"Resource\BugReporterUploadProgress.res" { "ProgressDialog" { "ControlName" "Frame" "fieldName" "ProgressDialog" "xpos" "362" "ypos" "304" "wide" "300" "tall" "140" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "0" "settitlebarvisible" "1" "title" "Bug Reporter" } "ProgressBar" { "ControlName" "ProgressBar" "fieldName" "ProgressBar" "xpos" "21" "ypos" "98" "wide" "255" "tall" "20" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "0" "progress" "0.910043" } "FakeButton" { "ControlName" "Button" "fieldName" "FakeButton" "xpos" "-100" "ypos" "-100" "wide" "64" "tall" "24" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "0" "tabPosition" "0" "labelText" "#GameUI_Cancel" "textAlignment" "west" "dulltext" "0" "brighttext" "0" "wrap" "0" "Default" "0" } "InfoLabel" { "ControlName" "Label" "fieldName" "InfoLabel" "xpos" "28" "ypos" "38" "wide" "240" "tall" "48" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "0" "labelText" "#GameUI_Bug_Submitting" "textAlignment" "west" "dulltext" "1" "brighttext" "0" "wrap" "1" } }