function ADVR.onLoad() achievement.psvrID = 32 achievement.hideDescription = false achievement.entityDeathListeners = {"enemy_slime_golden"} achievement.unlocksItem = "cosmetic:17" -- Crown achievement.predecessors = {achievements.PROG_SHINEY_SLIMEY_UNLOCKED} achievement.category = "combat" achievement.showProgressBar = true end function ADVR.onPlayerDeathOrRunComplete() if bestiary.GetKillCount("enemy_slime_golden") >= 10 then achievement.Unlock() end end function GetProgressInfo() local killed = bestiary.GetKillCount("enemy_slime_golden") return killed, 10 end