function ADVR.onLoad() achievement.psvrID = 19 achievement.hideDescription = false achievement.unlocksItem = relics.DOOR_CHIME achievement.predecessors = {achievements.GOOD_LUCK} achievement.showProgressBar = true achievement.hideIfProgressIsBelowNumber = 100 achievement.category = "exploration" end function ADVR.onRoomEntered(room) local roomsEntered = game.LoadInt("ach_wanderer_rooms_explored", 0) game.SaveInt("ach_wanderer_rooms_explored", roomsEntered + 1) if roomsEntered > 249 then achievement.Unlock() end end function GetProgressInfo() local roomsEntered = game.LoadInt("ach_wanderer_rooms_explored", 0) return roomsEntered, 250 end