function ADVR.onLoad() achievement.unlocksItem = relics.TICKING_TREAT achievement.predecessors = {achievements.THE_BESTIARY} achievement.showProgressBar = true achievement.category = "combat" end function ADVR.onPreGameReload() if game.playerStatistics.GetStatistic(statistic.TOTAL_ENEMIES_KILLED) >= 1000 then achievement.Unlock() end end function GetProgressInfo() local killed = game.playerStatistics.GetStatistic(statistic.TOTAL_ENEMIES_KILLED) return killed, 1000 end