local GameUIConstants = {}; GameUIConstants.MENUTYPE_MENU1 = "menu_1" GameUIConstants.MENUTYPE_HELLO = "hello_menu" GameUIConstants.MENUTYPE_MAIN = "main_menu" GameUIConstants.MENUTYPE_GAMELIB = "game_library" GameUIConstants.MENUTYPE_GAMEDETAILS = "game_details" GameUIConstants.MAINMENU = "mainmenu" GameUIConstants.LOADINGMENU = "loadingbar" GameUIConstants.STARTUP_SOUND = "GameUI.StartupSound" GameUIConstants.BUTTONCLICK_SOUND = "GameUI.ButtonClickSound" GameUIConstants.BUTTONNEXT_SOUND = "GameUI.ButtonNextSound" GameUIConstants.BUTTONBACK_SOUND = "GameUI.ButtonBackSound" GameUIConstants.BUTTONHOME_SOUND = "GameUI.ButtonHomeSound" GameUIConstants.BUTTONITEMSELECTED_SOUND = "GameUI.ButtonItemSelectedSound" GameUIConstants.BUTTONMOVE_SOUND = "GameUI.ButtonMoveSound" return GameUIConstants