{"entries":{"chars.chosen":[[1,"Vanya","",""]],"chars.hub":[[9,"Petros","",""],[11,"Maria","",""],[10,"Somu","",""]],"chars.main":[[5,"Juno","",""],[1,"Juno o'Lira","",""],[9,"Cabbage","",""],[4,"Dandelion","",""],[3,"Filia","",""],[6,"Dahmon","",""],[7,"Eshrin","",""],[8,"Nima","",""]],"chars.south":[[9,"Petros","",""],[21,"Orlanda","",""],[18,"Penterson","",""],[10,"Cassandra","",""],[11,"Solon","",""],[12,"Estera","",""],[19,"Noah","",""],[13,"Sophia","",""],[14,"Toko","",""],[15,"Hylda","",""],[16,"Milana","",""],[17,"Yohan","",""],[20,"Tunya","",""]],"cinematics.nest-view-1":[[1,"Just look over there.","",""],[2,"Huh?","",""],[3,"That...{.} {c:3}pillar of light{c}!","",""]],"cinematics.suns-gaze":[[1,"Here we are...","",""],[2,"That view...{.} gorgeous as ever. ","",""],[3,"Except it's all Nyx.","",""],[4,"Mmhm.","",""],[5,"See that red pillar?{.} That's the nest.","",""]],"database.boosts":[[9,"Strength Whisper","[attack-1] [name]",""],[16,"Strength Word","[attack-2] [name]",""],[17,"Strength Song","[attack-3] [name]",""],[13,"Affine Whisper","[crit-chance-1] [name]",""],[30,"Affine Word","[crit-chance-2] [name]",""],[31,"Affine Song","[crit-chance-3] [name]",""],[20,"Broken Whisper","[break-power-1] [name]",""],[11,"Broken Word","[break-power-2] [name]",""],[32,"Broken Song","[break-power-3] [name]",""],[27,"Weaving Whisper","[dc-boost-1] [name]",""],[28,"Weaving Word","[dc-boost-2] [name]",""],[33,"Weaving Song","[dc-boost-3] [name]",""],[15,"Trouble Whisper","[weak-dmg-1] [name]",""],[14,"Trouble Word","[weak-dmg-2] [name]",""],[34,"Trouble Song","[weak-dmg-3] [name]",""],[42,"Bullying Whisper","[status-dmg-1] [name]",""],[29,"Rising Whisper","[finisher-1] [name]",""],[35,"Rising Word","[finisher-2] [name]",""],[36,"Rising Song","[finisher-3] [name]",""],[8,"Test Boost","[off-test-1] [name]",""],[5,"Armor Whisper","[defense-1] [name]",""],[21,"Armor Word","[defense-2] [name]",""],[22,"Armor Song","[defense-3] [name]",""],[10,"Gut Whisper","[endurance-1] [name]",""],[37,"Gut Word","[endurance-2] [name]",""],[38,"Gut Song","[endurance-3] [name]",""],[23,"Deflect Whisper","[deflect-1] [name]",""],[24,"Deflect Word","[deflect-2] [name]",""],[25,"Deflect Song","[deflect-3] [name]",""],[19,"Libra's Whisper","[res-aether-1] [name]",""],[39,"Riposte Whisper","[parry-power-1] [name]",""],[40,"Riposte Word","[parry-power-2] [name]",""],[41,"Riposte Song","[parry-power-3] [name]",""],[6,"Taste like the smell of a fermented old egg. ","[sup-test-1] [description]",""],[7,"Götterknolle","[sup-test-1] [name]",""],[3,"Slightly increases HP & Strength.","[misc-test-1] [description]",""],[2,"Test Boost","[misc-test-1] [name]",""]],"database.call-sequence":[[2,"That's one cursed rice field... uncursed.","[events] [ricefarmDefeat] [TALK Juno>normal]",""],[3,"And another one!","[events] [ricefarmDefeat] [TALK Juno>normal]",""],[4,"Nice work.","[events] [ricefarmDefeat] [TALK Cabbage>default]",""],[5,"Why did the Nuemera decide to settle on all of our rice fields in particular, anyway?","[events] [ricefarmDefeat] [TALK Juno>suspicious]",""],[6,"Maybe they like the structure of the terrain?","[events] [ricefarmDefeat] [TALK Cabbage>up]",""],[7,"That should be all rice fields taken care of, I think.","[events] [ricefarmDefeat] [TALK Juno>normal]",""],[8,"Time to head back to Orlanda!","[events] [ricefarmDefeat] [TALK Cabbage>default]",""],[9,"Test1!","[events] [testLabel] [TALK Juno>normal]",""],[10,"Test2!","[events] [testLabel] [TALK Juno>normal]",""],[11,"Test3!","[events] [testLabel] [TALK Juno>normal]",""],[12,"Test4!","[events] [testLabel] [TALK Juno>normal]",""],[51,"How to use the {c:3}Growth Chart{c} to learn passive {c:3}Skills{c} and {c:3}Combat Arts{c}.","[events] [tutSkills]",""],[52,"Gaining New Powers","[events] [tutSkills]",""],[49,"Press {i:act.menu} to open the {c:3}Character Menu{c}.","[events] [tutSkills]",""],[48,"Select {c:3}Growth Chart{c} from the Main Menu.","[events] [tutSkills]",""],[50,"Select the {c:3}Core{c} to open the {c:3}Skilltree{c}.","[events] [tutSkills]",""],[309,"Hold {i:act.confirm} to learn the {c:3}Node{c} if you have have enough {c:3}Growth Points{c}. (GP)","[events] [tutSkills]",""],[310,"Hold {i:Button1} to learn the {c:3}Node{c} if you have have enough {c:3}Growth Points{c}. (GP)","[events] [tutSkills]",""],[55,"When a previous node {c:3}is not learned{c} or {c:3}not enough GP{c} are available it {c:3}cannot be learned{c}.","[events] [tutSkills]",""],[56,"Select a {c:3}Weapon{c} to open their respective {c:3}Skilltree{c}.","[events] [tutSkills]",""],[312,"{c:3}Combat Arts{c} are powerful abilities {c:3}unique to each weapon{c}. \nRead the node's description to see how to perform them in combat.","[events] [tutSkills]",""],[58,"{c:3}Growth Points{c} used in this tutorial have been refunded!","[events] [tutSkills]",""],[315,"Learn how to {c:3}swap weapons{c} in two different ways.","[events] [tutWeaponSwap]",""],[82,"Swapping Weapons","[events] [tutWeaponSwap]",""],[293,"Hold {i:act.modifier} and press {i:act.loadoutModifier} to quickly swap your {c:3}loadout{c} / {c:3}weapons{c}.","[events] [tutWeaponSwap]",""],[292,"Press {i:act.loadout} to quickly swap your {c:3}loadout{c} / {c:3}weapons{c}.","[events] [tutWeaponSwap]",""],[64,"Press {i:act.command} to open the {c:3}Command Menu{c}.\nThis can be done {c:3}during Combat{c}!","[events] [tutWeaponSwap]",""],[311,"Press {i:act.pageForwards} to open the {c:3}Weapons View{c}.","[events] [tutWeaponSwap]",""],[63,"Select {c:3}Weapons{c} or press {i:act.pageForwards}. \nAlternatively you can also press {i:act.weapons} to open the {c:3}Weapon View directly{c}.","[events] [tutWeaponSwap]",""],[65,"Select the weapon you {c:3}wish to change{c}.","[events] [tutWeaponSwap]",""],[66,"Finally, select the weapon you {c:3}wish to wield{c} from the list.","[events] [tutWeaponSwap]",""],[67,"Outside of combat, press {i:act.menu} to open the {c:3}Character Menu{c}.","[events] [tutWeaponSwap]",""],[68,"Select {c:3}Equipment{c} from the Main Menu.","[events] [tutWeaponSwap]",""],[69,"Select the {c:3}Aspect{c} you {c:3}wish to change{c}.","[events] [tutWeaponSwap]",""],[70,"Select the weapon you {c:3}wish to change{c}.","[events] [tutWeaponSwap]",""],[71,"Finally, select the weapon you {c:3}wish to wield{c} from the list.","[events] [tutWeaponSwap]",""],[81,"Learn how to equip {c:3}Core Gems{c}.","[events] [tutGems]",""],[313,"Equipping Gems","[events] [tutGems]",""],[261,"Press {i:act.menu} to open the {c:3}Character Menu{c}.","[events] [tutGems]",""],[262,"Select {c:3}Equipment{c} from the Main Menu.","[events] [tutGems]",""],[263,"Select the {c:3}Core{c} to change gems that are active {c:3}regardless of the currently attuned Aspect{c}.","[events] [tutGems]",""],[264,"Select the slot you would {c:3}like to change{c}.","[events] [tutGems]",""],[265,"Press {i:act.menuCycleForwards} / {i:act.menuCycleBackwards} to quickly swap slots or {c:3}click the desired slot{c}.","[events] [tutGems]",""],[266,"Press {i:act.menuCycleForwards} / {i:act.menuCycleBackwards} to quickly swap slots.","[events] [tutGems]",""],[267,"To equip a gem, {c:3}select it from the list{c} and {c:3}confirm{c}.\n\n{c:3}Changes to your stats{c} can be viewed on the {c:3}left{c}!","[events] [tutGems]",""],[268,"Press {i:act.menuHelp} to see {c:3}detailed descriptions{c} of each stat or enchantment.","[events] [tutGems]",""],[304,"Learn how to use {c:3}Divine Arts{c}.","[events] [tutDivineArts]",""],[305,"Divine Arts","[events] [tutDivineArts]",""],[248,"Learn how to equip and use {c:3}Divine Arts{c}.","[events] [tutDivineArts]",""],[249,"Equipping and Using Divine Arts","[events] [tutDivineArts]",""],[74,"Press {i:act.menu} to open the {c:3}Character Menu{c}.","[events] [tutDivineArts]",""],[75,"Select {c:3}Equipment{c} from the Main Menu.","[events] [tutDivineArts]",""],[252,"Select {c:3}Physis{c} to equip Divine Arts {c:3}for that specific Aspect{c}.","[events] [tutDivineArts]",""],[77,"Select the slot you would {c:3}like to change{c}.","[events] [tutDivineArts]",""],[256,"To equip a Divine Art, {c:3}select it from the list{c} and {c:3}confirm{c}.\n\n{c:3}Information about the Divine Art{c} can be viewed in the {c:3}middle{c}!","[events] [tutDivineArts]",""],[300,"Divine Arts require {c:3}Divine Charges (DC){c} to be performed.\n\nYou collect {c:3}DC{c} by {c:3}attacking enemies{c}. One {c:3}DC{c} will automatically regenerate outside of combat.","[events] [tutDivineArts]",""],[306,"Press {i:act.special} to use a {c:3}Melee Divine Art{c}!","[events] [tutDivineArts]",""],[301,"To perform a {c:3}Ranged Divine Art{c}, start by {c:3}aiming{c} at your target with your {c:3}ranged weapon{c}","[events] [tutDivineArts]",""],[302,"While {c:3}aiming{c} hold {i:act.special} to charge the attack.","[events] [tutDivineArts]",""],[230,"Learn how to use the{c:3} Map Menu{c} and check your {c:3}Journal{c}.","[events] [tutMap]",""],[231,"Map Menu & Journal","[events] [tutMap]",""],[83,"Press {i:act.map} to open the {c:3}Map Menu{c}.","[events] [tutMap]",""],[233,"The map always focuses on your current position within the world.","[events] [tutMap]",""],[234,"Select a {c:3}Landmark{c} or {c:3}Checkpoint{c} to {c:3}fast travel{c} to the indicated location!","[events] [tutMap]",""],[235,"Note that in some cases fast travel might be {c:3}temporarily blocked{c}!","[events] [tutMap]",""],[237,"Press {i:act.pageForwards} to select the {c:3}Journal{c}.","[events] [tutMap]",""],[238,"Press {i:act.pageForwards} or select Journal to open the {c:3}Journal Menu{c}.","[events] [tutMap]",""],[239,"The {c:3}Chronicle{c} tab contains a written log of your adventure.\n","[events] [tutMap]",""],[240,"Select a story to check its {c:3}current objective{c} or read a written {c:3}summary of past events{c}.","[events] [tutMap]",""],[241,"The {c:3}Stories{c} tab on the other hand is a collection of {c:3}side adventures{c} you will encounter on your journey.","[events] [tutMap]",""],[242,"Press {i:act.confirm} to track a story.","[events] [tutMap]",""],[243,"Press {i:act.mouseLeft} to track a story.","[events] [tutMap]",""],[244,"On the map, the {c:3}current objective{c} of a tracked story is displayed here.","[events] [tutMap]",""],[245,"While not in a menu, pressing {i:act.trackQuest} {c:3}pins the current objective{c}. \nPress {i:act.trackQuest} again to {c:3}unpin it{c}.","[events] [tutMap]",""],[322,"You just unlocked your first {c:3}Artifact{c}!\n\n{c:3}Artifacts{c} are special items, which unlock various effects that can be {c:3}toggled{c} {c:2}on{c} or {c:5}off{c}.","[events] [tutRelic]",""],[320,"Do you want to learn how to activate/deactivate abilities through {c:3}Artifacts{c}?","[events] [tutRelic]",""],[321,"Divine Artifacts","[events] [tutRelic]",""],[327,"{c:3}Artifacts{c} can be found in the menu under {c:3}Collection{c}.","[events] [tutRelic]",""],[325,"Press {i:act.confirm} to toggle the artifact {c:2}on{c} or {c:5}off{c}.","[events] [tutRelic]",""],[326,"Click {i:act.mouseLeft} to toggle the artifact {c:2}on{c} or {c:5}off{c}.","[events] [tutRelic]",""],[328,"There are many different types of Artifacts hidden in Tiran Sol.\n{c:3}Try to find them all{c}!","[events] [tutRelic]",""],[279,"Learn how to switch Elements and equip weapons to them.","[events] [tutElement]",""],[280,"Elements & Weapons","[events] [tutElement]",""],[281,"Hold {i:act.modifier} to open {c:3}Aspect Wheel{c}.","[events] [tutElement]",""],[282,"Press {i:act.aetherModifier} or flick {i:gamepad-left-stick} down while holding {i:act.modifier} to select the {c:8}Aether Aspect{c}.","[events] [tutElement]",""],[284,"Let go of {i:act.modifier} to switch to the selected element.","[events] [tutElement]",""],[308,"Press {i:act.aether} to select the {c:8}Aether Aspect{c}.","[events] [tutElement]",""],[286,"Press {i:act.menu} to open the {c:3}Character Menu{c} and select {c:3}Equipment{c}.","[events] [tutElement]",""],[287,"{c:3}Select the Aether Leaf{c} to open the equipment screen for the Aspect.","[events] [tutElement]",""],[288,"Here you can equip {c:3}Gems and Divine Arts for your new Aspect.{c}\nYour unequipped weapons have been {c:3}equipped to the new Aspect{c}. ","[events] [tutElement]",""],[289,"Changing a weapon swaps the weapon between the Aspects. \nThis means you {c:3}can not equip{c} the same weapon {c:3}to multiple Aspects{c}.\n\n{c:1}At least for now...{c} ","[events] [tutElement]",""],[290,"Check the {c:3}Options Menu{c} to adjust settings such as time {c:3}slowing down{c} while the wheel is open or what {c:3}weapons will be displayed{c} next to the Aspects.","[events] [tutElement]",""],[291,"Your current element has been set to {c:8}Aether{c}!","[events] [tutElement]",""],[259,"Learn how craft {c:3}Gems{c}.","[events] [tutCrafting]",""],[260,"Crafting Gems","[events] [tutCrafting]",""],[250,"Press {i:act.menu} to open the {c:3}Character Menu{c}.","[events] [tutCrafting]",""],[251,"Select {c:3}Equipment{c} from the Main Menu.","[events] [tutCrafting]",""],[76,"Select the {c:3}Core{c} to change gems that are active {c:3}regardless of the currently attuned Aspect{c}.","[events] [tutCrafting]",""],[253,"Select the slot you would {c:3}like to change{c}.","[events] [tutCrafting]",""],[254,"Press {i:act.menuCycleForwards} / {i:act.menuCycleBackwards} to quickly swap slots or {c:3}click the desired slot{c}.","[events] [tutCrafting]",""],[255,"Press {i:act.menuCycleForwards} / {i:act.menuCycleBackwards} to quickly swap slots.","[events] [tutCrafting]",""],[80,"To equip a gem, {c:3}select it from the list{c} and {c:3}confirm{c}.\n\n{c:3}Changes to your stats{c} can be viewed on the {c:3}left{c}!","[events] [tutCrafting]",""],[232,"Press {i:act.menuHelp} to see {c:3}detailed descriptions{c} of each stat or enchantment.","[events] [tutCrafting]",""],[258,"Time to head back to {c:3}Lyhamn{c} and help with the rebuilding.","[events] [plotTalkCh1] [TALK Juno>smile]",""],[246,"That should be all I can do for the villagers.","[events] [plotTalkCh1] [TALK Juno>thinking]",""],[247,"Better visit {c:3}Silver Peak{c:0} now, before it gets dark.","[events] [plotTalkCh1] [TALK Juno>crossed]",""],[297,"{i:rogue-dive}Dive Deeper","[events] [rogueFloorEnd]",""],[298,"{i:rogue-wake}Wake Up","[events] [rogueFloorEnd]",""],[299,"{i:return}Cancel","[events] [rogueFloorEnd]",""],[53,"Yo! Need something?","[events] [rogueTalkToSomu] [TALK Somu>normal]",""],[54,"{i:rogue-perks}Perks","[events] [rogueTalkToSomu]",""],[314,"{i:rogue-exchange}Exchange","[events] [rogueTalkToSomu]",""],[57,"{i:return}Cancel","[events] [rogueTalkToSomu]",""],[62,"Anything else?","[events] [rogueTalkToSomu] [TALK Somu>normal]",""],[37,"Anything else?","[events] [rogueTalkToSomu] [TALK Somu>normal]",""],[316,"Start Maximum Rarity: {v:rogue.startMaxRarity}\n\nDeepest Layer Reached: {c:3}{v:track.get.rogue.deepestFloor}{c}","[events] [rogueGoBedge]",""],[60,"{i:rogue-enter}Enter Dream","[events] [rogueGoBedge]",""],[61,"{i:return}Cancel","[events] [rogueGoBedge]",""],[329,"The Door is locked","[events] [doorLocked]",""]],"database.changelog":[[1,"The first official release of Alabaster Dawn into Early Access!","[entries]",""],[2,"Early Access Releases","[entries]",""],[3,"Steam Demo Sep 2025","[entries]",""],[4,"Showcase Demo Aug 2025","[entries]",""],[5,"Closed Alpha Nov 2024","[entries]",""],[6,"Gamescom Demo 2024","[entries]",""],[7,"You're handsome as heck.","[entries]",""]],"database.common-event":[[8,"{c:3}Setting Back Demo Save{c}\n\nYou just loaded a save from the {c:3}demo version{c} of Alabaster Dawn.\n\nTo not miss any content, your progress will set back to after solving the quest {c:3}Branching Out{c}.","[GAME_START] [gameStartCheck]",""],[5,"{c:3}New Demo Version{c}\n\nThe Demo Version has been updated and now includes a new section.\n\nDo you want to set back this save's progress in order to {c:3}play the new section{c}?","[GAME_START] [gameStartCheck]",""],[6,"Play New Section","[GAME_START] [gameStartCheck]",""],[7,"Keep Save as is","[GAME_START] [gameStartCheck]",""]],"database.community":[[11,"Something more complex than it might initially seem.","[offerings] [quickwood]",""],[12,"A Wooden Craft","[offerings] [quickwood]",""],[13,"Something to carefully split apart soft objects.","[offerings] [start-knife1]",""],[14,"A Sharp Metal Tool","[offerings] [start-knife1]",""],[15,"Something to abstractly depict the fabric of the universe.","[offerings] [start-formulary]",""],[16,"Menacing Notes","[offerings] [start-formulary]",""],[17,"Something to cleanse the stench and filth from surfaces.","[offerings] [start-soap1]",""],[18,"Slippery Blocks","[offerings] [start-soap1]",""],[19,"Something to extract sustenance from bodies of water.","[offerings] [start-fishing1]",""],[20,"Well Used Rod","[offerings] [start-fishing1]",""]],"database.destruct-items":[[1,"Some Name","[grass] [name]",""],[41,"It is pretty suspicious. However, you should be able to collect fresh nut from it.","[test-test-interact] [description]",""],[42,"Sussy Interact","[test-test-interact] [name]",""],[3,"Sussy Grass","[test-grass] [name]",""],[6,"{v:items.name.prapple} Tree","[start-prapple-tree] [name]",""],[7,"{v:items.name.ringHerb} Bloom","[start-ring-herb] [name]",""],[8,"{v:items.name.carrot} Plant","[start-garrot] [name]",""],[9,"Nyx River Fern","[start-nyx-waterplant] [name]",""],[10,"{v:items.name.wild-rice} Plant","[start-wild-rice] [name]",""],[11,"Carota Growth","[start-evil-garrot] [name]",""],[12,"{v:items.name.chili} Plant","[start-chili] [name]",""],[13,"Pullu Sprout","[start-nyx-bamboo] [name]",""],[15,"Tete Nest","[start-egg] [name]",""],[17,"Aether Trial Vase","[start-dng-vase] [name]",""],[5,"Curcur Growth","[hub-pumpkin] [name]",""],[21,"Aspar Growth","[hub-asparagus] [name]",""],[23,"Crista Growth","[hub-hexaplant] [name]",""],[14,"{v:items.name.mint} Shrub","[hub-muse-mint] [name]",""],[25,"{v:items.name.cloudberry} Plant","[hub-cloudberry] [name]",""],[27,"{v:items.name.frumatto} Plant","[hub-frumato] [name]",""],[29,"{v:items.name.potato} Plant","[hub-gartoffel] [name]",""],[44,"Huge Nut","[swamp-wallnut] [name]",""],[46,"Cat Tail","[swamp-cattail] [name]",""],[48,"Gugumber","[swamp-gugumber] [name]",""],[50,"Lavander","[swamp-lavander] [name]",""],[52,"Lauging Gus","[swamp-shroom] [name]",""],[54,"Swanana","[swamp-swanana-tree] [name]",""]],"database.enemies":[[53,"Globus Magna","[common-big-ball] [name]",""],[54,"Huge Round Watcher","[common-big-ball] [species]",""],[55,"Globus Magna Furor","[common-big-ball#rage] [name]",""],[56,"Huge Round Enforcer","[common-big-ball#rage] [species]",""],[21,"Aranea Mu","[common-nyx-spider] [name]",""],[22,"Daddy Longleg","[common-nyx-spider] [species]",""],[77,"Aranea Antrum","[common-nyx-spider#subdng1-alt] [name]",""],[78,"House Spider","[common-nyx-spider#subdng1-alt] [species]",""],[1,"The {c:3}{v:enemy.name.start-ball}{c} might be mistaken for a friendly critter, but make no mistake its sharp teeth can tear through almost anything. \nThankfully its {c:3}attacks are rather predictable{c} and its quickly dispatched with {c:3}any kind of weapon{c}.\n","[start-ball] [description]",""],[2,"Sphera","[start-ball] [name]",""],[3,"Rotund Critter","[start-ball] [species]",""],[8,"Arma Sphera","[start-armored-ball] [name]",""],[9,"Armored Ball","[start-armored-ball] [species]",""],[6,"Vespa","[start-wasp] [name]",""],[7,"Pointy Insect","[start-wasp] [species]",""],[47,"Vespa Praeva","[start-wasp#elite1] [name]",""],[48,"Insect with a Sharpened Point","[start-wasp#elite1] [species]",""],[10,"Testudo","[start-turtle] [name]",""],[11,"Tiny Mountain","[start-turtle] [species]",""],[43,"Testudo Durex","[start-turtle#elite1] [name]",""],[44,"Tiny Hardened Mountain","[start-turtle#elite1] [species]",""],[12,"Rana","[start-frog] [name]",""],[13,"Bubblegum","[start-frog] [species]",""],[18,"Senio Rana","[start-frog#puzzle] [name]",""],[19,"Old Bubblegum","[start-frog#puzzle] [species]",""],[42,"Rana Turri Fictus","[start-aether-turret] [name]",""],[41,"Sticking Bubblegum","[start-aether-turret] [species]",""],[57,"Rana Turri Fictus","[start-aether-turret#nonPuzzle] [name]",""],[58,"Sticking Bubblegum","[start-aether-turret#nonPuzzle] [species]",""],[14,"Pendicis","[start-fly-fish] [name]",""],[33,"Moderate Fish","[start-fly-fish] [species]",""],[23,"Ericius","[start-hedgebird] [name]",""],[34,"Spiky Run'n'Roller","[start-hedgebird] [species]",""],[71,"Ericius Caeru","[start-hedgebird#blue] [name]",""],[72,"Blue and Fast","[start-hedgebird#blue] [species]",""],[38,"Widely considered to be the nurse of the Nyx realms.","[hub-butterfly-bird] [description]",""],[39,"Papiliom","[hub-butterfly-bird] [name]",""],[40,"Flying Caretaker","[hub-butterfly-bird] [species]",""],[59,"Molis","[hub-molerat] [name]",""],[60,"Blind Menace","[hub-molerat] [species]",""],[61,"Bovarks","[hub-bowcow] [name]",""],[62,"Muscle Cow","[hub-bowcow] [species]",""],[75,"Pilo Sphera","[hub-hairy-ball] [name]",""],[76,"Hairy Sphere","[hub-hairy-ball] [species]",""],[20,"A flower-like creature that shoots explosive projectiles in a high arc. ","[start-flower-turret] [description]",""],[15,"Turri","[start-flower-turret] [name]",""],[30,"Flower","[start-flower-turret] [species]",""],[25,"The cooler Turri.","[start-flower-turret#elite1] [description]",""],[24,"Turri Praeva","[start-flower-turret#elite1] [name]",""],[5,"Elite Flower","[start-flower-turret#elite1] [species]",""],[16,"Custo Turri","[start-flower-guard] [name]",""],[31,"Vigilant Flower","[start-flower-guard] [species]",""],[73,"Custo Turri Praeva","[start-flower-guard#elite1] [name]",""],[74,"Elite Vigilant Flower","[start-flower-guard#elite1] [species]",""],[35,"Wiggle, wiggle.","[hub-algae] [description]",""],[36,"Algae Dolus","[hub-algae] [name]",""],[37,"Basket of Wiggles","[hub-algae] [species]",""],[17,"Inferna Vespa","[start-wasp-boss] [name]",""],[32,"Huge Hostile Wasp","[start-wasp-boss] [species]",""],[26,"Custo Turri Magnus","[start-flower-guard#boss1] [name]",""],[27,"Plantlike Elite Guard","[start-flower-guard#boss1] [species]",""],[67,"???","[common-nyx-avatar] [name]",""],[68,"An Enigma","[common-nyx-avatar] [species]",""],[28,"Rana Lingua Magna","[start-frog-boss] [name]",""],[29,"Mountainous Frog ","[start-frog-boss] [species]",""],[45,"Testudo Furor","[start-turtle#rage1] [name]",""],[46,"Enraged Tiny Mountain","[start-turtle#rage1] [species]",""],[51,"Sphera Furor","[start-ball#rage1] [name]",""],[52,"Enraged Ball","[start-ball#rage1] [species]",""],[49,"Pendicis Caestos","[start-fly-fish#bossLake1] [name]",""],[50,"Fish in a Leadership Position","[start-fly-fish#bossLake1] [species]",""],[65,"Tenta Enigmus","[start-tentacle-turret#midbossBeachcave1] [name]",""],[66,"Enigmatic Wiggler","[start-tentacle-turret#midbossBeachcave1] [species]",""],[63,"Muruckus","[start-wall-boss] [name]",""],[64,"Congesting Wall","[start-wall-boss] [species]",""],[69,"Musco Bovis","[hub-moss-bowcow] [name]",""],[70,"Overgorwn Cow","[hub-moss-bowcow] [species]",""],[79,"Grandis Molis","[hub-molelion] [name]",""],[80,"Blind and Angry","[hub-molelion] [species]",""]],"database.items":[[159,"???","[unknown] [description]",""],[158,"???","[unknown] [name]",""],[7,"A recipe passed down for generations in the o' Lira family. There's no words the can describe its taste.","[dish-lira-special] [description]",""],[160,"T'sda'kna'czhen","[dish-lira-special] [name]",""],[61,"Made from rations provided by the Gods.\n\nWhen the gods realized that {c:3}Tiran Sol{c} will fall, rations were prepared and stored in each shelter to provide the waking population with food while they reclaim nature.\n\nIt kinda tastes like chicken.","[ration-basic] [description]",""],[58,"Basic Ration","[ration-basic] [name]",""],[387,"Ration spiced with herbs from the {c:3}{v:world.name.start}{c}.\n\nEven the most simple of dishes can be improved with some fresh ingredients!\n\nIt still tastes mostly like chicken however.","[ration-ring] [description]",""],[388,"Ring Ration","[ration-ring] [name]",""],[150,"A scrambled egg served with a garnish of various herbs. \n\nDuring the {c:3}Age of the Firstborn{c}, scrambled eggs were eaten as dessert with honey.\nHowever, the palate of modern {c:3}Teryns{c} has shifted as nowadays grated cheese, vegetables and meats are prepared alongside the dish.","[scrambled-egg] [description]",""],[145,"Scrambled Egg","[scrambled-egg] [name]",""],[24,"Fried rice served with an omelet.\n\nTruly what can the common egg not achieve in the culinary world?\n\nThat is the question many cooks asked themselves, eternally laboring to create more elaborate egg dishes. \n\nWhen will their madness end?\n","[wild-rice-fried] [description]",""],[19,"Fried Rice","[wild-rice-fried] [name]",""],[28,"{v:items.name.wild-rice} mixed with spices and wrapped in long stripes of {v:items.name.ringHerb}.\n\nA common dish prepared in the {v:world.name.start}. Especially liked by residents of the {c:3}Northern Embrace{c}.","[ring-rolls] [description]",""],[27,"Ring Rolls","[ring-rolls] [name]",""],[411,"Grilled salmo topped with some light garnish.\n\nA dish often served to celebrate a particularly good catch. Cooking a Salmo brings out a sweet aftertaste which is especially popular with older fishermen.","[grilled-fish] [description]",""],[412,"Grilled Salmo","[grilled-fish] [name]",""],[26,"A baked {v:items.name.prapple} served with a touch of whipped cream.\n\nBaked {v:items.name.prapple}s are particularly liked by younger Teryns.\n\nIt seems however, that by baking a {v:items.name.prapple} the mysterious power of keeping physicians away is lost.","[baked-prapple] [description]",""],[25,"Baked Prapple","[baked-prapple] [name]",""],[146,"A freshly made salad with {v:items.name.prapple}s, garnished with some {v:items.name.ringHerb}s.\n\n\"I found myself stuck in this hamlet that served leaves of salad with a Prapple. What devilry I thought to myself, only to be surprised by a perfect blend of flavors.\"\n\n- Olyva's Culinary Journey","[prapple-salad] [description]",""],[147,"Prapple Salad","[prapple-salad] [name]",""],[389,"{v:items.name.carrot}s pickled in a mixture of salt, sugar, seeds and vinegar. \n\n\"The original recipe for pickled vegetables comes from a small family of herbalists living in {v:world.name.swamp}. While trying to create medicine they instead created the world's most tasty treat.\" \n\n- \"Brine and Shine: Dill with it.\"\n","[pickled-garrot] [description]",""],[149,"Pickled Garrot","[pickled-garrot] [name]",""],[31,"A simple stew made from {v:items.name.carrot}s. Once boiled a variety of seasonings can be added making it the perfect base for every taste.","[carrot-soup] [description]",""],[32,"Garrot Soup","[carrot-soup] [name]",""],[685,"Smoked salmo alongside various preserved garnishes.\n\nA Lyhamn specialty, this salmo was smoked quickly after caught to preserve it. Alongside the pickled {v:items.name.carrot}s and dried {v:items.name.frumatto}, this offers a refined taste of the ocean even on longer travels inland.","[smoked-fish] [description]",""],[686,"Fisher's Gift","[smoked-fish] [name]",""],[689,"Slices of {v:items.name.potato} and {v:items.name.carrot}s, baked in a pot with some oil and salt. Simple yet nourishing.\n\nThough this meal may look basic, there are myriads of personal variations among the many inhabitants of Tiran Sol. Even the right cutting angle of the ingredients has been known to cause heated arguments.","[gartoffel-garrot] [description]",""],[708,"Fieldfruit Bake","[gartoffel-garrot] [name]",""],[707,"A puree of {v:items.name.potato}s, with small pieces of {v:items.name.prapple} mixed in.\n\nOnce upon a time, a man was very insistent on calling the {v:items.name.potato} the \"{v:items.name.prapple} of the Earth\", referencing their ground based habitat in contrast to the actual {v:items.name.prapple} which is of similar shape but growing high up on trees.\n","[gartoffel-prapple] [description]",""],[690,"Up & Below","[gartoffel-prapple] [name]",""],[729,"A thin bar of mashed and baked {v:items.name.cloudberry}, rolled up into a sticky coil.\n\nIt has a chewy, leathery texture and delivers highly concentrated sweetness to anyone taking a bite.\n       ","[cloudberry-snack] [description]",""],[730,"Clerry Roll","[cloudberry-snack] [name]",""],[731,"Rice with finely hacked {v:items.name.frumatto}and 2 eggs, refined with a dash of herbs.\n\n{c:5}Unimplemented for EA{c}","[frumato-rice] [description]",""],[732,"Frumato Rice","[frumato-rice] [name]",""],[35,"A pepper which resembles a flickering flame. \n\nFound mostly in southern parts of the {c:3}{v:world.name.start}{c}.\n\nThe origin of the word dates back to the {c:3}Age of the Firstborn{c} and roughly translates to {c:5}burns twice{c}.","[chili] [description]",""],[36,"Scorchili","[chili] [name]",""],[37,"Hot","[chili] [spice]",""],[41,"A green leaf with pinkish tips.\n\nFound in southern parts of {c:3}{v:world.name.hub}{c}.\n\nThe leafs curl upwards during rainy weather, allowing wind to pass through them like a flute. \nThe resulting tones resembles those of a gentle hum which gained them the moniker {c:3}Humming Mints{c}.","[mint] [description]",""],[42,"Muse Mint","[mint] [name]",""],[43,"Fresh","[mint] [spice]",""],[40,"Don't get fooled by the sweet smell of this plant. Peeling of the leaves reveals a smooth paste that numbs anything it touches. \nOf course this means it's perfect for cooking and is especially liked by the sailors of {c:5}<harbor town>{c} for its herbal flavor.","[lavander] [description]",""],[38,"Lavander","[lavander] [name]",""],[39,"Spicy","[lavander] [spice]",""],[44,"A blue spherical plant which stores liquid in its leafs. Because of this the leafs in the shape of ice cubes. \nEating them leaves a fresh taste in the mouth and as such it's enjoyed all over Tiran Sol as a condiment and snack.","[sage] [description]",""],[45,"Ice Sage","[sage] [name]",""],[46,"Crisp","[sage] [spice]",""],[47,"It looks mean.","[lemon] [description]",""],[48,"Cytrup","[lemon] [name]",""],[49,"Sour","[lemon] [spice]",""],[50,"The flowers of this plant grow so much that the stems bend and eventually touch the ground, while a center stem grows into a large fruit.\nPressing this fruit reveals a bitter juice which Terryns enjoy as seasoning, especially on sweet dishes.","[acetata] [description]",""],[51,"Acetata","[acetata] [name]",""],[52,"Bitter","[acetata] [spice]",""],[53,"Rock Salt","[salt] [name]",""],[62,"Salty","[salt] [spice]",""],[54,"According to the Divine, Yellow Buzzers are one of the most important insects in the ecosystem. \nIt is no surprise then that Terryns often revere Buzzers as holy and treat them with the utmost respect.","[honey] [description]",""],[55,"Buzz Goo","[honey] [name]",""],[56,"Sweet","[honey] [spice]",""],[59,"A simple mix of conserved ingredients that can be mashed together into a meal. \n\nHanded out by Terryns close to shelters.\n\nRations are a gift of the gods, produced before the {c:3}Calamity{c} and placed within the Shelters.","[ration] [description]",""],[60,"Ration","[ration] [name]",""],[128,"A round edible fruit characterized by its pink color and sweet taste.\n\nFound all throughout {c:3}{v:world.name.start}{c} on trees with orange leaves.\n\nEating a prapple supposedly keeps a doctor away for a day. It is unclear if this is wisdom or folly however.\n","[prapple] [description]",""],[129,"Prapple","[prapple] [name]",""],[33,"An orange root vegetable with a greenish tip. \n\nFound stuck in the ground all throughout {c:3}{v:world.name.start}{c}.\n\nWhile the root is known to be local to the {c:3}{v:world.name.start}{c}, explorers brought it to {c:3}Tiran Sol{c} from {c:3}Tiran Nua{c}, the eastern continent.\n","[carrot] [description]",""],[34,"Garrot","[carrot] [name]",""],[404,"White rice, doesn't get much simpler than that.\n\nFound in northern parts of the {c:3}{v:world.name.start}{c}.\n\nRice is as old as Life itself, or so a Terryn saying goes. Its bright color is often associated with the grace of the gods.","[wild-rice] [description]",""],[138,"Koro Rice","[wild-rice] [name]",""],[442,"A red leaf curled into the shape of a ring. \n\nFound in southern parts of the {c:3}{v:world.name.start}{c}.\n\nThe Ring is a symbol of the very circle of life. For this reason the herb is revered among the local population and found in almost every dish in the {c:3}{v:world.name.start}{c}.","[ringHerb] [description]",""],[133,"Ring Herb","[ringHerb] [name]",""],[443,"An egg speckled with dark spots.\n\nFound all throughout {c:3}Tiran Sol{c} on high places.\n\nThe Tete is known as a carrier bird and has been used to transport messages between settlements long before official trade routes were established.","[tete-egg] [description]",""],[148,"Tete Egg","[tete-egg] [name]",""],[452,"A fish of great nutritional value. Makes mysterious grumbling noises while getting cooked.\n\nFished from large bodies of water and {c:3}sold by fishers and merchants{c}.\n\nThe Salmo is known to endure long periods of food shortages during the {c:3}Age of the Secondborn{c}.","[south-fish] [description]",""],[453,"Grumpy Salmo","[south-fish] [name]",""],[11,"A root vegetable with thick red skin. \n\nFound stuck in the ground all throughout {c:3}{v:world.name.hub}{c}.\n\nOriginally imported from the land of {c:3}Tiran Nua{c}, this tuber required some convincing before Teryns realized the truly endless potential of the Gartoffel.","[potato] [description]",""],[3,"Gartoffel","[potato] [name]",""],[566,"A red berry wrapped in protective sheet of white spores.\n\nFound growing on walls in {c:3}{v:world.name.hub}{c}.\n\nWhile the berry itself is sweet in taste the spores that sit loosely on its surface must first be dried before being used as aroma for candles.","[cloudberry] [description]",""],[567,"Clerry","[cloudberry] [name]",""],[568,"An orange fruit filled with seeds.\n\nFound growing on stalks in the {c:3}{v:world.name.hub}{c}.\n\n\"If intelligence is knowing the {v:items.name.frumatto} is a fruit then surely knowing to not put it in a fruit salad must be wisdom.\"\n\n- Olyva's Culinary Journey","[frumatto] [description]",""],[569,"Frumatto","[frumatto] [name]",""],[601,"A yellow fruit with thick skin and a pink mushy inside.\n\nFound hanging from trees in {c:3}{v:world.name.swamp}{c}.","[swanana] [description]",""],[602,"Swanana","[swanana] [name]",""],[603,"A long creeping vine with purple skin.\n\nFound in the shallow waters of {c:3}{v:world.name.swamp}{c}.","[gugumber] [description]",""],[604,"Gugumber","[gugumber] [name]",""],[605,"A brown nut with a hard outer shell.\n\nFound on walls in {c:3}{v:world.name.swamp}{c}.","[wallnut] [description]",""],[606,"Wallnut","[wallnut] [name]",""],[607,"A brown mushroom which faintly wiggles.\n\nFound in the south-western parts of {c:3}{v:world.name.swamp}{c}.","[mushroom] [description]",""],[608,"Laughing Gus","[mushroom] [name]",""],[12,"???","[wheat] [description]",""],[6,"Wheat","[wheat] [name]",""],[135,"General purpose dough used all throughout Tiran Sol. ","[dough] [description]",""],[136,"Dough","[dough] [name]",""],[106,"Nutty milk.","[testNut] [description]",""],[107,"Milky Nut","[testNut] [name]",""],[616,"Huge Nut","[huge-nut] [name]",""],[618,"Cat Tail","[cat-tail] [name]",""],[279,"Red ruby engraved with a blade.\n\nSlightly increases {c:3}damage done with melee attacks{c}.\n\n{r:gui:ref:items:gemMelee}\n","[mel-str-01] [description]",""],[280,"Chipped Edge","[mel-str-01] [name]",""],[281,"Red ruby engraved with a blade.\n\nMildly increases {c:3}damage done with melee attacks{c}.\n\n{r:gui:ref:items:gemMelee}\n","[mel-str-02] [description]",""],[10,"Straight Edge","[mel-str-02] [name]",""],[283,"Red ruby engraved with a blade.\n\nModerately increases {c:3}damage done with melee attacks{c}.\n\n{r:gui:ref:items:gemMelee}\n","[mel-str-03] [description]",""],[282,"Heavy Edge","[mel-str-03] [name]",""],[285,"Red ruby engraved with a blade.\n\nGreatly increases {c:3}damage done with melee attacks{c}.\n\n{r:gui:ref:items:gemMelee}\n","[mel-str-04] [description]",""],[284,"Maverick Edge","[mel-str-04] [name]",""],[305,"Red ruby engraved with a blade.\n\nVastly increases {c:3}damage done with melee attacks{c}.\n\n{r:gui:ref:items:gemMelee}\n","[mel-str-05] [description]",""],[286,"Edge o' Heaven","[mel-str-05] [name]",""],[437,"Orange ruby engraved with a blade.\n\nSlightly increases {c:3}damage done with melee attacks{c}, {c:3}damage done by critical attacks{c} and {c:3}Affinity{c}.\n\n{r:gui:ref:items:gemMelee}\n","[mel-crit-01] [description]",""],[288,"Bent Edge","[mel-crit-01] [name]",""],[289,"Orange ruby engraved with a blade.\n\nMildly increases {c:3}damage done with melee attacks{c}, {c:3}damage done by critical attacks{c} and {c:3}Affinity{c}.\n\n{r:gui:ref:items:gemMelee}\n","[mel-crit-02] [description]",""],[152,"Curved Edge","[mel-crit-02] [name]",""],[291,"Orange ruby engraved with a blade.\n\nModerately increases {c:3}damage done with melee attacks{c}, {c:3}damage done by critical attacks{c} and {c:3}Affinity{c}.\n\n{r:gui:ref:items:gemMelee}","[mel-crit-03] [description]",""],[290,"Balance Edge","[mel-crit-03] [name]",""],[293,"Orange ruby engraved with a blade.\n\nGreatly increases {c:3}damage done with melee attacks{c}, {c:3}damage done by critical attacks{c} and {c:3}Affinity{c}.\n\n{r:gui:ref:items:gemMelee}\n","[mel-crit-04] [description]",""],[292,"Killing Edge","[mel-crit-04] [name]",""],[438,"Orange ruby engraved with a blade.\n\nVastly increases {c:3}damage done with melee attacks{c}, {c:3}damage done by critical attacks{c} and {c:3}Affinity{c}.\n\n{r:gui:ref:items:gemMelee}\n","[mel-crit-05] [description]",""],[294,"Edge o' World","[mel-crit-05] [name]",""],[439,"Pink ruby engraved with a blade.\n\nSlightly increases {c:3}damage done with melee attacks{c} and {c:3}Divine Charges (DC) gained from attacking enemies{c}.\n\n{r:gui:ref:items:gemMelee}","[mel-spec-01] [description]",""],[296,"Ruff Edge","[mel-spec-01] [name]",""],[297,"Pink ruby engraved with a blade.\n\nMildly increases {c:3}damage done with melee attacks{c} and {c:3}Divine Charges (DC) gained from attacking enemies{c}.\n\n{r:gui:ref:items:gemMelee}","[mel-spec-02] [description]",""],[298,"Humble Edge","[mel-spec-02] [name]",""],[299,"Pink ruby engraved with a blade.\n\nModerately increases {c:3}damage done with melee attacks{c} and {c:3}Divine Charges (DC) gained from attacking enemies{c}.\n\n{r:gui:ref:items:gemMelee}","[mel-spec-03] [description]",""],[300,"Fancy Edge","[mel-spec-03] [name]",""],[301,"Pink ruby engraved with a blade.\n\nGreatly increases {c:3}damage done with melee attacks{c} and {c:3}Divine Charges (DC) gained from attacking enemies{c}.\n\n{r:gui:ref:items:gemMelee}","[mel-spec-04] [description]",""],[302,"Noble Edge","[mel-spec-04] [name]",""],[303,"Pink ruby engraved with a blade.\n\nVastly increases {c:3}damage done with melee attacks{c} and {c:3}DC gained from attacking enemies{c}.\n\n{r:gui:ref:items:gemMelee}","[mel-spec-05] [description]",""],[304,"Edge o' Royal","[mel-spec-05] [name]",""],[394,"A deep red ruby said to have been carved from the eye of a Titan.\n\nSlightly increases {c:3}Affinity and damage done by critical attacks{c}.\n\nLegend has it that the {c:3}Titan of the Vale{c} possessed a multitude of eyes dotted around its rocky exterior, each one curling with a dark ichor.","[mel-min-aff-01] [description]",""],[393,"Blood Eye","[mel-min-aff-01] [name]",""],[399,"A deep red ruby said to have been carved from the eye of a Titan.\n\nModerately increases {c:3}Affinity and damage done by critical attacks{c}.\n\nLegend has it that the {c:3}Titan of the Vale{c} possessed a multitude of eyes dotted around its rocky exterior, each one curling with a dark ichor.","[mel-min-aff-02] [description]",""],[400,"Blood Eye + 1","[mel-min-aff-02] [name]",""],[401,"A deep red ruby said to have been carved from the eye of a Titan.\n\nGreatly increases {c:3}Affinity and damage done by critical attacks{c}.\n\nLegend has it that the {c:3}Titan of the Vale{c} possessed a multitude of eyes dotted around its rocky exterior, each one curling with a dark ichor.","[mel-min-aff-03] [description]",""],[402,"Blood Eye + 2","[mel-min-aff-03] [name]",""],[672,"Orange Topaz engraved with a cracked mark.\n\nSlightly Increases {c:3}Break Accumulation{c}.\n\nOn the day of the {c:3}Calamity{c} the Land to the shook as the mighty shadow of Nyx disappeared behind the horizon, shattering even sound itself.","[mel-min-break-01] [description]",""],[677,"Shatter End","[mel-min-break-01] [name]",""],[674,"Orange Topaz engraved with a cracked mark.\n\nModerately Increases {c:3}Break Accumulation{c}.\n\nOn the day of the {c:3}Calamity{c} the Land to the shook as the mighty shadow of Nyx disappeared behind the horizon, shattering even sound itself.","[mel-min-break-02] [description]",""],[673,"Shatter End +1","[mel-min-break-02] [name]",""],[676,"Orange Topaz engraved with a cracked mark.\n\nGreatly Increases {c:3}Break Accumulation{c}.\n\nOn the day of the {c:3}Calamity{c} the Land to the shook as the mighty shadow of Nyx disappeared behind the horizon, shattering even sound itself.","[mel-min-break-03] [description]",""],[675,"Shatter End +2","[mel-min-break-03] [name]",""],[723,"A deep red ruby said to have been carved from missing lore.\n\nSlightly increases {c:3}damage done to broken enemies{c}.\n\n{c:5}Lore here{c}","[mel-min-brkdmg-01] [description]",""],[716,"Twin Rapscallion","[mel-min-brkdmg-01] [name]",""],[725,"A deep red ruby said to have been carved from missing lore.\n\nSlightly increases {c:3}damage done to broken enemies{c}.\n\n{c:5}Lore here{c}","[mel-min-brkdmg-02] [description]",""],[724,"Twin Rapscallion +1","[mel-min-brkdmg-02] [name]",""],[715,"A deep red ruby said to have been carved from missing lore.\n\nSlightly increases {c:3}damage done to broken enemies{c}.\n\n{c:5}Lore here{c}","[mel-min-brkdmg-03] [description]",""],[726,"Twin Rapscallion +2","[mel-min-brkdmg-03] [name]",""],[420,"Blue Sapphire engraved with a wave pattern.\n\nSlightly increases {c:3}Amplifier{c}.\n\nAll is born from the {c:3}Chaos of the Void{c} and will return to it.\nSuch is the nature of life.\nSuch is the nature of death.\nAnd under it all lies the eternal {c:3}Dissonant Chord{c}.","[mel-min-ampli-01] [description]",""],[395,"Chaotic Tip","[mel-min-ampli-01] [name]",""],[397,"Blue Sapphire engraved with a wave pattern.\n\nModerately increases {c:3}Amplifier{c}.\n\nAll is born from the {c:3}Chaos of the Void{c} and will return to it.\nSuch is the nature of life.\nSuch is the nature of death.\nAnd under it all lies the eternal {c:3}Dissonant Chord{c}.","[mel-min-ampli-02] [description]",""],[391,"Chaotic Tip +1","[mel-min-ampli-02] [name]",""],[390,"Blue Sapphire engraved with a wave pattern.\n\nGreatly increases {c:3}Amplifier{c}.\n\nAll is born from the {c:3}Chaos of the Void{c} and will return to it.\nSuch is the nature of life.\nSuch is the nature of death.\nAnd under it all lies the eternal {c:3}Dissonant Chord{c}.","[mel-min-ampli-03] [description]",""],[398,"Chaotic Tip +2","[mel-min-ampli-03] [name]",""],[727,"Increases the damage done by {c:3}combo finishers{c}.","[mel-min-finisher-01] [description]",""],[684,"Finishing Touch","[mel-min-finisher-01] [name]",""],[721,"Increases the damage done by {c:3}combo finishers{c}.","[mel-min-finisher-02] [description]",""],[728,"Finishing Touch +1","[mel-min-finisher-02] [name]",""],[683,"Increases the damage done by {c:3}combo finishers{c}.","[mel-min-finisher-03] [description]",""],[722,"Finishing Touch +2","[mel-min-finisher-03] [name]",""],[619,"Increases the {c:3}damage of parry attacks{c} depending of {c:3}Deflect value{c}.\n\n{c:5}Just an Idea for now.{c}","[mel-min-parrydmg-01] [description]",""],[620,"Aegis Wrath","[mel-min-parrydmg-01] [name]",""],[621,"Increases the {c:3}damage of parry attacks{c} depending of {c:3}Deflect value{c}.\n\n{c:5}Just an Idea for now.{c}","[mel-min-parrydmg-02] [description]",""],[622,"Aegis Wrath +1","[mel-min-parrydmg-02] [name]",""],[623,"Increases the {c:3}damage of parry attacks{c} depending of {c:3}Deflect value{c}.\n\n{c:5}Just an Idea for now.{c}","[mel-min-parrydmg-03] [description]",""],[624,"Aegis Wrath +2","[mel-min-parrydmg-03] [name]",""],[104,"Minor gem description 1.","[wpn-minor-gem-05] [description]",""],[66,"Minor Weapon Gem 1","[wpn-minor-gem-05] [name]",""],[75,"Minor gem description 2.","[wpn-minor-gem-02] [description]",""],[76,"Minor Weapon Gem 2","[wpn-minor-gem-02] [name]",""],[720,"Focus Draw Gem","[mel-min-charge-dmg] [name]",""],[440,"Amethyst engraved with a quill.\n\nSlightly increases {c:3}ranged damage{c} and {c:3}Break Accumulation{c}.\n\n{r:gui:ref:items:gemRanged}","[rng-str-01] [description]",""],[306,"Shaggy Quill","[rng-str-01] [name]",""],[309,"Amethyst engraved with a quill.\n\nMildly increases {c:3}ranged damage{c} and {c:3}Break Accumulation{c}.\n\n{r:gui:ref:items:gemRanged}","[rng-str-02] [description]",""],[308,"Heavy Quill","[rng-str-02] [name]",""],[311,"Amethyst engraved with a quill.\n\nModerately increases {c:3}ranged damage{c} and {c:3}Break Accumulation{c}.\n\n{r:gui:ref:items:gemRanged}","[rng-str-03] [description]",""],[310,"Greater Quill","[rng-str-03] [name]",""],[313,"Amethyst engraved with a quill.\n\nGreatly increases {c:3}ranged damage{c} and {c:3}Break Accumulation{c}.\n\n{r:gui:ref:items:gemRanged}","[rng-str-04] [description]",""],[312,"Siege Quill","[rng-str-04] [name]",""],[84,"Amethyst engraved with a quill.\n\nVastly increases {c:3}ranged damage{c} and {c:3}Break Accumulation{c}.\n\n{r:gui:ref:items:gemRanged}","[rng-str-05] [description]",""],[314,"Quill o' Meteor","[rng-str-05] [name]",""],[315,"Green amethyst engraved with a quill.\n\nSlightly increases {c:3}ranged damage{c} and {c:3}damage done to enemies preparing to attack{c}.\n\n{r:gui:ref:items:gemRanged}","[rng-crit-01] [description]",""],[316,"Fickle Quill","[rng-crit-01] [name]",""],[317,"Green amethyst engraved with a quill.\n\nMildly increases {c:3}ranged damage{c} and {c:3}damage done to enemies preparing to attack{c}.\n\n{r:gui:ref:items:gemRanged}","[rng-crit-02] [description]",""],[318,"Sleek Quill","[rng-crit-02] [name]",""],[319,"Green amethyst engraved with a quill.\n\nModerately increases {c:3}ranged damage{c} and {c:3}damage done to enemies preparing to attack{c}.\n\n{r:gui:ref:items:gemRanged}","[rng-crit-03] [description]",""],[320,"Nomad's Quill","[rng-crit-03] [name]",""],[321,"Green amethyst engraved with a quill.\n\nGreatly increases {c:3}ranged damage{c} and {c:3}damage done to enemies preparing to attack{c}.\n\n{r:gui:ref:items:gemRanged}","[rng-crit-04] [description]",""],[322,"Specter's Quill","[rng-crit-04] [name]",""],[323,"Green amethyst engraved with a quill.\n\nVastly increases {c:3}ranged damage{c} and {c:3}damage done to enemies preparing to attack{c}.\n\n{r:gui:ref:items:gemRanged}","[rng-crit-05] [description]",""],[324,"Quill o' Phantom","[rng-crit-05] [name]",""],[325,"Blue amethyst engraved with a quill.\n\nSlightly increases {c:3}ranged damage{c} and {c:3}duration of enemy status effects{c}.\n\n{r:gui:ref:items:gemRanged}","[rng-spec-01] [description]",""],[326,"Dirty Quill","[rng-spec-01] [name]",""],[327,"Blue amethyst engraved with a quill.\n\nMildly increases {c:3}ranged damage{c} and {c:3}duration of enemy status effects{c}.\n\n{r:gui:ref:items:gemRanged}","[rng-spec-02] [description]",""],[328,"Tainted Quill","[rng-spec-02] [name]",""],[441,"Blue amethyst engraved with a quill.\n\nModerately increases {c:3}ranged damage{c} and {c:3}duration of enemy status effects{c}.\n\n{r:gui:ref:items:gemRanged}","[rng-spec-03] [description]",""],[335,"Toxic Quill","[rng-spec-03] [name]",""],[331,"Blue amethyst engraved with a quill.\n\nGreatly increases {c:3}ranged damage{c} and {c:3}duration of enemy status effects{c}.\n\n{r:gui:ref:items:gemRanged}","[rng-spec-04] [description]",""],[332,"Venom Quill","[rng-spec-04] [name]",""],[333,"Blue amethyst engraved with a quill.\n\nVastly increases {c:3}ranged damage{c} and {c:3}duration of enemy status effects{c}.\n\n{r:gui:ref:items:gemRanged}","[rng-spec-05] [description]",""],[334,"Quill o' Serpent","[rng-spec-05] [name]",""],[407,"A deep red ruby said to have been carved from the wound of a Titan.\n\nSlightly Increases {c:3}ranged damage{c} against {c:3}far away enemies{c}.\n\nWhen {c:3}Vasia{c} sacrificed herself to stop the {c:3}Rock Reaver{c} it left a scar upon Basil's heart that would never heal. He left {c:3}{v:world.name.start}{c} and was never seen again. ","[rng-min-snipe-01] [description]",""],[408,"Bloody Scar","[rng-min-snipe-01] [name]",""],[535,"A deep red ruby said to have been carved from the wound of a Titan.\n\nModerately Increases {c:3}ranged damage{c} against {c:3}far away enemies{c}.\n\n","[rng-min-snipe-02] [description]",""],[536,"Bloody Scar +1","[rng-min-snipe-02] [name]",""],[537,"A deep red ruby said to have been carved from the wound of a Titan.\n\nGreatly Increases {c:3}ranged damage{c} against {c:3}far away enemies{c}.\n\n","[rng-min-snipe-03] [description]",""],[538,"Bloody Scar +2","[rng-min-snipe-03] [name]",""],[564,"A ruby engraved with slanted hill.\n\nSlightly increases {c:3}damage{c} and {c:3}Break Accumulation{c} from {c:3}higher grounds{c} as well {c:3}jump attacks{c}.\n\nOne should never underestimate the advantage of higher elevation. For it would surely leave one for at the mercy to all that which comes down.","[rng-min-highground-01] [description]",""],[555,"High Ground","[rng-min-highground-01] [name]",""],[563,"A ruby engraved with slanted hill.\n\nModerately increases {c:3}damage{c} and {c:3}Break Accumulation{c} from {c:3}higher grounds{c} as well as {c:3}jump attacks{c}.\n\nOne should never underestimate the advantage of higher elevation. For it would surely leave one for at the mercy to all that which comes down.","[rng-min-highground-02] [description]",""],[565,"High Ground +1","[rng-min-highground-02] [name]",""],[548,"A ruby engraved with slanted hill.\n\nGreatly increases {c:3}damage{c} and {c:3}Break Accumulation{c} from {c:3}higher grounds{c} as well as {c:3}jump attacks{c}.\n\nOne should never underestimate the advantage of higher elevation. For it would surely leave one for at the mercy to all that which comes down.","[rng-min-highground-03] [description]",""],[562,"High Ground +2","[rng-min-highground-03] [name]",""],[444,"An amber engraved with a slain wing.\n\nSlightly increases {c:3}damage{c} and {c:3}Break Accumulation{c} against {c:3}flying enemies{c}.\n\nOnce there was a {c:3}brave tailor{c} who was known far and wide for his many grim deeds. Chief among them the fabled {c:3}Seven at One Blow{c}.","[rng-min-fly-01] [description]",""],[410,"Fly Swatter","[rng-min-fly-01] [name]",""],[446,"An amber engraved with a slain wing.\n\nModerately increases {c:3}damage{c} and {c:3}Break Accumulation{c} against {c:3}flying enemies{c}.\n\nOnce there was a {c:3}brave tailor{c} who was known far and wide for his many grim deeds. Chief among them the fabled {c:3}Seven at One Blow{c}.","[rng-min-fly-02] [description]",""],[445,"Fly Swatter +1","[rng-min-fly-02] [name]",""],[409,"An amber engraved with a slain wing.\n\nGreatly increases {c:3}damage{c} and {c:3}Break Accumulation{c} against {c:3}flying enemies{c}.\n\nOnce there was a {c:3}brave tailor{c} who was known far and wide for his many grim deeds. Chief among them the fabled {c:3}Seven at One Blow{c}.","[rng-min-fly-03] [description]",""],[447,"Fly Swatter +2","[rng-min-fly-03] [name]",""],[448,"An amber engraved with a slain root.\n\nSlightly increases {c:3}damage{c} and {c:3}Break Accumulation{c} against {c:3}stationary enemies{c}.\n\nOnce there was a beast atop a giant {c:3}beanstalk{c}. To slay the creature a {c:3}boy{c} cut the root of the stem with an axe made of gold. ","[rng-min-root-01] [description]",""],[419,"Stem Pecker","[rng-min-root-01] [name]",""],[450,"An amber engraved with a slain root.\n\nModerately increases {c:3}damage{c} and {c:3}Break Accumulation{c} against {c:3}stationary enemies{c}.\n\nOnce there was a beast atop a giant {c:3}beanstalk{c}. To slay the creature a {c:3}boy{c} cut the root of the stem with an axe made of gold. ","[rng-min-root-02] [description]",""],[449,"Stem Pecker +1","[rng-min-root-02] [name]",""],[418,"An amber engraved with a slain root.\n\nGreatly increases {c:3}damage{c} and {c:3}Break Accumulation{c} against {c:3}stationary enemies{c}.\n\nOnce there was a beast atop a giant {c:3}beanstalk{c}. To slay the creature a {c:3}boy{c} cut the root of the stem with an axe made of gold. ","[rng-min-root-03] [description]",""],[451,"Stem Pecker +2","[rng-min-root-03] [name]",""],[543,"A deep red colored gem engraved with a bull.\n\nSlightly increases {c:3}damage{c} to enemies with {c:3}status conditions{c}.\n\n{c:5}Add Lore text!{c}","[rng-min-bul-01] [description]",""],[692,"Bully","[rng-min-bul-01] [name]",""],[691,"A deep colored gem.\n\nSlightly increases {c:3}damage{c} to enemies with {c:3}status conditions{c}.\n\n{c:5}Add Lore text!{c}","[rng-min-bul-02] [description]",""],[694,"Bully +1","[rng-min-bul-02] [name]",""],[693,"A deep colored gem.\n\nSlightly increases {c:3}damage{c} to enemies with {c:3}status conditions{c}.\n\n{c:5}Add Lore text!{c}","[rng-min-bul-03] [description]",""],[544,"Bully +2","[rng-min-bul-03] [name]",""],[695,"A deep blue amethyst engraved with a steady flow of sweat.\n\nSlightly Increases {c:3}Divine Charges (DC) gained from attacking enemies{c}.\n\n{c:5}Add Lore text!{c}","[rng-min-dp-01] [description]",""],[696,"Steady Zeal","[rng-min-dp-01] [name]",""],[697,"A deep orange citrine said to have been carved from the enigma of secrets.\n\nSlightly Increases {c:3}Divine Charges (DC) gained from attacking enemies{c}.\n\n{c:5}Add Lore text!{c}","[rng-min-dp-02] [description]",""],[698,"Steady Zeal +1","[rng-min-dp-02] [name]",""],[699,"A deep orange citrine said to have been carved from the enigma of secrets.\n\nSlightly Increases {c:3}Divine Charges (DC) gained from attacking enemies{c}.\n\n{c:5}Add Lore text!{c}","[rng-min-dp-03] [description]",""],[700,"Steady Zeal +2","[rng-min-dp-03] [name]",""],[77,"Minor gem description 3.","[wpn-minor-gem-03] [description]",""],[78,"Minor Weapon Gem 3","[wpn-minor-gem-03] [name]",""],[93,"Minor gem description 4. ","[wpn-minor-gem-04] [description]",""],[94,"Minor Weapon Gem 4","[wpn-minor-gem-04] [name]",""],[161,"Emerald engraved with a halo.\n\nSlightly increases {c:3}Life{c} and {c:3}Armor{c}.\n\n{r:gui:ref:items:gemUpper}","[up-maj-l-def-01] [description]",""],[103,"Dim Halo","[up-maj-l-def-01] [name]",""],[165,"Emerald engraved with a halo.\n\nMildly increases {c:3}Life{c} and {c:3}Armor{c}.\n\n{r:gui:ref:items:gemUpper}","[up-maj-l-def-02] [description]",""],[166,"Glowing Halo","[up-maj-l-def-02] [name]",""],[167,"Emerald engraved with a halo.\n\nModerately increases {c:3}Life{c} and {c:3}Armor{c}.\n\n{r:gui:ref:items:gemUpper}","[up-maj-l-def-03] [description]",""],[168,"Bright Halo","[up-maj-l-def-03] [name]",""],[169,"Emerald engraved with a halo.\n\nGreatly increases {c:3}Life{c} and {c:3}Armor{c}.\n\n{r:gui:ref:items:gemUpper}","[up-maj-l-def-04] [description]",""],[170,"Lucent Halo","[up-maj-l-def-04] [name]",""],[171,"Emerald engraved with a halo.\n\nVastly increases {c:3}Life{c} and {c:3}Armor{c}.\n\n{r:gui:ref:items:gemUpper}","[up-maj-l-def-05] [description]",""],[172,"Halo o' Divine","[up-maj-l-def-05] [name]",""],[173,"Mint emerald engraved with a halo.\n\nSlightly increases {c:3}Life{c} and {c:3}Strength{c}.\n\n{r:gui:ref:items:gemUpper}","[up-maj-l-off-01] [description]",""],[174,"Vexed Halo","[up-maj-l-off-01] [name]",""],[175,"Mint emerald engraved with a halo.\n\nSlightly increases {c:3}Life{c} and {c:3}Strength{c}.\n\n{r:gui:ref:items:gemUpper}","[up-maj-l-off-02] [description]",""],[176,"Vengeful Halo","[up-maj-l-off-02] [name]",""],[177,"Mint emerald engraved with a halo.\n\nSlightly increases {c:3}Life{c} and {c:3}Strength{c}.\n\n{r:gui:ref:items:gemUpper}","[up-maj-l-off-03] [description]",""],[178,"Raging Halo","[up-maj-l-off-03] [name]",""],[179,"Mint emerald engraved with a halo.\n\nSlightly increases {c:3}Life{c} and {c:3}Strength{c}.\n\n{r:gui:ref:items:gemUpper}","[up-maj-l-off-04] [description]",""],[180,"Furious Halo","[up-maj-l-off-04] [name]",""],[181,"Mint emerald engraved with a halo.\n\nSlightly increases {c:3}Life{c} and {c:3}Strength{c}.\n\n{r:gui:ref:items:gemUpper}","[up-maj-l-off-05] [description]",""],[182,"Halo o' Frenzy","[up-maj-l-off-05] [name]",""],[164,"Emerald engraved with a laurel.\n\nSlightly increases {c:3}Life{c} and {c:3}reduces duration of status effects{c}.\n\n{r:gui:ref:items:gemUpper}","[up-maj-r-def-01] [description]",""],[183,"Spirit Laurel","[up-maj-r-def-01] [name]",""],[184,"Emerald engraved with a Laurel.\n\nMildly increases {c:3}Life{c} and {c:3}reduces duration of status effects{c}.\n\n{r:gui:ref:items:gemUpper}","[up-maj-r-def-02] [description]",""],[186,"Vital Laurel","[up-maj-r-def-02] [name]",""],[185,"Emerald engraved with a Laurel.\n\nModerately increases {c:3}Life{c} and {c:3}reduces duration of status effects{c}.\n\n{r:gui:ref:items:gemUpper}","[up-maj-r-def-03] [description]",""],[81,"Vigor Laurel","[up-maj-r-def-03] [name]",""],[187,"Emerald engraved with a Laurel.\n\nGreatly increases {c:3}Life{c} and {c:3}reduces duration of status effects{c}.\n\n{r:gui:ref:items:gemUpper}","[up-maj-r-def-04] [description]",""],[188,"Hallowed Laurel","[up-maj-r-def-04] [name]",""],[189,"Emerald engraved with a Laurel.\n\nVastly increases {c:3}Life{c} and {c:3}reduces duration of status effects{c}.\n\n{r:gui:ref:items:gemUpper}","[up-maj-r-def-05] [description]",""],[190,"Laurel o' Eternal","[up-maj-r-def-05] [name]",""],[191,"Mint emerald engraved with a Laurel.\n\nSlightly increases {c:3}Life{c}, {c:3}Strength{c} and {c:3}critical damage{c}.\n\n{r:gui:ref:items:gemUpper}","[up-maj-r-off-01] [description]",""],[192,"Crude Laurel","[up-maj-r-off-01] [name]",""],[193,"Mint emerald engraved with a Laurel.\n\nMildly increases {c:3}Life{c}, {c:3}Strength{c} and {c:3}critical damage{c}.\n\n{r:gui:ref:items:gemUpper}","[up-maj-r-off-02] [description]",""],[194,"Fresh Laurel","[up-maj-r-off-02] [name]",""],[195,"Mint emerald engraved with a Laurel.\n\nModerately increases {c:3}Life{c}, {c:3}Strength{c} and {c:3}critical damage{c}.\n\n{r:gui:ref:items:gemUpper}","[up-maj-r-off-03] [description]",""],[196,"Focus Laurel","[up-maj-r-off-03] [name]",""],[197,"Mint emerald engraved with a Laurel.\n\nGreatly increases {c:3}Life{c}, {c:3}Strength{c} and {c:3}critical damage{c}.\n\n{r:gui:ref:items:gemUpper}","[up-maj-r-off-04] [description]",""],[198,"Victory Laurel","[up-maj-r-off-04] [name]",""],[199,"Mint emerald engraved with a Laurel.\n\nVastly increases {c:3}Life{c}, {c:3}Strength{c} and {c:3}critical damage{c}.\n\n{r:gui:ref:items:gemUpper}","[up-maj-r-off-05] [description]",""],[200,"Laurel o' Triumph","[up-maj-r-off-05] [name]",""],[201,"Garnet engraved with a Bracer.\n\nSlightly increases {c:3}Strength{c}.\n\n{r:gui:ref:items:gemCenter}","[mid-maj-l-off-01] [description]",""],[202,"Flexing Bracer","[mid-maj-l-off-01] [name]",""],[203,"Garnet engraved with a Bracer.\n\nMildly increases {c:3}Strength{c}.\n\n{r:gui:ref:items:gemCenter}","[mid-maj-l-off-02] [description]",""],[204,"Muscle Bracer","[mid-maj-l-off-02] [name]",""],[205,"Garnet engraved with a Bracer.\n\nModerately increases {c:3}Strength{c}.\n\n{r:gui:ref:items:gemCenter}","[mid-maj-l-off-03] [description]",""],[206,"Force Bracer","[mid-maj-l-off-03] [name]",""],[207,"Garnet engraved with a Bracer.\n\nGreatly increases {c:3}Strength{c}.\n\n{r:gui:ref:items:gemCenter}","[mid-maj-l-off-04] [description]",""],[208,"Mighty Bracer","[mid-maj-l-off-04] [name]",""],[209,"Garnet engraved with a Bracer.\n\nVastly increases {c:3}Strength{c}.\n\n{r:gui:ref:items:gemCenter}","[mid-maj-l-off-05] [description]",""],[336,"Bracer o' Titan","[mid-maj-l-off-05] [name]",""],[211,"Pink garnet engraved with a Bracer.\n\nSlightly increases {c:3}Strength{c} and {c:3}Armor{c}.\n\n{r:gui:ref:items:gemCenter}","[mid-maj-l-def-01] [description]",""],[212,"Stiff Bracer","[mid-maj-l-def-01] [name]",""],[213,"Pink garnet engraved with a Bracer.\n\nMildly increases {c:3}Strength{c} and {c:3}Armor{c}.\n\n{r:gui:ref:items:gemCenter}","[mid-maj-l-def-02] [description]",""],[214,"Stout Bracer","[mid-maj-l-def-02] [name]",""],[215,"Pink garnet engraved with a Bracer.\n\nModerately increases {c:3}Strength{c} and {c:3}Armor{c}.\n\n{r:gui:ref:items:gemCenter}","[mid-maj-l-def-03] [description]",""],[216,"Hard Bracer","[mid-maj-l-def-03] [name]",""],[217,"Pink garnet engraved with a Bracer.\n\nGreatly increases {c:3}Strength{c} and {c:3}Armor{c}.\n\n{r:gui:ref:items:gemCenter}","[mid-maj-l-def-04] [description]",""],[218,"Protective Bracer","[mid-maj-l-def-04] [name]",""],[219,"Pink garnet engraved with a Bracer.\n\nVastly increases {c:3}Strength{c} and {c:3}Armor{c}.\n\n{r:gui:ref:items:gemCenter}","[mid-maj-l-def-05] [description]",""],[220,"Bracer o' Titan","[mid-maj-l-def-05] [name]",""],[221,"Garnet engraved with a gauntlet.\n\nSlightly increases {c:3}Strength{c} and {c:3}damage done to broken enemies{c}.\n\n{r:gui:ref:items:gemCenter}","[mid-maj-r-off-01] [description]",""],[222,"Ruffian's Gauntlet","[mid-maj-r-off-01] [name]",""],[223,"Garnet engraved with a gauntlet.\n\nMildly increases {c:3}Strength{c} and {c:3}damage done to broken enemies{c}.\n\n{r:gui:ref:items:gemCenter}","[mid-maj-r-off-02] [description]",""],[224,"Fighter's Gauntlet","[mid-maj-r-off-02] [name]",""],[225,"Garnet engraved with a gauntlet.\n\nModerately increases {c:3}Strength{c} and {c:3}damage done to broken enemies{c}.\n\n{r:gui:ref:items:gemCenter}","[mid-maj-r-off-03] [description]",""],[226,"Warrior's Gauntlet","[mid-maj-r-off-03] [name]",""],[227,"Garnet engraved with a gauntlet.\n\nGreatly increases {c:3}Strength{c} and {c:3}damage done to broken enemies{c}.\n\n{r:gui:ref:items:gemCenter}","[mid-maj-r-off-04] [description]",""],[228,"Striker's Gauntlet","[mid-maj-r-off-04] [name]",""],[229,"Garnet engraved with a gauntlet.\n\nVastly increases {c:3}Strength{c} and {c:3}damage done to broken enemies{c}.\n\n{r:gui:ref:items:gemCenter}","[mid-maj-r-off-05] [description]",""],[230,"Champion's Gauntlet","[mid-maj-r-off-05] [name]",""],[231,"Pink garnet engraved with a gauntlet.\n\nSlightly increases {c:3}Strength{c} and {c:3}Armor{c} and {c:3}Break Accumulation when parrying{c}.\n\n{r:gui:ref:items:gemCenter}","[mid-maj-r-def-01] [description]",""],[232,"Plebian Gauntlet","[mid-maj-r-def-01] [name]",""],[233,"Pink garnet engraved with a gauntlet.\n\nMildly increases {c:3}Strength{c} and {c:3}Armor{c} and {c:3}Break Accumulation when parrying{c}.\n\n{r:gui:ref:items:gemCenter}","[mid-maj-r-def-02] [description]",""],[234,"Gentleman's Gauntlet","[mid-maj-r-def-02] [name]",""],[235,"Pink garnet engraved with a gauntlet.\n\nModerately increases {c:3}Strength{c} and {c:3}Armor{c} and {c:3}Break Accumulation when parrying{c}.\n\n{r:gui:ref:items:gemCenter}","[mid-maj-r-def-03] [description]",""],[236,"Duelist's Gauntlet","[mid-maj-r-def-03] [name]",""],[237,"Pink garnet engraved with a gauntlet.\n\nGreatly increases {c:3}Strength{c} and {c:3}Armor{c} and {c:3}Break Accumulation when parrying{c}.\n\n{r:gui:ref:items:gemCenter}","[mid-maj-r-def-04] [description]",""],[238,"Diplomat's Gauntlet","[mid-maj-r-def-04] [name]",""],[239,"Pink garnet engraved with a gauntlet.\n\nVastly increases {c:3}Strength{c} and {c:3}Armor{c} and {c:3}Break Accumulation when parrying{c}.\n\n{r:gui:ref:items:gemCenter}","[mid-maj-r-def-05] [description]",""],[240,"Gauntlet o' Noyu","[mid-maj-r-def-05] [name]",""],[241,"Sapphire engraved with chest armor.\n\nSlightly increases {c:3}Armor{c} and {c:3}Life{c}.\n\n{r:gui:ref:items:gemLower}","[low-maj-l-def-01] [description]",""],[109,"Brittle Shell","[low-maj-l-def-01] [name]",""],[242,"Sapphire engraved with chest armor.\n\nMildly increases {c:3}Armor{c} and {c:3}Life{c}.\n\n{r:gui:ref:items:gemLower}","[low-maj-l-def-02] [description]",""],[243,"Solid Shell","[low-maj-l-def-02] [name]",""],[244,"Sapphire engraved with chest armor.\n\nModerately increases {c:3}Armor{c} and {c:3}Life{c}.\n\n{r:gui:ref:items:gemLower}","[low-maj-l-def-03] [description]",""],[245,"Sturdy Shell","[low-maj-l-def-03] [name]",""],[246,"Sapphire engraved with chest armor.\n\nGreatly increases {c:3}Armor{c} and {c:3}Life{c}.\n\n{r:gui:ref:items:gemLower}","[low-maj-l-def-04] [description]",""],[247,"Plate Shell","[low-maj-l-def-04] [name]",""],[248,"Sapphire engraved with chest armor.\n\nVastly increases {c:3}Armor{c} and {c:3}Life{c}.\n\n{r:gui:ref:items:gemLower}","[low-maj-l-def-05] [description]",""],[249,"Titan Shell","[low-maj-l-def-05] [name]",""],[250,"Purple sapphire engraved with chest armor.\n\nSlightly increases {c:3}Armor{c}, {c:3}Life{c} and {c:3}Strength{c}.\n\n{r:gui:ref:items:gemLower}","[low-maj-l-off-01] [description]",""],[251,"Light Shell","[low-maj-l-off-01] [name]",""],[252,"Purple sapphire engraved with chest armor.\n\nMildly increases {c:3}Armor{c}, {c:3}Life{c} and {c:3}Strength{c}.\n\n{r:gui:ref:items:gemLower}","[low-maj-l-off-02] [description]",""],[253,"Balanced Shell","[low-maj-l-off-02] [name]",""],[254,"Purple sapphire engraved with chest armor.\n\nModerately increases {c:3}Armor{c}, {c:3}Life{c} and {c:3}Strength{c}.\n\n{r:gui:ref:items:gemLower}","[low-maj-l-off-03] [description]",""],[255,"Scout Shell","[low-maj-l-off-03] [name]",""],[256,"Purple sapphire engraved with chest armor.\n\nGreatly increases {c:3}Armor{c}, {c:3}Life{c} and {c:3}Strength{c}.\n\n{r:gui:ref:items:gemLower}","[low-maj-l-off-04] [description]",""],[257,"Assault Shell","[low-maj-l-off-04] [name]",""],[258,"Purple sapphire engraved with chest armor.\n\nVastly increases {c:3}Armor{c}, {c:3}Life{c} and {c:3}Strength{c}.\n\n{r:gui:ref:items:gemLower}","[low-maj-l-off-05] [description]",""],[259,"Vanguard Shell","[low-maj-l-off-05] [name]",""],[260,"Sapphire engraved with shoulder armor.\n\nSlightly increases {c:3}Armor{c} and {c:3}damage against enemies as they are attacking{c}.\n\n{r:gui:ref:items:gemLower}","[low-maj-r-def-01] [description]",""],[110,"Simple Cuirass","[low-maj-r-def-01] [name]",""],[261,"Sapphire engraved with shoulder armor.\n\nMildly increases {c:3}Armor{c}, {c:3}Life{c} and {c:3}damage against enemies as they are attacking{c}.\n\n{r:gui:ref:items:gemLower}","[low-maj-r-def-02] [description]",""],[262,"Thick Cuirass","[low-maj-r-def-02] [name]",""],[263,"Sapphire engraved with shoulder armor.\n\nModerately increases {c:3}Armor{c}, {c:3}Life{c} and {c:3}damage against enemies as they are attacking{c}.\n\n{r:gui:ref:items:gemLower}","[low-maj-r-def-03] [description]",""],[264,"Guard's Cuirass","[low-maj-r-def-03] [name]",""],[265,"Sapphire engraved with shoulder armor.\n\nGreatly increases {c:3}Armor{c}, {c:3}Life{c} and {c:3}damage against enemies as they are attacking{c}.\n\n{r:gui:ref:items:gemLower}","[low-maj-r-def-04] [description]",""],[266,"Warden's Cuirass","[low-maj-r-def-04] [name]",""],[267,"Sapphire engraved with shoulder armor.\n\nVastly increases {c:3}Armor{c}, {c:3}Life{c} and {c:3}damage against enemies as they are attacking{c}.\n\n{r:gui:ref:items:gemLower}","[low-maj-r-def-05] [description]",""],[268,"Praetorian Cuirass","[low-maj-r-def-05] [name]",""],[269,"Purple sapphire engraved with chest armor.\n\nSlightly increases {c:3}Life{c}, {c:3}Strength{c} and {c:3}damage done when Life is low{c}.\n\n{r:gui:ref:items:gemLower}","[low-maj-r-off-01] [description]",""],[270,"Runner's Cuirass","[low-maj-r-off-01] [name]",""],[271,"Purple sapphire engraved with chest armor.\n\nMildly increases {c:3}Life{c}, {c:3}Strength{c}, {c:3}Armor{c} and {c:3}damage done when Life is low{c}.\n\n{r:gui:ref:items:gemLower}","[low-maj-r-off-02] [description]",""],[272,"Scout's Cuirass","[low-maj-r-off-02] [name]",""],[273,"Purple sapphire engraved with chest armor.\n\nModerately increases {c:3}Life{c}, {c:3}Strength{c}, {c:3}Armor{c} and {c:3}damage done when Life is low{c}.\n\n{r:gui:ref:items:gemLower}","[low-maj-r-off-03] [description]",""],[274,"Raider's Cuirass","[low-maj-r-off-03] [name]",""],[275,"Purple sapphire engraved with chest armor.\n\nGreatly increases {c:3}Life{c}, {c:3}Strength{c}, {c:3}Armor{c} and {c:3}damage done when Life is low{c}.\n\n{r:gui:ref:items:gemLower}","[low-maj-r-off-04] [description]",""],[276,"Assault Cuirass","[low-maj-r-off-04] [name]",""],[277,"Purple sapphire engraved with chest armor.\n\nVastly increases {c:3}Life{c}, {c:3}Strength{c}, {c:3}Armor{c} and {c:3}damage done when Life is low{c}.\n\n{r:gui:ref:items:gemLower}","[low-maj-r-off-05] [description]",""],[278,"Avalanche Cuirass","[low-maj-r-off-05] [name]",""],[405,"A purple gem blessed by the Twin God Libra.\n\nSlightly increases {c:3}resistance against the Aspect of Aether{c}.\n\nBefore the {c:3}Night of Dancing Lights{c}, The Twin God rarely made itself known and thus is often associated with the unseen forces of the world.\n","[cor-min-aether-01] [description]",""],[358,"Libra's Blessing","[cor-min-aether-01] [name]",""],[345,"A purple gem blessed by the Twin God Libra.\n\nModerately increases {c:3}resistance against the Aspect of Aether{c}.\n\nBefore the {c:3}Night of Dancing Lights{c}, The Twin God rarely made itself known and thus is often associated with the unseen forces of the world.\n","[cor-min-aether-02] [description]",""],[344,"Libra's Blessing +1","[cor-min-aether-02] [name]",""],[347,"A purple gem blessed by the Twin God Libra.\n\nGreatly increases {c:3}resistance against the Aspect of Aether{c}.\n\nBefore the {c:3}Night of Dancing Lights{c}, The Twin God rarely made itself known and thus is often associated with the unseen forces of the world.\n","[cor-min-aether-03] [description]",""],[346,"Libra's Blessing +2","[cor-min-aether-03] [name]",""],[392,"A deep red ruby said to have been carved from the heart of a Titan.\n\nSlightly increases {c:3}damage done by critical attacks{c}.\n\nThe Titan known as the {c:3}Rock Reaver{c} once gouged the lands of the {c:3}{v:world.name.start}{c} until two {c:3}Chosen of the Firstborn{c} trapped the beast in a valley now known as {c:3}Lake Vasia{c}.","[cor-min-crit-01] [description]",""],[112,"Blood Heart","[cor-min-crit-01] [name]",""],[351,"A deep red ruby said to have been carved out of the heart of a Titan.\n\nModerately increases {c:3}damage done by critical attacks{c}.\n\nThe Titan known as the {c:3}Rock Reaver{c} once gouged the lands of the {c:3}{v:world.name.start}{c} until two {c:3}Chosen of the Firstborn{c} trapped the beast in a valley now known as {c:3}Lake Vasia{c}.","[cor-min-crit-02] [description]",""],[342,"Blood Heart +1","[cor-min-crit-02] [name]",""],[353,"A deep red ruby said to have been carved out of the heart of a Titan.\n\nGreatly increases {c:3}damage done by critical attacks{c}.\n\nThe Titan known as the {c:3}Rock Reaver{c} once gouged the lands of the {c:3}{v:world.name.start}{c} until two {c:3}Chosen of the Firstborn{c} trapped the beast in a valley now known as {c:3}Lake Vasia{c}.","[cor-min-crit-03] [description]",""],[352,"Blood Heart +2","[cor-min-crit-03] [name]",""],[421,"A topaz engraved with the {c:3}Trial of Phos{c}.\n\nSlightly reduces {c:3}stamina cost{c} of dashing and guarding.\n\nShunned by the gods for his greed, Phos labored endlessly to build the trade routes of  the {c:3}{v:world.name.start}{c} and was welcomed back into divine embrace.\n","[cor-min-stam-01] [description]",""],[429,"Tireless Boulder","[cor-min-stam-01] [name]",""],[361,"A topaz engraved with the {c:3}Trial of Phos{c}.\n\nModerately reduces {c:3}stamina cost of dashes and guarding{c}.\n\nShunned by the gods for his greed, Phos labored endlessly to build the trade routes of  the {c:3}{v:world.name.start}{c} and was welcomed back into divine embrace.\n","[cor-min-stam-02] [description]",""],[423,"Tireless Boulder +1","[cor-min-stam-02] [name]",""],[363,"A topaz engraved with the {c:3}Trial of Phos{c}.\n\nGreatly reduces {c:3}stamina cost of dashes and guarding{c}.\n\nShunned by the gods for his greed, Phos labored endlessly to build the trade routes of  the {c:3}{v:world.name.start}{c} and was welcomed back into divine embrace.\n","[cor-min-stam-03] [description]",""],[362,"Tireless Boulder +2","[cor-min-stam-03] [name]",""],[431,"An emerald reflecting the colors of the {c:3}{v:world.name.start}{c}.\n\nSlightly increases {c:3}Deflect{c} and {c:3}Grit{c}\n\nWhen the lands of {c:3}Tiran Sol{c} were barren, {c:3}Verdant Remis{c} would stand guard against the {c:3}Titans of Old{c}. It was here the god gained the moniker \"{c:3}The Tower{c}\".","[cor-min-defl-01] [description]",""],[432,"Verdant Guard","[cor-min-defl-01] [name]",""],[381,"An emerald reflecting the colors of the {c:3}{v:world.name.start}{c}.\n\nModerately increases {c:3}Deflect{c} and {c:3}Grit{c}.\n\nWhen the lands of {c:3}Tiran Sol{c} were barren, {c:3}Verdant Remis{c} would stand guard against the {c:3}Titans of Old{c}. It was here the god gained the moniker \"{c:3}The Tower{c}\".","[cor-min-defl-02] [description]",""],[433,"Verdant Guard +1","[cor-min-defl-02] [name]",""],[383,"An emerald reflecting the colors of the {c:3}{v:world.name.start}{c}.\n\nGreatly increases {c:3}Deflect{c} and {c:3}Grit{c}.\n\nWhen the lands of {c:3}Tiran Sol{c} were barren, {c:3}Verdant Remis{c} would stand guard against the {c:3}Titans of Old{c}. It was here the god gained the moniker \"{c:3}The Tower{c}\".","[cor-min-defl-03] [description]",""],[434,"Verdant Guard +2","[cor-min-defl-03] [name]",""],[664,"An emerald reflecting the colors of the {c:3}{v:world.name.start}{c}.\n\nSlightly increases {c:3}Grit{c}.\n\nEven when the sands of {c:3}Tiran Sol{c} were dry and rough, the {c:3}Fathers of Fathers{c} would persist. \"T'is no problem, ya root!\" they would scoff, shaking the sharp grains from their skins.","[cor-min-grit-01] [description]",""],[665,"Sharp Gravel","[cor-min-grit-01] [name]",""],[666,"An emerald reflecting the colors of the {c:3}{v:world.name.start}{c}.\n\nModerately increases {c:3}Grit{c}.\n\nEven when the sands of {c:3}Tiran Sol{c} were dry and rough, the {c:3}Fathers of Fathers{c} would persist. \"T'is no problem, ya root!\" they would scoff, shaking the sharp grains from their skins.","[cor-min-grit-02] [description]",""],[667,"Sharp Gravel +1","[cor-min-grit-02] [name]",""],[668,"An emerald reflecting the colors of the {c:3}{v:world.name.start}{c}.\n\nGreatly increases {c:3}Grit{c}.\n\nEven when the sands of {c:3}Tiran Sol{c} were dry and rough, the {c:3}Fathers of Fathers{c} would persist. \"T'is no problem, ya root!\" they would scoff, shaking the sharp grains from their skins.","[cor-min-grit-03] [description]",""],[669,"Sharp Gravel +2","[cor-min-grit-03] [name]",""],[422,"A yellow gem, engraved with the gaze of a feline.\n\nSlightly reduces damage from {c:3}environmental hazards{c} such as fall damage or exploding objects.\n\nFeline nature have been the cause of many a heated argument and will be for many more to come.","[cor-min-hazdef-1] [description]",""],[430,"Feline's Gaze","[cor-min-hazdef-1] [name]",""],[424,"A yellow gem, engraved with the gaze of a feline.\n\nModerately reduces damage from {c:3}environmental hazards{c} such as fall damage or exploding objects.\n\nFeline nature have been the cause of many a heated argument and will be for many more to come.","[cor-min-hazdef-2] [description]",""],[425,"Feline's Gaze +1","[cor-min-hazdef-2] [name]",""],[426,"A yellow gem, engraved with the gaze of a feline.\n\nGreatly reduces damage from {c:3}environmental hazards{c} such as fall damage or exploding objects.\n\nFeline nature have been the cause of many a heated argument and will be for many more to come.","[cor-min-hazdef-3] [description]",""],[427,"Feline's Gaze +2","[cor-min-hazdef-3] [name]",""],[625,"Randomly {c:3}reduces damage{c} with the chance based on {c:3}Affinity{c}.\n\nDamage reduced is equal to the {c:3}cumulative value{c} of this enchantment.\n\n{c:5}The lore of this is yet to be revealed{c}","[cor-min-critdef-01] [description]",""],[114,"Lucky Reflex","[cor-min-critdef-01] [name]",""],[627,"Randomly {c:3}reduces damage{c} with the chance based on {c:3}Affinity{c}.\n\nDamage reduced is equal to the {c:3}cumulative value{c} of this enchantment.\n\n{c:5}The lore of this is yet to be revealed{c}","[cor-min-critdef-02] [description]",""],[626,"Lucky Reflex +1","[cor-min-critdef-02] [name]",""],[113,"Randomly {c:3}reduces damage{c} with the chance based on {c:3}Affinity{c}.\n\nDamage reduced is equal to the {c:3}cumulative value{c} of this enchantment.\n\n{c:5}The lore of this is yet to be revealed{c}","[cor-min-critdef-03] [description]",""],[628,"Lucky Reflex +2","[cor-min-critdef-03] [name]",""],[580,"A multi faceted gem carved from an unknown material.\n\nMakes it possible to {c:3}parry unblockable attacks{c}.\n\n\"the owl finds the wolf\nAn arm lost, an arm given\nOh! The young lord lives\"\n\n- an unknown poet\n","[cor-min-royal-guard] [description]",""],[581,"Sculptor's Gift","[cor-min-royal-guard] [name]",""],[709,"Status Healing gem\n\n","[cor-min-status-heal-1] [description]",""],[710,"Cathartic Cleanse","[cor-min-status-heal-1] [name]",""],[367,"TESTGEM for testing crit features with 100% AFF","[cor-min-crit-xx-test] [description]",""],[368,"Affinity Gem Ultra1337Hax","[cor-min-crit-xx-test] [name]",""],[516,"The original bp-test","[bp-test] [description]",""],[380,"Blueprint Test","[bp-test] [name]",""],[517,"Another bp-test","[bp-aaaa] [description]",""],[428,"Blueprint Test2","[bp-aaaa] [name]",""],[518,"bp-test the thiiiiird!","[bp-aaaa2] [description]",""],[157,"Blueprint Test3","[bp-aaaa2] [name]",""],[496,"A complex drawing depicting a \n{c:3}{v:items.name.mel-str-01} Gem{c}.\n\n{r:gui:ref:items:blueprints}","[bp-mel-str] [description]",""],[491,"Chipped Edge Blueprint","[bp-mel-str] [name]",""],[490,"A complex drawing depicting a \n{c:3}{v:items.name.mel-crit-01} Gem{c}.\n\n{r:gui:ref:items:blueprints}","[bp-mel-crit] [description]",""],[495,"Bent Edge Blueprint","[bp-mel-crit] [name]",""],[498,"A complex drawing depicting a \n{c:3}{v:items.name.mel-spec-01} Gem{c}.\n\n{r:gui:ref:items:blueprints}","[bp-mel-spec] [description]",""],[497,"Ruff Edge Blueprint","[bp-mel-spec] [name]",""],[500,"A complex drawing depicting a \n{c:3}{v:items.name.rng-str-01} Gem{c}.\n\n{r:gui:ref:items:blueprints}","[bp-rng-str] [description]",""],[499,"Shaggy Quill Blueprint","[bp-rng-str] [name]",""],[502,"A complex drawing depicting a \n{c:3}{v:items.name.rng-crit-01} Gem{c}.\n\n{r:gui:ref:items:blueprints}","[bp-rng-crit] [description]",""],[501,"Fickle Quill Blueprint","[bp-rng-crit] [name]",""],[504,"A complex drawing depicting a \n{c:3}{v:items.name.rng-spec-01} Gem{c}.\n\n{r:gui:ref:items:blueprints}","[bp-rng-spec] [description]",""],[503,"Dirty Quill Blueprint","[bp-rng-spec] [name]",""],[519,"A complex drawing depicting a \n{c:3}{v:items.name.up-maj-l-def-01} Gem{c}.\n\n{r:gui:ref:items:blueprints}","[bp-up-maj-l-def] [description]",""],[505,"Dim Halo Blueprint","[bp-up-maj-l-def] [name]",""],[521,"A complex drawing depicting a \n{c:3}{v:items.name.up-maj-l-off-01} Gem{c}.\n\n{r:gui:ref:items:blueprints}","[bp-up-maj-l-off] [description]",""],[507,"Vexed Halo Blueprint","[bp-up-maj-l-off] [name]",""],[506,"A complex drawing depicting a \n{c:3}{v:items.name.up-maj-r-def-01} Gem{c}.\n\n{r:gui:ref:items:blueprints}","[bp-up-maj-r-def] [description]",""],[520,"Spirit Laurel Blueprint","[bp-up-maj-r-def] [name]",""],[508,"A complex drawing depicting a \n{c:3}{v:items.name.up-maj-r-off-01} Gem{c}.\n\n{r:gui:ref:items:blueprints}","[bp-up-maj-r-off] [description]",""],[522,"Crude Laurel Blueprint","[bp-up-maj-r-off] [name]",""],[523,"A complex drawing depicting a \n{c:3}{v:items.name.mid-maj-l-off-01} Gem{c}.\n\n{r:gui:ref:items:blueprints}","[bp-mid-maj-l-off] [description]",""],[509,"Flexing Bracer Blueprint","[bp-mid-maj-l-off] [name]",""],[525,"A complex drawing depicting a \n{c:3}{v:items.name.mid-maj-l-def-01} Gem{c}.\n\n{r:gui:ref:items:blueprints}","[bp-mid-maj-l-def] [description]",""],[511,"Stiff Bracer Blueprint","[bp-mid-maj-l-def] [name]",""],[510,"A complex drawing depicting a \n{c:3}{v:items.name.mid-maj-r-off-01} Gem{c}.\n\n{r:gui:ref:items:blueprints}","[bp-mid-maj-r-off] [description]",""],[524,"Ruffian's Gauntlet Blueprint","[bp-mid-maj-r-off] [name]",""],[512,"A complex drawing depicting a \n{c:3}{v:items.name.mid-maj-r-def-01} Gem{c}.\n\n{r:gui:ref:items:blueprints}","[bp-mid-maj-r-def] [description]",""],[526,"Parry Gauntlet Blueprint","[bp-mid-maj-r-def] [name]",""],[527,"A complex drawing depicting a \n{c:3}{v:items.name.low-maj-l-def-01} Gem{c}.\n\n{r:gui:ref:items:blueprints}","[bp-low-maj-l-def] [description]",""],[513,"Brittle Shell Blueprint","[bp-low-maj-l-def] [name]",""],[529,"A complex drawing depicting a \n{c:3}{v:items.name.low-maj-l-off-01} Gem{c}.\n\n{r:gui:ref:items:blueprints}","[bp-low-maj-l-off] [description]",""],[515,"Light Shell Blueprint","[bp-low-maj-l-off] [name]",""],[514,"A complex drawing depicting a \n{c:3}{v:items.name.low-maj-r-def-01} Gem{c}.\n\n{r:gui:ref:items:blueprints}","[bp-low-maj-r-def] [description]",""],[528,"Simple Cuirass Blueprint","[bp-low-maj-r-def] [name]",""],[494,"A complex drawing depicting a \n{c:3}{v:items.name.low-maj-r-off-01} Gem{c}.\n\n{r:gui:ref:items:blueprints}","[bp-low-maj-r-off] [description]",""],[530,"Runner's Cuirass Blueprint","[bp-low-maj-r-off] [name]",""],[635,"A fragile casting mold engraved with a {c:3}{v:items.name.mel-min-aff-01} Gem{c}.\n\n{r:gui:ref:items:constructs}","[bp-mel-min-aff] [description]",""],[636,"Blood Eye Construct","[bp-mel-min-aff] [name]",""],[539,"A fragile casting mold engraved with a {c:3}{v:items.name.mel-min-ampli-01} Gem{c}.\n\n{r:gui:ref:items:constructs}","[bp-mel-min-breaker] [description]",""],[679,"Shatter End Construct","[bp-mel-min-breaker] [name]",""],[678,"A fragile casting mold engraved with a {c:3}{v:items.name.mel-min-ampli-01} Gem{c}.\n\n{r:gui:ref:items:constructs}","[bp-mel-min-ampli] [description]",""],[534,"Amplifier Construct","[bp-mel-min-ampli] [name]",""],[701,"A fragile casting mold engraved with a {c:3}{v:items.name.mel-min-finisher-01} Gem{c}.\n\n{r:gui:ref:items:constructs}","[bp-mel-finisher] [description]",""],[702,"Finishing Touch Construct","[bp-mel-finisher] [name]",""],[717,"A fragile casting mold engraved with a {c:3}{v:items.name.mel-min-brkdmg-01} Gem{c}.\n\n{r:gui:ref:items:constructs}","[bp-mel-brkdmg] [description]",""],[718,"Double Trouble Construct","[bp-mel-brkdmg] [name]",""],[639,"A fragile casting mold engraved with a {c:3}{v:items.name.rng-min-snipe-01} Gem{c}.\n\n{r:gui:ref:items:constructs}","[bp-rang-min-snip] [description]",""],[640,"Distant Mark Construct","[bp-rang-min-snip] [name]",""],[435,"A fragile casting mold engraved with a {c:3}{v:items.name.rng-min-highground-01} Gem{c}.\n\n{r:gui:ref:items:constructs}","[bp-rang-min-highground] [description]",""],[540,"High Ground Construct","[bp-rang-min-highground] [name]",""],[533,"A fragile casting mold engraved with a {c:3}{v:items.name.rng-min-fly-01} Gem{c}.\n\n{r:gui:ref:items:constructs}","[bp-rng-min-wing] [description]",""],[532,"Fly Swatter Construct","[bp-rng-min-wing] [name]",""],[637,"A fragile casting mold engraved with a {c:3}{v:items.name.rng-min-root-01} Gem{c}.\n\n{r:gui:ref:items:constructs}","[bp-rng-min-root] [description]",""],[638,"Stem Pecker Construct","[bp-rng-min-root] [name]",""],[531,"A fragile casting mold engraved with a {c:3}{v:items.name.rng-min-bul-01} Gem{c}.\n\n{r:gui:ref:items:constructs}","[bp-rng-min-bul] [description]",""],[436,"Bully Construct","[bp-rng-min-bul] [name]",""],[703,"A fragile casting mold engraved with a {c:3}{v:items.name.rng-min-dp-01} Gem{c}.\n\n{r:gui:ref:items:constructs}","[bp-rng-min-dp] [description]",""],[704,"Steady Zeal Construct","[bp-rng-min-dp] [name]",""],[641,"A fragile casting mold engraved with a {c:3}{v:items.name.cor-min-defl-01} Gem{c}.\n\n{r:gui:ref:items:constructs}","[bp-cor-min-defl] [description]",""],[642,"Verdant Guard Construct","[bp-cor-min-defl] [name]",""],[643,"A fragile casting mold engraved with a {c:3}{v:items.name.cor-min-aether-01} Gem{c}.\n\n{r:gui:ref:items:constructs}","[bp-cor-min-aether] [description]",""],[644,"Libra's Blessing Construct","[bp-cor-min-aether] [name]",""],[670,"A fragile casting mold engraved with a {c:3}{v:items.name.cor-min-crit-01} Gem{c}.\n\n{r:gui:ref:items:constructs}","[bp-cor-min-crit] [description]",""],[493,"Blood Heart Construct","[bp-cor-min-crit] [name]",""],[631,"A fragile casting mold engraved with a {c:3}{v:items.name.cor-min-stam-01} Gem{c}.\n\n{r:gui:ref:items:constructs}","[bp-cor-min-stam] [description]",""],[630,"Tireless Boulder Construct","[bp-cor-min-stam] [name]",""],[633,"A fragile casting mold engraved with a {c:3}{v:items.name.cor-min-critdef-01} Gem{c}.\n\n{r:gui:ref:items:constructs}","[bp-cor-min-critdef] [description]",""],[632,"Lucky Reflex Construct","[bp-cor-min-critdef] [name]",""],[492,"A fragile casting mold engraved with a {c:3}{v:items.name.cor-min-hazdef-1} Gem{c}.\n\n{r:gui:ref:items:constructs}","[bp-cor-min-hazdef] [description]",""],[634,"Feline's Gaze Construct","[bp-cor-min-hazdef] [name]",""],[629,"A fragile casting mold engraved with a {c:3}{v:items.name.cor-min-grit-01} Gem{c}.\n\n{r:gui:ref:items:constructs}","[bp-cor-min-grit] [description]",""],[671,"Grit Construct","[bp-cor-min-grit] [name]",""],[711,"A fragile casting mold engraved with a {c:3}{v:items.name.cor-min-status-heal-1} gem{c}.\n\n{r:gui:ref:items:constructs}","[bp-cor-min-balance] [description]",""],[712,"Cleanse Construct","[bp-cor-min-balance] [name]",""],[118,"Runestone engraved with three spikes.","[phy-mel-grass1] [description]",""],[119,"Bramble Quake","[phy-mel-grass1] [name]",""],[130,"Jump and strike the ground to create a large fan of spikes from the ground.\n\n{c:3}Keep holding a direction{c} to {c:3}jump even further{c}!","[phy-mel-grass1] [special]",""],[586,"Runestone engraved with a whirl of three spinning leaves.","[phy-mel-grass2] [description]",""],[587,"Verdant Saw","[phy-mel-grass2] [name]",""],[588,"Create a spinning saw of leaves in front of you.\n\nEnemies caught within are hit {c:3}multiple times{c} and pushed away with the final hit.","[phy-mel-grass2] [special]",""],[414,"Runestone engraved with two circling leaves.\n\n|SUM|\n\n{r:gui:ref:cond:BRITTLE}","[phy-rgd-status1] [description]",""],[117,"Leaf Blades","[phy-rgd-status1] [name]",""],[413,"Shoot a single projectile.\n\nOn hit, will cause {i:cond-brittle}{c:3}Brittle{c} and spawn multiple sharp leaves which surround and slice the target.","[phy-rgd-status1] [special]",""],[120,"Runestone engraved with two arcing stones.","[phy-rgd-dps1] [description]",""],[415,"Cragspike Salvo","[phy-rgd-dps1] [name]",""],[655,"Shoot a single projectile.\n\nOn hit, will cause spawn {c:3}6 Stone Lances{c} that will impale the target.","[phy-rgd-dps1] [special]",""],[592,"Runestone engraved with a ring of stones.","[phy-grd-shield1] [description]",""],[593,"Ring of Rocks","[phy-grd-shield1] [name]",""],[594,"{c:3}Summons 7 floating rocks{c} that protect against projectiles. \n\nThe rocks can {c:3}absorb one hit{c}, {c:3}damage enemies{c} and keeping spinning around you for {c:3}5 seconds{c}.","[phy-grd-shield1] [special]",""],[416,"Runestone engraved with a a stony hand.\n\n|SUM|\n\n{r:gui:ref:cond:BRITTLE}","[phy-grd-counter1] [description]",""],[417,"\"Granite Counterslap\"","[phy-grd-counter1] [name]",""],[542,"Assume a {c:3}Parry Stance{c}.\n\nOn melee parry, retaliate with a {c:3}counter attack{c} that applies {i:cond-brittle}{c:3}Brittle{c}.","[phy-grd-counter1] [special]",""],[369,"Runestone engraved with an orb of energy.","[aet-mel-aoe1] [description]",""],[370,"Boom Snare","[aet-mel-aoe1] [name]",""],[591,"Create an {c:3}orb of energy{c} in front of you.\n\nEnemies near the orb will be {c:3}pulled in{c} and hit by a {c:3}powerful explosion{c} that will knock them away.","[aet-mel-aoe1] [special]",""],[680,"Runestone engraved with a swift blade of aether.\n\n|SUM|\n\n{r:gui:ref:cond:DRAINED}","[aet-mel-dps1] [description]",""],[681,"Zapflash Slash","[aet-mel-dps1] [name]",""],[682,"{c:3}Dash forward{c} and attack a single target with {c:3}a powerful slash from behind{c} while moving through it.\n\nCauses {i:cond-drained}{c:3}Drain{c}.","[aet-mel-dps1] [special]",""],[121,"Runestone engraved with a group of sparks in an orb.\n\n|SUM|\n\n{r:gui:ref:cond:DRAINED}","[aet-rgd-status1] [description]",""],[122,"Crack Shock","[aet-rgd-status1] [name]",""],[127,"Shoot a single projectile.\n\nOn hit, will cause {i:cond-drained}{c:3}Drain{c} and spawn a group of energy sparks that slash the enemy.","[aet-rgd-status1] [special]",""],[595,"Runestone engraved with a glowing beam of lightning.","[aet-rgd-beam1] [description]",""],[596,"Bolt Barrage","[aet-rgd-beam1] [name]",""],[597,"Charge and unleash {c:3}a powerful beam{c} of Aether.\n\nThe user has to {c:3}stay in place{c} to channel the beam.","[aet-rgd-beam1] [special]",""],[598,"Runestone engraved with an falling star.\n\n|SUM|\n\nOnly works on {c:3}melee attacks{c}!","[aet-grd-evadeAtk] [description]",""],[599,"Stardrop Counter","[aet-grd-evadeAtk] [name]",""],[600,"Assume a {c:3}Parry Stance{c}.\n\nOn parry, evade the attack and strike back from above with thunderous force.","[aet-grd-evadeAtk] [special]",""],[123,"Burn baby burn","[ign-rgd-status1] [description]",""],[124,"Ignis Ranged I","[ign-rgd-status1] [name]",""],[125,"This has no cooldown","[cry-rgd-status1] [description]",""],[126,"Cryo Ranged I","[cry-rgd-status1] [name]",""],[589,"Prologue Special","[aet-mel2-multihit] [description]",""],[590,"Revenant Specter","[aet-mel2-multihit] [name]",""],[371,"Imma hit this real good, k?","[aet-mel2-multihit] [special]",""],[653,"Runestone engraved with many diamond missiles.\n\nHas something to do with projectiles.","[phy-rgd-dps2] [description]",""],[654,"\"Diamond Barrage\"","[phy-rgd-dps2] [name]",""],[541,"Throw stuff at a distance to hit a single enemy causing a group of spikes to impale it. {c:5}Work in Progress{c}","[phy-rgd-dps2] [special]",""],[131,"You touch it, you buy it.","[trade-test] [description]",""],[132,"Melon","[trade-test] [name]",""],[578,"Idk","[valuable-wood-1] [description]",""],[579,"Wood Valuable?","[valuable-wood-1] [name]",""],[576,"Small decorative figurine of an idealized fish, created by Lyhamn's local smith, Petros.\nIt has been crafted from valuable material and could be sold for currency.","[valuable-metal-1] [description]",""],[577,"Fishy Metal Sculpture","[valuable-metal-1] [name]",""],[454,"Essence extracted from a Nuemera called {c:3}{v:enemy.name.start-ball}{c}.\n\nWhen the {c:3}Curse of Nyx{c} razed the land, the {v:enemy.name.start-ball} were one of the first to mindlessly attack anything living. \n\n{r:gui:ref:items:essences}","[ball-ess] [description]",""],[96,"{v:enemy.name.start-ball} Essence","[ball-ess] [name]",""],[469,"Essence extracted from a Nuemera called {c:3}{v:enemy.name.start-armored-ball}{c}.\n\nThis variant of the {c:3}{v:enemy.name.start-ball}{c} has a carapace as hard as steel. An adaptation that shows that {c:3}Nuemera{c} are capable of selective evolution.\n\n{r:gui:ref:items:essences}","[ess-armor-ball] [description]",""],[461,"{v:enemy.name.start-armored-ball} Essence","[ess-armor-ball] [name]",""],[455,"Essence extracted from a Nuemera called {c:3}{v:enemy.name.start-wasp}{c}.\n\nA mutated wasp likely vital to the {c:3}Nyx Ecosystem{c}. Why is unclear however as it does not carry any pollen and only displays aggressive behavior.\n\n{r:gui:ref:items:essences}","[wasp-ess] [description]",""],[456,"{v:enemy.name.start-wasp} Essence","[wasp-ess] [name]",""],[470,"Essence extracted from a Nuemera called {c:3}{v:enemy.name.start-flower-turret}{c}.\n\nWith the {c:3}Curse of Nyx{c} seeping into the soil, even tranquil flowers turned aggressive, with {c:3}{v:enemy.name.start-flower-turret}s{c} using their pollen to bombard nearby travelers.\n\n{r:gui:ref:items:essences}","[flower-ess] [description]",""],[457,"{v:enemy.name.start-flower-turret} Essence","[flower-ess] [name]",""],[471,"Essence extracted from a Nuemera called {c:3}{v:enemy.name.start-flower-guard}{c}.\n\nA mutation of the {c:3}{v:enemy.name.start-flower-turret}{c} which surrounds its pollen with a flexible and tensile net. \n\n{r:gui:ref:items:essences}","[guard-flower-ess] [description]",""],[466,"{v:enemy.name.start-flower-guard} Essence","[guard-flower-ess] [name]",""],[473,"Essence extracted from a Nuemera called {c:3}{v:enemy.name.start-hedgebird}{c}.\n\nThese creatures can travel great distances extremely fast by spinning their body with great force and propelling themselves forwards. This however makes them very predictable so each {c:3}{v:enemy.name.start-hedgebird}{c} can be dispatched easily.\n\n{r:gui:ref:items:essences}","[ess-hedgebird] [description]",""],[463,"{v:enemy.name.start-hedgebird} Essence","[ess-hedgebird] [name]",""],[474,"Essence extracted from a Nuemera called {c:3}{v:enemy.name.start-turtle}{c}.\n\nThis reptilian Nuemera's purpose remains largely unclear as it spends most its time resting in the sun. When threatened, however, it uses its outer shell to deliver devastating blows.\n\n{r:gui:ref:items:essences}","[ess-turtle] [description]",""],[464,"{v:enemy.name.start-turtle} Essence","[ess-turtle] [name]",""],[472,"Essence extracted from a Nuemera called {c:3}{v:enemy.name.start-frog}{c}.\n\nObservation of the {c:3}{v:enemy.name.start-frog}{c} reveals it sometimes consumes smaller insects and somehow turns them into electrical energy.\n\n{r:gui:ref:items:essences}","[ess-frog] [description]",""],[462,"{v:enemy.name.start-frog} Essence","[ess-frog] [name]",""],[475,"Essence extracted from a Nuemera called {c:3}{v:enemy.name.start-fly-fish}{c}.\n\nThis fishy Nuemera magically floats on land and constantly emits a form of static electricity. Its movement portray a kind of beautiful dance which clashes with its violent intent. \n\n{r:gui:ref:items:essences}","[ess-flyfish] [description]",""],[465,"{v:enemy.name.start-fly-fish} Essence","[ess-flyfish] [name]",""],[95,"Essence extracted from a Nuemera called {c:3}{v:enemy.name.common-nyx-spider}{c}.\n\nA fierce Nuemera which likely serves as a vanguard for Nyx. Its sharp legs are capable of rending flesh with ease. \nAppearing from thin air like a meteor, it will attack anything living nearby.\n\n{r:gui:ref:items:essences}","[ess-common-spider] [description]",""],[458,"{v:enemy.name.common-nyx-spider} Essence","[ess-common-spider] [name]",""],[656,"Essence extracted from a Nuemera called {c:3}{v:enemy.name.hub-algae}{c}.\n\nEven among the Nyx' army, weaker Nuemera form symbiotic bonds with others to strengthen themselves. Such is the case with the {c:3}{v:enemy.name.hub-algae}{c}, which is protecting its frail body with layers of corrupted Nyx grass.\n\n{r:gui:ref:items:essences}","[ess-algae] [description]",""],[657,"{v:enemy.name.hub-algae} Essence","[ess-algae] [name]",""],[658,"Essence extracted from a Nuemera called {c:3}{v:enemy.name.hub-molerat}{c}.\n\nBlind and timid by Nyx' design, the {c:3}{v:enemy.name.hub-molerat}{c} spends most of its time below ground, waiting for prey to approach.\n\n{r:gui:ref:items:essences}","[ess-molerat] [description]",""],[659,"{v:enemy.name.hub-molerat} Essence","[ess-molerat] [name]",""],[660,"Essence extracted from a Nuemera called {c:3}{v:enemy.name.hub-butterfly-bird}{c}.\n\nCapable of harnessing the ambient {c:3}Aether{c} found through Tiran Sol, the {c:3}{v:enemy.name.hub-butterfly-bird}{c} uses the energy to release thunder strikes or heal other Nuemera.\n\n{r:gui:ref:items:essences}","[ess-butterflybird] [description]",""],[661,"{v:enemy.name.hub-butterfly-bird} Essence","[ess-butterflybird] [name]",""],[662,"Essence extracted from a Nuemera called {c:3}{v:enemy.name.hub-bowcow}{c}.\n\n{c:3}{v:enemy.name.hub-bowcow}{c} are aggressive warrior Nuemera. Their purpose seems to be altering the landscape as their horns are able to break rocks with ease.\n\n{r:gui:ref:items:essences}","[ess-bowcow] [description]",""],[663,"{v:enemy.name.hub-bowcow} Essence","[ess-bowcow] [name]",""],[139,"Essence absorbed from a Nyx corrupted {c:3}{v:items.name.carrot}{c}.\n\nStored with these are large amounts of {c:3}Aether{c}. Aether is the ambient energy which the gods have graciously provided. \nIt is unclear how Nyx can harness this divine essence and use it for itself.\n\n{r:gui:ref:items:essences}","[ess-evil-garrot] [description]",""],[140,"Carota Essence","[ess-evil-garrot] [name]",""],[141,"Essence absorbed from a Nyx corrupted {c:3}quickwood sprout{c}.\n\n{c:3}Quickwood{c} is a vital resource for the people of {c:3}{v:world.name.start}{c}. Thankfully the gods were able to revert the damage done to these trees and only these offshoots remain.\n\n{r:gui:ref:items:essences}","[ess-bamboo] [description]",""],[142,"Pullu Essence","[ess-bamboo] [name]",""],[143,"Essence absorbed from a Nyx corrupted {c:3}river fern{c}.\n\nIt is unclear which purpose this infected plant serves to Nyx.\nIt immediately dissolves when touched and poses no threat otherwise.\n\n{r:gui:ref:items:essences}","[ess-water-plant] [description]",""],[559,"Fern Essence","[ess-water-plant] [name]",""],[558,"Essence absorbed from a Nyx corrupted {c:3}unknown plant{c}.\n\nA curiously shaped plant with large combs that contains a sticks substances. Touching the surfaces of the combs results in a faint tingling feeling. \n\n{r:gui:ref:items:essences}","[ess-hexa-plant] [description]",""],[561,"Crista Essence","[ess-hexa-plant] [name]",""],[560,"Essence absorbed from a Nyx corrupted {c:3}pumpkin{c}.\n\nOvergrown pumpkins likely due to the corrupting effects of {c:3}Nyx Curse{c}.\nDestroying the carapace reveals a hollow inside and an awful smell. Treat with care.\n\n{r:gui:ref:items:essences}","[ess-pumpkin] [description]",""],[144,"Curcur Essence","[ess-pumpkin] [name]",""],[570,"Essence absorbed from a Nyx corrupted {c:3}asparagus{c}.\n\nAsparagus is a seasonal vegetable usually only available during the early months of the year. This corrupted variant however appears to grow without pause, while a periodic pulse can be heard when very close to them.\n\n{r:gui:ref:items:essences}","[ess-asparagus] [description]",""],[571,"Aspar Essence","[ess-asparagus] [name]",""],[609,"Essence absorbed from a Nyx corrupted {c:3}{v:items.name.mushroom}{c}.\n\n{c:5}Lore text here{c}\n\n{r:gui:ref:items:essences}","[ess-mushroom] [description]",""],[610,"Fungus Essence","[ess-mushroom] [name]",""],[611,"Essence absorbed from a Nyx corrupted {c:3}cattail{c}.\n\n{c:5}Lore text here{c}\n\n{r:gui:ref:items:essences}","[ess-cattail] [description]",""],[612,"Cauda Essence","[ess-cattail] [name]",""],[613,"Essence absorbed from a Nyx corrupted {c:3}swamp plant{c}.\n\n{c:5}Lore text here{c}\n\n{r:gui:ref:items:essences}","[ess-swampplant] [description]",""],[614,"Palus Essence","[ess-swampplant] [name]",""],[556,"Essence in the shape of Remis' Insignia.\n\nWithin it lie residual specks of Aether energy.\n\n{r:gui:ref:items:essences}\n","[dng-ess-aether] [description]",""],[557,"Shard of Order","[dng-ess-aether] [name]",""],[372,"Thick essence of {c:3}slight power{c} gifted by the gods. \n\n\"Once a dissonant chord was struck by divine providence, shattering the Void and giving birth to the great {c:3}Allmother Terra, the Astral{c}, first among the Gods.\"\n\n- Book o' Origins\n\n{v:items.ref.essences}","[chest-ess-1-whisper] [description]",""],[373,"Whisper of the Gods","[chest-ess-1-whisper] [name]",""],[476,"Thick essence of {c:3}mild power{c} gifted by the gods. \n\n\"With Eons passing {c:3}Allmother Terra{c} hummed a melody divine, filling emptiness with oceans of stars until even her voice could not reach any further.\"\n\n- Book o' Origins\n\n{v:items.ref.essences}","[chest-ess-2-verse] [description]",""],[375,"Verse of the Gods","[chest-ess-2-verse] [name]",""],[545,"Thick essence of {c:3}great power{c} gifted by the gods.\n\n\"Exhausted, she fell into a deep slumber, tasking her {c:3}aspects{c} to guide the children of which she dreamed.\"\n\n- Book o' Origins\n\n{v:items.ref.essences}","[chest-ess-3-poem] [description]",""],[377,"Poem of the Gods","[chest-ess-3-poem] [name]",""],[477,"Thick essence of {c:3}vast power{c} gifted by the gods. \n\n\"To be their shepherd until the time arrived where they too will {c:3}join the chorus{c} and spread the gift of life.\"\n\n- Book o' Origins\n\n{v:items.ref.essences}","[chest-ess-4-song] [description]",""],[379,"Song of the Gods","[chest-ess-4-song] [name]",""],[713,"A hypothetical object that, by all accounts, does not even exist.\n\n{c:5}Recipes with this can't be crafted right now!{c}","[block-essence] [description]",""],[714,"An Enigma","[block-essence] [name]",""],[337,"Give to Taryus the Banker in exchange for a small sum ","[voucher-1] [description]",""],[338,"Golden Grace","[voucher-1] [name]",""],[546,"A divine relic resembling a key.\n\n{c:3}Opens Divine Seals{c} all throughout Tiran Sol.\n\nThe Gods placed {c:3}Divine Seals{c} all across the lands to shield their children from the influence of the Nyx. Only the Chosen {c:3}bearing the mark{c} may unseal them to {c:3}explore whatever waits beyond{c}.","[the-key] [description]",""],[340,"Fulcrum Mark","[the-key] [name]",""],[547,"A divine relic resembling a key.\n\n{c:3}Opens Divine Seals{c} within the {c:3}Hall of Trials{c}.\n\n{c:3}Divine Seals{c} were once placed by the gods to guide a {c:3}potential Chosen{c} on the proper path through a trial. \n","[the-key-dng] [description]",""],[478,"Trial Mark","[the-key-dng] [name]",""],[14,"Indubitably the most important trinket.","[guffin-coin] [description]",""],[15,"Coin of Guffin","[guffin-coin] [name]",""],[403,"If you have this you can dash real quick, wow! (don't translate this)","[float-run-dash] [description]",""],[553,"DOES NOTHING","[float-run-dash] [name]",""],[467,"A box, carved and assembled by {c:3}Penterson{c}.\n\nIt's solid woodwork, stable, and good for storing things.\n\nIn {c:3}Teryn{c} culture, wood is associated with both {c:3}life and fertility{c}.\nBecause of this {c:3}deforestation is strictly controlled{c} as to not disturb the balance of nature.","[reward-carpenter-1] [description]",""],[468,"Wooden Box","[reward-carpenter-1] [name]",""],[572,"A sturdy knife crafted by {c:3}Petros{c}. \n\nIt's solid metalwork, reliable, and good for cutting and carving.\n\nThe knife was one of the first tools created by Teryns. Originally it was made from sharp rocks which were then used in hunting or cooking. \nIt may also be used to inflict pain on others. Such uses are frowned upon however.","[reward-smith-1] [description]",""],[573,"Simple Knife","[reward-smith-1] [name]",""],[647,"Some stapled sheets of paper filled with a staggering amount of numbers and various enigmatic symbols, written by {c:3}Sophia{c}.\n\nMath is the bedrock of all science and is a crucial part of the curriculum taught to all children in {c:3}Teryn{c} schools.\n\nImagine not teaching math. How would one know 1 + 1 is 5? Think of the children!","[reward-teacher-1] [description]",""],[646,"Mathematics Formulary","[reward-teacher-1] [name]",""],[649,"Artisanal soap, bathing salts and fragrant herbs assembled by {c:3}Yohan{c}, to be used in truly luxurious baths.\n\nUsed in communal baths in Bathhouses.\n\nLong hot baths may seem like a waste of time to some, but their benefits to health and hygiene have made them a cornerstone to {c:3}Teryn{c} society.","[reward-bathhouse-1] [description]",""],[648,"Decadent Soap","[reward-bathhouse-1] [name]",""],[645,"A perfectly balanced fishing rod, crafted by {c:3}Salmo{c} from quickwood and decades of experience.\n\nUsed to fish in shallow waters.\n\nFish are one of the core ingredients in {c:3}{v:world.name.start-village}{c}, due to its position next to the ocean. While most of the supply is caught with spears and nets, fishing rods still have a special place in the hands of the true elite of fishermen.","[reward-fishgramps-1] [description]",""],[650,"Old Rod","[reward-fishgramps-1] [name]",""],[687,"A blue crystal that shimmers when touched.\n\nThis inert relic seemingly has no use. The \"Gods\" must have placed it to remind themselves of their failure to properly reward a chosen for their effort.\n\n{c:3}Perhaps in the future it will serve a bigger purpose.{c}\n","[todo-token] [description]",""],[688,"Todo Token","[todo-token] [name]",""],[483,"{c:3}Automatically tracks treasure{c} seen while traveling and {c:3}marks them on the Map{c}. \nEven while toggled off, treasures will be tracked and retroactively shown when toggled on again.\n\n\n{c:5}Lore text here{c}\n\n{c:5}Currently not implemented, sorry!{c}","[chest-detector] [description]",""],[480,"Treasure Sense","[chest-detector] [name]",""],[481,"Dashing {c:3}2 times{c} in quick succession and holding the dash button shortly instantly charges {c:3}Divine Sprint{c}. \n\nWinged boots are a symbol of {c:3}Erames, Patron of Messengers{c}.\nIn the {c:3}Age of the Firstborn{c}, travel between the Settlements was still ripe with dangers and so the Gods bestowed upon Erames a boon of haste.\n\n","[speed-run] [description]",""],[482,"Winged Boots","[speed-run] [name]",""],[582,"Allows you to use an {c:3}additional Loadout{c}. \n\nIf you currently have a loadout equipped that would be lost upon deactivating this, your current loadout will be set to {c:3}loadout A.{c}","[loadout-ext-1] [description]",""],[583,"Utility Belt I","[loadout-ext-1] [name]",""],[584,"Allows you to use an {c:3}additional Loadout{c}. \n\nIf you currently have a loadout equipped that would be lost upon deactivating this, your current loadout will be set to {c:3}loadout A.{c}","[loadout-ext-2] [description]",""],[585,"Utility Belt II","[loadout-ext-2] [name]",""],[484,"Very Aura","[aura-test-01] [description]",""],[485,"Aura Test 1","[aura-test-01] [name]",""],[486,"Wow","[aura-test-02] [description]",""],[487,"Aura Test 2","[aura-test-02] [name]",""],[488,"Much","[aura-test-03] [description]",""],[489,"Aura Test 3","[aura-test-03] [name]",""]],"database.lore":[[2,"Juno be da boss. Here is a line break test to see if it works.","[entries] [juno]",""],[1,"Juno o' Lira","[entries] [juno]",""],[5,"Name","[entries] [_people_TEMPLATE_]",""]],"database.modifiers":[[113,"Increases {c:3}Max Life{c}. \n\nApplied after all other bonuses from skills and base stats are calculated.","[STAT_HP] [description]",""],[9,"Max Life","[STAT_HP] [name]",""],[73,"Boosts {c:3}Max Life{c} by {c:2}|VAL|{c}. \n\nIf {c:3}Life reaches zero{c}, you will be {c:3}defeated{c} and transported back to the {c:3}latest checkpoint{c}.","[STAT_HP] [skillDesc]",""],[70,"Life Up","[STAT_HP] [skillName]",""],[143,"Increases {c:3}Melee/Ranged Attack{c}. \n\nTotal attack power is calculated by adding {c:3}Weapon Attack{c} and {c:3}Strength{c} together.","[STAT_ATK] [description]",""],[11,"Attack","[STAT_ATK] [name]",""],[84,"Boosts {c:3}Attack{c} by {c:2}|VAL|{c}. \n\nIncreases {c:3}damage{c} dealt to enemies. Total attack power is calculated by adding {c:3}Weapon Attack{c} and {c:3}Strength{c} together.","[STAT_ATK] [skillDesc]",""],[72,"Attack Up","[STAT_ATK] [skillName]",""],[115,"Increases {c:3}base attack power{c}.\n\nTotal attack power is calculated by adding {c:3}Weapon Attack{c} and {c:3}Strength{c} together.","[STAT_STR] [description]",""],[56,"Strength","[STAT_STR] [name]",""],[74,"Boosts {c:3}Strength{c} by {c:2}|VAL|{c}. \n\nIncreases {c:3}damage{c} dealt to enemies. Total attack power is calculated by adding {c:3}Weapon Attack{c} and {c:3}Strength{c} together.","[STAT_STR] [skillDesc]",""],[85,"Strength Up","[STAT_STR] [skillName]",""],[116,"Increases {c:3}Armor{c}. \n\nApplied after all other bonuses from skills and base stats are calculated.","[STAT_DEF] [description]",""],[13,"Armor","[STAT_DEF] [name]",""],[86,"Boosts {c:3}Armor{c} by {c:2}|VAL|{c}. \n\n{c:3}Reduces received damage{c} from hostile attacks.","[STAT_DEF] [skillDesc]",""],[87,"Armor Up","[STAT_DEF] [skillName]",""],[14,"Reduces damage {c:3}while shielding{c}. \n\nApplied after all other bonuses from skills and base stats are calculated.","[STAT_GUD] [description]",""],[15,"Deflect","[STAT_GUD] [name]",""],[117,"Boosts {c:3}Deflect{c} by {c:2}|VAL|%{c}.\n\nReduces damage {c:3}while shielding{c}. Base Shield Absorption is {c:3}40%{c}.\n\nExecuting a {c:3}Parry{c} nullifies damage entirely.","[STAT_GUD] [skillDesc]",""],[118,"Deflect Up","[STAT_GUD] [skillName]",""],[37,"Increases likelihood of {c:3}landing critical hits{c}.","[STAT_CRIT] [description]",""],[38,"Affinity","[STAT_CRIT] [name]",""],[75,"Boosts {c:3}Affinity{c} by {c:2}|VAL|%{c}.\n\nDetermines likelihood of {c:3}landing critical hits{c}. \n\nThe base multiplier for critical damage is {c:3}150%{c} and can be increased by various other enchantments such as {c:3}{v:mod.name.CRIT_DMG}{c}.","[STAT_CRIT] [skillDesc]",""],[76,"Affinity Up","[STAT_CRIT] [skillName]",""],[59,"Increases or decreases resistance against {c:3}Melee Attacks{c}.","[RES_MELEE] [description]",""],[16,"Melee Resistance","[RES_MELEE] [name]",""],[60,"Increases or decreases resistance against {c:3}Ranged Attacks{c}.","[RES_RANGED] [description]",""],[17,"Ranged Resistance","[RES_RANGED] [name]",""],[61,"Increases or decreases resistance against {c:3}Slash Attacks{c}.","[RES_SLASH] [description]",""],[18,"Slash Resistance","[RES_SLASH] [name]",""],[62,"Increases or decreases resistance against {c:3}Pierce Attacks{c}.","[RES_PIERCE] [description]",""],[19,"Pierce Resistance","[RES_PIERCE] [name]",""],[63,"Increases or decreases resistance against {c:3}Blunt Attacks{c}.","[RES_BLUNT] [description]",""],[20,"Blunt Resistance","[RES_BLUNT] [name]",""],[64,"Increases resistance against the {c:3}Aspect of Physis{c}.","[RES_NEUTRAL] [description]",""],[21,"Physis Ward","[RES_NEUTRAL] [name]",""],[65,"Increases resistance against the {c:3}Aspect of Aether{c}.","[RES_AETHER] [description]",""],[22,"Aether Ward","[RES_AETHER] [name]",""],[66,"Increases resistance against the {c:3}Aspect of Ignis{c}.","[RES_IGNIS] [description]",""],[23,"Ignis Ward","[RES_IGNIS] [name]",""],[67,"Increases resistance against the {c:3}Aspect of Cryo{c}.","[RES_CRYO] [description]",""],[24,"Cryo Ward","[RES_CRYO] [name]",""],[102,"Increases damage for 2 seconds {c:3}after a Perfect Dodge{c}.\n\nExecuting another Perfect Dodge while this effect is active will {c:3}reset the duration{c}.\n{c:5}Not yet implemented!{c}","[EVADE_DMG] [description]",""],[103,"Momentum","[EVADE_DMG] [name]",""],[124,"Increases damage for 2 seconds {c:3}after a Perfect Dodge{c} by {c:2}|VAL|%{c}.\n\nExecuting another Perfect Dodge while this effect is active will {c:3}reset the duration{c}.\n{c:5}Not yet implemented!{c}","[EVADE_DMG] [skillDesc]",""],[25,"Increases Damage of {c:3}Dash Attacks{c}.\n\n{c:5}NOT IMPLEMENTED{c}","[DASH_DMG] [description]",""],[26,"Quicksilver","[DASH_DMG] [name]",""],[27,"Increases damage {c:3}to broken enemies{c}.\n\nThis applies to enemies which had their {c:3}Break Bar filled and entered a Break State{c}. ","[STAGGER_DMG] [description]",""],[28,"Double Trouble","[STAGGER_DMG] [name]",""],[121,"Increases {c:3}damage to broken enemies{c} by {c:2}|VAL|%{c}.\n\nThis applies to enemies which had their {c:3}Break Bar filled and entered a Break State{c}. ","[STAGGER_DMG] [skillDesc]",""],[29,"Increases damage {c:3}when in critical Life{c}.\n\nLife is considered critical when the Life Bar is {c:5}red{c}.","[LOW_HP_DMG] [description]",""],[83,"Berserker","[LOW_HP_DMG] [name]",""],[31,"Increases damage against {c:3}enemies with status conditions{c}.","[STATUS_DMG] [description]",""],[32,"Bully","[STATUS_DMG] [name]",""],[122,"Increases damage against {c:3}enemies with status conditions{c} by {c:2}|VAL|%{c}.","[STATUS_DMG] [skillDesc]",""],[33,"Increases damage against enemies that {c:3}are currently attacking or preparing to attack{c}.","[COUNTER_DMG] [description]",""],[34,"Gamble","[COUNTER_DMG] [name]",""],[161,"Increases the damage of {c:3}the last attack of a melee combo{c}.\n\n{c:3}Combat Arts with a single hit{c} will also benefit from this bonus. ","[FINISHER_DMG] [description]",""],[162,"Crescendo","[FINISHER_DMG] [name]",""],[172,"Increases {c:3}the power of Parry attacks{c} by {c:3}this modifier's percentage of Deflect power (DEF){c}.","[PARRY_GUD_DMG] [description]",""],[173,"Aegis Repulse","[PARRY_GUD_DMG] [name]",""],[35,"Increases damage of {c:3}critical hits{c}.\n\n{c:3}Critical Hits{c:0} occur randomly, based on the player's {c:3}Affinity{c:0}.\n\nThe base multiplier for critical damage is {c:3}150%{c}.","[CRIT_DMG] [description]",""],[95,"Bullseye","[CRIT_DMG] [name]",""],[96,"Boosts {c:3}Damage{c} inflicted with {c:3}Critical Hits{c:0} by {c:2}|VAL|%{c}.\n\n{c:3}Critical Hits{c:0} occur randomly, based on the player's {c:3}Affinity{c:0}.\n\nThe base multiplier for critical damage is {c:3}150%{c}.","[CRIT_DMG] [skillDesc]",""],[97,"Bullseye","[CRIT_DMG] [skillName]",""],[39,"Increases the damage of {c:3}delayed combo attacks{c}.","[DELAY_COMBO_DMG] [description]",""],[40,"Combo Master","[DELAY_COMBO_DMG] [name]",""],[119,"Increases {c:3}Break Accumulation{c}.\n\nWhen the Break Bar of an enemy {c:3}is filled it enters a Break State{c}. \nIn this state the enemy is {c:3}defenseless and you do increased damage{c} to it.","[BREAK_POWER] [description]",""],[80,"Breaker","[BREAK_POWER] [name]",""],[120,"Increases {c:3}Break Accumulation{c} by {c:2}|VAL|%{c}.\n\nWhen the Break Bar of an enemy {c:3}is filled it enters a Break State{c}. \nIn this state the enemy is {c:3}defenseless and you do increased damage{c} to it.","[BREAK_POWER] [skillDesc]",""],[88,"Increases {c:3}Divine Charge (DC) gained from attacking enemies{c}.\n\nBase fill rate is {c:3}5% per hit{c}. This is further amplified by the power of an attack. \nDC are {c:3}required to execute Divine Arts{c}.","[SP_GAIN] [description]",""],[89,"Weave Siphon","[SP_GAIN] [name]",""],[125,"{c:3}Increases Divine Charges (DC) gained from attacking enemies{c} by {c:2}|VAL|%{c}","[SP_GAIN] [skillDesc]",""],[100,"Increases Damage of {c:3}Divine Arts{c}.","[ARTS_DMG] [description]",""],[101,"Providence","[ARTS_DMG] [name]",""],[123,"Increases Damage of {c:3}Divine Arts{c} by {c:2}|VAL|%{c}.","[ARTS_DMG] [skillDesc]",""],[107,"Increases the {c:3}duration of status effects inflicted upon enemies{c}.","[STATUS_DUR] [description]",""],[108,"Blight","[STATUS_DUR] [name]",""],[126,"Increases the {c:3}duration of status effects inflicted upon enemies{c} by {c:2}|VAL|%{c}.","[STATUS_DUR] [skillDesc]",""],[129,"Increases the {c:3}effect of enemies' elemental resistance{c} on damage and breaking, {c:3}positively and negatively{c}.\n\n{c:3}Examples with a modifier value of 50%:{c}\na) 200% (aka 100% weakness) becomes 250% (150% weak)\nb) 50% (aka 50% resistance) becomes 25% (75% resist)\n\n","[AMPLIFY_ELE_DMG] [description]",""],[130,"Amplifier","[AMPLIFY_ELE_DMG] [name]",""],[131,"Increases damage from {c:3}projectile attacks over a longer range (11~ tiles / meters){c}.","[SNIPER_DMG] [description]",""],[132,"Sniper","[SNIPER_DMG] [name]",""],[133,"Increases damage and {c:3}Break Accumulation against Flying enemies{c}.\n\nApplies to any enemy while it flies or floats, but not to jumping enemies or fliers that are grounded.","[FLYING_DMG] [description]",""],[136,"Wing Slayer","[FLYING_DMG] [name]",""],[135,"Increases damage and {c:3}Break Accumulation against stationary enemies{c}.\n\nApplies to any enemy that is grounded and does not move during combat, like rooted plants or structures.","[STATIONARY_DMG] [description]",""],[134,"Root Slayer","[STATIONARY_DMG] [name]",""],[155,"Increases damage and {c:3}Break Accumulation{c} when attacking from a {c:3}higher grounds (at least 1 tile){c} and when using {c:3}jump attacks{c}.","[HIGH_GROUND_DMG] [description]",""],[156,"Hill Expert","[HIGH_GROUND_DMG] [name]",""],[159,"Gives a secondary crit chance to each missed crit with added probability.","[DOUBLE_CRIT_CHANCE] [description]",""],[160,"Exploit","[DOUBLE_CRIT_CHANCE] [name]",""],[174,"Increases damage of {c:3}charged melee attacks{c}.","[CHARGE_MEL_DMG] [description]",""],[175,"Power Stance","[CHARGE_MEL_DMG] [name]",""],[41,"Survive a fatal blow with 1 HP. Use a healing item to reset the effect.\n\n{c:5}Not yet implemented!{c}","[ONCE_MORE] [description]",""],[42,"Once More","[ONCE_MORE] [name]",""],[43,"Increase invincible frames during dash.\n\n{c:5}Not yet implemented!{c}","[FLASH_STEP] [description]",""],[44,"Flash Step","[FLASH_STEP] [name]",""],[104,"{c:3}Regenerate Divine Charges (DC) on taking damage or blocking{c} depending on the attack's force.\n\nThe attack value of the attacker does not factor into this!","[PAIN_SP] [description]",""],[109,"Grit","[PAIN_SP] [name]",""],[145,"{c:3}Regenerate Divine Charges (DC) on taking damage or blocking{c} of {c:2}|VAL|%{c} of the attack's force.\n\nThe attack value of the attacker does not factor into this!","[PAIN_SP] [skillDesc]",""],[163,"{c:3}Regenerate Divine Charges (DC) on taking damage or blocking Aether attacks{c} depending on the attack's force.\n\nThe attack value of the attacker does not factor into this!","[PAIN_SP_AETHER] [description]",""],[164,"Aether Grit","[PAIN_SP_AETHER] [name]",""],[165,"{c:3}Regenerate Divine Charges (DC) on taking damage or blocking Aether attacks{c} of {c:2}|VAL|%{c} of the attack's force.\n\nThe attack value of the attacker does not factor into this!","[PAIN_SP_AETHER] [skillDesc]",""],[166,"{c:3}Regenerate Divine Charges (DC) on taking damage or blocking Ignis attacks{c} depending on the attack's force.\n\nThe attack value of the attacker does not factor into this!","[PAIN_SP_IGNIS] [description]",""],[167,"Ignis Grit","[PAIN_SP_IGNIS] [name]",""],[168,"{c:3}Regenerate Divine Charges (DC) on taking damage or blocking Ignis attacks{c} of {c:2}|VAL|%{c} of the attack's force.\n\nThe attack value of the attacker does not factor into this!","[PAIN_SP_IGNIS] [skillDesc]",""],[169,"{c:3}Regenerate Divine Charges (DC) on taking damage or blocking Cryo attacks{c} depending on the attack's force.\n\nThe attack value of the attacker does not factor into this!","[PAIN_SP_CRYO] [description]",""],[170,"Cryo Grit","[PAIN_SP_CRYO] [name]",""],[171,"{c:3}Regenerate Divine Charges (DC) on taking damage or blocking Cryo attacks{c} of {c:2}|VAL|%{c} of the attack's force.\n\nThe attack value of the attacker does not factor into this!","[PAIN_SP_CRYO] [skillDesc]",""],[141,"Reduces the {c:3}stamina cost{c} of dashing and guarding.\n\nThis allows for {c:3}more dashes{c} and {c:3}longer guarding{c} without breaks.\nGet enough for an {c:3}additional dash{c} at {c:3}around every 35%{c}.","[STAMINA_REDUCTION] [description]",""],[82,"Tenacity","[STAMINA_REDUCTION] [name]",""],[142,"Reduces the {c:3}stamina cost{c} of dashing and guarding by {c:2}|VAL|%{c}.\n\nThis allows for {c:3}more dashes{c} and {c:3}longer guarding{c} without breaks.\nGet enough for an {c:3}additional dash{c} at {c:3}around every 35%{c}.","[STAMINA_REDUCTION] [skillDesc]",""],[139,"Reduces the {c:3}time delay before stamina recovers{c}.","[STAM_DELAY_REDUCE] [description]",""],[140,"Second Wind","[STAM_DELAY_REDUCE] [name]",""],[105,"{c:3}Regenerate DC{c} on a perfect dodge.\n\n{c:5}Not yet implemented!{c}","[EVADE_SP] [description]",""],[106,"Evade SP","[EVADE_SP] [name]",""],[110,"Reduces the {c:3}duration of negative status effects on yourself{c}.","[STATUS_REGEN] [description]",""],[111,"Balance","[STATUS_REGEN] [name]",""],[146,"Reduces the {c:3}duration of negative status effects on yourself{c} by {c:2}|VAL|%{c}.","[STATUS_REGEN] [skillDesc]",""],[112,"Starts combat with a temporary Shield depending on MHP. Also recovers on HP breaks.\n\n{c:5}Just an idea, not yet implemented!{c}","[TMP_SHIELD] [description]",""],[148,"???","[TMP_SHIELD] [name]",""],[127,"Randomly {c:3}reduces damage{c} with the chance based on {c:3}Affinity{c}.\n\nDamage reduced is equal to the {c:3}cumulative value{c} of this enchantment.\n\n","[DEF_CRIT] [description]",""],[128,"Divine Luck","[DEF_CRIT] [name]",""],[147,"Reduces damage from {c:3}environmental hazards{c} such as drowning, fall damage, traps or exploding objects that are not created by sentient enemies.","[HAZARD_DEF] [description]",""],[138,"Danger Sense","[HAZARD_DEF] [name]",""],[45,"Increases Time window to execute a Parry.\n\n{c:5}Not yet implemented!{c}","[PARRY_WINDOW] [description]",""],[46,"Sentry","[PARRY_WINDOW] [name]",""],[98,"Increases {c:3}Break Accumulation when parrying{c}.\n\nParry an attack by blocking {c:3}just before an attack would hit you{c}!","[PARRY_POWER] [description]",""],[99,"Riposte","[PARRY_POWER] [name]",""],[144,"Increases {c:3}Break Accumulation when parrying{c} by {c:2}|VAL|%{c}.\n\nParry an attack by blocking just before an attack would hit you!","[PARRY_POWER] [skillDesc]",""],[157,"Makes it possible to {c:3}parry unblockable attacks{c}.\n\nUnblockable attacks are telegraphed by an attack with the {i:unblockable} icon.\n\nParry an attack by blocking {c:3}just before an attack would hit you{c}!","[PARRY_ALL] [description]",""],[158,"Royal Guard","[PARRY_ALL] [name]",""],[47,"Increases or decreases the {c:3}drop chances of items{c} from both enemies and the environment.","[DROP_RATE] [description]",""],[48,"Lucky Lucky","[DROP_RATE] [name]",""],[77,"Increases the {c:3}amount of items{c} that can be dropped from both enemies and the environment.\n\nEach 100% step guarantees one additional drop.","[DROP_AMOUNT] [description]",""],[78,"Forager","[DROP_AMOUNT] [name]",""],[49,"Increases {c:3}recharge rate of boosts{c}. ","[BUFF_RATE] [description]",""],[50,"Sweet Tooth","[BUFF_RATE] [name]",""],[51,"Guarantees a crit on a fully charge sword attack.","[SWORD_CHARGE_CRIT] [description]",""],[52,"Steel Resolve","[SWORD_CHARGE_CRIT] [name]",""],[53,"Arrows that hit enemies riccochet to the closesd enemy for half the damage.","[BOW_BOUNCE] [description]",""],[54,"Riccochet","[BOW_BOUNCE] [name]",""],[90,"Cadence","[CADENCE] [name]",""],[91,"Perfect Charge","[PERFECT_CHARGE] [name]",""],[92,"Rapid Charge","[RAPID_CHARGE] [name]",""],[93,"Charge Mobility","[CHARGE_WALK_SPEED] [name]",""],[154,"Unlock an additional Minor Gem Slot.","[GEM_SLOT_MINOR] [description]",""],[68,"Gem Slot Minor","[GEM_SLOT_MINOR] [name]",""]],"database.options":[[13,"Change the language of the game. \n\n{c:2}Note{c}:\nThis option is still a work in progress!","[language] [description]",""],[176,"General","[language] [header]",""],[14,"Language","[language] [label]",""],[123,"Confirm skipping cutscenes.\n\n{c:2}Note{c}:\nThis option is still a work in progress!","[skip-confirm] [description]",""],[39,"Confirm Cutscene Skip","[skip-confirm] [label]",""],[83,"If enabled, traps the cursor inside the game's window.\n\nWhen entering a menu, the cursor will be unlocked. {c:3}Due to the technical limitations of HTML{c}, the cursor will be snapped to the last known position. \n","[cursor-lock] [description]",""],[84,"Cursor Lock","[cursor-lock] [label]",""],[137,"Skips optional tutorials automatically. \n\n{c:2}Note{c}:\nIf this is your first playthrough we strongly recommend leaving this option turned off!","[skip-tutorials] [description]",""],[138,"Skip Tutorials","[skip-tutorials] [label]",""],[119,"Changes the weapon display while swapping {c:3}Elements{c} or {c:3}Loadouts{c}.\n\n{c:2}Off{c}: \nDisplay no weapons at all.\n\n{c:2}Active{c}: \nDisplay weapons on the active Element only.\n\n{c:2}All{c}: \nDisplay weapons for all Elements at all times.","[element-swap-weapons] [description]",""],[110,"Combat","[element-swap-weapons] [header]",""],[109,"Swap Weapon Display","[element-swap-weapons] [label]",""],[113,"All","[element-swap-weapons] [type]",""],[112,"Active","[element-swap-weapons] [type]",""],[111,"Off","[element-swap-weapons] [type]",""],[79,"Changes slowdown behavior when swapping {c:3}Elements{c} or {c:3}Loadouts{c}.\n\n{c:2}Always{c}: \nAlways slow down time.\n\n{c:2}Combat Only{c}: \nOnly slow down time during combat.\n\n{c:2}Off{c}: \nNever slow down.","[modifier-slowdown] [description]",""],[80,"Swap Slowdown","[modifier-slowdown] [label]",""],[114,"Always","[modifier-slowdown] [type]",""],[115,"Combat Only","[modifier-slowdown] [type]",""],[116,"Off","[modifier-slowdown] [type]",""],[122,"Enables tracking & sending of various stats. \n\nThe data send to our servers does not contain any personal information!\nWe only collect data on gameplay behavior/stats to hopefully better balance the game for everyone.\n\nParticipation is {c:3}completely voluntary{c}! ","[analytics] [description]",""],[95,"Enable Analytics Tracking","[analytics] [label]",""],[180,"Load live localization data from the Internet.\n\nNote: Live localization might be more error prone.","[liveLocale] [description]",""],[181,"Live Localization","[liveLocale] [label]",""],[64,"Select in which style gamepad icons should be displayed.\n\n{c:2}Note{c}:\nThis option is still a work in progress!","[gamepad-icons] [description]",""],[127,"Menu","[gamepad-icons] [header]",""],[65,"Gamepad Icon Style","[gamepad-icons] [label]",""],[66,"Xbox","[gamepad-icons] [type]",""],[87,"Xbone","[gamepad-icons] [type]",""],[67,"PS4","[gamepad-icons] [type]",""],[68,"PS5","[gamepad-icons] [type]",""],[69,"Switch","[gamepad-icons] [type]",""],[128,"Determines how the pointer on some focused elements is displayed when playing with a {c:3}gamepad{c}.\n\n{c:2}Simple{c}: \nDefault look with no outline.\n\n{c:2}Highlight{c}: \nHighlights the pointer with a white outline for higher contrast.\n\n{c:2}Off{c}: \nHides the pointer entirely.","[pointer-style] [description]",""],[129,"Gamepad Pointer Style","[pointer-style] [label]",""],[130,"Simple","[pointer-style] [type]",""],[136,"Highlight","[pointer-style] [type]",""],[132,"Off","[pointer-style] [type]",""],[139,"Changes how unspent GP are displayed in the Growth Chart Menu.\n\n{c:2}Dynamic{c}:\nOnly displays unspent points when hovering a button.\n\n{c:2}Always{c}:\nAlways displays unspent points.\n\n{c:2}Off{c}:\nNever displays unspent points.\n","[gp-display] [description]",""],[140,"GP Visibility","[gp-display] [label]",""],[141,"Dynamic","[gp-display] [type]",""],[142,"Always","[gp-display] [type]",""],[143,"Off","[gp-display] [type]",""],[60,"Slows down or speeds up scrolling text elements within menus.\n\n","[text-scroll-speed] [description]",""],[61,"Text Scroll Speed","[text-scroll-speed] [label]",""],[121,"{c:1}x{c}","[text-scroll-speed] [type]",""],[124,"If enabled, saves the cursor positions in start menus.\n\n{c:2}Note{c}:\nStart menus are the {c:3}Character{c}-, {c:3}Rogue{c}- {c:3}Pause{c}- and {c:3}Waysprout Menu{c}.","[save-cursor-pos] [description]",""],[82,"Save Cursor Positions","[save-cursor-pos] [label]",""],[40,"Toggles the use of Bitmap Fonts. \n\n{c:2}Note{c}: \nOnly works in certain languages. If your language does not support Bitmap Fonts, this option will do nothing.","[font-bitmap] [description]",""],[41,"Use Bitmap Font","[font-bitmap] [label]",""],[62,"Enables or Disables displaying the Status HUD in the top left corner.\n\n{c:2}Note{c}:\nRegardless of this setting the HUD will still be displayed in the {c:3}Character Menu{c}.","[display-hud] [description]",""],[133,"HUD","[display-hud] [header]",""],[63,"Status","[display-hud] [label]",""],[144,"Enables or Disables displaying the Healing & Boosts HUD in the bottom left corner.\n\n{c:2}Note{c}:\nRegardless of this setting the HUD will still be displayed in the {c:3}Character Menu{c}.","[display-cross-hud] [description]",""],[145,"Heal Bulb & Boosts","[display-cross-hud] [label]",""],[146,"Enables or Disables displaying the EXP Gain HUD.\n\n{c:2}Note{c}:\nRegardless of this setting the HUD will still be displayed in the {c:3}Character Menu{c} or when completing a quest.","[display-level-hud] [description]",""],[147,"EXP Gain","[display-level-hud] [label]",""],[148,"Enables or disables displaying the {c:3}Divine Art{c} text on execution.","[display-divine-art] [description]",""],[149,"Divine Art Text","[display-divine-art] [label]",""],[178,"Enemy Special Text","[display-enemy-art] [label]",""],[88,"Changes how newly obtained items are displayed.\n\n{c:2}Default{c}: \nShows both text, icon and the amount. \n\n{c:2}Icon Only{c}: \nOnly shows the icon and the amount.\n\n{c:2}Off{c}: \nDisables the display entirely.\n","[hud-item-display] [description]",""],[89,"Item Pick Up","[hud-item-display] [label]",""],[90,"Default","[hud-item-display] [type]",""],[91,"Icon Only","[hud-item-display] [type]",""],[92,"Disabled","[hud-item-display] [type]",""],[198,"Toggles confirming Rerolls on Blessings in the the Dream.\n\n{c:2}Note:{c}\nWe recommend leaving this on for the first few run to avoid accidentally rerolling Blessings.","[rogue-confirm-reroll] [description]",""],[199,"The Dream","[rogue-confirm-reroll] [header]",""],[200,"Confirm Reroll","[rogue-confirm-reroll] [label]",""],[201,"Toggles confirming Banishes on Blessings in the the Dream.\n\n{c:2}Note:{c}\nWe recommend leaving this on for the first few run to avoid accidentally banishing Blessings.","[rogue-confirm-banish] [description]",""],[202,"Confirm Banish","[rogue-confirm-banish] [label]",""],[169,"Changes the resolution the game is rendered in.\n\nRendered image will always be scaled to fit the current window size.\n\nReduce to improve performance.\n\n{c:3}Only 16:9{c} aspect ratios are supported.","[pixel-size] [description]",""],[179,"General","[pixel-size] [header]",""],[170,"Resolution","[pixel-size] [label]",""],[171,"640x360","[pixel-size] [type]",""],[172,"1280x720","[pixel-size] [type]",""],[173,"1920x1080","[pixel-size] [type]",""],[203,"2560x1440","[pixel-size] [type]",""],[204,"3840x2160","[pixel-size] [type]",""],[174,"Scale the game's view by integer values only, {c:3}preserving pixel sharpness{c}.\n\n{c:2}Note{c}:\nThis option will display a black frame if the game's scaled resolution doesn't exactly fit into your screen size.","[sharp-pixels] [description]",""],[175,"Integer Scaling","[sharp-pixels] [label]",""],[150,"Toggles full screen on/off.\n\n{c:2}Note{c}: \nYou can also press {c:3}F11{c} or {c:3}Alt + Enter{c} to toggle at any time.\n\nFullscreen is always \n{c:3}Borderless Fullscreen{c}!","[fullscreen] [description]",""],[151,"Fullscreen","[fullscreen] [label]",""],[191,"Change dynamic zooming behavior when moving around and during regular combat.\n\n{c:2}Zoomed out{c}: \nCamera is always slightly zoomed out for outdoor locations.\n{c:2}Neutral{c}: \nCamera is always neutral, but will still zoom in and out for certain spots\n{c:2}Disabled{c}:\nNo dynamic zoom.\n\n{c:2}Note{c}: \nDynamic camera zoom may always be active when an enemy is targeted by the camera during special encounters.","[dynamic-zoom] [description]",""],[192,"Dynamic Zoom","[dynamic-zoom] [label]",""],[193,"Zoomed Out","[dynamic-zoom] [type]",""],[194,"Neutral","[dynamic-zoom] [type]",""],[195,"Disabled","[dynamic-zoom] [type]",""],[182,"Adapt the {c:3}amount of screen shake{c} used in the game.\n\nAdjust this option if you experience motion sickness during gameplay.\n","[screen-shake] [description]",""],[183,"Screen Shake","[screen-shake] [label]",""],[184,"%","[screen-shake] [type]",""],[1,"Regulates the overall volume of the game.","[volume-master] [description]",""],[134,"Volumes","[volume-master] [header]",""],[2,"Master Volume","[volume-master] [label]",""],[3,"Regulates the volume of music.","[volume-music] [description]",""],[4,"Music Volume","[volume-music] [label]",""],[5,"Regulates the volume of all sound effects.","[volume-sound] [description]",""],[6,"Sound Volume","[volume-sound] [label]",""],[7,"Regulates the volume of gameplay related sound effects.","[volume-gameplay] [description]",""],[8,"Gameplay","[volume-gameplay] [label]",""],[125,"Regulates the volume of the menu sounds.","[volume-ui] [description]",""],[10,"Menu","[volume-ui] [label]",""],[11,"Regulates the volume of ambient sound effects.","[volume-ambience] [description]",""],[12,"Ambiance","[volume-ambience] [label]",""],[117,"Reverb of the room you're in. Only for Debugging!","[volume-reverb] [description]",""],[120,"Debug","[volume-reverb] [header]",""],[118,"Reverb","[volume-reverb] [label]",""],[103,"Change bindings for keyboard & mouse.\n\nWhen a change leads to a conflict, {c:3}buttons will automatically be swapped{c}. When multiple conflicts occur, only the first conflicting action will be swapped, while any other will be marked in {c:5}red{c} and can be adjusted manually.\nSome actions can not be changed and will be displayed in {c:1}gray{c}. \n\nNote that some actions might not be available until you {c:3}progress further into the story{c}.","[keyboard-bindings] [description]",""],[135,"Mouse & Keyboard","[keyboard-bindings] [header]",""],[105,"Mouse & Keyboard Layout","[keyboard-bindings] [label]",""],[196,"{c:2}On{c}: \nAim melee attack in {c:3}direction of the mouse cursor{c}.\n\n{c:2}Off{c}:\nMelee attacks are aimed at {c:3}face or movement direction{c}.","[mouse-melee-aim] [description]",""],[197,"Mouse Melee Aiming","[mouse-melee-aim] [label]",""],[102,"Change button inputs for various actions.\n\nWhen a change leads to a conflict, {c:3}buttons will automatically be swapped{c}. When multiple conflicts occur, only the first conflicting action will be swapped, while any other will be marked in {c:5}red{c} and can be adjusted manually.\nSome actions can not be changed and will be displayed in {c:1}gray{c}. \n{i:PAD_Start} & {i:PAD_Select} can not be changed or used for other actions.\n\nNote that some actions might not be available until you {c:3}progress further into the story{c}.\n","[gamepad-map] [description]",""],[101,"Gamepad","[gamepad-map] [header]",""],[100,"Gamepad Button Layout","[gamepad-map] [label]",""],[161,"Specifies which gamepad to use.\n\n{c:2}All:{c} \nWill react to input of all gamepads.\nWill ignore non-standard mappings if standard mappings are available.\nWill default to \"All\", if no gamepad under the specified index is found.\n\n{c:2}Active Gamepads:{c}\n{v:gamepad.list}\n","[gamepad-index] [description]",""],[162,"Gamepad Filter","[gamepad-index] [label]",""],[163,"All","[gamepad-index] [type]",""],[164,"Gamepad #1","[gamepad-index] [type]",""],[165,"Gamepad #2","[gamepad-index] [type]",""],[166,"Gamepad #3","[gamepad-index] [type]",""],[167,"Gamepad #4","[gamepad-index] [type]",""],[185,"Adjust the deadzone for the left stick.\n\nAny pressure below the given percentage is ignored.","[leftStickDeadzone] [description]",""],[186,"Left Stick Deadzone","[leftStickDeadzone] [label]",""],[187,"%","[leftStickDeadzone] [type]",""],[188,"Adjust the deadzone for the right stick.\n\nAny pressure below the given percentage is ignored.","[rightStickDeadzone] [description]",""],[189,"Right Stick Deadzone","[rightStickDeadzone] [label]",""],[190,"%","[rightStickDeadzone] [type]",""],[56,"Snaps the left stick input to 16 directions. \n\n{c:2}Note{c}:\nThis can avoid slight movements when the stick is only held partially into a direction.","[snap-move-dir] [description]",""],[57,"Snap Directions","[snap-move-dir] [label]",""],[152,"Adjusts the frequency of enemy attacks.","[a11y-combat-speed] [description]",""],[168,"Combat","[a11y-combat-speed] [header]",""],[153,"Combat Speed","[a11y-combat-speed] [label]",""],[154,"%","[a11y-combat-speed] [type]",""],[155,"Adjusts the amount of received damage from enemy attacks.","[a11y-damage] [description]",""],[156,"Received Damage","[a11y-damage] [label]",""],[157,"%","[a11y-damage] [type]",""],[158,"Adjusts the amount of enemy Life.","[a11y-enemy-hp] [description]",""],[159,"Enemy Life","[a11y-enemy-hp] [label]",""],[160,"%","[a11y-enemy-hp] [type]",""]],"database.plots":[[32,"Prologue","[chapters]",""],[29,"Chosen","[chapters]",""],[30,"Forward","[chapters]",""],[31,"Past","[chapters]",""],[126,"The goal within reach, {c:3}the power of the gods suddenly vanishes{c}, leaving everyone defenseless against the growing threat of {c:3}Nyx{c}.","[plots] [plg]",""],[127,"A small army of warriors, equipped with {c:3}Divine Weapons{c} and led by the {c:3}Chosen Dahmon{c}, fights their way through the hostile lands overrun by the {c:3}Curse of Nyx{c}.","[plots] [plg]",""],[1,"The End of the World","[plots] [plg]",""],[118,"Look around the area.","[plots] [ch1]",""],[122,"Try to reach {c:3}Lyhamn Village{c} in the {c:3}south west{c}.","[plots] [ch1]",""],[123,"Go to the pillar of light {c:3}east{c} of your village.","[plots] [ch1]",""],[124,"Weave the {c:3}Nyx Nest{c}.","[plots] [ch1]",""],[38,"Reluctantly accepting her role as the {c:3}Chosen{c}, Juno fights her way to the source of the curse: the {c:3}Nyx Nest{c}. After successfully cleansing it and lifting the curse, the gods make a miracle work, returning nature to {c:3}{v:world.name.start}{c}.\n","[plots] [ch1]",""],[39,"{c:3}Juno{c} finds herself in a world twisted and transformed by a vile infection. Uncertain about her purpose, she makes her way to {c:3}her home village{c}.","[plots] [ch1]",""],[226,"{v:world.name.start}","[plots] [ch1]",""],[40,"The Lost Lands","[plots] [ch1]",""],[99,"Walk along the beach to the north to reach {l:start_village_village-01-center}.","[plots] [ch1b]",""],[71,"Go to {l:start_village_village-01-center} to meet the other villagers.","[plots] [ch1b]",""],[77,"Talk to {c:3}Estera{c} in {l:start_village_village-01-center}","[plots] [ch1b]",""],[78,"Follow {c:3}Estera{c} to the {c:3}cooking spot{c} in {l:start_village_village-01-center}","[plots] [ch1b]",""],[79,"{c:3}Prepare a ration{c} so Juno finally has {c:3}something to eat{c}.","[plots] [ch1b]",""],[69,"Talk to Penterson at {c:3}{l:start_center_center-06}","[plots] [ch1b]",""],[231,"Talk to Orlanda {c:5}[not included in demo]{c}","[plots] [ch1b]",""],[70,"Talk to Orlanda at {c:3}{l:start_center_center-04}","[plots] [ch1b]",""],[68,"Support the reconstruction of {c:3}{r:gui:loc:start-village}{c}.","[plots] [ch1b]",""],[158,"Help by the {c:3}quickwood forest{c}","[plots] [ch1b]",""],[159,"Help by the {c:3}rice fields{c}","[plots] [ch1b]",""],[62,"Support the reconstruction of {c:3}{r:gui:loc:start-village}{c}.","[plots] [ch1b]",""],[160,"Check the top of {l:start_peak_peak-03}","[plots] [ch1b]",""],[157,"Free the blocked path at {l:start_center_center-02}","[plots] [ch1b]",""],[63,"Support the reconstruction of {c:3}{r:gui:loc:start-village}{c}.","[plots] [ch1b]",""],[83,"Report back to {c:3}Estera{c} in {l:start_village_village-01-center}","[plots] [ch1b]",""],[131,"Go to the {c:3}Wellspring{c} in {l:start_village_village-01-center}.","[plots] [ch1b]",""],[132,"Present the {c:3}Box{c} item at the {c:3}Wellspring{c} in {l:start_village_village-01-center}","[plots] [ch1b]",""],[113,"Join {c:3}the festival{c} in {l:start_village_village-01-center}","[plots] [ch1b]",""],[314,"Join the crowd in the center of the plaza.","[plots] [ch1b]",""],[125,"Inspect the {c:3}strange Nyx object{c}.","[plots] [ch1b]",""],[115,"Part of the village has been rebuilt! During the celebration that follows, Juno fights off {c:3}a mysterious challenger{c}. Then, late at night, the god {c:3}Remis{c} appears, leaving a cryptic message as well as a divine tool for the village's smith {c:3}Petros{c}.","[plots] [ch1b]",""],[116,"As Juno wakes up she finds herself surrounded by {c:3}Nature{c}, witnessing the return of her parents and other villagers of {c:3}Lyhamn{c}.","[plots] [ch1b]",""],[227,"{v:world.name.start}","[plots] [ch1b]",""],[117,"Unyielding Solidarity","[plots] [ch1b]",""],[64,"Talk to {c:3}Penterson the Carpenter{c} in {l:start_center_center-06}","[plots] [quickwood]",""],[47,"{c:3}Cross the river{c} to the south east of {l:start_center_center-06} to reach the southern quickwood forest","[plots] [quickwood]",""],[72,"{c:3}Keep going south{c} to lift the curse of Nyx in {l:start_south_south-01-bamboo}","[plots] [quickwood]",""],[57,"Find a way back to {c:3}Penterson{c} in {l:start_center_center-06}","[plots] [quickwood]",""],[188,"Help {c:3}Head Carpenter Penterson{c} reclaim the quickwood forest.","[plots] [quickwood]",""],[58,"With the {c:3}quickwood{c} secured, the reconstruction of the village can continue!","[plots] [quickwood]",""],[130,"The {c:3}quickwood{c} of {v:world.name.start} is a crucial material for craft and construction in {r:gui:loc:start-village}. To aid in the rebuilding effort, the village's {c:3}Head Carpenter Penterson{c} needs help securing the main source locations of the wood!","[plots] [quickwood]",""],[232,"{v:world.mapName.start_center_center-06}","[plots] [quickwood]",""],[133,"{v:world.name.start}","[plots] [quickwood]",""],[14,"Branching Out","[plots] [quickwood]",""],[65,"Talk to the {c:3}Chief Rice Farmer Orlanda{c} in {l:start_center_center-04}","[plots] [ricefarm]",""],[43,"{l:start_peak_peak-01}","[plots] [ricefarm]",""],[235,"{l:start_center_center-03}","[plots] [ricefarm]",""],[45,"Destroy the Nyx nests at the {c:3}rice fields{c} around {c:3}Kamu Village{c}","[plots] [ricefarm]",""],[138,"Tell {c:3}Orlanda{c} in {l:start_center_center-04} about the freed rice fields","[plots] [ricefarm]",""],[189,"Help {c:3}Chief Farmer Orlanda{c} to secure the rice fields around {c:3}Kamu Village{c}.","[plots] [ricefarm]",""],[60,"Orlanda and her fellow farmers already started working on the reclaimed {c:3}rice fields{c} again!","[plots] [ricefarm]",""],[61,"{c:3}Rice{c} is one of Lyhamn's nutritious pillars and the chief farmer {c:3}Orlanda{c} needs help with rebuilding those crucial fields.","[plots] [ricefarm]",""],[192,"{v:world.mapName.start_center_center-04}","[plots] [ricefarm]",""],[143,"{v:world.name.start}","[plots] [ricefarm]",""],[15,"Rice to the Occasion","[plots] [ricefarm]",""],[219,"Investigate {c:3}the barrier{c} closest to the village on {l:start_center_center-02}","[plots] [flowerBoss1]",""],[220,"Find a way to get past the {c:3}cracked rocks{c} on {l:start_center_center-02}","[plots] [flowerBoss1]",""],[139,"Investigate {c:3}the barrier{c} closest to the village on {l:start_center_center-02}","[plots] [flowerBoss1]",""],[184,"Something is blocking the road to the {c:3}north of Lyhamn{c}...","[plots] [flowerBoss1]",""],[135,"The Nyx threat north of the village has been removed, making to road safe to travel again.","[plots] [flowerBoss1]",""],[146,"After helping Orlanda, she informs you of something blocking the road to the {c:3}north of Lyhamn{c}, a vital path required to transport goods.","[plots] [flowerBoss1]",""],[233,"{v:world.mapName.start_center_center-02}","[plots] [flowerBoss1]",""],[140,"{v:world.name.start}","[plots] [flowerBoss1]",""],[147,"Blooming Villain","[plots] [flowerBoss1]",""],[73,"Reach the top of {c:3}Silver Peak{c} in the northeast of {v:world.name.start}","[plots] [silverPeak]",""],[182,"Juno wants to climb {l:start_peak_peak-03:0:0:3} to inspect Nyx's effect to north of {c:3}Tiran Sol{c}.","[plots] [silverPeak]",""],[74,"From {l:start_peak_peak-03}, Juno was able to see the dire situation to the north of {c:3}{v:world.name.start}{c}.","[plots] [silverPeak]",""],[75,"Juno wants to have a good look towards the north of {c:3}Tiran Sol{c}. {l:start_peak_peak-03:0:0:3} is the highest point in {c:3}{v:world.name.start}{c} to do so.","[plots] [silverPeak]",""],[234,"{v:world.mapName.start_peak_peak-03}","[plots] [silverPeak]",""],[41,"{v:world.name.start}","[plots] [silverPeak]",""],[76,"A Sneak Peak","[plots] [silverPeak]",""],[114,"Talk to {c:3}Petros{c} in {l:start_village_village-01-center}","[plots] [ch1c]",""],[161,"Once ready, talk to {c:3}Noah{c} in {l:start_village_village-01-center}","[plots] [ch1c]",""],[134,"Talk with {c:3}Filia{c} at home in the {c:3}north east{c} of {l:start_village_village-01-center}","[plots] [ch1c]",""],[142,"Once ready, go to {l:start_north_north-03-dungeon} in the {c:3}north west{c} to start your journey to Sundalan.","[plots] [ch1c]",""],[144,"Find a way across the sea at {l:start_north_north-03-dungeon}.","[plots] [ch1c]",""],[145,"Go through the {c:3}Hall of Trials{c} at {c:3}Remis Rock{c}.","[plots] [ch1c]",""],[153,"Try to reach the {c:3}northern shore{c} from the top of Remis Rock.","[plots] [ch1c]",""],[154,"Finish the {c:3}second Hall of Trials{c} at {c:3}Remis Rock{c}.","[plots] [ch1c]",""],[155,"Explore the area {c:3}above the Hall of Trails{c}.","[plots] [ch1c]",""],[156,"Make your way to the {c:3}Nyx Spire{c}.","[plots] [ch1c]",""],[244,"Take the {c:3}elevator{c} to leave the dungeon.","[plots] [ch1c]",""],[245,"Continue {c:3}north{c} from {l:start_dng_outer-1}.","[plots] [ch1c]",""],[81,"Following the {c:3}words of Remis{c}, Juno decides to continue her Journey north towards the {c:3}{v:world.name.hub}{c}.","[plots] [ch1c]",""],[42,"{v:world.name.start}","[plots] [ch1c]",""],[82,"Journey up North","[plots] [ch1c]",""],[239,"Fight your way to Sundalan.","[plots] [ch2]",""],[246,"Go to the {c:3}Nyx Nest{c} to the south east of Sundalan.","[plots] [ch2]",""],[275,"Weave the {c:3}Nyx Nest{c} close to Sundalan.","[plots] [ch2]",""],[241,"The nest close to Sundalan has been converted. Nature, once again, has returned.","[plots] [ch2]",""],[242,"Fight through the Lost Lands to get to the nest close to Sundalan","[plots] [ch2]",""],[243,"Freeing Sundalan","[plots] [ch2]",""],[276,"Juno just woke up! What's going to happen?","[plots] [ch2b]",""],[277,"Meet {c:3}Filia's family{c} in {l:hub_town_center}","[plots] [ch2b]",""],[278,"Meet with {c:3}Lucia{c} at {l:hub_town_south}","[plots] [ch2b]",""],[273,"Follow {c:3}Ronan{c} in {l:hub_town_south}","[plots] [ch2b]",""],[274,"Meet with {c:3}Ronan{c} in {l:hub_north_north-01}","[plots] [ch2b]",""],[284,"Follow {c:3}Ronan{c} in {l:hub_north_north-01}","[plots] [ch2b]",""],[285,"Fight the Nuemera at the {l:hub_north_north-01}","[plots] [ch2b]",""],[290,"Meet {c:3}Ronan{c} at {l:hub_bridge_bridge-01}","[plots] [ch2b]",""],[291,"Meet {c:3}Ronan{c} at {l:hub_south_south-05-fork}","[plots] [ch2b]",""],[292,"Meet {c:3}Ronan{c} at {l:hub_south_south-06-bridge}","[plots] [ch2b]",""],[293,"Fight {c:3}Nyx{c} at {l:start_north_north-04-bridge-island}","[plots] [ch2b]",""],[294,"Meet again with Ronan and Taryus at {l:hub_south_south-06-bridge}","[plots] [ch2b]",""],[295,"Complete the story {c:3}Water Pollution{c}","[plots] [ch2b]",""],[267,"Juno needs to help rebuilding Sundalan","[plots] [ch2b]",""],[268,"Rebuild from Ruins","[plots] [ch2b]",""],[296,"Fight the Nyx infestation at {l:hub_north_north-01}","[plots] [oldFarm]",""],[297,"Fight the Nyx creatures underground at {l:hub_north_north-01}","[plots] [oldFarm]",""],[287,"You did it!","[plots] [oldFarm]",""],[288,"A small wheat farm at {c:3}{v:world.name.hub}{c} - {c:3}{l:hub_north_north-02:0:0}{c} has been overrun by burrowing Nuemera. Make sure they will not harm future farmers!","[plots] [oldFarm]",""],[289,"Wheat Field Wac-A-mole","[plots] [oldFarm]",""],[298,"Fight the Nyx infestation at {l:start_north_north-04-bridge-island}","[plots] [grandPass]",""],[301,"Fight the Nyx infestation at {l:start_north_north-04-bridge-island}","[plots] [grandPass]",""],[302,"Nuemera Island","[plots] [grandPass]",""],[315,"Find a way to {c:3}Scala Moor{c}, west of {l:hub_north_north-01}","[plots] [swamp]",""],[316,"Find the source of the water pollution close to Scala Moor.\n{c:5}[still in development]{c}","[plots] [swamp]",""],[303,"Find the source of the water pollution close to Scala Moor.\n{c:5}[still in development]{c}","[plots] [swamp]",""],[307,"Water Pollution","[plots] [swamp]",""],[2,"Talk to that one big NPC","[plots] [test]",""],[3,"Talk to that one big NPC again!","[plots] [test]",""],[4,"Defeat that one hedgehag!","[plots] [test]",""],[5,"Wow, you did exactly what you where asked. Nice!","[plots] [test]",""],[6,"Talk to NPCs. Fight enemies. The usual.","[plots] [test]",""],[7,"A simple test quest","[plots] [test]",""],[17,"Flag1","[plots] [flagTest]",""],[18,"Flag2 & Flag3","[plots] [flagTest]",""],[19,"Defeat the 3 Nyx Nests. DO IT! ","[plots] [flagTest]",""],[11,"Tested those flags. Nice.","[plots] [flagTest]",""],[12,"Just testing those flags, you know","[plots] [flagTest]",""],[13,"A Test of Flags","[plots] [flagTest]",""],[33,"Fetch that item!","[plots] [rdTest]",""],[34,"You fetched something and then killed something. Go you.","[plots] [rdTest]",""],[35,"You need to fetch something and then kill something.","[plots] [rdTest]",""],[37,"{v:world.name.start}, {v:world.name.start-village}","[plots] [rdTest]",""],[36,"Stefan's Wonderful Quest","[plots] [rdTest]",""],[280,"Remove {c:3}the barrier{c} in {l:start_south_south-02-nest} {c:3}from the East{c}","[plots] [southBarrier1]",""],[269,"A Nyx growth is blocking the {c:3}Eastern path of {v:world.name.start-village}{c}.","[plots] [southBarrier1]",""],[270,"The growth has been dealt with, allowing even faster quickwood transport back to the {c:3}{v:world.name.start-village}{c}!","[plots] [southBarrier1]",""],[271,"A Nyx growth is blocking the {c:3}Eastern path of {v:world.name.start-village}{c}.","[plots] [southBarrier1]",""],[312,"{v:world.mapName.start_south_south-02-nest}","[plots] [southBarrier1]",""],[313,"{v:world.name.start}","[plots] [southBarrier1]",""],[272,"Quick Quickwood Query","[plots] [southBarrier1]",""],[196,"Find out what is causing the Nyx presence at the \n{c:3}{l:start_center_center-08-mesa}{c} Temple.","[plots] [subDungeonMesa]",""],[203,"The source is found, clear it!","[plots] [subDungeonMesa]",""],[197,"The path to the {c:3}Eternal Spring{c} temple is blocked by a divine gate. Find out why!","[plots] [subDungeonMesa]",""],[198,"By clearing the Nyx nest below the temple, small critters and animals have returned to the {c:3}{v:world.name.start}{c}. Looks they really needed that spring water!","[plots] [subDungeonMesa]",""],[199,"The Eternal Spring temple in the center of the {c:3}{v:world.name.start}{c} has been infested by Nyx. Find out what's causing the infection!","[plots] [subDungeonMesa]",""],[200,"{l:start_center_center-08-mesa:0:0:0}","[plots] [subDungeonMesa]",""],[201,"{v:world.name.start}","[plots] [subDungeonMesa]",""],[202,"Temple Incursion","[plots] [subDungeonMesa]",""],[100,"Talk to {c:3}Petros{c} in {l:start_village_village-01-center}","[plots] [riverIron]",""],[101,"Talk to {c:3}Solon{c} in {l:start_village_village-03-garden}","[plots] [riverIron]",""],[102,"Return to {c:3}Petros{c} in {l:start_village_village-01-center}","[plots] [riverIron]",""],[175,"Meet {c:3}Solon{c} at {l:start_east_east-02}","[plots] [riverIron]",""],[104,"Defeat {c:3}the enemies in the river{c} in Northern {l:start_village_village-01-center}","[plots] [riverIron]",""],[105,"Use {c:3}your vision{c} to {c:3}collect iron sand{c} in {l:start_east_east-02}","[plots] [riverIron]",""],[106,"{l:start_east_east-02}","[plots] [riverIron]",""],[107,"Use {c:3}your vision{c} to {c:3}collect 4 samples of iron sand{c} further downstream in {l:start_east_east-02}","[plots] [riverIron]",""],[108,"Show the iron to {c:3}Solon{c} in Southern {l:start_east_east-02}","[plots] [riverIron]",""],[236,"Find grandfather o' Lira's {c:3}hidden vault{c}","[plots] [riverIron]",""],[237,"Enter the {c:3}vault{c}","[plots] [riverIron]",""],[238,"Take a look through the {c:3}vault{c}","[plots] [riverIron]",""],[109,"Return to {c:3}Petros{c} in {l:start_village_village-01-center}","[plots] [riverIron]",""],[178,"It seems {c:3}Petros{c} is lacking in quality iron and is in need of assistance.","[plots] [riverIron]",""],[179,"The smith started sourcing iron from the local iron sand, solving the metal supply problem.","[plots] [riverIron]",""],[180,"With the trade routes cut, Lyhamn needs a new source of iron to rebuild.","[plots] [riverIron]",""],[255,"{v:world.mapName.start_village_village-01-center}","[plots] [riverIron]",""],[256,"{v:world.name.start}","[plots] [riverIron]",""],[181,"Iron Deficiency","[plots] [riverIron]",""],[86,"Talk to {c:3}Sophia the Teacher{c} in {l:start_village_village-01-center}","[plots] [teacherStash]",""],[148,"Meet {c:3}Sophia{c} at the {c:3}Rice Storage{c} in {l:start_center_center-04}","[plots] [teacherStash]",""],[247,"Meet {c:3}Sophia{c} near the Southern rice field on {l:start_peak_peak-01}","[plots] [teacherStash]",""],[149,"Meet {c:3}Sophia{c} on {l:start_peak_peak-01}","[plots] [teacherStash]",""],[150,"Investigate the {c:3}spot of the first stash{c} in the Northwest of {l:start_peak_peak-01}","[plots] [teacherStash]",""],[151,"Meet {c:3}Sophia{c} at the entrance of the {l:start_east_east-01}","[plots] [teacherStash]",""],[206,"Investigate the {c:3}spot of the second stash{c} near the entrance of the {l:start_east_east-01}","[plots] [teacherStash]",""],[207,"Return to {c:3}Sophia{c} in {l:start_village_village-01-center}","[plots] [teacherStash]",""],[208,"{c:3}Sophia{c}, the local teacher, appears to be rummaging through supplies.","[plots] [teacherStash]",""],[209,"The educational material has been recovered for the children to enjoy.","[plots] [teacherStash]",""],[210,"Lyhamn's teacher Sophia wants to recover stashes with school material that she hid before going into the shelter.","[plots] [teacherStash]",""],[263,"{v:world.mapName.start_village_village-01-center}","[plots] [teacherStash]",""],[264,"{v:world.name.start}","[plots] [teacherStash]",""],[211,"For the Children, right?","[plots] [teacherStash]",""],[174,"Talk to {c:3}Yohan{c} in {l:start_village_village-02-beach}","[plots] [bathHouse1]",""],[103,"Enter {c:3}the cave{c} at the ocean in {l:start_village_village-02-beach}","[plots] [bathHouse1]",""],[176,"Find the cause for the clogged hot springs {c:3}within the cave{c}","[plots] [bathHouse1]",""],[177,"Return to {c:3}Yohan{c} in {l:start_village_village-02-beach}","[plots] [bathHouse1]",""],[171,"Our precious Hot Springs are no longer springing. Please lend us your support!","[plots] [bathHouse1]",""],[98,"With the defeat of the Nyx in the cave, Lyhamn's hot springs are once against active!","[plots] [bathHouse1]",""],[84,"The Lyhamn Bath House needs the healing water from the ground.","[plots] [bathHouse1]",""],[257,"{v:world.mapName.start_village_village-02-beach}","[plots] [bathHouse1]",""],[258,"{v:world.name.start-village}","[plots] [bathHouse1]",""],[112,"Spring's Return","[plots] [bathHouse1]",""],[204,"Talk to {c:3}Tunya the Fisherman{c} in {l:start_village_village-01-center}","[plots] [hotHeadLad1]",""],[214,"Visit {c:3}Penterson{c} on {l:start_center_center-06} to ask about the whereabouts of {c:3}Tunya's son Alezanda{c}","[plots] [hotHeadLad1]",""],[205,"Try to find some traces of {c:3}Alezanda{c} on {l:start_center_center-06}","[plots] [hotHeadLad1]",""],[213,"Search for {c:3}Alezanda{c} at the Nyx Nest at the {l:start_south_south-02-nest}","[plots] [hotHeadLad1]",""],[93,"Return to {c:3}Tunya the Fisherman{c} in {l:start_village_village-02-beach}","[plots] [hotHeadLad1]",""],[172,"My son Alezanda has been away for too long again...","[plots] [hotHeadLad1]",""],[110,"Zanda has returned with some valuable experience and new enthusiasm.","[plots] [hotHeadLad1]",""],[111,"Fisherman Tunya's erratic son Alezanda has been missing for a while. Better check if he got himself into trouble.","[plots] [hotHeadLad1]",""],[259,"{v:world.mapName.start_village_village-02-beach}","[plots] [hotHeadLad1]",""],[260,"{v:world.name.start-village}","[plots] [hotHeadLad1]",""],[85,"The Fervor of Youth","[plots] [hotHeadLad1]",""],[248,"Talk to {c:3}Ol' Salmo{c} in {l:start_village_village-01-center}","[plots] [lakeFish1]",""],[215,"Go to {l:start_center_center-02} and {c:3}clear the path{c} to the West","[plots] [lakeFish1]",""],[216,"Find out why there are {c:3}no carp{c} in {l:start_west_west-01-lake}","[plots] [lakeFish1]",""],[217,"Find a way to the {c:3}Western end of the broken bridge{c} on {l:start_west_west-01-lake}","[plots] [lakeFish1]",""],[22,"Search a way to {c:3}remove the dam{c} in the Western part of {l:start_west_west-01-lake}","[plots] [lakeFish1]",""],[25,"Activate {c:3}the switch{c} in the Northwestern section of {l:start_west_west-01-lake}","[plots] [lakeFish1]",""],[249,"Return to {c:3}Ol' Salmo{c} in {l:start_village_village-01-center}","[plots] [lakeFish1]",""],[250,"Old man Salmo is grumbling about fish, someone better talk to him.","[plots] [lakeFish1]",""],[251,"The Rainbow Carp are back, praise the waters!","[plots] [lakeFish1]",""],[252,"Rainbow Carp, the pride of Lyhamn, are in high demand. But Lake Vasia is in the grip of Nyx, making fishing impossible.","[plots] [lakeFish1]",""],[261,"{v:world.mapName.start_village_village-01-center}","[plots] [lakeFish1]",""],[262,"{v:world.name.start-village}","[plots] [lakeFish1]",""],[253,"Free the Fish","[plots] [lakeFish1]",""],[229,"Talk to {c:3}Ol' Salmo{c} in {l:start_village_village-01-center}","[plots] [fishing1]",""],[254,"Meet xyz at the bridge on {l:start_west_west-01-lake}","[plots] [fishing1]",""],[230,"Return to {c:3}Ol' Salmo{c} in {l:start_village_village-01-center}","[plots] [fishing1]",""],[183,"There is still a high demand of fish. New methods need testing!","[plots] [fishing1]",""],[170,"Wow, that's a lot of fish!","[plots] [fishing1]",""],[173,"Go fish! But in a cool Chosen way","[plots] [fishing1]",""],[16,"Fishing Fun!","[plots] [fishing1]",""],[318,"Follow the strange figure in {l:hub_west_west-01-training-hall}.","[plots] [somu]",""],[221,"Talk to Somu in {l:hub_west_west-01-training-hall}.","[plots] [somu]",""],[282,"Enter {c:3}Somu's Dream{c} to recover their memory.","[plots] [somu]",""],[222,"???","[plots] [somu]",""],[223,"???","[plots] [somu]",""],[224,"Somu the \"Traveler\", asked Juno to help them remember who they are. \nTo do so, Juno must enter Somu's Dream and recover their memories.","[plots] [somu]",""],[283,"{v:world.mapName.hub_west_west-01-training-hall}","[plots] [somu]",""],[228,"{v:world.name.hub}","[plots] [somu]",""],[225,"Dream Within a Dream","[plots] [somu]",""],[317,"Free Ronan's Inn from the Nyx Infestation. \n{c:5}[Quest still in development]{c}","[plots] [hubInn]",""],[310,"This Quest is currently still {c:5}in development{c}","[plots] [hubInn]",""],[311,"Ronan's Inn","[plots] [hubInn]",""]],"database.prefabs":[[69,"Toggle Switch","[hitToggleSwitch] [default]",""],[68,"Toggle Switch","[hitToggleSwitch] [test]",""],[4,"Choice Switch","[omniSwitch] [default]",""],[5,"Group Switch","[omniSwitch] [default]",""],[6,"Switch","[omniSwitch] [default]",""],[7,"Temporary Switch","[omniSwitch] [default]",""],[10,"Floor Switch","[omniSwitch] [floor]",""],[14,"{i:ele-bor-AETHER} {c:8}Aether{c} Switch","[omniSwitch] [aether]",""],[21,"{i:ele-bor-IGNIS} {c:5}Ignis{c} Switch","[omniSwitch] [ignis]",""],[25,"{i:ele-bor-CRYO} {c:6}Cryo{c} Switch","[omniSwitch] [cryo]",""],[29,"Nyx Cyst","[omniSwitch] [defNyx]",""],[18,"Nyx Floor Cyst","[omniSwitch] [floorNyx]",""],[72,"Nyx Lump Collector","[omniSwitch] [orbDest]",""],[33,"Nyx Lump Collector","[omniSwitch] [orbDestGround]",""],[41,"Trail Goal Switch","[omniSwitch] [trailGoal]",""],[45,"Wise Switch","[omniSwitch] [wise]",""],[49,"Wise Switch","[omniSwitch] [wiseWallN]",""],[53,"Wise Floor Switch","[omniSwitch] [wiseTouch]",""],[61,"Switch","[omniSwitch] [defaultEnemyOnly]",""],[65,"Interact Switch","[omniSwitch] [defaultInteract]",""],[1,"Ground Floor","[elevatorFloors] [test]",""],[2,"B1","[elevatorFloors] [test]",""],[3,"B2","[elevatorFloors] [test]",""]],"database.rogue":[[71,"Increases your {c:3}Life by 5% per stack{c}.","[powers] [STAT_HP]",""],[72,"Life Boost","[powers] [STAT_HP]",""],[73,"Increases your {c:3}Strength by 5% per stack{c}.","[powers] [STAT_STR]",""],[74,"Strength Boost","[powers] [STAT_STR]",""],[75,"Increases your {c:3}Armor by 5% per stack{c}.","[powers] [STAT_DEF]",""],[76,"Armor Boost","[powers] [STAT_DEF]",""],[77,"Increases your {c:3}Critical Damage by 2% per stack{c}.","[powers] [CRIT_DMG]",""],[78,"Critical Boost","[powers] [CRIT_DMG]",""],[1,"Increases your {c:3}Life by 2% per stack{c}.","[powers] [STAT_HP_MINI]",""],[2,"Small Life Boost","[powers] [STAT_HP_MINI]",""],[3,"Increases your {c:3}Strength by 2% per stack{c}.","[powers] [STAT_STR_MINI]",""],[6,"Small Strength Boost","[powers] [STAT_STR_MINI]",""],[5,"Increases your {c:3}Armor by 2% per stack{c}.","[powers] [STAT_DEF_MINI]",""],[4,"Small Armor Boost","[powers] [STAT_DEF_MINI]",""],[33,"Increases your {c:3}Critical Damage by 1% per stack{c}.","[powers] [CRIT_DMG_MINI]",""],[34,"Small Critical Boost","[powers] [CRIT_DMG_MINI]",""],[9,"{c:3}Melee Finishers{c} summon multiple {c:3}Spikes{c} from the ground which hit the nearest enemy. ","[powers] [FINISHER_NEUTRAL]",""],[8,"Jagged Surprise","[powers] [FINISHER_NEUTRAL]",""],[79,"{c:3}Melee Finishers{c} release multiple {c:3}Thunderbolts{c} around you, striking enemies in a {c:3}small area{c}.","[powers] [FINISHER_AETHER]",""],[10,"Thor's Fury","[powers] [FINISHER_AETHER]",""],[99,"Every melee hit shoots a {c:3}thorn{c} at the closest enemy. ","[powers] [HIT_NEUTRAL]",""],[100,"Barbed Missile","[powers] [HIT_NEUTRAL]",""],[7,"Every melee hit emits a {c:3}lightning spark{c} which connects to the closest enemy. ","[powers] [HIT_AETHER_SPARK]",""],[80,"Chain Spark","[powers] [HIT_AETHER_SPARK]",""],[101,"Performing a {c:3}Parry{c} damages the enemy and inflicts {c:3}{i:cond-brittle}Brittle{c}.","[powers] [PARRY_NEUTRAL]",""],[102,"Spike Mirror","[powers] [PARRY_NEUTRAL]",""],[103,"Performing a {c:3}Parry{c} damages the enemy and inflicts {c:3}{i:cond-drained}Drained{c}.","[powers] [PARRY_AETHER]",""],[104,"Frail Return","[powers] [PARRY_AETHER]",""],[111,"Every ranged hit spawns a {c:3}homing leaf{c} at the enemy that was hit. ","[powers] [RDG_HIT_NEUTRAL]",""],[112,"Leaf Assault","[powers] [RDG_HIT_NEUTRAL]",""],[108,"Shock Bulb","[powers] [RDG_HIT_AETHER]",""],[161,"Landing a charged ranged attack releases a delayed {c:3}Lightning Strike{c}.","[powers] [RDG_CHARGE_AETHER]",""],[106,"Thunder Clap","[powers] [RDG_CHARGE_AETHER]",""],[105,"Landing a charged ranged attack releases {c:3}something{c}.","[powers] [RDG_TEST_TEST]",""],[162,"Test","[powers] [RDG_TEST_TEST]",""],[121,"Drops some cal","[powers] [PERFECT_DODGE_NEUTRAL]",""],[122,"Caltrops","[powers] [PERFECT_DODGE_NEUTRAL]",""],[113,"Executing a {c:3}Perfect Dodge{c} spawns a {c:3}Clone{c} which retaliates for high damage.","[powers] [PERFECT_DODGE_AETHER]",""],[114,"Shadow Clone","[powers] [PERFECT_DODGE_AETHER]",""],[61,"Drone that does Physis damage","[powers] [MAP_ENTER_NEUTRAL]",""],[62,"Whips of Physis","[powers] [MAP_ENTER_NEUTRAL]",""],[109,"Drone that does Aether damage","[powers] [MAP_ENTER_AETHER]",""],[110,"Whips of Aether","[powers] [MAP_ENTER_AETHER]",""],[123,"Increases {c:3}Divine Charge (DC) gained from attacking enemies{c} by {c:2}100%{c}.","[powers] [SP_SIPHON]",""],[124,"Energy Vampire","[powers] [SP_SIPHON]",""],[152,"Increases damage of {c:3}charged melee attacks{c} by {c:2}100%{c}.","[powers] [MOD_POWER_STANCE]",""],[153,"Allmighty Aura","[powers] [MOD_POWER_STANCE]",""],[87,"Increases {c:3}Strength{c} by {c:2}5%{c} per enemy killed. \nStacks up {c:2}5 times{c}. Resets on taking damage.\n","[powers] [DMG_UP_NO_HIT]",""],[88,"Fatal Frenzy","[powers] [DMG_UP_NO_HIT]",""],[125,"Executing a {c:3}Perfect Dodge slows down{c} time for {c:2}2{c} seconds. ","[powers] [WITCH_TIME]",""],[126,"Witch Time","[powers] [WITCH_TIME]",""],[11,"Increase {c:3}Dream Shards being dropped{c} by {c:2}25%{c}.","[powers] [SHARDS_UP]",""],[12,"Make it Rain","[powers] [SHARDS_UP]",""],[133,"Increases {c:3}Shard Gain{c} by {c:2}5%{c} per enemy killed. \nStacks up {c:2}10 times{c}. Resets on taking damage.","[powers] [SHARD_BERSERKER]",""],[134,"Shard Berserker","[powers] [SHARD_BERSERKER]",""],[135,"Hitting enemies makes them drop {c:3}tiny amounts of Shards{c} that are {c:3}unaffected{c} by other multipliers.","[powers] [SHARD_SIPHON]",""],[136,"Shard Siphon","[powers] [SHARD_SIPHON]",""],[63,"Reveals the {c:3}layout and locked gates{c} on each floor.","[powers] [THE_MAP]",""],[64,"Mappa Mundi","[powers] [THE_MAP]",""],[91,"{c:3}Doubles{c} the chance of {c:3}Rerolls{c} from {c:3}Combat Rooms{c}.","[powers] [REROLL_CHANCE_UP]",""],[92,"Luck of the Die","[powers] [REROLL_CHANCE_UP]",""],[93,"{c:3}Doubles{c} the chance of {c:3}Banishes{c} dropping from {c:3}Combat Rooms{c}.","[powers] [BANISH_CHANCE_UP]",""],[94,"Banish the Thought","[powers] [BANISH_CHANCE_UP]",""],[95,"{c:3}Doubles{c} the chance of {c:3}Small Stat Upgrades{c} dropping from {c:3}Combat Rooms{c}.","[powers] [MINI_STAT_CHANCE_UP]",""],[96,"Pump it!","[powers] [MINI_STAT_CHANCE_UP]",""],[97,"{c:3}Next Depth{c} onward, {c:3}Combat Rooms{c} drop double the rewards from the {c:3}Midnight Snack{c} Perk.","[powers] [MINI_REWARD_UP]",""],[98,"Treasure Goblin","[powers] [MINI_REWARD_UP]",""],[137,"Instead of {c:3}taking lethal damage{c}, lose one stack and revive with {c:2}50%{c} Life.","[powers] [ONCE_MORE]",""],[138,"Guardian Angel","[powers] [ONCE_MORE]",""],[139,"When consuming a dish in a {c:3}Rest Room{c}, get {c:2}2{c} additional {c:3}Healing Bulbs{c}.","[powers] [EXTRA_BULB]",""],[140,"Seconds Please!","[powers] [EXTRA_BULB]",""],[159,"Increases {c:3}healing{c} when using a {c:3}Rest Room{c} from {c:2}25%{c} to {c:2}50%{c}.","[powers] [REST_ROOM_HEAL_UP]",""],[160,"Dark Tear Flask","[powers] [REST_ROOM_HEAL_UP]",""],[57,"{c:3}Blessing Rooms{c} now appear within the Dream!\n\nBlessing Rooms contain {c:2}2{c} random {c:3}Blessings{c}, Powers that help you during your dive into the dream.\n\nBlessings Rooms spawn {c:3}on every Depth Layer{c}.","[perks] [ITEM_ROOMS]",""],[58,"Blessing Rooms","[perks] [ITEM_ROOMS]",""],[13,"Increase the {c:3}selection of Blessings{c} in Blessing Rooms by {c:2}1{c} to a total of {c:2}3{c}.","[perks] [ITEM_SELECT_UP]",""],[14,"Inception","[perks] [ITEM_SELECT_UP]",""],[35,"{c:3}Shop Rooms{c} now appear within the Dream!\n\nShop allow you to {c:3}exchange {i:rogue-shards}{i:2p}Shards for Blessings{c}.\nThe cost of Blessings increases based on their rarity and how deep you dove into the Dream.\n\nShop Rooms will always spawn {c:3}once per Depth Layer{c}.","[perks] [SHOP_ROOMS]",""],[36,"Shop Rooms","[perks] [SHOP_ROOMS]",""],[15,"Increase the {c:3}selection of Blessings{c} in Shop Rooms by {c:2}1{c}.","[perks] [SHOP_SELECT_UP]",""],[16,"Merchant's Reverie","[perks] [SHOP_SELECT_UP]",""],[17,"{c:3}Rest Rooms{c} now appear within the dream.\nRest Rooms contain {c:2}2{c} random {c:3}Dishes{c} from your {c:3}owned Recipes{c}. \nA dish will {c:3}provide its Boosts{c}, {c:3}restore all Healing Bulb charges{c} and {c:3}heal 25% of your Life{c}.\n\nRest Rooms appear every {c:2}5{c} {c:3}Depth Layers{c}, starting with the {c:2}first{c}.","[perks] [HEAL_ROOMS]",""],[18,"Rest Rooms","[perks] [HEAL_ROOMS]",""],[145,"Finish a dive with at least {c:2}2{c} Depth Layers!","[perks] [HEAL_ROOMS]",""],[19,"Seasonings may now appear on dishes found within {c:3}Rest Rooms{c}.\n\nThe base chance for a spice to roll on a dish is {c:2}50%{c}.\n\nWhen rerolling a dish, Seasonings are {c:3}not{c} rerolled. \n","[perks] [HEAL_ROOM_SPICE]",""],[20,"Seasoned Sleeper","[perks] [HEAL_ROOM_SPICE]",""],[146,"Cook at least {c:2}10{c} Dishes within the dream!\n\n{c:3}Progress{c}: {v:track.num.rogue.dishesCooked} / 10","[perks] [HEAL_ROOM_SPICE]",""],[37,"Increase the {c:3}selection of Dishes{c} in Rest Rooms by {c:2}1{c} to a total of {c:2}3{c}.\n\n","[perks] [HEAL_ROOM_SELECT_UP]",""],[38,"Chef's Choice","[perks] [HEAL_ROOM_SELECT_UP]",""],[147,"Use at least {c:2}10{c} Boosts within the dream!\n\n{c:3}Progress{c}: {v:track.num.rogue.boostsUsed} / 10","[perks] [HEAL_ROOM_SELECT_UP]",""],[41,"{c:3}Rest Rooms{c} now appear every {c:2}3{c} {c:3}Depth Layers{c} instead of every 5.","[perks] [HEAL_ROOM_MORE]",""],[42,"Night Metabolism","[perks] [HEAL_ROOM_MORE]",""],[39,"{c:3}Bounty Rooms{c} may now appear within the dream.\n\nBounty Rooms contain large amounts of Forgeables which drop lots of {i:rogue-shards}{i:2p}{c:3}Shards{c}.\n\nThe base chance for a Bounty Room to spawn is {c:2}25%{c}.","[perks] [DROP_ROOMS]",""],[155,"Bounty Rooms","[perks] [DROP_ROOMS]",""],[151,"Collect {c:2}{v:gui.num.10000}{c} {i:rogue-shards}Shards within the dream across all dives.\n\n{c:3}Progress{c}: {v:track.num.rogue.totalShards} / {v:gui.num.10000}","[perks] [DROP_ROOMS]",""],[154,"Increases the chance for a {c:3}Bounty Room{c} to appear by {c:2}25%{c} to a total of {c:2}50%{c}.","[perks] [DROP_ROOMS_MORE]",""],[40,"Bounty Rooms","[perks] [DROP_ROOMS_MORE]",""],[156,"Collect {c:2}{v:gui.num.50000}{c} {i:rogue-shards}Shards within the dream across all dives.\n\n{c:3}Progress{c}: {v:track.num.rogue.totalShards} / {v:gui.num.50000}","[perks] [DROP_ROOMS_MORE]",""],[55,"{c:3}Trial Rooms{c} may now appear within the dream.\n\nTrial Rooms contain challenging combat encounters which reward you with a {c:3}Blessing{c} from the Blessing Pool.\n\nThe base chance for a Trial Room to spawn is {c:2}50%{c}.","[perks] [CHALLENGE_ROOMS]",""],[56,"Trial Rooms","[perks] [CHALLENGE_ROOMS]",""],[148,"Defeat at least {c:2}100{c} enemies within the Dream!\n\n{c:3}Progress{c}: {v:track.num.rogue.enemiesKilled} / 100","[perks] [CHALLENGE_ROOMS]",""],[85,"Uhhhh Mysterious....","[perks] [LORE_ROOMS]",""],[86,"Memory Rooms","[perks] [LORE_ROOMS]",""],[89,"{c:3}Combat Rooms{c} drop {c:2}2{c} to {c:2}3{c} random {c:3}small rewards{c}.\n\n{c:2}Possible rewards{c}: \n{i:rogue-shards}Shards\n{i:rogue-reroll}Rerolls\n{i:rogue-banish}Banishes\n{i:rogue-health}Life Regen\n{i:rogue-stat-up}Stat Upgrades","[perks] [MINI_REWARD]",""],[90,"Midnight Snack","[perks] [MINI_REWARD]",""],[21,"Increase {i:rogue-shards}{c:3}Shard Gain{c} multiplier by {c:2}{v:rogue.perkValue.BASE_SHARDS_UP}%{c}.\n\nThis multiplier is applied on all shard gains from {c:3}Forgeables{c}, {c:3}Enemies{c} and small rewards from the {c:3}{v:rogue.perkName.MINI_REWARD}{c} Perk.\n\n","[perks] [BASE_SHARDS_UP]",""],[22,"Crystal Collector","[perks] [BASE_SHARDS_UP]",""],[141,"Reach Depth Layer {c:2}2{c}!\n\n{c:3}Progress{c}: {v:track.num.rogue.deepestFloor} / 2","[perks] [BASE_SHARDS_UP]",""],[65,"Increases the number of {c:3}Healing Bulb Charges{c} you start with by {c:2}1{c}.\n\nDoes not affect consuming dishes within the dream.","[perks] [BULB_CHARGE_1]",""],[66,"Fruit Basket I","[perks] [BULB_CHARGE_1]",""],[67,"Increases the number of {c:3}Healing Bulb Charges{c} you start with by {c:2}1{c}.\n\nDoes not affect consuming dishes within the dream.","[perks] [BULB_CHARGE_2]",""],[68,"Fruit Basket II","[perks] [BULB_CHARGE_2]",""],[149,"Use at least {c:2}10{c} {c:3}Healing Bulbs{c} within the Dream!\n\n{c:3}Progress{c}: {v:track.num.rogue.estusUsed} / 10","[perks] [BULB_CHARGE_2]",""],[59,"Previews some connected rooms with {c:3}unique effects{c} similar the gates before a {c:3}Boss Room{c}.\n\nThe rooms affected by this perk are {c:3}Blessing{c}, {c:3}Shop{c}, {c:3}Rest{c} and {c:3}Trial Rooms{c}.\n","[perks] [PREVIEW_ROOMS]",""],[60,"Magnificent Eye ","[perks] [PREVIEW_ROOMS]",""],[23,"Start each run with a selection of a {c:3}random Blessing{c}.\n\nThis selection of Blessings is the {c:3}same as an Blessing Room{c}.","[perks] [SPAWN_POWER]",""],[24,"Early Dreamer","[perks] [SPAWN_POWER]",""],[31,"Automatically adds {c:2}1{c} stack of the {c:3}{v:rogue.name.ONCE_MORE}{c} Blessing at the start of a dive.\n\nInstead of {c:3}taking lethal damage{c}, lose one stack and revive with {c:2}50%{c} Life.\n","[perks] [ROGUE_ONCE_MORE]",""],[32,"Angelic Slumber","[perks] [ROGUE_ONCE_MORE]",""],[150,"Die at least once within the dream!","[perks] [ROGUE_ONCE_MORE]",""],[131,"Increases the {c:3}Maximum Rarity{c} that {c:3}Blessings{c} or {c:3}Dishes{c} can roll with by {c:2}1{c}. \n\nBase max rarity starts at {c:2}Rare{c} and increases every {c:2}2 {c}layers.\n\n\n{c:}Rarities{c}:\nCommon{i:right}{c:6}Uncommon{c}{i:right}{c:2}Rare{c} \n{c:3}Exotic{c}{i:right}{c:5}Legendary{c}{i:right}{c:8}Mythic{c}","[perks] [RARITY_UP]",""],[132,"Big Bounty","[perks] [RARITY_UP]",""],[143,"Reach Depth Layer {c:2}3{c}!\n\n{c:3}Progress{c}: {v:track.num.rogue.deepestFloor} / 3","[perks] [RARITY_UP]",""],[25,"Unlocks the Power of {c:3}Rerolling{c}.\n\nIncreases {c:3}number of Rerolls{c} by {c:2}2{c} when starting a new dive.\n\nRerolls can be used to reroll selected options in {c:3}Blessing Rooms{c}, {c:3}Shop Rooms{c} and {c:3}Rest Rooms{c}.","[perks] [RE_ROLL_1]",""],[26,"High Roller I","[perks] [RE_ROLL_1]",""],[27,"Increases {c:3}number of Rerolls{c} by {c:2}2{c} when starting a new dive.\n\nRerolls can be used to reroll selected options in {c:3}Blessing Rooms{c}, {c:3}Shop Rooms{c} and {c:3}Rest Rooms{c}.","[perks] [RE_ROLL_2]",""],[28,"High Roller II","[perks] [RE_ROLL_2]",""],[144,"Use Rerolls at least {c:2}10{c} times!\n\n{c:3}Progress{c}: {v:track.num.rogue.rerollsUsed} / 10","[perks] [RE_ROLL_2]",""],[29,"Increases {c:3}number of Rerolls{c} by {c:2}2{c} when starting a new dive.\n\nRerolls can be used to reroll selected options in {c:3}Blessing Rooms{c}, {c:3}Shop Rooms{c} and {c:3}Rest Rooms{c}.","[perks] [RE_ROLL_3]",""],[30,"High Roller III","[perks] [RE_ROLL_3]",""],[81,"Unlocks the Power of {c:3}Banishing{c}. Grants {c:2}2{c} Banishes at the start of the dive.\n\nBanishes can be used to ban {c:3}Blessings{c} or {c:3}Dishes{c} when offered, removing them for the rest of a dive.\n\nCommon Blessings and Dishes cannot be banished.","[perks] [BANISH_1]",""],[82,"Un-Ban-lievable I","[perks] [BANISH_1]",""],[83,"Increases {c:3}number of Banishes{c} by {c:2}2{c} when starting a new dive.\n\nBanishes can be used to ban {c:3}Blessings{c} or {c:3}Dishes{c} when offered, removing them for the rest of a dive.\n\n\nCommon Blessings and Dishes cannot be banished.","[perks] [BANISH_2]",""],[84,"Un-Ban-lievable II","[perks] [BANISH_2]",""],[142,"Use Banishes at least {c:2}10{c} times!\n\n{c:3}Progress{c}: {v:track.num.rogue.banishesUsed} / 10","[perks] [BANISH_2]",""],[69,"Increases {c:3}number of Banishes{c} by {c:2}2{c} when starting a new dive.\n\nBanishes can be used to ban {c:3}Blessings{c} or {c:3}Dishes{c} when offered, removing them for the rest of a dive\n\n\nCommon Blessings and Dishes cannot be banished.","[perks] [BANISH_3]",""],[70,"Un-Ban-lievable III","[perks] [BANISH_3]",""],[53,"Awards a point for each shard at the end of a dive.","[objectives] [SHARDS]",""],[54,"From Shards","[objectives] [SHARDS]",""],[157,"Awards bonus points for each layer cleared.","[objectives] [FLOOR_CLEARED]",""],[158,"Layers Cleared","[objectives] [FLOOR_CLEARED]",""],[48,"Awards bonus points for each enemy defeated.","[objectives] [KILLS]",""],[43,"Enemies Defeated","[objectives] [KILLS]",""],[49,"Awards bonus points for each boss defeated.","[objectives] [BOSS_KILLS]",""],[44,"Bosses Defeated","[objectives] [BOSS_KILLS]",""],[50,"Awards bonus points for each boss defeated without taking damage.","[objectives] [FLAWLESS_BOSSES]",""],[45,"Flawless Bosses","[objectives] [FLAWLESS_BOSSES]",""],[51,"Awards bonus points for each Layer cleared without damage taken.","[objectives] [NO_DAMAGE_FLOORS]",""],[46,"Flawless Layers","[objectives] [NO_DAMAGE_FLOORS]",""],[52,"Reduces bonus points for each point of damage taken.","[objectives] [DAMAGE_TAKEN]",""],[47,"Damage Taken","[objectives] [DAMAGE_TAKEN]",""],[129,"Exited the dream manually via the menu.","[objectives] [MANUAL_EXIT]",""],[130,"Manual Exit","[objectives] [MANUAL_EXIT]",""]],"database.shops":[[1,"Koro Bounties","[test] [name]",""]],"database.stat-changes":[[56,"blubb","[modTest] [description]",""],[55,"Some Mod Up","[modTest] [name]",""]],"database.world-route":[[15,"[ Loud Motoyaki Noises ]","[chars] [motoyakiTest]",""],[28,"Exciting Motoyaki Noises!","[chars] [motoyakiTest]",""],[16,"[ Calm Motoyaki Noises ]","[chars] [motoyakiTest2]",""],[29,"Exciting Motoyaki Noises B!","[chars] [motoyakiTest2]",""],[17,"Greetings fellow wanderer!","[chars] [wanderer]",""],[18,"Valor o'Lira!{.} Great to see ya!","[chars] [quickwoodDelivery0]",""],[19,"Gotta get all that quickwood to the village.{.} So much to rebuild!","[chars] [quickwoodDelivery0]",""],[20,"See ya around!","[chars] [quickwoodDelivery0]",""],[21,"Valor o'Lira!{.} Great to see ya!","[chars] [quickwoodDelivery1]",""],[22,"Gotta get all that quickwood to the village.{.} So much to rebuild!","[chars] [quickwoodDelivery1]",""],[23,"See ya around!","[chars] [quickwoodDelivery1]",""],[24,"Foodstuff comin' through!","[chars] [riceDelivery1]",""],[25,"Delivering sum of that iron-y sand for smelting!","[chars] [riverIronDelivery1]",""],[26,"Gotta hurry, less' chief gets mad.","[chars] [riverIronDelivery1]",""],[27,"Oi, I'm drivin 'ere!","[chars] [riverIronDelivery1]",""],[6,"Oh, the irony!","[chars] [riverIronDelivery1OLD]",""]],"database.worldmap":[[31,"Big Ol' Landmark","[landmarks] [test-01]",""],[49,"{r:gui:loc:start-village}","[landmarks] [start-village-center]",""],[50,"{r:gui:loc:start-village} - Memory Garden","[landmarks] [start-village-garden]",""],[66,"{v:world.name.start} - Quickwood Lumberyard","[landmarks] [start-quickwood]",""],[67,"{v:world.name.start} - Kamu Village","[landmarks] [start-kamu-waypoint]",""],[68,"{v:world.name.start} - {v:world.mapName.start_center_center-08-mesa}","[landmarks] [start-mesa-waypoint]",""],[99,"{v:world.name.start} - {v:world.mapName.start_north_north-03-dungeon}","[landmarks] [start-dusk-waypoint]",""],[82,"{v:world.name.start} - Lakeside","[landmarks] [start-center-02-waypoint]",""],[69,"{r:gui:loc:start-village}","[landmarks] [start-village-far]",""],[83,"{v:world.name.start} - Eye of Remis","[landmarks] [start-remis-tower]",""],[98,"{v:world.name.start} - Silver Peak","[landmarks] [start-silver-peak]",""],[102,"{v:world.name.hub} - Remis Rock","[landmarks] [start-dng-outer]",""],[165,"{v:world.name.hub} - Hidden Steep","[landmarks] [hub-hidden-steep]",""],[167,"{v:world.name.hub} - Sol Gate Bridge","[landmarks] [hub-sol-gate]",""],[136,"{r:gui:loc:hub-town} - Centrum","[landmarks] [hub-town-center]",""],[180,"{v:world.name.hub} - Impact Crater","[landmarks] [hub-nyx-nest]",""],[181,"{v:world.name.hub} - Eye of Libra","[landmarks] [hub-libra-tower]",""],[182,"{v:world.name.hub} - Somu's Rest","[landmarks] [hub-somu]",""],[183,"{v:world.name.hub} - South Bend","[landmarks] [hub-south-bend]",""],[184,"{v:world.name.hub-town} - Southern Gate","[landmarks] [hub-south-gate]",""],[187,"{v:world.name.hub-town} - Wellspring","[landmarks] [hub-city-wellspring]",""],[51,"Juno","[interacts] [player]",""],[160,"Locked Gate","[interacts] [lock]",""],[43,"Start Village","[labels] [test]",""],[1,"We have to go deeper.","[regions] [meta]",""],[2,"Meta","[regions] [meta]",""],[28,"The Southern Area of the continent.","[regions] [start]",""],[13,"Koro Valley","[regions] [start]",""],[115,"A fisher village at the Southern coast.","[regions] [start-village]",""],[100,"Lyhamn","[regions] [start-village]",""],[174,"Kamu Shelter","[regions] [start-shelter1]",""],[113,"Central","[regions] [hub]",""],[57,"Aurum Plains","[regions] [hub]",""],[163,"Sundalan","[regions] [hub-town]",""],[114,"Wet","[regions] [swamp]",""],[70,"Scala Moor","[regions] [swamp]",""],[39,"B3","[areas] [start-dng]",""],[40,"B5","[areas] [start-dng]",""],[41,"B6","[areas] [start-dng]",""],[89,"B1","[areas] [start-dng]",""],[90,"B2","[areas] [start-dng]",""],[91,"B8","[areas] [start-dng]",""],[92,"B7","[areas] [start-dng]",""],[93,"B9","[areas] [start-dng]",""],[94,"B10","[areas] [start-dng]",""],[95,"B4","[areas] [start-dng]",""],[34,"A1","[areas] [start-dng]",""],[35,"A2","[areas] [start-dng]",""],[36,"A3","[areas] [start-dng]",""],[37,"A4","[areas] [start-dng]",""],[96,"A5","[areas] [start-dng]",""],[42,"Trial of Aether","[areas] [start-dng]",""],[85,"A1","[areas] [start-sub-dng-1]",""],[87,"A3","[areas] [start-sub-dng-1]",""],[137,"A2","[areas] [start-sub-dng-1]",""],[144,"A4","[areas] [start-sub-dng-1]",""],[140,"A5","[areas] [start-sub-dng-1]",""],[148,"A6","[areas] [start-sub-dng-1]",""],[88,"Spring Trial","[areas] [start-sub-dng-1]",""],[138,"Reef Cave","[areas] [start-hot-spring-cave-1]",""],[142,"Foggy Lair","[areas] [start-hot-spring-cave-1]",""],[145,"Cradle of Steam","[areas] [start-hot-spring-cave-1]",""],[139,"Hotspring Cave","[areas] [start-hot-spring-cave-1]",""],[6,"Cliff-Side Shelter","[areas] [main]",""],[7,"Median Divide","[areas] [main]",""],[8,"Old Kamu Village","[areas] [main]",""],[14,"Eye of Remis","[areas] [main]",""],[9,"Patron's Grave","[areas] [main]",""],[12,"Lyhamn Shelter","[areas] [main]",""],[10,"Fossil Road","[areas] [main]",""],[11,"Lumber Corner","[areas] [main]",""],[15,"Forked Road","[areas] [main]",""],[16,"Crescent Gates","[areas] [main]",""],[25,"Lyhamn Center","[areas] [main]",""],[19,"Impact Site","[areas] [main]",""],[17,"Lake Vasia","[areas] [main]",""],[20,"Silver Fields","[areas] [main]",""],[21,"Silver Peak","[areas] [main]",""],[22,"Hollow Incline","[areas] [main]",""],[18,"Red Forest","[areas] [main]",""],[27,"Reef Banks","[areas] [main]",""],[26,"Lira's Garden","[areas] [main]",""],[33,"Remis Rock","[areas] [main]",""],[48,"Eternal Spring","[areas] [main]",""],[52,"Old Watchtower","[areas] [main]",""],[53,"Sun's Gaze","[areas] [main]",""],[54,"Hidden Steep","[areas] [main]",""],[55,"River Road","[areas] [main]",""],[56,"Stone Call Inn","[areas] [main]",""],[58,"Sol Gate Bridge","[areas] [main]",""],[59,"Old Farm","[areas] [main]",""],[60,"North Bend","[areas] [main]",""],[166,"Ruined Ranch","[areas] [main]",""],[169,"West Entrance","[areas] [main]",""],[61,"South Entrance","[areas] [main]",""],[84,"Valley Entrance","[areas] [main]",""],[63,"Grand Passage","[areas] [main]",""],[62,"South Bend","[areas] [main]",""],[118,"Impact Crater","[areas] [main]",""],[65,"Dusk Approach","[areas] [main]",""],[71,"Somu's Rest","[areas] [main]",""],[72,"East Trench","[areas] [main]",""],[74,"Sodden Junction","[areas] [main]",""],[73,"Deep Bog","[areas] [main]",""],[75,"Mired Crossing","[areas] [main]",""],[76,"Ruined Grounds","[areas] [main]",""],[77,"Muddy Creek","[areas] [main]",""],[78,"Secluded Dwelling","[areas] [main]",""],[79,"Stepped Base","[areas] [main]",""],[80,"Sunken Path","[areas] [main]",""],[119,"Remis Peak","[areas] [main]",""],[97,"O'Lira Home","[areas] [main]",""],[105,"Meridi District","[areas] [main]",""],[125,"Cadu District","[areas] [main]",""],[126,"Portus District","[areas] [main]",""],[127,"Campus","[areas] [main]",""],[128,"Centrum","[areas] [main]",""],[129,"Petro's Smithery","[areas] [main]",""],[130,"O' Marmis Home","[areas] [main]",""],[131,"Home 1","[areas] [main]",""],[132,"Home 2","[areas] [main]",""],[133,"Classroom 2","[areas] [main]",""],[134,"Classroom 1","[areas] [main]",""],[157,"Awaking Chamber","[areas] [main]",""],[158,"Cargo Hold","[areas] [main]",""],[170,"Fisher Fam","[areas] [main]",""],[171,"Elderly Hut","[areas] [main]",""],[172,"Ante Road","[areas] [main]",""],[175,"Waterways","[areas] [main]",""],[176,"Speckled Ridge","[areas] [main]",""],[177,"Rushing Stream","[areas] [main]",""],[178,"Finflap Falls","[areas] [main]",""],[185,"Old Hideout","[areas] [main]",""],[186,"Sol Gate Trial","[areas] [main]",""],[47,"{v:world.name.start}","[areas] [main]",""],[64,"Reaver's End","[areas] [main]",""],[81,"{v:world.name.swamp}","[areas] [main]",""],[124,"Beacon o' Helio","[areas] [main]",""],[141,"{v:world.name.hub}","[areas] [main]",""],[188,"Overworld","[areas] [main]",""],[189,"Overworld Map","[areas] [main]",""]],"destructs.hazards.ground-steam":[[2,"Steam Vent","",""]],"destructs.hazards.nyx-ground-beam":[[1,"Nyx Exhaust","",""]],"enemies.common.big-ball":[[1,"Vermillion Scream","",""]],"enemies.common.nyx-avatar":[[2,"Infinity Blade","",""],[1,"Recovering...","",""]],"enemies.hub.bowcow":[[1,"One...","",""],[2,"Three!","",""],[3,"Two...","",""],[4,"Attack!","",""]],"enemies.hub.butterfly-bird":[[1,"Charges Healing","",""]],"enemies.hub.molelion":[[4,"{c:5}Full Power{c}","",""],[5,"{c:2}Weakened{c}","",""],[6,"Ground Burst","",""],[1,"Artillery","",""],[3,"Ultra Spin","",""]],"enemies.hub.molerat":[[1,"Ground Burst","",""],[2,"Healing...","",""]],"enemies.hub.moss-bowcow":[[1,"One...","",""],[2,"Three!","",""],[3,"Two...","",""],[4,"Attack!","",""]],"enemies.hub.vulture":[[1,"All out Attack!","",""]],"enemies.start.ball":[[2,"Coordinating Attack!","",""],[4,"Linking to Coordinate!","",""]],"enemies.start.fly-fish":[[2,"Unstable Aether","",""]],"enemies.start.frog-boss":[[2,"High Jump","",""],[1,"Recovering...","",""]],"enemies.start.turtle":[[1,"Breaker Stomp","",""],[2,"Ultra Stomp","",""]],"enemies.start.wall-boss":[[8,"Tenta Muruckus","",""]],"enemies.swamp-area.platapus":[[1,"Breaker Sphere","",""]],"enemies.swamp-area.slime":[[2,"Coordinating Attack!","",""],[4,"Linking to Coordinate!","",""]],"lang.gui":[[1,"Continue","[title] [buttons] [resume]",""],[2,"Return to Title","[title] [buttons] [title]",""],[3,"Skip Cutscene","[title] [buttons] [skip]",""],[4,"Cancel","[title] [buttons] [cancel]",""],[5,"Save Game","[title] [buttons] [save]",""],[6,"Options","[title] [buttons] [options]",""],[1145,"Welcome to the {c:3}Alabaster Dawn Early Access{c}!\n\nWe try our best to present you a version of the game that is as polished as possible. \n\nIf you encounters bugs or issues, feel free to report it in the {c:3}Bugs & Issues{c} Steam Forum!\n\nThank you for your support and happy playing!\n\n{i:default}\n","[title] [eaInfo]",""],[8,"Tokens","[proto] [collectable] [title]",""],[9,"Found","[proto] [collectable] [found]",""],[38,"???","[common] [???]",""],[102,"Thaler","[common] [money]",""],[103,"Hitpoints","[common] [stats] [names] [hp]",""],[104,"Attack","[common] [stats] [names] [attack]",""],[105,"Armor","[common] [stats] [names] [defense]",""],[106,"Strength","[common] [stats] [names] [strength]",""],[107,"lf","[common] [stats] [abbr] [hp]",""],[108,"atk","[common] [stats] [abbr] [attack]",""],[109,"arm","[common] [stats] [abbr] [defense]",""],[110,"str","[common] [stats] [abbr] [strength]",""],[297,"Brittle","[common] [status-cond] [BRITTLE]",""],[298,"Drain","[common] [status-cond] [DRAINED]",""],[299,"Burn","[common] [status-cond] [BURN]",""],[253,"Freeze","[common] [status-cond] [FREEZE]",""],[398,"Physis","[common] [element] [NEUTRAL]",""],[399,"Aether","[common] [element] [AETHER]",""],[400,"Ignis","[common] [element] [IGNIS]",""],[401,"Cryo","[common] [element] [CRYO]",""],[402,"Slash","[common] [hit-type] [SLASH]",""],[403,"Pierce","[common] [hit-type] [PIERCE]",""],[404,"Blunt","[common] [hit-type] [BLUNT]",""],[405,"Melee","[common] [art-type] [MELEE]",""],[406,"Ranged","[common] [art-type] [RANGE]",""],[407,"Guard","[common] [art-type] [GUARD]",""],[408,"Burst","[common] [art-rank] [RANK_1]",""],[409,"Bloom","[common] [art-rank] [RANK_2]",""],[489,"Vegetable","[common] [inc-type] [VEGETABLE]",""],[490,"Fruit","[common] [inc-type] [FRUIT]",""],[491,"Cereal","[common] [inc-type] [CEREALS]",""],[492,"Meat","[common] [inc-type] [MEAT]",""],[493,"Seafood","[common] [inc-type] [SEAFOOD]",""],[494,"Processed","[common] [inc-type] [PROCESSED]",""],[495,"Other","[common] [inc-type] [OTHER]",""],[496,"Seasoning","[common] [inc-type] [SPICE]",""],[517,"Herb","[common] [inc-type] [HERB]",""],[497,"Major","[common] [gem] [type] [MAJOR]",""],[498,"Minor","[common] [gem] [type] [MINOR]",""],[499,"Decoris","[common] [gem] [slot] [CORE]",""],[500,"Cordis","[common] [gem] [slot] [UPPER]",""],[501,"Armis","[common] [gem] [slot] [CENTER]",""],[502,"Aegis","[common] [gem] [slot] [LOWER]",""],[503,"Melee","[common] [gem] [slot] [MELEE]",""],[504,"Ranged","[common] [gem] [slot] [RANGED]",""],[683,"Rough","[common] [gem] [purity] [ROUGH]",""],[684,"Dull","[common] [gem] [purity] [DULL]",""],[685,"Smooth","[common] [gem] [purity] [SMOOTH]",""],[686,"Pure","[common] [gem] [purity] [PURE]",""],[687,"Radiant","[common] [gem] [purity] [RADIANT]",""],[658,"Recent","[common] [item-type] [NEW]",""],[648,"Recipe","[common] [item-type] [DISH]",""],[649,"Ingredient","[common] [item-type] [INGREDIENT]",""],[650,"Seasoning","[common] [item-type] [SPICE]",""],[651,"Gem","[common] [item-type] [GEM]",""],[652,"Divine Art","[common] [item-type] [SPECIAL]",""],[653,"Valuable","[common] [item-type] [KEY]",""],[654,"Trade","[common] [item-type] [TRADE]",""],[655,"Toggle","[common] [item-type] [TOGGLE]",""],[656,"Essence","[common] [item-type] [VIRTUAL]",""],[657,"Blueprint","[common] [item-type] [BLUEPRINT]",""],[1011,"Artifact","[common] [item-type] [RELIC]",""],[704,"m","[common] [time] [abr] [minutes]",""],[705,"s","[common] [time] [abr] [seconds]",""],[706,"h","[common] [time] [abr] [hours]",""],[708,"Duration","[common] [time] [mod] [key]",""],[709,"Total Duration of the boost effects.\n\nReusing the same boost {c:3}extends the duration{c} of the boost!","[common] [time] [mod] [desc]",""],[765,"Common","[common] [rarity] [COMMON]",""],[766,"Uncommon","[common] [rarity] [UNCOMMON]",""],[767,"Rare","[common] [rarity] [RARE]",""],[768,"Exotic","[common] [rarity] [EXOTIC]",""],[769,"Legendary","[common] [rarity] [LEGENDARY]",""],[770,"Mythic","[common] [rarity] [MYTHIC]",""],[771,"Novice","[common] [dish-rarity] [COMMON]",""],[772,"Junior ","[common] [dish-rarity] [UNCOMMON]",""],[773,"Adept","[common] [dish-rarity] [RARE]",""],[762,"Senior","[common] [dish-rarity] [EXOTIC]",""],[763,"Chef","[common] [dish-rarity] [LEGENDARY]",""],[764,"Master","[common] [dish-rarity] [MYTHIC]",""],[787,"Divine","[common] [virtual-type] [DIVINE]",""],[788,"Enemy","[common] [virtual-type] [ENEMIES]",""],[789,"Flora","[common] [virtual-type] [FLORA]",""],[790,"Other","[common] [virtual-type] [OTHER]",""],[819,"XP","[common] [exp] [upper]",""],[820,"xp","[common] [exp] [lower]",""],[850,"Weapon","[common] [weapon]",""],[884,"Level","[common] [level]",""],[966,"Lv","[common] [lv]",""],[982,"Shards","[common] [shards]",""],[983,"Tokens","[common] [tokens]",""],[992,"Scroll","[common] [scroll]",""],[1115,"Harmony Level","[common] [syncLevel]",""],[10,"Character","[menu] [main] [titles] [START]",""],[11,"Options","[menu] [main] [titles] [OPTIONS]",""],[12,"Save","[menu] [main] [titles] [SAVE]",""],[13,"Inventory","[menu] [main] [titles] [ITEMS]",""],[14,"Equipment","[menu] [main] [titles] [EQUIPMENT]",""],[15,"Test","[menu] [main] [titles] [TEST]",""],[16,"Collection","[menu] [main] [titles] [RECORDS]",""],[124,"Pause","[menu] [main] [titles] [PAUSE]",""],[125,"Map","[menu] [main] [titles] [MAP]",""],[168,"Growth Chart","[menu] [main] [titles] [SKILLS]",""],[421,"Load","[menu] [main] [titles] [LOAD]",""],[425,"Journal","[menu] [main] [titles] [QUESTS]",""],[589,"Statistics","[menu] [main] [titles] [STATS]",""],[776,"Return to Title","[menu] [main] [titles] [TITLE]",""],[777,"Skip Cutscene","[menu] [main] [titles] [SKIP]",""],[778,"Continue","[menu] [main] [titles] [CONTINUE]",""],[840,"Artifacts","[menu] [main] [titles] [RELIC]",""],[1040,"Log","[menu] [main] [titles] [LOG]",""],[945,"Character","[menu] [main] [titles] [ROGUE]",""],[961,"Map","[menu] [main] [titles] [ROGUE_MAP]",""],[975,"Pause","[menu] [main] [titles] [ROGUE_PAUSE]",""],[1045,"Glossary","[menu] [main] [titles] [LORE]",""],[17,"Journal","[menu] [start] [labels] [quests]",""],[18,"Growth Chart","[menu] [start] [labels] [skills]",""],[19,"Equipment","[menu] [start] [labels] [equipment]",""],[20,"Inventory","[menu] [start] [labels] [inventory]",""],[21,"Status","[menu] [start] [labels] [status]",""],[22,"Collection","[menu] [start] [labels] [records]",""],[23,"Save","[menu] [start] [labels] [save]",""],[24,"Options","[menu] [start] [labels] [options]",""],[25,"Test","[menu] [start] [labels] [test]",""],[57,"Rest","[menu] [start] [labels] [short]",""],[58,"Cook","[menu] [start] [labels] [long]",""],[59,"Discuss","[menu] [start] [labels] [convo]",""],[63,"Dojo","[menu] [start] [labels] [dojo]",""],[64,"party","[menu] [start] [labels] [party]",""],[67,"Analyze","[menu] [start] [labels] [analyze]",""],[74,"Boosts","[menu] [start] [labels] [boost]",""],[69,"Weapons","[menu] [start] [labels] [weapons]",""],[132,"Continue","[menu] [start] [labels] [continue]",""],[127,"Skip Cutscene","[menu] [start] [labels] [skip]",""],[128,"Title","[menu] [start] [labels] [title]",""],[795,"Offerings","[menu] [start] [labels] [OFFERING]",""],[796,"Tasks","[menu] [start] [labels] [CHECKLIST]",""],[797,"Side Stories","[menu] [start] [labels] [CHALLENGES]",""],[832,"Resting Spot","[menu] [start] [labels] [cooking_spot]",""],[976,"End Dream","[menu] [start] [labels] [return]",""],[1041,"Log","[menu] [start] [labels] [log]",""],[26,"Check your current objectives and optional stories.","[menu] [start] [descriptions] [quests]",""],[27,"Activate passive core skills and unlock combat arts for your weapons.","[menu] [start] [descriptions] [skills]",""],[28,"Equip gems and review Enchantments on your weapons and core.","[menu] [start] [descriptions] [equipment]",""],[29,"Browse your current collection of items.","[menu] [start] [descriptions] [inventory]",""],[30,"This menu does not exist.","[menu] [start] [descriptions] [status]",""],[31,"Take a look at various records and collections.","[menu] [start] [descriptions] [records]",""],[32,"Save your current Progress.","[menu] [start] [descriptions] [save]",""],[33,"Adjust various settings such as Gameplay, Audio, Graphics & Accessibility options.","[menu] [start] [descriptions] [options]",""],[34,"This is a test menu, used mainly as a playground. Needs no translation!","[menu] [start] [descriptions] [test]",""],[60,"Take a short rest to recover Life, respawn enemies and regrow healing plants.","[menu] [start] [descriptions] [short]",""],[61,"Take a long rest and consume a meal to refill your Healing Bulb and Boosts.","[menu] [start] [descriptions] [long]",""],[62,"Talk to your comrades and view past conversations.","[menu] [start] [descriptions] [convo]",""],[65,"Mediate and practice combat inside the divine marble.","[menu] [start] [descriptions] [dojo]",""],[66,"Configure your party.","[menu] [start] [descriptions] [party]",""],[73,"Analyze points of interest around you.","[menu] [start] [descriptions] [analyze]",""],[68,"Boosts","[menu] [start] [descriptions] [boost]",""],[72,"Weapons","[menu] [start] [descriptions] [weapons]",""],[129,"Continue playing the game.","[menu] [start] [descriptions] [continue]",""],[130,"Skips the current cutscene.","[menu] [start] [descriptions] [skip]",""],[131,"Return to the title screen. {c:5}Unsaved progress might be lost!{c}","[menu] [start] [descriptions] [title]",""],[1030,"Check recent conversations.","[menu] [start] [descriptions] [log]",""],[798,"Present a token of progress to the gods and receive rewards in turn.","[menu] [start] [descriptions] [OFFERING]",""],[799,"Check tasks required to advance this community.","[menu] [start] [descriptions] [CHECKLIST]",""],[800,"Check optional stories that help the community but are not required.","[menu] [start] [descriptions] [CHALLENGES]",""],[977,"Wake up from the dream immediately.","[menu] [start] [descriptions] [return]",""],[834,"Saving the game is temporarily disabled!","[menu] [start] [saveBlocked]",""],[45,"Default Settings","[menu] [options] [shortcuts] [titles] [default]",""],[46,"Returns the settings to the default state. ({c:5}Requires a restart for all settings to take effect!{c})","[menu] [options] [shortcuts] [descriptions] [default]",""],[48,"Gameplay","[menu] [options] [tabs] [titles] [GENERAL]",""],[49,"Gameplay","[menu] [options] [tabs] [titles] [GAMEPLAY]",""],[50,"Interface","[menu] [options] [tabs] [titles] [INTERFACE]",""],[51,"Audio","[menu] [options] [tabs] [titles] [AUDIO]",""],[52,"Graphics","[menu] [options] [tabs] [titles] [GRAPHICS]",""],[53,"Controls","[menu] [options] [tabs] [titles] [CONTROLS]",""],[54,"Difficulty","[menu] [options] [tabs] [titles] [DIFFICULTY]",""],[55,"Accessibility","[menu] [options] [tabs] [titles] [ACCESSIBILITY]",""],[1065,"Dream","[menu] [options] [tabs] [titles] [ROGUE]",""],[56,"Description","[menu] [options] [info] [header]",""],[394,"The following keys cannot be used","[menu] [options] [info] [blockedPCKeys]",""],[196,"Change Layout","[menu] [options] [buttons] [gamepad]",""],[335,"Change Bindings","[menu] [options] [buttons] [keyboard]",""],[1028,"On","[menu] [options] [buttons] [on]",""],[1029,"Off","[menu] [options] [buttons] [off]",""],[292,"Main Menu","[menu] [options] [actions] [GAMEPAD] [labels] [menu]",""],[301,"Map Menu","[menu] [options] [actions] [GAMEPAD] [labels] [map]",""],[302,"Confirm","[menu] [options] [actions] [GAMEPAD] [labels] [confirm]",""],[256,"Return / Cancel","[menu] [options] [actions] [GAMEPAD] [labels] [back]",""],[257,"Up","[menu] [options] [actions] [GAMEPAD] [labels] [menuUp]",""],[258,"Right","[menu] [options] [actions] [GAMEPAD] [labels] [menuRight]",""],[259,"Down","[menu] [options] [actions] [GAMEPAD] [labels] [menuDown]",""],[260,"Left","[menu] [options] [actions] [GAMEPAD] [labels] [menuLeft]",""],[261,"Context Help","[menu] [options] [actions] [GAMEPAD] [labels] [menuHelp]",""],[262,"Menu Shortcut 1","[menu] [options] [actions] [GAMEPAD] [labels] [menuShortcut1]",""],[263,"Menu Shortcut 2","[menu] [options] [actions] [GAMEPAD] [labels] [menuShortcut2]",""],[264,"Menu Shortcut 3","[menu] [options] [actions] [GAMEPAD] [labels] [menuShortcut3]",""],[265,"Menu Shortcut 4","[menu] [options] [actions] [GAMEPAD] [labels] [menuShortcut4]",""],[266,"Cycle Right","[menu] [options] [actions] [GAMEPAD] [labels] [menuCycleForwards]",""],[267,"Cycle Left","[menu] [options] [actions] [GAMEPAD] [labels] [menuCycleBackwards]",""],[268,"Up","[menu] [options] [actions] [GAMEPAD] [labels] [up]",""],[269,"Right","[menu] [options] [actions] [GAMEPAD] [labels] [right]",""],[270,"Down","[menu] [options] [actions] [GAMEPAD] [labels] [down]",""],[271,"Left","[menu] [options] [actions] [GAMEPAD] [labels] [left]",""],[272,"Melee Attack","[menu] [options] [actions] [GAMEPAD] [labels] [attack]",""],[274,"Dash / Step","[menu] [options] [actions] [GAMEPAD] [labels] [dash]",""],[275,"Guard / Parry","[menu] [options] [actions] [GAMEPAD] [labels] [guard]",""],[276,"Divine Art (Hold)","[menu] [options] [actions] [GAMEPAD] [labels] [special]",""],[277,"Command Menu","[menu] [options] [actions] [GAMEPAD] [labels] [command]",""],[278,"Skip Cutscene","[menu] [options] [actions] [GAMEPAD] [labels] [skipCutscene]",""],[279,"Lock Aim","[menu] [options] [actions] [GAMEPAD] [labels] [aimLock]",""],[280,"Interact","[menu] [options] [actions] [GAMEPAD] [labels] [interact]",""],[294,"Focus (Hold) / Catch","[menu] [options] [actions] [GAMEPAD] [labels] [modifier]",""],[282,"Up Boost","[menu] [options] [actions] [GAMEPAD] [labels] [itemUp]",""],[283,"Right Boost","[menu] [options] [actions] [GAMEPAD] [labels] [itemRight]",""],[284,"Left Boost ","[menu] [options] [actions] [GAMEPAD] [labels] [itemLeft]",""],[285,"Heal","[menu] [options] [actions] [GAMEPAD] [labels] [itemDown]",""],[901,"Switch Loadout","[menu] [options] [actions] [GAMEPAD] [labels] [loadoutModifier]",""],[295,"Physis Element","[menu] [options] [actions] [GAMEPAD] [labels] [neutralModifier]",""],[287,"Aether Element","[menu] [options] [actions] [GAMEPAD] [labels] [aetherModifier]",""],[288,"Cryo Element","[menu] [options] [actions] [GAMEPAD] [labels] [iceModifier]",""],[289,"Ignis Element","[menu] [options] [actions] [GAMEPAD] [labels] [fireModifier]",""],[290,"Ranged Attack","[menu] [options] [actions] [GAMEPAD] [labels] [shooting]",""],[438,"Toggle Tracked Story","[menu] [options] [actions] [GAMEPAD] [labels] [trackQuest]",""],[448,"Page Forwards","[menu] [options] [actions] [GAMEPAD] [labels] [pageForwards]",""],[449,"Page Backwards","[menu] [options] [actions] [GAMEPAD] [labels] [pageBackwards]",""],[376,"Open or close the {c:3}Character Menu{c}.\n\nWhile in a cutscene or combat, opens the Pause Menu.","[menu] [options] [actions] [GAMEPAD] [descriptions] [menu]",""],[342,"Open or close the {c:3}Map Menu{c}.\n\nWhile in a cutscene, opens the {c:3}Log{c} tab first.","[menu] [options] [actions] [GAMEPAD] [descriptions] [map]",""],[343,"Confirm a selection within a menu or interface.","[menu] [options] [actions] [GAMEPAD] [descriptions] [confirm]",""],[344,"Cancel a selection or return to the previous menu.","[menu] [options] [actions] [GAMEPAD] [descriptions] [back]",""],[345,"Move cursor up.\n\nThis can also be done by pressing the left stick up. To scroll fast through a selection, use the right stick instead.","[menu] [options] [actions] [GAMEPAD] [descriptions] [menuUp]",""],[346,"Move cursor right.\n\nThis can also be done by pressing the left stick right. To scroll fast through a selection, use the right stick instead.","[menu] [options] [actions] [GAMEPAD] [descriptions] [menuRight]",""],[347,"Move cursor down.\n\nThis can also be done by pressing the left stick down. To scroll fast through a selection, use the right stick instead.","[menu] [options] [actions] [GAMEPAD] [descriptions] [menuDown]",""],[348,"Move cursor left.\n\nThis can also be done by pressing the left stick left. To scroll fast through a selection, use the right stick instead.","[menu] [options] [actions] [GAMEPAD] [descriptions] [menuLeft]",""],[349,"Open or close context based help. \n\nHover over the highlighted areas to select them and get relevant information.","[menu] [options] [actions] [GAMEPAD] [descriptions] [menuHelp]",""],[350,"Shortcut used by various sub menus.","[menu] [options] [actions] [GAMEPAD] [descriptions] [menuShortcut1]",""],[351,"Shortcut used by various sub menus.","[menu] [options] [actions] [GAMEPAD] [descriptions] [menuShortcut2]",""],[352,"Shortcut used by various sub menus.","[menu] [options] [actions] [GAMEPAD] [descriptions] [menuShortcut3]",""],[353,"Shortcut used by various sub menus.","[menu] [options] [actions] [GAMEPAD] [descriptions] [menuShortcut4]",""],[354,"Shortcut used to cycle through tabs or sections.","[menu] [options] [actions] [GAMEPAD] [descriptions] [menuCycleForwards]",""],[355,"Shortcut used to cycle through tabs or sections.","[menu] [options] [actions] [GAMEPAD] [descriptions] [menuCycleBackwards]",""],[356,"Melee attack with currently equipped weapon.\n\nHold or delay input to execute various Combat Arts that you have unlocked.","[menu] [options] [actions] [GAMEPAD] [descriptions] [attack]",""],[357,"Perform dash to avoid enemy attacks.\n\nPress after melee attack while holding moving in any direction to execute side/back-step.","[menu] [options] [actions] [GAMEPAD] [descriptions] [dash]",""],[358,"Hold to enter guard stance.\n\nPress right before an attack hits to perform a Parry. Keep holding the guard button to parry any follow up attack automatically within a small time frame.","[menu] [options] [actions] [GAMEPAD] [descriptions] [guard]",""],[359,"Hold to execute Divine Arts.","[menu] [options] [actions] [GAMEPAD] [descriptions] [special]",""],[360,"Open or close the {c:3}command menu{c}.\n\nThis button can also be pressed twice to {c:3}skip cutscenes{c}.\n\nSkip confirmation can be toggled off under {c:3}General{c} > {c:3}Confirm Cutscene Skip{c}. ","[menu] [options] [actions] [GAMEPAD] [descriptions] [command]",""],[361,"Press twice to skip any cutscene. \n\nConfirmation can be toggled off under {c:3}General{c} > {c:3}Confirm Cutscene Skip{c}. ","[menu] [options] [actions] [GAMEPAD] [descriptions] [skipCutscene]",""],[362,"Lock a puzzle element with your ranged weapon.\n\nAim Lock is preserved until ranged attack is pressed again.","[menu] [options] [actions] [GAMEPAD] [descriptions] [aimLock]",""],[363,"Interact with NPCs, environment etc.","[menu] [options] [actions] [GAMEPAD] [descriptions] [interact]",""],[364,"While Aiming, use to catch elements with your currently active ranged weapons.\n\nWhile holding, press buttons to {c:3}switch Aspects{c} or your {c:3}active Loadout{c}!\n\n","[menu] [options] [actions] [GAMEPAD] [descriptions] [modifier]",""],[365,"Use Divine Boost slotted up.","[menu] [options] [actions] [GAMEPAD] [descriptions] [itemUp]",""],[366,"Use Divine Boost slotted to the right.","[menu] [options] [actions] [GAMEPAD] [descriptions] [itemRight]",""],[373,"Use Divine Boost slotted to the left.","[menu] [options] [actions] [GAMEPAD] [descriptions] [itemLeft]",""],[367,"Use Healing Bulb to restore Life.\n\nDoes nothing if you are at max Life.","[menu] [options] [actions] [GAMEPAD] [descriptions] [itemDown]",""],[902,"Switch your Loadout, swapping out your equipped weapons.\n\nNote that upon switching loadout, {c:3}caught projectiles will be released{c} and returned to you. ","[menu] [options] [actions] [GAMEPAD] [descriptions] [loadoutModifier]",""],[368,"Attune to the {c:2}Physis{c} Aspect.","[menu] [options] [actions] [GAMEPAD] [descriptions] [neutralModifier]",""],[369,"Attune to the {c:8}Aether{c} Aspect.","[menu] [options] [actions] [GAMEPAD] [descriptions] [aetherModifier]",""],[370,"Attune to the {c:5}Ignis{c} Aspect.","[menu] [options] [actions] [GAMEPAD] [descriptions] [fireModifier]",""],[371,"Attune to the {c:6}Cryo{c} Aspect.","[menu] [options] [actions] [GAMEPAD] [descriptions] [iceModifier]",""],[372,"Fire from your currently equipped ranged weapon.\n\nWhile not aiming this will trigger a burst shot. ","[menu] [options] [actions] [GAMEPAD] [descriptions] [shooting]",""],[439,"Used to toggle the current {c:3}Story Objective{c} or track a Story immediately after it started.\n\n","[menu] [options] [actions] [GAMEPAD] [descriptions] [trackQuest]",""],[450,"Used in the map menu among others to switch between views.","[menu] [options] [actions] [GAMEPAD] [descriptions] [pageForwards]",""],[451,"Used in the map menu among others to switch between views.","[menu] [options] [actions] [GAMEPAD] [descriptions] [pageBackwards]",""],[340,"Interact / Click","[menu] [options] [actions] [PC] [labels] [mouseLeft]",""],[197,"Main Menu","[menu] [options] [actions] [PC] [labels] [menu]",""],[198,"Map Menu","[menu] [options] [actions] [PC] [labels] [map]",""],[199,"Confirm","[menu] [options] [actions] [PC] [labels] [confirm]",""],[200,"Return / Cancel","[menu] [options] [actions] [PC] [labels] [back]",""],[201,"Up","[menu] [options] [actions] [PC] [labels] [menuUp]",""],[202,"Right","[menu] [options] [actions] [PC] [labels] [menuRight]",""],[203,"Down","[menu] [options] [actions] [PC] [labels] [menuDown]",""],[204,"Left","[menu] [options] [actions] [PC] [labels] [menuLeft]",""],[205,"Context Help","[menu] [options] [actions] [PC] [labels] [menuHelp]",""],[206,"Menu Shortcut 1","[menu] [options] [actions] [PC] [labels] [menuShortcut1]",""],[207,"Menu Shortcut 2","[menu] [options] [actions] [PC] [labels] [menuShortcut2]",""],[208,"Menu Shortcut 3","[menu] [options] [actions] [PC] [labels] [menuShortcut3]",""],[209,"Menu Shortcut 4","[menu] [options] [actions] [PC] [labels] [menuShortcut4]",""],[210,"Cycle Right","[menu] [options] [actions] [PC] [labels] [menuCycleForwards]",""],[211,"Cycle Left","[menu] [options] [actions] [PC] [labels] [menuCycleBackwards]",""],[212,"Move Up","[menu] [options] [actions] [PC] [labels] [up]",""],[213,"Move Right","[menu] [options] [actions] [PC] [labels] [right]",""],[214,"Move Down","[menu] [options] [actions] [PC] [labels] [down]",""],[215,"Move Left","[menu] [options] [actions] [PC] [labels] [left]",""],[216,"Melee Attack","[menu] [options] [actions] [PC] [labels] [attack]",""],[217,"Aim (Hold)","[menu] [options] [actions] [PC] [labels] [aiming]",""],[218,"Auto Shoot","[menu] [options] [actions] [PC] [labels] [aimQuickShoot]",""],[219,"Dash","[menu] [options] [actions] [PC] [labels] [dash]",""],[220,"Guard / Parry","[menu] [options] [actions] [PC] [labels] [guard]",""],[221,"Divine Art (Hold)","[menu] [options] [actions] [PC] [labels] [special]",""],[222,"Command Menu","[menu] [options] [actions] [PC] [labels] [command]",""],[565,"Weapon Wheel","[menu] [options] [actions] [PC] [labels] [weapons]",""],[223,"Skip Cutscene","[menu] [options] [actions] [PC] [labels] [skipCutscene]",""],[224,"Lock Aim","[menu] [options] [actions] [PC] [labels] [aimLock]",""],[225,"Interact","[menu] [options] [actions] [PC] [labels] [interact]",""],[903,"Switch Loadout","[menu] [options] [actions] [PC] [labels] [loadout]",""],[226,"Attune Physis Element","[menu] [options] [actions] [PC] [labels] [neutral]",""],[227,"Attune Aether Element","[menu] [options] [actions] [PC] [labels] [aether]",""],[228,"Attune Cryo Element","[menu] [options] [actions] [PC] [labels] [ice]",""],[229,"Attune Ignis Element","[menu] [options] [actions] [PC] [labels] [fire]",""],[230,"Focus (Hold)","[menu] [options] [actions] [PC] [labels] [modifier]",""],[231,"Up Boost","[menu] [options] [actions] [PC] [labels] [itemUp]",""],[232,"Right Boost","[menu] [options] [actions] [PC] [labels] [itemRight]",""],[233,"Left Boost","[menu] [options] [actions] [PC] [labels] [itemLeft]",""],[234,"Heal","[menu] [options] [actions] [PC] [labels] [itemDown]",""],[235,"Language Correction","[menu] [options] [actions] [PC] [labels] [langCorrect]",""],[236,"Take Screenshot","[menu] [options] [actions] [PC] [labels] [snapshot]",""],[237,"Toggle FPS Display","[menu] [options] [actions] [PC] [labels] [fps]",""],[238,"Physis Aspect","[menu] [options] [actions] [PC] [labels] [neutralModifier]",""],[239,"Aether Aspect","[menu] [options] [actions] [PC] [labels] [aetherModifier]",""],[240,"Cryo Aspect","[menu] [options] [actions] [PC] [labels] [iceModifier]",""],[241,"Ignis Aspect","[menu] [options] [actions] [PC] [labels] [fireModifier]",""],[246,"Ranged Attack","[menu] [options] [actions] [PC] [labels] [shooting]",""],[374,"Slowdown","[menu] [options] [actions] [PC] [labels] [debugSlowdown]",""],[375,"Jetpack","[menu] [options] [actions] [PC] [labels] [debugJump]",""],[907,"Kill Enemies","[menu] [options] [actions] [PC] [labels] [debugKillAll]",""],[440,"Toggle Tracked Story","[menu] [options] [actions] [PC] [labels] [trackQuest]",""],[452,"Page Forwards","[menu] [options] [actions] [PC] [labels] [pageForwards]",""],[453,"Page Backwards","[menu] [options] [actions] [PC] [labels] [pageBackwards]",""],[566,"Directly opens the weapon wheel in the command menu. ","[menu] [options] [actions] [PC] [descriptions] [weapons]",""],[303,"Open or close the Main Menu.\n\nWhile in a cutscene or combat, opens the Pause Menu.","[menu] [options] [actions] [PC] [descriptions] [menu]",""],[304,"Open or close the Map Menu.\n\nWhile in a cutscene, opens the 'Log' tab first.","[menu] [options] [actions] [PC] [descriptions] [map]",""],[305,"Confirm a selection within a menu or interface.","[menu] [options] [actions] [PC] [descriptions] [confirm]",""],[306,"Cancel a selection or return to the previous menu.","[menu] [options] [actions] [PC] [descriptions] [back]",""],[307,"Move cursor up.","[menu] [options] [actions] [PC] [descriptions] [menuUp]",""],[308,"Move cursor right.","[menu] [options] [actions] [PC] [descriptions] [menuRight]",""],[309,"Move cursor down.","[menu] [options] [actions] [PC] [descriptions] [menuDown]",""],[310,"Move cursor left.","[menu] [options] [actions] [PC] [descriptions] [menuLeft]",""],[311,"Open or close context based help. \n\nHover over the highlighted areas to select them and get relevant information.","[menu] [options] [actions] [PC] [descriptions] [menuHelp]",""],[312,"Shortcut used by various sub menus.","[menu] [options] [actions] [PC] [descriptions] [menuShortcut1]",""],[313,"Shortcut used by various sub menus.","[menu] [options] [actions] [PC] [descriptions] [menuShortcut2]",""],[314,"Shortcut used by various sub menus.","[menu] [options] [actions] [PC] [descriptions] [menuShortcut3]",""],[315,"Shortcut used by various sub menus.","[menu] [options] [actions] [PC] [descriptions] [menuShortcut4]",""],[316,"Shortcut used to cycle through tabs or sections.","[menu] [options] [actions] [PC] [descriptions] [menuCycleForwards]",""],[317,"Shortcut used to cycle through tabs or sections.","[menu] [options] [actions] [PC] [descriptions] [menuCycleBackwards]",""],[318,"Melee attack with currently equipped weapon.\n\nHold or delay input to execute various Combat Arts that you have unlocked.","[menu] [options] [actions] [PC] [descriptions] [attack]",""],[319,"Perform dash to avoid enemy attacks.\n\nPress after melee attack while holding moving in any direction to execute side/back-step.","[menu] [options] [actions] [PC] [descriptions] [dash]",""],[320,"Hold to enter guard stance.\n\nPress right before an attack hits to perform a Parry. Keep holding the guard button to parry any follow up attack automatically within a small time frame.","[menu] [options] [actions] [PC] [descriptions] [guard]",""],[321,"Hold to execute Divine Arts.","[menu] [options] [actions] [PC] [descriptions] [special]",""],[322,"Opens the command menu. Defaults to the {c:3}Divine Vision{c} view.","[menu] [options] [actions] [PC] [descriptions] [command]",""],[323,"Press twice to skip any cutscene. \n\nConfirmation can be toggled off under {c:3}General{c} > {c:3}Confirm Cutscene Skip{c}. ","[menu] [options] [actions] [PC] [descriptions] [skipCutscene]",""],[324,"Lock a puzzle element with your ranged weapon. \nCan also be executed by {c:3}pressing {i:Button1} while aiming{c}.\n\nAim Lock is preserved until ranged attack is pressed again.","[menu] [options] [actions] [PC] [descriptions] [aimLock]",""],[325,"Interact with NPCs, environment etc.","[menu] [options] [actions] [PC] [descriptions] [interact]",""],[326,"Hold to activate Divine Focus, slowing down time.\n","[menu] [options] [actions] [PC] [descriptions] [modifier]",""],[327,"Use Divine Boost slotted up.","[menu] [options] [actions] [PC] [descriptions] [itemUp]",""],[328,"Use Divine Boost slotted to the right.","[menu] [options] [actions] [PC] [descriptions] [itemRight]",""],[377,"Use Divine Boost slotted to the left.","[menu] [options] [actions] [PC] [descriptions] [itemLeft]",""],[329,"Use Healing Bulb to restore Life.\n\nDoes nothing if you are at max Life.","[menu] [options] [actions] [PC] [descriptions] [itemDown]",""],[904,"Switch your Loadout, swapping out your equipped weapons and divine arts.\n\nNote that upon switching loadout, {c:3}caught projectiles will be released{c} and returned to you. ","[menu] [options] [actions] [PC] [descriptions] [loadout]",""],[378,"Attune to the {c:2}Physis{c} Aspect.","[menu] [options] [actions] [PC] [descriptions] [neutral]",""],[331,"Attune to the {c:8}Aether{c} Aspect.","[menu] [options] [actions] [PC] [descriptions] [aether]",""],[332,"Attune to the {c:5}Ignis{c} Aspect.","[menu] [options] [actions] [PC] [descriptions] [fire]",""],[333,"Attune to the {c:6}Cryo{c} Aspect.","[menu] [options] [actions] [PC] [descriptions] [ice]",""],[291,"Fire from your currently equipped ranged weapon.","[menu] [options] [actions] [PC] [descriptions] [shooting]",""],[379,"Confirm selection and interact with the environment.","[menu] [options] [actions] [PC] [descriptions] [mouseLeft]",""],[380,"Executes an {c:3}auto shoot{c} with the currently equipped ranged weapon.\n\nAlternatively you press {i:act.attack} and {i:act.aiming} at the same time.","[menu] [options] [actions] [PC] [descriptions] [aimQuickShoot]",""],[381,"Hold down to move player up.","[menu] [options] [actions] [PC] [descriptions] [up]",""],[382,"Hold down to move player right.","[menu] [options] [actions] [PC] [descriptions] [right]",""],[383,"Hold down to move player down.","[menu] [options] [actions] [PC] [descriptions] [down]",""],[384,"Hold down to move player left.","[menu] [options] [actions] [PC] [descriptions] [left]",""],[385,"Opens the language correction tool.\n\nThis allows you to send us context based typos we made including a correction!\n( It's a big game with a lot of words {i:default}) \n\nIf you provide your {c:3}email and a user name{c}, we'll make sure to {c:3}include them in Credits{c}!\n\n","[menu] [options] [actions] [PC] [descriptions] [langCorrect]",""],[386,"Creates a screenshot and opens a window to display. \n\nThe screenshot will be {c:3}pasted into your clipboard automatically{c}! ","[menu] [options] [actions] [PC] [descriptions] [snapshot]",""],[387,"Toggles the fps display at the top center.\n\nThe display is an average of the last 200 frames rendered.","[menu] [options] [actions] [PC] [descriptions] [fps]",""],[388,"Slows down time by a factor of 10.","[menu] [options] [actions] [PC] [descriptions] [debugSlowdown]",""],[389,"Activates Jetpack so Juno can help her people.","[menu] [options] [actions] [PC] [descriptions] [debugJump]",""],[908,"Kill all enemies visible on screen.","[menu] [options] [actions] [PC] [descriptions] [debugKillAll]",""],[393,"Hold to start aiming and let go to attack with your currently equipped ranged weapon.\n\nHold for a longer time to perform a charged ranged attack.","[menu] [options] [actions] [PC] [descriptions] [aiming]",""],[441,"Used to toggle the current {c:3}Story Objective{c} or track a Story immediately after it started.\n\n","[menu] [options] [actions] [PC] [descriptions] [trackQuest]",""],[454,"Used in the map menu among others to switch between views.","[menu] [options] [actions] [PC] [descriptions] [pageForwards]",""],[455,"Used in the map menu among others to switch between views.","[menu] [options] [actions] [PC] [descriptions] [pageBackwards]",""],[242,"Gameplay","[menu] [options] [groups] [DEFAULT]",""],[243,"Menu","[menu] [options] [groups] [MENU]",""],[248,"Debug","[menu] [options] [groups] [DEBUG]",""],[244,"Action Mode","[menu] [options] [headers] [action]",""],[245,"Classic Mode","[menu] [options] [headers] [classic]",""],[249,"Field","[menu] [options] [headers] [field]",""],[905,"Combat","[menu] [options] [headers] [combat]",""],[906,"Tools","[menu] [options] [headers] [tools]",""],[250,"Meta","[menu] [options] [headers] [meta]",""],[1019,"Navigation","[menu] [options] [headers] [navi]",""],[251,"Shortcuts","[menu] [options] [headers] [shortcuts]",""],[296,"Cutscene","[menu] [options] [headers] [cutscene]",""],[334,"Preview","[menu] [options] [headers] [preview]",""],[390,"Misc","[menu] [options] [headers] [misc]",""],[391,"debug","[menu] [options] [headers] [debug]",""],[1066,"Interface","[menu] [options] [headers] [interface]",""],[1067,"Gameplay","[menu] [options] [headers] [gameplay]",""],[252,"Press any valid button.\n Press {i:PAD_Select} {i:Button2} or {i:Escape} to cancel!","[menu] [options] [dialogs] [GAMEPADAnyKey]",""],[392,"Press any valid key or {i:act.back} to cancel! Press {i:act.menu} to clear second inputs.","[menu] [options] [dialogs] [PCAnyKey]",""],[336,"{c:3}Reset all settings{c} in |VAL|?\n\nSome Options might require a restart to take effect!","[menu] [options] [dialogs] [resetTabOptions]",""],[339,"{c:3}Restore default{c} button layout?","[menu] [options] [dialogs] [resetGamepadControls]",""],[395,"{c:3}Restore default{c} key bindings?","[menu] [options] [dialogs] [resetPCControls]",""],[1020,"No Gamepads detected","[menu] [options] [noGamepads]",""],[1078,"Default","[menu] [options] [defaultValue]",""],[1079,"Restore |VAL|","[menu] [options] [restoreCategory]",""],[1080,"Restore Layout","[menu] [options] [restoreLayout]",""],[1081,"Restore Bindings","[menu] [options] [restoreBindings]",""],[159,"Log","[menu] [map] [buttons] [LOG]",""],[160,"Map","[menu] [map] [buttons] [MAP]",""],[161,"Journal","[menu] [map] [buttons] [QUEST]",""],[162,"Reset","[menu] [map] [hotkeys] [recenter]",""],[163,"Zoom","[menu] [map] [hotkeys] [zoom]",""],[167,"Level","[menu] [map] [hotkeys] [level]",""],[1025,"Move","[menu] [map] [hotkeys] [move]",""],[1027,"Scroll","[menu] [map] [hotkeys] [scroll]",""],[1031,"Top","[menu] [map] [hotkeys] [toTop]",""],[1032,"Bottom","[menu] [map] [hotkeys] [toBottom]",""],[165,"|VAL|F","[menu] [map] [floorAbove]",""],[166,"|VAL|B\n","[menu] [map] [floorBelow]",""],[835,"Fast Travel is temporarily disabled!","[menu] [map] [blocked]",""],[39,"Help","[menu] [shortcut] [fallback] [HELP]",""],[40,"First","[menu] [shortcut] [fallback] [FIRST]",""],[41,"Second","[menu] [shortcut] [fallback] [SECOND]",""],[42,"THIRD","[menu] [shortcut] [fallback] [THIRD]",""],[43,"FORTH","[menu] [shortcut] [fallback] [FORTH]",""],[44,"Help","[menu] [shortcut] [titles] [help]",""],[115,"Sort","[menu] [shortcut] [titles] [sort]",""],[116,"Quick Swap","[menu] [shortcut] [titles] [swap]",""],[119,"Exit Swap","[menu] [shortcut] [titles] [swapExit]",""],[122,"Title Screen","[menu] [shortcut] [titles] [titleScreen]",""],[47,"Opens the help screen, allowing detailed descriptions for menu items.","[menu] [shortcut] [descriptions] [help]",""],[117,"Sorts","[menu] [shortcut] [descriptions] [sort]",""],[118,"Quick Swaps","[menu] [shortcut] [descriptions] [swap]",""],[1082,"Leave Dojo","[menu] [shortcut] [leaveDojo]",""],[75,"Cooked","[menu] [cook] [dish] [types] [titles] [COOKED]",""],[76,"Grilled","[menu] [cook] [dish] [types] [titles] [GRILLED]",""],[77,"Baked","[menu] [cook] [dish] [types] [titles] [BAKED]",""],[78,"Cold","[menu] [cook] [dish] [types] [titles] [COLD]",""],[79,"Shows your current {c:3}Palate Level and Experience{c} in the {c:3}Cooked{c} category.\n\nWhen selecting a dish, the potential experience gained is shown in a brighter color. ","[menu] [cook] [dish] [types] [descriptions] [COOKED]",""],[80,"Shows your current {c:3}palate level and experience{c} in the {c:3}Grilled{c} category.\n\nWhen selecting a dish, the potential experience gained is shown in a brighter color. ","[menu] [cook] [dish] [types] [descriptions] [GRILLED]",""],[81,"Shows your current {c:3}palate level and experience{c} in the {c:3}Baked{c} category.\n\nWhen selecting a dish, the potential experience gained is shown in a brighter color. ","[menu] [cook] [dish] [types] [descriptions] [BAKED]",""],[82,"Shows your current {c:3}palate level and experience{c} in the {c:3}Cold{c} category.\n\nWhen selecting a dish, the potential experience gained is shown in a brighter color. ","[menu] [cook] [dish] [types] [descriptions] [COLD]",""],[86,"Seasoning","[menu] [cook] [dish] [info] [spice]",""],[456,"Dish","[menu] [cook] [dish] [info] [dish]",""],[457,"Confirm","[menu] [cook] [dish] [info] [confirm]",""],[467,"No Seasoning","[menu] [cook] [dish] [info] [noSpice]",""],[84,"Ingredients","[menu] [cook] [headers] [ingredients]",""],[85,"Result","[menu] [cook] [headers] [items]",""],[460,"Details","[menu] [cook] [headers] [details]",""],[461,"Result","[menu] [cook] [headers] [overview]",""],[87,"Overview","[menu] [cook] [pages] [overview]",""],[462,"Details","[menu] [cook] [pages] [details]",""],[92,"Prepare meal?","[menu] [cook] [dialog] [confirm]",""],[458,"Confirm","[menu] [cook] [buttons] [confirm]",""],[459,"Cancel","[menu] [cook] [buttons] [cancel]",""],[463,"Charges","[menu] [cook] [details] [charges]",""],[552,"Power","[menu] [cook] [details] [power]",""],[553,"Speed","[menu] [cook] [details] [speed]",""],[466,"Toggle Info Page","[menu] [cook] [hotkeys] [page]",""],[554,"Number of {c:3}base heal charges{c} this recipe provides.\n\nWhen preparing the recipe, charges are increased based on the associated {c:3}Palate Level{c} and {c:3}Recipe Rarity{c}. (See Recipe Type)","[menu] [cook] [detailDesc] [charges]",""],[723,"Amount of Life restored when using a heal charge.\n\nWhen preparing the recipe, power is increased based on the associated {c:3}Palate Level{c} and {c:3}Recipe Rarity{c}. (See Recipe Type)","[menu] [cook] [detailDesc] [power]",""],[465,"Time it takes for a heal charge to fully apply.\n\nWhen preparing the recipe, speed is increased based on the associated {c:3}Palate Level{c}. (See Recipe Type)","[menu] [cook] [detailDesc] [speed]",""],[561,"Lv","[menu] [cook] [palate] [lvAbr]",""],[751,"{i:up} Potential","[menu] [cook] [palate] [levelUpChance]",""],[752,"First Time Bonus!","[menu] [cook] [palate] [firstTime]",""],[707,"Duration","[menu] [cook] [boostDuration]",""],[836,"Remaining","[menu] [cook] [remaining]",""],[965,"Palate","[menu] [cook] [palateLevel]",""],[89,"Confirm","[menu] [dialog] [confirm]",""],[90,"Cancel","[menu] [dialog] [cancel]",""],[93,"Close","[menu] [dialog] [close]",""],[123,"Return to Title Screen?","[menu] [dialog] [title]",""],[164,"Travel to {c:3}|LOC|{c}?","[menu] [dialog] [teleport]",""],[829,"Show Tutorial","[menu] [dialog] [show]",""],[830,"Skip","[menu] [dialog] [skip]",""],[831,"Tutorial","[menu] [dialog] [tutorial]",""],[946,"Wake up from the Dream?","[menu] [dialog] [endDream]",""],[973,"Skip Cutscene?","[menu] [dialog] [skipCutscene]",""],[1083,"Leave Dojo?","[menu] [dialog] [leaveDojo]",""],[1103,"The key you pressed is {c:3}not supported{c}!\n\nPlease try another.","[menu] [dialog] [badKey]",""],[114,"Recent","[menu] [inventory] [tabs] [NEW]",""],[468,"Recipes","[menu] [inventory] [tabs] [DISH]",""],[469,"Pantry","[menu] [inventory] [tabs] [INGREDIENT]",""],[470,"Seasonings","[menu] [inventory] [tabs] [SPICE]",""],[471,"Gems","[menu] [inventory] [tabs] [GEM]",""],[472,"Divine Arts","[menu] [inventory] [tabs] [SPECIAL]",""],[473,"Valuables","[menu] [inventory] [tabs] [KEY]",""],[474,"Trades","[menu] [inventory] [tabs] [TRADE]",""],[483,"Toggles","[menu] [inventory] [tabs] [TOGGLE]",""],[475,"Essences","[menu] [inventory] [tabs] [VIRTUAL]",""],[892,"Artifacts","[menu] [inventory] [tabs] [RELIC]",""],[1074,"Craftables","[menu] [inventory] [tabs] [BLUEPRINT]",""],[476,"Recipe","[menu] [inventory] [tabsSingular] [DISH]",""],[477,"Ingredient","[menu] [inventory] [tabsSingular] [INGREDIENT]",""],[478,"Seasoning","[menu] [inventory] [tabsSingular] [SPICE]",""],[479,"Gem","[menu] [inventory] [tabsSingular] [GEM]",""],[480,"Divine Art","[menu] [inventory] [tabsSingular] [SPECIAL]",""],[481,"Valuable","[menu] [inventory] [tabsSingular] [KEY]",""],[482,"Trade","[menu] [inventory] [tabsSingular] [TRADE]",""],[100,"Toggle","[menu] [inventory] [tabsSingular] [TOGGLE]",""],[484,"Essence","[menu] [inventory] [tabsSingular] [VIRTUAL]",""],[893,"Artifact","[menu] [inventory] [tabsSingular] [RELIC]",""],[1075,"Craftable","[menu] [inventory] [tabsSingular] [BLUEPRINT]",""],[485,"Heal Details","[menu] [inventory] [headers] [healing]",""],[486,"Boost Details","[menu] [inventory] [headers] [boost]",""],[505,"Item Type","[menu] [inventory] [typeLabels] [NEW]",""],[548,"Recipe Type","[menu] [inventory] [typeLabels] [DISH]",""],[549,"Gem Type","[menu] [inventory] [typeLabels] [GEM]",""],[550,"Ingredient Type","[menu] [inventory] [typeLabels] [INGREDIENT]",""],[509,"Art Type","[menu] [inventory] [typeLabels] [SPECIAL]",""],[688,"Purity","[menu] [inventory] [typeLabels] [GEM_PURITY]",""],[702,"Pantry Type","[menu] [inventory] [typeLabels] [SPICE]",""],[774,"Complexity","[menu] [inventory] [typeLabels] [DISH_RARITY]",""],[791,"Hit Type","[menu] [inventory] [typeLabels] [HIT_TYPE]",""],[874,"Sell Price","[menu] [inventory] [typeLabels] [_VALUE_]",""],[1006,"Artifact Type","[menu] [inventory] [typeLabels] [RELIC]",""],[555,"Sub type of the selected item. \n\nSelect any tab to view more relevant information.\n","[menu] [inventory] [typeDesc] [NEW]",""],[506,"Determines which Palate Level this recipe is affected by.","[menu] [inventory] [typeDesc] [DISH]",""],[507,"Determines in which slot the selected gem can be placed. ","[menu] [inventory] [typeDesc] [GEM]",""],[508,"Determines the general type of the ingredient. ","[menu] [inventory] [typeDesc] [INGREDIENT]",""],[689,"Determines purity grade of the gem. \n\nThe higher the purity grade, the stronger the enchantments.","[menu] [inventory] [typeDesc] [GEM_PURITY]",""],[703,"Determines the general type of the item. ","[menu] [inventory] [typeDesc] [SPICE]",""],[775,"Determines the general challenge of preparing a recipe. \n\nHighest complexity will be sorted to the top in the cook menu.","[menu] [inventory] [typeDesc] [DISH_RARITY]",""],[792,"Determines hit type of this weapon.","[menu] [inventory] [typeDesc] [HIT_TYPE]",""],[875,"Determines sell price of an item.","[menu] [inventory] [typeDesc] [_VALUE_]",""],[1139,"{r:gui:menu:equip:arts:descriptions:trigger}","[menu] [inventory] [typeDesc] [SPECIAL]",""],[690,"Seasonings","[menu] [inventory] [listHeaders] [spice]",""],[691,"Ingredients","[menu] [inventory] [listHeaders] [ingredient]",""],[717,"Key Items","[menu] [inventory] [listHeaders] [key]",""],[1076,"Blueprints","[menu] [inventory] [listHeaders] [blueprints]",""],[718,"Constructs","[menu] [inventory] [listHeaders] [constructs]",""],[1077,"Trade","[menu] [inventory] [listHeaders] [trade]",""],[1098,"Blueprint","[menu] [inventory] [listHeaders] [blueprint]",""],[1099,"Construct","[menu] [inventory] [listHeaders] [construct]",""],[134,"Select Weapon","[menu] [equip] [selectWeapon]",""],[121,"{i:act.menuCycleForwards} / {i:act.menuCycleBackwards} Cycle Weapon","[menu] [equip] [swapInfo]",""],[133,"Status","[menu] [equip] [headers] [stats]",""],[136,"Melee","[menu] [equip] [headers] [melee]",""],[137,"Ranged","[menu] [equip] [headers] [ranged]",""],[138,"Cordis","[menu] [equip] [headers] [top]",""],[139,"Armis","[menu] [equip] [headers] [center]",""],[140,"Aegis","[menu] [equip] [headers] [bottom]",""],[146,"Resistances","[menu] [equip] [headers] [resistance]",""],[147,"Enchantments","[menu] [equip] [headers] [modifiers]",""],[150,"Item","[menu] [equip] [headers] [item]",""],[153,"Description","[menu] [equip] [headers] [description]",""],[189,"Decoris","[menu] [equip] [headers] [minor]",""],[396,"Divine Arts","[menu] [equip] [headers] [arts]",""],[397,"Art Effects","[menu] [equip] [headers] [effects]",""],[410,"Summary","[menu] [equip] [headers] [summary]",""],[724,"Status Summary","[menu] [equip] [headers] [statsCombined]",""],[725,"Base","[menu] [equip] [headers] [base]",""],[726,"Core","[menu] [equip] [headers] [core]",""],[727,"Wpn","[menu] [equip] [headers] [weapon]",""],[135,"Select Gem","[menu] [equip] [selectGem]",""],[156,"Status Page","[menu] [equip] [hotkeys] [toggleStatus]",""],[157,"Item Page","[menu] [equip] [hotkeys] [toggleItem]",""],[728,"Summary","[menu] [equip] [hotkeys] [toggleSummary]",""],[1017,"Slot","[menu] [equip] [hotkeys] [toggleSlot]",""],[411,"Power","[menu] [equip] [arts] [attackPower]",""],[1104,"Utility","[menu] [equip] [arts] [utility]",""],[544,"Hit Type","[menu] [equip] [arts] [hitType]",""],[545,"Trigger","[menu] [equip] [arts] [trigger]",""],[999,"Type","[menu] [equip] [arts] [type]",""],[546,"Slot","[menu] [equip] [arts] [rank]",""],[415,"Aspect","[menu] [equip] [arts] [element]",""],[556,"Determines overall {c:3}Power Level{c} of the Divine Art.\n\nThe more Pips shown, the higher the damage potential is.","[menu] [equip] [arts] [descriptions] [attackPower]",""],[1105,"Determines overall {c:3}Utility{c} of the Divine Art.\n\nThe more Pips shown, the more versatile the Art is.","[menu] [equip] [arts] [descriptions] [utility]",""],[412,"Determines {c:3}Hit Type{c} of the Divine Art.\n\nThe Hit Type is fixed and {c:3}does not change{c} with the weapons equipped into the relevant Aspect.","[menu] [equip] [arts] [descriptions] [hitType]",""],[557,"Determines how the Divine Art is {c:3}executed{c} and its type.\n\n{c:3}{i:melee-header}{i:2p}Melee{c}: Hold {i:act.special}.\n\n{c:3}{i:ranged-header}{i:2p}Ranged{c}: Hold {i:act.special} while aiming.\n\n{c:3}{i:shield-header}{i:2p}Guard{c}: Hold {i:act.special} while guarding.","[menu] [equip] [arts] [descriptions] [trigger]",""],[414,"Determines how the Art is executed and where it can be placed.\n\n{c:2}Burst{c}:\nHold {i:act.special} shortly to execute\n\n{c:2}Bloom{c}:\nHold {i:act.special} longer to execute","[menu] [equip] [arts] [descriptions] [rank]",""],[558,"Determines the {c:3}Aspect{c} of the Divine Art.","[menu] [equip] [arts] [descriptions] [element]",""],[416,"Core","[menu] [equip] [core]",""],[523,"Equipped To","[menu] [equip] [equippedTo]",""],[524,"Slot","[menu] [equip] [slot]",""],[731,"Core Stats","[menu] [equip] [summary] [headers] [core]",""],[732,"Weapon Stats","[menu] [equip] [summary] [headers] [weapon]",""],[749,"Enchantments","[menu] [equip] [summary] [headers] [modifiers]",""],[739,"Damage Potential","[menu] [equip] [summary] [headers] [damage]",""],[747,"Avg. Weapon Stats","[menu] [equip] [summary] [headers] [weaponAvg]",""],[737,"Enchantments","[menu] [equip] [summary] [headers] [modifiersCore]",""],[740,"This column lists your base stats.\n\n{c:3}Base{c}: \n{c:2}Level Stats{c} + {c:2}Growth Chart{c}\n\n{c:3}Core{c}: \n{c:2}Base Values{c} + {c:2}Gem Enchantments{c}","[menu] [equip] [summary] [descriptions] [core]",""],[736,"This column lists your weapon stats for this {c:3}aspect{c}.\n\n{c:3}Base{c}: \n{c:2}Weapon Level Stats{c} + {c:2}Growth Chart{c}\n\n{c:3}Wpn{c}: \n{c:2}Base Values{c} + {c:2}Weapon Gem Enchantments{c}","[menu] [equip] [summary] [descriptions] [weapon]",""],[733,"This column lists {c:3}all Enchantments{c} including those from your core.\n\n{c:3}Base{c}: \n{c:2}Core Growth Chart{c}\n\n{c:3}Core{c}: \n{c:2}Base Values{c} + {c:2}Core Gem Enchantments{c}\n\n{c:3}Wpn{c}: \n{c:2}Core Values{c} + {c:2}Weapon Gem Enchantments{c}","[menu] [equip] [summary] [descriptions] [modifiers]",""],[738,"This column shows the {c:3}projected damage{c} you can deal and receive {c:3}at current player level{c}. \n\n{c:3}Damage Dealt{c}: \nIncludes {c:3}Critical Damage{c} (based on {c:2}Affinity{c} and {c:2}Bullseye{c}), averaged out.","[menu] [equip] [summary] [descriptions] [damage]",""],[748,"This column lists your average weapon stats.\n\n{c:3}Base{c}: \n{c:2}Average Weapon Stats{c} + {c:2}Growth Chart{c}\n\n{c:3}Wpn{c}: \n{c:2}Base Values{c} + {c:2}Weapon Gem Enchantments{c}","[menu] [equip] [summary] [descriptions] [weaponAvg]",""],[750,"This column lists all {c:3}Core Enchantments{c}.\n\n{c:3}Base{c}: \n{c:2}Core Growth Chart{c}\n\n{c:3}Wpn{c}: \n{c:2}Base Values{c} + {c:2}Core Gem Enchantments{c}","[menu] [equip] [summary] [descriptions] [modifiersCore]",""],[741,"Melee","[menu] [equip] [summary] [dmg] [dealMelee]",""],[742,"Ranged","[menu] [equip] [summary] [dmg] [dealRanged]",""],[743,"Normal","[menu] [equip] [summary] [dmg] [recNormal]",""],[744,"Blocked","[menu] [equip] [summary] [dmg] [recBlocked]",""],[745,"Damage Dealt","[menu] [equip] [summary] [dmg] [titleDealt]",""],[746,"Damage Received","[menu] [equip] [summary] [dmg] [titleReceived]",""],[753,"Cannot equip same gem or an upgraded version twice!","[menu] [equip] [groupBlock]",""],[909,"Loadout","[menu] [equip] [loadout]",""],[141,"Life","[menu] [stats] [hp]",""],[729,"Melee Attack","[menu] [stats] [atk-melee]",""],[730,"Ranged Attack","[menu] [stats] [atk-ranged]",""],[144,"Strength","[menu] [stats] [str]",""],[536,"Armor","[menu] [stats] [def]",""],[537,"Affinity ","[menu] [stats] [affinity]",""],[155,"Deflect","[menu] [stats] [sld]",""],[538,"Determines maximum number of hit points. \n\nIf Life reaches zero, you will game over and be transported back to the {c:3}latest checkpoint{c}.","[menu] [stats] [descriptions] [hp]",""],[539,"Increases {c:3}melee damage{c} dealt to enemies. \n\nTotal attack power is calculated by adding {c:3}Weapon Attack{c} and {c:3}Strength{c} together.","[menu] [stats] [descriptions] [atk-melee]",""],[540,"Increases {c:3}ranged damage{c} dealt to enemies.\n\nTotal attack power is calculated by adding {c:3}Weapon Attack{c} and {c:3}Strength{c} together.","[menu] [stats] [descriptions] [atk-ranged]",""],[541,"Determines {c:3}base damage{c} dealt to enemies. \n\nTotal attack power is calculated by adding {c:3}Weapon Attack{c} and {c:3}Strength{c} together.","[menu] [stats] [descriptions] [str]",""],[145,"Determines base {c:3}damage reduction{c}.\n\nEach point of Armor, reduces damage by one point.\n","[menu] [stats] [descriptions] [def]",""],[148,"Determines likelihood of {c:3}landing critical hits{c}.\n\nYour base chance to land a critical hit is {c:3}0%{c}.\nThe base multiplier for critical damage is {c:3}150%{c}.","[menu] [stats] [descriptions] [affinity]",""],[542,"Determines {c:3}damage reduction while shielding{c}.\n\nExecuting a {c:3}Parry{c} nullifies damage entirely.","[menu] [stats] [descriptions] [sld]",""],[35,"Back","[menu] [back] [label]",""],[36,"Return to the previous menu.","[menu] [back] [description]",""],[37,"Exit the Menu.","[menu] [back] [descriptionMain]",""],[169,"Passive","[menu] [skill] [types] [PASSIVE]",""],[170,"Combat Art","[menu] [skill] [types] [ACTIVE]",""],[171,"Gem","[menu] [skill] [types] [GEM]",""],[794,"Extension","[menu] [skill] [types] [EXTENSION]",""],[172,"Type","[menu] [skill] [type]",""],[173,"Skill Info","[menu] [skill] [headers] [skillInfo]",""],[174,"Cost","[menu] [skill] [cost]",""],[175,"Growth Points","[menu] [skill] [gp]",""],[176,"GP","[menu] [skill] [gp-abr]",""],[177,"Minor Gem Slot","[menu] [skill] [gemTitle]",""],[190,"Unlocks a {c:3}Decoris Gem Slot{c} for your {c:3}Core Equipment{c}.\n\nEquip Decoris Gems to activate special effects to customize your very own build!\n\nCore gems are {c:3}always active{c} regardless of which {c:3}Aspect{c} you're currently attuned too.","[menu] [skill] [coreGemDesc]",""],[179,"Unlocks a minor gem Slot for the {c:3}|VAL|{c}.\n\nEquip minor gems to activate special effects to customize your very own build!\n\nWeapon gems are {c:3}only active{c} when equipped to the {c:3}attuned Aspect{c}.","[menu] [skill] [wpnGemDesc]",""],[180,"???","[menu] [skill] [actTypes] [UNDEFINED]",""],[181,"Hold","[menu] [skill] [actTypes] [CHARGE_1]",""],[182,"Hold","[menu] [skill] [actTypes] [CHARGE_2]",""],[183,"Dash","[menu] [skill] [actTypes] [DASH]",""],[184,"Delay","[menu] [skill] [actTypes] [DELAY]",""],[185,"Parry","[menu] [skill] [actTypes] [PARRY]",""],[186,"Mash","[menu] [skill] [actTypes] [MASH]",""],[187,"Back Step","[menu] [skill] [actTypes] [STEP]",""],[679,"Basic","[menu] [skill] [actTypes] [BASIC]",""],[680,"Auto Shot","[menu] [skill] [actTypes] [QUICK]",""],[1013,"Auto Hold","[menu] [skill] [actTypes] [QUICK_CHARGE]",""],[1014,"2nd Auto Shot","[menu] [skill] [actTypes] [QUICK_2]",""],[1015,"2nd Auto Hold","[menu] [skill] [actTypes] [QUICK_2_HOLD]",""],[681,"2nd Hold","[menu] [skill] [actTypes] [HOLD]",""],[188,"Activation","[menu] [skill] [actType]",""],[569,"Learned!","[menu] [skill] [learned]",""],[577,"Core","[menu] [skill] [core]",""],[682,"Inherent","[menu] [skill] [inherit]",""],[1042,"Move","[menu] [skill] [hotkeys] [move]",""],[1043,"Learn ({i:1p}Hold{i:1p})","[menu] [skill] [hotkeys] [learn]",""],[300,"Description","[menu] [misc] [description]",""],[510,"Sorted By: |VAL|","[menu] [misc] [sortedBy]",""],[511,"Default","[menu] [misc] [sort-type] [ORDER]",""],[512,"Alphabetical","[menu] [misc] [sort-type] [NAME]",""],[513,"Rarity","[menu] [misc] [sort-type] [RARITY]",""],[516,"Attack Power","[menu] [misc] [sort-type] [ATTACK_POWER]",""],[862,"Price","[menu] [misc] [sort-type] [PRICE]",""],[1046,"Recent","[menu] [misc] [sort-type] [RECENT]",""],[1100,"Status","[menu] [misc] [sort-type] [DONE]",""],[417,"No Data","[menu] [save] [noData]",""],[418,"CHA","[menu] [save] [chapter]",""],[419,"LVL","[menu] [save] [level]",""],[420,"Elements","[menu] [save] [elements]",""],[422,"Delete Save File","[menu] [save] [hotkeys] [delete]",""],[423,"Delete Save File |VAL|?","[menu] [save] [dialogs] [delete]",""],[424,"Overwrite existing save file?","[menu] [save] [dialogs] [overwrite]",""],[426,"Chronicle","[menu] [quest] [tabs] [MAIN]",""],[427,"Stories","[menu] [quest] [tabs] [SIDE]",""],[428,"Other","[menu] [quest] [tabs] [OTHER]",""],[430,"Details","[menu] [quest] [info] [title]",""],[431,"Introduction","[menu] [quest] [info] [intro]",""],[432,"Conclusion","[menu] [quest] [info] [done]",""],[433,"Current Objective","[menu] [quest] [info] [objective]",""],[434,"Rewards","[menu] [quest] [info] [rewards]",""],[435,"Chapter","[menu] [quest] [chapter]",""],[436,"Prologue","[menu] [quest] [prologue]",""],[437,"Track / Untrack","[menu] [quest] [hotkeys] [track]",""],[559,"Experience","[menu] [quest] [anno] [titles] [exp]",""],[560,"Shows experience gained by completing this story. \n\nEXP shown is always relative to your current level.","[menu] [quest] [anno] [desc] [exp]",""],[885,"No Stories started yet...","[menu] [quest] [noStories]",""],[514,"Sorting","[menu] [hotkeys] [sort]",""],[841,"Toggle","[menu] [hotkeys] [toggle]",""],[1018,"Category","[menu] [hotkeys] [category]",""],[1056,"Scroll","[menu] [hotkeys] [scroll]",""],[519,"Waysprout","[menu] [waypoint] [titles] [START]",""],[520,"Gem Forge","[menu] [waypoint] [titles] [GEMS]",""],[521,"Cook","[menu] [waypoint] [titles] [REST]",""],[715,"Gem Forge","[menu] [waypoint] [titles] [UPGRADE]",""],[801,"Community","[menu] [waypoint] [titles] [COMMUNITY]",""],[802,"Offerings","[menu] [waypoint] [titles] [OFFERING]",""],[803,"Tasks","[menu] [waypoint] [titles] [CHECKLIST]",""],[804,"Side Stories","[menu] [waypoint] [titles] [CHALLENGES]",""],[833,"Resting Spot","[menu] [waypoint] [titles] [COOKING_SPOT]",""],[859,"Shop","[menu] [waypoint] [titles] [SHOP]",""],[876,"Sell","[menu] [waypoint] [titles] [SELL]",""],[879,"Buy","[menu] [waypoint] [titles] [BUY]",""],[993,"Dream Perks","[menu] [waypoint] [titles] [ROGUE_PERKS]",""],[994,"Token Exchange","[menu] [waypoint] [titles] [ROGUE_EXCHANGE]",""],[721,"Active Dish","[menu] [waypoint] [dish] [title]",""],[722,"Palate Level","[menu] [waypoint] [dish] [palateLvl]",""],[525,"Overview","[menu] [craft] [pages] [overview]",""],[1106,"Result","[menu] [craft] [pages] [result]",""],[1142,"Description","[menu] [craft] [pages] [description]",""],[526,"Materials","[menu] [craft] [headers] [materials]",""],[527,"Result","[menu] [craft] [headers] [result]",""],[719,"Craft Gem?","[menu] [craft] [confirm] [craft]",""],[528,"Upgrade Gem?","[menu] [craft] [confirm] [upgrade]",""],[529,"Confirm","[menu] [craft] [confirm] [confirm]",""],[530,"Cancel","[menu] [craft] [confirm] [cancel]",""],[531,"Gem Crafted!","[menu] [craft] [dialog] [gemCrafted]",""],[720,"Gem Upgraded!","[menu] [craft] [dialog] [gemUpgraded]",""],[716,"Upgrade","[menu] [craft] [subHeader] [upgrade]",""],[713,"Craft","[menu] [craft] [subHeader] [craft]",""],[1107,"Owned","[menu] [craft] [subHeader] [owned]",""],[1108,"Shows the amount of the selected gem you currently own.","[menu] [craft] [subHeader] [ownedDesc]",""],[562,"Vision","[menu] [command] [tabs] [ANALYZE]",""],[563,"Weapons","[menu] [command] [tabs] [WEAPONS]",""],[564,"Setup","[menu] [command] [tabs] [BOOST]",""],[567,"Traits","[menu] [vision] [headers] [traits]",""],[568,"None","[menu] [vision] [none]",""],[910,"All","[menu] [vision] [all]",""],[912,"Sphere Suspender","[menu] [vision] [puzzle] [orbSnapper]",""],[911,"Nyx Lump","[menu] [vision] [puzzle] [powerOrb]",""],[913,"Reset Switch","[menu] [vision] [puzzle] [resetSwitch]",""],[914,"Trail Ring","[menu] [vision] [puzzle] [trailSubSwitch]",""],[915,"Projectile Catcher","[menu] [vision] [puzzle] [catcher]",""],[916,"Hook Pole","[menu] [vision] [puzzle] [kamaHook]",""],[917,"Wise Panel","[menu] [vision] [puzzle] [wisePanel]",""],[920,"Impulse Extender","[menu] [vision] [puzzle] [aetherExtender]",""],[922,"Impulse Emitter","[menu] [vision] [puzzle] [aetherCharger]",""],[938,"Impulse Orb","[menu] [vision] [puzzle] [aetherOrb]",""],[939,"Uncharged Impulse Orb","[menu] [vision] [puzzle] [aetherOrbSrc]",""],[921,"{c:2}Physis{c} Aspect Panel","[menu] [vision] [puzzle] [elementPanels] [NEUTRAL]",""],[1060,"{c:8}Aether{c} Aspect Panel","[menu] [vision] [puzzle] [elementPanels] [AETHER]",""],[1061,"{c:5}Ignis{c} Aspect Panel","[menu] [vision] [puzzle] [elementPanels] [IGNIS]",""],[1062,"{c:6}Cryo{c} Aspect Panel","[menu] [vision] [puzzle] [elementPanels] [CRYO]",""],[923,"Barrier Eye","[menu] [vision] [puzzle] [barrierEye]",""],[924,"Treasure","[menu] [vision] [puzzle] [chest]",""],[940,"Movable Block","[menu] [vision] [puzzle] [pushPullBlock]",""],[941,"Nyx Vein","[menu] [vision] [puzzle] [enemyCounterSwitch]",""],[956,"Dreamer's Emporium","[menu] [vision] [puzzle] [shop]",""],[962,"Resting Spot","[menu] [vision] [puzzle] [rogueHeal]",""],[1058,"Healing Plant","[menu] [vision] [puzzle] [healPlant]",""],[1059,"Depleted Healing Plant","[menu] [vision] [puzzle] [healPlantEmpty]",""],[1090,"{c:2}Physis{c} Floor Beacon","[menu] [vision] [puzzle] [elementFloorBeacon] [NEUTRAL]",""],[1091,"{c:8}Aether{c} Floor Beacon","[menu] [vision] [puzzle] [elementFloorBeacon] [AETHER]",""],[1092,"{c:5}Ignis{c} Floor Beacon","[menu] [vision] [puzzle] [elementFloorBeacon] [IGNIS]",""],[1093,"{c:6}Cryo{c} Floor Beacon","[menu] [vision] [puzzle] [elementFloorBeacon] [CRYO]",""],[570,"New Game","[menu] [title] [buttons] [START]",""],[571,"Continue","[menu] [title] [buttons] [CONTINUE]",""],[572,"Load","[menu] [title] [buttons] [LOAD]",""],[573,"Options","[menu] [title] [buttons] [OPTIONS]",""],[1012,"Wishlist","[menu] [title] [buttons] [WISHLIST]",""],[574,"Exit","[menu] [title] [buttons] [EXIT]",""],[575,"Press any Button","[menu] [title] [pressStart]",""],[576,"Load Save File?","[menu] [title] [loadFile]",""],[578,"Statistics","[menu] [records] [buttons] [titles] [STATS]",""],[580,"???","[menu] [records] [buttons] [titles] [UNDEFINED]",""],[842,"Artifacts","[menu] [records] [buttons] [titles] [RELIC]",""],[1047,"Glossary","[menu] [records] [buttons] [titles] [LORE]",""],[579,"Provides insight to various stats for this playthrough.","[menu] [records] [buttons] [descriptions] [STATS]",""],[843,"Toggle artifacts to unlock unique benefits and effects.","[menu] [records] [buttons] [descriptions] [RELIC]",""],[1048,"Browse a database of knowledge relating to the world of Alabaster Dawn.","[menu] [records] [buttons] [descriptions] [LORE]",""],[581,"General","[menu] [statistics] [tabs] [GENERAL]",""],[582,"Combat","[menu] [statistics] [tabs] [COMBAT]",""],[583,"Inventory","[menu] [statistics] [tabs] [ITEMS]",""],[584,"Journal","[menu] [statistics] [tabs] [QUESTS]",""],[585,"Exploration","[menu] [statistics] [tabs] [EXPLORATION]",""],[586,"Misc","[menu] [statistics] [tabs] [MISC]",""],[587,"Arena","[menu] [statistics] [tabs] [ARENA]",""],[588,"Activity Log","[menu] [statistics] [tabs] [LOG]",""],[659,"Player","[menu] [statistics] [tabs] [PLAYER]",""],[1004,"Dream","[menu] [statistics] [tabs] [ROGUE]",""],[590,"A long test header to test the headers","[menu] [statistics] [headers] [test]",""],[592,"Overview","[menu] [statistics] [headers] [overview]",""],[599,"Melee","[menu] [statistics] [headers] [melee]",""],[1117,"Ranged","[menu] [statistics] [headers] [ranged]",""],[623,"Divine Arts","[menu] [statistics] [headers] [divine]",""],[624,"Dash & Guard","[menu] [statistics] [headers] [dash_guard]",""],[642,"Elements","[menu] [statistics] [headers] [elements]",""],[894,"Cooking","[menu] [statistics] [headers] [dishes]",""],[600,"Ranged","[menu] [statistics] [headers] [rogueOverview]",""],[1126,"Powers","[menu] [statistics] [headers] [powers]",""],[1125,"Perk Completion","[menu] [statistics] [keys] [perks]",""],[1118,"Blessing Completion","[menu] [statistics] [keys] [powersFound]",""],[1119,"Perks Unlocked","[menu] [statistics] [keys] [perksAll]",""],[1120,"Rooms","[menu] [statistics] [keys] [perksROOMS]",""],[1121,"Utility","[menu] [statistics] [keys] [perksUTILITY]",""],[1122,"Base","[menu] [statistics] [keys] [powersFDEFAULT]",""],[1123,"Combat","[menu] [statistics] [keys] [powersFCOMBAT]",""],[1124,"Utility","[menu] [statistics] [keys] [powersFUTILITY]",""],[593,"Overall Completion","[menu] [statistics] [keys] [progressTotal]",""],[594,"Enemies","[menu] [statistics] [keys] [progressEnemies]",""],[660,"Collection","[menu] [statistics] [keys] [progressItems]",""],[661,"Exploration","[menu] [statistics] [keys] [progressMap]",""],[662,"Trophies","[menu] [statistics] [keys] [progressTrophies]",""],[663,"Journal","[menu] [statistics] [keys] [progressQuests]",""],[595,"Current Playtime","[menu] [statistics] [keys] [playtime]",""],[596,"Current Level","[menu] [statistics] [keys] [level]",""],[597,"Experience Earned","[menu] [statistics] [keys] [coreExp]",""],[598,"Number of Saves","[menu] [statistics] [keys] [saves]",""],[664,"Distance Traveled","[menu] [statistics] [keys] [distance]",""],[622,"Enemy Completion","[menu] [statistics] [keys] [enemies]",""],[601,"Time spent in Combat","[menu] [statistics] [keys] [totalTime]",""],[602,"Enemies defeated","[menu] [statistics] [keys] [kills]",""],[603,"Damage given","[menu] [statistics] [keys] [damageGiven]",""],[604,"{i:slot-MELEE}{r:gui:common:art-type:MELEE}","[menu] [statistics] [keys] [dmgGivenMELEE]",""],[605,"{i:slot-RANGED}{r:gui:common:art-type:RANGE}","[menu] [statistics] [keys] [dmgGivenRANGED]",""],[606,"Highest Damage in one Hit","[menu] [statistics] [keys] [maxDamage]",""],[607,"Damage Taken","[menu] [statistics] [keys] [damageTaken]",""],[608,"Damage Healed","[menu] [statistics] [keys] [healed]",""],[665,"Elements Switches Performed","[menu] [statistics] [keys] [eleSwitches]",""],[609,"Critical Hits","[menu] [statistics] [keys] [critHits]",""],[610,"{i:slot-MELEE}{r:gui:common:art-type:MELEE}","[menu] [statistics] [keys] [critHitsMelee]",""],[611,"{i:slot-RANGED}{r:gui:common:art-type:RANGE}","[menu] [statistics] [keys] [critHitsRanged]",""],[612,"Melee Attacks","[menu] [statistics] [keys] [meleeAttacks]",""],[613,"Melee Finishers","[menu] [statistics] [keys] [meleeFinishers]",""],[614,"Melee Hits","[menu] [statistics] [keys] [meleeHits]",""],[615,"Melee Combat Arts","[menu] [statistics] [keys] [combatArtsUsedM]",""],[616,"Delayed","[menu] [statistics] [keys] [caTypeMDELAY]",""],[617,"Hold","[menu] [statistics] [keys] [caTypeMCHARGE_1]",""],[618,"2nd Charge","[menu] [statistics] [keys] [caTypeMCHARGE_2]",""],[619,"Parry","[menu] [statistics] [keys] [caTypeMPARRY]",""],[1033,"2nd Hold","[menu] [statistics] [keys] [caTypeMHOLD]",""],[1034,"Back Step","[menu] [statistics] [keys] [caTypeMSTEP]",""],[625,"Time spent Aiming","[menu] [statistics] [keys] [aimingTime]",""],[620,"Ranged Attacks","[menu] [statistics] [keys] [rangedAttacks]",""],[621,"Ranged Hits","[menu] [statistics] [keys] [rangedHits]",""],[626,"Ranged Combat Arts","[menu] [statistics] [keys] [combatArtsUsedR]",""],[627,"Charge","[menu] [statistics] [keys] [caTypeRCHARGE_1]",""],[628,"Auto Shoot","[menu] [statistics] [keys] [caTypeRQUICK]",""],[1035,"Auto Shot 2","[menu] [statistics] [keys] [caTypeRQUICK_2]",""],[1036,"Auto Shoot 2nd Hold","[menu] [statistics] [keys] [caTypeRQUICK_2_HOLD]",""],[1037,"Auto Shoot Hold","[menu] [statistics] [keys] [caTypeRQUICK_CHARGE]",""],[1038,"Parry","[menu] [statistics] [keys] [caTypeRPARRY]",""],[1039,"Back Step","[menu] [statistics] [keys] [caTypeRSTEP]",""],[629,"Divine Arts Used","[menu] [statistics] [keys] [divineArtsTotal]",""],[641,"{i:divine-art-MELEE}{r:gui:common:art-type:MELEE}","[menu] [statistics] [keys] [divineArtsMELEE]",""],[631,"{i:divine-art-RANGED}{r:gui:common:art-type:RANGE}","[menu] [statistics] [keys] [divineArtsRANGE]",""],[632,"{i:divine-art-GUARD}{r:gui:common:art-type:GUARD}","[menu] [statistics] [keys] [divineArtsGUARD]",""],[633,"Time spend Sprinting","[menu] [statistics] [keys] [floatTime]",""],[634,"Dashes","[menu] [statistics] [keys] [dashes]",""],[635,"Perfect Dodges","[menu] [statistics] [keys] [perfectDodges]",""],[636,"Time Spend in Shield","[menu] [statistics] [keys] [shieldTime]",""],[639,"Blocked Attacks","[menu] [statistics] [keys] [shieldHits]",""],[638,"Parries","[menu] [statistics] [keys] [parries]",""],[640,"Reflected Projectiles ","[menu] [statistics] [keys] [reflects]",""],[643,"{i:ele-col-NEUTRAL}{i:3p}{r:gui:common:element:NEUTRAL}","[menu] [statistics] [keys] [elementTime_0]",""],[644,"{i:ele-col-AETHER}{i:3p}{r:gui:common:element:AETHER}","[menu] [statistics] [keys] [elementTime_1]",""],[645,"{i:ele-col-IGNIS}{i:3p}{r:gui:common:element:IGNIS}","[menu] [statistics] [keys] [elementTime_2]",""],[646,"{i:ele-col-CRYO}{i:3p}{r:gui:common:element:CRYO}","[menu] [statistics] [keys] [elementTime_3]",""],[666,"Total {r:gui:common:money} Obtained","[menu] [statistics] [keys] [money]",""],[667,"Collection Completion","[menu] [statistics] [keys] [items]",""],[668,"{i:inventory-DISH}Recipes","[menu] [statistics] [keys] [itemDishes]",""],[669,"{i:inventory-SPECIAL}Divine Arts","[menu] [statistics] [keys] [itemSpecials]",""],[670,"{i:inventory-GEM}Gems","[menu] [statistics] [keys] [itemGems]",""],[671,"{i:inventory-KEY}Constructs","[menu] [statistics] [keys] [itemBlueprints]",""],[672,"{i:inventory-INGREDIENT}Pantry","[menu] [statistics] [keys] [itemIngredients]",""],[1044,"{i:inventory-INGREDIENT}Artifacts","[menu] [statistics] [keys] [itemRelics]",""],[673,"Items collected","[menu] [statistics] [keys] [total]",""],[674,"God Bulbs Consumed","[menu] [statistics] [keys] [elixirUsed]",""],[675,"Boosts Used","[menu] [statistics] [keys] [boostsUsed]",""],[676,"Dropped Items","[menu] [statistics] [keys] [drops]",""],[677,"Environment","[menu] [statistics] [keys] [dropsProps]",""],[678,"Enemies","[menu] [statistics] [keys] [dropsEnemies]",""],[895,"Recipes Found","[menu] [statistics] [keys] [dishesTotal]",""],[896,"{i:dish-COOKED}Cooked","[menu] [statistics] [keys] [dishesTotalCOOKED]",""],[897,"{i:dish-BAKED}Baked","[menu] [statistics] [keys] [dishesTotalBAKED]",""],[898,"{i:dish-GRILLED}Grilled","[menu] [statistics] [keys] [dishesTotalGRILLED]",""],[899,"{i:dish-COLD}Cold","[menu] [statistics] [keys] [dishesTotalCOLD]",""],[900,"Dishes Prepared","[menu] [statistics] [keys] [dishesPrepared]",""],[1127,"Dives Started","[menu] [statistics] [keys] [runsStarted]",""],[1128,"Completed","[menu] [statistics] [keys] [runsFinished]",""],[1129,"Dives Failed ","[menu] [statistics] [keys] [runDeaths]",""],[1130,"Dives Manually Canceled","[menu] [statistics] [keys] [runsCanceled]",""],[1131,"Guardian Angel Used","[menu] [statistics] [keys] [onceMoreUsed]",""],[1132,"Deepest Layer Reached","[menu] [statistics] [keys] [deepestFloor]",""],[1133,"Shards Collected","[menu] [statistics] [keys] [totalShards]",""],[1134,"Shards Spent","[menu] [statistics] [keys] [shardsSpent]",""],[1135,"Dream Tokens Earned","[menu] [statistics] [keys] [totalTokens]",""],[1136,"Tokens Spent","[menu] [statistics] [keys] [tokensSpent]",""],[1137,"Most Used Power","[menu] [statistics] [keys] [mostUsedPower]",""],[1138,"Time spent in the Dream","[menu] [statistics] [keys] [rogueTimeTotal]",""],[807,"Open","[menu] [community] [rewards] [tabs] [OPEN]",""],[808,"Completed","[menu] [community] [rewards] [tabs] [GIVEN]",""],[809,"Overview","[menu] [community] [pages] [overview]",""],[810,"Rewards","[menu] [community] [headers] [rewards]",""],[811,"Status","[menu] [community] [headers] [status]",""],[816,"Offering","[menu] [community] [headers] [offering]",""],[818,"Completed","[menu] [community] [headers] [completed]",""],[821,"Community Level","[menu] [community] [headers] [level]",""],[823,"Side Stories","[menu] [community] [headers] [challenges]",""],[1101,"Ready","[menu] [community] [headers] [ready]",""],[1102,"Missing","[menu] [community] [headers] [missing]",""],[812,"Determines current status of this offering.\n\n{i:com-col-UNKNOWN}{c:2}Missing{c}:\nThe item required has not been found yet.\n\n{i:com-col-OPEN}{c:2}Ready{c}:\nOffering is ready to be presented.\n\n{i:com-col-GIVEN}{c:2}Collected{c}:\nOffering has been presented and rewards were collected.\n\n","[menu] [community] [desc] [status]",""],[813,"{i:com-col-UNKNOWN}{i:2p}Missing","[menu] [community] [status] [UNKNOWN]",""],[814,"{i:com-col-OPEN}{i:2p}Ready","[menu] [community] [status] [READY]",""],[815,"{i:com-col-GIVEN}{i:2p}Collected","[menu] [community] [status] [COLLECTED]",""],[817,"Present Offering?","[menu] [community] [confirm]",""],[882,"Open","[menu] [community] [tabs] [OPEN]",""],[883,"Completed","[menu] [community] [tabs] [DONE]",""],[886,"No Open Tasks","[menu] [community] [noOpenTasks]",""],[887,"No completed tasks yet...","[menu] [community] [noDoneTasks]",""],[888,"Completed","[menu] [community] [checklist] [completed]",""],[889,"Ratio","[menu] [community] [checklist] [ratio]",""],[890,"No Open Challenges","[menu] [community] [noOpenChallenges]",""],[891,"No completed challenges yet...","[menu] [community] [noDoneChallenges]",""],[845,"General","[menu] [relics] [tabs] [DEFAULT]",""],[846,"Aura","[menu] [relics] [tabs] [AURA]",""],[847,"Artifact","[menu] [relics] [headers] [relic]",""],[848,"Description","[menu] [relics] [headers] [description]",""],[849,"Artifact Type","[menu] [relics] [type]",""],[860,"Owned","[menu] [shop] [owned]",""],[864,"...and how much?","[menu] [shop] [dialog] [howMuch]",""],[868,"Purchase","[menu] [shop] [dialog] [confirm]",""],[869,"Cancel","[menu] [shop] [dialog] [cancel]",""],[877,"Sell","[menu] [shop] [dialog] [sell]",""],[865,"Quantity","[menu] [shop] [titles] [quantity]",""],[873,"Selection","[menu] [shop] [titles] [selection]",""],[866,"Cost","[menu] [shop] [cost]",""],[867,"Rest","[menu] [shop] [rest]",""],[870,"By 1","[menu] [shop] [hotkeys] [change1]",""],[871,"by 10","[menu] [shop] [hotkeys] [change10]",""],[872,"Max","[menu] [shop] [hotkeys] [max]",""],[878,"Profit","[menu] [shop] [profit]",""],[880,"Nothing to Sell...","[menu] [shop] [noSellItems]",""],[881,"Total","[menu] [shop] [total]",""],[942,"Select a Blessing from the Dream","[menu] [rogue] [powerTitle]",""],[943,"Confirm","[menu] [rogue] [confirm]",""],[944,"Reroll {c:2}(|VAL|){c}","[menu] [rogue] [reroll]",""],[1064,"Banish {c:2}(|VAL|){c}","[menu] [rogue] [banish]",""],[947,"End Dream","[menu] [rogue] [endDream]",""],[948,"Depth","[menu] [rogue] [depth]",""],[949,"Blessings","[menu] [rogue] [powers]",""],[955,"Total: {c:2}|VAL|%{c}","[menu] [rogue] [stackCount]",""],[1110,"Stacks: {c:2}|VAL|{c}","[menu] [rogue] [stackCountNum]",""],[958,"Cancel","[menu] [rogue] [cancel]",""],[959,"Purchase Blessings with Shards","[menu] [rogue] [shopTitle]",""],[960,"Sold Out!","[menu] [rogue] [brought]",""],[964,"Select a dish to consume","[menu] [rogue] [healTitle]",""],[967,"Shows your current {c:3}Palate Level and Experience{c} in the {c:3}Cooked{c} category.","[menu] [rogue] [dishDesc] [COOKED]",""],[968,"Shows your current {c:3}palate level and experience{c} in the {c:3}Grilled{c} category.","[menu] [rogue] [dishDesc] [GRILLED]",""],[969,"Shows your current {c:3}palate level and experience{c} in the {c:3}Baked{c} category.","[menu] [rogue] [dishDesc] [BAKED]",""],[970,"Shows your current {c:3}palate level and experience{c} in the {c:3}Cold{c} category.","[menu] [rogue] [dishDesc] [COLD]",""],[971,"Toggle","[menu] [rogue] [toggle]",""],[974,"Seed","[menu] [rogue] [seed]",""],[978,"{c:3}Dream Dive completed!{c}","[menu] [rogue] [endTitle]",""],[989,"{c:5}The Dream is fading...{c}","[menu] [rogue] [endTitleFail]",""],[980,"{i:rogue-floors} Layers Cleared","[menu] [rogue] [end-screen] [floorsCleared]",""],[981,"{i:rogue-time} Time","[menu] [rogue] [end-screen] [playtime]",""],[984,"{i:rogue-shards} Shards","[menu] [rogue] [end-screen] [shards]",""],[985,"Token Summary","[menu] [rogue] [end-screen] [conversion]",""],[986,"Total","[menu] [rogue] [end-screen] [total]",""],[987,"Tokens Gained","[menu] [rogue] [end-screen] [tokens]",""],[988,"Exchange Rate","[menu] [rogue] [end-screen] [conversionRate]",""],[995,"Rooms","[menu] [rogue] [perkTypes] [ROOMS]",""],[996,"Utility","[menu] [rogue] [perkTypes] [UTILITY]",""],[997,"{c:5}Inactive{c}","[menu] [rogue] [inactive]",""],[998,"{c:2}Active{c}","[menu] [rogue] [active]",""],[1000,"Blessing","[menu] [rogue] [blessing]",""],[1001,"Perk","[menu] [rogue] [perk]",""],[1002,"Status","[menu] [rogue] [anno] [titles] [status]",""],[1003,"Display the current status of the perk.\n\n{c:5}Locked{c}:\nCannot be purchased until condition is fulfilled\n\n{c:5}Inactive{c}:\nNot purchased or disabled\n\n{c:2}Active{c}:\nPurchased and enabled","[menu] [rogue] [anno] [descriptions] [status]",""],[1005,"Prizes","[menu] [rogue] [exchangeTypes] [TREASURE]",""],[1026,"Buy / Toggle","[menu] [rogue] [toggleBuy]",""],[1068,"{c:3}Hover of the power{c} you which to reroll and press {i:act.menuShortcut1}.","[menu] [rogue] [rerollInfo]",""],[1069,"{c:3}Hover of the power{c} you which to banish and press {i:act.menuShortcut1}.","[menu] [rogue] [banishInfo]",""],[1070,"Reroll {c:3}|VAL|{c}?","[menu] [rogue] [rerollConfirm]",""],[1071,"Banish {c:3}|VAL|{c}?\n\n{c:5}It will not appear again during this dive!{c}","[menu] [rogue] [banishConfirm]",""],[1072,"Common Blessing {c:3}can not{c} be banished!","[menu] [rogue] [commonInfo]",""],[1073,"Common Dishes {c:3}can not{c} be banished!","[menu] [rogue] [commonInfoDish]",""],[1109,"Only active while in |VAL| Aspect!","[menu] [rogue] [elementDescAdd]",""],[1111,"Dream","[menu] [rogue] [dream]",""],[1112,"Revives Left: {c:2}|VAL|{c}","[menu] [rogue] [revivesLeft]",""],[1113,"{c:5}Unlock Condition{c}","[menu] [rogue] [unlockCondition]",""],[1114,"{c:5}Locked{c}","[menu] [rogue] [locked]",""],[1140,"Already bought Blessings cannot be rerolled!","[menu] [rogue] [rerollShopInfo]",""],[1141,"Already bought Blessings cannot be banished!","[menu] [rogue] [banishShopInfo]",""],[1143,"{c:3}Progress{c}: |CUR| / |MAX|","[menu] [rogue] [unlockProgress]",""],[1049,"People","[menu] [lore] [tabs] [PEOPLE]",""],[1050,"Locations","[menu] [lore] [tabs] [LOCATIONS]",""],[1051,"Terms","[menu] [lore] [tabs] [TERMS]",""],[1052,"Dream","[menu] [lore] [tabs] [ROGUE]",""],[1053,"No Entries found yet...","[menu] [lore] [noEntries]",""],[1054,"Details","[menu] [lore] [infoHeader]",""],[1055,"Page","[menu] [lore] [hotkeys] [page]",""],[1144,"{c:3}Reward Correction{c}\n\nSome of your {c:3}{v:items.name.todo-token}{c} are now {c:3}exchanged for proper items{c}!","[menu] [todo-token] [replace]",""],[101,"Info","[side] [info]",""],[111,"Items","[hud] [items] [title]",""],[112,"Task","[hud] [task] [title]",""],[113,"Help","[hud] [info] [title]",""],[837,"Level Up!","[hud] [levelUp] [coreLevelUp]",""],[838,"Skill Up!","[hud] [levelUp] [wpnLevelUp]",""],[839,"Level & Skill Up!","[hud] [levelUp] [bothLevelUp]",""],[824,"Core","[hud] [levelUp] [core]",""],[825,"Weapon","[hud] [levelUp] [weapon]",""],[193,"Level","[hud] [level] [full]",""],[194,"Lvl","[hud] [level] [abr]",""],[195,"L","[hud] [level] [letter]",""],[442,"Hold","[hud] [quest] [track] [hold]",""],[443,"to Track","[hud] [quest] [track] [toTrack]",""],[444,"Objective","[hud] [quest] [objective]",""],[445,"New Story!","[hud] [quest] [message] [new]",""],[446,"New Objective!","[hud] [quest] [message] [update]",""],[447,"Story Completed!","[hud] [quest] [message] [done]",""],[827,"{i:act.mouseLeft} Continue","[hud] [quest] [clickToHide]",""],[828,"{i:act.confirm} Continue","[hud] [quest] [pressToHide]",""],[1016,"Story concluded","[hud] [quest] [storyEnd]",""],[851,"{c:3}|VAL|{c} obtained!","[hud] [chest] [itemTypeGet]",""],[852,"{c:3}Aspect{c} reawakened!","[hud] [chest] [element]",""],[853,"{c:3}Weapon{c} restored!","[hud] [chest] [weapon]",""],[1116,"{c:3}Divine Connection{c} enhanced!","[hud] [chest] [syncLevel]",""],[522,"Landmark found!","[hud] [landmark] [message] [new]",""],[754,"Waysprout unlocked!","[hud] [landmark] [message] [newWaypoint]",""],[711,"Uncharged","[hud] [boost] [uncharged]",""],[712,"Empty","[hud] [boost] [empty]",""],[779,"Press {i:act.skipCutscene} again to skip!","[hud] [skip] [popup]",""],[854,"Press {i:act.command} again to skip!","[hud] [skip] [popupGamepad]",""],[780,"Do you want to skip this cutscene?","[hud] [skip] [dialog]",""],[925,"Meal cooked!","[hud] [dish] [message] [cooked]",""],[926,"Meal enjoyed!","[hud] [dish] [message] [consumed]",""],[954,"Shard","[hud] [rogue] [shard]",""],[1086,"Reroll","[hud] [rogue] [reroll]",""],[1087,"Banish","[hud] [rogue] [banish]",""],[1088,"Key","[hud] [rogue] [key]",""],[1089,"Dream","[hud] [rogue] [dream]",""],[1094,"Life Up","[hud] [rogue] [stat] [hp]",""],[1095,"Strength Up","[hud] [rogue] [stat] [str]",""],[1096,"Armor Up","[hud] [rogue] [stat] [def]",""],[1097,"Affinity Up","[hud] [rogue] [stat] [crit]",""],[990,"Catch","[hud] [prompt] [catch]",""],[1023,"Pull","[hud] [prompt] [pull]",""],[1024,"Stick","[hud] [prompt] [bomb]",""],[991,"Press to {c:3}heal{c}!","[hud] [prompt] [lowhp]",""],[152,"A bluish stone often found along the coast lines of {c:3}{v:world.name.start}{c}.","[ref] [items] [opal]",""],[154,"Rubies are rare and often overlooked among Teryns as they associated with death and blood. ","[ref] [items] [ruby]",""],[785,"Essences can be used to {c:3}enhance or craft Gems{c}.","[ref] [items] [essences]",""],[781,"Gems were created alongside the {c:3}Divine Arms{c} to enhance their chances against Nyx.","[ref] [items] [gemMelee]",""],[782,"Gems were seen as divine since the {c:3}Age of the Firstborn{c} and were used to adorn the {c:3}Marbles{c} of the Chosen.","[ref] [items] [gemRanged]",""],[783,"On the day of the {c:3}Calamity{c}, both arms and gems lost their ethereal glow.\nBy the {c:3}Allmother's{c} decree, all shall slumber.","[ref] [items] [gemUpper]",""],[784,"Among Teryn artisans were those selected by the gods to both create and augment gems for the Chosen. These were known as {c:3}Artificers{c}.","[ref] [items] [gemCenter]",""],[786,"When the Gods first presented Gems to the Chosen, Speakers pondered if these enchanted stones were used by the {c:3}Patrons of Old{c}.","[ref] [items] [gemLower]",""],[1084,"Blueprints can be used by {c:3}Artificers{c} to craft {c:3}Major Gems{c}.\nCan be used multiple times.","[ref] [items] [blueprints]",""],[1085,"Constructs can be used by {c:3}Artificers{c} to craft {c:3}Minor Gems{c}.\nCan only be used once.","[ref] [items] [constructs]",""],[1007,"{i:cond-brittle}{c:3}Brittle{c} will make the target vulnerable to all weapon hit types. ","[ref] [cond] [BRITTLE]",""],[1008,"{i:cond-drained}{c:3}Drain{c} reduces the attack of the affected entity. ","[ref] [cond] [DRAINED]",""],[1009,"{i:cond-burn}{c:3}Burn{c} will make the target vulnerable to all weapon hit types. ","[ref] [cond] [BURN]",""],[1010,"{i:cond-freeze}{c:3}Freeze{c} will make the target vulnerable to all weapon hit types. ","[ref] [cond] [FREEZE]",""],[1021,"{c:3}Auto Shot{c} may also be executed by pressing {i:act.aimQuickShoot} even while aiming!","[ref] [skills] [autoShot]",""],[1022,"{c:3}Charged Auto Shots{c} may also be executed by holding {i:act.aimQuickShoot} even while aiming!","[ref] [skills] [autoShotHold]",""],[1063,"{i:act.attack}{i:2p}+{i:2p}{i:act.aiming} or {i:act.aimQuickShoot}","[ref] [skills] [autoShotInput]",""],[254,"Healed","[combat-hud] [status-heal]",""],[255,"Immune","[combat-hud] [status-immune]",""],[692,"Interact","[interact] [generic]",""],[693,"Talk","[interact] [npc]",""],[694,"Move","[interact] [pushable]",""],[695,"Open","[interact] [chest]",""],[696,"Collect","[interact] [destruct]",""],[697,"Weave","[interact] [enemyCounter]",""],[698,"Press","[interact] [switch]",""],[699,"Enter","[interact] [wisePanel]",""],[710,"Leave","[interact] [wisePanelLeave]",""],[700,"Waysprout","[interact] [waypoint]",""],[701,"Resting Spot","[interact] [cookspot]",""],[805,"Open Lock","[interact] [wallLock]",""],[806,"No Keys","[interact] [wallLockNope]",""],[822,"Cancel","[interact] [elevator] [cancel]",""],[826,"Commune","[interact] [wellspring]",""],[927,"Open","[interact] [rogue] [open]",""],[928,"Unlock","[interact] [rogue] [unlock]",""],[950,"No Keys","[interact] [rogue] [noKeys]",""],[951,"Keys","[interact] [rogue] [keys]",""],[952,"Take","[interact] [rogue] [take]",""],[957,"Buy","[interact] [rogue] [buy]",""],[963,"Check","[interact] [rogue] [check]",""],[972,"Descend","[interact] [rogue] [descend]",""],[979,"Wake","[interact] [rogue] [wakeUp]",""],[953,"Collect","[interact] [collect]",""],[1057,"Next","[interact] [xeno]",""],[793,"Lyhamn","[loc] [start-village]",""],[856,"Sundalan","[loc] [hub-town]",""],[929,"English","[lang] [lang_en_US]",""],[930,"German","[lang] [lang_de_DE]",""],[931,"French","[lang] [lang_fr_FR]",""],[932,"Spanish","[lang] [lang_es_ES]",""],[933,"Portuguese","[lang] [lang_pt_BR]",""],[934,"Japanese","[lang] [lang_ja_JP]",""],[935,"Korean","[lang] [lang_ko_KR]",""],[936,"Chinese","[lang] [lang_zh_CN]",""],[937,"Traditional Chinese","[lang] [lang_zh_TW]",""]],"maps.capital.north.north-01":[[1,"We're finished here.","[Event Intro] [TALK DahmonPast>exhausted]",""],[2,"Everyone!{.} The {c:3}capital gates{c} aren't much further!","[Event Intro] [TALK DahmonPast>command]",""],[3,"Now, we advance!","[Event Intro] [TALK DahmonPast>motivate]",""],[4,"Let's split up and strike from every side!","[Event Intro] [TALK DahmonPast>serious]",""],[5,"Nyco and Seylas, you take the right path!","[Event Intro] [TALK DahmonPast>normal]",""],[6,"Fany,{.} Bea,{.} Eshrin - you go up the left! ","[Event Intro] [TALK DahmonPast>normal]",""],[7,"Nima and I will take the old road!","[Event Intro] [TALK DahmonPast>normal]",""],[8,"Forever forward!","[Event Intro] [TALK DahmonPast>motivate]",""],[9,"Together as one!","[Event Intro] [TALK NimaPast]",""],[10,"Together as one!","[Event Intro] [TALK ValorFunny]",""],[11,"Together as one!","[Event Intro] [TALK ValorConfident]",""],[12,"Together as one!","[Event Intro] [TALK WiseGlasses]",""],[13,"Together as one!","[Event Intro] [TALK WiseGrumpy]",""],[14,"... as one.","[Event Intro] [TALK Eshrin]",""],[15,"Move around with {i:gamepad-left-stick-left}","[Event Intro]",""],[16,"Move around with {i:act.up} {i:act.left} {i:act.down} {i:act.right}","[Event Intro]",""],[17,"Lead the way!","[Event Intro] [TALK NimaPast>normal]",""],[18,"Dahmon...?","[Event blockRight] [TALK NimaPast>normal]",""],[19,"Yeah,{.} wrong turn.","[Event blockRight] [TALK DahmonPast>normal]",""],[20,"Dahmon...?","[Event blockUp] [TALK NimaPast>normal]",""],[21,"Yeah,{.} not up there.","[Event blockUp] [TALK DahmonPast>normal]",""],[22,"No turning back now.","[Event blockUp2] [TALK DahmonPast>normal]",""],[23,"More Nyx rot...{.} Disgusting.","[Event Destructs] [TALK DahmonPast>serious]",""],[24,"Press {i:act.attack} to attack!","[Event Destructs]",""]],"maps.capital.north.north-02":[[15,"Dahmon, a moment please.","[BATTLE END battle1] [TALK Dandelion>default]",""],[16,"Yes?","[BATTLE END battle1] [TALK DahmonPast>normal]",""],[17,"We are just getting close to the {c:3}Nest{c}, yet the Nuemera are already this aggressive.","[BATTLE END battle1] [TALK Dandelion>default]",""],[18,"Don't you think it's strange?","[BATTLE END battle1] [TALK Dandelion>down]",""],[19,"...","[BATTLE END battle1] [TALK DahmonPast>armsCrossed]",""],[20,"These weapons were given for this day.","[BATTLE END battle1] [TALK DahmonPast>up]",""],[21,"This is not beyond us.","[BATTLE END battle1] [TALK DahmonPast>confident]",""],[22,"I know, yet...","[BATTLE END battle1] [TALK Dandelion>default]",""],[23,"Do the gods want us to turn back now?","[BATTLE END battle1] [TALK NimaPast>wondering]",""],[24,"...{.} No.{...} But please be careful.","[BATTLE END battle1] [TALK Dandelion>down]",""],[25,"Do not worry.","[BATTLE END battle1] [TALK DahmonPast>assured]",""],[26,"Let's head on!","[BATTLE END battle1] [TALK DahmonPast>normal]",""],[1,"Here they come!","[BATTLE START battle1] [TALK NimaPast>serious]",""],[28,"Press to {c:3}dodge{c}!","[BATTLE START battle1]",""],[49,"Purged.","[BATTLEbattle1] [TALK DahmonPast>battleReady2]",""],[42,"Ya root!{.} What do you think...","[BATTLE END battle2] [TALK DahmonPast>command]",""],[43,"Taking the initiative.","[BATTLE END battle2] [TALK Eshrin>sarcastic]",""],[50,"Was never great at taking orders.","[BATTLE END battle2] [TALK Eshrin>awayClosed]",""],[44,"...","[BATTLE END battle2] [TALK DahmonPast>annoyed]",""],[51,"Then I need you to improve on that.{.} Quickly.","[BATTLE END battle2] [TALK DahmonPast>annoyedYell]",""],[45,"You two, we're falling behind!","[BATTLE END battle2] [TALK NimaPast>annoyed]",""],[46,"...","[BATTLE END battle2] [TALK DahmonPast>eyesClosed]",""],[47,"Eshrin,{.} stay close.","[BATTLE END battle2] [TALK DahmonPast>normal]",""],[29,"Surrounding me?","[BATTLE START battle2] [TALK DahmonPast>battleReady]",""],[2,"Hold to {c:3}charge{c}!","[BATTLE START battle2]",""],[30,"Release to {c:3}attack{c}!","[BATTLE START battle2]",""],[31,"Careful!{.} It's {c:3}enraged{c}!","[BATTLEbattle2] [TALK NimaPast>serious]",""],[32,"Hold to {c:3}block{c} and {c:3}parry!","[BATTLEbattle2]",""],[48,"What?!","[Event eshrinJoins] [TALK DahmonPast>battleSurprise]",""],[39,"Got it!","[Event eshrinJoins] [TALK Eshrin>wiseIntense]",""],[40,"Eshrin! What are you doing here!?","[Event eshrinJoins] [TALK DahmonPast>battleSurprise]",""],[41,"Less talking, more hitting!","[Event eshrinJoins] [TALK Eshrin>wiseIntense]",""],[53,"Let's try this again!","[Event eshrinJoins] [TALK Eshrin>wiseIntense]",""],[52,"Finish it,{.} quickly!","[Event WiseBreakComplete] [TALK NimaPast>serious]",""]],"maps.capital.north.north-03-entrance":[[1,"There!{.} The {c:3}Nest{c}!","[Event PrologueNestBattle] [TALK DahmonPast>command]",""],[2,"Right inside the gate, unbelievable!","[Event PrologueNestBattle] [TALK NimaPast>sarcastic]",""],[3,"That's a big one...!","[Event PrologueNestBattle] [TALK DahmonPast>battleSurprise]",""],[36,"Yes!","[BATTLE END nestBattle] [TALK DahmonPast>battleSuccess]",""],[38,"We...{.} we did it?","[BATTLE END nestBattle] [TALK NimaPast>serious]",""],[5,"It's getting enraged as well?!","[Event spiderRage] [TALK NimaPast>shocked]",""],[6,"Nope...{.} Nima, some help?","[Event spiderRage] [TALK Eshrin>wiseSweat]",""],[7,"Now!{.} Quickly!!","[Event spiderRage] [TALK NimaPast>wiseIntense]",""],[8,"Quickly.","[Event spiderRage] [TALK DahmonPast>battleSurprise]",""],[32,"Hold to charge a {c:3}Divine Art{c}","[Event spiderRage]",""],[33,"Release to execute!","[Event spiderRage]",""],[34,"Time to end this.","[Event spiderRage] [TALK DahmonPast>battleSuccess]",""],[37,"Nima?","[Event spiderRage] [TALK DahmonPast>battleReady]",""],[35,"Ready!","[Event spiderRage] [TALK NimaPast>wiseIntense]",""],[39,"Reinforcements...!","[TALK NimaPast>shocked]",""],[40,"Th...{.}They're all enraged?!","[TALK NimaPast>shocked]",""],[41,"One final push.{.} Stay strong!","[TALK DahmonPast>battleSweat]",""],[42,"Yet when we needed them most...{.}\nthe gods failed us.","",""],[43,"Huh?!","[TALK DahmonPast>battleSurprise]",""],[44,"Their power vanished...{.}\nright in front of our eyes.","",""],[45,"The Divine Gear...?","[TALK Eshrin>shocked]",""],[46,"DAHMON!","[TALK NimaPast>panic]",""],[47,"In that dark red hour of despair...","",""],[48,"I was glad you still slept.{..}\n\nUntouched by the gods' silence.","",""]],"maps.hub.bridge.bridge-01":[[1,"{c:3}Sol Gate Bridge{c}...","[Event BridgeScene] [TALK Filia>serious]",""],[9,"That gap's wider than a river durin' the Rushing.","[Event BridgeScene] [TALK Filia>worried]",""],[10,"Yeah...{.} No way we can jump that.","[Event BridgeScene] [TALK Juno>worried]",""],[11,"It's all in ruins.","[Event BridgeScene] [TALK Filia>worried]",""],[12,"To think how often we used to cross this bridge...","[Event BridgeScene] [TALK Filia>worried]",""],[13,"Mmhm...","[Event BridgeScene] [TALK Juno>sadDown]",""],[4,"So... what are we gonna do?","[Event BridgeScenePostFlashback] [TALK Filia>serious]",""],[6,"We just have to find another route.","[Event BridgeScenePostFlashback] [TALK Juno>thinking]",""],[7,"We made it!","[Event ???] [TALK Filia>positive]",""],[8,"Halfway there...{.} I think.","[Event ???] [TALK Juno>normal]",""],[14,"Juno!{.} Any news from the {c:3}old farm{c}?","[NPC Ronan] [TALK Ronan>normal]",""],[17,"S-{.}Still working on it!","[NPC Ronan] [TALK Juno>shySide]",""],[18,"Take your time!","[NPC Ronan] [TALK Ronan>smug]",""],[19,"The person I wanted to meet still didn't arrive, anyways.","[NPC Ronan] [TALK Ronan>wondering]",""],[20,"There she is!","[NPC Ronan] [TALK Ronan>smug]",""],[21,"Pen, you're already acquainted with our Chosen, right?","[NPC Ronan] [TALK Ronan>normal]",""],[22,"Juno.{.} Filia.","[NPC Ronan] [TALK Penterson>default]",""],[23,"Walked my bridges on the way over, did you?","[NPC Ronan] [TALK Penterson>default]",""],[24,"Oh!{.} Y-{.}Yeah!","[NPC Ronan] [TALK Juno>sideSmile]",""],[25,"Splendid.","[NPC Ronan] [TALK Penterson>surprised]",""],[26,"That hammer treating you well?","[NPC Ronan] [TALK Penterson>default]",""],[27,"Uh-huh.","[NPC Ronan] [TALK Juno>smile]",""],[28,"She just swung it on some molerats up at the Old Farm!","[NPC Ronan] [TALK Filia>positive]",""],[31,"...{.} Molerats.","[NPC Ronan] [TALK Penterson>default]",""],[32,"...{.} Y-{.}Yeah?","[NPC Ronan] [TALK Filia>wondering]",""],[33,"That hammer was forged by the gods, Juno.","[NPC Ronan] [TALK Penterson>mad]",""],[34,"Th-They were Nuemera, Penterson!{.} I had to get them out, and...","[NPC Ronan] [TALK Juno>frozen]",""],[35,"Mm.","[NPC Ronan] [TALK Penterson>default]",""],[36,"...","[NPC Ronan] [TALK Juno>surprised]",""],[37,"Well, a hammer's for hitting.","[NPC Ronan] [TALK Penterson>surprised]",""],[38,"Pen's been putting quickwood spans up faster than we can clear the ground for them.","[NPC Ronan] [TALK Ronan>normal]",""],[39,"It's just wood, Ronan.","[NPC Ronan] [TALK Penterson>surprised]",""],[40,"But good wood!{.} Well-set.","[NPC Ronan] [TALK Ronan>seriousEyesShut]",""],[41,"Hm.","[NPC Ronan] [TALK Penterson>default]",""],[42,"Say, Pen. I was hoping you'd take a look at Grand Passage next.","[NPC Ronan] [TALK Ronan>serious]",""],[43,"No.","[NPC Ronan] [TALK Penterson>mad]",""],[44,"Just a look.","[NPC Ronan] [TALK Ronan>smug]",""],[45,"Not a job for wood, Ronan.","[NPC Ronan] [TALK Penterson>mad]",""],[46,"You don't float a mountain on a raft.","[NPC Ronan] [TALK Penterson>default]",""],[47,"Had to try.","[NPC Ronan] [TALK Ronan>smirk]",""],[48,"Try the loaf up the road.{.} That one's his headache.","[NPC Ronan] [TALK Penterson>surprised]",""],[49,"Ha.{.} I'll be introducing Juno to him shortly.","[NPC Ronan] [TALK Ronan>smug]",""],[50,"...{.} Condolences.","[NPC Ronan] [TALK Penterson>surprised]",""],[51,"...?","[NPC Ronan] [TALK Juno>surprised]",""],[52,"Now Pen.{.} Play nice.","[NPC Ronan] [TALK Ronan>seriousEyesShut]",""],[53,"Said nothing.","[NPC Ronan] [TALK Penterson>default]",""],[54,"Mm-hm.","[NPC Ronan] [TALK Ronan>serious]",""],[55,"I'll head on.{.} Meet me at {c:3}Libra's Eyes{c} when you're ready.","[NPC Ronan] [TALK Ronan>normal]",""],[56,"... Still talks too much, that one.","[NPC Ronan] [TALK Penterson>surprised]",""],[57,"Heh.","[NPC Ronan] [TALK Filia>sideSmile]",""],[58,"...","[NPC Ronan] [TALK Juno>sideSmile]",""],[59,"Your dad asked after you, Juno.","[NPC Ronan] [TALK Penterson>default]",""],[60,"...!","[NPC Ronan] [TALK Juno>surprised]",""],[61,"An' my folks?","[NPC Ronan] [TALK Filia>normal]",""],[62,"Your ma sends a greeting.","[NPC Ronan] [TALK Penterson>default]",""],[63,"...","[NPC Ronan] [TALK Filia>sideSmile]",""],[64,"I sure miss 'em.","[NPC Ronan] [TALK Filia>awkward]",""],[65,"I'll be back there soon.{..} I'll let her know.","[NPC Ronan] [TALK Penterson>default]",""],[66,"We might as well visit home ourselves when we have time.","[NPC Ronan] [TALK Juno>crossed]",""],[67,"...!{.} That'd be double good!","[NPC Ronan] [TALK Filia>positive]",""],[68,"Let's move on.","[NPC Ronan] [TALK Juno>sideWondering]",""],[69,"Juno.","[NPC Ronan] [TALK Penterson>default]",""],[70,"...?","[NPC Ronan] [TALK Juno>normal]",""],[71,"Take care of that hammer.","[NPC Ronan] [TALK Penterson>default]",""],[72,"I...{.} I will.","[NPC Ronan] [TALK Juno>sideSmile]",""],[73,"I think he likes ya.","[NPC Ronan] [TALK Filia>sideSmile]",""],[74,"I think he likes the hammer.","[NPC Ronan] [TALK Juno>downSmile]",""],[75,"Well...","[NPC Ronan] [TALK Filia>wondering]",""]],"maps.hub.north.north-01":[[76,"...","[TALK Juno>thinking]",""],[77,"Didn't we...{.} forget anything?","[TALK Juno>doubt]",""],[78,"We didn't finish our task at the {c:3}Grand Passage{c}, right?","[TALK Filia>wondering]",""],[10,"Uhm...{.} Filia?{.} Can't you keep this platform still for a moment?","[Event sideComment] [TALK Juno>annoyed]",""],[11,"Sorry...{.} It just does that.{.} Can't avoid it...","[Event sideComment] [TALK Filia>wiseIntense]",""],[12,"...{.} Thank the gods...","[Event sideComment] [TALK Juno>suspicious]",""],[14,"Oh, fussy fixers...{.} What's this now?","[Event hazardsIntro] [TALK Filia>worried]",""],[15,"The {c:3}Aqueducts{c}...{...} or what's left of 'em.","[Event ???] [TALK Filia>worried]",""],[21,"H-{.}Here I am!","[NPC Ronan] [TALK Juno>worried]",""],[22,"Juno!{.} I hope the Nuemera didn't hold you up too much.","[NPC Ronan] [TALK Ronan>smug]",""],[23,"Now, I've got a task for you right at this spot.","[NPC Ronan] [TALK Ronan>normal]",""],[24,"T-{.}The aqueducts...{.} should I help...?","[NPC Ronan] [TALK Juno>surprised]",""],[25,"Fixing the aqueducts?","[NPC Ronan] [TALK Ronan>wondering]",""],[26,"You'd do that?","[NPC Ronan] [TALK Ronan>surprised]",""],[27,"...","[NPC Ronan] [TALK Juno>shySide]",""],[28,"That's the spirit, Juno.{.} Honestly.","[NPC Ronan] [TALK Ronan>seriousEyesShut]",""],[29,"But we've got builders and masons for that!","[NPC Ronan] [TALK Ronan>normal]",""],[30,"I need you to do something they can't.{.} Follow me.","[NPC Ronan] [TALK Ronan>wondering]",""],[17,"You know, this farm used to feed half the town.","[NPC Ronan]",""],[18,"Good wheat.{.} Best soil in the Aurum Plains.","[NPC Ronan]",""],[31,"Folks like Ella and Marik worked this land for years.{.} Good hard working people.{.} You'd like them.","[NPC Ronan]",""],[32,"Well, here's what they came back to.","[NPC Ronan] [TALK Ronan>serious]",""],[33,"Nuemera.{..} Settled right in the middle of it.","[NPC Ronan] [TALK Ronan>surprised]",""],[34,"Oh!{.} Y-Yeah, fighting those!{.} I can do that!","[NPC Ronan] [TALK Juno>surprised]",""],[35,"I know you can.","[NPC Ronan] [TALK Ronan>serious]",""],[36,"Clear this out, and Sundalan will have all the food it needs!","[NPC Ronan] [TALK Ronan>normal]",""],[37,"That's what you fight for here.","[NPC Ronan] [TALK Ronan>serious]",""],[38,"...{.} Right.","[NPC Ronan] [TALK Juno>crossed]",""],[39,"I'll move along and meet someone at Sol Gate.","[NPC Ronan] [TALK Ronan>wondering]",""],[40,"Join me there once you're done.","[NPC Ronan] [TALK Ronan>normal]",""],[41,"Y-{.}Yeah, will do!","[NPC Ronan] [TALK Juno>smile]",""],[20,"And done!","[TALK Juno>normal]",""],[42,"Time to report back to Ronan.","[TALK Cabbage>default]",""],[43,"He's at Sol Gate Bridge, right?","[TALK Filia>normal]",""],[44,"Oh look, a little bonus!","[TALK Juno>crossed]",""],[45,"Phew...{.} Finally!","[BATTLE END farmBattle] [TALK Filia>phew]",""],[46,"Uhm...{.} What now?","[BATTLEfarmBattle] [TALK Filia>wondering]",""],[47,"Nuemera are gone, but that...{.} thing is still here.","[BATTLEfarmBattle] [TALK Filia>angry]",""],[48,"The wheat's moving quite suspiciously over there...","[BATTLEfarmBattle] [TALK Juno>doubt]",""],[49,"You're right!","[BATTLEfarmBattle] [TALK Filia>angry]",""],[50,"There's something {c:3}underground{c}.","[BATTLEfarmBattle] [TALK Juno>seriousCrossed]",""],[51,"Like a certain animal...","[BATTLEfarmBattle] [TALK Juno>doubtClosed]",""],[52,"That builds tunnels, nests under fields, and comes up at night for the grain.","[BATTLEfarmBattle] [TALK Juno>annoyed]",""],[53,"Oh...{.} Oh no.","[BATTLEfarmBattle] [TALK Filia>shocked]",""],[54,"Let's see if we can get it out.","[BATTLEfarmBattle] [TALK Juno>seriousCrossed]",""],[55,"...{.} I guess we hafta...","[BATTLEfarmBattle] [TALK Filia>disgusted2]",""],[56,"There's more...","[BATTLEfarmBattle] [TALK Juno>annoyed]",""],[57,"No molerats in our wheat!{.} Get 'em gone!","[BATTLEfarmBattle] [TALK Filia>shoutAngry]",""],[58,"Huh... That's another {c:3}key{c}, but we're not in a Hall of Trials...","[TALK Juno>surprised]",""],[59,"The {c:3}{v:items.name.the-key}{c} can be used on {c:3}Divine Gates{c} on the {c:3}outside{c}.","[TALK Cabbage>up]",""],[60,"Oh!{.} I think I already saw some of those...","[TALK Juno>sideWondering]",""],[61,"Nuemeras {c:3}underground{c}...{.} What to do?","[NPC Cabbage] [TALK Cabbage>toward]",""],[62,"Any ideas?","[NPC Cabbage]",""],[63,"I got it.","[NPC Cabbage]",""],[64,"Got any ideas, Cabbage?","[NPC Cabbage] [TALK Juno>sideWondering]",""],[65,"Hm...{.} Maybe a {c:3}good pound on the ground{c} will get them out?","[NPC Cabbage] [TALK Cabbage>toward]",""],[66,"{c:3}One of your weapons{c} should be the right choice for that.","[NPC Cabbage] [TALK Cabbage>away]",""],[67,"I think I know what to do...","[NPC Cabbage] [TALK Juno>sideWondering]",""],[68,"...{.} You still know what to do, right?","[NPC Cabbage] [TALK Cabbage>embarassed]",""],[69,"...No?","[NPC Cabbage]",""],[70,"Yes.","[NPC Cabbage]",""],[71,"...Uhm...","[NPC Cabbage] [TALK Juno>sad]",""],[72,"You already...!{.} ...{.} Just {c:3}pound the ground{c} with your {c:3}hammer{c} to get them out.","[NPC Cabbage] [TALK Cabbage>puzzled]",""],[73,"Of course.","[NPC Cabbage] [TALK Juno>sideWondering]",""],[74,"There!!","[Event MoleRatOut] [TALK Juno>shoutAngry]",""],[75,"Ugh.{..} Ugh, ugh, ugh!","[Event MoleRatOut] [TALK Filia>disgusted]",""]],"maps.hub.north.north-02":[[3,"What a double bad pairin'!","[BATTLE END battleMid] [TALK Filia>annoyed]",""],[4,"F-{.}Fussy fixers!{.} Both of 'em?!","[BATTLE START battleMid] [TALK Filia>surprised]",""],[5,"Phew...{.} Are we done now?","[BATTLE END battleMid2] [TALK Filia>phew]",""],[6,"Come on...{.} again?!","[BATTLE START battleMid2] [TALK Filia>surprised]",""],[15,"{c:6}...{c}","[BATTLE END vultureFakeBattle]",""],[10,"Yeah, fly away ya silly bird!!","[BATTLE END vultureFakeBattle] [TALK Filia>angry]",""],[11,"It...{.} just left?","[BATTLE END vultureFakeBattle] [TALK Juno>surprised]",""],[12,"Whatever...{.} I'm just glad it's over.","[BATTLE END vultureFakeBattle] [TALK Filia>sideSmile]",""],[16,"Juno...","[BATTLE END vultureFakeBattle] [TALK Filia>worried]",""],[22,"Do we really gotta fight every baddy we see?","[BATTLE END vultureFakeBattle] [TALK Filia>annoyed]",""],[18,"Well...{...} yeah?","[BATTLE END vultureFakeBattle] [TALK Juno>surprised]",""],[23,"We're here to fight Nyx...{.} right?","[BATTLE END vultureFakeBattle] [TALK Juno>annoyed]",""],[24,"W-{.}What did you expect?","[BATTLE END vultureFakeBattle] [TALK Juno>frustrated]",""],[21,"...","[BATTLE END vultureFakeBattle] [TALK Filia>serious]",""],[25,"Yeah...{..} I guess.","[BATTLE END vultureFakeBattle] [TALK Filia>worried]",""],[26,"...","[BATTLE END vultureFakeBattle] [TALK Juno>worried]",""],[13,"Let's move on.{.} I think we're almost there.","[BATTLE END vultureFakeBattle] [TALK Filia>serious]",""],[7,"Nooooooo....","[BATTLE START vultureFakeBattle] [TALK Filia>surprised]",""],[14,"W-{.}What's this fella?!","[BATTLE START vultureFakeBattle] [TALK Filia>surprised]",""],[2,"An oversized vulture.","[BATTLE START vultureFakeBattle] [TALK Juno>annoyed]",""],[8,"Let's take it down!","[BATTLE START vultureFakeBattle] [TALK Juno>shoutAngry]",""],[9,"Could we maybe just...{.} not?!","[BATTLE START vultureFakeBattle] [TALK Filia>surprised]",""]],"maps.hub.north.north-03-city-entrance":[[1,"There it is.","[Event door] [TALK Juno>worried]",""],[2,"The southern gate of Sundalan...{.} broken and abandoned.","[Event door] [TALK Filia>serious]",""],[13,"...{.} Like everything.","[Event door] [TALK Filia>worried]",""],[3,"Phew...","[Event door] [TALK Juno>tired]",""],[4,"Juno...{.} ya doin' okay?","[Event door] [TALK Filia>wondering]",""],[5,"I'm fine...{.} It's just been a long night.","[Event door] [TALK Juno>sadDown]",""],[6,"...{.} Ya sure ya wanna press on?","[Event door] [TALK Filia>serious]",""],[7,"I think we should.","[Event door] [TALK Juno>thinking]",""],[8,"The nest is right over there.","[Event door] [TALK Juno>seriousCrossed]",""],[9,"Let's finish this.","[Event door] [TALK Juno>sideWondering]",""],[12,"...{.} If ya say so...","[Event door] [TALK Filia>wondering]",""]],"maps.hub.north.north-04-nyx-nest":[[1,"Oh, another rest spot!{...} One last bit o' grub first?","[Event wpBla] [TALK Filia>wondering]",""],[28,"J-{.}Juno?{..} Are ya alright?","[BATTLE END bossBattle] [TALK Filia>surprised]",""],[29,"Yeah...{.} I think....{.} Just a bit dizzy.","[BATTLE END bossBattle] [TALK Juno>exhausted]",""],[30,"It looked like ya went all out...","[BATTLE END bossBattle] [TALK Filia>wondering]",""],[31,"And ya made it!","[BATTLE END bossBattle] [TALK Filia>positive]",""],[32,"We...{.} We made it...","[BATTLE END bossBattle] [TALK Juno>worried]",""],[33,"...{.} I guess so.","[BATTLE END bossBattle] [TALK Filia>awkward]",""],[34,"Let's wrap this up.","[BATTLE END bossBattle] [TALK Juno>crossed]",""],[8,"Get ready!","[BATTLE START bossBattle] [TALK Juno>serious]",""],[9,"They're wakin' up...!","[BATTLE START bossBattle] [TALK Filia>surprised]",""],[10,"...{.} It hadta be Molerats...","[BATTLE START bossBattle] [TALK Filia>disgusted]",""],[11,"Oh no...","[BATTLEbossBattle] [TALK Filia>surprised]",""],[12,"A gigantic Molerat?!{...} By the gods, why?!","[BATTLEbossBattle] [TALK Filia>shocked]",""],[2,"Here we are.","[Event preBattleScene] [TALK Juno>serious]",""],[3,"Splinters...!","[Event preBattleScene] [TALK Filia>surprised]",""],[4,"A-{.}Are we sure 'bout this?","[Event preBattleScene] [TALK Filia>wondering]",""],[5,"We did the frog turtle.{.} We can do this, too.","[Event preBattleScene] [TALK Juno>annoyed]",""],[7,"It's gonna be another big one, ain't it?","[Event preBattleScene] [TALK Filia>worried]",""],[13,"No!!!","[Event lastHpBreak] [TALK Juno>shout]",""],[17,"Splinters!{.} We almost had it!","[Event lastHpBreak] [TALK Filia>surprised]",""],[18,"Come... {.}on...!!","[Event lastHpBreak] [TALK Juno>angryClosed]",""],[19,"Enough already!!","[Event lastHpBreak]",""],[35,"Here we go...","[Event weavingTheNest] [TALK Juno>serious]",""],[15,"Uhm...{.} Are you gonna be okay?","[Event weavingTheNest] [TALK Filia>wondering]",""],[36,"Wasn't there somethin' about ya {c:3}collapsing{c} last time...?","[Event weavingTheNest] [TALK Filia>serious]",""],[16,"That's right...{.} You'd better take things slowly.","[Event weavingTheNest] [TALK Cabbage>puzzled]",""],[37,"You both worry too much...","[Event weavingTheNest] [TALK Juno>sideSmile]",""],[38,"Just let me do the thing.","[Event weavingTheNest] [TALK Juno>crossed]",""],[22,"Whoa!{.} Everything is sparklin'!","[Event NestWeaved] [TALK Filia>positive]",""],[39,"Alright...{.} the blue light...{.} is back.","[Event NestWeaved] [TALK Juno>exhausted]",""],[23,"Juno?{.} You are doing a very poor imitation of \"fine.\"","[Event NestWeaved] [TALK Cabbage>surprised]",""],[24,"Oh no...!{.} Is it bad?!","[Event NestWeaved] [TALK Filia>surprised]",""],[25,"It's...{.} all good.","[Event NestWeaved] [TALK Juno>exhausted]",""],[40,"Finally...{.} I can have a decent...{.} nap...","[Event NestWeaved] [TALK Juno>tired]",""],[27,"Juno...!","[Event NestWeaved] [TALK Filia>shocked]",""]],"maps.hub.south.south-01":[[1,"So...{.} these are the Lost Lands, huh?","[Event intoLostLandsComment] [TALK Filia>wondering]",""],[2,"Yeah...{.} it's all Nyx from here on out.","[Event intoLostLandsComment] [TALK Juno>worried]",""],[3,"...{.} It's creepy.","[Event intoLostLandsComment] [TALK Filia>worried]",""]],"maps.hub.south.south-02":[[3,"We must be getting close to {c:3}Sun's Gaze{c}.","[Event intoLostLandsComment] [TALK Filia>wondering]",""],[8,"We gotta fight our way through, huh?","[Event gazeScene] [TALK Filia>serious]",""],[9,"Yeah...","[Event gazeScene] [TALK Juno>worried]",""],[10,"...","[Event gazeScene] [TALK Filia>worried]",""],[11,"{c:3}You and Eshrin{c} would've gotten there in no time.","[Event gazeScene] [TALK Filia>awkward]",""],[12,"...?!","[Event gazeScene] [TALK Juno>surprised]",""],[13,"I-{.}I don't know...","[Event gazeScene] [TALK Juno>sad]",""],[14,"Sure you would have!","[Event gazeScene] [TALK Filia>normal]",""],[15,"Say, Juno...","[Event gazeScene] [TALK Filia>worried]",""],[16,"Hm?","[Event gazeScene] [TALK Juno>surprised]",""],[17,"You...{.} You're lookin' for him, right?    ","[Event gazeScene] [TALK Filia>serious]",""],[18,"...{.} Yeah.","[Event gazeScene] [TALK Juno>worried]",""],[19,"Do you know where he is?","[Event gazeScene] [TALK Filia>serious]",""],[20,"In a shelter...{.} somewhere.{.} I hope.","[Event gazeScene] [TALK Juno>sadDown]",""],[21,"But first, we need to free Sundalan.","[Event gazeScene] [TALK Juno>worried]",""],[22,"Of course.","[Event gazeScene] [TALK Filia>normal]",""],[23,"I'm beat!","[Event gazeScene] [TALK Filia>phew]",""],[24,"Me, too.","[Event gazeScene] [TALK Juno>thinking]",""],[25,"What did we expect, wanderin' off in the middle of the night?","[Event gazeScene] [TALK Filia>annoyed]",""],[26,"Let's have a short rest, then.","[Event gazeScene] [TALK Juno>normal]",""],[27,"You think it's safe?","[Event gazeScene] [TALK Filia>wondering]",""],[28,"I can keep watch.","[Event gazeScene] [TALK Juno>smile]",""],[29,"Alright, but let's take turns, ok?","[Event gazeScene] [TALK Filia>sideSmile]",""],[30,"Hey...{.} remember training?","[Event gazeScene] [TALK Filia>normal]",""],[31,"This is where we flew gliders down into the valley!","[Event gazeScene] [TALK Filia>positive]",""],[32,"Mmhm...","[Event gazeScene] [TALK Juno>normal]",""],[33,"That was a good day.","[Event gazeScene] [TALK Juno>smile]",""],[34,"That's what we're all about, right?","[Event gazeScene] [TALK Filia>side]",""],[35,"Bringin' those days back.","[Event gazeScene] [TALK Filia>awkward]",""],[36,"...?","[Event wakeUp] [TALK Juno>surprised]",""],[37,"Good morning.","[Event wakeUp] [TALK Cabbage>default]",""],[38,"Morning?{.} It's still dark...","[Event wakeUp] [TALK Juno>worried]",""],[39,"Not a good place for proper shut eye, huh?","[Event wakeUp] [TALK Filia>serious]",""],[40,"Yeah...","[Event wakeUp] [TALK Juno>worried]",""],[41,"Maybe it's excitement that keeps you awake.","[Event wakeUp] [TALK Cabbage>up]",""],[42,"You're getting close to Sundalan, after all.","[Event wakeUp] [TALK Cabbage>downClosed]",""],[43,"Sure, Cabbage!","[Event wakeUp] [TALK Filia>sideSmile]",""],[44,"I think I value my life a li'l too much for that.","[Event wakeUp] [TALK Filia>annoyed]",""],[45,"Ya feel rested?","[Event wakeUp] [TALK Filia>wondering]",""],[46,"I'm fine.{.} I'll take over watch.","[Event wakeUp] [TALK Juno>serious]",""],[47,"Nah.","[Event wakeUp] [TALK Filia>serious]",""],[48,"Let's go downhill.","[Event wakeUp] [TALK Filia>serious]",""],[49,"I dunno about those boxed fish...","[TALK Filia>wondering]",""],[50,"... Smell fine at least.","[TALK Juno>downCurious]",""]],"maps.hub.south.south-03":[[2,"First the flowers, now the grass! What's next?!","[BATTLE END battleNE1] [TALK Filia>angry]",""],[1,"Here they are...!","[BATTLE START battleNE1] [TALK Filia>angry]",""],[3,"Wha...{.} The {c:3}grass fights back{c}!?","[BATTLEbattleNE1] [TALK Filia>surprised]",""],[4,"No Nuemera so far, huh?","[Event climbDownComment] [TALK Filia>wondering]",""],[5,"Better that way...","[Event climbDownComment] [TALK Juno>worried]",""],[6,"A Waysprout?{.} And we just rested...","[Event restSpot] [TALK Juno>surprised]",""],[7,"We oughta at least grab an early bite, yeah?","[Event restSpot] [TALK Filia>positive]",""],[8,"Juno, I don't like how this grass is movin'...","[Event restSpot2] [TALK Filia>worried]",""],[9,"Aurum Plains' golden fields...{.} all cursed.{.} I think.","[Event restSpot2] [TALK Juno>doubt]",""]],"maps.hub.south.south-04":[[9,"Diggin' out like that...{.} Are these {c:3}molerats{c}?!","[BATTLE END battleNW1] [TALK Filia>shocked]",""],[11,"I think so...","[BATTLE END battleNW1] [TALK Juno>worried]",""],[10,"Oh...{.} Oh no.{.} Please no.","[BATTLE END battleNW1] [TALK Filia>disgusted]",""],[8,"Wha...{.} What are those?!","[BATTLEbattleNW1] [TALK Filia>shocked]",""],[6,"Juno?!{.} This looks dangerous!","[Event ???] [TALK Filia>surprised]",""],[7,"Let me go ahead first...","[Event ???] [TALK Juno>serious]",""],[5,"Huh?","[TALK Juno>surprised]",""],[3,"Phew...{.} thanks for takin' care of that!","[TALK Filia>sideSmile]",""],[4,"Hey!{.} Don't forget about me!","[Event dontForgetMeeee] [TALK Filia>angry]",""],[1,"Juno?!{.} This looks dangerous!","[TALK Filia>surprised]",""],[2,"Let me go ahead first...","[TALK Juno>serious]",""]],"maps.hub.south.south-05-fork":[[9,"I like our 'yakis much more.","[BATTLE END battleMid] [TALK Filia>annoyed]",""],[10,"Oh.{...} Okay.","[BATTLE START battleMid] [TALK Filia>annoyed]",""],[11,"Saucers!! Is that a Motoyaki?!","[BATTLE START battleMid] [TALK Filia>surprised]",""],[6,"Squish!","[TALK Juno>crossed]",""],[7,"Thank youuu~","[TALK Filia>sideSmile]",""],[12,"This time I can help ya with those flames.","[TALK Filia>serious]",""],[5,"Squish!","[TALK Juno>crossed]",""],[3,"Sweet!","[TALK Filia>sideSmile]",""],[8,"Squishidi-squish!","[TALK Juno>smile]",""],[21,"Phew...{.} I'm about used up.","[TALK Filia>phew]",""],[22,"To think ya went through this all by yourself...","[TALK Filia>serious]",""],[23,"Koro Valley wasn't...{.} quite as intense.","[TALK Juno>worried]",""],[14,"I'll just stand here an' try not to feel useless, okay?","[Event HazardComment] [TALK Filia>wondering]",""],[15,"This pond...","[Event EyesComment] [TALK Juno>surprised]",""],[16,"Oh, I think the {c:3}Eyes of Libra{c} used to be here!","[Event EyesComment] [TALK Filia>surprised]",""],[17,"It was likely buried to protect it.","[Event EyesComment] [TALK Cabbage>downClosed]",""],[20,"Like the Wellsprings, hm?","[Event EyesComment] [TALK Juno>sideWondering]",""],[18,"Hidin' from Nyx, just like us.","[Event EyesComment] [TALK Filia>worried]",""],[19,"Hm...{.} nothin' here.","[Event camStuff1] [TALK Filia>wondering]",""],[24,"Welcome to the {c:3}Stone Call Inn{c}, you two!","[NPC Ronan] [TALK Ronan>normal]",""],[25,"Or what's left of it.","[NPC Ronan] [TALK Ronan>wondering]",""],[26,"Best meeting spot on the plains.{.} Folks from every road.","[NPC Ronan] [TALK Ronan>surprised]",""],[27,"Shame to see it this way.{.} Nyx grown right through it!","[NPC Ronan] [TALK Ronan>seriousEyesShut]",""],[28,"O-Okay!{.} Should I clear the Nyx out?","[NPC Ronan] [TALK Juno>smile]",""],[29,"That would be amazing,{.} BUT...!","[NPC Ronan] [TALK Ronan>smug]",""],[30,"Truth is...{.} this one's personal.","[NPC Ronan] [TALK Ronan>wondering]",""],[31,"I owned this place...{.} once.","[NPC Ronan] [TALK Ronan>smirk]",""],[32,"Oh...{..} I see.","[NPC Ronan] [TALK Juno>surprised]",""],[33,"Grand Passage first, though.{.} We've got bigger work.","[NPC Ronan] [TALK Ronan>serious]",""],[34,"But if you'd make a mental note of it for later, I'd really appreciate it!","[NPC Ronan] [TALK Ronan>seriousEyesShut]",""],[35,"Uh...{.} Will do!","[NPC Ronan] [TALK Juno>smile]",""],[36,"Onwards then.","[NPC Ronan] [TALK Ronan>normal]",""],[37,"See you at {l:hub_south_south-06-bridge}, right by the Grand Passage!","[NPC Ronan] [TALK Ronan>normal]",""],[46,"{c:5}Still in Development{c}\n\nThe quest \"Ronan's Inn\" is currently {c:5}still in development{c}.\n\nWe plan to make it available with the {c:3}next update{c}!","[NPC Ronan]",""],[38,"Lotta work for both of us, huh?","[NPC Ronan] [TALK Filia>wondering]",""],[39,"Yeah...","[NPC Ronan] [TALK Juno>worried]",""],[40,"How 'bout a li'l break?","[NPC Ronan] [TALK Filia>normal]",""],[41,"There's a cookin' spot right here!","[NPC Ronan] [TALK Filia>positive]",""],[42,"We could try cookin' some of these {c:3}gartoffels{c}!","[NPC Ronan] [TALK Filia>normal]",""],[43,"Ohhh...{.} I think I remember a few recipes!","[NPC Ronan] [TALK Juno>smile]",""],[44,"It's all golden fields again!","[Event SeeRemisEyes] [TALK Juno>excited]",""],[45,"Yep!{.} All that Nyx growth evaporated!","[Event SeeRemisEyes] [TALK Filia>positive]",""]],"maps.hub.south.south-06-bridge":[[8,"Alright you two!{.} This will be our final stop.","[NPC Ronan] [TALK Ronan>normal]",""],[9,"And here's Taryus, the man of the hour!","[NPC Ronan] [TALK Ronan>smug]",""],[10,"...","[NPC Ronan] [TALK Taryus>normal]",""],[11,"...{.} Hey there!","[NPC Ronan] [TALK Filia>normal]",""],[12,"H-{.}Hello!{.} I'm Juno.","[NPC Ronan] [TALK Juno>shy]",""],[13,"...","[NPC Ronan] [TALK Juno>shySide]",""],[14,"I'm{..} the sunken{..} mason.","[NPC Ronan] [TALK Taryus>eyeClosed]",""],[15,"Somethin' wrong?","[NPC Ronan] [TALK Filia>wondering]",""],[16,"The...{.} Grand Passage?","[NPC Ronan] [TALK Juno>surprised]",""],[17,"Ever heard the phrase \"rock-bottom\"?","[NPC Ronan] [TALK Taryus>normal]",""],[18,"Uh...","[NPC Ronan] [TALK Juno>shySide]",""],[19,"Welcome.","[NPC Ronan] [TALK Taryus>normal]",""],[20,"Taryus...{.} It's a huge task, we know.","[NPC Ronan] [TALK Ronan>serious]",""],[21,"It's impossible.","[NPC Ronan] [TALK Taryus>normal]",""],[22,"This...{.} monument of our society...","[NPC Ronan] [TALK Taryus>normal]",""],[23,"Built hundreds of years ago...","[NPC Ronan] [TALK Taryus>eyeClosed]",""],[24,"In ruins, entirely...","[NPC Ronan] [TALK Taryus>eyeClosed]",""],[25,"And I'm to rebuild all of it?","[NPC Ronan] [TALK Taryus>normal]",""],[26,"We'll all work together to get it done!","[NPC Ronan] [TALK Ronan>serious]",""],[27,"I don't even know where to start!","[NPC Ronan] [TALK Taryus>normal]",""],[28,"Not to mention, we can't even go there...","[NPC Ronan] [TALK Taryus>normal]",""],[29,"I know.{.} That's why I brought Juno and Filia!","[NPC Ronan] [TALK Ronan>normal]",""],[30,"Oh...{.} More Nyx?","[NPC Ronan] [TALK Juno>shySurprised]",""],[31,"Right in the middle of the island.{.} Everywhere!","[NPC Ronan] [TALK Taryus>normal]",""],[32,"I-{.}I'll get rid of it!","[NPC Ronan] [TALK Juno>shy]",""],[33,"...","[NPC Ronan] [TALK Taryus>normal]",""],[34,"A fruitless endeavor.{.} Waste of your gifts.","[NPC Ronan] [TALK Taryus>eyeClosed]",""],[103,"Hey now!{.} Juno's just tryin' to help...","[NPC Ronan] [TALK Filia>angry]",""],[35,"Let them try, Taryus.{.} Just let them try.","[NPC Ronan] [TALK Ronan>seriousEyesShut]",""],[37,"...","[NPC Ronan] [TALK Taryus>normal]",""],[38,"Right, you two.{.} You know the work.","[NPC Ronan] [TALK Ronan>normal]",""],[39,"Free the Grand Passage, gotcha!","[NPC Ronan] [TALK Filia>normal]",""],[40,"Nyx growth's bigger here.{.} Mind yourselves.","[NPC Ronan] [TALK Ronan>serious]",""],[41,"I'll be here.","[NPC Ronan] [TALK Ronan>normal]",""],[2,"Any progress?","[NPC Ronan] [TALK Ronan>normal]",""],[42,"Still working on it...","[NPC Ronan] [TALK Juno>sideWondering]",""],[43,"We're back.","[NPC Ronan] [TALK Juno>normal]",""],[44,"And it's all done!","[NPC Ronan] [TALK Filia>normal]",""],[45,"Fantastic news!{.} You hear that, Taryus?","[NPC Ronan] [TALK Ronan>laugh]",""],[46,"...{.} Great.","[NPC Ronan] [TALK Taryus>normal]",""],[47,"That means our work here can start...{.} right?","[NPC Ronan] [TALK Ronan>smug]",""],[48,"Right.{.} No more excuses.","[NPC Ronan] [TALK Taryus>eyeClosed]",""],[49,"I'll have to suffer through this.","[NPC Ronan] [TALK Taryus>eyeClosed]",""],[50,"Taryus,{..} my good man.{..} This is your chance.","[NPC Ronan] [TALK Ronan>serious]",""],[51,"Grand Passage is no more.","[NPC Ronan] [TALK Ronan>seriousEyesShut]",""],[52,"You can rebuild it.{.} Or...{..} you can remake it!","[NPC Ronan] [TALK Ronan>normal]",""],[53,"Make it bigger.{.} Make it prettier.","[NPC Ronan] [TALK Ronan>smug]",""],[54,"More...{...} interesting.","[NPC Ronan] [TALK Taryus>sparkle]",""],[55,"Grand Passage...{.} has always been quite bland.","[NPC Ronan] [TALK Taryus>sparkle]",""],[56,"What if...{.} Hm...!","[NPC Ronan] [TALK Taryus>eyeClosed]",""],[57,"I see you have ideas.","[NPC Ronan] [TALK Ronan>laugh]",""],[58,"And we'll back you all the way.","[NPC Ronan] [TALK Ronan>normal]",""],[59,"I need to sketch something...","[NPC Ronan] [TALK Taryus>sparkle]",""],[60,"Go ahead!","[NPC Ronan] [TALK Ronan>laugh]",""],[61,"Oh!{.} But before you leave, one more question.","[NPC Ronan] [TALK Ronan>smug]",""],[62,"The Aqueducts...{.} can we rebuild them?","[NPC Ronan] [TALK Ronan>normal]",""],[63,"Those?{.} Compared to the Grand Passage?{.} Child's play.","[NPC Ronan] [TALK Taryus>normal]",""],[64,"But they won't do you any good.","[NPC Ronan] [TALK Taryus>eyeClosed]",""],[65,"The water reservoir is in Nyx territory...{.} no clean water from there.","[NPC Ronan] [TALK Taryus>normal]",""],[66,"That's what I thought.","[NPC Ronan] [TALK Ronan>normal]",""],[67,"Thank you Taryus.{.} You best make your plans now!","[NPC Ronan] [TALK Ronan>smug]",""],[68,"That's the trick with him.","[NPC Ronan] [TALK Ronan>smirk]",""],[69,"Once inspired, he's unstoppable.","[NPC Ronan] [TALK Ronan>smug]",""],[70,"Hehe...","[NPC Ronan] [TALK Filia>sideSmile]",""],[71,"Hah...{.} Exciting times!","[NPC Ronan] [TALK Ronan>laugh]",""],[72,"Don't you think?","[NPC Ronan] [TALK Ronan>smug]",""],[73,"Huh?","[NPC Ronan] [TALK Juno>surprised]",""],[74,"You two still remember the original plan?","[NPC Ronan] [TALK Ronan>normal]",""],[75,"Twelve Chosen freeing our world from Nyx.","[NPC Ronan] [TALK Ronan>seriousEyesShut]",""],[76,"Then we wake up and rebuild...{.} that's how I understood it.","[NPC Ronan] [TALK Ronan>serious]",""],[77,"But now?{.} We got out and Nyx is still here!","[NPC Ronan] [TALK Ronan>wondering]",""],[78,"Why do you think the gods would do that?","[NPC Ronan] [TALK Ronan>normal]",""],[79,"Uhm...","[NPC Ronan] [TALK Juno>sideWondering]",""],[80,"So we can work {c:3}together{c}!","[NPC Ronan] [TALK Ronan>laugh]",""],[81,"Juno, Filia.{.} We'll have to rely a lot on both of you.","[NPC Ronan] [TALK Ronan>smug]",""],[82,"But we're here to help as well.","[NPC Ronan] [TALK Ronan>normal]",""],[83,"Always remember that.","[NPC Ronan] [TALK Ronan>seriousEyesShut]",""],[84,"We will!","[NPC Ronan] [TALK Filia>positive]",""],[85,"Now... as for your final task...","[NPC Ronan] [TALK Ronan>serious]",""],[86,"...!{.} The Aqueducts?","[NPC Ronan] [TALK Juno>surprised]",""],[87,"Yes!{.} Taryus just confirmed what I've heard.","[NPC Ronan] [TALK Ronan>normal]",""],[88,"The water source is within lost lands, the water likely polluted.","[NPC Ronan] [TALK Ronan>serious]",""],[89,"Free that area, rebuild the aqueducts...{.} and we get plenty of clean water into our town.","[NPC Ronan] [TALK Ronan>normal]",""],[90,"The water reservoir...{.} wasn't it up the hill by Scala Moor?","[NPC Ronan] [TALK Filia>wondering]",""],[91,"Exactly.{.} And you'll have to go through the swamp to reach it.","[NPC Ronan] [TALK Ronan>wondering]",""],[92,"Ugh...","[NPC Ronan] [TALK Filia>disgusted2]",""],[93,"Okay, go through Scala Moor, free the water reservoir.","[NPC Ronan] [TALK Juno>thinking]",""],[94,"That's the task!{.} Well summarized!","[NPC Ronan] [TALK Ronan>smug]",""],[95,"Now...{.} it's time for me to head back to Sundalan.","[NPC Ronan] [TALK Ronan>serious]",""],[96,"It has been a pleasure strolling around with you two!","[NPC Ronan] [TALK Ronan>smug]",""],[97,"Forever forward!","[NPC Ronan] [TALK Ronan>normal]",""],[98,"Together as one!","[NPC Ronan] [TALK Filia>normal]",""],[99,"Together as one!","[NPC Ronan] [TALK Juno>smile]",""],[100,"Hey... ya mentioned visitin' home, right?","[NPC Ronan] [TALK Filia>wondering]",""],[101,"Yeah...{.} I suppose now would be a good time.","[NPC Ronan] [TALK Juno>smile]",""],[102,"We could take a boat right here!","[NPC Ronan] [TALK Filia>positive]",""],[5,"You can now take the boat to {c:3}Koro Valley{c}!\n\nAll {c:3}Landmarks{c} have been reactivated.","[NPC Ronan]",""],[104,"Hey!{.} No passage allowed!","[Event BridgeBlocker]",""],[105,"Yes...{.} not even the Chosen.{..} Sorry, that's my command.","[Event BridgeBlocker]",""],[6,"Take the boat to Koro Valley","[NPC South-Fisher1]",""],[7,"Stay here","[NPC South-Fisher1]",""]],"maps.hub.town.center":[[2,"Hi","[NPC soldier-1] [TALK Juno>normal]",""],[1,"Hi","[NPC Patra] [TALK Juno>normal]",""],[6,"Urgh...","[Event JunoWakingUp] [TALK Juno>exhausted]",""],[7,"Oh!{.} You're awake!","[Event JunoWakingUp]",""],[8,"I'll be right back!","[Event JunoWakingUp]",""],[9,"Rise and shine!","[Event JunoWakingUp] [TALK Cabbage>up]",""],[10,"How long have I...?","[Event JunoWakingUp] [TALK Juno>doubt]",""],[11,"About a week.","[Event JunoWakingUp] [TALK Cabbage>default]",""],[12,"...again.","[Event JunoWakingUp] [TALK Juno>frustrated]",""],[13,"We really ought to stop doing that.","[Event JunoWakingUp] [TALK Cabbage>embarassed]",""],[14,"Mm.","[Event JunoWakingUp] [TALK Juno>worried]",""],[660,"Good.{.} You are awake.","[Event JunoWakingUp] [TALK Lucia>normal]",""],[661,"Juno.","[Event JunoWakingUp] [TALK Lucia>normal]",""],[58,"...?","[Event JunoWakingUp] [TALK Juno>worried]",""],[18,"...!","[Event JunoWakingUp] [TALK Juno>shySurprised]",""],[19,"{c:3}Miss Nerba{c}...?!","[Event JunoWakingUp] [TALK Juno>shocked]",""],[20,"Please, {c:3}Lucia{c} is fine. ","[Event JunoWakingUp] [TALK Lucia>eyesClosed]",""],[21,"Drink.","[Event JunoWakingUp] [TALK Lucia>normal]",""],[22,"...","[Event JunoWakingUp] [TALK Juno>shy]",""],[23,"...","[Event JunoWakingUp] [TALK Juno>shySide]",""],[24,"So...{.} they really chose you.","[Event JunoWakingUp] [TALK Lucia>downSmile]",""],[28,"...?","[Event JunoWakingUp] [TALK Juno>shySurprised]",""],[29,"I...{.} I didn't tell her.","[Event JunoWakingUp] [TALK Cabbage>surprised]",""],[30,"He didn't need to.","[Event JunoWakingUp] [TALK Lucia>downSmile]",""],[31,"You were cast out.{.} I know.","[Event JunoWakingUp] [TALK Lucia>conflicted]",""],[59,"But it does not matter now.","[Event JunoWakingUp] [TALK Lucia>normal]",""],[60,"...{.} Y-{.}You...{.} really?","[Event JunoWakingUp] [TALK Juno>surprised]",""],[61,"The gods chose you.{.} That settles it.","[Event JunoWakingUp] [TALK Lucia>eyesClosed]",""],[62,"They see further than we do.{.} I have learned to trust that.","[Event JunoWakingUp] [TALK Lucia>thoughtful]",""],[63,"...","[Event JunoWakingUp] [TALK Juno>worried]",""],[662,"Thank you, Juno.{.} For our town.","[Event JunoWakingUp] [TALK Lucia>normal]",""],[57,"...","[Event JunoWakingUp] [TALK Juno>downSmile]",""],[36,"I-{.}It was nothing...","[Event JunoWakingUp] [TALK Juno>sideSmile]",""],[37,"Quite the opposite.","[Event JunoWakingUp] [TALK Lucia>eyesClosed]",""],[38,"Filia...{.} where is she?","[Event JunoWakingUp] [TALK Juno>shySide]",""],[39,"Nearby.{.} Helping.","[Event JunoWakingUp] [TALK Lucia>normal]",""],[40,"You wake in what remains of Sundalan.","[Event JunoWakingUp] [TALK Lucia>normal]",""],[41,"There is much to rebuild.{.} It will take time.","[Event JunoWakingUp] [TALK Lucia>eyesClosed]",""],[42,"O-{.}Okay!{.} What should I do?","[Event JunoWakingUp] [TALK Juno>surprised]",""],[43,"You recover quickly.","[Event JunoWakingUp] [TALK Lucia>surprised]",""],[44,"Food first.{.} The rest can wait.","[Event JunoWakingUp] [TALK Lucia>downSmile]",""],[45,"G-{.}Great idea!","[Event JunoWakingUp] [TALK Juno>excited]",""],[46,"Walk with me.","[Event JunoWakingUp] [TALK Lucia>normal]",""],[47,"She's here!","[Event JunoWakingUp]",""],[48,"Our Chosen!!","[Event JunoWakingUp]",""],[49,"Juno o'Lira!","[Event JunoWakingUp]",""],[50,"Wooohoooo~!","[Event JunoWakingUp]",""],[51,"Finally awake!!","[Event JunoWakingUp]",""],[52,"Good morning!","[Event JunoWakingUp]",""],[53,"Ah...{..} H-{..}Hello!","[Event JunoWakingUp] [TALK Juno>shocked]",""],[54,"...","[Event JunoWakingUp] [TALK Juno>frozen]",""],[55,"I'm sure our Chosen appreciates the warm welcome.","[Event JunoWakingUp] [TALK Lucia>downSmile]",""],[64,"But I suspect her stomach is less interested in applause.","[Event JunoWakingUp] [TALK Lucia>eyesClosed]",""],[56,"For now, make way.","[Event JunoWakingUp] [TALK Lucia>normal]",""],[65,"Hey...{.} that's grumpy salmo, isn't it?","[Event JunoHavingLunch] [TALK Juno>smile]",""],[66,"Your people from Koro Valley brought them.","[Event JunoHavingLunch] [TALK Lucia>normal]",""],[67,"They arrived just as we emerged from our shelters, ready to help.","[Event JunoHavingLunch] [TALK Lucia>thoughtful]",""],[68,"...{.} That's good.","[Event JunoHavingLunch] [TALK Juno>sideSmile]",""],[69,"Eat well.{.} Today will be a busy day.","[Event JunoHavingLunch] [TALK Lucia>downSmile]",""],[70,"Juno!{.} Ya finally woke up!","[Event JunoHavingLunch] [TALK Filia>surprised]",""],[71,"Filia!","[Event JunoHavingLunch] [TALK Juno>awww]",""],[72,"I-{.}I'm sorry...","[Event JunoHavingLunch] [TALK Juno>worried]",""],[73,"Oh, ya better be!","[Event JunoHavingLunch] [TALK Filia>shoutAngry]",""],[74,"Seriously, I ain't lettin' ya weave another Nest alone like that.","[Event JunoHavingLunch] [TALK Filia>annoyed]",""],[75,"Anyway...{.} you're awake now, an' that's what matters.","[Event JunoHavingLunch] [TALK Filia>positive]",""],[76,"I wantcha to meet some folks.{.} Ya got time?","[Event JunoHavingLunch] [TALK Filia>side]",""],[77,"Yeah, I'm about finished...","[Event JunoHavingLunch] [TALK Juno>normal]",""],[78,"I'll be back soon!","[Event JunoHavingLunch] [TALK Juno>normal]",""],[79,"Let it be so.","[Event JunoHavingLunch] [TALK Lucia>eyesClosed]",""],[80,"When you two are ready, meet me farther south.","[Event JunoHavingLunch] [TALK Lucia>normal]",""],[81,"Okay Juno, I want you to meet my sibs!{.} Right this way!","[Event JunoHavingLunch] [TALK Filia>normal]",""],[82,"So, my big sister, she's the best, you're gonna love her.","[Event JunoHavingLunch]",""],[83,"And my brother, he's...{.} You'll see.","[Event JunoHavingLunch]",""],[84,"Brother, Sis, look who I've brought!","[NPC Filia] [TALK Filia>positive]",""],[85,"This is my big sister, {c:3}Patra{c}!","[NPC Filia] [TALK Filia>normal]",""],[86,"Juno!{.} It's a real pleasure!{.} How ya holdin' up?","[NPC Filia] [TALK Patra>normal]",""],[87,"...{.} Oh.{.} Uh.{.} I-{.}I'm okay...","[NPC Filia] [TALK Juno>surprised]",""],[88,"Mm.{.} Good.","[NPC Filia] [TALK Patra>normal]",""],[89,"An' this is my big brother, {c:3}Makyn{c}.","[NPC Filia] [TALK Filia>normal]",""],[90,"Valor o'Lira.","[NPC Filia] [TALK Makyn>bow]",""],[91,"A true honor.","[NPC Filia] [TALK Makyn>bow]",""],[92,"I look forward to our collaboration on the strategic revitalization of Sundalan.","[NPC Filia] [TALK Makyn>normal]",""],[93,"With effective coordination, I believe we can restore Sundalan to its former glory!","[NPC Filia] [TALK Makyn>normal]",""],[94,"...{.} Uhm...{.} Y-{.}Yeah!","[NPC Filia] [TALK Juno>shySide]",""],[95,"Jeesh, brother...","[NPC Filia] [TALK Filia>phew]",""],[96,"Regrettably, I must excuse myself.","[NPC Filia] [TALK Makyn>normal]",""],[97,"I need to jump to another meeting to stay aligned with my upcoming commitments. ","[NPC Filia] [TALK Makyn>normal]",""],[98,"Forever forward!","[NPC Filia] [TALK Makyn>normal]",""],[640,"T-{.}Together...{.} uh...","[NPC Filia] [TALK Juno>surprised]",""],[641,"Don't worry about it.","[NPC Filia] [TALK Patra>normal]",""],[642,"He's been like this since he was twelve.","[NPC Filia] [TALK Patra>normal]",""],[643,"Since he was eight.","[NPC Filia] [TALK Filia>sideSmile]",""],[644,"Right!{.} Eight!","[NPC Filia] [TALK Patra>normal]",""],[645,"...","[NPC Filia] [TALK Juno>shy]",""],[646,"Anyway, I'm excited to see ya, Juno!","[NPC Filia] [TALK Patra>normal]",""],[647,"Got somethin' to show ya.","[NPC Filia] [TALK Patra>normal]",""],[648,"Oh!{.} It's the hammer!{.} The small one!","[NPC Filia] [TALK Juno>smile]",""],[649,"Gifted by divine Libra herself!","[NPC Filia] [TALK Patra>normal]",""],[650,"Been itchin' to give it a proper swing.","[NPC Filia] [TALK Patra>normal]",""],[651,"So. What's your take?","[NPC Filia] [TALK Patra>normal]",""],[652,"Got anythin' on ya worth forgin'?","[NPC Filia] [TALK Patra>normal]",""],[653,"Oh!{.} Yeah...{.} I...{.} we picked up a lot on the way here.","[NPC Filia] [TALK Juno>sideWondering]",""],[654,"Then let's put it to work.{.} Right now, if ya like.","[NPC Filia] [TALK Patra>normal]",""],[655,"Hm...","[NPC Filia] [TALK Juno>thinking]",""],[656,"You two go on.{.} When you're ready, let's head to {c:3}Lucia{c} together.","[NPC Filia] [TALK Filia>normal]",""],[625,"Let's go!","[NPC Patra] [TALK Patra>normal]",""],[657,"Everyone is working so hard.","[Event JunoTopWatch] [TALK Juno>crossed]",""],[658,"...{.} Someone isn't...","[Event JunoTopWatch] [TALK Filia>annoyed]",""],[630,"Done!","[Event callSmithCraftingDefault] [TALK Patra>normal]",""],[639,"I'll be here if ya need me.","[Event callSmithCraftingDefault] [TALK Patra>normal]",""],[659,"I shouldn't let Filia wait too long...","[TALK Juno>sideWondering]",""]],"maps.hub.town.south":[[4,"There you are.","[NPC Lucia] [TALK Lucia>normal]",""],[5,"Yeah, ready now!{.} Sorry for the wait.","[NPC Lucia] [TALK Juno>normal]",""],[6,"That is no problem at all.","[NPC Lucia] [TALK Lucia>downSmile]",""],[7,"I want you to meet my colleague on the Triumvirate.","[NPC Lucia] [TALK Lucia>normal]",""],[8,"...{.} He is not known for his punctuality.","[NPC Lucia] [TALK Lucia>conflicted]",""],[9,"Oh...{.} should we...?","[NPC Lucia] [TALK Juno>sideWondering]",""],[10,"He will arrive.{.} He always does.","[NPC Lucia] [TALK Lucia>eyesClosed]",""],[11,"A word of preparation.{.} Ronan is...{.} considerable.","[NPC Lucia] [TALK Lucia>thoughtful]",""],[12,"\"Considerable.\"{.} That's one way to put it.","[NPC Lucia] [TALK Filia>wondering]",""],[13,"Have you met him?","[NPC Lucia] [TALK Lucia>normal]",""],[14,"Pa did some work for him ages back.","[NPC Lucia] [TALK Filia>normal]",""],[15,"He talked Pa's ear clean off.","[NPC Lucia] [TALK Filia>sideSmile]",""],[16,"That sounds about right.","[NPC Lucia] [TALK Lucia>downSmile]",""],[17,"Oh.{.} There he is.","[NPC Lucia] [TALK Lucia>normal]",""],[18,"Ahahaha!","[NPC Lucia] [TALK Ronan>laugh]",""],[19,"I'm so sorry for the delay.","[NPC Lucia] [TALK Ronan>smug]",""],[20,"Ran into old Harmon on the north road.{.} Poor fellow needed a hand with his cart.","[NPC Lucia] [TALK Ronan>serious]",""],[21,"Any other stories to share with us as well, Ronan?","[NPC Lucia] [TALK Lucia>conflicted]",""],[22,"Oh Lucia, too many.{.} But now is not the time.","[NPC Lucia] [TALK Ronan>smirk]",""],[23,"Juno o'Lira!{.} It's a real pleasure! ","[NPC Lucia] [TALK Ronan>laugh]",""],[24,"{c:3}Ronan Estquin{c}, the loudest third of the Sundalan Triumvirate, at your service.","[NPC Lucia] [TALK Ronan>smug]",""],[25,"I-{.}It's an honor!","[NPC Lucia] [TALK Juno>shy]",""],[26,"Honor?{.} No, no.","[NPC Lucia] [TALK Ronan>surprised]",""],[27,"I heard what you did in Lyhamn.{..} And here.","[NPC Lucia] [TALK Ronan>serious]",""],[28,"That took spine.{..} I respect that.","[NPC Lucia] [TALK Ronan>seriousEyesShut]",""],[29,"It...{.} it really wasn't...{.} I mean, everyone pitched in...","[NPC Lucia] [TALK Juno>shySide]",""],[30,"Ha!{.} You hear that, Lucia?{.} Gives credit to the group.","[NPC Lucia] [TALK Ronan>smug]",""],[31,"I like her already.","[NPC Lucia] [TALK Ronan>laugh]",""],[32,"Hm.{.} Yes, I thought you might get along.","[NPC Lucia] [TALK Lucia>eyesClosed]",""],[33,"And Filia Marmis!","[NPC Lucia] [TALK Ronan>smug]",""],[34,"Your family's got good things to say about you.{.} All of them earned, I'm sure.","[NPC Lucia] [TALK Ronan>normal]",""],[35,"Aw, that's real kind of ya!","[NPC Lucia] [TALK Filia>sideSmile]",""],[36,"Then I trust you are all in good hands.","[NPC Lucia] [TALK Lucia>eyesClosed]",""],[37,"I will leave you to it.","[NPC Lucia] [TALK Lucia>downSmile]",""],[38,"Forever forward.","[NPC Lucia] [TALK Lucia>normal]",""],[39,"Together as one!","[NPC Lucia] [TALK Filia>normal]",""],[40,"Together as one.","[NPC Lucia] [TALK Juno>normal]",""],[41,"Alright, you two...{.} I want you to meet some folks!","[NPC Lucia] [TALK Ronan>normal]",""],[42,"Let's march!","[NPC Lucia] [TALK Ronan>smug]",""],[43,"Who are we meeting?","[NPC Lucia]",""],[44,"The people putting this town back together.","[NPC Lucia]",""],[45,"I want you to know their names.{.} And their problems.","[NPC Lucia]",""],[46,"A couple of heroes can't fix everything.{.} We've all got to carry a stone.","[NPC Lucia]",""],[47,"Now, here's the first person I want you to meet.","[NPC Ronan] [TALK Ronan>normal]",""],[48,"At least...{.} I think she's here.","[NPC Ronan] [TALK Ronan>normal]",""],[49,"MARIA!","[NPC Ronan] [TALK Ronan>laugh]",""],[50,"...{..} Oh.","[NPC Ronan] [TALK Maria>normal]",""],[51,"Juno, Filia, meet our most capable plumber!","[NPC Ronan] [TALK Ronan>laugh]",""],[52,"Maria, this is our Valor Juno and the Wise Filia.","[NPC Ronan] [TALK Ronan>normal]",""],[53,"Hey there!","[NPC Ronan] [TALK Filia>normal]",""],[54,"H-{.}Hello!","[NPC Ronan] [TALK Juno>surprised]",""],[55,"...{.} Good day.","[NPC Ronan] [TALK Maria>eyesAway]",""],[56,"Maria told me the sewers are in rough shape.","[NPC Ronan] [TALK Ronan>normal]",""],[57,"Nyx rubbish is clogging the works, fouling everything up.","[NPC Ronan] [TALK Ronan>normal]",""],[58,"Yep.","[NPC Ronan] [TALK Maria>normal]",""],[59,"And without fresh water it's hard to properly clean anything.","[NPC Ronan] [TALK Ronan>normal]",""],[60,"Which means disease could start spreading through the town before long.","[NPC Ronan] [TALK Ronan>normal]",""],[61,"Probably.","[NPC Ronan] [TALK Maria>eyesAway]",""],[62,"That sounds...{.} r-{.}really serious.","[NPC Ronan] [TALK Juno>shySide]",""],[63,"It is!{.} So the question is, how do we get clean water flowing again?","[NPC Ronan] [TALK Ronan>normal]",""],[64,"The aqueducts.","[NPC Ronan] [TALK Maria>normal]",""],[65,"Exactly!{.} The reconstruction of the aqueducts is key!","[NPC Ronan] [TALK Ronan>smug]",""],[66,"...{.} I see!","[NPC Ronan] [TALK Juno>surprised]",""],[67,"We done?{.} I've got blockages.","[NPC Ronan] [TALK Maria>normal]",""],[68,"Thank you, Maria.{.} Forever forward.","[NPC Ronan] [TALK Ronan>normal]",""],[69,"...as one.","[NPC Ronan] [TALK Maria>normal]",""],[70,"So...{.} A-{.}Aqueducts.{.} What should I...?","[NPC Ronan] [TALK Juno>shy]",""],[71,"We'll get to that!{.} Plenty more folks to meet first.","[NPC Ronan] [TALK Ronan>smug]",""],[72,"Let's take a stroll through the {c:3}Aurum Plains{c}!","[NPC Ronan] [TALK Ronan>normal]",""],[73,"I'll go ahead.{.} You two move at your own pace.","[NPC Ronan] [TALK Ronan>normal]",""],[74,"Maybe beat some of those pesky Nuemera on the way.","[NPC Ronan] [TALK Ronan>smug]",""],[75,"I'll wait for you at the {c:3}Old Farm{c}!","[NPC Ronan] [TALK Ronan>normal]",""],[76,"Phew...","[NPC Ronan] [TALK Juno>exhausted]",""],[77,"Are you alright?","[NPC Ronan] [TALK Cabbage>toward]",""],[78,"Yeah...{.} it's just...{.} a lot.","[NPC Ronan] [TALK Juno>worried]",""],[79,"Looking forward to getting out of town.","[NPC Ronan] [TALK Juno>crossed]",""],[80,"You want to leave town right now?","[TALK Filia>wondering]",""],[81,"Don't forget that people are waiting for us.","[TALK Filia>annoyed]",""]],"maps.hub.west.west-01-training-hall":[[277,"The {c:3}Area{c} ahead is currently not available!\n\n\n{c:1}Soon...{c}","",""],[105,"As I wanted to say in the dream...","[NPC Somu] [TALK Somu>normal]",""],[106,"As I said in the dream...","[NPC Somu] [TALK Somu>normal]",""],[107,"During your dive into my dream you will come across {i:rogue-shards}{c:3}Shards{c}.","[NPC Somu] [TALK Somu>normal]",""],[108,"Feels like those are fragments of my lost memories.","[NPC Somu] [TALK Somu>normal]",""],[109,"If you exit the dream or finish a dive, I can convert them into {i:rogue-tokens}{c:3}Dream Tokens{c}.","[NPC Somu] [TALK Somu>normal]",""],[110,"And with these tokens I can expand my dream...{..} I think!","[NPC Somu] [TALK Somu>normal]",""],[111,"Kinda like divine essences?","[NPC Somu] [TALK Juno>thinking]",""],[112,"Sure don't know what those are!","[NPC Somu] [TALK Somu>normal]",""],[113,"Mh...","[NPC Somu] [TALK Juno>suspicious]",""],[114,"Anyway,{.} why don't we try using the token right now?","[NPC Somu] [TALK Somu>normal]",""],[115,"Learn how to unlock {c:3}Dream Perks{c} and toggle them on/off.","[NPC Somu]",""],[116,"Dream Perks ","[NPC Somu]",""],[261,"Talking to Somu and selecting the {c:3}Perks{c} option, opens the {c:3}Perk Menu{c}.","[NPC Somu]",""],[262,"In this menu you can unlock various different Perks, that add more variety to your dives!","[NPC Somu]",""],[263,"{c:3}Rooms{c} unlock new types of rooms or expand on existing ones!","[NPC Somu]",""],[264,"{c:3}Utilities{c} add new options to the dream which can make each dive much easier.","[NPC Somu]",""],[265,"To unlock a {c:3}Perk{c}, simply select and click on it! \n\n(Assuming you have enough tokens of course!)","[NPC Somu]",""],[266,"To unlock a {c:3}Perk{c} simply select and press {i:act.confirm}!\n\n(Assuming you have enough tokens of course!)","[NPC Somu]",""],[267,"Once bought, you can freely toggle it on or off by clicking again.","[NPC Somu]",""],[268,"Once bought, you can freely toggle it on or off by pressing {i:act.confirm} again.","[NPC Somu]",""],[269,"Check the left side to see what each perk does!","[NPC Somu]",""],[279,"Some Perks are {c:5}locked{c}!\n\nFulfill the condition to make these perks available for purchase.","[NPC Somu]",""],[270,"The Perk {c:3}Midnight Snack{c} was automatically unlocked for you!","[NPC Somu]",""],[271,"{c:3}Somu's Dream{c} Unlocked!\n\nYou can now enter Somu's Dream by interacting with the bed next to them. \n\nEach Dive is different with randomized {c:3}Layouts{c}, {c:3}Blessings{c} and {c:3}Encounters{c}. \n\nEnemies will get stronger the deeper you go but in turn you can obtain more {i:rogue-shards}Shards to turn into {i:rogue-tokens}Dream Tokens!\n\nUse the Tokens to {c:3}unlock Perks{c} and (later) exchange them for {c:3}prices{c}!","[NPC Somu]",""],[276,"--- {c:2}Note{c} ---\n\nThe Dream is very much still {c:3}Work in Progress{c} and will receive lots of changes based on player feedback during the {c:3}Early Access{c}.\nFor now you can go up to 3 Layers down.\n\nWe plan to add much more Layers, Blessings, Rooms, Events and even run modifiers down the line!\n\nFeel free to let us know what you think of this little side adventure.\n\n{c:3}Happy Diving{c}!","[NPC Somu]",""],[67,"Uhm... {.}hi?","[Event SomuTalk] [TALK Juno>surprised]",""],[68,"This one greets you, stranger.","[Event SomuTalk] [TALK Somu>normal]",""],[69,"This{.} one? ","[Event SomuTalk] [TALK Juno>doubt]",""],[70,"Sorry,{.} thought that's how we talk.","[Event SomuTalk] [TALK Somu>normal]",""],[71,"Things have been hazy since I woke up.","[Event SomuTalk] [TALK Somu>normal]",""],[72,"Seems like I...{.} misplaced my memories.","[Event SomuTalk] [TALK Somu>normal]",""],[73,"Oh!{.} The gods warned us of that.","[Event SomuTalk] [TALK Juno>surprised]",""],[74,"Indeed. However, it should not be long before they return.","[Event SomuTalk] [TALK Cabbage>downClosed]",""],[76,"For real? {.}Boy am I glad to hear that.","[Event SomuTalk] [TALK Somu>normal]",""],[77,"Doesn't exactly feel great to have a hole in your brain, you know.","[Event SomuTalk] [TALK Somu>normal]",""],[78,"That said... What brings you to my little hovel?","[Event SomuTalk] [TALK Somu>normal]",""],[79,"Saw you walking into the ruins and was curious, I guess.","[Event SomuTalk] [TALK Juno>sideWondering]",""],[80,"About me? Kinda nice of ya. ","[Event SomuTalk] [TALK Somu>normal]",""],[81,"Well, the name's {c:3}Somu{c}. ","[Event SomuTalk] [TALK Somu>normal]",""],[82,"Just a Traveler, if I remember correctly.","[Event SomuTalk] [TALK Somu>normal]",""],[83,"...","[Event SomuTalk] [TALK Somu>normal]",""],[84,"Gosh, feels like ages since I last talked to someone.","[Event SomuTalk] [TALK Somu>normal]",""],[85,"Please, sit. Tell me about yourselves.","[Event SomuTalk] [TALK Somu>normal]",""],[86,"I'm Juno. And these is...","[Event SomuTalk] [TALK Juno>worried]",""],[87,"I'm Juno. And this is...","[Event SomuTalk] [TALK Juno>worried]",""],[88,"Filia Marmis! Nice to meetcha!","[Event SomuTalk] [TALK Filia>normal]",""],[89,"And I'm Cabbage.","[Event SomuTalk] [TALK Cabbage>up]",""],[90,"Cabbage.","[Event SomuTalk] [TALK Cabbage>up]",""],[293,"It's a pleasure to meet you!{..} Now tell me...","[Event SomuTalk] [TALK Somu>normal]",""],[92,"Oh, she's awake!","[Event SomoPostTutorial] [TALK ???]",""],[6,"Uff...","[Event SomoPostTutorial] [TALK Juno>exhausted]",""],[93,"I...{.} really was asleep?","[Event SomoPostTutorial] [TALK Juno>shout]",""],[94,"You passed out during our host's exposition.","[Event SomoPostTutorial] [TALK Cabbage>downClosed]",""],[97,"And we dragged ya to the bed.","[Event SomoPostTutorial] [TALK Filia>wondering]",""],[104,"No worries, fellow travelers. We simply shared a brief dream.","[Event SomoPostTutorial] [TALK Somu>normal]",""],[98,"Uhm... what?","[Event SomoPostTutorial] [TALK Filia>surprised]",""],[96,"You mind telling us what is going on?","[Event SomoPostTutorial] [TALK Juno>suspicious]",""],[100,"Thought it was obvious.","[Event SomoPostTutorial] [TALK Somu>normal]",""],[101,"You can enter my dreams.","[Event SomoPostTutorial] [TALK Somu>normal]",""],[117,"And in doing so you can help me get back my memories.","[Event SomoPostTutorial] [TALK Somu>normal]",""],[118,"I can feel them lurking deeper within. ","[Event SomoPostTutorial] [TALK Somu>normal]",""],[119,"But I cannot seem to get to them.","[Event SomoPostTutorial] [TALK Somu>normal]",""],[120,"I...{.} guess I can try?","[Event SomoPostTutorial] [TALK Juno>crossed]",""],[121,"Fantastic! If you feel ready, please talk to me again.","[Event SomoPostTutorial] [TALK Somu>normal]",""],[122,"Got something that should help you deal with the roadblocks in my dream.","[Event SomoPostTutorial] [TALK Somu>normal]",""],[123,"Is this truly {.}wise?","[Event SomoPostTutorial] [TALK Cabbage>embarassed]",""],[124,"I don't think Somu has bad intentions.","[Event SomoPostTutorial] [TALK Juno>downCurious]",""],[125,"Oh, far from it! {.}I'm just a traveler in a bit of a pickle.","[Event SomoPostTutorial] [TALK Somu>normal]",""],[126,"Right...","[Event SomoPostTutorial] [TALK Cabbage>puzzled]",""],[127,"Right...","[Event SomoPostTutorial] [TALK Juno>suspicious]",""],[5,"Gotta speak with Somu before leaving.","[Event LeaveBlock] [TALK Juno>downCurious]",""],[294,"So... {.}Cabbage, is this one of yours?","[Event LeaveComment] [TALK Juno>sideWondering]",""],[295,"Not as far as I know. ","[Event LeaveComment] [TALK Cabbage>embarassed]",""],[296,"But he IS not human, right?","[Event LeaveComment] [TALK Juno>doubt]",""],[297,"That much is clear, yes.","[Event LeaveComment] [TALK Cabbage>puzzled]",""],[278,"Wait...{.} was this always here?","[Event LeaveComment] [TALK Juno>surprised]",""],[280,"This place, huh...?","[Event lodgeScene] [TALK Filia>serious]",""],[281,"The lodge...","[Event lodgeScene] [TALK Juno>worried]",""],[282,"...{.} Spent too many rough nights here.","[Event lodgeScene] [TALK Filia>worried]",""],[283,"Uhm...{..} Juno?","[Event lodgePostFlashback] [TALK Filia>wondering]",""],[284,"Y-{.}Yes?","[Event lodgePostFlashback] [TALK Juno>surprised]",""],[285,"I'm not keen on entering the swamp either, but...","[Event lodgePostFlashback] [TALK Filia>annoyed]",""],[286,"Yeah, let's go.","[Event lodgePostFlashback] [TALK Juno>normal]",""],[62,"...Huh?","[Event lodgePostFlashback] [TALK Juno>surprised]",""],[288,"Did you see that, too?","[Event lodgePostFlashback] [TALK Juno>surprised]",""],[289,"Whatcha mean?","[Event lodgePostFlashback] [TALK Filia>wondering]",""],[290,"You really wanna head into those ruins, huh?","[Event lodgePostFlashback] [TALK Filia>annoyed]",""],[291,"{c:3}End of Main Story{c}\n\nThis concludes the currently available {c:3}main story{c} of this version.\n\nMore content will be added with following {c:3}updates{c}\n\n{c:3}Thank you so much for playing!{c}","[Event endOfEA]",""],[292,"There might still be {c:3}optional content{c} that you can play!\n\nThere are {c:3}new quests{c} available in {c:3}Lyhamn{c}.\n\nAdditionally, you can try the {c:3}Rogue Mode{c} connected to the quest {c:3}Dream Within a Dream{c} ","[Event endOfEA]",""]],"maps.hub.west.west-02-city-entrance":[[1,"Son, I'm not sure we brought the supplies to the right place.","[NPC constructor1]",""],[2,"In me dream they were clear to place 'em here.","[NPC constructor1] [TALK p2]",""],[3,"Not convinced this is a proper use of our supplies.","[NPC constructor1]",""],[4,"Who are we to question the words of our gods?","[NPC constructor1] [TALK p2]",""],[5,"Mh...","[NPC constructor1]",""]],"maps.meta.dojo":[[1,"Leave Dojo","",""],[2,"Cancel","",""],[4,"{c:2}Welcome to the Dojo!{c}\n\nIn this place you can freely experiment with combat.\n\nCurrently you can use the switches to the right to {c:3}spawn enemies or make them attack{c}.\n\nIn the future this will be replaced by a custom menu that isn't quite ready yet!","[Event FirstEnter]",""]],"maps.meta.game-start":[[5,"{s:5}I wonder...{.} how it must have been for you.","",""],[10,"{s:5}When the sky darkened a deep red.","",""],[6,"{s:5}Nyx's arrival.","",""],[11,"{s:5}Years of preparation{.} and\nit still caught us by surprise.","",""],[12,"{s:5}We all panicked {.}and ran for the shelters.","",""],[13,"{s:5}We all felt it.","",""],[14,"{s:5}The only way for us to survive...{.}\nwas deep underground.","",""],[102,"{s:0}{c:3}Showcase Version{c}\n\nThis version will jump through different sections of the plot in order to limited the playtime.","",""],[15,"{c:3}Game Analytics{c}\n\nIf you agree to enabling Analytics, the game will send {c:3}anonymous stats{c} of your playthrough over the internet, supporting future development.\n\nWe'd greatly appreciate your support by enabling Analytics!","",""],[16,"Enable Analytics","",""],[17,"Disable","",""],[18,"Thank you so much!","",""]],"maps.past.capital-plaza":[[53,"Here it is...","[Event introScene] [TALK Juno>exhausted]",""],[58,"...","[Event introScene] [TALK Juno>stoneSad]",""],[59,"...{.} Just...{..} go already.","[Event introScene] [TALK Juno>stoneClosed]",""],[1,"You're a candidate?","[Event guardTalk]",""],[2,"Yeah...","[Event guardTalk]",""],[3,"Go ahead, the speech is about to start.","[Event guardTalk]",""],[7,"...","[Event guardTalk] [TALK Juno>surprised]",""],[8,"How much longer...?","[Event talk1]",""],[9,"No idea...","[Event talk1]",""],[10,"Hahaha~","[Event talk2]",""],[11,"No way...","[Event talk2]",""],[12,"Those uniforms are kinda bland...","[Event talk3]",""],[13,"They're fine.","[Event talk3]",""],[14,"At least they're comfortable.","[Event talk3]",""],[4,"Arriving late?","[Event talk0]",""],[5,"Mmhm...?","[Event talk0]",""],[6,"Good choice.{.} Been standing here for a while now...","[Event talk0]",""],[15,"I think that's her...","[Event seeOLira]",""],[16,"You're o'Lira, right?","[Event oLiraConfront]",""],[17,"Uh...","[Event oLiraConfront]",""],[18,"Did you know there's a guy from the Lius family here?","[Event oLiraConfront]",""],[19,"I heard he's looking for you.","[Event oLiraConfront]",""],[20,"I...{.} what?","[Event oLiraConfront]",""],[21,"You okay?","[Event oLiraConfront]",""],[22,"S-Sorry{.},{.} I gotta go!","[Event oLiraConfront]",""],[23,"...{.} is she scared?","[Event oLiraConfront]",""],[24,"Come on,{.} really?","[Event oLiraConfront]",""],[25,"Sorry!","[Event oLiraConfront] [TALK Juno>worried]",""],[26,"What's with you?","[Event oLiraConfront] [TALK Eshrin>normal]",""],[27,"Oh...{.} I see.","[Event oLiraConfront] [TALK Eshrin>away]",""],[48,"You're that {c:3}vile o'Lira girl{c}, aren't you?","[Event oLiraConfront] [TALK Eshrin>normal]",""],[28,"...","[Event oLiraConfront] [TALK Juno>surprised]",""],[29,"And I?{.} I'm the loathsome {c:3}Eshrin Lius{c}.","[Event oLiraConfront] [TALK Eshrin>awayClosed]",""],[54,"Right?","[Event oLiraConfront] [TALK Eshrin>normal]",""],[30,"I...{.} I don't...","[Event oLiraConfront] [TALK Juno>worried]",""],[31,"I've been looking forward to this.","[Event oLiraConfront] [TALK Eshrin>awayClosed]",""],[32,"Haven't you?","[Event oLiraConfront] [TALK Eshrin>away]",""],[33,"...?","[Event oLiraConfront] [TALK Juno>shy]",""],[34,"I want you to listen, and listen good, o'Lira...","[Event oLiraConfront] [TALK Eshrin>normal]",""],[35,"I...{..} don't...{..} care.","[Event oLiraConfront] [TALK Eshrin>normal]",""],[36,"Huh?","[Event oLiraConfront] [TALK Juno>shy]",""],[37,"I said...","[Event oLiraConfront] [TALK Eshrin>awayClosed]",""],[38,"I don't care about some stupid thing that happened thirty years ago!","[Event oLiraConfront] [TALK Eshrin>normal]",""],[39,"What does anyone care?!","[Event oLiraConfront] [TALK Eshrin>normal]",""],[40,"Pathetic.","[Event oLiraConfront] [TALK Eshrin>sarcastic]",""],[60,"...","[Event oLiraConfront] [TALK Juno>stoneSad]",""],[41,"...?","[Event oLiraConfront] [TALK Eshrin>normal]",""],[61,"...!","[Event oLiraConfront] [TALK Juno>stoneSurprised]",""],[49,"Lights...","[Event oLiraConfront] [TALK Eshrin>awayClosed]",""],[50,"You're your own little wellspring over here.","[Event oLiraConfront] [TALK Eshrin>normal]",""],[42,"It's...{.} It's hot...","[Event oLiraConfront] [TALK Juno>shySide]",""],[43,"It's perfect weather.","[Event oLiraConfront] [TALK Eshrin>normal]",""],[44,"...","[Event oLiraConfront] [TALK Juno>sadDown]",""],[45,"You're a Chosen candidate?","[Event oLiraConfront] [TALK Eshrin>normal]",""],[46,"I...","[Event oLiraConfront] [TALK Juno>worried]",""],[51,"...","[Event oLiraConfront] [TALK Juno>sadDown]",""],[52,"...","[Event oLiraConfront] [TALK Eshrin>awayClosed]",""],[47,"You're swimming upstream, o'Lira.","[Event oLiraConfront] [TALK Eshrin>normal]",""],[55,"Hey, don't you get lost here.{.} The entrance is the {c:3}other way{c}!","[Event wrongWay]",""],[56,"Oh...{.} Okay.","[Event wrongWay]",""],[57,"There...{.} This must be it!","[Event reachedEntrance] [TALK Juno>worried]",""]],"maps.past.hub-bridge":[[1,"{c:3}Sol Gate Bridge{c}!{.} Still standing!","[Event BridgeScene] [TALK Filia>positive]",""],[2,"Kind of...","[Event BridgeScene] [TALK Juno>worried]",""],[3,"Uhm, I...{.} need a quick break.{.} Be right back.","[Event BridgeScene] [TALK Filia>wondering]",""],[4,"There it is...{.} Stones...","[Event ???] [TALK Juno>sadDown]",""],[49,"...","[Event ???] [TALK Juno>stoneSad]",""],[50,"...","[Event ???] [TALK Juno>stoneExhausted]",""],[5,"Hope you sibs are ready for a climb.","[Event ???] [TALK DahmonPast>confident]",""],[6,"My glider is going to land and live in paradise!","[Event ???] [TALK ValorConfident>confident]",""],[7,"Gods willing.{.} Which for you...{.} I doubt.","[Event ???] [TALK DahmonPast>armsCrossed]",""],[8,"Yeah, I bet it will dive right into the swamp!","[Event ???] [TALK ValorFunny>normal]",""],[9,"Just like Dahmon's last year.","[Event ???] [TALK ValorFunny>normal]",""],[10,"Get sunk, ya root!","[Event ???] [TALK DahmonPast>assured]",""],[11,"Aren't you going the wrong way?","[Event ???] [TALK DahmonPast>normal]",""],[12,"No, I know where I'm going.","[Event ???] [TALK Eshrin>normal]",""],[13,"Come on, join us!","[Event ???] [TALK DahmonPast>confident]",""],[14,"Nah, I'll leave the fun to you sibs.","[Event ???] [TALK Eshrin>away]",""],[15,"All right...","[Event ???] [TALK DahmonPast>normal]",""],[16,"Don't let us stand in your way then...{.} Lius.","[Event ???] [TALK DahmonPast>assured]",""],[17,"Most kind.","[Event ???] [TALK Eshrin>awayClosed]",""],[18,"What are you doing over there, O'Lira?","[Event ???] [TALK Eshrin>normal]",""],[19,"N-{.}Nothing.","[Event ???] [TALK Juno>surprised]",""],[20,"Aren't you going up to Sun's Gaze to fly a glider?","[Event ???] [TALK Eshrin>right]",""],[21,"I...{.} I can't.","[Event ???] [TALK Juno>shySide]",""],[22,"Eh?","[Event ???] [TALK Eshrin>normal]",""],[23,"I-{.}I lost my...{.} my...","[Event ???] [TALK Juno>sadDown]",""],[24,"Okay, take mine.","[Event ???] [TALK Eshrin>normal]",""],[25,"Huh?","[Event ???] [TALK Juno>surprised]",""],[26,"Me and steep mountains don't exactly agree.","[Event ???] [TALK Eshrin>sarcastic]",""],[27,"Hey, what are you going to write on your wish slip?","[Event ???] [TALK Eshrin>right]",""],[28,"Where do you want the 'winds' to take you?","[Event ???] [TALK Eshrin>normal]",""],[29,"Uh...{.} Silver Peak...","[Event ???] [TALK Juno>shy]",""],[30,"Ugh...{.} to each their own.","[Event ???] [TALK Eshrin>sarcastic]",""],[31,"But hey, write something for me too, okay?","[Event ???] [TALK Eshrin>normal]",""],[32,"Sure...","[Event ???] [TALK Juno>surprised]",""],[33,"Huh?","[Event ???] [TALK Juno>surprised]",""],[34,"Just write it!","[Event ???] [TALK Eshrin>normal]",""],[35,"Aren't you going to...?","[Event ???] [TALK Eshrin>normal]",""],[36,"...","[Event ???] [TALK Juno>shySide]",""],[37,"Hey!{.} Filia!","[Event ???] [TALK Eshrin>normal]",""],[38,"Oh!{.} Ya know me!","[Event ???] [TALK Filia>positive]",""],[39,"Of course.{.} You're the one who's always messing up the shield weaving.","[Event ???] [TALK Eshrin>right]",""],[40,"...!","[Event ???] [TALK Filia>surprised]",""],[41,"How nice of ya to notice...","[Event ???] [TALK Filia>annoyed]",""],[42,"She's looking this way!{.} Now's your chance!","[Event ???] [TALK Eshrin>normal]",""],[43,"...?","[Event ???] [TALK Juno>shySide]",""],[44,"Uh...{.} can I...{.} may I come along with you...{.} F-{.}Filia?","[Event ???] [TALK Juno>shy]",""],[45,"Course ya can.","[Event ???] [TALK Filia>positive]",""],[46,"Someone needs to rescue ya from THIS lump!","[Event ???] [TALK Filia>angry]",""],[47,"Yeah, yeah.{.} Save your energy for studying.","[Event ???] [TALK Eshrin>sarcastic]",""],[48,"Go watch some waves an' keep your critiques!","[Event ???] [TALK Filia>shoutAngry]",""]],"maps.past.mystery-cave":[[1,"I'm fine.{.} Don't \nworry about me.","[Event scene2]",""],[2,"In fact, I think \nI'm close.","[Event scene2]",""],[3,"Soon...{..} We can look behind \nthis sunken curtain.","[Event scene2]",""],[4,"This is it.{..}\nIt's perfect.","[Event scene1]",""],[5,"No one will \nwatch us here.","[Event scene1]",""],[6,"Not even them...","[Event scene1]",""]],"maps.past.recovery":[[1,"Open the door!","[Event flashbackShort]",""],[3,"Ugh....","[Event flashbackShort]",""],[2,"Please!{.} Someone please!","[Event flashbackShort]",""],[4,"Esh!{.} Can you hear me?!","[Event flashbackShort] [TALK Juno>shout]",""],[5,"Esh!","[Event flashbackShort] [TALK Juno>shoutAngry]",""],[6,"Sunken stones!{.} Open this sunken door!","[Event flashbackShort] [TALK Juno>shoutAngry]",""],[7,"Juno.","[Event flashbackShort] [TALK DahmonPast>serious]",""],[8,"Let me see him.","[Event flashbackShort] [TALK Juno>serious]",""],[9,"Listen, you did the right-","[Event flashbackShort] [TALK DahmonPast>armsCrossed]",""],[10,"Why can't I see him?!","[Event flashbackShort] [TALK Juno>shoutAngry]",""],[11,"You can't.{.} The gods-","[Event flashbackShort] [TALK DahmonPast>annoyedYell]",""],[12,"Get sunk!!","[Event flashbackShort] [TALK Juno>shoutAngry]",""],[13,"I didn't even get to say goodbye!","[Event flashbackShort]",""]],"maps.past.silver-peak-past":[[1,"H-{.}Hello...","[Event ???] [TALK Juno>worried]",""],[2,"Oh!","[Event ???] [TALK PigeonHandler>smile]",""],[3,"Someone all the way up here?","[Event ???] [TALK PigeonHandler>smile]",""],[4,"Wait...{.} aren't you Valor o-","[Event ???] [TALK PigeonHandler>serious]",""],[5,"No.{.} I'm not.","[Event ???] [TALK Juno>sad]",""],[6,"Huh...?","[Event ???] [TALK PigeonHandler>normal]",""],[7,"Listen...{.} Can I still send a letter?","[Event ???] [TALK Juno>worried]",""],[8,"Sure, I still got this one bird here.{.} Where to?","[Event ???] [TALK PigeonHandler>normal]",""],[9,"Mitis Hill...{.} {c:3}Recovery Center{c}.","[Event ???] [TALK Juno>worried]",""],[10,"And who for?","[Event ???] [TALK PigeonHandler>normal]",""],[11,"Esh...{.} {c:3}Eshrin Lius{c}.","[Event ???] [TALK Juno>worried]",""],[12,"The {c:3}Wise{c}? But why would he be-","[Event ???] [TALK PigeonHandler>serious]",""],[13,"Please.{.} Just send it.","[Event ???] [TALK Juno>sadDown]",""],[14,"...","[Event ???] [TALK PigeonHandler>normal]",""],[15,"I'm sorry, Esh...","[Event ???]",""]],"maps.past.training-hall":[[278,"Why the sunken ships for eyes?","[Event junoSelfstoneFlashback] [TALK Eshrin>normal]",""],[279,"Easy, o'Lira.{.} You're not that late.","[Event junoSelfstoneFlashback] [TALK Eshrin>awayClosed]",""],[280,"But the exercise...","[Event junoSelfstoneFlashback] [TALK Juno>worried]",""],[281,"It's fine.{.} Relax.","[Event junoSelfstoneFlashback] [TALK Eshrin>away]",""],[282,"...","[Event junoSelfstoneFlashback] [TALK Juno>stoneSad]",""],[283,"Your foot...{.} are you okay?","[Event junoSelfstoneFlashback] [TALK Juno>stoneSurprised]",""],[284,"I've lived this long, right?","[Event junoSelfstoneFlashback] [TALK Eshrin>away]",""],[285,"S-{.}Sorry...","[Event junoSelfstoneFlashback] [TALK Juno>stoneSad]",""],[286,"...{.} You keep clutching that stone.","[Event junoSelfstoneFlashback] [TALK Eshrin>right]",""],[287,"What is it anyway?","[Event junoSelfstoneFlashback] [TALK Eshrin>normal]",""],[288,"N-{.}Nothing...{.} It's just...{.} my father...","[Event junoSelfstoneFlashback] [TALK Juno>stoneWorried]",""],[290,"...","[Event junoSelfstoneFlashback] [TALK Juno>stoneSad]",""],[291,"...{.} You scared, o'Lira?","[Event junoSelfstoneFlashback] [TALK Eshrin>normal]",""],[292,"You're not alone, you know.","[Event junoSelfstoneFlashback] [TALK Eshrin>awayClosed]",""],[293,"Everyone's scared.","[Event junoSelfstoneFlashback] [TALK Eshrin>normal]",""],[294,"...{.} What scares you?","[Event junoSelfstoneFlashback] [TALK Juno>stoneWorried]",""],[295,"...","[Event junoSelfstoneFlashback] [TALK Eshrin>away]",""],[296,"The shelters.","[Event junoSelfstoneFlashback] [TALK Eshrin>sarcastic]",""],[297,"Being locked in a box underground.","[Event junoSelfstoneFlashback] [TALK Eshrin>awayClosed]",""],[298,"Makes me want to run off and join the godless.{.} No thanks.","[Event junoSelfstoneFlashback] [TALK Eshrin>sarcastic]",""],[299,"And you?","[Event junoSelfstoneFlashback] [TALK Eshrin>normal]",""],[300,"...{.} Maybe...{..} everything?","[Event junoSelfstoneFlashback] [TALK Juno>stoneWorried]",""],[301,"...{.} Everything?{.} That's a list.","[Event junoSelfstoneFlashback] [TALK Eshrin>right]",""],[323,"...","[Event junoSelfstoneFlashback] [TALK Juno>stoneSad]",""],[324,"Easy, o'Lira.","[Event junoSelfstoneFlashback] [TALK Eshrin>awayClosed]",""],[302,"After all, the gods are always watching, right?","[Event junoSelfstoneFlashback] [TALK Eshrin>sarcastic]",""],[303,"No.{...} They're not.","[Event junoSelfstoneFlashback] [TALK Juno>stoneSad]",""],[304,"...{.} You sound so certain.","[Event junoSelfstoneFlashback] [TALK Eshrin>normal]",""],[305,"...!","[Event junoSelfstoneFlashback] [TALK Juno>stoneSurprised]",""],[306,"I guess your family knows a thing or two about the gods.","[Event junoSelfstoneFlashback] [TALK Eshrin>awayClosed]",""],[307,"...","[Event junoSelfstoneFlashback] [TALK Juno>sadDown]",""],[308,"Your grandfather...{.} he fooled them for quite a while.","[Event junoSelfstoneFlashback] [TALK Eshrin>away]",""],[309,"How did he fool them for so long?","[Event junoSelfstoneFlashback] [TALK Eshrin>normal]",""],[310,"...","[Event junoSelfstoneFlashback] [TALK Juno>sad]",""],[311,"Forget it.{.} After all...","[Event junoSelfstoneFlashback] [TALK Eshrin>awayClosed]",""],[312,"The sunken gods might still be watching...","[Event junoSelfstoneFlashback] [TALK Eshrin>sarcastic]",""],[313,"Oh...{.} hey.","[Event junoSelfstoneFlashback] [TALK Filia>serious]",""],[314,"Are you two heading over?","[Event junoSelfstoneFlashback] [TALK Filia>wondering]",""],[315,"Uh...","[Event junoSelfstoneFlashback] [TALK Juno>worried]",""],[316,"You two go ahead.{.} It'll take me a bit.","[Event junoSelfstoneFlashback] [TALK Eshrin>away]",""],[317,"Okay.{.} Let's go, Juno.","[Event junoSelfstoneFlashback] [TALK Filia>normal]",""],[318,"You should...{.} you should try some...{.} uh...{.} velus root.","[Event junoSelfstoneFlashback] [TALK Juno>surprised]",""],[319,"For your foot...","[Event junoSelfstoneFlashback] [TALK Juno>worried]",""],[320,"Oh?{..} Maybe I'll do that.","[Event junoSelfstoneFlashback] [TALK Eshrin>normal]",""],[321,"...{.} See ya.","[Event junoSelfstoneFlashback] [TALK Eshrin>away]",""],[322,"Bye.","[Event junoSelfstoneFlashback] [TALK Juno>worried]",""]],"maps.proto.path-01-center":[[1,"Welcome to the Prototyp of {c:3}Project Terra{c:0}!\n\nUse {c:3}[W, A, S, D] {c:0} to move. \n\n{c:3}[Left-Click]{c:0} to attack,\n{c:3}[Right-Click]{c:0} to Aim & Shoot\n{c:3}[Space]{c:0} to Dash\n\n{c:3}[1]{c:0} to select the Sword\n{c:3}[3]{c:0} to select the Hammer (once found)\n\n{c:3}[ESC]{c:0} Pause Menu\n\n\n\n","[Event Intro]",""],[2,"{c:3}Dashing{c:0} at the edges of cliffs will execute a long jump! Use this to traveres gaps!\n\nHidden throughout the game are {c:3}Tokens{c:0} in small blue chests. Simply approch the chest to collect it. Try and find all of them!\n\n\n\n","[Event Intro]",""],[3,"You can move around and explore the area as you please. This is a simple showcase of some of the core mechanics and the new 3D Graphics combined with 2D Sprites.\n\nWhile fighting enemies try to hit them with different weapons to see what works best at breaking them! Hitting enemies fills their break bar. When the bar is full the enemy enters a break state and you can do massive damage.\n\nHave Fun! \n\n\n\n","[Event Intro]",""],[4,"Find the Hammer to the West!","[Event Intro]",""]],"maps.proto.path-02-left":[[1,"You collected the {c:3}Hammer{c:0}!\n\nPress {c:3}[3]{c:0} to change to it. \n\nThe hammer is slow, but can dish out massive damage. {c:3}Hold down [Left Mouse Button]{c:} to do a finisher immediately.\n\nHammers can also destroy cracked stones! Like those pesky things to the east!","[Event CollectWeapon]",""],[2,"Explore the area to the East!","[Event CollectWeapon]",""]],"maps.proto.path-04-mountain":[[1,"Thanks for playing the prototype!\n\nFeel free to continue exploring to find all the hidden chest.\n\nMake sure to pay the village to the south a visit as well!","[Event battleOver]",""]],"maps.rogue.theme.hub.boss-01-molelion":[[1,"I really didn't need a rematch with this one.","[BATTLE END bossBattle] [TALK Juno>doubt]",""]],"maps.rogue.theme.start-dng.boss-01-frog":[[1,"I really didn't need a rematch with this one.","[BATTLE END bossBattle] [TALK Juno>doubt]",""]],"maps.rogue.theme.start.boss-01-wasp":[[1,"I really didn't need a rematch with this one.","[BATTLE END bossBattle] [TALK Juno>doubt]",""],[2,"Bring it on.","[BATTLE START bossBattle] [TALK Juno>shoutAngry]",""],[3,"What's this now?","[Event Tutorial] [TALK Juno>thinking]",""],[4,"This would be the end. {..}At least for me.","[Event Tutorial] [TALK Somu>normal]",""],[5,"I can't seem to go deeper.","[Event Tutorial] [TALK Somu>normal]",""],[6,"Something is... blocking my descent. ","[Event Tutorial] [TALK Somu>normal]",""],[7,"But{.}.{.}.{.}.{.} I think you could. And in doing so, clear whatever is blocking me.","[Event Tutorial] [TALK Somu>normal]",""],[8,"How {.}inconvenient for you.","[Event Tutorial] [TALK Juno>suspicious]",""],[9,"Right?","[Event Tutorial] [TALK Somu>normal]",""],[10,"Anyway, you better wake up now.","[Event Tutorial] [TALK Somu>normal]",""],[11,"Your friends are worried.","[Event Tutorial] [TALK Somu>normal]",""],[12,"Your lettuce is worried.","[Event Tutorial] [TALK Somu>normal]",""],[13,"Just interact with this thing here.","[Event Tutorial] [TALK Somu>normal]",""],[14,"This better work.","[Event Tutorial] [TALK Juno>annoyed]",""],[15,"Exit the Dream.","[Event Tutorial]",""]],"maps.rogue.theme.start.combat-01":[[1,"Well done taking care of these weird bugs.","[BATTLE END battleSequence] [TALK Somu>normal]",""],[2,"How did Nuemera end up in your dream?","[BATTLE END battleSequence] [TALK Juno>crossed]",""],[3,"Nuemera? Is that what you call them?","[BATTLE END battleSequence] [TALK Somu>normal]",""],[4,"I have a lot of them floating around here.","[BATTLE END battleSequence] [TALK Somu>normal]",""],[5,"There's more?","[BATTLE END battleSequence] [TALK Juno>doubt]",""],[6,"Before proceeding, you should take the key.","[BATTLE END battleSequence] [TALK Somu>normal]",""],[7,"Some of my gates are locked.","[BATTLE END battleSequence] [TALK Somu>normal]",""],[8,"And {.}I don't remember why.","[BATTLE END battleSequence] [TALK Somu>normal]",""],[9,"Naturally...","[BATTLE END battleSequence] [TALK Juno>suspicious]",""],[10,"Well...","[BATTLE END battleSequence] [TALK Somu>normal]",""],[11,"I'll see you once you dealt with the overgrown wasp. {...}","[BATTLE END battleSequence] [TALK Somu>normal]",""],[12,"Hey wait!","[BATTLE END battleSequence] [TALK Juno>shout]",""],[13,"Did he say overgrown wasp?","[BATTLE END battleSequence] [TALK Juno>downCurious]",""],[14,"Enter the next room.","[BATTLE END battleSequence]",""],[15,"What are Nuemera doing here?","[BATTLE START battleSequence] [TALK Juno>shocked]",""],[16,"Deal with the Nuemera!","[BATTLE START battleSequence]",""]],"maps.rogue.theme.start.item-01":[[1,"This looks like one of the divine treasures left by the gods!","[Event tutPower] [TALK Juno>crossed]",""],[2,"Oh yeah, that's one of my {c:3}Dream Blessings{c}.","[Event tutPower] [TALK Somu>normal]",""],[3,"Should help you in the next room, why don't you open it?","[Event tutPower] [TALK Somu>normal]",""],[4,"Right...","[Event tutPower] [TALK Juno>suspicious]",""],[5,"Let's open that chest first...","[Event chestBlock] [TALK Juno>downCurious]",""],[275,"You just obtained your first {c:3}Blessing{c}!\nBlessings are small upgrades that are {c:3}only active{c} while in {c:3}Somu's Dream{c}.","[Event postPower]",""],[278,"Blessings marked with an Aspect (like {c:2}{i:ele-bor-NEUTRAL} Physis{c}) are only {c:3}active while in that Aspect{c}!","[Event postPower]",""],[276,"If you want to review them, press {i:act.menu} to open the Menu. \n{i:act.menuShortcut1} to open a {c:3}list of your current Blessings{c}.\nAnd finally {i:act.menuHelp} to open the {c:3}Context Help{c}.","[Event postPower]",""],[277,"Let's see what the next room has to offer.","[Event postPower] [TALK Juno>thinking]",""]],"maps.rogue.theme.start.start-01s":[[1,"What just happened?","[Event startEvent] [TALK Juno>shocked]",""],[2,"Where {.}am I?","[Event startEvent] [TALK Juno>worried]",""],[3,"Cabbage?","[Event startEvent] [TALK Juno>downCurious]",""],[4,"...","[Event startEvent] [TALK Juno>thinking]",""],[5,"Oh hey, looks like you entered my dream!","[Event startEvent] [TALK Somu>normal]",""],[6,"Somu! Wh...","[Event startEvent] [TALK Juno>surprised]",""],[7,"Wait, {.}did you say...{.} your dream?","[Event startEvent] [TALK Juno>surprised]",""],[8,"Yeah sure. You guys do that all the time, right?","[Event startEvent] [TALK Somu>normal]",""],[9,"We... {.} No?","[Event startEvent] [TALK Juno>suspicious]",""],[10,"Huh. {.}Must be your first time then!","[Event startEvent] [TALK Somu>normal]",""],[11,"Well, {.}while you're here...","[Event startEvent] [TALK Somu>normal]",""],[12,"Why don't you help me with something?","[Event startEvent] [TALK Somu>normal]",""],[13,"Do I have a choice?","[Event startEvent] [TALK Juno>annoyed]",""],[14,"Come on, it'll be fun!","[Event startEvent] [TALK Somu>normal]",""],[15,"Just follow me into the next room through this gate.","[Event startEvent] [TALK Somu>normal]",""],[16,"Okay...","[Event startEvent] [TALK Juno>doubt]",""],[17,"Follow Somu into the next room.","[Event startEvent]",""]],"maps.scene.prologue.chosen-shelter":[[15,"{s:5}Sleeping...{.} and waiting...","[Event MainScene]",""],[17,"{c:3}Press {i:act.confirm} or {i:act.back} to continue{c}","[Event MainScene]",""],[18,"{c:3}Click to continue{c}","[Event MainScene]",""],[16,"{s:5}For a chance{.} to strike back.","[Event MainScene]",""]],"maps.start.center.center-01":[[1,"What happened?","[BATTLE END battle1] [TALK Juno>surprised]",""],[2,"It looks like that {c:3}Nyx Vein{c} just {c:3}opened{c}.","[BATTLE END battle1] [TALK Cabbage>up]",""],[3,"You'll have to weave it from {c:3}close up{c} for things to happen.","[BATTLE END battle1] [TALK Cabbage>default]",""],[4,"I see...","[BATTLE END battle1] [TALK Juno>worried]",""],[5,"The trail branches off here...","[Event trailYap] [TALK Cabbage>toward]",""],[6,"The village lies to the {c:3}south{c}...{.} Not much further...","[Event trailYap] [TALK Juno>sadDown]",""],[7,"Of course it's broken...{.} but I can make that jump.","[Event bridgeYap] [TALK Juno>worried]",""],[8,"We're almost there....","[Event bridgeYap] [TALK Juno>sadDown]",""],[9,"...","[Event bridgeYap] [TALK Cabbage>down]",""],[10,"{i:up} {l:start_north_north-04-bridge-island:0:0:0}\n{i:right} {v:world.name.start-village} Shelter\n{i:down} {v:world.name.start-village}","",""],[11,"Finally back in nature!","[Event outOfVillage] [TALK Juno>awww]",""],[12,"Feels great.","[Event outOfVillage] [TALK Juno>crossed]",""],[13,"It seems like you've gotten fully accustomed to your Divine Gear.","[Event outOfVillage] [TALK Cabbage>default]",""],[14,"You could use your {c:3}Divine Sprint{c} if you wish to travel faster.","[Event outOfVillage] [TALK Cabbage>up]",""],[15,"Yesss!","[Event outOfVillage] [TALK Juno>awww]",""],[16,"Move and hold {i:act.dash} for some time to charge your {c:3}Divine Sprint{c}. Once charged, release to move faster and jump automatically.","[Event outOfVillage]",""],[17,"Nuemera really are still here...{.} and this close to the village, too.","[Event sawNuemera] [TALK Juno>shout]",""],[18,"Everyone!{.} This looks dangerous!{.} Keep your distance!","[Event DiscoverAvatar] [TALK Juno>shout]",""],[19,"Junie...{.} Please be careful!","[NPC Cassandra] [TALK Cassandra>default]",""],[20,"Stop right there!","[XENO xeno1] [TALK filia1]",""],[21,"But I wanna see what's happening!","[XENO xeno1] [TALK milana1]",""],[22,"Yeah! What's glowing over there?","[XENO xeno1] [TALK toko1]",""],[23,"No way! This is dangerous!","[XENO xeno1] [TALK filia1]",""],[24,"Look!{.} Juno is about to fight the monster!","[TALK Hylda>default]",""],[25,"Coool!","[TALK Toko>default]",""],[26,"All of you!{.} Don't get too close!","[TALK Filia>shoutAngry]",""],[41,"It... It just bounced away.","[BATTLE END avaFight] [TALK Juno>surprised]",""],[42,"It's gone, that's all that counts!","[BATTLE END avaFight] [TALK Filia>normal]",""],[44,"...","[BATTLE END avaFight] [TALK Juno>worried]",""],[45,"...{.} Well-","[BATTLE END avaFight] [TALK Filia>normal]",""],[46,"Ya did it!","[BATTLE END avaFight] [TALK Tunya>default]",""],[47,"Our Junie saved the day!","[BATTLE END avaFight] [TALK Cassandra>default]",""],[48,"Awesome Sister!!","[BATTLE END avaFight] [TALK Toko]",""],[49,"An' our sister helped, too!","[BATTLE END avaFight] [TALK Milana>default]",""],[50,"Heroes!{.} Like the Chosen of ol'!","[BATTLE END avaFight] [TALK RiceGranny>default]",""],[52,"This concludes the {c:3}Showcase Demo{c} of Alabaster Dawn!\n\nThank you for playing!","[BATTLE END avaFight]",""],[27,"Wha...{.} who is this supposed to be?!","[BATTLE START avaFight] [TALK Juno>shout]",""],[28,"... A challenge, hm?","[BATTLE START avaFight] [TALK Juno>serious]",""],[29,"Let's go then!","[BATTLE START avaFight] [TALK Juno>serious]",""],[30,"Nice one, Juno!!","[Event hpBreak1] [TALK Toko>default]",""],[31,"Toko, get away from there!!","[Event hpBreak1] [TALK Filia>shoutAngry]",""],[32,"Ahhhhh!!","[Event hpBreak2] [TALK Toko>default]",""],[33,"See?!{.} I warned ya!{.} Hold on tight!","[Event hpBreak2] [TALK Filia>angry]",""],[34,"What's this now...?","[Event healStart1] [TALK Juno>shout]",""],[35,"Again?!","[Event healStart1] [TALK Juno>shoutAngry]",""],[36,"Sunken...{.} he regenerated?!","[Event healDone] [TALK Juno>shoutAngry]",""],[37,"How am I supposed to stop this?!","[Event healDone] [TALK Juno>shoutAngry]",""],[38,"Huh?!","[Event filiaJoins] [TALK Juno>surprised]",""],[39,"J...{.} Juno...!{.} Quick!","[Event filiaJoins] [TALK Filia>wiseIntense]",""],[40,"Attack it now!","[Event filiaJoins] [TALK Filia>wiseIntense]",""],[51,"{c:3}Note: {c} You changed your weapon to the {c:3}Hammer{c}! Use it to break the enemies shield!","[Event StoneShieldShowcase]",""],[56,"{c:3}Note: {c} Use your {c:3}Hammer{c} to break the enemies shield!","[Event StoneShieldShowcase]",""],[53,"What am I doing walking off like this?","[Event junoGoBackAvatar] [TALK Juno>annoyed]",""],[54,"{v:world.name.start-village}","",""],[55,"It better not do an'thing funny.","[NPC FisherHothead]",""]],"maps.start.center.center-02":[[20,"There, path free again.{.} I can even see the village entrance from here.","[TALK Juno>smile]",""],[58,"Another suddenly appearing chest.","[TALK Juno>surprised]",""],[59,"It appears that this enemy's demise was another crucial step.","[TALK Cabbage>up]",""],[60,"Let's see what's in it this time.","[TALK Juno>awww]",""],[14,"This is the hallowed ground of {c:3}Vasia{c}'s valiant stand. May her memory live forever in all who follow, etched in these stones and in the leaves of the trees that forever bear the color of her radiant tresses.","",""],[2,"{s:0}{i:left} Shrine of Reaver's End","",""],[1,"A Memorial to {c:3}Basil & Vasia of the Firstborn{c}, Patrons of the {c:3}{v:world.name.start}{c}.\n\n","",""],[4,"{s:0}{i:up} {l:start_north_north-04-bridge-island:0:0:0}\n{i:left} Grave of Basil & Vasia\n{i:left} {l:start_west_west-01-lake:0:0:0}","",""],[10,"{s:0}{i:up} {l:start_north_north-04-bridge-island:0:0:0}\n{i:right} {l:start_center_center-08-mesa:0:0:0}","",""],[11,"Got plucked.","[BATTLE END bossFlowerBattle] [TALK Juno>annoyed]",""],[17,"Indeed it did.","[BATTLE END bossFlowerBattle] [TALK Cabbage>up]",""],[18,"And now we can reopen the path to the village. ","[BATTLE END bossFlowerBattle] [TALK Cabbage>away]",""],[19,"Yes, make way for the rice.","[BATTLE END bossFlowerBattle] [TALK Juno>awww]",""],[13,"A shortcut, nice.","[BATTLE END bossFlowerBattle] [TALK Juno>smile]",""],[7,"Ah... There's that barrier.","[BATTLE START bossFlowerBattle] [TALK Juno>crossed]",""],[25,"This path should lead back to the village...","[BATTLE START bossFlowerBattle] [TALK Juno>crossed]",""],[26,"... If that barrier wasn't there.","[BATTLE START bossFlowerBattle] [TALK Juno>crossed]",""],[22,"And that looks like the reason.","[BATTLE START bossFlowerBattle] [TALK Juno>suspicious]",""],[8,"Trapped once again.","[BATTLE START bossFlowerBattle] [TALK Juno>serious]",""],[23,"That's one big flower!","[BATTLE START bossFlowerBattle] [TALK Juno>shout]",""],[24,"Big or small, it shall be plucked!","[BATTLE START bossFlowerBattle] [TALK Cabbage>shout]",""],[42,"Oh...{.} Is this one of those {c:3}Divine Arts Gems{c}?","[Event DivineArtTutorial] [TALK Juno>normal]",""],[43,"Indeed it is.{.} It contains the sacred might of...","[Event DivineArtTutorial] [TALK Cabbage>default]",""],[44,"I can use {c:3}special abilities with those{c}, neat!","[Event DivineArtTutorial] [TALK Juno>smile]",""],[45,"I should try it out right here.","[Event DivineArtTutorial] [TALK Juno>awww]",""],[46,"Yes, you should get familiar with its power.","[Event DivineArtTutorial] [TALK Cabbage>downClosed]",""],[354,"Looks like the end of the line.","[Event rocksInTheWay] [TALK Juno>annoyed]",""],[355,"We will need to obtain some tool to break those rocks.","[Event rocksInTheWay] [TALK Cabbage>toward]",""],[356,"Hm... was there a reason to {c:3}not open that chest{c}?","[Event WhyNoChest???] [TALK Juno>thinking]",""],[357,"No,{.} I don't think there is.","[Event WhyNoChest???] [TALK Juno>annoyed]",""]],"maps.start.center.center-03":[[1,"Juno, dearie!","[NPC RiceGranny] [TALK RiceGranny>default]",""],[168,"Greetings, Orlanda.{.} The path to the village is open again.","[NPC RiceGranny] [TALK Juno>smile]",""],[165,"Oh my, you nipped that problem so quickly!","[NPC RiceGranny] [TALK RiceGranny>default]",""],[166,"You did good for the entire village, young Chosen!","[NPC RiceGranny] [TALK RiceGranny>default]",""],[167,"Glad to help.","[NPC RiceGranny] [TALK Juno>awww]",""],[162,"I look forward to bringing the first batch of rice soon!","[NPC RiceGranny] [TALK RiceGranny>default]",""],[2,"There's lots of work to do!","[NPC RiceGranny] [TALK RiceGranny>default]",""],[3,"Not only do we needta plant the rice...","[NPC RiceGranny] [TALK RiceGranny>default]",""],[4,"We also gotta clean up all that mess that the Nyxies left here!","[NPC RiceGranny] [TALK RiceGranny>default]",""],[5,"That does sound like a lot of work...","[NPC RiceGranny] [TALK Juno>doubt]",""],[6,"... Is there any way I can help?","[NPC RiceGranny] [TALK Juno>worried]",""],[7,"We'll be fine, dear, you've already helped so much!","[NPC RiceGranny] [TALK RiceGranny>default]",""],[169,"I'm sure there's more pressin' matters for a Chosen to take care of!","[NPC RiceGranny] [TALK RiceGranny>default]",""],[170,"We are fine here, dear.","[NPC RiceGranny] [TALK RiceGranny>default]",""],[171,"You can help us most by opening that path to the village.","[NPC RiceGranny] [TALK RiceGranny>default]",""],[174,"On my way.","[NPC RiceGranny] [TALK Juno>normal]",""],[163,"Lookit these fields.{.} Soon they'll be brimmin' with beautiful rice!","[Event ricefarmQuest-end] [TALK RiceGranny>default]",""],[164,"I can imagine.","[Event ricefarmQuest-end] [TALK Juno>awww]",""],[142,"But I gotta ask ya for another favor, brave young'un.","[Event ricefarmQuest-end] [TALK RiceGranny>default]",""],[143,"Alright...?","[Event ricefarmQuest-end] [TALK Juno>normal]",""],[154,"The shortest path to the village from 'ere got blocked.","[Event ricefarmQuest-end] [TALK RiceGranny>default]",""],[158,"That spiky barrier north of the village?","[Event ricefarmQuest-end] [TALK Juno>crossed]",""],[173,"Yes, yes, that's the one!{.} You've seen it?","[Event ricefarmQuest-end] [TALK RiceGranny>default]",""],[172,"I've actually already cleared it...","[Event ricefarmQuest-end] [TALK Juno>smile]",""],[177,"My, what a sprightly lass you are, nippin' problems right in the bud!","[Event ricefarmQuest-end] [TALK RiceGranny>default]",""],[132,"As is a Valor's noble duty.","[Event ricefarmQuest-end] [TALK Cabbage>up]",""],[160,"I just happened to run into it.","[Event ricefarmQuest-end] [TALK Juno>shySide]",""],[179,"Nonsense, be proud.{.} Now I can tend my fields worry free!","[Event ricefarmQuest-end] [TALK RiceGranny>default]",""],[178,"Happy to help.","[Event ricefarmQuest-end] [TALK Juno>awww]",""],[155,"The barrier north of the village...","[Event ricefarmQuest-end] [TALK Juno>annoyed]",""],[156,"Yes, seems like those Nyx have stuck down roots there.","[Event ricefarmQuest-end] [TALK RiceGranny>default]",""],[157,"It'd help a bunch if ya could look into those.","[Event ricefarmQuest-end] [TALK RiceGranny>default]",""],[161,"I'll take care of it!","[Event ricefarmQuest-end] [TALK Juno>serious]",""],[175,"Ohoho, such a motivated young'un!","[Event ricefarmQuest-end] [TALK RiceGranny>default]",""],[176,"Now I can tend my fields without worries.","[Event ricefarmQuest-end] [TALK RiceGranny>default]",""],[10,"{i:default} {c:5}Unfinished Content{c}\n\nCome back later!","",""]],"maps.start.center.center-04":[[57,"Another ambush...{.} by flowers.","[BATTLEbattle1] [TALK Cabbage>puzzled]",""],[56,"Enough already!","[BATTLEbattle1] [TALK Juno>annoyed]",""],[59,"A green patch?","[Event foundWaypoint] [TALK Juno>surprised]",""],[60,"Must be divine.","[Event foundWaypoint] [TALK Juno>downCurious]",""],[123,"It is.{.} A boon provided by the gods called the {c:3}Waysprout{c}.","[Event foundWaypoint] [TALK Cabbage>default]",""],[62,"You can stop by here whenever you feel beaten up, to take a {c:3}short rest{c}!","[Event foundWaypoint] [TALK Cabbage>up]",""],[577,"{c:3}Short Rest at Waysprout{c}\n\nUse Short Rest to replenish your {c:3}health{c} and {c:3}healing bulbs{c}.\n\nTaking a rest will also respawn {c:3}healing plants{c}, but also some {c:3}enemies{c}.\n","[Event foundWaypoint]",""],[83,"Orlanda!","[NPC RiceGranny] [TALK Juno>normal]",""],[581,"Well sink my stone.{.} Juno!","[NPC RiceGranny] [TALK RiceGranny>default]",""],[84,"You're lookin' tough!","[NPC RiceGranny] [TALK RiceGranny>default]",""],[85,"Uh, thanks...\n","[NPC RiceGranny] [TALK Juno>normal]",""],[86,"And who's yer li'l friend?\n","[NPC RiceGranny] [TALK RiceGranny>default]",""],[87,"Cabbage...{.} Apparently.","[NPC RiceGranny] [TALK Cabbage>away]",""],[88,"Love the hair!","[NPC RiceGranny] [TALK RiceGranny>default]",""],[89,"...","[NPC RiceGranny] [TALK Cabbage>surprised]",""],[90,"Sorry, he's... uh... divine.","[NPC RiceGranny] [TALK Juno>doubt]",""],[91,"...!","[NPC RiceGranny] [TALK Cabbage>downClosed]",""],[92,"Within sight, but beyond grasp, eh?\n","[NPC RiceGranny] [TALK RiceGranny>default]",""],[93,"...{.} Yeah.","[NPC RiceGranny] [TALK Juno>worried]",""],[94,"Noah sent me.","[NPC RiceGranny] [TALK Juno>normal]",""],[95,"Thank the gods!{.} Those Nyxies have my rice fields lying fallow!","[NPC RiceGranny] [TALK RiceGranny>default]",""],[96,"There's a bunch at the rice fields {c:3}to the west{c}.","[NPC RiceGranny] [TALK RiceGranny>default]",""],[97,"I bet there's more at the {c:3}eastern fields{c}, too.","[NPC RiceGranny] [TALK RiceGranny>default]",""],[14,"You bet?","[NPC RiceGranny] [TALK Juno>worried]",""],[98,"Can't go there.{.} Path is blocked by rocks.","[NPC RiceGranny] [TALK RiceGranny>default]",""],[99,"Can ya get rid o' those, too?","[NPC RiceGranny] [TALK RiceGranny>default]",""],[100,"Sure...{.} I'll try.","[NPC RiceGranny] [TALK Juno>normal]",""],[101,"Thanks so much, Juno!","[NPC RiceGranny] [TALK RiceGranny>default]",""],[10,"Wait...","[NPC RiceGranny] [TALK Juno>crossed]",""],[102,"Didn't I defeat all those Nuemera already?","[NPC RiceGranny] [TALK Juno>downCurious]",""],[12,"I think you did.","[NPC RiceGranny] [TALK Cabbage>up]",""],[103,"Mm!{.} I should let her know!","[NPC RiceGranny] [TALK Juno>crossed]",""],[15,"Juno, dearie.{.} How's it going?","[NPC RiceGranny] [TALK RiceGranny>default]",""],[16,"Still working on it.","[NPC RiceGranny] [TALK Juno>normal]",""],[104,"There's Nuemera at the rice fields west o' here at the {c:3}{l:start_center_center-03}{c}.","[NPC RiceGranny] [TALK RiceGranny>default]",""],[105,"There oughta be more at {c:3}{l:start_peak_peak-01}{c}, too.","[NPC RiceGranny] [TALK RiceGranny>default]",""],[106,"Got it.","[NPC RiceGranny] [TALK Juno>normal]",""],[558,"Uhm...{.} I think I already defeated all the Nuemera in the area.","[NPC RiceGranny] [TALK Juno>crossed]",""],[559,"...","[NPC RiceGranny] [TALK RiceGranny>default]",""],[560,"Are you tippin' my hat?","[NPC RiceGranny] [TALK RiceGranny>default]",""],[561,"Well...","[NPC RiceGranny] [TALK Juno>worried]",""],[562,"Our Valor is a Nyx mowing machine.","[NPC RiceGranny] [TALK Cabbage>up]",""],[563,"Amazing, my dear.{.} Amazing!","[NPC RiceGranny] [TALK RiceGranny>default]",""],[564,"All done!","[NPC RiceGranny] [TALK Juno>crossed]",""],[565,"Juno, dear!{.} Back already?","[NPC RiceGranny] [TALK RiceGranny>default]",""],[566,"I got rid of all the Nuemera at the rice fields.","[NPC RiceGranny] [TALK Juno>crossed]",""],[567,"...That was my task, right?","[NPC RiceGranny] [TALK Juno>worried]",""],[568,"So it was!{.} That's amazing news!","[NPC RiceGranny] [TALK RiceGranny>default]",""],[569,"I'll get right ta cultivatin'.","[NPC RiceGranny] [TALK RiceGranny>default]",""],[570,"I bet the village can't wait to get themselves a fresh harvest o' rice!","[NPC RiceGranny] [TALK RiceGranny>default]",""],[571,"For sure.{.} I can hardly wait myself.","[NPC RiceGranny] [TALK Juno>awww]",""],[572,"Follow me then, I will show you.","[NPC RiceGranny] [TALK RiceGranny>default]",""],[25,"Kamu village...","[Event MountainVillageScene] [TALK Juno>surprised]",""],[26,"HEEELLOOOO?!","[Event MountainVillageScene] [TALK Juno>shout]",""],[27,"ANYONE?!","[Event MountainVillageScene] [TALK Juno>shout]",""],[28,"...!!","[Event MountainVillageScene] [TALK Juno>shocked]",""],[29,"The Wellspring...{.} it's gone!","[Event MountainVillageScene] [TALK Juno>surprised]",""],[30,"I don't understand...","[Event MountainVillageScene] [TALK Juno>sadDown]",""],[31,"What's going on?","[Event MountainVillageScene] [TALK Juno>worried]",""],[32,"Cabbage?","[Event MountainVillageScene] [TALK Juno>worried]",""],[33,"...","[Event MountainVillageScene] [TALK Cabbage>default]",""],[34,"Is everyone...{.} still in the shelters?","[Event MountainVillageScene] [TALK Juno>surprised]",""],[35,"Where are the gods?","[Event MountainVillageScene] [TALK Juno>serious]",""],[119,"...{.} I still don't know.{.} I'm sorry.","[Event MountainVillageScene] [TALK Cabbage>down]",""],[37,"...","[Event MountainVillageScene] [TALK Juno>serious]",""],[120,"How?","[Event MountainVillageScene] [TALK Juno>frustrated]",""],[38,"Wasn't it the gods who sent you?","[Event MountainVillageScene] [TALK Juno>doubt]",""],[39,"Placed you at that shelter?","[Event MountainVillageScene] [TALK Juno>serious]",""],[40,"Yes.{.} But still...","[Event MountainVillageScene] [TALK Cabbage>embarassed]",""],[41,"They're silent.","[Event MountainVillageScene] [TALK Cabbage>down]",""],[42,"...","[Event MountainVillageScene] [TALK Juno>frustrated]",""],[121,"...","[Event MountainVillageScene] [TALK Juno>sadDown]",""],[48,"Was this your village?\n","[Event MountainVillageScene] [TALK Cabbage>default]",""],[49,"No...{.} it's further on.","[Event MountainVillageScene] [TALK Juno>sadDown]",""],[50,"There should be a shelter near there too.","[Event MountainVillageScene] [TALK Juno>worried]",""],[122,"...{.} Let's hurry.","[Event MountainVillageScene] [TALK Juno>serious]",""],[54,"The path to the west seems to be blocked off. ","[Event MountainVillageScene] [TALK Juno>seriousCrossed]",""],[55,"We need to head south.","[Event MountainVillageScene] [TALK Juno>serious]",""],[65,"We're close to Kamu village.","[Event waypointAgain] [TALK Juno>normal]",""],[66,"Orlanda is supposed to be here, right?","[Event waypointAgain] [TALK Cabbage>default]",""],[68,"Oof.{.} I'm hungry.","[Event waypointAgain] [TALK Juno>sadDown]",""],[69,"Again?","[Event waypointAgain] [TALK Cabbage>puzzled]",""],[70,"...","[Event waypointAgain] [TALK Juno>suspicious]",""],[71,"It just seems like...","[Event waypointAgain] [TALK Cabbage>up]",""],[72,"...","[Event waypointAgain] [TALK Juno>annoyed]",""],[73,"...{.} like you could use some food and rest.","[Event waypointAgain] [TALK Cabbage>embarassed]",""],[74,"Mm{.}hm.","[Event waypointAgain] [TALK Juno>annoyed]",""],[75,"The Waysprout near here should be perfect.","[Event waypointAgain] [TALK Cabbage>default]",""],[76,"...{.} The Waysprout?","[Event waypointAgain] [TALK Juno>surprised]",""],[77,"This?{.} But...{.} I wanted to cook.","[Event waypointAgain] [TALK Juno>worried]",""],[78,"You can.{.} Just activate it.","[Event waypointAgain] [TALK Cabbage>default]",""],[80,"It's...{.} It's a divine stove!","[Event waypointAgain] [TALK Juno>surprised]",""],[81,"It's just a stove, really.","[Event waypointAgain] [TALK Cabbage>puzzled]",""],[148,"Learn how to level up your {c:3}Palate{c} to increase the potency of your {c:3}Boosts{c} and {c:3}Healing Bulbs{c}.","[Event waypointAgain]",""],[149,"Leveling your Palate","[Event waypointAgain]",""],[151,"Approach the {c:3}Waysprout{c} and interact with it.","[Event waypointAgain]",""],[152,"Your {c:3}active dish{c} is displayed here.","[Event waypointAgain]",""],[153,"Below you find the {c:3}Palate level{c} the dish is associated with and your {c:3}current progression towards a level up{c}.","[Event waypointAgain]",""],[557,"The {c:3}darker tinted fill{c} shows your {c:3}potential EXP gain{c}.\n{c:3}Fighting enemies after eating the dish{c} will earn you EXP.\nTo get the full potential EXP out of your dish, you'll have to use {c:3}all your boosts{c} as well.","[Event waypointAgain]",""],[53,"Note that preparing a dish for the first time, gives a {c:3}x2 bonus{c}.\nFind and {c:3}try many recipes{c} to level your {c:3}Palate{c} faster! ","[Event waypointAgain]",""],[556,"The higher your {c:3}Palate{c} level, the {c:3}more Boosts you can use{c} and the bigger their effects.\nThe same is true for your {c:3}Healing Bulb{c}, which receives bonuses from higher Palate Levels.\n\n","[Event waypointAgain]",""],[578,"Mhh...{.} I can think of a few other dishes I could try to cook.","[Event waypointAgain] [TALK Juno>crossed]",""],[574,"So you don't know either?","[Event teacherGrannyTalk1] [TALK Sophia>default]",""],[587,"Odds are, yer bud took root in another pasture.","[Event teacherGrannyTalk1] [TALK RiceGranny>default]",""],[588,"It's probable, but...{.}{.}{.}{.} Ah...","[Event teacherGrannyTalk1] [TALK Sophia>default]",""],[478,"Here I am.","[Event teacherGrannyTalk1] [TALK Juno>crossed]",""],[589,"Juno, just in time.","[Event teacherGrannyTalk1] [TALK Sophia>default]",""],[591,"Hope I didn't interrupt...","[Event teacherGrannyTalk1] [TALK Juno>worried]",""],[592,"Nononono!{.} Not at all!","[Event teacherGrannyTalk1] [TALK Sophia>default]",""],[590,"Just had Orlanda give me an abstract of the new geometry in these parts.{.} No good getting lost, right?","[Event teacherGrannyTalk1] [TALK Sophia>default]",""],[575,"Oh, grains, ye'll be fine!{.} Juno here'll give whatever pesky abstract a concrete whack fer ya.","[Event teacherGrannyTalk1] [TALK RiceGranny>default]",""],[593,"Well, that's reassuring!{.} We should find those caches now!","[Event teacherGrannyTalk1] [TALK Sophia>default]",""],[600,"One should be pretty close, on the {l:start_peak_peak-01} northeast of here.","[Event teacherGrannyTalk1] [TALK Sophia>default]",""],[576,"Alright.","[Event teacherGrannyTalk1] [TALK Juno>serious]",""],[595,"Good luck, young'uns.{.} Mind the \"geometry\".","[Event teacherGrannyTalk1] [TALK RiceGranny>default]",""],[4,"{s:0}{i:left} New Rice Storage\n{i:right} East Rice Farm & Silver Peak\n{i:right} Kamu Shelter\n{i:down} Quickwood Forest","",""],[579,"{s:0}{i:up} East Rice Farm & Silver Peak\n{i:left} New Rice Storage\n{i:right} Kamu Shelter\n{i:down} Quickwood Forest","",""],[580,"{i:left} West Rice Farm \n{i:right} East Rice Farm & Silver Peak\n{i:right} Kamu Shelter\n{i:down} Quickwood Forest","",""],[5,"Valor o'Lira, I'm your {c:3}biggest fan{c}!","[NPC Ricefarmer2]",""],[6,"Please. you HAVE to sign my rice hat!","[NPC Ricefarmer2]",""],[7,"Urgh...{.} where is my {c:3}ancient brush{c}.","[NPC Ricefarmer2]",""],[8,"...","[NPC Ricefarmer2]",""],[9,"I'll be better prepared next time!","[NPC Ricefarmer2]",""],[582,"Look, it's our Chosen!","[NPC Ricefarmer3] [TALK riceNpc1]",""],[583,"Juno, you're awake!{.} Orlanda's been waitin' for ya!","[NPC Ricefarmer3]",""],[584,"She's to the {c:3}west{c}, at the {c:3}Rice Storage{c}.","[NPC Ricefarmer3]",""],[585,"Or...{.} ya know...{.} the place where we wanna build it!","[NPC Ricefarmer3] [TALK riceNpc1]",""],[586,"Rice Storage","",""],[596,"May our Siblings of Kamu Village rest in Peace.","",""],[597,"Someone ought to lay these poor souls to rest...","[NPC Ricefarmer1]",""],[598,"A small pool is the least we can do.","[NPC Ricefarmer1]",""]],"maps.start.center.center-05":[[42,"The world clearly has no need for bigger wasps.","[BATTLE END battle2] [TALK Juno>doubt]",""],[43,"Cursed creatures in a cursed land...","[BATTLE END battle2] [TALK Cabbage>puzzled]",""],[47,"Are these wasps?!","[BATTLE START battle2] [TALK Juno>shout]",""],[22,"That looks a bit tricky.","[NPC Cabbage] [TALK Cabbage>up]",""],[23,"You know what to do?","[NPC Cabbage] [TALK Cabbage>toward]",""],[24,"I'm stuck...","[NPC Cabbage]",""],[35,"I can handle it!","[NPC Cabbage]",""],[26,"I may be stuck a little...","[NPC Cabbage] [TALK Juno>sad]",""],[27,"Let's see...","[NPC Cabbage] [TALK Cabbage>toward]",""],[28,"That bulb is a bit tricky to reach.","[NPC Cabbage] [TALK Cabbage>toward]",""],[29,"You can't just shoot it from here.","[NPC Cabbage] [TALK Cabbage>down]",""],[30,"Maybe there is another way to reach it though.","[NPC Cabbage] [TALK Cabbage>away]",""],[31,"Try to do some {c:3}climbing{c}!","[NPC Cabbage] [TALK Cabbage>away]",""],[32,"I'm good!","[NPC Cabbage] [TALK Juno>sideWondering]",""],[33,"Stuck?","[NPC Cabbage] [TALK Cabbage>default]",""],[34,"A bit...","[NPC Cabbage]",""],[25,"I can handle it!","[NPC Cabbage]",""],[36,"Yeah...","[NPC Cabbage] [TALK Juno>worried]",""],[37,"Well...","[NPC Cabbage] [TALK Cabbage>toward]",""],[38,"This time, the bulbs are protected by these weird {c:3}eggs{c}.","[NPC Cabbage] [TALK Cabbage>toward]",""],[39,"Seems like you {c:3}can't destroy{c} them with your {c:3}sword{c}.","[NPC Cabbage] [TALK Cabbage>down]",""],[40,"Have you tried {c:3}piercing those holes{c} with {c:3}something thin{c}?","[NPC Cabbage] [TALK Cabbage>up]",""],[41,"All good, I can do this.","[NPC Cabbage] [TALK Juno>crossed]",""],[45,"Bridge is broken, huh?","[NPC Cabbage] [TALK Cabbage>default]",""],[46,"We'll have to find another way over the river...","[NPC Cabbage] [TALK Juno>seriousCrossed]",""],[4,"{c:5}NUEMERA AHEAD{c}\nTake the left passage to avoid.\n","",""],[78,"Press {i:act.command} to analyze your surroundings with your {c:3}vision{c}.","[Event VisionHint]",""],[79,"Another bridge finished!","[NPC Carpenter1]",""],[80,"Thanks again for taking care of the quickwood situation!","[NPC Carpenter1]",""],[81,"Nyx hill...{c:3} conquered{c}!","[Event conqueredHill] [TALK Juno>crossed]",""],[82,"Juno...{.} what are you doing?{.} Why did we have to climb this?","[Event conqueredHill] [TALK Filia>annoyed]",""]],"maps.start.center.center-06":[[365,"{c:5}Area not available{c}\n\nThe area beyond this point is not accessible in this {c:3}demo version{c}.","",""],[366,"{c:5}Area not available{c}\n\nThe area beyond this point is not accessible in this {c:3}demo version{c}.","",""],[367,"{c:5}Area not available{c}\n\nThe area beyond this point is not accessible in this {c:3}demo version{c}.","",""],[33,"Okaaaay, that's a different kind of plant!","[BATTLE START flowerBattle] [TALK Juno>surprised]",""],[34,"Indeed.{.} You'd better dodge whatever that thing is shooting.","[BATTLE START flowerBattle] [TALK Cabbage>default]",""],[106,"Or...{.} {c:3}reflect{c} it.","[BATTLE START flowerBattle] [TALK Cabbage>up]",""],[36,"Oh...{.} You mean using my {c:3}shield{c}?","[BATTLE START flowerBattle] [TALK Juno>sideWondering]",""],[37,"Precisely.","[BATTLE START flowerBattle] [TALK Cabbage>downClosed]",""],[8,"Note the {c:3}red arrows{c}.","[BATTLE START flowerBattle]",""],[38,"Those mark incoming {c:3}projectiles{c}, that can be {c:3}reflected{c} with your {c:3}guard{c}!","[BATTLE START flowerBattle]",""],[28,"Hold {i:act.guard} to {c:3}guard{c} and reduce damage.","[BATTLE START flowerBattle]",""],[4,"Hold {i:act.guard} to {c:3}guard{c} and reduce damage.","[BATTLE START flowerBattle]",""],[5,"If you start your guard {c:3}right before the attack hits{c}, you can {c:3}neutralize{c} all damage and {c:3}reflect{c} certain projectiles!","[BATTLE START flowerBattle]",""],[6,"Hold {i:act.guard} to {c:3}guard{c}.\nGuard right before being hit to \n{c:3}reflect{c} large projectiles","[BATTLE START flowerBattle]",""],[7,"Hold {i:act.guard} to {c:3}guard{c}.\nGuard right before being hit to \n{c:3}reflect{c} large projectiles","[BATTLE START flowerBattle]",""],[39,"The shelter isn't much further.","[BATTLE END battle2] [TALK Juno>serious]",""],[22,"I'm back.","[NPC Penterson] [TALK Juno>normal]",""],[21,"Already?","[NPC Penterson] [TALK Penterson>default]",""],[75,"Yes, and it's all taken care of.","[NPC Penterson] [TALK Juno>normal]",""],[76,"The forest is now free of Nuemera.","[NPC Penterson] [TALK Juno>crossed]",""],[77,"Splendid.","[NPC Penterson] [TALK Penterson>default]",""],[78,"And look what else I found!","[NPC Penterson] [TALK Juno>excitedCrossed]",""],[79,"That is a mighty hammer!","[NPC Penterson] [TALK Penterson>default]",""],[80,"Befitting a Valor.","[NPC Penterson] [TALK Penterson>default]",""],[81,"Just imagine all the tables you could hammer with this one!","[NPC Penterson] [TALK Juno>excitedCrossed]",""],[82,"Hah!","[NPC Penterson] [TALK Penterson>default]",""],[83,"I'm sure most woodwork would crumble under its weight.","[NPC Penterson] [TALK Penterson>default]",""],[84,"I prefer the more delicate tools of my trade, thank you.","[NPC Penterson] [TALK Penterson>default]",""],[107,"Which reminds me, I made something for you.","[NPC Penterson] [TALK Penterson>default]",""],[108,"It's...{.} a...{.} what is it?","[NPC Penterson] [TALK Juno>surprised]",""],[109,"A box.{.} Robust and functional.{.} You can store things in it.","[NPC Penterson] [TALK Penterson>default]",""],[110,"I made it while you took care of Nyx.{.} You're welcome.","[NPC Penterson] [TALK Penterson>default]",""],[85,"Ah! I see we got some spectators!","[NPC Penterson] [TALK Penterson>default]",""],[86,"Did you hear the news, folks?","[NPC Penterson] [TALK Penterson>default]",""],[87,"The southern forest is free!","[NPC Penterson] [TALK Penterson>default]",""],[88,"Let's get to work!","[NPC Penterson] [TALK Penterson>default]",""],[50,"Lots of work to do, Juno.","[NPC Penterson] [TALK Penterson>default]",""],[94,"I'm sure you're needed elsewhere.","[NPC Penterson] [TALK Penterson>default]",""],[95,"Right. But it's nice to watch some quality woodwork happening from time to time.","[NPC Penterson] [TALK Juno>crossed]",""],[96,"Heh.{.} Be my guest.","[NPC Penterson] [TALK Penterson>default]",""],[51,"Oh no!","[Event platformScene] [TALK Juno>surprised]",""],[52,"I knew something was odd about those rocks...","[Event platformScene] [TALK Juno>frustrated]",""],[31,"Looks like we'll have to find another route back.","[Event platformScene] [TALK Cabbage>toward]",""],[16,"Move and hold {i:act.dash} for some time to charge your {c:3}Divine Sprint{c}. Once charged, release to move faster and jump automatically.","[Event platformScene]",""],[105,"Let's see you fare against my hammer!","[BATTLE START battleWayBack1] [TALK Juno>serious]",""],[46,"Hey...{.} we should be able to get through those rocks now!","[Event hammerRocksBla] [TALK Juno>surprised]",""],[47,"Finally! We're back to the main road!","[BATTLE END battleWayBackFinal] [TALK Juno>normal]",""],[48,"We should be able to get back to the main road from here!","[BATTLE END battleWayBackFinal] [TALK Juno>normal]",""],[49,"Great!{.} Time to bring the good tidings to Penterson.","[BATTLE END battleWayBackFinal] [TALK Cabbage>up]",""],[104,"The rebuilding of the local village proceeded.\nYet another threat was on the rise!","[BATTLE END battleWayBackFinal]",""],[351,"It is a good day to work wood.","[NPC Penterson] [TALK Penterson>default]",""],[352,"Always is.","[NPC Penterson] [TALK Penterson>surprised]",""],[353,"Greetings, Penterson.{.} I'm searching for Alezanda.","[NPC Penterson] [TALK Juno>normal]",""],[354,"Tunya's boy?{.} Yes, he was here about the orders.","[NPC Penterson] [TALK Penterson>default]",""],[355,"Came in sour, mouth running.","[NPC Penterson] [TALK Penterson>mad]",""],[356,"And he already went back?","[NPC Penterson] [TALK Juno>crossed]",""],[357,"He left.{.} Didn't go far though.","[NPC Penterson] [TALK Penterson>mad]",""],[358,"Was strutting back and forth with that pointy stick of his.","[NPC Penterson] [TALK Penterson>default]",""],[359,"Seemed to be sizing up the Nuemera.","[NPC Penterson] [TALK Penterson>default]",""],[360,"The Nuemera?{.} What could he have in mind?","[NPC Penterson] [TALK Juno>shocked]",""],[361,"A boy his age, who knows?","[NPC Penterson] [TALK Penterson>default]",""],[362,"Maybe you can still find him around here and ask yourself.","[NPC Penterson] [TALK Penterson>surprised]",""],[363,"I'll take a look.{.} Thanks for telling me.","[NPC Penterson] [TALK Juno>worried]",""],[364,"Tunya's lad should be near, watchin' the Nuemera.","[NPC Penterson] [TALK Penterson>default]",""],[40,"The {c:3}quickwood{c} fields...{.} they're all...{.} pink now.","[Event badQuickwoodBla1] [TALK Juno>surprised]",""],[43,"The curse seems to transform the land in unexpected ways.","[Event badQuickwoodBla1] [TALK Cabbage>toward]",""],[42,"Better than a rotten wasteland, I guess...","[Event badQuickwoodBla1] [TALK Juno>sideWondering]",""],[53,"Hey... Penterson.","[Event carpenterStart] [TALK Juno>normal]",""],[54,"I see you finally woke up.","[Event carpenterStart] [TALK Penterson>default]",""],[55,"Juno.","[Event carpenterStart] [TALK Penterson>default]",""],[89,"Do you smell that?","[Event carpenterStart] [TALK Penterson>default]",""],[56,"...?","[Event carpenterStart] [TALK Juno>worried]",""],[57,"Uh, sorry, I...  ","[Event carpenterStart] [TALK Juno>doubt]",""],[58,"Fresh cut quickwood.","[Event carpenterStart] [TALK Penterson>default]",""],[90,"Oh yeah...","[Event carpenterStart] [TALK Juno>normal]",""],[74,"Smells like home.","[Event carpenterStart] [TALK Penterson>default]",""],[60,"It's starting to.","[Event carpenterStart] [TALK Juno>normal]",""],[61,"The quickwood forest {c:3}down south{c}, however...","[Event carpenterStart] [TALK Penterson>default]",""],[62,"It still reeks of Nyx.","[Event carpenterStart] [TALK Penterson>default]",""],[63,"The best wood is down there...{.} just waiting.","[Event carpenterStart] [TALK Penterson>default]",""],[64,"I'll take a look.","[Event carpenterStart] [TALK Juno>normal]",""],[65,"Good, just know...","[Event carpenterStart] [TALK Penterson>default]",""],[91,"The bridge is still about as useful as a saw made of straw.","[Event carpenterStart] [TALK Penterson>default]",""],[66,"...?","[Event carpenterStart] [TALK Juno>worried]",""],[67,"It's broken.","[Event carpenterStart] [TALK Penterson>default]",""],[68,"We decided not to rebuild it just yet.","[Event carpenterStart] [TALK Penterson>default]",""],[69,"Better to keep the river between us and the Nuemera.","[Event carpenterStart] [TALK Penterson>default]",""],[92,"I see.","[Event carpenterStart] [TALK Juno>normal]",""],[70,"I'll try to find another way over.","[Event carpenterStart] [TALK Juno>normal]",""],[71,"Thank you.","[Event carpenterStart] [TALK Penterson>default]",""],[9,"The Nyx stench is coming from the quickwood forest to the {c:3}south{c}.","[NPC Penterson] [TALK Penterson>default]",""],[97,"You'll have to find a way over the {c:3}river{c}.","[NPC Penterson] [TALK Penterson>default]",""],[93,"I never saw a bridge built this quickly!","[Event quickwoodEnd] [TALK Juno>surprised]",""],[368,"{c:3}End of Plot Section{c}\n\nStarting from this point, this {c:3}demo version{c} will jump ahead in the plot to showcase a selection of future gameplay excerpts.\n\nAny plot progress made {c:3}beyond this point{c} will be {c:5}reset{c} when loading saves from this demo version in the {c:3}final game{c}!","[Event quickwoodEnd]",""],[372,"Juno kept fighting Nyx,\nsecuring access to quickwood and rice.","[Event quickwoodEnd]",""],[374,"Before returning to the village, \nshe decided to climb up {c:3}Silver Peak{c}\nto have a good view to the north.","[Event quickwoodEnd]",""],[103,"{c:3}Nature Returned{c:0}\nYet Nyx has not vanished just yet!","[Event ShowcaseScene]",""],[339,"Quite the patrol they sent here...","[BATTLE END battleQuestHothead1] [TALK Juno>exhausted]",""],[329,"The cause must lie with those remains.","[BATTLE END battleQuestHothead1] [TALK Cabbage>away]",""],[331,"In its current state it may yet serve as a beacon to call more of their kind to this location.","[BATTLE END battleQuestHothead1] [TALK Cabbage>downClosed]",""],[330,"So I better dispose of it in the proper Chosen manner.","[BATTLE END battleQuestHothead1] [TALK Juno>suspicious]",""],[342,"And gone.{.} Time to go after that troublemaker.","[BATTLE END battleQuestHothead1] [TALK Juno>crossed]",""],[343,"The boy mentioned {c:3}\"the root of evil\"{c}.","[BATTLE END battleQuestHothead1] [TALK Cabbage>embarassed]",""],[344,"That sounds like a big Nyx structure...","[BATTLE END battleQuestHothead1] [TALK Juno>suspicious]",""],[349,"... Don't tell me he's about to cause trouble at {c:3}the Nest{c}?!","[BATTLE END battleQuestHothead1] [TALK Juno>shocked]",""],[350,"We should make haste!","[BATTLE END battleQuestHothead1] [TALK Cabbage>shout]",""],[324,"What's that...?","[BATTLE START battleQuestHothead1] [TALK Juno>shocked]",""],[315,"A dead Nuemera... With several dents and stab wounds.","[BATTLE START battleQuestHothead1] [TALK Juno>thinking]",""],[316,"With {c:3}a carcass remaining{c}, it was certainly {c:3}not the work of a Chosen{c}.","[BATTLE START battleQuestHothead1] [TALK Cabbage>toward]",""],[325,"So either an accident, large wildlife or{.}.{.}.{.}.","[BATTLE START battleQuestHothead1] [TALK Juno>thinking]",""],[317,"WHOA, HEY THERE!!","[BATTLE START battleQuestHothead1] [TALK FisherHothead>normal]",""],[318,"Keep ya hands off my prey, yo!","[BATTLE START battleQuestHothead1] [TALK FisherHothead>normal]",""],[332,"Chosen or no, ya gotta respect a fellow warrior's quarry, ma'am!","[BATTLE START battleQuestHothead1] [TALK FisherHothead>normal]",""],[319,"Alezanda!{.} Your father's been searching for you.","[BATTLE START battleQuestHothead1] [TALK Juno>annoyed]",""],[320,"Pa's sendin' out nans after me now?{.} Bugger me roots!","[BATTLE START battleQuestHothead1] [TALK FisherHothead>normal]",""],[333,"Language...","[BATTLE START battleQuestHothead1] [TALK Filia>angry]",""],[334,"I'm holdin' the line. Pa can quit fussin'.","[BATTLE START battleQuestHothead1] [TALK FisherHothead>spearConfident]",""],[338,"Young man, the gods appreciate your passion...","[BATTLE START battleQuestHothead1] [TALK Cabbage>downClosed]",""],[335,"Whoa!{.} Even the divine rat is givin' me the nod!","[BATTLE START battleQuestHothead1] [TALK FisherHothead>spearConfident]",""],[336,"...However...","[BATTLE START battleQuestHothead1] [TALK Cabbage>puzzled]",""],[337,"Gotta become worthy so the gods toss me a godpet!","[BATTLE START battleQuestHothead1] [TALK FisherHothead>spearConfident]",""],[345,"Young man, that's not...","[BATTLE START battleQuestHothead1] [TALK Cabbage>surprised]",""],[346,"Time ta stab the root of evil, like a true Valor should!","[BATTLE START battleQuestHothead1] [TALK FisherHothead>spearConfident]",""],[347,"Wait, wha-.{.}.{.}.{.}?","[BATTLE START battleQuestHothead1] [TALK Juno>shocked]",""],[348,"Watch me deeds, ye gods!","[BATTLE START battleQuestHothead1] [TALK FisherHothead>spearConfident]",""],[321,"H-{.}Hey, wait...!","[BATTLE START battleQuestHothead1] [TALK Juno>shocked]",""],[326,"The impulses of youth... Delight of the gods and the bane of order.","[BATTLE START battleQuestHothead1] [TALK Cabbage>puzzled]",""],[327,"We better go after him before he gets into trouble.","[BATTLE START battleQuestHothead1] [TALK Juno>worried]",""],[328,"Now, of all times!","[BATTLE START battleQuestHothead1] [TALK Juno>shout]",""],[340,"The fruit of his recklessness.","[BATTLE START battleQuestHothead1] [TALK Cabbage>embarassed]",""],[341,"Gotta clean up this mess then.","[BATTLE START battleQuestHothead1] [TALK Juno>shoutAngry]",""],[369,"Oh, it's our Chosen!","[NPC Carpenter2]",""],[370,"You can use our pot if ya wanna {c:3}cook{c} somethin'!","[NPC Carpenter2]",""],[371,"I bet fightin' all them Nuemera'll make ya hungry!","[NPC Carpenter2]",""]],"maps.start.center.center-07":[[61,"Going back isn't supported here in this demo version.","",""],[33,"W-{.}What...?","[BATTLE START battle1] [TALK Juno>shocked]",""],[34,"What in Remis Rock is this?!","[BATTLE START battle1] [TALK Juno>shoutAngry]",""],[17,"Here it is...","[Event ShelterFound] [TALK Juno>serious]",""],[18,"{c:3}Lyhamn{c}'s shelter.","[Event ShelterFound] [TALK Juno>seriousCrossed]",""],[19,"Looks like it's still hidden...","[Event ShelterFound] [TALK Cabbage>default]",""],[20,"...","[Event ShelterFound] [TALK Juno>downCurious]",""],[21,"What are you doing?","[Event ShelterFound] [TALK Cabbage>toward]",""],[23,"...","[Event ShelterFound] [TALK Juno>frustrated]",""],[24,"OPEN!!","[Event ShelterFound] [TALK Juno>shoutAngry]",""],[25,"Uhm...{.} Juno...","[Event ShelterFound] [TALK Cabbage>surprised]",""],[26,"...{.} It's pointless.","[Event ShelterFound] [TALK Juno>angryClosed]",""],[27,"I know.","[Event ShelterFound] [TALK Juno>sadDown]",""],[29,"Am I seriously the only one out here...?","[Event ShelterFound] [TALK Juno>sadDown]",""],[63,"...","[Event ShelterFound] [TALK Cabbage>down]",""],[64,"Let's continue to the village.","[Event ShelterFound] [TALK Juno>sadDown]",""],[65,"Nowhere else to go.","[Event ShelterFound] [TALK Juno>sad]",""],[42,"Wait...{.} is that a {c:3}Gem{c}?","[Event GemTutorial] [TALK Juno>normal]",""],[43,"You can use them to...","[Event GemTutorial] [TALK Cabbage>default]",""],[44,"I know.{.} Enhance our {c:3}divine weapon and armor{c}. ","[Event GemTutorial] [TALK Juno>crossed]",""],[45," We learned about them.","[Event GemTutorial] [TALK Juno>normal]",""],[46,"Spoken like a true Chosen.","[Event GemTutorial] [TALK Cabbage>downClosed]",""],[47,"I DID go through the whole training, you know?","[Event GemTutorial] [TALK Juno>suspicious]",""],[36,"It really has opened.{.} Just like that.","[Event ShelterRevisit] [TALK Juno>worried]",""],[48,"Once the curse was lifted, the gods deemed it the right moment.","[Event ShelterRevisit] [TALK Cabbage>default]",""],[49,"But there are still people sleeping in there...","[Event ShelterRevisit] [TALK Juno>sadDown]",""],[50,"I wonder when the gods will let them out as well?","[Event ShelterRevisit] [TALK Juno>doubt]",""],[51,"...","[Event ShelterRevisit] [TALK Juno>sad]",""],[52,"Is something the matter?","[Event ShelterRevisit] [TALK Cabbage>toward]",""],[53,"It's just...{.} I had a friend.","[Event ShelterRevisit] [TALK Juno>sadDown]",""],[54,"He didn't want to go into a Shelter...","[Event ShelterRevisit] [TALK Juno>worried]",""],[55,"...because he was afraid he might never come out.","[Event ShelterRevisit] [TALK Juno>thinking]",""],[56,"...{.} Oh.","[Event ShelterRevisit] [TALK Cabbage>embarassed]",""],[38,"Sunken...!","[Event ShelterRevisit] [TALK Juno>surprised]",""],[39,"Nuemera!{.} So many of them!","[Event ShelterRevisit] [TALK Juno>shout]",""],[40,"Right next to the shelter...","[Event ShelterRevisit] [TALK Juno>serious]",""],[57,"That seems a bit dangerous.{.} I better take care of them.","[Event ShelterRevisit] [TALK Juno>serious]",""],[58,"Oh!{.} Where did that come from?","[TALK Juno>surprised]",""],[59,"It seems like the gods sent you a little reward.","[TALK Cabbage>up]",""],[60,"Mm{.}hm!{.} Taking care of these Nuemera was the right choice.","[TALK Juno>crossed]",""],[41,"I should take care of these, first.","[Event shelterPreBattle] [TALK Juno>serious]",""],[7,"Hold {i:act.guard} to {c:3}guard{c}.\nGuard right before being hit to \n{c:3}parry{c} the attack.","[Event DemoSceneIntro]",""]],"maps.start.center.center-08-mesa":[[8,"Of all places... {.}Ma an' Pa'll be devastated.","[BATTLE END battle1] [TALK Filia>angry]",""],[16,"Pa'd take us here to fish an' Ma'd tell stories by that rock, y'know?","[BATTLE END battle1] [TALK Filia>worried]",""],[17,"Course{.}, after Makyn an' Patra set off to Sundalan{.}, it weren't the same...","[BATTLE END battle1] [TALK Filia>awkward]",""],[18,"...","[BATTLE END battle1] [TALK Juno>worried]",""],[19,"So {.}what happened between your dad and siblings?","[BATTLE END battle2] [TALK Juno>shySide]",""],[20,"Things got tangled 'tween Pa and them...","[BATTLE END battle2] [TALK Filia>worried]",""],[21,"And ya know Pa{.}, fixer to a fault, stubborn to the core.","[BATTLE END battle2] [TALK Filia>annoyed]",""],[1,"Oh no...","[Event QuestStart] [TALK Juno>shout]",""],[2,"The temple!","[Event QuestStart] [TALK Filia>surprised]",""],[3,"Nyx rears its ugly head again...","[Event QuestStart] [TALK Cabbage>down]",""],[4,"I believe you know what to do?","[Event QuestStart] [TALK Cabbage>downClosed]",""],[5,"Of course.","[Event QuestStart] [TALK Juno>serious]",""],[6,"Double good reason to give 'em a lesson! ","[Event QuestStart] [TALK Filia>angry]",""],[7,"Engraved on this stone is the story of {c:3}Basil{c} and {c:3}Vasia{c}, Children of the {c:3}Firstborn{c} and Slayers of the {c:3}Rock Reaver.{c}\n\n\n\n","",""],[10,"Looks much better if you ask me.","[Event natureReturned] [TALK Juno>smile]",""],[11,"Smells fresh as the twins after bath night too!","[Event natureReturned] [TALK Filia>smell]",""],[12,"You alright over there?","[Event natureReturned] [TALK Juno>awww]",""],[13,"Course! Could skip a stone clean 'cross the clouds right now!","[Event natureReturned] [TALK Filia>positive]",""],[14,"The twins an' li'l Toko'd go plum wild for this!","[Event natureReturned] [TALK Filia>test2]",""],[51,"Thinkin' even Pa might soften up...","[Event natureReturned] [TALK Filia>awkward]",""],[52,"I'm sure they're gonna love it.","[Event natureReturned] [TALK Juno>shySide]",""],[53,"Another blessing from the gods, indeed.","[Event natureReturned] [TALK Cabbage>downClosed]",""],[64,"Now, let's not forget about our ongoing mission...","[Event natureReturned] [TALK Cabbage>up]",""],[54,"We know, Cabbage...{.} Why the rush?","[Event natureReturned] [TALK Juno>suspicious]",""],[55,"Yeah!{.} Way to ruin the moment, Cabby!","[Event natureReturned] [TALK Filia>shoutAngry]",""],[56,"I...","[Event natureReturned] [TALK Cabbage>embarassed]",""],[57,"Apologies.{.} Celebrating the fruits of your labor is important too, of course.","[Event natureReturned] [TALK Cabbage>downClosed]",""],[58,"Anyway... {.}Let's get going.","[Event natureReturned] [TALK Juno>normal]",""],[59,"Let's!","[Event natureReturned] [TALK Filia>normal]",""],[15,"Looks much better if you ask me.","[Event natureReturned] [TALK Juno>smile]",""],[60,"Another victory for our Chosen.","[Event natureReturned] [TALK Cabbage>downClosed]",""],[61,"The gods will be pleased.","[Event natureReturned] [TALK Cabbage>up]",""],[62,"Right...","[Event natureReturned] [TALK Juno>suspicious]",""],[50,"*squeak*","[Event natureReturned] [TALK ???]",""],[63,"Don't forget to try out your new artifact!","[Event natureReturned] [TALK Cabbage>toward]",""],[22,"Wouldja look at that {.}trail's free as tides, right to the temple!","[Event ???] [TALK Filia>positive]",""],[23,"Isn't it strange it was {.}blocked?","[Event ???] [TALK Juno>annoyed]",""],[24,"Ya don't think...","[Event ???] [TALK Filia>surprised]",""],[25,"Now why was this blocked by the gods...","[Event ???] [TALK Juno>annoyed]",""],[26,"Looks even worse up close...","[Event reachedTemple] [TALK Juno>seriousCrossed]",""],[27,"I believe this elevator will bring us closer to our goal.","[Event reachedTemple] [TALK Cabbage>downClosed]",""],[28,"Well yeah...{.} Any more wisdom, Cabbage?","[Event reachedTemple] [TALK Juno>doubt]",""],[29,"Only that this place must be important.","[Event reachedTemple] [TALK Cabbage>toward]",""],[30,"Ain't no place more sacred hardly... ","[Event reachedTemple] [TALK Filia>angry]",""],[31,"We'll make sure you can visit with your family again, Filia.","[Event reachedTemple] [TALK Juno>serious]",""],[32,"Thanks Juno, appreciate it!","[Event reachedTemple] [TALK Filia>awkward]",""],[33,"Wonderful.","[Event reachedTemple] [TALK Juno>suspicious]",""],[34,"Anyway{.}, Let's get it done.","[Event reachedTemple] [TALK Juno>crossed]",""]],"maps.start.dng.f1.room-01":[[365,"{c:5}Area not available{c}\n\nThe area beyond this point is not accessible in this {c:3}demo version{c}.","",""],[1,"Right behind you!","[TALK Filia>normal]",""],[3,"Nice one, Juno!","[TALK Filia>normal]",""],[2,"Inside a divine hall...{.} This feels so unreal!","[Event DungeonIntro] [TALK Filia>surprised]",""]],"maps.start.dng.f1.room-02":[[1,"Phew...","[BATTLE END battle1] [TALK Filia>phew]",""],[2,"Wait...{.} Is that what I think it is...?","[BATTLE END battle1] [TALK Filia>serious]",""],[3,"Oh...","[BATTLE END battle1] [TALK Juno>surprised]",""],[4,"Looks like it's my turn now!","[BATTLE END battle1] [TALK Filia>positive]",""],[5,"Good thing I followed ya, huh?","[BATTLE END battle1] [TALK Filia>normal]",""],[6,"Yeah...","[BATTLE END battle1] [TALK Juno>normal]",""],[7,"Oh...{.} there's Nyx in here, too.","[BATTLE START battle1] [TALK Filia>serious]",""],[8,"Of course...","[BATTLE START battle1] [TALK Juno>serious]",""],[9,"Okay...{.} let's see.","[TALK Filia>normal]",""],[10,"Uh...{.} How was it again...?","[TALK Filia>normal]",""],[11,"...","[TALK Juno>normal]",""],[12,"Ah!","[TALK Filia>normal]",""],[13,"There!","[TALK Filia>normal]",""],[14,"Now I should be able to weave a few things in this room...{.} with your help.","[TALK Filia>normal]",""],[15,"Wait for me!","[TALK Filia>normal]",""],[16,"An easy path for me!{.} Thank the gods~","[TALK Filia>normal]",""],[17,"{c:3}Divine Arts Unlocked{c}\n\nFrom now on, you can channel your power \ninto {c:3}powerful special attacks{c}!","[Event demoIntro]",""]],"maps.start.dng.f1.room-03":[[1,"Oh!{.} These blocks...","[TALK Filia>normal]",""],[2,"Let me guess, I need to move them.","[TALK Juno>normal]",""],[3,"{c:3}WE{c} need to move 'em!","[TALK Filia>normal]",""]],"maps.start.dng.f1.room-04":[[1,"Oh!{.} That's just mean!","[BATTLE START battle1] [TALK Filia>angry]",""]],"maps.start.dng.f1.room-05":[[1,"This is new.","[BATTLE END battle1] [TALK Juno>normal]",""],[6,"Is...{.} is that a frog?","[BATTLEbattle1] [TALK Filia>wondering]",""],[2,"{c:3}Aether{c}!{.} Your weapons got all charged up with Aether just now!","[TALK Filia>surprised]",""],[3,"Oh...{.} something feels different!","[Event PanelScene] [TALK Juno>downCurious]",""],[4,"Oh!{.} Your attacks...{.} ain't that...{.} what was it again...?","[Event AetherComment] [TALK Filia>wondering]",""],[5,"Oh, I did it!{.} Some damage...{.} a bit!","[Event FiliaDamage] [TALK Filia>normal]",""]],"maps.start.dng.f2.room-01":[[2,"Phew...{.} That one didn't joke around.","[BATTLE END b1] [TALK Filia>phew]",""],[3,"...{.} Great work Juno.","[BATTLE END b1] [TALK Filia>awkward]",""],[4,"...!{...} D-{.}did we do it?","[BATTLEb1] [TALK Filia>surprised]",""],[5,"Yeah...","[BATTLEb1] [TALK Juno>smile]",""],[1,"What...{.} What's up with that turtle?!","[BATTLEb1] [TALK Filia>surprised]",""],[6,"By the gods, what now?!","[Event TurtleHpBreak] [TALK Filia>surprised]",""]],"maps.start.dng.f2.room-01b":[[2,"Whoa...{.} This room...{.} it's so gorgeous!\n","[Event AetherScene] [TALK Filia>wondering]",""],[3,"Whoa?!{.} W-{.}W-{.}What is happenin'?!","[Event AetherScene] [TALK Filia>surprised]",""],[461,"{s:6}So it was declared:{..}\nye are the Chosen.","[Event AetherScene]",""],[462,"{s:6}And the {c:8}Aspect of Aether{c}{..}\nwas bestowed upon ye.","[Event AetherScene]",""],[463,"{c:3}Libra{c}!!{.} That was Libra!","[Event AetherScene] [TALK Filia>surprised]",""],[464,"Inside Remis Rock of all places?!","[Event AetherScene] [TALK Filia>surprised]",""],[465,"Oof...","[Event AetherScene] [TALK Juno>exhausted]",""],[466,"Juno?!","[Event AetherScene] [TALK Filia>surprised]",""],[467,"Are ya okay?!{.} What happened to ya?!","[Event AetherScene] [TALK Filia>serious]",""],[468,"I-{.}I'm fine.","[Event AetherScene] [TALK Juno>exhausted]",""],[469,"...{.} I think we just got the power of {c:3}Aether{c}.","[Event AetherScene] [TALK Juno>thinking]",""],[470,"That...{.} That's good...?","[Event AetherScene] [TALK Filia>wondering]",""],[474,"{c:3}Power of Aether{c}\n\nA small Preview\n","[Event AetherScene]",""],[287,"From this point on you will be able to control two elements: {c:3}Physis{c} and {c:3}Aether{c}.","[Event AetherScene]",""],[475,"For each element you can equip your own {c:3}set of weapons{c}.","[Event AetherScene]",""],[476,"That means {c:3}switching elements{c} will also {c:3}change your active weapons{c}.","[Event AetherScene]",""],[477,"Switching the loadout will swap assigned weapons for {c:3}all elements{c}.","[Event AetherScene]",""],[471,"{c:3}End of Demo Version{c}\n\nThank you so much for playing the demo of {c:3}Alabaster Dawn{c}!\n\nIf you enjoyed your time, make sure to {c:3}Wishlist our game on Steam{c}.\n","[Event AetherScene]",""],[472,"Wishlist","[Event AetherScene]",""],[473,"Back to Title","[Event AetherScene]",""]],"maps.start.dng.f2.room-02b":[[1,"A waysprout?{.} Right here?","[BATTLE END battle1] [TALK Juno>surprised]",""],[2,"Not the most comfy spot to take a rest...{.} but I'll take it.","[BATTLE END battle1] [TALK Filia>wondering]",""]],"maps.start.dng.f2.room-05":[[4,"Yes!!","[BATTLEbattle1] [TALK Juno>smile]",""],[5,"Looks like we're not done yet...","[BATTLEbattle1] [TALK Filia>normal]",""],[1,"Juno, can you hear this?","[Event FiliaLearnsHack] [TALK Filia>serious]",""],[6,"Y-Yeah?","[Event FiliaLearnsHack] [TALK Juno>normal]",""],[2,"That exploding orb...","[Event FiliaLearnsHack] [TALK Filia>serious]",""],[7,"I think I can {c:3}weave{c} it!","[Event FiliaLearnsHack] [TALK Filia>serious]",""],[3,"{c:3}Hit it now{c}!{.} Quick!","[Event FiliaLearnsHack] [TALK Filia>serious]",""],[8,"Wait...{.} what do we do now?","[Event SideComments] [TALK Juno>serious]",""],[9,"Stones...{.} How do we get rid of that barrier?!","[Event SideComments] [TALK Juno>shout]",""],[10,"W-{.}Wait a moment...!","[Event SideComments] [TALK Filia>serious]",""],[11,"Hey!{.} That's an Aether Orb!","[Event SideComments] [TALK Juno>surprised]",""],[12,"Exactly!","[Event SideComments] [TALK Filia>normal]",""]],"maps.start.dng.f2.room-05-copy":[[1,"Hey that orb...","[Event ???] [TALK Filia>normal]",""],[2,"I think I can weave this!","[Event ???] [TALK Filia>normal]",""],[3,"{c:3}Attack it now{c}, Juno!","[Event ???] [TALK Filia>normal]",""]],"maps.start.dng.f2.room-06":[[24,"Oh...{.} tricky one.{.} Need any hints?","[NPC Cabbage] [TALK Cabbage>default]",""],[25,"Yes, please.","[NPC Cabbage]",""],[26,"No thanks.","[NPC Cabbage]",""],[27,"I'm kinda stuck...","[NPC Cabbage] [TALK Juno>sad]",""],[28,"Then try this...","[NPC Cabbage] [TALK Cabbage>downClosed]",""],[34,"After your chakram or arrow have been caught, {c:3}switch your aspects{c}, then shoot the other weapon.","[NPC Cabbage] [TALK Cabbage>default]",""],[35,"You will be able to move around two projectiles at the same time.","[NPC Cabbage] [TALK Cabbage>away]",""],[36,"Oh!{.} What if I change {c:3}loadouts{c}?","[NPC Cabbage] [TALK Juno>surprised]",""],[37,"No, this technique only works with switching {c:3}aspects{c}.","[NPC Cabbage] [TALK Cabbage>downClosed]",""],[38,"Switching your loadout will always reset your range weapons.","[NPC Cabbage] [TALK Cabbage>default]",""],[39,"Got it!","[NPC Cabbage] [TALK Juno>crossed]",""],[33,"No thanks.","[NPC Cabbage] [TALK Juno>normal]",""]],"maps.start.dng.outer-1":[[1,"Well dip me in soap...","[Event bridgeAppears] [TALK Filia>surprised]",""],[2,"A divine bridge!","[Event bridgeAppears] [TALK Juno>surprised]",""],[3,"Looks like we're on the right path.","[Event bridgeAppears] [TALK Juno>crossed]",""],[4,"Looks like steppin' on moonlight...","[Event bridgeAppears] [TALK Filia>wondering]",""],[43,"What was that thing...?","[BATTLE END battle3] [TALK Filia>normal]",""],[44,"It looked a bit like a {c:3}Flyfish{c}, right?","[BATTLE END battle3] [TALK Juno>doubt]",""],[45,"Yup.{.} Just a lot bigger an' filled with aether.","[BATTLE END battle3] [TALK Filia>normal]",""],[46,"Well then!{.} Let's do this again.","[BATTLE END battle3] [TALK Filia>normal]",""],[57,"Oh, splinters!{.} Another ambush?!","[BATTLE START battle3] [TALK Filia>angry]",""],[58,"If I barf soup on my boots...","[BATTLEbattle3] [TALK Filia>phew]",""],[59,"What's this now?","[BATTLEbattle3] [TALK Juno>surprised]",""],[5,"Outside again...","[Event leavingDungeon1] [TALK Juno>surprised]",""],[6,"On top of Remis Rock!","[Event leavingDungeon1] [TALK Filia>positive]",""],[7,"So...{.} that was a Hall of Trials, huh?","[Event leavingDungeon1] [TALK Filia>serious]",""],[8,"Coulda been worse.","[Event leavingDungeon1] [TALK Filia>sideSmile]",""],[9,"An' we got us a new element!","[Event leavingDungeon1] [TALK Filia>normal]",""],[10,"Gifted by the gods, after Nyx landed.","[Event leavingDungeon1] [TALK Juno>serious]",""],[11,"Just like they told us...","[Event leavingDungeon1] [TALK Juno>thinking]",""],[12,"Seems we really are the Chosen.","[Event leavingDungeon1] [TALK Juno>doubt]",""],[13,"Yup.{.} Just us.","[Event leavingDungeon1] [TALK Filia>wondering]",""],[14,"One Valor and a {c:3}dropout Wise{c}...","[Event leavingDungeon1] [TALK Filia>worried]",""],[15,"...","[Event leavingDungeon1] [TALK Juno>worried]",""],[16,"Honestly, though...{.} What about all the others?","[Event leavingDungeon1] [TALK Filia>annoyed]",""],[17,"Dahmon?{.} Nima?","[Event leavingDungeon1] [TALK Filia>worried]",""],[18,"...{.} Eshrin?","[Event leavingDungeon1] [TALK Filia>serious]",""],[19,"...","[Event leavingDungeon1] [TALK Juno>sadDown]",""],[20,"Ain't got a clue, do we?","[Event leavingDungeon1] [TALK Filia>serious]",""],[21,"Not even the rat.","[Event leavingDungeon1] [TALK Filia>annoyed]",""],[22,"It's Cabbage.","[Event leavingDungeon1] [TALK Cabbage>puzzled]",""],[23,"Fine, Cabbage.","[Event leavingDungeon1] [TALK Filia>angry]",""],[24,"Nothin' to share?","[Event leavingDungeon1] [TALK Filia>serious]",""],[25,"...","[Event leavingDungeon1] [TALK Cabbage>embarassed]",""],[26,"Libra just graced us all with their presence.","[Event leavingDungeon1] [TALK Cabbage>toward]",""],[27,"Yet still...{.} not a single whisper to me.","[Event leavingDungeon1] [TALK Cabbage>downSad]",""],[28,"Well...{.} the gods must have their reasons.","[Event leavingDungeon1] [TALK Filia>awkward]",""],[29,"Let's try to reach the northern shore.","[Event leavingDungeon1] [TALK Filia>normal]",""],[30,"Yeah.","[Event leavingDungeon1] [TALK Juno>normal]",""],[31,"Railings woulda been nice...","[Event filiaBridgeBla] [TALK Filia>annoyed]",""],[48,"Oh, we can rest here!","[Event seeSecondDungeonDoor] [TALK Juno>normal]",""],[47,"Bless this spot!","[Event seeSecondDungeonDoor] [TALK Filia>normal]",""],[32,"Hey, I think we did it!","[Event seeSecondDungeonDoor] [TALK Filia>normal]",""],[33,"We reached the northern part of {c:3}Tiran Sol{c}!","[Event seeSecondDungeonDoor] [TALK Filia>normal]",""],[34,"Yeah, but...","[Event seeSecondDungeonDoor] [TALK Juno>worried]",""],[35,"We're blocked.{.} Again.","[Event seeSecondDungeonDoor] [TALK Juno>worried]",""],[36,"{s:5}Whaaat?!","[Event seeSecondDungeonDoor] [TALK Filia>surprised]",""],[37,"And it's divine!?{.} Why would the gods block our path?","[Event seeSecondDungeonDoor] [TALK Filia>angry]",""],[38,"Uhm...{.} Filia?{.} Look over there.","[Event seeSecondDungeonDoor] [TALK Juno>surprised]",""],[39,"Wait...{.} another Hall?!","[Event seeSecondDungeonDoor] [TALK Filia>surprised]",""],[40,"{s:5}Ohhhh...{.} I see.","[Event seeSecondDungeonDoor] [TALK Filia>annoyed]",""],[80,"It's the gods telling us we're not done, yet.","[Event seeSecondDungeonDoor] [TALK Filia>worried]",""],[41,"Looks that way...","[Event seeSecondDungeonDoor] [TALK Juno>worried]",""],[42,"Oh bother...","[Event seeSecondDungeonDoor] [TALK Filia>phew]",""],[49,"Think we could take a break?","[Event seeSecondDungeonDoor] [TALK Filia>serious]",""],[50,"Good idea. I'm kinda hungry, too.","[Event seeSecondDungeonDoor] [TALK Juno>normal]",""],[51,"Same!{.} Lemme whip somethin' up real quick!","[Event seeSecondDungeonDoor] [TALK Filia>normal]",""],[52,"This is great!","[Event seeSecondDungeonDoor] [TALK Juno>surprised]",""],[53,"Marmis Garrot Soup. Old family recipe.","[Event seeSecondDungeonDoor] [TALK Filia>sideSmile]",""],[55,"Added a sprig of muse mint. Dances well in the broth, don't it?","[Event seeSecondDungeonDoor] [TALK Filia>normal]",""],[54,"Yeah, it tastes surprisingly fresh.","[Event seeSecondDungeonDoor] [TALK Juno>smile]",""],[56,"Ain't nothin' tricky 'bout it. Easy as breathin'.","[Event seeSecondDungeonDoor] [TALK Filia>side]",""],[60,"At least this's one thing I don't make a mess of.","[Event seeSecondDungeonDoor] [TALK Filia>sideSmile]",""],[61,"Since I'm barely pullin' my oar as a Wise...","[Event seeSecondDungeonDoor] [TALK Filia>awkward]",""],[62,"That's not true...{.} You're helping a lot.","[Event seeSecondDungeonDoor] [TALK Juno>worried]",""],[63,"Come on, I barely make a scratch durin' battle.","[Event seeSecondDungeonDoor] [TALK Filia>worried]",""],[64,"...{.} I'm sure you'll get the hang of it.","[Event seeSecondDungeonDoor] [TALK Juno>sad]",""],[65,"...{.} Guess I hafta.","[Event seeSecondDungeonDoor] [TALK Filia>serious]",""],[66,"This ol' {c:3}dropout Wise{c} is all ya got.","[Event seeSecondDungeonDoor] [TALK Filia>worried]",""],[67,"...","[Event seeSecondDungeonDoor] [TALK Juno>worried]",""],[68,"Filia,{.} I...","[Event seeSecondDungeonDoor] [TALK Juno>worried]",""],[69,"...?","[Event seeSecondDungeonDoor] [TALK Filia>serious]",""],[70,"It's not like I was...{.} the first choice either.","[Event seeSecondDungeonDoor] [TALK Juno>sadDown]",""],[71,"Whatdya mean?{.} Ya've always been the one with the shine!","[Event seeSecondDungeonDoor] [TALK Filia>serious]",""],[72,"...","[Event seeSecondDungeonDoor] [TALK Juno>sad]",""],[73,"Oh, what's the point...","[Event seeSecondDungeonDoor] [TALK Filia>phew]",""],[74,"Let's go. Ain't no answers hidin' here.","[Event seeSecondDungeonDoor] [TALK Filia>serious]",""],[75,"...","[Event seeSecondDungeonDoor] [TALK Juno>sad]",""],[76,"Mmhm.","[Event seeSecondDungeonDoor] [TALK Juno>worried]",""],[77,"There!","[Event leavingDungeon2] [TALK Juno>surprised]",""],[78,"The path opened up!","[Event leavingDungeon2] [TALK Juno>smile]",""],[79,"With the gods' approval, forever forward!","[Event leavingDungeon2] [TALK Filia>positive]",""]],"maps.start.dng.outer-2":[[10,"Filia, we did it!","[BATTLE END bossBattle] [TALK Juno>smile]",""],[32,"J-{.}Juno...","[BATTLE END bossBattle] [TALK Filia>surprised]",""],[33,"Ain't no one warned me Nuemera would be mountains with teeth!","[BATTLE END bossBattle] [TALK Filia>shoutAngry]",""],[34,"Well...{.} it happens.{.} Sometimes.","[BATTLE END bossBattle] [TALK Juno>worried]",""],[35,"Fussy fixers!","[BATTLE END bossBattle] [TALK Filia>phew]",""],[36,"Guess we winged it.{.} Somehow.","[BATTLE END bossBattle] [TALK Filia>worried]",""],[37,"Next time someone says “Nuemera,” I'm askin' for measurements!","[BATTLE END bossBattle] [TALK Filia>annoyed]",""],[78,"Now let's go see about that...{.} big ol' tower thing.","[BATTLE END bossBattle] [TALK Filia>serious]",""],[8,"Wait...{.} This place seems suspicious!","[BATTLE START bossBattle] [TALK Juno>surprised]",""],[13,"I knew it!","[BATTLE START bossBattle] [TALK Juno>shout]",""],[14,"W-{.}What was that?!","[BATTLE START bossBattle] [TALK Filia>surprised]",""],[15,"SILLY SAUCERS?!{.} WHAT IS THIS?!","[BATTLE START bossBattle] [TALK Filia>surprised]",""],[16,"It's a frog...{.} turtle?","[BATTLE START bossBattle] [TALK Juno>shout]",""],[17,"Juno, that's not...","[BATTLE START bossBattle] [TALK Filia>surprised]",""],[18,"WHY IS IT SO BIG?!","[BATTLE START bossBattle] [TALK Filia>shoutAngry]",""],[19,"It's protecting that Spire thing!","[BATTLE START bossBattle] [TALK Juno>shoutAngry]",""],[20,"So we're fightin'? That thing could squash us with a sigh!","[BATTLE START bossBattle] [TALK Filia>surprised]",""],[1,"Wait...{.} It went outside?","[Event Intro] [TALK Filia>wondering]",""],[2,"...{.} That mean we're done?","[Event Intro] [TALK Filia>positive]",""],[3,"Let's have a look around.","[Event Intro] [TALK Juno>worried]",""],[4,"W...","[Event SeeNyxSpire] [TALK Juno>surprised]",""],[21,"What in Remis Rock?!","[Event SeeNyxSpire] [TALK Juno>shocked]",""],[5,"Are my eyes foolin'?","[Event SeeNyxSpire] [TALK Filia>surprised]",""],[22,"Even Pa's tall tales ain't so large!","[Event SeeNyxSpire] [TALK Filia>surprised]",""],[6,"Is it...{.} another Nyx Nest?","[Event SeeNyxSpire] [TALK Filia>wondering]",""],[7,"It's a lot taller...","[Event SeeNyxSpire] [TALK Juno>surprised]",""],[23,"Cabbage...?","[Event SeeNyxSpire] [TALK Juno>doubt]",""],[24,"No...{.} This is no nest.","[Event SeeNyxSpire] [TALK Cabbage>puzzled]",""],[25,"This looks like a {c:3}Nyx Spire{c}.","[Event SeeNyxSpire] [TALK Cabbage>default]",""],[26,"What's that?","[Event SeeNyxSpire] [TALK Juno>worried]",""],[27,"I'm not sure...","[Event SeeNyxSpire] [TALK Cabbage>embarassed]",""],[28,"But it seems like the gods wanted you to see it.","[Event SeeNyxSpire] [TALK Cabbage>down]",""],[29,"No kiddin'...{..} the Hall of Trials led us right to it.","[Event SeeNyxSpire] [TALK Filia>serious]",""],[30,"But what're we supposed to do now?","[Event SeeNyxSpire] [TALK Filia>wondering]",""],[31,"Well...{.} first we have to find a way to get closer.","[Event SeeNyxSpire] [TALK Juno>annoyed]",""],[38,"Here it is.","[Event weavingNest] [TALK Juno>serious]",""],[39,"So, what do we do?","[Event weavingNest] [TALK Filia>serious]",""],[40,"We could try to weave it.","[Event weavingNest] [TALK Cabbage>down]",""],[41,"Just like the Nest?","[Event weavingNest] [TALK Juno>doubt]",""],[42,"Precisely.","[Event weavingNest] [TALK Cabbage>default]",""],[43,"Let's see what happens.","[Event weavingNest] [TALK Cabbage>up]",""],[44,"Wait!{.} Ya mean we're pokin' at this blind?","[Event weavingNest] [TALK Filia>angry]",""],[45,"...{.} Yes.","[Event weavingNest] [TALK Cabbage>embarassed]",""],[46,"The gods may have known about Nyx Spires.","[Event weavingNest] [TALK Cabbage>toward]",""],[47,"But dealing with them was not really part of the plan.","[Event weavingNest] [TALK Cabbage>down]",""],[48,"Another thing that changed, hm?","[Event weavingNest] [TALK Juno>thinking]",""],[49,"Let's give it a try.","[Event weavingNest] [TALK Juno>serious]",""],[50,"Are...{.} are ya sure 'bout this?","[Event weavingNest] [TALK Filia>wondering]",""],[51,"Urgh...","[Event weavingNest] [TALK Juno>exhausted]",""],[52,"It is responding, but it feels different.","[Event weavingNest] [TALK Juno>thinking]",""],[53,"Wait.{.} Lemme lend a hand.","[Event weavingNest] [TALK Filia>serious]",""],[54,"Let's hit it at the same time.{.} On my mark...","[Event weavingNest] [TALK Filia>serious]",""],[55,"Three...{.} two...{.} one...","[Event weavingNest] [TALK Filia>shoutAngry]",""],[56,"GO!","[Event weavingNest] [TALK Filia>wiseIntense]",""],[79,"The voice of the gods rings louder still.","[Event weavingNest]",""],[58,"{s:3}{i:up} {c:3}Weapon Attack{c} increased{...}\n{i:up} {c:3}Divine Charge (DC){c} + 1 ","[Event weavingNest]",""],[59,"I think we did it, yeah?","[Event weavingNest] [TALK Filia>wondering]",""],[60,"Yeah...","[Event weavingNest] [TALK Juno>exhausted]",""],[61,"And it feels like something changed...","[Event weavingNest] [TALK Juno>normal]",""],[62,"Our divine power...{.} doesn't it feel a bit more intense?","[Event weavingNest] [TALK Juno>normal]",""],[63,"Nyx's presence is disrupting the gods' power.","[Event weavingNest] [TALK Cabbage>default]",""],[64,"It seems that by weaving the spire, that interference has been reduced.","[Event weavingNest] [TALK Cabbage>default]",""],[65,"Great!{.} Also I didn't collapse this time.","[Event weavingNest] [TALK Juno>crossed]",""],[66,"...What?","[Event weavingNest] [TALK Filia>wondering]",""],[67,"You...{.} collapsed?","[Event weavingNest] [TALK Filia>wondering]",""],[68,"Last time, after I dealt with the Nest by Lyhamn.","[Event weavingNest] [TALK Juno>crossed]",""],[69,"Oh!{.} That's great to know!","[Event weavingNest] [TALK Filia>sideSmile]",""],[70,"Maybe next time tell me BEFORE ya start weavin'?!?","[Event weavingNest] [TALK Filia>angry]",""],[71,"Y-{.}Yeah...","[Event weavingNest] [TALK Juno>worried]",""],[72,"So what now?","[Event weavingNest] [TALK Filia>serious]",""],[73,"Ain't seein' no path to Sundalan... not from here.","[Event weavingNest] [TALK Filia>serious]",""],[74,"Let's head back.{.} Maybe weaving the spire changed something?","[Event weavingNest] [TALK Juno>crossed]",""],[75,"Well yeah...{.} hopefully.","[Event weavingNest] [TALK Filia>wondering]",""],[76,"Return to the entrance","[Event ???]",""],[77,"Keep exploring","[Event ???]",""]],"maps.start.east.east-01":[[648,"Huh?!","[Event junoLeavesShelter] [TALK Juno>shocked]",""],[15,"...{.} What...","[Event junoLeavesShelter] [TALK Juno>worried]",""],[16,"...{.} What...{.} is this?","[Event junoLeavesShelter] [TALK Juno>worried]",""],[17,"A-{.}Anyone here?","[Event junoLeavesShelter] [TALK Juno>surprised]",""],[18,"...{.} Hello? ","[Event junoLeavesShelter] [TALK Juno>worried]",""],[94,"...","[Event junoLeavesShelter] [TALK Juno>sadDown]",""],[6,"Move around with {i:gamepad-left-stick-left}\nDash with {i:act.dash}","[Event junoLeavesShelter]",""],[7,"Move around with {i:act.up} {i:act.left} {i:act.down} {i:act.right}\nDash with {i:Space}","[Event junoLeavesShelter]",""],[70,"Oh, that path just opened up!","[BATTLE END battle1] [TALK Juno>surprised]",""],[71,"Well done.","[BATTLE END battle1] [TALK Cabbage>up]",""],[72,"You certainly fight like a Chosen.","[BATTLE END battle1] [TALK Cabbage>default]",""],[73,"But I'm not.{.} I was {c:3}cast out{c}.","[BATTLE END battle1] [TALK Juno>sad]",""],[74,"...?","[BATTLE END battle1] [TALK Cabbage>toward]",""],[75,"Everything looks so strange...","[BATTLE END battle1] [TALK Juno>worried]",""],[76,"So... {.}{c:3}Nyx is still here{c}.","[BATTLE END battle1] [TALK Juno>sad]",""],[77,"Yes.{.} The curse has ravaged our world.{.} We are deep within the {c:3}Lost Lands{c}.","[BATTLE END battle1] [TALK Cabbage>default]",""],[84,"...","[BATTLE END battle1] [TALK Juno>thinking]",""],[80,"What about the others?{.} My village...{.} is it safe?","[BATTLE END battle1] [TALK Juno>worried]",""],[81,"...","[BATTLE END battle1] [TALK Cabbage>default]",""],[82,"I don't know.","[BATTLE END battle1] [TALK Cabbage>downClosed]",""],[83,"You...{.} don't?","[BATTLE END battle1] [TALK Juno>surprised]",""],[95,"The {c:3}gods are silent{c}.","[BATTLE END battle1] [TALK Cabbage>embarassed]",""],[96,"Silent?!{.} What...?","[BATTLE END battle1] [TALK Juno>shocked]",""],[86,"I'm sorry, it's-","[BATTLE END battle1] [TALK Cabbage>embarassed]",""],[98,"My parents...!","[BATTLE END battle1] [TALK Juno>surprised]",""],[88,"I've got to get home!","[BATTLE END battle1] [TALK Juno>serious]",""],[99,"Then we'll have to get across this gap.","[BATTLE END battle1] [TALK Cabbage>up]",""],[10,"Press {i:act.dash} while moving towards an edge to {c:3}jump{c}! Keep holding {i:act.dash} to run {c:3}faster{c} and {c:3}jump automatically{c}.","[BATTLE END battle1]",""],[21,"...What's that over there?","[Event junoSeesMarble] [TALK Juno>surprised]",""],[22,"Press {i:act.interact} close to an object to interact with it.","[Event junoSeesMarble]",""],[23,"Click an object with {i:Button1} to interact with it.","[Event junoSeesMarble]",""],[79,"Is that...{.} a {c:3}divine marble{c}?","[TALK Juno>downCurious]",""],[60,"...","[TALK Juno>shocked]",""],[92,"I guess it's mine now.","[TALK Juno>thinking]",""],[62,"...{.} Anyone in there?","[TALK Juno>downCurious]",""],[26,"D...","[TALK Juno>shocked]",""],[43,"Divine Cabbage?","[TALK Juno>shocked]",""],[28,"Oh!","[TALK Juno>surprised]",""],[100,"{c:3}Juno o'Lira{c}! You've awoken!","[TALK Cabbage>up]",""],[64,"{c:3}Marble{c} and {c:3}Valor{c}, united at last.","[TALK Cabbage>default]",""],[65,"You're a water pig!","[TALK Juno>awww]",""],[66,"Yes, that's me.{.} Greetings.","[TALK Cabbage>downClosed]",""],[32,"...","[TALK Juno>awww]",""],[33,"Of course.","[TALK Juno>sad]",""],[34,"Uhm...","[TALK Cabbage>surprised]",""],[35,"Is everything alright, {c:3}Chosen{c}?","[TALK Cabbage>default]",""],[36,"...","[TALK Juno>doubt]",""],[104,"I-{.}I'm not really a Chosen.","[TALK Juno>worried]",""],[38,"You're not?","[TALK Cabbage>puzzled]",""],[39,"Not anymore.","[TALK Juno>sad]",""],[40,"Strange...","[TALK Cabbage>embarassed]",""],[67,"Still, it was meant for you to find me.","[TALK Cabbage>up]",""],[44,"As the spirit of your marble, my name is yours to choose.","[TALK Cabbage>toward]",""],[45,"Right.","[TALK Juno>crossed]",""],[46,"{c:3}Cabbage{c} then.","[TALK Juno>crossed]",""],[47,"... Cabbage?","[TALK Cabbage>puzzled]",""],[48,"Your name.","[TALK Juno>crossed]",""],[49,"...{.} Really?{.} Like the vege-","[TALK Cabbage>embarassed]",""],[50,"*squeak*","[TALK ???]",""],[105,"Oh no!{.} What is-{.}","[TALK Juno>shocked]",""],[52,"No time to chit-chat!{.} Put your hand out!","[TALK Cabbage>shoutDivine]",""],[53,"Wha...?{..}","[TALK Juno>shocked]",""],[51,"- Divine Sword of Vasia -\n\n\"A sword to cleave sorrow and pave the way to progress\"","",""],[54,"Chosen or not, surely you know how to use this?","[TALK Cabbage>down]",""],[55,"...{.} I do...","[TALK Juno>serious]",""],[11,"Use your {c:3}Sword{c}!\nAttack with {i:Button1}","",""],[12,"Use your {c:3}Sword{c}!\nAttack with {i:act.attack}","",""],[13,"Attack with {i:act.attack}\n\n","",""],[14,"Attack with {i:Button1}","",""],[636,"And done...{..} Are you alright, Sophia?","[BATTLE END teacherQuest-battle1] [TALK Juno>exhausted]",""],[637,"Yes, you handled them well.","[BATTLE END teacherQuest-battle1] [TALK Sophia>default]",""],[632,"You sure have come a long way compared to the shy girl from back then.","[BATTLE END teacherQuest-battle1] [TALK Sophia>default]",""],[633,"I'm not twelve anymore.{.} Grew a bit, too.","[BATTLE END teacherQuest-battle1] [TALK Juno>suspicious]",""],[638,"Couldn't find the rest of the supplies though...","[BATTLE END teacherQuest-battle1] [TALK Juno>frustrated]",""],[634,"Don't worry, this was actually more of a... Personal investigation of mine.","[BATTLE END teacherQuest-battle1] [TALK Sophia>default]",""],[639,"Personal?{.} Like... Secret belongings?","[BATTLE END teacherQuest-battle1] [TALK Juno>surprised]",""],[961,"Ahaha... Nothing of that sort.","[BATTLE END teacherQuest-battle1] [TALK Sophia>default]",""],[641,"A friend from Sundalan wanted to visit Kamu Village shortly before Nyx landed.","[BATTLE END teacherQuest-battle1] [TALK Sophia>default]",""],[962,"I knew...{.} If he did and took shelter here, he would have left something at this spot.","[BATTLE END teacherQuest-battle1] [TALK Sophia>default]",""],[965,"It all came very suddenly...","[BATTLE END teacherQuest-battle1] [TALK Juno>thinking]",""],[963,"But our plans were thorough...{.} He must've taken shelter in Sundalan then.","[BATTLE END teacherQuest-battle1] [TALK Juno>normal]",""],[646,"Yes... That is highly probable.","[BATTLE END teacherQuest-battle1] [TALK Sophia>default]",""],[964,"But well!{.} No use crying over things we can't change, is there?","[BATTLE END teacherQuest-battle1] [TALK Sophia>default]",""],[957,"Before that,{.} I also have something for you.{.} Here!","[BATTLE END teacherQuest-battle1] [TALK Sophia>default]",""],[930,"W-{.}what's this?{.} Some kind of complicated ritual?","[BATTLE END teacherQuest-battle1] [TALK Juno>downCurious]",""],[931,"No, silly, that's a step-by-step introduction to basic arithmetic!{.} I prepared it for my students.","[BATTLE END teacherQuest-battle1] [TALK Sophia>default]",""],[958,"With that you can brush up on your numbers even while traveling around!","[BATTLE END teacherQuest-battle1] [TALK Sophia>default]",""],[888,"S-sure.{.} That's what I will do.","[BATTLE END teacherQuest-battle1] [TALK Juno>doubt]",""],[924,"You'd better!{.} There'll be a test after you've finished your journey.","[BATTLE END teacherQuest-battle1] [TALK Sophia>default]",""],[959,".{.}.{.}.{.}","[BATTLE END teacherQuest-battle1] [TALK Juno>suspicious]",""],[651,"Just kidding.{.} But I better go, the children of Lyhamn are waiting to be taught.","[BATTLE END teacherQuest-battle1] [TALK Sophia>default]",""],[647,"They sure are.{.}{.} ...{.} I hope.","[BATTLE END teacherQuest-battle1] [TALK Juno>thinking]",""],[573,"So this is it?","[BATTLE START teacherQuest-battle1] [TALK Juno>normal]",""],[486,"Yes, this was the spot we agreed on...","[BATTLE START teacherQuest-battle1] [TALK Sophia>default]",""],[623,"Time for me to use my Valor digging training again.","[BATTLE START teacherQuest-battle1] [TALK Juno>thinking]",""],[624,"Nothing...{..} Are you sure this is the place?","[BATTLE START teacherQuest-battle1] [TALK Juno>annoyed]",""],[592,"It... It should be.{.} Unless the terrain changed, but...","[BATTLE START teacherQuest-battle1] [TALK Sophia>default]",""],[625,"I could dig around some more if you want.","[BATTLE START teacherQuest-battle1] [TALK Juno>doubt]",""],[630,"Please give it a try.","[BATTLE START teacherQuest-battle1] [TALK Sophia>default]",""],[619,"I don't... Think it's here...?","[BATTLE START teacherQuest-battle1] [TALK Juno>exhausted]",""],[620,"No, you are right... That's a shame...","[BATTLE START teacherQuest-battle1] [TALK Sophia>default]",""],[626,"You were looking forward to something, huh?","[BATTLE START teacherQuest-battle1] [TALK Juno>worried]",""],[627,"Yes, but it's complicated.{.} I...","[BATTLE START teacherQuest-battle1] [TALK Sophia>default]",""],[631,"... wait.","[BATTLE START teacherQuest-battle1] [TALK Juno>surprised]",""],[628,"Sunken...!{.} Did my digging get their attention?","[BATTLE START teacherQuest-battle1] [TALK Juno>serious]",""],[629,"Oh my...{.} Be careful, Juno.","[BATTLE START teacherQuest-battle1] [TALK Sophia>default]",""],[583,"Found the spot?","[NPC Sophia] [TALK Juno>normal]",""],[584,"It's close by, follow me.","[NPC Sophia] [TALK Sophia>default]",""],[652,"Let's meet up at the  entrance of the shelter!","[NPC Sophia] [TALK teacherPre]",""],[649,"Someone who didn't make it...","[NPC skeleton1] [TALK Juno>sadDown]",""],[650,"Someone who didn't make it...","[Event skelScene] [TALK Juno>sadDown]",""]],"maps.start.east.east-02":[[12,"Got it...{.} Let's go on!","[BATTLE END battle1] [TALK Juno>serious]",""],[13,"What?","[BATTLE START battle1] [TALK Juno>surprised]",""],[297,"What are these...{.} walls?","[BATTLE START battle1] [TALK Juno>surprised]",""],[298,"It's an ambush!","[BATTLE START battle1] [TALK Cabbage>shout]",""],[325,"Feels like I'm getting the hang of it again...","[BATTLE END finalBattle] [TALK Juno>crossed]",""],[328,"Your {c:3}Chosen powers{c} seem to have grown stronger already.","[BATTLE END finalBattle] [TALK Cabbage>downClosed]",""],[331,"Let's move on.","[BATTLE END finalBattle] [TALK Juno>serious]",""],[68,"All flowers went poof.","[TALK Juno>normal]",""],[299,"I wouldn't call those flowers, personally...","[TALK Cabbage>embarassed]",""],[300,"Mm...","[TALK Juno>sideWondering]",""],[55,"Out of reach...{.} What to do now?","[Event getCrossbow] [TALK Juno>doubt]",""],[217,"Just the right time to expand your arsenal.","[Event getCrossbow] [TALK Cabbage>up]",""],[218,"Reach out your hand.","[Event getCrossbow] [TALK Cabbage>default]",""],[332,"- Divine Crossbow of Vasia -\n\n\"A bow to pierce truth and pave the way to progress\"","[Event getCrossbow]",""],[54,"The {c:3}Crossbow{c}!","[Event getCrossbow] [TALK Juno>surprised]",""],[58,"That should do the trick, right?","[Event getCrossbow] [TALK Cabbage>downClosed]",""],[59,"Right.","[Event getCrossbow] [TALK Juno>normal]",""],[60,"So...","[Event getCrossbow] [TALK Juno>doubt]",""],[61,"What other weapons do you got?","[Event getCrossbow] [TALK Juno>annoyed]",""],[301,"That's it, actually.","[Event getCrossbow] [TALK Cabbage>default]",""],[63,"...","[Event getCrossbow] [TALK Juno>suspicious]",""],[64,"By the tree, I swear it.","[Event getCrossbow] [TALK Cabbage>toward]",""],[65,"Alright...","[Event getCrossbow] [TALK Juno>doubt]",""],[66,"Sorry, you two.{.} Gotta hit you as well.","[Event getCrossbow] [TALK Juno>serious]",""],[10,"Use {i:gamepad-right-stick} to aim at targets.\nPress {i:act.shooting} to shoot!","[Event getCrossbow]",""],[11,"Hold {i:Button2} to aim at targets.\nRelease {i:Button2} to shoot!","[Event getCrossbow]",""],[15,"You see this peculiar flower?","[NPC Cabbage] [TALK Cabbage>up]",""],[73,"A gift left by the gods.","[NPC Cabbage] [TALK Cabbage>away]",""],[17,"Try {c:3}hitting it{c}!","[NPC Cabbage] [TALK Cabbage>default]",""],[18,"B-{.}But it's pretty...","[NPC Cabbage] [TALK Juno>doubt]",""],[22,"Those pulsating things over there look suspicious, don't they?","[NPC Cabbage] [TALK Cabbage>up]",""],[23,"You should hit those, too!","[NPC Cabbage] [TALK Cabbage>downClosed]",""],[24,"Not much else I'm doing around here...","[NPC Cabbage] [TALK Juno>crossed]",""],[70,"Another one who didn't make it...","[Event HealingTut] [TALK Juno>sadDown]",""],[333,"And this route is closed off, too...","[Event HealingTut] [TALK Juno>serious]",""],[71,"Maybe there's a way up here...","[Event HealingTut] [TALK Juno>serious]",""],[72,"W-{.}what's that flower?{.} I've never seen this kind before!","[Event HealingTut] [TALK Juno>surprised]",""],[16,"A gift left by the gods.","[Event HealingTut] [TALK Cabbage>away]",""],[74,"It will {c:3}replenish your health{c} when you {c:3}hit it{c}.","[Event HealingTut] [TALK Cabbage>up]",""],[75,"Hit it?{.} B-{.}But it's pretty.","[Event HealingTut] [TALK Juno>surprised]",""],[76,"Well...","[Event HealingTut] [TALK Cabbage>puzzled]",""],[302,"Alternatively, you can rely on your {c:3}Healing Bulbs{c} whenever you are low on health.","[Event HealingTut] [TALK Cabbage>away]",""],[77,"Press {i:act.itemDown} to use your {c:3}Healing Bulbs{c} to regenerate health. You can also hit {c:3}certain plants{c} to refill your health or {c:3}Bulbs{c}.","[Event HealingTut]",""],[78,"Press {i:act.itemDown} to use your {c:3}Healing Bulbs{c} to regenerate health. You can also hit {c:3}certain plants{c} to refill your health or {c:3}Bulbs{c}.","[Event HealingTut]",""],[84,"Sand Sample","",""],[81,"Sand Sample","",""],[82,"Sand Sample","",""],[79,"Sand Sample","",""],[239,"Mhm...","[TALK Juno>downCurious]",""],[240,"What do you see?","[TALK Cabbage>toward]",""],[241,"...{.}{.}{.} It's sand.","[TALK Juno>thinking]",""],[242,"{.}.{.}.{.}.{.}","[TALK Cabbage>puzzled]",""],[251,"Splendid work, Junie!{.} Let me see what you've got there.","[TALK Solon>default]",""],[252,"Mh, interesting.{.} This shows traces of iron but in low concentration.","[TALK Solon>thinking]",""],[253,"We should search for a place where water gathers further downstream.","[TALK Solon>default]",""],[293,"Alright.","[TALK Juno>normal]",""],[80,"Sand Sample?","",""],[261,"That's the last of them. Time to search for the sand.","[BATTLE END questRiverIron-battle1] [TALK Juno>doubt]",""],[262,"Remember your {c:3}Divine Vision{c:0}!","[BATTLE END questRiverIron-battle1] [TALK Cabbage>up]",""],[265,"D-Dad...?","[BATTLE START questRiverIron-battle1] [TALK Juno>shocked]",""],[305,"Junie!{.} There you are!","[BATTLE START questRiverIron-battle1] [TALK Solon>default]",""],[267,"What were you doing there?","[BATTLE START questRiverIron-battle1] [TALK Juno>surprised]",""],[306,"Evading dangerous wildlife of course.{.} Ingenious, yes?","[BATTLE START questRiverIron-battle1] [TALK Solon>normalDown]",""],[307,"Haha!{.} Very!","[BATTLE START questRiverIron-battle1] [TALK Filia>sideSmile]",""],[308,"I suppose...","[BATTLE START questRiverIron-battle1] [TALK Juno>suspicious]",""],[323,"Now, let's get those sand samples.","[BATTLE START questRiverIron-battle1] [TALK Solon>default]",""],[273,"This river looks ideal, so let's start here.","[BATTLE START questRiverIron-battle1] [TALK Solon>normalDown]",""],[296,"Dad, those eggs...","[BATTLE START questRiverIron-battle1] [TALK Juno>downCurious]",""],[311,"Relax Junie, they're completely dormant.","[BATTLE START questRiverIron-battle1] [TALK Solon>angryDown]",""],[312,"Oh dear... why now?","[BATTLE START questRiverIron-battle1] [TALK Solon>sad]",""],[313,"You better do some more of that ingenious hiding, Dad...","[BATTLE START questRiverIron-battle1] [TALK Juno>shout]",""],[314,"Right!{.} Be careful, Junie!","[BATTLE START questRiverIron-battle1] [TALK Solon>angry]",""],[291,"Ah, more come raining from the sky?!","[BATTLEquestRiverIron-battle1] [TALK Solon>default]",""],[292,"Yes, they do that... Annoying.","[BATTLEquestRiverIron-battle1] [TALK Juno>annoyed]",""],[246,"Be careful, Junie.{.} There are still enemies at the river.","[NPC Solon] [TALK Solon>default]",""],[247,"Junie, that was spectacular!{.} Are you hurt?","[NPC Solon] [TALK Solon>default]",""],[248,"I'm fine dad.","[NPC Solon] [TALK Juno>awww]",""],[249,"Good!{.} Then go to the river and collect the sand.","[NPC Solon] [TALK Solon>default]",""],[250,"Alright.","[NPC Solon] [TALK Juno>normal]",""],[258,"Collect four samples of sand from various places in this river.","[NPC Solon] [TALK Solon>default]",""],[185,"Dad, we got the sand.","[NPC Solon] [TALK Juno>awww]",""],[201,"Ah, Juno, splendid.{.} Now let me see...","[NPC Solon] [TALK Solon>default]",""],[280,"Mhm, yes, this looks just as the texts described.","[NPC Solon] [TALK Solon>thinking]",""],[204,"I am sure that Fellow Petros can work with this.","[NPC Solon] [TALK Solon>thinking]",""],[205,"Double good!{.} Pa will be thrilled!","[NPC Solon] [TALK Filia>positive]",""],[315,"I'm glad we could help after all.","[NPC Solon] [TALK Juno>awww]",""],[225,"Well, we had better hurry back before...","[NPC Solon] [TALK Solon>default]",""],[284,"... Oh dear...","[NPC Solon] [TALK Solon>sad]",""],[238,"Winter's splinters, they were hiding!","[NPC Solon] [TALK Solon>angry]",""],[227,"Dad, run somewhere safe, I'll take care of these!","[NPC Solon] [TALK Juno>shout]",""],[228,"O-Okay!","[NPC Solon] [TALK Solon>sad]",""],[317,"That's enough sand.{.} Let's show Dad.","[Event qRI-gotAllSand] [TALK Juno>crossed]",""],[318," A divine fly swatter would have been nice...","[BATTLE END qRI-caveMothSurprise] [TALK Juno>annoyed]",""],[319," Juno... That's just...","[BATTLE END qRI-caveMothSurprise] [TALK Cabbage>puzzled]",""],[320,"To think!{.} They lay in wait beside me the entire time!","[BATTLE END questRiverIron-battleFinal] [TALK Solon>angry]",""],[232,"Maybe I set them off...","[BATTLE END questRiverIron-battleFinal] [TALK Juno>worried]",""],[321,"No, don't blame yourself.{.} You handled it splendidly.{.} Like a true Valor!","[BATTLE END questRiverIron-battleFinal] [TALK Solon>sad]",""],[285,"I am so proud of you.","[BATTLE END questRiverIron-battleFinal] [TALK Solon>default]",""],[286,"T-Thank you, Dad.","[BATTLE END questRiverIron-battleFinal] [TALK Juno>downSmile]",""],[322,"I should be thanking you!","[BATTLE END questRiverIron-battleFinal] [TALK Solon>default]",""],[341,"Now, before this old man gets any more sentimental, there is something else I want to visit nearby.","[BATTLE END questRiverIron-battleFinal] [TALK Solon>sadDown]",""],[342,"Oh..?{.} Places with even more sand?","[BATTLE END questRiverIron-battleFinal] [TALK Juno>sideWondering]",""],[343,"No, pebble.{.} We collected enough of that.","[BATTLE END questRiverIron-battleFinal] [TALK Solon>default]",""],[344,"It's a storage cave I want to check on, to the north of here.","[BATTLE END questRiverIron-battleFinal] [TALK Solon>normalDown]",""],[346,"To see if it survived the calamity.","[BATTLE END questRiverIron-battleFinal] [TALK Solon>sad]",""],[345,"Ah, alright.{.} I'll be right behind you then.","[BATTLE END questRiverIron-battleFinal] [TALK Juno>crossed]",""],[233,"Here come more...","[BATTLEquestRiverIron-battleFinal] [TALK Juno>serious]",""],[234,"By the tree...{.} Be careful, Junie!","[BATTLEquestRiverIron-battleFinal] [TALK Solon>angry]",""],[324,"Some big ones!","[BATTLEquestRiverIron-battleFinal] [TALK Juno>shout]",""],[283,"What fascinating specimen...","[BATTLEquestRiverIron-battleFinal] [TALK Solon>thinking]",""],[27,"Iron Sand Collection","",""],[303,"What about those things?{.} Flowery enough?","[Event flowerComment] [TALK Juno>suspicious]",""],[304,"Certainly...{.} more flowery.","[Event flowerComment] [TALK Cabbage>away]",""],[334,"I should help dad before I go into random caves.","[TALK Juno>serious]",""],[352,"It should be around here.","[NPC Solon] [TALK Solon>thinking]",""],[350,"Somewhere up there... behind that Nyx growth.","[NPC Solon] [TALK Solon>default]",""],[351,"Let me try to get up there.","[NPC Solon] [TALK Juno>doubt]",""],[339,"Try to find a way to the cave.{.} I will be waiting here.","[NPC Solon] [TALK Solon>default]",""],[340,"After you, Junie.","[NPC Solon] [TALK Solon>default]",""],[338,"Now then, there it is, its entrance unobstructed!","[TALK Solon>default]",""],[348,"Ripe for a look inside.","[TALK Juno>smile]",""],[349,"Indeed!{...} Well,{.} after you.","[TALK Solon>default]",""]],"maps.start.east.east-02-test":[[6,"Those are lot of creatures!\nYou can try to hit them with different {c:3}attack combos{c}","[BATTLEbattle1]",""],[7,"Default Combo: \n{i:Button1} {i:Button1} {i:Button1}\nExtended Combo: \n{i:Button1} {i:Button1} wait {i:Button1} {i:Button1} {i:Button1}","[BATTLEbattle1]",""],[8,"Default Combo: \n{i:act.attack} {i:act.attack} {i:act.attack}\nExtended Combo: \n{i:act.attack} {i:act.attack} wait {i:act.attack} {i:act.attack} {i:act.attack}","[BATTLEbattle1]",""]],"maps.start.east.rooms.cave-01-olira":[[259,"It's all still here.","[Event entry] [TALK Solon>thinking]",""],[354,"Looks like it.","[Event entry] [TALK Juno>downCurious]",""],[355,"Good{.}.{.}.{.}. That's good.","[Event entry] [TALK Solon>sadDown]",""],[356,"It's all we have left of him.","[Event entry] [TALK Solon>sad]",""],[365,"...","[Event entry] [TALK Solon]",""],[353,"Well, I should not linger here much longer.","[Event entry] [TALK Solon>sadDown]",""],[366,"...","[Event entry] [TALK Juno>worried]",""],[357,"Petros must be eager for our findings.","[Event entry] [TALK Solon>default]",""],[358,"Just meet us there, whenever you are ready.","[Event entry] [TALK Solon>sad]",""],[359,"Mhmhm...","[Event entry] [TALK Juno>thinking]",""],[260,"Gasp, is that..?","[TALK Juno>shocked]",""],[262,"Unbelievable!","[TALK Juno>normal]",""],[264,"ok","[TALK Juno>normal]",""],[265,"Chest","",""],[361,"Never trust a Lius!","",""],[364,"...","[TALK Juno>worried]",""],[363,"...","[TALK Filia>wondering]",""],[362,"...","[TALK Juno>worried]",""]],"maps.start.east.rooms.shelter-east-01":[[9,"Juno...{.} Wake up.","[Event MainScene]",""],[8,"...?{...} H...{..} Hello?","[Event MainScene] [TALK Juno>surprised]",""]],"maps.start.east.rooms.shelter-east-02":[[1,"A-{.}Anyone here?","[Event EnteringShelter] [TALK Juno>worried]",""],[2,"No cargo...{.} it's all empty.","[Event cargoComment] [TALK Juno>downCurious]",""]],"maps.start.north.north-01":[[4,"{s:0}{i:up} {l:start_north_north-04-bridge-island:0:0:0}\n{i:left} {l:start_dng_outer-1:0:0:0}\n","",""],[5,"Stalwart break of day\nA central, ordered four stand\nBetrayed by their size","",""],[10,"{i:default} {c:5}Unfinished Content{c}\n\nCome back later!","",""]],"maps.start.north.north-02-bridge":[[1,"Take the boat to Aurum Plains","[NPC South-Fisher1]",""],[2,"Stay here","[NPC South-Fisher1]",""]],"maps.start.north.north-03-dungeon":[[1,"This is the place.","[Event introSceneRemis] [TALK Juno>normal]",""],[2,"Just need to wait till {c:3}night{c}, when the tide's low.","[Event introSceneRemis] [TALK Juno>normal]",""],[4,"Should we rest here until then?","[Event introSceneRemis] [TALK Cabbage>default]",""],[5,"Wait until night.","[Event introSceneRemis]",""],[6,"Not yet...","[Event introSceneRemis]",""],[7,"Yeah, it's about time I start this journey...","[Event introSceneRemis] [TALK Juno>normal]",""],[8,"I think there are still things I might want to do first...","[Event introSceneRemis] [TALK Juno>crossed]",""],[9,"Still procrastinating, then...","[Event introSceneRemis] [TALK Cabbage>embarassed]",""],[10,"So...{.} shall we...?","[NPC Cabbage] [TALK Cabbage>default]",""],[11,"Wait for night.","[NPC Cabbage]",""],[12,"Not yet.","[NPC Cabbage]",""],[13,"Okay.{.} I'm ready now.","[NPC Cabbage] [TALK Juno>normal]",""],[14,"Not yet!","[NPC Cabbage] [TALK Juno>normal]",""],[15,"...","[NPC Cabbage] [TALK Cabbage>puzzled]",""],[16,"Look! There's our path now.","[Event nightStarts] [TALK Juno>normal]",""],[17,"Time to go!","[Event nightStarts] [TALK Juno>normal]",""],[18,"Uhm...{.} Juno?","[Event nightStarts] [TALK Cabbage>default]",""],[19,"I think we're being watched.","[Event nightStarts] [TALK Cabbage>puzzled]",""],[20,"Huh...?","[Event nightStarts] [TALK Juno>surprised]",""],[21,"F-{.}Filia?!","[Event nightStarts] [TALK Juno>shocked]",""],[22,"Err...{.} Hiya!","[Event nightStarts] [TALK Filia>wondering]",""],[23,"Found ya after all!","[Event nightStarts] [TALK Filia>normal]",""],[24,"What are you doing here?","[Event nightStarts] [TALK Juno>worried]",""],[25,"Y'know...{.} I'm here to join ya.","[Event nightStarts] [TALK Filia>wondering]",""],[26,"...{.}Huh?!","[Event nightStarts] [TALK Juno>surprised]",""],[27,"...","[Event nightStarts] [TALK Filia>serious]",""],[47,"Come on, Juno.","[Event nightStarts] [TALK Filia>awkward]",""],[28,"I'm the only Wise around. ","[Event nightStarts] [TALK Filia>serious]",""],[88,"Imagine me just stayin' home while our Valor goes off alone into danger.","[Event nightStarts] [TALK Filia>awkward]",""],[48,"... Ridiculous, right?","[Event nightStarts] [TALK Filia>sideSmile]",""],[49,"...","[Event nightStarts] [TALK Juno>worried]",""],[32,"...{.} Everyone at Lyhamn just gave me an earful about it.","[Event nightStarts] [TALK Filia>worried]",""],[33,"And they're right.","[Event nightStarts] [TALK Filia>annoyed]",""],[50,"So here I am.{.} Mind if I join ya?","[Event nightStarts] [TALK Filia>serious]",""],[35,"...","[Event nightStarts] [TALK Juno>worried]",""],[36,"O-{.}Of course not!","[Event nightStarts] [TALK Juno>shySide]",""],[37,"But are you sure about this?","[Event nightStarts] [TALK Juno>shy]",""],[38,"Well, I definitely ain't goin' back after they made me follow ya all this way!","[Event nightStarts] [TALK Filia>annoyed]",""],[39,"Let's team up.{.} Just like before.","[Event nightStarts] [TALK Filia>normal]",""],[40,"Alright...","[Event nightStarts] [TALK Juno>normal]",""],[51,"Thank you.","[Event nightStarts] [TALK Juno>smile]",""],[41,"Double good!","[Event nightStarts] [TALK Filia>side]",""],[52,"Okay, let's see if I can still do this...","[Event nightStarts] [TALK Filia>serious]",""],[42,"Got it!","[Event nightStarts] [TALK Filia>normal]",""],[43,"Ready to go.","[Event nightStarts] [TALK Filia>normal]",""],[44,"Just as I thought...{.} ya wanted to cross the sea by Remis Rock at low tide.","[Event nightStarts] [TALK Filia>normal]",""],[45,"Y-Yeah...","[Event nightStarts] [TALK Juno>normal]",""],[46,"Well, lead the way!","[Event nightStarts] [TALK Filia>normal]",""],[53,"Ugh...","[Event AHugeNyxRock] [TALK Juno>annoyed]",""],[54,"I remember the path going up that way.","[Event AHugeNyxRock] [TALK Juno>worried]",""],[55,"Sure 'nough,{.} but now there's a mess of...{.} Nyx.","[Event AHugeNyxRock] [TALK Filia>serious]",""],[56,"Let's see if we can find a way around it.","[Event AHugeNyxRock] [TALK Juno>serious]",""],[90,"A... Shiny barrel came outta nowhere?","[BATTLE END turtleBattle] [TALK Filia>surprised]",""],[60,"It happens sometimes...","[BATTLE END turtleBattle] [TALK Juno>doubt]",""],[89,"But, Filia... Is everything alright?","[BATTLE END turtleBattle] [TALK Juno>shy]",""],[61,"Yeah...{.} Li'l outta practice is all.{.} Sorry.","[BATTLE END turtleBattle] [TALK Filia>worried]",""],[62,"...{.} D-Don't worry about it.","[BATTLE END turtleBattle] [TALK Juno>worried]",""],[57,"E-Enemies!{.} Be careful!","[BATTLE START turtleBattle] [TALK Juno>shoutAngry]",""],[58,"Ya don't gotta tell me, Juno.","[BATTLE START turtleBattle] [TALK Filia>wondering]",""],[59,"Come on, Fi...{.} Ya've done this before...","[BATTLEturtleBattle] [TALK Filia>worried]",""],[63,"Wait a moment...","[Event reachedDngDoor] [TALK Juno>surprised]",""],[64,"That...{.} door wasn't here before.","[Event reachedDngDoor] [TALK Juno>serious]",""],[65,"Another shelter?{.} Looks...{.} different.","[Event reachedDngDoor] [TALK Filia>wondering]",""],[66,"Oh...","[Event reachedDngDoor] [TALK Juno>surprised]",""],[67,"Maybe this leads to a {c:3}Hall of Trials{c}?","[Event reachedDngDoor] [TALK Juno>normal]",""],[68,"Looks like it!","[Event reachedDngDoor] [TALK Cabbage>default]",""],[69,"R-{.}Rat!!","[Event reachedDngDoor] [TALK Filia>shocked]",""],[70,"...","[Event reachedDngDoor] [TALK Cabbage>puzzled]",""],[71,"I'm not a...","[Event reachedDngDoor] [TALK Cabbage>embarassed]",""],[72,"RAT!","[Event reachedDngDoor] [TALK Filia>disgusted]",""],[73,"Wait, you didn't see Cabbage before?","[Event reachedDngDoor] [TALK Juno>surprised]",""],[74,"Not this close!","[Event reachedDngDoor] [TALK Filia>annoyed]",""],[75,"...{.} And whatcha mean \"looks like it\"?","[Event reachedDngDoor] [TALK Filia>serious]",""],[76,"Ain'tcha a Divine Spirit?{.} Ya oughta know.","[Event reachedDngDoor] [TALK Filia>wondering]",""],[77,"...","[Event reachedDngDoor] [TALK Cabbage>down]",""],[78,"The gods won't talk to him.","[Event reachedDngDoor] [TALK Juno>worried]",""],[79,"...{.} What?!","[Event reachedDngDoor] [TALK Filia>surprised]",""],[80,"They're silent.","[Event reachedDngDoor] [TALK Cabbage>toward]",""],[81,"Anyway...{.} This is definitely the entrance to a Hall of Trials.","[Event reachedDngDoor] [TALK Cabbage>toward]",""],[82,"And it might be here specifically for you two.","[Event reachedDngDoor] [TALK Cabbage>away]",""],[83,"No way!{.} Right here at the foot of Remis Rock?!","[Event reachedDngDoor] [TALK Filia>wondering]",""],[84,"Let's go then.","[Event reachedDngDoor] [TALK Juno>normal]",""],[85,"R-Right, Filia?","[Event reachedDngDoor] [TALK Juno>normal]",""],[86,"Don't see any other route, so...","[Event reachedDngDoor] [TALK Filia>serious]",""],[87,"Yeah!","[Event reachedDngDoor] [TALK Filia>normal]",""],[91,"Huh...{.} The water is high.","[Event afterDngBla] [TALK Juno>surprised]",""],[92,"Yeah... No way to get back to Koro Valley from here.","[Event afterDngBla] [TALK Filia>wondering]",""],[93,"Back through the hall, I guess...","[Event afterDngBla] [TALK Juno>annoyed]",""]],"maps.start.north.north-04-bridge-island":[[52,"Hey!{.} Trapped by the gods!{.} What's that about?","[TALK Filia>surprised]",""],[55,"Whoa...{.} Is that...?","[TALK Filia>surprised]",""],[56,"A new divine weapon!","[TALK Juno>veryExcited]",""],[54,"That should be all...","[TALK Juno>normal]",""],[57,"Yep!","[TALK Filia>normal]",""],[58,"Now all that's left is...{..} rebuildin' all this.","[TALK Filia>wondering]",""],[59,"Poor Taryus...{.} He's gonna have his hands full.","[TALK Filia>awkward]",""],[60,"...","[TALK Juno>sideSmile]",""],[61,"Let's head back.","[TALK Juno>crossed]",""],[62,"We're almost there.","[TALK Juno>seriousCrossed]",""],[63,"I'm ready!","[TALK Filia>angry]",""],[64,"We'll have to reach that vein...{.} somehow.","[BATTLE END battle1] [TALK Juno>seriousCrossed]",""],[65,"Let's find a way then!","[BATTLE END battle1] [TALK Filia>normal]",""],[66,"Grand Passage...{.} never figured I'd see it like this...","[BATTLE END battle1] [TALK Filia>worried]",""],[67,"We used to cross it every few months.","[BATTLE END battle1] [TALK Filia>side]",""],[68,"Visiting Makyn and Patra in Sundalan. The whole family.","[BATTLE END battle1] [TALK Filia>positive]",""],[69,"Well...{.} except Pa.","[BATTLE END battle1] [TALK Filia>awkward]",""],[70,"Nuemera incoming!","[BATTLE START battle1] [TALK Juno>shout]",""],[51,"- Divine Kama of Basil -\n\n\"A kama to connect people and pave the way to progress\"\n\n","",""],[71,"It's the kama!","[TALK Juno>excited]",""],[72,"Triple good!","[TALK Filia>positive]",""],[73,"...{.} So what now?","[TALK Filia>wondering]",""],[74,"We're still stuck...","[TALK Filia>angry]",""],[75,"Not necessarily...","[TALK Juno>crossed]",""],[76,"Use the {c:3}Kama{c} to escape!","",""],[77,"Looks like we did it!","[BATTLE END battle3] [TALK Filia>positive]",""],[78,"WHOA!{.} That was intense!","[Event usedKama] [TALK Filia>surprised]",""],[79,"Hey!{.} Warn a girl 'fore ya do that!","[Event usedKama] [TALK Filia>angry]",""],[80,"S-{.}Sure!","[Event usedKama] [TALK Juno>surprised]",""],[81,"Hm...{.} Remember how busy we were during training?","[Event usedKama] [TALK Filia>normal]",""],[82,"Yeah...","[Event usedKama] [TALK Juno>sideWondering]",""],[83,"No more time to visit home...{.} Sure missed my family back then.","[Event usedKama] [TALK Filia>worried]",""],[84,"Honestly...{.} I was kinda relieved when I dropped out.","[Event usedKama] [TALK Filia>awkward]",""],[85,"...{.} Mm-hm...","[Event usedKama] [TALK Juno>worried]",""]],"maps.start.peak.peak-01":[[8,"This path leads up to {c:3}Silver Peak{c}.","[TALK Juno>normal]",""],[9,"Hm...","[TALK Juno>thinking]",""],[10,"Any thoughts?","[TALK Cabbage>default]",""],[11,"Maybe we should take a hike up the mountain.","[TALK Juno>normal]",""],[12,"You get a nice view up there towards the {c:3}north{c}.","[TALK Juno>thinking]",""],[13,"We could see how far Nyx really has spread.","[TALK Juno>serious]",""],[14,"That's a good idea!","[TALK Cabbage>default]",""],[7,"Actually, it looks like that was the last ricefield to uncurse.","[TALK Juno>normal]",""],[15,"I could do the hike now and report back to Orlanda later.","[TALK Juno>suspicious]",""],[16,"I still need to free some of those rice fields, though.","[TALK Juno>normal]",""],[17,"I might as well do that first.{.} Or maybe after the climb?","[TALK Juno>thinking]",""],[588,"Oh! Seems they've switched from brawn to brain-teasers!","[BATTLE END teacherQuest-battle1] [TALK Sophia>default]",""],[589,"Another part of being a Chosen.","[BATTLE END teacherQuest-battle1] [TALK Juno>suspicious]",""],[922,"There you are.{.} We just need to go a bit further up.","[NPC Sophia] [TALK Sophia>default]",""],[925,"Alright. Are you ready?","[NPC Sophia] [TALK Juno>normal]",""],[923,"Sure thing, follow me!","[NPC Sophia] [TALK Sophia>default]",""],[921,"Almost there!","[NPC Sophia]",""],[626,"I will lead you to the hidden spot!","[NPC Sophia] [TALK teacherPre]",""],[591,"I'll stay here until you're done.","[NPC Sophia] [TALK Sophia>default]",""],[486,"We're getting close! The cache should be down this path.","[Event teacherForceArrive] [TALK Sophia>default]",""],[573,"Once we can get past those creatures...","[Event teacherForceArrive] [TALK Juno>downCurious]",""],[592,"They really are everywhere, aren't they?","[Event teacherForceArrive] [TALK Sophia>default]",""],[619,"Best go somewhere safe while I take care of them.","[Event teacherForceArrive] [TALK Juno>serious]",""],[620,"Alrighty, be careful.","[Event teacherForceArrive] [TALK Sophia>default]",""],[624,"You can do it, Juno!","[NPC Sophia] [TALK Sophia>default]",""],[595,"... And done... Right?","[BATTLE END teacherQuest-battle2] [TALK Juno>exhausted]",""],[594,"You sure taught them a lesson!","[BATTLE END teacherQuest-battle2] [TALK Sophia>default]",""],[613,"Oh my...","[BATTLE START teacherQuest-battle2] [TALK Sophia>default]",""],[614,"They really don't want us to pass...","[BATTLE START teacherQuest-battle2] [TALK Juno>serious]",""],[239,"Mhm, what now?","[TALK Juno>downCurious]",""],[241,"Dig down right here.","[TALK Sophia>default]",""],[596,"Alright.","[TALK Juno>normal]",""],[597,"The box looks good... and still sealed!{..} Lucky!","[TALK Sophia>default]",""],[617,"Our box makers sure know their stuff.","[TALK Juno>crossed]",""],[598,"That's most of what I needed!{.} Thank you so much, Juno!","[TALK Sophia>default]",""],[618,"Glad to help.","[TALK Juno>awww]",""],[621,"Could we also check the cache near the {c:3}Eastern Shelter{c}?","[TALK Sophia>default]",""],[622,"Sure, I know the way.{.} I hibernated there.","[TALK Juno>normal]",""],[623,"Alrighty!","[TALK Sophia>default]",""],[80,"???","",""],[615,"You sure got that solved in no time.","[Event stashPuzzle1] [TALK Sophia>default]",""],[616,"As long as there's no math involved.","[Event stashPuzzle1] [TALK Juno>annoyed]",""],[625,"The supplies should be right ahead, near that tree.","[Event stashPuzzle2] [TALK Sophia>default]",""],[924,"Over here, Juno!","[Event sophiaTouch] [TALK Sophia>default]",""]],"maps.start.peak.peak-02":[[366,"{c:5}Area not available{c}\n\nThe area beyond this point is not accessible in this {c:3}demo version{c}.","",""],[365,"{c:5}Area not available{c}\n\nThe area beyond this point is not accessible in this {c:3}demo version{c}.","",""],[34,"We're close to the top now.","[TALK Juno>normal]",""],[10,"Is...{.} Is that another...?","[BATTLE END battle2] [TALK Juno>veryExcited]",""],[11,"It might be!","[BATTLE END battle2] [TALK Cabbage>up]",""],[12,"Collect the new {c:3}weapon{c}.","[BATTLE END battle2]",""],[13,"Nuemera...{.} Turtles?","[BATTLE START battle2] [TALK Juno>shout]",""],[14,"There's more Nyx...","[Event intro] [TALK Juno>serious]",""],[15,"Looks like the ascent won't be as easy as I thought.","[Event intro] [TALK Juno>thinking]",""],[9,"{c:3}You did it!{c}\nThanks for playing \nthis alpha test version\nof Project Terra!","[Event alphaEnd]",""],[51,"- Divine Chakram of Basil -\n\n\"A chakram to sever enmity and pave the way to progress\"","",""],[16,"It's the chakram!","[TALK Juno>veryExcited]",""],[17,"Another ranged weapon...","[TALK Juno>excitedCrossed]",""],[18,"Maybe I can use it to move that Nyx ball over there.","[TALK Juno>excitedCrossed]",""],[19,"Use the {c:3}Chakram{c} to move the {c:3}Nyx orb{c} to its target.","",""],[20,"The Chakram can catch {c:3}small objects{c}! \n1. {c:3}Aim{c} with the {i:gamepad-right-stick} {c:3}right stick{c} \n2. {c:3}Press down{c} {i:act.modifier} to catch","[Event infoDisplay]",""],[21,"The Chakram can catch {c:3}small objects{c}! \n1. {c:3}Hold{c} {i:act.aiming} to aim at the object \n2. {c:3}Press{c} {i:act.attack} to catch","[Event infoDisplay]",""],[22,"Now {c:3}move the caught object{c}!\n1. {c:3}Aim{c} with the {i:gamepad-right-stick} {c:3}right stick{c}\n2. {c:3}Press{c} {i:act.shooting} to move the object","[Event infoDisplay]",""],[23,"Now {c:3}move the caught object{c}!\n1. {c:3}Hold{c} {i:act.aiming} to aim at a new target\n2. {c:3}Release{c} {i:act.aiming} to move the object","[Event infoDisplay]",""],[24,"You got this one?","[NPC Cabbage] [TALK Cabbage>default]",""],[25,"You got any ideas?","[NPC Cabbage]",""],[26,"I got this one.","[NPC Cabbage]",""],[27,"You got any ideas?","[NPC Cabbage] [TALK Juno>normal]",""],[28,"Let's see...","[NPC Cabbage] [TALK Cabbage>away]",""],[29,"You obviously need to use the {c:3}Chakram{c} to get those Nyx orbs up to those tentacles.","[NPC Cabbage] [TALK Cabbage>up]",""],[30,"But going for a beeline to the target won't do it.{.} The path is blocked.","[NPC Cabbage] [TALK Cabbage>default]",""],[31,"Don't forget that you can still {c:3}normally shoot{c} the nyx orbs with the chakram.","[NPC Cabbage] [TALK Cabbage>toward]",""],[32,"Moving them to another location {c:3}before{c} catching them might do the trick.","[NPC Cabbage] [TALK Cabbage>toward]",""],[33,"I got this one.","[NPC Cabbage] [TALK Juno>normal]",""],[35,"These eggs better be worth the hassle...","[Event secretEggComment] [TALK Juno>annoyed]",""]],"maps.start.peak.peak-03":[[1,"No...","[Event scene1] [TALK Juno>surprised]",""],[40,"It's everywhere...","[Event scene1] [TALK Juno>sadDown]",""],[50,"Even the {c:3}Tree of Life{c}...","[Event scene1] [TALK Juno>shout]",""],[51,"It's all cursed...","[Event scene1] [TALK Juno>frustrated]",""],[3,"Unfortunately...","[Event scene1] [TALK Cabbage>down]",""],[4,"There's still lots to do.","[Event scene1] [TALK Cabbage>toward]",""],[43,"...{.} One Chosen to clean up all this mess?","[Event scene1] [TALK Juno>doubt]",""],[44,"This can't be right...","[Event scene1] [TALK Juno>frustrated]",""],[6,"I saw it,{.} you know?","[Event scene1] [TALK Juno>sadDown]",""],[7,"Saw it?","[Event scene1] [TALK Cabbage>toward]",""],[8,"Nyx.{.} I saw it arrive.","[Event scene1] [TALK Juno>serious]",""],[9,"I was standing right here.","[Event scene1] [TALK Juno>sadDown]",""],[10,"...{.} When Nyx arrived?","[Event scene1] [TALK Cabbage>embarassed]",""],[11,"What were you doing way up here?","[Event scene1] [TALK Cabbage>puzzled]",""],[12,"...","[Event scene1] [TALK Juno>sadDown]",""],[21,"A letter...","[Event scene1] [TALK Juno>sadDown]",""],[16,"Hm?","[Event scene1] [TALK Cabbage>toward]",""],[374,"After I was cast out...{..} I came here to send a letter.","[Event scene1] [TALK Juno>sad]",""],[375,"Nyx arrived...{..} and I ran to the closest shelter.","[Event scene1] [TALK Juno>sadDown]",""],[45,"...","[Event scene1] [TALK Cabbage>down]",""],[15,"Cabbage...","[Event scene1] [TALK Juno>sadDown]",""],[17,"Do you think...{.} everyone is still there?","[Event scene1] [TALK Juno>worried]",""],[46,"In the north?","[Event scene1] [TALK Cabbage>toward]",""],[47,"I think so.{.} Sleeping in the shelters.","[Event scene1] [TALK Cabbage>up]",""],[48,"Waiting for their savior.","[Event scene1] [TALK Cabbage>downClosed]",""],[49,"...","[Event scene1] [TALK Juno>thinking]",""],[34,"Come on.{.} Let's head back.","[Event scene1] [TALK Juno>normal]",""],[373,"Finally, after weeks of hard work\nLyhamn has been rebuilt.","[Event scene1]",""]],"maps.start.south.south-01-bamboo":[[37,"Looks like that's all.","[TALK Juno>normal]",""],[38,"Indeed.{.} We should report back to Penterson.","[TALK Cabbage>up]",""],[39,"Yes... Once we find a way back to him.","[TALK Juno>thinking]",""],[52,"Hold {i:act.modifier} and press {i:act.loadoutModifier} to switch your equipped weapons.","",""],[53,"Press {i:act.loadout} to switch your equipped weapon.","",""],[22,"No way across here...","[Event postHammer] [TALK Juno>serious]",""],[23,"We may find a path back {c:3}further north{c}.","[Event postHammer] [TALK Cabbage>up]",""],[40,"Hopefully.","[Event postHammer] [TALK Juno>worried]",""],[29,"Hm...{.} What now?","[BATTLE END battle2HammerPre1] [TALK Juno>serious]",""],[28,"I can't exactly reach the vein behind those rocks...","[BATTLE END battle2HammerPre1] [TALK Juno>doubt]",""],[34,"Wait...{.} was that here before?","[BATTLE END battle2HammerPre1] [TALK Juno>shocked]",""],[19,"Looks like the gods left you a little gift.","[BATTLE END battle2HammerPre1] [TALK Cabbage>up]",""],[54,"...!","[BATTLE END battle2HammerPre1] [TALK Juno>veryExcited]",""],[32,"Get the hammer!","[BATTLE END battle2HammerPre1]",""],[1,"We've got quite the mess to clean up here.","[BATTLE START battle2HammerPre1] [TALK Juno>normal]",""],[30,"Let's go!","[BATTLE START battle2HammerPre1] [TALK Juno>shoutAngry]",""],[31,"Tough little nut!","[BATTLEbattle2HammerPre1] [TALK Juno>shoutAngry]",""],[51,"- Divine Hammer of Basil -\n\n\"A hammer to smite evil and pave the way to progress\"\n\n","",""],[35,"Nice!","[TALK Juno>veryExcited]",""],[36,"Time to take care of {c:3}these rocks{c}!","[TALK Juno>excitedCrossed]",""],[24,"You just equipped your hammer! \nPress {i:act.attack} to attack with it.","",""],[16,"You just equipped {c:3}Ortrom Solas{c}, the Divine Hammer! \nPress {i:Button1} to attack with it.","",""],[33,"Destroy the rocks using the hammer.","",""],[27,"{i:left} {v:world.name.start-village}\n{i:right} Quickwood Forest","",""]],"maps.start.south.south-02-nest":[[11,"Phew...","[BATTLE END bossBattle] [TALK Juno>worried]",""],[12,"Great work!{.} It looks like the way has cleared up.","[BATTLE END bossBattle] [TALK Cabbage>default]",""],[13,"Time to take care of this Nest.","[BATTLE END bossBattle] [TALK Juno>serious]",""],[7,"Oh...","[Event bossIntro] [TALK Juno>surprised]",""],[8,"Trapped...","[Event bossIntro] [TALK Juno>shout]",""],[32,"Juno, above you!!","[Event bossIntro] [TALK Cabbage>shoutDivine]",""],[31,"BY THE TREE, WHAT IS THIS?!","[Event bossIntro] [TALK Juno>shocked]",""],[9,"Another WASP?!","[Event bossIntro] [TALK Juno>shocked]",""],[10,"This must be the guardian of the nest!{.} Be careful, Juno!","[Event bossIntro] [TALK Cabbage>shout]",""],[2,"So this is what it looks like.","[Event sawNest] [TALK Juno>surprised]",""],[3,"A {c:3}Nest{c}.","[Event sawNest] [TALK Juno>serious]",""],[4,"And I'm supposed to just walk in there and...{.} weave things?","[Event sawNest] [TALK Juno>doubt]",""],[5,"This place looks suspiciously empty, indeed.","[Event sawNest] [TALK Cabbage>embarassed]",""],[6,"You had better be on your guard.","[Event sawNest] [TALK Cabbage>default]",""],[14,"...","[Event weavingTheNest] [TALK Juno>surprised]",""],[15,"You know what to do?","[Event weavingTheNest] [TALK Cabbage>default]",""],[16,"I-{.}I think I remember...","[Event weavingTheNest] [TALK Juno>worried]",""],[17,"Still...{.} it's a bit intimidating up close.","[Event weavingTheNest] [TALK Juno>doubt]",""],[18,"I'm sure you'll handle it fine.","[Event weavingTheNest] [TALK Cabbage>downClosed]",""],[19,"Just give it your all.","[Event weavingTheNest] [TALK Cabbage>toward]",""],[20,"...","[Event weavingTheNest] [TALK Juno>doubt]",""],[21,"Okay...{.} let's hope this works!","[Event weavingTheNest] [TALK Juno>serious]",""],[22,"L-Look{.} at that.{.} It's all...{.} blueish.","[Event NestWeaved] [TALK Juno>exhausted]",""],[23,"You did it!","[Event NestWeaved] [TALK Cabbage>up]",""],[24,"With the nest successfully weaved, the curse should cease!","[Event NestWeaved] [TALK Cabbage>toward]",""],[25,"Gla...{.} Glad it worked...","[Event NestWeaved] [TALK Juno>exhausted]",""],[26,"Juno?!","[Event NestWeaved] [TALK Cabbage>surprised]",""],[27,"What happened?","[Event NestWeaved] [TALK Cabbage>surprised]",""],[28,"The path to the quickwood forest is blocked off.","[Event pathBlocked] [TALK Juno>surprised]",""],[29,"That would have been the fastest way to {c:3}Penterson{c}. I suppose we have to go the northern route to reach him","[Event pathBlocked] [TALK Juno>thinking]",""],[30,"After fighting through the Lost Lands, Juno finally finds the source of the corruptions.","[Event ShowCaseShortCut]",""],[33,"Oi, Juno!{.} Lookin' like this path's blocked proper.","[NPC Carpenter1] [TALK carpenter]",""],[34,"Ya think ye can clear this one from the other side?","[NPC Carpenter1] [TALK carpenter]",""],[35,"Blessed tree Valor, ya did it!","[NPC Carpenter1] [TALK carpenter]",""],[36,"Chief Penterson'll be thrilled I reckon. ","[NPC Carpenter1] [TALK carpenter]",""],[358,"Time to clean up again.","[BATTLE END battleQuestHotheadFinal] [TALK Juno>suspicious]",""],[346,"My prey... it... went poof?","[BATTLE END battleQuestHotheadFinal] [TALK FisherHothead>spearEmbarassed]",""],[368,"Yeah, my weapons do that.","[BATTLE END battleQuestHotheadFinal] [TALK Juno>suspicious]",""],[329,"Indeed.{.} The Chosen's attacks fully cleanse a Nuemera's existence from this world.","[BATTLE END battleQuestHotheadFinal] [TALK Cabbage>up]",""],[359,"Thus the risk of retaliation is diminished as well.","[BATTLE END battleQuestHotheadFinal] [TALK Cabbage>down]",""],[360,"Mh, mh, so that's how the gods play it.","[BATTLE END battleQuestHotheadFinal] [TALK FisherHothead>spearConfident]",""],[369,"Yo, hold up! Lemme getcha straight!","[BATTLE END battleQuestHotheadFinal] [TALK FisherHothead>spearEmbarassed]",""],[361,"Them Nyx I speared...{.} just rang the dinner bell?","[BATTLE END battleQuestHotheadFinal] [TALK FisherHothead>spearShocked]",""],[362,"Yes, that is correct.","[BATTLE END battleQuestHotheadFinal] [TALK Cabbage>downClosed]",""],[363,"So... Me going out here, thinnin' their swarm just stirs up more trouble?","[BATTLE END battleQuestHotheadFinal] [TALK FisherHothead>spearEmbarassed]",""],[364,"Yes.{.} Indeed.","[BATTLE END battleQuestHotheadFinal] [TALK Cabbage>puzzled]",""],[365,"Stones... I didn't know.","[BATTLE END battleQuestHotheadFinal] [TALK FisherHothead>spearEmbarassed]",""],[366,"Well, now you do.","[BATTLE END battleQuestHotheadFinal] [TALK Juno>crossed]",""],[367,"I was more headache than hero, huh...","[BATTLE END battleQuestHotheadFinal] [TALK FisherHothead>spearEmbarassed]",""],[330,"H-hey, don't get your spirits down.","[BATTLE END battleQuestHotheadFinal] [TALK Juno>shy]",""],[370,"Young man, there is much you can do to help the village.","[BATTLE END battleQuestHotheadFinal] [TALK Cabbage>downClosed]",""],[371,"Start by returning to your father.","[BATTLE END battleQuestHotheadFinal] [TALK Cabbage>toward]",""],[374,"Right! Time I shoulder more than me spear!","[BATTLE END battleQuestHotheadFinal] [TALK FisherHothead>spearConfident]",""],[372,"Y-yeah, you should!","[BATTLE END battleQuestHotheadFinal] [TALK Juno>shy]",""],[373,"I'll work harder than three yakis pullin' uphill!","[BATTLE END battleQuestHotheadFinal] [TALK FisherHothead>spearConfident]",""],[375,"And there he goes again...","[BATTLE END battleQuestHotheadFinal] [TALK Juno>doubt]",""],[357,"Hopefully the lad will use his impulses more thoughtfully from now on.","[BATTLE END battleQuestHotheadFinal] [TALK Cabbage>downClosed]",""],[342,"I'm sure he learned something from this.","[BATTLE END battleQuestHotheadFinal] [TALK Juno>smile]",""],[324,"Combat noise...","[BATTLE START battleQuestHotheadFinal] [TALK Juno>shocked]",""],[343,"Indeed, a battle is near.","[BATTLE START battleQuestHotheadFinal] [TALK Cabbage>up]",""],[319,"Zanda?!{.} Get out of there, that's dangerous!","[BATTLE START battleQuestHotheadFinal] [TALK Juno>shout]",""],[344,"Don'tcha worry, miss Valor, these bouncers are barely bait!","[BATTLE START battleQuestHotheadFinal] [TALK FisherHothead>spearConfident]",""],[352,"Bounce all ya like! You're nuttin' but fodder for me mighty pike!","[BATTLE START battleQuestHotheadFinal] [TALK FisherHothead>spearConfident]",""],[350,"Watch out!","[BATTLE START battleQuestHotheadFinal] [TALK Juno>shocked]",""],[354,"...huh?","[BATTLE START battleQuestHotheadFinal] [TALK FisherHothead>spearEmbarassed]",""],[355,"Gah!","[BATTLE START battleQuestHotheadFinal] [TALK FisherHothead>spearShocked]",""],[349,"Are you alright?!","[BATTLE START battleQuestHotheadFinal] [TALK Juno>shocked]",""],[347,"Ouch... Rotten roots... Think I bruised me leg...","[BATTLE START battleQuestHotheadFinal] [TALK FisherHothead>spearEmbarassed]",""],[348,"Stay put, I'll handle this.","[BATTLE START battleQuestHotheadFinal] [TALK Juno>serious]",""],[1,"Whoa, why're they lightin' up like festival lanterns?","[BATTLEbattleQuestHotheadFinal] [TALK FisherHothead>downEmbarassed]",""],[353,"Urgh, this red thing again!","[BATTLEbattleQuestHotheadFinal] [TALK Juno>shoutAngry]",""],[376,"I should be able to get rid of this barrier...","[Event southBarrierIntro] [TALK Juno>seriousCrossed]",""]],"maps.start.subdng.room-01":[[3,"So,{.} was this the big bad here? ","[BATTLE END battle1] [TALK Filia>wondering]",""],[4,"Let's hope so...","[BATTLE END battle1] [TALK Juno>annoyed]",""],[5,"So {.}is that it?","[BATTLE END battle1] [TALK Juno>annoyed]",""],[6,"Careful, I sense a powerful Nyx presence!","[BATTLE START battle1] [TALK Cabbage>shout]",""],[7,"This thing again?","[BATTLE START battle1] [TALK Juno>shoutAngry]",""],[8,"...","[BATTLE START battle1] [TALK Filia>disgusted]",""],[1,"A Hall of Trials, right here?","[Event initBla] [TALK Filia>surprised]",""],[2,"Another Trial?","[Event initBla] [TALK Juno>surprised]",""]],"maps.start.subdng.room-04":[[164,"Another nest...","[Event freeNest] [TALK Juno>serious]",""],[165,"But a smaller one, by the looks of it.","[Event freeNest] [TALK Cabbage>downClosed]",""],[148,"So the gods led us here?","[Event freeNest] [TALK Filia>wondering]",""],[156,"It would seem that way. ","[Event freeNest] [TALK Cabbage>away]",""],[157,"Right. {.}Let's bring an end to it then.","[Event freeNest] [TALK Juno>crossed]",""],[57,"Nyx Nest Weaved!","[Event freeNest]",""],[163,"T-{.}There you go.","[Event postNestClear] [TALK Juno>exhausted]",""],[158,"Still exhausting though...","[Event postNestClear] [TALK Juno>annoyed]",""],[159,"Like pullin' weeds in the rain. ","[Event postNestClear] [TALK Filia>positive]",""],[160,"I hafta tell Ma and Pa 'bout this as soon as I can!","[Event postNestClear] [TALK Filia>test2]",""],[161,"First let's head back and see if anything changed.","[Event postNestClear] [TALK Juno>worried]",""],[162,"Right!","[Event postNestClear] [TALK Filia>awkward]",""],[149,"Huh, a reward?","[Event postNestClear] [TALK Juno>crossed]",""],[150,"The gods bless you yet again.","[Event postNestClear] [TALK Cabbage>downClosed]",""],[151,"Sure... {.}Let's see what's inside.","[Event postNestClear] [TALK Juno>suspicious]",""],[152,"Look at that, we even get a reward.","[Event postNestClear] [TALK Juno>crossed]",""],[153,"This is indeed something special.","[Event postNestClear] [TALK Cabbage>downClosed]",""],[154,"That so? {.}Well let's see what's in it.","[Event postNestClear] [TALK Juno>suspicious]",""],[147,"Let's check the chest before leaving...","[Event chestBlock] [TALK Juno>serious]",""],[155,"Alright, let's get out of here...","[Event reliCollected] [TALK Juno>crossed]",""]],"maps.start.village.caves.beach-spring-cave-01-entrance":[[1,"A cave underneath our hot springs.{.} Better tread carefully!","[Event onEntry] [TALK Juno>shout]",""],[2,"This may lead us to the cause of the congestion.","[Event onEntry] [TALK Cabbage>up]",""],[3,"An unknown cavern this big, below our beloved springs?","[Event onEntry] [TALK Filia>annoyed]",""],[4,"More like Nyx messing with our lands again.","[Event onEntry] [TALK Filia>angry]",""]],"maps.start.village.caves.beach-spring-cave-02":[[1,"It retreated...","[BATTLE END battleMidboss] [TALK Juno>doubt]",""],[2,"Was that even the main body...?","[BATTLE END battleMidboss] [TALK Juno>suspicious]",""],[3,"What's this wiggly thing...?","[BATTLEbattleMidboss] [TALK Juno>surprised]",""],[4,"There's even enemies down here?!","[BATTLEbattle1] [TALK Juno>shout]",""]],"maps.start.village.caves.beach-spring-cave-03-boss":[[3,"Now there's four of those things?!","[BATTLE START battleBoss] [TALK Juno>shoutAngry]",""],[1,"The source of the corruption has been cleansed.","[Event afterBossScene] [TALK Cabbage>toward]",""],[2,"Looks like that also freed the flow of spring water.","[Event afterBossScene] [TALK Juno>crossed]",""],[4,"Let's head outside and see how Yohan and the springs are doing.","[Event afterBossScene] [TALK Juno>smile]",""],[5,"Begone, annoying worm fiend!","[Event tentacleBla] [TALK Juno>shout]",""],[6,"Slaying that limb irritated the main body. Keep it up, Juno!","[Event tentacleBla] [TALK Cabbage>shout]",""]],"maps.start.village.rooms.beach-01-fisher":[[4,"... No idea what he's talking about, but thanks for the support.","[TALK Juno>downCurious]",""],[3,"Here be a letter for Juno, the mighty Valor!","",""],[5,"Word is you be crossin' blades with all them mighty foes floodin' our lands!\nNow them small fry and old folks thought a hero like yerself would need some mushy words.\n","",""],[6,"But don'tcha worry, as a fellow traveler on the path of sweat 'n blood, fightin' for gods and honor, I get ya.\nKeep it up, sister!\n\nAlezanda","",""],[2,"Here be a letter for Juno, the mighty Valor.\n\nWord is you be crossing blades with them mighty foes flooding our lands!\nNow them small fry and old folks thought ya should get some nice words, like a hero as yaself needs that mush.\nBut don'tcha worry, as a fellow walker on the path of sweat and blood, fighting for gods and honor.\nI get ya. Keep it real, sister!\n\nAlezanda","",""],[1,"... No idea what he is talking about, but thanks for the support.","[TALK Juno>downCurious]",""]],"maps.start.village.rooms.beach-02-elderly":[[1,"More rice, how thoughtful of them...","[TALK Juno>awww]",""],[2,"For Juno, our young Chosen!\n\nDearie, you did a splendid job helping our little old village. The rice is already shiny and blooming with vitality. I hope you can taste our treasured land with every grain.\n\nOrlanda and Salmo","",""],[3,"No points for guessing which one of them wrote this...","[TALK Juno>funnyJoke]",""]],"maps.start.village.rooms.center-01":[[4,"Penterson sure does love eggs.","[TALK Juno>smile]",""],[2,"Good day, Juno.\n\nYou did well freeing us and were a great help with the quickwood.\nThere's a gift in the bag. I hope it will help you. Safe travels.\n\nPenterson","",""],[3,"Straight to the point as always.","[TALK Juno>crossed]",""]],"maps.start.village.rooms.center-02-smith":[[2,"Hello Juno, I hope you found this letter.\n\nWe're all mighty thankful that you woke us and helped us with rebuilding the village. I like swinging my hammer and feeling the heat of the forge again.\nWhat's in here is a taste of my work, but I hope to make lots more in the future.\n\nPetros Smithery","",""],[3,"Petros is always so supportive.","[TALK Juno>sideSmile]",""],[5,"Oh!{.} That must be for me.","[TALK Juno>surprised]",""]],"maps.start.village.rooms.center-03":[[1,"Oh, spicy!","[Event openQuestChest1] [TALK Juno>smile]",""],[4,"Gooday honored Chosen!\n\nSure was nice of ya to save us all after that bummer Nyx buzz.\nI hope ya like these spicy chili I found while hikin' outside. Eating those with a hearty meal really gives sum extra pep in ya step, I tell ya!\nHope it helps ya kick sum more Nuemera from me too, ya catch my flow?\n\nCriky o' Pida","",""],[5,"Intense as always. I barely see her around between all her hiking.","[TALK Juno>downCurious]",""]],"maps.start.village.rooms.center-06-marmis":[[44,"...","[NPC Filia] [TALK Juno>surprised]",""],[2,"...Huh?","[NPC Filia] [TALK Filia>normal]",""],[3,"Juno!{.} Hi!","[NPC Filia] [TALK Filia>normal]",""],[4,"Hey!{.} ...","[NPC Filia] [TALK Juno>normal]",""],[5,"You look busy...{.} S-{.}Sorry for interrupting!","[NPC Filia] [TALK Juno>shySide]",""],[6,"No worries!{.} But yeah...{.} Lots to do here!","[NPC Filia] [TALK Filia>normal]",""],[7,"H-{.}Hello...","[Event TalkingToFilia] [TALK Juno>worried]",""],[8,"...Huh?","[Event TalkingToFilia] [TALK Filia>surprised]",""],[9,"Oh, it's you!{.} Welcome!","[Event TalkingToFilia] [TALK Filia>normal]",""],[10,"Filia...{.} uh...{.} Do you have a moment?","[Event TalkingToFilia] [TALK Juno>shy]",""],[11,"Sure!","[Event TalkingToFilia] [TALK Filia>normal]",""],[12,"...","[Event TalkingToFilia] [TALK Juno>shySide]",""],[13,"...?","[Event TalkingToFilia] [TALK Filia>serious]",""],[14,"I...{.} uh...","[Event TalkingToFilia] [TALK Juno>shySide]",""],[15,"I wanted to...{.} Thank you.","[Event TalkingToFilia] [TALK Juno>worried]",""],[16,"Thank me?","[Event TalkingToFilia] [TALK Filia>wondering]",""],[17,"That last battle, I couldn't have...{.} I was really....","[Event TalkingToFilia] [TALK Juno>shySide]",""],[18,"No, no!{.} I should thank you!","[Event TalkingToFilia] [TALK Filia>serious]",""],[19,"What?","[Event TalkingToFilia] [TALK Juno>surprised]",""],[20,"You saved us!{.} And my brother, too!","[Event TalkingToFilia] [TALK Filia>normal]",""],[21,"He almost got in your way, too...","[Event TalkingToFilia] [TALK Filia>annoyed]",""],[22,"But if you hadn't-","[Event TalkingToFilia] [TALK Juno>sad]",""],[23,"I shouldn't have let him run around like that.","[Event TalkingToFilia] [TALK Filia>worried]",""],[24,"I'm so sorry!","[Event TalkingToFilia] [TALK Filia>worried]",""],[25,"Filia...","[Event TalkingToFilia] [TALK Juno>sadDown]",""],[26,"It was great...{.} to be a team.","[Event TalkingToFilia] [TALK Juno>sideSmile]",""],[27,"Again.","[Event TalkingToFilia] [TALK Juno>sadDown]",""],[28,"...","[Event TalkingToFilia] [TALK Filia>awkward]",""],[29,"Oh, yeah.{.} Sure...","[Event TalkingToFilia] [TALK Filia>awkward]",""],[30,"I'm about to...{.} head north to Sundalan...","[Event TalkingToFilia] [TALK Juno>worried]",""],[31,"That's great.{.} You'll free them from the curse for sure, just like you did us!","[Event TalkingToFilia] [TALK Filia>positive]",""],[32,"...","[Event TalkingToFilia] [TALK Juno>worried]",""],[33,"Filia, I think we-","[Event TalkingToFilia] [TALK Juno>shySide]",""],[34,"Sis~!","[Event TalkingToFilia] [TALK Toko>default]",""],[35,"When we gonna play?","[Event TalkingToFilia] [TALK Toko>default]",""],[36,"Sorry Toko, can ya give us a moment?","[Event TalkingToFilia] [TALK Filia>serious]",""],[37,"'Kay... ","[Event TalkingToFilia] [TALK Toko>default]",""],[38,"No, it's okay.","[Event TalkingToFilia] [TALK Juno>surprised]",""],[39,"I just, uh...","[Event TalkingToFilia] [TALK Juno>shySide]",""],[40,"...came to say bye.","[Event TalkingToFilia] [TALK Juno>sad]",""],[41,"...","[Event TalkingToFilia] [TALK Filia>serious]",""],[42,"Be safe, Juno.","[Event TalkingToFilia] [TALK Filia>normal]",""],[43,"And you.","[Event TalkingToFilia] [TALK Juno>downSmile]",""],[1,"Oh, the famed Marmis fish recipe! It's delicious!","[TALK Juno>awww]",""],[45,"Junie, dear, we hope what's in this chest can warm your tummy on the journey to come.\nIt's a recipe that has been refined with love and generations of cooking for hungry mouths. ","",""],[47,"It's one of our home's greatest treasures.\n\nWith love,\nThe Marmis Family","",""]],"maps.start.village.rooms.garden-01-olira":[[1,"Juno...{.} isn't it time to get up?","[Event junoBedAfterRebuild] [TALK Cabbage>default]",""],[2,"No.","[Event junoBedAfterRebuild] [TALK Juno>worried]",""],[3,"...","[Event junoBedAfterRebuild] [TALK Cabbage>puzzled]",""],[4,"It's so good to sleep in a proper bed again.","[Event junoBedAfterRebuild] [TALK Juno>sadDown]",""],[5,"But what about the village's feast?","[Event junoBedAfterRebuild] [TALK Cabbage>embarassed]",""],[6,"...","[Event junoBedAfterRebuild] [TALK Juno>sadDown]",""],[7,"I guess I shouldn't miss dinner.","[Event junoBedAfterRebuild] [TALK Juno>sad]",""],[8,"Let's go.","[Event junoBedAfterRebuild] [TALK Juno>normal]",""],[9,"Junie... Ya think ya packed enough?","[Event junoGetsReady] [TALK Cassandra>default]",""],[10,"It's fine, Mom.","[Event junoGetsReady] [TALK Juno>normal]",""],[11,"If I run out of food, I'll just come back.","[Event junoGetsReady] [TALK Juno>normal]",""],[12,"{c:3}Sundalan{c} isn't that far.","[Event junoGetsReady] [TALK Juno>crossed]",""],[13,"It used to be close, but the {c:3}Grand Passage{c} is no more.","[Event junoGetsReady] [TALK Solon>default]",""],[14,"I know...{.} I'll find a way.","[Event junoGetsReady] [TALK Juno>thinking]",""],[15,"Mom, Dad...","[Event junoGetsReady] [TALK Juno>normal]",""],[16,"I'll see you soon.","[Event junoGetsReady] [TALK Juno>normal]",""],[17,"We'll miss ya, Junie!","[Event junoGetsReady] [TALK Cassandra>default]",""]],"maps.start.village.village-01-center":[[898,"... Still so hungry...","[TALK Juno>sadDown]",""],[899,"I should talk to {c:3}Estera{c} and get something in {c:3}my tummy{c}.","[TALK Juno>shy]",""],[893,"I should talk with {c:3}Estera{c} first before leaving.","[TALK Juno>serious]",""],[949,"The door is locked","",""],[1,"Back home...","[Event FisherVillageFound] [TALK Juno>worried]",""],[2,"It's all the same...","[Event FisherVillageFound] [TALK Juno>sadDown]",""],[5,"No Wellspring...","[Event FisherVillageFound] [TALK Juno>sadDown]",""],[6,"Nothing.","[Event FisherVillageFound] [TALK Juno>sad]",""],[182,"It's really just me,{.} isn't it?","[Event FisherVillageFound] [TALK Juno>sadDown]",""],[8,"Juno, I'm sorry...","[Event FisherVillageFound] [TALK Cabbage>down]",""],[9,"Cabbage....","[Event FisherVillageFound] [TALK Juno>angryClosed]",""],[10,"Why...?","[Event FisherVillageFound] [TALK Juno>frustrated]",""],[11,"What is the point...?","[Event FisherVillageFound] [TALK Juno>angryClosed]",""],[12,"Sending me here...{.} ALONE?!","[Event FisherVillageFound] [TALK Juno>shoutAngry]",""],[13,"...in a CURSED WORLD!","[Event FisherVillageFound] [TALK Juno>shoutClosed]",""],[14,"...with no GUIDANCE whatsoever!!","[Event FisherVillageFound] [TALK Juno>shoutAngry]",""],[16,"SUNKEN GODS!!","[Event FisherVillageFound] [TALK Juno>shoutClosed]",""],[17,"Juno...","[Event FisherVillageFound] [TALK Cabbage>down]",""],[18,"I'm sorry I can't be of any more help...","[Event FisherVillageFound] [TALK Cabbage>downClosed]",""],[19,"But...{.} there is a point to this.{.} I'm sure of it.","[Event FisherVillageFound] [TALK Cabbage>toward]",""],[20,"The gods...{.} they let you out of the shelter.","[Event FisherVillageFound] [TALK Cabbage>default]",""],[21,"They gave you a weapon.","[Event FisherVillageFound] [TALK Cabbage>down]",""],[22,"It was them, who sent you on this {c:3}mission{c}.","[Event FisherVillageFound] [TALK Cabbage>default]",""],[23,"The mission...","[Event FisherVillageFound] [TALK Juno>frustrated]",""],[545,"You mean...?","[Event FisherVillageFound] [TALK Juno>annoyed]",""],[26,"To {c:3}fight Nyx{c}. And to lift the curse.","[Event FisherVillageFound] [TALK Cabbage>downClosed]",""],[27,"...{.} Just me?{.} On my own?","[Event FisherVillageFound] [TALK Juno>crossed]",""],[28,"That's not how I remember it.","[Event FisherVillageFound] [TALK Juno>doubt]",""],[549,"{c:3}Twelve Chosen{c}!{.} TWELVE!","[Event FisherVillageFound] [TALK Juno>seriousCrossed]",""],[546,"Six Valor and six Wise.","[Event FisherVillageFound] [TALK Juno>annoyed]",""],[32,"THAT...{.} was the gods' plan.","[Event FisherVillageFound] [TALK Juno>serious]",""],[33,"Indeed, it was.","[Event FisherVillageFound] [TALK Cabbage>toward]",""],[34,"But now...{.} it's just you.","[Event FisherVillageFound] [TALK Cabbage>default]",""],[35,"Just me...","[Event FisherVillageFound] [TALK Juno>doubt]",""],[550,"The {c:3}outcast chosen{c:0}.","[Event FisherVillageFound] [TALK Juno>suspicious]",""],[551,"Are you JOKING?!","[Event FisherVillageFound] [TALK Juno>shoutAngry]",""],[36,"...","[Event FisherVillageFound] [TALK Cabbage>downClosed]",""],[552,"Juno.{.} I'm serious.","[Event FisherVillageFound] [TALK Cabbage>default]",""],[37,"You may yet be able to free everyone.","[Event FisherVillageFound] [TALK Cabbage>up]",""],[38,"Your target is very close.","[Event FisherVillageFound] [TALK Cabbage>toward]",""],[39,"And how do you know that?","[Event FisherVillageFound] [TALK Juno>frustrated]",""],[40,"Did the gods finally whisper to you?","[Event FisherVillageFound] [TALK Juno>serious]",""],[41,"No...","[Event FisherVillageFound] [TALK Cabbage>up]",""],[547,"You're saying...{.} that is...?","[Event FisherVillageFound] [TALK Juno>surprised]",""],[45,"The very thing you have been chosen to vanquish.","[Event FisherVillageFound] [TALK Cabbage>away]",""],[46,"All by myself...","[Event FisherVillageFound] [TALK Juno>annoyed]",""],[47,"It's all we can do at this point, right?","[Event FisherVillageFound] [TALK Cabbage>embarassed]",""],[48,"...","[Event FisherVillageFound] [TALK Juno>annoyed]",""],[49,"Right.","[Event FisherVillageFound] [TALK Juno>frustrated]",""],[50,"Let's just run in head first.","[Event FisherVillageFound] [TALK Juno>frustrated]",""],[625,"Want me to give this hammer a swing at your divine gear?","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[243,"I'll get me assistants to collect that sand!","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[628,"Want me to work on some gems in the meantime?","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[244,"Ah, workin' with decent iron, I missed this.","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[631,"Of course your Divine Gear comes first.{.} Need somethin'?","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[54,"It's back!","[Event junoSeesTree] [TALK Juno>surprised]",""],[55,"The Wellspring's returned!","[Event junoSeesTree] [TALK Juno>smile]",""],[58,"She's here!","[Event junoSeesTree] [TALK Milana>default]",""],[59,"Everyone!{..} Over here!","[Event junoSeesTree] [TALK Milana>default]",""],[60,"Wha...?","[Event junoSeesTree] [TALK Juno>shocked]",""],[61,"Juno!{.} You're back!","[Event junoSeesTree] [TALK Blacksmith-petros>default]",""],[62,"Uh...{.} hi...","[Event junoSeesTree] [TALK Juno>shySide]",""],[63,"We heard ya saved the village!","[Event junoSeesTree] [TALK Tunya>default]",""],[64,"...{.} Well...","[Event junoSeesTree] [TALK Juno>shy]",""],[65,"You really are a Chosen!{.} Wow!!","[Event junoSeesTree] [TALK Toko>default]",""],[66,"Where's your Wise?","[Event junoSeesTree] [TALK Hylda>default]",""],[67,"Will you fight the Nuemera outside the village?","[Event junoSeesTree] [TALK Milana>default]",""],[68,"The...{.} W-{.}What?","[Event junoSeesTree] [TALK Juno>surprised]",""],[685,"My friends, still your tongues.","[Event junoSeesTree] [TALK Priest>default]",""],[684,"Does not the Chosen deserve breath before answers?","[Event junoSeesTree] [TALK Priest>default]",""],[69,"Valor O'Lira.{.} Welcome home.","[Event junoSeesTree] [TALK Priest>default]",""],[913,"{c:3}Nyx{c}...{.} is {c:3}still here{c}?","[Event junoSeesTree] [TALK Juno>surprised]",""],[70,"Lifted is the curse and nature blooms.","[Event junoSeesTree] [TALK Priest>default]",""],[914,"And yet, Nuemera still roam the land.","[Event junoSeesTree] [TALK Priest>default]",""],[915,"No...","[Event junoSeesTree] [TALK Juno>sadDown]",""],[916,"Thankfully, they're keeping to themselves.","[Event junoSeesTree] [TALK Priest>default]",""],[917,"But speaking of surprises...","[Event junoSeesTree] [TALK Priest>default]",""],[686,"You arrive alone, with no sign of the other Chosen?","[Event junoSeesTree] [TALK Priest>default]",""],[687,"Just me...","[Event junoSeesTree] [TALK Juno>worried]",""],[76,"Ahem.","[Event junoSeesTree] [TALK Cabbage>up]",""],[77,"Well, except for...","[Event junoSeesTree] [TALK Juno>doubt]",""],[78,"...","[Event junoSeesTree] [TALK Cabbage>downClosed]",""],[688,"So...{.} how is the situation {c:3}further north{c}?","[Event junoSeesTree] [TALK Priest>default]",""],[689,"I don't know...","[Event junoSeesTree] [TALK Juno>worried]",""],[690,"I started at the shelter by {c:3}Kamu Village{c}.","[Event junoSeesTree] [TALK Juno>sad]",""],[691,"So near?{.} I thought the Chosen were to be sheltered north of {c:3}Sundalan{c}.","[Event junoSeesTree] [TALK Priest>default]",""],[692,"Yes, but...","[Event junoSeesTree] [TALK Juno>shySide]",""],[693,"I was on my way to {c:3}Lyhamn{c}, just as Nyx arrived.","[Event junoSeesTree] [TALK Juno>shy]",""],[694,"...?","[Event junoSeesTree] [TALK Priest>default]",""],[695,"Just...{.} visiting.","[Event junoSeesTree] [TALK Juno>shySide]",""],[696,"...","[Event junoSeesTree] [TALK Priest>default]",""],[72,"By surprise, Nyx caught us. ","[Event junoSeesTree] [TALK Priest>default]",""],[697,"And by the gods' grace alone, most of us reached the shelters. ","[Event junoSeesTree] [TALK Priest>default]",""],[698,"And yet...{.} now we wake, fewer among many.","[Event junoSeesTree] [TALK Priest>default]",""],[71,"Wait...{.} Not everyone has emerged?","[Event junoSeesTree] [TALK Juno>surprised]",""],[699,"Many remain asleep.","[Event junoSeesTree] [TALK Priest>default]",""],[700,"Why now and for how much longer?{.} The gods' will is hidden still.","[Event junoSeesTree] [TALK Priest>default]",""],[701,"How long did we sleep for, anyway?","[Event junoSeesTree] [TALK Juno>sideWondering]",""],[702,"We don't know. ","[Event junoSeesTree] [TALK Priest>default]",""],[85,"...","[Event junoSeesTree] [TALK Cabbage>default]",""],[86,"Sorry, I-{.}","[Event junoSeesTree] [TALK Cabbage>embarassed]",""],[87,"You don't know, either.","[Event junoSeesTree] [TALK Juno>worried]",""],[703,"...The gods are silent.","[Event junoSeesTree] [TALK Juno>frustrated]",""],[88,"Silent, you say, but is silence not also a guide?","[Event junoSeesTree] [TALK Priest>default]",""],[706,"...{.} I don't feel like I've been guided...","[Event junoSeesTree] [TALK Juno>doubt]",""],[704,"And yet, here you stand.{.} Guided by purpose.","[Event junoSeesTree] [TALK Priest>default]",""],[705,"Would the gods trust their silence to one unworthy?","[Event junoSeesTree] [TALK Priest>default]",""],[89,"...","[Event junoSeesTree] [TALK Juno>thinking]",""],[707,"We must move forward.","[Event junoSeesTree] [TALK Priest>default]",""],[708,"What is broken can be built anew.{.} You will help, will you not?","[Event junoSeesTree] [TALK Priest>default]",""],[709,"Of course.{.} What can I do?","[Event junoSeesTree] [TALK Juno>crossed]",""],[710,"{c:3}Estera{c} waits for you.{.} She knows where you are needed most.","[Event junoSeesTree] [TALK Priest>default]",""],[97,"You can find her right over there!","[Event junoSeesTree] [TALK Priest>default]",""],[98,"Got it.","[Event junoSeesTree] [TALK Juno>normal]",""],[99,"By your words and deeds, Chosen.","[Event junoSeesTree] [TALK Priest>default]",""],[100,"Forever forward.","[Event junoSeesTree] [TALK Priest>default]",""],[101,"Together...{.} as one.","[Event junoSeesTree] [TALK Juno>worried]",""],[553,"Let's speak to {c:3}Estera{c} first.","[TALK Juno>normal]",""],[922,"There'll be food at the festival so...{..} no need to cook anything.","[TALK Juno>sideWondering]",""],[861,"Juno, always remember that the gods and all of Lyhamn are behind you.","[NPC Priest] [TALK Priest>default]",""],[862,"I know...","[NPC Priest] [TALK Juno>worried]",""],[863,"If you are ever in need of support, consult me or the other two {c:3}Triumvirates{c}.","[NPC Priest] [TALK Priest>default]",""],[864,"At this moment, {c:3}Estera{c} may need you most for the rebuilding effort.","[NPC Priest] [TALK Priest>default]",""],[865,"I'll support her as well as I can.","[NPC Priest] [TALK Juno>normal]",""],[104,"Hey...","[NPC Estera] [TALK Juno>normal]",""],[566,"Oh, Junie!","[NPC Estera] [TALK Estera>default]",""],[890,"Please be careful what you step on...","[NPC Estera] [TALK Estera>exhausted]",""],[891,"U-Uhm...?","[NPC Estera] [TALK Juno>surprised]",""],[711,"Darling!","[NPC Estera] [TALK Blacksmith-petros>default]",""],[106,"All done!{.} What's next?","[NPC Estera] [TALK Blacksmith-petros>default]",""],[712,"Let's see...{.} we still need ta gather everything to rebuild the forge.","[NPC Estera] [TALK Estera>back]",""],[713,"But please don't forget to take breaks!","[NPC Estera] [TALK Estera>default]",""],[714,"Don't worry, Ma.","[NPC Estera] [TALK Filia>normal]",""],[715,"He's slackin' off plenty when you're not looking.","[NPC Estera] [TALK Filia>sideSmile]",""],[716,"Just conservin' my strength an' all!","[NPC Estera] [TALK Blacksmith-petros>default]",""],[717,"Uh...{.} Hi Filia!","[NPC Estera] [TALK Juno>shy]",""],[718,"Hi Juno!","[NPC Estera] [TALK Filia>normal]",""],[719,"I see ya got business with my Ma!","[NPC Estera] [TALK Filia>wondering]",""],[720,"Come on, Pa!{.} Let's not bother them.","[NPC Estera] [TALK Filia>wondering]",""],[721,"Aye!","[NPC Estera] [TALK Blacksmith-petros>default]",""],[722,"So...{.} Did Noah send ya here?","[NPC Estera] [TALK Estera>default]",""],[924,"That's right.{.} He said I can help?","[NPC Estera] [TALK Juno>crossed]",""],[925,"By the Spring, there's so many ways!","[NPC Estera] [TALK Estera>exhausted]",""],[109,"Honestly, we've all been desperately waitin' for ya to wake up.","[NPC Estera] [TALK Estera>back]",""],[112,"Noah told me...{.} {c:3}Nuemera{c} are still out there, right?","[NPC Estera] [TALK Juno>seriousCrossed]",""],[119,"Yes!{.} They're right where we gotta git to.","[NPC Estera] [TALK Estera>exhausted]",""],[120,"Like the {c:3}quickwood forest{c} and our ol' {c:3}rice fields{c}.","[NPC Estera] [TALK Estera>default]",""],[570,"And we really need that wood 'n rice eventually!","[NPC Estera] [TALK Estera>default]",""],[122,"Right...","[NPC Estera] [TALK Juno>sideWondering]",""],[123,"So the best way ya can help is to run off them Nuemera at those spots.","[NPC Estera] [TALK Estera>default]",""],[124,"Got it.{.} I'll get right to it.","[NPC Estera] [TALK Juno>normal]",""],[125,"Before that though...{.} speaking of food...","[NPC Estera] [TALK Juno>worried]",""],[127,"Oh!{.} Someone is hungry!","[NPC Estera] [TALK Estera>back]",""],[128,"My last meal was about...{.} ages ago.","[NPC Estera] [TALK Juno>sad]",""],[129,"Fussy fixers!{.} You must be starvin'!","[NPC Estera] [TALK Estera>exhausted]",""],[130,"We got some grub 'round here.{.} Just follow me!","[NPC Estera] [TALK Estera>default]",""],[921,"Right this way!","[NPC Estera]",""],[150,"Hey Junie.","[NPC Estera] [TALK Estera>default]",""],[896,"First, please get off the table...","[NPC Estera] [TALK Estera>exhausted]",""],[897,"R-Right...","[NPC Estera] [TALK Juno>surprised]",""],[645,"How is it goin' with helpin' the people out there?","[NPC Estera] [TALK Estera>default]",""],[646,"Almost done.{.} There's still a few things I want to take care of.","[NPC Estera] [TALK Juno>crossed]",""],[644,"I'm still on it.{.} Lots of Nuemera to fight.","[NPC Estera] [TALK Juno>crossed]",""],[151,"If you want to help, talk to {c:3}Penterson{c} and {c:3}Orlanda{c}.","[NPC Estera] [TALK Estera>default]",""],[152,"Got it!","[NPC Estera] [TALK Juno>normal]",""],[907,"...{.} And also...","[NPC Estera] [TALK Juno>shy]",""],[908,"Mhh, what is it, dear?","[NPC Estera] [TALK Estera>default]",""],[909,"Do you still have any {c:3}rations{c} left...?","[NPC Estera] [TALK Juno>shySide]",""],[910,"Oh, you need more?{..} My, what a healthy appetite you have!","[NPC Estera] [TALK Estera>back]",""],[911,"Here, take {c:3}{v:tmp.tempNum1} more{c}!{.} Can't have ya go hungry.","[NPC Estera] [TALK Estera>back]",""],[912,"Thank you.","[NPC Estera] [TALK Juno>smile]",""],[866,"We ain't gonna make proper boats for fishing with this lot.","[NPC Carpenter2] [TALK xenoTunya1]",""],[833,"Oi, we did what we could with the shabby wood from 'ere.","[NPC Carpenter2]",""],[834,"We gotta reclaim our Red Forest for sum well proper material, I say!","[NPC Carpenter2]",""],[131,"This here's our {c:3}restin' spot{c}!","[NPC Estera] [TALK Estera>default]",""],[132,"The gods left us some rations.","[NPC Estera] [TALK Estera>default]",""],[133,"Here, lemme give ya some!","[NPC Estera] [TALK Estera>default]",""],[134,"That should be enough for now.","[NPC Estera] [TALK Estera>default]",""],[135,"Just talk to me if ya {c:3}need more{c}!","[NPC Estera] [TALK Estera>default]",""],[136,"...{.} That's some...{.} solid stuff.","[NPC Estera] [TALK Juno>surprised]",""],[137,"Ya gotta {c:3}cook{c} it first, silly.","[NPC Estera] [TALK Estera>default]",""],[138,"O-{.}Of course.","[NPC Estera] [TALK Juno>suspicious]",""],[139,"I can take care of that, thank you!","[NPC Estera] [TALK Juno>normal]",""],[140,"You're so welcome!","[NPC Estera] [TALK Estera>default]",""],[145,"Time to get cooking.","[NPC Estera] [TALK Juno>normal]",""],[146,"Approach the {c:3}Resting Spot{c} and cook a meal!","[NPC Estera]",""],[147,"I'm not leaving before I've {c:3}eaten that ration{c}.","[Event mustEat] [TALK Juno>serious]",""],[148,"That wasn't too bad.","[Event ateFood] [TALK Juno>crossed]",""],[153,"Feeling better now?","[Event ateFood] [TALK Cabbage>default]",""],[154,"Sure.{.} Also...{.} somehow stronger.","[Event ateFood] [TALK Juno>thinking]",""],[155,"That might be your Divine Gear reacting to your food intake.","[Event ateFood] [TALK Cabbage>up]",""],[156,"Right!{.} It's properly powered up now!{.} All thanks to the food!","[Event ateFood] [TALK Juno>smile]",""],[158,"Always great to have one more excuse to eat!","[Event ateFood] [TALK Juno>sideSmile]",""],[554,"Learn how to use {c:3}Boosts{c} and recharge them.","[Event ateFood]",""],[555,"Using Boosts","[Event ateFood]",""],[556,"Boosts are displayed {c:3}around your Healing Bulb{c}.\n\n","[Event ateFood]",""],[557,"Activate them by holding:\n{i:act.itemLeft} for the ( {c:3}{i:hud-boost-1}{c} ) {c:3}first{c} slot\n{i:act.itemUp} for the ( {c:3}{i:hud-boost-2}{c} ) {c:3}second{c} slot\n{i:act.itemRight} for the ( {c:3}{i:hud-boost-3}{c} ) {c:3}third{c} slot \n","[Event ateFood]",""],[558,"Right now you only have a Boost in your {c:3}first{c} slot.\nHolding {i:act.itemLeft} {c:3}starts applying the Boost{c}.\n","[Event ateFood]",""],[559,"As you hold, {c:3}time slows down slightly{c}, so don't worry about using a Boost in the middle of combat!","[Event ateFood]",""],[560,"Your Boost is then displayed as a {c:3}Buff{c} under the {c:3}Life Bar{c}.\nThe yellow line indicates the {c:3}remaining time{c}.","[Event ateFood]",""],[561,"The Boost on the other hand is now {c:3}on cooldown{c}. \n{c:3}Fight enemies{c} to {c:3}refill a charge{c}!\n","[Event ateFood]",""],[564,"The total {c:3}remaining charges{c} are displayed in the {c:3}lower right{c} on each Boost. \n{c:3}To recharge them{c} you will have to {c:3}cook a new meal{c}!","[Event ateFood]",""],[565,"Press {i:act.menu} to open the {c:3}Character Menu{c} and then {i:act.menuHelp} to view {c:3}detailed descriptions{c} for your Boosts and active Buffs.","[Event ateFood]",""],[563,"The Boost used in this tutorial has been {c:3}refunded{c}!","[Event ateFood]",""],[159,"All filled up?","[Event ateFood] [TALK Estera>default]",""],[572,"Yes...{.} and ready to fight some Nuemera.","[Event ateFood] [TALK Juno>smile]",""],[573,"Then ya best talk to {c:3}Penterson{c} at {l:start_center_center-06} and {c:3}Orlanda{c} at {l:start_center_center-04}.","[Event ateFood] [TALK Estera>default]",""],[574,"They oughta know the spots to git rid of Nyx.","[Event ateFood] [TALK Estera>default]",""],[575,"Will do!","[Event ateFood] [TALK Juno>normal]",""],[576,"Great then...{.} You can find me at my table if ya need anything!","[Event ateFood] [TALK Estera>default]",""],[161,"Look, I'd love to help her, but...","[Event reportBackToEstra] [TALK Filia>serious]",""],[162,"But?","[Event reportBackToEstra] [TALK Estera>default]",""],[163,"But I don't even got the right marble!","[Event reportBackToEstra] [TALK Filia>serious]",""],[164,"You're sure?","[Event reportBackToEstra] [TALK Estera>default]",""],[165,"Ma...","[Event reportBackToEstra] [TALK Filia>annoyed]",""],[166,"Since we woke, {c:3}everyone's{c} marble's changed. ","[Event reportBackToEstra] [TALK Estera>default]",""],[167,"An' you were a Wise-","[Event reportBackToEstra] [TALK Estera>default]",""],[168,"I was just a candidate!","[Event reportBackToEstra] [TALK Filia>angry]",""],[169,"...","[Event reportBackToEstra] [TALK Estera>default]",""],[170,"I think I'd know...","[Event reportBackToEstra] [TALK Filia>annoyed]",""],[171,"Juno!{.} You've returned!","[Event reportBackToEstra] [TALK Priest>default]",""],[172,"Have you finished already?","[Event reportBackToEstra] [TALK Priest>default]",""],[173,"Yeah, it's all done.","[Event reportBackToEstra] [TALK Juno>normal]",""],[174,"Well bless the Tree!{.} Now we can git to buildin'!{.} Great job!","[Event reportBackToEstra] [TALK Estera>default]",""],[175,"Yeah, Juno.{.} Great work!","[Event reportBackToEstra] [TALK Filia>normal]",""],[176,"It was...{.} nothing.","[Event reportBackToEstra] [TALK Juno>worried]",""],[177,"Um...{.} well...","[Event reportBackToEstra] [TALK Filia>side]",""],[178,"I hafta git goin'. ","[Event reportBackToEstra] [TALK Filia>normal]",""],[179,"The kids are waitin' for dinner!","[Event reportBackToEstra] [TALK Filia>sideSmile]",""],[180,"Bye Filia...","[Event reportBackToEstra] [TALK Juno>worried]",""],[577,"Something else... ","[Event reportBackToEstra] [TALK Juno>worried]",""],[578,"I went up Silver Peak and had a look towards Sundalan.","[Event reportBackToEstra] [TALK Juno>serious]",""],[579,"...{.} It's all lost land.{.} Nyx is everywhere.","[Event reportBackToEstra] [TALK Juno>sadDown]",""],[580,"I feared as much...","[Event reportBackToEstra] [TALK Priest>default]",""],[581,"We will deal with that in time.{.} First, let us set our sights on rebuilding.","[Event reportBackToEstra] [TALK Priest>default]",""],[582,"Right.{.} Anywhere else I can help?","[Event reportBackToEstra] [TALK Juno>normal]",""],[583,"Juno, before that...","[Event reportBackToEstra] [TALK Cabbage>default]",""],[584,"There is something I'd like to show you.","[Event reportBackToEstra] [TALK Cabbage>default]",""],[585,"Just over there, at the {c:3}Wellspring{c}.","[Event reportBackToEstra] [TALK Cabbage>up]",""],[586,"...{.} Alright?{.} Let's go.","[Event reportBackToEstra] [TALK Juno>crossed]",""],[191,"Splinters in me bottom!{.} There ain't nuttin' but ringed scrap in this sunken jumble! ","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[183,"Pa, your mouth!{.} Not in public!","[NPC Blacksmith-petros] [TALK Filia>serious]",""],[200,"Uh, Fellow Petros?!","[NPC Blacksmith-petros] [TALK Juno>normal]",""],[199,"Stones be sunk, Filia!{.} I was thinkin' here!","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[201,"...","[NPC Blacksmith-petros] [TALK Filia>angry]",""],[7,"Beggin' your pardon, Valor Juno.{.} My mind was with work!","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[202,"Oh, beggin' your pardon, Valor Juno.{.} My mind was with work!","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[354,"And sadly, my anvil without iron...","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[205,"Oh...{.}{.} Iron deficiency...?","[NPC Blacksmith-petros] [TALK Juno>thinking]",""],[206,"Duh-fisha-wha?","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[394,"Ah...{.} S-Sorry, I...","[NPC Blacksmith-petros] [TALK Juno>shocked]",""],[376,"We used to get shipments from the north...","[NPC Blacksmith-petros] [TALK Filia>wondering]",""],[210,"No more!{.}{.} Now, we got no iron for nuttin'!","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[395,"Ah...{.} S-Sorry, my mouth was thinking...","[NPC Blacksmith-petros] [TALK Juno>shocked]",""],[386,"Right...{.} Anyway, now we got no iron for nuttin'!","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[388,"But don't let this li'l hiccup hold ya up!","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[209,"But...","[NPC Blacksmith-petros] [TALK Juno>shout]",""],[390,"Don't fuss!{.} We all got our duties, ain't we? ","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[271,"...","[NPC Blacksmith-petros] [TALK Juno>worried]",""],[387,"Forever forward, good Valor and dear daughter.","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[211,"Forever forward, good Valor.","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[212,"Together as one, pa!","[NPC Blacksmith-petros] [TALK Filia>sideSmile]",""],[213,"Together as one...","[NPC Blacksmith-petros] [TALK Juno>worried]",""],[214,"...","[NPC Blacksmith-petros] [TALK Juno>thinking]",""],[389,"Whatcha thinkin' 'bout, Juno?","[NPC Blacksmith-petros] [TALK Filia>side]",""],[275,"It's just... my dad knows all about mining, minerals... all that.","[NPC Blacksmith-petros] [TALK Juno>doubt]",""],[187,"Do you have an idea, Juno?","[NPC Blacksmith-petros] [TALK Cabbage>away]",""],[391,"It's just... my dad knows all about mining, minerals... all that.","[NPC Blacksmith-petros] [TALK Juno>doubt]",""],[392,"Let's talk to him then. Helping the village is part of the job!","[NPC Blacksmith-petros] [TALK Cabbage>up]",""],[277,"Yeah...","[NPC Blacksmith-petros] [TALK Filia>sideSmile]",""],[393,"Pa's more stubborn than a rock in a riverbed...{.} but he'd love the help, y'know?","[NPC Blacksmith-petros] [TALK Filia>positive]",""],[218,"Okay then.","[NPC Blacksmith-petros] [TALK Juno>crossed]",""],[626,"I have to find a way to get iron...","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[627,"None of it needed to work your divine gear, though.{.} Need my help?","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[220,"I hope your father really knows what he is talking about, Valor Juno.","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[262,"...","[NPC Blacksmith-petros] [TALK Juno>thinking]",""],[634,"Got somethin' divine to forge in the meantime?","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[228,"Iron in sand?","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[355,"Indeed.{.} We'd have to filter it over several stages, but we'd get suitable iron, sure as tides.","[NPC Blacksmith-petros] [TALK Solon>default]",""],[358,"Mrmph, sure sounds like a sunken...","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[356,"Pa... ","[NPC Blacksmith-petros] [TALK Filia>angry]",""],[357,"...er, goodly hassle, it does.","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[231,"Mrmph, sure sounds like a sunken hassle, it does.{.}","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[359,"But iron is iron, so...","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[360,"Where is this sand?","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[361,"I have conjectures.","[NPC Blacksmith-petros] [TALK Solon>sad]",""],[362,"Er, conjec... is that contagious?","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[363,"...","[NPC Blacksmith-petros] [TALK Filia>annoyed]",""],[364,"No... It's a theory based on old texts, stock lists and my own observations.","[NPC Blacksmith-petros] [TALK Solon>thinking]",""],[234,"But I will need to investigate myself.{.} Junie?","[NPC Blacksmith-petros] [TALK Solon>default]",""],[223,"Happy to help, Dad.","[NPC Blacksmith-petros] [TALK Juno>awww]",""],[224,"Wastin' the time of the Chosen.{.} I don't like it.","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[365,"Pa, please.{.} Helpin' the village rebuild is among our duties!","[NPC Blacksmith-petros] [TALK Filia>serious]",""],[236,"Y-Yes.{.}{.} What she said.","[NPC Blacksmith-petros] [TALK Juno>surprised]",""],[237,"N-no, it's alright.{.} Rebuilding the village is important.","[NPC Blacksmith-petros] [TALK Juno>surprised]",""],[263,"Suppose I best stop my fussin' and be grateful.","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[367,"Just don't miss the moon, y'know?","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[368,"Excellent.{.} We have our mission then.","[NPC Blacksmith-petros] [TALK Solon>default]",""],[369,"Let's meet at the coast near the {l:start_east_east-02}.{.} I suspect our sand will be found there.","[NPC Blacksmith-petros] [TALK Solon>thinking]",""],[225,"Double good!{.} Let's go, Juno!","[NPC Blacksmith-petros] [TALK Filia>sideSmile]",""],[240,"Alright, be careful Dad.","[NPC Blacksmith-petros] [TALK Juno>normal]",""],[241,"Yes, of course.{.} You too.","[NPC Blacksmith-petros] [TALK Solon>default]",""],[370,"Well, sink my stone!{.} This'll be decent iron after takin' some heat.","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[371,"Ya got the shine of the gods on ya, ya savvy feller!","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[372,"You're too kind.{.} But it was all thanks to Valor Juno and Wise Filia.","[NPC Blacksmith-petros] [TALK Solon>sad]",""],[373,"Ah, here they come now.","[NPC Blacksmith-petros] [TALK Solon>default]",""],[374,"You're too kind.{.} But it was all thanks to Valor Juno.","[NPC Blacksmith-petros] [TALK Solon>sad]",""],[375,"Ah, here she comes now.","[NPC Blacksmith-petros] [TALK Solon>sadDown]",""],[250,"H-Hello.","[NPC Blacksmith-petros] [TALK Juno>surprised]",""],[377,"Thank ya much!{.} This'll be a big help!","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[253,"S-Sure.{.} Glad to help.","[NPC Blacksmith-petros] [TALK Juno>awww]",""],[107,"Oh, and I made a wee somethin' for ya from the leftovers.","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[108,"A small knife?{.} It looks cute!","[NPC Blacksmith-petros] [TALK Juno>smile]",""],[926,"Aye, but careful, a sharp one, it is.","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[927,"Not much for stabbing those Nyx, but perfect for carvin' and prapple cuttin'.","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[928,"That's useful, thanks.","[NPC Blacksmith-petros] [TALK Juno>smile]",""],[378,"Now, if you'll excuse me, that sand needs some hands for gatherin'!","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[379,"What an adventure...","[NPC Blacksmith-petros] [TALK Solon>default]",""],[380,"You really helped the village, Dad.","[NPC Blacksmith-petros] [TALK Juno>awww]",""],[381,"It felt good.{.} And you... you really are exceptional!","[NPC Blacksmith-petros] [TALK Solon>default]",""],[382,"My Junie!{.} A Chosen!     ","[NPC Blacksmith-petros] [TALK Solon>sadDown]",""],[396,"Thanks Dad... ","[NPC Blacksmith-petros] [TALK Juno>sad]",""],[383,"If you ever need anything...","[NPC Blacksmith-petros] [TALK Solon>sad]",""],[384,"I'll come see you, Dad.","[NPC Blacksmith-petros] [TALK Juno>awww]",""],[385,"Good.","[NPC Blacksmith-petros] [TALK Solon>default]",""],[661,"...","[NPC Sophia] [TALK Juno>downCurious]",""],[662,"Juno!{.} What brings you here?","[NPC Sophia] [TALK Sophia>default]",""],[663,"Ah, nothing really, I just...","[NPC Sophia] [TALK Juno>shy]",""],[664,"Got a hankerin' for some homework? Ooh! Some mathematics maybe?!","[NPC Sophia] [TALK Sophia>default]",""],[665,"What, no, please, I...","[NPC Sophia] [TALK Juno>shocked]",""],[666,"Eheheh! Just kiddin'!{.} You're already solving for enough unknowns!","[NPC Sophia] [TALK Sophia>default]",""],[667,"Ah... Haha... Please don't scare me like that.","[NPC Sophia] [TALK Juno>exhausted]",""],[484,"I was wondering what you're doing here.{.} Preparing school things?","[NPC Sophia] [TALK Juno>normal]",""],[485,"Oh, this?","[NPC Sophia] [TALK Sophia>default]",""],[647,"It's a quantitative survey of... I mean, uh, I'm just countin' up supplies.","[NPC Sophia] [TALK Sophia>default]",""],[648,"The sum of school materials is a bit abysmal, sadly.","[NPC Sophia] [TALK Sophia>default]",""],[268,"So the knowledge is lost?","[NPC Sophia] [TALK Juno>downCurious]",""],[272,"Not lost!{.} Nononono!{.} Geologically sequestered!{.} We hid them underground before the hibernation.","[NPC Sophia] [TALK Sophia>default]",""],[649,"But retrievin' them... Ugh! The probability of an encounter with those creatures is... uncomfortably high.","[NPC Sophia] [TALK Sophia>default]",""],[650,"Can I help...?","[NPC Sophia] [TALK Juno>worried]",""],[651,"Wait, you would?","[NPC Sophia] [TALK Sophia>default]",""],[652,"I mean... Yes!{.} The children should learn all those interesting things.","[NPC Sophia] [TALK Juno>crossed]",""],[653,"That's true, but...","[NPC Sophia] [TALK Sophia>default]",""],[654,"... And math!","[NPC Sophia] [TALK Juno>suspicious]",""],[655,"... Right, we should do this.{..} For the children.","[NPC Sophia] [TALK Sophia>default]",""],[656,"Where to start searching, though?","[NPC Sophia] [TALK Juno>crossed]",""],[657,"I still have the two locations, so I will lead you there.","[NPC Sophia] [TALK Sophia>default]",""],[658,"You don't have to, I can find it...","[NPC Sophia] [TALK Juno>surprised]",""],[659,"Nononono!{.} I must have a look myself.","[NPC Sophia] [TALK Sophia>default]",""],[660,"I have to get going!{.} Meet me at Orlanda's farm later.","[NPC Sophia] [TALK Sophia>default]",""],[683,"A-Alright, see you there...","[NPC Sophia] [TALK Juno>worried]",""],[762,"Juno, thanks again for the help.{.} The children love the new material.","[NPC Sophia] [TALK Sophia>default]",""],[274,"Good evenin', Juno.","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[280,"The forge is ready for smithin'!","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[281,"There's plenty to do!{.} Lots of tools we're still missin'.","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[282,"Just hope there's enough metal left to be forged.","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[308,"Junie, there you are.{.} All rested up?","[NPC Cassandra] [TALK Cassandra>default]",""],[310,"Rested...{.} and hungry.","[NPC Cassandra] [TALK Juno>crossed]",""],[311,"Dinner's 'bout to be served.{.} Wanna sit down with us?","[NPC Cassandra] [TALK Cassandra>default]",""],[312,"Have dinner.","[NPC Cassandra]",""],[313,"Keep looking around.","[NPC Cassandra]",""],[314,"Yeah, I can't wait!","[NPC Cassandra] [TALK Juno>normal]",""],[315,"I think I'll have a look around first.","[NPC Cassandra] [TALK Juno>normal]",""],[276,"Juno!{.} Good to see you.","[NPC Sophia] [TALK Sophia>default]",""],[283,"We've really come a long way with rebuilding the village, haven't we?","[NPC Sophia] [TALK Sophia>default]",""],[284,"Next, the plan is to build a new school right at this spot.","[NPC Sophia] [TALK Sophia>default]",""],[285,"I guess lessons will have to wait a bit longer.","[NPC Sophia] [TALK Juno>crossed]",""],[286,"Oh, not necessarily.","[NPC Sophia] [TALK Sophia>default]",""],[287,"The weather is great, so we can do outdoor lessons for the time being.","[NPC Sophia] [TALK Sophia>default]",""],[300,"I see!","[NPC Sophia] [TALK Juno>smile]",""],[278,"Juno.","[NPC Penterson] [TALK Penterson>default]",""],[301,"Penterson.{.} Good work on the houses.","[NPC Penterson] [TALK Juno>crossed]",""],[302,"Thank you.","[NPC Penterson] [TALK Penterson>default]",""],[303,"You really deserved this break.","[NPC Penterson] [TALK Juno>crossed]",""],[304,"My work is far from done.","[NPC Penterson] [TALK Penterson>default]",""],[305,"But today, we can celebrate and rest.","[NPC Penterson] [TALK Penterson>default]",""],[306,"Will you join the others?","[NPC Penterson] [TALK Juno>crossed]",""],[307,"I will, just enjoying a quiet moment here.","[NPC Penterson] [TALK Penterson>default]",""],[316,"Hello, Juno!","[NPC Estera] [TALK Estera>default]",""],[935,"Hey, Estera... Not joining the festival?","[NPC Estera] [TALK Juno>sideWondering]",""],[936,"Oh, I'll join y'all soon!{.} Just ponderin' a bit is all!","[NPC Estera] [TALK Estera>back]",""],[937,"Like... what to grow in our garden?","[NPC Estera] [TALK Estera>back]",""],[938,"We're startin' from a clean slate!","[NPC Estera] [TALK Estera>default]",""],[939,"All the possibilities... it's pretty excitin'!","[NPC Estera] [TALK Estera>default]",""],[940,"Great to hear!","[NPC Estera] [TALK Juno>smile]",""],[941,"Of course, it's a lot of work, too.{.} But what can ya do~","[NPC Estera] [TALK Estera>exhausted]",""],[942,"I wanna eat my fish!{.} I'm hungry!","[NPC Filia] [TALK tokoCook]",""],[943,"Not much longer, li'l shrimp!","[NPC Filia] [TALK tunyaCook]",""],[944,"Toko, be patient!{.} We'll all be eating soon.","[NPC Filia]",""],[945,"Juno, did you find our presents?!","[NPC Milana]",""],[946,"We have one at our house, too!","[NPC Milana] [TALK hyldaFest]",""],[947,"Yeah, it's the best!!","[NPC Milana]",""],[291,"Hm...{.} I smell food...","[Event PreFestivalScene] [TALK Juno>normal]",""],[292,"Ah!{.} Our sleepy-head Chosen!","[Event PreFestivalScene] [TALK Blacksmith-petros>default]",""],[293,"Petros...{.} Did I miss much?","[Event PreFestivalScene] [TALK Juno>normal]",""],[294,"Ain't missed nuttin'!{.} But dinner's comin'!","[Event PreFestivalScene] [TALK Blacksmith-petros>default]",""],[295,"Perfect timing, then.","[Event PreFestivalScene] [TALK Juno>crossed]",""],[296,"Not a good time to leave now.","[Event FestivalBlock] [TALK Juno>normal]",""],[297,"I should join the others at the festival.","[Event FestivalBlock] [TALK Juno>normal]",""],[298,"Not a good time to leave now.","[Event FestivalBlock2] [TALK Juno>normal]",""],[299,"I should join the others at the festival.","[Event FestivalBlock2] [TALK Juno>normal]",""],[321,"...{.} I missed this kinda grub more than I realized.","[Event DinnerScene] [TALK Juno>normal]",""],[322,"The fish still tastes as good as it used to.","[Event DinnerScene] [TALK Solon>default]",""],[323,"Hm...{.} maybe I should have another spin at preparin' fish my way!","[Event DinnerScene] [TALK Cassandra>default]",""],[324,"Oh!{.} You mean Fish Jelly Stew!","[Event DinnerScene] [TALK Juno>surprised]",""],[325,"...","[Event DinnerScene] [TALK Solon>default]",""],[326,"Mmmh...{.} I can't even remember how it tasted.","[Event DinnerScene] [TALK Juno>thinking]",""],[327,"Maybe that's for a reason...","[Event DinnerScene] [TALK Solon>default]",""],[328,"...?","[Event DinnerScene] [TALK Cassandra>default]",""],[329,"My friends, a few words please!","[Event DinnerScene] [TALK Priest>default]",""],[726,"Today, after many days of hard labor...","[Event DinnerScene] [TALK Priest>default]",""],[727,"We finally celebrate!","[Event DinnerScene] [TALK Priest>default]",""],[728,"For our village blooms anew!","[Event DinnerScene] [TALK Priest>worship]",""],[729,"So let some words of praise be our second course tonight.","[Event DinnerScene] [TALK Priest>default]",""],[730,"First, to my fellow members of the {c:3}Triumvirate{c}.","[Event DinnerScene] [TALK Priest>default]",""],[731,"{c:3}Estera{c}, who made sure we didn't run in circles.","[Event DinnerScene] [TALK Priest>default]",""],[738,"It was nothing, really!","[Event DinnerScene] [TALK Estera>back]",""],[732,"And {c:3}Old Salmo{c} for getting our catch ready for tonight.","[Event DinnerScene] [TALK Priest>default]",""],[733,"Keh!","[Event DinnerScene] [TALK GrandpaLachs>default]",""],[734,"And each of you.{.} Hands and backs alike, you shaped this night.","[Event DinnerScene] [TALK Priest>default]",""],[331,"And yet, my friends, let's not forget!","[Event DinnerScene] [TALK Priest>worship]",""],[736,"Were it not for one among us, this night would not be.","[Event DinnerScene] [TALK Priest>default]",""],[753,"The god-sent savior, ridding our lands of Nyx.","[Event DinnerScene] [TALK Priest>default]",""],[737,"Our very dear Chosen!{.} Juno o'Lira!","[Event DinnerScene] [TALK Priest>worship]",""],[739,"Th...{.} Thanks!","[Event DinnerScene] [TALK Juno>shy]",""],[335,"Juno, a few words, if you would?","[Event DinnerScene] [TALK Priest>default]",""],[754,"...{.} Uhm...","[Event DinnerScene] [TALK Juno>worried]",""],[336,"Come on, Junie...{.} The people want to see their hero.","[Event DinnerScene] [TALK Solon>default]",""],[337,"...{.} Okay...","[Event DinnerScene] [TALK Juno>worried]",""],[338,"And here she is!","[Event DinnerScene] [TALK Priest>default]",""],[462,"Juno!","[Event DinnerScene] [TALK Estera]",""],[463,"Yay!","[Event DinnerScene] [TALK Milana]",""],[464,"Our valor!","[Event DinnerScene] [TALK Penterson]",""],[465,"Tch!","[Event DinnerScene] [TALK GrandpaLachs]",""],[466,"Junie!","[Event DinnerScene] [TALK Cassandra]",""],[467,"There she is!","[Event DinnerScene] [TALK Blacksmith-petros]",""],[468,"Great work, Juno!","[Event DinnerScene] [TALK Sophia]",""],[340,"H-{.}Hello everyone!","[Event DinnerScene] [TALK Juno>surprised]",""],[756,"...","[Event DinnerScene] [TALK Juno>surprised]",""],[755,"Uhm...","[Event DinnerScene] [TALK Juno>shySide]",""],[341,"...","[Event DinnerScene] [TALK Juno>surprised]",""],[342,"Juno, our ears yearn to hear...","[Event DinnerScene] [TALK Priest>default]",""],[343,"Now that Lyhamn stands again, what comes next?","[Event DinnerScene] [TALK Priest>default]",""],[344,"...!","[Event DinnerScene] [TALK Juno>surprised]",""],[345,"Ah...{.} I think...","[Event DinnerScene] [TALK Juno>shy]",""],[725,"I'll keep fighting Nyx!","[Event DinnerScene] [TALK Juno>normal]",""],[346,"O-{.}Obviously.","[Event DinnerScene] [TALK Juno>shySide]",""],[347,"Protecting the village...","[Event DinnerScene] [TALK Juno>shy]",""],[348,"But also...{.} Nyx, it's still in the north.","[Event DinnerScene] [TALK Juno>shySide]",""],[349,"...{.} Sun...{.} In Sundalan.","[Event DinnerScene] [TALK Juno>shy]",""],[350,"So...","[Event DinnerScene] [TALK Juno>shySide]",""],[640,"...","[Event DinnerScene] [TALK Juno>shySide]",""],[351,"I should go there...{.} maybe...","[Event DinnerScene] [TALK Juno>shy]",""],[641,"...","[Event DinnerScene] [TALK Juno>shy]",""],[352,"Or not...{.} I mean...","[Event DinnerScene] [TALK Juno>shySide]",""],[757,"...","[Event DinnerScene] [TALK Juno>shySide]",""],[398,"Juno...","[Event DinnerScene] [TALK Priest>default]",""],[397,"...","[Event DinnerScene] [TALK Juno>shySide]",""],[758,"Juno?","[Event DinnerScene] [TALK Priest>default]",""],[399,"Y-Yes{.}...?","[Event DinnerScene] [TALK Juno>shy]",""],[400,"...","[Event DinnerScene] [TALK Priest>default]",""],[401,"Juno. Forever grateful, we are, for what you have done.","[Event DinnerScene] [TALK Priest>default]",""],[402,"And whatever path you walk, we will walk beside you.","[Event DinnerScene] [TALK Priest>default]",""],[403,"To the savior of our village!","[Event DinnerScene] [TALK Priest>default]",""],[404,"Forever forward!","[Event DinnerScene] [TALK Priest>default]",""],[469,"Together as one!","[Event DinnerScene] [TALK Estera]",""],[900,"Together as one!","[Event DinnerScene] [TALK Milana]",""],[471,"Together as one!","[Event DinnerScene] [TALK Penterson]",""],[470,"Together as one!","[Event DinnerScene] [TALK Filia]",""],[472,"Together as one!","[Event DinnerScene] [TALK GrandpaLachs]",""],[473,"Together as one!","[Event DinnerScene] [TALK Solon]",""],[474,"Together as one!","[Event DinnerScene] [TALK Blacksmith-petros]",""],[406,"Together...","[Event DinnerScene] [TALK Juno>sadDown]",""],[407,"...","[Event AloneScene] [TALK Cabbage>down]",""],[408,"What...?","[Event AloneScene] [TALK Juno>sadDown]",""],[409,"Just wondering if you're okay.","[Event AloneScene] [TALK Cabbage>toward]",""],[410,"Just leave me be, Cabbage...","[Event AloneScene] [TALK Juno>sadDown]",""],[415,"...","[Event AloneScene] [TALK Cabbage>downClosed]",""],[412,"...","[Event AloneScene] [TALK Juno>sadDown]",""],[413,"Are you holding up okay?","[Event AloneScene] [TALK Solon>default]",""],[414,"Yeah...{.} I just needed a break.","[Event AloneScene] [TALK Juno>sadDown]",""],[433,"...","[Event AloneScene] [TALK Solon>default]",""],[416,"Say, Junie...","[Event AloneScene] [TALK Solon>default]",""],[417,"Does your {c:3}heart still glisten{c}?","[Event AloneScene] [TALK Solon>default]",""],[418,"...!","[Event AloneScene] [TALK Juno>worried]",""],[419,"No...{.} Not anymore.","[Event AloneScene] [TALK Juno>sadDown]",""],[420,"I...{.} I left my heart with a friend.","[Event AloneScene] [TALK Juno>sadDown]",""],[421,"...!{.} A friend?","[Event AloneScene] [TALK Solon>default]",""],[422,"...{.} I see.","[Event AloneScene] [TALK Solon>default]",""],[423,"...?","[Event AloneScene] [TALK Cabbage>default]",""],[424,"You know, our family has had it rough ever since the {c:3}Night of Dancing Lights{c}.","[Event AloneScene] [TALK Solon>default]",""],[425,"Ever since what happened to your grandfather...","[Event AloneScene] [TALK Solon>default]",""],[426,"But Junie...{.} you're turning everything around.","[Event AloneScene] [TALK Solon>default]",""],[427,"My daughter...{.} the hero of Lyhamn!","[Event AloneScene] [TALK Solon>default]",""],[428,"Some hero I am...","[Event AloneScene] [TALK Juno>frustrated]",""],[429,"When it counts, I can't even get a decent word out.","[Event AloneScene] [TALK Juno>sadDown]",""],[430,"My dear...{.} Remember how you used to be? ","[Event AloneScene] [TALK Solon>default]",""],[431,"You could barely talk to any stranger at all.","[Event AloneScene] [TALK Solon>default]",""],[432,"Your {c:3}Chosen training{c} has made you stronger.","[Event AloneScene] [TALK Solon>default]",""],[435,"...","[Event AloneScene] [TALK Juno>sadDown]",""],[434,"You know, you never told me...{.}  What was it like?","[Event AloneScene] [TALK Solon>default]",""],[411,"...","[Event AloneScene] [TALK Juno>worried]",""],[437,"It...{.} It wasn't easy.","[Event PostFlashback] [TALK Juno>sadDown]",""],[438,"I can imagine.","[Event PostFlashback] [TALK Solon>default]",""],[439,"And now...{.} being the only Chosen...","[Event PostFlashback] [TALK Solon>default]",""],[440,"It really is a lot to ask of you.","[Event PostFlashback] [TALK Solon>default]",""],[441,"At the very least you were supposed to be with a {c:3}Wise{c}...","[Event PostFlashback] [TALK Solon>default]",""],[442,"...","[Event PostFlashback] [TALK Juno>sadDown]",""],[443,"Who was your {c:3}Wise partner{c} anyway?","[Event PostFlashback] [TALK Solon>default]",""],[444,"...","[Event PostFlashback] [TALK Juno>worried]",""],[445,"It doesn't really matter, does it?{.} They're not here.","[Event PostFlashback] [TALK Juno>sad]",""],[446,"What was that?!","[Event PostFlashback] [TALK Juno>surprised]",""],[447,"Somethin' came flyin' down from the sky!","[Event PostFlashback] [TALK Tunya>shocked]",""],[448,"Crashed right in front of the village!","[Event PostFlashback] [TALK Tunya>shocked]",""],[449,"I'll have a look right away!","[Event PostFlashback] [TALK Juno>shout]",""],[450,"All that excitement right after dinner...","[Event postAvatarScene] [TALK Filia>normal]",""],[451,"Sure did a number on my stomach!","[Event postAvatarScene] [TALK Filia>normal]",""],[452,"Yeah...","[Event postAvatarScene] [TALK Juno>normal]",""],[453,"Everyone!{.} Look!{.} The Wellspring...!","[Event postAvatarScene] [TALK Estera>default]",""],[454,"By the gods!{.} Finally!","[Event postAvatarScene] [TALK Priest>default]",""],[455,"Quickly!{.} We must assemble everyone!\n","[Event postAvatarScene] [TALK Priest>default]",""],[458,"Ma...{.} the spring's been glowing for hours...","[Event remisScene] [TALK Milana>default]",""],[642,"How much longer?","[Event remisScene] [TALK Milana>default]",""],[459,"I'm sure it will happen soon.","[Event remisScene] [TALK Estera>default]",""],[460,"Everyone!{.} Their arrival is nigh!","[Event remisScene] [TALK Priest>worship]",""],[461,"{s:6}Thus it was said:{...}\nthy journey hath just begun.","[Event remisScene]",""],[475,"F-{.}For me?!","[Event remisScene] [TALK Blacksmith-petros>default]",""],[476,"I...{.} don't...{.} I mean... ","[Event remisScene] [TALK Blacksmith-petros>default]",""],[477,"I'm so honored!","[Event remisScene] [TALK Blacksmith-petros>default]",""],[487,"{s:6}And the power of Nyx...{..} \nit is yet...","[Event remisScene]",""],[488,"{c:3}Remis{c}!{.} We thank you for your wise words and gifts!","[Event remisScene] [TALK Priest>worship]",""],[489,"Th...{.} That's all?","[Event remisScene] [TALK Juno>surprised]",""],[490,"Well, at least we know for certain now.","[Event remisScene] [TALK Solon>default]",""],[491,"The gods still live. ","[Event remisScene] [TALK Solon>default]",""],[492,"...?","[Event remisScene] [TALK Juno>normal]",""],[493,"...","[Event remisScene] [TALK Cabbage>embarassed]",""],[494,"Still nothing?","[Event remisScene] [TALK Juno>worried]",""],[495,"I don't understand...","[Event remisScene] [TALK Cabbage>embarassed]",""],[881,"{c:3}Dungeon Section{c}\n\nThe following section will showcase a part of the {c:3}dungeon gameplay{c} of Alabaster Dawn!","[Event remisScene]",""],[901,"After some hesitation, \nJuno continues on her journey to the north.","[Event remisScene]",""],[902,"Joining with the Wise {c:3}Filia{c},\nshe enters her first {c:3}Hall of Trials{c}.","[Event remisScene]",""],[496,"Valor o'Lira!","[NPC Blacksmith-petros] [TALK Priest>default]",""],[497,"Finally, you're here!","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[498,"So, what's with that hammer?","[NPC Blacksmith-petros] [TALK Juno>normal]",""],[499,"Is it another divine weapon?","[NPC Blacksmith-petros] [TALK Juno>awww]",""],[500,"Oh no!{.} You see,{.} last night...","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[501,"I ain't sure if I was just dreamin' or if the gods sent a message straight to my head, but...","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[502,"I think I can use that thing to help ya!","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[503,"...{.} By beating Nuemera?","[NPC Blacksmith-petros] [TALK Juno>crossed]",""],[504,"No!{.} By {c:3}craftin' ya somethin' good{c}!","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[505,"Somethin' ya can use with that divine weapon of yours!","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[506,"Oh...{.} you mean {c:3}gems{c}?","[NPC Blacksmith-petros] [TALK Juno>surprised]",""],[507,"Ah!{.} That's what ya call those!","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[508,"Just give me the {c:3}right material{c} to work with an' we'll see what I can whip up!","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[509,"And by material you mean...?","[NPC Blacksmith-petros] [TALK Juno>doubt]",""],[510,"Ya know...{.} those weird {c:3}floatin' things{c}?{.} I've seen 'em in my dreams.","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[511,"Oh!{.} You mean these?","[NPC Blacksmith-petros] [TALK Juno>normal]",""],[512,"{c:3}Essences{c}... collected from Nuemera.","[NPC Blacksmith-petros] [TALK Cabbage>default]",""],[513,"That's the stuff!{.} Divine material for divine gems!","[NPC Blacksmith-petros] [TALK Blacksmith-petros>default]",""],[514,"Finally, a reason why these weird things kept flying at me!","[NPC Blacksmith-petros] [TALK Juno>crossed]",""],[643,"{c:3}The Gem Forge is now available{c}\n\nTalk to {c:3}Petros{c} to forge new gems from the essences collected from Nuemera and other Nyx organisms.","[NPC Blacksmith-petros]",""],[516,"Juno, a word with you, once you're ready?","[NPC Blacksmith-petros] [TALK Priest>default]",""],[517,"Sure...?","[NPC Blacksmith-petros] [TALK Juno>worried]",""],[587,"So...?","[Event wellspringTutorial] [TALK Juno>normal]",""],[588,"I was recalling that {c:3}box{c} you got from Penterson.","[Event wellspringTutorial] [TALK Cabbage>toward]",""],[589,"Right.{.} It's for storing things.","[Event wellspringTutorial] [TALK Juno>crossed]",""],[590,"Yes.{.} But also...","[Event wellspringTutorial] [TALK Cabbage>downClosed]",""],[591,"You can {c:3}present{c} objects like it to the gods at the Wellspring.","[Event wellspringTutorial] [TALK Cabbage>up]",""],[592,"If it's something that demonstrates any kind of {c:3}progress{c}...{.} the gods might reward you for it.","[Event wellspringTutorial] [TALK Cabbage>toward]",""],[593,"...{.} For a box?","[Event wellspringTutorial] [TALK Juno>doubt]",""],[594,"...{.} It's a work of advanced craftsmanship.","[Event wellspringTutorial] [TALK Cabbage>embarassed]",""],[595,"If you say so...","[Event wellspringTutorial] [TALK Juno>suspicious]",""],[598,"Present the {c:3}Box{c} by Penterson at the wellspring.","[Event wellspringTutorial]",""],[599,"I guess there was more to that box than met the eye.","[Event wellspringItemOffered] [TALK Juno>crossed]",""],[600,"Indeed.","[Event wellspringItemOffered] [TALK Cabbage>up]",""],[601,"Alright then, time to help with the construction!","[Event wellspringItemOffered] [TALK Juno>normal]",""],[602,"No time to waste!","[Event wellspringItemOffered] [TALK Juno>normal]",""],[903,"Several weeks passed \nas Lyhamn was rebuilt.","[Event wellspringItemOffered]",""],[609,"...","[Event beforeFilaDoor] [TALK Juno>thinking]",""],[610,"Juno?","[Event beforeFilaDoor] [TALK Cabbage>puzzled]",""],[611,"Nothing.{.} I'm going.","[Event beforeFilaDoor] [TALK Juno>serious]",""],[612,"Juno?","[Event junoGoesAlone] [TALK Cabbage>embarassed]",""],[613,"...","[Event junoGoesAlone] [TALK Juno>worried]",""],[614,"What exactly was that?","[Event junoGoesAlone] [TALK Cabbage>puzzled]",""],[615,"D-{.}Don't you see how busy she is with her family?","[Event junoGoesAlone] [TALK Juno>sad]",""],[616,"It's okay.{.} I'll do fine on my own.","[Event junoGoesAlone] [TALK Juno>sideWondering]",""],[617,"So...{.} what is the plan now?","[Event junoGoesAlone] [TALK Cabbage>up]",""],[618,"As my father said...{.} the land bridge to Sundalan is broken.","[Event junoGoesAlone] [TALK Juno>crossed]",""],[619,"But there should be another way to the north.","[Event junoGoesAlone] [TALK Juno>sideWondering]",""],[620,"...close to {c:3}Remis Rock{c}.","[Event junoGoesAlone] [TALK Juno>crossed]",""],[621,"I just need to wait until {c:3}night{c} for the tide to be low.","[Event junoGoesAlone] [TALK Juno>thinking]",""],[622,"In the meantime...{.} Might as well help the villagers some more.","[Event junoGoesAlone] [TALK Juno>crossed]",""],[623,"Aren't you procrastinating?","[Event junoGoesAlone] [TALK Cabbage>embarassed]",""],[624,"You can now interact with the {c:3}Wellspring{c} to look for optional {c:3}Tasks and Stories{c} for Juno to take on!","[Event junoGoesAlone]",""],[874,"[Munching Motoyaki Noises]","[NPC motoyaki]",""],[875,"[Calm Motoyaki Noises]","[NPC motoyaki] [TALK xenoYakiCL1Left]",""],[873,"[Unbothered Motoyaki Noises]","[NPC motoyaki] [TALK xenoYakiCL1Right]",""],[723,"[Munching Motoyaki Noises]","[NPC motoyaki]",""],[724,"[Calm Motoyaki Noises]","[NPC motoyaki] [TALK yaki2]",""],[630,"Pleasure doin' divine work for ya, Juno.","[Event callSmithCraftingDefault] [TALK Blacksmith-petros>default]",""],[635,"Done... Yer first batch of fresh divine gems.","[Event callSmithCraftingDefault] [TALK Blacksmith-petros>default]",""],[636,"You got the gist of it really quickly.","[Event callSmithCraftingDefault] [TALK Juno>surprised]",""],[637,"That hammer felt like it was pointin' me the way.","[Event callSmithCraftingDefault] [TALK Blacksmith-petros>default]",""],[638,"T'was... Inspiring.{.} Hope to help you again.","[Event callSmithCraftingDefault] [TALK Blacksmith-petros>default]",""],[639,"I'll be here if ya need me.","[Event callSmithCraftingDefault] [TALK Blacksmith-petros>default]",""],[518,"First...","[NPC Priest] [TALK Priest>default]",""],[519,"An apology I owe you, for yesterday.","[NPC Priest] [TALK Priest>default]",""],[520,"During the celebration...","[NPC Priest] [TALK Priest>default]",""],[521,"No...{.} it's fine.","[NPC Priest] [TALK Juno>worried]",""],[522,"I...{.} I should've handled it better...","[NPC Priest] [TALK Juno>sad]",""],[523,"That matters not.","[NPC Priest] [TALK Priest>default]",""],[524,"The gods measure deeds, not doubts.{.} You protected our village.","[NPC Priest] [TALK Priest>default]",""],[525,"...","[NPC Priest] [TALK Juno>worried]",""],[526,"So...{.} Are you sure I should {c:3}travel north{c}?","[NPC Priest] [TALK Juno>serious]",""],[527,"The words of Remis were clear.","[NPC Priest] [TALK Priest>default]",""],[528,"\"Thy journey hath just begun.\"","[NPC Priest] [TALK Priest>default]",""],[529,"But what about Lyhamn?{.} What if...","[NPC Priest] [TALK Juno>worried]",""],[530,"Juno...","[NPC Priest] [TALK Priest>default]",""],[531,"A Valor's duty is not to one village, but to all...","[NPC Priest] [TALK Priest>default]",""],[532,"...{.} Right.","[NPC Priest] [TALK Juno>frustrated]",""],[533,"And one thing more...","[NPC Priest] [TALK Priest>default]",""],[534,"Is it not well past time you joined forces with a {c:3}Wise{c}?","[NPC Priest] [TALK Priest>default]",""],[535,"You mean...{.} with {c:3}Filia{c}?","[NPC Priest] [TALK Juno>worried]",""],[536,"What you did yesterday, we all saw.","[NPC Priest] [TALK Priest>default]",""],[537,"I'm...{.} fine on my own.","[NPC Priest] [TALK Juno>sad]",""],[538,"Juno...{.} a Valor fights the shadows.{.} A Wise lights the way.","[NPC Priest] [TALK Priest>default]",""],[539,"Remember yesterday?","[NPC Priest] [TALK Priest>default]",""],[540,"...{.} Okay.","[NPC Priest] [TALK Juno>sad]",""],[541,"I'll talk to her.","[NPC Priest] [TALK Juno>normal]",""],[542,"Thank you.","[NPC Priest] [TALK Priest>default]",""],[543,"Forever forward!","[NPC Priest] [TALK Priest>default]",""],[544,"Together as one.","[NPC Priest] [TALK Juno>normal]",""],[604,"...","[NPC Priest] [TALK Juno>sadDown]",""],[605,"Juno?{.} You will talk to Filia, right?","[NPC Priest] [TALK Cabbage>default]",""],[606,"I will...","[NPC Priest] [TALK Juno>thinking]",""],[607,"She's probably at home.","[NPC Priest] [TALK Juno>normal]",""],[608,"That big house over there.","[NPC Priest] [TALK Juno>normal]",""],[904,"Yaaaay!","[TALK Hylda]",""],[740,"Way to go, Ma!","[TALK Filia]",""],[751,"You're the best, Darling!","[TALK Blacksmith-petros]",""],[741,"Wohooo!","[TALK Cassandra]",""],[744,"Way to go, boss!","[TALK South-Fisher1]",""],[746,"Good work, ol' Pal!","[TALK Penterson]",""],[905,"Yeah!","[TALK Man]",""],[745,"Wohooo!","[TALK Cassandra]",""],[747,"Junie, our hero!!","[TALK Solon]",""],[748,"Whoohooo!!","[TALK Penterson]",""],[749,"Valor o'Lira!!","[TALK South-Fisher1]",""],[752,"Yeeeeaaahh!!","[TALK Blacksmith-petros]",""],[750,"Juno our Hero!!","[TALK Toko]",""],[835,"Everythin's... gone. Our house...","[NPC Woman2]",""],[836,"Aye, but we ain't, and that beats some mean ol' shack.","[NPC Woman2] [TALK xenoNpcTentsM1]",""],[837,"Sunken stones, our next home'll be far greater, ye'll see!","[NPC Woman2] [TALK xenoNpcTentsM1]",""],[867,"Oh sweetie fry... Let's not fish tomorrow's tide, ey?","[NPC Woman2]",""],[838,"Tough times, but the skies are blue above us.","[NPC Woman3]",""],[868,"Five yaki couldn't drag me back underground.","[NPC Woman3]",""],[841,"Eighty, times two, plus twenty, times four...","[NPC Sophia]",""],[842,"... Divided by sixty-four mouths times three...","[NPC Sophia]",""],[843,"... Considering smaller portions for the children...","[NPC Sophia]",""],[844,"... Oh my, oh my...","[NPC Sophia]",""],[852,"Juno, Juno, look!","[NPC Blacksmith-petros] [TALK xenoToko1]",""],[853,"We're sleepin' in tents, like explorers!","[NPC Blacksmith-petros] [TALK xenoToko1]",""],[845,"So muchta rebuild...","[NPC Blacksmith-petros] [TALK xenoFIlia1]",""],[846,"Gotta keep hammerin', while the goods last.","[NPC Blacksmith-petros]",""],[847,"Sundalan musta been hit as well. I wonder if everyone...","[NPC Blacksmith-petros] [TALK xenoFIlia1]",""],[848,"Them folks there are crafty, ya best believe!","[NPC Blacksmith-petros]",""],[849,"We needta set our hearts on rebuildin' here an' be ready when needed!","[NPC Blacksmith-petros]",""],[850,"After a healthy rest, aye?","[NPC Blacksmith-petros] [TALK xenoFIlia1]",""],[851,"... Aye.","[NPC Blacksmith-petros]",""],[854,"Them shelter supplies will get us through the next few days.","[NPC Woman]",""],[855,"Still gotta haul in some fresh fare though.","[NPC Woman]",""],[759,"Valor o'Lira!{.} Leavin' the village?","[NPC Man]",""],[760,"Keep sharp!{.} Them Nuemera ain't gone.","[NPC Man]",""],[761,"Betcha you'll swat 'em like flies.","[NPC Man]",""],[856,"...","[NPC FisherHothead]",""],[857,"...","[NPC FisherHothead]",""],[858,"...","[NPC FisherHothead]",""],[859,"Oi, don'tcha got heroics to do?","[NPC FisherHothead]",""],[860,"I got this turf covered, no sweat!","[NPC FisherHothead]",""],[792,"Tch... What's our young Valor got to do with me?","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[802,"J-Just wondering what you're doing up here.","[NPC GrandpaLachs] [TALK Juno>crossed]",""],[798,"Keepin' an eye on the stockpiles and carts goin' in and out.","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[803,"Busy bees be filling them stocks with all sorts o' stuffs from Sundalan, as before the entire mess.","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[809,"Good to see that trade between settlements has returned.","[NPC GrandpaLachs] [TALK Juno>crossed]",""],[804,"Everyone's gettin' ready for the new stuff from Sundalan.","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[805,"Right, trade should finally pick up once that bridge is rebuilt.","[NPC GrandpaLachs] [TALK Juno>crossed]",""],[806,"Yeah, yeah.{.} But us fisherfolk've been slackin' with our prized commodity.","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[807,"... Like...{.} Fish?","[NPC GrandpaLachs] [TALK Juno>sideWondering]",""],[808,"Not just {c:3}ANY{c} fish!{.} {rb}Rainbow Carp{rb}!{.}","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[820,"The best fish known to man in any body o' water, as all honest folk know.","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[821,"Oh, I remember eating some during feasts.{.} Tasted really great!","[NPC GrandpaLachs] [TALK Juno>smile]",""],[822,"So...{...} You're not fishing any yet?","[NPC GrandpaLachs] [TALK Juno>surprised]",""],[823,"Tch, would if we could, but there's none to catch in {c:3}Lake Vasia{c}.","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[824,"Those Nyx fiends still got their grubby claws on that lake. They're spookin' all the fish.","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[825,"Right, that area's still blocked off.{.} I should clear it out.","[NPC GrandpaLachs] [TALK Juno>seriousCrossed]",""],[826,"Sounds like Valor work to me. Best get to it.","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[827,"Gettin' our precious lake back would be a mighty big blessing.","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[793,"Will do, with pleasure!","[NPC GrandpaLachs] [TALK Juno>smile]",""],[828,"Show 'em how Lyhamn deals with sunken troublemakers, lass!","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[830,"Oi, young Valor.{.} Making progress with them fish?","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[870,"Still working on it.","[NPC GrandpaLachs] [TALK Juno>normal]",""],[829,"Well, if ya wanna be prepared for the lake ye might wanna listen.","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[877,"Cause I got plenty o' tales of it, I tell ya.","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[816,"S-sure?","[NPC GrandpaLachs]",""],[817,"I gotta hurry!","[NPC GrandpaLachs]",""],[869,"S-sure...?","[NPC GrandpaLachs] [TALK Juno>surprised]",""],[799,"Then polish yer ears, youngin', cuz you'll learn s'thing.","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[878,"Ya, see, back in my days, them carp from Lake Vasia were the pride of the village.","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[810,"You'd go there, spear in hand and bag over ya shoulder, 'n start fishing!","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[811,"Well, hol'up!{.} Course first ya'd bind seven pieces of quickwood to ye belt fo' luck.","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[879,"It was them times' custom, ye see.{.} But it brought results, ye better believe.","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[812,"Uh-huh...","[NPC GrandpaLachs] [TALK Juno>suspicious]",""],[813,"Well, youngins don't appreciate tradition and then wonder about empty sacks, tch!","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[800,"Never me, tho!{.} Fished so many in me days, the ol' pa Penterson dub'd me the \"Carp-ender\", ehehehe...","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[814,"I see...","[NPC GrandpaLachs] [TALK Juno>doubt]",""],[815,"Well, sure as tides, them young fries gotta learn the way.","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[880,"Hope you listen'd well and took yer lesson, lass.","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[801,"I-it indeed was... A story.","[NPC GrandpaLachs] [TALK Juno>surprised]",""],[889,"That it was.{.} But now ye better get spinnin' ye own, youngin'!","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[819,"Ah, sorry, I gotta hurry...","[NPC GrandpaLachs] [TALK Juno>sideWondering]",""],[818,"Tch, then actually hurry up, youngin'!","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[883,"Oi, Valor.{.} Heard ya smashed that damn dam and made way for the carp?","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[884,"I did.{.} News sure travels fast here.","[NPC GrandpaLachs] [TALK Juno>crossed]",""],[882,"Don't underestimate an old man's connections, young'un!","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[885,"You done good with that.{.} Our lake's already lookin' more lively again.","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[886,"Looking forward to eating those carp again.","[NPC GrandpaLachs] [TALK Juno>smile]",""],[887,"Don't get ahead of yourself, young'un!{.} Special occasion food, those are!","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[933,"Aw... Alright...","[NPC GrandpaLachs] [TALK Juno>sadDown]",""],[934,"If ya wanna get a bite, catch some yerself. Here, open yer claws.","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[930,"Ah... A fishing rod?","[NPC GrandpaLachs] [TALK Juno>smile]",""],[931,"Sharp as a board, this one.{.} Yes, it's a rod.{..} For fishing.","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[932,"I've been improvin' my craft for many a long decade now, ya best believe so.","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[888,"Impressive.{.} Thanks a lot!","[NPC GrandpaLachs] [TALK Juno>smile]",""],[796,"Tch...","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[871,"Things be looking up with all the good lumber comin' in.","[NPC Carpenter2]",""],[876,"Oi, no talk now, gotta unload.","[NPC Carpenter2]",""],[872,"Oi, no talk now, gotta unload.","[NPC Carpenter2]",""],[906,"Yet the battle against Nyx\nwas far from over.","[Event DinnerSceneDemo]",""],[918,"The rock surely wasn't 'ere before.","[NPC Ricefarmer2]",""],[919,"Looking strange... Ya think Nyx made it?","[NPC Ricefarmer2] [TALK xenoRock2]",""],[920,"Maybe.{.} Will be a pain to git rid of it.","[NPC Ricefarmer2]",""],[948,"{c:3}We plan to add more dialogues here!{c}\n\nFilia will have lots of things to talk about, afterall...","[NPC Estera]",""]],"maps.start.village.village-02-beach":[[974,"I probably shouldn't just enter like this...","[TALK Juno>sideWondering]",""],[975,"The door is locked","",""],[7,"I like fish","[NPC OldDude] [TALK Juno>normal]",""],[8,"I like rice. It is good food. It would taste great with Tatsu, who is also food. I like food.","[NPC OldDude] [TALK Juno>normal]",""],[22,"Amen.","[NPC OldDude] [TALK Cabbage>default]",""],[4,"NO. LITTERING!","",""],[25,"{i:up} The Inn and Trout","",""],[24,"{i:left} Hot Spring\n{i:right} Lounge","",""],[26,"So...{.} your parents don't know?","[Event grandpaScene] [TALK Cabbage>toward]",""],[27,"Know what?","[Event grandpaScene] [TALK Juno>sideWondering]",""],[56,"That you are an Outcast Chosen.","[Event grandpaScene] [TALK Cabbage>down]",""],[29,"...","[Event grandpaScene] [TALK Juno>sad]",""],[30,"I never got the chance to tell them.","[Event grandpaScene] [TALK Juno>sadDown]",""],[31,"I see-","[Event grandpaScene] [TALK Cabbage>down]",""],[32,"You sunken flea-brained guppy grabber!","[Event grandpaScene] [TALK GrandpaLachs>default]",""],[33,"My bait!","[Event grandpaScene] [TALK GrandpaLachs>default]",""],[34,"Hungry birdie!","[Event grandpaScene] [TALK Hylda>default]",""],[35,"Haha!","[Event grandpaScene] [TALK Milana>default]",""],[36,"What in Remis Rock?!","[Event grandpaScene] [TALK GrandpaLachs>default]",""],[37,"That your bird?","[Event grandpaScene] [TALK GrandpaLachs>default]",""],[38,"N-No,{.} we just, uh, we just...{.} met? ","[Event grandpaScene] [TALK Juno>surprised]",""],[39,"Got yourself a nice treat,{.} I see.","[Event grandpaScene] [TALK Juno>smile]",""],[40,"Oh, I'll give 'im a nice treat!","[Event grandpaScene] [TALK GrandpaLachs>default]",""],[41,"Junie!{.} Junie is back!","[Event grandpaScene] [TALK Hylda>default]",""],[42,"Let's tell everyone!","[Event grandpaScene] [TALK Milana>default]",""],[43,"Let's do!","[Event grandpaScene] [TALK Hylda>default]",""],[44,"Agh!{.} Drink death water ya sunken tuna taker!","[Event grandpaScene] [TALK GrandpaLachs>default]",""],[45,"Tch!","[Event grandpaScene] [TALK GrandpaLachs>default]",""],[46,"Hey, what's that thing?!","[Event grandpaScene] [TALK GrandpaLachs>default]",""],[47,"I sir,{.} am a-","[Event grandpaScene] [TALK Cabbage>up]",""],[48,"Ah, forget it!","[Event grandpaScene] [TALK GrandpaLachs>default]",""],[49,"The nerve of these birds!","[Event grandpaScene] [TALK GrandpaLachs>default]",""],[50,"Friendly guy.","[Event grandpaScene] [TALK Cabbage>default]",""],[51,"Old Salmo.{.} Just how I remember him.","[Event grandpaScene] [TALK Juno>sideSmile]",""],[53,"Tch...","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[816,"Everyone assembled to celebrate\nthe newly rebuilt village.","[Event rebuiltOverview]",""],[963,"Juno, lookin' tough as always!","[NPC RiceGranny] [TALK RiceGranny>default]",""],[964,"Hey, Orlanda.","[NPC RiceGranny] [TALK Juno>smile]",""],[965,"Still workin' on our new pub.","[NPC RiceGranny] [TALK RiceGranny>default]",""],[966,"But it'll be finished soon, sure as tides!","[NPC RiceGranny] [TALK RiceGranny>default]",""],[967,"An' then we've gotta celebrate with some drinks!","[NPC RiceGranny] [TALK RiceGranny>default]",""],[968,"Aren't we celebrating today already...?","[NPC RiceGranny] [TALK Juno>sideWondering]",""],[969,"Can't celebrate enough, I say!","[NPC RiceGranny] [TALK RiceGranny>default]",""],[970,"We just rebuilt our whole village!","[NPC RiceGranny] [TALK RiceGranny>default]",""],[971,"Right...","[NPC RiceGranny] [TALK Juno>smile]",""],[972,"And there's plenty o' rice to go around, too!","[NPC RiceGranny] [TALK RiceGranny>default]",""],[973,"Never saw our crops grow this fast, gods be blessed!","[NPC RiceGranny] [TALK RiceGranny>default]",""],[52,"Tch...","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[54,"Lyhamn Village looks quite different now!","[Event villageComment] [TALK Cabbage>up]",""],[55,"Sure.{.} Everyone worked really hard.","[Event villageComment] [TALK Juno>normal]",""],[57,"Junie, wait!","[Event questKinderScene] [TALK Hylda>default]",""],[58,"Mhm...?","[Event questKinderScene] [TALK Juno>surprised]",""],[59,"Junie, Junie...!","[Event questKinderScene] [TALK Hylda>default]",""],[60,"Hey, you two.","[Event questKinderScene] [TALK Juno>smile]",""],[928,"Where've ya been?","[Event questKinderScene] [TALK Milana>default]",""],[929,"Yeah, we've been lookin' for ya!","[Event questKinderScene] [TALK Hylda>default]",""],[954,"J-{.}Just took a little nap...","[Event questKinderScene] [TALK Juno>sideWondering]",""],[955,"We got a surprise for you!","[Event questKinderScene] [TALK Hylda>default]",""],[956,"Yeah, an amazing surprise!","[Event questKinderScene] [TALK Milana>default]",""],[952,"W-{.}What?","[Event questKinderScene] [TALK Juno>surprised]",""],[953,"{c:3}PRESENTS{c}!!","[Event questKinderScene] [TALK Milana>default]",""],[935,"In all our {c:3}houses{c}!","[Event questKinderScene] [TALK Hylda>default]",""],[936,"Presents?{.} F-{.}For me?","[Event questKinderScene] [TALK Juno>shocked]",""],[937,"Yeah, for {c:3}Junie the Chosen{c}!","[Event questKinderScene] [TALK Milana>default]",""],[938,"Just {c:3}visit our houses{c} and {c:3}collect{c} 'em!","[Event questKinderScene] [TALK Hylda>default]",""],[939,"Visit?{.} What if nobody's home?","[Event questKinderScene] [TALK Juno>sideWondering]",""],[940,"That's okay!{.} Just go in and get 'em!","[Event questKinderScene] [TALK Hylda>default]",""],[941,"We even left a message for ya!","[Event questKinderScene] [TALK Hylda>default]",""],[942,"We don't wanna waste your time...","[Event questKinderScene] [TALK Milana>default]",""],[943,"That...{.} that's very sweet, but-","[Event questKinderScene] [TALK Juno>downSmile]",""],[944,"You have to open our presents, Junie!","[Event questKinderScene] [TALK Hylda>default]",""],[945,"... When you have time!","[Event questKinderScene] [TALK Milana>default]",""],[946,"Yeah, but you gotta {c:3}open them all{c}!","[Event questKinderScene] [TALK Hylda>default]",""],[947,"Uhm...","[Event questKinderScene] [TALK Juno>surprised]",""],[948,"We gotta go now!{.} Big Sis is waiting!","[Event questKinderScene] [TALK Milana>default]",""],[949,"Right...!{.} Bye Junie!","[Event questKinderScene] [TALK Hylda>default]",""],[950,"Byeeeee!","[Event questKinderScene] [TALK Milana>default]",""],[951,"O-{.}Okay?{...} I guess I should look {c:3}inside everyone's houses{c}...","[Event questKinderScene] [TALK Juno>surprised]",""],[893,"This cave seems suspicious... No reason to go in there, yet.","[TALK Juno>suspicious]",""],[661,"Hey Yohan, you needed help?","[NPC Yohan] [TALK Juno>normal]",""],[662,"Well now, if it isn't our darling Valor!","[NPC Yohan] [TALK Yohan>default]",""],[894,"W-who, me?","[NPC Yohan] [TALK Juno>shySide]",""],[895,"Juno, dear, of course, who else?{.} It's not like I've got Valors stacked up like spare towels!","[NPC Yohan] [TALK Yohan>default]",""],[663,"R-right.{.} Thank you.","[NPC Yohan] [TALK Juno>surprised]",""],[896,"Well, well, well... Here to give yourself a well-deserved soak?","[NPC Yohan] [TALK Yohan>default]",""],[665,"Oh, you're open already?","[NPC Yohan] [TALK Juno>smile]",""],[897,"Oh, I wish.{.} But no!{.} Have a look at our precious hot spring!","[NPC Yohan] [TALK Yohan>default]",""],[898,"There.{.} Notice any problems with the water?","[NPC Yohan] [TALK Yohan>default]",""],[899,"The...{..} the water?","[NPC Yohan] [TALK Juno>downCurious]",""],[900,"Exactly, there is none!{.} Dry as a salted ricecake!","[NPC Yohan] [TALK Yohan>default]",""],[913,"It's a disaster!{.} Imagine our boys just wallowing in dry soap!","[NPC Yohan] [TALK Yohan>default]",""],[911,"I can smell it!{.} Nyx is down there, fouling things up!","[NPC Yohan] [TALK Yohan>default]",""],[906,"Nyx?{.} What makes you think that?","[NPC Yohan] [TALK Juno>suspicious]",""],[912,"Juno, precious, take a peek up there...","[NPC Yohan] [TALK Yohan>default]",""],[907,"See that big nasty plume?","[NPC Yohan] [TALK Yohan>default]",""],[908,"What, Nyx fog, this close?!","[NPC Yohan] [TALK Juno>shocked]",""],[914,"It wants to sink us into the stink, spirit-first!","[NPC Yohan] [TALK Yohan>default]",""],[902,"What's more, a suspicious cave opened off the beach recently.","[NPC Yohan] [TALK Yohan>default]",""],[915,"Subtle, our naughty tormentors are not!","[NPC Yohan] [TALK Yohan>default]",""],[903,"I should investigate that cave, before things get worse.","[NPC Yohan] [TALK Juno>annoyed]",""],[916,"Gotta find a way to reach it, though.","[NPC Yohan] [TALK Juno>doubt]",""],[904,"Not to worry, darling.{.} As in love and business, I always plan ahead!","[NPC Yohan] [TALK Yohan>default]",""],[917,"A fisherman owed me a favor, so I asked him to prep a boat nearby.","[NPC Yohan] [TALK Yohan>default]",""],[905,"A boat?{.} That should work.","[NPC Yohan] [TALK Juno>smile]",""],[909,"Fantastic! Our shining heroine is taking charge.","[NPC Yohan] [TALK Yohan>default]",""],[918,"You can't imagine my terror.{.} Without a soak, my soul's got nowhere to settle.","[NPC Yohan] [TALK Yohan>default]",""],[910,"I understand.{.} Whatever's in that cave, I'll find it.","[NPC Yohan] [TALK Juno>smile]",""],[919,"I shall prepare the finest soaps for your return!","[NPC Yohan] [TALK Yohan>default]",""],[920,"Juno, dear, use the boat I prepared to enter the cave under the spring.","[NPC Yohan] [TALK Yohan>default]",""],[921,"Whatever filth Nyx is doing in there must be cloggin' our spring's blessed flow!","[NPC Yohan] [TALK Yohan>default]",""],[667,"Yohan, I found the problem in that cave.","[NPC Yohan] [TALK Juno>normal]",""],[668,"Oh, Juno, my dearest Chosen, I already noticed!{.} There!","[NPC Yohan] [TALK Yohan>default]",""],[669,"Feast your eyes upon our hot springs, flooded once again with god-blessed, life-giving liquids!","[NPC Yohan] [TALK Yohan>default]",""],[670,"Whoa, that fixed itself quickly.","[NPC Yohan] [TALK Juno>awww]",""],[922,"W-well, you better give it some time.{.} Don't want grubby Nyx debris in your bathwater...","[NPC Yohan] [TALK Juno>doubt]",""],[923,"Grubby what now...?","[NPC Yohan] [TALK Yohan>default]",""],[926,"Well, never mind that. Don't worry about a thing, sweetie. The purity of our springs is my highest priority!","[NPC Yohan] [TALK Yohan>default]",""],[957,"You did fine work, darling.{.} So here's a little something for you to enjoy!","[NPC Yohan] [TALK Yohan>default]",""],[930,"Oh, what's all this?{.} Smells great.","[NPC Yohan] [TALK Juno>smile]",""],[931,"Careful, it's for bathing, not eating.","[NPC Yohan] [TALK Yohan>default]",""],[958,"The finest soaps I've ever made, enriched with all the minerals that make your skin shine.","[NPC Yohan] [TALK Yohan>default]",""],[888,"So thoughtful, thank you.","[NPC Yohan] [TALK Juno>awww]",""],[924,"If you want to try them out, the bathhouse is yours anytime.","[NPC Yohan] [TALK Yohan>default]",""],[925,"Looking forward to it.","[NPC Yohan] [TALK Juno>smile]",""],[671,"Juno, dear, this bath is just wonderful.","[NPC Yohan] [TALK Yohan>default]",""],[776,"Valor Juno, nice seein' ya!","[NPC Tunya] [TALK Tunya>default]",""],[765,"Greetings, Tunya.{.} How're the fish?","[NPC Tunya] [TALK Juno>smile]",""],[659,"The fish?{.} Them's same as always, I s'pose.{.} Livin' their fish lives.","[NPC Tunya] [TALK Tunya>default]",""],[769,"Sometimes findin' themselves in our nets to fill some bellies!","[NPC Tunya] [TALK Tunya>default]",""],[770,"That's really nice of them!","[NPC Tunya] [TALK Juno>smile]",""],[771,"That it is.{.} If only me boy was as easy.","[NPC Tunya] [TALK Tunya>annoyed]",""],[774,"Alezanda?{.} Is he in trouble?","[NPC Tunya] [TALK Juno>crossed]",""],[777,"Aye, some trouble he is.{.} Boy's as unsteady as a flag in a storm lately.","[NPC Tunya] [TALK Tunya>annoyed]",""],[778,"Fight Nyx this, hone his spear that!","[NPC Tunya] [TALK Tunya>shocked]",""],[779,"What's needed's more fish an' the ocean's got plenty for the takin'.","[NPC Tunya] [TALK Tunya>annoyed]",""],[785,"Everyone's very grateful for that.","[NPC Tunya] [TALK Juno>smile]",""],[780,"But... things are tense right now.{.} Your son might be on edge.","[NPC Tunya] [TALK Juno>doubt]",""],[781,"Aye, he's of that age.{.} Me youth was a storm as well, believe me.","[NPC Tunya] [TALK Tunya>default]",""],[782,"But things as they are, we needta stick together.{.} Get all hands on deck, I say.","[NPC Tunya] [TALK Tunya>default]",""],[786,"I'll keep an eye out and tell him if I see him.","[NPC Tunya] [TALK Juno>normal]",""],[783,"Thank ya.{.} I last sent him {c:3}to Penterson's{c} {l:start_center_center-06} for some errands.","[NPC Tunya] [TALK Tunya>default]",""],[805,"I bet he's hangin' around there... instead of comin' back to help.","[NPC Tunya] [TALK Tunya>annoyed]",""],[784,"Alright.","[NPC Tunya] [TALK Juno>serious]",""],[787,"Please tell Alezanda that we need his help if ya see him.","[NPC Tunya] [TALK Tunya>default]",""],[788,"I last sent him to Penterson's {l:start_center_center-06} for some errands.","[NPC Tunya] [TALK Tunya>default]",""],[791,"Oi, welcome back, Juno!","[NPC Tunya] [TALK Tunya>default]",""],[801,"Hey Tunya... Looks like Zanda is back to help?","[NPC Tunya] [TALK Juno>smile]",""],[802,"Aye.{.} Looks like whatever wisdom ya hammered into him took root.","[NPC Tunya] [TALK Tunya>intenseSmile]",""],[789,"Boy's workin' faster, bruises an' all.","[NPC Tunya] [TALK Tunya>default]",""],[803,"I didn't do much, really.","[NPC Tunya] [TALK Juno>surprised]",""],[804,"I think he just wants to be useful.","[NPC Tunya] [TALK Juno>crossed]",""],[813,"Didn't know how, is all.","[NPC Tunya] [TALK Juno>doubt]",""],[790,"Yo, Pa!{.} Is that all?{.} I gotta get back to trainin'.","[NPC Tunya] [TALK FisherHothead>normal]",""],[793,"Not so quick, boy!{.} Get them crates first!","[NPC Tunya] [TALK Tunya>annoyed]",""],[794,"But...","[NPC Tunya] [TALK FisherHothead>neutral]",""],[795,"It's perfect trainin' for those arms!","[NPC Tunya] [TALK Tunya>intenseSmile]",""],[796,"Right, Valor Juno?","[NPC Tunya] [TALK Tunya>default]",""],[797,"Mh... I do move a lot of boxes, yeah.","[NPC Tunya] [TALK Juno>crossed]",""],[806,"But do ya really...?","[NPC Tunya] [TALK Filia>wondering]",""],[798,"Whoa, so it's kinda, like, Valor trainin'?!{.} Better get back to it!","[NPC Tunya] [TALK FisherHothead>normal]",""],[808,"Still ambitious even after tussling with Nyx like that.{.} Impressive.","[NPC Tunya] [TALK Juno>crossed]",""],[807,"Well, the tide don't turn quick, y'know?","[NPC Tunya] [TALK Tunya>default]",""],[809,"Mighty grateful for the help, Valor.{.} Have some fish on me!","[NPC Tunya] [TALK Tunya>default]",""],[810,"Great, one can never have enough fish!","[NPC Tunya] [TALK Juno>smile]",""],[814,"Aye, and there'll always be more beneath our waves!","[NPC Tunya] [TALK Tunya>default]",""],[959,"Also threw in our recipe for traditional Lyhamn {v:items.name.smoked-fish}.","[NPC Tunya] [TALK Tunya>default]",""],[960,"Thank you, always wanted to make that myself!","[NPC Tunya] [TALK Juno>awww]",""],[961,"I better get back to fishing then, 'fore ya eat through the supplies.","[NPC Tunya] [TALK Tunya>intenseSmile]",""],[962,"Till next time.","[NPC Tunya] [TALK Tunya>intenseSmile]",""],[762,"Zanda's really puttin' his back into it lately.","[NPC Tunya] [TALK Tunya>default]",""],[811,"Yo, Valor!{.} Gonna do my work here!","[NPC FisherHothead] [TALK FisherHothead>normal]",""],[812,"Good to see.","[NPC FisherHothead] [TALK Juno>smile]",""],[792,"Tch... The ocean is restless!","[NPC GrandpaLachs] [TALK GrandpaLachs>default]",""],[815,"So much driftwood... Our beach is a mess.","[NPC South-Fisher2]",""],[927,"I probably shouldn't just enter like this...","[TALK Juno>sideWondering]",""]],"maps.start.village.village-03-garden":[[25,"Don't forget to {c:3}FLUSH{c}.","",""],[28,"{v:world.name.start-village} Memory Garden","",""],[27,"{v:world.name.start-village} Memory Garden","",""],[29,"{rb}Hello You{rb}","",""],[255,"{s:5}I'll wait...{.} \nuntil we meet again.","[Event junoWakeUp2]",""],[31,"...?","[Event junoWakeUp2] [TALK Juno>surprised]",""],[32,"...!","[Event junoWakeUp2] [TALK Solon>default]",""],[33,"Easy, Junie...","[Event junoWakeUp2] [TALK Solon>default]",""],[34,"Junie?!{.} Is she...","[Event junoWakeUp2] [TALK Cassandra>default]",""],[35,"Mom?{.} ... Dad?","[Event junoWakeUp2] [TALK Juno>surprised]",""],[36,"Junie!","[Event junoWakeUp2] [TALK Cassandra>default]",""],[37,"Sweetie!{.} You're finally awake.{.} We were so worried!","[Event junoWakeUp2] [TALK Cassandra>default]",""],[38,"I...{.} I...","[Event junoWakeUp2] [TALK Juno>surprised]",""],[39,"I'm so glad you're here.","[Event junoWakeUp2] [TALK Juno>touched]",""],[40,"So glad...","[Event junoWakeUp2] [TALK Juno>touchedClosed]",""],[47,"You slept for {c:3}almost a week{c}, we thought you'd never wake up...","[Event junoWakeUp2] [TALK Solon>default]",""],[236,"A week?!","[Event junoWakeUp2] [TALK Juno>surprised]",""],[42,"Sweetie!{.} We're so proud of ya!","[Event junoWakeUp2] [TALK Cassandra>default]",""],[43,"Uhm...","[Event junoWakeUp2] [TALK Juno>surprised]",""],[44,"You did so much!{.} All by yourself!","[Event junoWakeUp2] [TALK Solon>default]",""],[49,"...","[Event junoWakeUp2] [TALK Juno>worried]",""],[46,"Rise and shine, Valor o'Lira!","[Event junoWakeUp2] [TALK Cabbage>up]",""],[48,"Cabbage...?","[Event junoWakeUp2] [TALK Juno>worried]",""],[45,"...","[Event junoWakeUp2] [TALK Juno>sadDown]",""],[50,"...{.} What's with that look?","[Event junoWakeUp2] [TALK Cabbage>down]",""],[51,"Don't tell me you thought it was all a dream...","[Event junoWakeUp2] [TALK Cabbage>puzzled]",""],[237,"It...{.} wasn't?","[Event junoWakeUp2] [TALK Juno>worried]",""],[238,"All this...{.} The grass, the trees...","[Event junoWakeUp2] [TALK Juno>sideWondering]",""],[239,"It all grew back?{.} Just like that?","[Event junoWakeUp2] [TALK Juno>surprised]",""],[240,"A blessing from the gods.{.} All thanks to you lifting the curse.","[Event junoWakeUp2] [TALK Cabbage>downClosed]",""],[52,"Cabbage told us everything.","[Event junoWakeUp2] [TALK Solon>default]",""],[53,"...{.} Everything?","[Event junoWakeUp2] [TALK Juno>worried]",""],[54,"...{.} Only the {c:3}glorious{c} parts.","[Event junoWakeUp2] [TALK Cabbage>embarassed]",""],[55,"My daughter, the {c:3}Chosen{c}!","[Event junoWakeUp2] [TALK Solon>default]",""],[56,"Savior of {c:3}Lyhamn{c}!","[Event junoWakeUp2] [TALK Solon>default]",""],[57,"You really remind me of your grandfather, Junie.{.} You're special! ","[Event junoWakeUp2] [TALK Solon>default]",""],[58,"...{.} Aren't you exaggerating?","[Event junoWakeUp2] [TALK Juno>downSmile]",""],[61,"Little Junie, humble as ever!","[Event junoWakeUp2] [TALK Cassandra>default]",""],[59,"You must be thirsty!","[Event junoWakeUp2] [TALK Cassandra>default]",""],[60,"Let me get ya somethin' to drink!","[Event junoWakeUp2] [TALK Cassandra>default]",""],[62,"The Memory Garden is still here.","[Event junoWakeUp2] [TALK Juno>smile]",""],[63,"Yes, but we still gotta shape 'er up!","[Event junoWakeUp2] [TALK Cassandra>default]",""],[64,"So muchta do...","[Event junoWakeUp2] [TALK Cassandra>default]",""],[65,"What about the village?","[Event junoWakeUp2] [TALK Juno>sideWondering]",""],[66,"Oh! You should go for a look!","[Event junoWakeUp2] [TALK Cassandra>default]",""],[67,"Indeed.{.} Everyone wants to see you.","[Event junoWakeUp2] [TALK Solon>default]",""],[68,"Alright then...","[Event junoWakeUp2] [TALK Juno>worried]",""],[69,"Now don'tcha forget about us!","[Event junoWakeUp2] [TALK Cassandra>default]",""],[70,"We love havin' ya here.","[Event junoWakeUp2] [TALK Cassandra>default]",""],[71,"Of course, I'll be back soon.","[Event junoWakeUp2] [TALK Juno>sideSmile]",""],[72,"Love you, Mom.","[Event junoWakeUp2] [TALK Juno>smile]",""],[73,"Dad.","[Event junoWakeUp2] [TALK Juno>smile]",""],[74,"Off to {c:3}Lyhamn{c}, then!","[Event junoWakeUp2] [TALK Juno>normal]",""],[76,"...","[Event junoWakeUp2] [TALK Cabbage>down]",""],[75,"Hello, Junie!","[NPC Solon] [TALK Solon>default]",""],[241,"How are you doing, dad?","[NPC Solon] [TALK Juno>smile]",""],[242,"Good, good.{.} Well, adequate, given the circumstances.","[NPC Solon] [TALK Solon>normalDown]",""],[243,"Everyone is working tirelessly to rebuild, so I cannot be the exception.","[NPC Solon] [TALK Solon>sad]",""],[250,"Junie, dear, how are you?","[NPC Cassandra] [TALK Cassandra>default]",""],[251,"Hey, mom, I'm fine.{.} Are things going well?","[NPC Cassandra] [TALK Juno>touched]",""],[246,"Oh, don'tcha worry about us.","[NPC Cassandra] [TALK Cassandra>default]",""],[247,"We'll get everything back in order in no time.","[NPC Cassandra] [TALK Cassandra>away]",""],[248,"Maybe we should start with some bookshelves, you know how your dad likes those.","[NPC Cassandra] [TALK Cassandra>jokeTease]",""],[249,"I'll always feel at home when seeing old books in shelves...","[NPC Cassandra] [TALK Juno>funnyJoke]",""],[191,"Junie, you can always rest here when you're tired.","[NPC Solon] [TALK Solon>default]",""],[200,"Thanks dad.","[NPC Solon] [TALK Juno>awww]",""],[185,"Hey Dad...","[NPC Solon] [TALK Juno>awww]",""],[201,"Oh, Junie!{.} You're quiet as a whisper when you walk!","[NPC Solon] [TALK Solon>default]",""],[217,"Did you need something, pebble?","[NPC Solon] [TALK Solon>normalDown]",""],[210,"Yes...{.} I talked with Petros and...","[NPC Solon] [TALK Juno>thinking]",""],[218,"Iron...{.} yes...{.} Your grandfather was obsessed with the stuff until he developed Lirite.","[NPC Solon] [TALK Solon>thinking]",""],[219,"Can we get Lirite?","[NPC Solon] [TALK Juno>normal]",""],[220,"Well, no...{.} But we can get iron!","[NPC Solon] [TALK Solon>sad]",""],[211,"From where? I've never seen a mine around here...","[NPC Solon] [TALK Juno>crossed]",""],[221,"From sand.","[NPC Solon] [TALK Solon>normalDown]",""],[214,"Iron from sand?","[NPC Solon] [TALK Filia>surprised]",""],[222,"From sand?","[NPC Solon] [TALK Juno>doubt]",""],[223,"Yes.{.} The right type from the right place can be very high in iron.{.} It just isn't very efficient.","[NPC Solon] [TALK Solon>thinking]",""],[224,"That's why it fell out of practice when the great northern mines began shipping iron here.","[NPC Solon] [TALK Solon>default]",""],[225,"Well, that's not happening anymore...","[NPC Solon] [TALK Juno>normal]",""],[206,"Indeed.{.} Maybe it's time to revive the old practice.","[NPC Solon] [TALK Solon>normalDown]",""],[226,"I think Pa might be a lil' skeptical...","[NPC Solon] [TALK Filia>worried]",""],[195,"I'll talk to him myself.{.} Are you coming along?","[NPC Solon] [TALK Solon>default]",""],[227,"I should visit Petros and explain it myself.{.} Are you coming along?","[NPC Solon] [TALK Solon>default]",""],[198,"I will come with you now.","[NPC Solon]",""],[199,"I will join you there later.","[NPC Solon]",""],[207,"Alright, then let us go forthwith.","[NPC Solon] [TALK Solon>default]",""],[209,"Good, then meet me at his smithy.","[NPC Solon] [TALK Solon>default]",""],[196,"Okay.","[NPC Solon] [TALK Juno>normal]",""],[216,"Everyone should be gathered by the Wellspring.","[Event junoLeavesHouse] [TALK Juno>normal]",""],[228,"Juno, don't forget to meet up with {c:3}Petros{c} before you leave.","[Event junoLeavesHouse2] [TALK Cabbage>default]",""],[229,"You don't have to tell me twice.","[Event junoLeavesHouse2] [TALK Juno>crossed]",""],[230,"...","[NPC Cabbage] [TALK Cabbage>smug]",""],[231,"What are you doing?","[NPC Cabbage] [TALK Juno>worried]",""],[232,"...","[NPC Cabbage] [TALK Cabbage>downClosed]",""],[233,"The water is going straight through you.","[NPC Cabbage] [TALK Juno>suspicious]",""],[234,"...","[NPC Cabbage] [TALK Cabbage>downClosed]",""],[235,"Well, I'm not gonna stop you.","[NPC Cabbage] [TALK Juno>annoyed]",""],[244,"Junie, dear, how are you?","[NPC Cassandra] [TALK Cassandra>default]",""],[245,"Hey, Mom, I'm fine.{.} Are things going well?","[NPC Cassandra] [TALK Juno>touched]",""],[252,"Oh, it's been going great. Just look around.","[NPC Cassandra] [TALK Cassandra>away]",""],[253,"Garden's in good shape again.","[NPC Cassandra] [TALK Cassandra>away]",""],[254,"Pretty... Brings back memories of before.","[NPC Cassandra] [TALK Juno>awww]",""],[256,"{c:3}We plan to add more dialogues here!{c}\n\nThings will happen when Juno visits home!","[NPC Cassandra]",""]],"maps.start.west.west-01-lake":[[367,"The path to the lake is clear again.","[TALK Juno>smile]",""],[363,"And the carp can once more make their passage.{..} Look!","[TALK Cabbage>up]",""],[365,"Those fish are so pretty...","[TALK Juno>awww]",""],[368,"And tasty looking.{.}.{.}.{.} Maybe I should catch a sample?","[TALK Juno>funnyJoke]",""],[369,"Juno.{.}.{.}.{.} Let us return and talk to the old fisherman first.","[TALK Cabbage>embarassed]",""],[366,"R-right... we should tell old Salmo.","[TALK Juno>shySide]",""],[353,"Angry fish!","[BATTLEbattleLakeFishFinal] [TALK Juno>shout]",""],[356,"Of course the bridge is busted. Gotta be...","[Event questFishBeforeBridge] [TALK Juno>annoyed]",""],[357,"Juno!{.} Look over there, upstream!","[Event questFishBeforeBridge] [TALK Cabbage>up]",""],[358,"Roots be bent, those spikes are blockading the entire river!","[Event questFishBeforeBridge] [TALK Juno>shocked]",""],[359,"...And blocking the flow of carp.","[Event questFishBeforeBridge] [TALK Cabbage>toward]",""],[360,"Doesn't look like I can do much about it from here.","[Event questFishBeforeBridge] [TALK Juno>doubt]",""],[361,"And with the bridge broken{.}.{.}.{.}.","[Event questFishBeforeBridge] [TALK Juno>suspicious]",""],[362,"...I gotta find a different way to the other side.","[Event questFishBeforeBridge] [TALK Juno>serious]",""]],"maps.start.west.west-02-fishing":[[17,"FISHING COMBO","[Event fishingManager]",""],[18,"{v:tmp.fishingScoreTemp} x {v:tmp.fishingScoreMulti} Points","[Event fishingManager]",""],[12,"Fishing Score","[Event fishingManager]",""],[11,"Wave {v:tmp.fishingWavesNumber} / {v:tmp.fishingWavesGoal}\nCurrent Score: {v:tmp.fishingScore}\nFish Slain: {v:tmp.fishingKilled} / {v:tmp.fishTotalGoal}","[Event fishingManager]",""],[14,"Fin-fished!\n\nFISH RESULTS:\nFished {v:tmp.fishingWavesNumber} Waves!\nFish Vanqfished: {v:tmp.fishingKilled} / {v:tmp.fishSpawnedTotal}\nFinal Fish Score: {c:3}{v:tmp.fishingScore}{c}\n\nFISH RANK:\n{c:8}{v:tmp.fishingTitle} AMAZING!!!{c}","[Event fishingManager]",""],[15,"Fin-fished!\n\nFISH RESULTS:\nFished {v:tmp.fishingWavesNumber} Waves!\nFish Vanqfished: {v:tmp.fishingKilled} / {v:tmp.fishSpawnedTotal}\nFinal Fish Score: {c:3}{v:tmp.fishingScore}{c}\n\nFISH RANK:\n{c:2}{v:tmp.fishingTitle} SUCCESS!{c}","[Event fishingManager]",""],[16,"Fin-fished!\n\nFISH RESULTS:\nFished {v:tmp.fishingWavesNumber} Waves!\nFish Vanqfished: {v:tmp.fishingKilled} / {v:tmp.fishSpawnedTotal}\nFinal Fish Score: {c:3}{v:tmp.fishingScore}{c}\n\nFISH RANK:\n{c:5}{v:tmp.fishingTitle} FAIL!{c}","[Event fishingManager]",""],[2,"Lets'a fish!!1","[Event fishingStart] [TALK Juno>funnyJoke]",""],[7,"Wave {v:tmp.fishingWavesNumber} / {v:tmp.fishingWavesGoal}\nCurrent Score: {v:tmp.fishingScore}\nFish Slain: {v:tmp.fishingKilled} / {v:tmp.fishSpawnedTotal}","[TALK Cabbage>shoutDivine]",""],[6,"Wave {v:tmp.fishingWavesNumber}","[TALK Cabbage>shoutDivine]",""],[20,"COMBO OVER!","[Event fishingScoring] [TALK Cabbage>default]",""],[8,"FISHING FEVER! {v:tmp.fishingScoreNew} x {v:tmp.fishingScoreMulti} Points","[Event fishingScoringTimedCombo]",""],[13,"COMBO LOSS!!!","[Event fishingScoringTimedCombo] [TALK Cabbage>surprised]",""]],"players.bob":[[1,"Cresendo","",""],[2,"Third Melody","",""],[3,"Second Chord","",""],[4,"First Note","",""],[5,"Claio Solas","",""],[6,"Start Attack","",""],[7,"Ortrom Solas","",""],[8,"Regular Shoot","",""],[9,"Bogha Solas","",""]],"players.juno":[[119,"A broadsword that delivers quick {c:3}Slash{c} attacks. \n\nClaio was the weapon of {c:3}Vasia of the Firstborn{c}. When it was swung by her, a divine song filled the air and all who listened were purified of malice.\n\n\"A sword to cleave sorrow and pave the way to progress\"","",""],[120,"Claio Solas","",""],[121,"A weighty hammer that delivers devastating {c:3}Blunt{c} attacks. \n\nOrtrom was the weapon of {c:3}Basil of the Firstborn{c}. Despite its size, Basil swung the hammer with such grace that it gained him the moniker \"{c:3}Dancing Lion{c}\".\n\n\"A hammer to smite evil and pave the way to progress\"\n\n","",""],[122,"Ortrom Solas","",""],[117,"Stabbidy Stab Stab","",""],[118,"Lann Solas","",""],[38,"Quick and tonfa-ncy","",""],[39,"Dorn Solas","",""],[123,"A crossbow that delivers powerful {c:3}Pierce{c} attacks.\n\n{c:3}Bogha{c} was a weapon used by {c:3}Vasia of the Firstborn{c}. Her aim with the crossbow was unmatched and legend has it she once wielded two of them at the same time.\n\n\"A bow to pierce truth and pave the way to progress\"","",""],[124,"Bogha Solas","",""],[125,"A chakram which delivers swift {c:3}Slash{c} attacks against multiple targets along its way.\n\n{c:3}Fain{c} was a weapon used by {c:3}Basil of the Firstborn{c}. He incorporated the chakram into his dance making the weapon both elegant and deadly.\n\n\"A chakram to sever enmity and pave the way to progress\"\n\n","",""],[126,"Fain Solas","",""],[103,"A Kama connected to a chain, delivering {c:3}Slash{c} attacks and dragging enemies with it.\n\n\n\"A Kama to form connections and pave the way to progress\"","",""],[104,"Corran Solas","",""],[105,"Goes b00m, b00m, b00m, I want you in my r00m. Afflicts enemies with critical earworms.","",""],[106,"Boma Solas","",""],[87,"Press {i:act.dash} to perform a quick {c:3}dash in the direction you're moving{c}.\nPress {i:act.dash} without moving to perform a {c:3}Back Step{c}.\n\nBoth will {c:3}cost some{c} amount of {c:3}stamina{c} to execute.\n\nYou are {c:3}briefly invulnerable during the start{c} of this maneuver. \n\n","",""],[68,"Movement: Dash","",""],[94,"Press {i:act.guard} to enter guard mode, reducing incoming damage by {c:2}{v:params.mod.STAT_GUD}%{c}. (Deflect)\n\nPress {i:act.guard} {c:3}right before an attack{c} would hit to {c:3}parry the attack{c}, {c:3}nullifying damage{c} and inflicting {c:3}Break Accumulation{c} to the attacker.\nProjectiles {c:3}marked by incoming arrows{c} can be {c:3}reflected{c} back at the enemy.","",""],[81,"Combat: Guarding","",""],[89,"Keep holding {i:act.dash} after a dash to {c:3}charge up{c}.\nRelease to start {c:3}sprinting{c} and automatically jump off ledges. \n\nAttacking, interacting or getting hit by enemies will {c:3}cancel{c} the sprint.","",""],[83,"Movement: Sprint","",""],[90,"Unlocks the powers granted to you by the {c:3}Divine Marble{c}.\n\nPress {i:act.command} to activate your {c:3}Divine Focus{c} to {c:3}analyze your environment{c} or {c:3}change weapons{c}.\n","",""],[85,"Divine Marble","",""],[91,"Press {i:act.dash} {c:3}right before a ledge{c} to perform a long jump.\n\nAim while jumping to {c:3}slow down time {c}allowing you to make more precise shots with your ranged weapons.\n\n{c:3}Keep holding{c} {i:act.dash} to automatically jump off ledges.","",""],[86,"Movement: Jump","",""],[92,"Hold {i:act.special} to charge up {c:3}divine energy{c}.\nRelease to {c:3}perform the Divine Art{c} slotted in your currently active aspect.\n\nEach Divine Art comes with a {c:3}Divine Charge (DC) cost{c}. \nBuild up charge by {c:3}performing various combat actions{c}.","",""],[93,"Combat: Divine Arts","",""],[28,"Wait shortly after the second attack of {c:3}Water Dance{c} then press {i:act.attack}{i:act.attack}{i:act.attack} to execute a combo that is especially {c:3}effective against broken enemies{c}.\n\nThe last attack counts as a {c:3}Finisher{c} and {c:3}Ground Pound{c}!","",""],[27,"Crashing Wave","",""],[36,"Hold {i:act.attack} to charge your weapon. Let go to release a {c:3}powerful dual sweep around you{c}. \n\nYou can slowly {c:3}move while charging{c}.\n\n{c:3}Keep holding into the direction {c}you're attacking to affect an even {c:3}larger area{c}!\n\nThis attack counts as a {c:3}Finisher{c}.","",""],[37,"Ocean Ring","",""],[53,"Hold {i:act.attack} after performing a {c:3}Back Step{c} to start charging.\nRelease to execute a {c:3}thrust attack{c} that will {c:3}hit multiple enemies{c} in a line.\n\nRelease early or simply press to perform {c:3}River Tap{c} instead.\n\nThis attack counts as a {c:3}Finisher{c}!","",""],[40,"Vapor Thrust","",""],[47,"Press {i:act.attack} after you successfully parried an attack to perform a fast counter stab.\n\nThe attack can {c:3}hit multiple enemies{c} and {c:3}pushes them along with you{c}. \n\nThe stab will always face the parried attack!\n\nThis attack counts as a {c:3}Finisher{c}!","",""],[41,"Tide Breaker","",""],[48,"Hold {i:act.attack} after the first attack of {c:3}Water Dance{c} to perform a rapid flurry of stab attacks in front of you. \n\nGood to quickly fill the break bar of an enemy.\n\nThe last attack counts as a {c:3}Finisher{c}!","",""],[49,"Rain Fall","",""],[50,"Ocean Tango","",""],[46,"Press {i:act.attack} while dashing to perform a {c:3}quick sweep attack{c} in front of you.\n\nContinue pressing {i:act.attack} to transition into the second attack of {c:3}Water Dance{c}!","",""],[51,"River Tap","",""],[45,"Press {i:act.attack}{i:act.attack}{i:act.attack} to perform a basic attack combo that can {c:3}hit multiple enemies{c} around you.\n\nThe last attack {c:3}hits twice{c} and counts as a {c:3}Finisher{c}!","",""],[44,"Water Dance","",""],[77,"Cadence","",""],[78,"Increases {c:3}Cadence{c} by 10% after hitting an enemy with the {c:3}last attack of Water Dance{c}.\n\nOnly the {c:3}last attack matters{c}, meaning you can whiff the first two hits and still increase your Cadence.","",""],[79,"Fluid Cadence","",""],[54,"Hold {i:act.attack} to charge your weapon. Let go to jump forward and release a powerful {c:3}Ground Pound{c} with a large area of effect. \n\nYou can {c:3}adjust the impact position{c} during the jump.\n\nThis attack counts as a {c:3}Finisher{c}!\n","",""],[55,"Resonant Smash","",""],[56,"Hold {i:act.attack} after the first attack of {c:3}Rock n' Roll{c} to start swinging the hammer wildly in front of you.\n{c:3}Keep mashing{c} {i:act.attack} to continue the attack {c:3}indefinitely{c}.  \n\nGood to quickly fill the {c:3}break bar{c} of an enemy.\n\nThe last attack counts as a {c:3}Finisher{c} and {c:3}Ground Pound{c}!","",""],[57,"Geo Cacophony","",""],[58,"After performing a {c:3}Back Step{c}, hold {i:act.attack} to charge up.\n\nRelease to grind the hammer through the ground and {c:3}release multiple shock-spikes{c} in front of you.\n\n","",""],[59,"Stardust Wave","",""],[72,"Press {i:act.attack} after you successfully parried an attack to perform a quick {c:3}Ground Pound{c}.\n\nThe attack will always face the parried attack, but can {c:3}hit multiple enemies{c}.\n\nIt also counts as a {c:3}Finisher{c}.\n\n","",""],[69,"Crystal Breaker","",""],[60,"Wait shortly after the second attack of {c:3}Rock n' Roll{c} then press {i:act.attack} to execute two overhead ground pounds that are especially {c:3}effective against broken enemies{c} and count as {c:3}Ground Pound{c}.\n\nThe last attack counts as a {c:3}Finisher{c}!","",""],[61,"Tectonic Echo","",""],[70,"Press {i:act.attack}{i:act.attack}{i:act.attack} to perform a basic attack combo that can {c:3}hit multiple enemies{c} around you.\n\nThe second attack hits twice and can even hit enemies behind you.\n\nThe last attack counts as a {c:3}Finisher{c} and {c:3}Ground Pound{c}!","",""],[62,"Rock n' Roll","",""],[63,"Press {i:act.attack} while dashing to perform a {c:3}quick sweep attack{c} in front of you.\n\nContinue pressing {i:act.attack} to transition into the second attack of {c:3}Rock n' Roll{c}!","",""],[71,"Sonic Slap","",""],[73,"Wait shortly after the second attack of {c:3}Kristallspeer{c} then press {i:act.attack} to spin the spear above you, {c:3}drawing enemies in{c} and finishing with a {c:3}wide sweep in front of you{c}.\n\nThe last attack counts as a {c:3}Finisher{c}!","",""],[74,"Eispickel","",""],[75,"Press {i:act.attack}{i:act.attack}{i:act.attack}{i:act.attack} to perform a basic attack combo that can {c:3}hit multiple enemies{c} in front of you.\n\nThe third attack {c:3}hits 3 times{c} and counts as a {c:3}Finisher{c}!","",""],[76,"Kristallspeer","",""],[65,"Keep aiming to prepare a {c:3}Charged Shot{c}. \n\nYour next shot shoots a {c:3}beam of light{c} which {c:3}pierces all enemies{c} in its path.\n\n","",""],[66,"Hunter's Spike","",""],[100,"Press {r:gui:ref:skills:autoShotInput} to perform an {c:3}Auto Shot{c} which quickly shoots {c:3}2 arrows{c} at a target in sight.","",""],[141,"Press {i:act.shooting} without aiming to perform an {c:3}Auto Shot{c} which quickly shoots {c:3}two arrows{c} at a target in sight.\n","",""],[101,"Twin Fangs","",""],[107,"Time your shot with the {c:3}end of the charge{c} for a more powerful attack.\n\nDamage Multiplier: {c:2}25%{c}","",""],[108,"Perfect Charge","",""],[127,"Press and {c:3}hold{c} {r:gui:ref:skills:autoShotInput} to prepare a {c:3}Charged Auto Shot{c}. \n\nRelease to shoot a volley of {c:3}5 homing & piercing arrows{c}.","",""],[142,"Hold {i:act.shooting} without aiming to prepare a {c:3}Charge Auto Shot{c}. \nRelease to shoot a volley of \n{c:3}5 homing & piercing arrows{c}.","",""],[128,"Seeker Pack","",""],[129,"Press {r:gui:ref:skills:autoShotInput} after {c:3}Twin Fangs{c} to shoot a {c:3}charged up arrow{c} at a target in sight.","",""],[143,"Press {i:act.shooting} without aiming after {c:3}Twin Fangs{c} to shoot a {c:3}charged up arrow{c} at a target in sight.\n","",""],[130,"Rushing Tusk","",""],[131,"Press and {c:3}hold{c} {r:gui:ref:skills:autoShotInput} after {c:3}Twin Fangs{c} to shoot an array of {c:3}4 arrows{c} into the sky which will {c:3}rain down on the last target hit{c} after a short while. ","",""],[144,"Press and {c:3}hold{c} {i:act.shooting} without aiming after {c:3}Twin Fangs{c} to shoot an array of {c:3}4 arrows{c} into the sky which will {c:3}rain down on the last target hit{c} after a short while. ","",""],[132,"Diving Swarm","",""],[148,"Press {r:gui:ref:skills:autoShotInput} without aiming after a successful parry to perform an {c:3}Auto Shot{c} which shoots {c:3}6 homing & piercing arrows{c} at the parried target.\n\n{r:gui:ref:skills:autoShot}","",""],[149,"Press {i:act.shooting}\nwithout aiming after a successful parry to perform an {c:3}Auto Shot{c} that shoots {c:3}6 homing & piercing arrows{c} at the parried target.","",""],[150,"Sly Trapper","",""],[151,"Hold {r:gui:ref:skills:autoShotInput} after a {c:3}Back Step{c} to prepare a\n{c:3}Charged Auto Shot{c}.\n\nRelease to jump backwards and shoot up to {c:3}4 arrows{c} at targets in sight.\n","",""],[152,"Hold {i:act.shooting} without aiming after a {c:3}Back Step{c} to prepare a\n{c:3}Charged Auto Shot{c}.\n\nRelease to jump backwards and shoot up to {c:3}4 arrows{c} at targets in sight.","",""],[153,"Cover Arc","",""],[109,"Keep aiming to prepare a {c:3}Charged Shot{c}. \n\nYour next throw will release a {c:3}larger chakram{c}.","",""],[110,"Breaking Gust","",""],[157,"Time your throw with {c:3}the end of the charge{c} for a more powerful attack.\n\nDamage Multiplier: {c:2}25%{c}","",""],[158,"Perfect Charge","",""],[133,"Press {r:gui:ref:skills:autoShotInput} to perform an {c:3}Auto Shot{c} which {c:3}spins the chakram around you{c} at medium range.","",""],[145,"Press {i:act.shooting} without aiming to perform an {c:3}Auto Shot{c} which {c:3}spins the chakram around you{c} at medium range.","",""],[134,"Spheral Breeze","",""],[135,"Press and {c:3}hold{c} {r:gui:ref:skills:autoShotInput} to prepare a {c:3}Charged Auto Shot{c}. \n\nRelease to throw a {c:3}wide, slow moving chakram{c} that will not return.","",""],[146,"Hold {i:act.shooting} without aiming to prepare a\n{c:3}Charged Auto Shot{c}. \n\nRelease to throw a {c:3}wide, slow moving chakram{c} that will not return.","",""],[136,"Stormy Embrace","",""],[137,"Press {r:gui:ref:skills:autoShotInput} after {c:3}Spheral Breeze{c} to {c:3}spin the chakram around yourself{c} again at a larger range.","",""],[147,"Press {i:act.shooting} without aiming after {c:3}Spheral Breeze{c} to {c:3}spin the chakram around yourself{c} again at a larger range.","",""],[138,"Swirly Gale","",""],[139,"Press and {c:3}hold{c} {r:gui:ref:skills:autoShotInput} after {c:3}Spheral Breeze{c} to charge ahead and {c:3}spin the chakram around you at high speed{c}.","",""],[154,"Press and {c:3}hold{c} {i:act.shooting} without aiming after {c:3}Spheral Breeze{c} to charge ahead and {c:3}spin the chakram around you at high speed{c}.","",""],[140,"Whirling Zephyr","",""],[155,"Keep aiming to prepare a {c:3}Charged Shot{c}. \n\nYour next throw will release a {c:3}spinning kama{c} that can {c:3}hit multiple enemies{c} and pulls them in stronger than a normal throw.","",""],[156,"Cutting Edge","",""],[111,"Time your throw with {c:3}the end of the charge{c} for a more powerful attack.\n\nDamage Multiplier: {c:2}25%{c}","",""],[112,"Perfect Charge","",""]]}}