (String_t*)L_33); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_34 = L_28; NullCheck(L_34); ArrayElementTypeCheck (L_34, _stringLiteral204617F8F093FDDC77E0A1C01A1711FBAF576BE9); (L_34)->SetAt(static_cast(2), (String_t*)_stringLiteral204617F8F093FDDC77E0A1C01A1711FBAF576BE9); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_35 = L_34; SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212* L_36 = __this->get_soundGroupings_17(); int32_t L_37 = V_2; NullCheck(L_36); int32_t L_38 = L_37; SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_39 = (L_36)->GetAt(static_cast(L_38)); NullCheck(L_39); SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB* L_40 = L_39->get_soundList_1(); int32_t L_41 = V_3; NullCheck(L_40); int32_t L_42 = L_41; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_43 = (L_40)->GetAt(static_cast(L_42)); NullCheck(L_43); String_t* L_44 = L_43->get_name_0(); NullCheck(L_35); ArrayElementTypeCheck (L_35, L_44); (L_35)->SetAt(static_cast(3), (String_t*)L_44); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_45 = L_35; NullCheck(L_45); ArrayElementTypeCheck (L_45, _stringLiteral42646B33B50B6AA15E22733C8900716F0FE19E1D); (L_45)->SetAt(static_cast(4), (String_t*)_stringLiteral42646B33B50B6AA15E22733C8900716F0FE19E1D); String_t* L_46; L_46 = String_Concat_m27B9C3007C7DABFABCC3726B37A3BE08CB40C417(L_45, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogError_m5952BCE5DC0EF798B31FA983B9CE42A5A1F82DE1(L_46, /*hidden argument*/NULL); // } else { goto IL_0119; } IL_00cf: { // soundGroupings[group].soundList[i].Group = soundGroupings[group]; SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212* L_47 = __this->get_soundGroupings_17(); int32_t L_48 = V_2; NullCheck(L_47); int32_t L_49 = L_48; SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_50 = (L_47)->GetAt(static_cast(L_49)); NullCheck(L_50); SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB* L_51 = L_50->get_soundList_1(); int32_t L_52 = V_3; NullCheck(L_51); int32_t L_53 = L_52; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_54 = (L_51)->GetAt(static_cast(L_53)); SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212* L_55 = __this->get_soundGroupings_17(); int32_t L_56 = V_2; NullCheck(L_55); int32_t L_57 = L_56; SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_58 = (L_55)->GetAt(static_cast(L_57)); NullCheck(L_54); SoundFX_set_Group_mA0824C9068177ADB44DA9CEA2432428BDB9F7E87_inline(L_54, L_58, /*hidden argument*/NULL); // soundFXCache.Add( soundGroupings[group].soundList[i].name, soundGroupings[group].soundList[i] ); Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E * L_59 = __this->get_soundFXCache_18(); SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212* L_60 = __this->get_soundGroupings_17(); int32_t L_61 = V_2; NullCheck(L_60); int32_t L_62 = L_61; SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_63 = (L_60)->GetAt(static_cast(L_62)); NullCheck(L_63); SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB* L_64 = L_63->get_soundList_1(); int32_t L_65 = V_3; NullCheck(L_64); int32_t L_66 = L_65; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_67 = (L_64)->GetAt(static_cast(L_66)); NullCheck(L_67); String_t* L_68 = L_67->get_name_0(); SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212* L_69 = __this->get_soundGroupings_17(); int32_t L_70 = V_2; NullCheck(L_69); int32_t L_71 = L_70; SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_72 = (L_69)->GetAt(static_cast(L_71)); NullCheck(L_72); SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB* L_73 = L_72->get_soundList_1(); int32_t L_74 = V_3; NullCheck(L_73); int32_t L_75 = L_74; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_76 = (L_73)->GetAt(static_cast(L_75)); NullCheck(L_59); Dictionary_2_Add_m1E3861C8162CFC9D0A3E0C0F36326265DB51A21E(L_59, L_68, L_76, /*hidden argument*/Dictionary_2_Add_m1E3861C8162CFC9D0A3E0C0F36326265DB51A21E_RuntimeMethod_var); } IL_0119: { // for ( int i = 0; i < soundGroupings[group].soundList.Length; i++ ) { int32_t L_77 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_77, (int32_t)1)); } IL_011d: { // for ( int i = 0; i < soundGroupings[group].soundList.Length; i++ ) { int32_t L_78 = V_3; SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212* L_79 = __this->get_soundGroupings_17(); int32_t L_80 = V_2; NullCheck(L_79); int32_t L_81 = L_80; SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_82 = (L_79)->GetAt(static_cast(L_81)); NullCheck(L_82); SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB* L_83 = L_82->get_soundList_1(); NullCheck(L_83); if ((((int32_t)L_78) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_83)->max_length)))))) { goto IL_005d; } } { // soundGroupings[group].playingSoundCount = 0; SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212* L_84 = __this->get_soundGroupings_17(); int32_t L_85 = V_2; NullCheck(L_84); int32_t L_86 = L_85; SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_87 = (L_84)->GetAt(static_cast(L_86)); NullCheck(L_87); L_87->set_playingSoundCount_6(0); // for ( int group = 0; group < soundGroupings.Length; group++ ) { int32_t L_88 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_88, (int32_t)1)); } IL_0144: { // for ( int group = 0; group < soundGroupings.Length; group++ ) { int32_t L_89 = V_2; SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212* L_90 = __this->get_soundGroupings_17(); NullCheck(L_90); if ((((int32_t)L_89) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_90)->max_length)))))) { goto IL_0056; } } { // } return; } } // OVR.SoundFX OVR.AudioManager::FindSoundFX(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * AudioManager_FindSoundFX_m485BB033CA9407593D77BD4BEA9CD9B5F413AF78 (String_t* ___name0, bool ___rebuildCache1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_ContainsKey_mA5586A1780DDB7F67F29123A4E6B190CC3467268_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_get_Item_mAE7EC43AD052465D0E7DCDC708C07A5BEDBB0B8D_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // if ( string.IsNullOrEmpty( name ) ) { String_t* L_0 = ___name0; bool L_1; L_1 = String_IsNullOrEmpty_m57429705D977ACD5EE7E210A858EED6F348C36B3(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_000e; } } { // return nullSound; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_2 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_nullSound_22(); return L_2; } IL_000e: { // if ( rebuildCache ) { bool L_3 = ___rebuildCache1; if (!L_3) { goto IL_001b; } } { // theAudioManager.RebuildSoundFXCache(); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_4 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_4); AudioManager_RebuildSoundFXCache_m59A1FB9E8CE52215E9704999FC8B3AE32F5B6DFF(L_4, /*hidden argument*/NULL); } IL_001b: { // if ( !theAudioManager.soundFXCache.ContainsKey( name ) ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_5 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_5); Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E * L_6 = L_5->get_soundFXCache_18(); String_t* L_7 = ___name0; NullCheck(L_6); bool L_8; L_8 = Dictionary_2_ContainsKey_mA5586A1780DDB7F67F29123A4E6B190CC3467268(L_6, L_7, /*hidden argument*/Dictionary_2_ContainsKey_mA5586A1780DDB7F67F29123A4E6B190CC3467268_RuntimeMethod_var); if (L_8) { goto IL_0033; } } { // return nullSound; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_9 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_nullSound_22(); return L_9; } IL_0033: { // return theAudioManager.soundFXCache[name]; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_10 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_10); Dictionary_2_t0DC145A6CEE45F0F26B7E4BD7E23486C43D62B8E * L_11 = L_10->get_soundFXCache_18(); String_t* L_12 = ___name0; NullCheck(L_11); SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_13; L_13 = Dictionary_2_get_Item_mAE7EC43AD052465D0E7DCDC708C07A5BEDBB0B8D(L_11, L_12, /*hidden argument*/Dictionary_2_get_Item_mAE7EC43AD052465D0E7DCDC708C07A5BEDBB0B8D_RuntimeMethod_var); return L_13; } } // System.Boolean OVR.AudioManager::FindAudioManager() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioManager_FindAudioManager_mC9BB350C32321DD89FCB5BAD8198A7D121697123 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisAudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_mF9AC97661AC42BDE419A2FBB948034F879A3AF5D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAB2DCC3593CCEB58CA32060CD89A596D12D0ECCC); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBACB871CE06ABB812CE4839FEF3F31E0DFE238CC); s_Il2CppMethodInitialized = true; } GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL; { // GameObject audioManagerObject = GameObject.Find( "AudioManager" ); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0; L_0 = GameObject_Find_m59E8F1E50866B94ABDD65B229D8B1B3A58FA7879(_stringLiteralAB2DCC3593CCEB58CA32060CD89A596D12D0ECCC, /*hidden argument*/NULL); V_0 = L_0; // if ( ( audioManagerObject == null ) || ( audioManagerObject.GetComponent() == null ) ) { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_2) { goto IL_0022; } } { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3 = V_0; NullCheck(L_3); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_4; L_4 = GameObject_GetComponent_TisAudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_mF9AC97661AC42BDE419A2FBB948034F879A3AF5D(L_3, /*hidden argument*/GameObject_GetComponent_TisAudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_mF9AC97661AC42BDE419A2FBB948034F879A3AF5D_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_5) { goto IL_003b; } } IL_0022: { // if ( !hideWarnings ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); bool L_6 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_hideWarnings_23(); if (L_6) { goto IL_0039; } } { // Debug.LogError( "[ERROR] AudioManager object missing from hierarchy!" ); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogError_m5952BCE5DC0EF798B31FA983B9CE42A5A1F82DE1(_stringLiteralBACB871CE06ABB812CE4839FEF3F31E0DFE238CC, /*hidden argument*/NULL); // hideWarnings = true; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->set_hideWarnings_23((bool)1); } IL_0039: { // return false; return (bool)0; } IL_003b: { // audioManagerObject.GetComponent().Init(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_7 = V_0; NullCheck(L_7); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_8; L_8 = GameObject_GetComponent_TisAudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_mF9AC97661AC42BDE419A2FBB948034F879A3AF5D(L_7, /*hidden argument*/GameObject_GetComponent_TisAudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_mF9AC97661AC42BDE419A2FBB948034F879A3AF5D_RuntimeMethod_var); NullCheck(L_8); AudioManager_Init_mE778EC27006A3ED7EB127617AB96B1DA473A0B4A(L_8, /*hidden argument*/NULL); // return true; return (bool)1; } } // UnityEngine.GameObject OVR.AudioManager::GetGameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * AudioManager_GetGameObject_m9AE536D7E6480BE2E890F590CE1FA504C463B81F (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if ( theAudioManager == null ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_0 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0016; } } { // if ( !FindAudioManager() ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); bool L_2; L_2 = AudioManager_FindAudioManager_mC9BB350C32321DD89FCB5BAD8198A7D121697123(/*hidden argument*/NULL); if (L_2) { goto IL_0016; } } { // return null; return (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL; } IL_0016: { // return theAudioManager.gameObject; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_3 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_3); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4; L_4 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_3, /*hidden argument*/NULL); return L_4; } } // System.String OVR.AudioManager::NameMinusGroup(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AudioManager_NameMinusGroup_m71E3C405298055C0C2597CA85E441F613C84F14C (String_t* ___name0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1); s_Il2CppMethodInitialized = true; } { // if ( name.IndexOf( "/" ) > -1 ) { String_t* L_0 = ___name0; NullCheck(L_0); int32_t L_1; L_1 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_0, _stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1, /*hidden argument*/NULL); if ((((int32_t)L_1) <= ((int32_t)(-1)))) { goto IL_0022; } } { // return name.Substring( name.IndexOf( "/" ) + 1 ); String_t* L_2 = ___name0; String_t* L_3 = ___name0; NullCheck(L_3); int32_t L_4; L_4 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_3, _stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1, /*hidden argument*/NULL); NullCheck(L_2); String_t* L_5; L_5 = String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190(L_2, ((int32_t)il2cpp_codegen_add((int32_t)L_4, (int32_t)1)), /*hidden argument*/NULL); return L_5; } IL_0022: { // return name; String_t* L_6 = ___name0; return L_6; } } // System.String[] OVR.AudioManager::GetSoundFXNames(System.String,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* AudioManager_GetSoundFXNames_m61103B2C6B787FD474198E3CDB0B649B579449E8 (String_t* ___currentValue0, int32_t* ___currentIdx1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FastList_1_Add_mBD8D4B1FD7FD4D6C93A0D1846BD65B6448772958_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FastList_1_Clear_m56EC53118E6F37D5A363300961E69BA45EF9CC8B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FastList_1_ToArray_m9B07A0977C3112CF3B12E6EC947E4054E2668F77_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FastList_1_get_Count_mEB678DC28ED79B38283E6EBE99B02279850E310D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; { // currentIdx = 0; int32_t* L_0 = ___currentIdx1; *((int32_t*)L_0) = (int32_t)0; // names.Clear(); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F * L_1 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_names_20(); NullCheck(L_1); FastList_1_Clear_m56EC53118E6F37D5A363300961E69BA45EF9CC8B(L_1, /*hidden argument*/FastList_1_Clear_m56EC53118E6F37D5A363300961E69BA45EF9CC8B_RuntimeMethod_var); // if ( theAudioManager == null ) { AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_2 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_3) { goto IL_0027; } } { // if ( !FindAudioManager() ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); bool L_4; L_4 = AudioManager_FindAudioManager_mC9BB350C32321DD89FCB5BAD8198A7D121697123(/*hidden argument*/NULL); if (L_4) { goto IL_0027; } } { // return defaultSound; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_5 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_defaultSound_21(); return L_5; } IL_0027: { // names.Add( nullSound.name ); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F * L_6 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_names_20(); SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_7 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_nullSound_22(); NullCheck(L_7); String_t* L_8 = L_7->get_name_0(); NullCheck(L_6); FastList_1_Add_mBD8D4B1FD7FD4D6C93A0D1846BD65B6448772958(L_6, L_8, /*hidden argument*/FastList_1_Add_mBD8D4B1FD7FD4D6C93A0D1846BD65B6448772958_RuntimeMethod_var); // for ( int group = 0; group < theAudioManager.soundGroupings.Length; group++ ) { V_0 = 0; goto IL_00d1; } IL_0042: { // for ( int i = 0; i < theAudioManager.soundGroupings[group].soundList.Length; i++ ) { V_1 = 0; goto IL_00b4; } IL_0046: { // if ( string.Compare( currentValue, theAudioManager.soundGroupings[group].soundList[i].name, true ) == 0 ) { String_t* L_9 = ___currentValue0; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_10 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_10); SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212* L_11 = L_10->get_soundGroupings_17(); int32_t L_12 = V_0; NullCheck(L_11); int32_t L_13 = L_12; SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_14 = (L_11)->GetAt(static_cast(L_13)); NullCheck(L_14); SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB* L_15 = L_14->get_soundList_1(); int32_t L_16 = V_1; NullCheck(L_15); int32_t L_17 = L_16; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_18 = (L_15)->GetAt(static_cast(L_17)); NullCheck(L_18); String_t* L_19 = L_18->get_name_0(); int32_t L_20; L_20 = String_Compare_m68373800138BE0803F0A803E0B8412010113E7FC(L_9, L_19, (bool)1, /*hidden argument*/NULL); if (L_20) { goto IL_0073; } } { // currentIdx = names.Count; int32_t* L_21 = ___currentIdx1; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F * L_22 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_names_20(); NullCheck(L_22); int32_t L_23; L_23 = FastList_1_get_Count_mEB678DC28ED79B38283E6EBE99B02279850E310D_inline(L_22, /*hidden argument*/FastList_1_get_Count_mEB678DC28ED79B38283E6EBE99B02279850E310D_RuntimeMethod_var); *((int32_t*)L_21) = (int32_t)L_23; } IL_0073: { // names.Add( theAudioManager.soundGroupings[group].name + "/" + theAudioManager.soundGroupings[group].soundList[i].name ); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F * L_24 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_names_20(); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_25 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_25); SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212* L_26 = L_25->get_soundGroupings_17(); int32_t L_27 = V_0; NullCheck(L_26); int32_t L_28 = L_27; SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_29 = (L_26)->GetAt(static_cast(L_28)); NullCheck(L_29); String_t* L_30 = L_29->get_name_0(); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_31 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_31); SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212* L_32 = L_31->get_soundGroupings_17(); int32_t L_33 = V_0; NullCheck(L_32); int32_t L_34 = L_33; SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_35 = (L_32)->GetAt(static_cast(L_34)); NullCheck(L_35); SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB* L_36 = L_35->get_soundList_1(); int32_t L_37 = V_1; NullCheck(L_36); int32_t L_38 = L_37; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_39 = (L_36)->GetAt(static_cast(L_38)); NullCheck(L_39); String_t* L_40 = L_39->get_name_0(); String_t* L_41; L_41 = String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632(L_30, _stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1, L_40, /*hidden argument*/NULL); NullCheck(L_24); FastList_1_Add_mBD8D4B1FD7FD4D6C93A0D1846BD65B6448772958(L_24, L_41, /*hidden argument*/FastList_1_Add_mBD8D4B1FD7FD4D6C93A0D1846BD65B6448772958_RuntimeMethod_var); // for ( int i = 0; i < theAudioManager.soundGroupings[group].soundList.Length; i++ ) { int32_t L_42 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_42, (int32_t)1)); } IL_00b4: { // for ( int i = 0; i < theAudioManager.soundGroupings[group].soundList.Length; i++ ) { int32_t L_43 = V_1; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_44 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_44); SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212* L_45 = L_44->get_soundGroupings_17(); int32_t L_46 = V_0; NullCheck(L_45); int32_t L_47 = L_46; SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_48 = (L_45)->GetAt(static_cast(L_47)); NullCheck(L_48); SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB* L_49 = L_48->get_soundList_1(); NullCheck(L_49); if ((((int32_t)L_43) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_49)->max_length)))))) { goto IL_0046; } } { // for ( int group = 0; group < theAudioManager.soundGroupings.Length; group++ ) { int32_t L_50 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_50, (int32_t)1)); } IL_00d1: { // for ( int group = 0; group < theAudioManager.soundGroupings.Length; group++ ) { int32_t L_51 = V_0; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_52 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_52); SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212* L_53 = L_52->get_soundGroupings_17(); NullCheck(L_53); if ((((int32_t)L_51) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_53)->max_length)))))) { goto IL_0042; } } { // return names.ToArray(); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F * L_54 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_names_20(); NullCheck(L_54); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_55; L_55 = FastList_1_ToArray_m9B07A0977C3112CF3B12E6EC947E4054E2668F77(L_54, /*hidden argument*/FastList_1_ToArray_m9B07A0977C3112CF3B12E6EC947E4054E2668F77_RuntimeMethod_var); return L_55; } } // System.Boolean OVR.AudioManager::get_SoundEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioManager_get_SoundEnabled_m747A8AC09610C554D4EF857112AEF6E4E44059FF (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // static public bool SoundEnabled { get { return soundEnabled; } } IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); bool L_0 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_soundEnabled_33(); return L_0; } } // System.Int32 OVR.AudioManager::CalculateMaxEmittersSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioManager_CalculateMaxEmittersSize_m2E4804D583C0BC3607161ED125F8B2A1D412EAEE (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return theAudioManager.maxSoundEmitters + (int)EmitterChannel.Any; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_0 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_0); int32_t L_1 = L_0->get_maxSoundEmitters_12(); return ((int32_t)il2cpp_codegen_add((int32_t)L_1, (int32_t)1)); } } // System.Boolean OVR.AudioManager::ValidateEmitterIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioManager_ValidateEmitterIndex_mBA6A3F9B416262BD2894FBBD2E38BD9D923E38AC (int32_t ___index0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return index > -1 && index < CalculateMaxEmittersSize(); int32_t L_0 = ___index0; if ((((int32_t)L_0) <= ((int32_t)(-1)))) { goto IL_000d; } } { int32_t L_1 = ___index0; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); int32_t L_2; L_2 = AudioManager_CalculateMaxEmittersSize_m2E4804D583C0BC3607161ED125F8B2A1D412EAEE(/*hidden argument*/NULL); return (bool)((((int32_t)L_1) < ((int32_t)L_2))? 1 : 0); } IL_000d: { return (bool)0; } } // System.Void OVR.AudioManager::InitializeSoundSystem() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_InitializeSoundSystem_mBB7FACC058F5E4FD54334E0C17AB3FF6B68AD062 (AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisSoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F_mBEE7D4A949DA6B1F2146EA2364470E65F8FAB6AF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_FindObjectOfType_TisAudioListener_t03B51B434A263F9AFD07AC8AA5CB4FE6402252A3_m06345CABD3535BB539F582729BA8101B41A2790F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0906A238577C8464E6A7F03387A5C1CE1EBD62E2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5BEEEA6DE242693D5B3A8C33036B3FED8754F8AE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral63D3EBEF88DB09499FA60777B4C341B3838D5993); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral66A25193E8278E64AE4CE8479F17DE582D23BD3A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral788E03A6D70DC88329F8CB18C677A1D352D7135E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF5D343C25950A0B6471FA4741F28D8D398A82AF7); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; AudioListener_t03B51B434A263F9AFD07AC8AA5CB4FE6402252A3 * V_2 = NULL; int32_t V_3 = 0; int32_t V_4 = 0; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_5 = NULL; { // int bufferLength = 960; V_0 = ((int32_t)960); // int numBuffers = 4; V_1 = 4; // AudioSettings.GetDSPBufferSize( out bufferLength, out numBuffers ); AudioSettings_GetDSPBufferSize_m58FAD83029F7A56B815A4710235A5CC41EF398DF((int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL); // if ( Application.isPlaying ) { bool L_0; L_0 = Application_get_isPlaying_m0388B541E40404CBB82D6AEB224A29053A0BC58C(/*hidden argument*/NULL); if (!L_0) { goto IL_0056; } } { // Debug.Log( "[AudioManager] Audio Sample Rate: " + AudioSettings.outputSampleRate ); int32_t L_1; L_1 = AudioSettings_get_outputSampleRate_m383C9850C4BC4A650AC832888A42A9D1E697E4EA(/*hidden argument*/NULL); V_3 = L_1; String_t* L_2; L_2 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_3), /*hidden argument*/NULL); String_t* L_3; L_3 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(_stringLiteral63D3EBEF88DB09499FA60777B4C341B3838D5993, L_2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_Log_mF2A2ACB1738BA264EF07744AAF260BC5DDD2A11A(L_3, /*hidden argument*/NULL); // Debug.Log( "[AudioManager] Audio Buffer Length: " + bufferLength + " Size: " + numBuffers ); String_t* L_4; L_4 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_0), /*hidden argument*/NULL); String_t* L_5; L_5 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_1), /*hidden argument*/NULL); String_t* L_6; L_6 = String_Concat_m5D784E6CEEBE99ED8749AA4B9491D926273FD749(_stringLiteralF5D343C25950A0B6471FA4741F28D8D398A82AF7, L_4, _stringLiteral788E03A6D70DC88329F8CB18C677A1D352D7135E, L_5, /*hidden argument*/NULL); Debug_Log_mF2A2ACB1738BA264EF07744AAF260BC5DDD2A11A(L_6, /*hidden argument*/NULL); } IL_0056: { // AudioListener audioListenerObject = GameObject.FindObjectOfType() as AudioListener; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); AudioListener_t03B51B434A263F9AFD07AC8AA5CB4FE6402252A3 * L_7; L_7 = Object_FindObjectOfType_TisAudioListener_t03B51B434A263F9AFD07AC8AA5CB4FE6402252A3_m06345CABD3535BB539F582729BA8101B41A2790F(/*hidden argument*/Object_FindObjectOfType_TisAudioListener_t03B51B434A263F9AFD07AC8AA5CB4FE6402252A3_m06345CABD3535BB539F582729BA8101B41A2790F_RuntimeMethod_var); V_2 = L_7; // if ( audioListenerObject == null ) { AudioListener_t03B51B434A263F9AFD07AC8AA5CB4FE6402252A3 * L_8 = V_2; bool L_9; L_9 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_8, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_9) { goto IL_0071; } } { // Debug.LogError( "[AudioManager] Missing AudioListener object! Add one to the scene." ); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogError_m5952BCE5DC0EF798B31FA983B9CE42A5A1F82DE1(_stringLiteral5BEEEA6DE242693D5B3A8C33036B3FED8754F8AE, /*hidden argument*/NULL); // } else { goto IL_007c; } IL_0071: { // staticListenerPosition = audioListenerObject.transform; AudioListener_t03B51B434A263F9AFD07AC8AA5CB4FE6402252A3 * L_10 = V_2; NullCheck(L_10); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_11; L_11 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_10, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->set_staticListenerPosition_30(L_11); } IL_007c: { // soundEmitters = new SoundEmitter[CalculateMaxEmittersSize()]; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); int32_t L_12; L_12 = AudioManager_CalculateMaxEmittersSize_m2E4804D583C0BC3607161ED125F8B2A1D412EAEE(/*hidden argument*/NULL); SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_13 = (SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8*)(SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8*)SZArrayNew(SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8_il2cpp_TypeInfo_var, (uint32_t)L_12); __this->set_soundEmitters_25(L_13); // soundEmitterParent = GameObject.Find( "__SoundEmitters__" ); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_14; L_14 = GameObject_Find_m59E8F1E50866B94ABDD65B229D8B1B3A58FA7879(_stringLiteral0906A238577C8464E6A7F03387A5C1CE1EBD62E2, /*hidden argument*/NULL); ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->set_soundEmitterParent_29(L_14); // if ( soundEmitterParent != null ) { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_15 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_soundEmitterParent_29(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_16; L_16 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_15, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_16) { goto IL_00b2; } } { // Destroy( soundEmitterParent ); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_17 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_soundEmitterParent_29(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_Destroy_mBDC17991A372E11E2E485EFC5C72F58972CBEC0F(L_17, /*hidden argument*/NULL); } IL_00b2: { // soundEmitterParent = new GameObject( "__SoundEmitters__" ); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_18 = (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)il2cpp_codegen_object_new(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_il2cpp_TypeInfo_var); GameObject__ctor_mDF8BF31EAE3E03F24421531B25FB4BEDB7C87144(L_18, _stringLiteral0906A238577C8464E6A7F03387A5C1CE1EBD62E2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->set_soundEmitterParent_29(L_18); // for ( int i = 0; i < CalculateMaxEmittersSize(); i++ ) { V_4 = 0; goto IL_016c; } IL_00c9: { // GameObject emitterObject = new GameObject( "SoundEmitter_" + i ); String_t* L_19; L_19 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_4), /*hidden argument*/NULL); String_t* L_20; L_20 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(_stringLiteral66A25193E8278E64AE4CE8479F17DE582D23BD3A, L_19, /*hidden argument*/NULL); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_21 = (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)il2cpp_codegen_object_new(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_il2cpp_TypeInfo_var); GameObject__ctor_mDF8BF31EAE3E03F24421531B25FB4BEDB7C87144(L_21, L_20, /*hidden argument*/NULL); V_5 = L_21; // emitterObject.transform.parent = soundEmitterParent.transform; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_22 = V_5; NullCheck(L_22); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_23; L_23 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_22, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_24 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_soundEmitterParent_29(); NullCheck(L_24); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_25; L_25 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_24, /*hidden argument*/NULL); NullCheck(L_23); Transform_set_parent_mEAE304E1A804E8B83054CEECB5BF1E517196EC13(L_23, L_25, /*hidden argument*/NULL); // emitterObject.transform.position = Vector3.zero; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_26 = V_5; NullCheck(L_26); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_27; L_27 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_26, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_28; L_28 = Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6(/*hidden argument*/NULL); NullCheck(L_27); Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_27, L_28, /*hidden argument*/NULL); // emitterObject.hideFlags = HideFlags.DontSaveInEditor; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_29 = V_5; NullCheck(L_29); Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_29, 4, /*hidden argument*/NULL); // soundEmitters[i] = emitterObject.AddComponent(); SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_30 = __this->get_soundEmitters_25(); int32_t L_31 = V_4; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_32 = V_5; NullCheck(L_32); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_33; L_33 = GameObject_AddComponent_TisSoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F_mBEE7D4A949DA6B1F2146EA2364470E65F8FAB6AF(L_32, /*hidden argument*/GameObject_AddComponent_TisSoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F_mBEE7D4A949DA6B1F2146EA2364470E65F8FAB6AF_RuntimeMethod_var); NullCheck(L_30); ArrayElementTypeCheck (L_30, L_33); (L_30)->SetAt(static_cast(L_31), (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F *)L_33); // soundEmitters[i].SetDefaultParent( soundEmitterParent.transform ); SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_34 = __this->get_soundEmitters_25(); int32_t L_35 = V_4; NullCheck(L_34); int32_t L_36 = L_35; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_37 = (L_34)->GetAt(static_cast(L_36)); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_38 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_soundEmitterParent_29(); NullCheck(L_38); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_39; L_39 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_38, /*hidden argument*/NULL); NullCheck(L_37); SoundEmitter_SetDefaultParent_mB35C9475E42E176115291F7F58838A309D817C67_inline(L_37, L_39, /*hidden argument*/NULL); // soundEmitters[i].SetChannel( i ); SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_40 = __this->get_soundEmitters_25(); int32_t L_41 = V_4; NullCheck(L_40); int32_t L_42 = L_41; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_43 = (L_40)->GetAt(static_cast(L_42)); int32_t L_44 = V_4; NullCheck(L_43); SoundEmitter_SetChannel_mCDFADEC11BB7EDD8A3679BF256854E04E53A7530_inline(L_43, L_44, /*hidden argument*/NULL); // soundEmitters[i].Stop(); SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_45 = __this->get_soundEmitters_25(); int32_t L_46 = V_4; NullCheck(L_45); int32_t L_47 = L_46; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_48 = (L_45)->GetAt(static_cast(L_47)); NullCheck(L_48); SoundEmitter_Stop_m3300C33E8D6996E9EC28F0AC81D1702912AC6DE4(L_48, /*hidden argument*/NULL); // soundEmitters[i].originalIdx = i; SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_49 = __this->get_soundEmitters_25(); int32_t L_50 = V_4; NullCheck(L_49); int32_t L_51 = L_50; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_52 = (L_49)->GetAt(static_cast(L_51)); int32_t L_53 = V_4; NullCheck(L_52); L_52->set_originalIdx_14(L_53); // for ( int i = 0; i < CalculateMaxEmittersSize(); i++ ) { int32_t L_54 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_54, (int32_t)1)); } IL_016c: { // for ( int i = 0; i < CalculateMaxEmittersSize(); i++ ) { int32_t L_55 = V_4; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); int32_t L_56; L_56 = AudioManager_CalculateMaxEmittersSize_m2E4804D583C0BC3607161ED125F8B2A1D412EAEE(/*hidden argument*/NULL); if ((((int32_t)L_55) < ((int32_t)L_56))) { goto IL_00c9; } } { // ResetFreeEmitters(); AudioManager_ResetFreeEmitters_m01BBBF5F1928ED3F771FA101F35BF971C899BC2F(__this, /*hidden argument*/NULL); // soundEmitterParent.hideFlags = HideFlags.DontSaveInEditor; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_57 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_soundEmitterParent_29(); NullCheck(L_57); Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_57, 4, /*hidden argument*/NULL); // audioMaxFallOffDistanceSqr = audioMaxFallOffDistance * audioMaxFallOffDistance; float L_58 = __this->get_audioMaxFallOffDistance_16(); float L_59 = __this->get_audioMaxFallOffDistance_16(); __this->set_audioMaxFallOffDistanceSqr_24(((float)il2cpp_codegen_multiply((float)L_58, (float)L_59))); // } return; } } // System.Void OVR.AudioManager::UpdateFreeEmitters() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_UpdateFreeEmitters_m48C9C39AD9D6F66C17266798F0B1A621B88A205E (AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FastList_1_Add_m8212701FA2336834A69CC2EEC9760EFFDCA20662_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FastList_1_Contains_m2F2025CEDB1DC29B918CAAB245CE5DD92B03CB26_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FastList_1_RemoveAtFast_mD4EF9EEDE1A17BD46B8855DB261091A7D93D194D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FastList_1_get_Count_m10D9047727CC8A5C0D4614311A29C7B4B540A950_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FastList_1_get_Item_mC8254CC72AD0E9CC5833858EAF29EEFE3D794E2F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral384182C6ED372515BD4A899C722AF43447B8EC46); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral65576CF94AD9E7BE47620C06B1AB84B386BA22C1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6DE1D416D02C542C5C98EFCD41210A1BCB0BB04A); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; int32_t V_4 = 0; int32_t V_5 = 0; int32_t V_6 = 0; int32_t V_7 = 0; { // if ( verboseLogging ) { bool L_0 = __this->get_verboseLogging_11(); if (!L_0) { goto IL_002b; } } { // if ( Input.GetKeyDown( KeyCode.A ) ) { bool L_1; L_1 = Input_GetKeyDown_m806A477EAE0AE49AA9C5E518A0800A3D80D873DC(((int32_t)97), /*hidden argument*/NULL); if (!L_1) { goto IL_001e; } } { // forceShowEmitterCount = !forceShowEmitterCount; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); bool L_2 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_forceShowEmitterCount_32(); ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->set_forceShowEmitterCount_32((bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0)); } IL_001e: { // if ( forceShowEmitterCount ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); bool L_3 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_forceShowEmitterCount_32(); if (!L_3) { goto IL_002b; } } { // showPlayingEmitterCount = true; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->set_showPlayingEmitterCount_31((bool)1); } IL_002b: { // int total = 0, veryLow = 0, low = 0, def = 0, high = 0, veryHigh = 0; V_0 = 0; // int total = 0, veryLow = 0, low = 0, def = 0, high = 0, veryHigh = 0; V_1 = 0; // int total = 0, veryLow = 0, low = 0, def = 0, high = 0, veryHigh = 0; V_2 = 0; // int total = 0, veryLow = 0, low = 0, def = 0, high = 0, veryHigh = 0; V_3 = 0; // int total = 0, veryLow = 0, low = 0, def = 0, high = 0, veryHigh = 0; V_4 = 0; // int total = 0, veryLow = 0, low = 0, def = 0, high = 0, veryHigh = 0; V_5 = 0; // for ( int i = 0; i < playingEmitters.size; ) { V_6 = 0; goto IL_0154; } IL_0041: { // if ( playingEmitters[i] == null ) { FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * L_4 = __this->get_playingEmitters_26(); int32_t L_5 = V_6; NullCheck(L_4); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_6; L_6 = FastList_1_get_Item_mC8254CC72AD0E9CC5833858EAF29EEFE3D794E2F(L_4, L_5, /*hidden argument*/FastList_1_get_Item_mC8254CC72AD0E9CC5833858EAF29EEFE3D794E2F_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_7; L_7 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_6, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_7) { goto IL_006e; } } { // Debug.LogError( "[AudioManager] ERROR: playingEmitters list had a null emitter! Something nuked a sound emitter!!!" ); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogError_m5952BCE5DC0EF798B31FA983B9CE42A5A1F82DE1(_stringLiteral65576CF94AD9E7BE47620C06B1AB84B386BA22C1, /*hidden argument*/NULL); // playingEmitters.RemoveAtFast( i ); FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * L_8 = __this->get_playingEmitters_26(); int32_t L_9 = V_6; NullCheck(L_8); FastList_1_RemoveAtFast_mD4EF9EEDE1A17BD46B8855DB261091A7D93D194D(L_8, L_9, /*hidden argument*/FastList_1_RemoveAtFast_mD4EF9EEDE1A17BD46B8855DB261091A7D93D194D_RuntimeMethod_var); // return; return; } IL_006e: { // if ( !playingEmitters[i].IsPlaying() ) { FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * L_10 = __this->get_playingEmitters_26(); int32_t L_11 = V_6; NullCheck(L_10); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_12; L_12 = FastList_1_get_Item_mC8254CC72AD0E9CC5833858EAF29EEFE3D794E2F(L_10, L_11, /*hidden argument*/FastList_1_get_Item_mC8254CC72AD0E9CC5833858EAF29EEFE3D794E2F_RuntimeMethod_var); NullCheck(L_12); bool L_13; L_13 = SoundEmitter_IsPlaying_m6868357ED357493BD5CD6FA1F3DC079536D03294(L_12, /*hidden argument*/NULL); if (L_13) { goto IL_00e7; } } { // if ( verboseLogging ) { bool L_14 = __this->get_verboseLogging_11(); if (!L_14) { goto IL_00ae; } } { // if ( nextFreeEmitters.Contains( playingEmitters[i] ) ) { FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * L_15 = __this->get_nextFreeEmitters_27(); FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * L_16 = __this->get_playingEmitters_26(); int32_t L_17 = V_6; NullCheck(L_16); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_18; L_18 = FastList_1_get_Item_mC8254CC72AD0E9CC5833858EAF29EEFE3D794E2F(L_16, L_17, /*hidden argument*/FastList_1_get_Item_mC8254CC72AD0E9CC5833858EAF29EEFE3D794E2F_RuntimeMethod_var); NullCheck(L_15); bool L_19; L_19 = FastList_1_Contains_m2F2025CEDB1DC29B918CAAB245CE5DD92B03CB26(L_15, L_18, /*hidden argument*/FastList_1_Contains_m2F2025CEDB1DC29B918CAAB245CE5DD92B03CB26_RuntimeMethod_var); if (!L_19) { goto IL_00ae; } } { // Debug.LogError( "[AudioManager] ERROR: playing sound emitter already in the free emitters list!" ); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogError_m5952BCE5DC0EF798B31FA983B9CE42A5A1F82DE1(_stringLiteral384182C6ED372515BD4A899C722AF43447B8EC46, /*hidden argument*/NULL); } IL_00ae: { // playingEmitters[i].Stop(); FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * L_20 = __this->get_playingEmitters_26(); int32_t L_21 = V_6; NullCheck(L_20); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_22; L_22 = FastList_1_get_Item_mC8254CC72AD0E9CC5833858EAF29EEFE3D794E2F(L_20, L_21, /*hidden argument*/FastList_1_get_Item_mC8254CC72AD0E9CC5833858EAF29EEFE3D794E2F_RuntimeMethod_var); NullCheck(L_22); SoundEmitter_Stop_m3300C33E8D6996E9EC28F0AC81D1702912AC6DE4(L_22, /*hidden argument*/NULL); // nextFreeEmitters.Add( playingEmitters[i] ); FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * L_23 = __this->get_nextFreeEmitters_27(); FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * L_24 = __this->get_playingEmitters_26(); int32_t L_25 = V_6; NullCheck(L_24); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_26; L_26 = FastList_1_get_Item_mC8254CC72AD0E9CC5833858EAF29EEFE3D794E2F(L_24, L_25, /*hidden argument*/FastList_1_get_Item_mC8254CC72AD0E9CC5833858EAF29EEFE3D794E2F_RuntimeMethod_var); NullCheck(L_23); FastList_1_Add_m8212701FA2336834A69CC2EEC9760EFFDCA20662(L_23, L_26, /*hidden argument*/FastList_1_Add_m8212701FA2336834A69CC2EEC9760EFFDCA20662_RuntimeMethod_var); // playingEmitters.RemoveAtFast( i ); FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * L_27 = __this->get_playingEmitters_26(); int32_t L_28 = V_6; NullCheck(L_27); FastList_1_RemoveAtFast_mD4EF9EEDE1A17BD46B8855DB261091A7D93D194D(L_27, L_28, /*hidden argument*/FastList_1_RemoveAtFast_mD4EF9EEDE1A17BD46B8855DB261091A7D93D194D_RuntimeMethod_var); // continue; goto IL_0154; } IL_00e7: { // if ( verboseLogging && showPlayingEmitterCount ) { bool L_29 = __this->get_verboseLogging_11(); if (!L_29) { goto IL_014e; } } { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); bool L_30 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_showPlayingEmitterCount_31(); if (!L_30) { goto IL_014e; } } { // total++; int32_t L_31 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_31, (int32_t)1)); // switch ( playingEmitters[i].priority ) { FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * L_32 = __this->get_playingEmitters_26(); int32_t L_33 = V_6; NullCheck(L_32); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_34; L_34 = FastList_1_get_Item_mC8254CC72AD0E9CC5833858EAF29EEFE3D794E2F(L_32, L_33, /*hidden argument*/FastList_1_get_Item_mC8254CC72AD0E9CC5833858EAF29EEFE3D794E2F_RuntimeMethod_var); NullCheck(L_34); int32_t L_35 = L_34->get_priority_8(); V_7 = L_35; int32_t L_36 = V_7; switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_36, (int32_t)((int32_t)-2)))) { case 0: { goto IL_012e; } case 1: { goto IL_0134; } case 2: { goto IL_013a; } case 3: { goto IL_0140; } case 4: { goto IL_0148; } } } { goto IL_014e; } IL_012e: { // case SoundPriority.VeryLow: veryLow++; break; int32_t L_37 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_37, (int32_t)1)); // case SoundPriority.VeryLow: veryLow++; break; goto IL_014e; } IL_0134: { // case SoundPriority.Low: low++; break; int32_t L_38 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_38, (int32_t)1)); // case SoundPriority.Low: low++; break; goto IL_014e; } IL_013a: { // case SoundPriority.Default: def++; break; int32_t L_39 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_39, (int32_t)1)); // case SoundPriority.Default: def++; break; goto IL_014e; } IL_0140: { // case SoundPriority.High: high++; break; int32_t L_40 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_40, (int32_t)1)); // case SoundPriority.High: high++; break; goto IL_014e; } IL_0148: { // case SoundPriority.VeryHigh: veryHigh++; break; int32_t L_41 = V_5; V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_41, (int32_t)1)); } IL_014e: { // i++; int32_t L_42 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_42, (int32_t)1)); } IL_0154: { // for ( int i = 0; i < playingEmitters.size; ) { int32_t L_43 = V_6; FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * L_44 = __this->get_playingEmitters_26(); NullCheck(L_44); int32_t L_45 = L_44->get_size_1(); if ((((int32_t)L_43) < ((int32_t)L_45))) { goto IL_0041; } } { // if ( verboseLogging && showPlayingEmitterCount ) { bool L_46 = __this->get_verboseLogging_11(); if (!L_46) { goto IL_01e2; } } { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); bool L_47 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_showPlayingEmitterCount_31(); if (!L_47) { goto IL_01e2; } } { // Debug.LogWarning( string.Format( "[AudioManager] Playing sounds: Total {0} | VeryLow {1} | Low {2} | Default {3} | High {4} | VeryHigh {5} | Free {6}", Fmt( total ), Fmt( veryLow ), Fmt( low ), Fmt( def ), Fmt( high ), Fmt( veryHigh ), FmtFree( nextFreeEmitters.Count ) ) ); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_48 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)7); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_49 = L_48; int32_t L_50 = V_0; String_t* L_51; L_51 = AudioManager_Fmt_m608A698D902716F4D97FCBA21144D1D5E7E73E68(__this, L_50, /*hidden argument*/NULL); NullCheck(L_49); ArrayElementTypeCheck (L_49, L_51); (L_49)->SetAt(static_cast(0), (RuntimeObject *)L_51); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_52 = L_49; int32_t L_53 = V_1; String_t* L_54; L_54 = AudioManager_Fmt_m608A698D902716F4D97FCBA21144D1D5E7E73E68(__this, L_53, /*hidden argument*/NULL); NullCheck(L_52); ArrayElementTypeCheck (L_52, L_54); (L_52)->SetAt(static_cast(1), (RuntimeObject *)L_54); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_55 = L_52; int32_t L_56 = V_2; String_t* L_57; L_57 = AudioManager_Fmt_m608A698D902716F4D97FCBA21144D1D5E7E73E68(__this, L_56, /*hidden argument*/NULL); NullCheck(L_55); ArrayElementTypeCheck (L_55, L_57); (L_55)->SetAt(static_cast(2), (RuntimeObject *)L_57); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_58 = L_55; int32_t L_59 = V_3; String_t* L_60; L_60 = AudioManager_Fmt_m608A698D902716F4D97FCBA21144D1D5E7E73E68(__this, L_59, /*hidden argument*/NULL); NullCheck(L_58); ArrayElementTypeCheck (L_58, L_60); (L_58)->SetAt(static_cast(3), (RuntimeObject *)L_60); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_61 = L_58; int32_t L_62 = V_4; String_t* L_63; L_63 = AudioManager_Fmt_m608A698D902716F4D97FCBA21144D1D5E7E73E68(__this, L_62, /*hidden argument*/NULL); NullCheck(L_61); ArrayElementTypeCheck (L_61, L_63); (L_61)->SetAt(static_cast(4), (RuntimeObject *)L_63); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_64 = L_61; int32_t L_65 = V_5; String_t* L_66; L_66 = AudioManager_Fmt_m608A698D902716F4D97FCBA21144D1D5E7E73E68(__this, L_65, /*hidden argument*/NULL); NullCheck(L_64); ArrayElementTypeCheck (L_64, L_66); (L_64)->SetAt(static_cast(5), (RuntimeObject *)L_66); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_67 = L_64; FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * L_68 = __this->get_nextFreeEmitters_27(); NullCheck(L_68); int32_t L_69; L_69 = FastList_1_get_Count_m10D9047727CC8A5C0D4614311A29C7B4B540A950_inline(L_68, /*hidden argument*/FastList_1_get_Count_m10D9047727CC8A5C0D4614311A29C7B4B540A950_RuntimeMethod_var); String_t* L_70; L_70 = AudioManager_FmtFree_m11EE96968234055FA3C3EA6828B04F93EB3FBBD3(__this, L_69, /*hidden argument*/NULL); NullCheck(L_67); ArrayElementTypeCheck (L_67, L_70); (L_67)->SetAt(static_cast(6), (RuntimeObject *)L_70); String_t* L_71; L_71 = String_Format_m2CDD2A21AF2BCE3CE07D634645F9A61B4CB7D9B3(_stringLiteral6DE1D416D02C542C5C98EFCD41210A1BCB0BB04A, L_67, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(L_71, /*hidden argument*/NULL); // showPlayingEmitterCount = false; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->set_showPlayingEmitterCount_31((bool)0); } IL_01e2: { // } return; } } // System.String OVR.AudioManager::Fmt(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AudioManager_Fmt_m608A698D902716F4D97FCBA21144D1D5E7E73E68 (AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * __this, int32_t ___count0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7F85A2723BB62FEF95DD6F8C5F0FF606EA62246A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8ACAA4E0B28437F5FD1A41CE6591A16813F05377); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA87D266F5AAE1AF5998468D25833A8C6AD50D4FD); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCBE844AF922BC0AC1AB4CA94466DC7FD7038D0E2); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { // float t = count / (float)theAudioManager.maxSoundEmitters; int32_t L_0 = ___count0; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_1 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_1); int32_t L_2 = L_1->get_maxSoundEmitters_12(); V_0 = ((float)((float)((float)((float)L_0))/(float)((float)((float)L_2)))); // if ( t < 0.5f ) { float L_3 = V_0; if ((!(((float)L_3) < ((float)(0.5f))))) { goto IL_002e; } } { // return "" + count.ToString() + ""; String_t* L_4; L_4 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&___count0), /*hidden argument*/NULL); String_t* L_5; L_5 = String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632(_stringLiteral7F85A2723BB62FEF95DD6F8C5F0FF606EA62246A, L_4, _stringLiteralCBE844AF922BC0AC1AB4CA94466DC7FD7038D0E2, /*hidden argument*/NULL); return L_5; } IL_002e: { // } else if ( t < 0.7 ) { float L_6 = V_0; if ((!(((double)((double)((double)L_6))) < ((double)(0.69999999999999996))))) { goto IL_0052; } } { // return "" + count.ToString() + ""; String_t* L_7; L_7 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&___count0), /*hidden argument*/NULL); String_t* L_8; L_8 = String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632(_stringLiteralA87D266F5AAE1AF5998468D25833A8C6AD50D4FD, L_7, _stringLiteralCBE844AF922BC0AC1AB4CA94466DC7FD7038D0E2, /*hidden argument*/NULL); return L_8; } IL_0052: { // return "" + count.ToString() + ""; String_t* L_9; L_9 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&___count0), /*hidden argument*/NULL); String_t* L_10; L_10 = String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632(_stringLiteral8ACAA4E0B28437F5FD1A41CE6591A16813F05377, L_9, _stringLiteralCBE844AF922BC0AC1AB4CA94466DC7FD7038D0E2, /*hidden argument*/NULL); return L_10; } } // System.String OVR.AudioManager::FmtFree(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AudioManager_FmtFree_m11EE96968234055FA3C3EA6828B04F93EB3FBBD3 (AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * __this, int32_t ___count0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7F85A2723BB62FEF95DD6F8C5F0FF606EA62246A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8ACAA4E0B28437F5FD1A41CE6591A16813F05377); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA87D266F5AAE1AF5998468D25833A8C6AD50D4FD); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCBE844AF922BC0AC1AB4CA94466DC7FD7038D0E2); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { // float t = count / (float)theAudioManager.maxSoundEmitters; int32_t L_0 = ___count0; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_1 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_1); int32_t L_2 = L_1->get_maxSoundEmitters_12(); V_0 = ((float)((float)((float)((float)L_0))/(float)((float)((float)L_2)))); // if ( t < 0.2f ) { float L_3 = V_0; if ((!(((float)L_3) < ((float)(0.200000003f))))) { goto IL_002e; } } { // return "" + count.ToString() + ""; String_t* L_4; L_4 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&___count0), /*hidden argument*/NULL); String_t* L_5; L_5 = String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632(_stringLiteral8ACAA4E0B28437F5FD1A41CE6591A16813F05377, L_4, _stringLiteralCBE844AF922BC0AC1AB4CA94466DC7FD7038D0E2, /*hidden argument*/NULL); return L_5; } IL_002e: { // } else if ( t < 0.3 ) { float L_6 = V_0; if ((!(((double)((double)((double)L_6))) < ((double)(0.29999999999999999))))) { goto IL_0052; } } { // return "" + count.ToString() + ""; String_t* L_7; L_7 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&___count0), /*hidden argument*/NULL); String_t* L_8; L_8 = String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632(_stringLiteralA87D266F5AAE1AF5998468D25833A8C6AD50D4FD, L_7, _stringLiteralCBE844AF922BC0AC1AB4CA94466DC7FD7038D0E2, /*hidden argument*/NULL); return L_8; } IL_0052: { // return "" + count.ToString() + ""; String_t* L_9; L_9 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&___count0), /*hidden argument*/NULL); String_t* L_10; L_10 = String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632(_stringLiteral7F85A2723BB62FEF95DD6F8C5F0FF606EA62246A, L_9, _stringLiteralCBE844AF922BC0AC1AB4CA94466DC7FD7038D0E2, /*hidden argument*/NULL); return L_10; } } // System.Void OVR.AudioManager::OnPreSceneLoad() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_OnPreSceneLoad_m9E89AEDEE92386CAEF6E748F5A467CF37113CA17 (AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C9196A3F3826640BEF4A3CCDC1A55FD3ACB7382); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // Debug.Log( "[AudioManager] OnPreSceneLoad cleanup" ); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_Log_mF2A2ACB1738BA264EF07744AAF260BC5DDD2A11A(_stringLiteral6C9196A3F3826640BEF4A3CCDC1A55FD3ACB7382, /*hidden argument*/NULL); // for ( int i = 0; i < soundEmitters.Length; i++ ) { V_0 = 0; goto IL_0036; } IL_000e: { // soundEmitters[i].Stop(); SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_0 = __this->get_soundEmitters_25(); int32_t L_1 = V_0; NullCheck(L_0); int32_t L_2 = L_1; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_3 = (L_0)->GetAt(static_cast(L_2)); NullCheck(L_3); SoundEmitter_Stop_m3300C33E8D6996E9EC28F0AC81D1702912AC6DE4(L_3, /*hidden argument*/NULL); // soundEmitters[i].ResetParent( soundEmitterParent.transform ); SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_4 = __this->get_soundEmitters_25(); int32_t L_5 = V_0; NullCheck(L_4); int32_t L_6 = L_5; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_7 = (L_4)->GetAt(static_cast(L_6)); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_soundEmitterParent_29(); NullCheck(L_8); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_9; L_9 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_8, /*hidden argument*/NULL); NullCheck(L_7); SoundEmitter_ResetParent_m2C67F84BAA510CC69AF6A6539C6D0D15870514EC(L_7, L_9, /*hidden argument*/NULL); // for ( int i = 0; i < soundEmitters.Length; i++ ) { int32_t L_10 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1)); } IL_0036: { // for ( int i = 0; i < soundEmitters.Length; i++ ) { int32_t L_11 = V_0; SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_12 = __this->get_soundEmitters_25(); NullCheck(L_12); if ((((int32_t)L_11) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_12)->max_length)))))) { goto IL_000e; } } { // ResetFreeEmitters(); AudioManager_ResetFreeEmitters_m01BBBF5F1928ED3F771FA101F35BF971C899BC2F(__this, /*hidden argument*/NULL); // } return; } } // System.Void OVR.AudioManager::ResetFreeEmitters() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_ResetFreeEmitters_m01BBBF5F1928ED3F771FA101F35BF971C899BC2F (AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FastList_1_Add_m8212701FA2336834A69CC2EEC9760EFFDCA20662_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FastList_1_Clear_mB9884C43EA47201708D11895E770C316BC151006_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // nextFreeEmitters.Clear(); FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * L_0 = __this->get_nextFreeEmitters_27(); NullCheck(L_0); FastList_1_Clear_mB9884C43EA47201708D11895E770C316BC151006(L_0, /*hidden argument*/FastList_1_Clear_mB9884C43EA47201708D11895E770C316BC151006_RuntimeMethod_var); // playingEmitters.Clear(); FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * L_1 = __this->get_playingEmitters_26(); NullCheck(L_1); FastList_1_Clear_mB9884C43EA47201708D11895E770C316BC151006(L_1, /*hidden argument*/FastList_1_Clear_mB9884C43EA47201708D11895E770C316BC151006_RuntimeMethod_var); // for ( int i = (int)EmitterChannel.Any; i < soundEmitters.Length; i++ ) { V_0 = 1; goto IL_0031; } IL_001a: { // nextFreeEmitters.Add( soundEmitters[i] ); FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * L_2 = __this->get_nextFreeEmitters_27(); SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_3 = __this->get_soundEmitters_25(); int32_t L_4 = V_0; NullCheck(L_3); int32_t L_5 = L_4; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_6 = (L_3)->GetAt(static_cast(L_5)); NullCheck(L_2); FastList_1_Add_m8212701FA2336834A69CC2EEC9760EFFDCA20662(L_2, L_6, /*hidden argument*/FastList_1_Add_m8212701FA2336834A69CC2EEC9760EFFDCA20662_RuntimeMethod_var); // for ( int i = (int)EmitterChannel.Any; i < soundEmitters.Length; i++ ) { int32_t L_7 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1)); } IL_0031: { // for ( int i = (int)EmitterChannel.Any; i < soundEmitters.Length; i++ ) { int32_t L_8 = V_0; SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_9 = __this->get_soundEmitters_25(); NullCheck(L_9); if ((((int32_t)L_8) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_9)->max_length)))))) { goto IL_001a; } } { // } return; } } // System.Void OVR.AudioManager::FadeOutSoundChannel(System.Int32,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_FadeOutSoundChannel_mFC05DD6366D429DBD04124F47AA866907F6D8919 (int32_t ___channel0, float ___delaySecs1, float ___fadeTime2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // theAudioManager.soundEmitters[channel].FadeOutDelayed( delaySecs, fadeTime ); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_0 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_0); SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_1 = L_0->get_soundEmitters_25(); int32_t L_2 = ___channel0; NullCheck(L_1); int32_t L_3 = L_2; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_4 = (L_1)->GetAt(static_cast(L_3)); float L_5 = ___delaySecs1; float L_6 = ___fadeTime2; NullCheck(L_4); SoundEmitter_FadeOutDelayed_m7D19FF1D2850F9BEEFBBCB6379C6A2285457EBCB(L_4, L_5, L_6, /*hidden argument*/NULL); // } return; } } // System.Boolean OVR.AudioManager::StopSound(System.Int32,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioManager_StopSound_mECE367945F1A70EE94478CAB7BB3C9CE5ED863EF (int32_t ___idx0, bool ___fadeOut1, bool ___stopReserved2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if ( !stopReserved && ( idx == (int)EmitterChannel.Reserved ) ) { bool L_0 = ___stopReserved2; if (L_0) { goto IL_0008; } } { int32_t L_1 = ___idx0; if (L_1) { goto IL_0008; } } { // return false; return (bool)0; } IL_0008: { // if ( !fadeOut ) { bool L_2 = ___fadeOut1; if (L_2) { goto IL_001e; } } { // theAudioManager.soundEmitters[idx].Stop(); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_3 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_3); SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_4 = L_3->get_soundEmitters_25(); int32_t L_5 = ___idx0; NullCheck(L_4); int32_t L_6 = L_5; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_7 = (L_4)->GetAt(static_cast(L_6)); NullCheck(L_7); SoundEmitter_Stop_m3300C33E8D6996E9EC28F0AC81D1702912AC6DE4(L_7, /*hidden argument*/NULL); // } goto IL_0039; } IL_001e: { // theAudioManager.soundEmitters[idx].FadeOut( theAudioManager.soundFxFadeSecs ); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_8 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_8); SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_9 = L_8->get_soundEmitters_25(); int32_t L_10 = ___idx0; NullCheck(L_9); int32_t L_11 = L_10; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_12 = (L_9)->GetAt(static_cast(L_11)); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_13 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_13); float L_14 = L_13->get_soundFxFadeSecs_14(); NullCheck(L_12); SoundEmitter_FadeOut_m0EAF4076F66795DE7DFC4BC43CFAC4D744F017BF(L_12, L_14, /*hidden argument*/NULL); } IL_0039: { // return true; return (bool)1; } } // System.Void OVR.AudioManager::FadeInSound(System.Int32,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_FadeInSound_m7F08DB203D76FEB895398F88C1697D7D5F5F02DF (int32_t ___idx0, float ___fadeTime1, float ___volume2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // theAudioManager.soundEmitters[idx].FadeIn( fadeTime, volume ); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_0 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_0); SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_1 = L_0->get_soundEmitters_25(); int32_t L_2 = ___idx0; NullCheck(L_1); int32_t L_3 = L_2; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_4 = (L_1)->GetAt(static_cast(L_3)); float L_5 = ___fadeTime1; float L_6 = ___volume2; NullCheck(L_4); SoundEmitter_FadeIn_mEE40EB91C25E3F9B538CB3B55A3FB8DDB90483ED(L_4, L_5, L_6, /*hidden argument*/NULL); // } return; } } // System.Void OVR.AudioManager::FadeInSound(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_FadeInSound_m22CB0FCB6E2E9B7F5FD4D740FB80F18D02744E06 (int32_t ___idx0, float ___fadeTime1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // theAudioManager.soundEmitters[idx].FadeIn( fadeTime ); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_0 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_0); SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_1 = L_0->get_soundEmitters_25(); int32_t L_2 = ___idx0; NullCheck(L_1); int32_t L_3 = L_2; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_4 = (L_1)->GetAt(static_cast(L_3)); float L_5 = ___fadeTime1; NullCheck(L_4); SoundEmitter_FadeIn_m3E1B411AA82B979BB00C54D289EAF7763C6D92A5(L_4, L_5, /*hidden argument*/NULL); // } return; } } // System.Void OVR.AudioManager::FadeOutSound(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_FadeOutSound_m13DDAB54D86D0FCCAF56AD976D3E9E5A1B9E054E (int32_t ___idx0, float ___fadeTime1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // theAudioManager.soundEmitters[idx].FadeOut( fadeTime ); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_0 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_0); SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_1 = L_0->get_soundEmitters_25(); int32_t L_2 = ___idx0; NullCheck(L_1); int32_t L_3 = L_2; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_4 = (L_1)->GetAt(static_cast(L_3)); float L_5 = ___fadeTime1; NullCheck(L_4); SoundEmitter_FadeOut_m0EAF4076F66795DE7DFC4BC43CFAC4D744F017BF(L_4, L_5, /*hidden argument*/NULL); // } return; } } // System.Void OVR.AudioManager::StopAllSounds(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_StopAllSounds_m6CB5D81F9B2692827D992C33D6A724746C556F77 (bool ___fadeOut0, bool ___stopReserved1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // for ( int i = 0; i < theAudioManager.soundEmitters.Length; i++ ) { V_0 = 0; goto IL_0011; } IL_0004: { // StopSound( i, fadeOut, stopReserved ); int32_t L_0 = V_0; bool L_1 = ___fadeOut0; bool L_2 = ___stopReserved1; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); bool L_3; L_3 = AudioManager_StopSound_mECE367945F1A70EE94478CAB7BB3C9CE5ED863EF(L_0, L_1, L_2, /*hidden argument*/NULL); // for ( int i = 0; i < theAudioManager.soundEmitters.Length; i++ ) { int32_t L_4 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_4, (int32_t)1)); } IL_0011: { // for ( int i = 0; i < theAudioManager.soundEmitters.Length; i++ ) { int32_t L_5 = V_0; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_6 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_6); SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_7 = L_6->get_soundEmitters_25(); NullCheck(L_7); if ((((int32_t)L_5) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))))) { goto IL_0004; } } { // } return; } } // System.Void OVR.AudioManager::MuteAllSounds(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_MuteAllSounds_mEEF3A3FFC8C747FA239D0F94E2B3E5003149EEBF (AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * __this, bool ___mute0, bool ___muteReserved1, const RuntimeMethod* method) { int32_t V_0 = 0; { // for ( int i = 0; i < soundEmitters.Length; i++ ) { V_0 = 0; goto IL_0021; } IL_0004: { // if ( !muteReserved && ( i == (int)EmitterChannel.Reserved ) ) { bool L_0 = ___muteReserved1; if (L_0) { goto IL_000a; } } { int32_t L_1 = V_0; if (!L_1) { goto IL_001d; } } IL_000a: { // soundEmitters[i].audioSource.mute = true; SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_2 = __this->get_soundEmitters_25(); int32_t L_3 = V_0; NullCheck(L_2); int32_t L_4 = L_3; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_5 = (L_2)->GetAt(static_cast(L_4)); NullCheck(L_5); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_6 = L_5->get_audioSource_7(); NullCheck(L_6); AudioSource_set_mute_m69E2DFCF261D2D187ED756096B7E0DE622292C71(L_6, (bool)1, /*hidden argument*/NULL); } IL_001d: { // for ( int i = 0; i < soundEmitters.Length; i++ ) { int32_t L_7 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1)); } IL_0021: { // for ( int i = 0; i < soundEmitters.Length; i++ ) { int32_t L_8 = V_0; SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_9 = __this->get_soundEmitters_25(); NullCheck(L_9); if ((((int32_t)L_8) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_9)->max_length)))))) { goto IL_0004; } } { // } return; } } // System.Void OVR.AudioManager::UnMuteAllSounds(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_UnMuteAllSounds_m0B1AE4AA55A10AA4AA69A04FCB5608AE67FED23D (AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * __this, bool ___unmute0, bool ___unmuteReserved1, const RuntimeMethod* method) { int32_t V_0 = 0; { // for ( int i = 0; i < soundEmitters.Length; i++ ) { V_0 = 0; goto IL_0035; } IL_0004: { // if ( !unmuteReserved && ( i == (int)EmitterChannel.Reserved ) ) { bool L_0 = ___unmuteReserved1; if (L_0) { goto IL_000a; } } { int32_t L_1 = V_0; if (!L_1) { goto IL_0031; } } IL_000a: { // if ( soundEmitters[i].audioSource.isPlaying ) { SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_2 = __this->get_soundEmitters_25(); int32_t L_3 = V_0; NullCheck(L_2); int32_t L_4 = L_3; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_5 = (L_2)->GetAt(static_cast(L_4)); NullCheck(L_5); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_6 = L_5->get_audioSource_7(); NullCheck(L_6); bool L_7; L_7 = AudioSource_get_isPlaying_mEA69477C77D542971F7B454946EF25DFBE0AF6A8(L_6, /*hidden argument*/NULL); if (!L_7) { goto IL_0031; } } { // soundEmitters[i].audioSource.mute = false; SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_8 = __this->get_soundEmitters_25(); int32_t L_9 = V_0; NullCheck(L_8); int32_t L_10 = L_9; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_11 = (L_8)->GetAt(static_cast(L_10)); NullCheck(L_11); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_12 = L_11->get_audioSource_7(); NullCheck(L_12); AudioSource_set_mute_m69E2DFCF261D2D187ED756096B7E0DE622292C71(L_12, (bool)0, /*hidden argument*/NULL); } IL_0031: { // for ( int i = 0; i < soundEmitters.Length; i++ ) { int32_t L_13 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1)); } IL_0035: { // for ( int i = 0; i < soundEmitters.Length; i++ ) { int32_t L_14 = V_0; SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_15 = __this->get_soundEmitters_25(); NullCheck(L_15); if ((((int32_t)L_14) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_15)->max_length)))))) { goto IL_0004; } } { // } return; } } // System.Single OVR.AudioManager::GetEmitterEndTime(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioManager_GetEmitterEndTime_m6AFBFFFADE5C5DBBACF786B419DA537138E03124 (int32_t ___idx0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return theAudioManager.soundEmitters[idx].endPlayTime; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_0 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_0); SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_1 = L_0->get_soundEmitters_25(); int32_t L_2 = ___idx0; NullCheck(L_1); int32_t L_3 = L_2; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_4 = (L_1)->GetAt(static_cast(L_3)); NullCheck(L_4); float L_5 = L_4->get_endPlayTime_10(); return L_5; } } // System.Single OVR.AudioManager::SetEmitterTime(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioManager_SetEmitterTime_m81FBBB300956106825C1D9F9385BC3CF2ABC36DC (int32_t ___idx0, float ___time1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { // return theAudioManager.soundEmitters[idx].time = time; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_0 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_0); SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_1 = L_0->get_soundEmitters_25(); int32_t L_2 = ___idx0; NullCheck(L_1); int32_t L_3 = L_2; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_4 = (L_1)->GetAt(static_cast(L_3)); float L_5 = ___time1; float L_6 = L_5; V_0 = L_6; NullCheck(L_4); SoundEmitter_set_time_m8D4EC2119A92AFDB9F57929A2656C94BE643C47A(L_4, L_6, /*hidden argument*/NULL); float L_7 = V_0; return L_7; } } // System.Int32 OVR.AudioManager::PlaySound(UnityEngine.AudioClip,System.Single,OVR.EmitterChannel,System.Single,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioManager_PlaySound_m2AF6505EED9B8946509A133A52B1D4C2DC4D1DD2 (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___clip0, float ___volume1, int32_t ___src2, float ___delay3, float ___pitchVariance4, bool ___loop5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E G_B5_0; memset((&G_B5_0), 0, sizeof(G_B5_0)); { // if ( !SoundEnabled ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); bool L_0; L_0 = AudioManager_get_SoundEnabled_m747A8AC09610C554D4EF857112AEF6E4E44059FF_inline(/*hidden argument*/NULL); if (L_0) { goto IL_0009; } } { // return -1; return (-1); } IL_0009: { // return PlaySoundAt( ( staticListenerPosition != null ) ? staticListenerPosition.position : Vector3.zero, clip, volume, src, delay, pitchVariance, loop ); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_staticListenerPosition_30(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_2) { goto IL_001d; } } { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6(/*hidden argument*/NULL); G_B5_0 = L_3; goto IL_0027; } IL_001d: { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_staticListenerPosition_30(); NullCheck(L_4); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5; L_5 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_4, /*hidden argument*/NULL); G_B5_0 = L_5; } IL_0027: { AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_6 = ___clip0; float L_7 = ___volume1; int32_t L_8 = ___src2; float L_9 = ___delay3; float L_10 = ___pitchVariance4; bool L_11 = ___loop5; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); int32_t L_12; L_12 = AudioManager_PlaySoundAt_mF243919C9337A9DE89DED6040C822FF51ED7B375(G_B5_0, L_6, L_7, L_8, L_9, L_10, L_11, /*hidden argument*/NULL); return L_12; } } // System.Int32 OVR.AudioManager::FindFreeEmitter(OVR.EmitterChannel,OVR.SoundPriority) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioManager_FindFreeEmitter_m7F00C638E1EA5DAE1A62C6C23D83A5B4FCB7BB3A (int32_t ___src0, int32_t ___priority1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FastList_1_Find_m5D30B12E866C3C0AC46B94484A91704CF9AFBB40_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FastList_1_RemoveAtFast_mD4EF9EEDE1A17BD46B8855DB261091A7D93D194D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FastList_1_RemoveFast_m25971749BF3DF48D4DC340395051686D91C06298_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FastList_1_get_Item_mC8254CC72AD0E9CC5833858EAF29EEFE3D794E2F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1__ctor_m1FDE84CCAA021945737527E8A5DCEE8E143EECDF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1_t025E23E639B66BD976A09E0C4FC2D954D400A294_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SoundPriority_t850DD3C3DC2297827DAAC569120E947DAEF52888_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CFindFreeEmitterU3Eb__77_1_mE9FBB4E42EC59A4C9032CDDAA0931D3A3DEB80A6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass77_0_U3CFindFreeEmitterU3Eb__0_m9C07CC21D9B564DCFDA1B23F3BF292DBD6070EEB_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass77_0_t68997B623E8CD6034DDB01B6BCFAC1C37A7F5037_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral18C38C34BA7EEDB564B1E3DCEA96238332D81112); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral46B3229F259C14E354D1F381A2B0F2CCD14C905D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC56718EDB3E2AA5DA6956E16EB2CEB24925F9639); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCDBCEA07DABFC6B25288D8288BBB351C426F5031); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE567A1C94B9074B06255EAAF2AA7ACFFDC194BBB); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass77_0_t68997B623E8CD6034DDB01B6BCFAC1C37A7F5037 * V_0 = NULL; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * V_1 = NULL; float V_2 = 0.0f; Predicate_1_t025E23E639B66BD976A09E0C4FC2D954D400A294 * G_B12_0 = NULL; FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * G_B12_1 = NULL; Predicate_1_t025E23E639B66BD976A09E0C4FC2D954D400A294 * G_B11_0 = NULL; FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * G_B11_1 = NULL; { U3CU3Ec__DisplayClass77_0_t68997B623E8CD6034DDB01B6BCFAC1C37A7F5037 * L_0 = (U3CU3Ec__DisplayClass77_0_t68997B623E8CD6034DDB01B6BCFAC1C37A7F5037 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass77_0_t68997B623E8CD6034DDB01B6BCFAC1C37A7F5037_il2cpp_TypeInfo_var); U3CU3Ec__DisplayClass77_0__ctor_m6211C85CC9F733CCE647B1F5BF26018311925E64(L_0, /*hidden argument*/NULL); V_0 = L_0; U3CU3Ec__DisplayClass77_0_t68997B623E8CD6034DDB01B6BCFAC1C37A7F5037 * L_1 = V_0; int32_t L_2 = ___priority1; NullCheck(L_1); L_1->set_priority_0(L_2); // SoundEmitter next = theAudioManager.soundEmitters[0]; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_3 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_3); SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_4 = L_3->get_soundEmitters_25(); NullCheck(L_4); int32_t L_5 = 0; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_6 = (L_4)->GetAt(static_cast(L_5)); V_1 = L_6; // if ( src == EmitterChannel.Any ) { int32_t L_7 = ___src0; if ((!(((uint32_t)L_7) == ((uint32_t)1)))) { goto IL_0148; } } { // if ( theAudioManager.nextFreeEmitters.size > 0 ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_8 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_8); FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * L_9 = L_8->get_nextFreeEmitters_27(); NullCheck(L_9); int32_t L_10 = L_9->get_size_1(); if ((((int32_t)L_10) <= ((int32_t)0))) { goto IL_0059; } } { // next = theAudioManager.nextFreeEmitters[0]; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_11 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_11); FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * L_12 = L_11->get_nextFreeEmitters_27(); NullCheck(L_12); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_13; L_13 = FastList_1_get_Item_mC8254CC72AD0E9CC5833858EAF29EEFE3D794E2F(L_12, 0, /*hidden argument*/FastList_1_get_Item_mC8254CC72AD0E9CC5833858EAF29EEFE3D794E2F_RuntimeMethod_var); V_1 = L_13; // theAudioManager.nextFreeEmitters.RemoveAtFast( 0 ); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_14 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_14); FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * L_15 = L_14->get_nextFreeEmitters_27(); NullCheck(L_15); FastList_1_RemoveAtFast_mD4EF9EEDE1A17BD46B8855DB261091A7D93D194D(L_15, 0, /*hidden argument*/FastList_1_RemoveAtFast_mD4EF9EEDE1A17BD46B8855DB261091A7D93D194D_RuntimeMethod_var); // } else { goto IL_0148; } IL_0059: { // if ( priority == SoundPriority.VeryLow ) { U3CU3Ec__DisplayClass77_0_t68997B623E8CD6034DDB01B6BCFAC1C37A7F5037 * L_16 = V_0; NullCheck(L_16); int32_t L_17 = L_16->get_priority_0(); if ((!(((uint32_t)L_17) == ((uint32_t)((int32_t)-2))))) { goto IL_0065; } } { // return -1; return (-1); } IL_0065: { // next = theAudioManager.playingEmitters.Find( item => item != null && item.priority < priority ); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_18 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_18); FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * L_19 = L_18->get_playingEmitters_26(); U3CU3Ec__DisplayClass77_0_t68997B623E8CD6034DDB01B6BCFAC1C37A7F5037 * L_20 = V_0; Predicate_1_t025E23E639B66BD976A09E0C4FC2D954D400A294 * L_21 = (Predicate_1_t025E23E639B66BD976A09E0C4FC2D954D400A294 *)il2cpp_codegen_object_new(Predicate_1_t025E23E639B66BD976A09E0C4FC2D954D400A294_il2cpp_TypeInfo_var); Predicate_1__ctor_m1FDE84CCAA021945737527E8A5DCEE8E143EECDF(L_21, L_20, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass77_0_U3CFindFreeEmitterU3Eb__0_m9C07CC21D9B564DCFDA1B23F3BF292DBD6070EEB_RuntimeMethod_var), /*hidden argument*/Predicate_1__ctor_m1FDE84CCAA021945737527E8A5DCEE8E143EECDF_RuntimeMethod_var); NullCheck(L_19); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_22; L_22 = FastList_1_Find_m5D30B12E866C3C0AC46B94484A91704CF9AFBB40(L_19, L_21, /*hidden argument*/FastList_1_Find_m5D30B12E866C3C0AC46B94484A91704CF9AFBB40_RuntimeMethod_var); V_1 = L_22; // if ( next == null ) { SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_23 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_24; L_24 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_23, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_24) { goto IL_00f0; } } { // if ( priority < SoundPriority.Default ) { U3CU3Ec__DisplayClass77_0_t68997B623E8CD6034DDB01B6BCFAC1C37A7F5037 * L_25 = V_0; NullCheck(L_25); int32_t L_26 = L_25->get_priority_0(); if ((((int32_t)L_26) >= ((int32_t)0))) { goto IL_00c1; } } { // if ( theAudioManager.verboseLogging ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_27 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_27); bool L_28 = L_27->get_verboseLogging_11(); if (!L_28) { goto IL_00bf; } } { // Debug.LogWarning( "[AudioManager] skipping sound " + priority ); U3CU3Ec__DisplayClass77_0_t68997B623E8CD6034DDB01B6BCFAC1C37A7F5037 * L_29 = V_0; NullCheck(L_29); int32_t* L_30 = L_29->get_address_of_priority_0(); RuntimeObject * L_31 = Box(SoundPriority_t850DD3C3DC2297827DAAC569120E947DAEF52888_il2cpp_TypeInfo_var, L_30); NullCheck(L_31); String_t* L_32; L_32 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_31); *L_30 = *(int32_t*)UnBox(L_31); String_t* L_33; L_33 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(_stringLiteralE567A1C94B9074B06255EAAF2AA7ACFFDC194BBB, L_32, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(L_33, /*hidden argument*/NULL); } IL_00bf: { // return -1; return (-1); } IL_00c1: { // next = theAudioManager.playingEmitters.Find( item => item != null && item.priority <= SoundPriority.Default ); ; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_34 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_34); FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * L_35 = L_34->get_playingEmitters_26(); IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7_il2cpp_TypeInfo_var); Predicate_1_t025E23E639B66BD976A09E0C4FC2D954D400A294 * L_36 = ((U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7_il2cpp_TypeInfo_var))->get_U3CU3E9__77_1_1(); Predicate_1_t025E23E639B66BD976A09E0C4FC2D954D400A294 * L_37 = L_36; G_B11_0 = L_37; G_B11_1 = L_35; if (L_37) { G_B12_0 = L_37; G_B12_1 = L_35; goto IL_00ea; } } { IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7_il2cpp_TypeInfo_var); U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7 * L_38 = ((U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7_il2cpp_TypeInfo_var))->get_U3CU3E9_0(); Predicate_1_t025E23E639B66BD976A09E0C4FC2D954D400A294 * L_39 = (Predicate_1_t025E23E639B66BD976A09E0C4FC2D954D400A294 *)il2cpp_codegen_object_new(Predicate_1_t025E23E639B66BD976A09E0C4FC2D954D400A294_il2cpp_TypeInfo_var); Predicate_1__ctor_m1FDE84CCAA021945737527E8A5DCEE8E143EECDF(L_39, L_38, (intptr_t)((intptr_t)U3CU3Ec_U3CFindFreeEmitterU3Eb__77_1_mE9FBB4E42EC59A4C9032CDDAA0931D3A3DEB80A6_RuntimeMethod_var), /*hidden argument*/Predicate_1__ctor_m1FDE84CCAA021945737527E8A5DCEE8E143EECDF_RuntimeMethod_var); Predicate_1_t025E23E639B66BD976A09E0C4FC2D954D400A294 * L_40 = L_39; ((U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7_il2cpp_TypeInfo_var))->set_U3CU3E9__77_1_1(L_40); G_B12_0 = L_40; G_B12_1 = G_B11_1; } IL_00ea: { NullCheck(G_B12_1); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_41; L_41 = FastList_1_Find_m5D30B12E866C3C0AC46B94484A91704CF9AFBB40(G_B12_1, G_B12_0, /*hidden argument*/FastList_1_Find_m5D30B12E866C3C0AC46B94484A91704CF9AFBB40_RuntimeMethod_var); V_1 = L_41; } IL_00f0: { // if ( next != null ) { SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_42 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_43; L_43 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_42, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_43) { goto IL_0148; } } { // if ( theAudioManager.verboseLogging ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_44 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_44); bool L_45 = L_44->get_verboseLogging_11(); if (!L_45) { goto IL_0131; } } { // Debug.LogWarning( "[AudioManager] cannabalizing " + next.originalIdx + " Time: " + Time.time ); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_46 = V_1; NullCheck(L_46); int32_t* L_47 = L_46->get_address_of_originalIdx_14(); String_t* L_48; L_48 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)L_47, /*hidden argument*/NULL); float L_49; L_49 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); V_2 = L_49; String_t* L_50; L_50 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)(&V_2), /*hidden argument*/NULL); String_t* L_51; L_51 = String_Concat_m5D784E6CEEBE99ED8749AA4B9491D926273FD749(_stringLiteralC56718EDB3E2AA5DA6956E16EB2CEB24925F9639, L_48, _stringLiteral46B3229F259C14E354D1F381A2B0F2CCD14C905D, L_50, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(L_51, /*hidden argument*/NULL); } IL_0131: { // next.Stop(); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_52 = V_1; NullCheck(L_52); SoundEmitter_Stop_m3300C33E8D6996E9EC28F0AC81D1702912AC6DE4(L_52, /*hidden argument*/NULL); // theAudioManager.playingEmitters.RemoveFast( next ); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_53 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_53); FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * L_54 = L_53->get_playingEmitters_26(); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_55 = V_1; NullCheck(L_54); bool L_56; L_56 = FastList_1_RemoveFast_m25971749BF3DF48D4DC340395051686D91C06298(L_54, L_55, /*hidden argument*/FastList_1_RemoveFast_m25971749BF3DF48D4DC340395051686D91C06298_RuntimeMethod_var); } IL_0148: { // if ( next == null ) { SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_57 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_58; L_58 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_57, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_58) { goto IL_017e; } } { // Debug.LogError( "[AudioManager] ERROR - absolutely couldn't find a free emitter! Priority = " + priority + " TOO MANY PlaySound* calls!" ); U3CU3Ec__DisplayClass77_0_t68997B623E8CD6034DDB01B6BCFAC1C37A7F5037 * L_59 = V_0; NullCheck(L_59); int32_t* L_60 = L_59->get_address_of_priority_0(); RuntimeObject * L_61 = Box(SoundPriority_t850DD3C3DC2297827DAAC569120E947DAEF52888_il2cpp_TypeInfo_var, L_60); NullCheck(L_61); String_t* L_62; L_62 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_61); *L_60 = *(int32_t*)UnBox(L_61); String_t* L_63; L_63 = String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632(_stringLiteralCDBCEA07DABFC6B25288D8288BBB351C426F5031, L_62, _stringLiteral18C38C34BA7EEDB564B1E3DCEA96238332D81112, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogError_m5952BCE5DC0EF798B31FA983B9CE42A5A1F82DE1(L_63, /*hidden argument*/NULL); // showPlayingEmitterCount = true; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->set_showPlayingEmitterCount_31((bool)1); // return -1; return (-1); } IL_017e: { // return next.originalIdx; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_64 = V_1; NullCheck(L_64); int32_t L_65 = L_64->get_originalIdx_14(); return L_65; } } // System.Int32 OVR.AudioManager::PlaySound(OVR.SoundFX,OVR.EmitterChannel,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioManager_PlaySound_mF9EA9DD2776E9BD16098BE16448C53D44AFB34FA (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * ___soundFX0, int32_t ___src1, float ___delay2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E G_B5_0; memset((&G_B5_0), 0, sizeof(G_B5_0)); { // if ( !SoundEnabled ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); bool L_0; L_0 = AudioManager_get_SoundEnabled_m747A8AC09610C554D4EF857112AEF6E4E44059FF_inline(/*hidden argument*/NULL); if (L_0) { goto IL_0009; } } { // return -1; return (-1); } IL_0009: { // return PlaySoundAt( ( staticListenerPosition != null ) ? staticListenerPosition.position : Vector3.zero, soundFX, src, delay ); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_staticListenerPosition_30(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_2) { goto IL_001d; } } { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Vector3_get_zero_m92B6E46FC9A637D20B3A4C1FFAEABFCE095DD4C6(/*hidden argument*/NULL); G_B5_0 = L_3; goto IL_0027; } IL_001d: { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_staticListenerPosition_30(); NullCheck(L_4); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5; L_5 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_4, /*hidden argument*/NULL); G_B5_0 = L_5; } IL_0027: { SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_6 = ___soundFX0; int32_t L_7 = ___src1; float L_8 = ___delay2; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); int32_t L_9; L_9 = AudioManager_PlaySoundAt_m564EA71295F07C5B1B6277CE7680C61DF39A9F25(G_B5_0, L_6, L_7, L_8, (1.0f), (1.0f), /*hidden argument*/NULL); return L_9; } } // System.Int32 OVR.AudioManager::PlaySoundAt(UnityEngine.Vector3,OVR.SoundFX,OVR.EmitterChannel,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioManager_PlaySoundAt_m564EA71295F07C5B1B6277CE7680C61DF39A9F25 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * ___soundFX1, int32_t ___src2, float ___delay3, float ___volumeOverride4, float ___pitchMultiplier5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FastList_1_AddUnique_m42950E2B26235B3ACEFC2E1431D2F566FFA9A39D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3B8F07884D1AD3D7A32921269A7BEF7DCEC083B6); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4E1A73C9AF59513216526CE861448DAE293EF6CE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral60F53D5C88E08FA67B2ABA19ABEE4BFDD0B44CB5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral925EA72B29D6BF699F98EEEE87E0E8BA9BE96D3B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDACAB8E155817AB3960B789D40F9BA076C12A7DE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDB27459F4D29B8C7D0C2162F8206C553EB68F7DD); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF8221FB3621B9061ACA2C186AD8E11B23FC06460); s_Il2CppMethodInitialized = true; } AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * V_0 = NULL; int32_t V_1 = 0; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * V_2 = NULL; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * V_3 = NULL; ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * V_4 = NULL; float V_5 = 0.0f; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_6; memset((&V_6), 0, sizeof(V_6)); float V_7 = 0.0f; ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * G_B23_0 = NULL; ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * G_B21_0 = NULL; ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * G_B22_0 = NULL; int32_t G_B24_0 = 0; ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * G_B24_1 = NULL; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * G_B26_0 = NULL; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * G_B25_0 = NULL; float G_B27_0 = 0.0f; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * G_B27_1 = NULL; { // if ( !SoundEnabled ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); bool L_0; L_0 = AudioManager_get_SoundEnabled_m747A8AC09610C554D4EF857112AEF6E4E44059FF_inline(/*hidden argument*/NULL); if (L_0) { goto IL_0009; } } { // return -1; return (-1); } IL_0009: { // AudioClip clip = soundFX.GetClip(); SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_1 = ___soundFX1; NullCheck(L_1); AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_2; L_2 = SoundFX_GetClip_m0CDE7570629E9E61B1471DC1A2CBE6F2159D498D(L_1, /*hidden argument*/NULL); V_0 = L_2; // if ( clip == null ) { AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_3 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_4) { goto IL_001b; } } { // return -1; return (-1); } IL_001b: { // if ( staticListenerPosition != null ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_staticListenerPosition_30(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_6; L_6 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_6) { goto IL_005f; } } { // float distFromListener = ( staticListenerPosition.position - position ).sqrMagnitude; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_staticListenerPosition_30(); NullCheck(L_7); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8; L_8 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_7, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = ___position0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10; L_10 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_8, L_9, /*hidden argument*/NULL); V_6 = L_10; float L_11; L_11 = Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_6), /*hidden argument*/NULL); V_5 = L_11; // if ( distFromListener > theAudioManager.audioMaxFallOffDistanceSqr ) { float L_12 = V_5; AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_13 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_13); float L_14 = L_13->get_audioMaxFallOffDistanceSqr_24(); if ((!(((float)L_12) > ((float)L_14)))) { goto IL_0053; } } { // return -1; return (-1); } IL_0053: { // if ( distFromListener > soundFX.MaxFalloffDistSquared ) { float L_15 = V_5; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_16 = ___soundFX1; NullCheck(L_16); float L_17; L_17 = SoundFX_get_MaxFalloffDistSquared_m8134461B3B7CDDE5D5D767F32E4EFB64A1567AE1(L_16, /*hidden argument*/NULL); if ((!(((float)L_15) > ((float)L_17)))) { goto IL_005f; } } { // return -1; return (-1); } IL_005f: { // if ( soundFX.ReachedGroupPlayLimit() ) { SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_18 = ___soundFX1; NullCheck(L_18); bool L_19; L_19 = SoundFX_ReachedGroupPlayLimit_m530866F47FE81D2506E631CFCEC060513FF00897(L_18, /*hidden argument*/NULL); if (!L_19) { goto IL_008f; } } { // if ( theAudioManager.verboseLogging ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_20 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_20); bool L_21 = L_20->get_verboseLogging_11(); if (!L_21) { goto IL_008d; } } { // Debug.Log( "[AudioManager] PlaySoundAt() with " + soundFX.name + " skipped due to group play limit" ); SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_22 = ___soundFX1; NullCheck(L_22); String_t* L_23 = L_22->get_name_0(); String_t* L_24; L_24 = String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632(_stringLiteralF8221FB3621B9061ACA2C186AD8E11B23FC06460, L_23, _stringLiteral4E1A73C9AF59513216526CE861448DAE293EF6CE, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_Log_mF2A2ACB1738BA264EF07744AAF260BC5DDD2A11A(L_24, /*hidden argument*/NULL); } IL_008d: { // return -1; return (-1); } IL_008f: { // int idx = FindFreeEmitter( src, soundFX.priority ); int32_t L_25 = ___src2; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_26 = ___soundFX1; NullCheck(L_26); int32_t L_27 = L_26->get_priority_10(); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); int32_t L_28; L_28 = AudioManager_FindFreeEmitter_m7F00C638E1EA5DAE1A62C6C23D83A5B4FCB7BB3A(L_25, L_27, /*hidden argument*/NULL); V_1 = L_28; // if ( idx == -1 ) { int32_t L_29 = V_1; if ((!(((uint32_t)L_29) == ((uint32_t)(-1))))) { goto IL_00a2; } } { // return -1; return (-1); } IL_00a2: { // SoundEmitter emitter = theAudioManager.soundEmitters[idx]; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_30 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_30); SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_31 = L_30->get_soundEmitters_25(); int32_t L_32 = V_1; NullCheck(L_31); int32_t L_33 = L_32; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_34 = (L_31)->GetAt(static_cast(L_33)); V_2 = L_34; // emitter.ResetParent( soundEmitterParent.transform ); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_35 = V_2; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_36 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_soundEmitterParent_29(); NullCheck(L_36); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_37; L_37 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_36, /*hidden argument*/NULL); NullCheck(L_35); SoundEmitter_ResetParent_m2C67F84BAA510CC69AF6A6539C6D0D15870514EC(L_35, L_37, /*hidden argument*/NULL); // emitter.gameObject.SetActive( true ); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_38 = V_2; NullCheck(L_38); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_39; L_39 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_38, /*hidden argument*/NULL); NullCheck(L_39); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_39, (bool)1, /*hidden argument*/NULL); // AudioSource audioSource = emitter.audioSource; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_40 = V_2; NullCheck(L_40); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_41 = L_40->get_audioSource_7(); V_3 = L_41; // ONSPAudioSource osp = emitter.osp; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_42 = V_2; NullCheck(L_42); ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * L_43 = L_42->get_osp_9(); V_4 = L_43; // audioSource.enabled = true; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_44 = V_3; NullCheck(L_44); Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32(L_44, (bool)1, /*hidden argument*/NULL); // audioSource.volume = Mathf.Clamp01( Mathf.Clamp01( theAudioManager.volumeSoundFX * soundFX.volume ) * volumeOverride * soundFX.GroupVolumeOverride ); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_45 = V_3; AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_46 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_46); float L_47 = L_46->get_volumeSoundFX_13(); SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_48 = ___soundFX1; NullCheck(L_48); float L_49 = L_48->get_volume_2(); float L_50; L_50 = Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171(((float)il2cpp_codegen_multiply((float)L_47, (float)L_49)), /*hidden argument*/NULL); float L_51 = ___volumeOverride4; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_52 = ___soundFX1; NullCheck(L_52); float L_53; L_53 = SoundFX_get_GroupVolumeOverride_mA783F03EAC28566B620DB8FCE3FD9F74012E25EB(L_52, /*hidden argument*/NULL); float L_54; L_54 = Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_50, (float)L_51)), (float)L_53)), /*hidden argument*/NULL); NullCheck(L_45); AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58(L_45, L_54, /*hidden argument*/NULL); // audioSource.pitch = soundFX.GetPitch() * pitchMultiplier; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_55 = V_3; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_56 = ___soundFX1; NullCheck(L_56); float L_57; L_57 = SoundFX_GetPitch_mE0A71164B687F9546D4BE2EA5581D1B139438926(L_56, /*hidden argument*/NULL); float L_58 = ___pitchMultiplier5; NullCheck(L_55); AudioSource_set_pitch_m9E9EEFADFAB44ADEC656573425CF34D0069A0CBC(L_55, ((float)il2cpp_codegen_multiply((float)L_57, (float)L_58)), /*hidden argument*/NULL); // audioSource.time = 0.0f; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_59 = V_3; NullCheck(L_59); AudioSource_set_time_mE8F36DDE8E610126F9733D13F299C13F71BCE690(L_59, (0.0f), /*hidden argument*/NULL); // audioSource.spatialBlend = 1.0f; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_60 = V_3; NullCheck(L_60); AudioSource_set_spatialBlend_m7DD3DA6F68BA6710EDB2EE8482F876D16F9A9BEC(L_60, (1.0f), /*hidden argument*/NULL); // audioSource.rolloffMode = soundFX.falloffCurve; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_61 = V_3; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_62 = ___soundFX1; NullCheck(L_62); int32_t L_63 = L_62->get_falloffCurve_5(); NullCheck(L_61); AudioSource_set_rolloffMode_mCEE552C06C70A8E4E64500C5792AD67D33782B4A(L_61, L_63, /*hidden argument*/NULL); // if ( soundFX.falloffCurve == AudioRolloffMode.Custom ) { SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_64 = ___soundFX1; NullCheck(L_64); int32_t L_65 = L_64->get_falloffCurve_5(); if ((!(((uint32_t)L_65) == ((uint32_t)2)))) { goto IL_0153; } } { // audioSource.SetCustomCurve( AudioSourceCurveType.CustomRolloff, soundFX.volumeFalloffCurve ); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_66 = V_3; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_67 = ___soundFX1; NullCheck(L_67); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_68 = L_67->get_volumeFalloffCurve_6(); NullCheck(L_66); AudioSource_SetCustomCurve_m7F9FDB65C9A26D7491E041600157340A09552D56(L_66, 0, L_68, /*hidden argument*/NULL); } IL_0153: { // audioSource.SetCustomCurve( AudioSourceCurveType.ReverbZoneMix, soundFX.reverbZoneMix ); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_69 = V_3; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_70 = ___soundFX1; NullCheck(L_70); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_71 = L_70->get_reverbZoneMix_7(); NullCheck(L_69); AudioSource_SetCustomCurve_m7F9FDB65C9A26D7491E041600157340A09552D56(L_69, 2, L_71, /*hidden argument*/NULL); // audioSource.dopplerLevel = 0; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_72 = V_3; NullCheck(L_72); AudioSource_set_dopplerLevel_m3E3187EA638992BE0A7AF9D660DAB1B0D088C2A0(L_72, (0.0f), /*hidden argument*/NULL); // audioSource.clip = clip; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_73 = V_3; AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_74 = V_0; NullCheck(L_73); AudioSource_set_clip_mD1F50F7BA6EA3AF25B4922473352C5180CFF7B2B(L_73, L_74, /*hidden argument*/NULL); // audioSource.spread = soundFX.spread; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_75 = V_3; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_76 = ___soundFX1; NullCheck(L_76); float L_77 = L_76->get_spread_8(); NullCheck(L_75); AudioSource_set_spread_m933BAB5C1122A350F18490CA208257F2ECAC5887(L_75, L_77, /*hidden argument*/NULL); // audioSource.loop = soundFX.looping; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_78 = V_3; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_79 = ___soundFX1; NullCheck(L_79); bool L_80 = L_79->get_looping_12(); NullCheck(L_78); AudioSource_set_loop_mDD9FB746D8A7392472E5484EEF8D0A667993E3E0(L_78, L_80, /*hidden argument*/NULL); // audioSource.mute = false; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_81 = V_3; NullCheck(L_81); AudioSource_set_mute_m69E2DFCF261D2D187ED756096B7E0DE622292C71(L_81, (bool)0, /*hidden argument*/NULL); // audioSource.minDistance = soundFX.falloffDistance.x; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_82 = V_3; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_83 = ___soundFX1; NullCheck(L_83); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_84 = L_83->get_address_of_falloffDistance_4(); float L_85 = L_84->get_x_0(); NullCheck(L_82); AudioSource_set_minDistance_m9C1D3410330B09EACA69C64BF634018D71180F91(L_82, L_85, /*hidden argument*/NULL); // audioSource.maxDistance = soundFX.falloffDistance.y; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_86 = V_3; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_87 = ___soundFX1; NullCheck(L_87); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_88 = L_87->get_address_of_falloffDistance_4(); float L_89 = L_88->get_y_1(); NullCheck(L_86); AudioSource_set_maxDistance_m8AF5831BC0B2D070B2D4E1B54CB27082240A5EA8(L_86, L_89, /*hidden argument*/NULL); // audioSource.outputAudioMixerGroup = soundFX.GetMixerGroup( AudioManager.EmitterGroup ); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_90 = V_3; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_91 = ___soundFX1; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * L_92; L_92 = AudioManager_get_EmitterGroup_mA9B55C9414163950672F6F9FCEAECB06F7908079(/*hidden argument*/NULL); NullCheck(L_91); AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * L_93; L_93 = SoundFX_GetMixerGroup_m302072EBEFAEE2C1721C91C42424E86755FD2031(L_91, L_92, /*hidden argument*/NULL); NullCheck(L_90); AudioSource_set_outputAudioMixerGroup_mE63B2B8C7E3F4E8C670E2474D1F22F9864DB71C8(L_90, L_93, /*hidden argument*/NULL); // emitter.endPlayTime = Time.time + clip.length + delay; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_94 = V_2; float L_95; L_95 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_96 = V_0; NullCheck(L_96); float L_97; L_97 = AudioClip_get_length_m2223F2281D853F847BE0048620BA6F61F26440E4(L_96, /*hidden argument*/NULL); float L_98 = ___delay3; NullCheck(L_94); L_94->set_endPlayTime_10(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)L_95, (float)L_97)), (float)L_98))); // emitter.defaultVolume = audioSource.volume; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_99 = V_2; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_100 = V_3; NullCheck(L_100); float L_101; L_101 = AudioSource_get_volume_mFD700932958E0A96199B012E28AE4E9F7D6C1556(L_100, /*hidden argument*/NULL); NullCheck(L_99); L_99->set_defaultVolume_12(L_101); // emitter.priority = soundFX.priority; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_102 = V_2; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_103 = ___soundFX1; NullCheck(L_103); int32_t L_104 = L_103->get_priority_10(); NullCheck(L_102); L_102->set_priority_8(L_104); // emitter.onFinished = null; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_105 = V_2; NullCheck(L_105); L_105->set_onFinished_15((Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)NULL); // emitter.SetPlayingSoundGroup( soundFX.Group ); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_106 = V_2; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_107 = ___soundFX1; NullCheck(L_107); SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_108; L_108 = SoundFX_get_Group_mA26D40F7F76EC4223BBEEA3EB31E2E1651360F57_inline(L_107, /*hidden argument*/NULL); NullCheck(L_106); SoundEmitter_SetPlayingSoundGroup_mE25F8571D797ED9DCBB3C1564DE40F2115FAFFA0(L_106, L_108, /*hidden argument*/NULL); // if ( src == EmitterChannel.Any ) { int32_t L_109 = ___src2; if ((!(((uint32_t)L_109) == ((uint32_t)1)))) { goto IL_0217; } } { // theAudioManager.playingEmitters.AddUnique( emitter ); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_110 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_110); FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * L_111 = L_110->get_playingEmitters_26(); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_112 = V_2; NullCheck(L_111); FastList_1_AddUnique_m42950E2B26235B3ACEFC2E1431D2F566FFA9A39D(L_111, L_112, /*hidden argument*/FastList_1_AddUnique_m42950E2B26235B3ACEFC2E1431D2F566FFA9A39D_RuntimeMethod_var); } IL_0217: { // if ( osp != null ) { ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * L_113 = V_4; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_114; L_114 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_113, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_114) { goto IL_02d4; } } { // osp.EnableSpatialization = soundFX.ospProps.enableSpatialization; ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * L_115 = V_4; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_116 = ___soundFX1; NullCheck(L_116); OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B * L_117 = L_116->get_ospProps_13(); NullCheck(L_117); bool L_118 = L_117->get_enableSpatialization_0(); NullCheck(L_115); ONSPAudioSource_set_EnableSpatialization_m3BE0DD812263ADEC22135EC39114FE032EBB0984_inline(L_115, L_118, /*hidden argument*/NULL); // osp.EnableRfl = theAudioManager.enableSpatializedFastOverride || soundFX.ospProps.useFastOverride ? true : false; ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * L_119 = V_4; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_120 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_120); bool L_121 = L_120->get_enableSpatializedFastOverride_6(); G_B21_0 = L_119; if (L_121) { G_B23_0 = L_119; goto IL_0254; } } { SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_122 = ___soundFX1; NullCheck(L_122); OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B * L_123 = L_122->get_ospProps_13(); NullCheck(L_123); bool L_124 = L_123->get_useFastOverride_1(); G_B22_0 = G_B21_0; if (L_124) { G_B23_0 = G_B21_0; goto IL_0254; } } { G_B24_0 = 0; G_B24_1 = G_B22_0; goto IL_0255; } IL_0254: { G_B24_0 = 1; G_B24_1 = G_B23_0; } IL_0255: { NullCheck(G_B24_1); ONSPAudioSource_set_EnableRfl_mBE34FE6E52C0A6F191B90AA91554D9C88A2BF6D6_inline(G_B24_1, (bool)G_B24_0, /*hidden argument*/NULL); // osp.Gain = soundFX.ospProps.gain; ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * L_125 = V_4; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_126 = ___soundFX1; NullCheck(L_126); OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B * L_127 = L_126->get_ospProps_13(); NullCheck(L_127); float L_128 = L_127->get_gain_2(); NullCheck(L_125); ONSPAudioSource_set_Gain_m24D214F42DE72722C2EC011EF326C9AEE6AC7B71(L_125, L_128, /*hidden argument*/NULL); // osp.UseInvSqr = soundFX.ospProps.enableInvSquare; ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * L_129 = V_4; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_130 = ___soundFX1; NullCheck(L_130); OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B * L_131 = L_130->get_ospProps_13(); NullCheck(L_131); bool L_132 = L_131->get_enableInvSquare_3(); NullCheck(L_129); ONSPAudioSource_set_UseInvSqr_m5A566429E42138EE68B676322EF5066307B5BC2E_inline(L_129, L_132, /*hidden argument*/NULL); // osp.Near = soundFX.ospProps.invSquareFalloff.x; ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * L_133 = V_4; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_134 = ___soundFX1; NullCheck(L_134); OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B * L_135 = L_134->get_ospProps_13(); NullCheck(L_135); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_136 = L_135->get_address_of_invSquareFalloff_5(); float L_137 = L_136->get_x_0(); NullCheck(L_133); ONSPAudioSource_set_Near_mD702B9A6C5679CCE5A31657F12DF3CC9E007D1E5(L_133, L_137, /*hidden argument*/NULL); // osp.Far = soundFX.ospProps.invSquareFalloff.y; ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * L_138 = V_4; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_139 = ___soundFX1; NullCheck(L_139); OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B * L_140 = L_139->get_ospProps_13(); NullCheck(L_140); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_141 = L_140->get_address_of_invSquareFalloff_5(); float L_142 = L_141->get_y_1(); NullCheck(L_138); ONSPAudioSource_set_Far_mB2EAED9718ABD8B126AE3F89A5944F660961A471(L_138, L_142, /*hidden argument*/NULL); // audioSource.spatialBlend = (soundFX.ospProps.enableSpatialization) ? 1.0f : 0.8f; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_143 = V_3; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_144 = ___soundFX1; NullCheck(L_144); OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B * L_145 = L_144->get_ospProps_13(); NullCheck(L_145); bool L_146 = L_145->get_enableSpatialization_0(); G_B25_0 = L_143; if (L_146) { G_B26_0 = L_143; goto IL_02c1; } } { G_B27_0 = (0.800000012f); G_B27_1 = G_B25_0; goto IL_02c6; } IL_02c1: { G_B27_0 = (1.0f); G_B27_1 = G_B26_0; } IL_02c6: { NullCheck(G_B27_1); AudioSource_set_spatialBlend_m7DD3DA6F68BA6710EDB2EE8482F876D16F9A9BEC(G_B27_1, G_B27_0, /*hidden argument*/NULL); // osp.SetParameters(ref audioSource); ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * L_147 = V_4; NullCheck(L_147); ONSPAudioSource_SetParameters_m9D75AB3ABA60F5FD4DFC48A5C7ACFCFB4EF7A78E(L_147, (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B **)(&V_3), /*hidden argument*/NULL); } IL_02d4: { // audioSource.transform.position = position; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_148 = V_3; NullCheck(L_148); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_149; L_149 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_148, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_150 = ___position0; NullCheck(L_149); Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_149, L_150, /*hidden argument*/NULL); // if ( theAudioManager.verboseLogging ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_151 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_151); bool L_152 = L_151->get_verboseLogging_11(); if (!L_152) { goto IL_0372; } } { // Debug.Log( "[AudioManager] PlaySoundAt() channel = " + idx + " soundFX = " + soundFX.name + " volume = " + emitter.volume + " Delay = " + delay + " time = " + Time.time + "\n" ); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_153 = (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)SZArrayNew(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var, (uint32_t)((int32_t)11)); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_154 = L_153; NullCheck(L_154); ArrayElementTypeCheck (L_154, _stringLiteralDB27459F4D29B8C7D0C2162F8206C553EB68F7DD); (L_154)->SetAt(static_cast(0), (String_t*)_stringLiteralDB27459F4D29B8C7D0C2162F8206C553EB68F7DD); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_155 = L_154; String_t* L_156; L_156 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_1), /*hidden argument*/NULL); NullCheck(L_155); ArrayElementTypeCheck (L_155, L_156); (L_155)->SetAt(static_cast(1), (String_t*)L_156); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_157 = L_155; NullCheck(L_157); ArrayElementTypeCheck (L_157, _stringLiteral3B8F07884D1AD3D7A32921269A7BEF7DCEC083B6); (L_157)->SetAt(static_cast(2), (String_t*)_stringLiteral3B8F07884D1AD3D7A32921269A7BEF7DCEC083B6); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_158 = L_157; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_159 = ___soundFX1; NullCheck(L_159); String_t* L_160 = L_159->get_name_0(); NullCheck(L_158); ArrayElementTypeCheck (L_158, L_160); (L_158)->SetAt(static_cast(3), (String_t*)L_160); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_161 = L_158; NullCheck(L_161); ArrayElementTypeCheck (L_161, _stringLiteral60F53D5C88E08FA67B2ABA19ABEE4BFDD0B44CB5); (L_161)->SetAt(static_cast(4), (String_t*)_stringLiteral60F53D5C88E08FA67B2ABA19ABEE4BFDD0B44CB5); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_162 = L_161; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_163 = V_2; NullCheck(L_163); float L_164; L_164 = SoundEmitter_get_volume_mA23181A33F14B9C289E1B8C390AC5C8B3EC26761(L_163, /*hidden argument*/NULL); V_7 = L_164; String_t* L_165; L_165 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)(&V_7), /*hidden argument*/NULL); NullCheck(L_162); ArrayElementTypeCheck (L_162, L_165); (L_162)->SetAt(static_cast(5), (String_t*)L_165); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_166 = L_162; NullCheck(L_166); ArrayElementTypeCheck (L_166, _stringLiteral925EA72B29D6BF699F98EEEE87E0E8BA9BE96D3B); (L_166)->SetAt(static_cast(6), (String_t*)_stringLiteral925EA72B29D6BF699F98EEEE87E0E8BA9BE96D3B); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_167 = L_166; String_t* L_168; L_168 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)(&___delay3), /*hidden argument*/NULL); NullCheck(L_167); ArrayElementTypeCheck (L_167, L_168); (L_167)->SetAt(static_cast(7), (String_t*)L_168); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_169 = L_167; NullCheck(L_169); ArrayElementTypeCheck (L_169, _stringLiteralDACAB8E155817AB3960B789D40F9BA076C12A7DE); (L_169)->SetAt(static_cast(8), (String_t*)_stringLiteralDACAB8E155817AB3960B789D40F9BA076C12A7DE); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_170 = L_169; float L_171; L_171 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); V_7 = L_171; String_t* L_172; L_172 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)(&V_7), /*hidden argument*/NULL); NullCheck(L_170); ArrayElementTypeCheck (L_170, L_172); (L_170)->SetAt(static_cast(((int32_t)9)), (String_t*)L_172); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_173 = L_170; NullCheck(L_173); ArrayElementTypeCheck (L_173, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD); (L_173)->SetAt(static_cast(((int32_t)10)), (String_t*)_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD); String_t* L_174; L_174 = String_Concat_m27B9C3007C7DABFABCC3726B37A3BE08CB40C417(L_173, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_Log_mF2A2ACB1738BA264EF07744AAF260BC5DDD2A11A(L_174, /*hidden argument*/NULL); } IL_0372: { // if ( delay > 0f ) { float L_175 = ___delay3; if ((!(((float)L_175) > ((float)(0.0f))))) { goto IL_0383; } } { // audioSource.PlayDelayed( delay ); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_176 = V_3; float L_177 = ___delay3; NullCheck(L_176); AudioSource_PlayDelayed_m9C6234595614E2F4A8035CB4D501E83A8C793DD4(L_176, L_177, /*hidden argument*/NULL); // } else { goto IL_0389; } IL_0383: { // audioSource.Play(); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_178 = V_3; NullCheck(L_178); AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1(L_178, /*hidden argument*/NULL); } IL_0389: { // return idx; int32_t L_179 = V_1; return L_179; } } // System.Int32 OVR.AudioManager::PlayRandomSoundAt(UnityEngine.Vector3,UnityEngine.AudioClip[],System.Single,OVR.EmitterChannel,System.Single,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioManager_PlayRandomSoundAt_mEFE3D65EF0BFB53B595D47D8DD06EFD8F36B7637 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* ___clips1, float ___volume2, int32_t ___src3, float ___delay4, float ___pitch5, bool ___loop6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // if ( ( clips == null ) || ( clips.Length == 0 ) ) { AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* L_0 = ___clips1; if (!L_0) { goto IL_0007; } } { AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* L_1 = ___clips1; NullCheck(L_1); if ((((RuntimeArray*)L_1)->max_length)) { goto IL_0009; } } IL_0007: { // return -1; return (-1); } IL_0009: { // int idx = Random.Range( 0, clips.Length ); AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* L_2 = ___clips1; NullCheck(L_2); int32_t L_3; L_3 = Random_Range_mCD7505433C26B6FA511AC1EA07E58AEF7ED1C213(0, ((int32_t)((int32_t)(((RuntimeArray*)L_2)->max_length))), /*hidden argument*/NULL); V_0 = L_3; // return PlaySoundAt( position, clips[idx], volume, src, delay, pitch, loop ); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___position0; AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* L_5 = ___clips1; int32_t L_6 = V_0; NullCheck(L_5); int32_t L_7 = L_6; AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_8 = (L_5)->GetAt(static_cast(L_7)); float L_9 = ___volume2; int32_t L_10 = ___src3; float L_11 = ___delay4; float L_12 = ___pitch5; bool L_13 = ___loop6; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); int32_t L_14; L_14 = AudioManager_PlaySoundAt_mF243919C9337A9DE89DED6040C822FF51ED7B375(L_4, L_8, L_9, L_10, L_11, L_12, L_13, /*hidden argument*/NULL); return L_14; } } // System.Int32 OVR.AudioManager::PlaySoundAt(UnityEngine.Vector3,UnityEngine.AudioClip,System.Single,OVR.EmitterChannel,System.Single,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioManager_PlaySoundAt_mF243919C9337A9DE89DED6040C822FF51ED7B375 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___clip1, float ___volume2, int32_t ___src3, float ___delay4, float ___pitch5, bool ___loop6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FastList_1_AddUnique_m42950E2B26235B3ACEFC2E1431D2F566FFA9A39D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral60F53D5C88E08FA67B2ABA19ABEE4BFDD0B44CB5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral925EA72B29D6BF699F98EEEE87E0E8BA9BE96D3B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDACAB8E155817AB3960B789D40F9BA076C12A7DE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDB27459F4D29B8C7D0C2162F8206C553EB68F7DD); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF1D1667616EC3665E0B644D2825CFE550F6D62AE); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * V_1 = NULL; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * V_2 = NULL; ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * V_3 = NULL; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_4; memset((&V_4), 0, sizeof(V_4)); float V_5 = 0.0f; { // if ( !SoundEnabled ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); bool L_0; L_0 = AudioManager_get_SoundEnabled_m747A8AC09610C554D4EF857112AEF6E4E44059FF_inline(/*hidden argument*/NULL); if (L_0) { goto IL_0009; } } { // return -1; return (-1); } IL_0009: { // if ( clip == null ) { AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_1 = ___clip1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_2) { goto IL_0014; } } { // return -1; return (-1); } IL_0014: { // if ( staticListenerPosition != null ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_3 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_staticListenerPosition_30(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_4) { goto IL_0048; } } { // if ( ( staticListenerPosition.position - position ).sqrMagnitude > theAudioManager.audioMaxFallOffDistanceSqr ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_staticListenerPosition_30(); NullCheck(L_5); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6; L_6 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_5, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___position0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8; L_8 = Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline(L_6, L_7, /*hidden argument*/NULL); V_4 = L_8; float L_9; L_9 = Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_4), /*hidden argument*/NULL); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_10 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_10); float L_11 = L_10->get_audioMaxFallOffDistanceSqr_24(); if ((!(((float)L_9) > ((float)L_11)))) { goto IL_0048; } } { // return -1; return (-1); } IL_0048: { // int idx = FindFreeEmitter( src, 0 ); int32_t L_12 = ___src3; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); int32_t L_13; L_13 = AudioManager_FindFreeEmitter_m7F00C638E1EA5DAE1A62C6C23D83A5B4FCB7BB3A(L_12, 0, /*hidden argument*/NULL); V_0 = L_13; // if ( idx == -1 ) { int32_t L_14 = V_0; if ((!(((uint32_t)L_14) == ((uint32_t)(-1))))) { goto IL_0056; } } { // return -1; return (-1); } IL_0056: { // SoundEmitter emitter = theAudioManager.soundEmitters[idx]; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_15 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_15); SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_16 = L_15->get_soundEmitters_25(); int32_t L_17 = V_0; NullCheck(L_16); int32_t L_18 = L_17; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_19 = (L_16)->GetAt(static_cast(L_18)); V_1 = L_19; // emitter.ResetParent( soundEmitterParent.transform ); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_20 = V_1; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_21 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_soundEmitterParent_29(); NullCheck(L_21); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_22; L_22 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_21, /*hidden argument*/NULL); NullCheck(L_20); SoundEmitter_ResetParent_m2C67F84BAA510CC69AF6A6539C6D0D15870514EC(L_20, L_22, /*hidden argument*/NULL); // emitter.gameObject.SetActive( true ); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_23 = V_1; NullCheck(L_23); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_24; L_24 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_23, /*hidden argument*/NULL); NullCheck(L_24); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_24, (bool)1, /*hidden argument*/NULL); // AudioSource audioSource = emitter.audioSource; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_25 = V_1; NullCheck(L_25); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_26 = L_25->get_audioSource_7(); V_2 = L_26; // ONSPAudioSource osp = emitter.osp; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_27 = V_1; NullCheck(L_27); ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * L_28 = L_27->get_osp_9(); V_3 = L_28; // audioSource.enabled = true; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_29 = V_2; NullCheck(L_29); Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32(L_29, (bool)1, /*hidden argument*/NULL); // audioSource.volume = Mathf.Clamp01( theAudioManager.volumeSoundFX * volume ); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_30 = V_2; AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_31 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_31); float L_32 = L_31->get_volumeSoundFX_13(); float L_33 = ___volume2; float L_34; L_34 = Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171(((float)il2cpp_codegen_multiply((float)L_32, (float)L_33)), /*hidden argument*/NULL); NullCheck(L_30); AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58(L_30, L_34, /*hidden argument*/NULL); // audioSource.pitch = pitch; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_35 = V_2; float L_36 = ___pitch5; NullCheck(L_35); AudioSource_set_pitch_m9E9EEFADFAB44ADEC656573425CF34D0069A0CBC(L_35, L_36, /*hidden argument*/NULL); // audioSource.spatialBlend = 0.8f; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_37 = V_2; NullCheck(L_37); AudioSource_set_spatialBlend_m7DD3DA6F68BA6710EDB2EE8482F876D16F9A9BEC(L_37, (0.800000012f), /*hidden argument*/NULL); // audioSource.rolloffMode = AudioRolloffMode.Linear; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_38 = V_2; NullCheck(L_38); AudioSource_set_rolloffMode_mCEE552C06C70A8E4E64500C5792AD67D33782B4A(L_38, 1, /*hidden argument*/NULL); // audioSource.SetCustomCurve( AudioSourceCurveType.ReverbZoneMix, defaultReverbZoneMix ); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_39 = V_2; AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_40 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_defaultReverbZoneMix_34(); NullCheck(L_39); AudioSource_SetCustomCurve_m7F9FDB65C9A26D7491E041600157340A09552D56(L_39, 2, L_40, /*hidden argument*/NULL); // audioSource.dopplerLevel = 0.0f; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_41 = V_2; NullCheck(L_41); AudioSource_set_dopplerLevel_m3E3187EA638992BE0A7AF9D660DAB1B0D088C2A0(L_41, (0.0f), /*hidden argument*/NULL); // audioSource.clip = clip; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_42 = V_2; AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_43 = ___clip1; NullCheck(L_42); AudioSource_set_clip_mD1F50F7BA6EA3AF25B4922473352C5180CFF7B2B(L_42, L_43, /*hidden argument*/NULL); // audioSource.spread = 0.0f; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_44 = V_2; NullCheck(L_44); AudioSource_set_spread_m933BAB5C1122A350F18490CA208257F2ECAC5887(L_44, (0.0f), /*hidden argument*/NULL); // audioSource.loop = loop; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_45 = V_2; bool L_46 = ___loop6; NullCheck(L_45); AudioSource_set_loop_mDD9FB746D8A7392472E5484EEF8D0A667993E3E0(L_45, L_46, /*hidden argument*/NULL); // audioSource.mute = false; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_47 = V_2; NullCheck(L_47); AudioSource_set_mute_m69E2DFCF261D2D187ED756096B7E0DE622292C71(L_47, (bool)0, /*hidden argument*/NULL); // audioSource.minDistance = theAudioManager.audioMinFallOffDistance; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_48 = V_2; AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_49 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_49); float L_50 = L_49->get_audioMinFallOffDistance_15(); NullCheck(L_48); AudioSource_set_minDistance_m9C1D3410330B09EACA69C64BF634018D71180F91(L_48, L_50, /*hidden argument*/NULL); // audioSource.maxDistance = theAudioManager.audioMaxFallOffDistance; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_51 = V_2; AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_52 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_52); float L_53 = L_52->get_audioMaxFallOffDistance_16(); NullCheck(L_51); AudioSource_set_maxDistance_m8AF5831BC0B2D070B2D4E1B54CB27082240A5EA8(L_51, L_53, /*hidden argument*/NULL); // audioSource.outputAudioMixerGroup = AudioManager.EmitterGroup; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_54 = V_2; AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * L_55; L_55 = AudioManager_get_EmitterGroup_mA9B55C9414163950672F6F9FCEAECB06F7908079(/*hidden argument*/NULL); NullCheck(L_54); AudioSource_set_outputAudioMixerGroup_mE63B2B8C7E3F4E8C670E2474D1F22F9864DB71C8(L_54, L_55, /*hidden argument*/NULL); // emitter.endPlayTime = Time.time + clip.length + delay; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_56 = V_1; float L_57; L_57 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_58 = ___clip1; NullCheck(L_58); float L_59; L_59 = AudioClip_get_length_m2223F2281D853F847BE0048620BA6F61F26440E4(L_58, /*hidden argument*/NULL); float L_60 = ___delay4; NullCheck(L_56); L_56->set_endPlayTime_10(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)L_57, (float)L_59)), (float)L_60))); // emitter.defaultVolume = audioSource.volume; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_61 = V_1; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_62 = V_2; NullCheck(L_62); float L_63; L_63 = AudioSource_get_volume_mFD700932958E0A96199B012E28AE4E9F7D6C1556(L_62, /*hidden argument*/NULL); NullCheck(L_61); L_61->set_defaultVolume_12(L_63); // emitter.priority = 0; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_64 = V_1; NullCheck(L_64); L_64->set_priority_8(0); // emitter.onFinished = null; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_65 = V_1; NullCheck(L_65); L_65->set_onFinished_15((Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)NULL); // emitter.SetPlayingSoundGroup( null ); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_66 = V_1; NullCheck(L_66); SoundEmitter_SetPlayingSoundGroup_mE25F8571D797ED9DCBB3C1564DE40F2115FAFFA0(L_66, (SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F *)NULL, /*hidden argument*/NULL); // if ( src == EmitterChannel.Any ) { int32_t L_67 = ___src3; if ((!(((uint32_t)L_67) == ((uint32_t)1)))) { goto IL_0172; } } { // theAudioManager.playingEmitters.AddUnique( emitter ); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_68 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_68); FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * L_69 = L_68->get_playingEmitters_26(); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_70 = V_1; NullCheck(L_69); FastList_1_AddUnique_m42950E2B26235B3ACEFC2E1431D2F566FFA9A39D(L_69, L_70, /*hidden argument*/FastList_1_AddUnique_m42950E2B26235B3ACEFC2E1431D2F566FFA9A39D_RuntimeMethod_var); } IL_0172: { // if ( osp != null ) { ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * L_71 = V_3; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_72; L_72 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_71, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_72) { goto IL_0182; } } { // osp.EnableSpatialization = false; ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * L_73 = V_3; NullCheck(L_73); ONSPAudioSource_set_EnableSpatialization_m3BE0DD812263ADEC22135EC39114FE032EBB0984_inline(L_73, (bool)0, /*hidden argument*/NULL); } IL_0182: { // audioSource.transform.position = position; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_74 = V_2; NullCheck(L_74); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_75; L_75 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_74, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_76 = ___position0; NullCheck(L_75); Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(L_75, L_76, /*hidden argument*/NULL); // if ( theAudioManager.verboseLogging ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_77 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_77); bool L_78 = L_77->get_verboseLogging_11(); if (!L_78) { goto IL_0220; } } { // Debug.Log( "[AudioManager] PlaySoundAt() channel = " + idx + " clip = " + clip.name + " volume = " + emitter.volume + " Delay = " + delay + " time = " + Time.time + "\n" ); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_79 = (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)SZArrayNew(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var, (uint32_t)((int32_t)11)); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_80 = L_79; NullCheck(L_80); ArrayElementTypeCheck (L_80, _stringLiteralDB27459F4D29B8C7D0C2162F8206C553EB68F7DD); (L_80)->SetAt(static_cast(0), (String_t*)_stringLiteralDB27459F4D29B8C7D0C2162F8206C553EB68F7DD); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_81 = L_80; String_t* L_82; L_82 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_0), /*hidden argument*/NULL); NullCheck(L_81); ArrayElementTypeCheck (L_81, L_82); (L_81)->SetAt(static_cast(1), (String_t*)L_82); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_83 = L_81; NullCheck(L_83); ArrayElementTypeCheck (L_83, _stringLiteralF1D1667616EC3665E0B644D2825CFE550F6D62AE); (L_83)->SetAt(static_cast(2), (String_t*)_stringLiteralF1D1667616EC3665E0B644D2825CFE550F6D62AE); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_84 = L_83; AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_85 = ___clip1; NullCheck(L_85); String_t* L_86; L_86 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_85, /*hidden argument*/NULL); NullCheck(L_84); ArrayElementTypeCheck (L_84, L_86); (L_84)->SetAt(static_cast(3), (String_t*)L_86); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_87 = L_84; NullCheck(L_87); ArrayElementTypeCheck (L_87, _stringLiteral60F53D5C88E08FA67B2ABA19ABEE4BFDD0B44CB5); (L_87)->SetAt(static_cast(4), (String_t*)_stringLiteral60F53D5C88E08FA67B2ABA19ABEE4BFDD0B44CB5); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_88 = L_87; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_89 = V_1; NullCheck(L_89); float L_90; L_90 = SoundEmitter_get_volume_mA23181A33F14B9C289E1B8C390AC5C8B3EC26761(L_89, /*hidden argument*/NULL); V_5 = L_90; String_t* L_91; L_91 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)(&V_5), /*hidden argument*/NULL); NullCheck(L_88); ArrayElementTypeCheck (L_88, L_91); (L_88)->SetAt(static_cast(5), (String_t*)L_91); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_92 = L_88; NullCheck(L_92); ArrayElementTypeCheck (L_92, _stringLiteral925EA72B29D6BF699F98EEEE87E0E8BA9BE96D3B); (L_92)->SetAt(static_cast(6), (String_t*)_stringLiteral925EA72B29D6BF699F98EEEE87E0E8BA9BE96D3B); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_93 = L_92; String_t* L_94; L_94 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)(&___delay4), /*hidden argument*/NULL); NullCheck(L_93); ArrayElementTypeCheck (L_93, L_94); (L_93)->SetAt(static_cast(7), (String_t*)L_94); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_95 = L_93; NullCheck(L_95); ArrayElementTypeCheck (L_95, _stringLiteralDACAB8E155817AB3960B789D40F9BA076C12A7DE); (L_95)->SetAt(static_cast(8), (String_t*)_stringLiteralDACAB8E155817AB3960B789D40F9BA076C12A7DE); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_96 = L_95; float L_97; L_97 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); V_5 = L_97; String_t* L_98; L_98 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)(&V_5), /*hidden argument*/NULL); NullCheck(L_96); ArrayElementTypeCheck (L_96, L_98); (L_96)->SetAt(static_cast(((int32_t)9)), (String_t*)L_98); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_99 = L_96; NullCheck(L_99); ArrayElementTypeCheck (L_99, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD); (L_99)->SetAt(static_cast(((int32_t)10)), (String_t*)_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD); String_t* L_100; L_100 = String_Concat_m27B9C3007C7DABFABCC3726B37A3BE08CB40C417(L_99, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_Log_mF2A2ACB1738BA264EF07744AAF260BC5DDD2A11A(L_100, /*hidden argument*/NULL); } IL_0220: { // if ( delay > 0f ) { float L_101 = ___delay4; if ((!(((float)L_101) > ((float)(0.0f))))) { goto IL_0233; } } { // audioSource.PlayDelayed( delay ); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_102 = V_2; float L_103 = ___delay4; NullCheck(L_102); AudioSource_PlayDelayed_m9C6234595614E2F4A8035CB4D501E83A8C793DD4(L_102, L_103, /*hidden argument*/NULL); // } else { goto IL_0239; } IL_0233: { // audioSource.Play(); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_104 = V_2; NullCheck(L_104); AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1(L_104, /*hidden argument*/NULL); } IL_0239: { // return idx; int32_t L_105 = V_0; return L_105; } } // System.Void OVR.AudioManager::SetOnFinished(System.Int32,System.Action) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_SetOnFinished_m1C3EE2970EDE94019B9C9A5566FCD38A9BD39F4B (int32_t ___emitterIdx0, Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___onFinished1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if ( ValidateEmitterIndex(emitterIdx) ) { int32_t L_0 = ___emitterIdx0; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); bool L_1; L_1 = AudioManager_ValidateEmitterIndex_mBA6A3F9B416262BD2894FBBD2E38BD9D923E38AC(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_001a; } } { // theAudioManager.soundEmitters[emitterIdx].SetOnFinished( onFinished ); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_2 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_2); SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_3 = L_2->get_soundEmitters_25(); int32_t L_4 = ___emitterIdx0; NullCheck(L_3); int32_t L_5 = L_4; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_6 = (L_3)->GetAt(static_cast(L_5)); Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_7 = ___onFinished1; NullCheck(L_6); SoundEmitter_SetOnFinished_m3A0FAFB78D8980EE76E1DAFB4F0DB40DDD40F499_inline(L_6, L_7, /*hidden argument*/NULL); } IL_001a: { // } return; } } // System.Void OVR.AudioManager::SetOnFinished(System.Int32,System.Action`1,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_SetOnFinished_m6C1202B616B5580D986ADF2638C2044AFC9B9FAD (int32_t ___emitterIdx0, Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * ___onFinished1, RuntimeObject * ___obj2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if ( ValidateEmitterIndex(emitterIdx) ) { int32_t L_0 = ___emitterIdx0; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); bool L_1; L_1 = AudioManager_ValidateEmitterIndex_mBA6A3F9B416262BD2894FBBD2E38BD9D923E38AC(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_001b; } } { // theAudioManager.soundEmitters[emitterIdx].SetOnFinished( onFinished, obj ); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_2 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_2); SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_3 = L_2->get_soundEmitters_25(); int32_t L_4 = ___emitterIdx0; NullCheck(L_3); int32_t L_5 = L_4; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_6 = (L_3)->GetAt(static_cast(L_5)); Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * L_7 = ___onFinished1; RuntimeObject * L_8 = ___obj2; NullCheck(L_6); SoundEmitter_SetOnFinished_m86026FD45DF5511C081B1B4C06120C8711A096EC(L_6, L_7, L_8, /*hidden argument*/NULL); } IL_001b: { // } return; } } // System.Void OVR.AudioManager::AttachSoundToParent(System.Int32,UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_AttachSoundToParent_mDBA5C41724D9F3CD1B14E6F26233F310C29D8908 (int32_t ___idx0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8239DDE7DBC91495DACC42B52FAF15E9C617D4D7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCA24CD6F07982144E7F00F59BB120516FE9F2C82); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { // if ( theAudioManager.verboseLogging ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_0 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_0); bool L_1 = L_0->get_verboseLogging_11(); if (!L_1) { goto IL_0054; } } { // string parentName = parent.name; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2 = ___parent1; NullCheck(L_2); String_t* L_3; L_3 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_2, /*hidden argument*/NULL); V_0 = L_3; // if ( parent.parent != null ) { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4 = ___parent1; NullCheck(L_4); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5; L_5 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_4, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_6; L_6 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_6) { goto IL_0038; } } { // parentName = parent.parent.name + "/" + parentName; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7 = ___parent1; NullCheck(L_7); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8; L_8 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_7, /*hidden argument*/NULL); NullCheck(L_8); String_t* L_9; L_9 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_8, /*hidden argument*/NULL); String_t* L_10 = V_0; String_t* L_11; L_11 = String_Concat_mC41740F000A5A48F8D313FB4CEE0E35E207A2632(L_9, _stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1, L_10, /*hidden argument*/NULL); V_0 = L_11; } IL_0038: { // Debug.Log( "[AudioManager] ATTACHING INDEX " + idx + " to " + parentName ); String_t* L_12; L_12 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&___idx0), /*hidden argument*/NULL); String_t* L_13 = V_0; String_t* L_14; L_14 = String_Concat_m5D784E6CEEBE99ED8749AA4B9491D926273FD749(_stringLiteralCA24CD6F07982144E7F00F59BB120516FE9F2C82, L_12, _stringLiteral8239DDE7DBC91495DACC42B52FAF15E9C617D4D7, L_13, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_Log_mF2A2ACB1738BA264EF07744AAF260BC5DDD2A11A(L_14, /*hidden argument*/NULL); } IL_0054: { // theAudioManager.soundEmitters[idx].ParentTo( parent ); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_15 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_15); SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_16 = L_15->get_soundEmitters_25(); int32_t L_17 = ___idx0; NullCheck(L_16); int32_t L_18 = L_17; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_19 = (L_16)->GetAt(static_cast(L_18)); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_20 = ___parent1; NullCheck(L_19); SoundEmitter_ParentTo_m6575F83E7227B5AAEC0D5223D9BE84195CED629D(L_19, L_20, /*hidden argument*/NULL); // } return; } } // System.Void OVR.AudioManager::DetachSoundFromParent(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_DetachSoundFromParent_m9041EE4AFF438B8D280FD32EA3A671898EA3ECAD (int32_t ___idx0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF98F596BF2E383FF7CB4C8AD43AAFAD8DAD3FE45); s_Il2CppMethodInitialized = true; } { // if ( theAudioManager.verboseLogging ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_0 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_0); bool L_1 = L_0->get_verboseLogging_11(); if (!L_1) { goto IL_0022; } } { // Debug.Log( "[AudioManager] DETACHING INDEX " + idx ); String_t* L_2; L_2 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&___idx0), /*hidden argument*/NULL); String_t* L_3; L_3 = String_Concat_m10758B01687A2181C8727AD9FD9CCF5325C61C2A(_stringLiteralF98F596BF2E383FF7CB4C8AD43AAFAD8DAD3FE45, L_2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_Log_mF2A2ACB1738BA264EF07744AAF260BC5DDD2A11A(L_3, /*hidden argument*/NULL); } IL_0022: { // theAudioManager.soundEmitters[idx].DetachFromParent(); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_4 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_4); SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_5 = L_4->get_soundEmitters_25(); int32_t L_6 = ___idx0; NullCheck(L_5); int32_t L_7 = L_6; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_8 = (L_5)->GetAt(static_cast(L_7)); NullCheck(L_8); SoundEmitter_DetachFromParent_m49C7265BD79A6E8D21A455D2B98665A4F8C18EFD(L_8, /*hidden argument*/NULL); // } return; } } // System.Void OVR.AudioManager::DetachSoundsFromParent(OVR.SoundEmitter[],System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_DetachSoundsFromParent_m2798250D987ABF799B9236CC3C03B95E4D7FB19F (SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* ___emitters0, bool ___stopSounds1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* V_0 = NULL; int32_t V_1 = 0; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * V_2 = NULL; { // if ( emitters == null ) { SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_0 = ___emitters0; if (L_0) { goto IL_0004; } } { // return; return; } IL_0004: { // foreach ( SoundEmitter emitter in emitters ) { SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_1 = ___emitters0; V_0 = L_1; V_1 = 0; goto IL_0046; } IL_000a: { // foreach ( SoundEmitter emitter in emitters ) { SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_2 = V_0; int32_t L_3 = V_1; NullCheck(L_2); int32_t L_4 = L_3; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_5 = (L_2)->GetAt(static_cast(L_4)); V_2 = L_5; // if ( emitter.defaultParent != null ) { SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_6 = V_2; NullCheck(L_6); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7 = L_6->get_defaultParent_13(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_8; L_8 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_7, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_8) { goto IL_0039; } } { // if ( stopSounds ) { bool L_9 = ___stopSounds1; if (!L_9) { goto IL_0025; } } { // emitter.Stop(); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_10 = V_2; NullCheck(L_10); SoundEmitter_Stop_m3300C33E8D6996E9EC28F0AC81D1702912AC6DE4(L_10, /*hidden argument*/NULL); } IL_0025: { // emitter.DetachFromParent(); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_11 = V_2; NullCheck(L_11); SoundEmitter_DetachFromParent_m49C7265BD79A6E8D21A455D2B98665A4F8C18EFD(L_11, /*hidden argument*/NULL); // emitter.gameObject.SetActive( true ); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_12 = V_2; NullCheck(L_12); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_13; L_13 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_12, /*hidden argument*/NULL); NullCheck(L_13); GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_13, (bool)1, /*hidden argument*/NULL); // } else { goto IL_0042; } IL_0039: { // if ( stopSounds ) { bool L_14 = ___stopSounds1; if (!L_14) { goto IL_0042; } } { // emitter.Stop(); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_15 = V_2; NullCheck(L_15); SoundEmitter_Stop_m3300C33E8D6996E9EC28F0AC81D1702912AC6DE4(L_15, /*hidden argument*/NULL); } IL_0042: { int32_t L_16 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1)); } IL_0046: { // foreach ( SoundEmitter emitter in emitters ) { int32_t L_17 = V_1; SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_18 = V_0; NullCheck(L_18); if ((((int32_t)L_17) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_18)->max_length)))))) { goto IL_000a; } } { // } return; } } // System.Void OVR.AudioManager::SetEmitterMixerGroup(System.Int32,UnityEngine.Audio.AudioMixerGroup) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_SetEmitterMixerGroup_mE6286201DC2348A532E0F0FE6F3DA606EBA0B4F4 (int32_t ___idx0, AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * ___mixerGroup1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if ( ( theAudioManager != null ) && ( idx > -1 ) ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_0 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0023; } } { int32_t L_2 = ___idx0; if ((((int32_t)L_2) <= ((int32_t)(-1)))) { goto IL_0023; } } { // theAudioManager.soundEmitters[idx].SetAudioMixer( mixerGroup ); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_3 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_3); SoundEmitterU5BU5D_tE737A4327CC23A26BA1D4E95322B190AB16A7CD8* L_4 = L_3->get_soundEmitters_25(); int32_t L_5 = ___idx0; NullCheck(L_4); int32_t L_6 = L_5; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_7 = (L_4)->GetAt(static_cast(L_6)); AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * L_8 = ___mixerGroup1; NullCheck(L_7); SoundEmitter_SetAudioMixer_m289797EF1E40281C57E7ED5CA96DA428EFBF5972(L_7, L_8, /*hidden argument*/NULL); } IL_0023: { // } return; } } // OVR.MixerSnapshot OVR.AudioManager::GetActiveSnapshot() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3 * AudioManager_GetActiveSnapshot_m32153D418CFF2A24F27DB1A19260CFD5DD2D5A93 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return ( theAudioManager != null ) ? theAudioManager.currentSnapshot : null; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_0 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_1) { goto IL_000f; } } { return (MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3 *)NULL; } IL_000f: { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_2 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_2); MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3 * L_3 = L_2->get_currentSnapshot_28(); return L_3; } } // System.Void OVR.AudioManager::SetCurrentSnapshot(OVR.MixerSnapshot) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_SetCurrentSnapshot_m48E1C2DF46807D23EA7D7876322C1CFD2151BBEB (MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3 * ___mixerSnapshot0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if ( theAudioManager != null ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_0 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_003f; } } { // if ( ( mixerSnapshot != null ) && ( mixerSnapshot.snapshot != null ) ) { MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3 * L_2 = ___mixerSnapshot0; if (!L_2) { goto IL_0031; } } { MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3 * L_3 = ___mixerSnapshot0; NullCheck(L_3); AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * L_4 = L_3->get_snapshot_0(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_5) { goto IL_0031; } } { // mixerSnapshot.snapshot.TransitionTo( mixerSnapshot.transitionTime ); MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3 * L_6 = ___mixerSnapshot0; NullCheck(L_6); AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * L_7 = L_6->get_snapshot_0(); MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3 * L_8 = ___mixerSnapshot0; NullCheck(L_8); float L_9 = L_8->get_transitionTime_1(); NullCheck(L_7); AudioMixerSnapshot_TransitionTo_mB44DB7A66A7E5A9B589E8F16095D84D2F9778925(L_7, L_9, /*hidden argument*/NULL); // } else { goto IL_0034; } IL_0031: { // mixerSnapshot = null; ___mixerSnapshot0 = (MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3 *)NULL; } IL_0034: { // theAudioManager.currentSnapshot = mixerSnapshot; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_10 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3 * L_11 = ___mixerSnapshot0; NullCheck(L_10); L_10->set_currentSnapshot_28(L_11); } IL_003f: { // } return; } } // System.Void OVR.AudioManager::BlendWithCurrentSnapshot(OVR.MixerSnapshot,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager_BlendWithCurrentSnapshot_m660DFB888CF84B302874BC9AEDA521916251ADB0 (MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3 * ___blendSnapshot0, float ___weight1, float ___blendTime2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioMixerSnapshotU5BU5D_tED32A17D57452B751009DA3AD9CE85B9FB7CEBDA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB35ACD812B4FF262FD7B2E564F68FA95CC961E97); s_Il2CppMethodInitialized = true; } AudioMixerSnapshotU5BU5D_tED32A17D57452B751009DA3AD9CE85B9FB7CEBDA* V_0 = NULL; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* V_1 = NULL; { // if ( theAudioManager != null ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_0 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_00e5; } } { // if ( theAudioManager.audioMixer == null ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_2 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_2); AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 * L_3 = L_2->get_audioMixer_7(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_4) { goto IL_002d; } } { // Debug.LogWarning( "[AudioManager] can't call BlendWithCurrentSnapshot if the audio mixer is not set!" ); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_mA477FDA9C0B96C627C085E9EB431EB394B2EBBE0(_stringLiteralB35ACD812B4FF262FD7B2E564F68FA95CC961E97, /*hidden argument*/NULL); // return; return; } IL_002d: { // if ( blendTime == 0.0f ) { float L_5 = ___blendTime2; if ((!(((float)L_5) == ((float)(0.0f))))) { goto IL_003c; } } { // blendTime = Time.deltaTime; float L_6; L_6 = Time_get_deltaTime_mF558623BBB4EE65C8810243B05ED204A9E8D6FD1(/*hidden argument*/NULL); ___blendTime2 = L_6; } IL_003c: { // if ( ( theAudioManager.currentSnapshot != null ) && (theAudioManager.currentSnapshot.snapshot != null ) ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_7 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_7); MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3 * L_8 = L_7->get_currentSnapshot_28(); if (!L_8) { goto IL_00e5; } } { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_9 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_9); MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3 * L_10 = L_9->get_currentSnapshot_28(); NullCheck(L_10); AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * L_11 = L_10->get_snapshot_0(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_12; L_12 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_11, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_12) { goto IL_00e5; } } { // if ( ( blendSnapshot != null ) && ( blendSnapshot.snapshot != null ) ) { MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3 * L_13 = ___blendSnapshot0; if (!L_13) { goto IL_00e5; } } { MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3 * L_14 = ___blendSnapshot0; NullCheck(L_14); AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * L_15 = L_14->get_snapshot_0(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_16; L_16 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_15, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_16) { goto IL_00e5; } } { // weight = Mathf.Clamp01( weight ); float L_17 = ___weight1; float L_18; L_18 = Mathf_Clamp01_m831CBA1D198C3CDE660E8172A67A4E41BD0D0171(L_17, /*hidden argument*/NULL); ___weight1 = L_18; // if ( weight == 0.0f ) { float L_19 = ___weight1; if ((!(((float)L_19) == ((float)(0.0f))))) { goto IL_009c; } } { // theAudioManager.currentSnapshot.snapshot.TransitionTo( blendTime ); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_20 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_20); MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3 * L_21 = L_20->get_currentSnapshot_28(); NullCheck(L_21); AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * L_22 = L_21->get_snapshot_0(); float L_23 = ___blendTime2; NullCheck(L_22); AudioMixerSnapshot_TransitionTo_mB44DB7A66A7E5A9B589E8F16095D84D2F9778925(L_22, L_23, /*hidden argument*/NULL); // } else { return; } IL_009c: { // AudioMixerSnapshot[] snapshots = new AudioMixerSnapshot[] { theAudioManager.currentSnapshot.snapshot, blendSnapshot.snapshot }; AudioMixerSnapshotU5BU5D_tED32A17D57452B751009DA3AD9CE85B9FB7CEBDA* L_24 = (AudioMixerSnapshotU5BU5D_tED32A17D57452B751009DA3AD9CE85B9FB7CEBDA*)(AudioMixerSnapshotU5BU5D_tED32A17D57452B751009DA3AD9CE85B9FB7CEBDA*)SZArrayNew(AudioMixerSnapshotU5BU5D_tED32A17D57452B751009DA3AD9CE85B9FB7CEBDA_il2cpp_TypeInfo_var, (uint32_t)2); AudioMixerSnapshotU5BU5D_tED32A17D57452B751009DA3AD9CE85B9FB7CEBDA* L_25 = L_24; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_26 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_26); MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3 * L_27 = L_26->get_currentSnapshot_28(); NullCheck(L_27); AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * L_28 = L_27->get_snapshot_0(); NullCheck(L_25); ArrayElementTypeCheck (L_25, L_28); (L_25)->SetAt(static_cast(0), (AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 *)L_28); AudioMixerSnapshotU5BU5D_tED32A17D57452B751009DA3AD9CE85B9FB7CEBDA* L_29 = L_25; MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3 * L_30 = ___blendSnapshot0; NullCheck(L_30); AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 * L_31 = L_30->get_snapshot_0(); NullCheck(L_29); ArrayElementTypeCheck (L_29, L_31); (L_29)->SetAt(static_cast(1), (AudioMixerSnapshot_tEB4566F3038FC0FD462321FB9B93450DCC9BD9A3 *)L_31); V_0 = L_29; // float[] weights = new float[] { 1.0f - weight, weight }; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_32 = (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*)(SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*)SZArrayNew(SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA_il2cpp_TypeInfo_var, (uint32_t)2); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_33 = L_32; float L_34 = ___weight1; NullCheck(L_33); (L_33)->SetAt(static_cast(0), (float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_34))); SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_35 = L_33; float L_36 = ___weight1; NullCheck(L_35); (L_35)->SetAt(static_cast(1), (float)L_36); V_1 = L_35; // theAudioManager.audioMixer.TransitionToSnapshots( snapshots, weights, blendTime ); AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * L_37 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_theAudioManager_19(); NullCheck(L_37); AudioMixer_t6F1DE6A2F2CF367B61A125CA0F247E66168AE2B5 * L_38 = L_37->get_audioMixer_7(); AudioMixerSnapshotU5BU5D_tED32A17D57452B751009DA3AD9CE85B9FB7CEBDA* L_39 = V_0; SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_40 = V_1; float L_41 = ___blendTime2; NullCheck(L_38); AudioMixer_TransitionToSnapshots_m8C1AAA0E968610F19B608DAB3292453E0E8DDF3E(L_38, L_39, L_40, L_41, /*hidden argument*/NULL); } IL_00e5: { // } return; } } // System.Void OVR.AudioManager::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager__ctor_m2D42F87F988320EEEDADC832ED8801F58E0A4F52 (AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FastList_1__ctor_mA19607DA9ACD62B6C752E2ED87782A3F460D10F8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public bool makePersistent = true; // true = don't destroy on load __this->set_makePersistent_4((bool)1); // public bool enableSpatializedAudio = true; // true = enable spatialized audio __this->set_enableSpatializedAudio_5((bool)1); // public int maxSoundEmitters = 32; // total number of sound emitters created __this->set_maxSoundEmitters_12(((int32_t)32)); // public float volumeSoundFX = 1.0f; // user pref: volume of all sound FX __this->set_volumeSoundFX_13((1.0f)); // public float soundFxFadeSecs = 1.0f; // sound FX fade time __this->set_soundFxFadeSecs_14((1.0f)); // public float audioMinFallOffDistance = 1.0f; // minimum falloff distance __this->set_audioMinFallOffDistance_15((1.0f)); // public float audioMaxFallOffDistance = 25.0f; // maximum falloff distance __this->set_audioMaxFallOffDistance_16((25.0f)); // public SoundGroup[] soundGroupings = new SoundGroup[0]; SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212* L_0 = (SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212*)(SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212*)SZArrayNew(SoundGroupU5BU5D_t21B75D52C2AE276D7BA0C39C077B4155501C4212_il2cpp_TypeInfo_var, (uint32_t)0); __this->set_soundGroupings_17(L_0); // private float audioMaxFallOffDistanceSqr = 25.0f * 25.0f; // past this distance, sounds are ignored for the local player __this->set_audioMaxFallOffDistanceSqr_24((625.0f)); // private FastList playingEmitters = new FastList(); FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * L_1 = (FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 *)il2cpp_codegen_object_new(FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5_il2cpp_TypeInfo_var); FastList_1__ctor_mA19607DA9ACD62B6C752E2ED87782A3F460D10F8(L_1, /*hidden argument*/FastList_1__ctor_mA19607DA9ACD62B6C752E2ED87782A3F460D10F8_RuntimeMethod_var); __this->set_playingEmitters_26(L_1); // private FastList nextFreeEmitters = new FastList(); FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 * L_2 = (FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5 *)il2cpp_codegen_object_new(FastList_1_tEF4D92DE30FEE938416231A9717AD10CEECC50A5_il2cpp_TypeInfo_var); FastList_1__ctor_mA19607DA9ACD62B6C752E2ED87782A3F460D10F8(L_2, /*hidden argument*/FastList_1__ctor_mA19607DA9ACD62B6C752E2ED87782A3F460D10F8_RuntimeMethod_var); __this->set_nextFreeEmitters_27(L_2); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } // System.Void OVR.AudioManager::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioManager__cctor_mF4DC4C112B037AC3979533674E55D0A3F2E546CF (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FastList_1__ctor_mCE5E70514F2279D49DA1402EAF9C78F8136D3AE1_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE1825E475DFA146EE65BB812A4B0AD70EE37025C); s_Il2CppMethodInitialized = true; } { // static private AudioManager theAudioManager = null; ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->set_theAudioManager_19((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053 *)NULL); // static private FastList names = new FastList(); FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F * L_0 = (FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F *)il2cpp_codegen_object_new(FastList_1_tB9FCDDC646EADEC8E9B9FD8562ECEC938FF5138F_il2cpp_TypeInfo_var); FastList_1__ctor_mCE5E70514F2279D49DA1402EAF9C78F8136D3AE1(L_0, /*hidden argument*/FastList_1__ctor_mCE5E70514F2279D49DA1402EAF9C78F8136D3AE1_RuntimeMethod_var); ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->set_names_20(L_0); // static private string[] defaultSound = new string[1] { "Default Sound" }; StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_1 = (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)SZArrayNew(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var, (uint32_t)1); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_2 = L_1; NullCheck(L_2); ArrayElementTypeCheck (L_2, _stringLiteralE1825E475DFA146EE65BB812A4B0AD70EE37025C); (L_2)->SetAt(static_cast(0), (String_t*)_stringLiteralE1825E475DFA146EE65BB812A4B0AD70EE37025C); ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->set_defaultSound_21(L_2); // static private SoundFX nullSound = new SoundFX(); SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_3 = (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 *)il2cpp_codegen_object_new(SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8_il2cpp_TypeInfo_var); SoundFX__ctor_mA431AD6ACCEB3076D59A98225ECD36C34047BF60(L_3, /*hidden argument*/NULL); ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->set_nullSound_22(L_3); // static private bool hideWarnings = false; ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->set_hideWarnings_23((bool)0); // static private GameObject soundEmitterParent = null; // parent object for the sound emitters ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->set_soundEmitterParent_29((GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL); // static private Transform staticListenerPosition = null; // play position for regular 2D sounds ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->set_staticListenerPosition_30((Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *)NULL); // static private bool showPlayingEmitterCount = false; ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->set_showPlayingEmitterCount_31((bool)0); // static private bool forceShowEmitterCount = false; ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->set_forceShowEmitterCount_32((bool)0); // static private bool soundEnabled = true; ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->set_soundEnabled_33((bool)1); // static readonly AnimationCurve defaultReverbZoneMix = new AnimationCurve( new Keyframe[2] { new Keyframe( 0f, 1.0f ), new Keyframe( 1f, 1f ) } ); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_4 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_5 = L_4; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_6; memset((&L_6), 0, sizeof(L_6)); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((&L_6), (0.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_5); (L_5)->SetAt(static_cast(0), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_6); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_7 = L_5; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_8; memset((&L_8), 0, sizeof(L_8)); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((&L_8), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_7); (L_7)->SetAt(static_cast(1), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_8); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_9 = (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)il2cpp_codegen_object_new(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0(L_9, L_7, /*hidden argument*/NULL); ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->set_defaultReverbZoneMix_34(L_9); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void InspectorCommentAttribute::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InspectorCommentAttribute__ctor_mD8FFBFE467F40D48AB8D863D30C499A85D81DF4B (InspectorCommentAttribute_t9219FCDA5E6E5F6CBF8BE522CBCE08E1735E0863 * __this, String_t* ___message0, const RuntimeMethod* method) { { // public InspectorCommentAttribute( string message = "" ) { PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL); // this.message = message; String_t* L_0 = ___message0; __this->set_message_0(L_0); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void InspectorNoteAttribute::.ctor(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InspectorNoteAttribute__ctor_m095FB3E63C0E666FE2215588EFFE41ACA50C6DE3 (InspectorNoteAttribute_t7E6A264BFA097C06BF3C9C75E86FC370DE39CB57 * __this, String_t* ___header0, String_t* ___message1, const RuntimeMethod* method) { { // public InspectorNoteAttribute(string header, string message = "") PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL); // this.header = header; String_t* L_0 = ___header0; __this->set_header_0(L_0); // this.message = message; String_t* L_1 = ___message1; __this->set_message_1(L_1); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void OVR.MinMaxAttribute::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MinMaxAttribute__ctor_mD888AE9620572A28B04F55451E38D9726570BE5D (MinMaxAttribute_t3C9DB673216A640538472ED870136806B6EDA975 * __this, float ___minDefaultVal0, float ___maxDefaultVal1, float ___min2, float ___max3, const RuntimeMethod* method) { { // public float minDefaultVal = 1.0f; __this->set_minDefaultVal_0((1.0f)); // public float maxDefaultVal = 1.0f; __this->set_maxDefaultVal_1((1.0f)); // public float max = 1.0f; __this->set_max_3((1.0f)); // public MinMaxAttribute( float minDefaultVal, float maxDefaultVal, float min, float max ) { PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL); // this.minDefaultVal = minDefaultVal; float L_0 = ___minDefaultVal0; __this->set_minDefaultVal_0(L_0); // this.maxDefaultVal = maxDefaultVal; float L_1 = ___maxDefaultVal1; __this->set_maxDefaultVal_1(L_1); // this.min = min; float L_2 = ___min2; __this->set_min_2(L_2); // this.max = max; float L_3 = ___max3; __this->set_max_3(L_3); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void OVR.MixerSnapshot::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MixerSnapshot__ctor_mFAA751237B6D0DC15C64984C261B730C5B223B43 (MixerSnapshot_t360786E784C3C5682C66AE6839ECC1329F5BF2B3 * __this, const RuntimeMethod* method) { { // public float transitionTime = 0.25f; __this->set_transitionTime_1((0.25f)); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void OVR.OSPProps::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OSPProps__ctor_m247787D8A46948D0709E490A24F40548A50C38F4 (OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B * __this, const RuntimeMethod* method) { { // public Vector2 invSquareFalloff = new Vector2( 1.0f, 25.0f ); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0; memset((&L_0), 0, sizeof(L_0)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_0), (1.0f), (25.0f), /*hidden argument*/NULL); __this->set_invSquareFalloff_5(L_0); // public OSPProps() { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // enableSpatialization = false; __this->set_enableSpatialization_0((bool)0); // useFastOverride = false; __this->set_useFastOverride_1((bool)0); // gain = 0.0f; __this->set_gain_2((0.0f)); // enableInvSquare = false; __this->set_enableInvSquare_3((bool)0); // volumetric = 0.0f; __this->set_volumetric_4((0.0f)); // invSquareFalloff = new Vector2( 1.0f, 25.0f ); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1; memset((&L_1), 0, sizeof(L_1)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_1), (1.0f), (25.0f), /*hidden argument*/NULL); __this->set_invSquareFalloff_5(L_1); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single OVR.SoundEmitter::get_volume() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SoundEmitter_get_volume_mA23181A33F14B9C289E1B8C390AC5C8B3EC26761 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, const RuntimeMethod* method) { { // public float volume { get { return audioSource.volume; } set { audioSource.volume = value; } } AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_audioSource_7(); NullCheck(L_0); float L_1; L_1 = AudioSource_get_volume_mFD700932958E0A96199B012E28AE4E9F7D6C1556(L_0, /*hidden argument*/NULL); return L_1; } } // System.Void OVR.SoundEmitter::set_volume(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_set_volume_m69BC378728F77430F3E08F8707B8B7E336C64AD2 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, float ___value0, const RuntimeMethod* method) { { // public float volume { get { return audioSource.volume; } set { audioSource.volume = value; } } AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_audioSource_7(); float L_1 = ___value0; NullCheck(L_0); AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58(L_0, L_1, /*hidden argument*/NULL); // public float volume { get { return audioSource.volume; } set { audioSource.volume = value; } } return; } } // System.Single OVR.SoundEmitter::get_pitch() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SoundEmitter_get_pitch_m1945DEF92F78E7713933F8897C67F8590F883D12 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, const RuntimeMethod* method) { { // public float pitch { get { return audioSource.pitch; } set { audioSource.pitch = value; } } AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_audioSource_7(); NullCheck(L_0); float L_1; L_1 = AudioSource_get_pitch_mB0A139A0693803E201D08B797BFD122B94453C7D(L_0, /*hidden argument*/NULL); return L_1; } } // System.Void OVR.SoundEmitter::set_pitch(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_set_pitch_m9899768BEACCF59D53FC0ADB39624D39EC3CC403 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, float ___value0, const RuntimeMethod* method) { { // public float pitch { get { return audioSource.pitch; } set { audioSource.pitch = value; } } AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_audioSource_7(); float L_1 = ___value0; NullCheck(L_0); AudioSource_set_pitch_m9E9EEFADFAB44ADEC656573425CF34D0069A0CBC(L_0, L_1, /*hidden argument*/NULL); // public float pitch { get { return audioSource.pitch; } set { audioSource.pitch = value; } } return; } } // UnityEngine.AudioClip OVR.SoundEmitter::get_clip() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * SoundEmitter_get_clip_mE45EDA68B18AC10B4F75DBE895D3C94EC0E14491 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, const RuntimeMethod* method) { { // public AudioClip clip { get { return audioSource.clip; } set { audioSource.clip = value; } } AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_audioSource_7(); NullCheck(L_0); AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_1; L_1 = AudioSource_get_clip_mE4454E38D2C0A4C8CC780A435FC1DBD4D47D16DC(L_0, /*hidden argument*/NULL); return L_1; } } // System.Void OVR.SoundEmitter::set_clip(UnityEngine.AudioClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_set_clip_m82EE6C32D45FB143C85A4E3D264DC25F6BA78549 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___value0, const RuntimeMethod* method) { { // public AudioClip clip { get { return audioSource.clip; } set { audioSource.clip = value; } } AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_audioSource_7(); AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_1 = ___value0; NullCheck(L_0); AudioSource_set_clip_mD1F50F7BA6EA3AF25B4922473352C5180CFF7B2B(L_0, L_1, /*hidden argument*/NULL); // public AudioClip clip { get { return audioSource.clip; } set { audioSource.clip = value; } } return; } } // System.Single OVR.SoundEmitter::get_time() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SoundEmitter_get_time_m70625F6BFBB92382FF85E8BD57B3E6393525BBB0 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, const RuntimeMethod* method) { { // public float time { get { return audioSource.time; } set { audioSource.time = value; } } AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_audioSource_7(); NullCheck(L_0); float L_1; L_1 = AudioSource_get_time_m2185448A5B8A50225410220AF67BC34F5596D210(L_0, /*hidden argument*/NULL); return L_1; } } // System.Void OVR.SoundEmitter::set_time(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_set_time_m8D4EC2119A92AFDB9F57929A2656C94BE643C47A (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, float ___value0, const RuntimeMethod* method) { { // public float time { get { return audioSource.time; } set { audioSource.time = value; } } AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_audioSource_7(); float L_1 = ___value0; NullCheck(L_0); AudioSource_set_time_mE8F36DDE8E610126F9733D13F299C13F71BCE690(L_0, L_1, /*hidden argument*/NULL); // public float time { get { return audioSource.time; } set { audioSource.time = value; } } return; } } // System.Single OVR.SoundEmitter::get_length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SoundEmitter_get_length_mF6904F4A29A0E800A048E29849F06C63D4501A88 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public float length { get { return ( audioSource.clip != null ) ? audioSource.clip.length : 0.0f; } } AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_audioSource_7(); NullCheck(L_0); AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_1; L_1 = AudioSource_get_clip_mE4454E38D2C0A4C8CC780A435FC1DBD4D47D16DC(L_0, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_2) { goto IL_0019; } } { return (0.0f); } IL_0019: { AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_3 = __this->get_audioSource_7(); NullCheck(L_3); AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_4; L_4 = AudioSource_get_clip_mE4454E38D2C0A4C8CC780A435FC1DBD4D47D16DC(L_3, /*hidden argument*/NULL); NullCheck(L_4); float L_5; L_5 = AudioClip_get_length_m2223F2281D853F847BE0048620BA6F61F26440E4(L_4, /*hidden argument*/NULL); return L_5; } } // System.Boolean OVR.SoundEmitter::get_loop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SoundEmitter_get_loop_m284DB05230F0B87D965A5D692B9E6A8AE8EAF0E5 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, const RuntimeMethod* method) { { // public bool loop { get { return audioSource.loop; } set { audioSource.loop = value; } } AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_audioSource_7(); NullCheck(L_0); bool L_1; L_1 = AudioSource_get_loop_m4CC6F50D9332DCC4B3CF380D12622F787BB8FB8D(L_0, /*hidden argument*/NULL); return L_1; } } // System.Void OVR.SoundEmitter::set_loop(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_set_loop_mE5ABF4BF273905A24EAB93BBB964031701E716C0 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, bool ___value0, const RuntimeMethod* method) { { // public bool loop { get { return audioSource.loop; } set { audioSource.loop = value; } } AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_audioSource_7(); bool L_1 = ___value0; NullCheck(L_0); AudioSource_set_loop_mDD9FB746D8A7392472E5484EEF8D0A667993E3E0(L_0, L_1, /*hidden argument*/NULL); // public bool loop { get { return audioSource.loop; } set { audioSource.loop = value; } } return; } } // System.Boolean OVR.SoundEmitter::get_mute() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SoundEmitter_get_mute_m7D6F72DA7EC170523B75D312A3C524E6EF6DB92F (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, const RuntimeMethod* method) { { // public bool mute { get { return audioSource.mute; } set { audioSource.mute = value; } } AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_audioSource_7(); NullCheck(L_0); bool L_1; L_1 = AudioSource_get_mute_m87FF3468F096AE68C817B885D9AAC246CA4F1AFE(L_0, /*hidden argument*/NULL); return L_1; } } // System.Void OVR.SoundEmitter::set_mute(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_set_mute_m0A10EAD356F4D8B48011C5CE9AE95878A6767533 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, bool ___value0, const RuntimeMethod* method) { { // public bool mute { get { return audioSource.mute; } set { audioSource.mute = value; } } AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_audioSource_7(); bool L_1 = ___value0; NullCheck(L_0); AudioSource_set_mute_m69E2DFCF261D2D187ED756096B7E0DE622292C71(L_0, L_1, /*hidden argument*/NULL); // public bool mute { get { return audioSource.mute; } set { audioSource.mute = value; } } return; } } // UnityEngine.AudioVelocityUpdateMode OVR.SoundEmitter::get_velocityUpdateMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SoundEmitter_get_velocityUpdateMode_m085BA5870529AF518C3739C983C8CC99311D392C (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, const RuntimeMethod* method) { { // public AudioVelocityUpdateMode velocityUpdateMode { get { return audioSource.velocityUpdateMode; } set { audioSource.velocityUpdateMode = value; } } AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_audioSource_7(); NullCheck(L_0); int32_t L_1; L_1 = AudioSource_get_velocityUpdateMode_m883F604B18AB40C1AF65777C13BD05402FF351DB(L_0, /*hidden argument*/NULL); return L_1; } } // System.Void OVR.SoundEmitter::set_velocityUpdateMode(UnityEngine.AudioVelocityUpdateMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_set_velocityUpdateMode_m3C44A49A830D1A46EEC0C8E45774E1D0A9607A8B (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, int32_t ___value0, const RuntimeMethod* method) { { // public AudioVelocityUpdateMode velocityUpdateMode { get { return audioSource.velocityUpdateMode; } set { audioSource.velocityUpdateMode = value; } } AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_audioSource_7(); int32_t L_1 = ___value0; NullCheck(L_0); AudioSource_set_velocityUpdateMode_m63201E0CAC0E5BC81B5F31F96F1796FD8A43982A(L_0, L_1, /*hidden argument*/NULL); // public AudioVelocityUpdateMode velocityUpdateMode { get { return audioSource.velocityUpdateMode; } set { audioSource.velocityUpdateMode = value; } } return; } } // System.Boolean OVR.SoundEmitter::get_isPlaying() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SoundEmitter_get_isPlaying_m01B972A9B2F1897C02DB55720375907171EF1EE1 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, const RuntimeMethod* method) { { // public bool isPlaying { get { return audioSource.isPlaying; } } AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_audioSource_7(); NullCheck(L_0); bool L_1; L_1 = AudioSource_get_isPlaying_mEA69477C77D542971F7B454946EF25DFBE0AF6A8(L_0, /*hidden argument*/NULL); return L_1; } } // System.Void OVR.SoundEmitter::Awake() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_Awake_mAA3470EEB55DA370505D457570F5251C9C95915C (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mCC3B7A679ECE504BFAF8C70C4EF527511F46902F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02_m56EBC9C7EBB265730A41A9931D5C4344872D346F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_m74F4A6C820807E361696D4E8F71DC1E54BBE7F76_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02_mE7A81E1591706BCD8FE9D3E4C3B4354E2A0D2EEE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // audioSource = GetComponent(); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0; L_0 = Component_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mCC3B7A679ECE504BFAF8C70C4EF527511F46902F(__this, /*hidden argument*/Component_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mCC3B7A679ECE504BFAF8C70C4EF527511F46902F_RuntimeMethod_var); __this->set_audioSource_7(L_0); // if ( audioSource == null ) { AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_1 = __this->get_audioSource_7(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_2) { goto IL_002b; } } { // audioSource = gameObject.AddComponent(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3; L_3 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); NullCheck(L_3); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_4; L_4 = GameObject_AddComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_m74F4A6C820807E361696D4E8F71DC1E54BBE7F76(L_3, /*hidden argument*/GameObject_AddComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_m74F4A6C820807E361696D4E8F71DC1E54BBE7F76_RuntimeMethod_var); __this->set_audioSource_7(L_4); } IL_002b: { // if ( AudioManager.enableSpatialization && !disableSpatialization ) { IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); bool L_5; L_5 = AudioManager_get_enableSpatialization_m1CF46D658CF3EDDA7A0087C7A76FB17E3EDD61C1(/*hidden argument*/NULL); if (!L_5) { goto IL_0065; } } { bool L_6 = __this->get_disableSpatialization_5(); if (L_6) { goto IL_0065; } } { // osp = GetComponent(); ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * L_7; L_7 = Component_GetComponent_TisONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02_m56EBC9C7EBB265730A41A9931D5C4344872D346F(__this, /*hidden argument*/Component_GetComponent_TisONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02_m56EBC9C7EBB265730A41A9931D5C4344872D346F_RuntimeMethod_var); __this->set_osp_9(L_7); // if ( osp == null ) { ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * L_8 = __this->get_osp_9(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_9; L_9 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_8, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_9) { goto IL_0065; } } { // osp = gameObject.AddComponent(); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_10; L_10 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); NullCheck(L_10); ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * L_11; L_11 = GameObject_AddComponent_TisONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02_mE7A81E1591706BCD8FE9D3E4C3B4354E2A0D2EEE(L_10, /*hidden argument*/GameObject_AddComponent_TisONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02_mE7A81E1591706BCD8FE9D3E4C3B4354E2A0D2EEE_RuntimeMethod_var); __this->set_osp_9(L_11); } IL_0065: { // audioSource.playOnAwake = false; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_12 = __this->get_audioSource_7(); NullCheck(L_12); AudioSource_set_playOnAwake_mBE8FAD0E1555C431C56E0DEB4BF7371E76E236F5(L_12, (bool)0, /*hidden argument*/NULL); // audioSource.Stop(); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_13 = __this->get_audioSource_7(); NullCheck(L_13); AudioSource_Stop_mADA564D223832A64F8CF3EFBDEB534C0D658810F(L_13, /*hidden argument*/NULL); // } return; } } // System.Void OVR.SoundEmitter::SetPlayingSoundGroup(OVR.SoundGroup) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_SetPlayingSoundGroup_mE25F8571D797ED9DCBB3C1564DE40F2115FAFFA0 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * ___soundGroup0, const RuntimeMethod* method) { { // playingSoundGroup = soundGroup; SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_0 = ___soundGroup0; __this->set_playingSoundGroup_18(L_0); // if ( soundGroup != null ) { SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_1 = ___soundGroup0; if (!L_1) { goto IL_0010; } } { // soundGroup.IncrementPlayCount(); SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_2 = ___soundGroup0; NullCheck(L_2); SoundGroup_IncrementPlayCount_mC015831392FAC4D8D33D1956E67FBD28B6E7C88E(L_2, /*hidden argument*/NULL); } IL_0010: { // } return; } } // System.Void OVR.SoundEmitter::SetOnFinished(System.Action) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_SetOnFinished_m3A0FAFB78D8980EE76E1DAFB4F0DB40DDD40F499 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___onFinished0, const RuntimeMethod* method) { { // this.onFinished = onFinished; Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ___onFinished0; __this->set_onFinished_15(L_0); // } return; } } // System.Void OVR.SoundEmitter::SetOnFinished(System.Action`1,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_SetOnFinished_m86026FD45DF5511C081B1B4C06120C8711A096EC (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * ___onFinished0, RuntimeObject * ___obj1, const RuntimeMethod* method) { { // onFinishedObject = onFinished; Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * L_0 = ___onFinished0; __this->set_onFinishedObject_16(L_0); // onFinishedParam = obj; RuntimeObject * L_1 = ___obj1; __this->set_onFinishedParam_17(L_1); // } return; } } // System.Void OVR.SoundEmitter::SetChannel(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_SetChannel_mCDFADEC11BB7EDD8A3679BF256854E04E53A7530 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, int32_t ____channel0, const RuntimeMethod* method) { { // channel = (EmitterChannel)_channel; int32_t L_0 = ____channel0; __this->set_channel_4(L_0); // } return; } } // System.Void OVR.SoundEmitter::SetDefaultParent(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_SetDefaultParent_mB35C9475E42E176115291F7F58838A309D817C67 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent0, const RuntimeMethod* method) { { // defaultParent = parent; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___parent0; __this->set_defaultParent_13(L_0); // } return; } } // System.Void OVR.SoundEmitter::SetAudioMixer(UnityEngine.Audio.AudioMixerGroup) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_SetAudioMixer_m289797EF1E40281C57E7ED5CA96DA428EFBF5972 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * ____mixer0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if ( audioSource != null ) { AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_audioSource_7(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001a; } } { // audioSource.outputAudioMixerGroup = _mixer; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_2 = __this->get_audioSource_7(); AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * L_3 = ____mixer0; NullCheck(L_2); AudioSource_set_outputAudioMixerGroup_mE63B2B8C7E3F4E8C670E2474D1F22F9864DB71C8(L_2, L_3, /*hidden argument*/NULL); } IL_001a: { // } return; } } // System.Boolean OVR.SoundEmitter::IsPlaying() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SoundEmitter_IsPlaying_m6868357ED357493BD5CD6FA1F3DC079536D03294 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, const RuntimeMethod* method) { { // if ( loop && audioSource.isPlaying ) { bool L_0; L_0 = SoundEmitter_get_loop_m284DB05230F0B87D965A5D692B9E6A8AE8EAF0E5(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_0017; } } { AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_1 = __this->get_audioSource_7(); NullCheck(L_1); bool L_2; L_2 = AudioSource_get_isPlaying_mEA69477C77D542971F7B454946EF25DFBE0AF6A8(L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_0017; } } { // return true; return (bool)1; } IL_0017: { // return endPlayTime > Time.time; float L_3 = __this->get_endPlayTime_10(); float L_4; L_4 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); return (bool)((((float)L_3) > ((float)L_4))? 1 : 0); } } // System.Void OVR.SoundEmitter::Play() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_Play_mEFDD037CC6E22E1B7E8173B4BB82C38BF20D2F3A (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, const RuntimeMethod* method) { { // state = FadeState.Null; __this->set_state_6(0); // endPlayTime = Time.time + length; float L_0; L_0 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); float L_1; L_1 = SoundEmitter_get_length_mF6904F4A29A0E800A048E29849F06C63D4501A88(__this, /*hidden argument*/NULL); __this->set_endPlayTime_10(((float)il2cpp_codegen_add((float)L_0, (float)L_1))); // StopAllCoroutines(); MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4(__this, /*hidden argument*/NULL); // audioSource.Play(); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_2 = __this->get_audioSource_7(); NullCheck(L_2); AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1(L_2, /*hidden argument*/NULL); // } return; } } // System.Void OVR.SoundEmitter::Pause() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_Pause_mF0EF382401E7AB739C5910EAF183061FFC80E5B1 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, const RuntimeMethod* method) { { // state = FadeState.Null; __this->set_state_6(0); // StopAllCoroutines(); MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4(__this, /*hidden argument*/NULL); // audioSource.Pause(); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_audioSource_7(); NullCheck(L_0); AudioSource_Pause_mC4F9932A77B6AA2CC3FB720721B7837CF57B675D(L_0, /*hidden argument*/NULL); // } return; } } // System.Void OVR.SoundEmitter::Stop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_Stop_m3300C33E8D6996E9EC28F0AC81D1702912AC6DE4 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // state = FadeState.Null; __this->set_state_6(0); // StopAllCoroutines(); MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4(__this, /*hidden argument*/NULL); // if ( audioSource != null ) { AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_audioSource_7(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0026; } } { // audioSource.Stop(); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_2 = __this->get_audioSource_7(); NullCheck(L_2); AudioSource_Stop_mADA564D223832A64F8CF3EFBDEB534C0D658810F(L_2, /*hidden argument*/NULL); } IL_0026: { // if ( onFinished != null ) { Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_3 = __this->get_onFinished_15(); if (!L_3) { goto IL_0040; } } { // onFinished(); Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_4 = __this->get_onFinished_15(); NullCheck(L_4); Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(L_4, /*hidden argument*/NULL); // onFinished = null; __this->set_onFinished_15((Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)NULL); } IL_0040: { // if ( onFinishedObject != null ) { Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * L_5 = __this->get_onFinishedObject_16(); if (!L_5) { goto IL_0060; } } { // onFinishedObject( onFinishedParam ); Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * L_6 = __this->get_onFinishedObject_16(); RuntimeObject * L_7 = __this->get_onFinishedParam_17(); NullCheck(L_6); Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744(L_6, L_7, /*hidden argument*/Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_RuntimeMethod_var); // onFinishedObject = null; __this->set_onFinishedObject_16((Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC *)NULL); } IL_0060: { // if ( playingSoundGroup != null ) { SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_8 = __this->get_playingSoundGroup_18(); if (!L_8) { goto IL_007a; } } { // playingSoundGroup.DecrementPlayCount(); SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_9 = __this->get_playingSoundGroup_18(); NullCheck(L_9); SoundGroup_DecrementPlayCount_m7B10E17101489B2B39F9B4D01B7BE5C1DE0C7425(L_9, /*hidden argument*/NULL); // playingSoundGroup = null; __this->set_playingSoundGroup_18((SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F *)NULL); } IL_007a: { // } return; } } // System.Int32 OVR.SoundEmitter::GetSampleTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SoundEmitter_GetSampleTime_mCB134DFB42984FD76F76979C083E34D20A63D702 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, const RuntimeMethod* method) { { // return audioSource.clip.samples - audioSource.timeSamples; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_audioSource_7(); NullCheck(L_0); AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_1; L_1 = AudioSource_get_clip_mE4454E38D2C0A4C8CC780A435FC1DBD4D47D16DC(L_0, /*hidden argument*/NULL); NullCheck(L_1); int32_t L_2; L_2 = AudioClip_get_samples_m741BFBA562FBFDBE67AFE98A38B1B4A871D2D567(L_1, /*hidden argument*/NULL); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_3 = __this->get_audioSource_7(); NullCheck(L_3); int32_t L_4; L_4 = AudioSource_get_timeSamples_m2D16DA78011B58C24BCA679B44D2BF832DFCA0BE(L_3, /*hidden argument*/NULL); return ((int32_t)il2cpp_codegen_subtract((int32_t)L_2, (int32_t)L_4)); } } // System.Void OVR.SoundEmitter::ParentTo(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_ParentTo_m6575F83E7227B5AAEC0D5223D9BE84195CED629D (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0F5A67BFE407F54916CF5CC33686478EA9815CC1); s_Il2CppMethodInitialized = true; } { // if ( lastParentTransform != null ) { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = __this->get_lastParentTransform_11(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0019; } } { // Debug.LogError( "[SoundEmitter] You must detach the sound emitter before parenting to another object!" ); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogError_m5952BCE5DC0EF798B31FA983B9CE42A5A1F82DE1(_stringLiteral0F5A67BFE407F54916CF5CC33686478EA9815CC1, /*hidden argument*/NULL); // return; return; } IL_0019: { // lastParentTransform = transform.parent; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2; L_2 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); NullCheck(L_2); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_3; L_3 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_2, /*hidden argument*/NULL); __this->set_lastParentTransform_11(L_3); // transform.parent = parent; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4; L_4 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5 = ___parent0; NullCheck(L_4); Transform_set_parent_mEAE304E1A804E8B83054CEECB5BF1E517196EC13(L_4, L_5, /*hidden argument*/NULL); // } return; } } // System.Void OVR.SoundEmitter::DetachFromParent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_DetachFromParent_m49C7265BD79A6E8D21A455D2B98665A4F8C18EFD (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if ( lastParentTransform == null ) { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = __this->get_lastParentTransform_11(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0020; } } { // transform.parent = defaultParent; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2; L_2 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_3 = __this->get_defaultParent_13(); NullCheck(L_2); Transform_set_parent_mEAE304E1A804E8B83054CEECB5BF1E517196EC13(L_2, L_3, /*hidden argument*/NULL); // return; return; } IL_0020: { // transform.parent = lastParentTransform; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4; L_4 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5 = __this->get_lastParentTransform_11(); NullCheck(L_4); Transform_set_parent_mEAE304E1A804E8B83054CEECB5BF1E517196EC13(L_4, L_5, /*hidden argument*/NULL); // lastParentTransform = null; __this->set_lastParentTransform_11((Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *)NULL); // } return; } } // System.Void OVR.SoundEmitter::ResetParent(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_ResetParent_m2C67F84BAA510CC69AF6A6539C6D0D15870514EC (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent0, const RuntimeMethod* method) { { // transform.parent = parent; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0; L_0 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = ___parent0; NullCheck(L_0); Transform_set_parent_mEAE304E1A804E8B83054CEECB5BF1E517196EC13(L_0, L_1, /*hidden argument*/NULL); // lastParentTransform = null; __this->set_lastParentTransform_11((Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *)NULL); // } return; } } // System.Void OVR.SoundEmitter::SyncTo(OVR.SoundEmitter,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_SyncTo_m988C9AFA057ED925AD4C70C91477404DB557866E (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * ___other0, float ___fadeTime1, float ___toVolume2, const RuntimeMethod* method) { { // StartCoroutine( DelayedSyncTo( other, fadeTime, toVolume ) ); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_0 = ___other0; float L_1 = ___fadeTime1; float L_2 = ___toVolume2; RuntimeObject* L_3; L_3 = SoundEmitter_DelayedSyncTo_m83E0EFFFD7C94E4F99C3898B0E25056FC259C387(__this, L_0, L_1, L_2, /*hidden argument*/NULL); Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_4; L_4 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_3, /*hidden argument*/NULL); // } return; } } // System.Collections.IEnumerator OVR.SoundEmitter::DelayedSyncTo(OVR.SoundEmitter,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* SoundEmitter_DelayedSyncTo_m83E0EFFFD7C94E4F99C3898B0E25056FC259C387 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * ___other0, float ___fadeTime1, float ___toVolume2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CDelayedSyncToU3Ed__57_t79810E10A5726ADEBC4D7E1322310E5B480B4365_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CDelayedSyncToU3Ed__57_t79810E10A5726ADEBC4D7E1322310E5B480B4365 * L_0 = (U3CDelayedSyncToU3Ed__57_t79810E10A5726ADEBC4D7E1322310E5B480B4365 *)il2cpp_codegen_object_new(U3CDelayedSyncToU3Ed__57_t79810E10A5726ADEBC4D7E1322310E5B480B4365_il2cpp_TypeInfo_var); U3CDelayedSyncToU3Ed__57__ctor_m549600F80A292FC33E37A8C7AE55932C7A955017(L_0, 0, /*hidden argument*/NULL); U3CDelayedSyncToU3Ed__57_t79810E10A5726ADEBC4D7E1322310E5B480B4365 * L_1 = L_0; NullCheck(L_1); L_1->set_U3CU3E4__this_2(__this); U3CDelayedSyncToU3Ed__57_t79810E10A5726ADEBC4D7E1322310E5B480B4365 * L_2 = L_1; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_3 = ___other0; NullCheck(L_2); L_2->set_other_3(L_3); U3CDelayedSyncToU3Ed__57_t79810E10A5726ADEBC4D7E1322310E5B480B4365 * L_4 = L_2; float L_5 = ___fadeTime1; NullCheck(L_4); L_4->set_fadeTime_4(L_5); U3CDelayedSyncToU3Ed__57_t79810E10A5726ADEBC4D7E1322310E5B480B4365 * L_6 = L_4; float L_7 = ___toVolume2; NullCheck(L_6); L_6->set_toVolume_5(L_7); return L_6; } } // System.Void OVR.SoundEmitter::FadeTo(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_FadeTo_m5D863F2B1863CD96FDE40AF00CFBC673A3863851 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, float ___fadeTime0, float ___toVolume1, const RuntimeMethod* method) { { // if ( state == FadeState.FadingOut ) { int32_t L_0 = __this->get_state_6(); if ((!(((uint32_t)L_0) == ((uint32_t)2)))) { goto IL_000a; } } { // return; return; } IL_000a: { // state = FadeState.Ducking; __this->set_state_6(3); // StopAllCoroutines(); MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4(__this, /*hidden argument*/NULL); // StartCoroutine( FadeSoundChannelTo( fadeTime, toVolume ) ); float L_1 = ___fadeTime0; float L_2 = ___toVolume1; RuntimeObject* L_3; L_3 = SoundEmitter_FadeSoundChannelTo_m2E5A2DD182ADF0234C5AD04EC47687AF784CADE3(__this, L_1, L_2, /*hidden argument*/NULL); Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_4; L_4 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_3, /*hidden argument*/NULL); // } return; } } // System.Void OVR.SoundEmitter::FadeIn(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_FadeIn_mEE40EB91C25E3F9B538CB3B55A3FB8DDB90483ED (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, float ___fadeTime0, float ___defaultVolume1, const RuntimeMethod* method) { { // audioSource.volume = 0.0f; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_audioSource_7(); NullCheck(L_0); AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58(L_0, (0.0f), /*hidden argument*/NULL); // state = FadeState.FadingIn; __this->set_state_6(1); // StopAllCoroutines(); MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4(__this, /*hidden argument*/NULL); // StartCoroutine( FadeSoundChannel( 0.0f, fadeTime, Fade.In, defaultVolume ) ); float L_1 = ___fadeTime0; float L_2 = ___defaultVolume1; RuntimeObject* L_3; L_3 = SoundEmitter_FadeSoundChannel_m7B7F23737AECD586977C9B56554F3D9D9E92C6EF(__this, (0.0f), L_1, 0, L_2, /*hidden argument*/NULL); Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_4; L_4 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_3, /*hidden argument*/NULL); // } return; } } // System.Void OVR.SoundEmitter::FadeIn(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_FadeIn_m3E1B411AA82B979BB00C54D289EAF7763C6D92A5 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, float ___fadeTime0, const RuntimeMethod* method) { { // audioSource.volume = 0.0f; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_audioSource_7(); NullCheck(L_0); AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58(L_0, (0.0f), /*hidden argument*/NULL); // state = FadeState.FadingIn; __this->set_state_6(1); // StopAllCoroutines(); MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4(__this, /*hidden argument*/NULL); // StartCoroutine( FadeSoundChannel( 0.0f, fadeTime, Fade.In, defaultVolume ) ); float L_1 = ___fadeTime0; float L_2 = __this->get_defaultVolume_12(); RuntimeObject* L_3; L_3 = SoundEmitter_FadeSoundChannel_m7B7F23737AECD586977C9B56554F3D9D9E92C6EF(__this, (0.0f), L_1, 0, L_2, /*hidden argument*/NULL); Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_4; L_4 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_3, /*hidden argument*/NULL); // } return; } } // System.Void OVR.SoundEmitter::FadeOut(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_FadeOut_m0EAF4076F66795DE7DFC4BC43CFAC4D744F017BF (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, float ___fadeTime0, const RuntimeMethod* method) { { // if ( !audioSource.isPlaying ) { AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_audioSource_7(); NullCheck(L_0); bool L_1; L_1 = AudioSource_get_isPlaying_mEA69477C77D542971F7B454946EF25DFBE0AF6A8(L_0, /*hidden argument*/NULL); if (L_1) { goto IL_000e; } } { // return; return; } IL_000e: { // state = FadeState.FadingOut; __this->set_state_6(2); // StopAllCoroutines(); MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4(__this, /*hidden argument*/NULL); // StartCoroutine( FadeSoundChannel( 0.0f, fadeTime, Fade.Out, audioSource.volume ) ); float L_2 = ___fadeTime0; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_3 = __this->get_audioSource_7(); NullCheck(L_3); float L_4; L_4 = AudioSource_get_volume_mFD700932958E0A96199B012E28AE4E9F7D6C1556(L_3, /*hidden argument*/NULL); RuntimeObject* L_5; L_5 = SoundEmitter_FadeSoundChannel_m7B7F23737AECD586977C9B56554F3D9D9E92C6EF(__this, (0.0f), L_2, 1, L_4, /*hidden argument*/NULL); Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_6; L_6 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_5, /*hidden argument*/NULL); // } return; } } // System.Void OVR.SoundEmitter::FadeOutDelayed(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter_FadeOutDelayed_m7D19FF1D2850F9BEEFBBCB6379C6A2285457EBCB (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, float ___delayedSecs0, float ___fadeTime1, const RuntimeMethod* method) { { // if ( !audioSource.isPlaying ) { AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_audioSource_7(); NullCheck(L_0); bool L_1; L_1 = AudioSource_get_isPlaying_mEA69477C77D542971F7B454946EF25DFBE0AF6A8(L_0, /*hidden argument*/NULL); if (L_1) { goto IL_000e; } } { // return; return; } IL_000e: { // state = FadeState.FadingOut; __this->set_state_6(2); // StopAllCoroutines(); MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4(__this, /*hidden argument*/NULL); // StartCoroutine( FadeSoundChannel( delayedSecs, fadeTime, Fade.Out, audioSource.volume ) ); float L_2 = ___delayedSecs0; float L_3 = ___fadeTime1; AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_4 = __this->get_audioSource_7(); NullCheck(L_4); float L_5; L_5 = AudioSource_get_volume_mFD700932958E0A96199B012E28AE4E9F7D6C1556(L_4, /*hidden argument*/NULL); RuntimeObject* L_6; L_6 = SoundEmitter_FadeSoundChannel_m7B7F23737AECD586977C9B56554F3D9D9E92C6EF(__this, L_2, L_3, 1, L_5, /*hidden argument*/NULL); Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_7; L_7 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_6, /*hidden argument*/NULL); // } return; } } // System.Collections.IEnumerator OVR.SoundEmitter::FadeSoundChannelTo(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* SoundEmitter_FadeSoundChannelTo_m2E5A2DD182ADF0234C5AD04EC47687AF784CADE3 (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, float ___fadeTime0, float ___toVolume1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CFadeSoundChannelToU3Ed__63_t60C9145E25936D87A2846FFE4E20AC0930B3F281_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CFadeSoundChannelToU3Ed__63_t60C9145E25936D87A2846FFE4E20AC0930B3F281 * L_0 = (U3CFadeSoundChannelToU3Ed__63_t60C9145E25936D87A2846FFE4E20AC0930B3F281 *)il2cpp_codegen_object_new(U3CFadeSoundChannelToU3Ed__63_t60C9145E25936D87A2846FFE4E20AC0930B3F281_il2cpp_TypeInfo_var); U3CFadeSoundChannelToU3Ed__63__ctor_m9C7EEA204BF98361F0A07E4225458119EAC2B71D(L_0, 0, /*hidden argument*/NULL); U3CFadeSoundChannelToU3Ed__63_t60C9145E25936D87A2846FFE4E20AC0930B3F281 * L_1 = L_0; NullCheck(L_1); L_1->set_U3CU3E4__this_2(__this); U3CFadeSoundChannelToU3Ed__63_t60C9145E25936D87A2846FFE4E20AC0930B3F281 * L_2 = L_1; float L_3 = ___fadeTime0; NullCheck(L_2); L_2->set_fadeTime_4(L_3); U3CFadeSoundChannelToU3Ed__63_t60C9145E25936D87A2846FFE4E20AC0930B3F281 * L_4 = L_2; float L_5 = ___toVolume1; NullCheck(L_4); L_4->set_toVolume_3(L_5); return L_4; } } // System.Collections.IEnumerator OVR.SoundEmitter::FadeSoundChannel(System.Single,System.Single,OVR.Fade,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* SoundEmitter_FadeSoundChannel_m7B7F23737AECD586977C9B56554F3D9D9E92C6EF (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, float ___delaySecs0, float ___fadeTime1, int32_t ___fadeType2, float ___defaultVolume3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF * L_0 = (U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF *)il2cpp_codegen_object_new(U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF_il2cpp_TypeInfo_var); U3CFadeSoundChannelU3Ed__64__ctor_m99D1C836FDCC06399523049AC30DED74742E16AE(L_0, 0, /*hidden argument*/NULL); U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF * L_1 = L_0; NullCheck(L_1); L_1->set_U3CU3E4__this_5(__this); U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF * L_2 = L_1; float L_3 = ___delaySecs0; NullCheck(L_2); L_2->set_delaySecs_2(L_3); U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF * L_4 = L_2; float L_5 = ___fadeTime1; NullCheck(L_4); L_4->set_fadeTime_6(L_5); U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF * L_6 = L_4; int32_t L_7 = ___fadeType2; NullCheck(L_6); L_6->set_fadeType_3(L_7); U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF * L_8 = L_6; float L_9 = ___defaultVolume3; NullCheck(L_8); L_8->set_defaultVolume_4(L_9); return L_8; } } // System.Void OVR.SoundEmitter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundEmitter__ctor_m9B3985914FF66A4C3DAD17399922BBBFF640255C (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, const RuntimeMethod* method) { { // public float defaultVolume = 1.0f; __this->set_defaultVolume_12((1.0f)); // public int originalIdx = -1; __this->set_originalIdx_14((-1)); MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void OVR.SoundFX::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundFX__ctor_mA431AD6ACCEB3076D59A98225ECD36C34047BF60 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&String_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public string name = string.Empty; String_t* L_0 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_5(); __this->set_name_0(L_0); // public float volume = 1.0f; __this->set_volume_2((1.0f)); // public Vector2 pitchVariance = Vector2.one; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1; L_1 = Vector2_get_one_m797E62F7BA6115FCC7B1C023AB62DF218286BB68(/*hidden argument*/NULL); __this->set_pitchVariance_3(L_1); // public Vector2 falloffDistance = new Vector2( 1.0f, 25.0f ); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2; memset((&L_2), 0, sizeof(L_2)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), (1.0f), (25.0f), /*hidden argument*/NULL); __this->set_falloffDistance_4(L_2); // public AudioRolloffMode falloffCurve = AudioRolloffMode.Linear; __this->set_falloffCurve_5(1); // public AnimationCurve volumeFalloffCurve = new AnimationCurve( new Keyframe[2] { new Keyframe( 0f, 1.0f ), new Keyframe( 1f, 1f ) } ); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_3 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_4 = L_3; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_5; memset((&L_5), 0, sizeof(L_5)); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((&L_5), (0.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_4); (L_4)->SetAt(static_cast(0), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_5); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_6 = L_4; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_7; memset((&L_7), 0, sizeof(L_7)); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((&L_7), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_6); (L_6)->SetAt(static_cast(1), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_7); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_8 = (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)il2cpp_codegen_object_new(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0(L_8, L_6, /*hidden argument*/NULL); __this->set_volumeFalloffCurve_6(L_8); // public AnimationCurve reverbZoneMix = new AnimationCurve( new Keyframe[2] { new Keyframe( 0f, 1.0f ), new Keyframe( 1f, 1f ) } ); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_9 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_10 = L_9; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_11; memset((&L_11), 0, sizeof(L_11)); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((&L_11), (0.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_10); (L_10)->SetAt(static_cast(0), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_11); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_12 = L_10; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_13; memset((&L_13), 0, sizeof(L_13)); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((&L_13), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_12); (L_12)->SetAt(static_cast(1), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_13); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_14 = (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)il2cpp_codegen_object_new(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0(L_14, L_12, /*hidden argument*/NULL); __this->set_reverbZoneMix_7(L_14); // public float pctChanceToPlay = 1.0f; __this->set_pctChanceToPlay_9((1.0f)); // public Vector2 delay = Vector2.zero; // this overrides any delay passed into PlaySound() or PlaySoundAt() Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15; L_15 = Vector2_get_zero_mD28A0EC932762710AFA0BBB9CCC63716C3BD064D(/*hidden argument*/NULL); __this->set_delay_11(L_15); // public OSPProps ospProps = new OSPProps(); OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B * L_16 = (OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B *)il2cpp_codegen_object_new(OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B_il2cpp_TypeInfo_var); OSPProps__ctor_m247787D8A46948D0709E490A24F40548A50C38F4(L_16, /*hidden argument*/NULL); __this->set_ospProps_13(L_16); // public AudioClip[] soundClips = new AudioClip[1]; AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* L_17 = (AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE*)(AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE*)SZArrayNew(AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE_il2cpp_TypeInfo_var, (uint32_t)1); __this->set_soundClips_14(L_17); // private int lastIdx = -1; __this->set_lastIdx_17((-1)); // private int playingIdx = -1; __this->set_playingIdx_18((-1)); // public SoundFX() { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // playback = SoundFXNext.Random; __this->set_playback_1(0); // volume = 1.0f; __this->set_volume_2((1.0f)); // pitchVariance = Vector2.one; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_18; L_18 = Vector2_get_one_m797E62F7BA6115FCC7B1C023AB62DF218286BB68(/*hidden argument*/NULL); __this->set_pitchVariance_3(L_18); // falloffDistance = new Vector2( 1.0f, 25.0f ); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19; memset((&L_19), 0, sizeof(L_19)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_19), (1.0f), (25.0f), /*hidden argument*/NULL); __this->set_falloffDistance_4(L_19); // falloffCurve = AudioRolloffMode.Linear; __this->set_falloffCurve_5(1); // volumeFalloffCurve = new AnimationCurve( new Keyframe[2] { new Keyframe( 0f, 1.0f ), new Keyframe( 1f, 1f ) } ); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_20 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_21 = L_20; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_22; memset((&L_22), 0, sizeof(L_22)); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((&L_22), (0.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_21); (L_21)->SetAt(static_cast(0), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_22); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_23 = L_21; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_24; memset((&L_24), 0, sizeof(L_24)); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((&L_24), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_23); (L_23)->SetAt(static_cast(1), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_24); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_25 = (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)il2cpp_codegen_object_new(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0(L_25, L_23, /*hidden argument*/NULL); __this->set_volumeFalloffCurve_6(L_25); // reverbZoneMix = new AnimationCurve( new Keyframe[2] { new Keyframe( 0f, 1.0f ), new Keyframe( 1f, 1f ) } ); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_26 = (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)SZArrayNew(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_27 = L_26; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_28; memset((&L_28), 0, sizeof(L_28)); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((&L_28), (0.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_27); (L_27)->SetAt(static_cast(0), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_28); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_29 = L_27; Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F L_30; memset((&L_30), 0, sizeof(L_30)); Keyframe__ctor_mE08ED8666CB420F48B8D95B7D6B305A5ED0CFD9C((&L_30), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_29); (L_29)->SetAt(static_cast(1), (Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F )L_30); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_31 = (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)il2cpp_codegen_object_new(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0(L_31, L_29, /*hidden argument*/NULL); __this->set_reverbZoneMix_7(L_31); // spread = 0.0f; __this->set_spread_8((0.0f)); // pctChanceToPlay = 1.0f; __this->set_pctChanceToPlay_9((1.0f)); // priority = SoundPriority.Default; __this->set_priority_10(0); // delay = Vector2.zero; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_32; L_32 = Vector2_get_zero_mD28A0EC932762710AFA0BBB9CCC63716C3BD064D(/*hidden argument*/NULL); __this->set_delay_11(L_32); // looping = false; __this->set_looping_12((bool)0); // ospProps = new OSPProps(); OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B * L_33 = (OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B *)il2cpp_codegen_object_new(OSPProps_t1DCD1698C712C3F37F1F6126579E7B7BB8E0555B_il2cpp_TypeInfo_var); OSPProps__ctor_m247787D8A46948D0709E490A24F40548A50C38F4(L_33, /*hidden argument*/NULL); __this->set_ospProps_13(L_33); // } return; } } // System.Int32 OVR.SoundFX::get_Length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SoundFX_get_Length_mC19CCFD4875BD114178BD925FDA4FAE083846AA1 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, const RuntimeMethod* method) { { // public int Length { get { return soundClips.Length; } } AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* L_0 = __this->get_soundClips_14(); NullCheck(L_0); return ((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length))); } } // System.Boolean OVR.SoundFX::get_IsValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SoundFX_get_IsValid_m244A0EE19D7DA7039F8FF27CB85A8AD1B571F547 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public bool IsValid { get { return ( ( soundClips.Length != 0 ) && ( soundClips[0] != null ) ); } } AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* L_0 = __this->get_soundClips_14(); NullCheck(L_0); if (!(((RuntimeArray*)L_0)->max_length)) { goto IL_0018; } } { AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* L_1 = __this->get_soundClips_14(); NullCheck(L_1); int32_t L_2 = 0; AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_3 = (L_1)->GetAt(static_cast(L_2)); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); return L_4; } IL_0018: { return (bool)0; } } // OVR.SoundGroup OVR.SoundFX::get_Group() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * SoundFX_get_Group_mA26D40F7F76EC4223BBEEA3EB31E2E1651360F57 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, const RuntimeMethod* method) { { // public SoundGroup Group { get { return soundGroup; } set { soundGroup = value; } } SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_0 = __this->get_soundGroup_16(); return L_0; } } // System.Void OVR.SoundFX::set_Group(OVR.SoundGroup) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundFX_set_Group_mA0824C9068177ADB44DA9CEA2432428BDB9F7E87 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * ___value0, const RuntimeMethod* method) { { // public SoundGroup Group { get { return soundGroup; } set { soundGroup = value; } } SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_0 = ___value0; __this->set_soundGroup_16(L_0); // public SoundGroup Group { get { return soundGroup; } set { soundGroup = value; } } return; } } // System.Single OVR.SoundFX::get_MaxFalloffDistSquared() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SoundFX_get_MaxFalloffDistSquared_m8134461B3B7CDDE5D5D767F32E4EFB64A1567AE1 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, const RuntimeMethod* method) { { // public float MaxFalloffDistSquared { get { return falloffDistance.y * falloffDistance.y; } } Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_0 = __this->get_address_of_falloffDistance_4(); float L_1 = L_0->get_y_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_2 = __this->get_address_of_falloffDistance_4(); float L_3 = L_2->get_y_1(); return ((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)); } } // System.Single OVR.SoundFX::get_GroupVolumeOverride() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SoundFX_get_GroupVolumeOverride_mA783F03EAC28566B620DB8FCE3FD9F74012E25EB (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, const RuntimeMethod* method) { { // public float GroupVolumeOverride { get { return ( soundGroup != null ) ? soundGroup.volumeOverride : 1.0f; } } SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_0 = __this->get_soundGroup_16(); if (L_0) { goto IL_000e; } } { return (1.0f); } IL_000e: { SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_1 = __this->get_soundGroup_16(); NullCheck(L_1); float L_2 = L_1->get_volumeOverride_5(); return L_2; } } // UnityEngine.AudioClip OVR.SoundFX::GetClip() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * SoundFX_GetClip_m0CDE7570629E9E61B1471DC1A2CBE6F2159D498D (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { // if ( soundClips.Length == 0 ) { AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* L_0 = __this->get_soundClips_14(); NullCheck(L_0); if ((((RuntimeArray*)L_0)->max_length)) { goto IL_000b; } } { // return null; return (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE *)NULL; } IL_000b: { // } else if ( soundClips.Length == 1 ) { AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* L_1 = __this->get_soundClips_14(); NullCheck(L_1); if ((!(((uint32_t)((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length)))) == ((uint32_t)1)))) { goto IL_001f; } } { // return soundClips[0]; AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* L_2 = __this->get_soundClips_14(); NullCheck(L_2); int32_t L_3 = 0; AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_4 = (L_2)->GetAt(static_cast(L_3)); return L_4; } IL_001f: { // if ( playback == SoundFXNext.Random ) { int32_t L_5 = __this->get_playback_1(); if (L_5) { goto IL_0060; } } { // int idx = Random.Range( 0, soundClips.Length ); AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* L_6 = __this->get_soundClips_14(); NullCheck(L_6); int32_t L_7; L_7 = Random_Range_mCD7505433C26B6FA511AC1EA07E58AEF7ED1C213(0, ((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))), /*hidden argument*/NULL); V_0 = L_7; goto IL_0047; } IL_0038: { // idx = Random.Range( 0, soundClips.Length ); AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* L_8 = __this->get_soundClips_14(); NullCheck(L_8); int32_t L_9; L_9 = Random_Range_mCD7505433C26B6FA511AC1EA07E58AEF7ED1C213(0, ((int32_t)((int32_t)(((RuntimeArray*)L_8)->max_length))), /*hidden argument*/NULL); V_0 = L_9; } IL_0047: { // while ( idx == lastIdx ) { int32_t L_10 = V_0; int32_t L_11 = __this->get_lastIdx_17(); if ((((int32_t)L_10) == ((int32_t)L_11))) { goto IL_0038; } } { // lastIdx = idx; int32_t L_12 = V_0; __this->set_lastIdx_17(L_12); // return soundClips[idx]; AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* L_13 = __this->get_soundClips_14(); int32_t L_14 = V_0; NullCheck(L_13); int32_t L_15 = L_14; AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_16 = (L_13)->GetAt(static_cast(L_15)); return L_16; } IL_0060: { // if ( ++lastIdx >= soundClips.Length ) { int32_t L_17 = __this->get_lastIdx_17(); V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1)); int32_t L_18 = V_1; __this->set_lastIdx_17(L_18); int32_t L_19 = V_1; AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* L_20 = __this->get_soundClips_14(); NullCheck(L_20); if ((((int32_t)L_19) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_20)->max_length)))))) { goto IL_0082; } } { // lastIdx = 0; __this->set_lastIdx_17(0); } IL_0082: { // return soundClips[lastIdx]; AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* L_21 = __this->get_soundClips_14(); int32_t L_22 = __this->get_lastIdx_17(); NullCheck(L_21); int32_t L_23 = L_22; AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_24 = (L_21)->GetAt(static_cast(L_23)); return L_24; } } // UnityEngine.Audio.AudioMixerGroup OVR.SoundFX::GetMixerGroup(UnityEngine.Audio.AudioMixerGroup) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * SoundFX_GetMixerGroup_m302072EBEFAEE2C1721C91C42424E86755FD2031 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * ___defaultMixerGroup0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if ( soundGroup != null ) { SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_0 = __this->get_soundGroup_16(); if (!L_0) { goto IL_0029; } } { // return ( soundGroup.mixerGroup != null ) ? soundGroup.mixerGroup : defaultMixerGroup; SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_1 = __this->get_soundGroup_16(); NullCheck(L_1); AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * L_2 = L_1->get_mixerGroup_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (L_3) { goto IL_001d; } } { AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * L_4 = ___defaultMixerGroup0; return L_4; } IL_001d: { SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_5 = __this->get_soundGroup_16(); NullCheck(L_5); AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * L_6 = L_5->get_mixerGroup_2(); return L_6; } IL_0029: { // return defaultMixerGroup; AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F * L_7 = ___defaultMixerGroup0; return L_7; } } // System.Boolean OVR.SoundFX::ReachedGroupPlayLimit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SoundFX_ReachedGroupPlayLimit_m530866F47FE81D2506E631CFCEC060513FF00897 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, const RuntimeMethod* method) { { // if ( soundGroup != null ) { SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_0 = __this->get_soundGroup_16(); if (!L_0) { goto IL_0017; } } { // return !soundGroup.CanPlaySound(); SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_1 = __this->get_soundGroup_16(); NullCheck(L_1); bool L_2; L_2 = SoundGroup_CanPlaySound_mA86BBE2FEA6A9216B411AFE9052550747EDA9DE3(L_1, /*hidden argument*/NULL); return (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); } IL_0017: { // return false; return (bool)0; } } // System.Single OVR.SoundFX::GetClipLength(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SoundFX_GetClipLength_m1C12FB294B31A946DD413D0277070E2B5F799D81 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, int32_t ___idx0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if ( ( idx == -1 ) || ( soundClips.Length == 0 ) || ( idx >= soundClips.Length ) || ( soundClips[idx] == null ) ) { int32_t L_0 = ___idx0; if ((((int32_t)L_0) == ((int32_t)(-1)))) { goto IL_0028; } } { AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* L_1 = __this->get_soundClips_14(); NullCheck(L_1); if (!(((RuntimeArray*)L_1)->max_length)) { goto IL_0028; } } { int32_t L_2 = ___idx0; AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* L_3 = __this->get_soundClips_14(); NullCheck(L_3); if ((((int32_t)L_2) >= ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length)))))) { goto IL_0028; } } { AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* L_4 = __this->get_soundClips_14(); int32_t L_5 = ___idx0; NullCheck(L_4); int32_t L_6 = L_5; AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_7 = (L_4)->GetAt(static_cast(L_6)); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_8; L_8 = Object_op_Equality_m6D7EBC0E6D7E0CE1E9671D21DE14C9158AFB88B2(L_7, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_8) { goto IL_002e; } } IL_0028: { // return 0.0f; return (0.0f); } IL_002e: { // return soundClips[idx].length; AudioClipU5BU5D_t9BA3E7C4B62164BA2E054F3A82CD6CE6EB273CBE* L_9 = __this->get_soundClips_14(); int32_t L_10 = ___idx0; NullCheck(L_9); int32_t L_11 = L_10; AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_12 = (L_9)->GetAt(static_cast(L_11)); NullCheck(L_12); float L_13; L_13 = AudioClip_get_length_m2223F2281D853F847BE0048620BA6F61F26440E4(L_12, /*hidden argument*/NULL); return L_13; } } // System.Single OVR.SoundFX::GetPitch() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SoundFX_GetPitch_mE0A71164B687F9546D4BE2EA5581D1B139438926 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, const RuntimeMethod* method) { { // return Random.Range( pitchVariance.x, pitchVariance.y ); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_0 = __this->get_address_of_pitchVariance_3(); float L_1 = L_0->get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_2 = __this->get_address_of_pitchVariance_3(); float L_3 = L_2->get_y_1(); float L_4; L_4 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5(L_1, L_3, /*hidden argument*/NULL); return L_4; } } // System.Int32 OVR.SoundFX::PlaySound(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SoundFX_PlaySound_m2C9A39B9A6DE1C4F1CF3F75D3ACFD6363566E704 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, float ___delaySecs0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // playingIdx = -1; __this->set_playingIdx_18((-1)); // if ( !IsValid ) { bool L_0; L_0 = SoundFX_get_IsValid_m244A0EE19D7DA7039F8FF27CB85A8AD1B571F547(__this, /*hidden argument*/NULL); if (L_0) { goto IL_0016; } } { // return playingIdx; int32_t L_1 = __this->get_playingIdx_18(); return L_1; } IL_0016: { // if ( ( pctChanceToPlay > 0.99f ) || ( Random.value < pctChanceToPlay ) ) { float L_2 = __this->get_pctChanceToPlay_9(); if ((((float)L_2) > ((float)(0.99000001f)))) { goto IL_0030; } } { float L_3; L_3 = Random_get_value_mD4A68FBBD1D26CB7CDAC1FA1C19DB2D66D44C567(/*hidden argument*/NULL); float L_4 = __this->get_pctChanceToPlay_9(); if ((!(((float)L_3) < ((float)L_4)))) { goto IL_006d; } } IL_0030: { // if ( delay.y > 0.0f ) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_5 = __this->get_address_of_delay_11(); float L_6 = L_5->get_y_1(); if ((!(((float)L_6) > ((float)(0.0f))))) { goto IL_005f; } } { // delaySecs = Random.Range( delay.x, delay.y ); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_7 = __this->get_address_of_delay_11(); float L_8 = L_7->get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_9 = __this->get_address_of_delay_11(); float L_10 = L_9->get_y_1(); float L_11; L_11 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5(L_8, L_10, /*hidden argument*/NULL); ___delaySecs0 = L_11; } IL_005f: { // playingIdx = AudioManager.PlaySound( this, EmitterChannel.Any, delaySecs ); float L_12 = ___delaySecs0; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); int32_t L_13; L_13 = AudioManager_PlaySound_mF9EA9DD2776E9BD16098BE16448C53D44AFB34FA(__this, 1, L_12, /*hidden argument*/NULL); __this->set_playingIdx_18(L_13); } IL_006d: { // return playingIdx; int32_t L_14 = __this->get_playingIdx_18(); return L_14; } } // System.Int32 OVR.SoundFX::PlaySoundAt(UnityEngine.Vector3,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SoundFX_PlaySoundAt_m9F0A2C7ADF5474F649AD4B80DD3D03DFC95377D0 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, float ___delaySecs1, float ___volumeOverride2, float ___pitchMultiplier3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // playingIdx = -1; __this->set_playingIdx_18((-1)); // if ( !IsValid ) { bool L_0; L_0 = SoundFX_get_IsValid_m244A0EE19D7DA7039F8FF27CB85A8AD1B571F547(__this, /*hidden argument*/NULL); if (L_0) { goto IL_0016; } } { // return playingIdx; int32_t L_1 = __this->get_playingIdx_18(); return L_1; } IL_0016: { // if ( ( pctChanceToPlay > 0.99f ) || ( Random.value < pctChanceToPlay ) ) { float L_2 = __this->get_pctChanceToPlay_9(); if ((((float)L_2) > ((float)(0.99000001f)))) { goto IL_0030; } } { float L_3; L_3 = Random_get_value_mD4A68FBBD1D26CB7CDAC1FA1C19DB2D66D44C567(/*hidden argument*/NULL); float L_4 = __this->get_pctChanceToPlay_9(); if ((!(((float)L_3) < ((float)L_4)))) { goto IL_0071; } } IL_0030: { // if ( delay.y > 0.0f ) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_5 = __this->get_address_of_delay_11(); float L_6 = L_5->get_y_1(); if ((!(((float)L_6) > ((float)(0.0f))))) { goto IL_005f; } } { // delaySecs = Random.Range( delay.x, delay.y ); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_7 = __this->get_address_of_delay_11(); float L_8 = L_7->get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_9 = __this->get_address_of_delay_11(); float L_10 = L_9->get_y_1(); float L_11; L_11 = Random_Range_mA944A98B82AFE4D46D05EF533ED0068148EFAEA5(L_8, L_10, /*hidden argument*/NULL); ___delaySecs1 = L_11; } IL_005f: { // playingIdx = AudioManager.PlaySoundAt( pos, this, EmitterChannel.Any, delaySecs, volumeOverride, pitchMultiplier ); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___pos0; float L_13 = ___delaySecs1; float L_14 = ___volumeOverride2; float L_15 = ___pitchMultiplier3; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); int32_t L_16; L_16 = AudioManager_PlaySoundAt_m564EA71295F07C5B1B6277CE7680C61DF39A9F25(L_12, __this, 1, L_13, L_14, L_15, /*hidden argument*/NULL); __this->set_playingIdx_18(L_16); } IL_0071: { // return playingIdx; int32_t L_17 = __this->get_playingIdx_18(); return L_17; } } // System.Void OVR.SoundFX::SetOnFinished(System.Action) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundFX_SetOnFinished_mF2831F0155E59C30729D8D3CEED29319B087498D (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___onFinished0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if ( playingIdx > -1 ) { int32_t L_0 = __this->get_playingIdx_18(); if ((((int32_t)L_0) <= ((int32_t)(-1)))) { goto IL_0015; } } { // AudioManager.SetOnFinished( playingIdx, onFinished ); int32_t L_1 = __this->get_playingIdx_18(); Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_2 = ___onFinished0; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_SetOnFinished_m1C3EE2970EDE94019B9C9A5566FCD38A9BD39F4B(L_1, L_2, /*hidden argument*/NULL); } IL_0015: { // } return; } } // System.Void OVR.SoundFX::SetOnFinished(System.Action`1,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundFX_SetOnFinished_m51E9ED0AD388E0708EFF45F3B5D7DC7007F9A0C7 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * ___onFinished0, RuntimeObject * ___obj1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if ( playingIdx > -1 ) { int32_t L_0 = __this->get_playingIdx_18(); if ((((int32_t)L_0) <= ((int32_t)(-1)))) { goto IL_0016; } } { // AudioManager.SetOnFinished( playingIdx, onFinished, obj ); int32_t L_1 = __this->get_playingIdx_18(); Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * L_2 = ___onFinished0; RuntimeObject * L_3 = ___obj1; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_SetOnFinished_m6C1202B616B5580D986ADF2638C2044AFC9B9FAD(L_1, L_2, L_3, /*hidden argument*/NULL); } IL_0016: { // } return; } } // System.Boolean OVR.SoundFX::StopSound() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SoundFX_StopSound_m50722DB55C59851AA8988CB7C976383B5FA4DBA0 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { // bool stopped = false; V_0 = (bool)0; // if (playingIdx > -1){ int32_t L_0 = __this->get_playingIdx_18(); if ((((int32_t)L_0) <= ((int32_t)(-1)))) { goto IL_0020; } } { // stopped = AudioManager.StopSound(playingIdx); int32_t L_1 = __this->get_playingIdx_18(); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); bool L_2; L_2 = AudioManager_StopSound_mECE367945F1A70EE94478CAB7BB3C9CE5ED863EF(L_1, (bool)1, (bool)0, /*hidden argument*/NULL); V_0 = L_2; // playingIdx = -1; __this->set_playingIdx_18((-1)); } IL_0020: { // return stopped; bool L_3 = V_0; return L_3; } } // System.Void OVR.SoundFX::AttachToParent(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundFX_AttachToParent_mABA0F9856538F9B1849061568C73EC433B3D9E0D (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (playingIdx > -1) { int32_t L_0 = __this->get_playingIdx_18(); if ((((int32_t)L_0) <= ((int32_t)(-1)))) { goto IL_0015; } } { // AudioManager.AttachSoundToParent(playingIdx, parent); int32_t L_1 = __this->get_playingIdx_18(); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2 = ___parent0; IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_AttachSoundToParent_mDBA5C41724D9F3CD1B14E6F26233F310C29D8908(L_1, L_2, /*hidden argument*/NULL); } IL_0015: { // } return; } } // System.Void OVR.SoundFX::DetachFromParent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundFX_DetachFromParent_m756C1B67B8284862F54F05763947D740413C8DD1 (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (playingIdx > -1) { int32_t L_0 = __this->get_playingIdx_18(); if ((((int32_t)L_0) <= ((int32_t)(-1)))) { goto IL_0014; } } { // AudioManager.DetachSoundFromParent(playingIdx); int32_t L_1 = __this->get_playingIdx_18(); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); AudioManager_DetachSoundFromParent_m9041EE4AFF438B8D280FD32EA3A671898EA3ECAD(L_1, /*hidden argument*/NULL); } IL_0014: { // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // OVR.SoundFX OVR.SoundFXRef::get_soundFX() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * SoundFXRef_get_soundFX_m2F67886F7F3ED53A1D3585325F47C956008D7F59 (SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 * __this, const RuntimeMethod* method) { { // if ( !initialized ) { bool L_0 = __this->get_initialized_1(); if (L_0) { goto IL_000e; } } { // Init(); SoundFXRef_Init_m16EC06828D0959792694B288C55B585310EF130B(__this, /*hidden argument*/NULL); } IL_000e: { // return soundFXCached; SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_1 = __this->get_soundFXCached_2(); return L_1; } } // System.String OVR.SoundFXRef::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SoundFXRef_get_name_m65B26D303789F679087019F1819E64D5EE45F7AE (SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 * __this, const RuntimeMethod* method) { { // public string name { get { return soundFXName; } set { soundFXName = value; Init(); } } String_t* L_0 = __this->get_soundFXName_0(); return L_0; } } // System.Void OVR.SoundFXRef::set_name(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundFXRef_set_name_m07B332F7A1045A482FBBE62DC44569B2A2051F16 (SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 * __this, String_t* ___value0, const RuntimeMethod* method) { { // public string name { get { return soundFXName; } set { soundFXName = value; Init(); } } String_t* L_0 = ___value0; __this->set_soundFXName_0(L_0); // public string name { get { return soundFXName; } set { soundFXName = value; Init(); } } SoundFXRef_Init_m16EC06828D0959792694B288C55B585310EF130B(__this, /*hidden argument*/NULL); // public string name { get { return soundFXName; } set { soundFXName = value; Init(); } } return; } } // System.Void OVR.SoundFXRef::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundFXRef_Init_m16EC06828D0959792694B288C55B585310EF130B (SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&String_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // soundFXCached = AudioManager.FindSoundFX( soundFXName ); String_t* L_0 = __this->get_soundFXName_0(); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_1; L_1 = AudioManager_FindSoundFX_m485BB033CA9407593D77BD4BEA9CD9B5F413AF78(L_0, (bool)0, /*hidden argument*/NULL); __this->set_soundFXCached_2(L_1); // if ( soundFXCached == null ) { SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_2 = __this->get_soundFXCached_2(); if (L_2) { goto IL_002b; } } { // soundFXCached = AudioManager.FindSoundFX( string.Empty ); String_t* L_3 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_5(); IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_4; L_4 = AudioManager_FindSoundFX_m485BB033CA9407593D77BD4BEA9CD9B5F413AF78(L_3, (bool)0, /*hidden argument*/NULL); __this->set_soundFXCached_2(L_4); } IL_002b: { // initialized = true; __this->set_initialized_1((bool)1); // } return; } } // System.Int32 OVR.SoundFXRef::get_Length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SoundFXRef_get_Length_mBA57A7D79BB459CB3C79ACC7FE647AEB25F7F2B5 (SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 * __this, const RuntimeMethod* method) { { // public int Length { get { return soundFX.Length; } } SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_0; L_0 = SoundFXRef_get_soundFX_m2F67886F7F3ED53A1D3585325F47C956008D7F59(__this, /*hidden argument*/NULL); NullCheck(L_0); int32_t L_1; L_1 = SoundFX_get_Length_mC19CCFD4875BD114178BD925FDA4FAE083846AA1(L_0, /*hidden argument*/NULL); return L_1; } } // System.Boolean OVR.SoundFXRef::get_IsValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SoundFXRef_get_IsValid_mC26E77183D485CC9870B5D6F973C7805CE3CBAEC (SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 * __this, const RuntimeMethod* method) { { // public bool IsValid { get { return soundFX.IsValid; } } SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_0; L_0 = SoundFXRef_get_soundFX_m2F67886F7F3ED53A1D3585325F47C956008D7F59(__this, /*hidden argument*/NULL); NullCheck(L_0); bool L_1; L_1 = SoundFX_get_IsValid_m244A0EE19D7DA7039F8FF27CB85A8AD1B571F547(L_0, /*hidden argument*/NULL); return L_1; } } // UnityEngine.AudioClip OVR.SoundFXRef::GetClip() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * SoundFXRef_GetClip_mE77C8308C29B230636882708F578B5261BDC8B28 (SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 * __this, const RuntimeMethod* method) { { // return soundFX.GetClip(); SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_0; L_0 = SoundFXRef_get_soundFX_m2F67886F7F3ED53A1D3585325F47C956008D7F59(__this, /*hidden argument*/NULL); NullCheck(L_0); AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_1; L_1 = SoundFX_GetClip_m0CDE7570629E9E61B1471DC1A2CBE6F2159D498D(L_0, /*hidden argument*/NULL); return L_1; } } // System.Single OVR.SoundFXRef::GetClipLength(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SoundFXRef_GetClipLength_m9DBAC50CDC8AE43EC5083A8818FA1BA9E6CAC64F (SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 * __this, int32_t ___idx0, const RuntimeMethod* method) { { // return soundFX.GetClipLength( idx ); SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_0; L_0 = SoundFXRef_get_soundFX_m2F67886F7F3ED53A1D3585325F47C956008D7F59(__this, /*hidden argument*/NULL); int32_t L_1 = ___idx0; NullCheck(L_0); float L_2; L_2 = SoundFX_GetClipLength_m1C12FB294B31A946DD413D0277070E2B5F799D81(L_0, L_1, /*hidden argument*/NULL); return L_2; } } // System.Int32 OVR.SoundFXRef::PlaySound(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SoundFXRef_PlaySound_mC4555E3DBCA43FB1B3AE8E6DCB6EF2055884CCB3 (SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 * __this, float ___delaySecs0, const RuntimeMethod* method) { { // return soundFX.PlaySound( delaySecs ); SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_0; L_0 = SoundFXRef_get_soundFX_m2F67886F7F3ED53A1D3585325F47C956008D7F59(__this, /*hidden argument*/NULL); float L_1 = ___delaySecs0; NullCheck(L_0); int32_t L_2; L_2 = SoundFX_PlaySound_m2C9A39B9A6DE1C4F1CF3F75D3ACFD6363566E704(L_0, L_1, /*hidden argument*/NULL); return L_2; } } // System.Int32 OVR.SoundFXRef::PlaySoundAt(UnityEngine.Vector3,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SoundFXRef_PlaySoundAt_m6D254AE44C2E35236C833573ECA4607725F64F6D (SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, float ___delaySecs1, float ___volume2, float ___pitchMultiplier3, const RuntimeMethod* method) { { // return soundFX.PlaySoundAt( pos, delaySecs, volume, pitchMultiplier ); SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_0; L_0 = SoundFXRef_get_soundFX_m2F67886F7F3ED53A1D3585325F47C956008D7F59(__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___pos0; float L_2 = ___delaySecs1; float L_3 = ___volume2; float L_4 = ___pitchMultiplier3; NullCheck(L_0); int32_t L_5; L_5 = SoundFX_PlaySoundAt_m9F0A2C7ADF5474F649AD4B80DD3D03DFC95377D0(L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); return L_5; } } // System.Void OVR.SoundFXRef::SetOnFinished(System.Action) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundFXRef_SetOnFinished_m103CD7C21492BAAFEF9CB3361183F0A29758C856 (SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 * __this, Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___onFinished0, const RuntimeMethod* method) { { // soundFX.SetOnFinished( onFinished ); SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_0; L_0 = SoundFXRef_get_soundFX_m2F67886F7F3ED53A1D3585325F47C956008D7F59(__this, /*hidden argument*/NULL); Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_1 = ___onFinished0; NullCheck(L_0); SoundFX_SetOnFinished_mF2831F0155E59C30729D8D3CEED29319B087498D(L_0, L_1, /*hidden argument*/NULL); // } return; } } // System.Void OVR.SoundFXRef::SetOnFinished(System.Action`1,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundFXRef_SetOnFinished_m327447D0777A8A07402633783DE7FACB6A445365 (SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 * __this, Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * ___onFinished0, RuntimeObject * ___obj1, const RuntimeMethod* method) { { // soundFX.SetOnFinished( onFinished, obj ); SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_0; L_0 = SoundFXRef_get_soundFX_m2F67886F7F3ED53A1D3585325F47C956008D7F59(__this, /*hidden argument*/NULL); Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * L_1 = ___onFinished0; RuntimeObject * L_2 = ___obj1; NullCheck(L_0); SoundFX_SetOnFinished_m51E9ED0AD388E0708EFF45F3B5D7DC7007F9A0C7(L_0, L_1, L_2, /*hidden argument*/NULL); // } return; } } // System.Boolean OVR.SoundFXRef::StopSound() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SoundFXRef_StopSound_mED4AF0E4C6AF45A1C7DF925DE3B7BA1DE542B1E4 (SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 * __this, const RuntimeMethod* method) { { // return soundFX.StopSound(); SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_0; L_0 = SoundFXRef_get_soundFX_m2F67886F7F3ED53A1D3585325F47C956008D7F59(__this, /*hidden argument*/NULL); NullCheck(L_0); bool L_1; L_1 = SoundFX_StopSound_m50722DB55C59851AA8988CB7C976383B5FA4DBA0(L_0, /*hidden argument*/NULL); return L_1; } } // System.Void OVR.SoundFXRef::AttachToParent(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundFXRef_AttachToParent_m2BD1F013F5C96F3C8DB0FEC35A545F163E0ED650 (SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent0, const RuntimeMethod* method) { { // soundFX.AttachToParent( parent); SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_0; L_0 = SoundFXRef_get_soundFX_m2F67886F7F3ED53A1D3585325F47C956008D7F59(__this, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = ___parent0; NullCheck(L_0); SoundFX_AttachToParent_mABA0F9856538F9B1849061568C73EC433B3D9E0D(L_0, L_1, /*hidden argument*/NULL); // } return; } } // System.Void OVR.SoundFXRef::DetachFromParent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundFXRef_DetachFromParent_mF742AC9F27034E3498D01A014F86DAB674AF50EA (SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 * __this, const RuntimeMethod* method) { { // soundFX.DetachFromParent(); SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * L_0; L_0 = SoundFXRef_get_soundFX_m2F67886F7F3ED53A1D3585325F47C956008D7F59(__this, /*hidden argument*/NULL); NullCheck(L_0); SoundFX_DetachFromParent_m756C1B67B8284862F54F05763947D740413C8DD1(L_0, /*hidden argument*/NULL); // } return; } } // System.Void OVR.SoundFXRef::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundFXRef__ctor_mB7A3DAA5BBA9E026AAE09321B46F2576A370B7BB (SoundFXRef_tDD3E67DE0F3386C619BA843A562DA5C17D3BEEC7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&String_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public string soundFXName = string.Empty; String_t* L_0 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_5(); __this->set_soundFXName_0(L_0); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void OVR.SoundGroup::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundGroup__ctor_m631BD7D4B9B762DA98A5EED7D6859F8C03847461 (SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * __this, String_t* ___name0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&String_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public string name = string.Empty; String_t* L_0 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_5(); __this->set_name_0(L_0); // public SoundFX[] soundList = new SoundFX[0]; SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB* L_1 = (SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB*)(SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB*)SZArrayNew(SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB_il2cpp_TypeInfo_var, (uint32_t)0); __this->set_soundList_1(L_1); // public float volumeOverride = 1.0f; // default = 1.0 __this->set_volumeOverride_5((1.0f)); // public SoundGroup( string name ) { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // this.name = name; String_t* L_2 = ___name0; __this->set_name_0(L_2); // } return; } } // System.Void OVR.SoundGroup::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundGroup__ctor_m70BB93915A6E2278311A6BE4AD0994B30ADCAFDF (SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&String_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public string name = string.Empty; String_t* L_0 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_5(); __this->set_name_0(L_0); // public SoundFX[] soundList = new SoundFX[0]; SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB* L_1 = (SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB*)(SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB*)SZArrayNew(SoundFXU5BU5D_t7AB4345809D1E3FC7D3393708F76863F6CBE48DB_il2cpp_TypeInfo_var, (uint32_t)0); __this->set_soundList_1(L_1); // public float volumeOverride = 1.0f; // default = 1.0 __this->set_volumeOverride_5((1.0f)); // public SoundGroup() { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); // mixerGroup = null; __this->set_mixerGroup_2((AudioMixerGroup_tDF20E4C7597CA1C491BEA95A530E9CA19AE37F1F *)NULL); // maxPlayingSounds = 0; __this->set_maxPlayingSounds_3(0); // preloadAudio = PreloadSounds.Default; __this->set_preloadAudio_4(0); // volumeOverride = 1.0f; __this->set_volumeOverride_5((1.0f)); // } return; } } // System.Void OVR.SoundGroup::IncrementPlayCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundGroup_IncrementPlayCount_mC015831392FAC4D8D33D1956E67FBD28B6E7C88E (SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // playingSoundCount = Mathf.Clamp( ++playingSoundCount, 0, maxPlayingSounds ); int32_t L_0 = __this->get_playingSoundCount_6(); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)1)); int32_t L_1 = V_0; __this->set_playingSoundCount_6(L_1); int32_t L_2 = V_0; int32_t L_3 = __this->get_maxPlayingSounds_3(); int32_t L_4; L_4 = Mathf_Clamp_m3899EEB9D73D22E0C4524189E89D36A647581CBF(L_2, 0, L_3, /*hidden argument*/NULL); __this->set_playingSoundCount_6(L_4); // } return; } } // System.Void OVR.SoundGroup::DecrementPlayCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoundGroup_DecrementPlayCount_m7B10E17101489B2B39F9B4D01B7BE5C1DE0C7425 (SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // playingSoundCount = Mathf.Clamp( --playingSoundCount, 0, maxPlayingSounds ); int32_t L_0 = __this->get_playingSoundCount_6(); V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_0, (int32_t)1)); int32_t L_1 = V_0; __this->set_playingSoundCount_6(L_1); int32_t L_2 = V_0; int32_t L_3 = __this->get_maxPlayingSounds_3(); int32_t L_4; L_4 = Mathf_Clamp_m3899EEB9D73D22E0C4524189E89D36A647581CBF(L_2, 0, L_3, /*hidden argument*/NULL); __this->set_playingSoundCount_6(L_4); // } return; } } // System.Boolean OVR.SoundGroup::CanPlaySound() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SoundGroup_CanPlaySound_mA86BBE2FEA6A9216B411AFE9052550747EDA9DE3 (SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * __this, const RuntimeMethod* method) { { // return ( maxPlayingSounds == 0 ) || ( playingSoundCount < maxPlayingSounds ); int32_t L_0 = __this->get_maxPlayingSounds_3(); if (!L_0) { goto IL_0017; } } { int32_t L_1 = __this->get_playingSoundCount_6(); int32_t L_2 = __this->get_maxPlayingSounds_3(); return (bool)((((int32_t)L_1) < ((int32_t)L_2))? 1 : 0); } IL_0017: { return (bool)1; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void OVR.AudioManager/<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_mEBFCBBF3C942400304402DF4F6ED67763F2CD46B (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7 * L_0 = (U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7 *)il2cpp_codegen_object_new(U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7_il2cpp_TypeInfo_var); U3CU3Ec__ctor_m408F554F528F0C8A1A0A1A01D1274EB4026B4C64(L_0, /*hidden argument*/NULL); ((U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0); return; } } // System.Void OVR.AudioManager/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m408F554F528F0C8A1A0A1A01D1274EB4026B4C64 (U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // System.Boolean OVR.AudioManager/<>c::b__77_1(OVR.SoundEmitter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec_U3CFindFreeEmitterU3Eb__77_1_mE9FBB4E42EC59A4C9032CDDAA0931D3A3DEB80A6 (U3CU3Ec_tCA35A868067FDA82FCF0D5AD9B71A01D256F24A7 * __this, SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * ___item0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // next = theAudioManager.playingEmitters.Find( item => item != null && item.priority <= SoundPriority.Default ); ; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_0 = ___item0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0016; } } { SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_2 = ___item0; NullCheck(L_2); int32_t L_3 = L_2->get_priority_8(); return (bool)((((int32_t)((((int32_t)L_3) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); } IL_0016: { return (bool)0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void OVR.AudioManager/<>c__DisplayClass77_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass77_0__ctor_m6211C85CC9F733CCE647B1F5BF26018311925E64 (U3CU3Ec__DisplayClass77_0_t68997B623E8CD6034DDB01B6BCFAC1C37A7F5037 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // System.Boolean OVR.AudioManager/<>c__DisplayClass77_0::b__0(OVR.SoundEmitter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass77_0_U3CFindFreeEmitterU3Eb__0_m9C07CC21D9B564DCFDA1B23F3BF292DBD6070EEB (U3CU3Ec__DisplayClass77_0_t68997B623E8CD6034DDB01B6BCFAC1C37A7F5037 * __this, SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * ___item0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // next = theAudioManager.playingEmitters.Find( item => item != null && item.priority < priority ); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_0 = ___item0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mDCB4E958808E725D0612CCABF340B284085F03D6(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0018; } } { SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_2 = ___item0; NullCheck(L_2); int32_t L_3 = L_2->get_priority_8(); int32_t L_4 = __this->get_priority_0(); return (bool)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0); } IL_0018: { return (bool)0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void OVR.SoundEmitter/d__57::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDelayedSyncToU3Ed__57__ctor_m549600F80A292FC33E37A8C7AE55932C7A955017 (U3CDelayedSyncToU3Ed__57_t79810E10A5726ADEBC4D7E1322310E5B480B4365 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); int32_t L_0 = ___U3CU3E1__state0; __this->set_U3CU3E1__state_0(L_0); return; } } // System.Void OVR.SoundEmitter/d__57::System.IDisposable.Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDelayedSyncToU3Ed__57_System_IDisposable_Dispose_m359425C3E2AE32887DCAA3F7BE82025CD234DF8A (U3CDelayedSyncToU3Ed__57_t79810E10A5726ADEBC4D7E1322310E5B480B4365 * __this, const RuntimeMethod* method) { { return; } } // System.Boolean OVR.SoundEmitter/d__57::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CDelayedSyncToU3Ed__57_MoveNext_mB1F46EBA0EBF47E39B5965F67DCBF132D48FD360 (U3CDelayedSyncToU3Ed__57_t79810E10A5726ADEBC4D7E1322310E5B480B4365 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * V_1 = NULL; { int32_t L_0 = __this->get_U3CU3E1__state_0(); V_0 = L_0; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_1 = __this->get_U3CU3E4__this_2(); V_1 = L_1; int32_t L_2 = V_0; if (!L_2) { goto IL_0017; } } { int32_t L_3 = V_0; if ((((int32_t)L_3) == ((int32_t)1))) { goto IL_0032; } } { return (bool)0; } IL_0017: { __this->set_U3CU3E1__state_0((-1)); // yield return new WaitForEndOfFrame(); WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 * L_4 = (WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 *)il2cpp_codegen_object_new(WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4_il2cpp_TypeInfo_var); WaitForEndOfFrame__ctor_mEA41FB4A9236A64D566330BBE25F9902DEBB2EEA(L_4, /*hidden argument*/NULL); __this->set_U3CU3E2__current_1(L_4); __this->set_U3CU3E1__state_0(1); return (bool)1; } IL_0032: { __this->set_U3CU3E1__state_0((-1)); // audioSource.time = other.time; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_5 = V_1; NullCheck(L_5); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_6 = L_5->get_audioSource_7(); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_7 = __this->get_other_3(); NullCheck(L_7); float L_8; L_8 = SoundEmitter_get_time_m70625F6BFBB92382FF85E8BD57B3E6393525BBB0(L_7, /*hidden argument*/NULL); NullCheck(L_6); AudioSource_set_time_mE8F36DDE8E610126F9733D13F299C13F71BCE690(L_6, L_8, /*hidden argument*/NULL); // audioSource.Play(); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_9 = V_1; NullCheck(L_9); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_10 = L_9->get_audioSource_7(); NullCheck(L_10); AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1(L_10, /*hidden argument*/NULL); // FadeTo( fadeTime, toVolume ); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_11 = V_1; float L_12 = __this->get_fadeTime_4(); float L_13 = __this->get_toVolume_5(); NullCheck(L_11); SoundEmitter_FadeTo_m5D863F2B1863CD96FDE40AF00CFBC673A3863851(L_11, L_12, L_13, /*hidden argument*/NULL); // } return (bool)0; } } // System.Object OVR.SoundEmitter/d__57::System.Collections.Generic.IEnumerator.get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CDelayedSyncToU3Ed__57_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mBD0C57B0A0EBCE19CE95B78094502752E1D993D7 (U3CDelayedSyncToU3Ed__57_t79810E10A5726ADEBC4D7E1322310E5B480B4365 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_U3CU3E2__current_1(); return L_0; } } // System.Void OVR.SoundEmitter/d__57::System.Collections.IEnumerator.Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDelayedSyncToU3Ed__57_System_Collections_IEnumerator_Reset_mA2B82E979F678459A501FF2954DB6A1194CB52C8 (U3CDelayedSyncToU3Ed__57_t79810E10A5726ADEBC4D7E1322310E5B480B4365 * __this, const RuntimeMethod* method) { { NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * L_0 = (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var))); NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE(L_0, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CDelayedSyncToU3Ed__57_System_Collections_IEnumerator_Reset_mA2B82E979F678459A501FF2954DB6A1194CB52C8_RuntimeMethod_var))); } } // System.Object OVR.SoundEmitter/d__57::System.Collections.IEnumerator.get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CDelayedSyncToU3Ed__57_System_Collections_IEnumerator_get_Current_m24B701C23322FEEE59081CA1B38A1CAB37A06211 (U3CDelayedSyncToU3Ed__57_t79810E10A5726ADEBC4D7E1322310E5B480B4365 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_U3CU3E2__current_1(); return L_0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void OVR.SoundEmitter/d__64::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CFadeSoundChannelU3Ed__64__ctor_m99D1C836FDCC06399523049AC30DED74742E16AE (U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); int32_t L_0 = ___U3CU3E1__state0; __this->set_U3CU3E1__state_0(L_0); return; } } // System.Void OVR.SoundEmitter/d__64::System.IDisposable.Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CFadeSoundChannelU3Ed__64_System_IDisposable_Dispose_m08B7373413EACA5666AF2D0D28B90E327813F0B7 (U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF * __this, const RuntimeMethod* method) { { return; } } // System.Boolean OVR.SoundEmitter/d__64::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CFadeSoundChannelU3Ed__64_MoveNext_m526AD324A543AFA4EE2C234F1C58FA60DA4E5D40 (U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * V_1 = NULL; float V_2 = 0.0f; U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF * G_B7_0 = NULL; U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF * G_B6_0 = NULL; float G_B8_0 = 0.0f; U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF * G_B8_1 = NULL; U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF * G_B10_0 = NULL; U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF * G_B9_0 = NULL; float G_B11_0 = 0.0f; U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF * G_B11_1 = NULL; { int32_t L_0 = __this->get_U3CU3E1__state_0(); V_0 = L_0; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_1 = __this->get_U3CU3E4__this_5(); V_1 = L_1; int32_t L_2 = V_0; switch (L_2) { case 0: { goto IL_0022; } case 1: { goto IL_0050; } case 2: { goto IL_0137; } } } { return (bool)0; } IL_0022: { __this->set_U3CU3E1__state_0((-1)); // if ( delaySecs > 0.0f ) { float L_3 = __this->get_delaySecs_2(); if ((!(((float)L_3) > ((float)(0.0f))))) { goto IL_0057; } } { // yield return new WaitForSeconds( delaySecs ); float L_4 = __this->get_delaySecs_2(); WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013 * L_5 = (WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013 *)il2cpp_codegen_object_new(WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_il2cpp_TypeInfo_var); WaitForSeconds__ctor_mD298C4CB9532BBBDE172FC40F3397E30504038D4(L_5, L_4, /*hidden argument*/NULL); __this->set_U3CU3E2__current_1(L_5); __this->set_U3CU3E1__state_0(1); return (bool)1; } IL_0050: { __this->set_U3CU3E1__state_0((-1)); } IL_0057: { // float start = ( fadeType == Fade.In ) ? 0.0f : defaultVolume; int32_t L_6 = __this->get_fadeType_3(); G_B6_0 = __this; if (!L_6) { G_B7_0 = __this; goto IL_0068; } } { float L_7 = __this->get_defaultVolume_4(); G_B8_0 = L_7; G_B8_1 = G_B6_0; goto IL_006d; } IL_0068: { G_B8_0 = (0.0f); G_B8_1 = G_B7_0; } IL_006d: { NullCheck(G_B8_1); G_B8_1->set_U3CstartU3E5__2_7(G_B8_0); // float end = ( fadeType == Fade.In ) ? defaultVolume : 0.0f; int32_t L_8 = __this->get_fadeType_3(); G_B9_0 = __this; if (!L_8) { G_B10_0 = __this; goto IL_0082; } } { G_B11_0 = (0.0f); G_B11_1 = G_B9_0; goto IL_0088; } IL_0082: { float L_9 = __this->get_defaultVolume_4(); G_B11_0 = L_9; G_B11_1 = G_B10_0; } IL_0088: { NullCheck(G_B11_1); G_B11_1->set_U3CendU3E5__3_8(G_B11_0); // bool restartPlay = false; __this->set_U3CrestartPlayU3E5__4_9((bool)0); // if ( fadeType == Fade.In ) { int32_t L_10 = __this->get_fadeType_3(); if (L_10) { goto IL_00ca; } } { // if ( Time.time == 0.0f ) { float L_11; L_11 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); if ((!(((float)L_11) == ((float)(0.0f))))) { goto IL_00af; } } { // restartPlay = true; __this->set_U3CrestartPlayU3E5__4_9((bool)1); } IL_00af: { // audioSource.volume = 0.0f; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_12 = V_1; NullCheck(L_12); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_13 = L_12->get_audioSource_7(); NullCheck(L_13); AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58(L_13, (0.0f), /*hidden argument*/NULL); // audioSource.Play(); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_14 = V_1; NullCheck(L_14); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_15 = L_14->get_audioSource_7(); NullCheck(L_15); AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1(L_15, /*hidden argument*/NULL); } IL_00ca: { // float startTime = Time.realtimeSinceStartup; float L_16; L_16 = Time_get_realtimeSinceStartup_mA52B7B2C92FF893E5EAB8264B017E7464792BB36(/*hidden argument*/NULL); __this->set_U3CstartTimeU3E5__5_10(L_16); // float elapsedTime = 0.0f; __this->set_U3CelapsedTimeU3E5__6_11((0.0f)); goto IL_0171; } IL_00e5: { // elapsedTime = Time.realtimeSinceStartup - startTime; float L_17; L_17 = Time_get_realtimeSinceStartup_mA52B7B2C92FF893E5EAB8264B017E7464792BB36(/*hidden argument*/NULL); float L_18 = __this->get_U3CstartTimeU3E5__5_10(); __this->set_U3CelapsedTimeU3E5__6_11(((float)il2cpp_codegen_subtract((float)L_17, (float)L_18))); // float t = elapsedTime / fadeTime; float L_19 = __this->get_U3CelapsedTimeU3E5__6_11(); float L_20 = __this->get_fadeTime_6(); V_2 = ((float)((float)L_19/(float)L_20)); // audioSource.volume = Mathf.Lerp( start, end, t ); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_21 = V_1; NullCheck(L_21); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_22 = L_21->get_audioSource_7(); float L_23 = __this->get_U3CstartU3E5__2_7(); float L_24 = __this->get_U3CendU3E5__3_8(); float L_25 = V_2; float L_26; L_26 = Mathf_Lerp_m04D5C368C4E4F1AB78230C6809A6651951A52C86(L_23, L_24, L_25, /*hidden argument*/NULL); NullCheck(L_22); AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58(L_22, L_26, /*hidden argument*/NULL); // yield return 0; int32_t L_27 = 0; RuntimeObject * L_28 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_27); __this->set_U3CU3E2__current_1(L_28); __this->set_U3CU3E1__state_0(2); return (bool)1; } IL_0137: { __this->set_U3CU3E1__state_0((-1)); // if ( restartPlay && ( Time.time > 0.0f ) ) { bool L_29 = __this->get_U3CrestartPlayU3E5__4_9(); if (!L_29) { goto IL_0164; } } { float L_30; L_30 = Time_get_time_m52C9390086344FA8787001ED5911550D850CE515(/*hidden argument*/NULL); if ((!(((float)L_30) > ((float)(0.0f))))) { goto IL_0164; } } { // audioSource.Play(); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_31 = V_1; NullCheck(L_31); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_32 = L_31->get_audioSource_7(); NullCheck(L_32); AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1(L_32, /*hidden argument*/NULL); // restartPlay = false; __this->set_U3CrestartPlayU3E5__4_9((bool)0); } IL_0164: { // if ( !audioSource.isPlaying ) { SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_33 = V_1; NullCheck(L_33); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_34 = L_33->get_audioSource_7(); NullCheck(L_34); bool L_35; L_35 = AudioSource_get_isPlaying_mEA69477C77D542971F7B454946EF25DFBE0AF6A8(L_34, /*hidden argument*/NULL); if (!L_35) { goto IL_0182; } } IL_0171: { // while ( elapsedTime < fadeTime ) { float L_36 = __this->get_U3CelapsedTimeU3E5__6_11(); float L_37 = __this->get_fadeTime_6(); if ((((float)L_36) < ((float)L_37))) { goto IL_00e5; } } IL_0182: { // if ( fadeType == Fade.Out ) { int32_t L_38 = __this->get_fadeType_3(); if ((!(((uint32_t)L_38) == ((uint32_t)1)))) { goto IL_0191; } } { // Stop(); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_39 = V_1; NullCheck(L_39); SoundEmitter_Stop_m3300C33E8D6996E9EC28F0AC81D1702912AC6DE4(L_39, /*hidden argument*/NULL); } IL_0191: { // state = FadeState.Null; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_40 = V_1; NullCheck(L_40); L_40->set_state_6(0); // } return (bool)0; } } // System.Object OVR.SoundEmitter/d__64::System.Collections.Generic.IEnumerator.get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CFadeSoundChannelU3Ed__64_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mBAADA377C50691E3F96BC96709DDD133D8339EF3 (U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_U3CU3E2__current_1(); return L_0; } } // System.Void OVR.SoundEmitter/d__64::System.Collections.IEnumerator.Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CFadeSoundChannelU3Ed__64_System_Collections_IEnumerator_Reset_m53E4F2E495A32DE24F0487B17FFEC367A52FB625 (U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF * __this, const RuntimeMethod* method) { { NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * L_0 = (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var))); NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE(L_0, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CFadeSoundChannelU3Ed__64_System_Collections_IEnumerator_Reset_m53E4F2E495A32DE24F0487B17FFEC367A52FB625_RuntimeMethod_var))); } } // System.Object OVR.SoundEmitter/d__64::System.Collections.IEnumerator.get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CFadeSoundChannelU3Ed__64_System_Collections_IEnumerator_get_Current_m04A64953984C7BCCB4471D0D307EAAA4404D03A5 (U3CFadeSoundChannelU3Ed__64_t136FDCD84D98F11B8D10D94849DDD6B6CCE0D7DF * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_U3CU3E2__current_1(); return L_0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void OVR.SoundEmitter/d__63::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CFadeSoundChannelToU3Ed__63__ctor_m9C7EEA204BF98361F0A07E4225458119EAC2B71D (U3CFadeSoundChannelToU3Ed__63_t60C9145E25936D87A2846FFE4E20AC0930B3F281 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); int32_t L_0 = ___U3CU3E1__state0; __this->set_U3CU3E1__state_0(L_0); return; } } // System.Void OVR.SoundEmitter/d__63::System.IDisposable.Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CFadeSoundChannelToU3Ed__63_System_IDisposable_Dispose_mB57E0BEF4A8E0F28126F5558769AF70664EC7A37 (U3CFadeSoundChannelToU3Ed__63_t60C9145E25936D87A2846FFE4E20AC0930B3F281 * __this, const RuntimeMethod* method) { { return; } } // System.Boolean OVR.SoundEmitter/d__63::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CFadeSoundChannelToU3Ed__63_MoveNext_m03F98A70BEEE07A0573B840AB2E81491AAD287B7 (U3CFadeSoundChannelToU3Ed__63_t60C9145E25936D87A2846FFE4E20AC0930B3F281 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * V_1 = NULL; float V_2 = 0.0f; { int32_t L_0 = __this->get_U3CU3E1__state_0(); V_0 = L_0; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_1 = __this->get_U3CU3E4__this_2(); V_1 = L_1; int32_t L_2 = V_0; if (!L_2) { goto IL_001a; } } { int32_t L_3 = V_0; if ((((int32_t)L_3) == ((int32_t)1))) { goto IL_00a8; } } { return (bool)0; } IL_001a: { __this->set_U3CU3E1__state_0((-1)); // float start = audioSource.volume; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_4 = V_1; NullCheck(L_4); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_5 = L_4->get_audioSource_7(); NullCheck(L_5); float L_6; L_6 = AudioSource_get_volume_mFD700932958E0A96199B012E28AE4E9F7D6C1556(L_5, /*hidden argument*/NULL); __this->set_U3CstartU3E5__2_5(L_6); // float end = toVolume; float L_7 = __this->get_toVolume_3(); __this->set_U3CendU3E5__3_6(L_7); // float startTime = Time.realtimeSinceStartup; float L_8; L_8 = Time_get_realtimeSinceStartup_mA52B7B2C92FF893E5EAB8264B017E7464792BB36(/*hidden argument*/NULL); __this->set_U3CstartTimeU3E5__4_7(L_8); // float elapsedTime = 0.0f; __this->set_U3CelapsedTimeU3E5__5_8((0.0f)); goto IL_00af; } IL_0056: { // elapsedTime = Time.realtimeSinceStartup - startTime; float L_9; L_9 = Time_get_realtimeSinceStartup_mA52B7B2C92FF893E5EAB8264B017E7464792BB36(/*hidden argument*/NULL); float L_10 = __this->get_U3CstartTimeU3E5__4_7(); __this->set_U3CelapsedTimeU3E5__5_8(((float)il2cpp_codegen_subtract((float)L_9, (float)L_10))); // float t = elapsedTime / fadeTime; float L_11 = __this->get_U3CelapsedTimeU3E5__5_8(); float L_12 = __this->get_fadeTime_4(); V_2 = ((float)((float)L_11/(float)L_12)); // audioSource.volume = Mathf.Lerp( start, end, t ); SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_13 = V_1; NullCheck(L_13); AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_14 = L_13->get_audioSource_7(); float L_15 = __this->get_U3CstartU3E5__2_5(); float L_16 = __this->get_U3CendU3E5__3_6(); float L_17 = V_2; float L_18; L_18 = Mathf_Lerp_m04D5C368C4E4F1AB78230C6809A6651951A52C86(L_15, L_16, L_17, /*hidden argument*/NULL); NullCheck(L_14); AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58(L_14, L_18, /*hidden argument*/NULL); // yield return 0; int32_t L_19 = 0; RuntimeObject * L_20 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_19); __this->set_U3CU3E2__current_1(L_20); __this->set_U3CU3E1__state_0(1); return (bool)1; } IL_00a8: { __this->set_U3CU3E1__state_0((-1)); } IL_00af: { // while ( elapsedTime < fadeTime ) { float L_21 = __this->get_U3CelapsedTimeU3E5__5_8(); float L_22 = __this->get_fadeTime_4(); if ((((float)L_21) < ((float)L_22))) { goto IL_0056; } } { // state = FadeState.Null; SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * L_23 = V_1; NullCheck(L_23); L_23->set_state_6(0); // } return (bool)0; } } // System.Object OVR.SoundEmitter/d__63::System.Collections.Generic.IEnumerator.get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CFadeSoundChannelToU3Ed__63_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mDC7B369C0F4CDC81B5B82E3B4545B3D9721E52B0 (U3CFadeSoundChannelToU3Ed__63_t60C9145E25936D87A2846FFE4E20AC0930B3F281 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_U3CU3E2__current_1(); return L_0; } } // System.Void OVR.SoundEmitter/d__63::System.Collections.IEnumerator.Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CFadeSoundChannelToU3Ed__63_System_Collections_IEnumerator_Reset_m496C66F1B3298154F60EAF18E62FC01C71B05058 (U3CFadeSoundChannelToU3Ed__63_t60C9145E25936D87A2846FFE4E20AC0930B3F281 * __this, const RuntimeMethod* method) { { NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * L_0 = (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var))); NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE(L_0, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CFadeSoundChannelToU3Ed__63_System_Collections_IEnumerator_Reset_m496C66F1B3298154F60EAF18E62FC01C71B05058_RuntimeMethod_var))); } } // System.Object OVR.SoundEmitter/d__63::System.Collections.IEnumerator.get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CFadeSoundChannelToU3Ed__63_System_Collections_IEnumerator_get_Current_mBE43BD5839EBF836BE8354A16E01C282AA6B34D3 (U3CFadeSoundChannelToU3Ed__63_t60C9145E25936D87A2846FFE4E20AC0930B3F281 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_U3CU3E2__current_1(); return L_0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_0(L_0); float L_1 = ___y1; __this->set_y_1(L_1); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SoundFX_set_Group_mA0824C9068177ADB44DA9CEA2432428BDB9F7E87_inline (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * ___value0, const RuntimeMethod* method) { { // public SoundGroup Group { get { return soundGroup; } set { soundGroup = value; } } SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_0 = ___value0; __this->set_soundGroup_16(L_0); // public SoundGroup Group { get { return soundGroup; } set { soundGroup = value; } } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SoundEmitter_SetDefaultParent_mB35C9475E42E176115291F7F58838A309D817C67_inline (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent0, const RuntimeMethod* method) { { // defaultParent = parent; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___parent0; __this->set_defaultParent_13(L_0); // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SoundEmitter_SetChannel_mCDFADEC11BB7EDD8A3679BF256854E04E53A7530_inline (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, int32_t ____channel0, const RuntimeMethod* method) { { // channel = (EmitterChannel)_channel; int32_t L_0 = ____channel0; __this->set_channel_4(L_0); // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool AudioManager_get_SoundEnabled_m747A8AC09610C554D4EF857112AEF6E4E44059FF_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // static public bool SoundEnabled { get { return soundEnabled; } } IL2CPP_RUNTIME_CLASS_INIT(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var); bool L_0 = ((AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_StaticFields*)il2cpp_codegen_static_fields_for(AudioManager_t330C8FDAB6853A71780B0ED475BB81C42C665053_il2cpp_TypeInfo_var))->get_soundEnabled_33(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_mF24598FCCA1D06E65CA6DAFF4F0F6E1667336722_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1; float L_3 = L_2.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0; float L_5 = L_4.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1; float L_7 = L_6.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0; float L_9 = L_8.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1; float L_11 = L_10.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * SoundFX_get_Group_mA26D40F7F76EC4223BBEEA3EB31E2E1651360F57_inline (SoundFX_t7605775CFD073C2E096C9ADA99E438689B9558B8 * __this, const RuntimeMethod* method) { { // public SoundGroup Group { get { return soundGroup; } set { soundGroup = value; } } SoundGroup_t08F32F7D04333133A34B88F49717BD3655AF9D3F * L_0 = __this->get_soundGroup_16(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ONSPAudioSource_set_EnableSpatialization_m3BE0DD812263ADEC22135EC39114FE032EBB0984_inline (ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * __this, bool ___value0, const RuntimeMethod* method) { { // enableSpatialization = value; bool L_0 = ___value0; __this->set_enableSpatialization_5(L_0); // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ONSPAudioSource_set_EnableRfl_mBE34FE6E52C0A6F191B90AA91554D9C88A2BF6D6_inline (ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * __this, bool ___value0, const RuntimeMethod* method) { { // enableRfl = value; bool L_0 = ___value0; __this->set_enableRfl_12(L_0); // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ONSPAudioSource_set_UseInvSqr_m5A566429E42138EE68B676322EF5066307B5BC2E_inline (ONSPAudioSource_tC3F394BCBB35F98FA3EE731FD292665A0AE48E02 * __this, bool ___value0, const RuntimeMethod* method) { { // useInvSqr = value; bool L_0 = ___value0; __this->set_useInvSqr_7(L_0); // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SoundEmitter_SetOnFinished_m3A0FAFB78D8980EE76E1DAFB4F0DB40DDD40F499_inline (SoundEmitter_tCB4A56D2B8F980AF102B0B83A484B902E342031F * __this, Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___onFinished0, const RuntimeMethod* method) { { // this.onFinished = onFinished; Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ___onFinished0; __this->set_onFinished_15(L_0); // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FastList_1_get_Count_m8110CBE2FD4F231744F7D0E686F01B596D908E8F_gshared_inline (FastList_1_t162D3D3C4FFD9BC65ABF324C0D9AF9BEC9BE0AC7 * __this, const RuntimeMethod* method) { { // get { return size;} int32_t L_0 = (int32_t)__this->get_size_1(); return (int32_t)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_2(L_0); float L_1 = ___y1; __this->set_y_3(L_1); float L_2 = ___z2; __this->set_z_4(L_2); return; } }