[1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2024-11-11 23:48:04] ==================[ GPU Report: Start [0] ]================= [2024-11-11 23:48:04] [2024-11-11 23:48:04] *** Report Section: Client Info *** [2024-11-11 23:48:04] [2024-11-11 23:48:04] [ client_info ]: [2024-11-11 23:48:04] [ angle_commit_id ]: 5d4df51d1d7d [2024-11-11 23:48:04] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=9588 -buildid=1730853027 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st [2024-11-11 23:48:04] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2024-11-11 23:48:04] [ operating_system ]: Windows NT 10.0.22631 [2024-11-11 23:48:04] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2024-11-11 23:48:04] [ version ]: Chrome/126.0.6478.183 [2024-11-11 23:48:04] [2024-11-11 23:48:04] *** Report Section: GPU Info *** [2024-11-11 23:48:04] [2024-11-11 23:48:04] [ gpu_info ]: [2024-11-11 23:48:04] [ ANGLEFeatures ]: [2024-11-11 23:48:04] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2024-11-11 23:48:04] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2024-11-11 23:48:04] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2024-11-11 23:48:04] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2024-11-11 23:48:04] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2024-11-11 23:48:04] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2024-11-11 23:48:04] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2024-11-11 23:48:04] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2024-11-11 23:48:04] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2024-11-11 23:48:04] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2024-11-11 23:48:04] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2024-11-11 23:48:04] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2024-11-11 23:48:04] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2024-11-11 23:48:04] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2024-11-11 23:48:04] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2024-11-11 23:48:04] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2024-11-11 23:48:04] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2024-11-11 23:48:04] [ basicInfo ]: [2024-11-11 23:48:04] [ Initialization time ]: 361 [2024-11-11 23:48:04] [ In-process GPU ]: (null) [2024-11-11 23:48:04] [ Passthrough Command Decoder ]: (null) [2024-11-11 23:48:04] [ Sandboxed ]: (null) [2024-11-11 23:48:04] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,79769}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6590 *ACTIVE* [2024-11-11 23:48:04] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={1,1521765807}, DRIVER_VERSION=32.0.11027.1003 [2024-11-11 23:48:04] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={1,3922258222}, DRIVER_VERSION=32.0.15.6590 [2024-11-11 23:48:04] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={1,3922248266}, DRIVER_VERSION=32.0.15.6590 [2024-11-11 23:48:04] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86145}, DRIVER_VERSION=10.0.22621.3672 [2024-11-11 23:48:04] [ Optimus ]: (null) [2024-11-11 23:48:04] [ AMD switchable ]: (null) [2024-11-11 23:48:04] [ Desktop compositing ]: Aero Glass [2024-11-11 23:48:04] [ Direct composition ]: (null) [2024-11-11 23:48:04] [ Supports overlays ]: (null) [2024-11-11 23:48:04] [ YUY2 overlay support ]: DIRECT [2024-11-11 23:48:04] [ NV12 overlay support ]: DIRECT [2024-11-11 23:48:04] [ BGRA8 overlay support ]: SOFTWARE [2024-11-11 23:48:04] [ RGB10A2 overlay support ]: SOFTWARE [2024-11-11 23:48:04] [ DirectML feature level ]: Not supported [2024-11-11 23:48:04] [ Driver D3D12 feature level ]: Not supported [2024-11-11 23:48:04] [ Driver Vulkan API version ]: Not supported [2024-11-11 23:48:04] [ GPU CUDA compute capability major version ]: (null) [2024-11-11 23:48:04] [ Pixel shader version ]: 5.0 [2024-11-11 23:48:04] [ Vertex shader version ]: 5.0 [2024-11-11 23:48:04] [ Max. MSAA samples ]: 8 [2024-11-11 23:48:04] [ Machine model name ]: (null) [2024-11-11 23:48:04] [ Machine model version ]: (null) [2024-11-11 23:48:04] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2024-11-11 23:48:04] [ Display type ]: ANGLE_D3D11 [2024-11-11 23:48:04] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2024-11-11 23:48:04] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6590) [2024-11-11 23:48:04] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-11-11 23:48:04] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2024-11-11 23:48:04] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2024-11-11 23:48:04] [ Disabled WebGL Extensions ]: (null) [2024-11-11 23:48:04] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2024-11-11 23:48:04] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-11-11 23:48:04] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2024-11-11 23:48:04] [ Direct rendering version ]: unknown [2024-11-11 23:48:04] [ Reset notification strategy ]: 0x8252 [2024-11-11 23:48:04] [ GPU process crash count ]: (null) [2024-11-11 23:48:04] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2024-11-11 23:48:04] [ compositorInfo ]: [2024-11-11 23:48:04] [ Tile Update Mode ]: One-copy [2024-11-11 23:48:04] [ Partial Raster ]: Enabled [2024-11-11 23:48:04] [ dawnInfo ]: [2024-11-11 23:48:04] [ devicePerfInfo ]: [2024-11-11 23:48:04] [ displayInfo ]: [2024-11-11 23:48:04] [ Info ]: Display[3712877345] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2024-11-11 23:48:04] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-11-11 23:48:04] [ Buffer format (all) ]: BGRA_8888 [2024-11-11 23:48:04] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-11-11 23:48:04] [ SDR white level in nits ]: 203 [2024-11-11 23:48:04] [ HDR relative maximum luminance ]: 1 [2024-11-11 23:48:04] [ Bits per color component ]: 8 [2024-11-11 23:48:04] [ Bits per pixel ]: 24 [2024-11-11 23:48:04] [ Refresh Rate in Hz ]: 60 [2024-11-11 23:48:04] [ Info ]: Display[2245853828] bounds=[2560,0 2560x1440], workarea=[2560,0 2560x1440], scale=1, rotation=0, panel_rotation=0 external detected [2024-11-11 23:48:04] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-11-11 23:48:04] [ Buffer format (all) ]: BGRA_8888 [2024-11-11 23:48:04] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-11-11 23:48:04] [ SDR white level in nits ]: 203 [2024-11-11 23:48:04] [ HDR relative maximum luminance ]: 1 [2024-11-11 23:48:04] [ Bits per color component ]: 8 [2024-11-11 23:48:04] [ Bits per pixel ]: 24 [2024-11-11 23:48:04] [ Refresh Rate in Hz ]: 59 [2024-11-11 23:48:04] [ featureStatus ]: [2024-11-11 23:48:04] [ featureStatus ]: [2024-11-11 23:48:04] [ 2d_canvas ]: enabled [2024-11-11 23:48:04] [ canvas_oop_rasterization ]: enabled_on [2024-11-11 23:48:04] [ direct_rendering_display_compositor ]: disabled_off_ok [2024-11-11 23:48:04] [ gpu_compositing ]: enabled [2024-11-11 23:48:04] [ multiple_raster_threads ]: enabled_on [2024-11-11 23:48:04] [ opengl ]: enabled_on [2024-11-11 23:48:04] [ rasterization ]: enabled [2024-11-11 23:48:04] [ raw_draw ]: disabled_off_ok [2024-11-11 23:48:04] [ skia_graphite ]: disabled_off [2024-11-11 23:48:04] [ video_decode ]: enabled [2024-11-11 23:48:04] [ video_encode ]: enabled [2024-11-11 23:48:04] [ vulkan ]: disabled_off [2024-11-11 23:48:04] [ webgl ]: enabled [2024-11-11 23:48:04] [ webgl2 ]: enabled [2024-11-11 23:48:04] [ webgpu ]: enabled [2024-11-11 23:48:04] [ webnn ]: disabled_off [2024-11-11 23:48:04] [ problems ]: [2024-11-11 23:48:04] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2024-11-11 23:48:04] [ tag ]: workarounds [2024-11-11 23:48:04] [ affectedSettings ]: exit_on_context_lost [2024-11-11 23:48:04] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2024-11-11 23:48:04] [ tag ]: workarounds [2024-11-11 23:48:04] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2024-11-11 23:48:04] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2024-11-11 23:48:04] [ tag ]: workarounds [2024-11-11 23:48:04] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2024-11-11 23:48:04] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2024-11-11 23:48:04] [ tag ]: workarounds [2024-11-11 23:48:04] [ affectedSettings ]: enable_webgl_timer_query_extensions [2024-11-11 23:48:04] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2024-11-11 23:48:04] [ tag ]: workarounds [2024-11-11 23:48:04] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2024-11-11 23:48:04] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2024-11-11 23:48:04] [ tag ]: workarounds [2024-11-11 23:48:04] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2024-11-11 23:48:04] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2024-11-11 23:48:04] [ tag ]: workarounds [2024-11-11 23:48:04] [ affectedSettings ]: disable_accelerated_av1_encode [2024-11-11 23:48:04] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2024-11-11 23:48:04] [ tag ]: workarounds [2024-11-11 23:48:04] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2024-11-11 23:48:04] [ workarounds ]: [2024-11-11 23:48:04] [ workarounds[0] ]: disable_accelerated_av1_encode [2024-11-11 23:48:04] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2024-11-11 23:48:04] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2024-11-11 23:48:04] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2024-11-11 23:48:04] [ workarounds[4] ]: exit_on_context_lost [2024-11-11 23:48:04] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2024-11-11 23:48:04] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2024-11-11 23:48:04] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2024-11-11 23:48:04] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2024-11-11 23:48:04] [ gpuMemoryBufferInfo ]: [2024-11-11 23:48:04] [ R_8 ]: Software only [2024-11-11 23:48:04] [ R_16 ]: Software only [2024-11-11 23:48:04] [ RG_88 ]: Software only [2024-11-11 23:48:04] [ RG_1616 ]: Software only [2024-11-11 23:48:04] [ BGR_565 ]: Software only [2024-11-11 23:48:04] [ RGBA_4444 ]: Software only [2024-11-11 23:48:04] [ RGBX_8888 ]: GPU_READ, SCANOUT [2024-11-11 23:48:04] [ RGBA_8888 ]: GPU_READ, SCANOUT [2024-11-11 23:48:04] [ BGRX_8888 ]: GPU_READ, SCANOUT [2024-11-11 23:48:04] [ BGRA_1010102 ]: Software only [2024-11-11 23:48:04] [ RGBA_1010102 ]: Software only [2024-11-11 23:48:04] [ BGRA_8888 ]: GPU_READ, SCANOUT [2024-11-11 23:48:04] [ RGBA_F16 ]: Software only [2024-11-11 23:48:04] [ YVU_420 ]: Software only [2024-11-11 23:48:04] [ YUV_420_BIPLANAR ]: Software only [2024-11-11 23:48:04] [ YUVA_420_TRIPLANAR ]: Software only [2024-11-11 23:48:04] [ P010 ]: Software only [2024-11-11 23:48:04] [ videoAcceleratorsInfo ]: [2024-11-11 23:48:04] [ Decoding ]: (null) [2024-11-11 23:48:04] [ Encoding ]: (null) [2024-11-11 23:48:04] [2024-11-11 23:48:04] *** Report Section: Log Messages *** [2024-11-11 23:48:04] [2024-11-11 23:48:04] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2024-11-13 11:35:36] ==================[ GPU Report: Start [0] ]================= [2024-11-13 11:35:36] [2024-11-13 11:35:36] *** Report Section: Client Info *** [2024-11-13 11:35:36] [2024-11-13 11:35:36] [ client_info ]: [2024-11-13 11:35:36] [ angle_commit_id ]: 5d4df51d1d7d [2024-11-13 11:35:36] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=9588 -buildid=1730853027 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2024-11-13 11:35:36] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2024-11-13 11:35:36] [ operating_system ]: Windows NT 10.0.22631 [2024-11-13 11:35:36] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2024-11-13 11:35:36] [ version ]: Chrome/126.0.6478.183 [2024-11-13 11:35:36] [2024-11-13 11:35:36] *** Report Section: GPU Info *** [2024-11-13 11:35:36] [2024-11-13 11:35:36] [ gpu_info ]: [2024-11-13 11:35:36] [ ANGLEFeatures ]: [2024-11-13 11:35:36] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2024-11-13 11:35:36] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2024-11-13 11:35:36] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2024-11-13 11:35:36] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2024-11-13 11:35:36] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2024-11-13 11:35:36] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2024-11-13 11:35:36] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2024-11-13 11:35:36] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2024-11-13 11:35:36] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2024-11-13 11:35:36] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2024-11-13 11:35:36] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2024-11-13 11:35:36] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2024-11-13 11:35:36] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2024-11-13 11:35:36] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2024-11-13 11:35:36] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2024-11-13 11:35:36] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2024-11-13 11:35:36] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2024-11-13 11:35:36] [ basicInfo ]: [2024-11-13 11:35:36] [ Initialization time ]: 290 [2024-11-13 11:35:36] [ In-process GPU ]: (null) [2024-11-13 11:35:36] [ Passthrough Command Decoder ]: (null) [2024-11-13 11:35:36] [ Sandboxed ]: (null) [2024-11-13 11:35:36] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,79769}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6590 *ACTIVE* [2024-11-13 11:35:36] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={1,1521765807}, DRIVER_VERSION=32.0.11027.1003 [2024-11-13 11:35:36] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={1,3922258222}, DRIVER_VERSION=32.0.15.6590 [2024-11-13 11:35:36] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={1,3922248266}, DRIVER_VERSION=32.0.15.6590 [2024-11-13 11:35:36] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86145}, DRIVER_VERSION=10.0.22621.3672 [2024-11-13 11:35:36] [ Optimus ]: (null) [2024-11-13 11:35:36] [ AMD switchable ]: (null) [2024-11-13 11:35:36] [ Desktop compositing ]: Aero Glass [2024-11-13 11:35:36] [ Direct composition ]: (null) [2024-11-13 11:35:36] [ Supports overlays ]: (null) [2024-11-13 11:35:36] [ YUY2 overlay support ]: DIRECT [2024-11-13 11:35:36] [ NV12 overlay support ]: DIRECT [2024-11-13 11:35:36] [ BGRA8 overlay support ]: SOFTWARE [2024-11-13 11:35:36] [ RGB10A2 overlay support ]: SOFTWARE [2024-11-13 11:35:36] [ DirectML feature level ]: Not supported [2024-11-13 11:35:36] [ Driver D3D12 feature level ]: Not supported [2024-11-13 11:35:36] [ Driver Vulkan API version ]: Not supported [2024-11-13 11:35:36] [ GPU CUDA compute capability major version ]: (null) [2024-11-13 11:35:36] [ Pixel shader version ]: 5.0 [2024-11-13 11:35:36] [ Vertex shader version ]: 5.0 [2024-11-13 11:35:36] [ Max. MSAA samples ]: 8 [2024-11-13 11:35:36] [ Machine model name ]: (null) [2024-11-13 11:35:36] [ Machine model version ]: (null) [2024-11-13 11:35:36] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2024-11-13 11:35:36] [ Display type ]: ANGLE_D3D11 [2024-11-13 11:35:36] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2024-11-13 11:35:36] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6590) [2024-11-13 11:35:36] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-11-13 11:35:36] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2024-11-13 11:35:36] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2024-11-13 11:35:36] [ Disabled WebGL Extensions ]: (null) [2024-11-13 11:35:36] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2024-11-13 11:35:36] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-11-13 11:35:36] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2024-11-13 11:35:36] [ Direct rendering version ]: unknown [2024-11-13 11:35:36] [ Reset notification strategy ]: 0x8252 [2024-11-13 11:35:36] [ GPU process crash count ]: (null) [2024-11-13 11:35:36] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2024-11-13 11:35:36] [ compositorInfo ]: [2024-11-13 11:35:36] [ Tile Update Mode ]: One-copy [2024-11-13 11:35:36] [ Partial Raster ]: Enabled [2024-11-13 11:35:36] [ dawnInfo ]: [2024-11-13 11:35:36] [ devicePerfInfo ]: [2024-11-13 11:35:36] [ displayInfo ]: [2024-11-13 11:35:36] [ Info ]: Display[3712877345] bounds=[0,0 2560x1440], workarea=[0,0 2560x1440], scale=1, rotation=0, panel_rotation=0 external detected [2024-11-13 11:35:36] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-11-13 11:35:36] [ Buffer format (all) ]: BGRA_8888 [2024-11-13 11:35:36] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-11-13 11:35:36] [ SDR white level in nits ]: 203 [2024-11-13 11:35:36] [ HDR relative maximum luminance ]: 1 [2024-11-13 11:35:36] [ Bits per color component ]: 8 [2024-11-13 11:35:36] [ Bits per pixel ]: 24 [2024-11-13 11:35:36] [ Refresh Rate in Hz ]: 60 [2024-11-13 11:35:36] [ Info ]: Display[2245853828] bounds=[2560,0 2560x1440], workarea=[2560,0 2560x1440], scale=1, rotation=0, panel_rotation=0 external detected [2024-11-13 11:35:36] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-11-13 11:35:36] [ Buffer format (all) ]: BGRA_8888 [2024-11-13 11:35:36] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-11-13 11:35:36] [ SDR white level in nits ]: 203 [2024-11-13 11:35:36] [ HDR relative maximum luminance ]: 1 [2024-11-13 11:35:36] [ Bits per color component ]: 8 [2024-11-13 11:35:36] [ Bits per pixel ]: 24 [2024-11-13 11:35:36] [ Refresh Rate in Hz ]: 59 [2024-11-13 11:35:36] [ featureStatus ]: [2024-11-13 11:35:36] [ featureStatus ]: [2024-11-13 11:35:36] [ 2d_canvas ]: enabled [2024-11-13 11:35:36] [ canvas_oop_rasterization ]: enabled_on [2024-11-13 11:35:36] [ direct_rendering_display_compositor ]: disabled_off_ok [2024-11-13 11:35:36] [ gpu_compositing ]: enabled [2024-11-13 11:35:36] [ multiple_raster_threads ]: enabled_on [2024-11-13 11:35:36] [ opengl ]: enabled_on [2024-11-13 11:35:36] [ rasterization ]: enabled [2024-11-13 11:35:36] [ raw_draw ]: disabled_off_ok [2024-11-13 11:35:36] [ skia_graphite ]: disabled_off [2024-11-13 11:35:36] [ video_decode ]: enabled [2024-11-13 11:35:36] [ video_encode ]: enabled [2024-11-13 11:35:36] [ vulkan ]: disabled_off [2024-11-13 11:35:36] [ webgl ]: enabled [2024-11-13 11:35:36] [ webgl2 ]: enabled [2024-11-13 11:35:36] [ webgpu ]: enabled [2024-11-13 11:35:36] [ webnn ]: disabled_off [2024-11-13 11:35:36] [ problems ]: [2024-11-13 11:35:36] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2024-11-13 11:35:36] [ tag ]: workarounds [2024-11-13 11:35:36] [ affectedSettings ]: exit_on_context_lost [2024-11-13 11:35:36] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2024-11-13 11:35:36] [ tag ]: workarounds [2024-11-13 11:35:36] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2024-11-13 11:35:36] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2024-11-13 11:35:36] [ tag ]: workarounds [2024-11-13 11:35:36] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2024-11-13 11:35:36] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2024-11-13 11:35:36] [ tag ]: workarounds [2024-11-13 11:35:36] [ affectedSettings ]: enable_webgl_timer_query_extensions [2024-11-13 11:35:36] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2024-11-13 11:35:36] [ tag ]: workarounds [2024-11-13 11:35:36] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2024-11-13 11:35:36] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2024-11-13 11:35:36] [ tag ]: workarounds [2024-11-13 11:35:36] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2024-11-13 11:35:36] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2024-11-13 11:35:36] [ tag ]: workarounds [2024-11-13 11:35:36] [ affectedSettings ]: disable_accelerated_av1_encode [2024-11-13 11:35:36] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2024-11-13 11:35:36] [ tag ]: workarounds [2024-11-13 11:35:36] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2024-11-13 11:35:36] [ workarounds ]: [2024-11-13 11:35:36] [ workarounds[0] ]: disable_accelerated_av1_encode [2024-11-13 11:35:36] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2024-11-13 11:35:36] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2024-11-13 11:35:36] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2024-11-13 11:35:36] [ workarounds[4] ]: exit_on_context_lost [2024-11-13 11:35:36] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2024-11-13 11:35:36] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2024-11-13 11:35:36] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2024-11-13 11:35:36] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2024-11-13 11:35:36] [ gpuMemoryBufferInfo ]: [2024-11-13 11:35:36] [ R_8 ]: Software only [2024-11-13 11:35:36] [ R_16 ]: Software only [2024-11-13 11:35:36] [ RG_88 ]: Software only [2024-11-13 11:35:36] [ RG_1616 ]: Software only [2024-11-13 11:35:36] [ BGR_565 ]: Software only [2024-11-13 11:35:36] [ RGBA_4444 ]: Software only [2024-11-13 11:35:36] [ RGBX_8888 ]: GPU_READ, SCANOUT [2024-11-13 11:35:36] [ RGBA_8888 ]: GPU_READ, SCANOUT [2024-11-13 11:35:36] [ BGRX_8888 ]: GPU_READ, SCANOUT [2024-11-13 11:35:36] [ BGRA_1010102 ]: Software only [2024-11-13 11:35:36] [ RGBA_1010102 ]: Software only [2024-11-13 11:35:36] [ BGRA_8888 ]: GPU_READ, SCANOUT [2024-11-13 11:35:36] [ RGBA_F16 ]: Software only [2024-11-13 11:35:36] [ YVU_420 ]: Software only [2024-11-13 11:35:36] [ YUV_420_BIPLANAR ]: Software only [2024-11-13 11:35:36] [ YUVA_420_TRIPLANAR ]: Software only [2024-11-13 11:35:36] [ P010 ]: Software only [2024-11-13 11:35:36] [ videoAcceleratorsInfo ]: [2024-11-13 11:35:36] [ Decoding ]: (null) [2024-11-13 11:35:36] [ Encoding ]: (null) [2024-11-13 11:35:36] [2024-11-13 11:35:36] *** Report Section: Log Messages *** [2024-11-13 11:35:36] [2024-11-13 11:35:36] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2024-11-13 19:55:02] ==================[ GPU Report: Start [0] ]================= [2024-11-13 19:55:02] [2024-11-13 19:55:02] *** Report Section: Client Info *** [2024-11-13 19:55:02] [2024-11-13 19:55:02] [ client_info ]: [2024-11-13 19:55:02] [ angle_commit_id ]: 5d4df51d1d7d [2024-11-13 19:55:02] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=22708 -buildid=1730853027 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s [2024-11-13 19:55:02] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2024-11-13 19:55:02] [ operating_system ]: Windows NT 10.0.22631 [2024-11-13 19:55:02] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2024-11-13 19:55:02] [ version ]: Chrome/126.0.6478.183 [2024-11-13 19:55:02] [2024-11-13 19:55:02] *** Report Section: GPU Info *** [2024-11-13 19:55:02] [2024-11-13 19:55:02] [ gpu_info ]: [2024-11-13 19:55:02] [ ANGLEFeatures ]: [2024-11-13 19:55:02] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2024-11-13 19:55:02] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2024-11-13 19:55:02] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2024-11-13 19:55:02] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2024-11-13 19:55:02] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2024-11-13 19:55:02] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2024-11-13 19:55:02] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2024-11-13 19:55:02] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2024-11-13 19:55:02] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2024-11-13 19:55:02] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2024-11-13 19:55:02] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2024-11-13 19:55:02] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2024-11-13 19:55:02] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2024-11-13 19:55:02] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2024-11-13 19:55:02] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2024-11-13 19:55:02] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2024-11-13 19:55:02] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2024-11-13 19:55:02] [ basicInfo ]: [2024-11-13 19:55:02] [ Initialization time ]: 298 [2024-11-13 19:55:02] [ In-process GPU ]: (null) [2024-11-13 19:55:02] [ Passthrough Command Decoder ]: (null) [2024-11-13 19:55:02] [ Sandboxed ]: (null) [2024-11-13 19:55:02] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,79769}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6590 *ACTIVE* [2024-11-13 19:55:02] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={1,1521765807}, DRIVER_VERSION=32.0.11027.1003 [2024-11-13 19:55:02] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={1,3922258222}, DRIVER_VERSION=32.0.15.6590 [2024-11-13 19:55:02] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={1,3922248266}, DRIVER_VERSION=32.0.15.6590 [2024-11-13 19:55:02] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86145}, DRIVER_VERSION=10.0.22621.3672 [2024-11-13 19:55:02] [ Optimus ]: (null) [2024-11-13 19:55:02] [ AMD switchable ]: (null) [2024-11-13 19:55:02] [ Desktop compositing ]: Aero Glass [2024-11-13 19:55:02] [ Direct composition ]: (null) [2024-11-13 19:55:02] [ Supports overlays ]: (null) [2024-11-13 19:55:02] [ YUY2 overlay support ]: DIRECT [2024-11-13 19:55:02] [ NV12 overlay support ]: DIRECT [2024-11-13 19:55:02] [ BGRA8 overlay support ]: SOFTWARE [2024-11-13 19:55:02] [ RGB10A2 overlay support ]: SOFTWARE [2024-11-13 19:55:02] [ DirectML feature level ]: Not supported [2024-11-13 19:55:02] [ Driver D3D12 feature level ]: Not supported [2024-11-13 19:55:02] [ Driver Vulkan API version ]: Not supported [2024-11-13 19:55:02] [ GPU CUDA compute capability major version ]: (null) [2024-11-13 19:55:02] [ Pixel shader version ]: 5.0 [2024-11-13 19:55:02] [ Vertex shader version ]: 5.0 [2024-11-13 19:55:02] [ Max. MSAA samples ]: 8 [2024-11-13 19:55:02] [ Machine model name ]: (null) [2024-11-13 19:55:02] [ Machine model version ]: (null) [2024-11-13 19:55:02] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2024-11-13 19:55:02] [ Display type ]: ANGLE_D3D11 [2024-11-13 19:55:02] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2024-11-13 19:55:02] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6590) [2024-11-13 19:55:02] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-11-13 19:55:02] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2024-11-13 19:55:02] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2024-11-13 19:55:02] [ Disabled WebGL Extensions ]: (null) [2024-11-13 19:55:02] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2024-11-13 19:55:02] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-11-13 19:55:02] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2024-11-13 19:55:02] [ Direct rendering version ]: unknown [2024-11-13 19:55:02] [ Reset notification strategy ]: 0x8252 [2024-11-13 19:55:02] [ GPU process crash count ]: (null) [2024-11-13 19:55:02] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2024-11-13 19:55:02] [ compositorInfo ]: [2024-11-13 19:55:02] [ Tile Update Mode ]: One-copy [2024-11-13 19:55:02] [ Partial Raster ]: Enabled [2024-11-13 19:55:02] [ dawnInfo ]: [2024-11-13 19:55:02] [ devicePerfInfo ]: [2024-11-13 19:55:02] [ displayInfo ]: [2024-11-13 19:55:02] [ Info ]: Display[3712877345] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2024-11-13 19:55:02] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-11-13 19:55:02] [ Buffer format (all) ]: BGRA_8888 [2024-11-13 19:55:02] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-11-13 19:55:02] [ SDR white level in nits ]: 203 [2024-11-13 19:55:02] [ HDR relative maximum luminance ]: 1 [2024-11-13 19:55:02] [ Bits per color component ]: 8 [2024-11-13 19:55:02] [ Bits per pixel ]: 24 [2024-11-13 19:55:02] [ Refresh Rate in Hz ]: 60 [2024-11-13 19:55:02] [ Info ]: Display[2245853828] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2024-11-13 19:55:02] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-11-13 19:55:02] [ Buffer format (all) ]: BGRA_8888 [2024-11-13 19:55:02] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-11-13 19:55:02] [ SDR white level in nits ]: 203 [2024-11-13 19:55:02] [ HDR relative maximum luminance ]: 1 [2024-11-13 19:55:02] [ Bits per color component ]: 8 [2024-11-13 19:55:02] [ Bits per pixel ]: 24 [2024-11-13 19:55:02] [ Refresh Rate in Hz ]: 59 [2024-11-13 19:55:02] [ featureStatus ]: [2024-11-13 19:55:02] [ featureStatus ]: [2024-11-13 19:55:02] [ 2d_canvas ]: enabled [2024-11-13 19:55:02] [ canvas_oop_rasterization ]: enabled_on [2024-11-13 19:55:02] [ direct_rendering_display_compositor ]: disabled_off_ok [2024-11-13 19:55:02] [ gpu_compositing ]: enabled [2024-11-13 19:55:02] [ multiple_raster_threads ]: enabled_on [2024-11-13 19:55:02] [ opengl ]: enabled_on [2024-11-13 19:55:02] [ rasterization ]: enabled [2024-11-13 19:55:02] [ raw_draw ]: disabled_off_ok [2024-11-13 19:55:02] [ skia_graphite ]: disabled_off [2024-11-13 19:55:02] [ video_decode ]: enabled [2024-11-13 19:55:02] [ video_encode ]: enabled [2024-11-13 19:55:02] [ vulkan ]: disabled_off [2024-11-13 19:55:02] [ webgl ]: enabled [2024-11-13 19:55:02] [ webgl2 ]: enabled [2024-11-13 19:55:02] [ webgpu ]: enabled [2024-11-13 19:55:02] [ webnn ]: disabled_off [2024-11-13 19:55:02] [ problems ]: [2024-11-13 19:55:02] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2024-11-13 19:55:02] [ tag ]: workarounds [2024-11-13 19:55:02] [ affectedSettings ]: exit_on_context_lost [2024-11-13 19:55:02] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2024-11-13 19:55:02] [ tag ]: workarounds [2024-11-13 19:55:02] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2024-11-13 19:55:02] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2024-11-13 19:55:02] [ tag ]: workarounds [2024-11-13 19:55:02] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2024-11-13 19:55:02] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2024-11-13 19:55:02] [ tag ]: workarounds [2024-11-13 19:55:02] [ affectedSettings ]: enable_webgl_timer_query_extensions [2024-11-13 19:55:02] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2024-11-13 19:55:02] [ tag ]: workarounds [2024-11-13 19:55:02] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2024-11-13 19:55:02] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2024-11-13 19:55:02] [ tag ]: workarounds [2024-11-13 19:55:02] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2024-11-13 19:55:02] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2024-11-13 19:55:02] [ tag ]: workarounds [2024-11-13 19:55:02] [ affectedSettings ]: disable_accelerated_av1_encode [2024-11-13 19:55:02] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2024-11-13 19:55:02] [ tag ]: workarounds [2024-11-13 19:55:02] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2024-11-13 19:55:02] [ workarounds ]: [2024-11-13 19:55:02] [ workarounds[0] ]: disable_accelerated_av1_encode [2024-11-13 19:55:02] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2024-11-13 19:55:02] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2024-11-13 19:55:02] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2024-11-13 19:55:02] [ workarounds[4] ]: exit_on_context_lost [2024-11-13 19:55:02] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2024-11-13 19:55:02] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2024-11-13 19:55:02] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2024-11-13 19:55:02] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2024-11-13 19:55:02] [ gpuMemoryBufferInfo ]: [2024-11-13 19:55:02] [ R_8 ]: Software only [2024-11-13 19:55:02] [ R_16 ]: Software only [2024-11-13 19:55:02] [ RG_88 ]: Software only [2024-11-13 19:55:02] [ RG_1616 ]: Software only [2024-11-13 19:55:02] [ BGR_565 ]: Software only [2024-11-13 19:55:02] [ RGBA_4444 ]: Software only [2024-11-13 19:55:02] [ RGBX_8888 ]: GPU_READ, SCANOUT [2024-11-13 19:55:02] [ RGBA_8888 ]: GPU_READ, SCANOUT [2024-11-13 19:55:02] [ BGRX_8888 ]: GPU_READ, SCANOUT [2024-11-13 19:55:02] [ BGRA_1010102 ]: Software only [2024-11-13 19:55:02] [ RGBA_1010102 ]: Software only [2024-11-13 19:55:02] [ BGRA_8888 ]: GPU_READ, SCANOUT [2024-11-13 19:55:02] [ RGBA_F16 ]: Software only [2024-11-13 19:55:02] [ YVU_420 ]: Software only [2024-11-13 19:55:02] [ YUV_420_BIPLANAR ]: Software only [2024-11-13 19:55:02] [ YUVA_420_TRIPLANAR ]: Software only [2024-11-13 19:55:02] [ P010 ]: Software only [2024-11-13 19:55:02] [ videoAcceleratorsInfo ]: [2024-11-13 19:55:02] [ Decoding ]: (null) [2024-11-13 19:55:02] [ Encoding ]: (null) [2024-11-13 19:55:02] [2024-11-13 19:55:02] *** Report Section: Log Messages *** [2024-11-13 19:55:02] [2024-11-13 19:55:02] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2024-11-13 20:50:31] ==================[ GPU Report: Start [0] ]================= [2024-11-13 20:50:31] [2024-11-13 20:50:31] *** Report Section: Client Info *** [2024-11-13 20:50:31] [2024-11-13 20:50:31] [ client_info ]: [2024-11-13 20:50:31] [ angle_commit_id ]: 5d4df51d1d7d [2024-11-13 20:50:31] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=22708 -buildid=1730853027 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 [2024-11-13 20:50:31] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2024-11-13 20:50:31] [ operating_system ]: Windows NT 10.0.22631 [2024-11-13 20:50:31] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2024-11-13 20:50:31] [ version ]: Chrome/126.0.6478.183 [2024-11-13 20:50:31] [2024-11-13 20:50:31] *** Report Section: GPU Info *** [2024-11-13 20:50:31] [2024-11-13 20:50:31] [ gpu_info ]: [2024-11-13 20:50:31] [ ANGLEFeatures ]: [2024-11-13 20:50:31] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2024-11-13 20:50:31] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2024-11-13 20:50:31] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2024-11-13 20:50:31] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2024-11-13 20:50:31] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2024-11-13 20:50:31] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2024-11-13 20:50:31] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2024-11-13 20:50:31] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2024-11-13 20:50:31] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2024-11-13 20:50:31] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2024-11-13 20:50:31] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2024-11-13 20:50:31] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2024-11-13 20:50:31] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2024-11-13 20:50:31] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2024-11-13 20:50:31] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2024-11-13 20:50:31] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2024-11-13 20:50:31] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2024-11-13 20:50:31] [ basicInfo ]: [2024-11-13 20:50:31] [ Initialization time ]: 149 [2024-11-13 20:50:31] [ In-process GPU ]: (null) [2024-11-13 20:50:31] [ Passthrough Command Decoder ]: (null) [2024-11-13 20:50:31] [ Sandboxed ]: (null) [2024-11-13 20:50:31] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,79769}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6590 *ACTIVE* [2024-11-13 20:50:31] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={1,1521765807}, DRIVER_VERSION=32.0.11027.1003 [2024-11-13 20:50:31] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={1,3922258222}, DRIVER_VERSION=32.0.15.6590 [2024-11-13 20:50:31] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={1,3922248266}, DRIVER_VERSION=32.0.15.6590 [2024-11-13 20:50:31] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86145}, DRIVER_VERSION=10.0.22621.3672 [2024-11-13 20:50:31] [ Optimus ]: (null) [2024-11-13 20:50:31] [ AMD switchable ]: (null) [2024-11-13 20:50:31] [ Desktop compositing ]: Aero Glass [2024-11-13 20:50:31] [ Direct composition ]: (null) [2024-11-13 20:50:31] [ Supports overlays ]: (null) [2024-11-13 20:50:31] [ YUY2 overlay support ]: DIRECT [2024-11-13 20:50:31] [ NV12 overlay support ]: DIRECT [2024-11-13 20:50:31] [ BGRA8 overlay support ]: SOFTWARE [2024-11-13 20:50:31] [ RGB10A2 overlay support ]: SOFTWARE [2024-11-13 20:50:31] [ DirectML feature level ]: Not supported [2024-11-13 20:50:31] [ Driver D3D12 feature level ]: Not supported [2024-11-13 20:50:31] [ Driver Vulkan API version ]: Not supported [2024-11-13 20:50:31] [ GPU CUDA compute capability major version ]: (null) [2024-11-13 20:50:31] [ Pixel shader version ]: 5.0 [2024-11-13 20:50:31] [ Vertex shader version ]: 5.0 [2024-11-13 20:50:31] [ Max. MSAA samples ]: 8 [2024-11-13 20:50:31] [ Machine model name ]: (null) [2024-11-13 20:50:31] [ Machine model version ]: (null) [2024-11-13 20:50:31] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2024-11-13 20:50:31] [ Display type ]: ANGLE_D3D11 [2024-11-13 20:50:31] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2024-11-13 20:50:31] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6590) [2024-11-13 20:50:31] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-11-13 20:50:31] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2024-11-13 20:50:31] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2024-11-13 20:50:31] [ Disabled WebGL Extensions ]: (null) [2024-11-13 20:50:31] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2024-11-13 20:50:31] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-11-13 20:50:31] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2024-11-13 20:50:31] [ Direct rendering version ]: unknown [2024-11-13 20:50:31] [ Reset notification strategy ]: 0x8252 [2024-11-13 20:50:31] [ GPU process crash count ]: (null) [2024-11-13 20:50:31] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2024-11-13 20:50:31] [ compositorInfo ]: [2024-11-13 20:50:31] [ Tile Update Mode ]: One-copy [2024-11-13 20:50:31] [ Partial Raster ]: Enabled [2024-11-13 20:50:31] [ dawnInfo ]: [2024-11-13 20:50:31] [ devicePerfInfo ]: [2024-11-13 20:50:31] [ displayInfo ]: [2024-11-13 20:50:31] [ Info ]: Display[3712877345] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2024-11-13 20:50:31] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-11-13 20:50:31] [ Buffer format (all) ]: BGRA_8888 [2024-11-13 20:50:31] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-11-13 20:50:31] [ SDR white level in nits ]: 203 [2024-11-13 20:50:31] [ HDR relative maximum luminance ]: 1 [2024-11-13 20:50:31] [ Bits per color component ]: 8 [2024-11-13 20:50:31] [ Bits per pixel ]: 24 [2024-11-13 20:50:31] [ Refresh Rate in Hz ]: 60 [2024-11-13 20:50:31] [ Info ]: Display[2245853828] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2024-11-13 20:50:31] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-11-13 20:50:31] [ Buffer format (all) ]: BGRA_8888 [2024-11-13 20:50:31] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-11-13 20:50:31] [ SDR white level in nits ]: 203 [2024-11-13 20:50:31] [ HDR relative maximum luminance ]: 1 [2024-11-13 20:50:31] [ Bits per color component ]: 8 [2024-11-13 20:50:31] [ Bits per pixel ]: 24 [2024-11-13 20:50:31] [ Refresh Rate in Hz ]: 59 [2024-11-13 20:50:31] [ featureStatus ]: [2024-11-13 20:50:31] [ featureStatus ]: [2024-11-13 20:50:31] [ 2d_canvas ]: enabled [2024-11-13 20:50:31] [ canvas_oop_rasterization ]: enabled_on [2024-11-13 20:50:31] [ direct_rendering_display_compositor ]: disabled_off_ok [2024-11-13 20:50:31] [ gpu_compositing ]: enabled [2024-11-13 20:50:31] [ multiple_raster_threads ]: enabled_on [2024-11-13 20:50:31] [ opengl ]: enabled_on [2024-11-13 20:50:31] [ rasterization ]: enabled [2024-11-13 20:50:31] [ raw_draw ]: disabled_off_ok [2024-11-13 20:50:31] [ skia_graphite ]: disabled_off [2024-11-13 20:50:31] [ video_decode ]: enabled [2024-11-13 20:50:31] [ video_encode ]: enabled [2024-11-13 20:50:31] [ vulkan ]: disabled_off [2024-11-13 20:50:31] [ webgl ]: enabled [2024-11-13 20:50:31] [ webgl2 ]: enabled [2024-11-13 20:50:31] [ webgpu ]: enabled [2024-11-13 20:50:31] [ webnn ]: disabled_off [2024-11-13 20:50:31] [ problems ]: [2024-11-13 20:50:31] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2024-11-13 20:50:31] [ tag ]: workarounds [2024-11-13 20:50:31] [ affectedSettings ]: exit_on_context_lost [2024-11-13 20:50:31] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2024-11-13 20:50:31] [ tag ]: workarounds [2024-11-13 20:50:31] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2024-11-13 20:50:31] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2024-11-13 20:50:31] [ tag ]: workarounds [2024-11-13 20:50:31] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2024-11-13 20:50:31] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2024-11-13 20:50:31] [ tag ]: workarounds [2024-11-13 20:50:31] [ affectedSettings ]: enable_webgl_timer_query_extensions [2024-11-13 20:50:31] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2024-11-13 20:50:31] [ tag ]: workarounds [2024-11-13 20:50:31] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2024-11-13 20:50:31] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2024-11-13 20:50:31] [ tag ]: workarounds [2024-11-13 20:50:31] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2024-11-13 20:50:31] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2024-11-13 20:50:31] [ tag ]: workarounds [2024-11-13 20:50:31] [ affectedSettings ]: disable_accelerated_av1_encode [2024-11-13 20:50:31] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2024-11-13 20:50:31] [ tag ]: workarounds [2024-11-13 20:50:31] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2024-11-13 20:50:31] [ workarounds ]: [2024-11-13 20:50:31] [ workarounds[0] ]: disable_accelerated_av1_encode [2024-11-13 20:50:31] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2024-11-13 20:50:31] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2024-11-13 20:50:31] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2024-11-13 20:50:31] [ workarounds[4] ]: exit_on_context_lost [2024-11-13 20:50:31] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2024-11-13 20:50:31] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2024-11-13 20:50:31] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2024-11-13 20:50:31] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2024-11-13 20:50:31] [ gpuMemoryBufferInfo ]: [2024-11-13 20:50:31] [ R_8 ]: Software only [2024-11-13 20:50:31] [ R_16 ]: Software only [2024-11-13 20:50:31] [ RG_88 ]: Software only [2024-11-13 20:50:31] [ RG_1616 ]: Software only [2024-11-13 20:50:31] [ BGR_565 ]: Software only [2024-11-13 20:50:31] [ RGBA_4444 ]: Software only [2024-11-13 20:50:31] [ RGBX_8888 ]: GPU_READ, SCANOUT [2024-11-13 20:50:31] [ RGBA_8888 ]: GPU_READ, SCANOUT [2024-11-13 20:50:31] [ BGRX_8888 ]: GPU_READ, SCANOUT [2024-11-13 20:50:31] [ BGRA_1010102 ]: Software only [2024-11-13 20:50:31] [ RGBA_1010102 ]: Software only [2024-11-13 20:50:31] [ BGRA_8888 ]: GPU_READ, SCANOUT [2024-11-13 20:50:31] [ RGBA_F16 ]: Software only [2024-11-13 20:50:31] [ YVU_420 ]: Software only [2024-11-13 20:50:31] [ YUV_420_BIPLANAR ]: Software only [2024-11-13 20:50:31] [ YUVA_420_TRIPLANAR ]: Software only [2024-11-13 20:50:31] [ P010 ]: Software only [2024-11-13 20:50:31] [ videoAcceleratorsInfo ]: [2024-11-13 20:50:31] [ Decoding ]: (null) [2024-11-13 20:50:31] [ Encoding ]: (null) [2024-11-13 20:50:31] [2024-11-13 20:50:31] *** Report Section: Log Messages *** [2024-11-13 20:50:31] [2024-11-13 20:50:31] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2024-11-13 23:12:09] ==================[ GPU Report: Start [0] ]================= [2024-11-13 23:12:09] [2024-11-13 23:12:09] *** Report Section: Client Info *** [2024-11-13 23:12:09] [2024-11-13 23:12:09] [ client_info ]: [2024-11-13 23:12:09] [ angle_commit_id ]: 5d4df51d1d7d [2024-11-13 23:12:09] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=22708 -buildid=1730853027 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 [2024-11-13 23:12:09] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2024-11-13 23:12:09] [ operating_system ]: Windows NT 10.0.22631 [2024-11-13 23:12:09] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2024-11-13 23:12:09] [ version ]: Chrome/126.0.6478.183 [2024-11-13 23:12:09] [2024-11-13 23:12:09] *** Report Section: GPU Info *** [2024-11-13 23:12:09] [2024-11-13 23:12:09] [ gpu_info ]: [2024-11-13 23:12:09] [ ANGLEFeatures ]: [2024-11-13 23:12:09] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2024-11-13 23:12:09] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2024-11-13 23:12:09] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2024-11-13 23:12:09] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2024-11-13 23:12:09] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2024-11-13 23:12:09] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2024-11-13 23:12:09] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2024-11-13 23:12:09] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2024-11-13 23:12:09] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2024-11-13 23:12:09] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2024-11-13 23:12:09] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2024-11-13 23:12:09] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2024-11-13 23:12:09] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2024-11-13 23:12:09] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2024-11-13 23:12:09] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2024-11-13 23:12:09] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2024-11-13 23:12:09] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2024-11-13 23:12:09] [ basicInfo ]: [2024-11-13 23:12:09] [ Initialization time ]: 114 [2024-11-13 23:12:09] [ In-process GPU ]: (null) [2024-11-13 23:12:09] [ Passthrough Command Decoder ]: (null) [2024-11-13 23:12:09] [ Sandboxed ]: (null) [2024-11-13 23:12:09] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,79769}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6590 *ACTIVE* [2024-11-13 23:12:09] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={1,1521765807}, DRIVER_VERSION=32.0.11027.1003 [2024-11-13 23:12:09] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={1,3922258222}, DRIVER_VERSION=32.0.15.6590 [2024-11-13 23:12:09] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={1,3922248266}, DRIVER_VERSION=32.0.15.6590 [2024-11-13 23:12:09] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86145}, DRIVER_VERSION=10.0.22621.3672 [2024-11-13 23:12:09] [ Optimus ]: (null) [2024-11-13 23:12:09] [ AMD switchable ]: (null) [2024-11-13 23:12:09] [ Desktop compositing ]: Aero Glass [2024-11-13 23:12:09] [ Direct composition ]: (null) [2024-11-13 23:12:09] [ Supports overlays ]: (null) [2024-11-13 23:12:09] [ YUY2 overlay support ]: DIRECT [2024-11-13 23:12:09] [ NV12 overlay support ]: DIRECT [2024-11-13 23:12:09] [ BGRA8 overlay support ]: SOFTWARE [2024-11-13 23:12:09] [ RGB10A2 overlay support ]: SOFTWARE [2024-11-13 23:12:09] [ DirectML feature level ]: Not supported [2024-11-13 23:12:09] [ Driver D3D12 feature level ]: Not supported [2024-11-13 23:12:09] [ Driver Vulkan API version ]: Not supported [2024-11-13 23:12:09] [ GPU CUDA compute capability major version ]: (null) [2024-11-13 23:12:09] [ Pixel shader version ]: 5.0 [2024-11-13 23:12:09] [ Vertex shader version ]: 5.0 [2024-11-13 23:12:09] [ Max. MSAA samples ]: 8 [2024-11-13 23:12:09] [ Machine model name ]: (null) [2024-11-13 23:12:09] [ Machine model version ]: (null) [2024-11-13 23:12:09] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2024-11-13 23:12:09] [ Display type ]: ANGLE_D3D11 [2024-11-13 23:12:09] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2024-11-13 23:12:09] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6590) [2024-11-13 23:12:09] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-11-13 23:12:09] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2024-11-13 23:12:09] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2024-11-13 23:12:09] [ Disabled WebGL Extensions ]: (null) [2024-11-13 23:12:09] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2024-11-13 23:12:09] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-11-13 23:12:09] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2024-11-13 23:12:09] [ Direct rendering version ]: unknown [2024-11-13 23:12:09] [ Reset notification strategy ]: 0x8252 [2024-11-13 23:12:09] [ GPU process crash count ]: (null) [2024-11-13 23:12:09] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2024-11-13 23:12:09] [ compositorInfo ]: [2024-11-13 23:12:09] [ Tile Update Mode ]: One-copy [2024-11-13 23:12:09] [ Partial Raster ]: Enabled [2024-11-13 23:12:09] [ dawnInfo ]: [2024-11-13 23:12:09] [ devicePerfInfo ]: [2024-11-13 23:12:09] [ displayInfo ]: [2024-11-13 23:12:09] [ Info ]: Display[3712877345] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2024-11-13 23:12:09] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-11-13 23:12:09] [ Buffer format (all) ]: BGRA_8888 [2024-11-13 23:12:09] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-11-13 23:12:09] [ SDR white level in nits ]: 203 [2024-11-13 23:12:09] [ HDR relative maximum luminance ]: 1 [2024-11-13 23:12:09] [ Bits per color component ]: 8 [2024-11-13 23:12:09] [ Bits per pixel ]: 24 [2024-11-13 23:12:09] [ Refresh Rate in Hz ]: 60 [2024-11-13 23:12:09] [ Info ]: Display[2245853828] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2024-11-13 23:12:09] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-11-13 23:12:09] [ Buffer format (all) ]: BGRA_8888 [2024-11-13 23:12:09] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-11-13 23:12:09] [ SDR white level in nits ]: 203 [2024-11-13 23:12:09] [ HDR relative maximum luminance ]: 1 [2024-11-13 23:12:09] [ Bits per color component ]: 8 [2024-11-13 23:12:09] [ Bits per pixel ]: 24 [2024-11-13 23:12:09] [ Refresh Rate in Hz ]: 59 [2024-11-13 23:12:09] [ featureStatus ]: [2024-11-13 23:12:09] [ featureStatus ]: [2024-11-13 23:12:09] [ 2d_canvas ]: enabled [2024-11-13 23:12:09] [ canvas_oop_rasterization ]: enabled_on [2024-11-13 23:12:09] [ direct_rendering_display_compositor ]: disabled_off_ok [2024-11-13 23:12:09] [ gpu_compositing ]: enabled [2024-11-13 23:12:09] [ multiple_raster_threads ]: enabled_on [2024-11-13 23:12:09] [ opengl ]: enabled_on [2024-11-13 23:12:09] [ rasterization ]: enabled [2024-11-13 23:12:09] [ raw_draw ]: disabled_off_ok [2024-11-13 23:12:09] [ skia_graphite ]: disabled_off [2024-11-13 23:12:09] [ video_decode ]: enabled [2024-11-13 23:12:09] [ video_encode ]: enabled [2024-11-13 23:12:09] [ vulkan ]: disabled_off [2024-11-13 23:12:09] [ webgl ]: enabled [2024-11-13 23:12:09] [ webgl2 ]: enabled [2024-11-13 23:12:09] [ webgpu ]: enabled [2024-11-13 23:12:09] [ webnn ]: disabled_off [2024-11-13 23:12:09] [ problems ]: [2024-11-13 23:12:09] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2024-11-13 23:12:09] [ tag ]: workarounds [2024-11-13 23:12:09] [ affectedSettings ]: exit_on_context_lost [2024-11-13 23:12:09] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2024-11-13 23:12:09] [ tag ]: workarounds [2024-11-13 23:12:09] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2024-11-13 23:12:09] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2024-11-13 23:12:09] [ tag ]: workarounds [2024-11-13 23:12:09] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2024-11-13 23:12:09] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2024-11-13 23:12:09] [ tag ]: workarounds [2024-11-13 23:12:09] [ affectedSettings ]: enable_webgl_timer_query_extensions [2024-11-13 23:12:09] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2024-11-13 23:12:09] [ tag ]: workarounds [2024-11-13 23:12:09] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2024-11-13 23:12:09] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2024-11-13 23:12:09] [ tag ]: workarounds [2024-11-13 23:12:09] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2024-11-13 23:12:09] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2024-11-13 23:12:09] [ tag ]: workarounds [2024-11-13 23:12:09] [ affectedSettings ]: disable_accelerated_av1_encode [2024-11-13 23:12:09] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2024-11-13 23:12:09] [ tag ]: workarounds [2024-11-13 23:12:09] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2024-11-13 23:12:09] [ workarounds ]: [2024-11-13 23:12:09] [ workarounds[0] ]: disable_accelerated_av1_encode [2024-11-13 23:12:09] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2024-11-13 23:12:09] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2024-11-13 23:12:09] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2024-11-13 23:12:09] [ workarounds[4] ]: exit_on_context_lost [2024-11-13 23:12:09] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2024-11-13 23:12:09] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2024-11-13 23:12:09] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2024-11-13 23:12:09] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2024-11-13 23:12:09] [ gpuMemoryBufferInfo ]: [2024-11-13 23:12:09] [ R_8 ]: Software only [2024-11-13 23:12:09] [ R_16 ]: Software only [2024-11-13 23:12:09] [ RG_88 ]: Software only [2024-11-13 23:12:09] [ RG_1616 ]: Software only [2024-11-13 23:12:09] [ BGR_565 ]: Software only [2024-11-13 23:12:09] [ RGBA_4444 ]: Software only [2024-11-13 23:12:09] [ RGBX_8888 ]: GPU_READ, SCANOUT [2024-11-13 23:12:09] [ RGBA_8888 ]: GPU_READ, SCANOUT [2024-11-13 23:12:09] [ BGRX_8888 ]: GPU_READ, SCANOUT [2024-11-13 23:12:09] [ BGRA_1010102 ]: Software only [2024-11-13 23:12:09] [ RGBA_1010102 ]: Software only [2024-11-13 23:12:09] [ BGRA_8888 ]: GPU_READ, SCANOUT [2024-11-13 23:12:09] [ RGBA_F16 ]: Software only [2024-11-13 23:12:09] [ YVU_420 ]: Software only [2024-11-13 23:12:09] [ YUV_420_BIPLANAR ]: Software only [2024-11-13 23:12:09] [ YUVA_420_TRIPLANAR ]: Software only [2024-11-13 23:12:09] [ P010 ]: Software only [2024-11-13 23:12:09] [ videoAcceleratorsInfo ]: [2024-11-13 23:12:09] [ Decoding ]: (null) [2024-11-13 23:12:09] [ Encoding ]: (null) [2024-11-13 23:12:09] [2024-11-13 23:12:09] *** Report Section: Log Messages *** [2024-11-13 23:12:09] [2024-11-13 23:12:09] ===================[ GPU Report: End [0] ]================== [2024-11-14 00:45:50] GPU process started: start count: 1 [2024-11-14 00:45:52] ==================[ GPU Report: Start [1] ]================= [2024-11-14 00:45:52] [2024-11-14 00:45:52] *** Report Section: Client Info *** [2024-11-14 00:45:52] [2024-11-14 00:45:52] [ client_info ]: [2024-11-14 00:45:52] [ angle_commit_id ]: 5d4df51d1d7d [2024-11-14 00:45:52] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=22708 -buildid=1730853027 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 [2024-11-14 00:45:52] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2024-11-14 00:45:52] [ operating_system ]: Windows NT 10.0.22631 [2024-11-14 00:45:52] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2024-11-14 00:45:52] [ version ]: Chrome/126.0.6478.183 [2024-11-14 00:45:52] [2024-11-14 00:45:52] *** Report Section: GPU Info *** [2024-11-14 00:45:52] [2024-11-14 00:45:52] [ gpu_info ]: [2024-11-14 00:45:52] [ ANGLEFeatures ]: [2024-11-14 00:45:52] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2024-11-14 00:45:52] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2024-11-14 00:45:52] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2024-11-14 00:45:52] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2024-11-14 00:45:52] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2024-11-14 00:45:52] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2024-11-14 00:45:52] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2024-11-14 00:45:52] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2024-11-14 00:45:52] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2024-11-14 00:45:52] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2024-11-14 00:45:52] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2024-11-14 00:45:52] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2024-11-14 00:45:52] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2024-11-14 00:45:52] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2024-11-14 00:45:52] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2024-11-14 00:45:52] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2024-11-14 00:45:52] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2024-11-14 00:45:52] [ basicInfo ]: [2024-11-14 00:45:52] [ Initialization time ]: 184 [2024-11-14 00:45:52] [ In-process GPU ]: (null) [2024-11-14 00:45:52] [ Passthrough Command Decoder ]: (null) [2024-11-14 00:45:52] [ Sandboxed ]: (null) [2024-11-14 00:45:52] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={3,3531521128}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2024-11-14 00:45:52] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={1,1521765807}, DRIVER_VERSION=32.0.11027.1003 [2024-11-14 00:45:52] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={1,3922258222}, DRIVER_VERSION=32.0.15.6614 [2024-11-14 00:45:52] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={1,3922248266}, DRIVER_VERSION=32.0.15.6614 [2024-11-14 00:45:52] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86145}, DRIVER_VERSION=10.0.22621.3672 [2024-11-14 00:45:52] [ Optimus ]: (null) [2024-11-14 00:45:52] [ AMD switchable ]: (null) [2024-11-14 00:45:52] [ Desktop compositing ]: Aero Glass [2024-11-14 00:45:52] [ Direct composition ]: (null) [2024-11-14 00:45:52] [ Supports overlays ]: (null) [2024-11-14 00:45:52] [ YUY2 overlay support ]: DIRECT [2024-11-14 00:45:52] [ NV12 overlay support ]: DIRECT [2024-11-14 00:45:52] [ BGRA8 overlay support ]: SOFTWARE [2024-11-14 00:45:52] [ RGB10A2 overlay support ]: SOFTWARE [2024-11-14 00:45:52] [ DirectML feature level ]: 5.0 [2024-11-14 00:45:52] [ Driver D3D12 feature level ]: D3D 12.2 [2024-11-14 00:45:52] [ Driver Vulkan API version ]: Not supported [2024-11-14 00:45:52] [ GPU CUDA compute capability major version ]: (null) [2024-11-14 00:45:52] [ Pixel shader version ]: 5.0 [2024-11-14 00:45:52] [ Vertex shader version ]: 5.0 [2024-11-14 00:45:52] [ Max. MSAA samples ]: 8 [2024-11-14 00:45:52] [ Machine model name ]: (null) [2024-11-14 00:45:52] [ Machine model version ]: (null) [2024-11-14 00:45:52] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2024-11-14 00:45:52] [ Display type ]: ANGLE_D3D11 [2024-11-14 00:45:52] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2024-11-14 00:45:52] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2024-11-14 00:45:52] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-11-14 00:45:52] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2024-11-14 00:45:52] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2024-11-14 00:45:52] [ Disabled WebGL Extensions ]: (null) [2024-11-14 00:45:52] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2024-11-14 00:45:52] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-11-14 00:45:52] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2024-11-14 00:45:52] [ Direct rendering version ]: unknown [2024-11-14 00:45:52] [ Reset notification strategy ]: 0x8252 [2024-11-14 00:45:52] [ GPU process crash count ]: (null) [2024-11-14 00:45:52] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2024-11-14 00:45:52] [ compositorInfo ]: [2024-11-14 00:45:52] [ Tile Update Mode ]: One-copy [2024-11-14 00:45:52] [ Partial Raster ]: Enabled [2024-11-14 00:45:52] [ dawnInfo ]: [2024-11-14 00:45:52] [ devicePerfInfo ]: [2024-11-14 00:45:52] [ Total Physical Memory (Gb) ]: 63 [2024-11-14 00:45:52] [ Total Disk Space (Gb) ]: 1862 [2024-11-14 00:45:52] [ Hardware Concurrency ]: 16 [2024-11-14 00:45:52] [ System Commit Limit (Gb) ]: 215 [2024-11-14 00:45:52] [ D3D11 Feature Level ]: 12_1 [2024-11-14 00:45:52] [ Has Discrete GPU ]: yes [2024-11-14 00:45:52] [ Software Rendering ]: No [2024-11-14 00:45:52] [ displayInfo ]: [2024-11-14 00:45:52] [ Info ]: Display[3217468841] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2024-11-14 00:45:52] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-11-14 00:45:52] [ Buffer format (all) ]: BGRA_8888 [2024-11-14 00:45:52] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-11-14 00:45:52] [ SDR white level in nits ]: 203 [2024-11-14 00:45:52] [ HDR relative maximum luminance ]: 1 [2024-11-14 00:45:52] [ Bits per color component ]: 8 [2024-11-14 00:45:52] [ Bits per pixel ]: 24 [2024-11-14 00:45:52] [ Refresh Rate in Hz ]: 59 [2024-11-14 00:45:52] [ Info ]: Display[1983556587] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2024-11-14 00:45:52] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-11-14 00:45:52] [ Buffer format (all) ]: BGRA_8888 [2024-11-14 00:45:52] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-11-14 00:45:52] [ SDR white level in nits ]: 203 [2024-11-14 00:45:52] [ HDR relative maximum luminance ]: 1 [2024-11-14 00:45:52] [ Bits per color component ]: 8 [2024-11-14 00:45:52] [ Bits per pixel ]: 24 [2024-11-14 00:45:52] [ Refresh Rate in Hz ]: 60 [2024-11-14 00:45:52] [ featureStatus ]: [2024-11-14 00:45:52] [ featureStatus ]: [2024-11-14 00:45:53] [ 2d_canvas ]: enabled [2024-11-14 00:45:53] [ canvas_oop_rasterization ]: enabled_on [2024-11-14 00:45:53] [ direct_rendering_display_compositor ]: disabled_off_ok [2024-11-14 00:45:53] [ gpu_compositing ]: enabled [2024-11-14 00:45:53] [ multiple_raster_threads ]: enabled_on [2024-11-14 00:45:53] [ opengl ]: enabled_on [2024-11-14 00:45:53] [ rasterization ]: enabled [2024-11-14 00:45:53] [ raw_draw ]: disabled_off_ok [2024-11-14 00:45:53] [ skia_graphite ]: disabled_off [2024-11-14 00:45:53] [ video_decode ]: enabled [2024-11-14 00:45:53] [ video_encode ]: enabled [2024-11-14 00:45:53] [ vulkan ]: disabled_off [2024-11-14 00:45:53] [ webgl ]: enabled [2024-11-14 00:45:53] [ webgl2 ]: enabled [2024-11-14 00:45:53] [ webgpu ]: enabled [2024-11-14 00:45:53] [ webnn ]: disabled_off [2024-11-14 00:45:53] [ problems ]: [2024-11-14 00:45:53] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2024-11-14 00:45:53] [ tag ]: workarounds [2024-11-14 00:45:53] [ affectedSettings ]: exit_on_context_lost [2024-11-14 00:45:53] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2024-11-14 00:45:53] [ tag ]: workarounds [2024-11-14 00:45:53] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2024-11-14 00:45:53] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2024-11-14 00:45:53] [ tag ]: workarounds [2024-11-14 00:45:53] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2024-11-14 00:45:53] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2024-11-14 00:45:53] [ tag ]: workarounds [2024-11-14 00:45:53] [ affectedSettings ]: enable_webgl_timer_query_extensions [2024-11-14 00:45:53] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2024-11-14 00:45:53] [ tag ]: workarounds [2024-11-14 00:45:53] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2024-11-14 00:45:53] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2024-11-14 00:45:53] [ tag ]: workarounds [2024-11-14 00:45:53] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2024-11-14 00:45:53] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2024-11-14 00:45:53] [ tag ]: workarounds [2024-11-14 00:45:53] [ affectedSettings ]: disable_accelerated_av1_encode [2024-11-14 00:45:53] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2024-11-14 00:45:53] [ tag ]: workarounds [2024-11-14 00:45:53] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2024-11-14 00:45:53] [ workarounds ]: [2024-11-14 00:45:53] [ workarounds[0] ]: disable_accelerated_av1_encode [2024-11-14 00:45:53] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2024-11-14 00:45:53] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2024-11-14 00:45:53] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2024-11-14 00:45:53] [ workarounds[4] ]: exit_on_context_lost [2024-11-14 00:45:53] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2024-11-14 00:45:53] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2024-11-14 00:45:53] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2024-11-14 00:45:53] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2024-11-14 00:45:53] [ gpuMemoryBufferInfo ]: [2024-11-14 00:45:53] [ R_8 ]: Software only [2024-11-14 00:45:53] [ R_16 ]: Software only [2024-11-14 00:45:53] [ RG_88 ]: Software only [2024-11-14 00:45:53] [ RG_1616 ]: Software only [2024-11-14 00:45:53] [ BGR_565 ]: Software only [2024-11-14 00:45:53] [ RGBA_4444 ]: Software only [2024-11-14 00:45:53] [ RGBX_8888 ]: GPU_READ, SCANOUT [2024-11-14 00:45:53] [ RGBA_8888 ]: GPU_READ, SCANOUT [2024-11-14 00:45:53] [ BGRX_8888 ]: GPU_READ, SCANOUT [2024-11-14 00:45:53] [ BGRA_1010102 ]: Software only [2024-11-14 00:45:53] [ RGBA_1010102 ]: Software only [2024-11-14 00:45:53] [ BGRA_8888 ]: GPU_READ, SCANOUT [2024-11-14 00:45:53] [ RGBA_F16 ]: Software only [2024-11-14 00:45:53] [ YVU_420 ]: Software only [2024-11-14 00:45:53] [ YUV_420_BIPLANAR ]: Software only [2024-11-14 00:45:53] [ YUVA_420_TRIPLANAR ]: Software only [2024-11-14 00:45:53] [ P010 ]: Software only [2024-11-14 00:45:53] [ videoAcceleratorsInfo ]: [2024-11-14 00:45:53] [ Decoding ]: (null) [2024-11-14 00:45:53] [ Encoding ]: (null) [2024-11-14 00:45:53] [2024-11-14 00:45:53] *** Report Section: Log Messages *** [2024-11-14 00:45:53] [2024-11-14 00:45:53] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay. [2024-11-14 00:45:53] [2][1114/004545.719:ERROR:angle_platform_impl.cc(44)] : Renderer11.cpp:2284 (virtual rx::Renderer11::testDeviceLost): The D3D11 device was removed, HRESULT: 0x887A0005 [2024-11-14 00:45:53] [2]GpuProcessHost: The GPU process crashed! [2024-11-14 00:45:53] ===================[ GPU Report: End [1] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2024-11-14 21:32:54] ==================[ GPU Report: Start [0] ]================= [2024-11-14 21:32:54] [2024-11-14 21:32:54] *** Report Section: Client Info *** [2024-11-14 21:32:54] [2024-11-14 21:32:54] [ client_info ]: [2024-11-14 21:32:54] [ angle_commit_id ]: 5d4df51d1d7d [2024-11-14 21:32:54] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=32280 -buildid=1731433018 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s [2024-11-14 21:32:54] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2024-11-14 21:32:54] [ operating_system ]: Windows NT 10.0.22631 [2024-11-14 21:32:54] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2024-11-14 21:32:54] [ version ]: Chrome/126.0.6478.183 [2024-11-14 21:32:54] [2024-11-14 21:32:54] *** Report Section: GPU Info *** [2024-11-14 21:32:54] [2024-11-14 21:32:54] [ gpu_info ]: [2024-11-14 21:32:54] [ ANGLEFeatures ]: [2024-11-14 21:32:54] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2024-11-14 21:32:54] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2024-11-14 21:32:54] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2024-11-14 21:32:54] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2024-11-14 21:32:54] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2024-11-14 21:32:54] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2024-11-14 21:32:54] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2024-11-14 21:32:54] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2024-11-14 21:32:54] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2024-11-14 21:32:54] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2024-11-14 21:32:54] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2024-11-14 21:32:54] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2024-11-14 21:32:54] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2024-11-14 21:32:54] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2024-11-14 21:32:54] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2024-11-14 21:32:54] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2024-11-14 21:32:54] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2024-11-14 21:32:54] [ basicInfo ]: [2024-11-14 21:32:54] [ Initialization time ]: 315 [2024-11-14 21:32:54] [ In-process GPU ]: (null) [2024-11-14 21:32:54] [ Passthrough Command Decoder ]: (null) [2024-11-14 21:32:54] [ Sandboxed ]: (null) [2024-11-14 21:32:54] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={3,3531521128}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2024-11-14 21:32:54] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={1,1521765807}, DRIVER_VERSION=32.0.11027.1003 [2024-11-14 21:32:54] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={1,3922258222}, DRIVER_VERSION=32.0.15.6614 [2024-11-14 21:32:54] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={1,3922248266}, DRIVER_VERSION=32.0.15.6614 [2024-11-14 21:32:54] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86145}, DRIVER_VERSION=10.0.22621.3672 [2024-11-14 21:32:54] [ Optimus ]: (null) [2024-11-14 21:32:54] [ AMD switchable ]: (null) [2024-11-14 21:32:54] [ Desktop compositing ]: Aero Glass [2024-11-14 21:32:54] [ Direct composition ]: (null) [2024-11-14 21:32:54] [ Supports overlays ]: (null) [2024-11-14 21:32:54] [ YUY2 overlay support ]: DIRECT [2024-11-14 21:32:54] [ NV12 overlay support ]: DIRECT [2024-11-14 21:32:54] [ BGRA8 overlay support ]: SOFTWARE [2024-11-14 21:32:54] [ RGB10A2 overlay support ]: SOFTWARE [2024-11-14 21:32:54] [ DirectML feature level ]: Not supported [2024-11-14 21:32:54] [ Driver D3D12 feature level ]: Not supported [2024-11-14 21:32:54] [ Driver Vulkan API version ]: Not supported [2024-11-14 21:32:54] [ GPU CUDA compute capability major version ]: (null) [2024-11-14 21:32:54] [ Pixel shader version ]: 5.0 [2024-11-14 21:32:54] [ Vertex shader version ]: 5.0 [2024-11-14 21:32:54] [ Max. MSAA samples ]: 8 [2024-11-14 21:32:54] [ Machine model name ]: (null) [2024-11-14 21:32:54] [ Machine model version ]: (null) [2024-11-14 21:32:54] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2024-11-14 21:32:54] [ Display type ]: ANGLE_D3D11 [2024-11-14 21:32:54] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2024-11-14 21:32:54] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2024-11-14 21:32:54] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-11-14 21:32:54] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2024-11-14 21:32:54] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2024-11-14 21:32:54] [ Disabled WebGL Extensions ]: (null) [2024-11-14 21:32:54] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2024-11-14 21:32:54] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-11-14 21:32:54] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2024-11-14 21:32:54] [ Direct rendering version ]: unknown [2024-11-14 21:32:54] [ Reset notification strategy ]: 0x8252 [2024-11-14 21:32:54] [ GPU process crash count ]: (null) [2024-11-14 21:32:54] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2024-11-14 21:32:54] [ compositorInfo ]: [2024-11-14 21:32:54] [ Tile Update Mode ]: One-copy [2024-11-14 21:32:54] [ Partial Raster ]: Enabled [2024-11-14 21:32:54] [ dawnInfo ]: [2024-11-14 21:32:54] [ devicePerfInfo ]: [2024-11-14 21:32:54] [ displayInfo ]: [2024-11-14 21:32:54] [ Info ]: Display[1983556587] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2024-11-14 21:32:54] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-11-14 21:32:54] [ Buffer format (all) ]: BGRA_8888 [2024-11-14 21:32:54] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-11-14 21:32:54] [ SDR white level in nits ]: 203 [2024-11-14 21:32:54] [ HDR relative maximum luminance ]: 1 [2024-11-14 21:32:54] [ Bits per color component ]: 8 [2024-11-14 21:32:54] [ Bits per pixel ]: 24 [2024-11-14 21:32:54] [ Refresh Rate in Hz ]: 60 [2024-11-14 21:32:54] [ Info ]: Display[3217468841] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2024-11-14 21:32:54] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-11-14 21:32:54] [ Buffer format (all) ]: BGRA_8888 [2024-11-14 21:32:54] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-11-14 21:32:54] [ SDR white level in nits ]: 203 [2024-11-14 21:32:54] [ HDR relative maximum luminance ]: 1 [2024-11-14 21:32:54] [ Bits per color component ]: 8 [2024-11-14 21:32:54] [ Bits per pixel ]: 24 [2024-11-14 21:32:54] [ Refresh Rate in Hz ]: 59 [2024-11-14 21:32:54] [ featureStatus ]: [2024-11-14 21:32:54] [ featureStatus ]: [2024-11-14 21:32:54] [ 2d_canvas ]: enabled [2024-11-14 21:32:54] [ canvas_oop_rasterization ]: enabled_on [2024-11-14 21:32:54] [ direct_rendering_display_compositor ]: disabled_off_ok [2024-11-14 21:32:54] [ gpu_compositing ]: enabled [2024-11-14 21:32:54] [ multiple_raster_threads ]: enabled_on [2024-11-14 21:32:54] [ opengl ]: enabled_on [2024-11-14 21:32:54] [ rasterization ]: enabled [2024-11-14 21:32:54] [ raw_draw ]: disabled_off_ok [2024-11-14 21:32:54] [ skia_graphite ]: disabled_off [2024-11-14 21:32:54] [ video_decode ]: enabled [2024-11-14 21:32:54] [ video_encode ]: enabled [2024-11-14 21:32:54] [ vulkan ]: disabled_off [2024-11-14 21:32:54] [ webgl ]: enabled [2024-11-14 21:32:54] [ webgl2 ]: enabled [2024-11-14 21:32:54] [ webgpu ]: enabled [2024-11-14 21:32:54] [ webnn ]: disabled_off [2024-11-14 21:32:54] [ problems ]: [2024-11-14 21:32:54] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2024-11-14 21:32:54] [ tag ]: workarounds [2024-11-14 21:32:54] [ affectedSettings ]: exit_on_context_lost [2024-11-14 21:32:54] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2024-11-14 21:32:54] [ tag ]: workarounds [2024-11-14 21:32:54] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2024-11-14 21:32:54] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2024-11-14 21:32:54] [ tag ]: workarounds [2024-11-14 21:32:54] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2024-11-14 21:32:54] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2024-11-14 21:32:54] [ tag ]: workarounds [2024-11-14 21:32:54] [ affectedSettings ]: enable_webgl_timer_query_extensions [2024-11-14 21:32:54] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2024-11-14 21:32:54] [ tag ]: workarounds [2024-11-14 21:32:54] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2024-11-14 21:32:54] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2024-11-14 21:32:54] [ tag ]: workarounds [2024-11-14 21:32:54] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2024-11-14 21:32:54] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2024-11-14 21:32:54] [ tag ]: workarounds [2024-11-14 21:32:54] [ affectedSettings ]: disable_accelerated_av1_encode [2024-11-14 21:32:54] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2024-11-14 21:32:54] [ tag ]: workarounds [2024-11-14 21:32:54] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2024-11-14 21:32:54] [ workarounds ]: [2024-11-14 21:32:54] [ workarounds[0] ]: disable_accelerated_av1_encode [2024-11-14 21:32:54] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2024-11-14 21:32:54] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2024-11-14 21:32:54] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2024-11-14 21:32:54] [ workarounds[4] ]: exit_on_context_lost [2024-11-14 21:32:54] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2024-11-14 21:32:54] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2024-11-14 21:32:54] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2024-11-14 21:32:54] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2024-11-14 21:32:54] [ gpuMemoryBufferInfo ]: [2024-11-14 21:32:54] [ R_8 ]: Software only [2024-11-14 21:32:54] [ R_16 ]: Software only [2024-11-14 21:32:54] [ RG_88 ]: Software only [2024-11-14 21:32:54] [ RG_1616 ]: Software only [2024-11-14 21:32:54] [ BGR_565 ]: Software only [2024-11-14 21:32:54] [ RGBA_4444 ]: Software only [2024-11-14 21:32:54] [ RGBX_8888 ]: GPU_READ, SCANOUT [2024-11-14 21:32:54] [ RGBA_8888 ]: GPU_READ, SCANOUT [2024-11-14 21:32:54] [ BGRX_8888 ]: GPU_READ, SCANOUT [2024-11-14 21:32:54] [ BGRA_1010102 ]: Software only [2024-11-14 21:32:54] [ RGBA_1010102 ]: Software only [2024-11-14 21:32:54] [ BGRA_8888 ]: GPU_READ, SCANOUT [2024-11-14 21:32:54] [ RGBA_F16 ]: Software only [2024-11-14 21:32:54] [ YVU_420 ]: Software only [2024-11-14 21:32:54] [ YUV_420_BIPLANAR ]: Software only [2024-11-14 21:32:54] [ YUVA_420_TRIPLANAR ]: Software only [2024-11-14 21:32:54] [ P010 ]: Software only [2024-11-14 21:32:54] [ videoAcceleratorsInfo ]: [2024-11-14 21:32:54] [ Decoding ]: (null) [2024-11-14 21:32:54] [ Encoding ]: (null) [2024-11-14 21:32:54] [2024-11-14 21:32:54] *** Report Section: Log Messages *** [2024-11-14 21:32:54] [2024-11-14 21:32:54] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2024-11-15 01:39:12] ==================[ GPU Report: Start [0] ]================= [2024-11-15 01:39:12] [2024-11-15 01:39:12] *** Report Section: Client Info *** [2024-11-15 01:39:12] [2024-11-15 01:39:12] [ client_info ]: [2024-11-15 01:39:12] [ angle_commit_id ]: 5d4df51d1d7d [2024-11-15 01:39:12] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=32280 -buildid=1731433018 -steamid=76561198037832022 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 [2024-11-15 01:39:12] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2024-11-15 01:39:12] [ operating_system ]: Windows NT 10.0.22631 [2024-11-15 01:39:12] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2024-11-15 01:39:12] [ version ]: Chrome/126.0.6478.183 [2024-11-15 01:39:12] [2024-11-15 01:39:12] *** Report Section: GPU Info *** [2024-11-15 01:39:12] [2024-11-15 01:39:12] [ gpu_info ]: [2024-11-15 01:39:12] [ ANGLEFeatures ]: [2024-11-15 01:39:12] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2024-11-15 01:39:12] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2024-11-15 01:39:12] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2024-11-15 01:39:12] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2024-11-15 01:39:12] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2024-11-15 01:39:12] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2024-11-15 01:39:12] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2024-11-15 01:39:12] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2024-11-15 01:39:12] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2024-11-15 01:39:12] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2024-11-15 01:39:12] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2024-11-15 01:39:12] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2024-11-15 01:39:12] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2024-11-15 01:39:12] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2024-11-15 01:39:12] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2024-11-15 01:39:12] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2024-11-15 01:39:12] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2024-11-15 01:39:12] [ basicInfo ]: [2024-11-15 01:39:12] [ Initialization time ]: 109 [2024-11-15 01:39:12] [ In-process GPU ]: (null) [2024-11-15 01:39:12] [ Passthrough Command Decoder ]: (null) [2024-11-15 01:39:12] [ Sandboxed ]: (null) [2024-11-15 01:39:12] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={3,3531521128}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2024-11-15 01:39:12] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={1,1521765807}, DRIVER_VERSION=32.0.11027.1003 [2024-11-15 01:39:12] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={1,3922258222}, DRIVER_VERSION=32.0.15.6614 [2024-11-15 01:39:12] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={1,3922248266}, DRIVER_VERSION=32.0.15.6614 [2024-11-15 01:39:12] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86145}, DRIVER_VERSION=10.0.22621.3672 [2024-11-15 01:39:12] [ Optimus ]: (null) [2024-11-15 01:39:12] [ AMD switchable ]: (null) [2024-11-15 01:39:12] [ Desktop compositing ]: Aero Glass [2024-11-15 01:39:12] [ Direct composition ]: (null) [2024-11-15 01:39:12] [ Supports overlays ]: (null) [2024-11-15 01:39:12] [ YUY2 overlay support ]: DIRECT [2024-11-15 01:39:12] [ NV12 overlay support ]: DIRECT [2024-11-15 01:39:12] [ BGRA8 overlay support ]: SOFTWARE [2024-11-15 01:39:12] [ RGB10A2 overlay support ]: SOFTWARE [2024-11-15 01:39:12] [ DirectML feature level ]: Not supported [2024-11-15 01:39:12] [ Driver D3D12 feature level ]: Not supported [2024-11-15 01:39:12] [ Driver Vulkan API version ]: Not supported [2024-11-15 01:39:12] [ GPU CUDA compute capability major version ]: (null) [2024-11-15 01:39:12] [ Pixel shader version ]: 5.0 [2024-11-15 01:39:12] [ Vertex shader version ]: 5.0 [2024-11-15 01:39:12] [ Max. MSAA samples ]: 8 [2024-11-15 01:39:12] [ Machine model name ]: (null) [2024-11-15 01:39:12] [ Machine model version ]: (null) [2024-11-15 01:39:12] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2024-11-15 01:39:12] [ Display type ]: ANGLE_D3D11 [2024-11-15 01:39:12] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2024-11-15 01:39:12] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2024-11-15 01:39:12] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-11-15 01:39:12] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2024-11-15 01:39:12] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2024-11-15 01:39:12] [ Disabled WebGL Extensions ]: (null) [2024-11-15 01:39:12] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2024-11-15 01:39:12] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-11-15 01:39:12] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2024-11-15 01:39:12] [ Direct rendering version ]: unknown [2024-11-15 01:39:12] [ Reset notification strategy ]: 0x8252 [2024-11-15 01:39:12] [ GPU process crash count ]: (null) [2024-11-15 01:39:12] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2024-11-15 01:39:12] [ compositorInfo ]: [2024-11-15 01:39:12] [ Tile Update Mode ]: One-copy [2024-11-15 01:39:12] [ Partial Raster ]: Enabled [2024-11-15 01:39:12] [ dawnInfo ]: [2024-11-15 01:39:12] [ devicePerfInfo ]: [2024-11-15 01:39:12] [ displayInfo ]: [2024-11-15 01:39:12] [ Info ]: Display[1983556587] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2024-11-15 01:39:12] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-11-15 01:39:12] [ Buffer format (all) ]: BGRA_8888 [2024-11-15 01:39:12] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-11-15 01:39:12] [ SDR white level in nits ]: 203 [2024-11-15 01:39:12] [ HDR relative maximum luminance ]: 1 [2024-11-15 01:39:12] [ Bits per color component ]: 8 [2024-11-15 01:39:12] [ Bits per pixel ]: 24 [2024-11-15 01:39:12] [ Refresh Rate in Hz ]: 60 [2024-11-15 01:39:12] [ Info ]: Display[3217468841] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2024-11-15 01:39:12] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-11-15 01:39:12] [ Buffer format (all) ]: BGRA_8888 [2024-11-15 01:39:12] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-11-15 01:39:12] [ SDR white level in nits ]: 203 [2024-11-15 01:39:12] [ HDR relative maximum luminance ]: 1 [2024-11-15 01:39:12] [ Bits per color component ]: 8 [2024-11-15 01:39:12] [ Bits per pixel ]: 24 [2024-11-15 01:39:12] [ Refresh Rate in Hz ]: 59 [2024-11-15 01:39:12] [ featureStatus ]: [2024-11-15 01:39:12] [ featureStatus ]: [2024-11-15 01:39:12] [ 2d_canvas ]: enabled [2024-11-15 01:39:12] [ canvas_oop_rasterization ]: enabled_on [2024-11-15 01:39:12] [ direct_rendering_display_compositor ]: disabled_off_ok [2024-11-15 01:39:12] [ gpu_compositing ]: enabled [2024-11-15 01:39:12] [ multiple_raster_threads ]: enabled_on [2024-11-15 01:39:12] [ opengl ]: enabled_on [2024-11-15 01:39:12] [ rasterization ]: enabled [2024-11-15 01:39:12] [ raw_draw ]: disabled_off_ok [2024-11-15 01:39:12] [ skia_graphite ]: disabled_off [2024-11-15 01:39:12] [ video_decode ]: enabled [2024-11-15 01:39:12] [ video_encode ]: enabled [2024-11-15 01:39:12] [ vulkan ]: disabled_off [2024-11-15 01:39:12] [ webgl ]: enabled [2024-11-15 01:39:12] [ webgl2 ]: enabled [2024-11-15 01:39:12] [ webgpu ]: enabled [2024-11-15 01:39:12] [ webnn ]: disabled_off [2024-11-15 01:39:12] [ problems ]: [2024-11-15 01:39:12] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2024-11-15 01:39:12] [ tag ]: workarounds [2024-11-15 01:39:12] [ affectedSettings ]: exit_on_context_lost [2024-11-15 01:39:12] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2024-11-15 01:39:12] [ tag ]: workarounds [2024-11-15 01:39:12] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2024-11-15 01:39:12] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2024-11-15 01:39:12] [ tag ]: workarounds [2024-11-15 01:39:12] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2024-11-15 01:39:12] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2024-11-15 01:39:12] [ tag ]: workarounds [2024-11-15 01:39:12] [ affectedSettings ]: enable_webgl_timer_query_extensions [2024-11-15 01:39:12] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2024-11-15 01:39:12] [ tag ]: workarounds [2024-11-15 01:39:12] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2024-11-15 01:39:12] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2024-11-15 01:39:12] [ tag ]: workarounds [2024-11-15 01:39:12] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2024-11-15 01:39:12] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2024-11-15 01:39:12] [ tag ]: workarounds [2024-11-15 01:39:12] [ affectedSettings ]: disable_accelerated_av1_encode [2024-11-15 01:39:12] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2024-11-15 01:39:12] [ tag ]: workarounds [2024-11-15 01:39:12] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2024-11-15 01:39:12] [ workarounds ]: [2024-11-15 01:39:12] [ workarounds[0] ]: disable_accelerated_av1_encode [2024-11-15 01:39:12] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2024-11-15 01:39:12] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2024-11-15 01:39:12] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2024-11-15 01:39:12] [ workarounds[4] ]: exit_on_context_lost [2024-11-15 01:39:12] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2024-11-15 01:39:12] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2024-11-15 01:39:12] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2024-11-15 01:39:12] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2024-11-15 01:39:12] [ gpuMemoryBufferInfo ]: [2024-11-15 01:39:12] [ R_8 ]: Software only [2024-11-15 01:39:12] [ R_16 ]: Software only [2024-11-15 01:39:12] [ RG_88 ]: Software only [2024-11-15 01:39:12] [ RG_1616 ]: Software only [2024-11-15 01:39:12] [ BGR_565 ]: Software only [2024-11-15 01:39:12] [ RGBA_4444 ]: Software only [2024-11-15 01:39:12] [ RGBX_8888 ]: GPU_READ, SCANOUT [2024-11-15 01:39:12] [ RGBA_8888 ]: GPU_READ, SCANOUT [2024-11-15 01:39:12] [ BGRX_8888 ]: GPU_READ, SCANOUT [2024-11-15 01:39:12] [ BGRA_1010102 ]: Software only [2024-11-15 01:39:12] [ RGBA_1010102 ]: Software only [2024-11-15 01:39:12] [ BGRA_8888 ]: GPU_READ, SCANOUT [2024-11-15 01:39:12] [ RGBA_F16 ]: Software only [2024-11-15 01:39:12] [ YVU_420 ]: Software only [2024-11-15 01:39:12] [ YUV_420_BIPLANAR ]: Software only [2024-11-15 01:39:12] [ YUVA_420_TRIPLANAR ]: Software only [2024-11-15 01:39:12] [ P010 ]: Software only [2024-11-15 01:39:12] [ videoAcceleratorsInfo ]: [2024-11-15 01:39:12] [ Decoding ]: (null) [2024-11-15 01:39:12] [ Encoding ]: (null) [2024-11-15 01:39:12] [2024-11-15 01:39:12] *** Report Section: Log Messages *** [2024-11-15 01:39:12] [2024-11-15 01:39:12] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2024-11-15 01:42:51] ==================[ GPU Report: Start [0] ]================= [2024-11-15 01:42:51] [2024-11-15 01:42:51] *** Report Section: Client Info *** [2024-11-15 01:42:51] [2024-11-15 01:42:51] [ client_info ]: [2024-11-15 01:42:51] [ angle_commit_id ]: 5d4df51d1d7d [2024-11-15 01:42:51] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=32912 -buildid=1731433018 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s [2024-11-15 01:42:51] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2024-11-15 01:42:51] [ operating_system ]: Windows NT 10.0.22631 [2024-11-15 01:42:51] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2024-11-15 01:42:51] [ version ]: Chrome/126.0.6478.183 [2024-11-15 01:42:51] [2024-11-15 01:42:51] *** Report Section: GPU Info *** [2024-11-15 01:42:51] [2024-11-15 01:42:51] [ gpu_info ]: [2024-11-15 01:42:51] [ ANGLEFeatures ]: [2024-11-15 01:42:51] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2024-11-15 01:42:51] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2024-11-15 01:42:51] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2024-11-15 01:42:51] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2024-11-15 01:42:51] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2024-11-15 01:42:51] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2024-11-15 01:42:51] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2024-11-15 01:42:51] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2024-11-15 01:42:51] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2024-11-15 01:42:51] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2024-11-15 01:42:51] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2024-11-15 01:42:51] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2024-11-15 01:42:51] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2024-11-15 01:42:51] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2024-11-15 01:42:51] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2024-11-15 01:42:51] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2024-11-15 01:42:51] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2024-11-15 01:42:51] [ basicInfo ]: [2024-11-15 01:42:51] [ Initialization time ]: 123 [2024-11-15 01:42:51] [ In-process GPU ]: (null) [2024-11-15 01:42:51] [ Passthrough Command Decoder ]: (null) [2024-11-15 01:42:51] [ Sandboxed ]: (null) [2024-11-15 01:42:51] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={3,3531521128}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2024-11-15 01:42:51] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={1,1521765807}, DRIVER_VERSION=32.0.11027.1003 [2024-11-15 01:42:51] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={1,3922258222}, DRIVER_VERSION=32.0.15.6614 [2024-11-15 01:42:51] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={1,3922248266}, DRIVER_VERSION=32.0.15.6614 [2024-11-15 01:42:51] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86145}, DRIVER_VERSION=10.0.22621.3672 [2024-11-15 01:42:51] [ Optimus ]: (null) [2024-11-15 01:42:51] [ AMD switchable ]: (null) [2024-11-15 01:42:51] [ Desktop compositing ]: Aero Glass [2024-11-15 01:42:51] [ Direct composition ]: (null) [2024-11-15 01:42:51] [ Supports overlays ]: (null) [2024-11-15 01:42:51] [ YUY2 overlay support ]: DIRECT [2024-11-15 01:42:51] [ NV12 overlay support ]: DIRECT [2024-11-15 01:42:51] [ BGRA8 overlay support ]: SOFTWARE [2024-11-15 01:42:51] [ RGB10A2 overlay support ]: SOFTWARE [2024-11-15 01:42:51] [ DirectML feature level ]: Not supported [2024-11-15 01:42:51] [ Driver D3D12 feature level ]: Not supported [2024-11-15 01:42:51] [ Driver Vulkan API version ]: Not supported [2024-11-15 01:42:51] [ GPU CUDA compute capability major version ]: (null) [2024-11-15 01:42:51] [ Pixel shader version ]: 5.0 [2024-11-15 01:42:51] [ Vertex shader version ]: 5.0 [2024-11-15 01:42:51] [ Max. MSAA samples ]: 8 [2024-11-15 01:42:51] [ Machine model name ]: (null) [2024-11-15 01:42:51] [ Machine model version ]: (null) [2024-11-15 01:42:51] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2024-11-15 01:42:51] [ Display type ]: ANGLE_D3D11 [2024-11-15 01:42:51] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2024-11-15 01:42:51] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2024-11-15 01:42:51] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-11-15 01:42:51] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2024-11-15 01:42:51] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2024-11-15 01:42:51] [ Disabled WebGL Extensions ]: (null) [2024-11-15 01:42:51] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2024-11-15 01:42:51] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-11-15 01:42:51] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2024-11-15 01:42:51] [ Direct rendering version ]: unknown [2024-11-15 01:42:51] [ Reset notification strategy ]: 0x8252 [2024-11-15 01:42:51] [ GPU process crash count ]: (null) [2024-11-15 01:42:51] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2024-11-15 01:42:51] [ compositorInfo ]: [2024-11-15 01:42:51] [ Tile Update Mode ]: One-copy [2024-11-15 01:42:51] [ Partial Raster ]: Enabled [2024-11-15 01:42:51] [ dawnInfo ]: [2024-11-15 01:42:51] [ devicePerfInfo ]: [2024-11-15 01:42:51] [ displayInfo ]: [2024-11-15 01:42:51] [ Info ]: Display[1983556587] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2024-11-15 01:42:51] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-11-15 01:42:51] [ Buffer format (all) ]: BGRA_8888 [2024-11-15 01:42:51] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-11-15 01:42:51] [ SDR white level in nits ]: 203 [2024-11-15 01:42:51] [ HDR relative maximum luminance ]: 1 [2024-11-15 01:42:51] [ Bits per color component ]: 8 [2024-11-15 01:42:51] [ Bits per pixel ]: 24 [2024-11-15 01:42:51] [ Refresh Rate in Hz ]: 60 [2024-11-15 01:42:51] [ Info ]: Display[3217468841] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2024-11-15 01:42:51] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-11-15 01:42:51] [ Buffer format (all) ]: BGRA_8888 [2024-11-15 01:42:51] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-11-15 01:42:51] [ SDR white level in nits ]: 203 [2024-11-15 01:42:51] [ HDR relative maximum luminance ]: 1 [2024-11-15 01:42:51] [ Bits per color component ]: 8 [2024-11-15 01:42:51] [ Bits per pixel ]: 24 [2024-11-15 01:42:51] [ Refresh Rate in Hz ]: 59 [2024-11-15 01:42:51] [ featureStatus ]: [2024-11-15 01:42:51] [ featureStatus ]: [2024-11-15 01:42:51] [ 2d_canvas ]: enabled [2024-11-15 01:42:51] [ canvas_oop_rasterization ]: enabled_on [2024-11-15 01:42:51] [ direct_rendering_display_compositor ]: disabled_off_ok [2024-11-15 01:42:51] [ gpu_compositing ]: enabled [2024-11-15 01:42:51] [ multiple_raster_threads ]: enabled_on [2024-11-15 01:42:51] [ opengl ]: enabled_on [2024-11-15 01:42:51] [ rasterization ]: enabled [2024-11-15 01:42:51] [ raw_draw ]: disabled_off_ok [2024-11-15 01:42:51] [ skia_graphite ]: disabled_off [2024-11-15 01:42:51] [ video_decode ]: enabled [2024-11-15 01:42:51] [ video_encode ]: enabled [2024-11-15 01:42:51] [ vulkan ]: disabled_off [2024-11-15 01:42:51] [ webgl ]: enabled [2024-11-15 01:42:51] [ webgl2 ]: enabled [2024-11-15 01:42:51] [ webgpu ]: enabled [2024-11-15 01:42:51] [ webnn ]: disabled_off [2024-11-15 01:42:51] [ problems ]: [2024-11-15 01:42:51] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2024-11-15 01:42:51] [ tag ]: workarounds [2024-11-15 01:42:51] [ affectedSettings ]: exit_on_context_lost [2024-11-15 01:42:51] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2024-11-15 01:42:51] [ tag ]: workarounds [2024-11-15 01:42:51] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2024-11-15 01:42:51] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2024-11-15 01:42:51] [ tag ]: workarounds [2024-11-15 01:42:51] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2024-11-15 01:42:51] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2024-11-15 01:42:51] [ tag ]: workarounds [2024-11-15 01:42:51] [ affectedSettings ]: enable_webgl_timer_query_extensions [2024-11-15 01:42:51] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2024-11-15 01:42:51] [ tag ]: workarounds [2024-11-15 01:42:51] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2024-11-15 01:42:51] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2024-11-15 01:42:51] [ tag ]: workarounds [2024-11-15 01:42:51] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2024-11-15 01:42:51] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2024-11-15 01:42:51] [ tag ]: workarounds [2024-11-15 01:42:51] [ affectedSettings ]: disable_accelerated_av1_encode [2024-11-15 01:42:51] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2024-11-15 01:42:51] [ tag ]: workarounds [2024-11-15 01:42:51] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2024-11-15 01:42:51] [ workarounds ]: [2024-11-15 01:42:51] [ workarounds[0] ]: disable_accelerated_av1_encode [2024-11-15 01:42:51] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2024-11-15 01:42:51] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2024-11-15 01:42:51] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2024-11-15 01:42:51] [ workarounds[4] ]: exit_on_context_lost [2024-11-15 01:42:51] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2024-11-15 01:42:51] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2024-11-15 01:42:51] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2024-11-15 01:42:51] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2024-11-15 01:42:51] [ gpuMemoryBufferInfo ]: [2024-11-15 01:42:51] [ R_8 ]: Software only [2024-11-15 01:42:51] [ R_16 ]: Software only [2024-11-15 01:42:51] [ RG_88 ]: Software only [2024-11-15 01:42:51] [ RG_1616 ]: Software only [2024-11-15 01:42:51] [ BGR_565 ]: Software only [2024-11-15 01:42:51] [ RGBA_4444 ]: Software only [2024-11-15 01:42:51] [ RGBX_8888 ]: GPU_READ, SCANOUT [2024-11-15 01:42:51] [ RGBA_8888 ]: GPU_READ, SCANOUT [2024-11-15 01:42:51] [ BGRX_8888 ]: GPU_READ, SCANOUT [2024-11-15 01:42:51] [ BGRA_1010102 ]: Software only [2024-11-15 01:42:51] [ RGBA_1010102 ]: Software only [2024-11-15 01:42:51] [ BGRA_8888 ]: GPU_READ, SCANOUT [2024-11-15 01:42:51] [ RGBA_F16 ]: Software only [2024-11-15 01:42:51] [ YVU_420 ]: Software only [2024-11-15 01:42:51] [ YUV_420_BIPLANAR ]: Software only [2024-11-15 01:42:51] [ YUVA_420_TRIPLANAR ]: Software only [2024-11-15 01:42:51] [ P010 ]: Software only [2024-11-15 01:42:51] [ videoAcceleratorsInfo ]: [2024-11-15 01:42:51] [ Decoding ]: (null) [2024-11-15 01:42:51] [ Encoding ]: (null) [2024-11-15 01:42:51] [2024-11-15 01:42:51] *** Report Section: Log Messages *** [2024-11-15 01:42:51] [2024-11-15 01:42:51] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2024-11-15 04:05:37] ==================[ GPU Report: Start [0] ]================= [2024-11-15 04:05:37] [2024-11-15 04:05:37] *** Report Section: Client Info *** [2024-11-15 04:05:37] [2024-11-15 04:05:37] [ client_info ]: [2024-11-15 04:05:37] [ angle_commit_id ]: 5d4df51d1d7d [2024-11-15 04:05:37] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=32912 -buildid=1731433018 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 [2024-11-15 04:05:37] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2024-11-15 04:05:37] [ operating_system ]: Windows NT 10.0.22631 [2024-11-15 04:05:37] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2024-11-15 04:05:37] [ version ]: Chrome/126.0.6478.183 [2024-11-15 04:05:37] [2024-11-15 04:05:37] *** Report Section: GPU Info *** [2024-11-15 04:05:37] [2024-11-15 04:05:37] [ gpu_info ]: [2024-11-15 04:05:37] [ ANGLEFeatures ]: [2024-11-15 04:05:37] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2024-11-15 04:05:37] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2024-11-15 04:05:37] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2024-11-15 04:05:37] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2024-11-15 04:05:37] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2024-11-15 04:05:37] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2024-11-15 04:05:37] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2024-11-15 04:05:37] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2024-11-15 04:05:37] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2024-11-15 04:05:37] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2024-11-15 04:05:37] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2024-11-15 04:05:37] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2024-11-15 04:05:37] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2024-11-15 04:05:37] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2024-11-15 04:05:37] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2024-11-15 04:05:37] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2024-11-15 04:05:37] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2024-11-15 04:05:37] [ basicInfo ]: [2024-11-15 04:05:37] [ Initialization time ]: 382 [2024-11-15 04:05:37] [ In-process GPU ]: (null) [2024-11-15 04:05:37] [ Passthrough Command Decoder ]: (null) [2024-11-15 04:05:37] [ Sandboxed ]: (null) [2024-11-15 04:05:37] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={3,3531521128}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2024-11-15 04:05:37] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={1,1521765807}, DRIVER_VERSION=32.0.11027.1003 [2024-11-15 04:05:37] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={1,3922258222}, DRIVER_VERSION=32.0.15.6614 [2024-11-15 04:05:37] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={1,3922248266}, DRIVER_VERSION=32.0.15.6614 [2024-11-15 04:05:37] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86145}, DRIVER_VERSION=10.0.22621.3672 [2024-11-15 04:05:37] [ Optimus ]: (null) [2024-11-15 04:05:37] [ AMD switchable ]: (null) [2024-11-15 04:05:37] [ Desktop compositing ]: Aero Glass [2024-11-15 04:05:37] [ Direct composition ]: (null) [2024-11-15 04:05:37] [ Supports overlays ]: (null) [2024-11-15 04:05:37] [ YUY2 overlay support ]: DIRECT [2024-11-15 04:05:37] [ NV12 overlay support ]: DIRECT [2024-11-15 04:05:37] [ BGRA8 overlay support ]: SOFTWARE [2024-11-15 04:05:37] [ RGB10A2 overlay support ]: SOFTWARE [2024-11-15 04:05:37] [ DirectML feature level ]: Not supported [2024-11-15 04:05:37] [ Driver D3D12 feature level ]: Not supported [2024-11-15 04:05:37] [ Driver Vulkan API version ]: Not supported [2024-11-15 04:05:37] [ GPU CUDA compute capability major version ]: (null) [2024-11-15 04:05:37] [ Pixel shader version ]: 5.0 [2024-11-15 04:05:37] [ Vertex shader version ]: 5.0 [2024-11-15 04:05:37] [ Max. MSAA samples ]: 8 [2024-11-15 04:05:37] [ Machine model name ]: (null) [2024-11-15 04:05:37] [ Machine model version ]: (null) [2024-11-15 04:05:37] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2024-11-15 04:05:37] [ Display type ]: ANGLE_D3D11 [2024-11-15 04:05:37] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2024-11-15 04:05:37] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2024-11-15 04:05:37] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-11-15 04:05:37] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2024-11-15 04:05:37] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2024-11-15 04:05:37] [ Disabled WebGL Extensions ]: (null) [2024-11-15 04:05:37] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2024-11-15 04:05:37] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-11-15 04:05:37] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2024-11-15 04:05:37] [ Direct rendering version ]: unknown [2024-11-15 04:05:37] [ Reset notification strategy ]: 0x8252 [2024-11-15 04:05:37] [ GPU process crash count ]: (null) [2024-11-15 04:05:37] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2024-11-15 04:05:37] [ compositorInfo ]: [2024-11-15 04:05:37] [ Tile Update Mode ]: One-copy [2024-11-15 04:05:37] [ Partial Raster ]: Enabled [2024-11-15 04:05:37] [ dawnInfo ]: [2024-11-15 04:05:37] [ devicePerfInfo ]: [2024-11-15 04:05:37] [ displayInfo ]: [2024-11-15 04:05:37] [ Info ]: Display[1983556587] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2024-11-15 04:05:37] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-11-15 04:05:37] [ Buffer format (all) ]: BGRA_8888 [2024-11-15 04:05:37] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-11-15 04:05:37] [ SDR white level in nits ]: 203 [2024-11-15 04:05:37] [ HDR relative maximum luminance ]: 1 [2024-11-15 04:05:37] [ Bits per color component ]: 8 [2024-11-15 04:05:37] [ Bits per pixel ]: 24 [2024-11-15 04:05:37] [ Refresh Rate in Hz ]: 60 [2024-11-15 04:05:37] [ Info ]: Display[3217468841] bounds=[2560,0 2560x1440], workarea=[2560,0 2560x1440], scale=1, rotation=0, panel_rotation=0 external detected [2024-11-15 04:05:37] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-11-15 04:05:37] [ Buffer format (all) ]: BGRA_8888 [2024-11-15 04:05:37] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-11-15 04:05:37] [ SDR white level in nits ]: 203 [2024-11-15 04:05:37] [ HDR relative maximum luminance ]: 1 [2024-11-15 04:05:37] [ Bits per color component ]: 8 [2024-11-15 04:05:37] [ Bits per pixel ]: 24 [2024-11-15 04:05:37] [ Refresh Rate in Hz ]: 59 [2024-11-15 04:05:37] [ featureStatus ]: [2024-11-15 04:05:37] [ featureStatus ]: [2024-11-15 04:05:37] [ 2d_canvas ]: enabled [2024-11-15 04:05:37] [ canvas_oop_rasterization ]: enabled_on [2024-11-15 04:05:37] [ direct_rendering_display_compositor ]: disabled_off_ok [2024-11-15 04:05:37] [ gpu_compositing ]: enabled [2024-11-15 04:05:37] [ multiple_raster_threads ]: enabled_on [2024-11-15 04:05:37] [ opengl ]: enabled_on [2024-11-15 04:05:37] [ rasterization ]: enabled [2024-11-15 04:05:37] [ raw_draw ]: disabled_off_ok [2024-11-15 04:05:37] [ skia_graphite ]: disabled_off [2024-11-15 04:05:37] [ video_decode ]: enabled [2024-11-15 04:05:37] [ video_encode ]: enabled [2024-11-15 04:05:37] [ vulkan ]: disabled_off [2024-11-15 04:05:37] [ webgl ]: enabled [2024-11-15 04:05:37] [ webgl2 ]: enabled [2024-11-15 04:05:37] [ webgpu ]: enabled [2024-11-15 04:05:37] [ webnn ]: disabled_off [2024-11-15 04:05:37] [ problems ]: [2024-11-15 04:05:37] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2024-11-15 04:05:37] [ tag ]: workarounds [2024-11-15 04:05:37] [ affectedSettings ]: exit_on_context_lost [2024-11-15 04:05:37] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2024-11-15 04:05:37] [ tag ]: workarounds [2024-11-15 04:05:37] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2024-11-15 04:05:37] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2024-11-15 04:05:37] [ tag ]: workarounds [2024-11-15 04:05:37] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2024-11-15 04:05:37] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2024-11-15 04:05:37] [ tag ]: workarounds [2024-11-15 04:05:37] [ affectedSettings ]: enable_webgl_timer_query_extensions [2024-11-15 04:05:37] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2024-11-15 04:05:37] [ tag ]: workarounds [2024-11-15 04:05:37] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2024-11-15 04:05:37] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2024-11-15 04:05:37] [ tag ]: workarounds [2024-11-15 04:05:37] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2024-11-15 04:05:37] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2024-11-15 04:05:37] [ tag ]: workarounds [2024-11-15 04:05:37] [ affectedSettings ]: disable_accelerated_av1_encode [2024-11-15 04:05:37] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2024-11-15 04:05:37] [ tag ]: workarounds [2024-11-15 04:05:37] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2024-11-15 04:05:37] [ workarounds ]: [2024-11-15 04:05:37] [ workarounds[0] ]: disable_accelerated_av1_encode [2024-11-15 04:05:37] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2024-11-15 04:05:37] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2024-11-15 04:05:37] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2024-11-15 04:05:37] [ workarounds[4] ]: exit_on_context_lost [2024-11-15 04:05:37] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2024-11-15 04:05:37] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2024-11-15 04:05:37] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2024-11-15 04:05:37] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2024-11-15 04:05:37] [ gpuMemoryBufferInfo ]: [2024-11-15 04:05:37] [ R_8 ]: Software only [2024-11-15 04:05:37] [ R_16 ]: Software only [2024-11-15 04:05:37] [ RG_88 ]: Software only [2024-11-15 04:05:37] [ RG_1616 ]: Software only [2024-11-15 04:05:37] [ BGR_565 ]: Software only [2024-11-15 04:05:37] [ RGBA_4444 ]: Software only [2024-11-15 04:05:37] [ RGBX_8888 ]: GPU_READ, SCANOUT [2024-11-15 04:05:37] [ RGBA_8888 ]: GPU_READ, SCANOUT [2024-11-15 04:05:37] [ BGRX_8888 ]: GPU_READ, SCANOUT [2024-11-15 04:05:37] [ BGRA_1010102 ]: Software only [2024-11-15 04:05:37] [ RGBA_1010102 ]: Software only [2024-11-15 04:05:37] [ BGRA_8888 ]: GPU_READ, SCANOUT [2024-11-15 04:05:37] [ RGBA_F16 ]: Software only [2024-11-15 04:05:37] [ YVU_420 ]: Software only [2024-11-15 04:05:37] [ YUV_420_BIPLANAR ]: Software only [2024-11-15 04:05:37] [ YUVA_420_TRIPLANAR ]: Software only [2024-11-15 04:05:37] [ P010 ]: Software only [2024-11-15 04:05:37] [ videoAcceleratorsInfo ]: [2024-11-15 04:05:37] [ Decoding ]: (null) [2024-11-15 04:05:37] [ Encoding ]: (null) [2024-11-15 04:05:37] [2024-11-15 04:05:37] *** Report Section: Log Messages *** [2024-11-15 04:05:37] [2024-11-15 04:05:37] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2024-11-19 14:03:23] ==================[ GPU Report: Start [0] ]================= [2024-11-19 14:03:23] [2024-11-19 14:03:23] *** Report Section: Client Info *** [2024-11-19 14:03:23] [2024-11-19 14:03:23] [ client_info ]: [2024-11-19 14:03:23] [ angle_commit_id ]: 5d4df51d1d7d [2024-11-19 14:03:23] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=32912 -buildid=1731433018 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 [2024-11-19 14:03:23] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2024-11-19 14:03:23] [ operating_system ]: Windows NT 10.0.22631 [2024-11-19 14:03:23] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2024-11-19 14:03:23] [ version ]: Chrome/126.0.6478.183 [2024-11-19 14:03:23] [2024-11-19 14:03:23] *** Report Section: GPU Info *** [2024-11-19 14:03:23] [2024-11-19 14:03:23] [ gpu_info ]: [2024-11-19 14:03:23] [ ANGLEFeatures ]: [2024-11-19 14:03:23] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2024-11-19 14:03:23] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2024-11-19 14:03:23] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2024-11-19 14:03:23] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2024-11-19 14:03:23] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2024-11-19 14:03:23] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2024-11-19 14:03:23] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2024-11-19 14:03:23] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2024-11-19 14:03:23] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2024-11-19 14:03:23] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2024-11-19 14:03:23] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2024-11-19 14:03:23] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2024-11-19 14:03:23] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2024-11-19 14:03:23] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2024-11-19 14:03:23] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2024-11-19 14:03:23] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2024-11-19 14:03:23] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2024-11-19 14:03:23] [ basicInfo ]: [2024-11-19 14:03:23] [ Initialization time ]: 313 [2024-11-19 14:03:23] [ In-process GPU ]: (null) [2024-11-19 14:03:23] [ Passthrough Command Decoder ]: (null) [2024-11-19 14:03:23] [ Sandboxed ]: (null) [2024-11-19 14:03:23] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={3,3531521128}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2024-11-19 14:03:23] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={1,1521765807}, DRIVER_VERSION=32.0.11027.1003 [2024-11-19 14:03:23] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={5,217072613}, DRIVER_VERSION=32.0.15.6614 [2024-11-19 14:03:23] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={5,217063568}, DRIVER_VERSION=32.0.15.6614 [2024-11-19 14:03:23] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86145}, DRIVER_VERSION=10.0.22621.3672 [2024-11-19 14:03:23] [ Optimus ]: (null) [2024-11-19 14:03:23] [ AMD switchable ]: (null) [2024-11-19 14:03:23] [ Desktop compositing ]: Aero Glass [2024-11-19 14:03:23] [ Direct composition ]: (null) [2024-11-19 14:03:23] [ Supports overlays ]: (null) [2024-11-19 14:03:23] [ YUY2 overlay support ]: DIRECT [2024-11-19 14:03:23] [ NV12 overlay support ]: DIRECT [2024-11-19 14:03:23] [ BGRA8 overlay support ]: SOFTWARE [2024-11-19 14:03:23] [ RGB10A2 overlay support ]: SOFTWARE [2024-11-19 14:03:23] [ DirectML feature level ]: Not supported [2024-11-19 14:03:23] [ Driver D3D12 feature level ]: Not supported [2024-11-19 14:03:23] [ Driver Vulkan API version ]: Not supported [2024-11-19 14:03:23] [ GPU CUDA compute capability major version ]: (null) [2024-11-19 14:03:23] [ Pixel shader version ]: 5.0 [2024-11-19 14:03:23] [ Vertex shader version ]: 5.0 [2024-11-19 14:03:23] [ Max. MSAA samples ]: 8 [2024-11-19 14:03:23] [ Machine model name ]: (null) [2024-11-19 14:03:23] [ Machine model version ]: (null) [2024-11-19 14:03:23] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2024-11-19 14:03:23] [ Display type ]: ANGLE_D3D11 [2024-11-19 14:03:23] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2024-11-19 14:03:23] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2024-11-19 14:03:23] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-11-19 14:03:23] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2024-11-19 14:03:23] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2024-11-19 14:03:23] [ Disabled WebGL Extensions ]: (null) [2024-11-19 14:03:23] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2024-11-19 14:03:23] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-11-19 14:03:23] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2024-11-19 14:03:23] [ Direct rendering version ]: unknown [2024-11-19 14:03:23] [ Reset notification strategy ]: 0x8252 [2024-11-19 14:03:23] [ GPU process crash count ]: (null) [2024-11-19 14:03:23] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2024-11-19 14:03:23] [ compositorInfo ]: [2024-11-19 14:03:23] [ Tile Update Mode ]: One-copy [2024-11-19 14:03:23] [ Partial Raster ]: Enabled [2024-11-19 14:03:23] [ dawnInfo ]: [2024-11-19 14:03:23] [ devicePerfInfo ]: [2024-11-19 14:03:23] [ displayInfo ]: [2024-11-19 14:03:23] [ Info ]: Display[1983556587] bounds=[0,0 2560x1440], workarea=[0,0 2560x1440], scale=1, rotation=0, panel_rotation=0 external detected [2024-11-19 14:03:23] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-11-19 14:03:23] [ Buffer format (all) ]: BGRA_8888 [2024-11-19 14:03:23] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-11-19 14:03:23] [ SDR white level in nits ]: 203 [2024-11-19 14:03:23] [ HDR relative maximum luminance ]: 1 [2024-11-19 14:03:23] [ Bits per color component ]: 8 [2024-11-19 14:03:23] [ Bits per pixel ]: 24 [2024-11-19 14:03:23] [ Refresh Rate in Hz ]: 60 [2024-11-19 14:03:23] [ Info ]: Display[3217468841] bounds=[2560,0 2560x1440], workarea=[2560,0 2560x1440], scale=1, rotation=0, panel_rotation=0 external detected [2024-11-19 14:03:23] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-11-19 14:03:23] [ Buffer format (all) ]: BGRA_8888 [2024-11-19 14:03:23] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-11-19 14:03:23] [ SDR white level in nits ]: 203 [2024-11-19 14:03:23] [ HDR relative maximum luminance ]: 1 [2024-11-19 14:03:23] [ Bits per color component ]: 8 [2024-11-19 14:03:23] [ Bits per pixel ]: 24 [2024-11-19 14:03:23] [ Refresh Rate in Hz ]: 59 [2024-11-19 14:03:23] [ featureStatus ]: [2024-11-19 14:03:23] [ featureStatus ]: [2024-11-19 14:03:23] [ 2d_canvas ]: enabled [2024-11-19 14:03:23] [ canvas_oop_rasterization ]: enabled_on [2024-11-19 14:03:23] [ direct_rendering_display_compositor ]: disabled_off_ok [2024-11-19 14:03:23] [ gpu_compositing ]: enabled [2024-11-19 14:03:23] [ multiple_raster_threads ]: enabled_on [2024-11-19 14:03:23] [ opengl ]: enabled_on [2024-11-19 14:03:23] [ rasterization ]: enabled [2024-11-19 14:03:23] [ raw_draw ]: disabled_off_ok [2024-11-19 14:03:23] [ skia_graphite ]: disabled_off [2024-11-19 14:03:23] [ video_decode ]: enabled [2024-11-19 14:03:23] [ video_encode ]: enabled [2024-11-19 14:03:23] [ vulkan ]: disabled_off [2024-11-19 14:03:23] [ webgl ]: enabled [2024-11-19 14:03:23] [ webgl2 ]: enabled [2024-11-19 14:03:23] [ webgpu ]: enabled [2024-11-19 14:03:23] [ webnn ]: disabled_off [2024-11-19 14:03:23] [ problems ]: [2024-11-19 14:03:23] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2024-11-19 14:03:23] [ tag ]: workarounds [2024-11-19 14:03:23] [ affectedSettings ]: exit_on_context_lost [2024-11-19 14:03:23] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2024-11-19 14:03:23] [ tag ]: workarounds [2024-11-19 14:03:23] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2024-11-19 14:03:23] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2024-11-19 14:03:23] [ tag ]: workarounds [2024-11-19 14:03:23] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2024-11-19 14:03:23] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2024-11-19 14:03:23] [ tag ]: workarounds [2024-11-19 14:03:23] [ affectedSettings ]: enable_webgl_timer_query_extensions [2024-11-19 14:03:23] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2024-11-19 14:03:23] [ tag ]: workarounds [2024-11-19 14:03:23] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2024-11-19 14:03:23] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2024-11-19 14:03:23] [ tag ]: workarounds [2024-11-19 14:03:23] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2024-11-19 14:03:23] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2024-11-19 14:03:23] [ tag ]: workarounds [2024-11-19 14:03:23] [ affectedSettings ]: disable_accelerated_av1_encode [2024-11-19 14:03:23] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2024-11-19 14:03:23] [ tag ]: workarounds [2024-11-19 14:03:23] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2024-11-19 14:03:23] [ workarounds ]: [2024-11-19 14:03:23] [ workarounds[0] ]: disable_accelerated_av1_encode [2024-11-19 14:03:23] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2024-11-19 14:03:23] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2024-11-19 14:03:23] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2024-11-19 14:03:23] [ workarounds[4] ]: exit_on_context_lost [2024-11-19 14:03:23] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2024-11-19 14:03:23] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2024-11-19 14:03:23] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2024-11-19 14:03:23] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2024-11-19 14:03:23] [ gpuMemoryBufferInfo ]: [2024-11-19 14:03:23] [ R_8 ]: Software only [2024-11-19 14:03:23] [ R_16 ]: Software only [2024-11-19 14:03:23] [ RG_88 ]: Software only [2024-11-19 14:03:23] [ RG_1616 ]: Software only [2024-11-19 14:03:23] [ BGR_565 ]: Software only [2024-11-19 14:03:23] [ RGBA_4444 ]: Software only [2024-11-19 14:03:23] [ RGBX_8888 ]: GPU_READ, SCANOUT [2024-11-19 14:03:23] [ RGBA_8888 ]: GPU_READ, SCANOUT [2024-11-19 14:03:23] [ BGRX_8888 ]: GPU_READ, SCANOUT [2024-11-19 14:03:23] [ BGRA_1010102 ]: Software only [2024-11-19 14:03:23] [ RGBA_1010102 ]: Software only [2024-11-19 14:03:23] [ BGRA_8888 ]: GPU_READ, SCANOUT [2024-11-19 14:03:23] [ RGBA_F16 ]: Software only [2024-11-19 14:03:23] [ YVU_420 ]: Software only [2024-11-19 14:03:23] [ YUV_420_BIPLANAR ]: Software only [2024-11-19 14:03:23] [ YUVA_420_TRIPLANAR ]: Software only [2024-11-19 14:03:23] [ P010 ]: Software only [2024-11-19 14:03:23] [ videoAcceleratorsInfo ]: [2024-11-19 14:03:23] [ Decoding ]: (null) [2024-11-19 14:03:23] [ Encoding ]: (null) [2024-11-19 14:03:23] [2024-11-19 14:03:23] *** Report Section: Log Messages *** [2024-11-19 14:03:23] [2024-11-19 14:03:23] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2024-12-01 22:22:26] ==================[ GPU Report: Start [0] ]================= [2024-12-01 22:22:26] [2024-12-01 22:22:26] *** Report Section: Client Info *** [2024-12-01 22:22:26] [2024-12-01 22:22:26] [ client_info ]: [2024-12-01 22:22:26] [ angle_commit_id ]: 5d4df51d1d7d [2024-12-01 22:22:26] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=7108 -buildid=1731433018 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st [2024-12-01 22:22:26] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2024-12-01 22:22:26] [ operating_system ]: Windows NT 10.0.22631 [2024-12-01 22:22:26] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2024-12-01 22:22:26] [ version ]: Chrome/126.0.6478.183 [2024-12-01 22:22:26] [2024-12-01 22:22:26] *** Report Section: GPU Info *** [2024-12-01 22:22:26] [2024-12-01 22:22:26] [ gpu_info ]: [2024-12-01 22:22:26] [ ANGLEFeatures ]: [2024-12-01 22:22:26] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2024-12-01 22:22:26] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2024-12-01 22:22:26] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2024-12-01 22:22:26] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2024-12-01 22:22:26] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2024-12-01 22:22:26] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2024-12-01 22:22:26] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2024-12-01 22:22:26] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2024-12-01 22:22:26] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2024-12-01 22:22:26] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2024-12-01 22:22:26] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2024-12-01 22:22:26] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2024-12-01 22:22:26] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2024-12-01 22:22:26] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2024-12-01 22:22:26] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2024-12-01 22:22:26] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2024-12-01 22:22:26] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2024-12-01 22:22:26] [ basicInfo ]: [2024-12-01 22:22:26] [ Initialization time ]: 296 [2024-12-01 22:22:26] [ In-process GPU ]: (null) [2024-12-01 22:22:26] [ Passthrough Command Decoder ]: (null) [2024-12-01 22:22:26] [ Sandboxed ]: (null) [2024-12-01 22:22:26] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={3,3531521128}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2024-12-01 22:22:26] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={1,1521765807}, DRIVER_VERSION=32.0.11027.1003 [2024-12-01 22:22:26] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={5,217072613}, DRIVER_VERSION=32.0.15.6614 [2024-12-01 22:22:26] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={5,217063568}, DRIVER_VERSION=32.0.15.6614 [2024-12-01 22:22:26] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86145}, DRIVER_VERSION=10.0.22621.3672 [2024-12-01 22:22:26] [ Optimus ]: (null) [2024-12-01 22:22:26] [ AMD switchable ]: (null) [2024-12-01 22:22:26] [ Desktop compositing ]: Aero Glass [2024-12-01 22:22:26] [ Direct composition ]: (null) [2024-12-01 22:22:26] [ Supports overlays ]: (null) [2024-12-01 22:22:26] [ YUY2 overlay support ]: DIRECT [2024-12-01 22:22:26] [ NV12 overlay support ]: DIRECT [2024-12-01 22:22:26] [ BGRA8 overlay support ]: SOFTWARE [2024-12-01 22:22:26] [ RGB10A2 overlay support ]: SOFTWARE [2024-12-01 22:22:26] [ DirectML feature level ]: Not supported [2024-12-01 22:22:26] [ Driver D3D12 feature level ]: Not supported [2024-12-01 22:22:26] [ Driver Vulkan API version ]: Not supported [2024-12-01 22:22:26] [ GPU CUDA compute capability major version ]: (null) [2024-12-01 22:22:26] [ Pixel shader version ]: 5.0 [2024-12-01 22:22:26] [ Vertex shader version ]: 5.0 [2024-12-01 22:22:26] [ Max. MSAA samples ]: 8 [2024-12-01 22:22:26] [ Machine model name ]: (null) [2024-12-01 22:22:26] [ Machine model version ]: (null) [2024-12-01 22:22:26] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2024-12-01 22:22:26] [ Display type ]: ANGLE_D3D11 [2024-12-01 22:22:26] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2024-12-01 22:22:26] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2024-12-01 22:22:26] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-12-01 22:22:26] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2024-12-01 22:22:26] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2024-12-01 22:22:26] [ Disabled WebGL Extensions ]: (null) [2024-12-01 22:22:26] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2024-12-01 22:22:26] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-12-01 22:22:26] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2024-12-01 22:22:26] [ Direct rendering version ]: unknown [2024-12-01 22:22:26] [ Reset notification strategy ]: 0x8252 [2024-12-01 22:22:26] [ GPU process crash count ]: (null) [2024-12-01 22:22:26] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2024-12-01 22:22:26] [ compositorInfo ]: [2024-12-01 22:22:26] [ Tile Update Mode ]: One-copy [2024-12-01 22:22:26] [ Partial Raster ]: Enabled [2024-12-01 22:22:26] [ dawnInfo ]: [2024-12-01 22:22:26] [ devicePerfInfo ]: [2024-12-01 22:22:26] [ displayInfo ]: [2024-12-01 22:22:26] [ Info ]: Display[1983556587] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2024-12-01 22:22:26] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-12-01 22:22:26] [ Buffer format (all) ]: BGRA_8888 [2024-12-01 22:22:26] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-12-01 22:22:26] [ SDR white level in nits ]: 203 [2024-12-01 22:22:26] [ HDR relative maximum luminance ]: 1 [2024-12-01 22:22:26] [ Bits per color component ]: 8 [2024-12-01 22:22:26] [ Bits per pixel ]: 24 [2024-12-01 22:22:26] [ Refresh Rate in Hz ]: 60 [2024-12-01 22:22:26] [ Info ]: Display[3217468841] bounds=[2560,0 2560x1440], workarea=[2560,0 2560x1440], scale=1, rotation=0, panel_rotation=0 external detected [2024-12-01 22:22:26] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-12-01 22:22:26] [ Buffer format (all) ]: BGRA_8888 [2024-12-01 22:22:26] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-12-01 22:22:26] [ SDR white level in nits ]: 203 [2024-12-01 22:22:26] [ HDR relative maximum luminance ]: 1 [2024-12-01 22:22:26] [ Bits per color component ]: 8 [2024-12-01 22:22:26] [ Bits per pixel ]: 24 [2024-12-01 22:22:26] [ Refresh Rate in Hz ]: 59 [2024-12-01 22:22:26] [ featureStatus ]: [2024-12-01 22:22:26] [ featureStatus ]: [2024-12-01 22:22:26] [ 2d_canvas ]: enabled [2024-12-01 22:22:26] [ canvas_oop_rasterization ]: enabled_on [2024-12-01 22:22:26] [ direct_rendering_display_compositor ]: disabled_off_ok [2024-12-01 22:22:26] [ gpu_compositing ]: enabled [2024-12-01 22:22:26] [ multiple_raster_threads ]: enabled_on [2024-12-01 22:22:26] [ opengl ]: enabled_on [2024-12-01 22:22:26] [ rasterization ]: enabled [2024-12-01 22:22:26] [ raw_draw ]: disabled_off_ok [2024-12-01 22:22:26] [ skia_graphite ]: disabled_off [2024-12-01 22:22:26] [ video_decode ]: enabled [2024-12-01 22:22:26] [ video_encode ]: enabled [2024-12-01 22:22:26] [ vulkan ]: disabled_off [2024-12-01 22:22:26] [ webgl ]: enabled [2024-12-01 22:22:26] [ webgl2 ]: enabled [2024-12-01 22:22:26] [ webgpu ]: enabled [2024-12-01 22:22:26] [ webnn ]: disabled_off [2024-12-01 22:22:26] [ problems ]: [2024-12-01 22:22:26] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2024-12-01 22:22:26] [ tag ]: workarounds [2024-12-01 22:22:26] [ affectedSettings ]: exit_on_context_lost [2024-12-01 22:22:26] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2024-12-01 22:22:26] [ tag ]: workarounds [2024-12-01 22:22:26] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2024-12-01 22:22:26] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2024-12-01 22:22:26] [ tag ]: workarounds [2024-12-01 22:22:26] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2024-12-01 22:22:26] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2024-12-01 22:22:26] [ tag ]: workarounds [2024-12-01 22:22:26] [ affectedSettings ]: enable_webgl_timer_query_extensions [2024-12-01 22:22:26] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2024-12-01 22:22:26] [ tag ]: workarounds [2024-12-01 22:22:26] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2024-12-01 22:22:26] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2024-12-01 22:22:26] [ tag ]: workarounds [2024-12-01 22:22:26] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2024-12-01 22:22:26] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2024-12-01 22:22:26] [ tag ]: workarounds [2024-12-01 22:22:26] [ affectedSettings ]: disable_accelerated_av1_encode [2024-12-01 22:22:26] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2024-12-01 22:22:26] [ tag ]: workarounds [2024-12-01 22:22:26] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2024-12-01 22:22:26] [ workarounds ]: [2024-12-01 22:22:26] [ workarounds[0] ]: disable_accelerated_av1_encode [2024-12-01 22:22:26] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2024-12-01 22:22:26] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2024-12-01 22:22:26] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2024-12-01 22:22:26] [ workarounds[4] ]: exit_on_context_lost [2024-12-01 22:22:26] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2024-12-01 22:22:26] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2024-12-01 22:22:26] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2024-12-01 22:22:26] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2024-12-01 22:22:26] [ gpuMemoryBufferInfo ]: [2024-12-01 22:22:26] [ R_8 ]: Software only [2024-12-01 22:22:26] [ R_16 ]: Software only [2024-12-01 22:22:26] [ RG_88 ]: Software only [2024-12-01 22:22:26] [ RG_1616 ]: Software only [2024-12-01 22:22:26] [ BGR_565 ]: Software only [2024-12-01 22:22:26] [ RGBA_4444 ]: Software only [2024-12-01 22:22:26] [ RGBX_8888 ]: GPU_READ, SCANOUT [2024-12-01 22:22:26] [ RGBA_8888 ]: GPU_READ, SCANOUT [2024-12-01 22:22:26] [ BGRX_8888 ]: GPU_READ, SCANOUT [2024-12-01 22:22:26] [ BGRA_1010102 ]: Software only [2024-12-01 22:22:26] [ RGBA_1010102 ]: Software only [2024-12-01 22:22:26] [ BGRA_8888 ]: GPU_READ, SCANOUT [2024-12-01 22:22:26] [ RGBA_F16 ]: Software only [2024-12-01 22:22:26] [ YVU_420 ]: Software only [2024-12-01 22:22:26] [ YUV_420_BIPLANAR ]: Software only [2024-12-01 22:22:26] [ YUVA_420_TRIPLANAR ]: Software only [2024-12-01 22:22:26] [ P010 ]: Software only [2024-12-01 22:22:26] [ videoAcceleratorsInfo ]: [2024-12-01 22:22:26] [ Decoding ]: (null) [2024-12-01 22:22:26] [ Encoding ]: (null) [2024-12-01 22:22:26] [2024-12-01 22:22:26] *** Report Section: Log Messages *** [2024-12-01 22:22:26] [2024-12-01 22:22:26] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2024-12-02 20:53:12] ==================[ GPU Report: Start [0] ]================= [2024-12-02 20:53:12] [2024-12-02 20:53:12] *** Report Section: Client Info *** [2024-12-02 20:53:12] [2024-12-02 20:53:12] [ client_info ]: [2024-12-02 20:53:12] [ angle_commit_id ]: 5d4df51d1d7d [2024-12-02 20:53:12] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=18120 -buildid=1731433018 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s [2024-12-02 20:53:12] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2024-12-02 20:53:12] [ operating_system ]: Windows NT 10.0.22631 [2024-12-02 20:53:12] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2024-12-02 20:53:12] [ version ]: Chrome/126.0.6478.183 [2024-12-02 20:53:12] [2024-12-02 20:53:12] *** Report Section: GPU Info *** [2024-12-02 20:53:12] [2024-12-02 20:53:12] [ gpu_info ]: [2024-12-02 20:53:12] [ ANGLEFeatures ]: [2024-12-02 20:53:12] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2024-12-02 20:53:12] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2024-12-02 20:53:12] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2024-12-02 20:53:12] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2024-12-02 20:53:12] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2024-12-02 20:53:12] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2024-12-02 20:53:12] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2024-12-02 20:53:12] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2024-12-02 20:53:12] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2024-12-02 20:53:12] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2024-12-02 20:53:12] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2024-12-02 20:53:12] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2024-12-02 20:53:12] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2024-12-02 20:53:12] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2024-12-02 20:53:12] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2024-12-02 20:53:12] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2024-12-02 20:53:12] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2024-12-02 20:53:12] [ basicInfo ]: [2024-12-02 20:53:12] [ Initialization time ]: 331 [2024-12-02 20:53:12] [ In-process GPU ]: (null) [2024-12-02 20:53:12] [ Passthrough Command Decoder ]: (null) [2024-12-02 20:53:12] [ Sandboxed ]: (null) [2024-12-02 20:53:12] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,78025}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2024-12-02 20:53:12] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,82061}, DRIVER_VERSION=32.0.11027.1003 [2024-12-02 20:53:12] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,114703}, DRIVER_VERSION=32.0.15.6614 [2024-12-02 20:53:12] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112395}, DRIVER_VERSION=32.0.15.6614 [2024-12-02 20:53:12] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,82001}, DRIVER_VERSION=10.0.22621.4249 [2024-12-02 20:53:12] [ Optimus ]: (null) [2024-12-02 20:53:12] [ AMD switchable ]: (null) [2024-12-02 20:53:12] [ Desktop compositing ]: Aero Glass [2024-12-02 20:53:12] [ Direct composition ]: (null) [2024-12-02 20:53:12] [ Supports overlays ]: (null) [2024-12-02 20:53:12] [ YUY2 overlay support ]: DIRECT [2024-12-02 20:53:12] [ NV12 overlay support ]: DIRECT [2024-12-02 20:53:12] [ BGRA8 overlay support ]: SOFTWARE [2024-12-02 20:53:12] [ RGB10A2 overlay support ]: SOFTWARE [2024-12-02 20:53:12] [ DirectML feature level ]: Not supported [2024-12-02 20:53:12] [ Driver D3D12 feature level ]: Not supported [2024-12-02 20:53:12] [ Driver Vulkan API version ]: Not supported [2024-12-02 20:53:12] [ GPU CUDA compute capability major version ]: (null) [2024-12-02 20:53:12] [ Pixel shader version ]: 5.0 [2024-12-02 20:53:12] [ Vertex shader version ]: 5.0 [2024-12-02 20:53:12] [ Max. MSAA samples ]: 8 [2024-12-02 20:53:12] [ Machine model name ]: (null) [2024-12-02 20:53:12] [ Machine model version ]: (null) [2024-12-02 20:53:12] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2024-12-02 20:53:12] [ Display type ]: ANGLE_D3D11 [2024-12-02 20:53:12] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2024-12-02 20:53:12] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2024-12-02 20:53:12] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-12-02 20:53:12] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2024-12-02 20:53:12] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2024-12-02 20:53:12] [ Disabled WebGL Extensions ]: (null) [2024-12-02 20:53:12] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2024-12-02 20:53:12] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-12-02 20:53:12] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2024-12-02 20:53:12] [ Direct rendering version ]: unknown [2024-12-02 20:53:12] [ Reset notification strategy ]: 0x8252 [2024-12-02 20:53:12] [ GPU process crash count ]: (null) [2024-12-02 20:53:12] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2024-12-02 20:53:12] [ compositorInfo ]: [2024-12-02 20:53:12] [ Tile Update Mode ]: One-copy [2024-12-02 20:53:12] [ Partial Raster ]: Enabled [2024-12-02 20:53:12] [ dawnInfo ]: [2024-12-02 20:53:12] [ devicePerfInfo ]: [2024-12-02 20:53:12] [ displayInfo ]: [2024-12-02 20:53:12] [ Info ]: Display[3666358191] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2024-12-02 20:53:12] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-12-02 20:53:12] [ Buffer format (all) ]: BGRA_8888 [2024-12-02 20:53:12] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-12-02 20:53:12] [ SDR white level in nits ]: 203 [2024-12-02 20:53:12] [ HDR relative maximum luminance ]: 1 [2024-12-02 20:53:12] [ Bits per color component ]: 8 [2024-12-02 20:53:12] [ Bits per pixel ]: 24 [2024-12-02 20:53:12] [ Refresh Rate in Hz ]: 59 [2024-12-02 20:53:12] [ Info ]: Display[617560963] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2024-12-02 20:53:12] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-12-02 20:53:12] [ Buffer format (all) ]: BGRA_8888 [2024-12-02 20:53:12] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-12-02 20:53:12] [ SDR white level in nits ]: 203 [2024-12-02 20:53:12] [ HDR relative maximum luminance ]: 1 [2024-12-02 20:53:12] [ Bits per color component ]: 8 [2024-12-02 20:53:12] [ Bits per pixel ]: 24 [2024-12-02 20:53:12] [ Refresh Rate in Hz ]: 60 [2024-12-02 20:53:12] [ featureStatus ]: [2024-12-02 20:53:12] [ featureStatus ]: [2024-12-02 20:53:12] [ 2d_canvas ]: enabled [2024-12-02 20:53:12] [ canvas_oop_rasterization ]: enabled_on [2024-12-02 20:53:12] [ direct_rendering_display_compositor ]: disabled_off_ok [2024-12-02 20:53:12] [ gpu_compositing ]: enabled [2024-12-02 20:53:12] [ multiple_raster_threads ]: enabled_on [2024-12-02 20:53:12] [ opengl ]: enabled_on [2024-12-02 20:53:12] [ rasterization ]: enabled [2024-12-02 20:53:12] [ raw_draw ]: disabled_off_ok [2024-12-02 20:53:12] [ skia_graphite ]: disabled_off [2024-12-02 20:53:12] [ video_decode ]: enabled [2024-12-02 20:53:12] [ video_encode ]: enabled [2024-12-02 20:53:12] [ vulkan ]: disabled_off [2024-12-02 20:53:12] [ webgl ]: enabled [2024-12-02 20:53:12] [ webgl2 ]: enabled [2024-12-02 20:53:12] [ webgpu ]: enabled [2024-12-02 20:53:12] [ webnn ]: disabled_off [2024-12-02 20:53:12] [ problems ]: [2024-12-02 20:53:12] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2024-12-02 20:53:12] [ tag ]: workarounds [2024-12-02 20:53:12] [ affectedSettings ]: exit_on_context_lost [2024-12-02 20:53:12] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2024-12-02 20:53:12] [ tag ]: workarounds [2024-12-02 20:53:12] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2024-12-02 20:53:12] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2024-12-02 20:53:12] [ tag ]: workarounds [2024-12-02 20:53:12] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2024-12-02 20:53:12] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2024-12-02 20:53:12] [ tag ]: workarounds [2024-12-02 20:53:12] [ affectedSettings ]: enable_webgl_timer_query_extensions [2024-12-02 20:53:12] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2024-12-02 20:53:12] [ tag ]: workarounds [2024-12-02 20:53:12] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2024-12-02 20:53:12] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2024-12-02 20:53:12] [ tag ]: workarounds [2024-12-02 20:53:12] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2024-12-02 20:53:12] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2024-12-02 20:53:12] [ tag ]: workarounds [2024-12-02 20:53:12] [ affectedSettings ]: disable_accelerated_av1_encode [2024-12-02 20:53:12] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2024-12-02 20:53:12] [ tag ]: workarounds [2024-12-02 20:53:12] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2024-12-02 20:53:12] [ workarounds ]: [2024-12-02 20:53:12] [ workarounds[0] ]: disable_accelerated_av1_encode [2024-12-02 20:53:12] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2024-12-02 20:53:12] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2024-12-02 20:53:12] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2024-12-02 20:53:12] [ workarounds[4] ]: exit_on_context_lost [2024-12-02 20:53:12] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2024-12-02 20:53:12] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2024-12-02 20:53:12] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2024-12-02 20:53:12] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2024-12-02 20:53:12] [ gpuMemoryBufferInfo ]: [2024-12-02 20:53:12] [ R_8 ]: Software only [2024-12-02 20:53:12] [ R_16 ]: Software only [2024-12-02 20:53:12] [ RG_88 ]: Software only [2024-12-02 20:53:12] [ RG_1616 ]: Software only [2024-12-02 20:53:12] [ BGR_565 ]: Software only [2024-12-02 20:53:12] [ RGBA_4444 ]: Software only [2024-12-02 20:53:12] [ RGBX_8888 ]: GPU_READ, SCANOUT [2024-12-02 20:53:12] [ RGBA_8888 ]: GPU_READ, SCANOUT [2024-12-02 20:53:12] [ BGRX_8888 ]: GPU_READ, SCANOUT [2024-12-02 20:53:12] [ BGRA_1010102 ]: Software only [2024-12-02 20:53:12] [ RGBA_1010102 ]: Software only [2024-12-02 20:53:12] [ BGRA_8888 ]: GPU_READ, SCANOUT [2024-12-02 20:53:12] [ RGBA_F16 ]: Software only [2024-12-02 20:53:12] [ YVU_420 ]: Software only [2024-12-02 20:53:12] [ YUV_420_BIPLANAR ]: Software only [2024-12-02 20:53:12] [ YUVA_420_TRIPLANAR ]: Software only [2024-12-02 20:53:12] [ P010 ]: Software only [2024-12-02 20:53:12] [ videoAcceleratorsInfo ]: [2024-12-02 20:53:12] [ Decoding ]: (null) [2024-12-02 20:53:12] [ Encoding ]: (null) [2024-12-02 20:53:12] [2024-12-02 20:53:12] *** Report Section: Log Messages *** [2024-12-02 20:53:12] [2024-12-02 20:53:12] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2024-12-11 19:36:52] ==================[ GPU Report: Start [0] ]================= [2024-12-11 19:36:52] [2024-12-11 19:36:52] *** Report Section: Client Info *** [2024-12-11 19:36:52] [2024-12-11 19:36:52] [ client_info ]: [2024-12-11 19:36:52] [ angle_commit_id ]: 5d4df51d1d7d [2024-12-11 19:36:52] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=18120 -buildid=1731433018 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 [2024-12-11 19:36:52] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2024-12-11 19:36:52] [ operating_system ]: Windows NT 10.0.22631 [2024-12-11 19:36:52] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2024-12-11 19:36:52] [ version ]: Chrome/126.0.6478.183 [2024-12-11 19:36:52] [2024-12-11 19:36:52] *** Report Section: GPU Info *** [2024-12-11 19:36:52] [2024-12-11 19:36:52] [ gpu_info ]: [2024-12-11 19:36:52] [ ANGLEFeatures ]: [2024-12-11 19:36:52] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2024-12-11 19:36:52] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2024-12-11 19:36:52] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2024-12-11 19:36:52] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2024-12-11 19:36:52] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2024-12-11 19:36:52] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2024-12-11 19:36:52] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2024-12-11 19:36:52] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2024-12-11 19:36:52] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2024-12-11 19:36:52] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2024-12-11 19:36:52] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2024-12-11 19:36:52] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2024-12-11 19:36:52] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2024-12-11 19:36:52] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2024-12-11 19:36:52] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2024-12-11 19:36:52] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2024-12-11 19:36:52] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2024-12-11 19:36:52] [ basicInfo ]: [2024-12-11 19:36:52] [ Initialization time ]: 333 [2024-12-11 19:36:52] [ In-process GPU ]: (null) [2024-12-11 19:36:52] [ Passthrough Command Decoder ]: (null) [2024-12-11 19:36:52] [ Sandboxed ]: (null) [2024-12-11 19:36:52] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,78025}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2024-12-11 19:36:52] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,82061}, DRIVER_VERSION=32.0.11027.1003 [2024-12-11 19:36:52] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,114703}, DRIVER_VERSION=32.0.15.6614 [2024-12-11 19:36:52] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112395}, DRIVER_VERSION=32.0.15.6614 [2024-12-11 19:36:52] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,82001}, DRIVER_VERSION=10.0.22621.4249 [2024-12-11 19:36:52] [ Optimus ]: (null) [2024-12-11 19:36:52] [ AMD switchable ]: (null) [2024-12-11 19:36:52] [ Desktop compositing ]: Aero Glass [2024-12-11 19:36:52] [ Direct composition ]: (null) [2024-12-11 19:36:52] [ Supports overlays ]: (null) [2024-12-11 19:36:52] [ YUY2 overlay support ]: DIRECT [2024-12-11 19:36:52] [ NV12 overlay support ]: DIRECT [2024-12-11 19:36:52] [ BGRA8 overlay support ]: SOFTWARE [2024-12-11 19:36:52] [ RGB10A2 overlay support ]: SOFTWARE [2024-12-11 19:36:52] [ DirectML feature level ]: Not supported [2024-12-11 19:36:52] [ Driver D3D12 feature level ]: Not supported [2024-12-11 19:36:52] [ Driver Vulkan API version ]: Not supported [2024-12-11 19:36:52] [ GPU CUDA compute capability major version ]: (null) [2024-12-11 19:36:52] [ Pixel shader version ]: 5.0 [2024-12-11 19:36:52] [ Vertex shader version ]: 5.0 [2024-12-11 19:36:52] [ Max. MSAA samples ]: 8 [2024-12-11 19:36:52] [ Machine model name ]: (null) [2024-12-11 19:36:52] [ Machine model version ]: (null) [2024-12-11 19:36:52] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2024-12-11 19:36:52] [ Display type ]: ANGLE_D3D11 [2024-12-11 19:36:52] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2024-12-11 19:36:52] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2024-12-11 19:36:52] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-12-11 19:36:52] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2024-12-11 19:36:52] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2024-12-11 19:36:52] [ Disabled WebGL Extensions ]: (null) [2024-12-11 19:36:52] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2024-12-11 19:36:52] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-12-11 19:36:52] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2024-12-11 19:36:52] [ Direct rendering version ]: unknown [2024-12-11 19:36:52] [ Reset notification strategy ]: 0x8252 [2024-12-11 19:36:52] [ GPU process crash count ]: (null) [2024-12-11 19:36:52] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2024-12-11 19:36:52] [ compositorInfo ]: [2024-12-11 19:36:52] [ Tile Update Mode ]: One-copy [2024-12-11 19:36:52] [ Partial Raster ]: Enabled [2024-12-11 19:36:52] [ dawnInfo ]: [2024-12-11 19:36:52] [ devicePerfInfo ]: [2024-12-11 19:36:52] [ displayInfo ]: [2024-12-11 19:36:52] [ Info ]: Display[617560963] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2024-12-11 19:36:52] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-12-11 19:36:52] [ Buffer format (all) ]: BGRA_8888 [2024-12-11 19:36:52] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-12-11 19:36:52] [ SDR white level in nits ]: 203 [2024-12-11 19:36:52] [ HDR relative maximum luminance ]: 1 [2024-12-11 19:36:52] [ Bits per color component ]: 8 [2024-12-11 19:36:52] [ Bits per pixel ]: 24 [2024-12-11 19:36:52] [ Refresh Rate in Hz ]: 60 [2024-12-11 19:36:52] [ Info ]: Display[3666358191] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2024-12-11 19:36:52] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-12-11 19:36:52] [ Buffer format (all) ]: BGRA_8888 [2024-12-11 19:36:52] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-12-11 19:36:52] [ SDR white level in nits ]: 203 [2024-12-11 19:36:52] [ HDR relative maximum luminance ]: 1 [2024-12-11 19:36:52] [ Bits per color component ]: 8 [2024-12-11 19:36:52] [ Bits per pixel ]: 24 [2024-12-11 19:36:52] [ Refresh Rate in Hz ]: 59 [2024-12-11 19:36:52] [ featureStatus ]: [2024-12-11 19:36:52] [ featureStatus ]: [2024-12-11 19:36:52] [ 2d_canvas ]: enabled [2024-12-11 19:36:52] [ canvas_oop_rasterization ]: enabled_on [2024-12-11 19:36:52] [ direct_rendering_display_compositor ]: disabled_off_ok [2024-12-11 19:36:52] [ gpu_compositing ]: enabled [2024-12-11 19:36:52] [ multiple_raster_threads ]: enabled_on [2024-12-11 19:36:52] [ opengl ]: enabled_on [2024-12-11 19:36:52] [ rasterization ]: enabled [2024-12-11 19:36:52] [ raw_draw ]: disabled_off_ok [2024-12-11 19:36:52] [ skia_graphite ]: disabled_off [2024-12-11 19:36:52] [ video_decode ]: enabled [2024-12-11 19:36:52] [ video_encode ]: enabled [2024-12-11 19:36:52] [ vulkan ]: disabled_off [2024-12-11 19:36:52] [ webgl ]: enabled [2024-12-11 19:36:52] [ webgl2 ]: enabled [2024-12-11 19:36:52] [ webgpu ]: enabled [2024-12-11 19:36:52] [ webnn ]: disabled_off [2024-12-11 19:36:52] [ problems ]: [2024-12-11 19:36:52] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2024-12-11 19:36:52] [ tag ]: workarounds [2024-12-11 19:36:52] [ affectedSettings ]: exit_on_context_lost [2024-12-11 19:36:52] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2024-12-11 19:36:52] [ tag ]: workarounds [2024-12-11 19:36:52] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2024-12-11 19:36:52] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2024-12-11 19:36:52] [ tag ]: workarounds [2024-12-11 19:36:52] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2024-12-11 19:36:52] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2024-12-11 19:36:52] [ tag ]: workarounds [2024-12-11 19:36:52] [ affectedSettings ]: enable_webgl_timer_query_extensions [2024-12-11 19:36:52] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2024-12-11 19:36:52] [ tag ]: workarounds [2024-12-11 19:36:52] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2024-12-11 19:36:52] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2024-12-11 19:36:52] [ tag ]: workarounds [2024-12-11 19:36:52] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2024-12-11 19:36:52] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2024-12-11 19:36:52] [ tag ]: workarounds [2024-12-11 19:36:52] [ affectedSettings ]: disable_accelerated_av1_encode [2024-12-11 19:36:52] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2024-12-11 19:36:52] [ tag ]: workarounds [2024-12-11 19:36:52] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2024-12-11 19:36:52] [ workarounds ]: [2024-12-11 19:36:52] [ workarounds[0] ]: disable_accelerated_av1_encode [2024-12-11 19:36:52] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2024-12-11 19:36:52] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2024-12-11 19:36:52] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2024-12-11 19:36:52] [ workarounds[4] ]: exit_on_context_lost [2024-12-11 19:36:52] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2024-12-11 19:36:52] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2024-12-11 19:36:52] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2024-12-11 19:36:52] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2024-12-11 19:36:52] [ gpuMemoryBufferInfo ]: [2024-12-11 19:36:52] [ R_8 ]: Software only [2024-12-11 19:36:52] [ R_16 ]: Software only [2024-12-11 19:36:52] [ RG_88 ]: Software only [2024-12-11 19:36:52] [ RG_1616 ]: Software only [2024-12-11 19:36:52] [ BGR_565 ]: Software only [2024-12-11 19:36:52] [ RGBA_4444 ]: Software only [2024-12-11 19:36:52] [ RGBX_8888 ]: GPU_READ, SCANOUT [2024-12-11 19:36:52] [ RGBA_8888 ]: GPU_READ, SCANOUT [2024-12-11 19:36:52] [ BGRX_8888 ]: GPU_READ, SCANOUT [2024-12-11 19:36:52] [ BGRA_1010102 ]: Software only [2024-12-11 19:36:52] [ RGBA_1010102 ]: Software only [2024-12-11 19:36:52] [ BGRA_8888 ]: GPU_READ, SCANOUT [2024-12-11 19:36:52] [ RGBA_F16 ]: Software only [2024-12-11 19:36:52] [ YVU_420 ]: Software only [2024-12-11 19:36:52] [ YUV_420_BIPLANAR ]: Software only [2024-12-11 19:36:52] [ YUVA_420_TRIPLANAR ]: Software only [2024-12-11 19:36:52] [ P010 ]: Software only [2024-12-11 19:36:52] [ videoAcceleratorsInfo ]: [2024-12-11 19:36:52] [ Decoding ]: (null) [2024-12-11 19:36:52] [ Encoding ]: (null) [2024-12-11 19:36:52] [2024-12-11 19:36:52] *** Report Section: Log Messages *** [2024-12-11 19:36:52] [2024-12-11 19:36:52] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2024-12-11 20:51:20] ==================[ GPU Report: Start [0] ]================= [2024-12-11 20:51:20] [2024-12-11 20:51:20] *** Report Section: Client Info *** [2024-12-11 20:51:20] [2024-12-11 20:51:20] [ client_info ]: [2024-12-11 20:51:20] [ angle_commit_id ]: 5d4df51d1d7d [2024-12-11 20:51:20] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=18120 -buildid=1731433018 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 [2024-12-11 20:51:20] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2024-12-11 20:51:20] [ operating_system ]: Windows NT 10.0.22631 [2024-12-11 20:51:20] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2024-12-11 20:51:20] [ version ]: Chrome/126.0.6478.183 [2024-12-11 20:51:20] [2024-12-11 20:51:20] *** Report Section: GPU Info *** [2024-12-11 20:51:20] [2024-12-11 20:51:20] [ gpu_info ]: [2024-12-11 20:51:20] [ ANGLEFeatures ]: [2024-12-11 20:51:20] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2024-12-11 20:51:20] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2024-12-11 20:51:20] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2024-12-11 20:51:20] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2024-12-11 20:51:20] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2024-12-11 20:51:20] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2024-12-11 20:51:20] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2024-12-11 20:51:20] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2024-12-11 20:51:20] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2024-12-11 20:51:20] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2024-12-11 20:51:20] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2024-12-11 20:51:20] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2024-12-11 20:51:20] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2024-12-11 20:51:20] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2024-12-11 20:51:20] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2024-12-11 20:51:20] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2024-12-11 20:51:20] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2024-12-11 20:51:20] [ basicInfo ]: [2024-12-11 20:51:20] [ Initialization time ]: 165 [2024-12-11 20:51:20] [ In-process GPU ]: (null) [2024-12-11 20:51:20] [ Passthrough Command Decoder ]: (null) [2024-12-11 20:51:20] [ Sandboxed ]: (null) [2024-12-11 20:51:20] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,78025}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2024-12-11 20:51:20] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,82061}, DRIVER_VERSION=32.0.11027.1003 [2024-12-11 20:51:20] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,114703}, DRIVER_VERSION=32.0.15.6614 [2024-12-11 20:51:20] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112395}, DRIVER_VERSION=32.0.15.6614 [2024-12-11 20:51:20] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,82001}, DRIVER_VERSION=10.0.22621.4249 [2024-12-11 20:51:20] [ Optimus ]: (null) [2024-12-11 20:51:20] [ AMD switchable ]: (null) [2024-12-11 20:51:20] [ Desktop compositing ]: Aero Glass [2024-12-11 20:51:20] [ Direct composition ]: (null) [2024-12-11 20:51:20] [ Supports overlays ]: (null) [2024-12-11 20:51:20] [ YUY2 overlay support ]: DIRECT [2024-12-11 20:51:20] [ NV12 overlay support ]: DIRECT [2024-12-11 20:51:20] [ BGRA8 overlay support ]: SOFTWARE [2024-12-11 20:51:20] [ RGB10A2 overlay support ]: SOFTWARE [2024-12-11 20:51:20] [ DirectML feature level ]: Not supported [2024-12-11 20:51:20] [ Driver D3D12 feature level ]: Not supported [2024-12-11 20:51:20] [ Driver Vulkan API version ]: Not supported [2024-12-11 20:51:20] [ GPU CUDA compute capability major version ]: (null) [2024-12-11 20:51:20] [ Pixel shader version ]: 5.0 [2024-12-11 20:51:20] [ Vertex shader version ]: 5.0 [2024-12-11 20:51:20] [ Max. MSAA samples ]: 8 [2024-12-11 20:51:20] [ Machine model name ]: (null) [2024-12-11 20:51:20] [ Machine model version ]: (null) [2024-12-11 20:51:20] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2024-12-11 20:51:20] [ Display type ]: ANGLE_D3D11 [2024-12-11 20:51:20] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2024-12-11 20:51:20] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2024-12-11 20:51:20] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-12-11 20:51:20] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2024-12-11 20:51:20] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2024-12-11 20:51:20] [ Disabled WebGL Extensions ]: (null) [2024-12-11 20:51:20] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2024-12-11 20:51:20] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-12-11 20:51:20] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2024-12-11 20:51:20] [ Direct rendering version ]: unknown [2024-12-11 20:51:20] [ Reset notification strategy ]: 0x8252 [2024-12-11 20:51:20] [ GPU process crash count ]: (null) [2024-12-11 20:51:20] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2024-12-11 20:51:20] [ compositorInfo ]: [2024-12-11 20:51:20] [ Tile Update Mode ]: One-copy [2024-12-11 20:51:20] [ Partial Raster ]: Enabled [2024-12-11 20:51:20] [ dawnInfo ]: [2024-12-11 20:51:20] [ devicePerfInfo ]: [2024-12-11 20:51:20] [ displayInfo ]: [2024-12-11 20:51:20] [ Info ]: Display[617560963] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2024-12-11 20:51:20] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-12-11 20:51:20] [ Buffer format (all) ]: BGRA_8888 [2024-12-11 20:51:20] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-12-11 20:51:20] [ SDR white level in nits ]: 203 [2024-12-11 20:51:20] [ HDR relative maximum luminance ]: 1 [2024-12-11 20:51:20] [ Bits per color component ]: 8 [2024-12-11 20:51:20] [ Bits per pixel ]: 24 [2024-12-11 20:51:20] [ Refresh Rate in Hz ]: 60 [2024-12-11 20:51:20] [ Info ]: Display[3666358191] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2024-12-11 20:51:20] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-12-11 20:51:20] [ Buffer format (all) ]: BGRA_8888 [2024-12-11 20:51:20] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-12-11 20:51:20] [ SDR white level in nits ]: 203 [2024-12-11 20:51:20] [ HDR relative maximum luminance ]: 1 [2024-12-11 20:51:20] [ Bits per color component ]: 8 [2024-12-11 20:51:20] [ Bits per pixel ]: 24 [2024-12-11 20:51:20] [ Refresh Rate in Hz ]: 59 [2024-12-11 20:51:20] [ featureStatus ]: [2024-12-11 20:51:20] [ featureStatus ]: [2024-12-11 20:51:20] [ 2d_canvas ]: enabled [2024-12-11 20:51:20] [ canvas_oop_rasterization ]: enabled_on [2024-12-11 20:51:20] [ direct_rendering_display_compositor ]: disabled_off_ok [2024-12-11 20:51:20] [ gpu_compositing ]: enabled [2024-12-11 20:51:20] [ multiple_raster_threads ]: enabled_on [2024-12-11 20:51:20] [ opengl ]: enabled_on [2024-12-11 20:51:20] [ rasterization ]: enabled [2024-12-11 20:51:20] [ raw_draw ]: disabled_off_ok [2024-12-11 20:51:20] [ skia_graphite ]: disabled_off [2024-12-11 20:51:20] [ video_decode ]: enabled [2024-12-11 20:51:20] [ video_encode ]: enabled [2024-12-11 20:51:20] [ vulkan ]: disabled_off [2024-12-11 20:51:20] [ webgl ]: enabled [2024-12-11 20:51:20] [ webgl2 ]: enabled [2024-12-11 20:51:20] [ webgpu ]: enabled [2024-12-11 20:51:20] [ webnn ]: disabled_off [2024-12-11 20:51:20] [ problems ]: [2024-12-11 20:51:20] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2024-12-11 20:51:20] [ tag ]: workarounds [2024-12-11 20:51:20] [ affectedSettings ]: exit_on_context_lost [2024-12-11 20:51:20] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2024-12-11 20:51:20] [ tag ]: workarounds [2024-12-11 20:51:20] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2024-12-11 20:51:20] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2024-12-11 20:51:20] [ tag ]: workarounds [2024-12-11 20:51:20] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2024-12-11 20:51:20] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2024-12-11 20:51:20] [ tag ]: workarounds [2024-12-11 20:51:20] [ affectedSettings ]: enable_webgl_timer_query_extensions [2024-12-11 20:51:20] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2024-12-11 20:51:20] [ tag ]: workarounds [2024-12-11 20:51:20] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2024-12-11 20:51:20] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2024-12-11 20:51:20] [ tag ]: workarounds [2024-12-11 20:51:20] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2024-12-11 20:51:20] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2024-12-11 20:51:20] [ tag ]: workarounds [2024-12-11 20:51:20] [ affectedSettings ]: disable_accelerated_av1_encode [2024-12-11 20:51:20] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2024-12-11 20:51:20] [ tag ]: workarounds [2024-12-11 20:51:20] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2024-12-11 20:51:20] [ workarounds ]: [2024-12-11 20:51:20] [ workarounds[0] ]: disable_accelerated_av1_encode [2024-12-11 20:51:20] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2024-12-11 20:51:20] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2024-12-11 20:51:20] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2024-12-11 20:51:20] [ workarounds[4] ]: exit_on_context_lost [2024-12-11 20:51:20] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2024-12-11 20:51:20] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2024-12-11 20:51:20] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2024-12-11 20:51:20] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2024-12-11 20:51:20] [ gpuMemoryBufferInfo ]: [2024-12-11 20:51:20] [ R_8 ]: Software only [2024-12-11 20:51:20] [ R_16 ]: Software only [2024-12-11 20:51:20] [ RG_88 ]: Software only [2024-12-11 20:51:20] [ RG_1616 ]: Software only [2024-12-11 20:51:20] [ BGR_565 ]: Software only [2024-12-11 20:51:20] [ RGBA_4444 ]: Software only [2024-12-11 20:51:20] [ RGBX_8888 ]: GPU_READ, SCANOUT [2024-12-11 20:51:20] [ RGBA_8888 ]: GPU_READ, SCANOUT [2024-12-11 20:51:20] [ BGRX_8888 ]: GPU_READ, SCANOUT [2024-12-11 20:51:20] [ BGRA_1010102 ]: Software only [2024-12-11 20:51:20] [ RGBA_1010102 ]: Software only [2024-12-11 20:51:20] [ BGRA_8888 ]: GPU_READ, SCANOUT [2024-12-11 20:51:20] [ RGBA_F16 ]: Software only [2024-12-11 20:51:20] [ YVU_420 ]: Software only [2024-12-11 20:51:20] [ YUV_420_BIPLANAR ]: Software only [2024-12-11 20:51:20] [ YUVA_420_TRIPLANAR ]: Software only [2024-12-11 20:51:20] [ P010 ]: Software only [2024-12-11 20:51:20] [ videoAcceleratorsInfo ]: [2024-12-11 20:51:20] [ Decoding ]: (null) [2024-12-11 20:51:20] [ Encoding ]: (null) [2024-12-11 20:51:20] [2024-12-11 20:51:20] *** Report Section: Log Messages *** [2024-12-11 20:51:20] [2024-12-11 20:51:20] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2024-12-11 20:52:50] ==================[ GPU Report: Start [0] ]================= [2024-12-11 20:52:50] [2024-12-11 20:52:50] *** Report Section: Client Info *** [2024-12-11 20:52:50] [2024-12-11 20:52:50] [ client_info ]: [2024-12-11 20:52:50] [ angle_commit_id ]: 5d4df51d1d7d [2024-12-11 20:52:50] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=18120 -buildid=1731433018 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 [2024-12-11 20:52:50] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2024-12-11 20:52:50] [ operating_system ]: Windows NT 10.0.22631 [2024-12-11 20:52:50] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2024-12-11 20:52:50] [ version ]: Chrome/126.0.6478.183 [2024-12-11 20:52:50] [2024-12-11 20:52:50] *** Report Section: GPU Info *** [2024-12-11 20:52:50] [2024-12-11 20:52:50] [ gpu_info ]: [2024-12-11 20:52:50] [ ANGLEFeatures ]: [2024-12-11 20:52:50] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2024-12-11 20:52:50] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2024-12-11 20:52:50] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2024-12-11 20:52:50] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2024-12-11 20:52:50] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2024-12-11 20:52:50] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2024-12-11 20:52:50] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2024-12-11 20:52:50] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2024-12-11 20:52:50] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2024-12-11 20:52:50] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2024-12-11 20:52:50] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2024-12-11 20:52:50] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2024-12-11 20:52:50] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2024-12-11 20:52:50] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2024-12-11 20:52:50] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2024-12-11 20:52:50] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2024-12-11 20:52:50] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2024-12-11 20:52:50] [ basicInfo ]: [2024-12-11 20:52:50] [ Initialization time ]: 128 [2024-12-11 20:52:50] [ In-process GPU ]: (null) [2024-12-11 20:52:50] [ Passthrough Command Decoder ]: (null) [2024-12-11 20:52:50] [ Sandboxed ]: (null) [2024-12-11 20:52:50] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,78025}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2024-12-11 20:52:50] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,82061}, DRIVER_VERSION=32.0.11027.1003 [2024-12-11 20:52:50] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,114703}, DRIVER_VERSION=32.0.15.6614 [2024-12-11 20:52:50] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112395}, DRIVER_VERSION=32.0.15.6614 [2024-12-11 20:52:50] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,82001}, DRIVER_VERSION=10.0.22621.4249 [2024-12-11 20:52:50] [ Optimus ]: (null) [2024-12-11 20:52:50] [ AMD switchable ]: (null) [2024-12-11 20:52:50] [ Desktop compositing ]: Aero Glass [2024-12-11 20:52:50] [ Direct composition ]: (null) [2024-12-11 20:52:50] [ Supports overlays ]: (null) [2024-12-11 20:52:50] [ YUY2 overlay support ]: DIRECT [2024-12-11 20:52:50] [ NV12 overlay support ]: DIRECT [2024-12-11 20:52:50] [ BGRA8 overlay support ]: SOFTWARE [2024-12-11 20:52:50] [ RGB10A2 overlay support ]: SOFTWARE [2024-12-11 20:52:50] [ DirectML feature level ]: Not supported [2024-12-11 20:52:50] [ Driver D3D12 feature level ]: Not supported [2024-12-11 20:52:50] [ Driver Vulkan API version ]: Not supported [2024-12-11 20:52:50] [ GPU CUDA compute capability major version ]: (null) [2024-12-11 20:52:50] [ Pixel shader version ]: 5.0 [2024-12-11 20:52:50] [ Vertex shader version ]: 5.0 [2024-12-11 20:52:50] [ Max. MSAA samples ]: 8 [2024-12-11 20:52:50] [ Machine model name ]: (null) [2024-12-11 20:52:50] [ Machine model version ]: (null) [2024-12-11 20:52:50] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2024-12-11 20:52:50] [ Display type ]: ANGLE_D3D11 [2024-12-11 20:52:50] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2024-12-11 20:52:50] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2024-12-11 20:52:50] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-12-11 20:52:50] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2024-12-11 20:52:50] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2024-12-11 20:52:50] [ Disabled WebGL Extensions ]: (null) [2024-12-11 20:52:50] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2024-12-11 20:52:50] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-12-11 20:52:50] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2024-12-11 20:52:50] [ Direct rendering version ]: unknown [2024-12-11 20:52:50] [ Reset notification strategy ]: 0x8252 [2024-12-11 20:52:50] [ GPU process crash count ]: (null) [2024-12-11 20:52:50] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2024-12-11 20:52:50] [ compositorInfo ]: [2024-12-11 20:52:50] [ Tile Update Mode ]: One-copy [2024-12-11 20:52:50] [ Partial Raster ]: Enabled [2024-12-11 20:52:50] [ dawnInfo ]: [2024-12-11 20:52:50] [ devicePerfInfo ]: [2024-12-11 20:52:50] [ displayInfo ]: [2024-12-11 20:52:50] [ Info ]: Display[617560963] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2024-12-11 20:52:50] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-12-11 20:52:50] [ Buffer format (all) ]: BGRA_8888 [2024-12-11 20:52:50] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-12-11 20:52:50] [ SDR white level in nits ]: 203 [2024-12-11 20:52:50] [ HDR relative maximum luminance ]: 1 [2024-12-11 20:52:50] [ Bits per color component ]: 8 [2024-12-11 20:52:50] [ Bits per pixel ]: 24 [2024-12-11 20:52:50] [ Refresh Rate in Hz ]: 60 [2024-12-11 20:52:50] [ Info ]: Display[3666358191] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2024-12-11 20:52:50] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-12-11 20:52:50] [ Buffer format (all) ]: BGRA_8888 [2024-12-11 20:52:50] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-12-11 20:52:50] [ SDR white level in nits ]: 203 [2024-12-11 20:52:50] [ HDR relative maximum luminance ]: 1 [2024-12-11 20:52:50] [ Bits per color component ]: 8 [2024-12-11 20:52:50] [ Bits per pixel ]: 24 [2024-12-11 20:52:50] [ Refresh Rate in Hz ]: 59 [2024-12-11 20:52:50] [ featureStatus ]: [2024-12-11 20:52:50] [ featureStatus ]: [2024-12-11 20:52:50] [ 2d_canvas ]: enabled [2024-12-11 20:52:50] [ canvas_oop_rasterization ]: enabled_on [2024-12-11 20:52:50] [ direct_rendering_display_compositor ]: disabled_off_ok [2024-12-11 20:52:50] [ gpu_compositing ]: enabled [2024-12-11 20:52:50] [ multiple_raster_threads ]: enabled_on [2024-12-11 20:52:50] [ opengl ]: enabled_on [2024-12-11 20:52:50] [ rasterization ]: enabled [2024-12-11 20:52:50] [ raw_draw ]: disabled_off_ok [2024-12-11 20:52:50] [ skia_graphite ]: disabled_off [2024-12-11 20:52:50] [ video_decode ]: enabled [2024-12-11 20:52:50] [ video_encode ]: enabled [2024-12-11 20:52:50] [ vulkan ]: disabled_off [2024-12-11 20:52:50] [ webgl ]: enabled [2024-12-11 20:52:50] [ webgl2 ]: enabled [2024-12-11 20:52:50] [ webgpu ]: enabled [2024-12-11 20:52:50] [ webnn ]: disabled_off [2024-12-11 20:52:50] [ problems ]: [2024-12-11 20:52:50] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2024-12-11 20:52:50] [ tag ]: workarounds [2024-12-11 20:52:50] [ affectedSettings ]: exit_on_context_lost [2024-12-11 20:52:50] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2024-12-11 20:52:50] [ tag ]: workarounds [2024-12-11 20:52:50] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2024-12-11 20:52:50] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2024-12-11 20:52:50] [ tag ]: workarounds [2024-12-11 20:52:50] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2024-12-11 20:52:50] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2024-12-11 20:52:50] [ tag ]: workarounds [2024-12-11 20:52:50] [ affectedSettings ]: enable_webgl_timer_query_extensions [2024-12-11 20:52:50] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2024-12-11 20:52:50] [ tag ]: workarounds [2024-12-11 20:52:50] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2024-12-11 20:52:50] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2024-12-11 20:52:50] [ tag ]: workarounds [2024-12-11 20:52:50] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2024-12-11 20:52:50] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2024-12-11 20:52:50] [ tag ]: workarounds [2024-12-11 20:52:50] [ affectedSettings ]: disable_accelerated_av1_encode [2024-12-11 20:52:50] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2024-12-11 20:52:50] [ tag ]: workarounds [2024-12-11 20:52:50] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2024-12-11 20:52:50] [ workarounds ]: [2024-12-11 20:52:50] [ workarounds[0] ]: disable_accelerated_av1_encode [2024-12-11 20:52:50] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2024-12-11 20:52:50] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2024-12-11 20:52:50] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2024-12-11 20:52:50] [ workarounds[4] ]: exit_on_context_lost [2024-12-11 20:52:50] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2024-12-11 20:52:50] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2024-12-11 20:52:50] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2024-12-11 20:52:50] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2024-12-11 20:52:50] [ gpuMemoryBufferInfo ]: [2024-12-11 20:52:50] [ R_8 ]: Software only [2024-12-11 20:52:50] [ R_16 ]: Software only [2024-12-11 20:52:50] [ RG_88 ]: Software only [2024-12-11 20:52:50] [ RG_1616 ]: Software only [2024-12-11 20:52:50] [ BGR_565 ]: Software only [2024-12-11 20:52:50] [ RGBA_4444 ]: Software only [2024-12-11 20:52:50] [ RGBX_8888 ]: GPU_READ, SCANOUT [2024-12-11 20:52:50] [ RGBA_8888 ]: GPU_READ, SCANOUT [2024-12-11 20:52:50] [ BGRX_8888 ]: GPU_READ, SCANOUT [2024-12-11 20:52:50] [ BGRA_1010102 ]: Software only [2024-12-11 20:52:50] [ RGBA_1010102 ]: Software only [2024-12-11 20:52:50] [ BGRA_8888 ]: GPU_READ, SCANOUT [2024-12-11 20:52:50] [ RGBA_F16 ]: Software only [2024-12-11 20:52:50] [ YVU_420 ]: Software only [2024-12-11 20:52:50] [ YUV_420_BIPLANAR ]: Software only [2024-12-11 20:52:50] [ YUVA_420_TRIPLANAR ]: Software only [2024-12-11 20:52:50] [ P010 ]: Software only [2024-12-11 20:52:50] [ videoAcceleratorsInfo ]: [2024-12-11 20:52:50] [ Decoding ]: (null) [2024-12-11 20:52:50] [ Encoding ]: (null) [2024-12-11 20:52:50] [2024-12-11 20:52:50] *** Report Section: Log Messages *** [2024-12-11 20:52:50] [2024-12-11 20:52:50] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2024-12-21 21:14:14] ==================[ GPU Report: Start [0] ]================= [2024-12-21 21:14:14] [2024-12-21 21:14:14] *** Report Section: Client Info *** [2024-12-21 21:14:14] [2024-12-21 21:14:14] [ client_info ]: [2024-12-21 21:14:14] [ angle_commit_id ]: 5d4df51d1d7d [2024-12-21 21:14:14] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=45032 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s [2024-12-21 21:14:14] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2024-12-21 21:14:14] [ operating_system ]: Windows NT 10.0.22631 [2024-12-21 21:14:14] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2024-12-21 21:14:14] [ version ]: Chrome/126.0.6478.183 [2024-12-21 21:14:14] [2024-12-21 21:14:14] *** Report Section: GPU Info *** [2024-12-21 21:14:14] [2024-12-21 21:14:14] [ gpu_info ]: [2024-12-21 21:14:14] [ ANGLEFeatures ]: [2024-12-21 21:14:14] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2024-12-21 21:14:14] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2024-12-21 21:14:14] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2024-12-21 21:14:14] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2024-12-21 21:14:14] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2024-12-21 21:14:14] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2024-12-21 21:14:14] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2024-12-21 21:14:14] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2024-12-21 21:14:14] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2024-12-21 21:14:14] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2024-12-21 21:14:14] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2024-12-21 21:14:14] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2024-12-21 21:14:14] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2024-12-21 21:14:14] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2024-12-21 21:14:14] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2024-12-21 21:14:14] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2024-12-21 21:14:14] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2024-12-21 21:14:14] [ basicInfo ]: [2024-12-21 21:14:14] [ Initialization time ]: 353 [2024-12-21 21:14:14] [ In-process GPU ]: (null) [2024-12-21 21:14:14] [ Passthrough Command Decoder ]: (null) [2024-12-21 21:14:14] [ Sandboxed ]: (null) [2024-12-21 21:14:14] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,78025}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2024-12-21 21:14:14] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,82061}, DRIVER_VERSION=32.0.11027.1003 [2024-12-21 21:14:14] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,114703}, DRIVER_VERSION=32.0.15.6614 [2024-12-21 21:14:14] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112395}, DRIVER_VERSION=32.0.15.6614 [2024-12-21 21:14:14] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,82001}, DRIVER_VERSION=10.0.22621.4249 [2024-12-21 21:14:14] [ Optimus ]: (null) [2024-12-21 21:14:14] [ AMD switchable ]: (null) [2024-12-21 21:14:14] [ Desktop compositing ]: Aero Glass [2024-12-21 21:14:14] [ Direct composition ]: (null) [2024-12-21 21:14:14] [ Supports overlays ]: (null) [2024-12-21 21:14:14] [ YUY2 overlay support ]: DIRECT [2024-12-21 21:14:14] [ NV12 overlay support ]: DIRECT [2024-12-21 21:14:14] [ BGRA8 overlay support ]: SOFTWARE [2024-12-21 21:14:14] [ RGB10A2 overlay support ]: SOFTWARE [2024-12-21 21:14:14] [ DirectML feature level ]: Not supported [2024-12-21 21:14:14] [ Driver D3D12 feature level ]: Not supported [2024-12-21 21:14:14] [ Driver Vulkan API version ]: Not supported [2024-12-21 21:14:14] [ GPU CUDA compute capability major version ]: (null) [2024-12-21 21:14:14] [ Pixel shader version ]: 5.0 [2024-12-21 21:14:14] [ Vertex shader version ]: 5.0 [2024-12-21 21:14:14] [ Max. MSAA samples ]: 8 [2024-12-21 21:14:14] [ Machine model name ]: (null) [2024-12-21 21:14:14] [ Machine model version ]: (null) [2024-12-21 21:14:14] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2024-12-21 21:14:14] [ Display type ]: ANGLE_D3D11 [2024-12-21 21:14:14] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2024-12-21 21:14:14] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2024-12-21 21:14:14] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-12-21 21:14:14] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2024-12-21 21:14:14] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2024-12-21 21:14:14] [ Disabled WebGL Extensions ]: (null) [2024-12-21 21:14:14] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2024-12-21 21:14:14] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-12-21 21:14:14] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2024-12-21 21:14:14] [ Direct rendering version ]: unknown [2024-12-21 21:14:14] [ Reset notification strategy ]: 0x8252 [2024-12-21 21:14:14] [ GPU process crash count ]: (null) [2024-12-21 21:14:14] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2024-12-21 21:14:14] [ compositorInfo ]: [2024-12-21 21:14:14] [ Tile Update Mode ]: One-copy [2024-12-21 21:14:14] [ Partial Raster ]: Enabled [2024-12-21 21:14:14] [ dawnInfo ]: [2024-12-21 21:14:14] [ devicePerfInfo ]: [2024-12-21 21:14:14] [ displayInfo ]: [2024-12-21 21:14:14] [ Info ]: Display[617560963] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2024-12-21 21:14:14] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-12-21 21:14:14] [ Buffer format (all) ]: BGRA_8888 [2024-12-21 21:14:14] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-12-21 21:14:14] [ SDR white level in nits ]: 203 [2024-12-21 21:14:14] [ HDR relative maximum luminance ]: 1 [2024-12-21 21:14:14] [ Bits per color component ]: 8 [2024-12-21 21:14:14] [ Bits per pixel ]: 24 [2024-12-21 21:14:14] [ Refresh Rate in Hz ]: 60 [2024-12-21 21:14:14] [ Info ]: Display[3666358191] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2024-12-21 21:14:14] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-12-21 21:14:14] [ Buffer format (all) ]: BGRA_8888 [2024-12-21 21:14:14] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-12-21 21:14:14] [ SDR white level in nits ]: 203 [2024-12-21 21:14:14] [ HDR relative maximum luminance ]: 1 [2024-12-21 21:14:14] [ Bits per color component ]: 8 [2024-12-21 21:14:14] [ Bits per pixel ]: 24 [2024-12-21 21:14:14] [ Refresh Rate in Hz ]: 59 [2024-12-21 21:14:14] [ featureStatus ]: [2024-12-21 21:14:14] [ featureStatus ]: [2024-12-21 21:14:14] [ 2d_canvas ]: enabled [2024-12-21 21:14:14] [ canvas_oop_rasterization ]: enabled_on [2024-12-21 21:14:14] [ direct_rendering_display_compositor ]: disabled_off_ok [2024-12-21 21:14:14] [ gpu_compositing ]: enabled [2024-12-21 21:14:14] [ multiple_raster_threads ]: enabled_on [2024-12-21 21:14:14] [ opengl ]: enabled_on [2024-12-21 21:14:14] [ rasterization ]: enabled [2024-12-21 21:14:14] [ raw_draw ]: disabled_off_ok [2024-12-21 21:14:14] [ skia_graphite ]: disabled_off [2024-12-21 21:14:14] [ video_decode ]: enabled [2024-12-21 21:14:14] [ video_encode ]: enabled [2024-12-21 21:14:14] [ vulkan ]: disabled_off [2024-12-21 21:14:14] [ webgl ]: enabled [2024-12-21 21:14:14] [ webgl2 ]: enabled [2024-12-21 21:14:14] [ webgpu ]: enabled [2024-12-21 21:14:14] [ webnn ]: disabled_off [2024-12-21 21:14:14] [ problems ]: [2024-12-21 21:14:14] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2024-12-21 21:14:14] [ tag ]: workarounds [2024-12-21 21:14:14] [ affectedSettings ]: exit_on_context_lost [2024-12-21 21:14:14] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2024-12-21 21:14:14] [ tag ]: workarounds [2024-12-21 21:14:14] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2024-12-21 21:14:14] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2024-12-21 21:14:14] [ tag ]: workarounds [2024-12-21 21:14:14] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2024-12-21 21:14:14] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2024-12-21 21:14:14] [ tag ]: workarounds [2024-12-21 21:14:14] [ affectedSettings ]: enable_webgl_timer_query_extensions [2024-12-21 21:14:14] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2024-12-21 21:14:14] [ tag ]: workarounds [2024-12-21 21:14:14] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2024-12-21 21:14:14] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2024-12-21 21:14:14] [ tag ]: workarounds [2024-12-21 21:14:14] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2024-12-21 21:14:14] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2024-12-21 21:14:14] [ tag ]: workarounds [2024-12-21 21:14:14] [ affectedSettings ]: disable_accelerated_av1_encode [2024-12-21 21:14:14] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2024-12-21 21:14:14] [ tag ]: workarounds [2024-12-21 21:14:14] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2024-12-21 21:14:14] [ workarounds ]: [2024-12-21 21:14:14] [ workarounds[0] ]: disable_accelerated_av1_encode [2024-12-21 21:14:14] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2024-12-21 21:14:14] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2024-12-21 21:14:14] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2024-12-21 21:14:14] [ workarounds[4] ]: exit_on_context_lost [2024-12-21 21:14:14] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2024-12-21 21:14:14] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2024-12-21 21:14:14] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2024-12-21 21:14:14] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2024-12-21 21:14:14] [ gpuMemoryBufferInfo ]: [2024-12-21 21:14:14] [ R_8 ]: Software only [2024-12-21 21:14:14] [ R_16 ]: Software only [2024-12-21 21:14:14] [ RG_88 ]: Software only [2024-12-21 21:14:14] [ RG_1616 ]: Software only [2024-12-21 21:14:14] [ BGR_565 ]: Software only [2024-12-21 21:14:14] [ RGBA_4444 ]: Software only [2024-12-21 21:14:14] [ RGBX_8888 ]: GPU_READ, SCANOUT [2024-12-21 21:14:14] [ RGBA_8888 ]: GPU_READ, SCANOUT [2024-12-21 21:14:14] [ BGRX_8888 ]: GPU_READ, SCANOUT [2024-12-21 21:14:14] [ BGRA_1010102 ]: Software only [2024-12-21 21:14:14] [ RGBA_1010102 ]: Software only [2024-12-21 21:14:14] [ BGRA_8888 ]: GPU_READ, SCANOUT [2024-12-21 21:14:14] [ RGBA_F16 ]: Software only [2024-12-21 21:14:14] [ YVU_420 ]: Software only [2024-12-21 21:14:14] [ YUV_420_BIPLANAR ]: Software only [2024-12-21 21:14:14] [ YUVA_420_TRIPLANAR ]: Software only [2024-12-21 21:14:14] [ P010 ]: Software only [2024-12-21 21:14:14] [ videoAcceleratorsInfo ]: [2024-12-21 21:14:14] [ Decoding ]: (null) [2024-12-21 21:14:14] [ Encoding ]: (null) [2024-12-21 21:14:14] [2024-12-21 21:14:14] *** Report Section: Log Messages *** [2024-12-21 21:14:14] [2024-12-21 21:14:14] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2024-12-31 22:38:07] ==================[ GPU Report: Start [0] ]================= [2024-12-31 22:38:07] [2024-12-31 22:38:07] *** Report Section: Client Info *** [2024-12-31 22:38:07] [2024-12-31 22:38:07] [ client_info ]: [2024-12-31 22:38:07] [ angle_commit_id ]: 5d4df51d1d7d [2024-12-31 22:38:07] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=51288 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s [2024-12-31 22:38:07] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2024-12-31 22:38:07] [ operating_system ]: Windows NT 10.0.22631 [2024-12-31 22:38:07] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2024-12-31 22:38:07] [ version ]: Chrome/126.0.6478.183 [2024-12-31 22:38:07] [2024-12-31 22:38:07] *** Report Section: GPU Info *** [2024-12-31 22:38:07] [2024-12-31 22:38:07] [ gpu_info ]: [2024-12-31 22:38:07] [ ANGLEFeatures ]: [2024-12-31 22:38:07] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2024-12-31 22:38:07] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2024-12-31 22:38:07] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2024-12-31 22:38:07] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2024-12-31 22:38:07] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2024-12-31 22:38:07] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2024-12-31 22:38:07] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2024-12-31 22:38:07] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2024-12-31 22:38:07] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2024-12-31 22:38:07] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2024-12-31 22:38:07] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2024-12-31 22:38:07] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2024-12-31 22:38:07] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2024-12-31 22:38:07] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2024-12-31 22:38:07] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2024-12-31 22:38:07] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2024-12-31 22:38:07] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2024-12-31 22:38:07] [ basicInfo ]: [2024-12-31 22:38:07] [ Initialization time ]: 315 [2024-12-31 22:38:07] [ In-process GPU ]: (null) [2024-12-31 22:38:07] [ Passthrough Command Decoder ]: (null) [2024-12-31 22:38:07] [ Sandboxed ]: (null) [2024-12-31 22:38:07] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,78025}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2024-12-31 22:38:07] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,82061}, DRIVER_VERSION=32.0.11027.1003 [2024-12-31 22:38:07] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,114703}, DRIVER_VERSION=32.0.15.6614 [2024-12-31 22:38:07] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112395}, DRIVER_VERSION=32.0.15.6614 [2024-12-31 22:38:07] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,82001}, DRIVER_VERSION=10.0.22621.4249 [2024-12-31 22:38:07] [ Optimus ]: (null) [2024-12-31 22:38:07] [ AMD switchable ]: (null) [2024-12-31 22:38:07] [ Desktop compositing ]: Aero Glass [2024-12-31 22:38:07] [ Direct composition ]: (null) [2024-12-31 22:38:07] [ Supports overlays ]: (null) [2024-12-31 22:38:07] [ YUY2 overlay support ]: DIRECT [2024-12-31 22:38:07] [ NV12 overlay support ]: DIRECT [2024-12-31 22:38:07] [ BGRA8 overlay support ]: SOFTWARE [2024-12-31 22:38:07] [ RGB10A2 overlay support ]: SOFTWARE [2024-12-31 22:38:07] [ DirectML feature level ]: Not supported [2024-12-31 22:38:07] [ Driver D3D12 feature level ]: Not supported [2024-12-31 22:38:07] [ Driver Vulkan API version ]: Not supported [2024-12-31 22:38:07] [ GPU CUDA compute capability major version ]: (null) [2024-12-31 22:38:07] [ Pixel shader version ]: 5.0 [2024-12-31 22:38:07] [ Vertex shader version ]: 5.0 [2024-12-31 22:38:07] [ Max. MSAA samples ]: 8 [2024-12-31 22:38:07] [ Machine model name ]: (null) [2024-12-31 22:38:07] [ Machine model version ]: (null) [2024-12-31 22:38:07] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2024-12-31 22:38:07] [ Display type ]: ANGLE_D3D11 [2024-12-31 22:38:07] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2024-12-31 22:38:07] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2024-12-31 22:38:07] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-12-31 22:38:07] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2024-12-31 22:38:07] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2024-12-31 22:38:07] [ Disabled WebGL Extensions ]: (null) [2024-12-31 22:38:07] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2024-12-31 22:38:07] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-12-31 22:38:07] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2024-12-31 22:38:07] [ Direct rendering version ]: unknown [2024-12-31 22:38:07] [ Reset notification strategy ]: 0x8252 [2024-12-31 22:38:07] [ GPU process crash count ]: (null) [2024-12-31 22:38:07] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2024-12-31 22:38:07] [ compositorInfo ]: [2024-12-31 22:38:07] [ Tile Update Mode ]: One-copy [2024-12-31 22:38:07] [ Partial Raster ]: Enabled [2024-12-31 22:38:07] [ dawnInfo ]: [2024-12-31 22:38:07] [ devicePerfInfo ]: [2024-12-31 22:38:07] [ displayInfo ]: [2024-12-31 22:38:07] [ Info ]: Display[617560963] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2024-12-31 22:38:07] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-12-31 22:38:07] [ Buffer format (all) ]: BGRA_8888 [2024-12-31 22:38:07] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-12-31 22:38:07] [ SDR white level in nits ]: 203 [2024-12-31 22:38:07] [ HDR relative maximum luminance ]: 1 [2024-12-31 22:38:07] [ Bits per color component ]: 8 [2024-12-31 22:38:07] [ Bits per pixel ]: 24 [2024-12-31 22:38:07] [ Refresh Rate in Hz ]: 60 [2024-12-31 22:38:07] [ Info ]: Display[3666358191] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2024-12-31 22:38:07] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-12-31 22:38:07] [ Buffer format (all) ]: BGRA_8888 [2024-12-31 22:38:07] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-12-31 22:38:07] [ SDR white level in nits ]: 203 [2024-12-31 22:38:07] [ HDR relative maximum luminance ]: 1 [2024-12-31 22:38:07] [ Bits per color component ]: 8 [2024-12-31 22:38:07] [ Bits per pixel ]: 24 [2024-12-31 22:38:07] [ Refresh Rate in Hz ]: 59 [2024-12-31 22:38:07] [ featureStatus ]: [2024-12-31 22:38:07] [ featureStatus ]: [2024-12-31 22:38:07] [ 2d_canvas ]: enabled [2024-12-31 22:38:07] [ canvas_oop_rasterization ]: enabled_on [2024-12-31 22:38:07] [ direct_rendering_display_compositor ]: disabled_off_ok [2024-12-31 22:38:07] [ gpu_compositing ]: enabled [2024-12-31 22:38:07] [ multiple_raster_threads ]: enabled_on [2024-12-31 22:38:07] [ opengl ]: enabled_on [2024-12-31 22:38:07] [ rasterization ]: enabled [2024-12-31 22:38:07] [ raw_draw ]: disabled_off_ok [2024-12-31 22:38:07] [ skia_graphite ]: disabled_off [2024-12-31 22:38:07] [ video_decode ]: enabled [2024-12-31 22:38:07] [ video_encode ]: enabled [2024-12-31 22:38:07] [ vulkan ]: disabled_off [2024-12-31 22:38:07] [ webgl ]: enabled [2024-12-31 22:38:07] [ webgl2 ]: enabled [2024-12-31 22:38:07] [ webgpu ]: enabled [2024-12-31 22:38:07] [ webnn ]: disabled_off [2024-12-31 22:38:07] [ problems ]: [2024-12-31 22:38:07] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2024-12-31 22:38:07] [ tag ]: workarounds [2024-12-31 22:38:07] [ affectedSettings ]: exit_on_context_lost [2024-12-31 22:38:07] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2024-12-31 22:38:07] [ tag ]: workarounds [2024-12-31 22:38:07] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2024-12-31 22:38:07] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2024-12-31 22:38:07] [ tag ]: workarounds [2024-12-31 22:38:07] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2024-12-31 22:38:07] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2024-12-31 22:38:07] [ tag ]: workarounds [2024-12-31 22:38:07] [ affectedSettings ]: enable_webgl_timer_query_extensions [2024-12-31 22:38:07] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2024-12-31 22:38:07] [ tag ]: workarounds [2024-12-31 22:38:07] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2024-12-31 22:38:07] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2024-12-31 22:38:07] [ tag ]: workarounds [2024-12-31 22:38:07] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2024-12-31 22:38:07] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2024-12-31 22:38:07] [ tag ]: workarounds [2024-12-31 22:38:07] [ affectedSettings ]: disable_accelerated_av1_encode [2024-12-31 22:38:07] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2024-12-31 22:38:07] [ tag ]: workarounds [2024-12-31 22:38:07] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2024-12-31 22:38:07] [ workarounds ]: [2024-12-31 22:38:07] [ workarounds[0] ]: disable_accelerated_av1_encode [2024-12-31 22:38:07] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2024-12-31 22:38:07] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2024-12-31 22:38:07] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2024-12-31 22:38:07] [ workarounds[4] ]: exit_on_context_lost [2024-12-31 22:38:07] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2024-12-31 22:38:07] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2024-12-31 22:38:07] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2024-12-31 22:38:07] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2024-12-31 22:38:07] [ gpuMemoryBufferInfo ]: [2024-12-31 22:38:07] [ R_8 ]: Software only [2024-12-31 22:38:07] [ R_16 ]: Software only [2024-12-31 22:38:07] [ RG_88 ]: Software only [2024-12-31 22:38:07] [ RG_1616 ]: Software only [2024-12-31 22:38:07] [ BGR_565 ]: Software only [2024-12-31 22:38:07] [ RGBA_4444 ]: Software only [2024-12-31 22:38:07] [ RGBX_8888 ]: GPU_READ, SCANOUT [2024-12-31 22:38:07] [ RGBA_8888 ]: GPU_READ, SCANOUT [2024-12-31 22:38:07] [ BGRX_8888 ]: GPU_READ, SCANOUT [2024-12-31 22:38:07] [ BGRA_1010102 ]: Software only [2024-12-31 22:38:07] [ RGBA_1010102 ]: Software only [2024-12-31 22:38:07] [ BGRA_8888 ]: GPU_READ, SCANOUT [2024-12-31 22:38:07] [ RGBA_F16 ]: Software only [2024-12-31 22:38:07] [ YVU_420 ]: Software only [2024-12-31 22:38:07] [ YUV_420_BIPLANAR ]: Software only [2024-12-31 22:38:07] [ YUVA_420_TRIPLANAR ]: Software only [2024-12-31 22:38:07] [ P010 ]: Software only [2024-12-31 22:38:07] [ videoAcceleratorsInfo ]: [2024-12-31 22:38:07] [ Decoding ]: (null) [2024-12-31 22:38:07] [ Encoding ]: (null) [2024-12-31 22:38:07] [2024-12-31 22:38:07] *** Report Section: Log Messages *** [2024-12-31 22:38:07] [2024-12-31 22:38:07] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2024-12-31 23:05:13] ==================[ GPU Report: Start [0] ]================= [2024-12-31 23:05:13] [2024-12-31 23:05:13] *** Report Section: Client Info *** [2024-12-31 23:05:13] [2024-12-31 23:05:13] [ client_info ]: [2024-12-31 23:05:13] [ angle_commit_id ]: 5d4df51d1d7d [2024-12-31 23:05:13] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=52340 -buildid=1733265492 -steamid=0 -logdir="C:\program files (x86)\steam\logs" -uimode=7 -startcount=0 -s [2024-12-31 23:05:13] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2024-12-31 23:05:13] [ operating_system ]: Windows NT 10.0.22631 [2024-12-31 23:05:13] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2024-12-31 23:05:13] [ version ]: Chrome/126.0.6478.183 [2024-12-31 23:05:13] [2024-12-31 23:05:13] *** Report Section: GPU Info *** [2024-12-31 23:05:13] [2024-12-31 23:05:13] [ gpu_info ]: [2024-12-31 23:05:13] [ ANGLEFeatures ]: [2024-12-31 23:05:13] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2024-12-31 23:05:13] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2024-12-31 23:05:13] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2024-12-31 23:05:13] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2024-12-31 23:05:13] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2024-12-31 23:05:13] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2024-12-31 23:05:13] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2024-12-31 23:05:13] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2024-12-31 23:05:13] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2024-12-31 23:05:13] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2024-12-31 23:05:13] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2024-12-31 23:05:13] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2024-12-31 23:05:13] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2024-12-31 23:05:13] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2024-12-31 23:05:13] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2024-12-31 23:05:13] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2024-12-31 23:05:13] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2024-12-31 23:05:13] [ basicInfo ]: [2024-12-31 23:05:13] [ Initialization time ]: 169 [2024-12-31 23:05:13] [ In-process GPU ]: (null) [2024-12-31 23:05:13] [ Passthrough Command Decoder ]: (null) [2024-12-31 23:05:13] [ Sandboxed ]: (null) [2024-12-31 23:05:13] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,78025}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2024-12-31 23:05:13] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,82061}, DRIVER_VERSION=32.0.11027.1003 [2024-12-31 23:05:13] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,114703}, DRIVER_VERSION=32.0.15.6614 [2024-12-31 23:05:13] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112395}, DRIVER_VERSION=32.0.15.6614 [2024-12-31 23:05:13] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,82001}, DRIVER_VERSION=10.0.22621.4249 [2024-12-31 23:05:13] [ Optimus ]: (null) [2024-12-31 23:05:13] [ AMD switchable ]: (null) [2024-12-31 23:05:13] [ Desktop compositing ]: Aero Glass [2024-12-31 23:05:13] [ Direct composition ]: (null) [2024-12-31 23:05:13] [ Supports overlays ]: (null) [2024-12-31 23:05:13] [ YUY2 overlay support ]: DIRECT [2024-12-31 23:05:13] [ NV12 overlay support ]: DIRECT [2024-12-31 23:05:13] [ BGRA8 overlay support ]: SOFTWARE [2024-12-31 23:05:13] [ RGB10A2 overlay support ]: SOFTWARE [2024-12-31 23:05:13] [ DirectML feature level ]: Not supported [2024-12-31 23:05:13] [ Driver D3D12 feature level ]: Not supported [2024-12-31 23:05:13] [ Driver Vulkan API version ]: Not supported [2024-12-31 23:05:13] [ GPU CUDA compute capability major version ]: (null) [2024-12-31 23:05:13] [ Pixel shader version ]: 5.0 [2024-12-31 23:05:13] [ Vertex shader version ]: 5.0 [2024-12-31 23:05:13] [ Max. MSAA samples ]: 8 [2024-12-31 23:05:13] [ Machine model name ]: (null) [2024-12-31 23:05:13] [ Machine model version ]: (null) [2024-12-31 23:05:13] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2024-12-31 23:05:13] [ Display type ]: ANGLE_D3D11 [2024-12-31 23:05:13] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2024-12-31 23:05:13] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2024-12-31 23:05:13] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-12-31 23:05:13] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2024-12-31 23:05:13] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2024-12-31 23:05:13] [ Disabled WebGL Extensions ]: (null) [2024-12-31 23:05:13] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2024-12-31 23:05:13] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-12-31 23:05:13] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2024-12-31 23:05:13] [ Direct rendering version ]: unknown [2024-12-31 23:05:13] [ Reset notification strategy ]: 0x8252 [2024-12-31 23:05:13] [ GPU process crash count ]: (null) [2024-12-31 23:05:13] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2024-12-31 23:05:13] [ compositorInfo ]: [2024-12-31 23:05:13] [ Tile Update Mode ]: One-copy [2024-12-31 23:05:13] [ Partial Raster ]: Enabled [2024-12-31 23:05:13] [ dawnInfo ]: [2024-12-31 23:05:13] [ devicePerfInfo ]: [2024-12-31 23:05:13] [ displayInfo ]: [2024-12-31 23:05:13] [ Info ]: Display[617560963] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2024-12-31 23:05:13] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-12-31 23:05:13] [ Buffer format (all) ]: BGRA_8888 [2024-12-31 23:05:13] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-12-31 23:05:13] [ SDR white level in nits ]: 203 [2024-12-31 23:05:13] [ HDR relative maximum luminance ]: 1 [2024-12-31 23:05:13] [ Bits per color component ]: 8 [2024-12-31 23:05:13] [ Bits per pixel ]: 24 [2024-12-31 23:05:13] [ Refresh Rate in Hz ]: 60 [2024-12-31 23:05:13] [ Info ]: Display[3666358191] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2024-12-31 23:05:13] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-12-31 23:05:13] [ Buffer format (all) ]: BGRA_8888 [2024-12-31 23:05:13] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-12-31 23:05:13] [ SDR white level in nits ]: 203 [2024-12-31 23:05:13] [ HDR relative maximum luminance ]: 1 [2024-12-31 23:05:13] [ Bits per color component ]: 8 [2024-12-31 23:05:13] [ Bits per pixel ]: 24 [2024-12-31 23:05:13] [ Refresh Rate in Hz ]: 59 [2024-12-31 23:05:13] [ featureStatus ]: [2024-12-31 23:05:13] [ featureStatus ]: [2024-12-31 23:05:13] [ 2d_canvas ]: enabled [2024-12-31 23:05:13] [ canvas_oop_rasterization ]: enabled_on [2024-12-31 23:05:13] [ direct_rendering_display_compositor ]: disabled_off_ok [2024-12-31 23:05:13] [ gpu_compositing ]: enabled [2024-12-31 23:05:13] [ multiple_raster_threads ]: enabled_on [2024-12-31 23:05:13] [ opengl ]: enabled_on [2024-12-31 23:05:13] [ rasterization ]: enabled [2024-12-31 23:05:13] [ raw_draw ]: disabled_off_ok [2024-12-31 23:05:13] [ skia_graphite ]: disabled_off [2024-12-31 23:05:13] [ video_decode ]: enabled [2024-12-31 23:05:13] [ video_encode ]: enabled [2024-12-31 23:05:13] [ vulkan ]: disabled_off [2024-12-31 23:05:13] [ webgl ]: enabled [2024-12-31 23:05:13] [ webgl2 ]: enabled [2024-12-31 23:05:13] [ webgpu ]: enabled [2024-12-31 23:05:13] [ webnn ]: disabled_off [2024-12-31 23:05:13] [ problems ]: [2024-12-31 23:05:13] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2024-12-31 23:05:13] [ tag ]: workarounds [2024-12-31 23:05:13] [ affectedSettings ]: exit_on_context_lost [2024-12-31 23:05:13] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2024-12-31 23:05:13] [ tag ]: workarounds [2024-12-31 23:05:13] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2024-12-31 23:05:13] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2024-12-31 23:05:13] [ tag ]: workarounds [2024-12-31 23:05:13] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2024-12-31 23:05:13] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2024-12-31 23:05:13] [ tag ]: workarounds [2024-12-31 23:05:13] [ affectedSettings ]: enable_webgl_timer_query_extensions [2024-12-31 23:05:13] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2024-12-31 23:05:13] [ tag ]: workarounds [2024-12-31 23:05:13] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2024-12-31 23:05:13] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2024-12-31 23:05:13] [ tag ]: workarounds [2024-12-31 23:05:13] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2024-12-31 23:05:13] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2024-12-31 23:05:13] [ tag ]: workarounds [2024-12-31 23:05:13] [ affectedSettings ]: disable_accelerated_av1_encode [2024-12-31 23:05:13] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2024-12-31 23:05:13] [ tag ]: workarounds [2024-12-31 23:05:13] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2024-12-31 23:05:13] [ workarounds ]: [2024-12-31 23:05:13] [ workarounds[0] ]: disable_accelerated_av1_encode [2024-12-31 23:05:13] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2024-12-31 23:05:13] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2024-12-31 23:05:13] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2024-12-31 23:05:13] [ workarounds[4] ]: exit_on_context_lost [2024-12-31 23:05:13] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2024-12-31 23:05:13] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2024-12-31 23:05:13] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2024-12-31 23:05:13] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2024-12-31 23:05:13] [ gpuMemoryBufferInfo ]: [2024-12-31 23:05:13] [ R_8 ]: Software only [2024-12-31 23:05:13] [ R_16 ]: Software only [2024-12-31 23:05:13] [ RG_88 ]: Software only [2024-12-31 23:05:13] [ RG_1616 ]: Software only [2024-12-31 23:05:13] [ BGR_565 ]: Software only [2024-12-31 23:05:13] [ RGBA_4444 ]: Software only [2024-12-31 23:05:13] [ RGBX_8888 ]: GPU_READ, SCANOUT [2024-12-31 23:05:13] [ RGBA_8888 ]: GPU_READ, SCANOUT [2024-12-31 23:05:13] [ BGRX_8888 ]: GPU_READ, SCANOUT [2024-12-31 23:05:13] [ BGRA_1010102 ]: Software only [2024-12-31 23:05:13] [ RGBA_1010102 ]: Software only [2024-12-31 23:05:13] [ BGRA_8888 ]: GPU_READ, SCANOUT [2024-12-31 23:05:13] [ RGBA_F16 ]: Software only [2024-12-31 23:05:13] [ YVU_420 ]: Software only [2024-12-31 23:05:13] [ YUV_420_BIPLANAR ]: Software only [2024-12-31 23:05:13] [ YUVA_420_TRIPLANAR ]: Software only [2024-12-31 23:05:13] [ P010 ]: Software only [2024-12-31 23:05:13] [ videoAcceleratorsInfo ]: [2024-12-31 23:05:13] [ Decoding ]: (null) [2024-12-31 23:05:13] [ Encoding ]: (null) [2024-12-31 23:05:13] [2024-12-31 23:05:13] *** Report Section: Log Messages *** [2024-12-31 23:05:13] [2024-12-31 23:05:13] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-01-09 22:38:23] ==================[ GPU Report: Start [0] ]================= [2025-01-09 22:38:23] [2025-01-09 22:38:23] *** Report Section: Client Info *** [2025-01-09 22:38:23] [2025-01-09 22:38:23] [ client_info ]: [2025-01-09 22:38:23] [ angle_commit_id ]: 5d4df51d1d7d [2025-01-09 22:38:23] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=48176 -buildid=1733265492 -steamid=0 -logdir="C:\program files (x86)\steam\logs" -uimode=7 -startcount=0 -s [2025-01-09 22:38:23] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-01-09 22:38:23] [ operating_system ]: Windows NT 10.0.22631 [2025-01-09 22:38:23] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-01-09 22:38:23] [ version ]: Chrome/126.0.6478.183 [2025-01-09 22:38:23] [2025-01-09 22:38:23] *** Report Section: GPU Info *** [2025-01-09 22:38:23] [2025-01-09 22:38:23] [ gpu_info ]: [2025-01-09 22:38:23] [ ANGLEFeatures ]: [2025-01-09 22:38:23] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-01-09 22:38:23] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-01-09 22:38:23] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-01-09 22:38:23] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-01-09 22:38:23] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-01-09 22:38:23] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-01-09 22:38:23] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-01-09 22:38:23] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-01-09 22:38:23] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-01-09 22:38:23] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-01-09 22:38:23] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-01-09 22:38:23] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-01-09 22:38:23] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-01-09 22:38:23] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-01-09 22:38:23] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-01-09 22:38:23] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-01-09 22:38:23] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-01-09 22:38:23] [ basicInfo ]: [2025-01-09 22:38:23] [ Initialization time ]: 368 [2025-01-09 22:38:23] [ In-process GPU ]: (null) [2025-01-09 22:38:23] [ Passthrough Command Decoder ]: (null) [2025-01-09 22:38:23] [ Sandboxed ]: (null) [2025-01-09 22:38:23] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,78025}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-01-09 22:38:23] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,82061}, DRIVER_VERSION=32.0.11027.1003 [2025-01-09 22:38:23] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,114703}, DRIVER_VERSION=32.0.15.6614 [2025-01-09 22:38:23] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112395}, DRIVER_VERSION=32.0.15.6614 [2025-01-09 22:38:23] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,82001}, DRIVER_VERSION=10.0.22621.4249 [2025-01-09 22:38:23] [ Optimus ]: (null) [2025-01-09 22:38:23] [ AMD switchable ]: (null) [2025-01-09 22:38:23] [ Desktop compositing ]: Aero Glass [2025-01-09 22:38:23] [ Direct composition ]: (null) [2025-01-09 22:38:23] [ Supports overlays ]: (null) [2025-01-09 22:38:23] [ YUY2 overlay support ]: DIRECT [2025-01-09 22:38:23] [ NV12 overlay support ]: DIRECT [2025-01-09 22:38:23] [ BGRA8 overlay support ]: SOFTWARE [2025-01-09 22:38:23] [ RGB10A2 overlay support ]: SOFTWARE [2025-01-09 22:38:23] [ DirectML feature level ]: Not supported [2025-01-09 22:38:23] [ Driver D3D12 feature level ]: Not supported [2025-01-09 22:38:23] [ Driver Vulkan API version ]: Not supported [2025-01-09 22:38:23] [ GPU CUDA compute capability major version ]: (null) [2025-01-09 22:38:23] [ Pixel shader version ]: 5.0 [2025-01-09 22:38:23] [ Vertex shader version ]: 5.0 [2025-01-09 22:38:23] [ Max. MSAA samples ]: 8 [2025-01-09 22:38:23] [ Machine model name ]: (null) [2025-01-09 22:38:23] [ Machine model version ]: (null) [2025-01-09 22:38:23] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-01-09 22:38:23] [ Display type ]: ANGLE_D3D11 [2025-01-09 22:38:23] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-01-09 22:38:23] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-01-09 22:38:23] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-09 22:38:23] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-01-09 22:38:23] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-01-09 22:38:23] [ Disabled WebGL Extensions ]: (null) [2025-01-09 22:38:23] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-01-09 22:38:23] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-09 22:38:23] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-01-09 22:38:23] [ Direct rendering version ]: unknown [2025-01-09 22:38:23] [ Reset notification strategy ]: 0x8252 [2025-01-09 22:38:23] [ GPU process crash count ]: (null) [2025-01-09 22:38:23] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-01-09 22:38:23] [ compositorInfo ]: [2025-01-09 22:38:23] [ Tile Update Mode ]: One-copy [2025-01-09 22:38:23] [ Partial Raster ]: Enabled [2025-01-09 22:38:23] [ dawnInfo ]: [2025-01-09 22:38:23] [ devicePerfInfo ]: [2025-01-09 22:38:23] [ displayInfo ]: [2025-01-09 22:38:23] [ Info ]: Display[617560963] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-09 22:38:23] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-09 22:38:23] [ Buffer format (all) ]: BGRA_8888 [2025-01-09 22:38:23] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-09 22:38:23] [ SDR white level in nits ]: 203 [2025-01-09 22:38:23] [ HDR relative maximum luminance ]: 1 [2025-01-09 22:38:23] [ Bits per color component ]: 8 [2025-01-09 22:38:23] [ Bits per pixel ]: 24 [2025-01-09 22:38:23] [ Refresh Rate in Hz ]: 60 [2025-01-09 22:38:23] [ Info ]: Display[3666358191] bounds=[2560,0 2560x1440], workarea=[2560,0 2560x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-09 22:38:23] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-09 22:38:23] [ Buffer format (all) ]: BGRA_8888 [2025-01-09 22:38:23] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-09 22:38:23] [ SDR white level in nits ]: 203 [2025-01-09 22:38:23] [ HDR relative maximum luminance ]: 1 [2025-01-09 22:38:23] [ Bits per color component ]: 8 [2025-01-09 22:38:23] [ Bits per pixel ]: 24 [2025-01-09 22:38:23] [ Refresh Rate in Hz ]: 144 [2025-01-09 22:38:23] [ featureStatus ]: [2025-01-09 22:38:23] [ featureStatus ]: [2025-01-09 22:38:23] [ 2d_canvas ]: enabled [2025-01-09 22:38:23] [ canvas_oop_rasterization ]: enabled_on [2025-01-09 22:38:23] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-01-09 22:38:23] [ gpu_compositing ]: enabled [2025-01-09 22:38:23] [ multiple_raster_threads ]: enabled_on [2025-01-09 22:38:23] [ opengl ]: enabled_on [2025-01-09 22:38:23] [ rasterization ]: enabled [2025-01-09 22:38:23] [ raw_draw ]: disabled_off_ok [2025-01-09 22:38:23] [ skia_graphite ]: disabled_off [2025-01-09 22:38:23] [ video_decode ]: enabled [2025-01-09 22:38:23] [ video_encode ]: enabled [2025-01-09 22:38:23] [ vulkan ]: disabled_off [2025-01-09 22:38:23] [ webgl ]: enabled [2025-01-09 22:38:23] [ webgl2 ]: enabled [2025-01-09 22:38:23] [ webgpu ]: enabled [2025-01-09 22:38:23] [ webnn ]: disabled_off [2025-01-09 22:38:23] [ problems ]: [2025-01-09 22:38:23] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-01-09 22:38:23] [ tag ]: workarounds [2025-01-09 22:38:23] [ affectedSettings ]: exit_on_context_lost [2025-01-09 22:38:23] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-01-09 22:38:23] [ tag ]: workarounds [2025-01-09 22:38:23] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-09 22:38:23] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-01-09 22:38:23] [ tag ]: workarounds [2025-01-09 22:38:23] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-01-09 22:38:23] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-01-09 22:38:23] [ tag ]: workarounds [2025-01-09 22:38:23] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-01-09 22:38:23] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-01-09 22:38:23] [ tag ]: workarounds [2025-01-09 22:38:23] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-01-09 22:38:23] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-01-09 22:38:23] [ tag ]: workarounds [2025-01-09 22:38:23] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-01-09 22:38:23] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-01-09 22:38:23] [ tag ]: workarounds [2025-01-09 22:38:23] [ affectedSettings ]: disable_accelerated_av1_encode [2025-01-09 22:38:23] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-01-09 22:38:23] [ tag ]: workarounds [2025-01-09 22:38:23] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-01-09 22:38:23] [ workarounds ]: [2025-01-09 22:38:23] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-01-09 22:38:23] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-01-09 22:38:23] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-01-09 22:38:23] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-01-09 22:38:23] [ workarounds[4] ]: exit_on_context_lost [2025-01-09 22:38:23] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-09 22:38:23] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-01-09 22:38:23] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-01-09 22:38:23] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-01-09 22:38:23] [ gpuMemoryBufferInfo ]: [2025-01-09 22:38:23] [ R_8 ]: Software only [2025-01-09 22:38:23] [ R_16 ]: Software only [2025-01-09 22:38:23] [ RG_88 ]: Software only [2025-01-09 22:38:23] [ RG_1616 ]: Software only [2025-01-09 22:38:23] [ BGR_565 ]: Software only [2025-01-09 22:38:23] [ RGBA_4444 ]: Software only [2025-01-09 22:38:23] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-01-09 22:38:23] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-01-09 22:38:23] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-01-09 22:38:23] [ BGRA_1010102 ]: Software only [2025-01-09 22:38:23] [ RGBA_1010102 ]: Software only [2025-01-09 22:38:23] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-01-09 22:38:23] [ RGBA_F16 ]: Software only [2025-01-09 22:38:23] [ YVU_420 ]: Software only [2025-01-09 22:38:23] [ YUV_420_BIPLANAR ]: Software only [2025-01-09 22:38:23] [ YUVA_420_TRIPLANAR ]: Software only [2025-01-09 22:38:23] [ P010 ]: Software only [2025-01-09 22:38:23] [ videoAcceleratorsInfo ]: [2025-01-09 22:38:23] [ Decoding ]: (null) [2025-01-09 22:38:23] [ Encoding ]: (null) [2025-01-09 22:38:23] [2025-01-09 22:38:23] *** Report Section: Log Messages *** [2025-01-09 22:38:23] [2025-01-09 22:38:23] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-01-09 23:05:40] ==================[ GPU Report: Start [0] ]================= [2025-01-09 23:05:40] [2025-01-09 23:05:40] *** Report Section: Client Info *** [2025-01-09 23:05:40] [2025-01-09 23:05:40] [ client_info ]: [2025-01-09 23:05:40] [ angle_commit_id ]: 5d4df51d1d7d [2025-01-09 23:05:40] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=48176 -buildid=1733265492 -steamid=76561198018819420 -logdir="C:\program files (x86)\steam\logs" -uimode=7 [2025-01-09 23:05:40] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-01-09 23:05:40] [ operating_system ]: Windows NT 10.0.22631 [2025-01-09 23:05:40] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-01-09 23:05:40] [ version ]: Chrome/126.0.6478.183 [2025-01-09 23:05:40] [2025-01-09 23:05:40] *** Report Section: GPU Info *** [2025-01-09 23:05:40] [2025-01-09 23:05:40] [ gpu_info ]: [2025-01-09 23:05:40] [ ANGLEFeatures ]: [2025-01-09 23:05:40] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-01-09 23:05:40] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-01-09 23:05:40] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-01-09 23:05:40] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-01-09 23:05:40] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-01-09 23:05:40] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-01-09 23:05:40] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-01-09 23:05:40] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-01-09 23:05:40] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-01-09 23:05:40] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-01-09 23:05:40] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-01-09 23:05:40] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-01-09 23:05:40] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-01-09 23:05:40] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-01-09 23:05:40] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-01-09 23:05:40] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-01-09 23:05:40] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-01-09 23:05:40] [ basicInfo ]: [2025-01-09 23:05:40] [ Initialization time ]: 117 [2025-01-09 23:05:40] [ In-process GPU ]: (null) [2025-01-09 23:05:40] [ Passthrough Command Decoder ]: (null) [2025-01-09 23:05:40] [ Sandboxed ]: (null) [2025-01-09 23:05:40] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,78025}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-01-09 23:05:40] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,82061}, DRIVER_VERSION=32.0.11027.1003 [2025-01-09 23:05:40] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,114703}, DRIVER_VERSION=32.0.15.6614 [2025-01-09 23:05:40] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112395}, DRIVER_VERSION=32.0.15.6614 [2025-01-09 23:05:40] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,82001}, DRIVER_VERSION=10.0.22621.4249 [2025-01-09 23:05:40] [ Optimus ]: (null) [2025-01-09 23:05:40] [ AMD switchable ]: (null) [2025-01-09 23:05:40] [ Desktop compositing ]: Aero Glass [2025-01-09 23:05:40] [ Direct composition ]: (null) [2025-01-09 23:05:40] [ Supports overlays ]: (null) [2025-01-09 23:05:40] [ YUY2 overlay support ]: DIRECT [2025-01-09 23:05:40] [ NV12 overlay support ]: DIRECT [2025-01-09 23:05:40] [ BGRA8 overlay support ]: SOFTWARE [2025-01-09 23:05:40] [ RGB10A2 overlay support ]: SOFTWARE [2025-01-09 23:05:40] [ DirectML feature level ]: Not supported [2025-01-09 23:05:40] [ Driver D3D12 feature level ]: Not supported [2025-01-09 23:05:40] [ Driver Vulkan API version ]: Not supported [2025-01-09 23:05:40] [ GPU CUDA compute capability major version ]: (null) [2025-01-09 23:05:40] [ Pixel shader version ]: 5.0 [2025-01-09 23:05:40] [ Vertex shader version ]: 5.0 [2025-01-09 23:05:40] [ Max. MSAA samples ]: 8 [2025-01-09 23:05:40] [ Machine model name ]: (null) [2025-01-09 23:05:40] [ Machine model version ]: (null) [2025-01-09 23:05:40] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-01-09 23:05:40] [ Display type ]: ANGLE_D3D11 [2025-01-09 23:05:40] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-01-09 23:05:40] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-01-09 23:05:40] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-09 23:05:40] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-01-09 23:05:40] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-01-09 23:05:40] [ Disabled WebGL Extensions ]: (null) [2025-01-09 23:05:40] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-01-09 23:05:40] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-09 23:05:40] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-01-09 23:05:40] [ Direct rendering version ]: unknown [2025-01-09 23:05:40] [ Reset notification strategy ]: 0x8252 [2025-01-09 23:05:40] [ GPU process crash count ]: (null) [2025-01-09 23:05:40] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-01-09 23:05:40] [ compositorInfo ]: [2025-01-09 23:05:40] [ Tile Update Mode ]: One-copy [2025-01-09 23:05:40] [ Partial Raster ]: Enabled [2025-01-09 23:05:40] [ dawnInfo ]: [2025-01-09 23:05:40] [ devicePerfInfo ]: [2025-01-09 23:05:40] [ displayInfo ]: [2025-01-09 23:05:40] [ Info ]: Display[617560963] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-09 23:05:40] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-09 23:05:40] [ Buffer format (all) ]: BGRA_8888 [2025-01-09 23:05:40] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-09 23:05:40] [ SDR white level in nits ]: 203 [2025-01-09 23:05:40] [ HDR relative maximum luminance ]: 1 [2025-01-09 23:05:40] [ Bits per color component ]: 8 [2025-01-09 23:05:40] [ Bits per pixel ]: 24 [2025-01-09 23:05:40] [ Refresh Rate in Hz ]: 60 [2025-01-09 23:05:40] [ Info ]: Display[3666358191] bounds=[2560,0 2560x1440], workarea=[2560,0 2560x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-09 23:05:40] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-09 23:05:40] [ Buffer format (all) ]: BGRA_8888 [2025-01-09 23:05:40] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-09 23:05:40] [ SDR white level in nits ]: 203 [2025-01-09 23:05:40] [ HDR relative maximum luminance ]: 1 [2025-01-09 23:05:40] [ Bits per color component ]: 8 [2025-01-09 23:05:40] [ Bits per pixel ]: 24 [2025-01-09 23:05:40] [ Refresh Rate in Hz ]: 144 [2025-01-09 23:05:40] [ featureStatus ]: [2025-01-09 23:05:40] [ featureStatus ]: [2025-01-09 23:05:40] [ 2d_canvas ]: enabled [2025-01-09 23:05:40] [ canvas_oop_rasterization ]: enabled_on [2025-01-09 23:05:40] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-01-09 23:05:40] [ gpu_compositing ]: enabled [2025-01-09 23:05:40] [ multiple_raster_threads ]: enabled_on [2025-01-09 23:05:40] [ opengl ]: enabled_on [2025-01-09 23:05:40] [ rasterization ]: enabled [2025-01-09 23:05:40] [ raw_draw ]: disabled_off_ok [2025-01-09 23:05:40] [ skia_graphite ]: disabled_off [2025-01-09 23:05:40] [ video_decode ]: enabled [2025-01-09 23:05:40] [ video_encode ]: enabled [2025-01-09 23:05:40] [ vulkan ]: disabled_off [2025-01-09 23:05:40] [ webgl ]: enabled [2025-01-09 23:05:40] [ webgl2 ]: enabled [2025-01-09 23:05:40] [ webgpu ]: enabled [2025-01-09 23:05:40] [ webnn ]: disabled_off [2025-01-09 23:05:40] [ problems ]: [2025-01-09 23:05:40] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-01-09 23:05:40] [ tag ]: workarounds [2025-01-09 23:05:40] [ affectedSettings ]: exit_on_context_lost [2025-01-09 23:05:40] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-01-09 23:05:40] [ tag ]: workarounds [2025-01-09 23:05:40] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-09 23:05:40] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-01-09 23:05:40] [ tag ]: workarounds [2025-01-09 23:05:40] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-01-09 23:05:40] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-01-09 23:05:40] [ tag ]: workarounds [2025-01-09 23:05:40] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-01-09 23:05:40] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-01-09 23:05:40] [ tag ]: workarounds [2025-01-09 23:05:40] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-01-09 23:05:40] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-01-09 23:05:40] [ tag ]: workarounds [2025-01-09 23:05:40] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-01-09 23:05:40] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-01-09 23:05:40] [ tag ]: workarounds [2025-01-09 23:05:40] [ affectedSettings ]: disable_accelerated_av1_encode [2025-01-09 23:05:40] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-01-09 23:05:40] [ tag ]: workarounds [2025-01-09 23:05:40] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-01-09 23:05:40] [ workarounds ]: [2025-01-09 23:05:40] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-01-09 23:05:40] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-01-09 23:05:40] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-01-09 23:05:40] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-01-09 23:05:40] [ workarounds[4] ]: exit_on_context_lost [2025-01-09 23:05:40] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-09 23:05:40] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-01-09 23:05:40] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-01-09 23:05:40] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-01-09 23:05:40] [ gpuMemoryBufferInfo ]: [2025-01-09 23:05:40] [ R_8 ]: Software only [2025-01-09 23:05:40] [ R_16 ]: Software only [2025-01-09 23:05:40] [ RG_88 ]: Software only [2025-01-09 23:05:40] [ RG_1616 ]: Software only [2025-01-09 23:05:40] [ BGR_565 ]: Software only [2025-01-09 23:05:40] [ RGBA_4444 ]: Software only [2025-01-09 23:05:40] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-01-09 23:05:40] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-01-09 23:05:40] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-01-09 23:05:40] [ BGRA_1010102 ]: Software only [2025-01-09 23:05:40] [ RGBA_1010102 ]: Software only [2025-01-09 23:05:40] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-01-09 23:05:40] [ RGBA_F16 ]: Software only [2025-01-09 23:05:40] [ YVU_420 ]: Software only [2025-01-09 23:05:40] [ YUV_420_BIPLANAR ]: Software only [2025-01-09 23:05:40] [ YUVA_420_TRIPLANAR ]: Software only [2025-01-09 23:05:40] [ P010 ]: Software only [2025-01-09 23:05:40] [ videoAcceleratorsInfo ]: [2025-01-09 23:05:40] [ Decoding ]: (null) [2025-01-09 23:05:40] [ Encoding ]: (null) [2025-01-09 23:05:40] [2025-01-09 23:05:40] *** Report Section: Log Messages *** [2025-01-09 23:05:40] [2025-01-09 23:05:40] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-01-09 23:07:39] ==================[ GPU Report: Start [0] ]================= [2025-01-09 23:07:39] [2025-01-09 23:07:39] *** Report Section: Client Info *** [2025-01-09 23:07:39] [2025-01-09 23:07:39] [ client_info ]: [2025-01-09 23:07:39] [ angle_commit_id ]: 5d4df51d1d7d [2025-01-09 23:07:39] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=48176 -buildid=1733265492 -steamid=76561198018819420 -logdir="C:\program files (x86)\steam\logs" -uimode=7 [2025-01-09 23:07:39] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-01-09 23:07:39] [ operating_system ]: Windows NT 10.0.22631 [2025-01-09 23:07:39] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-01-09 23:07:39] [ version ]: Chrome/126.0.6478.183 [2025-01-09 23:07:39] [2025-01-09 23:07:39] *** Report Section: GPU Info *** [2025-01-09 23:07:39] [2025-01-09 23:07:39] [ gpu_info ]: [2025-01-09 23:07:39] [ ANGLEFeatures ]: [2025-01-09 23:07:39] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-01-09 23:07:39] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-01-09 23:07:39] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-01-09 23:07:39] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-01-09 23:07:39] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-01-09 23:07:39] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-01-09 23:07:39] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-01-09 23:07:39] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-01-09 23:07:39] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-01-09 23:07:39] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-01-09 23:07:39] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-01-09 23:07:39] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-01-09 23:07:39] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-01-09 23:07:39] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-01-09 23:07:39] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-01-09 23:07:39] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-01-09 23:07:39] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-01-09 23:07:39] [ basicInfo ]: [2025-01-09 23:07:39] [ Initialization time ]: 104 [2025-01-09 23:07:39] [ In-process GPU ]: (null) [2025-01-09 23:07:39] [ Passthrough Command Decoder ]: (null) [2025-01-09 23:07:39] [ Sandboxed ]: (null) [2025-01-09 23:07:39] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,78025}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-01-09 23:07:39] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,82061}, DRIVER_VERSION=32.0.11027.1003 [2025-01-09 23:07:39] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,114703}, DRIVER_VERSION=32.0.15.6614 [2025-01-09 23:07:39] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112395}, DRIVER_VERSION=32.0.15.6614 [2025-01-09 23:07:39] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,82001}, DRIVER_VERSION=10.0.22621.4249 [2025-01-09 23:07:39] [ Optimus ]: (null) [2025-01-09 23:07:39] [ AMD switchable ]: (null) [2025-01-09 23:07:39] [ Desktop compositing ]: Aero Glass [2025-01-09 23:07:39] [ Direct composition ]: (null) [2025-01-09 23:07:39] [ Supports overlays ]: (null) [2025-01-09 23:07:39] [ YUY2 overlay support ]: DIRECT [2025-01-09 23:07:39] [ NV12 overlay support ]: DIRECT [2025-01-09 23:07:39] [ BGRA8 overlay support ]: SOFTWARE [2025-01-09 23:07:39] [ RGB10A2 overlay support ]: SOFTWARE [2025-01-09 23:07:39] [ DirectML feature level ]: Not supported [2025-01-09 23:07:39] [ Driver D3D12 feature level ]: Not supported [2025-01-09 23:07:39] [ Driver Vulkan API version ]: Not supported [2025-01-09 23:07:39] [ GPU CUDA compute capability major version ]: (null) [2025-01-09 23:07:39] [ Pixel shader version ]: 5.0 [2025-01-09 23:07:39] [ Vertex shader version ]: 5.0 [2025-01-09 23:07:39] [ Max. MSAA samples ]: 8 [2025-01-09 23:07:39] [ Machine model name ]: (null) [2025-01-09 23:07:39] [ Machine model version ]: (null) [2025-01-09 23:07:39] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-01-09 23:07:39] [ Display type ]: ANGLE_D3D11 [2025-01-09 23:07:39] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-01-09 23:07:39] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-01-09 23:07:39] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-09 23:07:39] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-01-09 23:07:39] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-01-09 23:07:39] [ Disabled WebGL Extensions ]: (null) [2025-01-09 23:07:39] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-01-09 23:07:39] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-09 23:07:39] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-01-09 23:07:39] [ Direct rendering version ]: unknown [2025-01-09 23:07:39] [ Reset notification strategy ]: 0x8252 [2025-01-09 23:07:39] [ GPU process crash count ]: (null) [2025-01-09 23:07:39] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-01-09 23:07:39] [ compositorInfo ]: [2025-01-09 23:07:39] [ Tile Update Mode ]: One-copy [2025-01-09 23:07:39] [ Partial Raster ]: Enabled [2025-01-09 23:07:39] [ dawnInfo ]: [2025-01-09 23:07:39] [ devicePerfInfo ]: [2025-01-09 23:07:39] [ displayInfo ]: [2025-01-09 23:07:39] [ Info ]: Display[617560963] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-09 23:07:39] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-09 23:07:39] [ Buffer format (all) ]: BGRA_8888 [2025-01-09 23:07:39] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-09 23:07:39] [ SDR white level in nits ]: 203 [2025-01-09 23:07:39] [ HDR relative maximum luminance ]: 1 [2025-01-09 23:07:39] [ Bits per color component ]: 8 [2025-01-09 23:07:39] [ Bits per pixel ]: 24 [2025-01-09 23:07:39] [ Refresh Rate in Hz ]: 60 [2025-01-09 23:07:39] [ Info ]: Display[3666358191] bounds=[2560,0 2560x1440], workarea=[2560,0 2560x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-09 23:07:39] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-09 23:07:39] [ Buffer format (all) ]: BGRA_8888 [2025-01-09 23:07:39] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-09 23:07:39] [ SDR white level in nits ]: 203 [2025-01-09 23:07:39] [ HDR relative maximum luminance ]: 1 [2025-01-09 23:07:39] [ Bits per color component ]: 8 [2025-01-09 23:07:39] [ Bits per pixel ]: 24 [2025-01-09 23:07:39] [ Refresh Rate in Hz ]: 144 [2025-01-09 23:07:39] [ featureStatus ]: [2025-01-09 23:07:39] [ featureStatus ]: [2025-01-09 23:07:39] [ 2d_canvas ]: enabled [2025-01-09 23:07:39] [ canvas_oop_rasterization ]: enabled_on [2025-01-09 23:07:39] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-01-09 23:07:39] [ gpu_compositing ]: enabled [2025-01-09 23:07:39] [ multiple_raster_threads ]: enabled_on [2025-01-09 23:07:39] [ opengl ]: enabled_on [2025-01-09 23:07:39] [ rasterization ]: enabled [2025-01-09 23:07:39] [ raw_draw ]: disabled_off_ok [2025-01-09 23:07:39] [ skia_graphite ]: disabled_off [2025-01-09 23:07:39] [ video_decode ]: enabled [2025-01-09 23:07:39] [ video_encode ]: enabled [2025-01-09 23:07:39] [ vulkan ]: disabled_off [2025-01-09 23:07:39] [ webgl ]: enabled [2025-01-09 23:07:39] [ webgl2 ]: enabled [2025-01-09 23:07:39] [ webgpu ]: enabled [2025-01-09 23:07:39] [ webnn ]: disabled_off [2025-01-09 23:07:39] [ problems ]: [2025-01-09 23:07:39] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-01-09 23:07:39] [ tag ]: workarounds [2025-01-09 23:07:39] [ affectedSettings ]: exit_on_context_lost [2025-01-09 23:07:39] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-01-09 23:07:39] [ tag ]: workarounds [2025-01-09 23:07:39] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-09 23:07:39] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-01-09 23:07:39] [ tag ]: workarounds [2025-01-09 23:07:39] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-01-09 23:07:39] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-01-09 23:07:39] [ tag ]: workarounds [2025-01-09 23:07:39] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-01-09 23:07:39] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-01-09 23:07:39] [ tag ]: workarounds [2025-01-09 23:07:39] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-01-09 23:07:39] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-01-09 23:07:39] [ tag ]: workarounds [2025-01-09 23:07:39] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-01-09 23:07:39] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-01-09 23:07:39] [ tag ]: workarounds [2025-01-09 23:07:39] [ affectedSettings ]: disable_accelerated_av1_encode [2025-01-09 23:07:39] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-01-09 23:07:39] [ tag ]: workarounds [2025-01-09 23:07:39] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-01-09 23:07:39] [ workarounds ]: [2025-01-09 23:07:39] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-01-09 23:07:39] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-01-09 23:07:39] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-01-09 23:07:39] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-01-09 23:07:39] [ workarounds[4] ]: exit_on_context_lost [2025-01-09 23:07:39] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-09 23:07:39] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-01-09 23:07:39] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-01-09 23:07:39] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-01-09 23:07:39] [ gpuMemoryBufferInfo ]: [2025-01-09 23:07:39] [ R_8 ]: Software only [2025-01-09 23:07:39] [ R_16 ]: Software only [2025-01-09 23:07:39] [ RG_88 ]: Software only [2025-01-09 23:07:39] [ RG_1616 ]: Software only [2025-01-09 23:07:39] [ BGR_565 ]: Software only [2025-01-09 23:07:39] [ RGBA_4444 ]: Software only [2025-01-09 23:07:39] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-01-09 23:07:39] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-01-09 23:07:39] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-01-09 23:07:39] [ BGRA_1010102 ]: Software only [2025-01-09 23:07:39] [ RGBA_1010102 ]: Software only [2025-01-09 23:07:39] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-01-09 23:07:39] [ RGBA_F16 ]: Software only [2025-01-09 23:07:39] [ YVU_420 ]: Software only [2025-01-09 23:07:39] [ YUV_420_BIPLANAR ]: Software only [2025-01-09 23:07:39] [ YUVA_420_TRIPLANAR ]: Software only [2025-01-09 23:07:39] [ P010 ]: Software only [2025-01-09 23:07:39] [ videoAcceleratorsInfo ]: [2025-01-09 23:07:39] [ Decoding ]: (null) [2025-01-09 23:07:39] [ Encoding ]: (null) [2025-01-09 23:07:39] [2025-01-09 23:07:39] *** Report Section: Log Messages *** [2025-01-09 23:07:39] [2025-01-09 23:07:39] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-01-09 23:15:34] ==================[ GPU Report: Start [0] ]================= [2025-01-09 23:15:34] [2025-01-09 23:15:34] *** Report Section: Client Info *** [2025-01-09 23:15:34] [2025-01-09 23:15:34] [ client_info ]: [2025-01-09 23:15:34] [ angle_commit_id ]: 5d4df51d1d7d [2025-01-09 23:15:34] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=48176 -buildid=1733265492 -steamid=76561198018819420 -logdir="C:\program files (x86)\steam\logs" -uimode=7 [2025-01-09 23:15:34] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-01-09 23:15:34] [ operating_system ]: Windows NT 10.0.22631 [2025-01-09 23:15:34] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-01-09 23:15:34] [ version ]: Chrome/126.0.6478.183 [2025-01-09 23:15:34] [2025-01-09 23:15:34] *** Report Section: GPU Info *** [2025-01-09 23:15:34] [2025-01-09 23:15:34] [ gpu_info ]: [2025-01-09 23:15:34] [ ANGLEFeatures ]: [2025-01-09 23:15:34] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-01-09 23:15:34] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-01-09 23:15:34] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-01-09 23:15:34] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-01-09 23:15:34] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-01-09 23:15:34] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-01-09 23:15:34] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-01-09 23:15:34] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-01-09 23:15:34] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-01-09 23:15:34] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-01-09 23:15:34] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-01-09 23:15:34] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-01-09 23:15:34] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-01-09 23:15:34] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-01-09 23:15:34] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-01-09 23:15:34] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-01-09 23:15:34] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-01-09 23:15:34] [ basicInfo ]: [2025-01-09 23:15:34] [ Initialization time ]: 105 [2025-01-09 23:15:34] [ In-process GPU ]: (null) [2025-01-09 23:15:34] [ Passthrough Command Decoder ]: (null) [2025-01-09 23:15:34] [ Sandboxed ]: (null) [2025-01-09 23:15:34] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,78025}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-01-09 23:15:34] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,82061}, DRIVER_VERSION=32.0.11027.1003 [2025-01-09 23:15:34] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,114703}, DRIVER_VERSION=32.0.15.6614 [2025-01-09 23:15:34] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112395}, DRIVER_VERSION=32.0.15.6614 [2025-01-09 23:15:34] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,82001}, DRIVER_VERSION=10.0.22621.4249 [2025-01-09 23:15:34] [ Optimus ]: (null) [2025-01-09 23:15:34] [ AMD switchable ]: (null) [2025-01-09 23:15:34] [ Desktop compositing ]: Aero Glass [2025-01-09 23:15:34] [ Direct composition ]: (null) [2025-01-09 23:15:34] [ Supports overlays ]: (null) [2025-01-09 23:15:34] [ YUY2 overlay support ]: DIRECT [2025-01-09 23:15:34] [ NV12 overlay support ]: DIRECT [2025-01-09 23:15:34] [ BGRA8 overlay support ]: SOFTWARE [2025-01-09 23:15:34] [ RGB10A2 overlay support ]: SOFTWARE [2025-01-09 23:15:34] [ DirectML feature level ]: Not supported [2025-01-09 23:15:34] [ Driver D3D12 feature level ]: Not supported [2025-01-09 23:15:34] [ Driver Vulkan API version ]: Not supported [2025-01-09 23:15:34] [ GPU CUDA compute capability major version ]: (null) [2025-01-09 23:15:34] [ Pixel shader version ]: 5.0 [2025-01-09 23:15:34] [ Vertex shader version ]: 5.0 [2025-01-09 23:15:34] [ Max. MSAA samples ]: 8 [2025-01-09 23:15:34] [ Machine model name ]: (null) [2025-01-09 23:15:34] [ Machine model version ]: (null) [2025-01-09 23:15:34] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-01-09 23:15:34] [ Display type ]: ANGLE_D3D11 [2025-01-09 23:15:34] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-01-09 23:15:34] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-01-09 23:15:34] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-09 23:15:34] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-01-09 23:15:34] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-01-09 23:15:34] [ Disabled WebGL Extensions ]: (null) [2025-01-09 23:15:34] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-01-09 23:15:34] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-09 23:15:34] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-01-09 23:15:34] [ Direct rendering version ]: unknown [2025-01-09 23:15:34] [ Reset notification strategy ]: 0x8252 [2025-01-09 23:15:34] [ GPU process crash count ]: (null) [2025-01-09 23:15:34] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-01-09 23:15:34] [ compositorInfo ]: [2025-01-09 23:15:34] [ Tile Update Mode ]: One-copy [2025-01-09 23:15:34] [ Partial Raster ]: Enabled [2025-01-09 23:15:34] [ dawnInfo ]: [2025-01-09 23:15:34] [ devicePerfInfo ]: [2025-01-09 23:15:34] [ displayInfo ]: [2025-01-09 23:15:34] [ Info ]: Display[617560963] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-09 23:15:34] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-09 23:15:34] [ Buffer format (all) ]: BGRA_8888 [2025-01-09 23:15:34] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-09 23:15:34] [ SDR white level in nits ]: 203 [2025-01-09 23:15:34] [ HDR relative maximum luminance ]: 1 [2025-01-09 23:15:34] [ Bits per color component ]: 8 [2025-01-09 23:15:34] [ Bits per pixel ]: 24 [2025-01-09 23:15:34] [ Refresh Rate in Hz ]: 60 [2025-01-09 23:15:34] [ Info ]: Display[3666358191] bounds=[2560,0 2560x1440], workarea=[2560,0 2560x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-09 23:15:34] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-09 23:15:34] [ Buffer format (all) ]: BGRA_8888 [2025-01-09 23:15:34] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-09 23:15:34] [ SDR white level in nits ]: 203 [2025-01-09 23:15:34] [ HDR relative maximum luminance ]: 1 [2025-01-09 23:15:34] [ Bits per color component ]: 8 [2025-01-09 23:15:34] [ Bits per pixel ]: 24 [2025-01-09 23:15:34] [ Refresh Rate in Hz ]: 144 [2025-01-09 23:15:34] [ featureStatus ]: [2025-01-09 23:15:34] [ featureStatus ]: [2025-01-09 23:15:34] [ 2d_canvas ]: enabled [2025-01-09 23:15:34] [ canvas_oop_rasterization ]: enabled_on [2025-01-09 23:15:34] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-01-09 23:15:34] [ gpu_compositing ]: enabled [2025-01-09 23:15:34] [ multiple_raster_threads ]: enabled_on [2025-01-09 23:15:34] [ opengl ]: enabled_on [2025-01-09 23:15:34] [ rasterization ]: enabled [2025-01-09 23:15:34] [ raw_draw ]: disabled_off_ok [2025-01-09 23:15:34] [ skia_graphite ]: disabled_off [2025-01-09 23:15:34] [ video_decode ]: enabled [2025-01-09 23:15:34] [ video_encode ]: enabled [2025-01-09 23:15:34] [ vulkan ]: disabled_off [2025-01-09 23:15:34] [ webgl ]: enabled [2025-01-09 23:15:34] [ webgl2 ]: enabled [2025-01-09 23:15:34] [ webgpu ]: enabled [2025-01-09 23:15:34] [ webnn ]: disabled_off [2025-01-09 23:15:34] [ problems ]: [2025-01-09 23:15:34] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-01-09 23:15:34] [ tag ]: workarounds [2025-01-09 23:15:34] [ affectedSettings ]: exit_on_context_lost [2025-01-09 23:15:34] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-01-09 23:15:34] [ tag ]: workarounds [2025-01-09 23:15:34] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-09 23:15:34] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-01-09 23:15:34] [ tag ]: workarounds [2025-01-09 23:15:34] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-01-09 23:15:34] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-01-09 23:15:34] [ tag ]: workarounds [2025-01-09 23:15:34] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-01-09 23:15:34] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-01-09 23:15:34] [ tag ]: workarounds [2025-01-09 23:15:34] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-01-09 23:15:34] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-01-09 23:15:34] [ tag ]: workarounds [2025-01-09 23:15:34] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-01-09 23:15:34] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-01-09 23:15:34] [ tag ]: workarounds [2025-01-09 23:15:34] [ affectedSettings ]: disable_accelerated_av1_encode [2025-01-09 23:15:34] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-01-09 23:15:34] [ tag ]: workarounds [2025-01-09 23:15:34] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-01-09 23:15:34] [ workarounds ]: [2025-01-09 23:15:34] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-01-09 23:15:34] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-01-09 23:15:34] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-01-09 23:15:34] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-01-09 23:15:34] [ workarounds[4] ]: exit_on_context_lost [2025-01-09 23:15:34] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-09 23:15:34] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-01-09 23:15:34] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-01-09 23:15:34] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-01-09 23:15:34] [ gpuMemoryBufferInfo ]: [2025-01-09 23:15:34] [ R_8 ]: Software only [2025-01-09 23:15:34] [ R_16 ]: Software only [2025-01-09 23:15:34] [ RG_88 ]: Software only [2025-01-09 23:15:34] [ RG_1616 ]: Software only [2025-01-09 23:15:34] [ BGR_565 ]: Software only [2025-01-09 23:15:34] [ RGBA_4444 ]: Software only [2025-01-09 23:15:34] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-01-09 23:15:34] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-01-09 23:15:34] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-01-09 23:15:34] [ BGRA_1010102 ]: Software only [2025-01-09 23:15:34] [ RGBA_1010102 ]: Software only [2025-01-09 23:15:34] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-01-09 23:15:34] [ RGBA_F16 ]: Software only [2025-01-09 23:15:34] [ YVU_420 ]: Software only [2025-01-09 23:15:34] [ YUV_420_BIPLANAR ]: Software only [2025-01-09 23:15:34] [ YUVA_420_TRIPLANAR ]: Software only [2025-01-09 23:15:34] [ P010 ]: Software only [2025-01-09 23:15:34] [ videoAcceleratorsInfo ]: [2025-01-09 23:15:34] [ Decoding ]: (null) [2025-01-09 23:15:34] [ Encoding ]: (null) [2025-01-09 23:15:34] [2025-01-09 23:15:34] *** Report Section: Log Messages *** [2025-01-09 23:15:34] [2025-01-09 23:15:34] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-01-10 05:01:26] ==================[ GPU Report: Start [0] ]================= [2025-01-10 05:01:26] [2025-01-10 05:01:26] *** Report Section: Client Info *** [2025-01-10 05:01:26] [2025-01-10 05:01:26] [ client_info ]: [2025-01-10 05:01:26] [ angle_commit_id ]: 5d4df51d1d7d [2025-01-10 05:01:26] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=48176 -buildid=1733265492 -steamid=76561198018819420 -logdir="C:\program files (x86)\steam\logs" -uimode=7 [2025-01-10 05:01:26] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-01-10 05:01:26] [ operating_system ]: Windows NT 10.0.22631 [2025-01-10 05:01:26] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-01-10 05:01:26] [ version ]: Chrome/126.0.6478.183 [2025-01-10 05:01:26] [2025-01-10 05:01:26] *** Report Section: GPU Info *** [2025-01-10 05:01:26] [2025-01-10 05:01:26] [ gpu_info ]: [2025-01-10 05:01:26] [ ANGLEFeatures ]: [2025-01-10 05:01:26] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-01-10 05:01:26] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-01-10 05:01:26] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-01-10 05:01:26] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-01-10 05:01:26] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-01-10 05:01:26] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-01-10 05:01:26] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-01-10 05:01:26] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-01-10 05:01:26] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-01-10 05:01:26] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-01-10 05:01:26] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-01-10 05:01:26] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-01-10 05:01:26] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-01-10 05:01:26] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-01-10 05:01:26] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-01-10 05:01:26] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-01-10 05:01:26] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-01-10 05:01:26] [ basicInfo ]: [2025-01-10 05:01:26] [ Initialization time ]: 298 [2025-01-10 05:01:26] [ In-process GPU ]: (null) [2025-01-10 05:01:26] [ Passthrough Command Decoder ]: (null) [2025-01-10 05:01:26] [ Sandboxed ]: (null) [2025-01-10 05:01:26] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,78025}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-01-10 05:01:26] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,82061}, DRIVER_VERSION=32.0.11027.1003 [2025-01-10 05:01:26] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,114703}, DRIVER_VERSION=32.0.15.6614 [2025-01-10 05:01:26] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112395}, DRIVER_VERSION=32.0.15.6614 [2025-01-10 05:01:26] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,82001}, DRIVER_VERSION=10.0.22621.4249 [2025-01-10 05:01:26] [ Optimus ]: (null) [2025-01-10 05:01:26] [ AMD switchable ]: (null) [2025-01-10 05:01:26] [ Desktop compositing ]: Aero Glass [2025-01-10 05:01:26] [ Direct composition ]: (null) [2025-01-10 05:01:26] [ Supports overlays ]: (null) [2025-01-10 05:01:26] [ YUY2 overlay support ]: DIRECT [2025-01-10 05:01:26] [ NV12 overlay support ]: DIRECT [2025-01-10 05:01:26] [ BGRA8 overlay support ]: SOFTWARE [2025-01-10 05:01:26] [ RGB10A2 overlay support ]: SOFTWARE [2025-01-10 05:01:26] [ DirectML feature level ]: Not supported [2025-01-10 05:01:26] [ Driver D3D12 feature level ]: Not supported [2025-01-10 05:01:26] [ Driver Vulkan API version ]: Not supported [2025-01-10 05:01:26] [ GPU CUDA compute capability major version ]: (null) [2025-01-10 05:01:26] [ Pixel shader version ]: 5.0 [2025-01-10 05:01:26] [ Vertex shader version ]: 5.0 [2025-01-10 05:01:26] [ Max. MSAA samples ]: 8 [2025-01-10 05:01:26] [ Machine model name ]: (null) [2025-01-10 05:01:26] [ Machine model version ]: (null) [2025-01-10 05:01:26] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-01-10 05:01:26] [ Display type ]: ANGLE_D3D11 [2025-01-10 05:01:26] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-01-10 05:01:26] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-01-10 05:01:26] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-10 05:01:26] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-01-10 05:01:26] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-01-10 05:01:26] [ Disabled WebGL Extensions ]: (null) [2025-01-10 05:01:26] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-01-10 05:01:26] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-10 05:01:26] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-01-10 05:01:26] [ Direct rendering version ]: unknown [2025-01-10 05:01:26] [ Reset notification strategy ]: 0x8252 [2025-01-10 05:01:26] [ GPU process crash count ]: (null) [2025-01-10 05:01:26] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-01-10 05:01:26] [ compositorInfo ]: [2025-01-10 05:01:26] [ Tile Update Mode ]: One-copy [2025-01-10 05:01:26] [ Partial Raster ]: Enabled [2025-01-10 05:01:26] [ dawnInfo ]: [2025-01-10 05:01:26] [ devicePerfInfo ]: [2025-01-10 05:01:26] [ displayInfo ]: [2025-01-10 05:01:26] [ Info ]: Display[617560963] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-10 05:01:26] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-10 05:01:26] [ Buffer format (all) ]: BGRA_8888 [2025-01-10 05:01:26] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-10 05:01:26] [ SDR white level in nits ]: 203 [2025-01-10 05:01:26] [ HDR relative maximum luminance ]: 1 [2025-01-10 05:01:26] [ Bits per color component ]: 8 [2025-01-10 05:01:26] [ Bits per pixel ]: 24 [2025-01-10 05:01:26] [ Refresh Rate in Hz ]: 60 [2025-01-10 05:01:26] [ Info ]: Display[3666358191] bounds=[2560,0 2560x1440], workarea=[2560,0 2560x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-10 05:01:26] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-10 05:01:26] [ Buffer format (all) ]: BGRA_8888 [2025-01-10 05:01:26] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-10 05:01:26] [ SDR white level in nits ]: 203 [2025-01-10 05:01:26] [ HDR relative maximum luminance ]: 1 [2025-01-10 05:01:26] [ Bits per color component ]: 8 [2025-01-10 05:01:26] [ Bits per pixel ]: 24 [2025-01-10 05:01:26] [ Refresh Rate in Hz ]: 144 [2025-01-10 05:01:26] [ featureStatus ]: [2025-01-10 05:01:26] [ featureStatus ]: [2025-01-10 05:01:26] [ 2d_canvas ]: enabled [2025-01-10 05:01:26] [ canvas_oop_rasterization ]: enabled_on [2025-01-10 05:01:26] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-01-10 05:01:26] [ gpu_compositing ]: enabled [2025-01-10 05:01:26] [ multiple_raster_threads ]: enabled_on [2025-01-10 05:01:26] [ opengl ]: enabled_on [2025-01-10 05:01:26] [ rasterization ]: enabled [2025-01-10 05:01:26] [ raw_draw ]: disabled_off_ok [2025-01-10 05:01:26] [ skia_graphite ]: disabled_off [2025-01-10 05:01:26] [ video_decode ]: enabled [2025-01-10 05:01:26] [ video_encode ]: enabled [2025-01-10 05:01:26] [ vulkan ]: disabled_off [2025-01-10 05:01:26] [ webgl ]: enabled [2025-01-10 05:01:26] [ webgl2 ]: enabled [2025-01-10 05:01:26] [ webgpu ]: enabled [2025-01-10 05:01:26] [ webnn ]: disabled_off [2025-01-10 05:01:26] [ problems ]: [2025-01-10 05:01:26] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-01-10 05:01:26] [ tag ]: workarounds [2025-01-10 05:01:26] [ affectedSettings ]: exit_on_context_lost [2025-01-10 05:01:26] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-01-10 05:01:26] [ tag ]: workarounds [2025-01-10 05:01:26] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-10 05:01:26] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-01-10 05:01:26] [ tag ]: workarounds [2025-01-10 05:01:26] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-01-10 05:01:26] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-01-10 05:01:26] [ tag ]: workarounds [2025-01-10 05:01:26] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-01-10 05:01:26] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-01-10 05:01:26] [ tag ]: workarounds [2025-01-10 05:01:26] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-01-10 05:01:26] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-01-10 05:01:26] [ tag ]: workarounds [2025-01-10 05:01:26] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-01-10 05:01:26] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-01-10 05:01:26] [ tag ]: workarounds [2025-01-10 05:01:26] [ affectedSettings ]: disable_accelerated_av1_encode [2025-01-10 05:01:26] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-01-10 05:01:26] [ tag ]: workarounds [2025-01-10 05:01:26] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-01-10 05:01:26] [ workarounds ]: [2025-01-10 05:01:26] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-01-10 05:01:26] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-01-10 05:01:26] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-01-10 05:01:26] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-01-10 05:01:26] [ workarounds[4] ]: exit_on_context_lost [2025-01-10 05:01:26] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-10 05:01:26] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-01-10 05:01:26] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-01-10 05:01:26] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-01-10 05:01:26] [ gpuMemoryBufferInfo ]: [2025-01-10 05:01:26] [ R_8 ]: Software only [2025-01-10 05:01:26] [ R_16 ]: Software only [2025-01-10 05:01:26] [ RG_88 ]: Software only [2025-01-10 05:01:26] [ RG_1616 ]: Software only [2025-01-10 05:01:26] [ BGR_565 ]: Software only [2025-01-10 05:01:26] [ RGBA_4444 ]: Software only [2025-01-10 05:01:26] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-01-10 05:01:26] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-01-10 05:01:26] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-01-10 05:01:26] [ BGRA_1010102 ]: Software only [2025-01-10 05:01:26] [ RGBA_1010102 ]: Software only [2025-01-10 05:01:26] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-01-10 05:01:26] [ RGBA_F16 ]: Software only [2025-01-10 05:01:26] [ YVU_420 ]: Software only [2025-01-10 05:01:26] [ YUV_420_BIPLANAR ]: Software only [2025-01-10 05:01:26] [ YUVA_420_TRIPLANAR ]: Software only [2025-01-10 05:01:26] [ P010 ]: Software only [2025-01-10 05:01:26] [ videoAcceleratorsInfo ]: [2025-01-10 05:01:26] [ Decoding ]: (null) [2025-01-10 05:01:26] [ Encoding ]: (null) [2025-01-10 05:01:26] [2025-01-10 05:01:26] *** Report Section: Log Messages *** [2025-01-10 05:01:26] [2025-01-10 05:01:26] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-01-11 22:05:15] ==================[ GPU Report: Start [0] ]================= [2025-01-11 22:05:15] [2025-01-11 22:05:15] *** Report Section: Client Info *** [2025-01-11 22:05:15] [2025-01-11 22:05:15] [ client_info ]: [2025-01-11 22:05:15] [ angle_commit_id ]: 5d4df51d1d7d [2025-01-11 22:05:15] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=73996 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s [2025-01-11 22:05:15] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-01-11 22:05:15] [ operating_system ]: Windows NT 10.0.22631 [2025-01-11 22:05:15] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-01-11 22:05:15] [ version ]: Chrome/126.0.6478.183 [2025-01-11 22:05:15] [2025-01-11 22:05:15] *** Report Section: GPU Info *** [2025-01-11 22:05:15] [2025-01-11 22:05:15] [ gpu_info ]: [2025-01-11 22:05:15] [ ANGLEFeatures ]: [2025-01-11 22:05:15] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-01-11 22:05:15] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-01-11 22:05:15] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-01-11 22:05:15] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-01-11 22:05:15] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-01-11 22:05:15] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-01-11 22:05:15] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-01-11 22:05:15] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-01-11 22:05:15] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-01-11 22:05:15] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-01-11 22:05:15] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-01-11 22:05:15] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-01-11 22:05:15] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-01-11 22:05:15] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-01-11 22:05:15] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-01-11 22:05:15] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-01-11 22:05:15] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-01-11 22:05:15] [ basicInfo ]: [2025-01-11 22:05:15] [ Initialization time ]: 292 [2025-01-11 22:05:15] [ In-process GPU ]: (null) [2025-01-11 22:05:15] [ Passthrough Command Decoder ]: (null) [2025-01-11 22:05:15] [ Sandboxed ]: (null) [2025-01-11 22:05:15] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,78025}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-01-11 22:05:15] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,82061}, DRIVER_VERSION=32.0.11027.1003 [2025-01-11 22:05:15] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,114703}, DRIVER_VERSION=32.0.15.6614 [2025-01-11 22:05:15] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112395}, DRIVER_VERSION=32.0.15.6614 [2025-01-11 22:05:15] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,82001}, DRIVER_VERSION=10.0.22621.4249 [2025-01-11 22:05:15] [ Optimus ]: (null) [2025-01-11 22:05:15] [ AMD switchable ]: (null) [2025-01-11 22:05:15] [ Desktop compositing ]: Aero Glass [2025-01-11 22:05:15] [ Direct composition ]: (null) [2025-01-11 22:05:15] [ Supports overlays ]: (null) [2025-01-11 22:05:15] [ YUY2 overlay support ]: DIRECT [2025-01-11 22:05:15] [ NV12 overlay support ]: DIRECT [2025-01-11 22:05:15] [ BGRA8 overlay support ]: SOFTWARE [2025-01-11 22:05:15] [ RGB10A2 overlay support ]: SOFTWARE [2025-01-11 22:05:15] [ DirectML feature level ]: Not supported [2025-01-11 22:05:15] [ Driver D3D12 feature level ]: Not supported [2025-01-11 22:05:15] [ Driver Vulkan API version ]: Not supported [2025-01-11 22:05:15] [ GPU CUDA compute capability major version ]: (null) [2025-01-11 22:05:15] [ Pixel shader version ]: 5.0 [2025-01-11 22:05:15] [ Vertex shader version ]: 5.0 [2025-01-11 22:05:15] [ Max. MSAA samples ]: 8 [2025-01-11 22:05:15] [ Machine model name ]: (null) [2025-01-11 22:05:15] [ Machine model version ]: (null) [2025-01-11 22:05:15] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-01-11 22:05:15] [ Display type ]: ANGLE_D3D11 [2025-01-11 22:05:15] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-01-11 22:05:15] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-01-11 22:05:15] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-11 22:05:15] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-01-11 22:05:15] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-01-11 22:05:15] [ Disabled WebGL Extensions ]: (null) [2025-01-11 22:05:15] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-01-11 22:05:15] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-11 22:05:15] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-01-11 22:05:15] [ Direct rendering version ]: unknown [2025-01-11 22:05:15] [ Reset notification strategy ]: 0x8252 [2025-01-11 22:05:15] [ GPU process crash count ]: (null) [2025-01-11 22:05:15] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-01-11 22:05:15] [ compositorInfo ]: [2025-01-11 22:05:15] [ Tile Update Mode ]: One-copy [2025-01-11 22:05:15] [ Partial Raster ]: Enabled [2025-01-11 22:05:15] [ dawnInfo ]: [2025-01-11 22:05:15] [ devicePerfInfo ]: [2025-01-11 22:05:15] [ displayInfo ]: [2025-01-11 22:05:15] [ Info ]: Display[617560963] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-11 22:05:15] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-11 22:05:15] [ Buffer format (all) ]: BGRA_8888 [2025-01-11 22:05:15] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-11 22:05:15] [ SDR white level in nits ]: 203 [2025-01-11 22:05:15] [ HDR relative maximum luminance ]: 1 [2025-01-11 22:05:15] [ Bits per color component ]: 8 [2025-01-11 22:05:15] [ Bits per pixel ]: 24 [2025-01-11 22:05:15] [ Refresh Rate in Hz ]: 60 [2025-01-11 22:05:15] [ Info ]: Display[3666358191] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-11 22:05:15] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-11 22:05:15] [ Buffer format (all) ]: BGRA_8888 [2025-01-11 22:05:15] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-11 22:05:15] [ SDR white level in nits ]: 203 [2025-01-11 22:05:15] [ HDR relative maximum luminance ]: 1 [2025-01-11 22:05:15] [ Bits per color component ]: 8 [2025-01-11 22:05:15] [ Bits per pixel ]: 24 [2025-01-11 22:05:15] [ Refresh Rate in Hz ]: 144 [2025-01-11 22:05:15] [ featureStatus ]: [2025-01-11 22:05:15] [ featureStatus ]: [2025-01-11 22:05:15] [ 2d_canvas ]: enabled [2025-01-11 22:05:15] [ canvas_oop_rasterization ]: enabled_on [2025-01-11 22:05:15] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-01-11 22:05:15] [ gpu_compositing ]: enabled [2025-01-11 22:05:15] [ multiple_raster_threads ]: enabled_on [2025-01-11 22:05:15] [ opengl ]: enabled_on [2025-01-11 22:05:15] [ rasterization ]: enabled [2025-01-11 22:05:15] [ raw_draw ]: disabled_off_ok [2025-01-11 22:05:15] [ skia_graphite ]: disabled_off [2025-01-11 22:05:15] [ video_decode ]: enabled [2025-01-11 22:05:15] [ video_encode ]: enabled [2025-01-11 22:05:15] [ vulkan ]: disabled_off [2025-01-11 22:05:15] [ webgl ]: enabled [2025-01-11 22:05:15] [ webgl2 ]: enabled [2025-01-11 22:05:15] [ webgpu ]: enabled [2025-01-11 22:05:15] [ webnn ]: disabled_off [2025-01-11 22:05:15] [ problems ]: [2025-01-11 22:05:15] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-01-11 22:05:15] [ tag ]: workarounds [2025-01-11 22:05:15] [ affectedSettings ]: exit_on_context_lost [2025-01-11 22:05:15] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-01-11 22:05:15] [ tag ]: workarounds [2025-01-11 22:05:15] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-11 22:05:15] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-01-11 22:05:15] [ tag ]: workarounds [2025-01-11 22:05:15] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-01-11 22:05:15] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-01-11 22:05:15] [ tag ]: workarounds [2025-01-11 22:05:15] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-01-11 22:05:15] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-01-11 22:05:15] [ tag ]: workarounds [2025-01-11 22:05:15] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-01-11 22:05:15] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-01-11 22:05:15] [ tag ]: workarounds [2025-01-11 22:05:15] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-01-11 22:05:15] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-01-11 22:05:15] [ tag ]: workarounds [2025-01-11 22:05:15] [ affectedSettings ]: disable_accelerated_av1_encode [2025-01-11 22:05:15] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-01-11 22:05:15] [ tag ]: workarounds [2025-01-11 22:05:15] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-01-11 22:05:15] [ workarounds ]: [2025-01-11 22:05:15] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-01-11 22:05:15] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-01-11 22:05:15] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-01-11 22:05:15] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-01-11 22:05:15] [ workarounds[4] ]: exit_on_context_lost [2025-01-11 22:05:15] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-11 22:05:15] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-01-11 22:05:15] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-01-11 22:05:15] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-01-11 22:05:15] [ gpuMemoryBufferInfo ]: [2025-01-11 22:05:15] [ R_8 ]: Software only [2025-01-11 22:05:15] [ R_16 ]: Software only [2025-01-11 22:05:15] [ RG_88 ]: Software only [2025-01-11 22:05:15] [ RG_1616 ]: Software only [2025-01-11 22:05:15] [ BGR_565 ]: Software only [2025-01-11 22:05:15] [ RGBA_4444 ]: Software only [2025-01-11 22:05:15] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-01-11 22:05:15] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-01-11 22:05:15] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-01-11 22:05:15] [ BGRA_1010102 ]: Software only [2025-01-11 22:05:15] [ RGBA_1010102 ]: Software only [2025-01-11 22:05:15] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-01-11 22:05:15] [ RGBA_F16 ]: Software only [2025-01-11 22:05:15] [ YVU_420 ]: Software only [2025-01-11 22:05:15] [ YUV_420_BIPLANAR ]: Software only [2025-01-11 22:05:15] [ YUVA_420_TRIPLANAR ]: Software only [2025-01-11 22:05:15] [ P010 ]: Software only [2025-01-11 22:05:15] [ videoAcceleratorsInfo ]: [2025-01-11 22:05:15] [ Decoding ]: (null) [2025-01-11 22:05:15] [ Encoding ]: (null) [2025-01-11 22:05:15] [2025-01-11 22:05:15] *** Report Section: Log Messages *** [2025-01-11 22:05:15] [2025-01-11 22:05:15] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-01-12 21:06:46] ==================[ GPU Report: Start [0] ]================= [2025-01-12 21:06:46] [2025-01-12 21:06:46] *** Report Section: Client Info *** [2025-01-12 21:06:46] [2025-01-12 21:06:46] [ client_info ]: [2025-01-12 21:06:46] [ angle_commit_id ]: 5d4df51d1d7d [2025-01-12 21:06:46] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=16240 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s [2025-01-12 21:06:46] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-01-12 21:06:46] [ operating_system ]: Windows NT 10.0.22631 [2025-01-12 21:06:46] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-01-12 21:06:46] [ version ]: Chrome/126.0.6478.183 [2025-01-12 21:06:46] [2025-01-12 21:06:46] *** Report Section: GPU Info *** [2025-01-12 21:06:46] [2025-01-12 21:06:46] [ gpu_info ]: [2025-01-12 21:06:46] [ ANGLEFeatures ]: [2025-01-12 21:06:46] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-01-12 21:06:46] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-01-12 21:06:46] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-01-12 21:06:46] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-01-12 21:06:46] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-01-12 21:06:46] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-01-12 21:06:46] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-01-12 21:06:46] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-01-12 21:06:46] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-01-12 21:06:46] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-01-12 21:06:46] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-01-12 21:06:46] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-01-12 21:06:46] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-01-12 21:06:46] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-01-12 21:06:46] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-01-12 21:06:46] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-01-12 21:06:46] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-01-12 21:06:46] [ basicInfo ]: [2025-01-12 21:06:46] [ Initialization time ]: 335 [2025-01-12 21:06:46] [ In-process GPU ]: (null) [2025-01-12 21:06:46] [ Passthrough Command Decoder ]: (null) [2025-01-12 21:06:46] [ Sandboxed ]: (null) [2025-01-12 21:06:46] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80368}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-01-12 21:06:46] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,84694}, DRIVER_VERSION=32.0.11027.1003 [2025-01-12 21:06:46] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,118470}, DRIVER_VERSION=32.0.15.6614 [2025-01-12 21:06:46] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,116052}, DRIVER_VERSION=32.0.15.6614 [2025-01-12 21:06:46] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,84634}, DRIVER_VERSION=10.0.22621.4249 [2025-01-12 21:06:46] [ Optimus ]: (null) [2025-01-12 21:06:46] [ AMD switchable ]: (null) [2025-01-12 21:06:46] [ Desktop compositing ]: Aero Glass [2025-01-12 21:06:46] [ Direct composition ]: (null) [2025-01-12 21:06:46] [ Supports overlays ]: (null) [2025-01-12 21:06:46] [ YUY2 overlay support ]: DIRECT [2025-01-12 21:06:46] [ NV12 overlay support ]: DIRECT [2025-01-12 21:06:46] [ BGRA8 overlay support ]: SOFTWARE [2025-01-12 21:06:46] [ RGB10A2 overlay support ]: SOFTWARE [2025-01-12 21:06:46] [ DirectML feature level ]: Not supported [2025-01-12 21:06:46] [ Driver D3D12 feature level ]: Not supported [2025-01-12 21:06:46] [ Driver Vulkan API version ]: Not supported [2025-01-12 21:06:46] [ GPU CUDA compute capability major version ]: (null) [2025-01-12 21:06:46] [ Pixel shader version ]: 5.0 [2025-01-12 21:06:46] [ Vertex shader version ]: 5.0 [2025-01-12 21:06:46] [ Max. MSAA samples ]: 8 [2025-01-12 21:06:46] [ Machine model name ]: (null) [2025-01-12 21:06:46] [ Machine model version ]: (null) [2025-01-12 21:06:46] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-01-12 21:06:46] [ Display type ]: ANGLE_D3D11 [2025-01-12 21:06:46] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-01-12 21:06:46] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-01-12 21:06:46] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-12 21:06:46] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-01-12 21:06:46] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-01-12 21:06:46] [ Disabled WebGL Extensions ]: (null) [2025-01-12 21:06:46] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-01-12 21:06:46] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-12 21:06:46] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-01-12 21:06:46] [ Direct rendering version ]: unknown [2025-01-12 21:06:46] [ Reset notification strategy ]: 0x8252 [2025-01-12 21:06:46] [ GPU process crash count ]: (null) [2025-01-12 21:06:46] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-01-12 21:06:46] [ compositorInfo ]: [2025-01-12 21:06:46] [ Tile Update Mode ]: One-copy [2025-01-12 21:06:46] [ Partial Raster ]: Enabled [2025-01-12 21:06:46] [ dawnInfo ]: [2025-01-12 21:06:46] [ devicePerfInfo ]: [2025-01-12 21:06:46] [ displayInfo ]: [2025-01-12 21:06:46] [ Info ]: Display[3612572135] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-12 21:06:46] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-12 21:06:46] [ Buffer format (all) ]: BGRA_8888 [2025-01-12 21:06:46] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-12 21:06:46] [ SDR white level in nits ]: 203 [2025-01-12 21:06:46] [ HDR relative maximum luminance ]: 1 [2025-01-12 21:06:46] [ Bits per color component ]: 8 [2025-01-12 21:06:46] [ Bits per pixel ]: 24 [2025-01-12 21:06:46] [ Refresh Rate in Hz ]: 144 [2025-01-12 21:06:46] [ Info ]: Display[2126867313] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-12 21:06:46] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-12 21:06:46] [ Buffer format (all) ]: BGRA_8888 [2025-01-12 21:06:46] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-12 21:06:46] [ SDR white level in nits ]: 203 [2025-01-12 21:06:46] [ HDR relative maximum luminance ]: 1 [2025-01-12 21:06:46] [ Bits per color component ]: 8 [2025-01-12 21:06:46] [ Bits per pixel ]: 24 [2025-01-12 21:06:46] [ Refresh Rate in Hz ]: 60 [2025-01-12 21:06:46] [ featureStatus ]: [2025-01-12 21:06:46] [ featureStatus ]: [2025-01-12 21:06:46] [ 2d_canvas ]: enabled [2025-01-12 21:06:46] [ canvas_oop_rasterization ]: enabled_on [2025-01-12 21:06:46] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-01-12 21:06:46] [ gpu_compositing ]: enabled [2025-01-12 21:06:46] [ multiple_raster_threads ]: enabled_on [2025-01-12 21:06:46] [ opengl ]: enabled_on [2025-01-12 21:06:46] [ rasterization ]: enabled [2025-01-12 21:06:46] [ raw_draw ]: disabled_off_ok [2025-01-12 21:06:46] [ skia_graphite ]: disabled_off [2025-01-12 21:06:46] [ video_decode ]: enabled [2025-01-12 21:06:46] [ video_encode ]: enabled [2025-01-12 21:06:46] [ vulkan ]: disabled_off [2025-01-12 21:06:46] [ webgl ]: enabled [2025-01-12 21:06:46] [ webgl2 ]: enabled [2025-01-12 21:06:46] [ webgpu ]: enabled [2025-01-12 21:06:46] [ webnn ]: disabled_off [2025-01-12 21:06:46] [ problems ]: [2025-01-12 21:06:46] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-01-12 21:06:46] [ tag ]: workarounds [2025-01-12 21:06:46] [ affectedSettings ]: exit_on_context_lost [2025-01-12 21:06:46] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-01-12 21:06:46] [ tag ]: workarounds [2025-01-12 21:06:46] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-12 21:06:46] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-01-12 21:06:46] [ tag ]: workarounds [2025-01-12 21:06:46] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-01-12 21:06:46] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-01-12 21:06:46] [ tag ]: workarounds [2025-01-12 21:06:46] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-01-12 21:06:46] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-01-12 21:06:46] [ tag ]: workarounds [2025-01-12 21:06:46] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-01-12 21:06:46] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-01-12 21:06:46] [ tag ]: workarounds [2025-01-12 21:06:46] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-01-12 21:06:46] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-01-12 21:06:46] [ tag ]: workarounds [2025-01-12 21:06:46] [ affectedSettings ]: disable_accelerated_av1_encode [2025-01-12 21:06:46] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-01-12 21:06:46] [ tag ]: workarounds [2025-01-12 21:06:46] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-01-12 21:06:46] [ workarounds ]: [2025-01-12 21:06:46] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-01-12 21:06:46] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-01-12 21:06:46] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-01-12 21:06:46] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-01-12 21:06:46] [ workarounds[4] ]: exit_on_context_lost [2025-01-12 21:06:46] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-12 21:06:46] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-01-12 21:06:46] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-01-12 21:06:46] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-01-12 21:06:46] [ gpuMemoryBufferInfo ]: [2025-01-12 21:06:46] [ R_8 ]: Software only [2025-01-12 21:06:46] [ R_16 ]: Software only [2025-01-12 21:06:46] [ RG_88 ]: Software only [2025-01-12 21:06:46] [ RG_1616 ]: Software only [2025-01-12 21:06:46] [ BGR_565 ]: Software only [2025-01-12 21:06:46] [ RGBA_4444 ]: Software only [2025-01-12 21:06:46] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-01-12 21:06:46] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-01-12 21:06:46] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-01-12 21:06:46] [ BGRA_1010102 ]: Software only [2025-01-12 21:06:46] [ RGBA_1010102 ]: Software only [2025-01-12 21:06:46] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-01-12 21:06:46] [ RGBA_F16 ]: Software only [2025-01-12 21:06:46] [ YVU_420 ]: Software only [2025-01-12 21:06:46] [ YUV_420_BIPLANAR ]: Software only [2025-01-12 21:06:46] [ YUVA_420_TRIPLANAR ]: Software only [2025-01-12 21:06:46] [ P010 ]: Software only [2025-01-12 21:06:46] [ videoAcceleratorsInfo ]: [2025-01-12 21:06:46] [ Decoding ]: (null) [2025-01-12 21:06:46] [ Encoding ]: (null) [2025-01-12 21:06:46] [2025-01-12 21:06:46] *** Report Section: Log Messages *** [2025-01-12 21:06:46] [2025-01-12 21:06:46] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-01-15 23:29:40] ==================[ GPU Report: Start [0] ]================= [2025-01-15 23:29:40] [2025-01-15 23:29:40] *** Report Section: Client Info *** [2025-01-15 23:29:40] [2025-01-15 23:29:40] [ client_info ]: [2025-01-15 23:29:40] [ angle_commit_id ]: 5d4df51d1d7d [2025-01-15 23:29:40] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=15148 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s [2025-01-15 23:29:40] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-01-15 23:29:40] [ operating_system ]: Windows NT 10.0.22631 [2025-01-15 23:29:40] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-01-15 23:29:40] [ version ]: Chrome/126.0.6478.183 [2025-01-15 23:29:40] [2025-01-15 23:29:40] *** Report Section: GPU Info *** [2025-01-15 23:29:40] [2025-01-15 23:29:40] [ gpu_info ]: [2025-01-15 23:29:40] [ ANGLEFeatures ]: [2025-01-15 23:29:40] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-01-15 23:29:40] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-01-15 23:29:40] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-01-15 23:29:40] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-01-15 23:29:41] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-01-15 23:29:41] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-01-15 23:29:41] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-01-15 23:29:41] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-01-15 23:29:41] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-01-15 23:29:41] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-01-15 23:29:41] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-01-15 23:29:41] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-01-15 23:29:41] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-01-15 23:29:41] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-01-15 23:29:41] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-01-15 23:29:41] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-01-15 23:29:41] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-01-15 23:29:41] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-01-15 23:29:41] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-01-15 23:29:41] [ basicInfo ]: [2025-01-15 23:29:41] [ Initialization time ]: 286 [2025-01-15 23:29:41] [ In-process GPU ]: (null) [2025-01-15 23:29:41] [ Passthrough Command Decoder ]: (null) [2025-01-15 23:29:41] [ Sandboxed ]: (null) [2025-01-15 23:29:41] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,82738}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-01-15 23:29:41] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,90128}, DRIVER_VERSION=32.0.11027.1003 [2025-01-15 23:29:41] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108574}, DRIVER_VERSION=32.0.15.6614 [2025-01-15 23:29:41] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,107334}, DRIVER_VERSION=32.0.15.6614 [2025-01-15 23:29:41] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,90055}, DRIVER_VERSION=10.0.22621.4249 [2025-01-15 23:29:41] [ Optimus ]: (null) [2025-01-15 23:29:41] [ AMD switchable ]: (null) [2025-01-15 23:29:41] [ Desktop compositing ]: Aero Glass [2025-01-15 23:29:41] [ Direct composition ]: (null) [2025-01-15 23:29:41] [ Supports overlays ]: (null) [2025-01-15 23:29:41] [ YUY2 overlay support ]: DIRECT [2025-01-15 23:29:41] [ NV12 overlay support ]: DIRECT [2025-01-15 23:29:41] [ BGRA8 overlay support ]: SOFTWARE [2025-01-15 23:29:41] [ RGB10A2 overlay support ]: SOFTWARE [2025-01-15 23:29:41] [ DirectML feature level ]: Not supported [2025-01-15 23:29:41] [ Driver D3D12 feature level ]: Not supported [2025-01-15 23:29:41] [ Driver Vulkan API version ]: Not supported [2025-01-15 23:29:41] [ GPU CUDA compute capability major version ]: (null) [2025-01-15 23:29:41] [ Pixel shader version ]: 5.0 [2025-01-15 23:29:41] [ Vertex shader version ]: 5.0 [2025-01-15 23:29:41] [ Max. MSAA samples ]: 8 [2025-01-15 23:29:41] [ Machine model name ]: (null) [2025-01-15 23:29:41] [ Machine model version ]: (null) [2025-01-15 23:29:41] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-01-15 23:29:41] [ Display type ]: ANGLE_D3D11 [2025-01-15 23:29:41] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-01-15 23:29:41] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-01-15 23:29:41] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-15 23:29:41] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-01-15 23:29:41] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-01-15 23:29:41] [ Disabled WebGL Extensions ]: (null) [2025-01-15 23:29:41] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-01-15 23:29:41] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-15 23:29:41] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-01-15 23:29:41] [ Direct rendering version ]: unknown [2025-01-15 23:29:41] [ Reset notification strategy ]: 0x8252 [2025-01-15 23:29:41] [ GPU process crash count ]: (null) [2025-01-15 23:29:41] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-01-15 23:29:41] [ compositorInfo ]: [2025-01-15 23:29:41] [ Tile Update Mode ]: One-copy [2025-01-15 23:29:41] [ Partial Raster ]: Enabled [2025-01-15 23:29:41] [ dawnInfo ]: [2025-01-15 23:29:41] [ devicePerfInfo ]: [2025-01-15 23:29:41] [ displayInfo ]: [2025-01-15 23:29:41] [ Info ]: Display[1334179288] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-15 23:29:41] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-15 23:29:41] [ Buffer format (all) ]: BGRA_8888 [2025-01-15 23:29:41] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-15 23:29:41] [ SDR white level in nits ]: 203 [2025-01-15 23:29:41] [ HDR relative maximum luminance ]: 1 [2025-01-15 23:29:41] [ Bits per color component ]: 8 [2025-01-15 23:29:41] [ Bits per pixel ]: 24 [2025-01-15 23:29:41] [ Refresh Rate in Hz ]: 144 [2025-01-15 23:29:41] [ Info ]: Display[2941336252] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-15 23:29:41] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-15 23:29:41] [ Buffer format (all) ]: BGRA_8888 [2025-01-15 23:29:41] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-15 23:29:41] [ SDR white level in nits ]: 203 [2025-01-15 23:29:41] [ HDR relative maximum luminance ]: 1 [2025-01-15 23:29:41] [ Bits per color component ]: 8 [2025-01-15 23:29:41] [ Bits per pixel ]: 24 [2025-01-15 23:29:41] [ Refresh Rate in Hz ]: 60 [2025-01-15 23:29:41] [ featureStatus ]: [2025-01-15 23:29:41] [ featureStatus ]: [2025-01-15 23:29:41] [ 2d_canvas ]: enabled [2025-01-15 23:29:41] [ canvas_oop_rasterization ]: enabled_on [2025-01-15 23:29:41] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-01-15 23:29:41] [ gpu_compositing ]: enabled [2025-01-15 23:29:41] [ multiple_raster_threads ]: enabled_on [2025-01-15 23:29:41] [ opengl ]: enabled_on [2025-01-15 23:29:41] [ rasterization ]: enabled [2025-01-15 23:29:41] [ raw_draw ]: disabled_off_ok [2025-01-15 23:29:41] [ skia_graphite ]: disabled_off [2025-01-15 23:29:41] [ video_decode ]: enabled [2025-01-15 23:29:41] [ video_encode ]: enabled [2025-01-15 23:29:41] [ vulkan ]: disabled_off [2025-01-15 23:29:41] [ webgl ]: enabled [2025-01-15 23:29:41] [ webgl2 ]: enabled [2025-01-15 23:29:41] [ webgpu ]: enabled [2025-01-15 23:29:41] [ webnn ]: disabled_off [2025-01-15 23:29:41] [ problems ]: [2025-01-15 23:29:41] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-01-15 23:29:41] [ tag ]: workarounds [2025-01-15 23:29:41] [ affectedSettings ]: exit_on_context_lost [2025-01-15 23:29:41] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-01-15 23:29:41] [ tag ]: workarounds [2025-01-15 23:29:41] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-15 23:29:41] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-01-15 23:29:41] [ tag ]: workarounds [2025-01-15 23:29:41] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-01-15 23:29:41] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-01-15 23:29:41] [ tag ]: workarounds [2025-01-15 23:29:41] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-01-15 23:29:41] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-01-15 23:29:41] [ tag ]: workarounds [2025-01-15 23:29:41] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-01-15 23:29:41] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-01-15 23:29:41] [ tag ]: workarounds [2025-01-15 23:29:41] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-01-15 23:29:41] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-01-15 23:29:41] [ tag ]: workarounds [2025-01-15 23:29:41] [ affectedSettings ]: disable_accelerated_av1_encode [2025-01-15 23:29:41] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-01-15 23:29:41] [ tag ]: workarounds [2025-01-15 23:29:41] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-01-15 23:29:41] [ workarounds ]: [2025-01-15 23:29:41] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-01-15 23:29:41] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-01-15 23:29:41] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-01-15 23:29:41] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-01-15 23:29:41] [ workarounds[4] ]: exit_on_context_lost [2025-01-15 23:29:41] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-15 23:29:41] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-01-15 23:29:41] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-01-15 23:29:41] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-01-15 23:29:41] [ gpuMemoryBufferInfo ]: [2025-01-15 23:29:41] [ R_8 ]: Software only [2025-01-15 23:29:41] [ R_16 ]: Software only [2025-01-15 23:29:41] [ RG_88 ]: Software only [2025-01-15 23:29:41] [ RG_1616 ]: Software only [2025-01-15 23:29:41] [ BGR_565 ]: Software only [2025-01-15 23:29:41] [ RGBA_4444 ]: Software only [2025-01-15 23:29:41] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-01-15 23:29:41] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-01-15 23:29:41] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-01-15 23:29:41] [ BGRA_1010102 ]: Software only [2025-01-15 23:29:41] [ RGBA_1010102 ]: Software only [2025-01-15 23:29:41] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-01-15 23:29:41] [ RGBA_F16 ]: Software only [2025-01-15 23:29:41] [ YVU_420 ]: Software only [2025-01-15 23:29:41] [ YUV_420_BIPLANAR ]: Software only [2025-01-15 23:29:41] [ YUVA_420_TRIPLANAR ]: Software only [2025-01-15 23:29:41] [ P010 ]: Software only [2025-01-15 23:29:41] [ videoAcceleratorsInfo ]: [2025-01-15 23:29:41] [ Decoding ]: (null) [2025-01-15 23:29:41] [ Encoding ]: (null) [2025-01-15 23:29:41] [2025-01-15 23:29:41] *** Report Section: Log Messages *** [2025-01-15 23:29:41] [2025-01-15 23:29:41] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-01-18 19:11:07] ==================[ GPU Report: Start [0] ]================= [2025-01-18 19:11:07] [2025-01-18 19:11:07] *** Report Section: Client Info *** [2025-01-18 19:11:07] [2025-01-18 19:11:07] [ client_info ]: [2025-01-18 19:11:07] [ angle_commit_id ]: 5d4df51d1d7d [2025-01-18 19:11:07] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=15148 -buildid=1733265492 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 [2025-01-18 19:11:07] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-01-18 19:11:07] [ operating_system ]: Windows NT 10.0.22631 [2025-01-18 19:11:07] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-01-18 19:11:07] [ version ]: Chrome/126.0.6478.183 [2025-01-18 19:11:07] [2025-01-18 19:11:07] *** Report Section: GPU Info *** [2025-01-18 19:11:07] [2025-01-18 19:11:07] [ gpu_info ]: [2025-01-18 19:11:07] [ ANGLEFeatures ]: [2025-01-18 19:11:07] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-01-18 19:11:07] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-01-18 19:11:07] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-01-18 19:11:07] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-01-18 19:11:07] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-01-18 19:11:07] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-01-18 19:11:07] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-01-18 19:11:07] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-01-18 19:11:07] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-01-18 19:11:07] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-01-18 19:11:07] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-01-18 19:11:07] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-01-18 19:11:07] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-01-18 19:11:07] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-01-18 19:11:07] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-01-18 19:11:07] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-01-18 19:11:07] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-01-18 19:11:07] [ basicInfo ]: [2025-01-18 19:11:07] [ Initialization time ]: 370 [2025-01-18 19:11:07] [ In-process GPU ]: (null) [2025-01-18 19:11:07] [ Passthrough Command Decoder ]: (null) [2025-01-18 19:11:07] [ Sandboxed ]: (null) [2025-01-18 19:11:07] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,82738}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-01-18 19:11:07] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,90128}, DRIVER_VERSION=32.0.11027.1003 [2025-01-18 19:11:07] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108574}, DRIVER_VERSION=32.0.15.6614 [2025-01-18 19:11:07] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,107334}, DRIVER_VERSION=32.0.15.6614 [2025-01-18 19:11:07] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,90055}, DRIVER_VERSION=10.0.22621.4249 [2025-01-18 19:11:07] [ Optimus ]: (null) [2025-01-18 19:11:07] [ AMD switchable ]: (null) [2025-01-18 19:11:07] [ Desktop compositing ]: Aero Glass [2025-01-18 19:11:07] [ Direct composition ]: (null) [2025-01-18 19:11:07] [ Supports overlays ]: (null) [2025-01-18 19:11:07] [ YUY2 overlay support ]: DIRECT [2025-01-18 19:11:07] [ NV12 overlay support ]: DIRECT [2025-01-18 19:11:07] [ BGRA8 overlay support ]: SOFTWARE [2025-01-18 19:11:07] [ RGB10A2 overlay support ]: SOFTWARE [2025-01-18 19:11:07] [ DirectML feature level ]: Not supported [2025-01-18 19:11:07] [ Driver D3D12 feature level ]: Not supported [2025-01-18 19:11:07] [ Driver Vulkan API version ]: Not supported [2025-01-18 19:11:07] [ GPU CUDA compute capability major version ]: (null) [2025-01-18 19:11:07] [ Pixel shader version ]: 5.0 [2025-01-18 19:11:07] [ Vertex shader version ]: 5.0 [2025-01-18 19:11:07] [ Max. MSAA samples ]: 8 [2025-01-18 19:11:07] [ Machine model name ]: (null) [2025-01-18 19:11:07] [ Machine model version ]: (null) [2025-01-18 19:11:07] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-01-18 19:11:07] [ Display type ]: ANGLE_D3D11 [2025-01-18 19:11:07] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-01-18 19:11:07] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-01-18 19:11:07] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-18 19:11:07] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-01-18 19:11:07] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-01-18 19:11:07] [ Disabled WebGL Extensions ]: (null) [2025-01-18 19:11:07] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-01-18 19:11:07] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-18 19:11:07] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-01-18 19:11:07] [ Direct rendering version ]: unknown [2025-01-18 19:11:07] [ Reset notification strategy ]: 0x8252 [2025-01-18 19:11:07] [ GPU process crash count ]: (null) [2025-01-18 19:11:07] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-01-18 19:11:07] [ compositorInfo ]: [2025-01-18 19:11:07] [ Tile Update Mode ]: One-copy [2025-01-18 19:11:07] [ Partial Raster ]: Enabled [2025-01-18 19:11:07] [ dawnInfo ]: [2025-01-18 19:11:07] [ devicePerfInfo ]: [2025-01-18 19:11:07] [ displayInfo ]: [2025-01-18 19:11:07] [ Info ]: Display[2941336252] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-18 19:11:07] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-18 19:11:07] [ Buffer format (all) ]: BGRA_8888 [2025-01-18 19:11:07] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-18 19:11:07] [ SDR white level in nits ]: 203 [2025-01-18 19:11:07] [ HDR relative maximum luminance ]: 1 [2025-01-18 19:11:07] [ Bits per color component ]: 8 [2025-01-18 19:11:07] [ Bits per pixel ]: 24 [2025-01-18 19:11:07] [ Refresh Rate in Hz ]: 60 [2025-01-18 19:11:07] [ Info ]: Display[1334179288] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-18 19:11:07] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-18 19:11:07] [ Buffer format (all) ]: BGRA_8888 [2025-01-18 19:11:07] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-18 19:11:07] [ SDR white level in nits ]: 203 [2025-01-18 19:11:07] [ HDR relative maximum luminance ]: 1 [2025-01-18 19:11:07] [ Bits per color component ]: 8 [2025-01-18 19:11:07] [ Bits per pixel ]: 24 [2025-01-18 19:11:07] [ Refresh Rate in Hz ]: 144 [2025-01-18 19:11:07] [ featureStatus ]: [2025-01-18 19:11:07] [ featureStatus ]: [2025-01-18 19:11:07] [ 2d_canvas ]: enabled [2025-01-18 19:11:07] [ canvas_oop_rasterization ]: enabled_on [2025-01-18 19:11:07] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-01-18 19:11:07] [ gpu_compositing ]: enabled [2025-01-18 19:11:07] [ multiple_raster_threads ]: enabled_on [2025-01-18 19:11:07] [ opengl ]: enabled_on [2025-01-18 19:11:07] [ rasterization ]: enabled [2025-01-18 19:11:07] [ raw_draw ]: disabled_off_ok [2025-01-18 19:11:07] [ skia_graphite ]: disabled_off [2025-01-18 19:11:07] [ video_decode ]: enabled [2025-01-18 19:11:07] [ video_encode ]: enabled [2025-01-18 19:11:07] [ vulkan ]: disabled_off [2025-01-18 19:11:07] [ webgl ]: enabled [2025-01-18 19:11:07] [ webgl2 ]: enabled [2025-01-18 19:11:07] [ webgpu ]: enabled [2025-01-18 19:11:07] [ webnn ]: disabled_off [2025-01-18 19:11:07] [ problems ]: [2025-01-18 19:11:07] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-01-18 19:11:07] [ tag ]: workarounds [2025-01-18 19:11:07] [ affectedSettings ]: exit_on_context_lost [2025-01-18 19:11:07] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-01-18 19:11:07] [ tag ]: workarounds [2025-01-18 19:11:07] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-18 19:11:07] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-01-18 19:11:07] [ tag ]: workarounds [2025-01-18 19:11:07] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-01-18 19:11:07] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-01-18 19:11:07] [ tag ]: workarounds [2025-01-18 19:11:07] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-01-18 19:11:07] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-01-18 19:11:07] [ tag ]: workarounds [2025-01-18 19:11:07] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-01-18 19:11:07] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-01-18 19:11:07] [ tag ]: workarounds [2025-01-18 19:11:07] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-01-18 19:11:07] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-01-18 19:11:07] [ tag ]: workarounds [2025-01-18 19:11:07] [ affectedSettings ]: disable_accelerated_av1_encode [2025-01-18 19:11:07] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-01-18 19:11:07] [ tag ]: workarounds [2025-01-18 19:11:07] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-01-18 19:11:07] [ workarounds ]: [2025-01-18 19:11:07] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-01-18 19:11:07] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-01-18 19:11:07] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-01-18 19:11:07] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-01-18 19:11:07] [ workarounds[4] ]: exit_on_context_lost [2025-01-18 19:11:07] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-18 19:11:07] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-01-18 19:11:07] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-01-18 19:11:07] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-01-18 19:11:07] [ gpuMemoryBufferInfo ]: [2025-01-18 19:11:07] [ R_8 ]: Software only [2025-01-18 19:11:07] [ R_16 ]: Software only [2025-01-18 19:11:07] [ RG_88 ]: Software only [2025-01-18 19:11:07] [ RG_1616 ]: Software only [2025-01-18 19:11:07] [ BGR_565 ]: Software only [2025-01-18 19:11:07] [ RGBA_4444 ]: Software only [2025-01-18 19:11:07] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-01-18 19:11:07] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-01-18 19:11:07] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-01-18 19:11:07] [ BGRA_1010102 ]: Software only [2025-01-18 19:11:07] [ RGBA_1010102 ]: Software only [2025-01-18 19:11:07] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-01-18 19:11:07] [ RGBA_F16 ]: Software only [2025-01-18 19:11:07] [ YVU_420 ]: Software only [2025-01-18 19:11:07] [ YUV_420_BIPLANAR ]: Software only [2025-01-18 19:11:07] [ YUVA_420_TRIPLANAR ]: Software only [2025-01-18 19:11:07] [ P010 ]: Software only [2025-01-18 19:11:07] [ videoAcceleratorsInfo ]: [2025-01-18 19:11:07] [ Decoding ]: (null) [2025-01-18 19:11:07] [ Encoding ]: (null) [2025-01-18 19:11:07] [2025-01-18 19:11:07] *** Report Section: Log Messages *** [2025-01-18 19:11:07] [2025-01-18 19:11:07] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-01-18 19:13:07] ==================[ GPU Report: Start [0] ]================= [2025-01-18 19:13:07] [2025-01-18 19:13:07] *** Report Section: Client Info *** [2025-01-18 19:13:07] [2025-01-18 19:13:07] [ client_info ]: [2025-01-18 19:13:07] [ angle_commit_id ]: 5d4df51d1d7d [2025-01-18 19:13:07] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=15148 -buildid=1733265492 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 [2025-01-18 19:13:07] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-01-18 19:13:07] [ operating_system ]: Windows NT 10.0.22631 [2025-01-18 19:13:07] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-01-18 19:13:07] [ version ]: Chrome/126.0.6478.183 [2025-01-18 19:13:07] [2025-01-18 19:13:07] *** Report Section: GPU Info *** [2025-01-18 19:13:07] [2025-01-18 19:13:07] [ gpu_info ]: [2025-01-18 19:13:07] [ ANGLEFeatures ]: [2025-01-18 19:13:07] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-01-18 19:13:07] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-01-18 19:13:07] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-01-18 19:13:07] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-01-18 19:13:07] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-01-18 19:13:07] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-01-18 19:13:07] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-01-18 19:13:07] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-01-18 19:13:07] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-01-18 19:13:07] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-01-18 19:13:07] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-01-18 19:13:07] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-01-18 19:13:07] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-01-18 19:13:07] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-01-18 19:13:07] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-01-18 19:13:07] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-01-18 19:13:07] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-01-18 19:13:07] [ basicInfo ]: [2025-01-18 19:13:07] [ Initialization time ]: 99 [2025-01-18 19:13:07] [ In-process GPU ]: (null) [2025-01-18 19:13:07] [ Passthrough Command Decoder ]: (null) [2025-01-18 19:13:07] [ Sandboxed ]: (null) [2025-01-18 19:13:07] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,82738}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-01-18 19:13:07] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,90128}, DRIVER_VERSION=32.0.11027.1003 [2025-01-18 19:13:07] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108574}, DRIVER_VERSION=32.0.15.6614 [2025-01-18 19:13:07] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,107334}, DRIVER_VERSION=32.0.15.6614 [2025-01-18 19:13:07] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,90055}, DRIVER_VERSION=10.0.22621.4249 [2025-01-18 19:13:07] [ Optimus ]: (null) [2025-01-18 19:13:07] [ AMD switchable ]: (null) [2025-01-18 19:13:07] [ Desktop compositing ]: Aero Glass [2025-01-18 19:13:07] [ Direct composition ]: (null) [2025-01-18 19:13:07] [ Supports overlays ]: (null) [2025-01-18 19:13:07] [ YUY2 overlay support ]: DIRECT [2025-01-18 19:13:07] [ NV12 overlay support ]: DIRECT [2025-01-18 19:13:07] [ BGRA8 overlay support ]: SOFTWARE [2025-01-18 19:13:07] [ RGB10A2 overlay support ]: SOFTWARE [2025-01-18 19:13:07] [ DirectML feature level ]: Not supported [2025-01-18 19:13:07] [ Driver D3D12 feature level ]: Not supported [2025-01-18 19:13:07] [ Driver Vulkan API version ]: Not supported [2025-01-18 19:13:07] [ GPU CUDA compute capability major version ]: (null) [2025-01-18 19:13:07] [ Pixel shader version ]: 5.0 [2025-01-18 19:13:07] [ Vertex shader version ]: 5.0 [2025-01-18 19:13:07] [ Max. MSAA samples ]: 8 [2025-01-18 19:13:07] [ Machine model name ]: (null) [2025-01-18 19:13:07] [ Machine model version ]: (null) [2025-01-18 19:13:07] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-01-18 19:13:07] [ Display type ]: ANGLE_D3D11 [2025-01-18 19:13:07] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-01-18 19:13:07] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-01-18 19:13:07] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-18 19:13:07] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-01-18 19:13:07] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-01-18 19:13:07] [ Disabled WebGL Extensions ]: (null) [2025-01-18 19:13:07] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-01-18 19:13:07] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-18 19:13:07] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-01-18 19:13:07] [ Direct rendering version ]: unknown [2025-01-18 19:13:07] [ Reset notification strategy ]: 0x8252 [2025-01-18 19:13:07] [ GPU process crash count ]: (null) [2025-01-18 19:13:07] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-01-18 19:13:07] [ compositorInfo ]: [2025-01-18 19:13:07] [ Tile Update Mode ]: One-copy [2025-01-18 19:13:07] [ Partial Raster ]: Enabled [2025-01-18 19:13:07] [ dawnInfo ]: [2025-01-18 19:13:07] [ devicePerfInfo ]: [2025-01-18 19:13:07] [ displayInfo ]: [2025-01-18 19:13:07] [ Info ]: Display[2941336252] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-18 19:13:07] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-18 19:13:07] [ Buffer format (all) ]: BGRA_8888 [2025-01-18 19:13:07] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-18 19:13:07] [ SDR white level in nits ]: 203 [2025-01-18 19:13:07] [ HDR relative maximum luminance ]: 1 [2025-01-18 19:13:07] [ Bits per color component ]: 8 [2025-01-18 19:13:07] [ Bits per pixel ]: 24 [2025-01-18 19:13:07] [ Refresh Rate in Hz ]: 60 [2025-01-18 19:13:07] [ Info ]: Display[1334179288] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-18 19:13:07] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-18 19:13:07] [ Buffer format (all) ]: BGRA_8888 [2025-01-18 19:13:07] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-18 19:13:07] [ SDR white level in nits ]: 203 [2025-01-18 19:13:07] [ HDR relative maximum luminance ]: 1 [2025-01-18 19:13:07] [ Bits per color component ]: 8 [2025-01-18 19:13:07] [ Bits per pixel ]: 24 [2025-01-18 19:13:07] [ Refresh Rate in Hz ]: 144 [2025-01-18 19:13:07] [ featureStatus ]: [2025-01-18 19:13:07] [ featureStatus ]: [2025-01-18 19:13:07] [ 2d_canvas ]: enabled [2025-01-18 19:13:07] [ canvas_oop_rasterization ]: enabled_on [2025-01-18 19:13:07] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-01-18 19:13:07] [ gpu_compositing ]: enabled [2025-01-18 19:13:07] [ multiple_raster_threads ]: enabled_on [2025-01-18 19:13:07] [ opengl ]: enabled_on [2025-01-18 19:13:07] [ rasterization ]: enabled [2025-01-18 19:13:07] [ raw_draw ]: disabled_off_ok [2025-01-18 19:13:07] [ skia_graphite ]: disabled_off [2025-01-18 19:13:07] [ video_decode ]: enabled [2025-01-18 19:13:07] [ video_encode ]: enabled [2025-01-18 19:13:07] [ vulkan ]: disabled_off [2025-01-18 19:13:07] [ webgl ]: enabled [2025-01-18 19:13:07] [ webgl2 ]: enabled [2025-01-18 19:13:07] [ webgpu ]: enabled [2025-01-18 19:13:07] [ webnn ]: disabled_off [2025-01-18 19:13:07] [ problems ]: [2025-01-18 19:13:07] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-01-18 19:13:07] [ tag ]: workarounds [2025-01-18 19:13:07] [ affectedSettings ]: exit_on_context_lost [2025-01-18 19:13:07] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-01-18 19:13:07] [ tag ]: workarounds [2025-01-18 19:13:07] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-18 19:13:07] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-01-18 19:13:07] [ tag ]: workarounds [2025-01-18 19:13:07] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-01-18 19:13:07] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-01-18 19:13:07] [ tag ]: workarounds [2025-01-18 19:13:07] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-01-18 19:13:07] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-01-18 19:13:07] [ tag ]: workarounds [2025-01-18 19:13:07] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-01-18 19:13:07] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-01-18 19:13:07] [ tag ]: workarounds [2025-01-18 19:13:07] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-01-18 19:13:07] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-01-18 19:13:07] [ tag ]: workarounds [2025-01-18 19:13:07] [ affectedSettings ]: disable_accelerated_av1_encode [2025-01-18 19:13:07] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-01-18 19:13:07] [ tag ]: workarounds [2025-01-18 19:13:07] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-01-18 19:13:07] [ workarounds ]: [2025-01-18 19:13:07] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-01-18 19:13:07] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-01-18 19:13:07] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-01-18 19:13:07] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-01-18 19:13:07] [ workarounds[4] ]: exit_on_context_lost [2025-01-18 19:13:07] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-18 19:13:07] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-01-18 19:13:07] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-01-18 19:13:07] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-01-18 19:13:07] [ gpuMemoryBufferInfo ]: [2025-01-18 19:13:07] [ R_8 ]: Software only [2025-01-18 19:13:07] [ R_16 ]: Software only [2025-01-18 19:13:07] [ RG_88 ]: Software only [2025-01-18 19:13:07] [ RG_1616 ]: Software only [2025-01-18 19:13:07] [ BGR_565 ]: Software only [2025-01-18 19:13:07] [ RGBA_4444 ]: Software only [2025-01-18 19:13:07] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-01-18 19:13:07] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-01-18 19:13:07] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-01-18 19:13:07] [ BGRA_1010102 ]: Software only [2025-01-18 19:13:07] [ RGBA_1010102 ]: Software only [2025-01-18 19:13:07] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-01-18 19:13:07] [ RGBA_F16 ]: Software only [2025-01-18 19:13:07] [ YVU_420 ]: Software only [2025-01-18 19:13:07] [ YUV_420_BIPLANAR ]: Software only [2025-01-18 19:13:07] [ YUVA_420_TRIPLANAR ]: Software only [2025-01-18 19:13:07] [ P010 ]: Software only [2025-01-18 19:13:07] [ videoAcceleratorsInfo ]: [2025-01-18 19:13:07] [ Decoding ]: (null) [2025-01-18 19:13:07] [ Encoding ]: (null) [2025-01-18 19:13:07] [2025-01-18 19:13:07] *** Report Section: Log Messages *** [2025-01-18 19:13:07] [2025-01-18 19:13:07] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-01-18 19:14:21] ==================[ GPU Report: Start [0] ]================= [2025-01-18 19:14:21] [2025-01-18 19:14:21] *** Report Section: Client Info *** [2025-01-18 19:14:21] [2025-01-18 19:14:21] [ client_info ]: [2025-01-18 19:14:21] [ angle_commit_id ]: 5d4df51d1d7d [2025-01-18 19:14:21] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=15148 -buildid=1733265492 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 [2025-01-18 19:14:21] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-01-18 19:14:21] [ operating_system ]: Windows NT 10.0.22631 [2025-01-18 19:14:21] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-01-18 19:14:21] [ version ]: Chrome/126.0.6478.183 [2025-01-18 19:14:21] [2025-01-18 19:14:21] *** Report Section: GPU Info *** [2025-01-18 19:14:21] [2025-01-18 19:14:21] [ gpu_info ]: [2025-01-18 19:14:21] [ ANGLEFeatures ]: [2025-01-18 19:14:21] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-01-18 19:14:21] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-01-18 19:14:21] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-01-18 19:14:21] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-01-18 19:14:21] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-01-18 19:14:21] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-01-18 19:14:21] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-01-18 19:14:21] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-01-18 19:14:21] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-01-18 19:14:21] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-01-18 19:14:21] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-01-18 19:14:21] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-01-18 19:14:21] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-01-18 19:14:21] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-01-18 19:14:21] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-01-18 19:14:21] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-01-18 19:14:21] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-01-18 19:14:21] [ basicInfo ]: [2025-01-18 19:14:21] [ Initialization time ]: 97 [2025-01-18 19:14:21] [ In-process GPU ]: (null) [2025-01-18 19:14:21] [ Passthrough Command Decoder ]: (null) [2025-01-18 19:14:21] [ Sandboxed ]: (null) [2025-01-18 19:14:21] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,82738}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-01-18 19:14:21] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,90128}, DRIVER_VERSION=32.0.11027.1003 [2025-01-18 19:14:21] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108574}, DRIVER_VERSION=32.0.15.6614 [2025-01-18 19:14:21] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,107334}, DRIVER_VERSION=32.0.15.6614 [2025-01-18 19:14:21] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,90055}, DRIVER_VERSION=10.0.22621.4249 [2025-01-18 19:14:21] [ Optimus ]: (null) [2025-01-18 19:14:21] [ AMD switchable ]: (null) [2025-01-18 19:14:21] [ Desktop compositing ]: Aero Glass [2025-01-18 19:14:21] [ Direct composition ]: (null) [2025-01-18 19:14:21] [ Supports overlays ]: (null) [2025-01-18 19:14:21] [ YUY2 overlay support ]: DIRECT [2025-01-18 19:14:21] [ NV12 overlay support ]: DIRECT [2025-01-18 19:14:21] [ BGRA8 overlay support ]: SOFTWARE [2025-01-18 19:14:21] [ RGB10A2 overlay support ]: SOFTWARE [2025-01-18 19:14:21] [ DirectML feature level ]: Not supported [2025-01-18 19:14:21] [ Driver D3D12 feature level ]: Not supported [2025-01-18 19:14:21] [ Driver Vulkan API version ]: Not supported [2025-01-18 19:14:21] [ GPU CUDA compute capability major version ]: (null) [2025-01-18 19:14:21] [ Pixel shader version ]: 5.0 [2025-01-18 19:14:21] [ Vertex shader version ]: 5.0 [2025-01-18 19:14:21] [ Max. MSAA samples ]: 8 [2025-01-18 19:14:21] [ Machine model name ]: (null) [2025-01-18 19:14:21] [ Machine model version ]: (null) [2025-01-18 19:14:21] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-01-18 19:14:21] [ Display type ]: ANGLE_D3D11 [2025-01-18 19:14:21] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-01-18 19:14:21] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-01-18 19:14:21] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-18 19:14:21] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-01-18 19:14:21] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-01-18 19:14:21] [ Disabled WebGL Extensions ]: (null) [2025-01-18 19:14:21] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-01-18 19:14:21] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-18 19:14:21] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-01-18 19:14:21] [ Direct rendering version ]: unknown [2025-01-18 19:14:21] [ Reset notification strategy ]: 0x8252 [2025-01-18 19:14:21] [ GPU process crash count ]: (null) [2025-01-18 19:14:21] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-01-18 19:14:21] [ compositorInfo ]: [2025-01-18 19:14:21] [ Tile Update Mode ]: One-copy [2025-01-18 19:14:21] [ Partial Raster ]: Enabled [2025-01-18 19:14:21] [ dawnInfo ]: [2025-01-18 19:14:21] [ devicePerfInfo ]: [2025-01-18 19:14:21] [ displayInfo ]: [2025-01-18 19:14:21] [ Info ]: Display[2941336252] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-18 19:14:21] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-18 19:14:21] [ Buffer format (all) ]: BGRA_8888 [2025-01-18 19:14:21] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-18 19:14:21] [ SDR white level in nits ]: 203 [2025-01-18 19:14:21] [ HDR relative maximum luminance ]: 1 [2025-01-18 19:14:21] [ Bits per color component ]: 8 [2025-01-18 19:14:21] [ Bits per pixel ]: 24 [2025-01-18 19:14:21] [ Refresh Rate in Hz ]: 60 [2025-01-18 19:14:21] [ Info ]: Display[1334179288] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-18 19:14:21] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-18 19:14:21] [ Buffer format (all) ]: BGRA_8888 [2025-01-18 19:14:21] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-18 19:14:21] [ SDR white level in nits ]: 203 [2025-01-18 19:14:21] [ HDR relative maximum luminance ]: 1 [2025-01-18 19:14:21] [ Bits per color component ]: 8 [2025-01-18 19:14:21] [ Bits per pixel ]: 24 [2025-01-18 19:14:21] [ Refresh Rate in Hz ]: 144 [2025-01-18 19:14:21] [ featureStatus ]: [2025-01-18 19:14:21] [ featureStatus ]: [2025-01-18 19:14:21] [ 2d_canvas ]: enabled [2025-01-18 19:14:21] [ canvas_oop_rasterization ]: enabled_on [2025-01-18 19:14:21] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-01-18 19:14:21] [ gpu_compositing ]: enabled [2025-01-18 19:14:21] [ multiple_raster_threads ]: enabled_on [2025-01-18 19:14:21] [ opengl ]: enabled_on [2025-01-18 19:14:21] [ rasterization ]: enabled [2025-01-18 19:14:21] [ raw_draw ]: disabled_off_ok [2025-01-18 19:14:21] [ skia_graphite ]: disabled_off [2025-01-18 19:14:21] [ video_decode ]: enabled [2025-01-18 19:14:21] [ video_encode ]: enabled [2025-01-18 19:14:21] [ vulkan ]: disabled_off [2025-01-18 19:14:21] [ webgl ]: enabled [2025-01-18 19:14:21] [ webgl2 ]: enabled [2025-01-18 19:14:21] [ webgpu ]: enabled [2025-01-18 19:14:21] [ webnn ]: disabled_off [2025-01-18 19:14:21] [ problems ]: [2025-01-18 19:14:21] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-01-18 19:14:21] [ tag ]: workarounds [2025-01-18 19:14:21] [ affectedSettings ]: exit_on_context_lost [2025-01-18 19:14:21] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-01-18 19:14:21] [ tag ]: workarounds [2025-01-18 19:14:21] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-18 19:14:21] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-01-18 19:14:21] [ tag ]: workarounds [2025-01-18 19:14:21] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-01-18 19:14:21] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-01-18 19:14:21] [ tag ]: workarounds [2025-01-18 19:14:21] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-01-18 19:14:21] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-01-18 19:14:21] [ tag ]: workarounds [2025-01-18 19:14:21] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-01-18 19:14:21] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-01-18 19:14:21] [ tag ]: workarounds [2025-01-18 19:14:21] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-01-18 19:14:21] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-01-18 19:14:21] [ tag ]: workarounds [2025-01-18 19:14:21] [ affectedSettings ]: disable_accelerated_av1_encode [2025-01-18 19:14:21] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-01-18 19:14:21] [ tag ]: workarounds [2025-01-18 19:14:21] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-01-18 19:14:21] [ workarounds ]: [2025-01-18 19:14:21] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-01-18 19:14:21] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-01-18 19:14:21] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-01-18 19:14:21] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-01-18 19:14:21] [ workarounds[4] ]: exit_on_context_lost [2025-01-18 19:14:21] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-18 19:14:21] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-01-18 19:14:21] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-01-18 19:14:21] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-01-18 19:14:21] [ gpuMemoryBufferInfo ]: [2025-01-18 19:14:21] [ R_8 ]: Software only [2025-01-18 19:14:21] [ R_16 ]: Software only [2025-01-18 19:14:21] [ RG_88 ]: Software only [2025-01-18 19:14:21] [ RG_1616 ]: Software only [2025-01-18 19:14:21] [ BGR_565 ]: Software only [2025-01-18 19:14:21] [ RGBA_4444 ]: Software only [2025-01-18 19:14:21] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-01-18 19:14:21] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-01-18 19:14:21] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-01-18 19:14:21] [ BGRA_1010102 ]: Software only [2025-01-18 19:14:21] [ RGBA_1010102 ]: Software only [2025-01-18 19:14:21] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-01-18 19:14:21] [ RGBA_F16 ]: Software only [2025-01-18 19:14:21] [ YVU_420 ]: Software only [2025-01-18 19:14:21] [ YUV_420_BIPLANAR ]: Software only [2025-01-18 19:14:21] [ YUVA_420_TRIPLANAR ]: Software only [2025-01-18 19:14:21] [ P010 ]: Software only [2025-01-18 19:14:21] [ videoAcceleratorsInfo ]: [2025-01-18 19:14:21] [ Decoding ]: (null) [2025-01-18 19:14:21] [ Encoding ]: (null) [2025-01-18 19:14:21] [2025-01-18 19:14:21] *** Report Section: Log Messages *** [2025-01-18 19:14:21] [2025-01-18 19:14:21] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-01-19 16:11:05] ==================[ GPU Report: Start [0] ]================= [2025-01-19 16:11:05] [2025-01-19 16:11:05] *** Report Section: Client Info *** [2025-01-19 16:11:05] [2025-01-19 16:11:05] [ client_info ]: [2025-01-19 16:11:05] [ angle_commit_id ]: 5d4df51d1d7d [2025-01-19 16:11:05] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=29152 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s [2025-01-19 16:11:05] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-01-19 16:11:05] [ operating_system ]: Windows NT 10.0.22631 [2025-01-19 16:11:05] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-01-19 16:11:05] [ version ]: Chrome/126.0.6478.183 [2025-01-19 16:11:05] [2025-01-19 16:11:05] *** Report Section: GPU Info *** [2025-01-19 16:11:05] [2025-01-19 16:11:05] [ gpu_info ]: [2025-01-19 16:11:05] [ ANGLEFeatures ]: [2025-01-19 16:11:05] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-01-19 16:11:05] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-01-19 16:11:05] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-01-19 16:11:05] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-01-19 16:11:05] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-01-19 16:11:05] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-01-19 16:11:05] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-01-19 16:11:05] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-01-19 16:11:05] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-01-19 16:11:05] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-01-19 16:11:05] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-01-19 16:11:05] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-01-19 16:11:05] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-01-19 16:11:05] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-01-19 16:11:05] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-01-19 16:11:05] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-01-19 16:11:05] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-01-19 16:11:05] [ basicInfo ]: [2025-01-19 16:11:05] [ Initialization time ]: 300 [2025-01-19 16:11:05] [ In-process GPU ]: (null) [2025-01-19 16:11:05] [ Passthrough Command Decoder ]: (null) [2025-01-19 16:11:05] [ Sandboxed ]: (null) [2025-01-19 16:11:05] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,82738}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-01-19 16:11:05] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,90128}, DRIVER_VERSION=32.0.11027.1003 [2025-01-19 16:11:05] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108574}, DRIVER_VERSION=32.0.15.6614 [2025-01-19 16:11:05] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,107334}, DRIVER_VERSION=32.0.15.6614 [2025-01-19 16:11:05] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,90055}, DRIVER_VERSION=10.0.22621.4249 [2025-01-19 16:11:05] [ Optimus ]: (null) [2025-01-19 16:11:05] [ AMD switchable ]: (null) [2025-01-19 16:11:05] [ Desktop compositing ]: Aero Glass [2025-01-19 16:11:05] [ Direct composition ]: (null) [2025-01-19 16:11:05] [ Supports overlays ]: (null) [2025-01-19 16:11:05] [ YUY2 overlay support ]: DIRECT [2025-01-19 16:11:05] [ NV12 overlay support ]: DIRECT [2025-01-19 16:11:05] [ BGRA8 overlay support ]: SOFTWARE [2025-01-19 16:11:05] [ RGB10A2 overlay support ]: SOFTWARE [2025-01-19 16:11:05] [ DirectML feature level ]: Not supported [2025-01-19 16:11:05] [ Driver D3D12 feature level ]: Not supported [2025-01-19 16:11:05] [ Driver Vulkan API version ]: Not supported [2025-01-19 16:11:05] [ GPU CUDA compute capability major version ]: (null) [2025-01-19 16:11:05] [ Pixel shader version ]: 5.0 [2025-01-19 16:11:05] [ Vertex shader version ]: 5.0 [2025-01-19 16:11:05] [ Max. MSAA samples ]: 8 [2025-01-19 16:11:05] [ Machine model name ]: (null) [2025-01-19 16:11:05] [ Machine model version ]: (null) [2025-01-19 16:11:05] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-01-19 16:11:05] [ Display type ]: ANGLE_D3D11 [2025-01-19 16:11:05] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-01-19 16:11:05] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-01-19 16:11:05] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-19 16:11:05] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-01-19 16:11:05] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-01-19 16:11:05] [ Disabled WebGL Extensions ]: (null) [2025-01-19 16:11:05] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-01-19 16:11:05] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-19 16:11:05] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-01-19 16:11:05] [ Direct rendering version ]: unknown [2025-01-19 16:11:05] [ Reset notification strategy ]: 0x8252 [2025-01-19 16:11:05] [ GPU process crash count ]: (null) [2025-01-19 16:11:05] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-01-19 16:11:05] [ compositorInfo ]: [2025-01-19 16:11:05] [ Tile Update Mode ]: One-copy [2025-01-19 16:11:05] [ Partial Raster ]: Enabled [2025-01-19 16:11:05] [ dawnInfo ]: [2025-01-19 16:11:05] [ devicePerfInfo ]: [2025-01-19 16:11:05] [ displayInfo ]: [2025-01-19 16:11:05] [ Info ]: Display[1334179288] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-19 16:11:05] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-19 16:11:05] [ Buffer format (all) ]: BGRA_8888 [2025-01-19 16:11:05] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-19 16:11:05] [ SDR white level in nits ]: 203 [2025-01-19 16:11:05] [ HDR relative maximum luminance ]: 1 [2025-01-19 16:11:05] [ Bits per color component ]: 8 [2025-01-19 16:11:05] [ Bits per pixel ]: 24 [2025-01-19 16:11:05] [ Refresh Rate in Hz ]: 144 [2025-01-19 16:11:05] [ Info ]: Display[2941336252] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-19 16:11:05] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-19 16:11:05] [ Buffer format (all) ]: BGRA_8888 [2025-01-19 16:11:05] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-19 16:11:05] [ SDR white level in nits ]: 203 [2025-01-19 16:11:05] [ HDR relative maximum luminance ]: 1 [2025-01-19 16:11:05] [ Bits per color component ]: 8 [2025-01-19 16:11:05] [ Bits per pixel ]: 24 [2025-01-19 16:11:05] [ Refresh Rate in Hz ]: 60 [2025-01-19 16:11:05] [ featureStatus ]: [2025-01-19 16:11:05] [ featureStatus ]: [2025-01-19 16:11:05] [ 2d_canvas ]: enabled [2025-01-19 16:11:05] [ canvas_oop_rasterization ]: enabled_on [2025-01-19 16:11:05] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-01-19 16:11:05] [ gpu_compositing ]: enabled [2025-01-19 16:11:05] [ multiple_raster_threads ]: enabled_on [2025-01-19 16:11:05] [ opengl ]: enabled_on [2025-01-19 16:11:05] [ rasterization ]: enabled [2025-01-19 16:11:05] [ raw_draw ]: disabled_off_ok [2025-01-19 16:11:05] [ skia_graphite ]: disabled_off [2025-01-19 16:11:05] [ video_decode ]: enabled [2025-01-19 16:11:05] [ video_encode ]: enabled [2025-01-19 16:11:05] [ vulkan ]: disabled_off [2025-01-19 16:11:05] [ webgl ]: enabled [2025-01-19 16:11:05] [ webgl2 ]: enabled [2025-01-19 16:11:05] [ webgpu ]: enabled [2025-01-19 16:11:05] [ webnn ]: disabled_off [2025-01-19 16:11:05] [ problems ]: [2025-01-19 16:11:05] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-01-19 16:11:05] [ tag ]: workarounds [2025-01-19 16:11:05] [ affectedSettings ]: exit_on_context_lost [2025-01-19 16:11:05] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-01-19 16:11:05] [ tag ]: workarounds [2025-01-19 16:11:05] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-19 16:11:05] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-01-19 16:11:05] [ tag ]: workarounds [2025-01-19 16:11:05] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-01-19 16:11:05] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-01-19 16:11:05] [ tag ]: workarounds [2025-01-19 16:11:05] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-01-19 16:11:05] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-01-19 16:11:05] [ tag ]: workarounds [2025-01-19 16:11:05] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-01-19 16:11:05] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-01-19 16:11:05] [ tag ]: workarounds [2025-01-19 16:11:05] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-01-19 16:11:05] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-01-19 16:11:05] [ tag ]: workarounds [2025-01-19 16:11:05] [ affectedSettings ]: disable_accelerated_av1_encode [2025-01-19 16:11:05] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-01-19 16:11:05] [ tag ]: workarounds [2025-01-19 16:11:05] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-01-19 16:11:05] [ workarounds ]: [2025-01-19 16:11:05] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-01-19 16:11:05] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-01-19 16:11:05] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-01-19 16:11:05] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-01-19 16:11:05] [ workarounds[4] ]: exit_on_context_lost [2025-01-19 16:11:05] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-19 16:11:05] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-01-19 16:11:05] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-01-19 16:11:05] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-01-19 16:11:05] [ gpuMemoryBufferInfo ]: [2025-01-19 16:11:05] [ R_8 ]: Software only [2025-01-19 16:11:05] [ R_16 ]: Software only [2025-01-19 16:11:05] [ RG_88 ]: Software only [2025-01-19 16:11:05] [ RG_1616 ]: Software only [2025-01-19 16:11:05] [ BGR_565 ]: Software only [2025-01-19 16:11:05] [ RGBA_4444 ]: Software only [2025-01-19 16:11:05] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-01-19 16:11:05] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-01-19 16:11:05] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-01-19 16:11:05] [ BGRA_1010102 ]: Software only [2025-01-19 16:11:05] [ RGBA_1010102 ]: Software only [2025-01-19 16:11:05] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-01-19 16:11:05] [ RGBA_F16 ]: Software only [2025-01-19 16:11:05] [ YVU_420 ]: Software only [2025-01-19 16:11:05] [ YUV_420_BIPLANAR ]: Software only [2025-01-19 16:11:05] [ YUVA_420_TRIPLANAR ]: Software only [2025-01-19 16:11:05] [ P010 ]: Software only [2025-01-19 16:11:05] [ videoAcceleratorsInfo ]: [2025-01-19 16:11:05] [ Decoding ]: (null) [2025-01-19 16:11:05] [ Encoding ]: (null) [2025-01-19 16:11:05] [2025-01-19 16:11:05] *** Report Section: Log Messages *** [2025-01-19 16:11:05] [2025-01-19 16:11:05] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-01-25 02:56:11] ==================[ GPU Report: Start [0] ]================= [2025-01-25 02:56:11] [2025-01-25 02:56:11] *** Report Section: Client Info *** [2025-01-25 02:56:11] [2025-01-25 02:56:11] [ client_info ]: [2025-01-25 02:56:11] [ angle_commit_id ]: 5d4df51d1d7d [2025-01-25 02:56:11] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=23184 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s [2025-01-25 02:56:11] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-01-25 02:56:11] [ operating_system ]: Windows NT 10.0.22631 [2025-01-25 02:56:11] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-01-25 02:56:11] [ version ]: Chrome/126.0.6478.183 [2025-01-25 02:56:11] [2025-01-25 02:56:11] *** Report Section: GPU Info *** [2025-01-25 02:56:11] [2025-01-25 02:56:11] [ gpu_info ]: [2025-01-25 02:56:11] [ ANGLEFeatures ]: [2025-01-25 02:56:11] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-01-25 02:56:11] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-01-25 02:56:11] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-01-25 02:56:11] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-01-25 02:56:11] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-01-25 02:56:11] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-01-25 02:56:11] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-01-25 02:56:11] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-01-25 02:56:11] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-01-25 02:56:11] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-01-25 02:56:11] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-01-25 02:56:11] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-01-25 02:56:11] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-01-25 02:56:11] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-01-25 02:56:11] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-01-25 02:56:11] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-01-25 02:56:11] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-01-25 02:56:11] [ basicInfo ]: [2025-01-25 02:56:11] [ Initialization time ]: 313 [2025-01-25 02:56:11] [ In-process GPU ]: (null) [2025-01-25 02:56:11] [ Passthrough Command Decoder ]: (null) [2025-01-25 02:56:11] [ Sandboxed ]: (null) [2025-01-25 02:56:11] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,82738}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-01-25 02:56:11] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,90128}, DRIVER_VERSION=32.0.11027.1003 [2025-01-25 02:56:11] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108574}, DRIVER_VERSION=32.0.15.6614 [2025-01-25 02:56:11] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,107334}, DRIVER_VERSION=32.0.15.6614 [2025-01-25 02:56:11] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,90055}, DRIVER_VERSION=10.0.22621.4249 [2025-01-25 02:56:11] [ Optimus ]: (null) [2025-01-25 02:56:11] [ AMD switchable ]: (null) [2025-01-25 02:56:11] [ Desktop compositing ]: Aero Glass [2025-01-25 02:56:11] [ Direct composition ]: (null) [2025-01-25 02:56:11] [ Supports overlays ]: (null) [2025-01-25 02:56:11] [ YUY2 overlay support ]: DIRECT [2025-01-25 02:56:11] [ NV12 overlay support ]: DIRECT [2025-01-25 02:56:11] [ BGRA8 overlay support ]: SOFTWARE [2025-01-25 02:56:11] [ RGB10A2 overlay support ]: SOFTWARE [2025-01-25 02:56:11] [ DirectML feature level ]: Not supported [2025-01-25 02:56:11] [ Driver D3D12 feature level ]: Not supported [2025-01-25 02:56:11] [ Driver Vulkan API version ]: Not supported [2025-01-25 02:56:11] [ GPU CUDA compute capability major version ]: (null) [2025-01-25 02:56:11] [ Pixel shader version ]: 5.0 [2025-01-25 02:56:11] [ Vertex shader version ]: 5.0 [2025-01-25 02:56:11] [ Max. MSAA samples ]: 8 [2025-01-25 02:56:11] [ Machine model name ]: (null) [2025-01-25 02:56:11] [ Machine model version ]: (null) [2025-01-25 02:56:11] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-01-25 02:56:11] [ Display type ]: ANGLE_D3D11 [2025-01-25 02:56:11] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-01-25 02:56:11] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-01-25 02:56:11] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-25 02:56:11] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-01-25 02:56:11] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-01-25 02:56:11] [ Disabled WebGL Extensions ]: (null) [2025-01-25 02:56:11] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-01-25 02:56:11] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-25 02:56:11] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-01-25 02:56:11] [ Direct rendering version ]: unknown [2025-01-25 02:56:11] [ Reset notification strategy ]: 0x8252 [2025-01-25 02:56:11] [ GPU process crash count ]: (null) [2025-01-25 02:56:11] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-01-25 02:56:11] [ compositorInfo ]: [2025-01-25 02:56:11] [ Tile Update Mode ]: One-copy [2025-01-25 02:56:11] [ Partial Raster ]: Enabled [2025-01-25 02:56:11] [ dawnInfo ]: [2025-01-25 02:56:11] [ devicePerfInfo ]: [2025-01-25 02:56:11] [ displayInfo ]: [2025-01-25 02:56:11] [ Info ]: Display[2941336252] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-25 02:56:11] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-25 02:56:11] [ Buffer format (all) ]: BGRA_8888 [2025-01-25 02:56:11] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-25 02:56:11] [ SDR white level in nits ]: 203 [2025-01-25 02:56:11] [ HDR relative maximum luminance ]: 1 [2025-01-25 02:56:11] [ Bits per color component ]: 8 [2025-01-25 02:56:11] [ Bits per pixel ]: 24 [2025-01-25 02:56:11] [ Refresh Rate in Hz ]: 60 [2025-01-25 02:56:11] [ Info ]: Display[1334179288] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-25 02:56:11] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-25 02:56:11] [ Buffer format (all) ]: BGRA_8888 [2025-01-25 02:56:11] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-25 02:56:11] [ SDR white level in nits ]: 203 [2025-01-25 02:56:11] [ HDR relative maximum luminance ]: 1 [2025-01-25 02:56:11] [ Bits per color component ]: 8 [2025-01-25 02:56:11] [ Bits per pixel ]: 24 [2025-01-25 02:56:11] [ Refresh Rate in Hz ]: 144 [2025-01-25 02:56:11] [ featureStatus ]: [2025-01-25 02:56:11] [ featureStatus ]: [2025-01-25 02:56:11] [ 2d_canvas ]: enabled [2025-01-25 02:56:11] [ canvas_oop_rasterization ]: enabled_on [2025-01-25 02:56:11] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-01-25 02:56:11] [ gpu_compositing ]: enabled [2025-01-25 02:56:11] [ multiple_raster_threads ]: enabled_on [2025-01-25 02:56:11] [ opengl ]: enabled_on [2025-01-25 02:56:11] [ rasterization ]: enabled [2025-01-25 02:56:11] [ raw_draw ]: disabled_off_ok [2025-01-25 02:56:11] [ skia_graphite ]: disabled_off [2025-01-25 02:56:11] [ video_decode ]: enabled [2025-01-25 02:56:11] [ video_encode ]: enabled [2025-01-25 02:56:11] [ vulkan ]: disabled_off [2025-01-25 02:56:11] [ webgl ]: enabled [2025-01-25 02:56:11] [ webgl2 ]: enabled [2025-01-25 02:56:11] [ webgpu ]: enabled [2025-01-25 02:56:11] [ webnn ]: disabled_off [2025-01-25 02:56:11] [ problems ]: [2025-01-25 02:56:11] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-01-25 02:56:11] [ tag ]: workarounds [2025-01-25 02:56:11] [ affectedSettings ]: exit_on_context_lost [2025-01-25 02:56:11] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-01-25 02:56:11] [ tag ]: workarounds [2025-01-25 02:56:11] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-25 02:56:11] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-01-25 02:56:11] [ tag ]: workarounds [2025-01-25 02:56:11] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-01-25 02:56:11] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-01-25 02:56:11] [ tag ]: workarounds [2025-01-25 02:56:11] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-01-25 02:56:11] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-01-25 02:56:11] [ tag ]: workarounds [2025-01-25 02:56:11] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-01-25 02:56:11] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-01-25 02:56:11] [ tag ]: workarounds [2025-01-25 02:56:11] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-01-25 02:56:11] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-01-25 02:56:11] [ tag ]: workarounds [2025-01-25 02:56:11] [ affectedSettings ]: disable_accelerated_av1_encode [2025-01-25 02:56:11] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-01-25 02:56:11] [ tag ]: workarounds [2025-01-25 02:56:11] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-01-25 02:56:11] [ workarounds ]: [2025-01-25 02:56:11] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-01-25 02:56:11] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-01-25 02:56:11] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-01-25 02:56:11] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-01-25 02:56:11] [ workarounds[4] ]: exit_on_context_lost [2025-01-25 02:56:11] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-25 02:56:11] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-01-25 02:56:11] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-01-25 02:56:11] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-01-25 02:56:11] [ gpuMemoryBufferInfo ]: [2025-01-25 02:56:11] [ R_8 ]: Software only [2025-01-25 02:56:11] [ R_16 ]: Software only [2025-01-25 02:56:11] [ RG_88 ]: Software only [2025-01-25 02:56:11] [ RG_1616 ]: Software only [2025-01-25 02:56:11] [ BGR_565 ]: Software only [2025-01-25 02:56:11] [ RGBA_4444 ]: Software only [2025-01-25 02:56:11] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-01-25 02:56:11] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-01-25 02:56:11] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-01-25 02:56:11] [ BGRA_1010102 ]: Software only [2025-01-25 02:56:11] [ RGBA_1010102 ]: Software only [2025-01-25 02:56:11] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-01-25 02:56:11] [ RGBA_F16 ]: Software only [2025-01-25 02:56:11] [ YVU_420 ]: Software only [2025-01-25 02:56:11] [ YUV_420_BIPLANAR ]: Software only [2025-01-25 02:56:11] [ YUVA_420_TRIPLANAR ]: Software only [2025-01-25 02:56:11] [ P010 ]: Software only [2025-01-25 02:56:11] [ videoAcceleratorsInfo ]: [2025-01-25 02:56:11] [ Decoding ]: (null) [2025-01-25 02:56:11] [ Encoding ]: (null) [2025-01-25 02:56:11] [2025-01-25 02:56:11] *** Report Section: Log Messages *** [2025-01-25 02:56:11] [2025-01-25 02:56:11] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-01-25 04:26:30] ==================[ GPU Report: Start [0] ]================= [2025-01-25 04:26:30] [2025-01-25 04:26:30] *** Report Section: Client Info *** [2025-01-25 04:26:30] [2025-01-25 04:26:30] [ client_info ]: [2025-01-25 04:26:30] [ angle_commit_id ]: 5d4df51d1d7d [2025-01-25 04:26:30] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=23184 -buildid=1733265492 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 [2025-01-25 04:26:30] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-01-25 04:26:30] [ operating_system ]: Windows NT 10.0.22631 [2025-01-25 04:26:30] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-01-25 04:26:30] [ version ]: Chrome/126.0.6478.183 [2025-01-25 04:26:30] [2025-01-25 04:26:30] *** Report Section: GPU Info *** [2025-01-25 04:26:30] [2025-01-25 04:26:30] [ gpu_info ]: [2025-01-25 04:26:30] [ ANGLEFeatures ]: [2025-01-25 04:26:30] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-01-25 04:26:30] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-01-25 04:26:30] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-01-25 04:26:30] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-01-25 04:26:30] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-01-25 04:26:30] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-01-25 04:26:30] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-01-25 04:26:30] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-01-25 04:26:30] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-01-25 04:26:30] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-01-25 04:26:30] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-01-25 04:26:30] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-01-25 04:26:30] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-01-25 04:26:30] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-01-25 04:26:30] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-01-25 04:26:30] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-01-25 04:26:30] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-01-25 04:26:30] [ basicInfo ]: [2025-01-25 04:26:30] [ Initialization time ]: 111 [2025-01-25 04:26:30] [ In-process GPU ]: (null) [2025-01-25 04:26:30] [ Passthrough Command Decoder ]: (null) [2025-01-25 04:26:30] [ Sandboxed ]: (null) [2025-01-25 04:26:30] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,82738}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-01-25 04:26:30] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,90128}, DRIVER_VERSION=32.0.11027.1003 [2025-01-25 04:26:30] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108574}, DRIVER_VERSION=32.0.15.6614 [2025-01-25 04:26:30] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,107334}, DRIVER_VERSION=32.0.15.6614 [2025-01-25 04:26:30] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,90055}, DRIVER_VERSION=10.0.22621.4249 [2025-01-25 04:26:30] [ Optimus ]: (null) [2025-01-25 04:26:30] [ AMD switchable ]: (null) [2025-01-25 04:26:30] [ Desktop compositing ]: Aero Glass [2025-01-25 04:26:30] [ Direct composition ]: (null) [2025-01-25 04:26:30] [ Supports overlays ]: (null) [2025-01-25 04:26:30] [ YUY2 overlay support ]: DIRECT [2025-01-25 04:26:30] [ NV12 overlay support ]: DIRECT [2025-01-25 04:26:30] [ BGRA8 overlay support ]: SOFTWARE [2025-01-25 04:26:30] [ RGB10A2 overlay support ]: SOFTWARE [2025-01-25 04:26:30] [ DirectML feature level ]: Not supported [2025-01-25 04:26:30] [ Driver D3D12 feature level ]: Not supported [2025-01-25 04:26:30] [ Driver Vulkan API version ]: Not supported [2025-01-25 04:26:30] [ GPU CUDA compute capability major version ]: (null) [2025-01-25 04:26:30] [ Pixel shader version ]: 5.0 [2025-01-25 04:26:30] [ Vertex shader version ]: 5.0 [2025-01-25 04:26:30] [ Max. MSAA samples ]: 8 [2025-01-25 04:26:30] [ Machine model name ]: (null) [2025-01-25 04:26:30] [ Machine model version ]: (null) [2025-01-25 04:26:30] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-01-25 04:26:30] [ Display type ]: ANGLE_D3D11 [2025-01-25 04:26:30] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-01-25 04:26:30] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-01-25 04:26:30] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-25 04:26:30] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-01-25 04:26:30] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-01-25 04:26:30] [ Disabled WebGL Extensions ]: (null) [2025-01-25 04:26:30] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-01-25 04:26:30] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-25 04:26:30] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-01-25 04:26:30] [ Direct rendering version ]: unknown [2025-01-25 04:26:30] [ Reset notification strategy ]: 0x8252 [2025-01-25 04:26:30] [ GPU process crash count ]: (null) [2025-01-25 04:26:30] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-01-25 04:26:30] [ compositorInfo ]: [2025-01-25 04:26:30] [ Tile Update Mode ]: One-copy [2025-01-25 04:26:30] [ Partial Raster ]: Enabled [2025-01-25 04:26:30] [ dawnInfo ]: [2025-01-25 04:26:30] [ devicePerfInfo ]: [2025-01-25 04:26:30] [ displayInfo ]: [2025-01-25 04:26:30] [ Info ]: Display[2941336252] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-25 04:26:30] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-25 04:26:30] [ Buffer format (all) ]: BGRA_8888 [2025-01-25 04:26:30] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-25 04:26:30] [ SDR white level in nits ]: 203 [2025-01-25 04:26:30] [ HDR relative maximum luminance ]: 1 [2025-01-25 04:26:30] [ Bits per color component ]: 8 [2025-01-25 04:26:30] [ Bits per pixel ]: 24 [2025-01-25 04:26:30] [ Refresh Rate in Hz ]: 60 [2025-01-25 04:26:30] [ Info ]: Display[1334179288] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-25 04:26:30] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-25 04:26:30] [ Buffer format (all) ]: BGRA_8888 [2025-01-25 04:26:30] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-25 04:26:30] [ SDR white level in nits ]: 203 [2025-01-25 04:26:30] [ HDR relative maximum luminance ]: 1 [2025-01-25 04:26:30] [ Bits per color component ]: 8 [2025-01-25 04:26:30] [ Bits per pixel ]: 24 [2025-01-25 04:26:30] [ Refresh Rate in Hz ]: 144 [2025-01-25 04:26:30] [ featureStatus ]: [2025-01-25 04:26:30] [ featureStatus ]: [2025-01-25 04:26:30] [ 2d_canvas ]: enabled [2025-01-25 04:26:30] [ canvas_oop_rasterization ]: enabled_on [2025-01-25 04:26:30] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-01-25 04:26:30] [ gpu_compositing ]: enabled [2025-01-25 04:26:30] [ multiple_raster_threads ]: enabled_on [2025-01-25 04:26:30] [ opengl ]: enabled_on [2025-01-25 04:26:30] [ rasterization ]: enabled [2025-01-25 04:26:30] [ raw_draw ]: disabled_off_ok [2025-01-25 04:26:30] [ skia_graphite ]: disabled_off [2025-01-25 04:26:30] [ video_decode ]: enabled [2025-01-25 04:26:30] [ video_encode ]: enabled [2025-01-25 04:26:30] [ vulkan ]: disabled_off [2025-01-25 04:26:30] [ webgl ]: enabled [2025-01-25 04:26:30] [ webgl2 ]: enabled [2025-01-25 04:26:30] [ webgpu ]: enabled [2025-01-25 04:26:30] [ webnn ]: disabled_off [2025-01-25 04:26:30] [ problems ]: [2025-01-25 04:26:30] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-01-25 04:26:30] [ tag ]: workarounds [2025-01-25 04:26:30] [ affectedSettings ]: exit_on_context_lost [2025-01-25 04:26:30] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-01-25 04:26:30] [ tag ]: workarounds [2025-01-25 04:26:30] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-25 04:26:30] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-01-25 04:26:30] [ tag ]: workarounds [2025-01-25 04:26:30] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-01-25 04:26:30] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-01-25 04:26:30] [ tag ]: workarounds [2025-01-25 04:26:30] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-01-25 04:26:30] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-01-25 04:26:30] [ tag ]: workarounds [2025-01-25 04:26:30] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-01-25 04:26:30] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-01-25 04:26:30] [ tag ]: workarounds [2025-01-25 04:26:30] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-01-25 04:26:30] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-01-25 04:26:30] [ tag ]: workarounds [2025-01-25 04:26:30] [ affectedSettings ]: disable_accelerated_av1_encode [2025-01-25 04:26:30] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-01-25 04:26:30] [ tag ]: workarounds [2025-01-25 04:26:30] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-01-25 04:26:30] [ workarounds ]: [2025-01-25 04:26:30] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-01-25 04:26:30] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-01-25 04:26:30] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-01-25 04:26:30] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-01-25 04:26:30] [ workarounds[4] ]: exit_on_context_lost [2025-01-25 04:26:30] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-25 04:26:30] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-01-25 04:26:30] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-01-25 04:26:30] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-01-25 04:26:30] [ gpuMemoryBufferInfo ]: [2025-01-25 04:26:30] [ R_8 ]: Software only [2025-01-25 04:26:30] [ R_16 ]: Software only [2025-01-25 04:26:30] [ RG_88 ]: Software only [2025-01-25 04:26:30] [ RG_1616 ]: Software only [2025-01-25 04:26:30] [ BGR_565 ]: Software only [2025-01-25 04:26:30] [ RGBA_4444 ]: Software only [2025-01-25 04:26:30] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-01-25 04:26:30] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-01-25 04:26:30] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-01-25 04:26:30] [ BGRA_1010102 ]: Software only [2025-01-25 04:26:30] [ RGBA_1010102 ]: Software only [2025-01-25 04:26:30] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-01-25 04:26:30] [ RGBA_F16 ]: Software only [2025-01-25 04:26:30] [ YVU_420 ]: Software only [2025-01-25 04:26:30] [ YUV_420_BIPLANAR ]: Software only [2025-01-25 04:26:30] [ YUVA_420_TRIPLANAR ]: Software only [2025-01-25 04:26:30] [ P010 ]: Software only [2025-01-25 04:26:30] [ videoAcceleratorsInfo ]: [2025-01-25 04:26:30] [ Decoding ]: (null) [2025-01-25 04:26:30] [ Encoding ]: (null) [2025-01-25 04:26:30] [2025-01-25 04:26:30] *** Report Section: Log Messages *** [2025-01-25 04:26:30] [2025-01-25 04:26:30] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-01-25 23:24:28] ==================[ GPU Report: Start [0] ]================= [2025-01-25 23:24:28] [2025-01-25 23:24:28] *** Report Section: Client Info *** [2025-01-25 23:24:28] [2025-01-25 23:24:28] [ client_info ]: [2025-01-25 23:24:28] [ angle_commit_id ]: 5d4df51d1d7d [2025-01-25 23:24:28] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=23184 -buildid=1733265492 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 [2025-01-25 23:24:28] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-01-25 23:24:28] [ operating_system ]: Windows NT 10.0.22631 [2025-01-25 23:24:28] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-01-25 23:24:28] [ version ]: Chrome/126.0.6478.183 [2025-01-25 23:24:28] [2025-01-25 23:24:28] *** Report Section: GPU Info *** [2025-01-25 23:24:28] [2025-01-25 23:24:28] [ gpu_info ]: [2025-01-25 23:24:28] [ ANGLEFeatures ]: [2025-01-25 23:24:28] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-01-25 23:24:28] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-01-25 23:24:28] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-01-25 23:24:28] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-01-25 23:24:28] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-01-25 23:24:28] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-01-25 23:24:28] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-01-25 23:24:28] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-01-25 23:24:28] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-01-25 23:24:28] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-01-25 23:24:28] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-01-25 23:24:28] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-01-25 23:24:28] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-01-25 23:24:28] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-01-25 23:24:28] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-01-25 23:24:28] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-01-25 23:24:28] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-01-25 23:24:28] [ basicInfo ]: [2025-01-25 23:24:28] [ Initialization time ]: 324 [2025-01-25 23:24:28] [ In-process GPU ]: (null) [2025-01-25 23:24:28] [ Passthrough Command Decoder ]: (null) [2025-01-25 23:24:28] [ Sandboxed ]: (null) [2025-01-25 23:24:28] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,82738}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-01-25 23:24:28] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,90128}, DRIVER_VERSION=32.0.11027.1003 [2025-01-25 23:24:28] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108574}, DRIVER_VERSION=32.0.15.6614 [2025-01-25 23:24:28] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,107334}, DRIVER_VERSION=32.0.15.6614 [2025-01-25 23:24:28] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,90055}, DRIVER_VERSION=10.0.22621.4249 [2025-01-25 23:24:28] [ Optimus ]: (null) [2025-01-25 23:24:28] [ AMD switchable ]: (null) [2025-01-25 23:24:28] [ Desktop compositing ]: Aero Glass [2025-01-25 23:24:28] [ Direct composition ]: (null) [2025-01-25 23:24:28] [ Supports overlays ]: (null) [2025-01-25 23:24:28] [ YUY2 overlay support ]: DIRECT [2025-01-25 23:24:28] [ NV12 overlay support ]: DIRECT [2025-01-25 23:24:28] [ BGRA8 overlay support ]: SOFTWARE [2025-01-25 23:24:28] [ RGB10A2 overlay support ]: SOFTWARE [2025-01-25 23:24:28] [ DirectML feature level ]: Not supported [2025-01-25 23:24:28] [ Driver D3D12 feature level ]: Not supported [2025-01-25 23:24:28] [ Driver Vulkan API version ]: Not supported [2025-01-25 23:24:28] [ GPU CUDA compute capability major version ]: (null) [2025-01-25 23:24:28] [ Pixel shader version ]: 5.0 [2025-01-25 23:24:28] [ Vertex shader version ]: 5.0 [2025-01-25 23:24:28] [ Max. MSAA samples ]: 8 [2025-01-25 23:24:28] [ Machine model name ]: (null) [2025-01-25 23:24:28] [ Machine model version ]: (null) [2025-01-25 23:24:28] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-01-25 23:24:28] [ Display type ]: ANGLE_D3D11 [2025-01-25 23:24:28] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-01-25 23:24:28] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-01-25 23:24:28] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-25 23:24:28] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-01-25 23:24:28] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-01-25 23:24:28] [ Disabled WebGL Extensions ]: (null) [2025-01-25 23:24:28] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-01-25 23:24:28] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-25 23:24:28] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-01-25 23:24:28] [ Direct rendering version ]: unknown [2025-01-25 23:24:28] [ Reset notification strategy ]: 0x8252 [2025-01-25 23:24:28] [ GPU process crash count ]: (null) [2025-01-25 23:24:28] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-01-25 23:24:28] [ compositorInfo ]: [2025-01-25 23:24:28] [ Tile Update Mode ]: One-copy [2025-01-25 23:24:28] [ Partial Raster ]: Enabled [2025-01-25 23:24:28] [ dawnInfo ]: [2025-01-25 23:24:28] [ devicePerfInfo ]: [2025-01-25 23:24:28] [ displayInfo ]: [2025-01-25 23:24:28] [ Info ]: Display[2941336252] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-25 23:24:28] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-25 23:24:28] [ Buffer format (all) ]: BGRA_8888 [2025-01-25 23:24:28] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-25 23:24:28] [ SDR white level in nits ]: 203 [2025-01-25 23:24:28] [ HDR relative maximum luminance ]: 1 [2025-01-25 23:24:28] [ Bits per color component ]: 8 [2025-01-25 23:24:28] [ Bits per pixel ]: 24 [2025-01-25 23:24:28] [ Refresh Rate in Hz ]: 60 [2025-01-25 23:24:28] [ Info ]: Display[1334179288] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-25 23:24:28] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-25 23:24:28] [ Buffer format (all) ]: BGRA_8888 [2025-01-25 23:24:28] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-25 23:24:28] [ SDR white level in nits ]: 203 [2025-01-25 23:24:28] [ HDR relative maximum luminance ]: 1 [2025-01-25 23:24:28] [ Bits per color component ]: 8 [2025-01-25 23:24:28] [ Bits per pixel ]: 24 [2025-01-25 23:24:28] [ Refresh Rate in Hz ]: 144 [2025-01-25 23:24:28] [ featureStatus ]: [2025-01-25 23:24:28] [ featureStatus ]: [2025-01-25 23:24:28] [ 2d_canvas ]: enabled [2025-01-25 23:24:28] [ canvas_oop_rasterization ]: enabled_on [2025-01-25 23:24:28] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-01-25 23:24:28] [ gpu_compositing ]: enabled [2025-01-25 23:24:28] [ multiple_raster_threads ]: enabled_on [2025-01-25 23:24:28] [ opengl ]: enabled_on [2025-01-25 23:24:28] [ rasterization ]: enabled [2025-01-25 23:24:28] [ raw_draw ]: disabled_off_ok [2025-01-25 23:24:28] [ skia_graphite ]: disabled_off [2025-01-25 23:24:28] [ video_decode ]: enabled [2025-01-25 23:24:28] [ video_encode ]: enabled [2025-01-25 23:24:28] [ vulkan ]: disabled_off [2025-01-25 23:24:28] [ webgl ]: enabled [2025-01-25 23:24:28] [ webgl2 ]: enabled [2025-01-25 23:24:28] [ webgpu ]: enabled [2025-01-25 23:24:28] [ webnn ]: disabled_off [2025-01-25 23:24:28] [ problems ]: [2025-01-25 23:24:28] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-01-25 23:24:28] [ tag ]: workarounds [2025-01-25 23:24:28] [ affectedSettings ]: exit_on_context_lost [2025-01-25 23:24:28] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-01-25 23:24:28] [ tag ]: workarounds [2025-01-25 23:24:28] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-25 23:24:28] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-01-25 23:24:28] [ tag ]: workarounds [2025-01-25 23:24:28] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-01-25 23:24:28] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-01-25 23:24:28] [ tag ]: workarounds [2025-01-25 23:24:28] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-01-25 23:24:28] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-01-25 23:24:28] [ tag ]: workarounds [2025-01-25 23:24:28] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-01-25 23:24:28] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-01-25 23:24:28] [ tag ]: workarounds [2025-01-25 23:24:28] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-01-25 23:24:28] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-01-25 23:24:28] [ tag ]: workarounds [2025-01-25 23:24:28] [ affectedSettings ]: disable_accelerated_av1_encode [2025-01-25 23:24:28] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-01-25 23:24:28] [ tag ]: workarounds [2025-01-25 23:24:28] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-01-25 23:24:28] [ workarounds ]: [2025-01-25 23:24:28] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-01-25 23:24:28] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-01-25 23:24:28] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-01-25 23:24:28] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-01-25 23:24:28] [ workarounds[4] ]: exit_on_context_lost [2025-01-25 23:24:28] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-25 23:24:28] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-01-25 23:24:28] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-01-25 23:24:28] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-01-25 23:24:28] [ gpuMemoryBufferInfo ]: [2025-01-25 23:24:28] [ R_8 ]: Software only [2025-01-25 23:24:28] [ R_16 ]: Software only [2025-01-25 23:24:28] [ RG_88 ]: Software only [2025-01-25 23:24:28] [ RG_1616 ]: Software only [2025-01-25 23:24:28] [ BGR_565 ]: Software only [2025-01-25 23:24:28] [ RGBA_4444 ]: Software only [2025-01-25 23:24:28] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-01-25 23:24:28] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-01-25 23:24:28] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-01-25 23:24:28] [ BGRA_1010102 ]: Software only [2025-01-25 23:24:28] [ RGBA_1010102 ]: Software only [2025-01-25 23:24:28] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-01-25 23:24:28] [ RGBA_F16 ]: Software only [2025-01-25 23:24:28] [ YVU_420 ]: Software only [2025-01-25 23:24:28] [ YUV_420_BIPLANAR ]: Software only [2025-01-25 23:24:28] [ YUVA_420_TRIPLANAR ]: Software only [2025-01-25 23:24:28] [ P010 ]: Software only [2025-01-25 23:24:28] [ videoAcceleratorsInfo ]: [2025-01-25 23:24:28] [ Decoding ]: (null) [2025-01-25 23:24:28] [ Encoding ]: (null) [2025-01-25 23:24:28] [2025-01-25 23:24:28] *** Report Section: Log Messages *** [2025-01-25 23:24:28] [2025-01-25 23:24:28] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-01-30 04:30:42] ==================[ GPU Report: Start [0] ]================= [2025-01-30 04:30:42] [2025-01-30 04:30:42] *** Report Section: Client Info *** [2025-01-30 04:30:42] [2025-01-30 04:30:42] [ client_info ]: [2025-01-30 04:30:42] [ angle_commit_id ]: 5d4df51d1d7d [2025-01-30 04:30:42] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=23184 -buildid=1733265492 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 [2025-01-30 04:30:42] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-01-30 04:30:42] [ operating_system ]: Windows NT 10.0.22631 [2025-01-30 04:30:42] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-01-30 04:30:42] [ version ]: Chrome/126.0.6478.183 [2025-01-30 04:30:42] [2025-01-30 04:30:42] *** Report Section: GPU Info *** [2025-01-30 04:30:42] [2025-01-30 04:30:42] [ gpu_info ]: [2025-01-30 04:30:42] [ ANGLEFeatures ]: [2025-01-30 04:30:42] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-01-30 04:30:42] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-01-30 04:30:42] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-01-30 04:30:42] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-01-30 04:30:42] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-01-30 04:30:42] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-01-30 04:30:42] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-01-30 04:30:42] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-01-30 04:30:42] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-01-30 04:30:42] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-01-30 04:30:42] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-01-30 04:30:42] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-01-30 04:30:42] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-01-30 04:30:42] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-01-30 04:30:42] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-01-30 04:30:42] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-01-30 04:30:42] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-01-30 04:30:42] [ basicInfo ]: [2025-01-30 04:30:42] [ Initialization time ]: 334 [2025-01-30 04:30:42] [ In-process GPU ]: (null) [2025-01-30 04:30:42] [ Passthrough Command Decoder ]: (null) [2025-01-30 04:30:42] [ Sandboxed ]: (null) [2025-01-30 04:30:42] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,82738}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-01-30 04:30:42] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={1,3851646676}, DRIVER_VERSION=32.0.11027.2001 [2025-01-30 04:30:42] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108574}, DRIVER_VERSION=32.0.15.6614 [2025-01-30 04:30:42] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,107334}, DRIVER_VERSION=32.0.15.6614 [2025-01-30 04:30:42] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,90055}, DRIVER_VERSION=10.0.22621.4249 [2025-01-30 04:30:42] [ Optimus ]: (null) [2025-01-30 04:30:42] [ AMD switchable ]: (null) [2025-01-30 04:30:42] [ Desktop compositing ]: Aero Glass [2025-01-30 04:30:42] [ Direct composition ]: (null) [2025-01-30 04:30:42] [ Supports overlays ]: (null) [2025-01-30 04:30:42] [ YUY2 overlay support ]: DIRECT [2025-01-30 04:30:42] [ NV12 overlay support ]: DIRECT [2025-01-30 04:30:42] [ BGRA8 overlay support ]: SOFTWARE [2025-01-30 04:30:42] [ RGB10A2 overlay support ]: SOFTWARE [2025-01-30 04:30:42] [ DirectML feature level ]: Not supported [2025-01-30 04:30:42] [ Driver D3D12 feature level ]: Not supported [2025-01-30 04:30:42] [ Driver Vulkan API version ]: Not supported [2025-01-30 04:30:42] [ GPU CUDA compute capability major version ]: (null) [2025-01-30 04:30:42] [ Pixel shader version ]: 5.0 [2025-01-30 04:30:42] [ Vertex shader version ]: 5.0 [2025-01-30 04:30:42] [ Max. MSAA samples ]: 8 [2025-01-30 04:30:42] [ Machine model name ]: (null) [2025-01-30 04:30:42] [ Machine model version ]: (null) [2025-01-30 04:30:42] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-01-30 04:30:42] [ Display type ]: ANGLE_D3D11 [2025-01-30 04:30:42] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-01-30 04:30:42] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-01-30 04:30:42] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-30 04:30:42] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-01-30 04:30:42] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-01-30 04:30:42] [ Disabled WebGL Extensions ]: (null) [2025-01-30 04:30:42] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-01-30 04:30:42] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-30 04:30:42] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-01-30 04:30:42] [ Direct rendering version ]: unknown [2025-01-30 04:30:42] [ Reset notification strategy ]: 0x8252 [2025-01-30 04:30:42] [ GPU process crash count ]: (null) [2025-01-30 04:30:42] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-01-30 04:30:42] [ compositorInfo ]: [2025-01-30 04:30:42] [ Tile Update Mode ]: One-copy [2025-01-30 04:30:42] [ Partial Raster ]: Enabled [2025-01-30 04:30:42] [ dawnInfo ]: [2025-01-30 04:30:42] [ devicePerfInfo ]: [2025-01-30 04:30:42] [ displayInfo ]: [2025-01-30 04:30:42] [ Info ]: Display[2941336252] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-30 04:30:42] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-30 04:30:42] [ Buffer format (all) ]: BGRA_8888 [2025-01-30 04:30:42] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-30 04:30:42] [ SDR white level in nits ]: 203 [2025-01-30 04:30:42] [ HDR relative maximum luminance ]: 1 [2025-01-30 04:30:42] [ Bits per color component ]: 8 [2025-01-30 04:30:42] [ Bits per pixel ]: 24 [2025-01-30 04:30:42] [ Refresh Rate in Hz ]: 60 [2025-01-30 04:30:42] [ Info ]: Display[1334179288] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-30 04:30:42] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-30 04:30:42] [ Buffer format (all) ]: BGRA_8888 [2025-01-30 04:30:42] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-30 04:30:42] [ SDR white level in nits ]: 203 [2025-01-30 04:30:42] [ HDR relative maximum luminance ]: 1 [2025-01-30 04:30:42] [ Bits per color component ]: 8 [2025-01-30 04:30:42] [ Bits per pixel ]: 24 [2025-01-30 04:30:42] [ Refresh Rate in Hz ]: 144 [2025-01-30 04:30:42] [ featureStatus ]: [2025-01-30 04:30:42] [ featureStatus ]: [2025-01-30 04:30:42] [ 2d_canvas ]: enabled [2025-01-30 04:30:42] [ canvas_oop_rasterization ]: enabled_on [2025-01-30 04:30:42] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-01-30 04:30:42] [ gpu_compositing ]: enabled [2025-01-30 04:30:42] [ multiple_raster_threads ]: enabled_on [2025-01-30 04:30:42] [ opengl ]: enabled_on [2025-01-30 04:30:42] [ rasterization ]: enabled [2025-01-30 04:30:42] [ raw_draw ]: disabled_off_ok [2025-01-30 04:30:42] [ skia_graphite ]: disabled_off [2025-01-30 04:30:42] [ video_decode ]: enabled [2025-01-30 04:30:42] [ video_encode ]: enabled [2025-01-30 04:30:42] [ vulkan ]: disabled_off [2025-01-30 04:30:42] [ webgl ]: enabled [2025-01-30 04:30:42] [ webgl2 ]: enabled [2025-01-30 04:30:42] [ webgpu ]: enabled [2025-01-30 04:30:42] [ webnn ]: disabled_off [2025-01-30 04:30:42] [ problems ]: [2025-01-30 04:30:42] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-01-30 04:30:42] [ tag ]: workarounds [2025-01-30 04:30:42] [ affectedSettings ]: exit_on_context_lost [2025-01-30 04:30:42] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-01-30 04:30:42] [ tag ]: workarounds [2025-01-30 04:30:42] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-30 04:30:42] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-01-30 04:30:42] [ tag ]: workarounds [2025-01-30 04:30:42] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-01-30 04:30:42] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-01-30 04:30:42] [ tag ]: workarounds [2025-01-30 04:30:42] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-01-30 04:30:42] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-01-30 04:30:42] [ tag ]: workarounds [2025-01-30 04:30:42] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-01-30 04:30:42] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-01-30 04:30:42] [ tag ]: workarounds [2025-01-30 04:30:42] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-01-30 04:30:42] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-01-30 04:30:42] [ tag ]: workarounds [2025-01-30 04:30:42] [ affectedSettings ]: disable_accelerated_av1_encode [2025-01-30 04:30:42] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-01-30 04:30:42] [ tag ]: workarounds [2025-01-30 04:30:42] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-01-30 04:30:42] [ workarounds ]: [2025-01-30 04:30:42] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-01-30 04:30:42] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-01-30 04:30:42] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-01-30 04:30:42] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-01-30 04:30:42] [ workarounds[4] ]: exit_on_context_lost [2025-01-30 04:30:42] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-30 04:30:42] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-01-30 04:30:42] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-01-30 04:30:42] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-01-30 04:30:42] [ gpuMemoryBufferInfo ]: [2025-01-30 04:30:42] [ R_8 ]: Software only [2025-01-30 04:30:42] [ R_16 ]: Software only [2025-01-30 04:30:42] [ RG_88 ]: Software only [2025-01-30 04:30:42] [ RG_1616 ]: Software only [2025-01-30 04:30:42] [ BGR_565 ]: Software only [2025-01-30 04:30:42] [ RGBA_4444 ]: Software only [2025-01-30 04:30:42] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-01-30 04:30:42] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-01-30 04:30:42] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-01-30 04:30:42] [ BGRA_1010102 ]: Software only [2025-01-30 04:30:42] [ RGBA_1010102 ]: Software only [2025-01-30 04:30:42] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-01-30 04:30:42] [ RGBA_F16 ]: Software only [2025-01-30 04:30:42] [ YVU_420 ]: Software only [2025-01-30 04:30:42] [ YUV_420_BIPLANAR ]: Software only [2025-01-30 04:30:42] [ YUVA_420_TRIPLANAR ]: Software only [2025-01-30 04:30:42] [ P010 ]: Software only [2025-01-30 04:30:42] [ videoAcceleratorsInfo ]: [2025-01-30 04:30:42] [ Decoding ]: (null) [2025-01-30 04:30:42] [ Encoding ]: (null) [2025-01-30 04:30:42] [2025-01-30 04:30:42] *** Report Section: Log Messages *** [2025-01-30 04:30:42] [2025-01-30 04:30:42] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-01-30 04:36:17] ==================[ GPU Report: Start [0] ]================= [2025-01-30 04:36:18] [2025-01-30 04:36:18] *** Report Section: Client Info *** [2025-01-30 04:36:18] [2025-01-30 04:36:18] [ client_info ]: [2025-01-30 04:36:18] [ angle_commit_id ]: 5d4df51d1d7d [2025-01-30 04:36:18] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=23184 -buildid=1733265492 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 [2025-01-30 04:36:18] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-01-30 04:36:18] [ operating_system ]: Windows NT 10.0.22631 [2025-01-30 04:36:18] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-01-30 04:36:18] [ version ]: Chrome/126.0.6478.183 [2025-01-30 04:36:18] [2025-01-30 04:36:18] *** Report Section: GPU Info *** [2025-01-30 04:36:18] [2025-01-30 04:36:18] [ gpu_info ]: [2025-01-30 04:36:18] [ ANGLEFeatures ]: [2025-01-30 04:36:18] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-01-30 04:36:18] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-01-30 04:36:18] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-01-30 04:36:18] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-01-30 04:36:18] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-01-30 04:36:18] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-01-30 04:36:18] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-01-30 04:36:18] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-01-30 04:36:18] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-01-30 04:36:18] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-01-30 04:36:18] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-01-30 04:36:18] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-01-30 04:36:18] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-01-30 04:36:18] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-01-30 04:36:18] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-01-30 04:36:18] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-01-30 04:36:18] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-01-30 04:36:18] [ basicInfo ]: [2025-01-30 04:36:18] [ Initialization time ]: 100 [2025-01-30 04:36:18] [ In-process GPU ]: (null) [2025-01-30 04:36:18] [ Passthrough Command Decoder ]: (null) [2025-01-30 04:36:18] [ Sandboxed ]: (null) [2025-01-30 04:36:18] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,82738}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-01-30 04:36:18] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={1,3851646676}, DRIVER_VERSION=32.0.11027.2001 [2025-01-30 04:36:18] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108574}, DRIVER_VERSION=32.0.15.6614 [2025-01-30 04:36:18] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,107334}, DRIVER_VERSION=32.0.15.6614 [2025-01-30 04:36:18] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,90055}, DRIVER_VERSION=10.0.22621.4249 [2025-01-30 04:36:18] [ Optimus ]: (null) [2025-01-30 04:36:18] [ AMD switchable ]: (null) [2025-01-30 04:36:18] [ Desktop compositing ]: Aero Glass [2025-01-30 04:36:18] [ Direct composition ]: (null) [2025-01-30 04:36:18] [ Supports overlays ]: (null) [2025-01-30 04:36:18] [ YUY2 overlay support ]: DIRECT [2025-01-30 04:36:18] [ NV12 overlay support ]: DIRECT [2025-01-30 04:36:18] [ BGRA8 overlay support ]: SOFTWARE [2025-01-30 04:36:18] [ RGB10A2 overlay support ]: SOFTWARE [2025-01-30 04:36:18] [ DirectML feature level ]: Not supported [2025-01-30 04:36:18] [ Driver D3D12 feature level ]: Not supported [2025-01-30 04:36:18] [ Driver Vulkan API version ]: Not supported [2025-01-30 04:36:18] [ GPU CUDA compute capability major version ]: (null) [2025-01-30 04:36:18] [ Pixel shader version ]: 5.0 [2025-01-30 04:36:18] [ Vertex shader version ]: 5.0 [2025-01-30 04:36:18] [ Max. MSAA samples ]: 8 [2025-01-30 04:36:18] [ Machine model name ]: (null) [2025-01-30 04:36:18] [ Machine model version ]: (null) [2025-01-30 04:36:18] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-01-30 04:36:18] [ Display type ]: ANGLE_D3D11 [2025-01-30 04:36:18] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-01-30 04:36:18] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-01-30 04:36:18] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-30 04:36:18] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-01-30 04:36:18] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-01-30 04:36:18] [ Disabled WebGL Extensions ]: (null) [2025-01-30 04:36:18] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-01-30 04:36:18] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-30 04:36:18] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-01-30 04:36:18] [ Direct rendering version ]: unknown [2025-01-30 04:36:18] [ Reset notification strategy ]: 0x8252 [2025-01-30 04:36:18] [ GPU process crash count ]: (null) [2025-01-30 04:36:18] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-01-30 04:36:18] [ compositorInfo ]: [2025-01-30 04:36:18] [ Tile Update Mode ]: One-copy [2025-01-30 04:36:18] [ Partial Raster ]: Enabled [2025-01-30 04:36:18] [ dawnInfo ]: [2025-01-30 04:36:18] [ devicePerfInfo ]: [2025-01-30 04:36:18] [ displayInfo ]: [2025-01-30 04:36:18] [ Info ]: Display[2941336252] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-30 04:36:18] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-30 04:36:18] [ Buffer format (all) ]: BGRA_8888 [2025-01-30 04:36:18] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-30 04:36:18] [ SDR white level in nits ]: 203 [2025-01-30 04:36:18] [ HDR relative maximum luminance ]: 1 [2025-01-30 04:36:18] [ Bits per color component ]: 8 [2025-01-30 04:36:18] [ Bits per pixel ]: 24 [2025-01-30 04:36:18] [ Refresh Rate in Hz ]: 60 [2025-01-30 04:36:18] [ Info ]: Display[1334179288] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-01-30 04:36:18] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-30 04:36:18] [ Buffer format (all) ]: BGRA_8888 [2025-01-30 04:36:18] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-30 04:36:18] [ SDR white level in nits ]: 203 [2025-01-30 04:36:18] [ HDR relative maximum luminance ]: 1 [2025-01-30 04:36:18] [ Bits per color component ]: 8 [2025-01-30 04:36:18] [ Bits per pixel ]: 24 [2025-01-30 04:36:18] [ Refresh Rate in Hz ]: 144 [2025-01-30 04:36:18] [ featureStatus ]: [2025-01-30 04:36:18] [ featureStatus ]: [2025-01-30 04:36:18] [ 2d_canvas ]: enabled [2025-01-30 04:36:18] [ canvas_oop_rasterization ]: enabled_on [2025-01-30 04:36:18] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-01-30 04:36:18] [ gpu_compositing ]: enabled [2025-01-30 04:36:18] [ multiple_raster_threads ]: enabled_on [2025-01-30 04:36:18] [ opengl ]: enabled_on [2025-01-30 04:36:18] [ rasterization ]: enabled [2025-01-30 04:36:18] [ raw_draw ]: disabled_off_ok [2025-01-30 04:36:18] [ skia_graphite ]: disabled_off [2025-01-30 04:36:18] [ video_decode ]: enabled [2025-01-30 04:36:18] [ video_encode ]: enabled [2025-01-30 04:36:18] [ vulkan ]: disabled_off [2025-01-30 04:36:18] [ webgl ]: enabled [2025-01-30 04:36:18] [ webgl2 ]: enabled [2025-01-30 04:36:18] [ webgpu ]: enabled [2025-01-30 04:36:18] [ webnn ]: disabled_off [2025-01-30 04:36:18] [ problems ]: [2025-01-30 04:36:18] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-01-30 04:36:18] [ tag ]: workarounds [2025-01-30 04:36:18] [ affectedSettings ]: exit_on_context_lost [2025-01-30 04:36:18] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-01-30 04:36:18] [ tag ]: workarounds [2025-01-30 04:36:18] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-30 04:36:18] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-01-30 04:36:18] [ tag ]: workarounds [2025-01-30 04:36:18] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-01-30 04:36:18] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-01-30 04:36:18] [ tag ]: workarounds [2025-01-30 04:36:18] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-01-30 04:36:18] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-01-30 04:36:18] [ tag ]: workarounds [2025-01-30 04:36:18] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-01-30 04:36:18] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-01-30 04:36:18] [ tag ]: workarounds [2025-01-30 04:36:18] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-01-30 04:36:18] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-01-30 04:36:18] [ tag ]: workarounds [2025-01-30 04:36:18] [ affectedSettings ]: disable_accelerated_av1_encode [2025-01-30 04:36:18] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-01-30 04:36:18] [ tag ]: workarounds [2025-01-30 04:36:18] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-01-30 04:36:18] [ workarounds ]: [2025-01-30 04:36:18] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-01-30 04:36:18] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-01-30 04:36:18] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-01-30 04:36:18] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-01-30 04:36:18] [ workarounds[4] ]: exit_on_context_lost [2025-01-30 04:36:18] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-30 04:36:18] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-01-30 04:36:18] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-01-30 04:36:18] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-01-30 04:36:18] [ gpuMemoryBufferInfo ]: [2025-01-30 04:36:18] [ R_8 ]: Software only [2025-01-30 04:36:18] [ R_16 ]: Software only [2025-01-30 04:36:18] [ RG_88 ]: Software only [2025-01-30 04:36:18] [ RG_1616 ]: Software only [2025-01-30 04:36:18] [ BGR_565 ]: Software only [2025-01-30 04:36:18] [ RGBA_4444 ]: Software only [2025-01-30 04:36:18] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-01-30 04:36:18] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-01-30 04:36:18] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-01-30 04:36:18] [ BGRA_1010102 ]: Software only [2025-01-30 04:36:18] [ RGBA_1010102 ]: Software only [2025-01-30 04:36:18] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-01-30 04:36:18] [ RGBA_F16 ]: Software only [2025-01-30 04:36:18] [ YVU_420 ]: Software only [2025-01-30 04:36:18] [ YUV_420_BIPLANAR ]: Software only [2025-01-30 04:36:18] [ YUVA_420_TRIPLANAR ]: Software only [2025-01-30 04:36:18] [ P010 ]: Software only [2025-01-30 04:36:18] [ videoAcceleratorsInfo ]: [2025-01-30 04:36:18] [ Decoding ]: (null) [2025-01-30 04:36:18] [ Encoding ]: (null) [2025-01-30 04:36:18] [2025-01-30 04:36:18] *** Report Section: Log Messages *** [2025-01-30 04:36:18] [2025-01-30 04:36:18] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-02-01 16:54:46] ==================[ GPU Report: Start [0] ]================= [2025-02-01 16:54:46] [2025-02-01 16:54:46] *** Report Section: Client Info *** [2025-02-01 16:54:46] [2025-02-01 16:54:46] [ client_info ]: [2025-02-01 16:54:46] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-01 16:54:46] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=63128 -buildid=1738026274 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-02-01 16:54:46] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-01 16:54:46] [ operating_system ]: Windows NT 10.0.22631 [2025-02-01 16:54:46] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-01 16:54:46] [ version ]: Chrome/126.0.6478.183 [2025-02-01 16:54:46] [2025-02-01 16:54:46] *** Report Section: GPU Info *** [2025-02-01 16:54:46] [2025-02-01 16:54:46] [ gpu_info ]: [2025-02-01 16:54:46] [ ANGLEFeatures ]: [2025-02-01 16:54:46] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-01 16:54:46] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-01 16:54:46] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-01 16:54:46] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-01 16:54:46] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-01 16:54:46] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-01 16:54:46] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-01 16:54:46] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-01 16:54:46] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-01 16:54:46] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-01 16:54:46] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-01 16:54:46] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-01 16:54:46] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-01 16:54:46] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-01 16:54:46] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-01 16:54:46] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-01 16:54:46] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-01 16:54:46] [ basicInfo ]: [2025-02-01 16:54:46] [ Initialization time ]: 312 [2025-02-01 16:54:46] [ In-process GPU ]: (null) [2025-02-01 16:54:46] [ Passthrough Command Decoder ]: (null) [2025-02-01 16:54:46] [ Sandboxed ]: (null) [2025-02-01 16:54:46] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,82738}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-02-01 16:54:46] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={1,3851646676}, DRIVER_VERSION=32.0.11027.2001 [2025-02-01 16:54:46] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108574}, DRIVER_VERSION=32.0.15.6614 [2025-02-01 16:54:46] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,107334}, DRIVER_VERSION=32.0.15.6614 [2025-02-01 16:54:46] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,90055}, DRIVER_VERSION=10.0.22621.4249 [2025-02-01 16:54:46] [ Optimus ]: (null) [2025-02-01 16:54:46] [ AMD switchable ]: (null) [2025-02-01 16:54:46] [ Desktop compositing ]: Aero Glass [2025-02-01 16:54:46] [ Direct composition ]: (null) [2025-02-01 16:54:46] [ Supports overlays ]: (null) [2025-02-01 16:54:46] [ YUY2 overlay support ]: DIRECT [2025-02-01 16:54:46] [ NV12 overlay support ]: DIRECT [2025-02-01 16:54:46] [ BGRA8 overlay support ]: SOFTWARE [2025-02-01 16:54:46] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-01 16:54:46] [ DirectML feature level ]: Not supported [2025-02-01 16:54:46] [ Driver D3D12 feature level ]: Not supported [2025-02-01 16:54:46] [ Driver Vulkan API version ]: Not supported [2025-02-01 16:54:46] [ GPU CUDA compute capability major version ]: (null) [2025-02-01 16:54:46] [ Pixel shader version ]: 5.0 [2025-02-01 16:54:46] [ Vertex shader version ]: 5.0 [2025-02-01 16:54:46] [ Max. MSAA samples ]: 8 [2025-02-01 16:54:46] [ Machine model name ]: (null) [2025-02-01 16:54:46] [ Machine model version ]: (null) [2025-02-01 16:54:46] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-01 16:54:46] [ Display type ]: ANGLE_D3D11 [2025-02-01 16:54:46] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-01 16:54:46] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-02-01 16:54:46] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-01 16:54:46] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-01 16:54:46] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-01 16:54:46] [ Disabled WebGL Extensions ]: (null) [2025-02-01 16:54:46] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-01 16:54:46] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-01 16:54:46] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-01 16:54:46] [ Direct rendering version ]: unknown [2025-02-01 16:54:46] [ Reset notification strategy ]: 0x8252 [2025-02-01 16:54:46] [ GPU process crash count ]: (null) [2025-02-01 16:54:46] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-01 16:54:46] [ compositorInfo ]: [2025-02-01 16:54:46] [ Tile Update Mode ]: One-copy [2025-02-01 16:54:46] [ Partial Raster ]: Enabled [2025-02-01 16:54:46] [ dawnInfo ]: [2025-02-01 16:54:46] [ devicePerfInfo ]: [2025-02-01 16:54:46] [ displayInfo ]: [2025-02-01 16:54:46] [ Info ]: Display[1334179288] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-01 16:54:46] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-01 16:54:46] [ Buffer format (all) ]: BGRA_8888 [2025-02-01 16:54:46] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-01 16:54:46] [ SDR white level in nits ]: 203 [2025-02-01 16:54:46] [ HDR relative maximum luminance ]: 1 [2025-02-01 16:54:46] [ Bits per color component ]: 8 [2025-02-01 16:54:46] [ Bits per pixel ]: 24 [2025-02-01 16:54:46] [ Refresh Rate in Hz ]: 144 [2025-02-01 16:54:46] [ Info ]: Display[2941336252] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-01 16:54:46] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-01 16:54:46] [ Buffer format (all) ]: BGRA_8888 [2025-02-01 16:54:46] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-01 16:54:46] [ SDR white level in nits ]: 203 [2025-02-01 16:54:46] [ HDR relative maximum luminance ]: 1 [2025-02-01 16:54:46] [ Bits per color component ]: 8 [2025-02-01 16:54:46] [ Bits per pixel ]: 24 [2025-02-01 16:54:46] [ Refresh Rate in Hz ]: 60 [2025-02-01 16:54:46] [ featureStatus ]: [2025-02-01 16:54:46] [ featureStatus ]: [2025-02-01 16:54:46] [ 2d_canvas ]: enabled [2025-02-01 16:54:46] [ canvas_oop_rasterization ]: enabled_on [2025-02-01 16:54:46] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-01 16:54:46] [ gpu_compositing ]: enabled [2025-02-01 16:54:46] [ multiple_raster_threads ]: enabled_on [2025-02-01 16:54:46] [ opengl ]: enabled_on [2025-02-01 16:54:46] [ rasterization ]: enabled [2025-02-01 16:54:46] [ raw_draw ]: disabled_off_ok [2025-02-01 16:54:46] [ skia_graphite ]: disabled_off [2025-02-01 16:54:46] [ video_decode ]: enabled [2025-02-01 16:54:46] [ video_encode ]: enabled [2025-02-01 16:54:46] [ vulkan ]: disabled_off [2025-02-01 16:54:46] [ webgl ]: enabled [2025-02-01 16:54:46] [ webgl2 ]: enabled [2025-02-01 16:54:46] [ webgpu ]: enabled [2025-02-01 16:54:46] [ webnn ]: disabled_off [2025-02-01 16:54:46] [ problems ]: [2025-02-01 16:54:46] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-01 16:54:46] [ tag ]: workarounds [2025-02-01 16:54:46] [ affectedSettings ]: exit_on_context_lost [2025-02-01 16:54:46] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-01 16:54:46] [ tag ]: workarounds [2025-02-01 16:54:46] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-01 16:54:46] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-01 16:54:46] [ tag ]: workarounds [2025-02-01 16:54:46] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-01 16:54:46] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-01 16:54:46] [ tag ]: workarounds [2025-02-01 16:54:46] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-01 16:54:46] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-01 16:54:46] [ tag ]: workarounds [2025-02-01 16:54:46] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-01 16:54:46] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-01 16:54:46] [ tag ]: workarounds [2025-02-01 16:54:46] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-01 16:54:46] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-01 16:54:46] [ tag ]: workarounds [2025-02-01 16:54:46] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-01 16:54:46] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-01 16:54:46] [ tag ]: workarounds [2025-02-01 16:54:46] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-01 16:54:46] [ workarounds ]: [2025-02-01 16:54:46] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-01 16:54:46] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-01 16:54:46] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-01 16:54:46] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-01 16:54:46] [ workarounds[4] ]: exit_on_context_lost [2025-02-01 16:54:46] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-01 16:54:46] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-01 16:54:46] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-01 16:54:46] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-01 16:54:46] [ gpuMemoryBufferInfo ]: [2025-02-01 16:54:46] [ R_8 ]: Software only [2025-02-01 16:54:46] [ R_16 ]: Software only [2025-02-01 16:54:46] [ RG_88 ]: Software only [2025-02-01 16:54:46] [ RG_1616 ]: Software only [2025-02-01 16:54:46] [ BGR_565 ]: Software only [2025-02-01 16:54:46] [ RGBA_4444 ]: Software only [2025-02-01 16:54:46] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-01 16:54:46] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-01 16:54:46] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-01 16:54:46] [ BGRA_1010102 ]: Software only [2025-02-01 16:54:46] [ RGBA_1010102 ]: Software only [2025-02-01 16:54:46] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-01 16:54:46] [ RGBA_F16 ]: Software only [2025-02-01 16:54:46] [ YVU_420 ]: Software only [2025-02-01 16:54:46] [ YUV_420_BIPLANAR ]: Software only [2025-02-01 16:54:46] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-01 16:54:46] [ P010 ]: Software only [2025-02-01 16:54:46] [ videoAcceleratorsInfo ]: [2025-02-01 16:54:46] [ Decoding ]: (null) [2025-02-01 16:54:46] [ Encoding ]: (null) [2025-02-01 16:54:46] [2025-02-01 16:54:46] *** Report Section: Log Messages *** [2025-02-01 16:54:46] [2025-02-01 16:54:46] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-02-01 18:37:20] ==================[ GPU Report: Start [0] ]================= [2025-02-01 18:37:20] [2025-02-01 18:37:20] *** Report Section: Client Info *** [2025-02-01 18:37:20] [2025-02-01 18:37:20] [ client_info ]: [2025-02-01 18:37:20] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-01 18:37:20] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=7824 -buildid=1738026274 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s [2025-02-01 18:37:20] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-01 18:37:20] [ operating_system ]: Windows NT 10.0.22631 [2025-02-01 18:37:20] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-01 18:37:20] [ version ]: Chrome/126.0.6478.183 [2025-02-01 18:37:20] [2025-02-01 18:37:20] *** Report Section: GPU Info *** [2025-02-01 18:37:20] [2025-02-01 18:37:20] [ gpu_info ]: [2025-02-01 18:37:20] [ ANGLEFeatures ]: [2025-02-01 18:37:20] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-01 18:37:20] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-01 18:37:20] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-01 18:37:20] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-01 18:37:20] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-01 18:37:20] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-01 18:37:20] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-01 18:37:20] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-01 18:37:20] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-01 18:37:20] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-01 18:37:20] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-01 18:37:20] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-01 18:37:20] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-01 18:37:20] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-01 18:37:20] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-01 18:37:20] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-01 18:37:20] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-01 18:37:20] [ basicInfo ]: [2025-02-01 18:37:20] [ Initialization time ]: 291 [2025-02-01 18:37:20] [ In-process GPU ]: (null) [2025-02-01 18:37:20] [ Passthrough Command Decoder ]: (null) [2025-02-01 18:37:20] [ Sandboxed ]: (null) [2025-02-01 18:37:20] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80318}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-02-01 18:37:20] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,87146}, DRIVER_VERSION=32.0.11027.2001 [2025-02-01 18:37:20] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,106094}, DRIVER_VERSION=32.0.15.6614 [2025-02-01 18:37:20] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,104862}, DRIVER_VERSION=32.0.15.6614 [2025-02-01 18:37:20] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,87088}, DRIVER_VERSION=10.0.22621.4249 [2025-02-01 18:37:20] [ Optimus ]: (null) [2025-02-01 18:37:20] [ AMD switchable ]: (null) [2025-02-01 18:37:20] [ Desktop compositing ]: Aero Glass [2025-02-01 18:37:20] [ Direct composition ]: (null) [2025-02-01 18:37:20] [ Supports overlays ]: (null) [2025-02-01 18:37:20] [ YUY2 overlay support ]: DIRECT [2025-02-01 18:37:20] [ NV12 overlay support ]: DIRECT [2025-02-01 18:37:20] [ BGRA8 overlay support ]: SOFTWARE [2025-02-01 18:37:20] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-01 18:37:20] [ DirectML feature level ]: Not supported [2025-02-01 18:37:20] [ Driver D3D12 feature level ]: Not supported [2025-02-01 18:37:20] [ Driver Vulkan API version ]: Not supported [2025-02-01 18:37:20] [ GPU CUDA compute capability major version ]: (null) [2025-02-01 18:37:20] [ Pixel shader version ]: 5.0 [2025-02-01 18:37:20] [ Vertex shader version ]: 5.0 [2025-02-01 18:37:20] [ Max. MSAA samples ]: 8 [2025-02-01 18:37:20] [ Machine model name ]: (null) [2025-02-01 18:37:20] [ Machine model version ]: (null) [2025-02-01 18:37:20] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-01 18:37:20] [ Display type ]: ANGLE_D3D11 [2025-02-01 18:37:20] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-01 18:37:20] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-02-01 18:37:20] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-01 18:37:20] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-01 18:37:20] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-01 18:37:20] [ Disabled WebGL Extensions ]: (null) [2025-02-01 18:37:20] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-01 18:37:20] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-01 18:37:20] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-01 18:37:20] [ Direct rendering version ]: unknown [2025-02-01 18:37:20] [ Reset notification strategy ]: 0x8252 [2025-02-01 18:37:20] [ GPU process crash count ]: (null) [2025-02-01 18:37:20] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-01 18:37:20] [ compositorInfo ]: [2025-02-01 18:37:20] [ Tile Update Mode ]: One-copy [2025-02-01 18:37:20] [ Partial Raster ]: Enabled [2025-02-01 18:37:20] [ dawnInfo ]: [2025-02-01 18:37:20] [ devicePerfInfo ]: [2025-02-01 18:37:20] [ displayInfo ]: [2025-02-01 18:37:20] [ Info ]: Display[1489107426] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-01 18:37:20] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-01 18:37:20] [ Buffer format (all) ]: BGRA_8888 [2025-02-01 18:37:20] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-01 18:37:20] [ SDR white level in nits ]: 203 [2025-02-01 18:37:20] [ HDR relative maximum luminance ]: 1 [2025-02-01 18:37:20] [ Bits per color component ]: 8 [2025-02-01 18:37:20] [ Bits per pixel ]: 24 [2025-02-01 18:37:20] [ Refresh Rate in Hz ]: 144 [2025-02-01 18:37:20] [ Info ]: Display[53089617] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-01 18:37:20] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-01 18:37:20] [ Buffer format (all) ]: BGRA_8888 [2025-02-01 18:37:20] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-01 18:37:20] [ SDR white level in nits ]: 203 [2025-02-01 18:37:20] [ HDR relative maximum luminance ]: 1 [2025-02-01 18:37:20] [ Bits per color component ]: 8 [2025-02-01 18:37:20] [ Bits per pixel ]: 24 [2025-02-01 18:37:20] [ Refresh Rate in Hz ]: 60 [2025-02-01 18:37:20] [ featureStatus ]: [2025-02-01 18:37:20] [ featureStatus ]: [2025-02-01 18:37:20] [ 2d_canvas ]: enabled [2025-02-01 18:37:20] [ canvas_oop_rasterization ]: enabled_on [2025-02-01 18:37:20] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-01 18:37:20] [ gpu_compositing ]: enabled [2025-02-01 18:37:20] [ multiple_raster_threads ]: enabled_on [2025-02-01 18:37:20] [ opengl ]: enabled_on [2025-02-01 18:37:20] [ rasterization ]: enabled [2025-02-01 18:37:20] [ raw_draw ]: disabled_off_ok [2025-02-01 18:37:20] [ skia_graphite ]: disabled_off [2025-02-01 18:37:20] [ video_decode ]: enabled [2025-02-01 18:37:20] [ video_encode ]: enabled [2025-02-01 18:37:20] [ vulkan ]: disabled_off [2025-02-01 18:37:20] [ webgl ]: enabled [2025-02-01 18:37:20] [ webgl2 ]: enabled [2025-02-01 18:37:20] [ webgpu ]: enabled [2025-02-01 18:37:20] [ webnn ]: disabled_off [2025-02-01 18:37:20] [ problems ]: [2025-02-01 18:37:20] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-01 18:37:20] [ tag ]: workarounds [2025-02-01 18:37:20] [ affectedSettings ]: exit_on_context_lost [2025-02-01 18:37:20] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-01 18:37:20] [ tag ]: workarounds [2025-02-01 18:37:20] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-01 18:37:20] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-01 18:37:20] [ tag ]: workarounds [2025-02-01 18:37:20] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-01 18:37:20] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-01 18:37:20] [ tag ]: workarounds [2025-02-01 18:37:20] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-01 18:37:20] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-01 18:37:20] [ tag ]: workarounds [2025-02-01 18:37:20] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-01 18:37:20] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-01 18:37:20] [ tag ]: workarounds [2025-02-01 18:37:20] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-01 18:37:20] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-01 18:37:20] [ tag ]: workarounds [2025-02-01 18:37:20] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-01 18:37:20] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-01 18:37:20] [ tag ]: workarounds [2025-02-01 18:37:20] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-01 18:37:20] [ workarounds ]: [2025-02-01 18:37:20] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-01 18:37:20] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-01 18:37:20] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-01 18:37:20] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-01 18:37:20] [ workarounds[4] ]: exit_on_context_lost [2025-02-01 18:37:20] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-01 18:37:20] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-01 18:37:20] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-01 18:37:20] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-01 18:37:20] [ gpuMemoryBufferInfo ]: [2025-02-01 18:37:20] [ R_8 ]: Software only [2025-02-01 18:37:20] [ R_16 ]: Software only [2025-02-01 18:37:20] [ RG_88 ]: Software only [2025-02-01 18:37:20] [ RG_1616 ]: Software only [2025-02-01 18:37:20] [ BGR_565 ]: Software only [2025-02-01 18:37:20] [ RGBA_4444 ]: Software only [2025-02-01 18:37:20] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-01 18:37:20] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-01 18:37:20] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-01 18:37:20] [ BGRA_1010102 ]: Software only [2025-02-01 18:37:20] [ RGBA_1010102 ]: Software only [2025-02-01 18:37:20] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-01 18:37:20] [ RGBA_F16 ]: Software only [2025-02-01 18:37:20] [ YVU_420 ]: Software only [2025-02-01 18:37:20] [ YUV_420_BIPLANAR ]: Software only [2025-02-01 18:37:20] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-01 18:37:20] [ P010 ]: Software only [2025-02-01 18:37:20] [ videoAcceleratorsInfo ]: [2025-02-01 18:37:20] [ Decoding ]: (null) [2025-02-01 18:37:20] [ Encoding ]: (null) [2025-02-01 18:37:20] [2025-02-01 18:37:20] *** Report Section: Log Messages *** [2025-02-01 18:37:20] [2025-02-01 18:37:20] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-02-09 18:22:51] ==================[ GPU Report: Start [0] ]================= [2025-02-09 18:22:51] [2025-02-09 18:22:51] *** Report Section: Client Info *** [2025-02-09 18:22:51] [2025-02-09 18:22:51] [ client_info ]: [2025-02-09 18:22:51] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-09 18:22:51] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=15928 -buildid=1738026274 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-02-09 18:22:51] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-09 18:22:51] [ operating_system ]: Windows NT 10.0.22631 [2025-02-09 18:22:51] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-09 18:22:51] [ version ]: Chrome/126.0.6478.183 [2025-02-09 18:22:51] [2025-02-09 18:22:51] *** Report Section: GPU Info *** [2025-02-09 18:22:51] [2025-02-09 18:22:51] [ gpu_info ]: [2025-02-09 18:22:51] [ ANGLEFeatures ]: [2025-02-09 18:22:51] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-09 18:22:51] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-09 18:22:51] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-09 18:22:51] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-09 18:22:51] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-09 18:22:51] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-09 18:22:51] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-09 18:22:51] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-09 18:22:51] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-09 18:22:51] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-09 18:22:51] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-09 18:22:51] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-09 18:22:51] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-09 18:22:51] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-09 18:22:51] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-09 18:22:51] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-09 18:22:51] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-09 18:22:51] [ basicInfo ]: [2025-02-09 18:22:51] [ Initialization time ]: 275 [2025-02-09 18:22:51] [ In-process GPU ]: (null) [2025-02-09 18:22:51] [ Passthrough Command Decoder ]: (null) [2025-02-09 18:22:51] [ Sandboxed ]: (null) [2025-02-09 18:22:51] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,81105}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-02-09 18:22:51] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,85485}, DRIVER_VERSION=32.0.11027.2001 [2025-02-09 18:22:51] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,118663}, DRIVER_VERSION=32.0.15.6614 [2025-02-09 18:22:51] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,116378}, DRIVER_VERSION=32.0.15.6614 [2025-02-09 18:22:51] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85427}, DRIVER_VERSION=10.0.22621.4249 [2025-02-09 18:22:51] [ Optimus ]: (null) [2025-02-09 18:22:51] [ AMD switchable ]: (null) [2025-02-09 18:22:51] [ Desktop compositing ]: Aero Glass [2025-02-09 18:22:51] [ Direct composition ]: (null) [2025-02-09 18:22:51] [ Supports overlays ]: (null) [2025-02-09 18:22:51] [ YUY2 overlay support ]: DIRECT [2025-02-09 18:22:51] [ NV12 overlay support ]: DIRECT [2025-02-09 18:22:51] [ BGRA8 overlay support ]: SOFTWARE [2025-02-09 18:22:51] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-09 18:22:51] [ DirectML feature level ]: Not supported [2025-02-09 18:22:51] [ Driver D3D12 feature level ]: Not supported [2025-02-09 18:22:51] [ Driver Vulkan API version ]: Not supported [2025-02-09 18:22:51] [ GPU CUDA compute capability major version ]: (null) [2025-02-09 18:22:51] [ Pixel shader version ]: 5.0 [2025-02-09 18:22:51] [ Vertex shader version ]: 5.0 [2025-02-09 18:22:51] [ Max. MSAA samples ]: 8 [2025-02-09 18:22:51] [ Machine model name ]: (null) [2025-02-09 18:22:51] [ Machine model version ]: (null) [2025-02-09 18:22:51] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-09 18:22:51] [ Display type ]: ANGLE_D3D11 [2025-02-09 18:22:51] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-09 18:22:51] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-02-09 18:22:51] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-09 18:22:51] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-09 18:22:51] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-09 18:22:51] [ Disabled WebGL Extensions ]: (null) [2025-02-09 18:22:51] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-09 18:22:51] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-09 18:22:51] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-09 18:22:51] [ Direct rendering version ]: unknown [2025-02-09 18:22:51] [ Reset notification strategy ]: 0x8252 [2025-02-09 18:22:51] [ GPU process crash count ]: (null) [2025-02-09 18:22:51] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-09 18:22:51] [ compositorInfo ]: [2025-02-09 18:22:51] [ Tile Update Mode ]: One-copy [2025-02-09 18:22:51] [ Partial Raster ]: Enabled [2025-02-09 18:22:51] [ dawnInfo ]: [2025-02-09 18:22:51] [ devicePerfInfo ]: [2025-02-09 18:22:51] [ displayInfo ]: [2025-02-09 18:22:51] [ Info ]: Display[1074712479] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-09 18:22:51] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-09 18:22:51] [ Buffer format (all) ]: BGRA_8888 [2025-02-09 18:22:51] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-09 18:22:51] [ SDR white level in nits ]: 203 [2025-02-09 18:22:51] [ HDR relative maximum luminance ]: 1 [2025-02-09 18:22:51] [ Bits per color component ]: 8 [2025-02-09 18:22:51] [ Bits per pixel ]: 24 [2025-02-09 18:22:51] [ Refresh Rate in Hz ]: 144 [2025-02-09 18:22:51] [ Info ]: Display[863329363] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-09 18:22:51] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-09 18:22:51] [ Buffer format (all) ]: BGRA_8888 [2025-02-09 18:22:51] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-09 18:22:51] [ SDR white level in nits ]: 203 [2025-02-09 18:22:51] [ HDR relative maximum luminance ]: 1 [2025-02-09 18:22:51] [ Bits per color component ]: 8 [2025-02-09 18:22:51] [ Bits per pixel ]: 24 [2025-02-09 18:22:51] [ Refresh Rate in Hz ]: 60 [2025-02-09 18:22:51] [ featureStatus ]: [2025-02-09 18:22:51] [ featureStatus ]: [2025-02-09 18:22:51] [ 2d_canvas ]: enabled [2025-02-09 18:22:51] [ canvas_oop_rasterization ]: enabled_on [2025-02-09 18:22:51] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-09 18:22:51] [ gpu_compositing ]: enabled [2025-02-09 18:22:51] [ multiple_raster_threads ]: enabled_on [2025-02-09 18:22:51] [ opengl ]: enabled_on [2025-02-09 18:22:51] [ rasterization ]: enabled [2025-02-09 18:22:51] [ raw_draw ]: disabled_off_ok [2025-02-09 18:22:51] [ skia_graphite ]: disabled_off [2025-02-09 18:22:51] [ video_decode ]: enabled [2025-02-09 18:22:51] [ video_encode ]: enabled [2025-02-09 18:22:51] [ vulkan ]: disabled_off [2025-02-09 18:22:51] [ webgl ]: enabled [2025-02-09 18:22:51] [ webgl2 ]: enabled [2025-02-09 18:22:51] [ webgpu ]: enabled [2025-02-09 18:22:51] [ webnn ]: disabled_off [2025-02-09 18:22:51] [ problems ]: [2025-02-09 18:22:51] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-09 18:22:51] [ tag ]: workarounds [2025-02-09 18:22:51] [ affectedSettings ]: exit_on_context_lost [2025-02-09 18:22:51] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-09 18:22:51] [ tag ]: workarounds [2025-02-09 18:22:51] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-09 18:22:51] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-09 18:22:51] [ tag ]: workarounds [2025-02-09 18:22:51] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-09 18:22:51] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-09 18:22:51] [ tag ]: workarounds [2025-02-09 18:22:51] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-09 18:22:51] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-09 18:22:51] [ tag ]: workarounds [2025-02-09 18:22:51] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-09 18:22:51] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-09 18:22:51] [ tag ]: workarounds [2025-02-09 18:22:51] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-09 18:22:51] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-09 18:22:51] [ tag ]: workarounds [2025-02-09 18:22:51] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-09 18:22:51] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-09 18:22:51] [ tag ]: workarounds [2025-02-09 18:22:51] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-09 18:22:51] [ workarounds ]: [2025-02-09 18:22:51] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-09 18:22:51] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-09 18:22:51] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-09 18:22:51] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-09 18:22:51] [ workarounds[4] ]: exit_on_context_lost [2025-02-09 18:22:51] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-09 18:22:51] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-09 18:22:51] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-09 18:22:51] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-09 18:22:51] [ gpuMemoryBufferInfo ]: [2025-02-09 18:22:51] [ R_8 ]: Software only [2025-02-09 18:22:51] [ R_16 ]: Software only [2025-02-09 18:22:51] [ RG_88 ]: Software only [2025-02-09 18:22:51] [ RG_1616 ]: Software only [2025-02-09 18:22:51] [ BGR_565 ]: Software only [2025-02-09 18:22:51] [ RGBA_4444 ]: Software only [2025-02-09 18:22:51] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-09 18:22:51] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-09 18:22:51] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-09 18:22:51] [ BGRA_1010102 ]: Software only [2025-02-09 18:22:51] [ RGBA_1010102 ]: Software only [2025-02-09 18:22:51] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-09 18:22:51] [ RGBA_F16 ]: Software only [2025-02-09 18:22:51] [ YVU_420 ]: Software only [2025-02-09 18:22:51] [ YUV_420_BIPLANAR ]: Software only [2025-02-09 18:22:51] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-09 18:22:51] [ P010 ]: Software only [2025-02-09 18:22:51] [ videoAcceleratorsInfo ]: [2025-02-09 18:22:51] [ Decoding ]: (null) [2025-02-09 18:22:51] [ Encoding ]: (null) [2025-02-09 18:22:51] [2025-02-09 18:22:51] *** Report Section: Log Messages *** [2025-02-09 18:22:51] [2025-02-09 18:22:51] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-02-15 01:09:44] ==================[ GPU Report: Start [0] ]================= [2025-02-15 01:09:44] [2025-02-15 01:09:44] *** Report Section: Client Info *** [2025-02-15 01:09:44] [2025-02-15 01:09:44] [ client_info ]: [2025-02-15 01:09:44] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-15 01:09:44] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=15276 -buildid=1738026274 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-02-15 01:09:44] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-15 01:09:44] [ operating_system ]: Windows NT 10.0.22631 [2025-02-15 01:09:44] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-15 01:09:44] [ version ]: Chrome/126.0.6478.183 [2025-02-15 01:09:44] [2025-02-15 01:09:44] *** Report Section: GPU Info *** [2025-02-15 01:09:44] [2025-02-15 01:09:44] [ gpu_info ]: [2025-02-15 01:09:44] [ ANGLEFeatures ]: [2025-02-15 01:09:44] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-15 01:09:44] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-15 01:09:44] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-15 01:09:44] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-15 01:09:44] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-15 01:09:44] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-15 01:09:44] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-15 01:09:44] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-15 01:09:44] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-15 01:09:44] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-15 01:09:44] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-15 01:09:44] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-15 01:09:44] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-15 01:09:44] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-15 01:09:44] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-15 01:09:44] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-15 01:09:44] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-15 01:09:44] [ basicInfo ]: [2025-02-15 01:09:44] [ Initialization time ]: 297 [2025-02-15 01:09:44] [ In-process GPU ]: (null) [2025-02-15 01:09:44] [ Passthrough Command Decoder ]: (null) [2025-02-15 01:09:44] [ Sandboxed ]: (null) [2025-02-15 01:09:44] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,79563}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-02-15 01:09:44] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,83978}, DRIVER_VERSION=32.0.11027.2001 [2025-02-15 01:09:44] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,116521}, DRIVER_VERSION=32.0.15.6614 [2025-02-15 01:09:44] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,113890}, DRIVER_VERSION=32.0.15.6614 [2025-02-15 01:09:44] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,83918}, DRIVER_VERSION=10.0.22621.4249 [2025-02-15 01:09:44] [ Optimus ]: (null) [2025-02-15 01:09:44] [ AMD switchable ]: (null) [2025-02-15 01:09:44] [ Desktop compositing ]: Aero Glass [2025-02-15 01:09:44] [ Direct composition ]: (null) [2025-02-15 01:09:44] [ Supports overlays ]: (null) [2025-02-15 01:09:44] [ YUY2 overlay support ]: DIRECT [2025-02-15 01:09:44] [ NV12 overlay support ]: DIRECT [2025-02-15 01:09:44] [ BGRA8 overlay support ]: SOFTWARE [2025-02-15 01:09:44] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-15 01:09:44] [ DirectML feature level ]: Not supported [2025-02-15 01:09:44] [ Driver D3D12 feature level ]: Not supported [2025-02-15 01:09:44] [ Driver Vulkan API version ]: Not supported [2025-02-15 01:09:44] [ GPU CUDA compute capability major version ]: (null) [2025-02-15 01:09:44] [ Pixel shader version ]: 5.0 [2025-02-15 01:09:44] [ Vertex shader version ]: 5.0 [2025-02-15 01:09:44] [ Max. MSAA samples ]: 8 [2025-02-15 01:09:44] [ Machine model name ]: (null) [2025-02-15 01:09:44] [ Machine model version ]: (null) [2025-02-15 01:09:44] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-15 01:09:44] [ Display type ]: ANGLE_D3D11 [2025-02-15 01:09:44] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-15 01:09:44] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-02-15 01:09:44] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-15 01:09:44] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-15 01:09:44] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-15 01:09:44] [ Disabled WebGL Extensions ]: (null) [2025-02-15 01:09:44] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-15 01:09:44] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-15 01:09:44] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-15 01:09:44] [ Direct rendering version ]: unknown [2025-02-15 01:09:44] [ Reset notification strategy ]: 0x8252 [2025-02-15 01:09:44] [ GPU process crash count ]: (null) [2025-02-15 01:09:44] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-15 01:09:44] [ compositorInfo ]: [2025-02-15 01:09:44] [ Tile Update Mode ]: One-copy [2025-02-15 01:09:44] [ Partial Raster ]: Enabled [2025-02-15 01:09:44] [ dawnInfo ]: [2025-02-15 01:09:44] [ devicePerfInfo ]: [2025-02-15 01:09:44] [ displayInfo ]: [2025-02-15 01:09:44] [ Info ]: Display[128838632] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-15 01:09:44] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-15 01:09:44] [ Buffer format (all) ]: BGRA_8888 [2025-02-15 01:09:44] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-15 01:09:44] [ SDR white level in nits ]: 203 [2025-02-15 01:09:44] [ HDR relative maximum luminance ]: 1 [2025-02-15 01:09:44] [ Bits per color component ]: 8 [2025-02-15 01:09:44] [ Bits per pixel ]: 24 [2025-02-15 01:09:44] [ Refresh Rate in Hz ]: 144 [2025-02-15 01:09:44] [ Info ]: Display[3397473777] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-15 01:09:44] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-15 01:09:44] [ Buffer format (all) ]: BGRA_8888 [2025-02-15 01:09:44] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-15 01:09:44] [ SDR white level in nits ]: 203 [2025-02-15 01:09:44] [ HDR relative maximum luminance ]: 1 [2025-02-15 01:09:44] [ Bits per color component ]: 8 [2025-02-15 01:09:44] [ Bits per pixel ]: 24 [2025-02-15 01:09:44] [ Refresh Rate in Hz ]: 60 [2025-02-15 01:09:44] [ featureStatus ]: [2025-02-15 01:09:44] [ featureStatus ]: [2025-02-15 01:09:44] [ 2d_canvas ]: enabled [2025-02-15 01:09:44] [ canvas_oop_rasterization ]: enabled_on [2025-02-15 01:09:44] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-15 01:09:44] [ gpu_compositing ]: enabled [2025-02-15 01:09:44] [ multiple_raster_threads ]: enabled_on [2025-02-15 01:09:44] [ opengl ]: enabled_on [2025-02-15 01:09:44] [ rasterization ]: enabled [2025-02-15 01:09:44] [ raw_draw ]: disabled_off_ok [2025-02-15 01:09:44] [ skia_graphite ]: disabled_off [2025-02-15 01:09:44] [ video_decode ]: enabled [2025-02-15 01:09:44] [ video_encode ]: enabled [2025-02-15 01:09:44] [ vulkan ]: disabled_off [2025-02-15 01:09:44] [ webgl ]: enabled [2025-02-15 01:09:44] [ webgl2 ]: enabled [2025-02-15 01:09:44] [ webgpu ]: enabled [2025-02-15 01:09:44] [ webnn ]: disabled_off [2025-02-15 01:09:44] [ problems ]: [2025-02-15 01:09:44] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-15 01:09:44] [ tag ]: workarounds [2025-02-15 01:09:44] [ affectedSettings ]: exit_on_context_lost [2025-02-15 01:09:44] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-15 01:09:44] [ tag ]: workarounds [2025-02-15 01:09:44] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-15 01:09:44] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-15 01:09:44] [ tag ]: workarounds [2025-02-15 01:09:44] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-15 01:09:44] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-15 01:09:44] [ tag ]: workarounds [2025-02-15 01:09:44] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-15 01:09:44] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-15 01:09:44] [ tag ]: workarounds [2025-02-15 01:09:44] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-15 01:09:44] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-15 01:09:44] [ tag ]: workarounds [2025-02-15 01:09:44] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-15 01:09:44] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-15 01:09:44] [ tag ]: workarounds [2025-02-15 01:09:44] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-15 01:09:44] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-15 01:09:44] [ tag ]: workarounds [2025-02-15 01:09:44] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-15 01:09:44] [ workarounds ]: [2025-02-15 01:09:44] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-15 01:09:44] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-15 01:09:44] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-15 01:09:44] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-15 01:09:44] [ workarounds[4] ]: exit_on_context_lost [2025-02-15 01:09:44] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-15 01:09:44] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-15 01:09:44] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-15 01:09:44] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-15 01:09:44] [ gpuMemoryBufferInfo ]: [2025-02-15 01:09:44] [ R_8 ]: Software only [2025-02-15 01:09:44] [ R_16 ]: Software only [2025-02-15 01:09:44] [ RG_88 ]: Software only [2025-02-15 01:09:44] [ RG_1616 ]: Software only [2025-02-15 01:09:44] [ BGR_565 ]: Software only [2025-02-15 01:09:44] [ RGBA_4444 ]: Software only [2025-02-15 01:09:44] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-15 01:09:44] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-15 01:09:44] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-15 01:09:44] [ BGRA_1010102 ]: Software only [2025-02-15 01:09:44] [ RGBA_1010102 ]: Software only [2025-02-15 01:09:44] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-15 01:09:44] [ RGBA_F16 ]: Software only [2025-02-15 01:09:44] [ YVU_420 ]: Software only [2025-02-15 01:09:44] [ YUV_420_BIPLANAR ]: Software only [2025-02-15 01:09:44] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-15 01:09:44] [ P010 ]: Software only [2025-02-15 01:09:44] [ videoAcceleratorsInfo ]: [2025-02-15 01:09:44] [ Decoding ]: (null) [2025-02-15 01:09:44] [ Encoding ]: (null) [2025-02-15 01:09:44] [2025-02-15 01:09:44] *** Report Section: Log Messages *** [2025-02-15 01:09:44] [2025-02-15 01:09:44] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-02-15 05:32:41] ==================[ GPU Report: Start [0] ]================= [2025-02-15 05:32:41] [2025-02-15 05:32:41] *** Report Section: Client Info *** [2025-02-15 05:32:41] [2025-02-15 05:32:41] [ client_info ]: [2025-02-15 05:32:41] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-15 05:32:41] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=15276 -buildid=1738026274 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-02-15 05:32:41] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-15 05:32:41] [ operating_system ]: Windows NT 10.0.22631 [2025-02-15 05:32:41] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-15 05:32:41] [ version ]: Chrome/126.0.6478.183 [2025-02-15 05:32:41] [2025-02-15 05:32:41] *** Report Section: GPU Info *** [2025-02-15 05:32:41] [2025-02-15 05:32:41] [ gpu_info ]: [2025-02-15 05:32:41] [ ANGLEFeatures ]: [2025-02-15 05:32:41] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-15 05:32:41] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-15 05:32:41] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-15 05:32:41] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-15 05:32:41] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-15 05:32:41] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-15 05:32:41] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-15 05:32:41] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-15 05:32:41] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-15 05:32:41] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-15 05:32:41] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-15 05:32:41] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-15 05:32:41] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-15 05:32:41] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-15 05:32:41] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-15 05:32:41] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-15 05:32:41] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-15 05:32:41] [ basicInfo ]: [2025-02-15 05:32:41] [ Initialization time ]: 234 [2025-02-15 05:32:41] [ In-process GPU ]: (null) [2025-02-15 05:32:41] [ Passthrough Command Decoder ]: (null) [2025-02-15 05:32:41] [ Sandboxed ]: (null) [2025-02-15 05:32:41] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,79563}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-02-15 05:32:41] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,83978}, DRIVER_VERSION=32.0.11027.2001 [2025-02-15 05:32:41] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,116521}, DRIVER_VERSION=32.0.15.6614 [2025-02-15 05:32:41] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,113890}, DRIVER_VERSION=32.0.15.6614 [2025-02-15 05:32:41] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,83918}, DRIVER_VERSION=10.0.22621.4249 [2025-02-15 05:32:41] [ Optimus ]: (null) [2025-02-15 05:32:41] [ AMD switchable ]: (null) [2025-02-15 05:32:41] [ Desktop compositing ]: Aero Glass [2025-02-15 05:32:41] [ Direct composition ]: (null) [2025-02-15 05:32:41] [ Supports overlays ]: (null) [2025-02-15 05:32:41] [ YUY2 overlay support ]: DIRECT [2025-02-15 05:32:41] [ NV12 overlay support ]: DIRECT [2025-02-15 05:32:41] [ BGRA8 overlay support ]: SOFTWARE [2025-02-15 05:32:41] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-15 05:32:41] [ DirectML feature level ]: Not supported [2025-02-15 05:32:41] [ Driver D3D12 feature level ]: Not supported [2025-02-15 05:32:41] [ Driver Vulkan API version ]: Not supported [2025-02-15 05:32:41] [ GPU CUDA compute capability major version ]: (null) [2025-02-15 05:32:41] [ Pixel shader version ]: 5.0 [2025-02-15 05:32:41] [ Vertex shader version ]: 5.0 [2025-02-15 05:32:41] [ Max. MSAA samples ]: 8 [2025-02-15 05:32:41] [ Machine model name ]: (null) [2025-02-15 05:32:41] [ Machine model version ]: (null) [2025-02-15 05:32:41] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-15 05:32:41] [ Display type ]: ANGLE_D3D11 [2025-02-15 05:32:41] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-15 05:32:41] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-02-15 05:32:41] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-15 05:32:41] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-15 05:32:41] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-15 05:32:41] [ Disabled WebGL Extensions ]: (null) [2025-02-15 05:32:41] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-15 05:32:41] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-15 05:32:41] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-15 05:32:41] [ Direct rendering version ]: unknown [2025-02-15 05:32:41] [ Reset notification strategy ]: 0x8252 [2025-02-15 05:32:41] [ GPU process crash count ]: (null) [2025-02-15 05:32:41] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-15 05:32:41] [ compositorInfo ]: [2025-02-15 05:32:41] [ Tile Update Mode ]: One-copy [2025-02-15 05:32:41] [ Partial Raster ]: Enabled [2025-02-15 05:32:41] [ dawnInfo ]: [2025-02-15 05:32:41] [ devicePerfInfo ]: [2025-02-15 05:32:41] [ displayInfo ]: [2025-02-15 05:32:41] [ Info ]: Display[128838632] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-15 05:32:41] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-15 05:32:41] [ Buffer format (all) ]: BGRA_8888 [2025-02-15 05:32:41] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-15 05:32:41] [ SDR white level in nits ]: 203 [2025-02-15 05:32:41] [ HDR relative maximum luminance ]: 1 [2025-02-15 05:32:41] [ Bits per color component ]: 8 [2025-02-15 05:32:41] [ Bits per pixel ]: 24 [2025-02-15 05:32:41] [ Refresh Rate in Hz ]: 144 [2025-02-15 05:32:41] [ Info ]: Display[3397473777] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-15 05:32:41] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-15 05:32:41] [ Buffer format (all) ]: BGRA_8888 [2025-02-15 05:32:41] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-15 05:32:41] [ SDR white level in nits ]: 203 [2025-02-15 05:32:41] [ HDR relative maximum luminance ]: 1 [2025-02-15 05:32:41] [ Bits per color component ]: 8 [2025-02-15 05:32:41] [ Bits per pixel ]: 24 [2025-02-15 05:32:41] [ Refresh Rate in Hz ]: 60 [2025-02-15 05:32:41] [ featureStatus ]: [2025-02-15 05:32:41] [ featureStatus ]: [2025-02-15 05:32:41] [ 2d_canvas ]: enabled [2025-02-15 05:32:41] [ canvas_oop_rasterization ]: enabled_on [2025-02-15 05:32:41] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-15 05:32:41] [ gpu_compositing ]: enabled [2025-02-15 05:32:41] [ multiple_raster_threads ]: enabled_on [2025-02-15 05:32:41] [ opengl ]: enabled_on [2025-02-15 05:32:41] [ rasterization ]: enabled [2025-02-15 05:32:41] [ raw_draw ]: disabled_off_ok [2025-02-15 05:32:41] [ skia_graphite ]: disabled_off [2025-02-15 05:32:41] [ video_decode ]: enabled [2025-02-15 05:32:41] [ video_encode ]: enabled [2025-02-15 05:32:41] [ vulkan ]: disabled_off [2025-02-15 05:32:41] [ webgl ]: enabled [2025-02-15 05:32:41] [ webgl2 ]: enabled [2025-02-15 05:32:41] [ webgpu ]: enabled [2025-02-15 05:32:41] [ webnn ]: disabled_off [2025-02-15 05:32:41] [ problems ]: [2025-02-15 05:32:41] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-15 05:32:41] [ tag ]: workarounds [2025-02-15 05:32:41] [ affectedSettings ]: exit_on_context_lost [2025-02-15 05:32:41] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-15 05:32:41] [ tag ]: workarounds [2025-02-15 05:32:41] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-15 05:32:41] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-15 05:32:41] [ tag ]: workarounds [2025-02-15 05:32:41] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-15 05:32:41] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-15 05:32:41] [ tag ]: workarounds [2025-02-15 05:32:41] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-15 05:32:41] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-15 05:32:41] [ tag ]: workarounds [2025-02-15 05:32:41] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-15 05:32:41] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-15 05:32:41] [ tag ]: workarounds [2025-02-15 05:32:41] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-15 05:32:41] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-15 05:32:41] [ tag ]: workarounds [2025-02-15 05:32:41] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-15 05:32:41] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-15 05:32:41] [ tag ]: workarounds [2025-02-15 05:32:41] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-15 05:32:41] [ workarounds ]: [2025-02-15 05:32:41] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-15 05:32:41] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-15 05:32:41] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-15 05:32:41] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-15 05:32:41] [ workarounds[4] ]: exit_on_context_lost [2025-02-15 05:32:41] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-15 05:32:41] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-15 05:32:41] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-15 05:32:41] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-15 05:32:41] [ gpuMemoryBufferInfo ]: [2025-02-15 05:32:41] [ R_8 ]: Software only [2025-02-15 05:32:41] [ R_16 ]: Software only [2025-02-15 05:32:41] [ RG_88 ]: Software only [2025-02-15 05:32:41] [ RG_1616 ]: Software only [2025-02-15 05:32:41] [ BGR_565 ]: Software only [2025-02-15 05:32:41] [ RGBA_4444 ]: Software only [2025-02-15 05:32:41] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-15 05:32:41] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-15 05:32:41] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-15 05:32:41] [ BGRA_1010102 ]: Software only [2025-02-15 05:32:41] [ RGBA_1010102 ]: Software only [2025-02-15 05:32:41] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-15 05:32:41] [ RGBA_F16 ]: Software only [2025-02-15 05:32:41] [ YVU_420 ]: Software only [2025-02-15 05:32:41] [ YUV_420_BIPLANAR ]: Software only [2025-02-15 05:32:41] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-15 05:32:41] [ P010 ]: Software only [2025-02-15 05:32:41] [ videoAcceleratorsInfo ]: [2025-02-15 05:32:41] [ Decoding ]: (null) [2025-02-15 05:32:41] [ Encoding ]: (null) [2025-02-15 05:32:41] [2025-02-15 05:32:41] *** Report Section: Log Messages *** [2025-02-15 05:32:41] [2025-02-15 05:32:41] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-02-15 16:27:50] ==================[ GPU Report: Start [0] ]================= [2025-02-15 16:27:50] [2025-02-15 16:27:50] *** Report Section: Client Info *** [2025-02-15 16:27:50] [2025-02-15 16:27:50] [ client_info ]: [2025-02-15 16:27:50] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-15 16:27:50] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=15276 -buildid=1738026274 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-02-15 16:27:50] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-15 16:27:50] [ operating_system ]: Windows NT 10.0.22631 [2025-02-15 16:27:50] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-15 16:27:50] [ version ]: Chrome/126.0.6478.183 [2025-02-15 16:27:50] [2025-02-15 16:27:50] *** Report Section: GPU Info *** [2025-02-15 16:27:50] [2025-02-15 16:27:50] [ gpu_info ]: [2025-02-15 16:27:50] [ ANGLEFeatures ]: [2025-02-15 16:27:50] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-15 16:27:50] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-15 16:27:50] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-15 16:27:50] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-15 16:27:50] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-15 16:27:50] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-15 16:27:50] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-15 16:27:50] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-15 16:27:50] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-15 16:27:50] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-15 16:27:50] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-15 16:27:50] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-15 16:27:50] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-15 16:27:50] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-15 16:27:50] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-15 16:27:50] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-15 16:27:50] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-15 16:27:50] [ basicInfo ]: [2025-02-15 16:27:50] [ Initialization time ]: 305 [2025-02-15 16:27:50] [ In-process GPU ]: (null) [2025-02-15 16:27:50] [ Passthrough Command Decoder ]: (null) [2025-02-15 16:27:50] [ Sandboxed ]: (null) [2025-02-15 16:27:50] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,79563}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-02-15 16:27:50] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,83978}, DRIVER_VERSION=32.0.11027.2001 [2025-02-15 16:27:50] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,116521}, DRIVER_VERSION=32.0.15.6614 [2025-02-15 16:27:50] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,113890}, DRIVER_VERSION=32.0.15.6614 [2025-02-15 16:27:50] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,83918}, DRIVER_VERSION=10.0.22621.4249 [2025-02-15 16:27:50] [ Optimus ]: (null) [2025-02-15 16:27:50] [ AMD switchable ]: (null) [2025-02-15 16:27:50] [ Desktop compositing ]: Aero Glass [2025-02-15 16:27:50] [ Direct composition ]: (null) [2025-02-15 16:27:50] [ Supports overlays ]: (null) [2025-02-15 16:27:50] [ YUY2 overlay support ]: DIRECT [2025-02-15 16:27:50] [ NV12 overlay support ]: DIRECT [2025-02-15 16:27:50] [ BGRA8 overlay support ]: SOFTWARE [2025-02-15 16:27:50] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-15 16:27:50] [ DirectML feature level ]: Not supported [2025-02-15 16:27:50] [ Driver D3D12 feature level ]: Not supported [2025-02-15 16:27:50] [ Driver Vulkan API version ]: Not supported [2025-02-15 16:27:50] [ GPU CUDA compute capability major version ]: (null) [2025-02-15 16:27:50] [ Pixel shader version ]: 5.0 [2025-02-15 16:27:50] [ Vertex shader version ]: 5.0 [2025-02-15 16:27:50] [ Max. MSAA samples ]: 8 [2025-02-15 16:27:50] [ Machine model name ]: (null) [2025-02-15 16:27:50] [ Machine model version ]: (null) [2025-02-15 16:27:50] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-15 16:27:50] [ Display type ]: ANGLE_D3D11 [2025-02-15 16:27:50] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-15 16:27:50] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-02-15 16:27:50] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-15 16:27:50] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-15 16:27:50] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-15 16:27:50] [ Disabled WebGL Extensions ]: (null) [2025-02-15 16:27:50] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-15 16:27:50] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-15 16:27:50] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-15 16:27:50] [ Direct rendering version ]: unknown [2025-02-15 16:27:50] [ Reset notification strategy ]: 0x8252 [2025-02-15 16:27:50] [ GPU process crash count ]: (null) [2025-02-15 16:27:50] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-15 16:27:50] [ compositorInfo ]: [2025-02-15 16:27:50] [ Tile Update Mode ]: One-copy [2025-02-15 16:27:50] [ Partial Raster ]: Enabled [2025-02-15 16:27:50] [ dawnInfo ]: [2025-02-15 16:27:50] [ devicePerfInfo ]: [2025-02-15 16:27:50] [ displayInfo ]: [2025-02-15 16:27:50] [ Info ]: Display[3397473777] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-15 16:27:50] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-15 16:27:50] [ Buffer format (all) ]: BGRA_8888 [2025-02-15 16:27:50] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-15 16:27:50] [ SDR white level in nits ]: 203 [2025-02-15 16:27:50] [ HDR relative maximum luminance ]: 1 [2025-02-15 16:27:50] [ Bits per color component ]: 8 [2025-02-15 16:27:50] [ Bits per pixel ]: 24 [2025-02-15 16:27:50] [ Refresh Rate in Hz ]: 60 [2025-02-15 16:27:50] [ Info ]: Display[128838632] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-15 16:27:50] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-15 16:27:50] [ Buffer format (all) ]: BGRA_8888 [2025-02-15 16:27:50] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-15 16:27:50] [ SDR white level in nits ]: 203 [2025-02-15 16:27:50] [ HDR relative maximum luminance ]: 1 [2025-02-15 16:27:50] [ Bits per color component ]: 8 [2025-02-15 16:27:50] [ Bits per pixel ]: 24 [2025-02-15 16:27:50] [ Refresh Rate in Hz ]: 144 [2025-02-15 16:27:50] [ featureStatus ]: [2025-02-15 16:27:50] [ featureStatus ]: [2025-02-15 16:27:50] [ 2d_canvas ]: enabled [2025-02-15 16:27:50] [ canvas_oop_rasterization ]: enabled_on [2025-02-15 16:27:50] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-15 16:27:50] [ gpu_compositing ]: enabled [2025-02-15 16:27:50] [ multiple_raster_threads ]: enabled_on [2025-02-15 16:27:50] [ opengl ]: enabled_on [2025-02-15 16:27:50] [ rasterization ]: enabled [2025-02-15 16:27:50] [ raw_draw ]: disabled_off_ok [2025-02-15 16:27:50] [ skia_graphite ]: disabled_off [2025-02-15 16:27:50] [ video_decode ]: enabled [2025-02-15 16:27:50] [ video_encode ]: enabled [2025-02-15 16:27:50] [ vulkan ]: disabled_off [2025-02-15 16:27:50] [ webgl ]: enabled [2025-02-15 16:27:50] [ webgl2 ]: enabled [2025-02-15 16:27:50] [ webgpu ]: enabled [2025-02-15 16:27:50] [ webnn ]: disabled_off [2025-02-15 16:27:50] [ problems ]: [2025-02-15 16:27:50] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-15 16:27:50] [ tag ]: workarounds [2025-02-15 16:27:50] [ affectedSettings ]: exit_on_context_lost [2025-02-15 16:27:50] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-15 16:27:50] [ tag ]: workarounds [2025-02-15 16:27:50] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-15 16:27:50] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-15 16:27:50] [ tag ]: workarounds [2025-02-15 16:27:50] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-15 16:27:50] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-15 16:27:50] [ tag ]: workarounds [2025-02-15 16:27:50] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-15 16:27:50] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-15 16:27:50] [ tag ]: workarounds [2025-02-15 16:27:50] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-15 16:27:50] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-15 16:27:50] [ tag ]: workarounds [2025-02-15 16:27:50] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-15 16:27:50] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-15 16:27:50] [ tag ]: workarounds [2025-02-15 16:27:50] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-15 16:27:50] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-15 16:27:50] [ tag ]: workarounds [2025-02-15 16:27:50] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-15 16:27:50] [ workarounds ]: [2025-02-15 16:27:50] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-15 16:27:50] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-15 16:27:50] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-15 16:27:50] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-15 16:27:50] [ workarounds[4] ]: exit_on_context_lost [2025-02-15 16:27:50] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-15 16:27:50] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-15 16:27:50] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-15 16:27:50] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-15 16:27:50] [ gpuMemoryBufferInfo ]: [2025-02-15 16:27:50] [ R_8 ]: Software only [2025-02-15 16:27:50] [ R_16 ]: Software only [2025-02-15 16:27:50] [ RG_88 ]: Software only [2025-02-15 16:27:50] [ RG_1616 ]: Software only [2025-02-15 16:27:50] [ BGR_565 ]: Software only [2025-02-15 16:27:50] [ RGBA_4444 ]: Software only [2025-02-15 16:27:50] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-15 16:27:50] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-15 16:27:50] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-15 16:27:50] [ BGRA_1010102 ]: Software only [2025-02-15 16:27:50] [ RGBA_1010102 ]: Software only [2025-02-15 16:27:50] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-15 16:27:50] [ RGBA_F16 ]: Software only [2025-02-15 16:27:50] [ YVU_420 ]: Software only [2025-02-15 16:27:50] [ YUV_420_BIPLANAR ]: Software only [2025-02-15 16:27:50] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-15 16:27:50] [ P010 ]: Software only [2025-02-15 16:27:50] [ videoAcceleratorsInfo ]: [2025-02-15 16:27:50] [ Decoding ]: (null) [2025-02-15 16:27:50] [ Encoding ]: (null) [2025-02-15 16:27:50] [2025-02-15 16:27:50] *** Report Section: Log Messages *** [2025-02-15 16:27:50] [2025-02-15 16:27:50] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-02-15 17:28:23] ==================[ GPU Report: Start [0] ]================= [2025-02-15 17:28:23] [2025-02-15 17:28:23] *** Report Section: Client Info *** [2025-02-15 17:28:23] [2025-02-15 17:28:23] [ client_info ]: [2025-02-15 17:28:23] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-15 17:28:23] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=15276 -buildid=1738026274 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-02-15 17:28:23] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-15 17:28:23] [ operating_system ]: Windows NT 10.0.22631 [2025-02-15 17:28:23] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-15 17:28:23] [ version ]: Chrome/126.0.6478.183 [2025-02-15 17:28:23] [2025-02-15 17:28:23] *** Report Section: GPU Info *** [2025-02-15 17:28:23] [2025-02-15 17:28:23] [ gpu_info ]: [2025-02-15 17:28:23] [ ANGLEFeatures ]: [2025-02-15 17:28:23] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-15 17:28:23] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-15 17:28:23] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-15 17:28:23] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-15 17:28:23] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-15 17:28:23] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-15 17:28:23] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-15 17:28:23] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-15 17:28:23] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-15 17:28:23] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-15 17:28:23] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-15 17:28:23] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-15 17:28:23] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-15 17:28:23] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-15 17:28:23] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-15 17:28:23] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-15 17:28:23] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-15 17:28:23] [ basicInfo ]: [2025-02-15 17:28:23] [ Initialization time ]: 89 [2025-02-15 17:28:23] [ In-process GPU ]: (null) [2025-02-15 17:28:23] [ Passthrough Command Decoder ]: (null) [2025-02-15 17:28:23] [ Sandboxed ]: (null) [2025-02-15 17:28:23] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,79563}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-02-15 17:28:23] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,83978}, DRIVER_VERSION=32.0.11027.2001 [2025-02-15 17:28:23] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,116521}, DRIVER_VERSION=32.0.15.6614 [2025-02-15 17:28:23] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,113890}, DRIVER_VERSION=32.0.15.6614 [2025-02-15 17:28:23] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,83918}, DRIVER_VERSION=10.0.22621.4249 [2025-02-15 17:28:23] [ Optimus ]: (null) [2025-02-15 17:28:23] [ AMD switchable ]: (null) [2025-02-15 17:28:23] [ Desktop compositing ]: Aero Glass [2025-02-15 17:28:23] [ Direct composition ]: (null) [2025-02-15 17:28:23] [ Supports overlays ]: (null) [2025-02-15 17:28:23] [ YUY2 overlay support ]: DIRECT [2025-02-15 17:28:23] [ NV12 overlay support ]: DIRECT [2025-02-15 17:28:23] [ BGRA8 overlay support ]: SOFTWARE [2025-02-15 17:28:23] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-15 17:28:23] [ DirectML feature level ]: Not supported [2025-02-15 17:28:23] [ Driver D3D12 feature level ]: Not supported [2025-02-15 17:28:23] [ Driver Vulkan API version ]: Not supported [2025-02-15 17:28:23] [ GPU CUDA compute capability major version ]: (null) [2025-02-15 17:28:23] [ Pixel shader version ]: 5.0 [2025-02-15 17:28:23] [ Vertex shader version ]: 5.0 [2025-02-15 17:28:23] [ Max. MSAA samples ]: 8 [2025-02-15 17:28:23] [ Machine model name ]: (null) [2025-02-15 17:28:23] [ Machine model version ]: (null) [2025-02-15 17:28:23] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-15 17:28:23] [ Display type ]: ANGLE_D3D11 [2025-02-15 17:28:23] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-15 17:28:23] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-02-15 17:28:23] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-15 17:28:23] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-15 17:28:23] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-15 17:28:23] [ Disabled WebGL Extensions ]: (null) [2025-02-15 17:28:23] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-15 17:28:23] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-15 17:28:23] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-15 17:28:23] [ Direct rendering version ]: unknown [2025-02-15 17:28:23] [ Reset notification strategy ]: 0x8252 [2025-02-15 17:28:23] [ GPU process crash count ]: (null) [2025-02-15 17:28:23] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-15 17:28:23] [ compositorInfo ]: [2025-02-15 17:28:23] [ Tile Update Mode ]: One-copy [2025-02-15 17:28:23] [ Partial Raster ]: Enabled [2025-02-15 17:28:23] [ dawnInfo ]: [2025-02-15 17:28:23] [ devicePerfInfo ]: [2025-02-15 17:28:23] [ displayInfo ]: [2025-02-15 17:28:23] [ Info ]: Display[3397473777] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-15 17:28:23] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-15 17:28:23] [ Buffer format (all) ]: BGRA_8888 [2025-02-15 17:28:23] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-15 17:28:23] [ SDR white level in nits ]: 203 [2025-02-15 17:28:23] [ HDR relative maximum luminance ]: 1 [2025-02-15 17:28:23] [ Bits per color component ]: 8 [2025-02-15 17:28:23] [ Bits per pixel ]: 24 [2025-02-15 17:28:23] [ Refresh Rate in Hz ]: 60 [2025-02-15 17:28:23] [ Info ]: Display[128838632] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-15 17:28:23] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-15 17:28:23] [ Buffer format (all) ]: BGRA_8888 [2025-02-15 17:28:23] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-15 17:28:23] [ SDR white level in nits ]: 203 [2025-02-15 17:28:23] [ HDR relative maximum luminance ]: 1 [2025-02-15 17:28:23] [ Bits per color component ]: 8 [2025-02-15 17:28:23] [ Bits per pixel ]: 24 [2025-02-15 17:28:23] [ Refresh Rate in Hz ]: 144 [2025-02-15 17:28:23] [ featureStatus ]: [2025-02-15 17:28:23] [ featureStatus ]: [2025-02-15 17:28:23] [ 2d_canvas ]: enabled [2025-02-15 17:28:23] [ canvas_oop_rasterization ]: enabled_on [2025-02-15 17:28:23] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-15 17:28:23] [ gpu_compositing ]: enabled [2025-02-15 17:28:23] [ multiple_raster_threads ]: enabled_on [2025-02-15 17:28:23] [ opengl ]: enabled_on [2025-02-15 17:28:23] [ rasterization ]: enabled [2025-02-15 17:28:23] [ raw_draw ]: disabled_off_ok [2025-02-15 17:28:23] [ skia_graphite ]: disabled_off [2025-02-15 17:28:23] [ video_decode ]: enabled [2025-02-15 17:28:23] [ video_encode ]: enabled [2025-02-15 17:28:23] [ vulkan ]: disabled_off [2025-02-15 17:28:23] [ webgl ]: enabled [2025-02-15 17:28:23] [ webgl2 ]: enabled [2025-02-15 17:28:23] [ webgpu ]: enabled [2025-02-15 17:28:23] [ webnn ]: disabled_off [2025-02-15 17:28:23] [ problems ]: [2025-02-15 17:28:23] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-15 17:28:23] [ tag ]: workarounds [2025-02-15 17:28:23] [ affectedSettings ]: exit_on_context_lost [2025-02-15 17:28:23] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-15 17:28:23] [ tag ]: workarounds [2025-02-15 17:28:23] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-15 17:28:23] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-15 17:28:23] [ tag ]: workarounds [2025-02-15 17:28:23] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-15 17:28:23] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-15 17:28:23] [ tag ]: workarounds [2025-02-15 17:28:23] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-15 17:28:23] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-15 17:28:23] [ tag ]: workarounds [2025-02-15 17:28:23] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-15 17:28:23] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-15 17:28:23] [ tag ]: workarounds [2025-02-15 17:28:23] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-15 17:28:23] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-15 17:28:23] [ tag ]: workarounds [2025-02-15 17:28:23] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-15 17:28:23] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-15 17:28:23] [ tag ]: workarounds [2025-02-15 17:28:23] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-15 17:28:23] [ workarounds ]: [2025-02-15 17:28:23] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-15 17:28:23] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-15 17:28:23] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-15 17:28:23] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-15 17:28:23] [ workarounds[4] ]: exit_on_context_lost [2025-02-15 17:28:23] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-15 17:28:23] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-15 17:28:23] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-15 17:28:23] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-15 17:28:23] [ gpuMemoryBufferInfo ]: [2025-02-15 17:28:23] [ R_8 ]: Software only [2025-02-15 17:28:23] [ R_16 ]: Software only [2025-02-15 17:28:23] [ RG_88 ]: Software only [2025-02-15 17:28:23] [ RG_1616 ]: Software only [2025-02-15 17:28:23] [ BGR_565 ]: Software only [2025-02-15 17:28:23] [ RGBA_4444 ]: Software only [2025-02-15 17:28:23] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-15 17:28:23] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-15 17:28:23] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-15 17:28:23] [ BGRA_1010102 ]: Software only [2025-02-15 17:28:23] [ RGBA_1010102 ]: Software only [2025-02-15 17:28:23] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-15 17:28:23] [ RGBA_F16 ]: Software only [2025-02-15 17:28:23] [ YVU_420 ]: Software only [2025-02-15 17:28:23] [ YUV_420_BIPLANAR ]: Software only [2025-02-15 17:28:23] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-15 17:28:23] [ P010 ]: Software only [2025-02-15 17:28:23] [ videoAcceleratorsInfo ]: [2025-02-15 17:28:23] [ Decoding ]: (null) [2025-02-15 17:28:23] [ Encoding ]: (null) [2025-02-15 17:28:23] [2025-02-15 17:28:23] *** Report Section: Log Messages *** [2025-02-15 17:28:23] [2025-02-15 17:28:23] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-02-15 17:35:20] ==================[ GPU Report: Start [0] ]================= [2025-02-15 17:35:20] [2025-02-15 17:35:20] *** Report Section: Client Info *** [2025-02-15 17:35:20] [2025-02-15 17:35:20] [ client_info ]: [2025-02-15 17:35:20] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-15 17:35:20] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=15276 -buildid=1738026274 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-02-15 17:35:20] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-15 17:35:20] [ operating_system ]: Windows NT 10.0.22631 [2025-02-15 17:35:20] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-15 17:35:20] [ version ]: Chrome/126.0.6478.183 [2025-02-15 17:35:20] [2025-02-15 17:35:20] *** Report Section: GPU Info *** [2025-02-15 17:35:20] [2025-02-15 17:35:20] [ gpu_info ]: [2025-02-15 17:35:20] [ ANGLEFeatures ]: [2025-02-15 17:35:20] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-15 17:35:20] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-15 17:35:20] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-15 17:35:20] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-15 17:35:20] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-15 17:35:20] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-15 17:35:20] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-15 17:35:20] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-15 17:35:20] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-15 17:35:20] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-15 17:35:20] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-15 17:35:20] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-15 17:35:20] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-15 17:35:20] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-15 17:35:20] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-15 17:35:20] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-15 17:35:20] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-15 17:35:20] [ basicInfo ]: [2025-02-15 17:35:20] [ Initialization time ]: 110 [2025-02-15 17:35:20] [ In-process GPU ]: (null) [2025-02-15 17:35:20] [ Passthrough Command Decoder ]: (null) [2025-02-15 17:35:20] [ Sandboxed ]: (null) [2025-02-15 17:35:20] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,79563}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-02-15 17:35:20] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,83978}, DRIVER_VERSION=32.0.11027.2001 [2025-02-15 17:35:20] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,116521}, DRIVER_VERSION=32.0.15.6614 [2025-02-15 17:35:20] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,113890}, DRIVER_VERSION=32.0.15.6614 [2025-02-15 17:35:20] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,83918}, DRIVER_VERSION=10.0.22621.4249 [2025-02-15 17:35:20] [ Optimus ]: (null) [2025-02-15 17:35:20] [ AMD switchable ]: (null) [2025-02-15 17:35:20] [ Desktop compositing ]: Aero Glass [2025-02-15 17:35:20] [ Direct composition ]: (null) [2025-02-15 17:35:20] [ Supports overlays ]: (null) [2025-02-15 17:35:20] [ YUY2 overlay support ]: DIRECT [2025-02-15 17:35:20] [ NV12 overlay support ]: DIRECT [2025-02-15 17:35:20] [ BGRA8 overlay support ]: SOFTWARE [2025-02-15 17:35:20] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-15 17:35:20] [ DirectML feature level ]: Not supported [2025-02-15 17:35:20] [ Driver D3D12 feature level ]: Not supported [2025-02-15 17:35:20] [ Driver Vulkan API version ]: Not supported [2025-02-15 17:35:20] [ GPU CUDA compute capability major version ]: (null) [2025-02-15 17:35:20] [ Pixel shader version ]: 5.0 [2025-02-15 17:35:20] [ Vertex shader version ]: 5.0 [2025-02-15 17:35:20] [ Max. MSAA samples ]: 8 [2025-02-15 17:35:20] [ Machine model name ]: (null) [2025-02-15 17:35:20] [ Machine model version ]: (null) [2025-02-15 17:35:20] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-15 17:35:20] [ Display type ]: ANGLE_D3D11 [2025-02-15 17:35:20] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-15 17:35:20] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-02-15 17:35:20] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-15 17:35:20] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-15 17:35:20] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-15 17:35:20] [ Disabled WebGL Extensions ]: (null) [2025-02-15 17:35:20] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-15 17:35:20] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-15 17:35:20] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-15 17:35:20] [ Direct rendering version ]: unknown [2025-02-15 17:35:20] [ Reset notification strategy ]: 0x8252 [2025-02-15 17:35:20] [ GPU process crash count ]: (null) [2025-02-15 17:35:20] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-15 17:35:20] [ compositorInfo ]: [2025-02-15 17:35:20] [ Tile Update Mode ]: One-copy [2025-02-15 17:35:20] [ Partial Raster ]: Enabled [2025-02-15 17:35:20] [ dawnInfo ]: [2025-02-15 17:35:20] [ devicePerfInfo ]: [2025-02-15 17:35:20] [ displayInfo ]: [2025-02-15 17:35:20] [ Info ]: Display[3397473777] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-15 17:35:20] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-15 17:35:20] [ Buffer format (all) ]: BGRA_8888 [2025-02-15 17:35:20] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-15 17:35:20] [ SDR white level in nits ]: 203 [2025-02-15 17:35:20] [ HDR relative maximum luminance ]: 1 [2025-02-15 17:35:20] [ Bits per color component ]: 8 [2025-02-15 17:35:20] [ Bits per pixel ]: 24 [2025-02-15 17:35:20] [ Refresh Rate in Hz ]: 60 [2025-02-15 17:35:20] [ Info ]: Display[128838632] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-15 17:35:20] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-15 17:35:20] [ Buffer format (all) ]: BGRA_8888 [2025-02-15 17:35:20] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-15 17:35:20] [ SDR white level in nits ]: 203 [2025-02-15 17:35:20] [ HDR relative maximum luminance ]: 1 [2025-02-15 17:35:20] [ Bits per color component ]: 8 [2025-02-15 17:35:20] [ Bits per pixel ]: 24 [2025-02-15 17:35:20] [ Refresh Rate in Hz ]: 144 [2025-02-15 17:35:20] [ featureStatus ]: [2025-02-15 17:35:20] [ featureStatus ]: [2025-02-15 17:35:20] [ 2d_canvas ]: enabled [2025-02-15 17:35:20] [ canvas_oop_rasterization ]: enabled_on [2025-02-15 17:35:20] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-15 17:35:20] [ gpu_compositing ]: enabled [2025-02-15 17:35:20] [ multiple_raster_threads ]: enabled_on [2025-02-15 17:35:20] [ opengl ]: enabled_on [2025-02-15 17:35:20] [ rasterization ]: enabled [2025-02-15 17:35:20] [ raw_draw ]: disabled_off_ok [2025-02-15 17:35:20] [ skia_graphite ]: disabled_off [2025-02-15 17:35:20] [ video_decode ]: enabled [2025-02-15 17:35:20] [ video_encode ]: enabled [2025-02-15 17:35:20] [ vulkan ]: disabled_off [2025-02-15 17:35:20] [ webgl ]: enabled [2025-02-15 17:35:20] [ webgl2 ]: enabled [2025-02-15 17:35:20] [ webgpu ]: enabled [2025-02-15 17:35:20] [ webnn ]: disabled_off [2025-02-15 17:35:20] [ problems ]: [2025-02-15 17:35:20] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-15 17:35:20] [ tag ]: workarounds [2025-02-15 17:35:20] [ affectedSettings ]: exit_on_context_lost [2025-02-15 17:35:20] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-15 17:35:20] [ tag ]: workarounds [2025-02-15 17:35:20] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-15 17:35:20] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-15 17:35:20] [ tag ]: workarounds [2025-02-15 17:35:20] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-15 17:35:20] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-15 17:35:20] [ tag ]: workarounds [2025-02-15 17:35:20] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-15 17:35:20] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-15 17:35:20] [ tag ]: workarounds [2025-02-15 17:35:20] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-15 17:35:20] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-15 17:35:20] [ tag ]: workarounds [2025-02-15 17:35:20] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-15 17:35:20] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-15 17:35:20] [ tag ]: workarounds [2025-02-15 17:35:20] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-15 17:35:20] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-15 17:35:20] [ tag ]: workarounds [2025-02-15 17:35:20] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-15 17:35:20] [ workarounds ]: [2025-02-15 17:35:20] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-15 17:35:20] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-15 17:35:20] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-15 17:35:20] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-15 17:35:20] [ workarounds[4] ]: exit_on_context_lost [2025-02-15 17:35:20] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-15 17:35:20] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-15 17:35:20] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-15 17:35:20] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-15 17:35:20] [ gpuMemoryBufferInfo ]: [2025-02-15 17:35:20] [ R_8 ]: Software only [2025-02-15 17:35:20] [ R_16 ]: Software only [2025-02-15 17:35:20] [ RG_88 ]: Software only [2025-02-15 17:35:20] [ RG_1616 ]: Software only [2025-02-15 17:35:20] [ BGR_565 ]: Software only [2025-02-15 17:35:20] [ RGBA_4444 ]: Software only [2025-02-15 17:35:20] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-15 17:35:20] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-15 17:35:20] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-15 17:35:20] [ BGRA_1010102 ]: Software only [2025-02-15 17:35:20] [ RGBA_1010102 ]: Software only [2025-02-15 17:35:20] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-15 17:35:20] [ RGBA_F16 ]: Software only [2025-02-15 17:35:20] [ YVU_420 ]: Software only [2025-02-15 17:35:20] [ YUV_420_BIPLANAR ]: Software only [2025-02-15 17:35:20] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-15 17:35:20] [ P010 ]: Software only [2025-02-15 17:35:20] [ videoAcceleratorsInfo ]: [2025-02-15 17:35:20] [ Decoding ]: (null) [2025-02-15 17:35:20] [ Encoding ]: (null) [2025-02-15 17:35:20] [2025-02-15 17:35:20] *** Report Section: Log Messages *** [2025-02-15 17:35:20] [2025-02-15 17:35:20] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-02-15 17:36:52] ==================[ GPU Report: Start [0] ]================= [2025-02-15 17:36:52] [2025-02-15 17:36:52] *** Report Section: Client Info *** [2025-02-15 17:36:52] [2025-02-15 17:36:52] [ client_info ]: [2025-02-15 17:36:52] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-15 17:36:52] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=15276 -buildid=1738026274 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-02-15 17:36:52] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-15 17:36:52] [ operating_system ]: Windows NT 10.0.22631 [2025-02-15 17:36:52] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-15 17:36:52] [ version ]: Chrome/126.0.6478.183 [2025-02-15 17:36:52] [2025-02-15 17:36:52] *** Report Section: GPU Info *** [2025-02-15 17:36:52] [2025-02-15 17:36:52] [ gpu_info ]: [2025-02-15 17:36:52] [ ANGLEFeatures ]: [2025-02-15 17:36:52] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-15 17:36:52] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-15 17:36:52] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-15 17:36:52] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-15 17:36:52] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-15 17:36:52] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-15 17:36:52] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-15 17:36:52] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-15 17:36:52] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-15 17:36:52] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-15 17:36:52] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-15 17:36:52] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-15 17:36:52] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-15 17:36:52] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-15 17:36:52] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-15 17:36:52] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-15 17:36:52] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-15 17:36:52] [ basicInfo ]: [2025-02-15 17:36:52] [ Initialization time ]: 89 [2025-02-15 17:36:52] [ In-process GPU ]: (null) [2025-02-15 17:36:52] [ Passthrough Command Decoder ]: (null) [2025-02-15 17:36:52] [ Sandboxed ]: (null) [2025-02-15 17:36:52] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,79563}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-02-15 17:36:52] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,83978}, DRIVER_VERSION=32.0.11027.2001 [2025-02-15 17:36:52] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,116521}, DRIVER_VERSION=32.0.15.6614 [2025-02-15 17:36:52] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,113890}, DRIVER_VERSION=32.0.15.6614 [2025-02-15 17:36:52] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,83918}, DRIVER_VERSION=10.0.22621.4249 [2025-02-15 17:36:52] [ Optimus ]: (null) [2025-02-15 17:36:52] [ AMD switchable ]: (null) [2025-02-15 17:36:52] [ Desktop compositing ]: Aero Glass [2025-02-15 17:36:52] [ Direct composition ]: (null) [2025-02-15 17:36:52] [ Supports overlays ]: (null) [2025-02-15 17:36:52] [ YUY2 overlay support ]: DIRECT [2025-02-15 17:36:52] [ NV12 overlay support ]: DIRECT [2025-02-15 17:36:52] [ BGRA8 overlay support ]: SOFTWARE [2025-02-15 17:36:52] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-15 17:36:52] [ DirectML feature level ]: Not supported [2025-02-15 17:36:52] [ Driver D3D12 feature level ]: Not supported [2025-02-15 17:36:52] [ Driver Vulkan API version ]: Not supported [2025-02-15 17:36:52] [ GPU CUDA compute capability major version ]: (null) [2025-02-15 17:36:52] [ Pixel shader version ]: 5.0 [2025-02-15 17:36:52] [ Vertex shader version ]: 5.0 [2025-02-15 17:36:52] [ Max. MSAA samples ]: 8 [2025-02-15 17:36:52] [ Machine model name ]: (null) [2025-02-15 17:36:52] [ Machine model version ]: (null) [2025-02-15 17:36:52] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-15 17:36:52] [ Display type ]: ANGLE_D3D11 [2025-02-15 17:36:52] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-15 17:36:52] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-02-15 17:36:52] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-15 17:36:52] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-15 17:36:52] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-15 17:36:52] [ Disabled WebGL Extensions ]: (null) [2025-02-15 17:36:52] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-15 17:36:52] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-15 17:36:52] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-15 17:36:52] [ Direct rendering version ]: unknown [2025-02-15 17:36:52] [ Reset notification strategy ]: 0x8252 [2025-02-15 17:36:52] [ GPU process crash count ]: (null) [2025-02-15 17:36:52] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-15 17:36:52] [ compositorInfo ]: [2025-02-15 17:36:52] [ Tile Update Mode ]: One-copy [2025-02-15 17:36:52] [ Partial Raster ]: Enabled [2025-02-15 17:36:52] [ dawnInfo ]: [2025-02-15 17:36:52] [ devicePerfInfo ]: [2025-02-15 17:36:52] [ displayInfo ]: [2025-02-15 17:36:52] [ Info ]: Display[3397473777] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-15 17:36:52] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-15 17:36:52] [ Buffer format (all) ]: BGRA_8888 [2025-02-15 17:36:52] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-15 17:36:52] [ SDR white level in nits ]: 203 [2025-02-15 17:36:52] [ HDR relative maximum luminance ]: 1 [2025-02-15 17:36:52] [ Bits per color component ]: 8 [2025-02-15 17:36:52] [ Bits per pixel ]: 24 [2025-02-15 17:36:52] [ Refresh Rate in Hz ]: 60 [2025-02-15 17:36:52] [ Info ]: Display[128838632] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-15 17:36:52] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-15 17:36:52] [ Buffer format (all) ]: BGRA_8888 [2025-02-15 17:36:52] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-15 17:36:52] [ SDR white level in nits ]: 203 [2025-02-15 17:36:52] [ HDR relative maximum luminance ]: 1 [2025-02-15 17:36:52] [ Bits per color component ]: 8 [2025-02-15 17:36:52] [ Bits per pixel ]: 24 [2025-02-15 17:36:52] [ Refresh Rate in Hz ]: 144 [2025-02-15 17:36:52] [ featureStatus ]: [2025-02-15 17:36:52] [ featureStatus ]: [2025-02-15 17:36:52] [ 2d_canvas ]: enabled [2025-02-15 17:36:52] [ canvas_oop_rasterization ]: enabled_on [2025-02-15 17:36:52] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-15 17:36:52] [ gpu_compositing ]: enabled [2025-02-15 17:36:52] [ multiple_raster_threads ]: enabled_on [2025-02-15 17:36:52] [ opengl ]: enabled_on [2025-02-15 17:36:52] [ rasterization ]: enabled [2025-02-15 17:36:52] [ raw_draw ]: disabled_off_ok [2025-02-15 17:36:52] [ skia_graphite ]: disabled_off [2025-02-15 17:36:52] [ video_decode ]: enabled [2025-02-15 17:36:52] [ video_encode ]: enabled [2025-02-15 17:36:52] [ vulkan ]: disabled_off [2025-02-15 17:36:52] [ webgl ]: enabled [2025-02-15 17:36:52] [ webgl2 ]: enabled [2025-02-15 17:36:52] [ webgpu ]: enabled [2025-02-15 17:36:52] [ webnn ]: disabled_off [2025-02-15 17:36:52] [ problems ]: [2025-02-15 17:36:52] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-15 17:36:52] [ tag ]: workarounds [2025-02-15 17:36:52] [ affectedSettings ]: exit_on_context_lost [2025-02-15 17:36:52] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-15 17:36:52] [ tag ]: workarounds [2025-02-15 17:36:52] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-15 17:36:52] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-15 17:36:52] [ tag ]: workarounds [2025-02-15 17:36:52] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-15 17:36:52] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-15 17:36:52] [ tag ]: workarounds [2025-02-15 17:36:52] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-15 17:36:52] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-15 17:36:52] [ tag ]: workarounds [2025-02-15 17:36:52] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-15 17:36:52] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-15 17:36:52] [ tag ]: workarounds [2025-02-15 17:36:52] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-15 17:36:52] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-15 17:36:52] [ tag ]: workarounds [2025-02-15 17:36:52] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-15 17:36:52] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-15 17:36:52] [ tag ]: workarounds [2025-02-15 17:36:52] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-15 17:36:52] [ workarounds ]: [2025-02-15 17:36:52] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-15 17:36:52] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-15 17:36:52] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-15 17:36:52] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-15 17:36:52] [ workarounds[4] ]: exit_on_context_lost [2025-02-15 17:36:52] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-15 17:36:52] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-15 17:36:52] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-15 17:36:52] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-15 17:36:52] [ gpuMemoryBufferInfo ]: [2025-02-15 17:36:52] [ R_8 ]: Software only [2025-02-15 17:36:52] [ R_16 ]: Software only [2025-02-15 17:36:52] [ RG_88 ]: Software only [2025-02-15 17:36:52] [ RG_1616 ]: Software only [2025-02-15 17:36:52] [ BGR_565 ]: Software only [2025-02-15 17:36:52] [ RGBA_4444 ]: Software only [2025-02-15 17:36:52] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-15 17:36:52] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-15 17:36:52] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-15 17:36:52] [ BGRA_1010102 ]: Software only [2025-02-15 17:36:52] [ RGBA_1010102 ]: Software only [2025-02-15 17:36:52] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-15 17:36:52] [ RGBA_F16 ]: Software only [2025-02-15 17:36:52] [ YVU_420 ]: Software only [2025-02-15 17:36:52] [ YUV_420_BIPLANAR ]: Software only [2025-02-15 17:36:52] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-15 17:36:52] [ P010 ]: Software only [2025-02-15 17:36:52] [ videoAcceleratorsInfo ]: [2025-02-15 17:36:52] [ Decoding ]: (null) [2025-02-15 17:36:52] [ Encoding ]: (null) [2025-02-15 17:36:52] [2025-02-15 17:36:52] *** Report Section: Log Messages *** [2025-02-15 17:36:52] [2025-02-15 17:36:52] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-02-15 17:41:39] ==================[ GPU Report: Start [0] ]================= [2025-02-15 17:41:40] [2025-02-15 17:41:40] *** Report Section: Client Info *** [2025-02-15 17:41:40] [2025-02-15 17:41:40] [ client_info ]: [2025-02-15 17:41:40] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-15 17:41:40] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=15276 -buildid=1738026274 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-02-15 17:41:40] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-15 17:41:40] [ operating_system ]: Windows NT 10.0.22631 [2025-02-15 17:41:40] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-15 17:41:40] [ version ]: Chrome/126.0.6478.183 [2025-02-15 17:41:40] [2025-02-15 17:41:40] *** Report Section: GPU Info *** [2025-02-15 17:41:40] [2025-02-15 17:41:40] [ gpu_info ]: [2025-02-15 17:41:40] [ ANGLEFeatures ]: [2025-02-15 17:41:40] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-15 17:41:40] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-15 17:41:40] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-15 17:41:40] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-15 17:41:40] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-15 17:41:40] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-15 17:41:40] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-15 17:41:40] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-15 17:41:40] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-15 17:41:40] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-15 17:41:40] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-15 17:41:40] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-15 17:41:40] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-15 17:41:40] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-15 17:41:40] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-15 17:41:40] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-15 17:41:40] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-15 17:41:40] [ basicInfo ]: [2025-02-15 17:41:40] [ Initialization time ]: 92 [2025-02-15 17:41:40] [ In-process GPU ]: (null) [2025-02-15 17:41:40] [ Passthrough Command Decoder ]: (null) [2025-02-15 17:41:40] [ Sandboxed ]: (null) [2025-02-15 17:41:40] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,79563}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-02-15 17:41:40] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,83978}, DRIVER_VERSION=32.0.11027.2001 [2025-02-15 17:41:40] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,116521}, DRIVER_VERSION=32.0.15.6614 [2025-02-15 17:41:40] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,113890}, DRIVER_VERSION=32.0.15.6614 [2025-02-15 17:41:40] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,83918}, DRIVER_VERSION=10.0.22621.4249 [2025-02-15 17:41:40] [ Optimus ]: (null) [2025-02-15 17:41:40] [ AMD switchable ]: (null) [2025-02-15 17:41:40] [ Desktop compositing ]: Aero Glass [2025-02-15 17:41:40] [ Direct composition ]: (null) [2025-02-15 17:41:40] [ Supports overlays ]: (null) [2025-02-15 17:41:40] [ YUY2 overlay support ]: DIRECT [2025-02-15 17:41:40] [ NV12 overlay support ]: DIRECT [2025-02-15 17:41:40] [ BGRA8 overlay support ]: SOFTWARE [2025-02-15 17:41:40] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-15 17:41:40] [ DirectML feature level ]: Not supported [2025-02-15 17:41:40] [ Driver D3D12 feature level ]: Not supported [2025-02-15 17:41:40] [ Driver Vulkan API version ]: Not supported [2025-02-15 17:41:40] [ GPU CUDA compute capability major version ]: (null) [2025-02-15 17:41:40] [ Pixel shader version ]: 5.0 [2025-02-15 17:41:40] [ Vertex shader version ]: 5.0 [2025-02-15 17:41:40] [ Max. MSAA samples ]: 8 [2025-02-15 17:41:40] [ Machine model name ]: (null) [2025-02-15 17:41:40] [ Machine model version ]: (null) [2025-02-15 17:41:40] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-15 17:41:40] [ Display type ]: ANGLE_D3D11 [2025-02-15 17:41:40] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-15 17:41:40] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-02-15 17:41:40] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-15 17:41:40] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-15 17:41:40] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-15 17:41:40] [ Disabled WebGL Extensions ]: (null) [2025-02-15 17:41:40] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-15 17:41:40] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-15 17:41:40] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-15 17:41:40] [ Direct rendering version ]: unknown [2025-02-15 17:41:40] [ Reset notification strategy ]: 0x8252 [2025-02-15 17:41:40] [ GPU process crash count ]: (null) [2025-02-15 17:41:40] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-15 17:41:40] [ compositorInfo ]: [2025-02-15 17:41:40] [ Tile Update Mode ]: One-copy [2025-02-15 17:41:40] [ Partial Raster ]: Enabled [2025-02-15 17:41:40] [ dawnInfo ]: [2025-02-15 17:41:40] [ devicePerfInfo ]: [2025-02-15 17:41:40] [ displayInfo ]: [2025-02-15 17:41:40] [ Info ]: Display[3397473777] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-15 17:41:40] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-15 17:41:40] [ Buffer format (all) ]: BGRA_8888 [2025-02-15 17:41:40] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-15 17:41:40] [ SDR white level in nits ]: 203 [2025-02-15 17:41:40] [ HDR relative maximum luminance ]: 1 [2025-02-15 17:41:40] [ Bits per color component ]: 8 [2025-02-15 17:41:40] [ Bits per pixel ]: 24 [2025-02-15 17:41:40] [ Refresh Rate in Hz ]: 60 [2025-02-15 17:41:40] [ Info ]: Display[128838632] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-15 17:41:40] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-15 17:41:40] [ Buffer format (all) ]: BGRA_8888 [2025-02-15 17:41:40] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-15 17:41:40] [ SDR white level in nits ]: 203 [2025-02-15 17:41:40] [ HDR relative maximum luminance ]: 1 [2025-02-15 17:41:40] [ Bits per color component ]: 8 [2025-02-15 17:41:40] [ Bits per pixel ]: 24 [2025-02-15 17:41:40] [ Refresh Rate in Hz ]: 144 [2025-02-15 17:41:40] [ featureStatus ]: [2025-02-15 17:41:40] [ featureStatus ]: [2025-02-15 17:41:40] [ 2d_canvas ]: enabled [2025-02-15 17:41:40] [ canvas_oop_rasterization ]: enabled_on [2025-02-15 17:41:40] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-15 17:41:40] [ gpu_compositing ]: enabled [2025-02-15 17:41:40] [ multiple_raster_threads ]: enabled_on [2025-02-15 17:41:40] [ opengl ]: enabled_on [2025-02-15 17:41:40] [ rasterization ]: enabled [2025-02-15 17:41:40] [ raw_draw ]: disabled_off_ok [2025-02-15 17:41:40] [ skia_graphite ]: disabled_off [2025-02-15 17:41:40] [ video_decode ]: enabled [2025-02-15 17:41:40] [ video_encode ]: enabled [2025-02-15 17:41:40] [ vulkan ]: disabled_off [2025-02-15 17:41:40] [ webgl ]: enabled [2025-02-15 17:41:40] [ webgl2 ]: enabled [2025-02-15 17:41:40] [ webgpu ]: enabled [2025-02-15 17:41:40] [ webnn ]: disabled_off [2025-02-15 17:41:40] [ problems ]: [2025-02-15 17:41:40] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-15 17:41:40] [ tag ]: workarounds [2025-02-15 17:41:40] [ affectedSettings ]: exit_on_context_lost [2025-02-15 17:41:40] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-15 17:41:40] [ tag ]: workarounds [2025-02-15 17:41:40] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-15 17:41:40] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-15 17:41:40] [ tag ]: workarounds [2025-02-15 17:41:40] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-15 17:41:40] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-15 17:41:40] [ tag ]: workarounds [2025-02-15 17:41:40] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-15 17:41:40] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-15 17:41:40] [ tag ]: workarounds [2025-02-15 17:41:40] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-15 17:41:40] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-15 17:41:40] [ tag ]: workarounds [2025-02-15 17:41:40] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-15 17:41:40] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-15 17:41:40] [ tag ]: workarounds [2025-02-15 17:41:40] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-15 17:41:40] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-15 17:41:40] [ tag ]: workarounds [2025-02-15 17:41:40] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-15 17:41:40] [ workarounds ]: [2025-02-15 17:41:40] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-15 17:41:40] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-15 17:41:40] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-15 17:41:40] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-15 17:41:40] [ workarounds[4] ]: exit_on_context_lost [2025-02-15 17:41:40] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-15 17:41:40] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-15 17:41:40] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-15 17:41:40] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-15 17:41:40] [ gpuMemoryBufferInfo ]: [2025-02-15 17:41:40] [ R_8 ]: Software only [2025-02-15 17:41:40] [ R_16 ]: Software only [2025-02-15 17:41:40] [ RG_88 ]: Software only [2025-02-15 17:41:40] [ RG_1616 ]: Software only [2025-02-15 17:41:40] [ BGR_565 ]: Software only [2025-02-15 17:41:40] [ RGBA_4444 ]: Software only [2025-02-15 17:41:40] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-15 17:41:40] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-15 17:41:40] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-15 17:41:40] [ BGRA_1010102 ]: Software only [2025-02-15 17:41:40] [ RGBA_1010102 ]: Software only [2025-02-15 17:41:40] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-15 17:41:40] [ RGBA_F16 ]: Software only [2025-02-15 17:41:40] [ YVU_420 ]: Software only [2025-02-15 17:41:40] [ YUV_420_BIPLANAR ]: Software only [2025-02-15 17:41:40] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-15 17:41:40] [ P010 ]: Software only [2025-02-15 17:41:40] [ videoAcceleratorsInfo ]: [2025-02-15 17:41:40] [ Decoding ]: (null) [2025-02-15 17:41:40] [ Encoding ]: (null) [2025-02-15 17:41:40] [2025-02-15 17:41:40] *** Report Section: Log Messages *** [2025-02-15 17:41:40] [2025-02-15 17:41:40] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-02-15 18:09:35] ==================[ GPU Report: Start [0] ]================= [2025-02-15 18:09:35] [2025-02-15 18:09:35] *** Report Section: Client Info *** [2025-02-15 18:09:35] [2025-02-15 18:09:35] [ client_info ]: [2025-02-15 18:09:35] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-15 18:09:35] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=15276 -buildid=1738026274 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-02-15 18:09:35] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-15 18:09:35] [ operating_system ]: Windows NT 10.0.22631 [2025-02-15 18:09:35] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-15 18:09:35] [ version ]: Chrome/126.0.6478.183 [2025-02-15 18:09:35] [2025-02-15 18:09:35] *** Report Section: GPU Info *** [2025-02-15 18:09:35] [2025-02-15 18:09:35] [ gpu_info ]: [2025-02-15 18:09:35] [ ANGLEFeatures ]: [2025-02-15 18:09:35] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-15 18:09:35] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-15 18:09:35] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-15 18:09:35] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-15 18:09:35] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-15 18:09:35] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-15 18:09:35] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-15 18:09:35] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-15 18:09:35] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-15 18:09:35] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-15 18:09:35] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-15 18:09:35] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-15 18:09:35] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-15 18:09:35] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-15 18:09:35] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-15 18:09:35] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-15 18:09:35] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-15 18:09:35] [ basicInfo ]: [2025-02-15 18:09:35] [ Initialization time ]: 93 [2025-02-15 18:09:35] [ In-process GPU ]: (null) [2025-02-15 18:09:35] [ Passthrough Command Decoder ]: (null) [2025-02-15 18:09:35] [ Sandboxed ]: (null) [2025-02-15 18:09:35] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,79563}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-02-15 18:09:35] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,83978}, DRIVER_VERSION=32.0.11027.2001 [2025-02-15 18:09:35] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,116521}, DRIVER_VERSION=32.0.15.6614 [2025-02-15 18:09:35] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,113890}, DRIVER_VERSION=32.0.15.6614 [2025-02-15 18:09:35] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,83918}, DRIVER_VERSION=10.0.22621.4249 [2025-02-15 18:09:35] [ Optimus ]: (null) [2025-02-15 18:09:35] [ AMD switchable ]: (null) [2025-02-15 18:09:35] [ Desktop compositing ]: Aero Glass [2025-02-15 18:09:35] [ Direct composition ]: (null) [2025-02-15 18:09:35] [ Supports overlays ]: (null) [2025-02-15 18:09:35] [ YUY2 overlay support ]: DIRECT [2025-02-15 18:09:35] [ NV12 overlay support ]: DIRECT [2025-02-15 18:09:35] [ BGRA8 overlay support ]: SOFTWARE [2025-02-15 18:09:35] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-15 18:09:35] [ DirectML feature level ]: Not supported [2025-02-15 18:09:35] [ Driver D3D12 feature level ]: Not supported [2025-02-15 18:09:35] [ Driver Vulkan API version ]: Not supported [2025-02-15 18:09:35] [ GPU CUDA compute capability major version ]: (null) [2025-02-15 18:09:35] [ Pixel shader version ]: 5.0 [2025-02-15 18:09:35] [ Vertex shader version ]: 5.0 [2025-02-15 18:09:35] [ Max. MSAA samples ]: 8 [2025-02-15 18:09:35] [ Machine model name ]: (null) [2025-02-15 18:09:35] [ Machine model version ]: (null) [2025-02-15 18:09:35] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-15 18:09:35] [ Display type ]: ANGLE_D3D11 [2025-02-15 18:09:35] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-15 18:09:35] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-02-15 18:09:35] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-15 18:09:35] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-15 18:09:35] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-15 18:09:35] [ Disabled WebGL Extensions ]: (null) [2025-02-15 18:09:35] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-15 18:09:35] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-15 18:09:35] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-15 18:09:35] [ Direct rendering version ]: unknown [2025-02-15 18:09:35] [ Reset notification strategy ]: 0x8252 [2025-02-15 18:09:35] [ GPU process crash count ]: (null) [2025-02-15 18:09:35] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-15 18:09:35] [ compositorInfo ]: [2025-02-15 18:09:35] [ Tile Update Mode ]: One-copy [2025-02-15 18:09:35] [ Partial Raster ]: Enabled [2025-02-15 18:09:35] [ dawnInfo ]: [2025-02-15 18:09:35] [ devicePerfInfo ]: [2025-02-15 18:09:35] [ displayInfo ]: [2025-02-15 18:09:35] [ Info ]: Display[3397473777] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-15 18:09:35] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-15 18:09:35] [ Buffer format (all) ]: BGRA_8888 [2025-02-15 18:09:35] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-15 18:09:35] [ SDR white level in nits ]: 203 [2025-02-15 18:09:35] [ HDR relative maximum luminance ]: 1 [2025-02-15 18:09:35] [ Bits per color component ]: 8 [2025-02-15 18:09:35] [ Bits per pixel ]: 24 [2025-02-15 18:09:35] [ Refresh Rate in Hz ]: 60 [2025-02-15 18:09:35] [ Info ]: Display[128838632] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-15 18:09:35] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-15 18:09:35] [ Buffer format (all) ]: BGRA_8888 [2025-02-15 18:09:35] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-15 18:09:35] [ SDR white level in nits ]: 203 [2025-02-15 18:09:35] [ HDR relative maximum luminance ]: 1 [2025-02-15 18:09:35] [ Bits per color component ]: 8 [2025-02-15 18:09:35] [ Bits per pixel ]: 24 [2025-02-15 18:09:35] [ Refresh Rate in Hz ]: 144 [2025-02-15 18:09:35] [ featureStatus ]: [2025-02-15 18:09:35] [ featureStatus ]: [2025-02-15 18:09:35] [ 2d_canvas ]: enabled [2025-02-15 18:09:35] [ canvas_oop_rasterization ]: enabled_on [2025-02-15 18:09:35] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-15 18:09:35] [ gpu_compositing ]: enabled [2025-02-15 18:09:35] [ multiple_raster_threads ]: enabled_on [2025-02-15 18:09:35] [ opengl ]: enabled_on [2025-02-15 18:09:35] [ rasterization ]: enabled [2025-02-15 18:09:35] [ raw_draw ]: disabled_off_ok [2025-02-15 18:09:35] [ skia_graphite ]: disabled_off [2025-02-15 18:09:35] [ video_decode ]: enabled [2025-02-15 18:09:35] [ video_encode ]: enabled [2025-02-15 18:09:35] [ vulkan ]: disabled_off [2025-02-15 18:09:35] [ webgl ]: enabled [2025-02-15 18:09:35] [ webgl2 ]: enabled [2025-02-15 18:09:35] [ webgpu ]: enabled [2025-02-15 18:09:35] [ webnn ]: disabled_off [2025-02-15 18:09:35] [ problems ]: [2025-02-15 18:09:35] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-15 18:09:35] [ tag ]: workarounds [2025-02-15 18:09:35] [ affectedSettings ]: exit_on_context_lost [2025-02-15 18:09:35] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-15 18:09:35] [ tag ]: workarounds [2025-02-15 18:09:35] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-15 18:09:35] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-15 18:09:35] [ tag ]: workarounds [2025-02-15 18:09:35] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-15 18:09:35] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-15 18:09:35] [ tag ]: workarounds [2025-02-15 18:09:35] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-15 18:09:35] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-15 18:09:35] [ tag ]: workarounds [2025-02-15 18:09:35] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-15 18:09:35] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-15 18:09:35] [ tag ]: workarounds [2025-02-15 18:09:35] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-15 18:09:35] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-15 18:09:35] [ tag ]: workarounds [2025-02-15 18:09:35] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-15 18:09:35] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-15 18:09:35] [ tag ]: workarounds [2025-02-15 18:09:35] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-15 18:09:35] [ workarounds ]: [2025-02-15 18:09:35] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-15 18:09:35] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-15 18:09:35] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-15 18:09:35] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-15 18:09:35] [ workarounds[4] ]: exit_on_context_lost [2025-02-15 18:09:35] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-15 18:09:35] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-15 18:09:35] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-15 18:09:35] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-15 18:09:35] [ gpuMemoryBufferInfo ]: [2025-02-15 18:09:35] [ R_8 ]: Software only [2025-02-15 18:09:35] [ R_16 ]: Software only [2025-02-15 18:09:35] [ RG_88 ]: Software only [2025-02-15 18:09:35] [ RG_1616 ]: Software only [2025-02-15 18:09:35] [ BGR_565 ]: Software only [2025-02-15 18:09:35] [ RGBA_4444 ]: Software only [2025-02-15 18:09:35] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-15 18:09:35] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-15 18:09:35] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-15 18:09:35] [ BGRA_1010102 ]: Software only [2025-02-15 18:09:35] [ RGBA_1010102 ]: Software only [2025-02-15 18:09:35] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-15 18:09:35] [ RGBA_F16 ]: Software only [2025-02-15 18:09:35] [ YVU_420 ]: Software only [2025-02-15 18:09:35] [ YUV_420_BIPLANAR ]: Software only [2025-02-15 18:09:35] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-15 18:09:35] [ P010 ]: Software only [2025-02-15 18:09:35] [ videoAcceleratorsInfo ]: [2025-02-15 18:09:35] [ Decoding ]: (null) [2025-02-15 18:09:35] [ Encoding ]: (null) [2025-02-15 18:09:35] [2025-02-15 18:09:35] *** Report Section: Log Messages *** [2025-02-15 18:09:35] [2025-02-15 18:09:35] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-02-15 18:44:34] ==================[ GPU Report: Start [0] ]================= [2025-02-15 18:44:34] [2025-02-15 18:44:34] *** Report Section: Client Info *** [2025-02-15 18:44:34] [2025-02-15 18:44:34] [ client_info ]: [2025-02-15 18:44:34] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-15 18:44:34] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=15088 -buildid=1738026274 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-02-15 18:44:34] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-15 18:44:34] [ operating_system ]: Windows NT 10.0.22631 [2025-02-15 18:44:34] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-15 18:44:34] [ version ]: Chrome/126.0.6478.183 [2025-02-15 18:44:34] [2025-02-15 18:44:34] *** Report Section: GPU Info *** [2025-02-15 18:44:34] [2025-02-15 18:44:34] [ gpu_info ]: [2025-02-15 18:44:34] [ ANGLEFeatures ]: [2025-02-15 18:44:34] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-15 18:44:34] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-15 18:44:34] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-15 18:44:34] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-15 18:44:34] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-15 18:44:34] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-15 18:44:34] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-15 18:44:34] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-15 18:44:34] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-15 18:44:34] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-15 18:44:34] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-15 18:44:34] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-15 18:44:34] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-15 18:44:34] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-15 18:44:34] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-15 18:44:34] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-15 18:44:34] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-15 18:44:34] [ basicInfo ]: [2025-02-15 18:44:34] [ Initialization time ]: 285 [2025-02-15 18:44:34] [ In-process GPU ]: (null) [2025-02-15 18:44:34] [ Passthrough Command Decoder ]: (null) [2025-02-15 18:44:34] [ Sandboxed ]: (null) [2025-02-15 18:44:34] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80859}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-02-15 18:44:34] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,87753}, DRIVER_VERSION=32.0.11027.2001 [2025-02-15 18:44:34] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,106773}, DRIVER_VERSION=32.0.15.6614 [2025-02-15 18:44:34] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,105535}, DRIVER_VERSION=32.0.15.6614 [2025-02-15 18:44:34] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,87698}, DRIVER_VERSION=10.0.22621.4830 [2025-02-15 18:44:34] [ Optimus ]: (null) [2025-02-15 18:44:34] [ AMD switchable ]: (null) [2025-02-15 18:44:34] [ Desktop compositing ]: Aero Glass [2025-02-15 18:44:34] [ Direct composition ]: (null) [2025-02-15 18:44:34] [ Supports overlays ]: (null) [2025-02-15 18:44:34] [ YUY2 overlay support ]: DIRECT [2025-02-15 18:44:34] [ NV12 overlay support ]: DIRECT [2025-02-15 18:44:34] [ BGRA8 overlay support ]: SOFTWARE [2025-02-15 18:44:34] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-15 18:44:34] [ DirectML feature level ]: Not supported [2025-02-15 18:44:34] [ Driver D3D12 feature level ]: Not supported [2025-02-15 18:44:34] [ Driver Vulkan API version ]: Not supported [2025-02-15 18:44:34] [ GPU CUDA compute capability major version ]: (null) [2025-02-15 18:44:34] [ Pixel shader version ]: 5.0 [2025-02-15 18:44:34] [ Vertex shader version ]: 5.0 [2025-02-15 18:44:34] [ Max. MSAA samples ]: 8 [2025-02-15 18:44:34] [ Machine model name ]: (null) [2025-02-15 18:44:34] [ Machine model version ]: (null) [2025-02-15 18:44:34] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-15 18:44:34] [ Display type ]: ANGLE_D3D11 [2025-02-15 18:44:34] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-15 18:44:34] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-02-15 18:44:34] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-15 18:44:34] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-15 18:44:34] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-15 18:44:34] [ Disabled WebGL Extensions ]: (null) [2025-02-15 18:44:34] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-15 18:44:34] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-15 18:44:34] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-15 18:44:34] [ Direct rendering version ]: unknown [2025-02-15 18:44:34] [ Reset notification strategy ]: 0x8252 [2025-02-15 18:44:34] [ GPU process crash count ]: (null) [2025-02-15 18:44:34] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-15 18:44:34] [ compositorInfo ]: [2025-02-15 18:44:34] [ Tile Update Mode ]: One-copy [2025-02-15 18:44:34] [ Partial Raster ]: Enabled [2025-02-15 18:44:34] [ dawnInfo ]: [2025-02-15 18:44:34] [ devicePerfInfo ]: [2025-02-15 18:44:34] [ displayInfo ]: [2025-02-15 18:44:34] [ Info ]: Display[785275177] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-15 18:44:34] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-15 18:44:34] [ Buffer format (all) ]: BGRA_8888 [2025-02-15 18:44:34] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-15 18:44:34] [ SDR white level in nits ]: 203 [2025-02-15 18:44:34] [ HDR relative maximum luminance ]: 1 [2025-02-15 18:44:34] [ Bits per color component ]: 8 [2025-02-15 18:44:34] [ Bits per pixel ]: 24 [2025-02-15 18:44:34] [ Refresh Rate in Hz ]: 144 [2025-02-15 18:44:34] [ Info ]: Display[2867620851] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-15 18:44:34] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-15 18:44:34] [ Buffer format (all) ]: BGRA_8888 [2025-02-15 18:44:34] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-15 18:44:34] [ SDR white level in nits ]: 203 [2025-02-15 18:44:34] [ HDR relative maximum luminance ]: 1 [2025-02-15 18:44:34] [ Bits per color component ]: 8 [2025-02-15 18:44:34] [ Bits per pixel ]: 24 [2025-02-15 18:44:34] [ Refresh Rate in Hz ]: 60 [2025-02-15 18:44:34] [ featureStatus ]: [2025-02-15 18:44:34] [ featureStatus ]: [2025-02-15 18:44:34] [ 2d_canvas ]: enabled [2025-02-15 18:44:34] [ canvas_oop_rasterization ]: enabled_on [2025-02-15 18:44:34] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-15 18:44:34] [ gpu_compositing ]: enabled [2025-02-15 18:44:34] [ multiple_raster_threads ]: enabled_on [2025-02-15 18:44:34] [ opengl ]: enabled_on [2025-02-15 18:44:34] [ rasterization ]: enabled [2025-02-15 18:44:34] [ raw_draw ]: disabled_off_ok [2025-02-15 18:44:34] [ skia_graphite ]: disabled_off [2025-02-15 18:44:34] [ video_decode ]: enabled [2025-02-15 18:44:34] [ video_encode ]: enabled [2025-02-15 18:44:34] [ vulkan ]: disabled_off [2025-02-15 18:44:34] [ webgl ]: enabled [2025-02-15 18:44:34] [ webgl2 ]: enabled [2025-02-15 18:44:34] [ webgpu ]: enabled [2025-02-15 18:44:34] [ webnn ]: disabled_off [2025-02-15 18:44:34] [ problems ]: [2025-02-15 18:44:34] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-15 18:44:34] [ tag ]: workarounds [2025-02-15 18:44:34] [ affectedSettings ]: exit_on_context_lost [2025-02-15 18:44:34] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-15 18:44:34] [ tag ]: workarounds [2025-02-15 18:44:34] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-15 18:44:34] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-15 18:44:34] [ tag ]: workarounds [2025-02-15 18:44:34] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-15 18:44:34] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-15 18:44:34] [ tag ]: workarounds [2025-02-15 18:44:34] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-15 18:44:34] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-15 18:44:34] [ tag ]: workarounds [2025-02-15 18:44:34] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-15 18:44:34] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-15 18:44:34] [ tag ]: workarounds [2025-02-15 18:44:34] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-15 18:44:34] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-15 18:44:34] [ tag ]: workarounds [2025-02-15 18:44:34] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-15 18:44:34] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-15 18:44:34] [ tag ]: workarounds [2025-02-15 18:44:34] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-15 18:44:34] [ workarounds ]: [2025-02-15 18:44:34] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-15 18:44:34] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-15 18:44:34] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-15 18:44:34] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-15 18:44:34] [ workarounds[4] ]: exit_on_context_lost [2025-02-15 18:44:34] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-15 18:44:34] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-15 18:44:34] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-15 18:44:34] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-15 18:44:34] [ gpuMemoryBufferInfo ]: [2025-02-15 18:44:34] [ R_8 ]: Software only [2025-02-15 18:44:34] [ R_16 ]: Software only [2025-02-15 18:44:34] [ RG_88 ]: Software only [2025-02-15 18:44:34] [ RG_1616 ]: Software only [2025-02-15 18:44:34] [ BGR_565 ]: Software only [2025-02-15 18:44:34] [ RGBA_4444 ]: Software only [2025-02-15 18:44:34] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-15 18:44:34] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-15 18:44:34] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-15 18:44:34] [ BGRA_1010102 ]: Software only [2025-02-15 18:44:34] [ RGBA_1010102 ]: Software only [2025-02-15 18:44:34] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-15 18:44:34] [ RGBA_F16 ]: Software only [2025-02-15 18:44:34] [ YVU_420 ]: Software only [2025-02-15 18:44:34] [ YUV_420_BIPLANAR ]: Software only [2025-02-15 18:44:34] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-15 18:44:34] [ P010 ]: Software only [2025-02-15 18:44:34] [ videoAcceleratorsInfo ]: [2025-02-15 18:44:34] [ Decoding ]: (null) [2025-02-15 18:44:34] [ Encoding ]: (null) [2025-02-15 18:44:34] [2025-02-15 18:44:34] *** Report Section: Log Messages *** [2025-02-15 18:44:34] [2025-02-15 18:44:34] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-02-16 22:10:20] ==================[ GPU Report: Start [0] ]================= [2025-02-16 22:10:20] [2025-02-16 22:10:20] *** Report Section: Client Info *** [2025-02-16 22:10:20] [2025-02-16 22:10:20] [ client_info ]: [2025-02-16 22:10:20] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-16 22:10:20] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=15088 -buildid=1738026274 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-02-16 22:10:20] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-16 22:10:20] [ operating_system ]: Windows NT 10.0.22631 [2025-02-16 22:10:20] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-16 22:10:20] [ version ]: Chrome/126.0.6478.183 [2025-02-16 22:10:20] [2025-02-16 22:10:20] *** Report Section: GPU Info *** [2025-02-16 22:10:20] [2025-02-16 22:10:20] [ gpu_info ]: [2025-02-16 22:10:20] [ ANGLEFeatures ]: [2025-02-16 22:10:20] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-16 22:10:20] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-16 22:10:20] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-16 22:10:20] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-16 22:10:20] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-16 22:10:20] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-16 22:10:20] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-16 22:10:20] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-16 22:10:20] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-16 22:10:20] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-16 22:10:20] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-16 22:10:20] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-16 22:10:20] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-16 22:10:20] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-16 22:10:20] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-16 22:10:20] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-16 22:10:20] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-16 22:10:20] [ basicInfo ]: [2025-02-16 22:10:20] [ Initialization time ]: 407 [2025-02-16 22:10:20] [ In-process GPU ]: (null) [2025-02-16 22:10:20] [ Passthrough Command Decoder ]: (null) [2025-02-16 22:10:20] [ Sandboxed ]: (null) [2025-02-16 22:10:20] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80859}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-02-16 22:10:20] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,87753}, DRIVER_VERSION=32.0.11027.2001 [2025-02-16 22:10:20] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,115568650}, DRIVER_VERSION=32.0.15.6614 [2025-02-16 22:10:20] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,115564919}, DRIVER_VERSION=32.0.15.6614 [2025-02-16 22:10:20] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,115560538}, DRIVER_VERSION=32.0.15.6614 [2025-02-16 22:10:20] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,87698}, DRIVER_VERSION=10.0.22621.4830 [2025-02-16 22:10:20] [ Optimus ]: (null) [2025-02-16 22:10:20] [ AMD switchable ]: (null) [2025-02-16 22:10:20] [ Desktop compositing ]: Aero Glass [2025-02-16 22:10:20] [ Direct composition ]: (null) [2025-02-16 22:10:20] [ Supports overlays ]: (null) [2025-02-16 22:10:20] [ YUY2 overlay support ]: DIRECT [2025-02-16 22:10:20] [ NV12 overlay support ]: DIRECT [2025-02-16 22:10:20] [ BGRA8 overlay support ]: SOFTWARE [2025-02-16 22:10:20] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-16 22:10:20] [ DirectML feature level ]: Not supported [2025-02-16 22:10:20] [ Driver D3D12 feature level ]: Not supported [2025-02-16 22:10:20] [ Driver Vulkan API version ]: Not supported [2025-02-16 22:10:20] [ GPU CUDA compute capability major version ]: (null) [2025-02-16 22:10:20] [ Pixel shader version ]: 5.0 [2025-02-16 22:10:20] [ Vertex shader version ]: 5.0 [2025-02-16 22:10:20] [ Max. MSAA samples ]: 8 [2025-02-16 22:10:20] [ Machine model name ]: (null) [2025-02-16 22:10:20] [ Machine model version ]: (null) [2025-02-16 22:10:20] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-16 22:10:20] [ Display type ]: ANGLE_D3D11 [2025-02-16 22:10:20] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-16 22:10:20] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-02-16 22:10:20] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-16 22:10:20] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-16 22:10:20] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-16 22:10:20] [ Disabled WebGL Extensions ]: (null) [2025-02-16 22:10:20] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-16 22:10:20] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-16 22:10:20] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-16 22:10:20] [ Direct rendering version ]: unknown [2025-02-16 22:10:20] [ Reset notification strategy ]: 0x8252 [2025-02-16 22:10:20] [ GPU process crash count ]: (null) [2025-02-16 22:10:20] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-16 22:10:20] [ compositorInfo ]: [2025-02-16 22:10:20] [ Tile Update Mode ]: One-copy [2025-02-16 22:10:20] [ Partial Raster ]: Enabled [2025-02-16 22:10:20] [ dawnInfo ]: [2025-02-16 22:10:20] [ devicePerfInfo ]: [2025-02-16 22:10:20] [ displayInfo ]: [2025-02-16 22:10:20] [ Info ]: Display[2867620851] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-16 22:10:20] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-16 22:10:20] [ Buffer format (all) ]: BGRA_8888 [2025-02-16 22:10:20] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-16 22:10:20] [ SDR white level in nits ]: 203 [2025-02-16 22:10:20] [ HDR relative maximum luminance ]: 1 [2025-02-16 22:10:20] [ Bits per color component ]: 8 [2025-02-16 22:10:20] [ Bits per pixel ]: 24 [2025-02-16 22:10:20] [ Refresh Rate in Hz ]: 60 [2025-02-16 22:10:20] [ Info ]: Display[785275177] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-16 22:10:20] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-16 22:10:20] [ Buffer format (all) ]: BGRA_8888 [2025-02-16 22:10:20] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-16 22:10:20] [ SDR white level in nits ]: 203 [2025-02-16 22:10:20] [ HDR relative maximum luminance ]: 1 [2025-02-16 22:10:20] [ Bits per color component ]: 8 [2025-02-16 22:10:20] [ Bits per pixel ]: 24 [2025-02-16 22:10:20] [ Refresh Rate in Hz ]: 59 [2025-02-16 22:10:20] [ featureStatus ]: [2025-02-16 22:10:20] [ featureStatus ]: [2025-02-16 22:10:20] [ 2d_canvas ]: enabled [2025-02-16 22:10:20] [ canvas_oop_rasterization ]: enabled_on [2025-02-16 22:10:20] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-16 22:10:20] [ gpu_compositing ]: enabled [2025-02-16 22:10:20] [ multiple_raster_threads ]: enabled_on [2025-02-16 22:10:20] [ opengl ]: enabled_on [2025-02-16 22:10:20] [ rasterization ]: enabled [2025-02-16 22:10:20] [ raw_draw ]: disabled_off_ok [2025-02-16 22:10:20] [ skia_graphite ]: disabled_off [2025-02-16 22:10:20] [ video_decode ]: enabled [2025-02-16 22:10:20] [ video_encode ]: enabled [2025-02-16 22:10:20] [ vulkan ]: disabled_off [2025-02-16 22:10:20] [ webgl ]: enabled [2025-02-16 22:10:20] [ webgl2 ]: enabled [2025-02-16 22:10:20] [ webgpu ]: enabled [2025-02-16 22:10:20] [ webnn ]: disabled_off [2025-02-16 22:10:20] [ problems ]: [2025-02-16 22:10:20] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-16 22:10:20] [ tag ]: workarounds [2025-02-16 22:10:20] [ affectedSettings ]: exit_on_context_lost [2025-02-16 22:10:20] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-16 22:10:20] [ tag ]: workarounds [2025-02-16 22:10:20] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-16 22:10:20] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-16 22:10:20] [ tag ]: workarounds [2025-02-16 22:10:20] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-16 22:10:20] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-16 22:10:20] [ tag ]: workarounds [2025-02-16 22:10:20] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-16 22:10:20] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-16 22:10:20] [ tag ]: workarounds [2025-02-16 22:10:20] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-16 22:10:20] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-16 22:10:20] [ tag ]: workarounds [2025-02-16 22:10:20] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-16 22:10:20] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-16 22:10:20] [ tag ]: workarounds [2025-02-16 22:10:20] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-16 22:10:20] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-16 22:10:20] [ tag ]: workarounds [2025-02-16 22:10:20] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-16 22:10:20] [ workarounds ]: [2025-02-16 22:10:20] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-16 22:10:20] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-16 22:10:20] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-16 22:10:20] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-16 22:10:20] [ workarounds[4] ]: exit_on_context_lost [2025-02-16 22:10:20] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-16 22:10:20] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-16 22:10:20] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-16 22:10:20] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-16 22:10:20] [ gpuMemoryBufferInfo ]: [2025-02-16 22:10:20] [ R_8 ]: Software only [2025-02-16 22:10:20] [ R_16 ]: Software only [2025-02-16 22:10:20] [ RG_88 ]: Software only [2025-02-16 22:10:20] [ RG_1616 ]: Software only [2025-02-16 22:10:20] [ BGR_565 ]: Software only [2025-02-16 22:10:20] [ RGBA_4444 ]: Software only [2025-02-16 22:10:20] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-16 22:10:20] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-16 22:10:20] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-16 22:10:20] [ BGRA_1010102 ]: Software only [2025-02-16 22:10:20] [ RGBA_1010102 ]: Software only [2025-02-16 22:10:20] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-16 22:10:20] [ RGBA_F16 ]: Software only [2025-02-16 22:10:20] [ YVU_420 ]: Software only [2025-02-16 22:10:20] [ YUV_420_BIPLANAR ]: Software only [2025-02-16 22:10:20] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-16 22:10:20] [ P010 ]: Software only [2025-02-16 22:10:20] [ videoAcceleratorsInfo ]: [2025-02-16 22:10:20] [ Decoding ]: (null) [2025-02-16 22:10:20] [ Encoding ]: (null) [2025-02-16 22:10:20] [2025-02-16 22:10:20] *** Report Section: Log Messages *** [2025-02-16 22:10:20] [2025-02-16 22:10:20] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-02-16 22:10:56] ==================[ GPU Report: Start [0] ]================= [2025-02-16 22:10:56] [2025-02-16 22:10:56] *** Report Section: Client Info *** [2025-02-16 22:10:56] [2025-02-16 22:10:56] [ client_info ]: [2025-02-16 22:10:56] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-16 22:10:56] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=15088 -buildid=1738026274 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-02-16 22:10:56] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-16 22:10:56] [ operating_system ]: Windows NT 10.0.22631 [2025-02-16 22:10:56] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-16 22:10:56] [ version ]: Chrome/126.0.6478.183 [2025-02-16 22:10:56] [2025-02-16 22:10:56] *** Report Section: GPU Info *** [2025-02-16 22:10:56] [2025-02-16 22:10:56] [ gpu_info ]: [2025-02-16 22:10:56] [ ANGLEFeatures ]: [2025-02-16 22:10:56] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-16 22:10:56] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-16 22:10:56] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-16 22:10:56] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-16 22:10:56] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-16 22:10:56] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-16 22:10:56] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-16 22:10:56] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-16 22:10:56] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-16 22:10:56] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-16 22:10:56] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-16 22:10:56] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-16 22:10:56] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-16 22:10:56] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-16 22:10:56] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-16 22:10:56] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-16 22:10:56] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-16 22:10:56] [ basicInfo ]: [2025-02-16 22:10:56] [ Initialization time ]: 117 [2025-02-16 22:10:56] [ In-process GPU ]: (null) [2025-02-16 22:10:56] [ Passthrough Command Decoder ]: (null) [2025-02-16 22:10:56] [ Sandboxed ]: (null) [2025-02-16 22:10:56] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80859}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-02-16 22:10:56] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,87753}, DRIVER_VERSION=32.0.11027.2001 [2025-02-16 22:10:56] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,115568650}, DRIVER_VERSION=32.0.15.6614 [2025-02-16 22:10:56] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,115564919}, DRIVER_VERSION=32.0.15.6614 [2025-02-16 22:10:56] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,115560538}, DRIVER_VERSION=32.0.15.6614 [2025-02-16 22:10:56] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,87698}, DRIVER_VERSION=10.0.22621.4830 [2025-02-16 22:10:56] [ Optimus ]: (null) [2025-02-16 22:10:56] [ AMD switchable ]: (null) [2025-02-16 22:10:56] [ Desktop compositing ]: Aero Glass [2025-02-16 22:10:56] [ Direct composition ]: (null) [2025-02-16 22:10:56] [ Supports overlays ]: (null) [2025-02-16 22:10:56] [ YUY2 overlay support ]: DIRECT [2025-02-16 22:10:56] [ NV12 overlay support ]: DIRECT [2025-02-16 22:10:56] [ BGRA8 overlay support ]: SOFTWARE [2025-02-16 22:10:56] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-16 22:10:56] [ DirectML feature level ]: Not supported [2025-02-16 22:10:56] [ Driver D3D12 feature level ]: Not supported [2025-02-16 22:10:56] [ Driver Vulkan API version ]: Not supported [2025-02-16 22:10:56] [ GPU CUDA compute capability major version ]: (null) [2025-02-16 22:10:56] [ Pixel shader version ]: 5.0 [2025-02-16 22:10:56] [ Vertex shader version ]: 5.0 [2025-02-16 22:10:56] [ Max. MSAA samples ]: 8 [2025-02-16 22:10:56] [ Machine model name ]: (null) [2025-02-16 22:10:56] [ Machine model version ]: (null) [2025-02-16 22:10:56] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-16 22:10:56] [ Display type ]: ANGLE_D3D11 [2025-02-16 22:10:56] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-16 22:10:56] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-02-16 22:10:56] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-16 22:10:56] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-16 22:10:56] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-16 22:10:56] [ Disabled WebGL Extensions ]: (null) [2025-02-16 22:10:56] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-16 22:10:56] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-16 22:10:56] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-16 22:10:56] [ Direct rendering version ]: unknown [2025-02-16 22:10:56] [ Reset notification strategy ]: 0x8252 [2025-02-16 22:10:56] [ GPU process crash count ]: (null) [2025-02-16 22:10:56] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-16 22:10:56] [ compositorInfo ]: [2025-02-16 22:10:56] [ Tile Update Mode ]: One-copy [2025-02-16 22:10:56] [ Partial Raster ]: Enabled [2025-02-16 22:10:56] [ dawnInfo ]: [2025-02-16 22:10:56] [ devicePerfInfo ]: [2025-02-16 22:10:56] [ displayInfo ]: [2025-02-16 22:10:56] [ Info ]: Display[2867620851] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-16 22:10:56] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-16 22:10:56] [ Buffer format (all) ]: BGRA_8888 [2025-02-16 22:10:56] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-16 22:10:56] [ SDR white level in nits ]: 203 [2025-02-16 22:10:56] [ HDR relative maximum luminance ]: 1 [2025-02-16 22:10:56] [ Bits per color component ]: 8 [2025-02-16 22:10:56] [ Bits per pixel ]: 24 [2025-02-16 22:10:56] [ Refresh Rate in Hz ]: 60 [2025-02-16 22:10:56] [ Info ]: Display[785275177] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-16 22:10:56] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-16 22:10:56] [ Buffer format (all) ]: BGRA_8888 [2025-02-16 22:10:56] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-16 22:10:56] [ SDR white level in nits ]: 203 [2025-02-16 22:10:56] [ HDR relative maximum luminance ]: 1 [2025-02-16 22:10:56] [ Bits per color component ]: 8 [2025-02-16 22:10:56] [ Bits per pixel ]: 24 [2025-02-16 22:10:56] [ Refresh Rate in Hz ]: 59 [2025-02-16 22:10:56] [ featureStatus ]: [2025-02-16 22:10:56] [ featureStatus ]: [2025-02-16 22:10:56] [ 2d_canvas ]: enabled [2025-02-16 22:10:56] [ canvas_oop_rasterization ]: enabled_on [2025-02-16 22:10:56] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-16 22:10:56] [ gpu_compositing ]: enabled [2025-02-16 22:10:56] [ multiple_raster_threads ]: enabled_on [2025-02-16 22:10:56] [ opengl ]: enabled_on [2025-02-16 22:10:56] [ rasterization ]: enabled [2025-02-16 22:10:56] [ raw_draw ]: disabled_off_ok [2025-02-16 22:10:56] [ skia_graphite ]: disabled_off [2025-02-16 22:10:56] [ video_decode ]: enabled [2025-02-16 22:10:56] [ video_encode ]: enabled [2025-02-16 22:10:56] [ vulkan ]: disabled_off [2025-02-16 22:10:56] [ webgl ]: enabled [2025-02-16 22:10:56] [ webgl2 ]: enabled [2025-02-16 22:10:56] [ webgpu ]: enabled [2025-02-16 22:10:56] [ webnn ]: disabled_off [2025-02-16 22:10:56] [ problems ]: [2025-02-16 22:10:56] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-16 22:10:56] [ tag ]: workarounds [2025-02-16 22:10:56] [ affectedSettings ]: exit_on_context_lost [2025-02-16 22:10:56] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-16 22:10:56] [ tag ]: workarounds [2025-02-16 22:10:56] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-16 22:10:56] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-16 22:10:56] [ tag ]: workarounds [2025-02-16 22:10:56] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-16 22:10:56] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-16 22:10:56] [ tag ]: workarounds [2025-02-16 22:10:56] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-16 22:10:56] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-16 22:10:56] [ tag ]: workarounds [2025-02-16 22:10:56] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-16 22:10:56] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-16 22:10:56] [ tag ]: workarounds [2025-02-16 22:10:56] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-16 22:10:56] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-16 22:10:56] [ tag ]: workarounds [2025-02-16 22:10:56] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-16 22:10:56] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-16 22:10:56] [ tag ]: workarounds [2025-02-16 22:10:56] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-16 22:10:56] [ workarounds ]: [2025-02-16 22:10:56] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-16 22:10:56] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-16 22:10:56] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-16 22:10:56] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-16 22:10:56] [ workarounds[4] ]: exit_on_context_lost [2025-02-16 22:10:56] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-16 22:10:56] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-16 22:10:56] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-16 22:10:56] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-16 22:10:56] [ gpuMemoryBufferInfo ]: [2025-02-16 22:10:56] [ R_8 ]: Software only [2025-02-16 22:10:56] [ R_16 ]: Software only [2025-02-16 22:10:56] [ RG_88 ]: Software only [2025-02-16 22:10:56] [ RG_1616 ]: Software only [2025-02-16 22:10:56] [ BGR_565 ]: Software only [2025-02-16 22:10:56] [ RGBA_4444 ]: Software only [2025-02-16 22:10:56] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-16 22:10:56] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-16 22:10:56] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-16 22:10:56] [ BGRA_1010102 ]: Software only [2025-02-16 22:10:56] [ RGBA_1010102 ]: Software only [2025-02-16 22:10:56] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-16 22:10:56] [ RGBA_F16 ]: Software only [2025-02-16 22:10:56] [ YVU_420 ]: Software only [2025-02-16 22:10:56] [ YUV_420_BIPLANAR ]: Software only [2025-02-16 22:10:56] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-16 22:10:56] [ P010 ]: Software only [2025-02-16 22:10:56] [ videoAcceleratorsInfo ]: [2025-02-16 22:10:56] [ Decoding ]: (null) [2025-02-16 22:10:56] [ Encoding ]: (null) [2025-02-16 22:10:56] [2025-02-16 22:10:56] *** Report Section: Log Messages *** [2025-02-16 22:10:56] [2025-02-16 22:10:56] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-02-17 02:26:53] ==================[ GPU Report: Start [0] ]================= [2025-02-17 02:26:53] [2025-02-17 02:26:53] *** Report Section: Client Info *** [2025-02-17 02:26:53] [2025-02-17 02:26:53] [ client_info ]: [2025-02-17 02:26:53] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-17 02:26:53] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=15088 -buildid=1738026274 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-02-17 02:26:53] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-17 02:26:53] [ operating_system ]: Windows NT 10.0.22631 [2025-02-17 02:26:53] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-17 02:26:53] [ version ]: Chrome/126.0.6478.183 [2025-02-17 02:26:53] [2025-02-17 02:26:53] *** Report Section: GPU Info *** [2025-02-17 02:26:53] [2025-02-17 02:26:53] [ gpu_info ]: [2025-02-17 02:26:53] [ ANGLEFeatures ]: [2025-02-17 02:26:53] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-17 02:26:53] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-17 02:26:53] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-17 02:26:53] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-17 02:26:53] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-17 02:26:53] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-17 02:26:53] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-17 02:26:53] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-17 02:26:53] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-17 02:26:53] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-17 02:26:53] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-17 02:26:53] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-17 02:26:53] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-17 02:26:53] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-17 02:26:53] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-17 02:26:53] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-17 02:26:53] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-17 02:26:53] [ basicInfo ]: [2025-02-17 02:26:53] [ Initialization time ]: 247 [2025-02-17 02:26:53] [ In-process GPU ]: (null) [2025-02-17 02:26:53] [ Passthrough Command Decoder ]: (null) [2025-02-17 02:26:53] [ Sandboxed ]: (null) [2025-02-17 02:26:53] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80859}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-02-17 02:26:53] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,87753}, DRIVER_VERSION=32.0.11027.2001 [2025-02-17 02:26:53] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,115568650}, DRIVER_VERSION=32.0.15.6614 [2025-02-17 02:26:53] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,115564919}, DRIVER_VERSION=32.0.15.6614 [2025-02-17 02:26:53] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,115560538}, DRIVER_VERSION=32.0.15.6614 [2025-02-17 02:26:53] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,87698}, DRIVER_VERSION=10.0.22621.4830 [2025-02-17 02:26:53] [ Optimus ]: (null) [2025-02-17 02:26:53] [ AMD switchable ]: (null) [2025-02-17 02:26:53] [ Desktop compositing ]: Aero Glass [2025-02-17 02:26:53] [ Direct composition ]: (null) [2025-02-17 02:26:53] [ Supports overlays ]: (null) [2025-02-17 02:26:53] [ YUY2 overlay support ]: DIRECT [2025-02-17 02:26:53] [ NV12 overlay support ]: DIRECT [2025-02-17 02:26:53] [ BGRA8 overlay support ]: SOFTWARE [2025-02-17 02:26:53] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-17 02:26:53] [ DirectML feature level ]: Not supported [2025-02-17 02:26:53] [ Driver D3D12 feature level ]: Not supported [2025-02-17 02:26:53] [ Driver Vulkan API version ]: Not supported [2025-02-17 02:26:53] [ GPU CUDA compute capability major version ]: (null) [2025-02-17 02:26:53] [ Pixel shader version ]: 5.0 [2025-02-17 02:26:53] [ Vertex shader version ]: 5.0 [2025-02-17 02:26:53] [ Max. MSAA samples ]: 8 [2025-02-17 02:26:53] [ Machine model name ]: (null) [2025-02-17 02:26:53] [ Machine model version ]: (null) [2025-02-17 02:26:53] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-17 02:26:53] [ Display type ]: ANGLE_D3D11 [2025-02-17 02:26:53] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-17 02:26:53] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-02-17 02:26:53] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-17 02:26:53] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-17 02:26:53] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-17 02:26:53] [ Disabled WebGL Extensions ]: (null) [2025-02-17 02:26:53] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-17 02:26:53] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-17 02:26:53] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-17 02:26:53] [ Direct rendering version ]: unknown [2025-02-17 02:26:53] [ Reset notification strategy ]: 0x8252 [2025-02-17 02:26:53] [ GPU process crash count ]: (null) [2025-02-17 02:26:53] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-17 02:26:53] [ compositorInfo ]: [2025-02-17 02:26:53] [ Tile Update Mode ]: One-copy [2025-02-17 02:26:53] [ Partial Raster ]: Enabled [2025-02-17 02:26:53] [ dawnInfo ]: [2025-02-17 02:26:53] [ devicePerfInfo ]: [2025-02-17 02:26:53] [ displayInfo ]: [2025-02-17 02:26:53] [ Info ]: Display[2867620851] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-17 02:26:53] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-17 02:26:53] [ Buffer format (all) ]: BGRA_8888 [2025-02-17 02:26:53] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-17 02:26:53] [ SDR white level in nits ]: 203 [2025-02-17 02:26:53] [ HDR relative maximum luminance ]: 1 [2025-02-17 02:26:53] [ Bits per color component ]: 8 [2025-02-17 02:26:53] [ Bits per pixel ]: 24 [2025-02-17 02:26:53] [ Refresh Rate in Hz ]: 60 [2025-02-17 02:26:53] [ Info ]: Display[785275177] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-17 02:26:53] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-17 02:26:53] [ Buffer format (all) ]: BGRA_8888 [2025-02-17 02:26:53] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-17 02:26:53] [ SDR white level in nits ]: 203 [2025-02-17 02:26:53] [ HDR relative maximum luminance ]: 1 [2025-02-17 02:26:53] [ Bits per color component ]: 8 [2025-02-17 02:26:53] [ Bits per pixel ]: 24 [2025-02-17 02:26:53] [ Refresh Rate in Hz ]: 59 [2025-02-17 02:26:53] [ featureStatus ]: [2025-02-17 02:26:53] [ featureStatus ]: [2025-02-17 02:26:53] [ 2d_canvas ]: enabled [2025-02-17 02:26:53] [ canvas_oop_rasterization ]: enabled_on [2025-02-17 02:26:53] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-17 02:26:53] [ gpu_compositing ]: enabled [2025-02-17 02:26:53] [ multiple_raster_threads ]: enabled_on [2025-02-17 02:26:53] [ opengl ]: enabled_on [2025-02-17 02:26:53] [ rasterization ]: enabled [2025-02-17 02:26:53] [ raw_draw ]: disabled_off_ok [2025-02-17 02:26:53] [ skia_graphite ]: disabled_off [2025-02-17 02:26:53] [ video_decode ]: enabled [2025-02-17 02:26:53] [ video_encode ]: enabled [2025-02-17 02:26:53] [ vulkan ]: disabled_off [2025-02-17 02:26:53] [ webgl ]: enabled [2025-02-17 02:26:53] [ webgl2 ]: enabled [2025-02-17 02:26:53] [ webgpu ]: enabled [2025-02-17 02:26:53] [ webnn ]: disabled_off [2025-02-17 02:26:53] [ problems ]: [2025-02-17 02:26:53] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-17 02:26:53] [ tag ]: workarounds [2025-02-17 02:26:53] [ affectedSettings ]: exit_on_context_lost [2025-02-17 02:26:53] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-17 02:26:53] [ tag ]: workarounds [2025-02-17 02:26:53] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-17 02:26:53] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-17 02:26:53] [ tag ]: workarounds [2025-02-17 02:26:53] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-17 02:26:53] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-17 02:26:53] [ tag ]: workarounds [2025-02-17 02:26:53] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-17 02:26:53] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-17 02:26:53] [ tag ]: workarounds [2025-02-17 02:26:53] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-17 02:26:53] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-17 02:26:53] [ tag ]: workarounds [2025-02-17 02:26:53] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-17 02:26:53] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-17 02:26:53] [ tag ]: workarounds [2025-02-17 02:26:53] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-17 02:26:53] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-17 02:26:53] [ tag ]: workarounds [2025-02-17 02:26:53] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-17 02:26:53] [ workarounds ]: [2025-02-17 02:26:53] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-17 02:26:53] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-17 02:26:53] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-17 02:26:53] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-17 02:26:53] [ workarounds[4] ]: exit_on_context_lost [2025-02-17 02:26:53] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-17 02:26:53] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-17 02:26:53] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-17 02:26:53] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-17 02:26:53] [ gpuMemoryBufferInfo ]: [2025-02-17 02:26:53] [ R_8 ]: Software only [2025-02-17 02:26:53] [ R_16 ]: Software only [2025-02-17 02:26:53] [ RG_88 ]: Software only [2025-02-17 02:26:53] [ RG_1616 ]: Software only [2025-02-17 02:26:53] [ BGR_565 ]: Software only [2025-02-17 02:26:53] [ RGBA_4444 ]: Software only [2025-02-17 02:26:53] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-17 02:26:53] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-17 02:26:53] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-17 02:26:53] [ BGRA_1010102 ]: Software only [2025-02-17 02:26:53] [ RGBA_1010102 ]: Software only [2025-02-17 02:26:53] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-17 02:26:53] [ RGBA_F16 ]: Software only [2025-02-17 02:26:53] [ YVU_420 ]: Software only [2025-02-17 02:26:53] [ YUV_420_BIPLANAR ]: Software only [2025-02-17 02:26:53] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-17 02:26:53] [ P010 ]: Software only [2025-02-17 02:26:53] [ videoAcceleratorsInfo ]: [2025-02-17 02:26:53] [ Decoding ]: (null) [2025-02-17 02:26:53] [ Encoding ]: (null) [2025-02-17 02:26:53] [2025-02-17 02:26:53] *** Report Section: Log Messages *** [2025-02-17 02:26:53] [2025-02-17 02:26:53] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-02-19 01:28:23] ==================[ GPU Report: Start [0] ]================= [2025-02-19 01:28:23] [2025-02-19 01:28:23] *** Report Section: Client Info *** [2025-02-19 01:28:23] [2025-02-19 01:28:23] [ client_info ]: [2025-02-19 01:28:23] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-19 01:28:23] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=16596 -buildid=1738026274 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-02-19 01:28:23] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-19 01:28:23] [ operating_system ]: Windows NT 10.0.22631 [2025-02-19 01:28:23] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-19 01:28:23] [ version ]: Chrome/126.0.6478.183 [2025-02-19 01:28:23] [2025-02-19 01:28:23] *** Report Section: GPU Info *** [2025-02-19 01:28:23] [2025-02-19 01:28:23] [ gpu_info ]: [2025-02-19 01:28:23] [ ANGLEFeatures ]: [2025-02-19 01:28:23] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-19 01:28:23] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-19 01:28:23] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-19 01:28:23] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-19 01:28:23] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-19 01:28:23] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-19 01:28:23] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-19 01:28:23] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-19 01:28:23] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-19 01:28:23] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-19 01:28:23] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-19 01:28:23] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-19 01:28:23] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-19 01:28:23] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-19 01:28:23] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-19 01:28:23] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-19 01:28:23] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-19 01:28:23] [ basicInfo ]: [2025-02-19 01:28:23] [ Initialization time ]: 305 [2025-02-19 01:28:23] [ In-process GPU ]: (null) [2025-02-19 01:28:23] [ Passthrough Command Decoder ]: (null) [2025-02-19 01:28:23] [ Sandboxed ]: (null) [2025-02-19 01:28:23] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,82752}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-02-19 01:28:23] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,90057}, DRIVER_VERSION=32.0.11027.2001 [2025-02-19 01:28:23] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,110563}, DRIVER_VERSION=32.0.15.6614 [2025-02-19 01:28:23] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,107314}, DRIVER_VERSION=32.0.15.6614 [2025-02-19 01:28:23] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,89998}, DRIVER_VERSION=10.0.22621.4830 [2025-02-19 01:28:23] [ Optimus ]: (null) [2025-02-19 01:28:23] [ AMD switchable ]: (null) [2025-02-19 01:28:23] [ Desktop compositing ]: Aero Glass [2025-02-19 01:28:23] [ Direct composition ]: (null) [2025-02-19 01:28:23] [ Supports overlays ]: (null) [2025-02-19 01:28:23] [ YUY2 overlay support ]: DIRECT [2025-02-19 01:28:23] [ NV12 overlay support ]: DIRECT [2025-02-19 01:28:23] [ BGRA8 overlay support ]: SOFTWARE [2025-02-19 01:28:23] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-19 01:28:23] [ DirectML feature level ]: Not supported [2025-02-19 01:28:23] [ Driver D3D12 feature level ]: Not supported [2025-02-19 01:28:23] [ Driver Vulkan API version ]: Not supported [2025-02-19 01:28:23] [ GPU CUDA compute capability major version ]: (null) [2025-02-19 01:28:23] [ Pixel shader version ]: 5.0 [2025-02-19 01:28:23] [ Vertex shader version ]: 5.0 [2025-02-19 01:28:23] [ Max. MSAA samples ]: 8 [2025-02-19 01:28:23] [ Machine model name ]: (null) [2025-02-19 01:28:23] [ Machine model version ]: (null) [2025-02-19 01:28:23] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-19 01:28:23] [ Display type ]: ANGLE_D3D11 [2025-02-19 01:28:23] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-19 01:28:23] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-02-19 01:28:23] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-19 01:28:23] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-19 01:28:23] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-19 01:28:23] [ Disabled WebGL Extensions ]: (null) [2025-02-19 01:28:23] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-19 01:28:23] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-19 01:28:23] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-19 01:28:23] [ Direct rendering version ]: unknown [2025-02-19 01:28:23] [ Reset notification strategy ]: 0x8252 [2025-02-19 01:28:23] [ GPU process crash count ]: (null) [2025-02-19 01:28:23] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-19 01:28:23] [ compositorInfo ]: [2025-02-19 01:28:23] [ Tile Update Mode ]: One-copy [2025-02-19 01:28:23] [ Partial Raster ]: Enabled [2025-02-19 01:28:23] [ dawnInfo ]: [2025-02-19 01:28:23] [ devicePerfInfo ]: [2025-02-19 01:28:23] [ displayInfo ]: [2025-02-19 01:28:23] [ Info ]: Display[691019413] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-19 01:28:23] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-19 01:28:23] [ Buffer format (all) ]: BGRA_8888 [2025-02-19 01:28:23] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-19 01:28:23] [ SDR white level in nits ]: 203 [2025-02-19 01:28:23] [ HDR relative maximum luminance ]: 1 [2025-02-19 01:28:23] [ Bits per color component ]: 8 [2025-02-19 01:28:23] [ Bits per pixel ]: 24 [2025-02-19 01:28:23] [ Refresh Rate in Hz ]: 144 [2025-02-19 01:28:23] [ Info ]: Display[440075322] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-19 01:28:23] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-19 01:28:23] [ Buffer format (all) ]: BGRA_8888 [2025-02-19 01:28:23] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-19 01:28:23] [ SDR white level in nits ]: 203 [2025-02-19 01:28:23] [ HDR relative maximum luminance ]: 1 [2025-02-19 01:28:23] [ Bits per color component ]: 8 [2025-02-19 01:28:23] [ Bits per pixel ]: 24 [2025-02-19 01:28:23] [ Refresh Rate in Hz ]: 60 [2025-02-19 01:28:23] [ featureStatus ]: [2025-02-19 01:28:23] [ featureStatus ]: [2025-02-19 01:28:23] [ 2d_canvas ]: enabled [2025-02-19 01:28:23] [ canvas_oop_rasterization ]: enabled_on [2025-02-19 01:28:23] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-19 01:28:23] [ gpu_compositing ]: enabled [2025-02-19 01:28:23] [ multiple_raster_threads ]: enabled_on [2025-02-19 01:28:23] [ opengl ]: enabled_on [2025-02-19 01:28:23] [ rasterization ]: enabled [2025-02-19 01:28:23] [ raw_draw ]: disabled_off_ok [2025-02-19 01:28:23] [ skia_graphite ]: disabled_off [2025-02-19 01:28:23] [ video_decode ]: enabled [2025-02-19 01:28:23] [ video_encode ]: enabled [2025-02-19 01:28:23] [ vulkan ]: disabled_off [2025-02-19 01:28:23] [ webgl ]: enabled [2025-02-19 01:28:23] [ webgl2 ]: enabled [2025-02-19 01:28:23] [ webgpu ]: enabled [2025-02-19 01:28:23] [ webnn ]: disabled_off [2025-02-19 01:28:23] [ problems ]: [2025-02-19 01:28:23] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-19 01:28:23] [ tag ]: workarounds [2025-02-19 01:28:23] [ affectedSettings ]: exit_on_context_lost [2025-02-19 01:28:23] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-19 01:28:23] [ tag ]: workarounds [2025-02-19 01:28:23] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-19 01:28:23] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-19 01:28:23] [ tag ]: workarounds [2025-02-19 01:28:23] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-19 01:28:23] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-19 01:28:23] [ tag ]: workarounds [2025-02-19 01:28:23] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-19 01:28:23] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-19 01:28:23] [ tag ]: workarounds [2025-02-19 01:28:23] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-19 01:28:23] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-19 01:28:23] [ tag ]: workarounds [2025-02-19 01:28:23] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-19 01:28:23] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-19 01:28:23] [ tag ]: workarounds [2025-02-19 01:28:23] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-19 01:28:23] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-19 01:28:23] [ tag ]: workarounds [2025-02-19 01:28:23] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-19 01:28:23] [ workarounds ]: [2025-02-19 01:28:23] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-19 01:28:23] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-19 01:28:23] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-19 01:28:23] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-19 01:28:23] [ workarounds[4] ]: exit_on_context_lost [2025-02-19 01:28:23] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-19 01:28:23] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-19 01:28:23] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-19 01:28:23] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-19 01:28:23] [ gpuMemoryBufferInfo ]: [2025-02-19 01:28:23] [ R_8 ]: Software only [2025-02-19 01:28:23] [ R_16 ]: Software only [2025-02-19 01:28:23] [ RG_88 ]: Software only [2025-02-19 01:28:23] [ RG_1616 ]: Software only [2025-02-19 01:28:23] [ BGR_565 ]: Software only [2025-02-19 01:28:23] [ RGBA_4444 ]: Software only [2025-02-19 01:28:23] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-19 01:28:23] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-19 01:28:23] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-19 01:28:23] [ BGRA_1010102 ]: Software only [2025-02-19 01:28:23] [ RGBA_1010102 ]: Software only [2025-02-19 01:28:23] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-19 01:28:23] [ RGBA_F16 ]: Software only [2025-02-19 01:28:23] [ YVU_420 ]: Software only [2025-02-19 01:28:23] [ YUV_420_BIPLANAR ]: Software only [2025-02-19 01:28:23] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-19 01:28:23] [ P010 ]: Software only [2025-02-19 01:28:23] [ videoAcceleratorsInfo ]: [2025-02-19 01:28:23] [ Decoding ]: (null) [2025-02-19 01:28:23] [ Encoding ]: (null) [2025-02-19 01:28:23] [2025-02-19 01:28:23] *** Report Section: Log Messages *** [2025-02-19 01:28:23] [2025-02-19 01:28:23] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-02-19 01:51:08] ==================[ GPU Report: Start [0] ]================= [2025-02-19 01:51:08] [2025-02-19 01:51:08] *** Report Section: Client Info *** [2025-02-19 01:51:08] [2025-02-19 01:51:08] [ client_info ]: [2025-02-19 01:51:08] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-19 01:51:08] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=14064 -buildid=1738026274 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-02-19 01:51:08] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-19 01:51:08] [ operating_system ]: Windows NT 10.0.22631 [2025-02-19 01:51:08] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-19 01:51:08] [ version ]: Chrome/126.0.6478.183 [2025-02-19 01:51:08] [2025-02-19 01:51:08] *** Report Section: GPU Info *** [2025-02-19 01:51:08] [2025-02-19 01:51:08] [ gpu_info ]: [2025-02-19 01:51:08] [ ANGLEFeatures ]: [2025-02-19 01:51:08] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-19 01:51:08] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-19 01:51:08] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-19 01:51:08] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-19 01:51:08] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-19 01:51:08] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-19 01:51:08] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-19 01:51:08] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-19 01:51:08] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-19 01:51:08] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-19 01:51:08] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-19 01:51:08] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-19 01:51:08] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-19 01:51:08] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-19 01:51:08] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-19 01:51:08] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-19 01:51:08] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-19 01:51:08] [ basicInfo ]: [2025-02-19 01:51:08] [ Initialization time ]: 322 [2025-02-19 01:51:08] [ In-process GPU ]: (null) [2025-02-19 01:51:08] [ Passthrough Command Decoder ]: (null) [2025-02-19 01:51:08] [ Sandboxed ]: (null) [2025-02-19 01:51:08] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,92697}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-02-19 01:51:08] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,97427}, DRIVER_VERSION=32.0.11027.2001 [2025-02-19 01:51:08] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,115384}, DRIVER_VERSION=32.0.15.6614 [2025-02-19 01:51:08] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,113313}, DRIVER_VERSION=32.0.15.6614 [2025-02-19 01:51:08] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,97364}, DRIVER_VERSION=10.0.22621.4830 [2025-02-19 01:51:08] [ Optimus ]: (null) [2025-02-19 01:51:08] [ AMD switchable ]: (null) [2025-02-19 01:51:08] [ Desktop compositing ]: Aero Glass [2025-02-19 01:51:08] [ Direct composition ]: (null) [2025-02-19 01:51:08] [ Supports overlays ]: (null) [2025-02-19 01:51:08] [ YUY2 overlay support ]: DIRECT [2025-02-19 01:51:08] [ NV12 overlay support ]: DIRECT [2025-02-19 01:51:08] [ BGRA8 overlay support ]: SOFTWARE [2025-02-19 01:51:08] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-19 01:51:08] [ DirectML feature level ]: Not supported [2025-02-19 01:51:08] [ Driver D3D12 feature level ]: Not supported [2025-02-19 01:51:08] [ Driver Vulkan API version ]: Not supported [2025-02-19 01:51:08] [ GPU CUDA compute capability major version ]: (null) [2025-02-19 01:51:08] [ Pixel shader version ]: 5.0 [2025-02-19 01:51:08] [ Vertex shader version ]: 5.0 [2025-02-19 01:51:08] [ Max. MSAA samples ]: 8 [2025-02-19 01:51:08] [ Machine model name ]: (null) [2025-02-19 01:51:08] [ Machine model version ]: (null) [2025-02-19 01:51:08] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-19 01:51:08] [ Display type ]: ANGLE_D3D11 [2025-02-19 01:51:08] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-19 01:51:08] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-02-19 01:51:08] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-19 01:51:08] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-19 01:51:08] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-19 01:51:08] [ Disabled WebGL Extensions ]: (null) [2025-02-19 01:51:08] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-19 01:51:08] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-19 01:51:08] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-19 01:51:08] [ Direct rendering version ]: unknown [2025-02-19 01:51:08] [ Reset notification strategy ]: 0x8252 [2025-02-19 01:51:08] [ GPU process crash count ]: (null) [2025-02-19 01:51:08] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-19 01:51:08] [ compositorInfo ]: [2025-02-19 01:51:08] [ Tile Update Mode ]: One-copy [2025-02-19 01:51:08] [ Partial Raster ]: Enabled [2025-02-19 01:51:08] [ dawnInfo ]: [2025-02-19 01:51:08] [ devicePerfInfo ]: [2025-02-19 01:51:08] [ displayInfo ]: [2025-02-19 01:51:08] [ Info ]: Display[918664335] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-19 01:51:08] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-19 01:51:08] [ Buffer format (all) ]: BGRA_8888 [2025-02-19 01:51:08] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-19 01:51:08] [ SDR white level in nits ]: 203 [2025-02-19 01:51:08] [ HDR relative maximum luminance ]: 1 [2025-02-19 01:51:08] [ Bits per color component ]: 8 [2025-02-19 01:51:08] [ Bits per pixel ]: 24 [2025-02-19 01:51:08] [ Refresh Rate in Hz ]: 144 [2025-02-19 01:51:08] [ Info ]: Display[2258634958] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-19 01:51:08] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-19 01:51:08] [ Buffer format (all) ]: BGRA_8888 [2025-02-19 01:51:08] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-19 01:51:08] [ SDR white level in nits ]: 203 [2025-02-19 01:51:08] [ HDR relative maximum luminance ]: 1 [2025-02-19 01:51:08] [ Bits per color component ]: 8 [2025-02-19 01:51:08] [ Bits per pixel ]: 24 [2025-02-19 01:51:08] [ Refresh Rate in Hz ]: 60 [2025-02-19 01:51:08] [ featureStatus ]: [2025-02-19 01:51:08] [ featureStatus ]: [2025-02-19 01:51:08] [ 2d_canvas ]: enabled [2025-02-19 01:51:08] [ canvas_oop_rasterization ]: enabled_on [2025-02-19 01:51:08] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-19 01:51:08] [ gpu_compositing ]: enabled [2025-02-19 01:51:08] [ multiple_raster_threads ]: enabled_on [2025-02-19 01:51:08] [ opengl ]: enabled_on [2025-02-19 01:51:08] [ rasterization ]: enabled [2025-02-19 01:51:08] [ raw_draw ]: disabled_off_ok [2025-02-19 01:51:08] [ skia_graphite ]: disabled_off [2025-02-19 01:51:08] [ video_decode ]: enabled [2025-02-19 01:51:08] [ video_encode ]: enabled [2025-02-19 01:51:08] [ vulkan ]: disabled_off [2025-02-19 01:51:08] [ webgl ]: enabled [2025-02-19 01:51:08] [ webgl2 ]: enabled [2025-02-19 01:51:08] [ webgpu ]: enabled [2025-02-19 01:51:08] [ webnn ]: disabled_off [2025-02-19 01:51:08] [ problems ]: [2025-02-19 01:51:08] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-19 01:51:08] [ tag ]: workarounds [2025-02-19 01:51:08] [ affectedSettings ]: exit_on_context_lost [2025-02-19 01:51:08] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-19 01:51:08] [ tag ]: workarounds [2025-02-19 01:51:08] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-19 01:51:08] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-19 01:51:08] [ tag ]: workarounds [2025-02-19 01:51:08] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-19 01:51:08] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-19 01:51:08] [ tag ]: workarounds [2025-02-19 01:51:08] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-19 01:51:08] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-19 01:51:08] [ tag ]: workarounds [2025-02-19 01:51:08] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-19 01:51:08] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-19 01:51:08] [ tag ]: workarounds [2025-02-19 01:51:08] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-19 01:51:08] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-19 01:51:08] [ tag ]: workarounds [2025-02-19 01:51:08] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-19 01:51:08] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-19 01:51:08] [ tag ]: workarounds [2025-02-19 01:51:08] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-19 01:51:08] [ workarounds ]: [2025-02-19 01:51:08] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-19 01:51:08] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-19 01:51:08] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-19 01:51:08] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-19 01:51:08] [ workarounds[4] ]: exit_on_context_lost [2025-02-19 01:51:08] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-19 01:51:08] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-19 01:51:08] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-19 01:51:08] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-19 01:51:08] [ gpuMemoryBufferInfo ]: [2025-02-19 01:51:08] [ R_8 ]: Software only [2025-02-19 01:51:08] [ R_16 ]: Software only [2025-02-19 01:51:08] [ RG_88 ]: Software only [2025-02-19 01:51:08] [ RG_1616 ]: Software only [2025-02-19 01:51:08] [ BGR_565 ]: Software only [2025-02-19 01:51:08] [ RGBA_4444 ]: Software only [2025-02-19 01:51:08] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-19 01:51:08] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-19 01:51:08] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-19 01:51:08] [ BGRA_1010102 ]: Software only [2025-02-19 01:51:08] [ RGBA_1010102 ]: Software only [2025-02-19 01:51:08] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-19 01:51:08] [ RGBA_F16 ]: Software only [2025-02-19 01:51:08] [ YVU_420 ]: Software only [2025-02-19 01:51:08] [ YUV_420_BIPLANAR ]: Software only [2025-02-19 01:51:08] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-19 01:51:08] [ P010 ]: Software only [2025-02-19 01:51:08] [ videoAcceleratorsInfo ]: [2025-02-19 01:51:08] [ Decoding ]: (null) [2025-02-19 01:51:08] [ Encoding ]: (null) [2025-02-19 01:51:08] [2025-02-19 01:51:08] *** Report Section: Log Messages *** [2025-02-19 01:51:08] [2025-02-19 01:51:08] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-02-19 03:39:46] ==================[ GPU Report: Start [0] ]================= [2025-02-19 03:39:46] [2025-02-19 03:39:46] *** Report Section: Client Info *** [2025-02-19 03:39:46] [2025-02-19 03:39:46] [ client_info ]: [2025-02-19 03:39:46] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-19 03:39:46] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=14064 -buildid=1738026274 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-02-19 03:39:46] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-19 03:39:46] [ operating_system ]: Windows NT 10.0.22631 [2025-02-19 03:39:46] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-19 03:39:46] [ version ]: Chrome/126.0.6478.183 [2025-02-19 03:39:46] [2025-02-19 03:39:46] *** Report Section: GPU Info *** [2025-02-19 03:39:46] [2025-02-19 03:39:46] [ gpu_info ]: [2025-02-19 03:39:46] [ ANGLEFeatures ]: [2025-02-19 03:39:46] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-19 03:39:46] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-19 03:39:46] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-19 03:39:46] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-19 03:39:46] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-19 03:39:46] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-19 03:39:46] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-19 03:39:46] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-19 03:39:46] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-19 03:39:46] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-19 03:39:46] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-19 03:39:46] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-19 03:39:46] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-19 03:39:46] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-19 03:39:46] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-19 03:39:46] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-19 03:39:46] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-19 03:39:46] [ basicInfo ]: [2025-02-19 03:39:46] [ Initialization time ]: 326 [2025-02-19 03:39:46] [ In-process GPU ]: (null) [2025-02-19 03:39:46] [ Passthrough Command Decoder ]: (null) [2025-02-19 03:39:46] [ Sandboxed ]: (null) [2025-02-19 03:39:46] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,92697}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-02-19 03:39:46] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,97427}, DRIVER_VERSION=32.0.11027.2001 [2025-02-19 03:39:46] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,115384}, DRIVER_VERSION=32.0.15.6614 [2025-02-19 03:39:46] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,113313}, DRIVER_VERSION=32.0.15.6614 [2025-02-19 03:39:46] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,97364}, DRIVER_VERSION=10.0.22621.4830 [2025-02-19 03:39:46] [ Optimus ]: (null) [2025-02-19 03:39:46] [ AMD switchable ]: (null) [2025-02-19 03:39:46] [ Desktop compositing ]: Aero Glass [2025-02-19 03:39:46] [ Direct composition ]: (null) [2025-02-19 03:39:46] [ Supports overlays ]: (null) [2025-02-19 03:39:46] [ YUY2 overlay support ]: DIRECT [2025-02-19 03:39:46] [ NV12 overlay support ]: DIRECT [2025-02-19 03:39:46] [ BGRA8 overlay support ]: SOFTWARE [2025-02-19 03:39:46] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-19 03:39:46] [ DirectML feature level ]: Not supported [2025-02-19 03:39:46] [ Driver D3D12 feature level ]: Not supported [2025-02-19 03:39:46] [ Driver Vulkan API version ]: Not supported [2025-02-19 03:39:46] [ GPU CUDA compute capability major version ]: (null) [2025-02-19 03:39:46] [ Pixel shader version ]: 5.0 [2025-02-19 03:39:46] [ Vertex shader version ]: 5.0 [2025-02-19 03:39:46] [ Max. MSAA samples ]: 8 [2025-02-19 03:39:46] [ Machine model name ]: (null) [2025-02-19 03:39:46] [ Machine model version ]: (null) [2025-02-19 03:39:46] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-19 03:39:46] [ Display type ]: ANGLE_D3D11 [2025-02-19 03:39:46] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-19 03:39:46] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-02-19 03:39:46] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-19 03:39:46] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-19 03:39:46] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-19 03:39:46] [ Disabled WebGL Extensions ]: (null) [2025-02-19 03:39:46] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-19 03:39:46] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-19 03:39:46] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-19 03:39:46] [ Direct rendering version ]: unknown [2025-02-19 03:39:46] [ Reset notification strategy ]: 0x8252 [2025-02-19 03:39:46] [ GPU process crash count ]: (null) [2025-02-19 03:39:46] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-19 03:39:46] [ compositorInfo ]: [2025-02-19 03:39:46] [ Tile Update Mode ]: One-copy [2025-02-19 03:39:46] [ Partial Raster ]: Enabled [2025-02-19 03:39:46] [ dawnInfo ]: [2025-02-19 03:39:46] [ devicePerfInfo ]: [2025-02-19 03:39:46] [ displayInfo ]: [2025-02-19 03:39:46] [ Info ]: Display[918664335] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-19 03:39:46] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-19 03:39:46] [ Buffer format (all) ]: BGRA_8888 [2025-02-19 03:39:46] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-19 03:39:46] [ SDR white level in nits ]: 203 [2025-02-19 03:39:46] [ HDR relative maximum luminance ]: 1 [2025-02-19 03:39:46] [ Bits per color component ]: 8 [2025-02-19 03:39:46] [ Bits per pixel ]: 24 [2025-02-19 03:39:46] [ Refresh Rate in Hz ]: 144 [2025-02-19 03:39:46] [ Info ]: Display[2258634958] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-19 03:39:46] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-19 03:39:46] [ Buffer format (all) ]: BGRA_8888 [2025-02-19 03:39:46] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-19 03:39:46] [ SDR white level in nits ]: 203 [2025-02-19 03:39:46] [ HDR relative maximum luminance ]: 1 [2025-02-19 03:39:46] [ Bits per color component ]: 8 [2025-02-19 03:39:46] [ Bits per pixel ]: 24 [2025-02-19 03:39:46] [ Refresh Rate in Hz ]: 60 [2025-02-19 03:39:46] [ featureStatus ]: [2025-02-19 03:39:46] [ featureStatus ]: [2025-02-19 03:39:46] [ 2d_canvas ]: enabled [2025-02-19 03:39:46] [ canvas_oop_rasterization ]: enabled_on [2025-02-19 03:39:46] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-19 03:39:46] [ gpu_compositing ]: enabled [2025-02-19 03:39:46] [ multiple_raster_threads ]: enabled_on [2025-02-19 03:39:46] [ opengl ]: enabled_on [2025-02-19 03:39:46] [ rasterization ]: enabled [2025-02-19 03:39:46] [ raw_draw ]: disabled_off_ok [2025-02-19 03:39:46] [ skia_graphite ]: disabled_off [2025-02-19 03:39:46] [ video_decode ]: enabled [2025-02-19 03:39:46] [ video_encode ]: enabled [2025-02-19 03:39:46] [ vulkan ]: disabled_off [2025-02-19 03:39:46] [ webgl ]: enabled [2025-02-19 03:39:46] [ webgl2 ]: enabled [2025-02-19 03:39:46] [ webgpu ]: enabled [2025-02-19 03:39:46] [ webnn ]: disabled_off [2025-02-19 03:39:46] [ problems ]: [2025-02-19 03:39:46] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-19 03:39:46] [ tag ]: workarounds [2025-02-19 03:39:46] [ affectedSettings ]: exit_on_context_lost [2025-02-19 03:39:46] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-19 03:39:46] [ tag ]: workarounds [2025-02-19 03:39:46] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-19 03:39:46] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-19 03:39:46] [ tag ]: workarounds [2025-02-19 03:39:46] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-19 03:39:46] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-19 03:39:46] [ tag ]: workarounds [2025-02-19 03:39:46] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-19 03:39:46] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-19 03:39:46] [ tag ]: workarounds [2025-02-19 03:39:46] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-19 03:39:46] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-19 03:39:46] [ tag ]: workarounds [2025-02-19 03:39:46] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-19 03:39:46] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-19 03:39:46] [ tag ]: workarounds [2025-02-19 03:39:46] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-19 03:39:46] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-19 03:39:46] [ tag ]: workarounds [2025-02-19 03:39:46] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-19 03:39:46] [ workarounds ]: [2025-02-19 03:39:46] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-19 03:39:46] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-19 03:39:46] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-19 03:39:46] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-19 03:39:46] [ workarounds[4] ]: exit_on_context_lost [2025-02-19 03:39:46] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-19 03:39:46] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-19 03:39:46] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-19 03:39:46] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-19 03:39:46] [ gpuMemoryBufferInfo ]: [2025-02-19 03:39:46] [ R_8 ]: Software only [2025-02-19 03:39:46] [ R_16 ]: Software only [2025-02-19 03:39:46] [ RG_88 ]: Software only [2025-02-19 03:39:46] [ RG_1616 ]: Software only [2025-02-19 03:39:46] [ BGR_565 ]: Software only [2025-02-19 03:39:46] [ RGBA_4444 ]: Software only [2025-02-19 03:39:46] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-19 03:39:46] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-19 03:39:46] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-19 03:39:46] [ BGRA_1010102 ]: Software only [2025-02-19 03:39:46] [ RGBA_1010102 ]: Software only [2025-02-19 03:39:46] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-19 03:39:46] [ RGBA_F16 ]: Software only [2025-02-19 03:39:46] [ YVU_420 ]: Software only [2025-02-19 03:39:46] [ YUV_420_BIPLANAR ]: Software only [2025-02-19 03:39:46] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-19 03:39:46] [ P010 ]: Software only [2025-02-19 03:39:46] [ videoAcceleratorsInfo ]: [2025-02-19 03:39:46] [ Decoding ]: (null) [2025-02-19 03:39:46] [ Encoding ]: (null) [2025-02-19 03:39:46] [2025-02-19 03:39:46] *** Report Section: Log Messages *** [2025-02-19 03:39:46] [2025-02-19 03:39:46] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-02-19 03:42:46] ==================[ GPU Report: Start [0] ]================= [2025-02-19 03:42:46] [2025-02-19 03:42:46] *** Report Section: Client Info *** [2025-02-19 03:42:46] [2025-02-19 03:42:46] [ client_info ]: [2025-02-19 03:42:46] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-19 03:42:46] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=14064 -buildid=1738026274 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-02-19 03:42:46] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-19 03:42:46] [ operating_system ]: Windows NT 10.0.22631 [2025-02-19 03:42:46] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-19 03:42:46] [ version ]: Chrome/126.0.6478.183 [2025-02-19 03:42:46] [2025-02-19 03:42:46] *** Report Section: GPU Info *** [2025-02-19 03:42:46] [2025-02-19 03:42:46] [ gpu_info ]: [2025-02-19 03:42:46] [ ANGLEFeatures ]: [2025-02-19 03:42:46] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-19 03:42:46] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-19 03:42:46] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-19 03:42:46] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-19 03:42:46] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-19 03:42:46] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-19 03:42:46] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-19 03:42:46] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-19 03:42:46] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-19 03:42:46] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-19 03:42:46] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-19 03:42:46] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-19 03:42:46] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-19 03:42:46] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-19 03:42:46] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-19 03:42:46] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-19 03:42:46] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-19 03:42:46] [ basicInfo ]: [2025-02-19 03:42:46] [ Initialization time ]: 111 [2025-02-19 03:42:46] [ In-process GPU ]: (null) [2025-02-19 03:42:46] [ Passthrough Command Decoder ]: (null) [2025-02-19 03:42:46] [ Sandboxed ]: (null) [2025-02-19 03:42:46] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,92697}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-02-19 03:42:46] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,97427}, DRIVER_VERSION=32.0.11027.2001 [2025-02-19 03:42:46] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,115384}, DRIVER_VERSION=32.0.15.6614 [2025-02-19 03:42:46] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,113313}, DRIVER_VERSION=32.0.15.6614 [2025-02-19 03:42:46] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,97364}, DRIVER_VERSION=10.0.22621.4830 [2025-02-19 03:42:46] [ Optimus ]: (null) [2025-02-19 03:42:46] [ AMD switchable ]: (null) [2025-02-19 03:42:46] [ Desktop compositing ]: Aero Glass [2025-02-19 03:42:46] [ Direct composition ]: (null) [2025-02-19 03:42:46] [ Supports overlays ]: (null) [2025-02-19 03:42:46] [ YUY2 overlay support ]: DIRECT [2025-02-19 03:42:46] [ NV12 overlay support ]: DIRECT [2025-02-19 03:42:46] [ BGRA8 overlay support ]: SOFTWARE [2025-02-19 03:42:46] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-19 03:42:46] [ DirectML feature level ]: Not supported [2025-02-19 03:42:46] [ Driver D3D12 feature level ]: Not supported [2025-02-19 03:42:46] [ Driver Vulkan API version ]: Not supported [2025-02-19 03:42:46] [ GPU CUDA compute capability major version ]: (null) [2025-02-19 03:42:46] [ Pixel shader version ]: 5.0 [2025-02-19 03:42:46] [ Vertex shader version ]: 5.0 [2025-02-19 03:42:46] [ Max. MSAA samples ]: 8 [2025-02-19 03:42:46] [ Machine model name ]: (null) [2025-02-19 03:42:46] [ Machine model version ]: (null) [2025-02-19 03:42:46] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-19 03:42:46] [ Display type ]: ANGLE_D3D11 [2025-02-19 03:42:46] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-19 03:42:46] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-02-19 03:42:46] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-19 03:42:46] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-19 03:42:46] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-19 03:42:46] [ Disabled WebGL Extensions ]: (null) [2025-02-19 03:42:46] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-19 03:42:46] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-19 03:42:46] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-19 03:42:46] [ Direct rendering version ]: unknown [2025-02-19 03:42:46] [ Reset notification strategy ]: 0x8252 [2025-02-19 03:42:46] [ GPU process crash count ]: (null) [2025-02-19 03:42:46] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-19 03:42:46] [ compositorInfo ]: [2025-02-19 03:42:46] [ Tile Update Mode ]: One-copy [2025-02-19 03:42:46] [ Partial Raster ]: Enabled [2025-02-19 03:42:46] [ dawnInfo ]: [2025-02-19 03:42:46] [ devicePerfInfo ]: [2025-02-19 03:42:46] [ displayInfo ]: [2025-02-19 03:42:46] [ Info ]: Display[918664335] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-19 03:42:46] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-19 03:42:46] [ Buffer format (all) ]: BGRA_8888 [2025-02-19 03:42:46] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-19 03:42:46] [ SDR white level in nits ]: 203 [2025-02-19 03:42:46] [ HDR relative maximum luminance ]: 1 [2025-02-19 03:42:46] [ Bits per color component ]: 8 [2025-02-19 03:42:46] [ Bits per pixel ]: 24 [2025-02-19 03:42:46] [ Refresh Rate in Hz ]: 144 [2025-02-19 03:42:46] [ Info ]: Display[2258634958] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-19 03:42:46] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-19 03:42:46] [ Buffer format (all) ]: BGRA_8888 [2025-02-19 03:42:46] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-19 03:42:46] [ SDR white level in nits ]: 203 [2025-02-19 03:42:46] [ HDR relative maximum luminance ]: 1 [2025-02-19 03:42:46] [ Bits per color component ]: 8 [2025-02-19 03:42:46] [ Bits per pixel ]: 24 [2025-02-19 03:42:46] [ Refresh Rate in Hz ]: 60 [2025-02-19 03:42:46] [ featureStatus ]: [2025-02-19 03:42:46] [ featureStatus ]: [2025-02-19 03:42:46] [ 2d_canvas ]: enabled [2025-02-19 03:42:46] [ canvas_oop_rasterization ]: enabled_on [2025-02-19 03:42:46] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-19 03:42:46] [ gpu_compositing ]: enabled [2025-02-19 03:42:46] [ multiple_raster_threads ]: enabled_on [2025-02-19 03:42:46] [ opengl ]: enabled_on [2025-02-19 03:42:46] [ rasterization ]: enabled [2025-02-19 03:42:46] [ raw_draw ]: disabled_off_ok [2025-02-19 03:42:46] [ skia_graphite ]: disabled_off [2025-02-19 03:42:46] [ video_decode ]: enabled [2025-02-19 03:42:46] [ video_encode ]: enabled [2025-02-19 03:42:46] [ vulkan ]: disabled_off [2025-02-19 03:42:46] [ webgl ]: enabled [2025-02-19 03:42:46] [ webgl2 ]: enabled [2025-02-19 03:42:46] [ webgpu ]: enabled [2025-02-19 03:42:46] [ webnn ]: disabled_off [2025-02-19 03:42:46] [ problems ]: [2025-02-19 03:42:46] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-19 03:42:46] [ tag ]: workarounds [2025-02-19 03:42:46] [ affectedSettings ]: exit_on_context_lost [2025-02-19 03:42:46] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-19 03:42:46] [ tag ]: workarounds [2025-02-19 03:42:46] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-19 03:42:46] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-19 03:42:46] [ tag ]: workarounds [2025-02-19 03:42:46] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-19 03:42:46] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-19 03:42:46] [ tag ]: workarounds [2025-02-19 03:42:46] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-19 03:42:46] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-19 03:42:46] [ tag ]: workarounds [2025-02-19 03:42:46] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-19 03:42:46] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-19 03:42:46] [ tag ]: workarounds [2025-02-19 03:42:46] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-19 03:42:46] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-19 03:42:46] [ tag ]: workarounds [2025-02-19 03:42:46] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-19 03:42:46] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-19 03:42:46] [ tag ]: workarounds [2025-02-19 03:42:46] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-19 03:42:46] [ workarounds ]: [2025-02-19 03:42:46] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-19 03:42:46] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-19 03:42:46] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-19 03:42:46] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-19 03:42:46] [ workarounds[4] ]: exit_on_context_lost [2025-02-19 03:42:46] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-19 03:42:46] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-19 03:42:46] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-19 03:42:46] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-19 03:42:46] [ gpuMemoryBufferInfo ]: [2025-02-19 03:42:46] [ R_8 ]: Software only [2025-02-19 03:42:46] [ R_16 ]: Software only [2025-02-19 03:42:46] [ RG_88 ]: Software only [2025-02-19 03:42:46] [ RG_1616 ]: Software only [2025-02-19 03:42:46] [ BGR_565 ]: Software only [2025-02-19 03:42:46] [ RGBA_4444 ]: Software only [2025-02-19 03:42:46] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-19 03:42:46] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-19 03:42:46] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-19 03:42:46] [ BGRA_1010102 ]: Software only [2025-02-19 03:42:46] [ RGBA_1010102 ]: Software only [2025-02-19 03:42:46] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-19 03:42:46] [ RGBA_F16 ]: Software only [2025-02-19 03:42:46] [ YVU_420 ]: Software only [2025-02-19 03:42:46] [ YUV_420_BIPLANAR ]: Software only [2025-02-19 03:42:46] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-19 03:42:46] [ P010 ]: Software only [2025-02-19 03:42:46] [ videoAcceleratorsInfo ]: [2025-02-19 03:42:46] [ Decoding ]: (null) [2025-02-19 03:42:46] [ Encoding ]: (null) [2025-02-19 03:42:46] [2025-02-19 03:42:46] *** Report Section: Log Messages *** [2025-02-19 03:42:46] [2025-02-19 03:42:46] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-02-22 03:21:51] ==================[ GPU Report: Start [0] ]================= [2025-02-22 03:21:51] [2025-02-22 03:21:51] *** Report Section: Client Info *** [2025-02-22 03:21:51] [2025-02-22 03:21:51] [ client_info ]: [2025-02-22 03:21:51] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-22 03:21:51] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=14064 -buildid=1738026274 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-02-22 03:21:51] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-22 03:21:51] [ operating_system ]: Windows NT 10.0.22631 [2025-02-22 03:21:51] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-22 03:21:51] [ version ]: Chrome/126.0.6478.183 [2025-02-22 03:21:51] [2025-02-22 03:21:51] *** Report Section: GPU Info *** [2025-02-22 03:21:51] [2025-02-22 03:21:51] [ gpu_info ]: [2025-02-22 03:21:51] [ ANGLEFeatures ]: [2025-02-22 03:21:51] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-22 03:21:51] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-22 03:21:51] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-22 03:21:51] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-22 03:21:51] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-22 03:21:51] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-22 03:21:51] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-22 03:21:51] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-22 03:21:51] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-22 03:21:51] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-22 03:21:51] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-22 03:21:51] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-22 03:21:51] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-22 03:21:51] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-22 03:21:51] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-22 03:21:51] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-22 03:21:51] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-22 03:21:51] [ basicInfo ]: [2025-02-22 03:21:51] [ Initialization time ]: 318 [2025-02-22 03:21:51] [ In-process GPU ]: (null) [2025-02-22 03:21:51] [ Passthrough Command Decoder ]: (null) [2025-02-22 03:21:51] [ Sandboxed ]: (null) [2025-02-22 03:21:51] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,92697}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE* [2025-02-22 03:21:51] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,97427}, DRIVER_VERSION=32.0.11027.2001 [2025-02-22 03:21:51] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,115384}, DRIVER_VERSION=32.0.15.6614 [2025-02-22 03:21:51] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,113313}, DRIVER_VERSION=32.0.15.6614 [2025-02-22 03:21:51] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,97364}, DRIVER_VERSION=10.0.22621.4830 [2025-02-22 03:21:51] [ Optimus ]: (null) [2025-02-22 03:21:51] [ AMD switchable ]: (null) [2025-02-22 03:21:51] [ Desktop compositing ]: Aero Glass [2025-02-22 03:21:51] [ Direct composition ]: (null) [2025-02-22 03:21:51] [ Supports overlays ]: (null) [2025-02-22 03:21:51] [ YUY2 overlay support ]: DIRECT [2025-02-22 03:21:51] [ NV12 overlay support ]: DIRECT [2025-02-22 03:21:51] [ BGRA8 overlay support ]: SOFTWARE [2025-02-22 03:21:51] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-22 03:21:51] [ DirectML feature level ]: Not supported [2025-02-22 03:21:51] [ Driver D3D12 feature level ]: Not supported [2025-02-22 03:21:51] [ Driver Vulkan API version ]: Not supported [2025-02-22 03:21:51] [ GPU CUDA compute capability major version ]: (null) [2025-02-22 03:21:51] [ Pixel shader version ]: 5.0 [2025-02-22 03:21:51] [ Vertex shader version ]: 5.0 [2025-02-22 03:21:51] [ Max. MSAA samples ]: 8 [2025-02-22 03:21:51] [ Machine model name ]: (null) [2025-02-22 03:21:51] [ Machine model version ]: (null) [2025-02-22 03:21:51] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-22 03:21:51] [ Display type ]: ANGLE_D3D11 [2025-02-22 03:21:51] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-22 03:21:51] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614) [2025-02-22 03:21:51] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-22 03:21:51] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-22 03:21:51] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-22 03:21:51] [ Disabled WebGL Extensions ]: (null) [2025-02-22 03:21:51] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-22 03:21:51] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-22 03:21:51] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-22 03:21:51] [ Direct rendering version ]: unknown [2025-02-22 03:21:51] [ Reset notification strategy ]: 0x8252 [2025-02-22 03:21:51] [ GPU process crash count ]: (null) [2025-02-22 03:21:51] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-22 03:21:51] [ compositorInfo ]: [2025-02-22 03:21:51] [ Tile Update Mode ]: One-copy [2025-02-22 03:21:51] [ Partial Raster ]: Enabled [2025-02-22 03:21:51] [ dawnInfo ]: [2025-02-22 03:21:51] [ devicePerfInfo ]: [2025-02-22 03:21:51] [ displayInfo ]: [2025-02-22 03:21:51] [ Info ]: Display[2258634958] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-22 03:21:51] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-22 03:21:51] [ Buffer format (all) ]: BGRA_8888 [2025-02-22 03:21:51] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-22 03:21:51] [ SDR white level in nits ]: 203 [2025-02-22 03:21:51] [ HDR relative maximum luminance ]: 1 [2025-02-22 03:21:51] [ Bits per color component ]: 8 [2025-02-22 03:21:51] [ Bits per pixel ]: 24 [2025-02-22 03:21:51] [ Refresh Rate in Hz ]: 60 [2025-02-22 03:21:51] [ Info ]: Display[918664335] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-22 03:21:51] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-22 03:21:51] [ Buffer format (all) ]: BGRA_8888 [2025-02-22 03:21:51] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-22 03:21:51] [ SDR white level in nits ]: 203 [2025-02-22 03:21:51] [ HDR relative maximum luminance ]: 1 [2025-02-22 03:21:51] [ Bits per color component ]: 8 [2025-02-22 03:21:51] [ Bits per pixel ]: 24 [2025-02-22 03:21:51] [ Refresh Rate in Hz ]: 144 [2025-02-22 03:21:51] [ featureStatus ]: [2025-02-22 03:21:51] [ featureStatus ]: [2025-02-22 03:21:51] [ 2d_canvas ]: enabled [2025-02-22 03:21:51] [ canvas_oop_rasterization ]: enabled_on [2025-02-22 03:21:51] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-22 03:21:51] [ gpu_compositing ]: enabled [2025-02-22 03:21:51] [ multiple_raster_threads ]: enabled_on [2025-02-22 03:21:51] [ opengl ]: enabled_on [2025-02-22 03:21:51] [ rasterization ]: enabled [2025-02-22 03:21:51] [ raw_draw ]: disabled_off_ok [2025-02-22 03:21:51] [ skia_graphite ]: disabled_off [2025-02-22 03:21:51] [ video_decode ]: enabled [2025-02-22 03:21:51] [ video_encode ]: enabled [2025-02-22 03:21:51] [ vulkan ]: disabled_off [2025-02-22 03:21:51] [ webgl ]: enabled [2025-02-22 03:21:51] [ webgl2 ]: enabled [2025-02-22 03:21:51] [ webgpu ]: enabled [2025-02-22 03:21:51] [ webnn ]: disabled_off [2025-02-22 03:21:51] [ problems ]: [2025-02-22 03:21:51] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-22 03:21:51] [ tag ]: workarounds [2025-02-22 03:21:51] [ affectedSettings ]: exit_on_context_lost [2025-02-22 03:21:51] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-22 03:21:51] [ tag ]: workarounds [2025-02-22 03:21:51] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-22 03:21:51] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-22 03:21:51] [ tag ]: workarounds [2025-02-22 03:21:51] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-22 03:21:51] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-22 03:21:51] [ tag ]: workarounds [2025-02-22 03:21:51] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-22 03:21:51] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-22 03:21:51] [ tag ]: workarounds [2025-02-22 03:21:51] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-22 03:21:51] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-22 03:21:51] [ tag ]: workarounds [2025-02-22 03:21:51] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-22 03:21:51] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-22 03:21:51] [ tag ]: workarounds [2025-02-22 03:21:51] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-22 03:21:51] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-22 03:21:51] [ tag ]: workarounds [2025-02-22 03:21:51] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-22 03:21:51] [ workarounds ]: [2025-02-22 03:21:51] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-22 03:21:51] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-22 03:21:51] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-22 03:21:51] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-22 03:21:51] [ workarounds[4] ]: exit_on_context_lost [2025-02-22 03:21:51] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-22 03:21:51] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-22 03:21:51] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-22 03:21:51] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-22 03:21:51] [ gpuMemoryBufferInfo ]: [2025-02-22 03:21:51] [ R_8 ]: Software only [2025-02-22 03:21:51] [ R_16 ]: Software only [2025-02-22 03:21:51] [ RG_88 ]: Software only [2025-02-22 03:21:51] [ RG_1616 ]: Software only [2025-02-22 03:21:51] [ BGR_565 ]: Software only [2025-02-22 03:21:51] [ RGBA_4444 ]: Software only [2025-02-22 03:21:51] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-22 03:21:51] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-22 03:21:51] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-22 03:21:51] [ BGRA_1010102 ]: Software only [2025-02-22 03:21:51] [ RGBA_1010102 ]: Software only [2025-02-22 03:21:51] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-22 03:21:51] [ RGBA_F16 ]: Software only [2025-02-22 03:21:51] [ YVU_420 ]: Software only [2025-02-22 03:21:51] [ YUV_420_BIPLANAR ]: Software only [2025-02-22 03:21:51] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-22 03:21:51] [ P010 ]: Software only [2025-02-22 03:21:51] [ videoAcceleratorsInfo ]: [2025-02-22 03:21:51] [ Decoding ]: (null) [2025-02-22 03:21:51] [ Encoding ]: (null) [2025-02-22 03:21:51] [2025-02-22 03:21:51] *** Report Section: Log Messages *** [2025-02-22 03:21:51] [2025-02-22 03:21:51] ===================[ GPU Report: End [0] ]================== [2025-02-22 17:37:38] GPU process started: start count: 1 [2025-02-22 17:37:40] ==================[ GPU Report: Start [1] ]================= [2025-02-22 17:37:40] [2025-02-22 17:37:40] *** Report Section: Client Info *** [2025-02-22 17:37:40] [2025-02-22 17:37:40] [ client_info ]: [2025-02-22 17:37:40] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-22 17:37:40] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=14064 -buildid=1738026274 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-02-22 17:37:40] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-22 17:37:40] [ operating_system ]: Windows NT 10.0.22631 [2025-02-22 17:37:40] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-22 17:37:40] [ version ]: Chrome/126.0.6478.183 [2025-02-22 17:37:40] [2025-02-22 17:37:40] *** Report Section: GPU Info *** [2025-02-22 17:37:40] [2025-02-22 17:37:40] [ gpu_info ]: [2025-02-22 17:37:40] [ ANGLEFeatures ]: [2025-02-22 17:37:40] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-22 17:37:40] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-22 17:37:40] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-22 17:37:40] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-22 17:37:40] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-22 17:37:40] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-22 17:37:40] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-22 17:37:40] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-22 17:37:40] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-22 17:37:40] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-22 17:37:40] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-22 17:37:40] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-22 17:37:40] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-22 17:37:40] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-22 17:37:40] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-22 17:37:40] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-22 17:37:40] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-22 17:37:40] [ basicInfo ]: [2025-02-22 17:37:40] [ Initialization time ]: 345 [2025-02-22 17:37:40] [ In-process GPU ]: (null) [2025-02-22 17:37:40] [ Passthrough Command Decoder ]: (null) [2025-02-22 17:37:40] [ Sandboxed ]: (null) [2025-02-22 17:37:40] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,2664861507}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-02-22 17:37:40] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,97427}, DRIVER_VERSION=32.0.11027.2001 [2025-02-22 17:37:40] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,115384}, DRIVER_VERSION=32.0.15.7247 [2025-02-22 17:37:40] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,113313}, DRIVER_VERSION=32.0.15.7247 [2025-02-22 17:37:40] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,97364}, DRIVER_VERSION=10.0.22621.4830 [2025-02-22 17:37:40] [ Optimus ]: (null) [2025-02-22 17:37:40] [ AMD switchable ]: (null) [2025-02-22 17:37:40] [ Desktop compositing ]: Aero Glass [2025-02-22 17:37:40] [ Direct composition ]: (null) [2025-02-22 17:37:40] [ Supports overlays ]: (null) [2025-02-22 17:37:40] [ YUY2 overlay support ]: DIRECT [2025-02-22 17:37:40] [ NV12 overlay support ]: DIRECT [2025-02-22 17:37:40] [ BGRA8 overlay support ]: SOFTWARE [2025-02-22 17:37:40] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-22 17:37:40] [ DirectML feature level ]: 5.0 [2025-02-22 17:37:40] [ Driver D3D12 feature level ]: D3D 12.2 [2025-02-22 17:37:40] [ Driver Vulkan API version ]: Not supported [2025-02-22 17:37:40] [ GPU CUDA compute capability major version ]: (null) [2025-02-22 17:37:40] [ Pixel shader version ]: 5.0 [2025-02-22 17:37:40] [ Vertex shader version ]: 5.0 [2025-02-22 17:37:40] [ Max. MSAA samples ]: 8 [2025-02-22 17:37:40] [ Machine model name ]: (null) [2025-02-22 17:37:40] [ Machine model version ]: (null) [2025-02-22 17:37:40] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-22 17:37:40] [ Display type ]: ANGLE_D3D11 [2025-02-22 17:37:40] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-22 17:37:40] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-02-22 17:37:40] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-22 17:37:40] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-22 17:37:40] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-22 17:37:40] [ Disabled WebGL Extensions ]: (null) [2025-02-22 17:37:40] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-22 17:37:40] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-22 17:37:40] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-22 17:37:40] [ Direct rendering version ]: unknown [2025-02-22 17:37:40] [ Reset notification strategy ]: 0x8252 [2025-02-22 17:37:40] [ GPU process crash count ]: (null) [2025-02-22 17:37:40] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-22 17:37:40] [ compositorInfo ]: [2025-02-22 17:37:40] [ Tile Update Mode ]: One-copy [2025-02-22 17:37:40] [ Partial Raster ]: Enabled [2025-02-22 17:37:40] [ dawnInfo ]: [2025-02-22 17:37:40] [ devicePerfInfo ]: [2025-02-22 17:37:40] [ Total Physical Memory (Gb) ]: 63 [2025-02-22 17:37:40] [ Total Disk Space (Gb) ]: 1862 [2025-02-22 17:37:40] [ Hardware Concurrency ]: 16 [2025-02-22 17:37:40] [ System Commit Limit (Gb) ]: 67 [2025-02-22 17:37:40] [ D3D11 Feature Level ]: 12_1 [2025-02-22 17:37:40] [ Has Discrete GPU ]: yes [2025-02-22 17:37:40] [ Software Rendering ]: No [2025-02-22 17:37:40] [ displayInfo ]: [2025-02-22 17:37:40] [ Info ]: Display[3440700231] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-22 17:37:40] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-22 17:37:40] [ Buffer format (all) ]: BGRA_8888 [2025-02-22 17:37:40] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-22 17:37:40] [ SDR white level in nits ]: 203 [2025-02-22 17:37:40] [ HDR relative maximum luminance ]: 1 [2025-02-22 17:37:40] [ Bits per color component ]: 8 [2025-02-22 17:37:40] [ Bits per pixel ]: 24 [2025-02-22 17:37:40] [ Refresh Rate in Hz ]: 144 [2025-02-22 17:37:40] [ Info ]: Display[3780766961] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-22 17:37:40] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-22 17:37:40] [ Buffer format (all) ]: BGRA_8888 [2025-02-22 17:37:40] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-22 17:37:40] [ SDR white level in nits ]: 203 [2025-02-22 17:37:40] [ HDR relative maximum luminance ]: 1 [2025-02-22 17:37:40] [ Bits per color component ]: 8 [2025-02-22 17:37:40] [ Bits per pixel ]: 24 [2025-02-22 17:37:40] [ Refresh Rate in Hz ]: 60 [2025-02-22 17:37:40] [ featureStatus ]: [2025-02-22 17:37:40] [ featureStatus ]: [2025-02-22 17:37:40] [ 2d_canvas ]: enabled [2025-02-22 17:37:40] [ canvas_oop_rasterization ]: enabled_on [2025-02-22 17:37:40] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-22 17:37:40] [ gpu_compositing ]: enabled [2025-02-22 17:37:40] [ multiple_raster_threads ]: enabled_on [2025-02-22 17:37:40] [ opengl ]: enabled_on [2025-02-22 17:37:40] [ rasterization ]: enabled [2025-02-22 17:37:40] [ raw_draw ]: disabled_off_ok [2025-02-22 17:37:40] [ skia_graphite ]: disabled_off [2025-02-22 17:37:40] [ video_decode ]: enabled [2025-02-22 17:37:40] [ video_encode ]: enabled [2025-02-22 17:37:40] [ vulkan ]: disabled_off [2025-02-22 17:37:40] [ webgl ]: enabled [2025-02-22 17:37:40] [ webgl2 ]: enabled [2025-02-22 17:37:40] [ webgpu ]: enabled [2025-02-22 17:37:40] [ webnn ]: disabled_off [2025-02-22 17:37:40] [ problems ]: [2025-02-22 17:37:40] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-22 17:37:40] [ tag ]: workarounds [2025-02-22 17:37:40] [ affectedSettings ]: exit_on_context_lost [2025-02-22 17:37:40] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-22 17:37:40] [ tag ]: workarounds [2025-02-22 17:37:40] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-22 17:37:40] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-22 17:37:40] [ tag ]: workarounds [2025-02-22 17:37:40] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-22 17:37:40] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-22 17:37:40] [ tag ]: workarounds [2025-02-22 17:37:40] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-22 17:37:40] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-22 17:37:40] [ tag ]: workarounds [2025-02-22 17:37:40] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-22 17:37:40] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-22 17:37:40] [ tag ]: workarounds [2025-02-22 17:37:40] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-22 17:37:40] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-22 17:37:40] [ tag ]: workarounds [2025-02-22 17:37:40] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-22 17:37:40] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-22 17:37:40] [ tag ]: workarounds [2025-02-22 17:37:40] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-22 17:37:40] [ workarounds ]: [2025-02-22 17:37:40] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-22 17:37:40] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-22 17:37:40] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-22 17:37:40] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-22 17:37:40] [ workarounds[4] ]: exit_on_context_lost [2025-02-22 17:37:40] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-22 17:37:40] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-22 17:37:40] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-22 17:37:40] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-22 17:37:40] [ gpuMemoryBufferInfo ]: [2025-02-22 17:37:40] [ R_8 ]: Software only [2025-02-22 17:37:40] [ R_16 ]: Software only [2025-02-22 17:37:40] [ RG_88 ]: Software only [2025-02-22 17:37:40] [ RG_1616 ]: Software only [2025-02-22 17:37:40] [ BGR_565 ]: Software only [2025-02-22 17:37:40] [ RGBA_4444 ]: Software only [2025-02-22 17:37:40] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-22 17:37:40] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-22 17:37:40] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-22 17:37:40] [ BGRA_1010102 ]: Software only [2025-02-22 17:37:40] [ RGBA_1010102 ]: Software only [2025-02-22 17:37:40] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-22 17:37:40] [ RGBA_F16 ]: Software only [2025-02-22 17:37:40] [ YVU_420 ]: Software only [2025-02-22 17:37:40] [ YUV_420_BIPLANAR ]: Software only [2025-02-22 17:37:40] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-22 17:37:40] [ P010 ]: Software only [2025-02-22 17:37:40] [ videoAcceleratorsInfo ]: [2025-02-22 17:37:40] [ Decoding ]: (null) [2025-02-22 17:37:40] [ Encoding ]: (null) [2025-02-22 17:37:40] [2025-02-22 17:37:40] *** Report Section: Log Messages *** [2025-02-22 17:37:40] [2025-02-22 17:37:40] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay. [2025-02-22 17:37:40] [2][0222/173738.751:ERROR:angle_platform_impl.cc(44)] : Renderer11.cpp:2284 (virtual rx::Renderer11::testDeviceLost): The D3D11 device was removed, HRESULT: 0x887A0005 [2025-02-22 17:37:40] [2][0222/173738.751:ERROR:shared_context_state.cc(1205)] : SharedContextState context lost via ARB/EXT_robustness. Reset status = GL_UNKNOWN_CONTEXT_RESET_KHR [2025-02-22 17:37:40] [2]GpuProcessHost: The GPU process crashed! [2025-02-22 17:37:40] ===================[ GPU Report: End [1] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-02-22 19:49:21] ==================[ GPU Report: Start [0] ]================= [2025-02-22 19:49:22] [2025-02-22 19:49:22] *** Report Section: Client Info *** [2025-02-22 19:49:22] [2025-02-22 19:49:22] [ client_info ]: [2025-02-22 19:49:22] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-22 19:49:22] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=14064 -buildid=1738026274 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-02-22 19:49:22] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-22 19:49:22] [ operating_system ]: Windows NT 10.0.22631 [2025-02-22 19:49:22] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-22 19:49:22] [ version ]: Chrome/126.0.6478.183 [2025-02-22 19:49:22] [2025-02-22 19:49:22] *** Report Section: GPU Info *** [2025-02-22 19:49:22] [2025-02-22 19:49:22] [ gpu_info ]: [2025-02-22 19:49:22] [ ANGLEFeatures ]: [2025-02-22 19:49:22] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-22 19:49:22] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-22 19:49:22] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-22 19:49:22] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-22 19:49:22] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-22 19:49:22] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-22 19:49:22] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-22 19:49:22] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-22 19:49:22] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-22 19:49:22] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-22 19:49:22] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-22 19:49:22] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-22 19:49:22] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-22 19:49:22] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-22 19:49:22] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-22 19:49:22] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-22 19:49:22] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-22 19:49:22] [ basicInfo ]: [2025-02-22 19:49:22] [ Initialization time ]: 120 [2025-02-22 19:49:22] [ In-process GPU ]: (null) [2025-02-22 19:49:22] [ Passthrough Command Decoder ]: (null) [2025-02-22 19:49:22] [ Sandboxed ]: (null) [2025-02-22 19:49:22] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,2664861507}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-02-22 19:49:22] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,97427}, DRIVER_VERSION=32.0.11027.2001 [2025-02-22 19:49:22] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,115384}, DRIVER_VERSION=32.0.15.7247 [2025-02-22 19:49:22] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,113313}, DRIVER_VERSION=32.0.15.7247 [2025-02-22 19:49:22] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,97364}, DRIVER_VERSION=10.0.22621.4830 [2025-02-22 19:49:22] [ Optimus ]: (null) [2025-02-22 19:49:22] [ AMD switchable ]: (null) [2025-02-22 19:49:22] [ Desktop compositing ]: Aero Glass [2025-02-22 19:49:22] [ Direct composition ]: (null) [2025-02-22 19:49:22] [ Supports overlays ]: (null) [2025-02-22 19:49:22] [ YUY2 overlay support ]: DIRECT [2025-02-22 19:49:22] [ NV12 overlay support ]: DIRECT [2025-02-22 19:49:22] [ BGRA8 overlay support ]: SOFTWARE [2025-02-22 19:49:22] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-22 19:49:22] [ DirectML feature level ]: Not supported [2025-02-22 19:49:22] [ Driver D3D12 feature level ]: Not supported [2025-02-22 19:49:22] [ Driver Vulkan API version ]: Not supported [2025-02-22 19:49:22] [ GPU CUDA compute capability major version ]: (null) [2025-02-22 19:49:22] [ Pixel shader version ]: 5.0 [2025-02-22 19:49:22] [ Vertex shader version ]: 5.0 [2025-02-22 19:49:22] [ Max. MSAA samples ]: 8 [2025-02-22 19:49:22] [ Machine model name ]: (null) [2025-02-22 19:49:22] [ Machine model version ]: (null) [2025-02-22 19:49:22] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-22 19:49:22] [ Display type ]: ANGLE_D3D11 [2025-02-22 19:49:22] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-22 19:49:22] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-02-22 19:49:22] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-22 19:49:22] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-22 19:49:22] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-22 19:49:22] [ Disabled WebGL Extensions ]: (null) [2025-02-22 19:49:22] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-22 19:49:22] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-22 19:49:22] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-22 19:49:22] [ Direct rendering version ]: unknown [2025-02-22 19:49:22] [ Reset notification strategy ]: 0x8252 [2025-02-22 19:49:22] [ GPU process crash count ]: (null) [2025-02-22 19:49:22] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-22 19:49:22] [ compositorInfo ]: [2025-02-22 19:49:22] [ Tile Update Mode ]: One-copy [2025-02-22 19:49:22] [ Partial Raster ]: Enabled [2025-02-22 19:49:22] [ dawnInfo ]: [2025-02-22 19:49:22] [ devicePerfInfo ]: [2025-02-22 19:49:22] [ displayInfo ]: [2025-02-22 19:49:22] [ Info ]: Display[3440700231] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-22 19:49:22] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-22 19:49:22] [ Buffer format (all) ]: BGRA_8888 [2025-02-22 19:49:22] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-22 19:49:22] [ SDR white level in nits ]: 203 [2025-02-22 19:49:22] [ HDR relative maximum luminance ]: 1 [2025-02-22 19:49:22] [ Bits per color component ]: 8 [2025-02-22 19:49:22] [ Bits per pixel ]: 24 [2025-02-22 19:49:22] [ Refresh Rate in Hz ]: 144 [2025-02-22 19:49:22] [ Info ]: Display[3780766961] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-22 19:49:22] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-22 19:49:22] [ Buffer format (all) ]: BGRA_8888 [2025-02-22 19:49:22] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-22 19:49:22] [ SDR white level in nits ]: 203 [2025-02-22 19:49:22] [ HDR relative maximum luminance ]: 1 [2025-02-22 19:49:22] [ Bits per color component ]: 8 [2025-02-22 19:49:22] [ Bits per pixel ]: 24 [2025-02-22 19:49:22] [ Refresh Rate in Hz ]: 60 [2025-02-22 19:49:22] [ featureStatus ]: [2025-02-22 19:49:22] [ featureStatus ]: [2025-02-22 19:49:22] [ 2d_canvas ]: enabled [2025-02-22 19:49:22] [ canvas_oop_rasterization ]: enabled_on [2025-02-22 19:49:22] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-22 19:49:22] [ gpu_compositing ]: enabled [2025-02-22 19:49:22] [ multiple_raster_threads ]: enabled_on [2025-02-22 19:49:22] [ opengl ]: enabled_on [2025-02-22 19:49:22] [ rasterization ]: enabled [2025-02-22 19:49:22] [ raw_draw ]: disabled_off_ok [2025-02-22 19:49:22] [ skia_graphite ]: disabled_off [2025-02-22 19:49:22] [ video_decode ]: enabled [2025-02-22 19:49:22] [ video_encode ]: enabled [2025-02-22 19:49:22] [ vulkan ]: disabled_off [2025-02-22 19:49:22] [ webgl ]: enabled [2025-02-22 19:49:22] [ webgl2 ]: enabled [2025-02-22 19:49:22] [ webgpu ]: enabled [2025-02-22 19:49:22] [ webnn ]: disabled_off [2025-02-22 19:49:22] [ problems ]: [2025-02-22 19:49:22] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-22 19:49:22] [ tag ]: workarounds [2025-02-22 19:49:22] [ affectedSettings ]: exit_on_context_lost [2025-02-22 19:49:22] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-22 19:49:22] [ tag ]: workarounds [2025-02-22 19:49:22] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-22 19:49:22] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-22 19:49:22] [ tag ]: workarounds [2025-02-22 19:49:22] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-22 19:49:22] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-22 19:49:22] [ tag ]: workarounds [2025-02-22 19:49:22] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-22 19:49:22] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-22 19:49:22] [ tag ]: workarounds [2025-02-22 19:49:22] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-22 19:49:22] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-22 19:49:22] [ tag ]: workarounds [2025-02-22 19:49:22] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-22 19:49:22] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-22 19:49:22] [ tag ]: workarounds [2025-02-22 19:49:22] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-22 19:49:22] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-22 19:49:22] [ tag ]: workarounds [2025-02-22 19:49:22] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-22 19:49:22] [ workarounds ]: [2025-02-22 19:49:22] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-22 19:49:22] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-22 19:49:22] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-22 19:49:22] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-22 19:49:22] [ workarounds[4] ]: exit_on_context_lost [2025-02-22 19:49:22] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-22 19:49:22] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-22 19:49:22] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-22 19:49:22] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-22 19:49:22] [ gpuMemoryBufferInfo ]: [2025-02-22 19:49:22] [ R_8 ]: Software only [2025-02-22 19:49:22] [ R_16 ]: Software only [2025-02-22 19:49:22] [ RG_88 ]: Software only [2025-02-22 19:49:22] [ RG_1616 ]: Software only [2025-02-22 19:49:22] [ BGR_565 ]: Software only [2025-02-22 19:49:22] [ RGBA_4444 ]: Software only [2025-02-22 19:49:22] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-22 19:49:22] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-22 19:49:22] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-22 19:49:22] [ BGRA_1010102 ]: Software only [2025-02-22 19:49:22] [ RGBA_1010102 ]: Software only [2025-02-22 19:49:22] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-22 19:49:22] [ RGBA_F16 ]: Software only [2025-02-22 19:49:22] [ YVU_420 ]: Software only [2025-02-22 19:49:22] [ YUV_420_BIPLANAR ]: Software only [2025-02-22 19:49:22] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-22 19:49:22] [ P010 ]: Software only [2025-02-22 19:49:22] [ videoAcceleratorsInfo ]: [2025-02-22 19:49:22] [ Decoding ]: (null) [2025-02-22 19:49:22] [ Encoding ]: (null) [2025-02-22 19:49:22] [2025-02-22 19:49:22] *** Report Section: Log Messages *** [2025-02-22 19:49:22] [2025-02-22 19:49:22] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-02-23 04:28:19] ==================[ GPU Report: Start [0] ]================= [2025-02-23 04:28:19] [2025-02-23 04:28:19] *** Report Section: Client Info *** [2025-02-23 04:28:19] [2025-02-23 04:28:19] [ client_info ]: [2025-02-23 04:28:19] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-23 04:28:19] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=14064 -buildid=1738026274 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-02-23 04:28:19] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-23 04:28:19] [ operating_system ]: Windows NT 10.0.22631 [2025-02-23 04:28:19] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-23 04:28:19] [ version ]: Chrome/126.0.6478.183 [2025-02-23 04:28:19] [2025-02-23 04:28:19] *** Report Section: GPU Info *** [2025-02-23 04:28:19] [2025-02-23 04:28:19] [ gpu_info ]: [2025-02-23 04:28:19] [ ANGLEFeatures ]: [2025-02-23 04:28:19] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-23 04:28:19] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-23 04:28:19] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-23 04:28:19] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-23 04:28:19] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-23 04:28:19] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-23 04:28:19] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-23 04:28:19] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-23 04:28:19] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-23 04:28:19] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-23 04:28:19] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-23 04:28:19] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-23 04:28:19] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-23 04:28:19] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-23 04:28:19] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-23 04:28:19] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-23 04:28:19] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-23 04:28:19] [ basicInfo ]: [2025-02-23 04:28:19] [ Initialization time ]: 332 [2025-02-23 04:28:19] [ In-process GPU ]: (null) [2025-02-23 04:28:19] [ Passthrough Command Decoder ]: (null) [2025-02-23 04:28:19] [ Sandboxed ]: (null) [2025-02-23 04:28:19] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,2664861507}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-02-23 04:28:19] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,97427}, DRIVER_VERSION=32.0.11027.2001 [2025-02-23 04:28:19] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,115384}, DRIVER_VERSION=32.0.15.7247 [2025-02-23 04:28:19] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,113313}, DRIVER_VERSION=32.0.15.7247 [2025-02-23 04:28:19] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,97364}, DRIVER_VERSION=10.0.22621.4830 [2025-02-23 04:28:19] [ Optimus ]: (null) [2025-02-23 04:28:19] [ AMD switchable ]: (null) [2025-02-23 04:28:19] [ Desktop compositing ]: Aero Glass [2025-02-23 04:28:19] [ Direct composition ]: (null) [2025-02-23 04:28:19] [ Supports overlays ]: (null) [2025-02-23 04:28:19] [ YUY2 overlay support ]: DIRECT [2025-02-23 04:28:19] [ NV12 overlay support ]: DIRECT [2025-02-23 04:28:19] [ BGRA8 overlay support ]: SOFTWARE [2025-02-23 04:28:19] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-23 04:28:19] [ DirectML feature level ]: Not supported [2025-02-23 04:28:19] [ Driver D3D12 feature level ]: Not supported [2025-02-23 04:28:19] [ Driver Vulkan API version ]: Not supported [2025-02-23 04:28:19] [ GPU CUDA compute capability major version ]: (null) [2025-02-23 04:28:19] [ Pixel shader version ]: 5.0 [2025-02-23 04:28:19] [ Vertex shader version ]: 5.0 [2025-02-23 04:28:19] [ Max. MSAA samples ]: 8 [2025-02-23 04:28:19] [ Machine model name ]: (null) [2025-02-23 04:28:19] [ Machine model version ]: (null) [2025-02-23 04:28:19] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-23 04:28:19] [ Display type ]: ANGLE_D3D11 [2025-02-23 04:28:19] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-23 04:28:19] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-02-23 04:28:19] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-23 04:28:19] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-23 04:28:19] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-23 04:28:19] [ Disabled WebGL Extensions ]: (null) [2025-02-23 04:28:19] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-23 04:28:19] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-23 04:28:19] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-23 04:28:19] [ Direct rendering version ]: unknown [2025-02-23 04:28:19] [ Reset notification strategy ]: 0x8252 [2025-02-23 04:28:19] [ GPU process crash count ]: (null) [2025-02-23 04:28:19] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-23 04:28:19] [ compositorInfo ]: [2025-02-23 04:28:19] [ Tile Update Mode ]: One-copy [2025-02-23 04:28:19] [ Partial Raster ]: Enabled [2025-02-23 04:28:19] [ dawnInfo ]: [2025-02-23 04:28:19] [ devicePerfInfo ]: [2025-02-23 04:28:19] [ displayInfo ]: [2025-02-23 04:28:19] [ Info ]: Display[3440700231] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-23 04:28:19] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-23 04:28:19] [ Buffer format (all) ]: BGRA_8888 [2025-02-23 04:28:19] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-23 04:28:19] [ SDR white level in nits ]: 203 [2025-02-23 04:28:19] [ HDR relative maximum luminance ]: 1 [2025-02-23 04:28:19] [ Bits per color component ]: 8 [2025-02-23 04:28:19] [ Bits per pixel ]: 24 [2025-02-23 04:28:19] [ Refresh Rate in Hz ]: 144 [2025-02-23 04:28:19] [ Info ]: Display[3780766961] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-23 04:28:19] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-23 04:28:19] [ Buffer format (all) ]: BGRA_8888 [2025-02-23 04:28:19] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-23 04:28:19] [ SDR white level in nits ]: 203 [2025-02-23 04:28:19] [ HDR relative maximum luminance ]: 1 [2025-02-23 04:28:19] [ Bits per color component ]: 8 [2025-02-23 04:28:19] [ Bits per pixel ]: 24 [2025-02-23 04:28:19] [ Refresh Rate in Hz ]: 60 [2025-02-23 04:28:19] [ featureStatus ]: [2025-02-23 04:28:19] [ featureStatus ]: [2025-02-23 04:28:19] [ 2d_canvas ]: enabled [2025-02-23 04:28:19] [ canvas_oop_rasterization ]: enabled_on [2025-02-23 04:28:19] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-23 04:28:19] [ gpu_compositing ]: enabled [2025-02-23 04:28:19] [ multiple_raster_threads ]: enabled_on [2025-02-23 04:28:19] [ opengl ]: enabled_on [2025-02-23 04:28:19] [ rasterization ]: enabled [2025-02-23 04:28:19] [ raw_draw ]: disabled_off_ok [2025-02-23 04:28:19] [ skia_graphite ]: disabled_off [2025-02-23 04:28:19] [ video_decode ]: enabled [2025-02-23 04:28:19] [ video_encode ]: enabled [2025-02-23 04:28:19] [ vulkan ]: disabled_off [2025-02-23 04:28:19] [ webgl ]: enabled [2025-02-23 04:28:19] [ webgl2 ]: enabled [2025-02-23 04:28:19] [ webgpu ]: enabled [2025-02-23 04:28:19] [ webnn ]: disabled_off [2025-02-23 04:28:19] [ problems ]: [2025-02-23 04:28:19] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-23 04:28:19] [ tag ]: workarounds [2025-02-23 04:28:19] [ affectedSettings ]: exit_on_context_lost [2025-02-23 04:28:19] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-23 04:28:19] [ tag ]: workarounds [2025-02-23 04:28:19] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-23 04:28:19] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-23 04:28:19] [ tag ]: workarounds [2025-02-23 04:28:19] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-23 04:28:19] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-23 04:28:19] [ tag ]: workarounds [2025-02-23 04:28:19] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-23 04:28:19] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-23 04:28:19] [ tag ]: workarounds [2025-02-23 04:28:19] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-23 04:28:19] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-23 04:28:19] [ tag ]: workarounds [2025-02-23 04:28:19] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-23 04:28:19] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-23 04:28:19] [ tag ]: workarounds [2025-02-23 04:28:19] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-23 04:28:19] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-23 04:28:19] [ tag ]: workarounds [2025-02-23 04:28:19] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-23 04:28:19] [ workarounds ]: [2025-02-23 04:28:19] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-23 04:28:19] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-23 04:28:19] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-23 04:28:19] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-23 04:28:19] [ workarounds[4] ]: exit_on_context_lost [2025-02-23 04:28:19] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-23 04:28:19] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-23 04:28:19] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-23 04:28:19] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-23 04:28:19] [ gpuMemoryBufferInfo ]: [2025-02-23 04:28:19] [ R_8 ]: Software only [2025-02-23 04:28:19] [ R_16 ]: Software only [2025-02-23 04:28:19] [ RG_88 ]: Software only [2025-02-23 04:28:19] [ RG_1616 ]: Software only [2025-02-23 04:28:19] [ BGR_565 ]: Software only [2025-02-23 04:28:19] [ RGBA_4444 ]: Software only [2025-02-23 04:28:19] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-23 04:28:19] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-23 04:28:19] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-23 04:28:19] [ BGRA_1010102 ]: Software only [2025-02-23 04:28:19] [ RGBA_1010102 ]: Software only [2025-02-23 04:28:19] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-23 04:28:19] [ RGBA_F16 ]: Software only [2025-02-23 04:28:19] [ YVU_420 ]: Software only [2025-02-23 04:28:19] [ YUV_420_BIPLANAR ]: Software only [2025-02-23 04:28:19] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-23 04:28:19] [ P010 ]: Software only [2025-02-23 04:28:19] [ videoAcceleratorsInfo ]: [2025-02-23 04:28:19] [ Decoding ]: (null) [2025-02-23 04:28:19] [ Encoding ]: (null) [2025-02-23 04:28:19] [2025-02-23 04:28:19] *** Report Section: Log Messages *** [2025-02-23 04:28:19] [2025-02-23 04:28:19] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-02-23 19:30:27] ==================[ GPU Report: Start [0] ]================= [2025-02-23 19:30:27] [2025-02-23 19:30:27] *** Report Section: Client Info *** [2025-02-23 19:30:27] [2025-02-23 19:30:27] [ client_info ]: [2025-02-23 19:30:27] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-23 19:30:27] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=14064 -buildid=1738026274 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-02-23 19:30:27] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-23 19:30:27] [ operating_system ]: Windows NT 10.0.22631 [2025-02-23 19:30:27] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-23 19:30:27] [ version ]: Chrome/126.0.6478.183 [2025-02-23 19:30:27] [2025-02-23 19:30:27] *** Report Section: GPU Info *** [2025-02-23 19:30:27] [2025-02-23 19:30:27] [ gpu_info ]: [2025-02-23 19:30:27] [ ANGLEFeatures ]: [2025-02-23 19:30:27] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-23 19:30:27] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-23 19:30:27] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-23 19:30:27] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-23 19:30:27] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-23 19:30:27] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-23 19:30:27] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-23 19:30:27] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-23 19:30:27] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-23 19:30:27] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-23 19:30:27] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-23 19:30:27] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-23 19:30:27] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-23 19:30:27] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-23 19:30:27] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-23 19:30:27] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-23 19:30:27] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-23 19:30:27] [ basicInfo ]: [2025-02-23 19:30:27] [ Initialization time ]: 417 [2025-02-23 19:30:27] [ In-process GPU ]: (null) [2025-02-23 19:30:27] [ Passthrough Command Decoder ]: (null) [2025-02-23 19:30:27] [ Sandboxed ]: (null) [2025-02-23 19:30:27] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,2664861507}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-02-23 19:30:27] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,97427}, DRIVER_VERSION=32.0.11027.2001 [2025-02-23 19:30:27] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,115384}, DRIVER_VERSION=32.0.15.7247 [2025-02-23 19:30:27] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,113313}, DRIVER_VERSION=32.0.15.7247 [2025-02-23 19:30:27] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,97364}, DRIVER_VERSION=10.0.22621.4830 [2025-02-23 19:30:27] [ Optimus ]: (null) [2025-02-23 19:30:27] [ AMD switchable ]: (null) [2025-02-23 19:30:27] [ Desktop compositing ]: Aero Glass [2025-02-23 19:30:27] [ Direct composition ]: (null) [2025-02-23 19:30:27] [ Supports overlays ]: (null) [2025-02-23 19:30:27] [ YUY2 overlay support ]: DIRECT [2025-02-23 19:30:27] [ NV12 overlay support ]: DIRECT [2025-02-23 19:30:27] [ BGRA8 overlay support ]: SOFTWARE [2025-02-23 19:30:27] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-23 19:30:27] [ DirectML feature level ]: Not supported [2025-02-23 19:30:27] [ Driver D3D12 feature level ]: Not supported [2025-02-23 19:30:27] [ Driver Vulkan API version ]: Not supported [2025-02-23 19:30:27] [ GPU CUDA compute capability major version ]: (null) [2025-02-23 19:30:27] [ Pixel shader version ]: 5.0 [2025-02-23 19:30:27] [ Vertex shader version ]: 5.0 [2025-02-23 19:30:27] [ Max. MSAA samples ]: 8 [2025-02-23 19:30:27] [ Machine model name ]: (null) [2025-02-23 19:30:27] [ Machine model version ]: (null) [2025-02-23 19:30:27] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-23 19:30:27] [ Display type ]: ANGLE_D3D11 [2025-02-23 19:30:27] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-23 19:30:27] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-02-23 19:30:27] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-23 19:30:27] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-23 19:30:27] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-23 19:30:27] [ Disabled WebGL Extensions ]: (null) [2025-02-23 19:30:27] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-23 19:30:27] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-23 19:30:27] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-23 19:30:27] [ Direct rendering version ]: unknown [2025-02-23 19:30:27] [ Reset notification strategy ]: 0x8252 [2025-02-23 19:30:27] [ GPU process crash count ]: (null) [2025-02-23 19:30:27] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-23 19:30:27] [ compositorInfo ]: [2025-02-23 19:30:27] [ Tile Update Mode ]: One-copy [2025-02-23 19:30:27] [ Partial Raster ]: Enabled [2025-02-23 19:30:27] [ dawnInfo ]: [2025-02-23 19:30:27] [ devicePerfInfo ]: [2025-02-23 19:30:27] [ displayInfo ]: [2025-02-23 19:30:27] [ Info ]: Display[3780766961] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-23 19:30:27] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-23 19:30:27] [ Buffer format (all) ]: BGRA_8888 [2025-02-23 19:30:27] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-23 19:30:27] [ SDR white level in nits ]: 203 [2025-02-23 19:30:27] [ HDR relative maximum luminance ]: 1 [2025-02-23 19:30:27] [ Bits per color component ]: 8 [2025-02-23 19:30:27] [ Bits per pixel ]: 24 [2025-02-23 19:30:27] [ Refresh Rate in Hz ]: 60 [2025-02-23 19:30:27] [ Info ]: Display[3440700231] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-23 19:30:27] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-23 19:30:27] [ Buffer format (all) ]: BGRA_8888 [2025-02-23 19:30:27] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-23 19:30:27] [ SDR white level in nits ]: 203 [2025-02-23 19:30:27] [ HDR relative maximum luminance ]: 1 [2025-02-23 19:30:27] [ Bits per color component ]: 8 [2025-02-23 19:30:27] [ Bits per pixel ]: 24 [2025-02-23 19:30:27] [ Refresh Rate in Hz ]: 144 [2025-02-23 19:30:27] [ featureStatus ]: [2025-02-23 19:30:27] [ featureStatus ]: [2025-02-23 19:30:27] [ 2d_canvas ]: enabled [2025-02-23 19:30:27] [ canvas_oop_rasterization ]: enabled_on [2025-02-23 19:30:27] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-23 19:30:27] [ gpu_compositing ]: enabled [2025-02-23 19:30:27] [ multiple_raster_threads ]: enabled_on [2025-02-23 19:30:27] [ opengl ]: enabled_on [2025-02-23 19:30:27] [ rasterization ]: enabled [2025-02-23 19:30:27] [ raw_draw ]: disabled_off_ok [2025-02-23 19:30:27] [ skia_graphite ]: disabled_off [2025-02-23 19:30:27] [ video_decode ]: enabled [2025-02-23 19:30:27] [ video_encode ]: enabled [2025-02-23 19:30:27] [ vulkan ]: disabled_off [2025-02-23 19:30:27] [ webgl ]: enabled [2025-02-23 19:30:27] [ webgl2 ]: enabled [2025-02-23 19:30:27] [ webgpu ]: enabled [2025-02-23 19:30:27] [ webnn ]: disabled_off [2025-02-23 19:30:27] [ problems ]: [2025-02-23 19:30:27] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-23 19:30:27] [ tag ]: workarounds [2025-02-23 19:30:27] [ affectedSettings ]: exit_on_context_lost [2025-02-23 19:30:27] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-23 19:30:27] [ tag ]: workarounds [2025-02-23 19:30:27] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-23 19:30:27] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-23 19:30:27] [ tag ]: workarounds [2025-02-23 19:30:27] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-23 19:30:27] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-23 19:30:27] [ tag ]: workarounds [2025-02-23 19:30:27] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-23 19:30:27] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-23 19:30:27] [ tag ]: workarounds [2025-02-23 19:30:27] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-23 19:30:27] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-23 19:30:27] [ tag ]: workarounds [2025-02-23 19:30:27] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-23 19:30:27] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-23 19:30:27] [ tag ]: workarounds [2025-02-23 19:30:27] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-23 19:30:27] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-23 19:30:27] [ tag ]: workarounds [2025-02-23 19:30:27] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-23 19:30:27] [ workarounds ]: [2025-02-23 19:30:27] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-23 19:30:27] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-23 19:30:27] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-23 19:30:27] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-23 19:30:27] [ workarounds[4] ]: exit_on_context_lost [2025-02-23 19:30:27] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-23 19:30:27] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-23 19:30:27] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-23 19:30:27] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-23 19:30:27] [ gpuMemoryBufferInfo ]: [2025-02-23 19:30:27] [ R_8 ]: Software only [2025-02-23 19:30:27] [ R_16 ]: Software only [2025-02-23 19:30:27] [ RG_88 ]: Software only [2025-02-23 19:30:27] [ RG_1616 ]: Software only [2025-02-23 19:30:27] [ BGR_565 ]: Software only [2025-02-23 19:30:27] [ RGBA_4444 ]: Software only [2025-02-23 19:30:27] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-23 19:30:27] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-23 19:30:27] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-23 19:30:27] [ BGRA_1010102 ]: Software only [2025-02-23 19:30:27] [ RGBA_1010102 ]: Software only [2025-02-23 19:30:27] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-23 19:30:27] [ RGBA_F16 ]: Software only [2025-02-23 19:30:27] [ YVU_420 ]: Software only [2025-02-23 19:30:27] [ YUV_420_BIPLANAR ]: Software only [2025-02-23 19:30:27] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-23 19:30:27] [ P010 ]: Software only [2025-02-23 19:30:27] [ videoAcceleratorsInfo ]: [2025-02-23 19:30:27] [ Decoding ]: (null) [2025-02-23 19:30:27] [ Encoding ]: (null) [2025-02-23 19:30:27] [2025-02-23 19:30:27] *** Report Section: Log Messages *** [2025-02-23 19:30:27] [2025-02-23 19:30:27] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-02-25 03:39:00] ==================[ GPU Report: Start [0] ]================= [2025-02-25 03:39:00] [2025-02-25 03:39:00] *** Report Section: Client Info *** [2025-02-25 03:39:00] [2025-02-25 03:39:00] [ client_info ]: [2025-02-25 03:39:00] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-25 03:39:00] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=14064 -buildid=1738026274 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-02-25 03:39:00] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-25 03:39:00] [ operating_system ]: Windows NT 10.0.22631 [2025-02-25 03:39:00] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-25 03:39:00] [ version ]: Chrome/126.0.6478.183 [2025-02-25 03:39:00] [2025-02-25 03:39:00] *** Report Section: GPU Info *** [2025-02-25 03:39:00] [2025-02-25 03:39:00] [ gpu_info ]: [2025-02-25 03:39:00] [ ANGLEFeatures ]: [2025-02-25 03:39:00] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-25 03:39:00] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-25 03:39:00] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-25 03:39:00] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-25 03:39:00] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-25 03:39:00] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-25 03:39:00] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-25 03:39:00] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-25 03:39:00] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-25 03:39:00] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-25 03:39:00] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-25 03:39:00] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-25 03:39:00] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-25 03:39:00] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-25 03:39:00] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-25 03:39:00] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-25 03:39:00] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-25 03:39:00] [ basicInfo ]: [2025-02-25 03:39:00] [ Initialization time ]: 374 [2025-02-25 03:39:00] [ In-process GPU ]: (null) [2025-02-25 03:39:00] [ Passthrough Command Decoder ]: (null) [2025-02-25 03:39:00] [ Sandboxed ]: (null) [2025-02-25 03:39:00] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,2664861507}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-02-25 03:39:00] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,97427}, DRIVER_VERSION=32.0.11027.2001 [2025-02-25 03:39:00] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,115384}, DRIVER_VERSION=32.0.15.7247 [2025-02-25 03:39:00] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,113313}, DRIVER_VERSION=32.0.15.7247 [2025-02-25 03:39:00] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,97364}, DRIVER_VERSION=10.0.22621.4830 [2025-02-25 03:39:00] [ Optimus ]: (null) [2025-02-25 03:39:00] [ AMD switchable ]: (null) [2025-02-25 03:39:00] [ Desktop compositing ]: Aero Glass [2025-02-25 03:39:00] [ Direct composition ]: (null) [2025-02-25 03:39:00] [ Supports overlays ]: (null) [2025-02-25 03:39:00] [ YUY2 overlay support ]: DIRECT [2025-02-25 03:39:00] [ NV12 overlay support ]: DIRECT [2025-02-25 03:39:00] [ BGRA8 overlay support ]: SOFTWARE [2025-02-25 03:39:00] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-25 03:39:00] [ DirectML feature level ]: Not supported [2025-02-25 03:39:00] [ Driver D3D12 feature level ]: Not supported [2025-02-25 03:39:00] [ Driver Vulkan API version ]: Not supported [2025-02-25 03:39:00] [ GPU CUDA compute capability major version ]: (null) [2025-02-25 03:39:00] [ Pixel shader version ]: 5.0 [2025-02-25 03:39:00] [ Vertex shader version ]: 5.0 [2025-02-25 03:39:00] [ Max. MSAA samples ]: 8 [2025-02-25 03:39:00] [ Machine model name ]: (null) [2025-02-25 03:39:00] [ Machine model version ]: (null) [2025-02-25 03:39:00] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-25 03:39:00] [ Display type ]: ANGLE_D3D11 [2025-02-25 03:39:00] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-25 03:39:00] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-02-25 03:39:00] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-25 03:39:00] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-25 03:39:00] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-25 03:39:00] [ Disabled WebGL Extensions ]: (null) [2025-02-25 03:39:00] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-25 03:39:00] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-25 03:39:00] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-25 03:39:00] [ Direct rendering version ]: unknown [2025-02-25 03:39:00] [ Reset notification strategy ]: 0x8252 [2025-02-25 03:39:00] [ GPU process crash count ]: (null) [2025-02-25 03:39:00] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-25 03:39:00] [ compositorInfo ]: [2025-02-25 03:39:00] [ Tile Update Mode ]: One-copy [2025-02-25 03:39:00] [ Partial Raster ]: Enabled [2025-02-25 03:39:00] [ dawnInfo ]: [2025-02-25 03:39:00] [ devicePerfInfo ]: [2025-02-25 03:39:00] [ displayInfo ]: [2025-02-25 03:39:00] [ Info ]: Display[3780766961] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-25 03:39:00] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-25 03:39:00] [ Buffer format (all) ]: BGRA_8888 [2025-02-25 03:39:00] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-25 03:39:00] [ SDR white level in nits ]: 203 [2025-02-25 03:39:00] [ HDR relative maximum luminance ]: 1 [2025-02-25 03:39:00] [ Bits per color component ]: 8 [2025-02-25 03:39:00] [ Bits per pixel ]: 24 [2025-02-25 03:39:00] [ Refresh Rate in Hz ]: 60 [2025-02-25 03:39:00] [ Info ]: Display[3440700231] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-25 03:39:00] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-25 03:39:00] [ Buffer format (all) ]: BGRA_8888 [2025-02-25 03:39:00] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-25 03:39:00] [ SDR white level in nits ]: 203 [2025-02-25 03:39:00] [ HDR relative maximum luminance ]: 1 [2025-02-25 03:39:00] [ Bits per color component ]: 8 [2025-02-25 03:39:00] [ Bits per pixel ]: 24 [2025-02-25 03:39:00] [ Refresh Rate in Hz ]: 59 [2025-02-25 03:39:00] [ featureStatus ]: [2025-02-25 03:39:00] [ featureStatus ]: [2025-02-25 03:39:00] [ 2d_canvas ]: enabled [2025-02-25 03:39:00] [ canvas_oop_rasterization ]: enabled_on [2025-02-25 03:39:00] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-25 03:39:00] [ gpu_compositing ]: enabled [2025-02-25 03:39:00] [ multiple_raster_threads ]: enabled_on [2025-02-25 03:39:00] [ opengl ]: enabled_on [2025-02-25 03:39:00] [ rasterization ]: enabled [2025-02-25 03:39:00] [ raw_draw ]: disabled_off_ok [2025-02-25 03:39:00] [ skia_graphite ]: disabled_off [2025-02-25 03:39:00] [ video_decode ]: enabled [2025-02-25 03:39:00] [ video_encode ]: enabled [2025-02-25 03:39:00] [ vulkan ]: disabled_off [2025-02-25 03:39:00] [ webgl ]: enabled [2025-02-25 03:39:00] [ webgl2 ]: enabled [2025-02-25 03:39:00] [ webgpu ]: enabled [2025-02-25 03:39:00] [ webnn ]: disabled_off [2025-02-25 03:39:00] [ problems ]: [2025-02-25 03:39:00] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-25 03:39:00] [ tag ]: workarounds [2025-02-25 03:39:00] [ affectedSettings ]: exit_on_context_lost [2025-02-25 03:39:00] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-25 03:39:00] [ tag ]: workarounds [2025-02-25 03:39:00] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-25 03:39:00] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-25 03:39:00] [ tag ]: workarounds [2025-02-25 03:39:00] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-25 03:39:00] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-25 03:39:00] [ tag ]: workarounds [2025-02-25 03:39:00] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-25 03:39:00] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-25 03:39:00] [ tag ]: workarounds [2025-02-25 03:39:00] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-25 03:39:00] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-25 03:39:00] [ tag ]: workarounds [2025-02-25 03:39:00] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-25 03:39:00] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-25 03:39:00] [ tag ]: workarounds [2025-02-25 03:39:00] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-25 03:39:00] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-25 03:39:00] [ tag ]: workarounds [2025-02-25 03:39:00] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-25 03:39:00] [ workarounds ]: [2025-02-25 03:39:00] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-25 03:39:00] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-25 03:39:00] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-25 03:39:00] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-25 03:39:00] [ workarounds[4] ]: exit_on_context_lost [2025-02-25 03:39:00] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-25 03:39:00] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-25 03:39:00] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-25 03:39:00] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-25 03:39:00] [ gpuMemoryBufferInfo ]: [2025-02-25 03:39:00] [ R_8 ]: Software only [2025-02-25 03:39:00] [ R_16 ]: Software only [2025-02-25 03:39:00] [ RG_88 ]: Software only [2025-02-25 03:39:00] [ RG_1616 ]: Software only [2025-02-25 03:39:00] [ BGR_565 ]: Software only [2025-02-25 03:39:00] [ RGBA_4444 ]: Software only [2025-02-25 03:39:00] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-25 03:39:00] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-25 03:39:00] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-25 03:39:00] [ BGRA_1010102 ]: Software only [2025-02-25 03:39:00] [ RGBA_1010102 ]: Software only [2025-02-25 03:39:00] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-25 03:39:00] [ RGBA_F16 ]: Software only [2025-02-25 03:39:00] [ YVU_420 ]: Software only [2025-02-25 03:39:00] [ YUV_420_BIPLANAR ]: Software only [2025-02-25 03:39:00] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-25 03:39:00] [ P010 ]: Software only [2025-02-25 03:39:00] [ videoAcceleratorsInfo ]: [2025-02-25 03:39:00] [ Decoding ]: (null) [2025-02-25 03:39:00] [ Encoding ]: (null) [2025-02-25 03:39:00] [2025-02-25 03:39:00] *** Report Section: Log Messages *** [2025-02-25 03:39:00] [2025-02-25 03:39:00] ===================[ GPU Report: End [0] ]================== [2025-02-26 02:00:11] GPU process started: start count: 1 [2025-02-26 02:00:11] GPU process started: start count: 2 [2025-02-26 02:00:11] GPU process started: start count: 3 [2025-02-26 02:00:11] GPU process started: start count: 4 [2025-02-26 02:00:11] GPU process started: start count: 5 [2025-02-26 02:00:11] GPU process started: start count: 6 [2025-02-26 02:00:12] GPU process started: start count: 7 [2025-02-26 02:00:12] GPU process started: start count: 8 [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-02-26 02:02:14] ==================[ GPU Report: Start [0] ]================= [2025-02-26 02:02:14] [2025-02-26 02:02:14] *** Report Section: Client Info *** [2025-02-26 02:02:14] [2025-02-26 02:02:14] [ client_info ]: [2025-02-26 02:02:14] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-26 02:02:14] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=36136 -buildid=1738026274 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-02-26 02:02:14] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-26 02:02:14] [ operating_system ]: Windows NT 10.0.22631 [2025-02-26 02:02:14] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-26 02:02:14] [ version ]: Chrome/126.0.6478.183 [2025-02-26 02:02:14] [2025-02-26 02:02:14] *** Report Section: GPU Info *** [2025-02-26 02:02:14] [2025-02-26 02:02:14] [ gpu_info ]: [2025-02-26 02:02:14] [ ANGLEFeatures ]: [2025-02-26 02:02:14] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-26 02:02:14] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-26 02:02:14] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-26 02:02:14] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-26 02:02:14] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-26 02:02:14] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-26 02:02:14] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-26 02:02:14] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-26 02:02:14] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-26 02:02:14] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-26 02:02:14] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-26 02:02:14] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-26 02:02:14] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-26 02:02:14] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-26 02:02:14] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-26 02:02:14] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-26 02:02:14] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-26 02:02:14] [ basicInfo ]: [2025-02-26 02:02:14] [ Initialization time ]: 303 [2025-02-26 02:02:14] [ In-process GPU ]: (null) [2025-02-26 02:02:14] [ Passthrough Command Decoder ]: (null) [2025-02-26 02:02:14] [ Sandboxed ]: (null) [2025-02-26 02:02:14] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,2664861507}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-02-26 02:02:14] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,97427}, DRIVER_VERSION=32.0.11027.2001 [2025-02-26 02:02:14] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,115384}, DRIVER_VERSION=32.0.15.7247 [2025-02-26 02:02:14] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,113313}, DRIVER_VERSION=32.0.15.7247 [2025-02-26 02:02:14] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,97364}, DRIVER_VERSION=10.0.22621.4830 [2025-02-26 02:02:14] [ Optimus ]: (null) [2025-02-26 02:02:14] [ AMD switchable ]: (null) [2025-02-26 02:02:14] [ Desktop compositing ]: Aero Glass [2025-02-26 02:02:14] [ Direct composition ]: (null) [2025-02-26 02:02:14] [ Supports overlays ]: (null) [2025-02-26 02:02:14] [ YUY2 overlay support ]: DIRECT [2025-02-26 02:02:14] [ NV12 overlay support ]: DIRECT [2025-02-26 02:02:14] [ BGRA8 overlay support ]: SOFTWARE [2025-02-26 02:02:14] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-26 02:02:14] [ DirectML feature level ]: Not supported [2025-02-26 02:02:14] [ Driver D3D12 feature level ]: Not supported [2025-02-26 02:02:14] [ Driver Vulkan API version ]: Not supported [2025-02-26 02:02:14] [ GPU CUDA compute capability major version ]: (null) [2025-02-26 02:02:14] [ Pixel shader version ]: 5.0 [2025-02-26 02:02:14] [ Vertex shader version ]: 5.0 [2025-02-26 02:02:14] [ Max. MSAA samples ]: 8 [2025-02-26 02:02:14] [ Machine model name ]: (null) [2025-02-26 02:02:14] [ Machine model version ]: (null) [2025-02-26 02:02:14] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-26 02:02:14] [ Display type ]: ANGLE_D3D11 [2025-02-26 02:02:14] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-26 02:02:14] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-02-26 02:02:14] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-26 02:02:14] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-26 02:02:14] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-26 02:02:14] [ Disabled WebGL Extensions ]: (null) [2025-02-26 02:02:14] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-26 02:02:14] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-26 02:02:14] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-26 02:02:14] [ Direct rendering version ]: unknown [2025-02-26 02:02:14] [ Reset notification strategy ]: 0x8252 [2025-02-26 02:02:14] [ GPU process crash count ]: (null) [2025-02-26 02:02:14] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-26 02:02:14] [ compositorInfo ]: [2025-02-26 02:02:14] [ Tile Update Mode ]: One-copy [2025-02-26 02:02:14] [ Partial Raster ]: Enabled [2025-02-26 02:02:14] [ dawnInfo ]: [2025-02-26 02:02:14] [ devicePerfInfo ]: [2025-02-26 02:02:14] [ displayInfo ]: [2025-02-26 02:02:14] [ Info ]: Display[3440700231] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-26 02:02:14] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-26 02:02:14] [ Buffer format (all) ]: BGRA_8888 [2025-02-26 02:02:14] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-26 02:02:14] [ SDR white level in nits ]: 203 [2025-02-26 02:02:14] [ HDR relative maximum luminance ]: 1 [2025-02-26 02:02:14] [ Bits per color component ]: 8 [2025-02-26 02:02:14] [ Bits per pixel ]: 24 [2025-02-26 02:02:14] [ Refresh Rate in Hz ]: 144 [2025-02-26 02:02:14] [ Info ]: Display[3780766961] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-26 02:02:14] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-26 02:02:14] [ Buffer format (all) ]: BGRA_8888 [2025-02-26 02:02:14] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-26 02:02:14] [ SDR white level in nits ]: 203 [2025-02-26 02:02:14] [ HDR relative maximum luminance ]: 1 [2025-02-26 02:02:14] [ Bits per color component ]: 8 [2025-02-26 02:02:14] [ Bits per pixel ]: 24 [2025-02-26 02:02:14] [ Refresh Rate in Hz ]: 60 [2025-02-26 02:02:14] [ featureStatus ]: [2025-02-26 02:02:14] [ featureStatus ]: [2025-02-26 02:02:14] [ 2d_canvas ]: enabled [2025-02-26 02:02:14] [ canvas_oop_rasterization ]: enabled_on [2025-02-26 02:02:14] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-26 02:02:14] [ gpu_compositing ]: enabled [2025-02-26 02:02:14] [ multiple_raster_threads ]: enabled_on [2025-02-26 02:02:14] [ opengl ]: enabled_on [2025-02-26 02:02:14] [ rasterization ]: enabled [2025-02-26 02:02:14] [ raw_draw ]: disabled_off_ok [2025-02-26 02:02:14] [ skia_graphite ]: disabled_off [2025-02-26 02:02:14] [ video_decode ]: enabled [2025-02-26 02:02:14] [ video_encode ]: enabled [2025-02-26 02:02:14] [ vulkan ]: disabled_off [2025-02-26 02:02:14] [ webgl ]: enabled [2025-02-26 02:02:14] [ webgl2 ]: enabled [2025-02-26 02:02:14] [ webgpu ]: enabled [2025-02-26 02:02:14] [ webnn ]: disabled_off [2025-02-26 02:02:14] [ problems ]: [2025-02-26 02:02:14] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-26 02:02:14] [ tag ]: workarounds [2025-02-26 02:02:14] [ affectedSettings ]: exit_on_context_lost [2025-02-26 02:02:14] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-26 02:02:14] [ tag ]: workarounds [2025-02-26 02:02:14] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-26 02:02:14] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-26 02:02:14] [ tag ]: workarounds [2025-02-26 02:02:14] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-26 02:02:14] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-26 02:02:14] [ tag ]: workarounds [2025-02-26 02:02:14] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-26 02:02:14] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-26 02:02:14] [ tag ]: workarounds [2025-02-26 02:02:14] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-26 02:02:14] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-26 02:02:14] [ tag ]: workarounds [2025-02-26 02:02:14] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-26 02:02:14] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-26 02:02:14] [ tag ]: workarounds [2025-02-26 02:02:14] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-26 02:02:14] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-26 02:02:14] [ tag ]: workarounds [2025-02-26 02:02:14] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-26 02:02:14] [ workarounds ]: [2025-02-26 02:02:14] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-26 02:02:14] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-26 02:02:14] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-26 02:02:14] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-26 02:02:14] [ workarounds[4] ]: exit_on_context_lost [2025-02-26 02:02:14] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-26 02:02:14] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-26 02:02:14] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-26 02:02:14] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-26 02:02:14] [ gpuMemoryBufferInfo ]: [2025-02-26 02:02:14] [ R_8 ]: Software only [2025-02-26 02:02:14] [ R_16 ]: Software only [2025-02-26 02:02:14] [ RG_88 ]: Software only [2025-02-26 02:02:14] [ RG_1616 ]: Software only [2025-02-26 02:02:14] [ BGR_565 ]: Software only [2025-02-26 02:02:14] [ RGBA_4444 ]: Software only [2025-02-26 02:02:14] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-26 02:02:14] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-26 02:02:14] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-26 02:02:14] [ BGRA_1010102 ]: Software only [2025-02-26 02:02:14] [ RGBA_1010102 ]: Software only [2025-02-26 02:02:14] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-26 02:02:14] [ RGBA_F16 ]: Software only [2025-02-26 02:02:14] [ YVU_420 ]: Software only [2025-02-26 02:02:14] [ YUV_420_BIPLANAR ]: Software only [2025-02-26 02:02:14] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-26 02:02:14] [ P010 ]: Software only [2025-02-26 02:02:14] [ videoAcceleratorsInfo ]: [2025-02-26 02:02:14] [ Decoding ]: (null) [2025-02-26 02:02:14] [ Encoding ]: (null) [2025-02-26 02:02:14] [2025-02-26 02:02:14] *** Report Section: Log Messages *** [2025-02-26 02:02:14] [2025-02-26 02:02:14] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-02-28 04:26:32] ==================[ GPU Report: Start [0] ]================= [2025-02-28 04:26:32] [2025-02-28 04:26:32] *** Report Section: Client Info *** [2025-02-28 04:26:32] [2025-02-28 04:26:32] [ client_info ]: [2025-02-28 04:26:32] [ angle_commit_id ]: 5d4df51d1d7d [2025-02-28 04:26:32] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=36136 -buildid=1738026274 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-02-28 04:26:32] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-02-28 04:26:32] [ operating_system ]: Windows NT 10.0.22631 [2025-02-28 04:26:32] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-02-28 04:26:32] [ version ]: Chrome/126.0.6478.183 [2025-02-28 04:26:32] [2025-02-28 04:26:32] *** Report Section: GPU Info *** [2025-02-28 04:26:32] [2025-02-28 04:26:32] [ gpu_info ]: [2025-02-28 04:26:32] [ ANGLEFeatures ]: [2025-02-28 04:26:32] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-02-28 04:26:32] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-02-28 04:26:32] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-02-28 04:26:32] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-02-28 04:26:32] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-02-28 04:26:32] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-02-28 04:26:32] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-02-28 04:26:32] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-02-28 04:26:32] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-02-28 04:26:32] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-02-28 04:26:32] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-02-28 04:26:32] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-02-28 04:26:32] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-02-28 04:26:32] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-02-28 04:26:32] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-02-28 04:26:32] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-02-28 04:26:32] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-02-28 04:26:32] [ basicInfo ]: [2025-02-28 04:26:32] [ Initialization time ]: 304 [2025-02-28 04:26:32] [ In-process GPU ]: (null) [2025-02-28 04:26:32] [ Passthrough Command Decoder ]: (null) [2025-02-28 04:26:32] [ Sandboxed ]: (null) [2025-02-28 04:26:32] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,2664861507}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-02-28 04:26:32] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,97427}, DRIVER_VERSION=32.0.11027.2001 [2025-02-28 04:26:32] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,115384}, DRIVER_VERSION=32.0.15.7247 [2025-02-28 04:26:32] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,113313}, DRIVER_VERSION=32.0.15.7247 [2025-02-28 04:26:32] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,97364}, DRIVER_VERSION=10.0.22621.4830 [2025-02-28 04:26:32] [ Optimus ]: (null) [2025-02-28 04:26:32] [ AMD switchable ]: (null) [2025-02-28 04:26:32] [ Desktop compositing ]: Aero Glass [2025-02-28 04:26:32] [ Direct composition ]: (null) [2025-02-28 04:26:32] [ Supports overlays ]: (null) [2025-02-28 04:26:32] [ YUY2 overlay support ]: DIRECT [2025-02-28 04:26:32] [ NV12 overlay support ]: DIRECT [2025-02-28 04:26:32] [ BGRA8 overlay support ]: SOFTWARE [2025-02-28 04:26:32] [ RGB10A2 overlay support ]: SOFTWARE [2025-02-28 04:26:32] [ DirectML feature level ]: Not supported [2025-02-28 04:26:32] [ Driver D3D12 feature level ]: Not supported [2025-02-28 04:26:32] [ Driver Vulkan API version ]: Not supported [2025-02-28 04:26:32] [ GPU CUDA compute capability major version ]: (null) [2025-02-28 04:26:32] [ Pixel shader version ]: 5.0 [2025-02-28 04:26:32] [ Vertex shader version ]: 5.0 [2025-02-28 04:26:32] [ Max. MSAA samples ]: 8 [2025-02-28 04:26:32] [ Machine model name ]: (null) [2025-02-28 04:26:32] [ Machine model version ]: (null) [2025-02-28 04:26:32] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-02-28 04:26:32] [ Display type ]: ANGLE_D3D11 [2025-02-28 04:26:32] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-02-28 04:26:32] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-02-28 04:26:32] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-28 04:26:32] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-02-28 04:26:32] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-02-28 04:26:32] [ Disabled WebGL Extensions ]: (null) [2025-02-28 04:26:32] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-02-28 04:26:32] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-02-28 04:26:32] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-02-28 04:26:32] [ Direct rendering version ]: unknown [2025-02-28 04:26:32] [ Reset notification strategy ]: 0x8252 [2025-02-28 04:26:32] [ GPU process crash count ]: (null) [2025-02-28 04:26:32] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-02-28 04:26:32] [ compositorInfo ]: [2025-02-28 04:26:32] [ Tile Update Mode ]: One-copy [2025-02-28 04:26:32] [ Partial Raster ]: Enabled [2025-02-28 04:26:32] [ dawnInfo ]: [2025-02-28 04:26:32] [ devicePerfInfo ]: [2025-02-28 04:26:32] [ displayInfo ]: [2025-02-28 04:26:32] [ Info ]: Display[3780766961] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-28 04:26:32] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-28 04:26:32] [ Buffer format (all) ]: BGRA_8888 [2025-02-28 04:26:32] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-28 04:26:32] [ SDR white level in nits ]: 203 [2025-02-28 04:26:32] [ HDR relative maximum luminance ]: 1 [2025-02-28 04:26:32] [ Bits per color component ]: 8 [2025-02-28 04:26:32] [ Bits per pixel ]: 24 [2025-02-28 04:26:32] [ Refresh Rate in Hz ]: 60 [2025-02-28 04:26:32] [ Info ]: Display[3440700231] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-02-28 04:26:32] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-02-28 04:26:32] [ Buffer format (all) ]: BGRA_8888 [2025-02-28 04:26:32] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-02-28 04:26:32] [ SDR white level in nits ]: 203 [2025-02-28 04:26:32] [ HDR relative maximum luminance ]: 1 [2025-02-28 04:26:32] [ Bits per color component ]: 8 [2025-02-28 04:26:32] [ Bits per pixel ]: 24 [2025-02-28 04:26:32] [ Refresh Rate in Hz ]: 144 [2025-02-28 04:26:32] [ featureStatus ]: [2025-02-28 04:26:32] [ featureStatus ]: [2025-02-28 04:26:32] [ 2d_canvas ]: enabled [2025-02-28 04:26:32] [ canvas_oop_rasterization ]: enabled_on [2025-02-28 04:26:32] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-02-28 04:26:32] [ gpu_compositing ]: enabled [2025-02-28 04:26:32] [ multiple_raster_threads ]: enabled_on [2025-02-28 04:26:32] [ opengl ]: enabled_on [2025-02-28 04:26:32] [ rasterization ]: enabled [2025-02-28 04:26:32] [ raw_draw ]: disabled_off_ok [2025-02-28 04:26:32] [ skia_graphite ]: disabled_off [2025-02-28 04:26:32] [ video_decode ]: enabled [2025-02-28 04:26:32] [ video_encode ]: enabled [2025-02-28 04:26:32] [ vulkan ]: disabled_off [2025-02-28 04:26:32] [ webgl ]: enabled [2025-02-28 04:26:32] [ webgl2 ]: enabled [2025-02-28 04:26:32] [ webgpu ]: enabled [2025-02-28 04:26:32] [ webnn ]: disabled_off [2025-02-28 04:26:32] [ problems ]: [2025-02-28 04:26:32] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-02-28 04:26:32] [ tag ]: workarounds [2025-02-28 04:26:32] [ affectedSettings ]: exit_on_context_lost [2025-02-28 04:26:32] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-02-28 04:26:32] [ tag ]: workarounds [2025-02-28 04:26:32] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-28 04:26:32] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-02-28 04:26:32] [ tag ]: workarounds [2025-02-28 04:26:32] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-02-28 04:26:32] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-02-28 04:26:32] [ tag ]: workarounds [2025-02-28 04:26:32] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-02-28 04:26:32] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-02-28 04:26:32] [ tag ]: workarounds [2025-02-28 04:26:32] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-02-28 04:26:32] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-02-28 04:26:32] [ tag ]: workarounds [2025-02-28 04:26:32] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-02-28 04:26:32] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-02-28 04:26:32] [ tag ]: workarounds [2025-02-28 04:26:32] [ affectedSettings ]: disable_accelerated_av1_encode [2025-02-28 04:26:32] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-02-28 04:26:32] [ tag ]: workarounds [2025-02-28 04:26:32] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-02-28 04:26:32] [ workarounds ]: [2025-02-28 04:26:32] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-02-28 04:26:32] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-02-28 04:26:32] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-02-28 04:26:32] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-02-28 04:26:32] [ workarounds[4] ]: exit_on_context_lost [2025-02-28 04:26:32] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-02-28 04:26:32] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-02-28 04:26:32] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-02-28 04:26:32] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-02-28 04:26:32] [ gpuMemoryBufferInfo ]: [2025-02-28 04:26:32] [ R_8 ]: Software only [2025-02-28 04:26:32] [ R_16 ]: Software only [2025-02-28 04:26:32] [ RG_88 ]: Software only [2025-02-28 04:26:32] [ RG_1616 ]: Software only [2025-02-28 04:26:32] [ BGR_565 ]: Software only [2025-02-28 04:26:32] [ RGBA_4444 ]: Software only [2025-02-28 04:26:32] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-02-28 04:26:32] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-02-28 04:26:32] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-02-28 04:26:32] [ BGRA_1010102 ]: Software only [2025-02-28 04:26:32] [ RGBA_1010102 ]: Software only [2025-02-28 04:26:32] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-02-28 04:26:32] [ RGBA_F16 ]: Software only [2025-02-28 04:26:32] [ YVU_420 ]: Software only [2025-02-28 04:26:32] [ YUV_420_BIPLANAR ]: Software only [2025-02-28 04:26:32] [ YUVA_420_TRIPLANAR ]: Software only [2025-02-28 04:26:32] [ P010 ]: Software only [2025-02-28 04:26:32] [ videoAcceleratorsInfo ]: [2025-02-28 04:26:32] [ Decoding ]: (null) [2025-02-28 04:26:32] [ Encoding ]: (null) [2025-02-28 04:26:32] [2025-02-28 04:26:32] *** Report Section: Log Messages *** [2025-02-28 04:26:32] [2025-02-28 04:26:32] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-03-01 02:05:19] ==================[ GPU Report: Start [0] ]================= [2025-03-01 02:05:19] [2025-03-01 02:05:19] *** Report Section: Client Info *** [2025-03-01 02:05:19] [2025-03-01 02:05:19] [ client_info ]: [2025-03-01 02:05:19] [ angle_commit_id ]: 5d4df51d1d7d [2025-03-01 02:05:19] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=6280 -buildid=1738026274 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s [2025-03-01 02:05:19] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-03-01 02:05:19] [ operating_system ]: Windows NT 10.0.22631 [2025-03-01 02:05:19] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-03-01 02:05:19] [ version ]: Chrome/126.0.6478.183 [2025-03-01 02:05:19] [2025-03-01 02:05:19] *** Report Section: GPU Info *** [2025-03-01 02:05:19] [2025-03-01 02:05:19] [ gpu_info ]: [2025-03-01 02:05:19] [ ANGLEFeatures ]: [2025-03-01 02:05:19] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-03-01 02:05:19] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-03-01 02:05:19] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-03-01 02:05:19] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-03-01 02:05:19] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-03-01 02:05:19] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-03-01 02:05:19] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-03-01 02:05:19] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-03-01 02:05:19] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-03-01 02:05:19] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-03-01 02:05:19] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-03-01 02:05:19] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-03-01 02:05:19] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-03-01 02:05:19] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-03-01 02:05:19] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-03-01 02:05:19] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-03-01 02:05:19] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-03-01 02:05:19] [ basicInfo ]: [2025-03-01 02:05:19] [ Initialization time ]: 351 [2025-03-01 02:05:19] [ In-process GPU ]: (null) [2025-03-01 02:05:19] [ Passthrough Command Decoder ]: (null) [2025-03-01 02:05:19] [ Sandboxed ]: (null) [2025-03-01 02:05:19] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80587}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-03-01 02:05:19] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,85239}, DRIVER_VERSION=32.0.11027.2001 [2025-03-01 02:05:19] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,119397}, DRIVER_VERSION=32.0.15.7247 [2025-03-01 02:05:19] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,118161}, DRIVER_VERSION=32.0.15.7247 [2025-03-01 02:05:19] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85179}, DRIVER_VERSION=10.0.22621.4830 [2025-03-01 02:05:19] [ Optimus ]: (null) [2025-03-01 02:05:19] [ AMD switchable ]: (null) [2025-03-01 02:05:19] [ Desktop compositing ]: Aero Glass [2025-03-01 02:05:19] [ Direct composition ]: (null) [2025-03-01 02:05:19] [ Supports overlays ]: (null) [2025-03-01 02:05:19] [ YUY2 overlay support ]: DIRECT [2025-03-01 02:05:19] [ NV12 overlay support ]: DIRECT [2025-03-01 02:05:19] [ BGRA8 overlay support ]: SOFTWARE [2025-03-01 02:05:19] [ RGB10A2 overlay support ]: SOFTWARE [2025-03-01 02:05:19] [ DirectML feature level ]: Not supported [2025-03-01 02:05:19] [ Driver D3D12 feature level ]: Not supported [2025-03-01 02:05:19] [ Driver Vulkan API version ]: Not supported [2025-03-01 02:05:19] [ GPU CUDA compute capability major version ]: (null) [2025-03-01 02:05:19] [ Pixel shader version ]: 5.0 [2025-03-01 02:05:19] [ Vertex shader version ]: 5.0 [2025-03-01 02:05:19] [ Max. MSAA samples ]: 8 [2025-03-01 02:05:19] [ Machine model name ]: (null) [2025-03-01 02:05:19] [ Machine model version ]: (null) [2025-03-01 02:05:19] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-03-01 02:05:19] [ Display type ]: ANGLE_D3D11 [2025-03-01 02:05:19] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-03-01 02:05:19] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-03-01 02:05:19] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-01 02:05:19] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-03-01 02:05:19] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-03-01 02:05:19] [ Disabled WebGL Extensions ]: (null) [2025-03-01 02:05:19] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-03-01 02:05:19] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-01 02:05:19] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-03-01 02:05:19] [ Direct rendering version ]: unknown [2025-03-01 02:05:19] [ Reset notification strategy ]: 0x8252 [2025-03-01 02:05:19] [ GPU process crash count ]: (null) [2025-03-01 02:05:19] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-03-01 02:05:19] [ compositorInfo ]: [2025-03-01 02:05:19] [ Tile Update Mode ]: One-copy [2025-03-01 02:05:19] [ Partial Raster ]: Enabled [2025-03-01 02:05:19] [ dawnInfo ]: [2025-03-01 02:05:19] [ devicePerfInfo ]: [2025-03-01 02:05:19] [ displayInfo ]: [2025-03-01 02:05:19] [ Info ]: Display[1925864902] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-01 02:05:19] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-01 02:05:19] [ Buffer format (all) ]: BGRA_8888 [2025-03-01 02:05:19] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-01 02:05:19] [ SDR white level in nits ]: 203 [2025-03-01 02:05:19] [ HDR relative maximum luminance ]: 1 [2025-03-01 02:05:19] [ Bits per color component ]: 8 [2025-03-01 02:05:19] [ Bits per pixel ]: 24 [2025-03-01 02:05:19] [ Refresh Rate in Hz ]: 144 [2025-03-01 02:05:19] [ Info ]: Display[828067391] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-01 02:05:19] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-01 02:05:19] [ Buffer format (all) ]: BGRA_8888 [2025-03-01 02:05:19] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-01 02:05:19] [ SDR white level in nits ]: 203 [2025-03-01 02:05:19] [ HDR relative maximum luminance ]: 1 [2025-03-01 02:05:19] [ Bits per color component ]: 8 [2025-03-01 02:05:19] [ Bits per pixel ]: 24 [2025-03-01 02:05:19] [ Refresh Rate in Hz ]: 60 [2025-03-01 02:05:19] [ featureStatus ]: [2025-03-01 02:05:19] [ featureStatus ]: [2025-03-01 02:05:19] [ 2d_canvas ]: enabled [2025-03-01 02:05:19] [ canvas_oop_rasterization ]: enabled_on [2025-03-01 02:05:19] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-03-01 02:05:19] [ gpu_compositing ]: enabled [2025-03-01 02:05:19] [ multiple_raster_threads ]: enabled_on [2025-03-01 02:05:19] [ opengl ]: enabled_on [2025-03-01 02:05:19] [ rasterization ]: enabled [2025-03-01 02:05:19] [ raw_draw ]: disabled_off_ok [2025-03-01 02:05:19] [ skia_graphite ]: disabled_off [2025-03-01 02:05:19] [ video_decode ]: enabled [2025-03-01 02:05:19] [ video_encode ]: enabled [2025-03-01 02:05:19] [ vulkan ]: disabled_off [2025-03-01 02:05:19] [ webgl ]: enabled [2025-03-01 02:05:19] [ webgl2 ]: enabled [2025-03-01 02:05:19] [ webgpu ]: enabled [2025-03-01 02:05:19] [ webnn ]: disabled_off [2025-03-01 02:05:19] [ problems ]: [2025-03-01 02:05:19] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-03-01 02:05:19] [ tag ]: workarounds [2025-03-01 02:05:19] [ affectedSettings ]: exit_on_context_lost [2025-03-01 02:05:19] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-03-01 02:05:19] [ tag ]: workarounds [2025-03-01 02:05:19] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-01 02:05:19] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-03-01 02:05:19] [ tag ]: workarounds [2025-03-01 02:05:19] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-03-01 02:05:19] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-03-01 02:05:19] [ tag ]: workarounds [2025-03-01 02:05:19] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-03-01 02:05:19] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-03-01 02:05:19] [ tag ]: workarounds [2025-03-01 02:05:19] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-03-01 02:05:19] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-03-01 02:05:19] [ tag ]: workarounds [2025-03-01 02:05:19] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-03-01 02:05:19] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-03-01 02:05:19] [ tag ]: workarounds [2025-03-01 02:05:19] [ affectedSettings ]: disable_accelerated_av1_encode [2025-03-01 02:05:19] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-03-01 02:05:19] [ tag ]: workarounds [2025-03-01 02:05:19] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-03-01 02:05:19] [ workarounds ]: [2025-03-01 02:05:19] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-03-01 02:05:19] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-03-01 02:05:19] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-03-01 02:05:19] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-03-01 02:05:19] [ workarounds[4] ]: exit_on_context_lost [2025-03-01 02:05:19] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-01 02:05:19] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-03-01 02:05:19] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-03-01 02:05:19] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-03-01 02:05:19] [ gpuMemoryBufferInfo ]: [2025-03-01 02:05:19] [ R_8 ]: Software only [2025-03-01 02:05:19] [ R_16 ]: Software only [2025-03-01 02:05:19] [ RG_88 ]: Software only [2025-03-01 02:05:19] [ RG_1616 ]: Software only [2025-03-01 02:05:19] [ BGR_565 ]: Software only [2025-03-01 02:05:19] [ RGBA_4444 ]: Software only [2025-03-01 02:05:19] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-03-01 02:05:19] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-03-01 02:05:19] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-03-01 02:05:19] [ BGRA_1010102 ]: Software only [2025-03-01 02:05:19] [ RGBA_1010102 ]: Software only [2025-03-01 02:05:19] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-03-01 02:05:19] [ RGBA_F16 ]: Software only [2025-03-01 02:05:19] [ YVU_420 ]: Software only [2025-03-01 02:05:19] [ YUV_420_BIPLANAR ]: Software only [2025-03-01 02:05:19] [ YUVA_420_TRIPLANAR ]: Software only [2025-03-01 02:05:19] [ P010 ]: Software only [2025-03-01 02:05:19] [ videoAcceleratorsInfo ]: [2025-03-01 02:05:19] [ Decoding ]: (null) [2025-03-01 02:05:19] [ Encoding ]: (null) [2025-03-01 02:05:19] [2025-03-01 02:05:19] *** Report Section: Log Messages *** [2025-03-01 02:05:19] [2025-03-01 02:05:19] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-03-01 06:14:32] ==================[ GPU Report: Start [0] ]================= [2025-03-01 06:14:32] [2025-03-01 06:14:32] *** Report Section: Client Info *** [2025-03-01 06:14:32] [2025-03-01 06:14:32] [ client_info ]: [2025-03-01 06:14:32] [ angle_commit_id ]: 5d4df51d1d7d [2025-03-01 06:14:32] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=6280 -buildid=1738026274 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\lo [2025-03-01 06:14:32] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-03-01 06:14:32] [ operating_system ]: Windows NT 10.0.22631 [2025-03-01 06:14:32] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-03-01 06:14:32] [ version ]: Chrome/126.0.6478.183 [2025-03-01 06:14:32] [2025-03-01 06:14:32] *** Report Section: GPU Info *** [2025-03-01 06:14:32] [2025-03-01 06:14:32] [ gpu_info ]: [2025-03-01 06:14:32] [ ANGLEFeatures ]: [2025-03-01 06:14:32] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-03-01 06:14:32] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-03-01 06:14:32] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-03-01 06:14:32] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-03-01 06:14:32] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-03-01 06:14:32] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-03-01 06:14:32] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-03-01 06:14:32] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-03-01 06:14:32] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-03-01 06:14:32] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-03-01 06:14:32] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-03-01 06:14:32] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-03-01 06:14:32] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-03-01 06:14:32] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-03-01 06:14:32] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-03-01 06:14:32] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-03-01 06:14:32] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-03-01 06:14:32] [ basicInfo ]: [2025-03-01 06:14:32] [ Initialization time ]: 351 [2025-03-01 06:14:32] [ In-process GPU ]: (null) [2025-03-01 06:14:32] [ Passthrough Command Decoder ]: (null) [2025-03-01 06:14:32] [ Sandboxed ]: (null) [2025-03-01 06:14:32] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80587}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-03-01 06:14:32] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,85239}, DRIVER_VERSION=32.0.11027.2001 [2025-03-01 06:14:32] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,119397}, DRIVER_VERSION=32.0.15.7247 [2025-03-01 06:14:32] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,118161}, DRIVER_VERSION=32.0.15.7247 [2025-03-01 06:14:32] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85179}, DRIVER_VERSION=10.0.22621.4830 [2025-03-01 06:14:32] [ Optimus ]: (null) [2025-03-01 06:14:32] [ AMD switchable ]: (null) [2025-03-01 06:14:32] [ Desktop compositing ]: Aero Glass [2025-03-01 06:14:32] [ Direct composition ]: (null) [2025-03-01 06:14:32] [ Supports overlays ]: (null) [2025-03-01 06:14:32] [ YUY2 overlay support ]: DIRECT [2025-03-01 06:14:32] [ NV12 overlay support ]: DIRECT [2025-03-01 06:14:32] [ BGRA8 overlay support ]: SOFTWARE [2025-03-01 06:14:32] [ RGB10A2 overlay support ]: SOFTWARE [2025-03-01 06:14:32] [ DirectML feature level ]: Not supported [2025-03-01 06:14:32] [ Driver D3D12 feature level ]: Not supported [2025-03-01 06:14:32] [ Driver Vulkan API version ]: Not supported [2025-03-01 06:14:32] [ GPU CUDA compute capability major version ]: (null) [2025-03-01 06:14:32] [ Pixel shader version ]: 5.0 [2025-03-01 06:14:32] [ Vertex shader version ]: 5.0 [2025-03-01 06:14:32] [ Max. MSAA samples ]: 8 [2025-03-01 06:14:32] [ Machine model name ]: (null) [2025-03-01 06:14:32] [ Machine model version ]: (null) [2025-03-01 06:14:32] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-03-01 06:14:32] [ Display type ]: ANGLE_D3D11 [2025-03-01 06:14:32] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-03-01 06:14:32] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-03-01 06:14:32] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-01 06:14:32] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-03-01 06:14:32] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-03-01 06:14:32] [ Disabled WebGL Extensions ]: (null) [2025-03-01 06:14:32] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-03-01 06:14:32] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-01 06:14:32] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-03-01 06:14:32] [ Direct rendering version ]: unknown [2025-03-01 06:14:32] [ Reset notification strategy ]: 0x8252 [2025-03-01 06:14:32] [ GPU process crash count ]: (null) [2025-03-01 06:14:32] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-03-01 06:14:32] [ compositorInfo ]: [2025-03-01 06:14:32] [ Tile Update Mode ]: One-copy [2025-03-01 06:14:32] [ Partial Raster ]: Enabled [2025-03-01 06:14:32] [ dawnInfo ]: [2025-03-01 06:14:32] [ devicePerfInfo ]: [2025-03-01 06:14:32] [ displayInfo ]: [2025-03-01 06:14:32] [ Info ]: Display[1925864902] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-01 06:14:32] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-01 06:14:32] [ Buffer format (all) ]: BGRA_8888 [2025-03-01 06:14:32] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-01 06:14:32] [ SDR white level in nits ]: 203 [2025-03-01 06:14:32] [ HDR relative maximum luminance ]: 1 [2025-03-01 06:14:32] [ Bits per color component ]: 8 [2025-03-01 06:14:32] [ Bits per pixel ]: 24 [2025-03-01 06:14:32] [ Refresh Rate in Hz ]: 144 [2025-03-01 06:14:32] [ Info ]: Display[828067391] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-01 06:14:32] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-01 06:14:32] [ Buffer format (all) ]: BGRA_8888 [2025-03-01 06:14:32] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-01 06:14:32] [ SDR white level in nits ]: 203 [2025-03-01 06:14:32] [ HDR relative maximum luminance ]: 1 [2025-03-01 06:14:32] [ Bits per color component ]: 8 [2025-03-01 06:14:32] [ Bits per pixel ]: 24 [2025-03-01 06:14:32] [ Refresh Rate in Hz ]: 60 [2025-03-01 06:14:32] [ featureStatus ]: [2025-03-01 06:14:32] [ featureStatus ]: [2025-03-01 06:14:32] [ 2d_canvas ]: enabled [2025-03-01 06:14:32] [ canvas_oop_rasterization ]: enabled_on [2025-03-01 06:14:32] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-03-01 06:14:32] [ gpu_compositing ]: enabled [2025-03-01 06:14:32] [ multiple_raster_threads ]: enabled_on [2025-03-01 06:14:32] [ opengl ]: enabled_on [2025-03-01 06:14:32] [ rasterization ]: enabled [2025-03-01 06:14:32] [ raw_draw ]: disabled_off_ok [2025-03-01 06:14:32] [ skia_graphite ]: disabled_off [2025-03-01 06:14:32] [ video_decode ]: enabled [2025-03-01 06:14:32] [ video_encode ]: enabled [2025-03-01 06:14:32] [ vulkan ]: disabled_off [2025-03-01 06:14:32] [ webgl ]: enabled [2025-03-01 06:14:32] [ webgl2 ]: enabled [2025-03-01 06:14:32] [ webgpu ]: enabled [2025-03-01 06:14:32] [ webnn ]: disabled_off [2025-03-01 06:14:32] [ problems ]: [2025-03-01 06:14:32] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-03-01 06:14:32] [ tag ]: workarounds [2025-03-01 06:14:32] [ affectedSettings ]: exit_on_context_lost [2025-03-01 06:14:32] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-03-01 06:14:32] [ tag ]: workarounds [2025-03-01 06:14:32] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-01 06:14:32] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-03-01 06:14:32] [ tag ]: workarounds [2025-03-01 06:14:32] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-03-01 06:14:32] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-03-01 06:14:32] [ tag ]: workarounds [2025-03-01 06:14:32] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-03-01 06:14:32] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-03-01 06:14:32] [ tag ]: workarounds [2025-03-01 06:14:32] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-03-01 06:14:32] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-03-01 06:14:32] [ tag ]: workarounds [2025-03-01 06:14:32] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-03-01 06:14:32] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-03-01 06:14:32] [ tag ]: workarounds [2025-03-01 06:14:32] [ affectedSettings ]: disable_accelerated_av1_encode [2025-03-01 06:14:32] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-03-01 06:14:32] [ tag ]: workarounds [2025-03-01 06:14:32] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-03-01 06:14:32] [ workarounds ]: [2025-03-01 06:14:32] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-03-01 06:14:32] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-03-01 06:14:32] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-03-01 06:14:32] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-03-01 06:14:32] [ workarounds[4] ]: exit_on_context_lost [2025-03-01 06:14:32] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-01 06:14:32] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-03-01 06:14:32] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-03-01 06:14:32] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-03-01 06:14:32] [ gpuMemoryBufferInfo ]: [2025-03-01 06:14:32] [ R_8 ]: Software only [2025-03-01 06:14:32] [ R_16 ]: Software only [2025-03-01 06:14:32] [ RG_88 ]: Software only [2025-03-01 06:14:32] [ RG_1616 ]: Software only [2025-03-01 06:14:32] [ BGR_565 ]: Software only [2025-03-01 06:14:32] [ RGBA_4444 ]: Software only [2025-03-01 06:14:32] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-03-01 06:14:32] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-03-01 06:14:32] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-03-01 06:14:32] [ BGRA_1010102 ]: Software only [2025-03-01 06:14:32] [ RGBA_1010102 ]: Software only [2025-03-01 06:14:32] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-03-01 06:14:32] [ RGBA_F16 ]: Software only [2025-03-01 06:14:32] [ YVU_420 ]: Software only [2025-03-01 06:14:32] [ YUV_420_BIPLANAR ]: Software only [2025-03-01 06:14:32] [ YUVA_420_TRIPLANAR ]: Software only [2025-03-01 06:14:32] [ P010 ]: Software only [2025-03-01 06:14:32] [ videoAcceleratorsInfo ]: [2025-03-01 06:14:32] [ Decoding ]: (null) [2025-03-01 06:14:32] [ Encoding ]: (null) [2025-03-01 06:14:32] [2025-03-01 06:14:32] *** Report Section: Log Messages *** [2025-03-01 06:14:32] [2025-03-01 06:14:32] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-03-01 21:33:04] ==================[ GPU Report: Start [0] ]================= [2025-03-01 21:33:04] [2025-03-01 21:33:04] *** Report Section: Client Info *** [2025-03-01 21:33:04] [2025-03-01 21:33:04] [ client_info ]: [2025-03-01 21:33:04] [ angle_commit_id ]: 5d4df51d1d7d [2025-03-01 21:33:04] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=6280 -buildid=1738026274 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\lo [2025-03-01 21:33:04] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-03-01 21:33:04] [ operating_system ]: Windows NT 10.0.22631 [2025-03-01 21:33:04] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-03-01 21:33:04] [ version ]: Chrome/126.0.6478.183 [2025-03-01 21:33:04] [2025-03-01 21:33:04] *** Report Section: GPU Info *** [2025-03-01 21:33:04] [2025-03-01 21:33:04] [ gpu_info ]: [2025-03-01 21:33:04] [ ANGLEFeatures ]: [2025-03-01 21:33:04] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-03-01 21:33:04] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-03-01 21:33:04] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-03-01 21:33:04] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-03-01 21:33:04] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-03-01 21:33:04] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-03-01 21:33:04] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-03-01 21:33:04] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-03-01 21:33:04] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-03-01 21:33:04] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-03-01 21:33:04] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-03-01 21:33:04] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-03-01 21:33:04] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-03-01 21:33:04] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-03-01 21:33:04] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-03-01 21:33:04] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-03-01 21:33:04] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-03-01 21:33:04] [ basicInfo ]: [2025-03-01 21:33:04] [ Initialization time ]: 322 [2025-03-01 21:33:04] [ In-process GPU ]: (null) [2025-03-01 21:33:04] [ Passthrough Command Decoder ]: (null) [2025-03-01 21:33:04] [ Sandboxed ]: (null) [2025-03-01 21:33:04] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80587}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-03-01 21:33:04] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,85239}, DRIVER_VERSION=32.0.11027.2001 [2025-03-01 21:33:04] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,119397}, DRIVER_VERSION=32.0.15.7247 [2025-03-01 21:33:04] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,118161}, DRIVER_VERSION=32.0.15.7247 [2025-03-01 21:33:04] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85179}, DRIVER_VERSION=10.0.22621.4830 [2025-03-01 21:33:04] [ Optimus ]: (null) [2025-03-01 21:33:04] [ AMD switchable ]: (null) [2025-03-01 21:33:04] [ Desktop compositing ]: Aero Glass [2025-03-01 21:33:04] [ Direct composition ]: (null) [2025-03-01 21:33:04] [ Supports overlays ]: (null) [2025-03-01 21:33:04] [ YUY2 overlay support ]: DIRECT [2025-03-01 21:33:04] [ NV12 overlay support ]: DIRECT [2025-03-01 21:33:04] [ BGRA8 overlay support ]: SOFTWARE [2025-03-01 21:33:04] [ RGB10A2 overlay support ]: SOFTWARE [2025-03-01 21:33:04] [ DirectML feature level ]: Not supported [2025-03-01 21:33:04] [ Driver D3D12 feature level ]: Not supported [2025-03-01 21:33:04] [ Driver Vulkan API version ]: Not supported [2025-03-01 21:33:04] [ GPU CUDA compute capability major version ]: (null) [2025-03-01 21:33:04] [ Pixel shader version ]: 5.0 [2025-03-01 21:33:04] [ Vertex shader version ]: 5.0 [2025-03-01 21:33:04] [ Max. MSAA samples ]: 8 [2025-03-01 21:33:04] [ Machine model name ]: (null) [2025-03-01 21:33:04] [ Machine model version ]: (null) [2025-03-01 21:33:04] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-03-01 21:33:04] [ Display type ]: ANGLE_D3D11 [2025-03-01 21:33:04] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-03-01 21:33:04] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-03-01 21:33:04] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-01 21:33:04] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-03-01 21:33:04] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-03-01 21:33:04] [ Disabled WebGL Extensions ]: (null) [2025-03-01 21:33:04] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-03-01 21:33:04] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-01 21:33:04] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-03-01 21:33:04] [ Direct rendering version ]: unknown [2025-03-01 21:33:04] [ Reset notification strategy ]: 0x8252 [2025-03-01 21:33:04] [ GPU process crash count ]: (null) [2025-03-01 21:33:04] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-03-01 21:33:04] [ compositorInfo ]: [2025-03-01 21:33:04] [ Tile Update Mode ]: One-copy [2025-03-01 21:33:04] [ Partial Raster ]: Enabled [2025-03-01 21:33:04] [ dawnInfo ]: [2025-03-01 21:33:04] [ devicePerfInfo ]: [2025-03-01 21:33:04] [ displayInfo ]: [2025-03-01 21:33:04] [ Info ]: Display[1925864902] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-01 21:33:04] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-01 21:33:04] [ Buffer format (all) ]: BGRA_8888 [2025-03-01 21:33:04] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-01 21:33:04] [ SDR white level in nits ]: 203 [2025-03-01 21:33:04] [ HDR relative maximum luminance ]: 1 [2025-03-01 21:33:04] [ Bits per color component ]: 8 [2025-03-01 21:33:04] [ Bits per pixel ]: 24 [2025-03-01 21:33:04] [ Refresh Rate in Hz ]: 144 [2025-03-01 21:33:04] [ Info ]: Display[828067391] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-01 21:33:04] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-01 21:33:04] [ Buffer format (all) ]: BGRA_8888 [2025-03-01 21:33:04] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-01 21:33:04] [ SDR white level in nits ]: 203 [2025-03-01 21:33:04] [ HDR relative maximum luminance ]: 1 [2025-03-01 21:33:04] [ Bits per color component ]: 8 [2025-03-01 21:33:04] [ Bits per pixel ]: 24 [2025-03-01 21:33:04] [ Refresh Rate in Hz ]: 60 [2025-03-01 21:33:04] [ featureStatus ]: [2025-03-01 21:33:04] [ featureStatus ]: [2025-03-01 21:33:04] [ 2d_canvas ]: enabled [2025-03-01 21:33:04] [ canvas_oop_rasterization ]: enabled_on [2025-03-01 21:33:04] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-03-01 21:33:04] [ gpu_compositing ]: enabled [2025-03-01 21:33:04] [ multiple_raster_threads ]: enabled_on [2025-03-01 21:33:04] [ opengl ]: enabled_on [2025-03-01 21:33:04] [ rasterization ]: enabled [2025-03-01 21:33:04] [ raw_draw ]: disabled_off_ok [2025-03-01 21:33:04] [ skia_graphite ]: disabled_off [2025-03-01 21:33:04] [ video_decode ]: enabled [2025-03-01 21:33:04] [ video_encode ]: enabled [2025-03-01 21:33:04] [ vulkan ]: disabled_off [2025-03-01 21:33:04] [ webgl ]: enabled [2025-03-01 21:33:04] [ webgl2 ]: enabled [2025-03-01 21:33:04] [ webgpu ]: enabled [2025-03-01 21:33:04] [ webnn ]: disabled_off [2025-03-01 21:33:04] [ problems ]: [2025-03-01 21:33:04] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-03-01 21:33:04] [ tag ]: workarounds [2025-03-01 21:33:04] [ affectedSettings ]: exit_on_context_lost [2025-03-01 21:33:04] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-03-01 21:33:04] [ tag ]: workarounds [2025-03-01 21:33:04] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-01 21:33:04] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-03-01 21:33:04] [ tag ]: workarounds [2025-03-01 21:33:04] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-03-01 21:33:04] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-03-01 21:33:04] [ tag ]: workarounds [2025-03-01 21:33:04] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-03-01 21:33:04] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-03-01 21:33:04] [ tag ]: workarounds [2025-03-01 21:33:04] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-03-01 21:33:04] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-03-01 21:33:04] [ tag ]: workarounds [2025-03-01 21:33:04] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-03-01 21:33:04] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-03-01 21:33:04] [ tag ]: workarounds [2025-03-01 21:33:04] [ affectedSettings ]: disable_accelerated_av1_encode [2025-03-01 21:33:04] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-03-01 21:33:04] [ tag ]: workarounds [2025-03-01 21:33:04] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-03-01 21:33:04] [ workarounds ]: [2025-03-01 21:33:04] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-03-01 21:33:04] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-03-01 21:33:04] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-03-01 21:33:04] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-03-01 21:33:04] [ workarounds[4] ]: exit_on_context_lost [2025-03-01 21:33:04] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-01 21:33:04] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-03-01 21:33:04] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-03-01 21:33:04] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-03-01 21:33:04] [ gpuMemoryBufferInfo ]: [2025-03-01 21:33:04] [ R_8 ]: Software only [2025-03-01 21:33:04] [ R_16 ]: Software only [2025-03-01 21:33:04] [ RG_88 ]: Software only [2025-03-01 21:33:04] [ RG_1616 ]: Software only [2025-03-01 21:33:04] [ BGR_565 ]: Software only [2025-03-01 21:33:04] [ RGBA_4444 ]: Software only [2025-03-01 21:33:04] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-03-01 21:33:04] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-03-01 21:33:04] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-03-01 21:33:04] [ BGRA_1010102 ]: Software only [2025-03-01 21:33:04] [ RGBA_1010102 ]: Software only [2025-03-01 21:33:04] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-03-01 21:33:04] [ RGBA_F16 ]: Software only [2025-03-01 21:33:04] [ YVU_420 ]: Software only [2025-03-01 21:33:04] [ YUV_420_BIPLANAR ]: Software only [2025-03-01 21:33:04] [ YUVA_420_TRIPLANAR ]: Software only [2025-03-01 21:33:04] [ P010 ]: Software only [2025-03-01 21:33:04] [ videoAcceleratorsInfo ]: [2025-03-01 21:33:04] [ Decoding ]: (null) [2025-03-01 21:33:04] [ Encoding ]: (null) [2025-03-01 21:33:04] [2025-03-01 21:33:04] *** Report Section: Log Messages *** [2025-03-01 21:33:04] [2025-03-01 21:33:04] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-03-01 21:37:34] ==================[ GPU Report: Start [0] ]================= [2025-03-01 21:37:34] [2025-03-01 21:37:34] *** Report Section: Client Info *** [2025-03-01 21:37:34] [2025-03-01 21:37:34] [ client_info ]: [2025-03-01 21:37:34] [ angle_commit_id ]: 5d4df51d1d7d [2025-03-01 21:37:34] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=44336 -buildid=1738026274 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-03-01 21:37:34] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-03-01 21:37:34] [ operating_system ]: Windows NT 10.0.22631 [2025-03-01 21:37:34] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-03-01 21:37:34] [ version ]: Chrome/126.0.6478.183 [2025-03-01 21:37:34] [2025-03-01 21:37:34] *** Report Section: GPU Info *** [2025-03-01 21:37:34] [2025-03-01 21:37:34] [ gpu_info ]: [2025-03-01 21:37:34] [ ANGLEFeatures ]: [2025-03-01 21:37:34] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-03-01 21:37:34] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-03-01 21:37:34] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-03-01 21:37:34] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-03-01 21:37:34] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-03-01 21:37:34] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-03-01 21:37:34] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-03-01 21:37:34] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-03-01 21:37:34] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-03-01 21:37:34] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-03-01 21:37:34] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-03-01 21:37:34] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-03-01 21:37:34] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-03-01 21:37:34] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-03-01 21:37:34] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-03-01 21:37:34] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-03-01 21:37:34] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-03-01 21:37:34] [ basicInfo ]: [2025-03-01 21:37:34] [ Initialization time ]: 133 [2025-03-01 21:37:34] [ In-process GPU ]: (null) [2025-03-01 21:37:34] [ Passthrough Command Decoder ]: (null) [2025-03-01 21:37:34] [ Sandboxed ]: (null) [2025-03-01 21:37:34] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80587}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-03-01 21:37:34] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,85239}, DRIVER_VERSION=32.0.11027.2001 [2025-03-01 21:37:34] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,119397}, DRIVER_VERSION=32.0.15.7247 [2025-03-01 21:37:34] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,118161}, DRIVER_VERSION=32.0.15.7247 [2025-03-01 21:37:34] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85179}, DRIVER_VERSION=10.0.22621.4830 [2025-03-01 21:37:34] [ Optimus ]: (null) [2025-03-01 21:37:34] [ AMD switchable ]: (null) [2025-03-01 21:37:34] [ Desktop compositing ]: Aero Glass [2025-03-01 21:37:34] [ Direct composition ]: (null) [2025-03-01 21:37:34] [ Supports overlays ]: (null) [2025-03-01 21:37:34] [ YUY2 overlay support ]: DIRECT [2025-03-01 21:37:34] [ NV12 overlay support ]: DIRECT [2025-03-01 21:37:34] [ BGRA8 overlay support ]: SOFTWARE [2025-03-01 21:37:34] [ RGB10A2 overlay support ]: SOFTWARE [2025-03-01 21:37:34] [ DirectML feature level ]: Not supported [2025-03-01 21:37:34] [ Driver D3D12 feature level ]: Not supported [2025-03-01 21:37:34] [ Driver Vulkan API version ]: Not supported [2025-03-01 21:37:34] [ GPU CUDA compute capability major version ]: (null) [2025-03-01 21:37:34] [ Pixel shader version ]: 5.0 [2025-03-01 21:37:34] [ Vertex shader version ]: 5.0 [2025-03-01 21:37:34] [ Max. MSAA samples ]: 8 [2025-03-01 21:37:34] [ Machine model name ]: (null) [2025-03-01 21:37:34] [ Machine model version ]: (null) [2025-03-01 21:37:34] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-03-01 21:37:34] [ Display type ]: ANGLE_D3D11 [2025-03-01 21:37:34] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-03-01 21:37:34] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-03-01 21:37:34] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-01 21:37:34] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-03-01 21:37:34] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-03-01 21:37:34] [ Disabled WebGL Extensions ]: (null) [2025-03-01 21:37:34] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-03-01 21:37:34] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-01 21:37:34] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-03-01 21:37:34] [ Direct rendering version ]: unknown [2025-03-01 21:37:34] [ Reset notification strategy ]: 0x8252 [2025-03-01 21:37:34] [ GPU process crash count ]: (null) [2025-03-01 21:37:34] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-03-01 21:37:34] [ compositorInfo ]: [2025-03-01 21:37:34] [ Tile Update Mode ]: One-copy [2025-03-01 21:37:34] [ Partial Raster ]: Enabled [2025-03-01 21:37:34] [ dawnInfo ]: [2025-03-01 21:37:34] [ devicePerfInfo ]: [2025-03-01 21:37:34] [ displayInfo ]: [2025-03-01 21:37:34] [ Info ]: Display[828067391] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-01 21:37:34] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-01 21:37:34] [ Buffer format (all) ]: BGRA_8888 [2025-03-01 21:37:34] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-01 21:37:34] [ SDR white level in nits ]: 203 [2025-03-01 21:37:34] [ HDR relative maximum luminance ]: 1 [2025-03-01 21:37:34] [ Bits per color component ]: 8 [2025-03-01 21:37:34] [ Bits per pixel ]: 24 [2025-03-01 21:37:34] [ Refresh Rate in Hz ]: 60 [2025-03-01 21:37:34] [ Info ]: Display[1925864902] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-01 21:37:34] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-01 21:37:34] [ Buffer format (all) ]: BGRA_8888 [2025-03-01 21:37:34] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-01 21:37:34] [ SDR white level in nits ]: 203 [2025-03-01 21:37:34] [ HDR relative maximum luminance ]: 1 [2025-03-01 21:37:34] [ Bits per color component ]: 8 [2025-03-01 21:37:34] [ Bits per pixel ]: 24 [2025-03-01 21:37:34] [ Refresh Rate in Hz ]: 144 [2025-03-01 21:37:34] [ featureStatus ]: [2025-03-01 21:37:34] [ featureStatus ]: [2025-03-01 21:37:34] [ 2d_canvas ]: enabled [2025-03-01 21:37:34] [ canvas_oop_rasterization ]: enabled_on [2025-03-01 21:37:34] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-03-01 21:37:34] [ gpu_compositing ]: enabled [2025-03-01 21:37:34] [ multiple_raster_threads ]: enabled_on [2025-03-01 21:37:34] [ opengl ]: enabled_on [2025-03-01 21:37:34] [ rasterization ]: enabled [2025-03-01 21:37:34] [ raw_draw ]: disabled_off_ok [2025-03-01 21:37:34] [ skia_graphite ]: disabled_off [2025-03-01 21:37:34] [ video_decode ]: enabled [2025-03-01 21:37:34] [ video_encode ]: enabled [2025-03-01 21:37:34] [ vulkan ]: disabled_off [2025-03-01 21:37:34] [ webgl ]: enabled [2025-03-01 21:37:34] [ webgl2 ]: enabled [2025-03-01 21:37:34] [ webgpu ]: enabled [2025-03-01 21:37:34] [ webnn ]: disabled_off [2025-03-01 21:37:34] [ problems ]: [2025-03-01 21:37:34] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-03-01 21:37:34] [ tag ]: workarounds [2025-03-01 21:37:34] [ affectedSettings ]: exit_on_context_lost [2025-03-01 21:37:34] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-03-01 21:37:34] [ tag ]: workarounds [2025-03-01 21:37:34] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-01 21:37:34] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-03-01 21:37:34] [ tag ]: workarounds [2025-03-01 21:37:34] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-03-01 21:37:34] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-03-01 21:37:34] [ tag ]: workarounds [2025-03-01 21:37:34] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-03-01 21:37:34] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-03-01 21:37:34] [ tag ]: workarounds [2025-03-01 21:37:34] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-03-01 21:37:34] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-03-01 21:37:34] [ tag ]: workarounds [2025-03-01 21:37:34] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-03-01 21:37:34] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-03-01 21:37:34] [ tag ]: workarounds [2025-03-01 21:37:34] [ affectedSettings ]: disable_accelerated_av1_encode [2025-03-01 21:37:34] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-03-01 21:37:34] [ tag ]: workarounds [2025-03-01 21:37:34] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-03-01 21:37:34] [ workarounds ]: [2025-03-01 21:37:34] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-03-01 21:37:34] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-03-01 21:37:34] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-03-01 21:37:34] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-03-01 21:37:34] [ workarounds[4] ]: exit_on_context_lost [2025-03-01 21:37:34] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-01 21:37:34] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-03-01 21:37:34] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-03-01 21:37:34] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-03-01 21:37:34] [ gpuMemoryBufferInfo ]: [2025-03-01 21:37:34] [ R_8 ]: Software only [2025-03-01 21:37:34] [ R_16 ]: Software only [2025-03-01 21:37:34] [ RG_88 ]: Software only [2025-03-01 21:37:34] [ RG_1616 ]: Software only [2025-03-01 21:37:34] [ BGR_565 ]: Software only [2025-03-01 21:37:34] [ RGBA_4444 ]: Software only [2025-03-01 21:37:34] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-03-01 21:37:34] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-03-01 21:37:34] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-03-01 21:37:34] [ BGRA_1010102 ]: Software only [2025-03-01 21:37:34] [ RGBA_1010102 ]: Software only [2025-03-01 21:37:34] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-03-01 21:37:34] [ RGBA_F16 ]: Software only [2025-03-01 21:37:34] [ YVU_420 ]: Software only [2025-03-01 21:37:34] [ YUV_420_BIPLANAR ]: Software only [2025-03-01 21:37:34] [ YUVA_420_TRIPLANAR ]: Software only [2025-03-01 21:37:34] [ P010 ]: Software only [2025-03-01 21:37:34] [ videoAcceleratorsInfo ]: [2025-03-01 21:37:34] [ Decoding ]: (null) [2025-03-01 21:37:34] [ Encoding ]: (null) [2025-03-01 21:37:34] [2025-03-01 21:37:34] *** Report Section: Log Messages *** [2025-03-01 21:37:34] [2025-03-01 21:37:34] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-03-01 21:45:11] ==================[ GPU Report: Start [0] ]================= [2025-03-01 21:45:11] [2025-03-01 21:45:11] *** Report Section: Client Info *** [2025-03-01 21:45:11] [2025-03-01 21:45:11] [ client_info ]: [2025-03-01 21:45:11] [ angle_commit_id ]: 5d4df51d1d7d [2025-03-01 21:45:11] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=55504 -buildid=1738026274 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-03-01 21:45:11] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-03-01 21:45:11] [ operating_system ]: Windows NT 10.0.22631 [2025-03-01 21:45:11] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-03-01 21:45:11] [ version ]: Chrome/126.0.6478.183 [2025-03-01 21:45:11] [2025-03-01 21:45:11] *** Report Section: GPU Info *** [2025-03-01 21:45:11] [2025-03-01 21:45:11] [ gpu_info ]: [2025-03-01 21:45:11] [ ANGLEFeatures ]: [2025-03-01 21:45:11] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-03-01 21:45:11] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-03-01 21:45:11] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-03-01 21:45:11] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-03-01 21:45:11] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-03-01 21:45:11] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-03-01 21:45:11] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-03-01 21:45:11] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-03-01 21:45:11] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-03-01 21:45:11] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-03-01 21:45:11] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-03-01 21:45:11] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-03-01 21:45:11] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-03-01 21:45:11] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-03-01 21:45:11] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-03-01 21:45:11] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-03-01 21:45:11] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-03-01 21:45:11] [ basicInfo ]: [2025-03-01 21:45:11] [ Initialization time ]: 110 [2025-03-01 21:45:11] [ In-process GPU ]: (null) [2025-03-01 21:45:11] [ Passthrough Command Decoder ]: (null) [2025-03-01 21:45:11] [ Sandboxed ]: (null) [2025-03-01 21:45:11] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80587}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-03-01 21:45:11] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,85239}, DRIVER_VERSION=32.0.11027.2001 [2025-03-01 21:45:11] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,119397}, DRIVER_VERSION=32.0.15.7247 [2025-03-01 21:45:11] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,118161}, DRIVER_VERSION=32.0.15.7247 [2025-03-01 21:45:11] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85179}, DRIVER_VERSION=10.0.22621.4830 [2025-03-01 21:45:11] [ Optimus ]: (null) [2025-03-01 21:45:11] [ AMD switchable ]: (null) [2025-03-01 21:45:11] [ Desktop compositing ]: Aero Glass [2025-03-01 21:45:11] [ Direct composition ]: (null) [2025-03-01 21:45:11] [ Supports overlays ]: (null) [2025-03-01 21:45:11] [ YUY2 overlay support ]: DIRECT [2025-03-01 21:45:11] [ NV12 overlay support ]: DIRECT [2025-03-01 21:45:11] [ BGRA8 overlay support ]: SOFTWARE [2025-03-01 21:45:11] [ RGB10A2 overlay support ]: SOFTWARE [2025-03-01 21:45:11] [ DirectML feature level ]: Not supported [2025-03-01 21:45:11] [ Driver D3D12 feature level ]: Not supported [2025-03-01 21:45:11] [ Driver Vulkan API version ]: Not supported [2025-03-01 21:45:11] [ GPU CUDA compute capability major version ]: (null) [2025-03-01 21:45:11] [ Pixel shader version ]: 5.0 [2025-03-01 21:45:11] [ Vertex shader version ]: 5.0 [2025-03-01 21:45:11] [ Max. MSAA samples ]: 8 [2025-03-01 21:45:11] [ Machine model name ]: (null) [2025-03-01 21:45:11] [ Machine model version ]: (null) [2025-03-01 21:45:11] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-03-01 21:45:11] [ Display type ]: ANGLE_D3D11 [2025-03-01 21:45:11] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-03-01 21:45:11] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-03-01 21:45:11] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-01 21:45:11] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-03-01 21:45:11] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-03-01 21:45:11] [ Disabled WebGL Extensions ]: (null) [2025-03-01 21:45:11] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-03-01 21:45:11] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-01 21:45:11] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-03-01 21:45:11] [ Direct rendering version ]: unknown [2025-03-01 21:45:11] [ Reset notification strategy ]: 0x8252 [2025-03-01 21:45:11] [ GPU process crash count ]: (null) [2025-03-01 21:45:11] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-03-01 21:45:11] [ compositorInfo ]: [2025-03-01 21:45:11] [ Tile Update Mode ]: One-copy [2025-03-01 21:45:11] [ Partial Raster ]: Enabled [2025-03-01 21:45:11] [ dawnInfo ]: [2025-03-01 21:45:11] [ devicePerfInfo ]: [2025-03-01 21:45:11] [ displayInfo ]: [2025-03-01 21:45:11] [ Info ]: Display[1925864902] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-01 21:45:11] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-01 21:45:11] [ Buffer format (all) ]: BGRA_8888 [2025-03-01 21:45:11] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-01 21:45:11] [ SDR white level in nits ]: 203 [2025-03-01 21:45:11] [ HDR relative maximum luminance ]: 1 [2025-03-01 21:45:11] [ Bits per color component ]: 8 [2025-03-01 21:45:11] [ Bits per pixel ]: 24 [2025-03-01 21:45:11] [ Refresh Rate in Hz ]: 144 [2025-03-01 21:45:11] [ Info ]: Display[828067391] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-01 21:45:11] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-01 21:45:11] [ Buffer format (all) ]: BGRA_8888 [2025-03-01 21:45:11] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-01 21:45:11] [ SDR white level in nits ]: 203 [2025-03-01 21:45:11] [ HDR relative maximum luminance ]: 1 [2025-03-01 21:45:11] [ Bits per color component ]: 8 [2025-03-01 21:45:11] [ Bits per pixel ]: 24 [2025-03-01 21:45:11] [ Refresh Rate in Hz ]: 60 [2025-03-01 21:45:11] [ featureStatus ]: [2025-03-01 21:45:11] [ featureStatus ]: [2025-03-01 21:45:11] [ 2d_canvas ]: enabled [2025-03-01 21:45:11] [ canvas_oop_rasterization ]: enabled_on [2025-03-01 21:45:11] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-03-01 21:45:11] [ gpu_compositing ]: enabled [2025-03-01 21:45:11] [ multiple_raster_threads ]: enabled_on [2025-03-01 21:45:11] [ opengl ]: enabled_on [2025-03-01 21:45:11] [ rasterization ]: enabled [2025-03-01 21:45:11] [ raw_draw ]: disabled_off_ok [2025-03-01 21:45:11] [ skia_graphite ]: disabled_off [2025-03-01 21:45:11] [ video_decode ]: enabled [2025-03-01 21:45:11] [ video_encode ]: enabled [2025-03-01 21:45:11] [ vulkan ]: disabled_off [2025-03-01 21:45:11] [ webgl ]: enabled [2025-03-01 21:45:11] [ webgl2 ]: enabled [2025-03-01 21:45:11] [ webgpu ]: enabled [2025-03-01 21:45:11] [ webnn ]: disabled_off [2025-03-01 21:45:11] [ problems ]: [2025-03-01 21:45:11] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-03-01 21:45:11] [ tag ]: workarounds [2025-03-01 21:45:11] [ affectedSettings ]: exit_on_context_lost [2025-03-01 21:45:11] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-03-01 21:45:11] [ tag ]: workarounds [2025-03-01 21:45:11] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-01 21:45:11] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-03-01 21:45:11] [ tag ]: workarounds [2025-03-01 21:45:11] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-03-01 21:45:11] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-03-01 21:45:11] [ tag ]: workarounds [2025-03-01 21:45:11] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-03-01 21:45:11] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-03-01 21:45:11] [ tag ]: workarounds [2025-03-01 21:45:11] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-03-01 21:45:11] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-03-01 21:45:11] [ tag ]: workarounds [2025-03-01 21:45:11] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-03-01 21:45:11] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-03-01 21:45:11] [ tag ]: workarounds [2025-03-01 21:45:11] [ affectedSettings ]: disable_accelerated_av1_encode [2025-03-01 21:45:11] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-03-01 21:45:11] [ tag ]: workarounds [2025-03-01 21:45:11] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-03-01 21:45:11] [ workarounds ]: [2025-03-01 21:45:11] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-03-01 21:45:11] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-03-01 21:45:11] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-03-01 21:45:11] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-03-01 21:45:11] [ workarounds[4] ]: exit_on_context_lost [2025-03-01 21:45:11] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-01 21:45:11] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-03-01 21:45:11] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-03-01 21:45:11] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-03-01 21:45:11] [ gpuMemoryBufferInfo ]: [2025-03-01 21:45:11] [ R_8 ]: Software only [2025-03-01 21:45:11] [ R_16 ]: Software only [2025-03-01 21:45:11] [ RG_88 ]: Software only [2025-03-01 21:45:11] [ RG_1616 ]: Software only [2025-03-01 21:45:11] [ BGR_565 ]: Software only [2025-03-01 21:45:11] [ RGBA_4444 ]: Software only [2025-03-01 21:45:11] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-03-01 21:45:11] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-03-01 21:45:11] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-03-01 21:45:11] [ BGRA_1010102 ]: Software only [2025-03-01 21:45:11] [ RGBA_1010102 ]: Software only [2025-03-01 21:45:11] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-03-01 21:45:11] [ RGBA_F16 ]: Software only [2025-03-01 21:45:11] [ YVU_420 ]: Software only [2025-03-01 21:45:11] [ YUV_420_BIPLANAR ]: Software only [2025-03-01 21:45:11] [ YUVA_420_TRIPLANAR ]: Software only [2025-03-01 21:45:11] [ P010 ]: Software only [2025-03-01 21:45:11] [ videoAcceleratorsInfo ]: [2025-03-01 21:45:11] [ Decoding ]: (null) [2025-03-01 21:45:11] [ Encoding ]: (null) [2025-03-01 21:45:11] [2025-03-01 21:45:11] *** Report Section: Log Messages *** [2025-03-01 21:45:11] [2025-03-01 21:45:11] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-03-05 12:46:48] ==================[ GPU Report: Start [0] ]================= [2025-03-05 12:46:48] [2025-03-05 12:46:48] *** Report Section: Client Info *** [2025-03-05 12:46:48] [2025-03-05 12:46:48] [ client_info ]: [2025-03-05 12:46:48] [ angle_commit_id ]: 5d4df51d1d7d [2025-03-05 12:46:48] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=55504 -buildid=1738026274 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-03-05 12:46:48] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-03-05 12:46:48] [ operating_system ]: Windows NT 10.0.22631 [2025-03-05 12:46:48] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-03-05 12:46:48] [ version ]: Chrome/126.0.6478.183 [2025-03-05 12:46:48] [2025-03-05 12:46:48] *** Report Section: GPU Info *** [2025-03-05 12:46:48] [2025-03-05 12:46:48] [ gpu_info ]: [2025-03-05 12:46:48] [ ANGLEFeatures ]: [2025-03-05 12:46:48] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-03-05 12:46:48] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-03-05 12:46:48] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-03-05 12:46:48] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-03-05 12:46:48] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-03-05 12:46:48] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-03-05 12:46:48] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-03-05 12:46:48] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-03-05 12:46:48] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-03-05 12:46:48] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-03-05 12:46:48] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-03-05 12:46:48] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-03-05 12:46:48] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-03-05 12:46:48] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-03-05 12:46:48] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-03-05 12:46:48] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-03-05 12:46:48] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-03-05 12:46:48] [ basicInfo ]: [2025-03-05 12:46:48] [ Initialization time ]: 305 [2025-03-05 12:46:48] [ In-process GPU ]: (null) [2025-03-05 12:46:48] [ Passthrough Command Decoder ]: (null) [2025-03-05 12:46:48] [ Sandboxed ]: (null) [2025-03-05 12:46:48] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80587}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-03-05 12:46:48] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,85239}, DRIVER_VERSION=32.0.11027.2001 [2025-03-05 12:46:48] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,119397}, DRIVER_VERSION=32.0.15.7247 [2025-03-05 12:46:48] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,118161}, DRIVER_VERSION=32.0.15.7247 [2025-03-05 12:46:48] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85179}, DRIVER_VERSION=10.0.22621.4830 [2025-03-05 12:46:48] [ Optimus ]: (null) [2025-03-05 12:46:48] [ AMD switchable ]: (null) [2025-03-05 12:46:48] [ Desktop compositing ]: Aero Glass [2025-03-05 12:46:48] [ Direct composition ]: (null) [2025-03-05 12:46:48] [ Supports overlays ]: (null) [2025-03-05 12:46:48] [ YUY2 overlay support ]: DIRECT [2025-03-05 12:46:48] [ NV12 overlay support ]: DIRECT [2025-03-05 12:46:48] [ BGRA8 overlay support ]: SOFTWARE [2025-03-05 12:46:48] [ RGB10A2 overlay support ]: SOFTWARE [2025-03-05 12:46:48] [ DirectML feature level ]: Not supported [2025-03-05 12:46:48] [ Driver D3D12 feature level ]: Not supported [2025-03-05 12:46:48] [ Driver Vulkan API version ]: Not supported [2025-03-05 12:46:48] [ GPU CUDA compute capability major version ]: (null) [2025-03-05 12:46:48] [ Pixel shader version ]: 5.0 [2025-03-05 12:46:48] [ Vertex shader version ]: 5.0 [2025-03-05 12:46:48] [ Max. MSAA samples ]: 8 [2025-03-05 12:46:48] [ Machine model name ]: (null) [2025-03-05 12:46:48] [ Machine model version ]: (null) [2025-03-05 12:46:48] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-03-05 12:46:48] [ Display type ]: ANGLE_D3D11 [2025-03-05 12:46:48] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-03-05 12:46:48] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-03-05 12:46:48] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-05 12:46:48] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-03-05 12:46:48] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-03-05 12:46:48] [ Disabled WebGL Extensions ]: (null) [2025-03-05 12:46:48] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-03-05 12:46:48] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-05 12:46:48] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-03-05 12:46:48] [ Direct rendering version ]: unknown [2025-03-05 12:46:48] [ Reset notification strategy ]: 0x8252 [2025-03-05 12:46:48] [ GPU process crash count ]: (null) [2025-03-05 12:46:48] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-03-05 12:46:48] [ compositorInfo ]: [2025-03-05 12:46:48] [ Tile Update Mode ]: One-copy [2025-03-05 12:46:48] [ Partial Raster ]: Enabled [2025-03-05 12:46:48] [ dawnInfo ]: [2025-03-05 12:46:48] [ devicePerfInfo ]: [2025-03-05 12:46:48] [ displayInfo ]: [2025-03-05 12:46:48] [ Info ]: Display[828067391] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-05 12:46:48] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-05 12:46:48] [ Buffer format (all) ]: BGRA_8888 [2025-03-05 12:46:48] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-05 12:46:48] [ SDR white level in nits ]: 203 [2025-03-05 12:46:48] [ HDR relative maximum luminance ]: 1 [2025-03-05 12:46:48] [ Bits per color component ]: 8 [2025-03-05 12:46:48] [ Bits per pixel ]: 24 [2025-03-05 12:46:48] [ Refresh Rate in Hz ]: 60 [2025-03-05 12:46:48] [ Info ]: Display[1925864902] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-05 12:46:48] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-05 12:46:48] [ Buffer format (all) ]: BGRA_8888 [2025-03-05 12:46:48] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-05 12:46:48] [ SDR white level in nits ]: 203 [2025-03-05 12:46:48] [ HDR relative maximum luminance ]: 1 [2025-03-05 12:46:48] [ Bits per color component ]: 8 [2025-03-05 12:46:48] [ Bits per pixel ]: 24 [2025-03-05 12:46:48] [ Refresh Rate in Hz ]: 144 [2025-03-05 12:46:48] [ featureStatus ]: [2025-03-05 12:46:48] [ featureStatus ]: [2025-03-05 12:46:48] [ 2d_canvas ]: enabled [2025-03-05 12:46:48] [ canvas_oop_rasterization ]: enabled_on [2025-03-05 12:46:48] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-03-05 12:46:48] [ gpu_compositing ]: enabled [2025-03-05 12:46:48] [ multiple_raster_threads ]: enabled_on [2025-03-05 12:46:48] [ opengl ]: enabled_on [2025-03-05 12:46:48] [ rasterization ]: enabled [2025-03-05 12:46:48] [ raw_draw ]: disabled_off_ok [2025-03-05 12:46:48] [ skia_graphite ]: disabled_off [2025-03-05 12:46:48] [ video_decode ]: enabled [2025-03-05 12:46:48] [ video_encode ]: enabled [2025-03-05 12:46:48] [ vulkan ]: disabled_off [2025-03-05 12:46:48] [ webgl ]: enabled [2025-03-05 12:46:48] [ webgl2 ]: enabled [2025-03-05 12:46:48] [ webgpu ]: enabled [2025-03-05 12:46:48] [ webnn ]: disabled_off [2025-03-05 12:46:48] [ problems ]: [2025-03-05 12:46:48] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-03-05 12:46:48] [ tag ]: workarounds [2025-03-05 12:46:48] [ affectedSettings ]: exit_on_context_lost [2025-03-05 12:46:48] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-03-05 12:46:48] [ tag ]: workarounds [2025-03-05 12:46:48] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-05 12:46:48] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-03-05 12:46:48] [ tag ]: workarounds [2025-03-05 12:46:48] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-03-05 12:46:48] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-03-05 12:46:48] [ tag ]: workarounds [2025-03-05 12:46:48] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-03-05 12:46:48] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-03-05 12:46:48] [ tag ]: workarounds [2025-03-05 12:46:48] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-03-05 12:46:48] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-03-05 12:46:48] [ tag ]: workarounds [2025-03-05 12:46:48] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-03-05 12:46:48] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-03-05 12:46:48] [ tag ]: workarounds [2025-03-05 12:46:48] [ affectedSettings ]: disable_accelerated_av1_encode [2025-03-05 12:46:48] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-03-05 12:46:48] [ tag ]: workarounds [2025-03-05 12:46:48] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-03-05 12:46:48] [ workarounds ]: [2025-03-05 12:46:48] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-03-05 12:46:48] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-03-05 12:46:48] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-03-05 12:46:48] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-03-05 12:46:48] [ workarounds[4] ]: exit_on_context_lost [2025-03-05 12:46:48] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-05 12:46:48] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-03-05 12:46:48] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-03-05 12:46:48] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-03-05 12:46:48] [ gpuMemoryBufferInfo ]: [2025-03-05 12:46:48] [ R_8 ]: Software only [2025-03-05 12:46:48] [ R_16 ]: Software only [2025-03-05 12:46:48] [ RG_88 ]: Software only [2025-03-05 12:46:48] [ RG_1616 ]: Software only [2025-03-05 12:46:48] [ BGR_565 ]: Software only [2025-03-05 12:46:48] [ RGBA_4444 ]: Software only [2025-03-05 12:46:48] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-03-05 12:46:48] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-03-05 12:46:48] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-03-05 12:46:48] [ BGRA_1010102 ]: Software only [2025-03-05 12:46:48] [ RGBA_1010102 ]: Software only [2025-03-05 12:46:48] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-03-05 12:46:48] [ RGBA_F16 ]: Software only [2025-03-05 12:46:48] [ YVU_420 ]: Software only [2025-03-05 12:46:48] [ YUV_420_BIPLANAR ]: Software only [2025-03-05 12:46:48] [ YUVA_420_TRIPLANAR ]: Software only [2025-03-05 12:46:48] [ P010 ]: Software only [2025-03-05 12:46:48] [ videoAcceleratorsInfo ]: [2025-03-05 12:46:48] [ Decoding ]: (null) [2025-03-05 12:46:48] [ Encoding ]: (null) [2025-03-05 12:46:48] [2025-03-05 12:46:48] *** Report Section: Log Messages *** [2025-03-05 12:46:48] [2025-03-05 12:46:48] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-03-06 00:43:17] ==================[ GPU Report: Start [0] ]================= [2025-03-06 00:43:17] [2025-03-06 00:43:17] *** Report Section: Client Info *** [2025-03-06 00:43:17] [2025-03-06 00:43:17] [ client_info ]: [2025-03-06 00:43:17] [ angle_commit_id ]: 5d4df51d1d7d [2025-03-06 00:43:17] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=55504 -buildid=1738026274 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-03-06 00:43:17] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-03-06 00:43:17] [ operating_system ]: Windows NT 10.0.22631 [2025-03-06 00:43:17] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-03-06 00:43:17] [ version ]: Chrome/126.0.6478.183 [2025-03-06 00:43:17] [2025-03-06 00:43:17] *** Report Section: GPU Info *** [2025-03-06 00:43:17] [2025-03-06 00:43:17] [ gpu_info ]: [2025-03-06 00:43:17] [ ANGLEFeatures ]: [2025-03-06 00:43:17] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-03-06 00:43:17] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-03-06 00:43:17] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-03-06 00:43:17] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-03-06 00:43:17] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-03-06 00:43:17] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-03-06 00:43:17] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-03-06 00:43:17] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-03-06 00:43:17] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-03-06 00:43:17] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-03-06 00:43:18] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-03-06 00:43:18] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-03-06 00:43:18] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-03-06 00:43:18] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-03-06 00:43:18] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-03-06 00:43:18] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-03-06 00:43:18] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-03-06 00:43:18] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-03-06 00:43:18] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-03-06 00:43:18] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-03-06 00:43:18] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-03-06 00:43:18] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-03-06 00:43:18] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-03-06 00:43:18] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-03-06 00:43:18] [ basicInfo ]: [2025-03-06 00:43:18] [ Initialization time ]: 317 [2025-03-06 00:43:18] [ In-process GPU ]: (null) [2025-03-06 00:43:18] [ Passthrough Command Decoder ]: (null) [2025-03-06 00:43:18] [ Sandboxed ]: (null) [2025-03-06 00:43:18] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80587}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-03-06 00:43:18] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,85239}, DRIVER_VERSION=32.0.11027.2001 [2025-03-06 00:43:18] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,119397}, DRIVER_VERSION=32.0.15.7247 [2025-03-06 00:43:18] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,118161}, DRIVER_VERSION=32.0.15.7247 [2025-03-06 00:43:18] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85179}, DRIVER_VERSION=10.0.22621.4830 [2025-03-06 00:43:18] [ Optimus ]: (null) [2025-03-06 00:43:18] [ AMD switchable ]: (null) [2025-03-06 00:43:18] [ Desktop compositing ]: Aero Glass [2025-03-06 00:43:18] [ Direct composition ]: (null) [2025-03-06 00:43:18] [ Supports overlays ]: (null) [2025-03-06 00:43:18] [ YUY2 overlay support ]: DIRECT [2025-03-06 00:43:18] [ NV12 overlay support ]: DIRECT [2025-03-06 00:43:18] [ BGRA8 overlay support ]: SOFTWARE [2025-03-06 00:43:18] [ RGB10A2 overlay support ]: SOFTWARE [2025-03-06 00:43:18] [ DirectML feature level ]: Not supported [2025-03-06 00:43:18] [ Driver D3D12 feature level ]: Not supported [2025-03-06 00:43:18] [ Driver Vulkan API version ]: Not supported [2025-03-06 00:43:18] [ GPU CUDA compute capability major version ]: (null) [2025-03-06 00:43:18] [ Pixel shader version ]: 5.0 [2025-03-06 00:43:18] [ Vertex shader version ]: 5.0 [2025-03-06 00:43:18] [ Max. MSAA samples ]: 8 [2025-03-06 00:43:18] [ Machine model name ]: (null) [2025-03-06 00:43:18] [ Machine model version ]: (null) [2025-03-06 00:43:18] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-03-06 00:43:18] [ Display type ]: ANGLE_D3D11 [2025-03-06 00:43:18] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-03-06 00:43:18] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-03-06 00:43:18] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-06 00:43:18] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-03-06 00:43:18] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-03-06 00:43:18] [ Disabled WebGL Extensions ]: (null) [2025-03-06 00:43:18] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-03-06 00:43:18] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-06 00:43:18] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-03-06 00:43:18] [ Direct rendering version ]: unknown [2025-03-06 00:43:18] [ Reset notification strategy ]: 0x8252 [2025-03-06 00:43:18] [ GPU process crash count ]: (null) [2025-03-06 00:43:18] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-03-06 00:43:18] [ compositorInfo ]: [2025-03-06 00:43:18] [ Tile Update Mode ]: One-copy [2025-03-06 00:43:18] [ Partial Raster ]: Enabled [2025-03-06 00:43:18] [ dawnInfo ]: [2025-03-06 00:43:18] [ devicePerfInfo ]: [2025-03-06 00:43:18] [ displayInfo ]: [2025-03-06 00:43:18] [ Info ]: Display[828067391] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-06 00:43:18] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-06 00:43:18] [ Buffer format (all) ]: BGRA_8888 [2025-03-06 00:43:18] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-06 00:43:18] [ SDR white level in nits ]: 203 [2025-03-06 00:43:18] [ HDR relative maximum luminance ]: 1 [2025-03-06 00:43:18] [ Bits per color component ]: 8 [2025-03-06 00:43:18] [ Bits per pixel ]: 24 [2025-03-06 00:43:18] [ Refresh Rate in Hz ]: 60 [2025-03-06 00:43:18] [ Info ]: Display[1925864902] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-06 00:43:18] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-06 00:43:18] [ Buffer format (all) ]: BGRA_8888 [2025-03-06 00:43:18] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-06 00:43:18] [ SDR white level in nits ]: 203 [2025-03-06 00:43:18] [ HDR relative maximum luminance ]: 1 [2025-03-06 00:43:18] [ Bits per color component ]: 8 [2025-03-06 00:43:18] [ Bits per pixel ]: 24 [2025-03-06 00:43:18] [ Refresh Rate in Hz ]: 144 [2025-03-06 00:43:18] [ featureStatus ]: [2025-03-06 00:43:18] [ featureStatus ]: [2025-03-06 00:43:18] [ 2d_canvas ]: enabled [2025-03-06 00:43:18] [ canvas_oop_rasterization ]: enabled_on [2025-03-06 00:43:18] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-03-06 00:43:18] [ gpu_compositing ]: enabled [2025-03-06 00:43:18] [ multiple_raster_threads ]: enabled_on [2025-03-06 00:43:18] [ opengl ]: enabled_on [2025-03-06 00:43:18] [ rasterization ]: enabled [2025-03-06 00:43:18] [ raw_draw ]: disabled_off_ok [2025-03-06 00:43:18] [ skia_graphite ]: disabled_off [2025-03-06 00:43:18] [ video_decode ]: enabled [2025-03-06 00:43:18] [ video_encode ]: enabled [2025-03-06 00:43:18] [ vulkan ]: disabled_off [2025-03-06 00:43:18] [ webgl ]: enabled [2025-03-06 00:43:18] [ webgl2 ]: enabled [2025-03-06 00:43:18] [ webgpu ]: enabled [2025-03-06 00:43:18] [ webnn ]: disabled_off [2025-03-06 00:43:18] [ problems ]: [2025-03-06 00:43:18] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-03-06 00:43:18] [ tag ]: workarounds [2025-03-06 00:43:18] [ affectedSettings ]: exit_on_context_lost [2025-03-06 00:43:18] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-03-06 00:43:18] [ tag ]: workarounds [2025-03-06 00:43:18] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-06 00:43:18] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-03-06 00:43:18] [ tag ]: workarounds [2025-03-06 00:43:18] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-03-06 00:43:18] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-03-06 00:43:18] [ tag ]: workarounds [2025-03-06 00:43:18] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-03-06 00:43:18] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-03-06 00:43:18] [ tag ]: workarounds [2025-03-06 00:43:18] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-03-06 00:43:18] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-03-06 00:43:18] [ tag ]: workarounds [2025-03-06 00:43:18] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-03-06 00:43:18] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-03-06 00:43:18] [ tag ]: workarounds [2025-03-06 00:43:18] [ affectedSettings ]: disable_accelerated_av1_encode [2025-03-06 00:43:18] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-03-06 00:43:18] [ tag ]: workarounds [2025-03-06 00:43:18] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-03-06 00:43:18] [ workarounds ]: [2025-03-06 00:43:18] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-03-06 00:43:18] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-03-06 00:43:18] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-03-06 00:43:18] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-03-06 00:43:18] [ workarounds[4] ]: exit_on_context_lost [2025-03-06 00:43:18] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-06 00:43:18] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-03-06 00:43:18] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-03-06 00:43:18] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-03-06 00:43:18] [ gpuMemoryBufferInfo ]: [2025-03-06 00:43:18] [ R_8 ]: Software only [2025-03-06 00:43:18] [ R_16 ]: Software only [2025-03-06 00:43:18] [ RG_88 ]: Software only [2025-03-06 00:43:18] [ RG_1616 ]: Software only [2025-03-06 00:43:18] [ BGR_565 ]: Software only [2025-03-06 00:43:18] [ RGBA_4444 ]: Software only [2025-03-06 00:43:18] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-03-06 00:43:18] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-03-06 00:43:18] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-03-06 00:43:18] [ BGRA_1010102 ]: Software only [2025-03-06 00:43:18] [ RGBA_1010102 ]: Software only [2025-03-06 00:43:18] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-03-06 00:43:18] [ RGBA_F16 ]: Software only [2025-03-06 00:43:18] [ YVU_420 ]: Software only [2025-03-06 00:43:18] [ YUV_420_BIPLANAR ]: Software only [2025-03-06 00:43:18] [ YUVA_420_TRIPLANAR ]: Software only [2025-03-06 00:43:18] [ P010 ]: Software only [2025-03-06 00:43:18] [ videoAcceleratorsInfo ]: [2025-03-06 00:43:18] [ Decoding ]: (null) [2025-03-06 00:43:18] [ Encoding ]: (null) [2025-03-06 00:43:18] [2025-03-06 00:43:18] *** Report Section: Log Messages *** [2025-03-06 00:43:18] [2025-03-06 00:43:18] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-03-06 02:56:55] ==================[ GPU Report: Start [0] ]================= [2025-03-06 02:56:55] [2025-03-06 02:56:55] *** Report Section: Client Info *** [2025-03-06 02:56:55] [2025-03-06 02:56:55] [ client_info ]: [2025-03-06 02:56:55] [ angle_commit_id ]: 5d4df51d1d7d [2025-03-06 02:56:55] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=55504 -buildid=1738026274 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-03-06 02:56:55] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-03-06 02:56:55] [ operating_system ]: Windows NT 10.0.22631 [2025-03-06 02:56:55] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-03-06 02:56:55] [ version ]: Chrome/126.0.6478.183 [2025-03-06 02:56:55] [2025-03-06 02:56:55] *** Report Section: GPU Info *** [2025-03-06 02:56:55] [2025-03-06 02:56:55] [ gpu_info ]: [2025-03-06 02:56:55] [ ANGLEFeatures ]: [2025-03-06 02:56:55] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-03-06 02:56:55] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-03-06 02:56:55] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-03-06 02:56:55] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-03-06 02:56:55] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-03-06 02:56:55] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-03-06 02:56:55] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-03-06 02:56:55] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-03-06 02:56:55] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-03-06 02:56:55] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-03-06 02:56:55] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-03-06 02:56:55] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-03-06 02:56:55] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-03-06 02:56:55] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-03-06 02:56:55] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-03-06 02:56:55] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-03-06 02:56:55] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-03-06 02:56:55] [ basicInfo ]: [2025-03-06 02:56:55] [ Initialization time ]: 129 [2025-03-06 02:56:55] [ In-process GPU ]: (null) [2025-03-06 02:56:55] [ Passthrough Command Decoder ]: (null) [2025-03-06 02:56:55] [ Sandboxed ]: (null) [2025-03-06 02:56:55] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80587}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-03-06 02:56:55] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,85239}, DRIVER_VERSION=32.0.11027.2001 [2025-03-06 02:56:55] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,119397}, DRIVER_VERSION=32.0.15.7247 [2025-03-06 02:56:55] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,118161}, DRIVER_VERSION=32.0.15.7247 [2025-03-06 02:56:55] [ GPU4 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85179}, DRIVER_VERSION=10.0.22621.4830 [2025-03-06 02:56:55] [ Optimus ]: (null) [2025-03-06 02:56:55] [ AMD switchable ]: (null) [2025-03-06 02:56:55] [ Desktop compositing ]: Aero Glass [2025-03-06 02:56:55] [ Direct composition ]: (null) [2025-03-06 02:56:55] [ Supports overlays ]: (null) [2025-03-06 02:56:55] [ YUY2 overlay support ]: DIRECT [2025-03-06 02:56:55] [ NV12 overlay support ]: DIRECT [2025-03-06 02:56:55] [ BGRA8 overlay support ]: SOFTWARE [2025-03-06 02:56:55] [ RGB10A2 overlay support ]: SOFTWARE [2025-03-06 02:56:55] [ DirectML feature level ]: Not supported [2025-03-06 02:56:55] [ Driver D3D12 feature level ]: Not supported [2025-03-06 02:56:55] [ Driver Vulkan API version ]: Not supported [2025-03-06 02:56:55] [ GPU CUDA compute capability major version ]: (null) [2025-03-06 02:56:55] [ Pixel shader version ]: 5.0 [2025-03-06 02:56:55] [ Vertex shader version ]: 5.0 [2025-03-06 02:56:55] [ Max. MSAA samples ]: 8 [2025-03-06 02:56:55] [ Machine model name ]: (null) [2025-03-06 02:56:55] [ Machine model version ]: (null) [2025-03-06 02:56:55] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-03-06 02:56:55] [ Display type ]: ANGLE_D3D11 [2025-03-06 02:56:55] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-03-06 02:56:55] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-03-06 02:56:55] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-06 02:56:55] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-03-06 02:56:55] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-03-06 02:56:55] [ Disabled WebGL Extensions ]: (null) [2025-03-06 02:56:55] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-03-06 02:56:55] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-06 02:56:55] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-03-06 02:56:55] [ Direct rendering version ]: unknown [2025-03-06 02:56:55] [ Reset notification strategy ]: 0x8252 [2025-03-06 02:56:55] [ GPU process crash count ]: (null) [2025-03-06 02:56:55] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-03-06 02:56:55] [ compositorInfo ]: [2025-03-06 02:56:55] [ Tile Update Mode ]: One-copy [2025-03-06 02:56:55] [ Partial Raster ]: Enabled [2025-03-06 02:56:55] [ dawnInfo ]: [2025-03-06 02:56:55] [ devicePerfInfo ]: [2025-03-06 02:56:55] [ displayInfo ]: [2025-03-06 02:56:55] [ Info ]: Display[828067391] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-06 02:56:55] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-06 02:56:55] [ Buffer format (all) ]: BGRA_8888 [2025-03-06 02:56:55] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-06 02:56:55] [ SDR white level in nits ]: 203 [2025-03-06 02:56:55] [ HDR relative maximum luminance ]: 1 [2025-03-06 02:56:55] [ Bits per color component ]: 8 [2025-03-06 02:56:55] [ Bits per pixel ]: 24 [2025-03-06 02:56:55] [ Refresh Rate in Hz ]: 60 [2025-03-06 02:56:55] [ Info ]: Display[1925864902] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-06 02:56:55] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-06 02:56:55] [ Buffer format (all) ]: BGRA_8888 [2025-03-06 02:56:55] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-06 02:56:55] [ SDR white level in nits ]: 203 [2025-03-06 02:56:55] [ HDR relative maximum luminance ]: 1 [2025-03-06 02:56:55] [ Bits per color component ]: 8 [2025-03-06 02:56:55] [ Bits per pixel ]: 24 [2025-03-06 02:56:55] [ Refresh Rate in Hz ]: 144 [2025-03-06 02:56:55] [ featureStatus ]: [2025-03-06 02:56:55] [ featureStatus ]: [2025-03-06 02:56:55] [ 2d_canvas ]: enabled [2025-03-06 02:56:55] [ canvas_oop_rasterization ]: enabled_on [2025-03-06 02:56:55] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-03-06 02:56:55] [ gpu_compositing ]: enabled [2025-03-06 02:56:55] [ multiple_raster_threads ]: enabled_on [2025-03-06 02:56:55] [ opengl ]: enabled_on [2025-03-06 02:56:55] [ rasterization ]: enabled [2025-03-06 02:56:55] [ raw_draw ]: disabled_off_ok [2025-03-06 02:56:55] [ skia_graphite ]: disabled_off [2025-03-06 02:56:55] [ video_decode ]: enabled [2025-03-06 02:56:55] [ video_encode ]: enabled [2025-03-06 02:56:55] [ vulkan ]: disabled_off [2025-03-06 02:56:55] [ webgl ]: enabled [2025-03-06 02:56:55] [ webgl2 ]: enabled [2025-03-06 02:56:55] [ webgpu ]: enabled [2025-03-06 02:56:55] [ webnn ]: disabled_off [2025-03-06 02:56:55] [ problems ]: [2025-03-06 02:56:55] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-03-06 02:56:55] [ tag ]: workarounds [2025-03-06 02:56:55] [ affectedSettings ]: exit_on_context_lost [2025-03-06 02:56:55] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-03-06 02:56:55] [ tag ]: workarounds [2025-03-06 02:56:55] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-06 02:56:55] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-03-06 02:56:55] [ tag ]: workarounds [2025-03-06 02:56:55] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-03-06 02:56:55] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-03-06 02:56:55] [ tag ]: workarounds [2025-03-06 02:56:55] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-03-06 02:56:55] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-03-06 02:56:55] [ tag ]: workarounds [2025-03-06 02:56:55] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-03-06 02:56:55] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-03-06 02:56:55] [ tag ]: workarounds [2025-03-06 02:56:55] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-03-06 02:56:55] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-03-06 02:56:55] [ tag ]: workarounds [2025-03-06 02:56:55] [ affectedSettings ]: disable_accelerated_av1_encode [2025-03-06 02:56:55] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-03-06 02:56:55] [ tag ]: workarounds [2025-03-06 02:56:55] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-03-06 02:56:55] [ workarounds ]: [2025-03-06 02:56:55] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-03-06 02:56:55] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-03-06 02:56:55] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-03-06 02:56:55] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-03-06 02:56:55] [ workarounds[4] ]: exit_on_context_lost [2025-03-06 02:56:55] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-06 02:56:55] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-03-06 02:56:55] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-03-06 02:56:55] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-03-06 02:56:55] [ gpuMemoryBufferInfo ]: [2025-03-06 02:56:55] [ R_8 ]: Software only [2025-03-06 02:56:55] [ R_16 ]: Software only [2025-03-06 02:56:55] [ RG_88 ]: Software only [2025-03-06 02:56:55] [ RG_1616 ]: Software only [2025-03-06 02:56:55] [ BGR_565 ]: Software only [2025-03-06 02:56:55] [ RGBA_4444 ]: Software only [2025-03-06 02:56:55] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-03-06 02:56:55] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-03-06 02:56:55] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-03-06 02:56:55] [ BGRA_1010102 ]: Software only [2025-03-06 02:56:55] [ RGBA_1010102 ]: Software only [2025-03-06 02:56:55] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-03-06 02:56:55] [ RGBA_F16 ]: Software only [2025-03-06 02:56:55] [ YVU_420 ]: Software only [2025-03-06 02:56:55] [ YUV_420_BIPLANAR ]: Software only [2025-03-06 02:56:55] [ YUVA_420_TRIPLANAR ]: Software only [2025-03-06 02:56:55] [ P010 ]: Software only [2025-03-06 02:56:55] [ videoAcceleratorsInfo ]: [2025-03-06 02:56:55] [ Decoding ]: (null) [2025-03-06 02:56:55] [ Encoding ]: (null) [2025-03-06 02:56:55] [2025-03-06 02:56:55] *** Report Section: Log Messages *** [2025-03-06 02:56:55] [2025-03-06 02:56:55] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-03-15 18:27:35] ==================[ GPU Report: Start [0] ]================= [2025-03-15 18:27:35] [2025-03-15 18:27:35] *** Report Section: Client Info *** [2025-03-15 18:27:35] [2025-03-15 18:27:35] [ client_info ]: [2025-03-15 18:27:35] [ angle_commit_id ]: 5d4df51d1d7d [2025-03-15 18:27:35] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=95912 -buildid=1741737356 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-03-15 18:27:35] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-03-15 18:27:35] [ operating_system ]: Windows NT 10.0.22631 [2025-03-15 18:27:35] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-03-15 18:27:35] [ version ]: Chrome/126.0.6478.183 [2025-03-15 18:27:35] [2025-03-15 18:27:35] *** Report Section: GPU Info *** [2025-03-15 18:27:35] [2025-03-15 18:27:35] [ gpu_info ]: [2025-03-15 18:27:35] [ ANGLEFeatures ]: [2025-03-15 18:27:35] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-03-15 18:27:35] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-03-15 18:27:35] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-03-15 18:27:35] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-03-15 18:27:35] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-03-15 18:27:35] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-03-15 18:27:35] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-03-15 18:27:35] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-03-15 18:27:35] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-03-15 18:27:35] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-03-15 18:27:35] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-03-15 18:27:35] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-03-15 18:27:35] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-03-15 18:27:35] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-03-15 18:27:35] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-03-15 18:27:35] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-03-15 18:27:35] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-03-15 18:27:35] [ basicInfo ]: [2025-03-15 18:27:35] [ Initialization time ]: 315 [2025-03-15 18:27:35] [ In-process GPU ]: (null) [2025-03-15 18:27:35] [ Passthrough Command Decoder ]: (null) [2025-03-15 18:27:35] [ Sandboxed ]: (null) [2025-03-15 18:27:35] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80587}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-03-15 18:27:35] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,85239}, DRIVER_VERSION=32.0.11027.2001 [2025-03-15 18:27:35] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={2,4219829533}, DRIVER_VERSION=32.0.15.7247 [2025-03-15 18:27:35] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={2,4219820557}, DRIVER_VERSION=32.0.15.7247 [2025-03-15 18:27:35] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={2,4219811495}, DRIVER_VERSION=32.0.15.7247 [2025-03-15 18:27:35] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85179}, DRIVER_VERSION=10.0.22621.4830 [2025-03-15 18:27:35] [ Optimus ]: (null) [2025-03-15 18:27:35] [ AMD switchable ]: (null) [2025-03-15 18:27:35] [ Desktop compositing ]: Aero Glass [2025-03-15 18:27:35] [ Direct composition ]: (null) [2025-03-15 18:27:35] [ Supports overlays ]: (null) [2025-03-15 18:27:35] [ YUY2 overlay support ]: DIRECT [2025-03-15 18:27:35] [ NV12 overlay support ]: DIRECT [2025-03-15 18:27:35] [ BGRA8 overlay support ]: SOFTWARE [2025-03-15 18:27:35] [ RGB10A2 overlay support ]: SOFTWARE [2025-03-15 18:27:35] [ DirectML feature level ]: Not supported [2025-03-15 18:27:35] [ Driver D3D12 feature level ]: Not supported [2025-03-15 18:27:35] [ Driver Vulkan API version ]: Not supported [2025-03-15 18:27:35] [ GPU CUDA compute capability major version ]: (null) [2025-03-15 18:27:35] [ Pixel shader version ]: 5.0 [2025-03-15 18:27:35] [ Vertex shader version ]: 5.0 [2025-03-15 18:27:35] [ Max. MSAA samples ]: 8 [2025-03-15 18:27:35] [ Machine model name ]: (null) [2025-03-15 18:27:35] [ Machine model version ]: (null) [2025-03-15 18:27:35] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-03-15 18:27:35] [ Display type ]: ANGLE_D3D11 [2025-03-15 18:27:35] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-03-15 18:27:35] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-03-15 18:27:35] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-15 18:27:35] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-03-15 18:27:35] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-03-15 18:27:35] [ Disabled WebGL Extensions ]: (null) [2025-03-15 18:27:35] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-03-15 18:27:35] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-15 18:27:35] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-03-15 18:27:35] [ Direct rendering version ]: unknown [2025-03-15 18:27:35] [ Reset notification strategy ]: 0x8252 [2025-03-15 18:27:35] [ GPU process crash count ]: (null) [2025-03-15 18:27:35] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-03-15 18:27:35] [ compositorInfo ]: [2025-03-15 18:27:35] [ Tile Update Mode ]: One-copy [2025-03-15 18:27:35] [ Partial Raster ]: Enabled [2025-03-15 18:27:35] [ dawnInfo ]: [2025-03-15 18:27:35] [ devicePerfInfo ]: [2025-03-15 18:27:35] [ displayInfo ]: [2025-03-15 18:27:35] [ Info ]: Display[828067391] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-15 18:27:35] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-15 18:27:35] [ Buffer format (all) ]: BGRA_8888 [2025-03-15 18:27:35] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-15 18:27:35] [ SDR white level in nits ]: 203 [2025-03-15 18:27:35] [ HDR relative maximum luminance ]: 1 [2025-03-15 18:27:35] [ Bits per color component ]: 8 [2025-03-15 18:27:35] [ Bits per pixel ]: 24 [2025-03-15 18:27:35] [ Refresh Rate in Hz ]: 60 [2025-03-15 18:27:35] [ Info ]: Display[1925864902] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-15 18:27:35] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-15 18:27:35] [ Buffer format (all) ]: BGRA_8888 [2025-03-15 18:27:35] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-15 18:27:35] [ SDR white level in nits ]: 203 [2025-03-15 18:27:35] [ HDR relative maximum luminance ]: 1 [2025-03-15 18:27:35] [ Bits per color component ]: 8 [2025-03-15 18:27:35] [ Bits per pixel ]: 24 [2025-03-15 18:27:35] [ Refresh Rate in Hz ]: 59 [2025-03-15 18:27:35] [ featureStatus ]: [2025-03-15 18:27:35] [ featureStatus ]: [2025-03-15 18:27:35] [ 2d_canvas ]: enabled [2025-03-15 18:27:35] [ canvas_oop_rasterization ]: enabled_on [2025-03-15 18:27:35] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-03-15 18:27:35] [ gpu_compositing ]: enabled [2025-03-15 18:27:35] [ multiple_raster_threads ]: enabled_on [2025-03-15 18:27:35] [ opengl ]: enabled_on [2025-03-15 18:27:35] [ rasterization ]: enabled [2025-03-15 18:27:35] [ raw_draw ]: disabled_off_ok [2025-03-15 18:27:35] [ skia_graphite ]: disabled_off [2025-03-15 18:27:35] [ video_decode ]: enabled [2025-03-15 18:27:35] [ video_encode ]: enabled [2025-03-15 18:27:35] [ vulkan ]: disabled_off [2025-03-15 18:27:35] [ webgl ]: enabled [2025-03-15 18:27:35] [ webgl2 ]: enabled [2025-03-15 18:27:35] [ webgpu ]: enabled [2025-03-15 18:27:35] [ webnn ]: disabled_off [2025-03-15 18:27:35] [ problems ]: [2025-03-15 18:27:35] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-03-15 18:27:35] [ tag ]: workarounds [2025-03-15 18:27:35] [ affectedSettings ]: exit_on_context_lost [2025-03-15 18:27:35] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-03-15 18:27:35] [ tag ]: workarounds [2025-03-15 18:27:35] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-15 18:27:35] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-03-15 18:27:35] [ tag ]: workarounds [2025-03-15 18:27:35] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-03-15 18:27:35] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-03-15 18:27:35] [ tag ]: workarounds [2025-03-15 18:27:35] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-03-15 18:27:35] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-03-15 18:27:35] [ tag ]: workarounds [2025-03-15 18:27:35] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-03-15 18:27:35] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-03-15 18:27:35] [ tag ]: workarounds [2025-03-15 18:27:35] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-03-15 18:27:35] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-03-15 18:27:35] [ tag ]: workarounds [2025-03-15 18:27:35] [ affectedSettings ]: disable_accelerated_av1_encode [2025-03-15 18:27:35] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-03-15 18:27:35] [ tag ]: workarounds [2025-03-15 18:27:35] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-03-15 18:27:35] [ workarounds ]: [2025-03-15 18:27:35] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-03-15 18:27:35] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-03-15 18:27:35] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-03-15 18:27:35] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-03-15 18:27:35] [ workarounds[4] ]: exit_on_context_lost [2025-03-15 18:27:35] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-15 18:27:35] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-03-15 18:27:35] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-03-15 18:27:35] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-03-15 18:27:35] [ gpuMemoryBufferInfo ]: [2025-03-15 18:27:35] [ R_8 ]: Software only [2025-03-15 18:27:35] [ R_16 ]: Software only [2025-03-15 18:27:35] [ RG_88 ]: Software only [2025-03-15 18:27:35] [ RG_1616 ]: Software only [2025-03-15 18:27:35] [ BGR_565 ]: Software only [2025-03-15 18:27:35] [ RGBA_4444 ]: Software only [2025-03-15 18:27:35] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-03-15 18:27:35] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-03-15 18:27:35] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-03-15 18:27:35] [ BGRA_1010102 ]: Software only [2025-03-15 18:27:35] [ RGBA_1010102 ]: Software only [2025-03-15 18:27:35] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-03-15 18:27:35] [ RGBA_F16 ]: Software only [2025-03-15 18:27:35] [ YVU_420 ]: Software only [2025-03-15 18:27:35] [ YUV_420_BIPLANAR ]: Software only [2025-03-15 18:27:35] [ YUVA_420_TRIPLANAR ]: Software only [2025-03-15 18:27:35] [ P010 ]: Software only [2025-03-15 18:27:35] [ videoAcceleratorsInfo ]: [2025-03-15 18:27:35] [ Decoding ]: (null) [2025-03-15 18:27:35] [ Encoding ]: (null) [2025-03-15 18:27:35] [2025-03-15 18:27:35] *** Report Section: Log Messages *** [2025-03-15 18:27:35] [2025-03-15 18:27:35] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-03-23 18:53:19] ==================[ GPU Report: Start [0] ]================= [2025-03-23 18:53:19] [2025-03-23 18:53:19] *** Report Section: Client Info *** [2025-03-23 18:53:19] [2025-03-23 18:53:19] [ client_info ]: [2025-03-23 18:53:19] [ angle_commit_id ]: 5d4df51d1d7d [2025-03-23 18:53:19] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=95912 -buildid=1741737356 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-03-23 18:53:19] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-03-23 18:53:19] [ operating_system ]: Windows NT 10.0.22631 [2025-03-23 18:53:19] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-03-23 18:53:19] [ version ]: Chrome/126.0.6478.183 [2025-03-23 18:53:19] [2025-03-23 18:53:19] *** Report Section: GPU Info *** [2025-03-23 18:53:19] [2025-03-23 18:53:19] [ gpu_info ]: [2025-03-23 18:53:19] [ ANGLEFeatures ]: [2025-03-23 18:53:19] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-03-23 18:53:19] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-03-23 18:53:19] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-03-23 18:53:19] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-03-23 18:53:19] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-03-23 18:53:19] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-03-23 18:53:19] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-03-23 18:53:19] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-03-23 18:53:19] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-03-23 18:53:19] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-03-23 18:53:19] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-03-23 18:53:19] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-03-23 18:53:19] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-03-23 18:53:19] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-03-23 18:53:19] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-03-23 18:53:19] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-03-23 18:53:19] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-03-23 18:53:19] [ basicInfo ]: [2025-03-23 18:53:19] [ Initialization time ]: 400 [2025-03-23 18:53:19] [ In-process GPU ]: (null) [2025-03-23 18:53:19] [ Passthrough Command Decoder ]: (null) [2025-03-23 18:53:19] [ Sandboxed ]: (null) [2025-03-23 18:53:19] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80587}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-03-23 18:53:19] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,85239}, DRIVER_VERSION=32.0.11027.2001 [2025-03-23 18:53:19] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={2,4219829533}, DRIVER_VERSION=32.0.15.7247 [2025-03-23 18:53:19] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={2,4219820557}, DRIVER_VERSION=32.0.15.7247 [2025-03-23 18:53:19] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={2,4219811495}, DRIVER_VERSION=32.0.15.7247 [2025-03-23 18:53:19] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85179}, DRIVER_VERSION=10.0.22621.4830 [2025-03-23 18:53:19] [ Optimus ]: (null) [2025-03-23 18:53:19] [ AMD switchable ]: (null) [2025-03-23 18:53:19] [ Desktop compositing ]: Aero Glass [2025-03-23 18:53:19] [ Direct composition ]: (null) [2025-03-23 18:53:19] [ Supports overlays ]: (null) [2025-03-23 18:53:19] [ YUY2 overlay support ]: DIRECT [2025-03-23 18:53:19] [ NV12 overlay support ]: DIRECT [2025-03-23 18:53:19] [ BGRA8 overlay support ]: SOFTWARE [2025-03-23 18:53:19] [ RGB10A2 overlay support ]: SOFTWARE [2025-03-23 18:53:19] [ DirectML feature level ]: Not supported [2025-03-23 18:53:19] [ Driver D3D12 feature level ]: Not supported [2025-03-23 18:53:19] [ Driver Vulkan API version ]: Not supported [2025-03-23 18:53:19] [ GPU CUDA compute capability major version ]: (null) [2025-03-23 18:53:19] [ Pixel shader version ]: 5.0 [2025-03-23 18:53:19] [ Vertex shader version ]: 5.0 [2025-03-23 18:53:19] [ Max. MSAA samples ]: 8 [2025-03-23 18:53:19] [ Machine model name ]: (null) [2025-03-23 18:53:19] [ Machine model version ]: (null) [2025-03-23 18:53:19] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-03-23 18:53:19] [ Display type ]: ANGLE_D3D11 [2025-03-23 18:53:19] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-03-23 18:53:19] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-03-23 18:53:19] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-23 18:53:19] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-03-23 18:53:19] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-03-23 18:53:19] [ Disabled WebGL Extensions ]: (null) [2025-03-23 18:53:19] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-03-23 18:53:19] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-23 18:53:19] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-03-23 18:53:19] [ Direct rendering version ]: unknown [2025-03-23 18:53:19] [ Reset notification strategy ]: 0x8252 [2025-03-23 18:53:19] [ GPU process crash count ]: (null) [2025-03-23 18:53:19] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-03-23 18:53:19] [ compositorInfo ]: [2025-03-23 18:53:19] [ Tile Update Mode ]: One-copy [2025-03-23 18:53:19] [ Partial Raster ]: Enabled [2025-03-23 18:53:19] [ dawnInfo ]: [2025-03-23 18:53:19] [ devicePerfInfo ]: [2025-03-23 18:53:19] [ displayInfo ]: [2025-03-23 18:53:19] [ Info ]: Display[828067391] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-23 18:53:19] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-23 18:53:19] [ Buffer format (all) ]: BGRA_8888 [2025-03-23 18:53:19] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-23 18:53:19] [ SDR white level in nits ]: 203 [2025-03-23 18:53:19] [ HDR relative maximum luminance ]: 1 [2025-03-23 18:53:19] [ Bits per color component ]: 8 [2025-03-23 18:53:19] [ Bits per pixel ]: 24 [2025-03-23 18:53:19] [ Refresh Rate in Hz ]: 60 [2025-03-23 18:53:19] [ Info ]: Display[1925864902] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-23 18:53:19] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-23 18:53:19] [ Buffer format (all) ]: BGRA_8888 [2025-03-23 18:53:19] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-23 18:53:19] [ SDR white level in nits ]: 203 [2025-03-23 18:53:19] [ HDR relative maximum luminance ]: 1 [2025-03-23 18:53:19] [ Bits per color component ]: 8 [2025-03-23 18:53:19] [ Bits per pixel ]: 24 [2025-03-23 18:53:19] [ Refresh Rate in Hz ]: 59 [2025-03-23 18:53:19] [ featureStatus ]: [2025-03-23 18:53:19] [ featureStatus ]: [2025-03-23 18:53:19] [ 2d_canvas ]: enabled [2025-03-23 18:53:19] [ canvas_oop_rasterization ]: enabled_on [2025-03-23 18:53:19] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-03-23 18:53:19] [ gpu_compositing ]: enabled [2025-03-23 18:53:19] [ multiple_raster_threads ]: enabled_on [2025-03-23 18:53:19] [ opengl ]: enabled_on [2025-03-23 18:53:19] [ rasterization ]: enabled [2025-03-23 18:53:19] [ raw_draw ]: disabled_off_ok [2025-03-23 18:53:19] [ skia_graphite ]: disabled_off [2025-03-23 18:53:19] [ video_decode ]: enabled [2025-03-23 18:53:19] [ video_encode ]: enabled [2025-03-23 18:53:19] [ vulkan ]: disabled_off [2025-03-23 18:53:19] [ webgl ]: enabled [2025-03-23 18:53:19] [ webgl2 ]: enabled [2025-03-23 18:53:19] [ webgpu ]: enabled [2025-03-23 18:53:19] [ webnn ]: disabled_off [2025-03-23 18:53:19] [ problems ]: [2025-03-23 18:53:19] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-03-23 18:53:19] [ tag ]: workarounds [2025-03-23 18:53:19] [ affectedSettings ]: exit_on_context_lost [2025-03-23 18:53:19] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-03-23 18:53:19] [ tag ]: workarounds [2025-03-23 18:53:19] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-23 18:53:19] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-03-23 18:53:19] [ tag ]: workarounds [2025-03-23 18:53:19] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-03-23 18:53:19] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-03-23 18:53:19] [ tag ]: workarounds [2025-03-23 18:53:19] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-03-23 18:53:19] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-03-23 18:53:19] [ tag ]: workarounds [2025-03-23 18:53:19] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-03-23 18:53:19] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-03-23 18:53:19] [ tag ]: workarounds [2025-03-23 18:53:19] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-03-23 18:53:19] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-03-23 18:53:19] [ tag ]: workarounds [2025-03-23 18:53:19] [ affectedSettings ]: disable_accelerated_av1_encode [2025-03-23 18:53:19] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-03-23 18:53:19] [ tag ]: workarounds [2025-03-23 18:53:19] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-03-23 18:53:19] [ workarounds ]: [2025-03-23 18:53:19] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-03-23 18:53:19] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-03-23 18:53:19] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-03-23 18:53:19] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-03-23 18:53:19] [ workarounds[4] ]: exit_on_context_lost [2025-03-23 18:53:19] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-23 18:53:19] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-03-23 18:53:19] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-03-23 18:53:19] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-03-23 18:53:19] [ gpuMemoryBufferInfo ]: [2025-03-23 18:53:19] [ R_8 ]: Software only [2025-03-23 18:53:19] [ R_16 ]: Software only [2025-03-23 18:53:19] [ RG_88 ]: Software only [2025-03-23 18:53:19] [ RG_1616 ]: Software only [2025-03-23 18:53:19] [ BGR_565 ]: Software only [2025-03-23 18:53:19] [ RGBA_4444 ]: Software only [2025-03-23 18:53:19] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-03-23 18:53:19] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-03-23 18:53:19] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-03-23 18:53:19] [ BGRA_1010102 ]: Software only [2025-03-23 18:53:19] [ RGBA_1010102 ]: Software only [2025-03-23 18:53:19] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-03-23 18:53:19] [ RGBA_F16 ]: Software only [2025-03-23 18:53:19] [ YVU_420 ]: Software only [2025-03-23 18:53:19] [ YUV_420_BIPLANAR ]: Software only [2025-03-23 18:53:19] [ YUVA_420_TRIPLANAR ]: Software only [2025-03-23 18:53:19] [ P010 ]: Software only [2025-03-23 18:53:19] [ videoAcceleratorsInfo ]: [2025-03-23 18:53:19] [ Decoding ]: (null) [2025-03-23 18:53:19] [ Encoding ]: (null) [2025-03-23 18:53:19] [2025-03-23 18:53:19] *** Report Section: Log Messages *** [2025-03-23 18:53:19] [2025-03-23 18:53:19] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-03-23 19:23:19] ==================[ GPU Report: Start [0] ]================= [2025-03-23 19:23:20] [2025-03-23 19:23:20] *** Report Section: Client Info *** [2025-03-23 19:23:20] [2025-03-23 19:23:20] [ client_info ]: [2025-03-23 19:23:20] [ angle_commit_id ]: 5d4df51d1d7d [2025-03-23 19:23:20] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=95912 -buildid=1741737356 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-03-23 19:23:20] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-03-23 19:23:20] [ operating_system ]: Windows NT 10.0.22631 [2025-03-23 19:23:20] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-03-23 19:23:20] [ version ]: Chrome/126.0.6478.183 [2025-03-23 19:23:20] [2025-03-23 19:23:20] *** Report Section: GPU Info *** [2025-03-23 19:23:20] [2025-03-23 19:23:20] [ gpu_info ]: [2025-03-23 19:23:20] [ ANGLEFeatures ]: [2025-03-23 19:23:20] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-03-23 19:23:20] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-03-23 19:23:20] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-03-23 19:23:20] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-03-23 19:23:20] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-03-23 19:23:20] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-03-23 19:23:20] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-03-23 19:23:20] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-03-23 19:23:20] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-03-23 19:23:20] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-03-23 19:23:20] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-03-23 19:23:20] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-03-23 19:23:20] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-03-23 19:23:20] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-03-23 19:23:20] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-03-23 19:23:20] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-03-23 19:23:20] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-03-23 19:23:20] [ basicInfo ]: [2025-03-23 19:23:20] [ Initialization time ]: 110 [2025-03-23 19:23:20] [ In-process GPU ]: (null) [2025-03-23 19:23:20] [ Passthrough Command Decoder ]: (null) [2025-03-23 19:23:20] [ Sandboxed ]: (null) [2025-03-23 19:23:20] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80587}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-03-23 19:23:20] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,85239}, DRIVER_VERSION=32.0.11027.2001 [2025-03-23 19:23:20] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={2,4219829533}, DRIVER_VERSION=32.0.15.7247 [2025-03-23 19:23:20] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={2,4219820557}, DRIVER_VERSION=32.0.15.7247 [2025-03-23 19:23:20] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={2,4219811495}, DRIVER_VERSION=32.0.15.7247 [2025-03-23 19:23:20] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85179}, DRIVER_VERSION=10.0.22621.4830 [2025-03-23 19:23:20] [ Optimus ]: (null) [2025-03-23 19:23:20] [ AMD switchable ]: (null) [2025-03-23 19:23:20] [ Desktop compositing ]: Aero Glass [2025-03-23 19:23:20] [ Direct composition ]: (null) [2025-03-23 19:23:20] [ Supports overlays ]: (null) [2025-03-23 19:23:20] [ YUY2 overlay support ]: DIRECT [2025-03-23 19:23:20] [ NV12 overlay support ]: DIRECT [2025-03-23 19:23:20] [ BGRA8 overlay support ]: SOFTWARE [2025-03-23 19:23:20] [ RGB10A2 overlay support ]: SOFTWARE [2025-03-23 19:23:20] [ DirectML feature level ]: Not supported [2025-03-23 19:23:20] [ Driver D3D12 feature level ]: Not supported [2025-03-23 19:23:20] [ Driver Vulkan API version ]: Not supported [2025-03-23 19:23:20] [ GPU CUDA compute capability major version ]: (null) [2025-03-23 19:23:20] [ Pixel shader version ]: 5.0 [2025-03-23 19:23:20] [ Vertex shader version ]: 5.0 [2025-03-23 19:23:20] [ Max. MSAA samples ]: 8 [2025-03-23 19:23:20] [ Machine model name ]: (null) [2025-03-23 19:23:20] [ Machine model version ]: (null) [2025-03-23 19:23:20] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-03-23 19:23:20] [ Display type ]: ANGLE_D3D11 [2025-03-23 19:23:20] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-03-23 19:23:20] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-03-23 19:23:20] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-23 19:23:20] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-03-23 19:23:20] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-03-23 19:23:20] [ Disabled WebGL Extensions ]: (null) [2025-03-23 19:23:20] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-03-23 19:23:20] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-23 19:23:20] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-03-23 19:23:20] [ Direct rendering version ]: unknown [2025-03-23 19:23:20] [ Reset notification strategy ]: 0x8252 [2025-03-23 19:23:20] [ GPU process crash count ]: (null) [2025-03-23 19:23:20] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-03-23 19:23:20] [ compositorInfo ]: [2025-03-23 19:23:20] [ Tile Update Mode ]: One-copy [2025-03-23 19:23:20] [ Partial Raster ]: Enabled [2025-03-23 19:23:20] [ dawnInfo ]: [2025-03-23 19:23:20] [ devicePerfInfo ]: [2025-03-23 19:23:20] [ displayInfo ]: [2025-03-23 19:23:20] [ Info ]: Display[828067391] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-23 19:23:20] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-23 19:23:20] [ Buffer format (all) ]: BGRA_8888 [2025-03-23 19:23:20] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-23 19:23:20] [ SDR white level in nits ]: 203 [2025-03-23 19:23:20] [ HDR relative maximum luminance ]: 1 [2025-03-23 19:23:20] [ Bits per color component ]: 8 [2025-03-23 19:23:20] [ Bits per pixel ]: 24 [2025-03-23 19:23:20] [ Refresh Rate in Hz ]: 60 [2025-03-23 19:23:20] [ Info ]: Display[1925864902] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-23 19:23:20] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-23 19:23:20] [ Buffer format (all) ]: BGRA_8888 [2025-03-23 19:23:20] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-23 19:23:20] [ SDR white level in nits ]: 203 [2025-03-23 19:23:20] [ HDR relative maximum luminance ]: 1 [2025-03-23 19:23:20] [ Bits per color component ]: 8 [2025-03-23 19:23:20] [ Bits per pixel ]: 24 [2025-03-23 19:23:20] [ Refresh Rate in Hz ]: 59 [2025-03-23 19:23:20] [ featureStatus ]: [2025-03-23 19:23:20] [ featureStatus ]: [2025-03-23 19:23:20] [ 2d_canvas ]: enabled [2025-03-23 19:23:20] [ canvas_oop_rasterization ]: enabled_on [2025-03-23 19:23:20] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-03-23 19:23:20] [ gpu_compositing ]: enabled [2025-03-23 19:23:20] [ multiple_raster_threads ]: enabled_on [2025-03-23 19:23:20] [ opengl ]: enabled_on [2025-03-23 19:23:20] [ rasterization ]: enabled [2025-03-23 19:23:20] [ raw_draw ]: disabled_off_ok [2025-03-23 19:23:20] [ skia_graphite ]: disabled_off [2025-03-23 19:23:20] [ video_decode ]: enabled [2025-03-23 19:23:20] [ video_encode ]: enabled [2025-03-23 19:23:20] [ vulkan ]: disabled_off [2025-03-23 19:23:20] [ webgl ]: enabled [2025-03-23 19:23:20] [ webgl2 ]: enabled [2025-03-23 19:23:20] [ webgpu ]: enabled [2025-03-23 19:23:20] [ webnn ]: disabled_off [2025-03-23 19:23:20] [ problems ]: [2025-03-23 19:23:20] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-03-23 19:23:20] [ tag ]: workarounds [2025-03-23 19:23:20] [ affectedSettings ]: exit_on_context_lost [2025-03-23 19:23:20] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-03-23 19:23:20] [ tag ]: workarounds [2025-03-23 19:23:20] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-23 19:23:20] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-03-23 19:23:20] [ tag ]: workarounds [2025-03-23 19:23:20] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-03-23 19:23:20] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-03-23 19:23:20] [ tag ]: workarounds [2025-03-23 19:23:20] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-03-23 19:23:20] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-03-23 19:23:20] [ tag ]: workarounds [2025-03-23 19:23:20] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-03-23 19:23:20] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-03-23 19:23:20] [ tag ]: workarounds [2025-03-23 19:23:20] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-03-23 19:23:20] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-03-23 19:23:20] [ tag ]: workarounds [2025-03-23 19:23:20] [ affectedSettings ]: disable_accelerated_av1_encode [2025-03-23 19:23:20] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-03-23 19:23:20] [ tag ]: workarounds [2025-03-23 19:23:20] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-03-23 19:23:20] [ workarounds ]: [2025-03-23 19:23:20] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-03-23 19:23:20] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-03-23 19:23:20] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-03-23 19:23:20] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-03-23 19:23:20] [ workarounds[4] ]: exit_on_context_lost [2025-03-23 19:23:20] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-23 19:23:20] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-03-23 19:23:20] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-03-23 19:23:20] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-03-23 19:23:20] [ gpuMemoryBufferInfo ]: [2025-03-23 19:23:20] [ R_8 ]: Software only [2025-03-23 19:23:20] [ R_16 ]: Software only [2025-03-23 19:23:20] [ RG_88 ]: Software only [2025-03-23 19:23:20] [ RG_1616 ]: Software only [2025-03-23 19:23:20] [ BGR_565 ]: Software only [2025-03-23 19:23:20] [ RGBA_4444 ]: Software only [2025-03-23 19:23:20] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-03-23 19:23:20] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-03-23 19:23:20] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-03-23 19:23:20] [ BGRA_1010102 ]: Software only [2025-03-23 19:23:20] [ RGBA_1010102 ]: Software only [2025-03-23 19:23:20] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-03-23 19:23:20] [ RGBA_F16 ]: Software only [2025-03-23 19:23:20] [ YVU_420 ]: Software only [2025-03-23 19:23:20] [ YUV_420_BIPLANAR ]: Software only [2025-03-23 19:23:20] [ YUVA_420_TRIPLANAR ]: Software only [2025-03-23 19:23:20] [ P010 ]: Software only [2025-03-23 19:23:20] [ videoAcceleratorsInfo ]: [2025-03-23 19:23:20] [ Decoding ]: (null) [2025-03-23 19:23:20] [ Encoding ]: (null) [2025-03-23 19:23:20] [2025-03-23 19:23:20] *** Report Section: Log Messages *** [2025-03-23 19:23:20] [2025-03-23 19:23:20] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-03-23 19:40:29] ==================[ GPU Report: Start [0] ]================= [2025-03-23 19:40:29] [2025-03-23 19:40:29] *** Report Section: Client Info *** [2025-03-23 19:40:29] [2025-03-23 19:40:29] [ client_info ]: [2025-03-23 19:40:29] [ angle_commit_id ]: 5d4df51d1d7d [2025-03-23 19:40:29] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=95912 -buildid=1741737356 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-03-23 19:40:29] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-03-23 19:40:29] [ operating_system ]: Windows NT 10.0.22631 [2025-03-23 19:40:29] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-03-23 19:40:29] [ version ]: Chrome/126.0.6478.183 [2025-03-23 19:40:29] [2025-03-23 19:40:29] *** Report Section: GPU Info *** [2025-03-23 19:40:29] [2025-03-23 19:40:29] [ gpu_info ]: [2025-03-23 19:40:29] [ ANGLEFeatures ]: [2025-03-23 19:40:29] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-03-23 19:40:29] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-03-23 19:40:29] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-03-23 19:40:29] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-03-23 19:40:29] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-03-23 19:40:29] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-03-23 19:40:29] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-03-23 19:40:29] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-03-23 19:40:29] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-03-23 19:40:29] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-03-23 19:40:29] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-03-23 19:40:29] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-03-23 19:40:29] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-03-23 19:40:29] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-03-23 19:40:29] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-03-23 19:40:29] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-03-23 19:40:29] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-03-23 19:40:29] [ basicInfo ]: [2025-03-23 19:40:29] [ Initialization time ]: 110 [2025-03-23 19:40:29] [ In-process GPU ]: (null) [2025-03-23 19:40:29] [ Passthrough Command Decoder ]: (null) [2025-03-23 19:40:29] [ Sandboxed ]: (null) [2025-03-23 19:40:29] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80587}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-03-23 19:40:29] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,85239}, DRIVER_VERSION=32.0.11027.2001 [2025-03-23 19:40:29] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={2,4219829533}, DRIVER_VERSION=32.0.15.7247 [2025-03-23 19:40:29] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={2,4219820557}, DRIVER_VERSION=32.0.15.7247 [2025-03-23 19:40:29] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={2,4219811495}, DRIVER_VERSION=32.0.15.7247 [2025-03-23 19:40:29] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85179}, DRIVER_VERSION=10.0.22621.4830 [2025-03-23 19:40:29] [ Optimus ]: (null) [2025-03-23 19:40:29] [ AMD switchable ]: (null) [2025-03-23 19:40:29] [ Desktop compositing ]: Aero Glass [2025-03-23 19:40:29] [ Direct composition ]: (null) [2025-03-23 19:40:29] [ Supports overlays ]: (null) [2025-03-23 19:40:29] [ YUY2 overlay support ]: DIRECT [2025-03-23 19:40:29] [ NV12 overlay support ]: DIRECT [2025-03-23 19:40:29] [ BGRA8 overlay support ]: SOFTWARE [2025-03-23 19:40:29] [ RGB10A2 overlay support ]: SOFTWARE [2025-03-23 19:40:29] [ DirectML feature level ]: Not supported [2025-03-23 19:40:29] [ Driver D3D12 feature level ]: Not supported [2025-03-23 19:40:29] [ Driver Vulkan API version ]: Not supported [2025-03-23 19:40:29] [ GPU CUDA compute capability major version ]: (null) [2025-03-23 19:40:29] [ Pixel shader version ]: 5.0 [2025-03-23 19:40:29] [ Vertex shader version ]: 5.0 [2025-03-23 19:40:29] [ Max. MSAA samples ]: 8 [2025-03-23 19:40:29] [ Machine model name ]: (null) [2025-03-23 19:40:29] [ Machine model version ]: (null) [2025-03-23 19:40:29] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-03-23 19:40:29] [ Display type ]: ANGLE_D3D11 [2025-03-23 19:40:29] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-03-23 19:40:29] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-03-23 19:40:29] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-23 19:40:29] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-03-23 19:40:29] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-03-23 19:40:29] [ Disabled WebGL Extensions ]: (null) [2025-03-23 19:40:29] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-03-23 19:40:29] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-23 19:40:29] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-03-23 19:40:29] [ Direct rendering version ]: unknown [2025-03-23 19:40:29] [ Reset notification strategy ]: 0x8252 [2025-03-23 19:40:29] [ GPU process crash count ]: (null) [2025-03-23 19:40:29] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-03-23 19:40:29] [ compositorInfo ]: [2025-03-23 19:40:29] [ Tile Update Mode ]: One-copy [2025-03-23 19:40:29] [ Partial Raster ]: Enabled [2025-03-23 19:40:29] [ dawnInfo ]: [2025-03-23 19:40:29] [ devicePerfInfo ]: [2025-03-23 19:40:29] [ displayInfo ]: [2025-03-23 19:40:29] [ Info ]: Display[828067391] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-23 19:40:29] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-23 19:40:29] [ Buffer format (all) ]: BGRA_8888 [2025-03-23 19:40:29] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-23 19:40:29] [ SDR white level in nits ]: 203 [2025-03-23 19:40:29] [ HDR relative maximum luminance ]: 1 [2025-03-23 19:40:29] [ Bits per color component ]: 8 [2025-03-23 19:40:29] [ Bits per pixel ]: 24 [2025-03-23 19:40:29] [ Refresh Rate in Hz ]: 60 [2025-03-23 19:40:29] [ Info ]: Display[1925864902] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-23 19:40:29] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-23 19:40:29] [ Buffer format (all) ]: BGRA_8888 [2025-03-23 19:40:29] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-23 19:40:29] [ SDR white level in nits ]: 203 [2025-03-23 19:40:29] [ HDR relative maximum luminance ]: 1 [2025-03-23 19:40:29] [ Bits per color component ]: 8 [2025-03-23 19:40:29] [ Bits per pixel ]: 24 [2025-03-23 19:40:29] [ Refresh Rate in Hz ]: 59 [2025-03-23 19:40:29] [ featureStatus ]: [2025-03-23 19:40:29] [ featureStatus ]: [2025-03-23 19:40:29] [ 2d_canvas ]: enabled [2025-03-23 19:40:29] [ canvas_oop_rasterization ]: enabled_on [2025-03-23 19:40:29] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-03-23 19:40:29] [ gpu_compositing ]: enabled [2025-03-23 19:40:29] [ multiple_raster_threads ]: enabled_on [2025-03-23 19:40:29] [ opengl ]: enabled_on [2025-03-23 19:40:29] [ rasterization ]: enabled [2025-03-23 19:40:29] [ raw_draw ]: disabled_off_ok [2025-03-23 19:40:29] [ skia_graphite ]: disabled_off [2025-03-23 19:40:29] [ video_decode ]: enabled [2025-03-23 19:40:29] [ video_encode ]: enabled [2025-03-23 19:40:29] [ vulkan ]: disabled_off [2025-03-23 19:40:29] [ webgl ]: enabled [2025-03-23 19:40:29] [ webgl2 ]: enabled [2025-03-23 19:40:29] [ webgpu ]: enabled [2025-03-23 19:40:29] [ webnn ]: disabled_off [2025-03-23 19:40:29] [ problems ]: [2025-03-23 19:40:29] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-03-23 19:40:29] [ tag ]: workarounds [2025-03-23 19:40:29] [ affectedSettings ]: exit_on_context_lost [2025-03-23 19:40:29] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-03-23 19:40:29] [ tag ]: workarounds [2025-03-23 19:40:29] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-23 19:40:29] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-03-23 19:40:29] [ tag ]: workarounds [2025-03-23 19:40:29] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-03-23 19:40:29] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-03-23 19:40:29] [ tag ]: workarounds [2025-03-23 19:40:29] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-03-23 19:40:29] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-03-23 19:40:29] [ tag ]: workarounds [2025-03-23 19:40:29] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-03-23 19:40:29] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-03-23 19:40:29] [ tag ]: workarounds [2025-03-23 19:40:29] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-03-23 19:40:29] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-03-23 19:40:29] [ tag ]: workarounds [2025-03-23 19:40:29] [ affectedSettings ]: disable_accelerated_av1_encode [2025-03-23 19:40:29] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-03-23 19:40:29] [ tag ]: workarounds [2025-03-23 19:40:29] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-03-23 19:40:29] [ workarounds ]: [2025-03-23 19:40:29] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-03-23 19:40:29] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-03-23 19:40:29] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-03-23 19:40:29] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-03-23 19:40:29] [ workarounds[4] ]: exit_on_context_lost [2025-03-23 19:40:29] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-23 19:40:29] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-03-23 19:40:29] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-03-23 19:40:29] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-03-23 19:40:29] [ gpuMemoryBufferInfo ]: [2025-03-23 19:40:29] [ R_8 ]: Software only [2025-03-23 19:40:29] [ R_16 ]: Software only [2025-03-23 19:40:29] [ RG_88 ]: Software only [2025-03-23 19:40:29] [ RG_1616 ]: Software only [2025-03-23 19:40:29] [ BGR_565 ]: Software only [2025-03-23 19:40:29] [ RGBA_4444 ]: Software only [2025-03-23 19:40:29] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-03-23 19:40:29] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-03-23 19:40:29] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-03-23 19:40:29] [ BGRA_1010102 ]: Software only [2025-03-23 19:40:29] [ RGBA_1010102 ]: Software only [2025-03-23 19:40:29] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-03-23 19:40:29] [ RGBA_F16 ]: Software only [2025-03-23 19:40:29] [ YVU_420 ]: Software only [2025-03-23 19:40:29] [ YUV_420_BIPLANAR ]: Software only [2025-03-23 19:40:29] [ YUVA_420_TRIPLANAR ]: Software only [2025-03-23 19:40:29] [ P010 ]: Software only [2025-03-23 19:40:29] [ videoAcceleratorsInfo ]: [2025-03-23 19:40:29] [ Decoding ]: (null) [2025-03-23 19:40:29] [ Encoding ]: (null) [2025-03-23 19:40:29] [2025-03-23 19:40:29] *** Report Section: Log Messages *** [2025-03-23 19:40:29] [2025-03-23 19:40:29] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-03-23 20:52:09] ==================[ GPU Report: Start [0] ]================= [2025-03-23 20:52:09] [2025-03-23 20:52:09] *** Report Section: Client Info *** [2025-03-23 20:52:09] [2025-03-23 20:52:09] [ client_info ]: [2025-03-23 20:52:09] [ angle_commit_id ]: 5d4df51d1d7d [2025-03-23 20:52:09] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=95912 -buildid=1741737356 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-03-23 20:52:09] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-03-23 20:52:09] [ operating_system ]: Windows NT 10.0.22631 [2025-03-23 20:52:09] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-03-23 20:52:09] [ version ]: Chrome/126.0.6478.183 [2025-03-23 20:52:09] [2025-03-23 20:52:09] *** Report Section: GPU Info *** [2025-03-23 20:52:09] [2025-03-23 20:52:09] [ gpu_info ]: [2025-03-23 20:52:09] [ ANGLEFeatures ]: [2025-03-23 20:52:09] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-03-23 20:52:09] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-03-23 20:52:09] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-03-23 20:52:09] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-03-23 20:52:09] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-03-23 20:52:09] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-03-23 20:52:09] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-03-23 20:52:09] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-03-23 20:52:09] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-03-23 20:52:09] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-03-23 20:52:09] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-03-23 20:52:09] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-03-23 20:52:09] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-03-23 20:52:09] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-03-23 20:52:09] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-03-23 20:52:09] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-03-23 20:52:09] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-03-23 20:52:09] [ basicInfo ]: [2025-03-23 20:52:09] [ Initialization time ]: 343 [2025-03-23 20:52:09] [ In-process GPU ]: (null) [2025-03-23 20:52:09] [ Passthrough Command Decoder ]: (null) [2025-03-23 20:52:09] [ Sandboxed ]: (null) [2025-03-23 20:52:09] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80587}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-03-23 20:52:09] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,85239}, DRIVER_VERSION=32.0.11027.2001 [2025-03-23 20:52:09] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={2,4219829533}, DRIVER_VERSION=32.0.15.7247 [2025-03-23 20:52:09] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={2,4219820557}, DRIVER_VERSION=32.0.15.7247 [2025-03-23 20:52:09] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={2,4219811495}, DRIVER_VERSION=32.0.15.7247 [2025-03-23 20:52:09] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85179}, DRIVER_VERSION=10.0.22621.4830 [2025-03-23 20:52:09] [ Optimus ]: (null) [2025-03-23 20:52:09] [ AMD switchable ]: (null) [2025-03-23 20:52:09] [ Desktop compositing ]: Aero Glass [2025-03-23 20:52:09] [ Direct composition ]: (null) [2025-03-23 20:52:09] [ Supports overlays ]: (null) [2025-03-23 20:52:09] [ YUY2 overlay support ]: DIRECT [2025-03-23 20:52:09] [ NV12 overlay support ]: DIRECT [2025-03-23 20:52:09] [ BGRA8 overlay support ]: SOFTWARE [2025-03-23 20:52:09] [ RGB10A2 overlay support ]: SOFTWARE [2025-03-23 20:52:09] [ DirectML feature level ]: Not supported [2025-03-23 20:52:09] [ Driver D3D12 feature level ]: Not supported [2025-03-23 20:52:09] [ Driver Vulkan API version ]: Not supported [2025-03-23 20:52:09] [ GPU CUDA compute capability major version ]: (null) [2025-03-23 20:52:09] [ Pixel shader version ]: 5.0 [2025-03-23 20:52:09] [ Vertex shader version ]: 5.0 [2025-03-23 20:52:09] [ Max. MSAA samples ]: 8 [2025-03-23 20:52:09] [ Machine model name ]: (null) [2025-03-23 20:52:09] [ Machine model version ]: (null) [2025-03-23 20:52:09] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-03-23 20:52:09] [ Display type ]: ANGLE_D3D11 [2025-03-23 20:52:09] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-03-23 20:52:09] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-03-23 20:52:09] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-23 20:52:09] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-03-23 20:52:09] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-03-23 20:52:09] [ Disabled WebGL Extensions ]: (null) [2025-03-23 20:52:09] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-03-23 20:52:09] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-23 20:52:09] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-03-23 20:52:09] [ Direct rendering version ]: unknown [2025-03-23 20:52:09] [ Reset notification strategy ]: 0x8252 [2025-03-23 20:52:09] [ GPU process crash count ]: (null) [2025-03-23 20:52:09] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-03-23 20:52:09] [ compositorInfo ]: [2025-03-23 20:52:09] [ Tile Update Mode ]: One-copy [2025-03-23 20:52:09] [ Partial Raster ]: Enabled [2025-03-23 20:52:09] [ dawnInfo ]: [2025-03-23 20:52:09] [ devicePerfInfo ]: [2025-03-23 20:52:09] [ displayInfo ]: [2025-03-23 20:52:09] [ Info ]: Display[828067391] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-23 20:52:09] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-23 20:52:09] [ Buffer format (all) ]: BGRA_8888 [2025-03-23 20:52:09] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-23 20:52:09] [ SDR white level in nits ]: 203 [2025-03-23 20:52:09] [ HDR relative maximum luminance ]: 1 [2025-03-23 20:52:09] [ Bits per color component ]: 8 [2025-03-23 20:52:09] [ Bits per pixel ]: 24 [2025-03-23 20:52:09] [ Refresh Rate in Hz ]: 60 [2025-03-23 20:52:09] [ Info ]: Display[1925864902] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-23 20:52:09] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-23 20:52:09] [ Buffer format (all) ]: BGRA_8888 [2025-03-23 20:52:09] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-23 20:52:09] [ SDR white level in nits ]: 203 [2025-03-23 20:52:09] [ HDR relative maximum luminance ]: 1 [2025-03-23 20:52:09] [ Bits per color component ]: 8 [2025-03-23 20:52:09] [ Bits per pixel ]: 24 [2025-03-23 20:52:09] [ Refresh Rate in Hz ]: 59 [2025-03-23 20:52:09] [ featureStatus ]: [2025-03-23 20:52:09] [ featureStatus ]: [2025-03-23 20:52:09] [ 2d_canvas ]: enabled [2025-03-23 20:52:09] [ canvas_oop_rasterization ]: enabled_on [2025-03-23 20:52:09] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-03-23 20:52:09] [ gpu_compositing ]: enabled [2025-03-23 20:52:09] [ multiple_raster_threads ]: enabled_on [2025-03-23 20:52:09] [ opengl ]: enabled_on [2025-03-23 20:52:09] [ rasterization ]: enabled [2025-03-23 20:52:09] [ raw_draw ]: disabled_off_ok [2025-03-23 20:52:09] [ skia_graphite ]: disabled_off [2025-03-23 20:52:09] [ video_decode ]: enabled [2025-03-23 20:52:09] [ video_encode ]: enabled [2025-03-23 20:52:09] [ vulkan ]: disabled_off [2025-03-23 20:52:09] [ webgl ]: enabled [2025-03-23 20:52:09] [ webgl2 ]: enabled [2025-03-23 20:52:09] [ webgpu ]: enabled [2025-03-23 20:52:09] [ webnn ]: disabled_off [2025-03-23 20:52:09] [ problems ]: [2025-03-23 20:52:09] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-03-23 20:52:09] [ tag ]: workarounds [2025-03-23 20:52:09] [ affectedSettings ]: exit_on_context_lost [2025-03-23 20:52:09] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-03-23 20:52:09] [ tag ]: workarounds [2025-03-23 20:52:09] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-23 20:52:09] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-03-23 20:52:09] [ tag ]: workarounds [2025-03-23 20:52:09] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-03-23 20:52:09] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-03-23 20:52:09] [ tag ]: workarounds [2025-03-23 20:52:09] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-03-23 20:52:09] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-03-23 20:52:09] [ tag ]: workarounds [2025-03-23 20:52:09] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-03-23 20:52:09] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-03-23 20:52:09] [ tag ]: workarounds [2025-03-23 20:52:09] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-03-23 20:52:09] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-03-23 20:52:09] [ tag ]: workarounds [2025-03-23 20:52:09] [ affectedSettings ]: disable_accelerated_av1_encode [2025-03-23 20:52:09] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-03-23 20:52:09] [ tag ]: workarounds [2025-03-23 20:52:09] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-03-23 20:52:09] [ workarounds ]: [2025-03-23 20:52:09] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-03-23 20:52:09] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-03-23 20:52:09] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-03-23 20:52:09] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-03-23 20:52:09] [ workarounds[4] ]: exit_on_context_lost [2025-03-23 20:52:09] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-23 20:52:09] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-03-23 20:52:09] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-03-23 20:52:09] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-03-23 20:52:09] [ gpuMemoryBufferInfo ]: [2025-03-23 20:52:09] [ R_8 ]: Software only [2025-03-23 20:52:09] [ R_16 ]: Software only [2025-03-23 20:52:09] [ RG_88 ]: Software only [2025-03-23 20:52:09] [ RG_1616 ]: Software only [2025-03-23 20:52:09] [ BGR_565 ]: Software only [2025-03-23 20:52:09] [ RGBA_4444 ]: Software only [2025-03-23 20:52:09] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-03-23 20:52:09] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-03-23 20:52:09] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-03-23 20:52:09] [ BGRA_1010102 ]: Software only [2025-03-23 20:52:09] [ RGBA_1010102 ]: Software only [2025-03-23 20:52:09] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-03-23 20:52:09] [ RGBA_F16 ]: Software only [2025-03-23 20:52:09] [ YVU_420 ]: Software only [2025-03-23 20:52:09] [ YUV_420_BIPLANAR ]: Software only [2025-03-23 20:52:09] [ YUVA_420_TRIPLANAR ]: Software only [2025-03-23 20:52:09] [ P010 ]: Software only [2025-03-23 20:52:09] [ videoAcceleratorsInfo ]: [2025-03-23 20:52:09] [ Decoding ]: (null) [2025-03-23 20:52:09] [ Encoding ]: (null) [2025-03-23 20:52:09] [2025-03-23 20:52:09] *** Report Section: Log Messages *** [2025-03-23 20:52:09] [2025-03-23 20:52:09] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-03-27 00:34:16] ==================[ GPU Report: Start [0] ]================= [2025-03-27 00:34:16] [2025-03-27 00:34:16] *** Report Section: Client Info *** [2025-03-27 00:34:16] [2025-03-27 00:34:16] [ client_info ]: [2025-03-27 00:34:16] [ angle_commit_id ]: 5d4df51d1d7d [2025-03-27 00:34:16] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=19260 -buildid=1741737356 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-03-27 00:34:16] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-03-27 00:34:16] [ operating_system ]: Windows NT 10.0.22631 [2025-03-27 00:34:16] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-03-27 00:34:16] [ version ]: Chrome/126.0.6478.183 [2025-03-27 00:34:16] [2025-03-27 00:34:16] *** Report Section: GPU Info *** [2025-03-27 00:34:16] [2025-03-27 00:34:16] [ gpu_info ]: [2025-03-27 00:34:16] [ ANGLEFeatures ]: [2025-03-27 00:34:16] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-03-27 00:34:16] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-03-27 00:34:16] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-03-27 00:34:16] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-03-27 00:34:16] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-03-27 00:34:16] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-03-27 00:34:16] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-03-27 00:34:16] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-03-27 00:34:16] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-03-27 00:34:16] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-03-27 00:34:16] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-03-27 00:34:16] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-03-27 00:34:16] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-03-27 00:34:16] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-03-27 00:34:16] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-03-27 00:34:16] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-03-27 00:34:16] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-03-27 00:34:16] [ basicInfo ]: [2025-03-27 00:34:16] [ Initialization time ]: 343 [2025-03-27 00:34:16] [ In-process GPU ]: (null) [2025-03-27 00:34:16] [ Passthrough Command Decoder ]: (null) [2025-03-27 00:34:16] [ Sandboxed ]: (null) [2025-03-27 00:34:16] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,83966}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-03-27 00:34:16] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,91170}, DRIVER_VERSION=32.0.11027.2001 [2025-03-27 00:34:16] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,126032}, DRIVER_VERSION=32.0.15.7247 [2025-03-27 00:34:16] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,124885}, DRIVER_VERSION=32.0.15.7247 [2025-03-27 00:34:16] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,123579}, DRIVER_VERSION=32.0.15.7247 [2025-03-27 00:34:16] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,91100}, DRIVER_VERSION=10.0.22621.4974 [2025-03-27 00:34:16] [ Optimus ]: (null) [2025-03-27 00:34:16] [ AMD switchable ]: (null) [2025-03-27 00:34:16] [ Desktop compositing ]: Aero Glass [2025-03-27 00:34:16] [ Direct composition ]: (null) [2025-03-27 00:34:16] [ Supports overlays ]: (null) [2025-03-27 00:34:16] [ YUY2 overlay support ]: DIRECT [2025-03-27 00:34:16] [ NV12 overlay support ]: DIRECT [2025-03-27 00:34:16] [ BGRA8 overlay support ]: SOFTWARE [2025-03-27 00:34:16] [ RGB10A2 overlay support ]: SOFTWARE [2025-03-27 00:34:16] [ DirectML feature level ]: Not supported [2025-03-27 00:34:16] [ Driver D3D12 feature level ]: Not supported [2025-03-27 00:34:16] [ Driver Vulkan API version ]: Not supported [2025-03-27 00:34:16] [ GPU CUDA compute capability major version ]: (null) [2025-03-27 00:34:16] [ Pixel shader version ]: 5.0 [2025-03-27 00:34:16] [ Vertex shader version ]: 5.0 [2025-03-27 00:34:16] [ Max. MSAA samples ]: 8 [2025-03-27 00:34:16] [ Machine model name ]: (null) [2025-03-27 00:34:16] [ Machine model version ]: (null) [2025-03-27 00:34:16] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-03-27 00:34:16] [ Display type ]: ANGLE_D3D11 [2025-03-27 00:34:16] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-03-27 00:34:16] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-03-27 00:34:16] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-27 00:34:16] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-03-27 00:34:16] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-03-27 00:34:16] [ Disabled WebGL Extensions ]: (null) [2025-03-27 00:34:16] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-03-27 00:34:16] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-27 00:34:16] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-03-27 00:34:16] [ Direct rendering version ]: unknown [2025-03-27 00:34:16] [ Reset notification strategy ]: 0x8252 [2025-03-27 00:34:16] [ GPU process crash count ]: (null) [2025-03-27 00:34:16] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-03-27 00:34:16] [ compositorInfo ]: [2025-03-27 00:34:16] [ Tile Update Mode ]: One-copy [2025-03-27 00:34:16] [ Partial Raster ]: Enabled [2025-03-27 00:34:16] [ dawnInfo ]: [2025-03-27 00:34:16] [ devicePerfInfo ]: [2025-03-27 00:34:16] [ displayInfo ]: [2025-03-27 00:34:16] [ Info ]: Display[2019033129] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-27 00:34:16] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-27 00:34:16] [ Buffer format (all) ]: BGRA_8888 [2025-03-27 00:34:16] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-27 00:34:16] [ SDR white level in nits ]: 203 [2025-03-27 00:34:16] [ HDR relative maximum luminance ]: 1 [2025-03-27 00:34:16] [ Bits per color component ]: 8 [2025-03-27 00:34:16] [ Bits per pixel ]: 24 [2025-03-27 00:34:16] [ Refresh Rate in Hz ]: 59 [2025-03-27 00:34:16] [ Info ]: Display[2163890562] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-27 00:34:16] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-27 00:34:16] [ Buffer format (all) ]: BGRA_8888 [2025-03-27 00:34:16] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-27 00:34:16] [ SDR white level in nits ]: 203 [2025-03-27 00:34:16] [ HDR relative maximum luminance ]: 1 [2025-03-27 00:34:16] [ Bits per color component ]: 8 [2025-03-27 00:34:16] [ Bits per pixel ]: 24 [2025-03-27 00:34:16] [ Refresh Rate in Hz ]: 60 [2025-03-27 00:34:16] [ featureStatus ]: [2025-03-27 00:34:16] [ featureStatus ]: [2025-03-27 00:34:16] [ 2d_canvas ]: enabled [2025-03-27 00:34:16] [ canvas_oop_rasterization ]: enabled_on [2025-03-27 00:34:16] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-03-27 00:34:16] [ gpu_compositing ]: enabled [2025-03-27 00:34:16] [ multiple_raster_threads ]: enabled_on [2025-03-27 00:34:16] [ opengl ]: enabled_on [2025-03-27 00:34:16] [ rasterization ]: enabled [2025-03-27 00:34:16] [ raw_draw ]: disabled_off_ok [2025-03-27 00:34:16] [ skia_graphite ]: disabled_off [2025-03-27 00:34:16] [ video_decode ]: enabled [2025-03-27 00:34:16] [ video_encode ]: enabled [2025-03-27 00:34:16] [ vulkan ]: disabled_off [2025-03-27 00:34:16] [ webgl ]: enabled [2025-03-27 00:34:16] [ webgl2 ]: enabled [2025-03-27 00:34:16] [ webgpu ]: enabled [2025-03-27 00:34:16] [ webnn ]: disabled_off [2025-03-27 00:34:16] [ problems ]: [2025-03-27 00:34:16] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-03-27 00:34:16] [ tag ]: workarounds [2025-03-27 00:34:16] [ affectedSettings ]: exit_on_context_lost [2025-03-27 00:34:16] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-03-27 00:34:16] [ tag ]: workarounds [2025-03-27 00:34:16] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-27 00:34:16] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-03-27 00:34:16] [ tag ]: workarounds [2025-03-27 00:34:16] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-03-27 00:34:16] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-03-27 00:34:16] [ tag ]: workarounds [2025-03-27 00:34:16] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-03-27 00:34:16] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-03-27 00:34:16] [ tag ]: workarounds [2025-03-27 00:34:16] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-03-27 00:34:16] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-03-27 00:34:16] [ tag ]: workarounds [2025-03-27 00:34:16] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-03-27 00:34:16] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-03-27 00:34:16] [ tag ]: workarounds [2025-03-27 00:34:16] [ affectedSettings ]: disable_accelerated_av1_encode [2025-03-27 00:34:16] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-03-27 00:34:16] [ tag ]: workarounds [2025-03-27 00:34:16] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-03-27 00:34:16] [ workarounds ]: [2025-03-27 00:34:16] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-03-27 00:34:16] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-03-27 00:34:16] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-03-27 00:34:16] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-03-27 00:34:16] [ workarounds[4] ]: exit_on_context_lost [2025-03-27 00:34:16] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-27 00:34:16] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-03-27 00:34:16] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-03-27 00:34:16] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-03-27 00:34:16] [ gpuMemoryBufferInfo ]: [2025-03-27 00:34:16] [ R_8 ]: Software only [2025-03-27 00:34:16] [ R_16 ]: Software only [2025-03-27 00:34:16] [ RG_88 ]: Software only [2025-03-27 00:34:16] [ RG_1616 ]: Software only [2025-03-27 00:34:16] [ BGR_565 ]: Software only [2025-03-27 00:34:16] [ RGBA_4444 ]: Software only [2025-03-27 00:34:16] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-03-27 00:34:16] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-03-27 00:34:16] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-03-27 00:34:16] [ BGRA_1010102 ]: Software only [2025-03-27 00:34:16] [ RGBA_1010102 ]: Software only [2025-03-27 00:34:16] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-03-27 00:34:16] [ RGBA_F16 ]: Software only [2025-03-27 00:34:16] [ YVU_420 ]: Software only [2025-03-27 00:34:16] [ YUV_420_BIPLANAR ]: Software only [2025-03-27 00:34:16] [ YUVA_420_TRIPLANAR ]: Software only [2025-03-27 00:34:16] [ P010 ]: Software only [2025-03-27 00:34:16] [ videoAcceleratorsInfo ]: [2025-03-27 00:34:16] [ Decoding ]: (null) [2025-03-27 00:34:16] [ Encoding ]: (null) [2025-03-27 00:34:16] [2025-03-27 00:34:16] *** Report Section: Log Messages *** [2025-03-27 00:34:16] [2025-03-27 00:34:16] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-03-28 01:50:54] ==================[ GPU Report: Start [0] ]================= [2025-03-28 01:50:55] [2025-03-28 01:50:55] *** Report Section: Client Info *** [2025-03-28 01:50:55] [2025-03-28 01:50:55] [ client_info ]: [2025-03-28 01:50:55] [ angle_commit_id ]: 5d4df51d1d7d [2025-03-28 01:50:55] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=22484 -buildid=1741737356 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-03-28 01:50:55] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-03-28 01:50:55] [ operating_system ]: Windows NT 10.0.22631 [2025-03-28 01:50:55] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-03-28 01:50:55] [ version ]: Chrome/126.0.6478.183 [2025-03-28 01:50:55] [2025-03-28 01:50:55] *** Report Section: GPU Info *** [2025-03-28 01:50:55] [2025-03-28 01:50:55] [ gpu_info ]: [2025-03-28 01:50:55] [ ANGLEFeatures ]: [2025-03-28 01:50:55] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-03-28 01:50:55] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-03-28 01:50:55] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-03-28 01:50:55] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-03-28 01:50:55] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-03-28 01:50:55] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-03-28 01:50:55] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-03-28 01:50:55] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-03-28 01:50:55] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-03-28 01:50:55] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-03-28 01:50:55] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-03-28 01:50:55] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-03-28 01:50:55] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-03-28 01:50:55] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-03-28 01:50:55] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-03-28 01:50:55] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-03-28 01:50:55] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-03-28 01:50:55] [ basicInfo ]: [2025-03-28 01:50:55] [ Initialization time ]: 134 [2025-03-28 01:50:55] [ In-process GPU ]: (null) [2025-03-28 01:50:55] [ Passthrough Command Decoder ]: (null) [2025-03-28 01:50:55] [ Sandboxed ]: (null) [2025-03-28 01:50:55] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,83966}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-03-28 01:50:55] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,91170}, DRIVER_VERSION=32.0.11027.2001 [2025-03-28 01:50:55] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,126032}, DRIVER_VERSION=32.0.15.7247 [2025-03-28 01:50:55] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,124885}, DRIVER_VERSION=32.0.15.7247 [2025-03-28 01:50:55] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,123579}, DRIVER_VERSION=32.0.15.7247 [2025-03-28 01:50:55] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,91100}, DRIVER_VERSION=10.0.22621.4974 [2025-03-28 01:50:55] [ Optimus ]: (null) [2025-03-28 01:50:55] [ AMD switchable ]: (null) [2025-03-28 01:50:55] [ Desktop compositing ]: Aero Glass [2025-03-28 01:50:55] [ Direct composition ]: (null) [2025-03-28 01:50:55] [ Supports overlays ]: (null) [2025-03-28 01:50:55] [ YUY2 overlay support ]: DIRECT [2025-03-28 01:50:55] [ NV12 overlay support ]: DIRECT [2025-03-28 01:50:55] [ BGRA8 overlay support ]: SOFTWARE [2025-03-28 01:50:55] [ RGB10A2 overlay support ]: SOFTWARE [2025-03-28 01:50:55] [ DirectML feature level ]: Not supported [2025-03-28 01:50:55] [ Driver D3D12 feature level ]: Not supported [2025-03-28 01:50:55] [ Driver Vulkan API version ]: Not supported [2025-03-28 01:50:55] [ GPU CUDA compute capability major version ]: (null) [2025-03-28 01:50:55] [ Pixel shader version ]: 5.0 [2025-03-28 01:50:55] [ Vertex shader version ]: 5.0 [2025-03-28 01:50:55] [ Max. MSAA samples ]: 8 [2025-03-28 01:50:55] [ Machine model name ]: (null) [2025-03-28 01:50:55] [ Machine model version ]: (null) [2025-03-28 01:50:55] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-03-28 01:50:55] [ Display type ]: ANGLE_D3D11 [2025-03-28 01:50:55] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-03-28 01:50:55] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-03-28 01:50:55] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-28 01:50:55] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-03-28 01:50:55] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-03-28 01:50:55] [ Disabled WebGL Extensions ]: (null) [2025-03-28 01:50:55] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-03-28 01:50:55] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-28 01:50:55] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-03-28 01:50:55] [ Direct rendering version ]: unknown [2025-03-28 01:50:55] [ Reset notification strategy ]: 0x8252 [2025-03-28 01:50:55] [ GPU process crash count ]: (null) [2025-03-28 01:50:55] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-03-28 01:50:55] [ compositorInfo ]: [2025-03-28 01:50:55] [ Tile Update Mode ]: One-copy [2025-03-28 01:50:55] [ Partial Raster ]: Enabled [2025-03-28 01:50:55] [ dawnInfo ]: [2025-03-28 01:50:55] [ devicePerfInfo ]: [2025-03-28 01:50:55] [ displayInfo ]: [2025-03-28 01:50:55] [ Info ]: Display[2019033129] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-28 01:50:55] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-28 01:50:55] [ Buffer format (all) ]: BGRA_8888 [2025-03-28 01:50:55] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-28 01:50:55] [ SDR white level in nits ]: 203 [2025-03-28 01:50:55] [ HDR relative maximum luminance ]: 1 [2025-03-28 01:50:55] [ Bits per color component ]: 8 [2025-03-28 01:50:55] [ Bits per pixel ]: 24 [2025-03-28 01:50:55] [ Refresh Rate in Hz ]: 144 [2025-03-28 01:50:55] [ Info ]: Display[2163890562] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-28 01:50:55] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-28 01:50:55] [ Buffer format (all) ]: BGRA_8888 [2025-03-28 01:50:55] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-28 01:50:55] [ SDR white level in nits ]: 203 [2025-03-28 01:50:55] [ HDR relative maximum luminance ]: 1 [2025-03-28 01:50:55] [ Bits per color component ]: 8 [2025-03-28 01:50:55] [ Bits per pixel ]: 24 [2025-03-28 01:50:55] [ Refresh Rate in Hz ]: 60 [2025-03-28 01:50:55] [ featureStatus ]: [2025-03-28 01:50:55] [ featureStatus ]: [2025-03-28 01:50:55] [ 2d_canvas ]: enabled [2025-03-28 01:50:55] [ canvas_oop_rasterization ]: enabled_on [2025-03-28 01:50:55] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-03-28 01:50:55] [ gpu_compositing ]: enabled [2025-03-28 01:50:55] [ multiple_raster_threads ]: enabled_on [2025-03-28 01:50:55] [ opengl ]: enabled_on [2025-03-28 01:50:55] [ rasterization ]: enabled [2025-03-28 01:50:55] [ raw_draw ]: disabled_off_ok [2025-03-28 01:50:55] [ skia_graphite ]: disabled_off [2025-03-28 01:50:55] [ video_decode ]: enabled [2025-03-28 01:50:55] [ video_encode ]: enabled [2025-03-28 01:50:55] [ vulkan ]: disabled_off [2025-03-28 01:50:55] [ webgl ]: enabled [2025-03-28 01:50:55] [ webgl2 ]: enabled [2025-03-28 01:50:55] [ webgpu ]: enabled [2025-03-28 01:50:55] [ webnn ]: disabled_off [2025-03-28 01:50:55] [ problems ]: [2025-03-28 01:50:55] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-03-28 01:50:55] [ tag ]: workarounds [2025-03-28 01:50:55] [ affectedSettings ]: exit_on_context_lost [2025-03-28 01:50:55] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-03-28 01:50:55] [ tag ]: workarounds [2025-03-28 01:50:55] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-28 01:50:55] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-03-28 01:50:55] [ tag ]: workarounds [2025-03-28 01:50:55] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-03-28 01:50:55] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-03-28 01:50:55] [ tag ]: workarounds [2025-03-28 01:50:55] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-03-28 01:50:55] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-03-28 01:50:55] [ tag ]: workarounds [2025-03-28 01:50:55] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-03-28 01:50:55] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-03-28 01:50:55] [ tag ]: workarounds [2025-03-28 01:50:55] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-03-28 01:50:55] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-03-28 01:50:55] [ tag ]: workarounds [2025-03-28 01:50:55] [ affectedSettings ]: disable_accelerated_av1_encode [2025-03-28 01:50:55] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-03-28 01:50:55] [ tag ]: workarounds [2025-03-28 01:50:55] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-03-28 01:50:55] [ workarounds ]: [2025-03-28 01:50:55] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-03-28 01:50:55] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-03-28 01:50:55] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-03-28 01:50:55] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-03-28 01:50:55] [ workarounds[4] ]: exit_on_context_lost [2025-03-28 01:50:55] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-28 01:50:55] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-03-28 01:50:55] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-03-28 01:50:55] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-03-28 01:50:55] [ gpuMemoryBufferInfo ]: [2025-03-28 01:50:55] [ R_8 ]: Software only [2025-03-28 01:50:55] [ R_16 ]: Software only [2025-03-28 01:50:55] [ RG_88 ]: Software only [2025-03-28 01:50:55] [ RG_1616 ]: Software only [2025-03-28 01:50:55] [ BGR_565 ]: Software only [2025-03-28 01:50:55] [ RGBA_4444 ]: Software only [2025-03-28 01:50:55] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-03-28 01:50:55] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-03-28 01:50:55] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-03-28 01:50:55] [ BGRA_1010102 ]: Software only [2025-03-28 01:50:55] [ RGBA_1010102 ]: Software only [2025-03-28 01:50:55] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-03-28 01:50:55] [ RGBA_F16 ]: Software only [2025-03-28 01:50:55] [ YVU_420 ]: Software only [2025-03-28 01:50:55] [ YUV_420_BIPLANAR ]: Software only [2025-03-28 01:50:55] [ YUVA_420_TRIPLANAR ]: Software only [2025-03-28 01:50:55] [ P010 ]: Software only [2025-03-28 01:50:55] [ videoAcceleratorsInfo ]: [2025-03-28 01:50:55] [ Decoding ]: (null) [2025-03-28 01:50:55] [ Encoding ]: (null) [2025-03-28 01:50:55] [2025-03-28 01:50:55] *** Report Section: Log Messages *** [2025-03-28 01:50:55] [2025-03-28 01:50:55] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-03-28 03:55:57] ==================[ GPU Report: Start [0] ]================= [2025-03-28 03:55:57] [2025-03-28 03:55:57] *** Report Section: Client Info *** [2025-03-28 03:55:57] [2025-03-28 03:55:57] [ client_info ]: [2025-03-28 03:55:57] [ angle_commit_id ]: 5d4df51d1d7d [2025-03-28 03:55:57] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=15280 -buildid=1741737356 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-03-28 03:55:57] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-03-28 03:55:57] [ operating_system ]: Windows NT 10.0.22631 [2025-03-28 03:55:57] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-03-28 03:55:57] [ version ]: Chrome/126.0.6478.183 [2025-03-28 03:55:57] [2025-03-28 03:55:57] *** Report Section: GPU Info *** [2025-03-28 03:55:57] [2025-03-28 03:55:57] [ gpu_info ]: [2025-03-28 03:55:57] [ ANGLEFeatures ]: [2025-03-28 03:55:57] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-03-28 03:55:57] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-03-28 03:55:57] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-03-28 03:55:57] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-03-28 03:55:57] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-03-28 03:55:57] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-03-28 03:55:57] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-03-28 03:55:57] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-03-28 03:55:57] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-03-28 03:55:57] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-03-28 03:55:57] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-03-28 03:55:57] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-03-28 03:55:57] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-03-28 03:55:57] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-03-28 03:55:57] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-03-28 03:55:57] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-03-28 03:55:57] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-03-28 03:55:57] [ basicInfo ]: [2025-03-28 03:55:57] [ Initialization time ]: 322 [2025-03-28 03:55:57] [ In-process GPU ]: (null) [2025-03-28 03:55:57] [ Passthrough Command Decoder ]: (null) [2025-03-28 03:55:57] [ Sandboxed ]: (null) [2025-03-28 03:55:57] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,77450}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-03-28 03:55:57] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,81744}, DRIVER_VERSION=32.0.11027.2001 [2025-03-28 03:55:57] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,127390}, DRIVER_VERSION=32.0.15.7247 [2025-03-28 03:55:57] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,126121}, DRIVER_VERSION=32.0.15.7247 [2025-03-28 03:55:57] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,124222}, DRIVER_VERSION=32.0.15.7247 [2025-03-28 03:55:57] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,81684}, DRIVER_VERSION=10.0.22621.4974 [2025-03-28 03:55:57] [ Optimus ]: (null) [2025-03-28 03:55:57] [ AMD switchable ]: (null) [2025-03-28 03:55:57] [ Desktop compositing ]: Aero Glass [2025-03-28 03:55:57] [ Direct composition ]: (null) [2025-03-28 03:55:57] [ Supports overlays ]: (null) [2025-03-28 03:55:57] [ YUY2 overlay support ]: DIRECT [2025-03-28 03:55:57] [ NV12 overlay support ]: DIRECT [2025-03-28 03:55:57] [ BGRA8 overlay support ]: SOFTWARE [2025-03-28 03:55:57] [ RGB10A2 overlay support ]: SOFTWARE [2025-03-28 03:55:57] [ DirectML feature level ]: Not supported [2025-03-28 03:55:57] [ Driver D3D12 feature level ]: Not supported [2025-03-28 03:55:57] [ Driver Vulkan API version ]: Not supported [2025-03-28 03:55:57] [ GPU CUDA compute capability major version ]: (null) [2025-03-28 03:55:57] [ Pixel shader version ]: 5.0 [2025-03-28 03:55:57] [ Vertex shader version ]: 5.0 [2025-03-28 03:55:57] [ Max. MSAA samples ]: 8 [2025-03-28 03:55:57] [ Machine model name ]: (null) [2025-03-28 03:55:57] [ Machine model version ]: (null) [2025-03-28 03:55:57] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-03-28 03:55:57] [ Display type ]: ANGLE_D3D11 [2025-03-28 03:55:57] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-03-28 03:55:57] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-03-28 03:55:57] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-28 03:55:57] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-03-28 03:55:57] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-03-28 03:55:57] [ Disabled WebGL Extensions ]: (null) [2025-03-28 03:55:57] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-03-28 03:55:57] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-28 03:55:57] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-03-28 03:55:57] [ Direct rendering version ]: unknown [2025-03-28 03:55:57] [ Reset notification strategy ]: 0x8252 [2025-03-28 03:55:57] [ GPU process crash count ]: (null) [2025-03-28 03:55:57] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-03-28 03:55:57] [ compositorInfo ]: [2025-03-28 03:55:57] [ Tile Update Mode ]: One-copy [2025-03-28 03:55:57] [ Partial Raster ]: Enabled [2025-03-28 03:55:57] [ dawnInfo ]: [2025-03-28 03:55:57] [ devicePerfInfo ]: [2025-03-28 03:55:57] [ displayInfo ]: [2025-03-28 03:55:57] [ Info ]: Display[143787765] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-28 03:55:57] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-28 03:55:57] [ Buffer format (all) ]: BGRA_8888 [2025-03-28 03:55:57] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-28 03:55:57] [ SDR white level in nits ]: 203 [2025-03-28 03:55:57] [ HDR relative maximum luminance ]: 1 [2025-03-28 03:55:57] [ Bits per color component ]: 8 [2025-03-28 03:55:57] [ Bits per pixel ]: 24 [2025-03-28 03:55:57] [ Refresh Rate in Hz ]: 144 [2025-03-28 03:55:57] [ Info ]: Display[17379607] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-28 03:55:57] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-28 03:55:57] [ Buffer format (all) ]: BGRA_8888 [2025-03-28 03:55:57] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-28 03:55:57] [ SDR white level in nits ]: 203 [2025-03-28 03:55:57] [ HDR relative maximum luminance ]: 1 [2025-03-28 03:55:57] [ Bits per color component ]: 8 [2025-03-28 03:55:57] [ Bits per pixel ]: 24 [2025-03-28 03:55:57] [ Refresh Rate in Hz ]: 165 [2025-03-28 03:55:57] [ featureStatus ]: [2025-03-28 03:55:57] [ featureStatus ]: [2025-03-28 03:55:57] [ 2d_canvas ]: enabled [2025-03-28 03:55:57] [ canvas_oop_rasterization ]: enabled_on [2025-03-28 03:55:57] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-03-28 03:55:57] [ gpu_compositing ]: enabled [2025-03-28 03:55:57] [ multiple_raster_threads ]: enabled_on [2025-03-28 03:55:57] [ opengl ]: enabled_on [2025-03-28 03:55:57] [ rasterization ]: enabled [2025-03-28 03:55:57] [ raw_draw ]: disabled_off_ok [2025-03-28 03:55:57] [ skia_graphite ]: disabled_off [2025-03-28 03:55:57] [ video_decode ]: enabled [2025-03-28 03:55:57] [ video_encode ]: enabled [2025-03-28 03:55:57] [ vulkan ]: disabled_off [2025-03-28 03:55:57] [ webgl ]: enabled [2025-03-28 03:55:57] [ webgl2 ]: enabled [2025-03-28 03:55:57] [ webgpu ]: enabled [2025-03-28 03:55:57] [ webnn ]: disabled_off [2025-03-28 03:55:57] [ problems ]: [2025-03-28 03:55:57] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-03-28 03:55:57] [ tag ]: workarounds [2025-03-28 03:55:57] [ affectedSettings ]: exit_on_context_lost [2025-03-28 03:55:57] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-03-28 03:55:57] [ tag ]: workarounds [2025-03-28 03:55:57] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-28 03:55:57] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-03-28 03:55:57] [ tag ]: workarounds [2025-03-28 03:55:57] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-03-28 03:55:57] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-03-28 03:55:57] [ tag ]: workarounds [2025-03-28 03:55:57] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-03-28 03:55:57] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-03-28 03:55:57] [ tag ]: workarounds [2025-03-28 03:55:57] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-03-28 03:55:57] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-03-28 03:55:57] [ tag ]: workarounds [2025-03-28 03:55:57] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-03-28 03:55:57] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-03-28 03:55:57] [ tag ]: workarounds [2025-03-28 03:55:57] [ affectedSettings ]: disable_accelerated_av1_encode [2025-03-28 03:55:57] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-03-28 03:55:57] [ tag ]: workarounds [2025-03-28 03:55:57] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-03-28 03:55:57] [ workarounds ]: [2025-03-28 03:55:57] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-03-28 03:55:57] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-03-28 03:55:57] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-03-28 03:55:57] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-03-28 03:55:57] [ workarounds[4] ]: exit_on_context_lost [2025-03-28 03:55:57] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-28 03:55:57] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-03-28 03:55:57] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-03-28 03:55:57] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-03-28 03:55:57] [ gpuMemoryBufferInfo ]: [2025-03-28 03:55:57] [ R_8 ]: Software only [2025-03-28 03:55:57] [ R_16 ]: Software only [2025-03-28 03:55:57] [ RG_88 ]: Software only [2025-03-28 03:55:57] [ RG_1616 ]: Software only [2025-03-28 03:55:57] [ BGR_565 ]: Software only [2025-03-28 03:55:57] [ RGBA_4444 ]: Software only [2025-03-28 03:55:57] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-03-28 03:55:57] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-03-28 03:55:57] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-03-28 03:55:57] [ BGRA_1010102 ]: Software only [2025-03-28 03:55:57] [ RGBA_1010102 ]: Software only [2025-03-28 03:55:57] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-03-28 03:55:57] [ RGBA_F16 ]: Software only [2025-03-28 03:55:57] [ YVU_420 ]: Software only [2025-03-28 03:55:57] [ YUV_420_BIPLANAR ]: Software only [2025-03-28 03:55:57] [ YUVA_420_TRIPLANAR ]: Software only [2025-03-28 03:55:57] [ P010 ]: Software only [2025-03-28 03:55:57] [ videoAcceleratorsInfo ]: [2025-03-28 03:55:57] [ Decoding ]: (null) [2025-03-28 03:55:57] [ Encoding ]: (null) [2025-03-28 03:55:57] [2025-03-28 03:55:57] *** Report Section: Log Messages *** [2025-03-28 03:55:57] [2025-03-28 03:55:57] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-03-29 05:57:38] ==================[ GPU Report: Start [0] ]================= [2025-03-29 05:57:38] [2025-03-29 05:57:38] *** Report Section: Client Info *** [2025-03-29 05:57:38] [2025-03-29 05:57:38] [ client_info ]: [2025-03-29 05:57:38] [ angle_commit_id ]: 5d4df51d1d7d [2025-03-29 05:57:38] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=15280 -buildid=1741737356 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-03-29 05:57:38] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-03-29 05:57:38] [ operating_system ]: Windows NT 10.0.22631 [2025-03-29 05:57:38] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-03-29 05:57:38] [ version ]: Chrome/126.0.6478.183 [2025-03-29 05:57:38] [2025-03-29 05:57:38] *** Report Section: GPU Info *** [2025-03-29 05:57:38] [2025-03-29 05:57:38] [ gpu_info ]: [2025-03-29 05:57:38] [ ANGLEFeatures ]: [2025-03-29 05:57:38] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-03-29 05:57:38] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-03-29 05:57:38] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-03-29 05:57:38] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-03-29 05:57:38] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-03-29 05:57:38] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-03-29 05:57:38] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-03-29 05:57:38] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-03-29 05:57:38] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-03-29 05:57:38] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-03-29 05:57:38] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-03-29 05:57:38] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-03-29 05:57:38] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-03-29 05:57:38] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-03-29 05:57:38] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-03-29 05:57:38] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-03-29 05:57:38] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-03-29 05:57:38] [ basicInfo ]: [2025-03-29 05:57:38] [ Initialization time ]: 177 [2025-03-29 05:57:38] [ In-process GPU ]: (null) [2025-03-29 05:57:38] [ Passthrough Command Decoder ]: (null) [2025-03-29 05:57:38] [ Sandboxed ]: (null) [2025-03-29 05:57:38] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,77450}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-03-29 05:57:38] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,81744}, DRIVER_VERSION=32.0.11027.2001 [2025-03-29 05:57:38] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,127390}, DRIVER_VERSION=32.0.15.7247 [2025-03-29 05:57:38] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,126121}, DRIVER_VERSION=32.0.15.7247 [2025-03-29 05:57:38] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,124222}, DRIVER_VERSION=32.0.15.7247 [2025-03-29 05:57:38] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,81684}, DRIVER_VERSION=10.0.22621.4974 [2025-03-29 05:57:38] [ Optimus ]: (null) [2025-03-29 05:57:38] [ AMD switchable ]: (null) [2025-03-29 05:57:38] [ Desktop compositing ]: Aero Glass [2025-03-29 05:57:38] [ Direct composition ]: (null) [2025-03-29 05:57:38] [ Supports overlays ]: (null) [2025-03-29 05:57:38] [ YUY2 overlay support ]: DIRECT [2025-03-29 05:57:38] [ NV12 overlay support ]: DIRECT [2025-03-29 05:57:38] [ BGRA8 overlay support ]: SOFTWARE [2025-03-29 05:57:38] [ RGB10A2 overlay support ]: SOFTWARE [2025-03-29 05:57:38] [ DirectML feature level ]: Not supported [2025-03-29 05:57:38] [ Driver D3D12 feature level ]: Not supported [2025-03-29 05:57:38] [ Driver Vulkan API version ]: Not supported [2025-03-29 05:57:38] [ GPU CUDA compute capability major version ]: (null) [2025-03-29 05:57:38] [ Pixel shader version ]: 5.0 [2025-03-29 05:57:38] [ Vertex shader version ]: 5.0 [2025-03-29 05:57:38] [ Max. MSAA samples ]: 8 [2025-03-29 05:57:38] [ Machine model name ]: (null) [2025-03-29 05:57:38] [ Machine model version ]: (null) [2025-03-29 05:57:38] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-03-29 05:57:38] [ Display type ]: ANGLE_D3D11 [2025-03-29 05:57:38] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-03-29 05:57:38] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-03-29 05:57:38] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-29 05:57:38] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-03-29 05:57:38] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-03-29 05:57:38] [ Disabled WebGL Extensions ]: (null) [2025-03-29 05:57:38] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-03-29 05:57:38] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-29 05:57:38] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-03-29 05:57:38] [ Direct rendering version ]: unknown [2025-03-29 05:57:38] [ Reset notification strategy ]: 0x8252 [2025-03-29 05:57:38] [ GPU process crash count ]: (null) [2025-03-29 05:57:38] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-03-29 05:57:38] [ compositorInfo ]: [2025-03-29 05:57:38] [ Tile Update Mode ]: One-copy [2025-03-29 05:57:38] [ Partial Raster ]: Enabled [2025-03-29 05:57:38] [ dawnInfo ]: [2025-03-29 05:57:38] [ devicePerfInfo ]: [2025-03-29 05:57:38] [ displayInfo ]: [2025-03-29 05:57:38] [ Info ]: Display[143787765] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-29 05:57:38] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-29 05:57:38] [ Buffer format (all) ]: BGRA_8888 [2025-03-29 05:57:38] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-29 05:57:38] [ SDR white level in nits ]: 203 [2025-03-29 05:57:38] [ HDR relative maximum luminance ]: 1 [2025-03-29 05:57:38] [ Bits per color component ]: 8 [2025-03-29 05:57:38] [ Bits per pixel ]: 24 [2025-03-29 05:57:38] [ Refresh Rate in Hz ]: 144 [2025-03-29 05:57:38] [ Info ]: Display[3433202301] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-29 05:57:38] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-29 05:57:38] [ Buffer format (all) ]: BGRA_8888 [2025-03-29 05:57:38] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-29 05:57:38] [ SDR white level in nits ]: 203 [2025-03-29 05:57:38] [ HDR relative maximum luminance ]: 1 [2025-03-29 05:57:38] [ Bits per color component ]: 8 [2025-03-29 05:57:38] [ Bits per pixel ]: 24 [2025-03-29 05:57:38] [ Refresh Rate in Hz ]: 60 [2025-03-29 05:57:38] [ featureStatus ]: [2025-03-29 05:57:38] [ featureStatus ]: [2025-03-29 05:57:38] [ 2d_canvas ]: enabled [2025-03-29 05:57:38] [ canvas_oop_rasterization ]: enabled_on [2025-03-29 05:57:38] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-03-29 05:57:38] [ gpu_compositing ]: enabled [2025-03-29 05:57:38] [ multiple_raster_threads ]: enabled_on [2025-03-29 05:57:38] [ opengl ]: enabled_on [2025-03-29 05:57:38] [ rasterization ]: enabled [2025-03-29 05:57:38] [ raw_draw ]: disabled_off_ok [2025-03-29 05:57:38] [ skia_graphite ]: disabled_off [2025-03-29 05:57:38] [ video_decode ]: enabled [2025-03-29 05:57:38] [ video_encode ]: enabled [2025-03-29 05:57:38] [ vulkan ]: disabled_off [2025-03-29 05:57:38] [ webgl ]: enabled [2025-03-29 05:57:38] [ webgl2 ]: enabled [2025-03-29 05:57:38] [ webgpu ]: enabled [2025-03-29 05:57:38] [ webnn ]: disabled_off [2025-03-29 05:57:38] [ problems ]: [2025-03-29 05:57:38] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-03-29 05:57:38] [ tag ]: workarounds [2025-03-29 05:57:38] [ affectedSettings ]: exit_on_context_lost [2025-03-29 05:57:38] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-03-29 05:57:38] [ tag ]: workarounds [2025-03-29 05:57:38] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-29 05:57:38] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-03-29 05:57:38] [ tag ]: workarounds [2025-03-29 05:57:38] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-03-29 05:57:38] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-03-29 05:57:38] [ tag ]: workarounds [2025-03-29 05:57:38] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-03-29 05:57:38] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-03-29 05:57:38] [ tag ]: workarounds [2025-03-29 05:57:38] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-03-29 05:57:38] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-03-29 05:57:38] [ tag ]: workarounds [2025-03-29 05:57:38] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-03-29 05:57:38] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-03-29 05:57:38] [ tag ]: workarounds [2025-03-29 05:57:38] [ affectedSettings ]: disable_accelerated_av1_encode [2025-03-29 05:57:38] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-03-29 05:57:38] [ tag ]: workarounds [2025-03-29 05:57:38] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-03-29 05:57:38] [ workarounds ]: [2025-03-29 05:57:38] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-03-29 05:57:38] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-03-29 05:57:38] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-03-29 05:57:38] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-03-29 05:57:38] [ workarounds[4] ]: exit_on_context_lost [2025-03-29 05:57:38] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-29 05:57:38] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-03-29 05:57:38] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-03-29 05:57:38] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-03-29 05:57:38] [ gpuMemoryBufferInfo ]: [2025-03-29 05:57:38] [ R_8 ]: Software only [2025-03-29 05:57:38] [ R_16 ]: Software only [2025-03-29 05:57:38] [ RG_88 ]: Software only [2025-03-29 05:57:38] [ RG_1616 ]: Software only [2025-03-29 05:57:38] [ BGR_565 ]: Software only [2025-03-29 05:57:38] [ RGBA_4444 ]: Software only [2025-03-29 05:57:38] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-03-29 05:57:38] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-03-29 05:57:38] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-03-29 05:57:38] [ BGRA_1010102 ]: Software only [2025-03-29 05:57:38] [ RGBA_1010102 ]: Software only [2025-03-29 05:57:38] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-03-29 05:57:38] [ RGBA_F16 ]: Software only [2025-03-29 05:57:38] [ YVU_420 ]: Software only [2025-03-29 05:57:38] [ YUV_420_BIPLANAR ]: Software only [2025-03-29 05:57:38] [ YUVA_420_TRIPLANAR ]: Software only [2025-03-29 05:57:38] [ P010 ]: Software only [2025-03-29 05:57:38] [ videoAcceleratorsInfo ]: [2025-03-29 05:57:38] [ Decoding ]: (null) [2025-03-29 05:57:38] [ Encoding ]: (null) [2025-03-29 05:57:38] [2025-03-29 05:57:38] *** Report Section: Log Messages *** [2025-03-29 05:57:38] [2025-03-29 05:57:38] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-03-29 16:54:07] ==================[ GPU Report: Start [0] ]================= [2025-03-29 16:54:07] [2025-03-29 16:54:07] *** Report Section: Client Info *** [2025-03-29 16:54:07] [2025-03-29 16:54:07] [ client_info ]: [2025-03-29 16:54:07] [ angle_commit_id ]: 5d4df51d1d7d [2025-03-29 16:54:07] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=15280 -buildid=1741737356 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-03-29 16:54:07] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-03-29 16:54:07] [ operating_system ]: Windows NT 10.0.22631 [2025-03-29 16:54:07] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-03-29 16:54:07] [ version ]: Chrome/126.0.6478.183 [2025-03-29 16:54:07] [2025-03-29 16:54:07] *** Report Section: GPU Info *** [2025-03-29 16:54:07] [2025-03-29 16:54:07] [ gpu_info ]: [2025-03-29 16:54:07] [ ANGLEFeatures ]: [2025-03-29 16:54:07] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-03-29 16:54:07] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-03-29 16:54:07] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-03-29 16:54:07] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-03-29 16:54:07] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-03-29 16:54:07] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-03-29 16:54:07] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-03-29 16:54:07] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-03-29 16:54:07] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-03-29 16:54:07] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-03-29 16:54:07] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-03-29 16:54:07] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-03-29 16:54:07] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-03-29 16:54:07] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-03-29 16:54:07] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-03-29 16:54:07] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-03-29 16:54:07] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-03-29 16:54:07] [ basicInfo ]: [2025-03-29 16:54:07] [ Initialization time ]: 110 [2025-03-29 16:54:07] [ In-process GPU ]: (null) [2025-03-29 16:54:07] [ Passthrough Command Decoder ]: (null) [2025-03-29 16:54:07] [ Sandboxed ]: (null) [2025-03-29 16:54:07] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,77450}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-03-29 16:54:07] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,81744}, DRIVER_VERSION=32.0.11027.2001 [2025-03-29 16:54:07] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,127390}, DRIVER_VERSION=32.0.15.7247 [2025-03-29 16:54:07] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,126121}, DRIVER_VERSION=32.0.15.7247 [2025-03-29 16:54:07] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,124222}, DRIVER_VERSION=32.0.15.7247 [2025-03-29 16:54:07] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,81684}, DRIVER_VERSION=10.0.22621.4974 [2025-03-29 16:54:07] [ Optimus ]: (null) [2025-03-29 16:54:07] [ AMD switchable ]: (null) [2025-03-29 16:54:07] [ Desktop compositing ]: Aero Glass [2025-03-29 16:54:07] [ Direct composition ]: (null) [2025-03-29 16:54:07] [ Supports overlays ]: (null) [2025-03-29 16:54:07] [ YUY2 overlay support ]: DIRECT [2025-03-29 16:54:07] [ NV12 overlay support ]: DIRECT [2025-03-29 16:54:07] [ BGRA8 overlay support ]: SOFTWARE [2025-03-29 16:54:07] [ RGB10A2 overlay support ]: SOFTWARE [2025-03-29 16:54:07] [ DirectML feature level ]: Not supported [2025-03-29 16:54:07] [ Driver D3D12 feature level ]: Not supported [2025-03-29 16:54:07] [ Driver Vulkan API version ]: Not supported [2025-03-29 16:54:07] [ GPU CUDA compute capability major version ]: (null) [2025-03-29 16:54:07] [ Pixel shader version ]: 5.0 [2025-03-29 16:54:07] [ Vertex shader version ]: 5.0 [2025-03-29 16:54:07] [ Max. MSAA samples ]: 8 [2025-03-29 16:54:07] [ Machine model name ]: (null) [2025-03-29 16:54:07] [ Machine model version ]: (null) [2025-03-29 16:54:07] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-03-29 16:54:07] [ Display type ]: ANGLE_D3D11 [2025-03-29 16:54:07] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-03-29 16:54:07] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-03-29 16:54:07] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-29 16:54:07] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-03-29 16:54:07] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-03-29 16:54:07] [ Disabled WebGL Extensions ]: (null) [2025-03-29 16:54:07] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-03-29 16:54:07] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-29 16:54:07] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-03-29 16:54:07] [ Direct rendering version ]: unknown [2025-03-29 16:54:07] [ Reset notification strategy ]: 0x8252 [2025-03-29 16:54:07] [ GPU process crash count ]: (null) [2025-03-29 16:54:07] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-03-29 16:54:07] [ compositorInfo ]: [2025-03-29 16:54:07] [ Tile Update Mode ]: One-copy [2025-03-29 16:54:07] [ Partial Raster ]: Enabled [2025-03-29 16:54:07] [ dawnInfo ]: [2025-03-29 16:54:07] [ devicePerfInfo ]: [2025-03-29 16:54:07] [ displayInfo ]: [2025-03-29 16:54:07] [ Info ]: Display[3433202301] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-29 16:54:07] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-29 16:54:07] [ Buffer format (all) ]: BGRA_8888 [2025-03-29 16:54:07] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-29 16:54:07] [ SDR white level in nits ]: 203 [2025-03-29 16:54:07] [ HDR relative maximum luminance ]: 1 [2025-03-29 16:54:07] [ Bits per color component ]: 8 [2025-03-29 16:54:07] [ Bits per pixel ]: 24 [2025-03-29 16:54:07] [ Refresh Rate in Hz ]: 60 [2025-03-29 16:54:07] [ Info ]: Display[143787765] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-29 16:54:07] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-29 16:54:07] [ Buffer format (all) ]: BGRA_8888 [2025-03-29 16:54:07] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-29 16:54:07] [ SDR white level in nits ]: 203 [2025-03-29 16:54:07] [ HDR relative maximum luminance ]: 1 [2025-03-29 16:54:07] [ Bits per color component ]: 8 [2025-03-29 16:54:07] [ Bits per pixel ]: 24 [2025-03-29 16:54:07] [ Refresh Rate in Hz ]: 144 [2025-03-29 16:54:07] [ featureStatus ]: [2025-03-29 16:54:07] [ featureStatus ]: [2025-03-29 16:54:07] [ 2d_canvas ]: enabled [2025-03-29 16:54:07] [ canvas_oop_rasterization ]: enabled_on [2025-03-29 16:54:07] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-03-29 16:54:07] [ gpu_compositing ]: enabled [2025-03-29 16:54:07] [ multiple_raster_threads ]: enabled_on [2025-03-29 16:54:07] [ opengl ]: enabled_on [2025-03-29 16:54:07] [ rasterization ]: enabled [2025-03-29 16:54:07] [ raw_draw ]: disabled_off_ok [2025-03-29 16:54:07] [ skia_graphite ]: disabled_off [2025-03-29 16:54:07] [ video_decode ]: enabled [2025-03-29 16:54:07] [ video_encode ]: enabled [2025-03-29 16:54:07] [ vulkan ]: disabled_off [2025-03-29 16:54:07] [ webgl ]: enabled [2025-03-29 16:54:07] [ webgl2 ]: enabled [2025-03-29 16:54:07] [ webgpu ]: enabled [2025-03-29 16:54:07] [ webnn ]: disabled_off [2025-03-29 16:54:07] [ problems ]: [2025-03-29 16:54:07] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-03-29 16:54:07] [ tag ]: workarounds [2025-03-29 16:54:07] [ affectedSettings ]: exit_on_context_lost [2025-03-29 16:54:07] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-03-29 16:54:07] [ tag ]: workarounds [2025-03-29 16:54:07] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-29 16:54:07] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-03-29 16:54:07] [ tag ]: workarounds [2025-03-29 16:54:07] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-03-29 16:54:07] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-03-29 16:54:07] [ tag ]: workarounds [2025-03-29 16:54:07] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-03-29 16:54:07] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-03-29 16:54:07] [ tag ]: workarounds [2025-03-29 16:54:07] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-03-29 16:54:07] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-03-29 16:54:07] [ tag ]: workarounds [2025-03-29 16:54:07] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-03-29 16:54:07] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-03-29 16:54:07] [ tag ]: workarounds [2025-03-29 16:54:07] [ affectedSettings ]: disable_accelerated_av1_encode [2025-03-29 16:54:07] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-03-29 16:54:07] [ tag ]: workarounds [2025-03-29 16:54:07] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-03-29 16:54:07] [ workarounds ]: [2025-03-29 16:54:07] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-03-29 16:54:07] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-03-29 16:54:07] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-03-29 16:54:07] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-03-29 16:54:07] [ workarounds[4] ]: exit_on_context_lost [2025-03-29 16:54:07] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-29 16:54:07] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-03-29 16:54:07] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-03-29 16:54:07] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-03-29 16:54:07] [ gpuMemoryBufferInfo ]: [2025-03-29 16:54:07] [ R_8 ]: Software only [2025-03-29 16:54:07] [ R_16 ]: Software only [2025-03-29 16:54:07] [ RG_88 ]: Software only [2025-03-29 16:54:07] [ RG_1616 ]: Software only [2025-03-29 16:54:07] [ BGR_565 ]: Software only [2025-03-29 16:54:07] [ RGBA_4444 ]: Software only [2025-03-29 16:54:07] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-03-29 16:54:07] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-03-29 16:54:07] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-03-29 16:54:07] [ BGRA_1010102 ]: Software only [2025-03-29 16:54:07] [ RGBA_1010102 ]: Software only [2025-03-29 16:54:07] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-03-29 16:54:07] [ RGBA_F16 ]: Software only [2025-03-29 16:54:07] [ YVU_420 ]: Software only [2025-03-29 16:54:07] [ YUV_420_BIPLANAR ]: Software only [2025-03-29 16:54:07] [ YUVA_420_TRIPLANAR ]: Software only [2025-03-29 16:54:07] [ P010 ]: Software only [2025-03-29 16:54:07] [ videoAcceleratorsInfo ]: [2025-03-29 16:54:07] [ Decoding ]: (null) [2025-03-29 16:54:07] [ Encoding ]: (null) [2025-03-29 16:54:07] [2025-03-29 16:54:07] *** Report Section: Log Messages *** [2025-03-29 16:54:07] [2025-03-29 16:54:07] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-03-29 21:01:08] ==================[ GPU Report: Start [0] ]================= [2025-03-29 21:01:08] [2025-03-29 21:01:08] *** Report Section: Client Info *** [2025-03-29 21:01:08] [2025-03-29 21:01:08] [ client_info ]: [2025-03-29 21:01:08] [ angle_commit_id ]: 5d4df51d1d7d [2025-03-29 21:01:08] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=15280 -buildid=1741737356 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-03-29 21:01:08] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-03-29 21:01:08] [ operating_system ]: Windows NT 10.0.22631 [2025-03-29 21:01:08] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-03-29 21:01:08] [ version ]: Chrome/126.0.6478.183 [2025-03-29 21:01:08] [2025-03-29 21:01:08] *** Report Section: GPU Info *** [2025-03-29 21:01:08] [2025-03-29 21:01:08] [ gpu_info ]: [2025-03-29 21:01:08] [ ANGLEFeatures ]: [2025-03-29 21:01:08] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-03-29 21:01:08] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-03-29 21:01:08] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-03-29 21:01:08] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-03-29 21:01:08] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-03-29 21:01:08] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-03-29 21:01:08] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-03-29 21:01:08] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-03-29 21:01:08] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-03-29 21:01:08] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-03-29 21:01:08] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-03-29 21:01:08] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-03-29 21:01:08] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-03-29 21:01:08] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-03-29 21:01:08] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-03-29 21:01:08] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-03-29 21:01:08] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-03-29 21:01:08] [ basicInfo ]: [2025-03-29 21:01:08] [ Initialization time ]: 127 [2025-03-29 21:01:08] [ In-process GPU ]: (null) [2025-03-29 21:01:08] [ Passthrough Command Decoder ]: (null) [2025-03-29 21:01:08] [ Sandboxed ]: (null) [2025-03-29 21:01:08] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,77450}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-03-29 21:01:08] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,81744}, DRIVER_VERSION=32.0.11027.2001 [2025-03-29 21:01:08] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,127390}, DRIVER_VERSION=32.0.15.7247 [2025-03-29 21:01:08] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,126121}, DRIVER_VERSION=32.0.15.7247 [2025-03-29 21:01:08] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,124222}, DRIVER_VERSION=32.0.15.7247 [2025-03-29 21:01:08] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,81684}, DRIVER_VERSION=10.0.22621.4974 [2025-03-29 21:01:08] [ Optimus ]: (null) [2025-03-29 21:01:08] [ AMD switchable ]: (null) [2025-03-29 21:01:08] [ Desktop compositing ]: Aero Glass [2025-03-29 21:01:08] [ Direct composition ]: (null) [2025-03-29 21:01:08] [ Supports overlays ]: (null) [2025-03-29 21:01:08] [ YUY2 overlay support ]: DIRECT [2025-03-29 21:01:08] [ NV12 overlay support ]: DIRECT [2025-03-29 21:01:08] [ BGRA8 overlay support ]: SOFTWARE [2025-03-29 21:01:08] [ RGB10A2 overlay support ]: SOFTWARE [2025-03-29 21:01:08] [ DirectML feature level ]: Not supported [2025-03-29 21:01:08] [ Driver D3D12 feature level ]: Not supported [2025-03-29 21:01:08] [ Driver Vulkan API version ]: Not supported [2025-03-29 21:01:08] [ GPU CUDA compute capability major version ]: (null) [2025-03-29 21:01:08] [ Pixel shader version ]: 5.0 [2025-03-29 21:01:08] [ Vertex shader version ]: 5.0 [2025-03-29 21:01:08] [ Max. MSAA samples ]: 8 [2025-03-29 21:01:08] [ Machine model name ]: (null) [2025-03-29 21:01:08] [ Machine model version ]: (null) [2025-03-29 21:01:08] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-03-29 21:01:08] [ Display type ]: ANGLE_D3D11 [2025-03-29 21:01:08] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-03-29 21:01:08] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-03-29 21:01:08] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-29 21:01:08] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-03-29 21:01:08] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-03-29 21:01:08] [ Disabled WebGL Extensions ]: (null) [2025-03-29 21:01:08] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-03-29 21:01:08] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-03-29 21:01:08] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-03-29 21:01:08] [ Direct rendering version ]: unknown [2025-03-29 21:01:08] [ Reset notification strategy ]: 0x8252 [2025-03-29 21:01:08] [ GPU process crash count ]: (null) [2025-03-29 21:01:08] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-03-29 21:01:08] [ compositorInfo ]: [2025-03-29 21:01:08] [ Tile Update Mode ]: One-copy [2025-03-29 21:01:08] [ Partial Raster ]: Enabled [2025-03-29 21:01:08] [ dawnInfo ]: [2025-03-29 21:01:08] [ devicePerfInfo ]: [2025-03-29 21:01:08] [ displayInfo ]: [2025-03-29 21:01:08] [ Info ]: Display[3433202301] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-29 21:01:08] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-29 21:01:08] [ Buffer format (all) ]: BGRA_8888 [2025-03-29 21:01:08] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-29 21:01:08] [ SDR white level in nits ]: 203 [2025-03-29 21:01:08] [ HDR relative maximum luminance ]: 1 [2025-03-29 21:01:08] [ Bits per color component ]: 8 [2025-03-29 21:01:08] [ Bits per pixel ]: 24 [2025-03-29 21:01:08] [ Refresh Rate in Hz ]: 60 [2025-03-29 21:01:08] [ Info ]: Display[143787765] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-03-29 21:01:08] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-03-29 21:01:08] [ Buffer format (all) ]: BGRA_8888 [2025-03-29 21:01:08] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-03-29 21:01:08] [ SDR white level in nits ]: 203 [2025-03-29 21:01:08] [ HDR relative maximum luminance ]: 1 [2025-03-29 21:01:08] [ Bits per color component ]: 8 [2025-03-29 21:01:08] [ Bits per pixel ]: 24 [2025-03-29 21:01:08] [ Refresh Rate in Hz ]: 144 [2025-03-29 21:01:08] [ featureStatus ]: [2025-03-29 21:01:08] [ featureStatus ]: [2025-03-29 21:01:08] [ 2d_canvas ]: enabled [2025-03-29 21:01:08] [ canvas_oop_rasterization ]: enabled_on [2025-03-29 21:01:08] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-03-29 21:01:08] [ gpu_compositing ]: enabled [2025-03-29 21:01:08] [ multiple_raster_threads ]: enabled_on [2025-03-29 21:01:08] [ opengl ]: enabled_on [2025-03-29 21:01:08] [ rasterization ]: enabled [2025-03-29 21:01:08] [ raw_draw ]: disabled_off_ok [2025-03-29 21:01:08] [ skia_graphite ]: disabled_off [2025-03-29 21:01:08] [ video_decode ]: enabled [2025-03-29 21:01:08] [ video_encode ]: enabled [2025-03-29 21:01:08] [ vulkan ]: disabled_off [2025-03-29 21:01:08] [ webgl ]: enabled [2025-03-29 21:01:08] [ webgl2 ]: enabled [2025-03-29 21:01:08] [ webgpu ]: enabled [2025-03-29 21:01:08] [ webnn ]: disabled_off [2025-03-29 21:01:08] [ problems ]: [2025-03-29 21:01:08] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-03-29 21:01:08] [ tag ]: workarounds [2025-03-29 21:01:08] [ affectedSettings ]: exit_on_context_lost [2025-03-29 21:01:08] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-03-29 21:01:08] [ tag ]: workarounds [2025-03-29 21:01:08] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-29 21:01:08] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-03-29 21:01:08] [ tag ]: workarounds [2025-03-29 21:01:08] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-03-29 21:01:08] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-03-29 21:01:08] [ tag ]: workarounds [2025-03-29 21:01:08] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-03-29 21:01:08] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-03-29 21:01:08] [ tag ]: workarounds [2025-03-29 21:01:08] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-03-29 21:01:08] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-03-29 21:01:08] [ tag ]: workarounds [2025-03-29 21:01:08] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-03-29 21:01:08] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-03-29 21:01:08] [ tag ]: workarounds [2025-03-29 21:01:08] [ affectedSettings ]: disable_accelerated_av1_encode [2025-03-29 21:01:08] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-03-29 21:01:08] [ tag ]: workarounds [2025-03-29 21:01:08] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-03-29 21:01:08] [ workarounds ]: [2025-03-29 21:01:08] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-03-29 21:01:08] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-03-29 21:01:08] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-03-29 21:01:08] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-03-29 21:01:08] [ workarounds[4] ]: exit_on_context_lost [2025-03-29 21:01:08] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-03-29 21:01:08] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-03-29 21:01:08] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-03-29 21:01:08] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-03-29 21:01:08] [ gpuMemoryBufferInfo ]: [2025-03-29 21:01:08] [ R_8 ]: Software only [2025-03-29 21:01:08] [ R_16 ]: Software only [2025-03-29 21:01:08] [ RG_88 ]: Software only [2025-03-29 21:01:08] [ RG_1616 ]: Software only [2025-03-29 21:01:08] [ BGR_565 ]: Software only [2025-03-29 21:01:08] [ RGBA_4444 ]: Software only [2025-03-29 21:01:08] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-03-29 21:01:08] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-03-29 21:01:08] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-03-29 21:01:08] [ BGRA_1010102 ]: Software only [2025-03-29 21:01:08] [ RGBA_1010102 ]: Software only [2025-03-29 21:01:08] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-03-29 21:01:08] [ RGBA_F16 ]: Software only [2025-03-29 21:01:08] [ YVU_420 ]: Software only [2025-03-29 21:01:08] [ YUV_420_BIPLANAR ]: Software only [2025-03-29 21:01:08] [ YUVA_420_TRIPLANAR ]: Software only [2025-03-29 21:01:08] [ P010 ]: Software only [2025-03-29 21:01:08] [ videoAcceleratorsInfo ]: [2025-03-29 21:01:08] [ Decoding ]: (null) [2025-03-29 21:01:08] [ Encoding ]: (null) [2025-03-29 21:01:08] [2025-03-29 21:01:08] *** Report Section: Log Messages *** [2025-03-29 21:01:08] [2025-03-29 21:01:08] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-04-01 04:40:27] ==================[ GPU Report: Start [0] ]================= [2025-04-01 04:40:27] [2025-04-01 04:40:27] *** Report Section: Client Info *** [2025-04-01 04:40:27] [2025-04-01 04:40:27] [ client_info ]: [2025-04-01 04:40:27] [ angle_commit_id ]: 5d4df51d1d7d [2025-04-01 04:40:27] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=15280 -buildid=1741737356 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-04-01 04:40:27] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-04-01 04:40:27] [ operating_system ]: Windows NT 10.0.22631 [2025-04-01 04:40:27] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-04-01 04:40:27] [ version ]: Chrome/126.0.6478.183 [2025-04-01 04:40:27] [2025-04-01 04:40:27] *** Report Section: GPU Info *** [2025-04-01 04:40:27] [2025-04-01 04:40:27] [ gpu_info ]: [2025-04-01 04:40:27] [ ANGLEFeatures ]: [2025-04-01 04:40:27] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-04-01 04:40:27] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-04-01 04:40:27] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-04-01 04:40:27] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-04-01 04:40:27] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-04-01 04:40:27] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-04-01 04:40:27] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-04-01 04:40:27] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-04-01 04:40:27] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-04-01 04:40:27] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-04-01 04:40:27] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-04-01 04:40:27] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-04-01 04:40:27] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-04-01 04:40:27] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-04-01 04:40:27] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-04-01 04:40:27] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-04-01 04:40:27] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-04-01 04:40:27] [ basicInfo ]: [2025-04-01 04:40:27] [ Initialization time ]: 127 [2025-04-01 04:40:27] [ In-process GPU ]: (null) [2025-04-01 04:40:27] [ Passthrough Command Decoder ]: (null) [2025-04-01 04:40:27] [ Sandboxed ]: (null) [2025-04-01 04:40:27] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,77450}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-04-01 04:40:27] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,81744}, DRIVER_VERSION=32.0.11027.2001 [2025-04-01 04:40:27] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,127390}, DRIVER_VERSION=32.0.15.7247 [2025-04-01 04:40:27] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,126121}, DRIVER_VERSION=32.0.15.7247 [2025-04-01 04:40:27] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,124222}, DRIVER_VERSION=32.0.15.7247 [2025-04-01 04:40:27] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,81684}, DRIVER_VERSION=10.0.22621.4974 [2025-04-01 04:40:27] [ Optimus ]: (null) [2025-04-01 04:40:27] [ AMD switchable ]: (null) [2025-04-01 04:40:27] [ Desktop compositing ]: Aero Glass [2025-04-01 04:40:27] [ Direct composition ]: (null) [2025-04-01 04:40:27] [ Supports overlays ]: (null) [2025-04-01 04:40:27] [ YUY2 overlay support ]: DIRECT [2025-04-01 04:40:27] [ NV12 overlay support ]: DIRECT [2025-04-01 04:40:27] [ BGRA8 overlay support ]: SOFTWARE [2025-04-01 04:40:27] [ RGB10A2 overlay support ]: SOFTWARE [2025-04-01 04:40:27] [ DirectML feature level ]: Not supported [2025-04-01 04:40:27] [ Driver D3D12 feature level ]: Not supported [2025-04-01 04:40:27] [ Driver Vulkan API version ]: Not supported [2025-04-01 04:40:27] [ GPU CUDA compute capability major version ]: (null) [2025-04-01 04:40:27] [ Pixel shader version ]: 5.0 [2025-04-01 04:40:27] [ Vertex shader version ]: 5.0 [2025-04-01 04:40:27] [ Max. MSAA samples ]: 8 [2025-04-01 04:40:27] [ Machine model name ]: (null) [2025-04-01 04:40:27] [ Machine model version ]: (null) [2025-04-01 04:40:27] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-04-01 04:40:27] [ Display type ]: ANGLE_D3D11 [2025-04-01 04:40:27] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-04-01 04:40:27] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-04-01 04:40:27] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-04-01 04:40:27] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-04-01 04:40:27] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-04-01 04:40:27] [ Disabled WebGL Extensions ]: (null) [2025-04-01 04:40:27] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-04-01 04:40:27] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-04-01 04:40:27] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-04-01 04:40:27] [ Direct rendering version ]: unknown [2025-04-01 04:40:27] [ Reset notification strategy ]: 0x8252 [2025-04-01 04:40:27] [ GPU process crash count ]: (null) [2025-04-01 04:40:27] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-04-01 04:40:27] [ compositorInfo ]: [2025-04-01 04:40:27] [ Tile Update Mode ]: One-copy [2025-04-01 04:40:27] [ Partial Raster ]: Enabled [2025-04-01 04:40:27] [ dawnInfo ]: [2025-04-01 04:40:27] [ devicePerfInfo ]: [2025-04-01 04:40:27] [ displayInfo ]: [2025-04-01 04:40:27] [ Info ]: Display[3433202301] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-04-01 04:40:27] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-04-01 04:40:27] [ Buffer format (all) ]: BGRA_8888 [2025-04-01 04:40:27] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-04-01 04:40:27] [ SDR white level in nits ]: 203 [2025-04-01 04:40:27] [ HDR relative maximum luminance ]: 1 [2025-04-01 04:40:27] [ Bits per color component ]: 8 [2025-04-01 04:40:27] [ Bits per pixel ]: 24 [2025-04-01 04:40:27] [ Refresh Rate in Hz ]: 60 [2025-04-01 04:40:27] [ Info ]: Display[143787765] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-04-01 04:40:27] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-04-01 04:40:27] [ Buffer format (all) ]: BGRA_8888 [2025-04-01 04:40:27] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-04-01 04:40:27] [ SDR white level in nits ]: 203 [2025-04-01 04:40:27] [ HDR relative maximum luminance ]: 1 [2025-04-01 04:40:27] [ Bits per color component ]: 8 [2025-04-01 04:40:27] [ Bits per pixel ]: 24 [2025-04-01 04:40:27] [ Refresh Rate in Hz ]: 144 [2025-04-01 04:40:27] [ featureStatus ]: [2025-04-01 04:40:27] [ featureStatus ]: [2025-04-01 04:40:27] [ 2d_canvas ]: enabled [2025-04-01 04:40:27] [ canvas_oop_rasterization ]: enabled_on [2025-04-01 04:40:27] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-04-01 04:40:27] [ gpu_compositing ]: enabled [2025-04-01 04:40:27] [ multiple_raster_threads ]: enabled_on [2025-04-01 04:40:27] [ opengl ]: enabled_on [2025-04-01 04:40:27] [ rasterization ]: enabled [2025-04-01 04:40:27] [ raw_draw ]: disabled_off_ok [2025-04-01 04:40:27] [ skia_graphite ]: disabled_off [2025-04-01 04:40:27] [ video_decode ]: enabled [2025-04-01 04:40:27] [ video_encode ]: enabled [2025-04-01 04:40:27] [ vulkan ]: disabled_off [2025-04-01 04:40:27] [ webgl ]: enabled [2025-04-01 04:40:27] [ webgl2 ]: enabled [2025-04-01 04:40:27] [ webgpu ]: enabled [2025-04-01 04:40:27] [ webnn ]: disabled_off [2025-04-01 04:40:27] [ problems ]: [2025-04-01 04:40:27] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-04-01 04:40:27] [ tag ]: workarounds [2025-04-01 04:40:27] [ affectedSettings ]: exit_on_context_lost [2025-04-01 04:40:27] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-04-01 04:40:27] [ tag ]: workarounds [2025-04-01 04:40:27] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-04-01 04:40:27] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-04-01 04:40:27] [ tag ]: workarounds [2025-04-01 04:40:27] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-04-01 04:40:27] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-04-01 04:40:27] [ tag ]: workarounds [2025-04-01 04:40:27] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-04-01 04:40:27] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-04-01 04:40:27] [ tag ]: workarounds [2025-04-01 04:40:27] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-04-01 04:40:27] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-04-01 04:40:27] [ tag ]: workarounds [2025-04-01 04:40:27] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-04-01 04:40:27] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-04-01 04:40:27] [ tag ]: workarounds [2025-04-01 04:40:27] [ affectedSettings ]: disable_accelerated_av1_encode [2025-04-01 04:40:27] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-04-01 04:40:27] [ tag ]: workarounds [2025-04-01 04:40:27] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-04-01 04:40:27] [ workarounds ]: [2025-04-01 04:40:27] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-04-01 04:40:27] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-04-01 04:40:27] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-04-01 04:40:27] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-04-01 04:40:27] [ workarounds[4] ]: exit_on_context_lost [2025-04-01 04:40:27] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-04-01 04:40:27] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-04-01 04:40:27] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-04-01 04:40:27] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-04-01 04:40:27] [ gpuMemoryBufferInfo ]: [2025-04-01 04:40:27] [ R_8 ]: Software only [2025-04-01 04:40:27] [ R_16 ]: Software only [2025-04-01 04:40:27] [ RG_88 ]: Software only [2025-04-01 04:40:27] [ RG_1616 ]: Software only [2025-04-01 04:40:27] [ BGR_565 ]: Software only [2025-04-01 04:40:27] [ RGBA_4444 ]: Software only [2025-04-01 04:40:27] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-04-01 04:40:27] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-04-01 04:40:27] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-04-01 04:40:27] [ BGRA_1010102 ]: Software only [2025-04-01 04:40:27] [ RGBA_1010102 ]: Software only [2025-04-01 04:40:27] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-04-01 04:40:27] [ RGBA_F16 ]: Software only [2025-04-01 04:40:27] [ YVU_420 ]: Software only [2025-04-01 04:40:27] [ YUV_420_BIPLANAR ]: Software only [2025-04-01 04:40:27] [ YUVA_420_TRIPLANAR ]: Software only [2025-04-01 04:40:27] [ P010 ]: Software only [2025-04-01 04:40:27] [ videoAcceleratorsInfo ]: [2025-04-01 04:40:27] [ Decoding ]: (null) [2025-04-01 04:40:27] [ Encoding ]: (null) [2025-04-01 04:40:27] [2025-04-01 04:40:27] *** Report Section: Log Messages *** [2025-04-01 04:40:27] [2025-04-01 04:40:27] ===================[ GPU Report: End [0] ]================== [1969-12-31 16:00:00] Client version: no bootstrapper found [1969-12-31 16:00:00] GPU process started: start count: 0 [2025-04-06 15:22:01] ==================[ GPU Report: Start [0] ]================= [2025-04-06 15:22:01] [2025-04-06 15:22:01] *** Report Section: Client Info *** [2025-04-06 15:22:01] [2025-04-06 15:22:01] [ client_info ]: [2025-04-06 15:22:01] [ angle_commit_id ]: 5d4df51d1d7d [2025-04-06 15:22:01] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=15280 -buildid=1741737356 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-04-06 15:22:01] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-04-06 15:22:01] [ operating_system ]: Windows NT 10.0.22631 [2025-04-06 15:22:01] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-04-06 15:22:01] [ version ]: Chrome/126.0.6478.183 [2025-04-06 15:22:01] [2025-04-06 15:22:01] *** Report Section: GPU Info *** [2025-04-06 15:22:01] [2025-04-06 15:22:01] [ gpu_info ]: [2025-04-06 15:22:01] [ ANGLEFeatures ]: [2025-04-06 15:22:01] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-04-06 15:22:01] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-04-06 15:22:01] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-04-06 15:22:01] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-04-06 15:22:01] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-04-06 15:22:01] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-04-06 15:22:01] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-04-06 15:22:01] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-04-06 15:22:01] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-04-06 15:22:01] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-04-06 15:22:01] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-04-06 15:22:01] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-04-06 15:22:01] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-04-06 15:22:01] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-04-06 15:22:01] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-04-06 15:22:01] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-04-06 15:22:01] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-04-06 15:22:01] [ basicInfo ]: [2025-04-06 15:22:01] [ Initialization time ]: 161 [2025-04-06 15:22:01] [ In-process GPU ]: (null) [2025-04-06 15:22:01] [ Passthrough Command Decoder ]: (null) [2025-04-06 15:22:01] [ Sandboxed ]: (null) [2025-04-06 15:22:01] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,77450}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-04-06 15:22:01] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,81744}, DRIVER_VERSION=32.0.11027.2001 [2025-04-06 15:22:01] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,127390}, DRIVER_VERSION=32.0.15.7247 [2025-04-06 15:22:01] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,126121}, DRIVER_VERSION=32.0.15.7247 [2025-04-06 15:22:01] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,124222}, DRIVER_VERSION=32.0.15.7247 [2025-04-06 15:22:01] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,81684}, DRIVER_VERSION=10.0.22621.4974 [2025-04-06 15:22:01] [ Optimus ]: (null) [2025-04-06 15:22:01] [ AMD switchable ]: (null) [2025-04-06 15:22:01] [ Desktop compositing ]: Aero Glass [2025-04-06 15:22:01] [ Direct composition ]: (null) [2025-04-06 15:22:01] [ Supports overlays ]: (null) [2025-04-06 15:22:01] [ YUY2 overlay support ]: DIRECT [2025-04-06 15:22:01] [ NV12 overlay support ]: DIRECT [2025-04-06 15:22:01] [ BGRA8 overlay support ]: SOFTWARE [2025-04-06 15:22:01] [ RGB10A2 overlay support ]: SOFTWARE [2025-04-06 15:22:01] [ DirectML feature level ]: Not supported [2025-04-06 15:22:01] [ Driver D3D12 feature level ]: Not supported [2025-04-06 15:22:01] [ Driver Vulkan API version ]: Not supported [2025-04-06 15:22:01] [ GPU CUDA compute capability major version ]: (null) [2025-04-06 15:22:01] [ Pixel shader version ]: 5.0 [2025-04-06 15:22:01] [ Vertex shader version ]: 5.0 [2025-04-06 15:22:01] [ Max. MSAA samples ]: 8 [2025-04-06 15:22:01] [ Machine model name ]: (null) [2025-04-06 15:22:01] [ Machine model version ]: (null) [2025-04-06 15:22:01] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-04-06 15:22:01] [ Display type ]: ANGLE_D3D11 [2025-04-06 15:22:01] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-04-06 15:22:01] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-04-06 15:22:01] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-04-06 15:22:01] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-04-06 15:22:01] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-04-06 15:22:01] [ Disabled WebGL Extensions ]: (null) [2025-04-06 15:22:01] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-04-06 15:22:01] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-04-06 15:22:01] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-04-06 15:22:01] [ Direct rendering version ]: unknown [2025-04-06 15:22:01] [ Reset notification strategy ]: 0x8252 [2025-04-06 15:22:01] [ GPU process crash count ]: (null) [2025-04-06 15:22:01] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-04-06 15:22:01] [ compositorInfo ]: [2025-04-06 15:22:01] [ Tile Update Mode ]: One-copy [2025-04-06 15:22:01] [ Partial Raster ]: Enabled [2025-04-06 15:22:01] [ dawnInfo ]: [2025-04-06 15:22:01] [ devicePerfInfo ]: [2025-04-06 15:22:01] [ displayInfo ]: [2025-04-06 15:22:01] [ Info ]: Display[3433202301] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-04-06 15:22:01] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-04-06 15:22:01] [ Buffer format (all) ]: BGRA_8888 [2025-04-06 15:22:01] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-04-06 15:22:01] [ SDR white level in nits ]: 203 [2025-04-06 15:22:01] [ HDR relative maximum luminance ]: 1 [2025-04-06 15:22:01] [ Bits per color component ]: 8 [2025-04-06 15:22:01] [ Bits per pixel ]: 24 [2025-04-06 15:22:01] [ Refresh Rate in Hz ]: 60 [2025-04-06 15:22:01] [ Info ]: Display[143787765] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-04-06 15:22:01] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-04-06 15:22:01] [ Buffer format (all) ]: BGRA_8888 [2025-04-06 15:22:01] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-04-06 15:22:01] [ SDR white level in nits ]: 203 [2025-04-06 15:22:01] [ HDR relative maximum luminance ]: 1 [2025-04-06 15:22:01] [ Bits per color component ]: 8 [2025-04-06 15:22:01] [ Bits per pixel ]: 24 [2025-04-06 15:22:01] [ Refresh Rate in Hz ]: 59 [2025-04-06 15:22:01] [ featureStatus ]: [2025-04-06 15:22:01] [ featureStatus ]: [2025-04-06 15:22:01] [ 2d_canvas ]: enabled [2025-04-06 15:22:01] [ canvas_oop_rasterization ]: enabled_on [2025-04-06 15:22:01] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-04-06 15:22:01] [ gpu_compositing ]: enabled [2025-04-06 15:22:01] [ multiple_raster_threads ]: enabled_on [2025-04-06 15:22:01] [ opengl ]: enabled_on [2025-04-06 15:22:01] [ rasterization ]: enabled [2025-04-06 15:22:01] [ raw_draw ]: disabled_off_ok [2025-04-06 15:22:01] [ skia_graphite ]: disabled_off [2025-04-06 15:22:01] [ video_decode ]: enabled [2025-04-06 15:22:01] [ video_encode ]: enabled [2025-04-06 15:22:01] [ vulkan ]: disabled_off [2025-04-06 15:22:01] [ webgl ]: enabled [2025-04-06 15:22:01] [ webgl2 ]: enabled [2025-04-06 15:22:01] [ webgpu ]: enabled [2025-04-06 15:22:01] [ webnn ]: disabled_off [2025-04-06 15:22:01] [ problems ]: [2025-04-06 15:22:01] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-04-06 15:22:01] [ tag ]: workarounds [2025-04-06 15:22:01] [ affectedSettings ]: exit_on_context_lost [2025-04-06 15:22:01] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-04-06 15:22:01] [ tag ]: workarounds [2025-04-06 15:22:01] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-04-06 15:22:01] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-04-06 15:22:01] [ tag ]: workarounds [2025-04-06 15:22:01] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-04-06 15:22:01] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-04-06 15:22:01] [ tag ]: workarounds [2025-04-06 15:22:01] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-04-06 15:22:01] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-04-06 15:22:01] [ tag ]: workarounds [2025-04-06 15:22:01] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-04-06 15:22:01] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-04-06 15:22:01] [ tag ]: workarounds [2025-04-06 15:22:01] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-04-06 15:22:01] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-04-06 15:22:01] [ tag ]: workarounds [2025-04-06 15:22:01] [ affectedSettings ]: disable_accelerated_av1_encode [2025-04-06 15:22:01] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-04-06 15:22:01] [ tag ]: workarounds [2025-04-06 15:22:01] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-04-06 15:22:01] [ workarounds ]: [2025-04-06 15:22:01] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-04-06 15:22:01] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-04-06 15:22:01] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-04-06 15:22:01] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-04-06 15:22:01] [ workarounds[4] ]: exit_on_context_lost [2025-04-06 15:22:01] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-04-06 15:22:01] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-04-06 15:22:01] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-04-06 15:22:01] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-04-06 15:22:01] [ gpuMemoryBufferInfo ]: [2025-04-06 15:22:01] [ R_8 ]: Software only [2025-04-06 15:22:01] [ R_16 ]: Software only [2025-04-06 15:22:01] [ RG_88 ]: Software only [2025-04-06 15:22:01] [ RG_1616 ]: Software only [2025-04-06 15:22:01] [ BGR_565 ]: Software only [2025-04-06 15:22:01] [ RGBA_4444 ]: Software only [2025-04-06 15:22:01] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-04-06 15:22:01] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-04-06 15:22:01] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-04-06 15:22:01] [ BGRA_1010102 ]: Software only [2025-04-06 15:22:01] [ RGBA_1010102 ]: Software only [2025-04-06 15:22:01] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-04-06 15:22:01] [ RGBA_F16 ]: Software only [2025-04-06 15:22:01] [ YVU_420 ]: Software only [2025-04-06 15:22:01] [ YUV_420_BIPLANAR ]: Software only [2025-04-06 15:22:01] [ YUVA_420_TRIPLANAR ]: Software only [2025-04-06 15:22:01] [ P010 ]: Software only [2025-04-06 15:22:01] [ videoAcceleratorsInfo ]: [2025-04-06 15:22:01] [ Decoding ]: (null) [2025-04-06 15:22:01] [ Encoding ]: (null) [2025-04-06 15:22:01] [2025-04-06 15:22:01] *** Report Section: Log Messages *** [2025-04-06 15:22:01] [2025-04-06 15:22:01] ===================[ GPU Report: End [0] ]================== [2025-04-06 16:17:38] Client version: no bootstrapper found [2025-04-06 16:17:38] GPU process started: start count: 0 [2025-04-06 16:17:40] ==================[ GPU Report: Start [0] ]================= [2025-04-06 16:17:40] [2025-04-06 16:17:40] *** Report Section: Client Info *** [2025-04-06 16:17:40] [2025-04-06 16:17:40] [ client_info ]: [2025-04-06 16:17:40] [ angle_commit_id ]: 5d4df51d1d7d [2025-04-06 16:17:40] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=52672 -buildid=1743554648 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-04-06 16:17:40] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-04-06 16:17:40] [ operating_system ]: Windows NT 10.0.22631 [2025-04-06 16:17:40] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-04-06 16:17:40] [ version ]: Chrome/126.0.6478.183 [2025-04-06 16:17:40] [2025-04-06 16:17:40] *** Report Section: GPU Info *** [2025-04-06 16:17:40] [2025-04-06 16:17:40] [ gpu_info ]: [2025-04-06 16:17:40] [ ANGLEFeatures ]: [2025-04-06 16:17:40] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-04-06 16:17:40] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-04-06 16:17:40] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-04-06 16:17:40] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-04-06 16:17:40] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-04-06 16:17:40] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-04-06 16:17:40] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-04-06 16:17:40] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-04-06 16:17:40] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-04-06 16:17:40] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-04-06 16:17:40] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-04-06 16:17:40] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-04-06 16:17:40] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-04-06 16:17:40] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-04-06 16:17:40] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-04-06 16:17:40] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-04-06 16:17:40] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-04-06 16:17:40] [ basicInfo ]: [2025-04-06 16:17:40] [ Initialization time ]: 119 [2025-04-06 16:17:40] [ In-process GPU ]: (null) [2025-04-06 16:17:40] [ Passthrough Command Decoder ]: (null) [2025-04-06 16:17:40] [ Sandboxed ]: (null) [2025-04-06 16:17:40] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,77450}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-04-06 16:17:40] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,81744}, DRIVER_VERSION=32.0.11027.2001 [2025-04-06 16:17:40] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,127390}, DRIVER_VERSION=32.0.15.7247 [2025-04-06 16:17:40] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,126121}, DRIVER_VERSION=32.0.15.7247 [2025-04-06 16:17:40] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,124222}, DRIVER_VERSION=32.0.15.7247 [2025-04-06 16:17:40] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,81684}, DRIVER_VERSION=10.0.22621.4974 [2025-04-06 16:17:40] [ Optimus ]: (null) [2025-04-06 16:17:40] [ AMD switchable ]: (null) [2025-04-06 16:17:40] [ Desktop compositing ]: Aero Glass [2025-04-06 16:17:40] [ Direct composition ]: (null) [2025-04-06 16:17:40] [ Supports overlays ]: (null) [2025-04-06 16:17:40] [ YUY2 overlay support ]: DIRECT [2025-04-06 16:17:40] [ NV12 overlay support ]: DIRECT [2025-04-06 16:17:40] [ BGRA8 overlay support ]: SOFTWARE [2025-04-06 16:17:40] [ RGB10A2 overlay support ]: SOFTWARE [2025-04-06 16:17:40] [ DirectML feature level ]: Not supported [2025-04-06 16:17:40] [ Driver D3D12 feature level ]: Not supported [2025-04-06 16:17:40] [ Driver Vulkan API version ]: Not supported [2025-04-06 16:17:40] [ GPU CUDA compute capability major version ]: (null) [2025-04-06 16:17:40] [ Pixel shader version ]: 5.0 [2025-04-06 16:17:40] [ Vertex shader version ]: 5.0 [2025-04-06 16:17:40] [ Max. MSAA samples ]: 8 [2025-04-06 16:17:40] [ Machine model name ]: (null) [2025-04-06 16:17:40] [ Machine model version ]: (null) [2025-04-06 16:17:40] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-04-06 16:17:40] [ Display type ]: ANGLE_D3D11 [2025-04-06 16:17:40] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-04-06 16:17:40] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-04-06 16:17:40] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-04-06 16:17:40] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-04-06 16:17:40] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-04-06 16:17:40] [ Disabled WebGL Extensions ]: (null) [2025-04-06 16:17:40] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-04-06 16:17:40] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-04-06 16:17:40] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-04-06 16:17:40] [ Direct rendering version ]: unknown [2025-04-06 16:17:40] [ Reset notification strategy ]: 0x8252 [2025-04-06 16:17:40] [ GPU process crash count ]: (null) [2025-04-06 16:17:40] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-04-06 16:17:40] [ compositorInfo ]: [2025-04-06 16:17:40] [ Tile Update Mode ]: One-copy [2025-04-06 16:17:40] [ Partial Raster ]: Enabled [2025-04-06 16:17:40] [ dawnInfo ]: [2025-04-06 16:17:40] [ devicePerfInfo ]: [2025-04-06 16:17:40] [ displayInfo ]: [2025-04-06 16:17:40] [ Info ]: Display[3433202301] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-04-06 16:17:40] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-04-06 16:17:40] [ Buffer format (all) ]: BGRA_8888 [2025-04-06 16:17:40] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-04-06 16:17:40] [ SDR white level in nits ]: 203 [2025-04-06 16:17:40] [ HDR relative maximum luminance ]: 1 [2025-04-06 16:17:40] [ Bits per color component ]: 8 [2025-04-06 16:17:40] [ Bits per pixel ]: 24 [2025-04-06 16:17:40] [ Refresh Rate in Hz ]: 60 [2025-04-06 16:17:40] [ Info ]: Display[143787765] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-04-06 16:17:40] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-04-06 16:17:40] [ Buffer format (all) ]: BGRA_8888 [2025-04-06 16:17:40] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-04-06 16:17:40] [ SDR white level in nits ]: 203 [2025-04-06 16:17:40] [ HDR relative maximum luminance ]: 1 [2025-04-06 16:17:40] [ Bits per color component ]: 8 [2025-04-06 16:17:40] [ Bits per pixel ]: 24 [2025-04-06 16:17:40] [ Refresh Rate in Hz ]: 59 [2025-04-06 16:17:40] [ featureStatus ]: [2025-04-06 16:17:40] [ featureStatus ]: [2025-04-06 16:17:40] [ 2d_canvas ]: enabled [2025-04-06 16:17:40] [ canvas_oop_rasterization ]: enabled_on [2025-04-06 16:17:40] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-04-06 16:17:40] [ gpu_compositing ]: enabled [2025-04-06 16:17:40] [ multiple_raster_threads ]: enabled_on [2025-04-06 16:17:40] [ opengl ]: enabled_on [2025-04-06 16:17:40] [ rasterization ]: enabled [2025-04-06 16:17:40] [ raw_draw ]: disabled_off_ok [2025-04-06 16:17:40] [ skia_graphite ]: disabled_off [2025-04-06 16:17:40] [ video_decode ]: enabled [2025-04-06 16:17:40] [ video_encode ]: enabled [2025-04-06 16:17:40] [ vulkan ]: disabled_off [2025-04-06 16:17:40] [ webgl ]: enabled [2025-04-06 16:17:40] [ webgl2 ]: enabled [2025-04-06 16:17:40] [ webgpu ]: enabled [2025-04-06 16:17:40] [ webnn ]: disabled_off [2025-04-06 16:17:40] [ problems ]: [2025-04-06 16:17:40] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-04-06 16:17:40] [ tag ]: workarounds [2025-04-06 16:17:40] [ affectedSettings ]: exit_on_context_lost [2025-04-06 16:17:40] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-04-06 16:17:40] [ tag ]: workarounds [2025-04-06 16:17:40] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-04-06 16:17:40] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-04-06 16:17:40] [ tag ]: workarounds [2025-04-06 16:17:40] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-04-06 16:17:40] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-04-06 16:17:40] [ tag ]: workarounds [2025-04-06 16:17:40] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-04-06 16:17:40] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-04-06 16:17:40] [ tag ]: workarounds [2025-04-06 16:17:40] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-04-06 16:17:40] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-04-06 16:17:40] [ tag ]: workarounds [2025-04-06 16:17:40] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-04-06 16:17:40] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-04-06 16:17:40] [ tag ]: workarounds [2025-04-06 16:17:40] [ affectedSettings ]: disable_accelerated_av1_encode [2025-04-06 16:17:40] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-04-06 16:17:40] [ tag ]: workarounds [2025-04-06 16:17:40] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-04-06 16:17:40] [ workarounds ]: [2025-04-06 16:17:40] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-04-06 16:17:40] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-04-06 16:17:40] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-04-06 16:17:40] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-04-06 16:17:40] [ workarounds[4] ]: exit_on_context_lost [2025-04-06 16:17:40] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-04-06 16:17:40] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-04-06 16:17:40] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-04-06 16:17:40] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-04-06 16:17:40] [ gpuMemoryBufferInfo ]: [2025-04-06 16:17:40] [ R_8 ]: Software only [2025-04-06 16:17:40] [ R_16 ]: Software only [2025-04-06 16:17:40] [ RG_88 ]: Software only [2025-04-06 16:17:40] [ RG_1616 ]: Software only [2025-04-06 16:17:40] [ BGR_565 ]: Software only [2025-04-06 16:17:40] [ RGBA_4444 ]: Software only [2025-04-06 16:17:40] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-04-06 16:17:40] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-04-06 16:17:40] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-04-06 16:17:40] [ BGRA_1010102 ]: Software only [2025-04-06 16:17:40] [ RGBA_1010102 ]: Software only [2025-04-06 16:17:40] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-04-06 16:17:40] [ RGBA_F16 ]: Software only [2025-04-06 16:17:40] [ YVU_420 ]: Software only [2025-04-06 16:17:40] [ YUV_420_BIPLANAR ]: Software only [2025-04-06 16:17:40] [ YUVA_420_TRIPLANAR ]: Software only [2025-04-06 16:17:40] [ P010 ]: Software only [2025-04-06 16:17:40] [ videoAcceleratorsInfo ]: [2025-04-06 16:17:40] [ Decoding ]: (null) [2025-04-06 16:17:40] [ Encoding ]: (null) [2025-04-06 16:17:40] [2025-04-06 16:17:40] *** Report Section: Log Messages *** [2025-04-06 16:17:40] [2025-04-06 16:17:40] ===================[ GPU Report: End [0] ]================== [2025-04-11 05:13:25] Client version: no bootstrapper found [2025-04-11 05:13:25] GPU process started: start count: 0 [2025-04-11 05:13:27] ==================[ GPU Report: Start [0] ]================= [2025-04-11 05:13:27] [2025-04-11 05:13:27] *** Report Section: Client Info *** [2025-04-11 05:13:27] [2025-04-11 05:13:27] [ client_info ]: [2025-04-11 05:13:27] [ angle_commit_id ]: 5d4df51d1d7d [2025-04-11 05:13:27] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=52672 -buildid=1743554648 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-04-11 05:13:27] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-04-11 05:13:27] [ operating_system ]: Windows NT 10.0.22631 [2025-04-11 05:13:27] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-04-11 05:13:27] [ version ]: Chrome/126.0.6478.183 [2025-04-11 05:13:27] [2025-04-11 05:13:27] *** Report Section: GPU Info *** [2025-04-11 05:13:27] [2025-04-11 05:13:27] [ gpu_info ]: [2025-04-11 05:13:27] [ ANGLEFeatures ]: [2025-04-11 05:13:27] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-04-11 05:13:27] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-04-11 05:13:27] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-04-11 05:13:27] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-04-11 05:13:27] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-04-11 05:13:27] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-04-11 05:13:27] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-04-11 05:13:27] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-04-11 05:13:27] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-04-11 05:13:27] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-04-11 05:13:27] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-04-11 05:13:27] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-04-11 05:13:27] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-04-11 05:13:27] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-04-11 05:13:27] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-04-11 05:13:27] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-04-11 05:13:27] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-04-11 05:13:27] [ basicInfo ]: [2025-04-11 05:13:27] [ Initialization time ]: 126 [2025-04-11 05:13:27] [ In-process GPU ]: (null) [2025-04-11 05:13:27] [ Passthrough Command Decoder ]: (null) [2025-04-11 05:13:27] [ Sandboxed ]: (null) [2025-04-11 05:13:27] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,77450}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-04-11 05:13:27] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,81744}, DRIVER_VERSION=32.0.11027.2001 [2025-04-11 05:13:27] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,127390}, DRIVER_VERSION=32.0.15.7247 [2025-04-11 05:13:27] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,126121}, DRIVER_VERSION=32.0.15.7247 [2025-04-11 05:13:27] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,124222}, DRIVER_VERSION=32.0.15.7247 [2025-04-11 05:13:27] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,81684}, DRIVER_VERSION=10.0.22621.4974 [2025-04-11 05:13:27] [ Optimus ]: (null) [2025-04-11 05:13:27] [ AMD switchable ]: (null) [2025-04-11 05:13:27] [ Desktop compositing ]: Aero Glass [2025-04-11 05:13:27] [ Direct composition ]: (null) [2025-04-11 05:13:27] [ Supports overlays ]: (null) [2025-04-11 05:13:27] [ YUY2 overlay support ]: DIRECT [2025-04-11 05:13:27] [ NV12 overlay support ]: DIRECT [2025-04-11 05:13:27] [ BGRA8 overlay support ]: SOFTWARE [2025-04-11 05:13:27] [ RGB10A2 overlay support ]: SOFTWARE [2025-04-11 05:13:27] [ DirectML feature level ]: Not supported [2025-04-11 05:13:27] [ Driver D3D12 feature level ]: Not supported [2025-04-11 05:13:27] [ Driver Vulkan API version ]: Not supported [2025-04-11 05:13:27] [ GPU CUDA compute capability major version ]: (null) [2025-04-11 05:13:27] [ Pixel shader version ]: 5.0 [2025-04-11 05:13:27] [ Vertex shader version ]: 5.0 [2025-04-11 05:13:27] [ Max. MSAA samples ]: 8 [2025-04-11 05:13:27] [ Machine model name ]: (null) [2025-04-11 05:13:27] [ Machine model version ]: (null) [2025-04-11 05:13:27] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-04-11 05:13:27] [ Display type ]: ANGLE_D3D11 [2025-04-11 05:13:27] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-04-11 05:13:27] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-04-11 05:13:27] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-04-11 05:13:27] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-04-11 05:13:27] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-04-11 05:13:27] [ Disabled WebGL Extensions ]: (null) [2025-04-11 05:13:27] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-04-11 05:13:27] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-04-11 05:13:27] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-04-11 05:13:27] [ Direct rendering version ]: unknown [2025-04-11 05:13:27] [ Reset notification strategy ]: 0x8252 [2025-04-11 05:13:27] [ GPU process crash count ]: (null) [2025-04-11 05:13:27] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-04-11 05:13:27] [ compositorInfo ]: [2025-04-11 05:13:27] [ Tile Update Mode ]: One-copy [2025-04-11 05:13:27] [ Partial Raster ]: Enabled [2025-04-11 05:13:27] [ dawnInfo ]: [2025-04-11 05:13:27] [ devicePerfInfo ]: [2025-04-11 05:13:27] [ displayInfo ]: [2025-04-11 05:13:27] [ Info ]: Display[3433202301] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-04-11 05:13:27] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-04-11 05:13:27] [ Buffer format (all) ]: BGRA_8888 [2025-04-11 05:13:27] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-04-11 05:13:27] [ SDR white level in nits ]: 203 [2025-04-11 05:13:27] [ HDR relative maximum luminance ]: 1 [2025-04-11 05:13:27] [ Bits per color component ]: 8 [2025-04-11 05:13:27] [ Bits per pixel ]: 24 [2025-04-11 05:13:27] [ Refresh Rate in Hz ]: 60 [2025-04-11 05:13:27] [ Info ]: Display[143787765] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-04-11 05:13:27] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-04-11 05:13:27] [ Buffer format (all) ]: BGRA_8888 [2025-04-11 05:13:27] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-04-11 05:13:27] [ SDR white level in nits ]: 203 [2025-04-11 05:13:27] [ HDR relative maximum luminance ]: 1 [2025-04-11 05:13:27] [ Bits per color component ]: 8 [2025-04-11 05:13:27] [ Bits per pixel ]: 24 [2025-04-11 05:13:27] [ Refresh Rate in Hz ]: 59 [2025-04-11 05:13:27] [ featureStatus ]: [2025-04-11 05:13:27] [ featureStatus ]: [2025-04-11 05:13:27] [ 2d_canvas ]: enabled [2025-04-11 05:13:27] [ canvas_oop_rasterization ]: enabled_on [2025-04-11 05:13:27] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-04-11 05:13:27] [ gpu_compositing ]: enabled [2025-04-11 05:13:27] [ multiple_raster_threads ]: enabled_on [2025-04-11 05:13:27] [ opengl ]: enabled_on [2025-04-11 05:13:27] [ rasterization ]: enabled [2025-04-11 05:13:27] [ raw_draw ]: disabled_off_ok [2025-04-11 05:13:27] [ skia_graphite ]: disabled_off [2025-04-11 05:13:27] [ video_decode ]: enabled [2025-04-11 05:13:27] [ video_encode ]: enabled [2025-04-11 05:13:27] [ vulkan ]: disabled_off [2025-04-11 05:13:27] [ webgl ]: enabled [2025-04-11 05:13:27] [ webgl2 ]: enabled [2025-04-11 05:13:27] [ webgpu ]: enabled [2025-04-11 05:13:27] [ webnn ]: disabled_off [2025-04-11 05:13:27] [ problems ]: [2025-04-11 05:13:27] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-04-11 05:13:27] [ tag ]: workarounds [2025-04-11 05:13:27] [ affectedSettings ]: exit_on_context_lost [2025-04-11 05:13:27] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-04-11 05:13:27] [ tag ]: workarounds [2025-04-11 05:13:27] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-04-11 05:13:27] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-04-11 05:13:27] [ tag ]: workarounds [2025-04-11 05:13:27] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-04-11 05:13:27] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-04-11 05:13:27] [ tag ]: workarounds [2025-04-11 05:13:27] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-04-11 05:13:27] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-04-11 05:13:27] [ tag ]: workarounds [2025-04-11 05:13:27] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-04-11 05:13:27] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-04-11 05:13:27] [ tag ]: workarounds [2025-04-11 05:13:27] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-04-11 05:13:27] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-04-11 05:13:27] [ tag ]: workarounds [2025-04-11 05:13:27] [ affectedSettings ]: disable_accelerated_av1_encode [2025-04-11 05:13:27] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-04-11 05:13:27] [ tag ]: workarounds [2025-04-11 05:13:27] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-04-11 05:13:27] [ workarounds ]: [2025-04-11 05:13:27] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-04-11 05:13:27] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-04-11 05:13:27] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-04-11 05:13:27] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-04-11 05:13:27] [ workarounds[4] ]: exit_on_context_lost [2025-04-11 05:13:27] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-04-11 05:13:27] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-04-11 05:13:27] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-04-11 05:13:27] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-04-11 05:13:27] [ gpuMemoryBufferInfo ]: [2025-04-11 05:13:27] [ R_8 ]: Software only [2025-04-11 05:13:27] [ R_16 ]: Software only [2025-04-11 05:13:27] [ RG_88 ]: Software only [2025-04-11 05:13:27] [ RG_1616 ]: Software only [2025-04-11 05:13:27] [ BGR_565 ]: Software only [2025-04-11 05:13:27] [ RGBA_4444 ]: Software only [2025-04-11 05:13:27] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-04-11 05:13:27] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-04-11 05:13:27] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-04-11 05:13:27] [ BGRA_1010102 ]: Software only [2025-04-11 05:13:27] [ RGBA_1010102 ]: Software only [2025-04-11 05:13:27] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-04-11 05:13:27] [ RGBA_F16 ]: Software only [2025-04-11 05:13:27] [ YVU_420 ]: Software only [2025-04-11 05:13:27] [ YUV_420_BIPLANAR ]: Software only [2025-04-11 05:13:27] [ YUVA_420_TRIPLANAR ]: Software only [2025-04-11 05:13:27] [ P010 ]: Software only [2025-04-11 05:13:27] [ videoAcceleratorsInfo ]: [2025-04-11 05:13:27] [ Decoding ]: (null) [2025-04-11 05:13:27] [ Encoding ]: (null) [2025-04-11 05:13:27] [2025-04-11 05:13:27] *** Report Section: Log Messages *** [2025-04-11 05:13:27] [2025-04-11 05:13:27] ===================[ GPU Report: End [0] ]================== [2025-04-11 22:06:31] Client version: no bootstrapper found [2025-04-11 22:06:31] GPU process started: start count: 0 [2025-04-11 22:06:33] ==================[ GPU Report: Start [0] ]================= [2025-04-11 22:06:33] [2025-04-11 22:06:33] *** Report Section: Client Info *** [2025-04-11 22:06:33] [2025-04-11 22:06:33] [ client_info ]: [2025-04-11 22:06:33] [ angle_commit_id ]: 5d4df51d1d7d [2025-04-11 22:06:33] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=19200 -buildid=1743554648 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-04-11 22:06:33] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-04-11 22:06:33] [ operating_system ]: Windows NT 10.0.22631 [2025-04-11 22:06:33] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-04-11 22:06:33] [ version ]: Chrome/126.0.6478.183 [2025-04-11 22:06:33] [2025-04-11 22:06:33] *** Report Section: GPU Info *** [2025-04-11 22:06:33] [2025-04-11 22:06:33] [ gpu_info ]: [2025-04-11 22:06:33] [ ANGLEFeatures ]: [2025-04-11 22:06:33] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-04-11 22:06:33] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-04-11 22:06:33] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-04-11 22:06:33] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-04-11 22:06:33] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-04-11 22:06:33] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-04-11 22:06:33] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-04-11 22:06:33] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-04-11 22:06:33] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-04-11 22:06:33] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-04-11 22:06:33] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-04-11 22:06:33] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-04-11 22:06:33] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-04-11 22:06:33] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-04-11 22:06:33] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-04-11 22:06:33] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-04-11 22:06:33] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-04-11 22:06:33] [ basicInfo ]: [2025-04-11 22:06:33] [ Initialization time ]: 116 [2025-04-11 22:06:33] [ In-process GPU ]: (null) [2025-04-11 22:06:33] [ Passthrough Command Decoder ]: (null) [2025-04-11 22:06:33] [ Sandboxed ]: (null) [2025-04-11 22:06:33] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,89824}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-04-11 22:06:33] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,94724}, DRIVER_VERSION=32.0.11027.2001 [2025-04-11 22:06:33] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,129688}, DRIVER_VERSION=32.0.15.7247 [2025-04-11 22:06:33] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128360}, DRIVER_VERSION=32.0.15.7247 [2025-04-11 22:06:33] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,125629}, DRIVER_VERSION=32.0.15.7247 [2025-04-11 22:06:33] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94664}, DRIVER_VERSION=10.0.22621.5124 [2025-04-11 22:06:33] [ Optimus ]: (null) [2025-04-11 22:06:33] [ AMD switchable ]: (null) [2025-04-11 22:06:33] [ Desktop compositing ]: Aero Glass [2025-04-11 22:06:33] [ Direct composition ]: (null) [2025-04-11 22:06:33] [ Supports overlays ]: (null) [2025-04-11 22:06:33] [ YUY2 overlay support ]: DIRECT [2025-04-11 22:06:33] [ NV12 overlay support ]: DIRECT [2025-04-11 22:06:33] [ BGRA8 overlay support ]: SOFTWARE [2025-04-11 22:06:33] [ RGB10A2 overlay support ]: SOFTWARE [2025-04-11 22:06:33] [ DirectML feature level ]: Not supported [2025-04-11 22:06:33] [ Driver D3D12 feature level ]: Not supported [2025-04-11 22:06:33] [ Driver Vulkan API version ]: Not supported [2025-04-11 22:06:33] [ GPU CUDA compute capability major version ]: (null) [2025-04-11 22:06:33] [ Pixel shader version ]: 5.0 [2025-04-11 22:06:33] [ Vertex shader version ]: 5.0 [2025-04-11 22:06:33] [ Max. MSAA samples ]: 8 [2025-04-11 22:06:33] [ Machine model name ]: (null) [2025-04-11 22:06:33] [ Machine model version ]: (null) [2025-04-11 22:06:33] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-04-11 22:06:33] [ Display type ]: ANGLE_D3D11 [2025-04-11 22:06:33] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-04-11 22:06:33] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-04-11 22:06:33] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-04-11 22:06:33] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-04-11 22:06:33] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-04-11 22:06:33] [ Disabled WebGL Extensions ]: (null) [2025-04-11 22:06:33] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-04-11 22:06:33] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-04-11 22:06:33] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-04-11 22:06:33] [ Direct rendering version ]: unknown [2025-04-11 22:06:33] [ Reset notification strategy ]: 0x8252 [2025-04-11 22:06:33] [ GPU process crash count ]: (null) [2025-04-11 22:06:33] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-04-11 22:06:33] [ compositorInfo ]: [2025-04-11 22:06:33] [ Tile Update Mode ]: One-copy [2025-04-11 22:06:33] [ Partial Raster ]: Enabled [2025-04-11 22:06:33] [ dawnInfo ]: [2025-04-11 22:06:33] [ devicePerfInfo ]: [2025-04-11 22:06:33] [ displayInfo ]: [2025-04-11 22:06:33] [ Info ]: Display[2842730174] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-04-11 22:06:33] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-04-11 22:06:33] [ Buffer format (all) ]: BGRA_8888 [2025-04-11 22:06:33] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-04-11 22:06:33] [ SDR white level in nits ]: 203 [2025-04-11 22:06:33] [ HDR relative maximum luminance ]: 1 [2025-04-11 22:06:33] [ Bits per color component ]: 8 [2025-04-11 22:06:33] [ Bits per pixel ]: 24 [2025-04-11 22:06:33] [ Refresh Rate in Hz ]: 59 [2025-04-11 22:06:33] [ Info ]: Display[421134936] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-04-11 22:06:33] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-04-11 22:06:33] [ Buffer format (all) ]: BGRA_8888 [2025-04-11 22:06:33] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-04-11 22:06:33] [ SDR white level in nits ]: 203 [2025-04-11 22:06:33] [ HDR relative maximum luminance ]: 1 [2025-04-11 22:06:33] [ Bits per color component ]: 8 [2025-04-11 22:06:33] [ Bits per pixel ]: 24 [2025-04-11 22:06:33] [ Refresh Rate in Hz ]: 60 [2025-04-11 22:06:33] [ featureStatus ]: [2025-04-11 22:06:33] [ featureStatus ]: [2025-04-11 22:06:33] [ 2d_canvas ]: enabled [2025-04-11 22:06:33] [ canvas_oop_rasterization ]: enabled_on [2025-04-11 22:06:33] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-04-11 22:06:33] [ gpu_compositing ]: enabled [2025-04-11 22:06:33] [ multiple_raster_threads ]: enabled_on [2025-04-11 22:06:33] [ opengl ]: enabled_on [2025-04-11 22:06:33] [ rasterization ]: enabled [2025-04-11 22:06:33] [ raw_draw ]: disabled_off_ok [2025-04-11 22:06:33] [ skia_graphite ]: disabled_off [2025-04-11 22:06:33] [ video_decode ]: enabled [2025-04-11 22:06:33] [ video_encode ]: enabled [2025-04-11 22:06:33] [ vulkan ]: disabled_off [2025-04-11 22:06:33] [ webgl ]: enabled [2025-04-11 22:06:33] [ webgl2 ]: enabled [2025-04-11 22:06:33] [ webgpu ]: enabled [2025-04-11 22:06:33] [ webnn ]: disabled_off [2025-04-11 22:06:33] [ problems ]: [2025-04-11 22:06:33] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-04-11 22:06:33] [ tag ]: workarounds [2025-04-11 22:06:33] [ affectedSettings ]: exit_on_context_lost [2025-04-11 22:06:33] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-04-11 22:06:33] [ tag ]: workarounds [2025-04-11 22:06:33] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-04-11 22:06:33] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-04-11 22:06:33] [ tag ]: workarounds [2025-04-11 22:06:33] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-04-11 22:06:33] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-04-11 22:06:33] [ tag ]: workarounds [2025-04-11 22:06:33] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-04-11 22:06:33] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-04-11 22:06:33] [ tag ]: workarounds [2025-04-11 22:06:33] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-04-11 22:06:33] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-04-11 22:06:33] [ tag ]: workarounds [2025-04-11 22:06:33] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-04-11 22:06:33] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-04-11 22:06:33] [ tag ]: workarounds [2025-04-11 22:06:33] [ affectedSettings ]: disable_accelerated_av1_encode [2025-04-11 22:06:33] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-04-11 22:06:33] [ tag ]: workarounds [2025-04-11 22:06:33] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-04-11 22:06:33] [ workarounds ]: [2025-04-11 22:06:33] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-04-11 22:06:33] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-04-11 22:06:33] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-04-11 22:06:33] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-04-11 22:06:33] [ workarounds[4] ]: exit_on_context_lost [2025-04-11 22:06:33] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-04-11 22:06:33] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-04-11 22:06:33] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-04-11 22:06:33] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-04-11 22:06:33] [ gpuMemoryBufferInfo ]: [2025-04-11 22:06:33] [ R_8 ]: Software only [2025-04-11 22:06:33] [ R_16 ]: Software only [2025-04-11 22:06:33] [ RG_88 ]: Software only [2025-04-11 22:06:33] [ RG_1616 ]: Software only [2025-04-11 22:06:33] [ BGR_565 ]: Software only [2025-04-11 22:06:33] [ RGBA_4444 ]: Software only [2025-04-11 22:06:33] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-04-11 22:06:33] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-04-11 22:06:33] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-04-11 22:06:33] [ BGRA_1010102 ]: Software only [2025-04-11 22:06:33] [ RGBA_1010102 ]: Software only [2025-04-11 22:06:33] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-04-11 22:06:33] [ RGBA_F16 ]: Software only [2025-04-11 22:06:33] [ YVU_420 ]: Software only [2025-04-11 22:06:33] [ YUV_420_BIPLANAR ]: Software only [2025-04-11 22:06:33] [ YUVA_420_TRIPLANAR ]: Software only [2025-04-11 22:06:33] [ P010 ]: Software only [2025-04-11 22:06:33] [ videoAcceleratorsInfo ]: [2025-04-11 22:06:33] [ Decoding ]: (null) [2025-04-11 22:06:33] [ Encoding ]: (null) [2025-04-11 22:06:33] [2025-04-11 22:06:33] *** Report Section: Log Messages *** [2025-04-11 22:06:33] [2025-04-11 22:06:33] ===================[ GPU Report: End [0] ]================== [2025-04-11 22:16:49] Client version: no bootstrapper found [2025-04-11 22:16:49] GPU process started: start count: 0 [2025-04-11 22:16:51] ==================[ GPU Report: Start [0] ]================= [2025-04-11 22:16:51] [2025-04-11 22:16:51] *** Report Section: Client Info *** [2025-04-11 22:16:51] [2025-04-11 22:16:51] [ client_info ]: [2025-04-11 22:16:51] [ angle_commit_id ]: 5d4df51d1d7d [2025-04-11 22:16:51] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=17124 -buildid=1743554648 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-04-11 22:16:51] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-04-11 22:16:51] [ operating_system ]: Windows NT 10.0.22631 [2025-04-11 22:16:51] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-04-11 22:16:51] [ version ]: Chrome/126.0.6478.183 [2025-04-11 22:16:51] [2025-04-11 22:16:51] *** Report Section: GPU Info *** [2025-04-11 22:16:51] [2025-04-11 22:16:51] [ gpu_info ]: [2025-04-11 22:16:51] [ ANGLEFeatures ]: [2025-04-11 22:16:51] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-04-11 22:16:51] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-04-11 22:16:51] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-04-11 22:16:51] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-04-11 22:16:51] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-04-11 22:16:51] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-04-11 22:16:51] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-04-11 22:16:51] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-04-11 22:16:51] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-04-11 22:16:51] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-04-11 22:16:51] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-04-11 22:16:51] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-04-11 22:16:51] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-04-11 22:16:51] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-04-11 22:16:51] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-04-11 22:16:51] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-04-11 22:16:51] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-04-11 22:16:51] [ basicInfo ]: [2025-04-11 22:16:51] [ Initialization time ]: 165 [2025-04-11 22:16:51] [ In-process GPU ]: (null) [2025-04-11 22:16:51] [ Passthrough Command Decoder ]: (null) [2025-04-11 22:16:51] [ Sandboxed ]: (null) [2025-04-11 22:16:51] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,89824}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-04-11 22:16:51] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,94724}, DRIVER_VERSION=32.0.11027.2001 [2025-04-11 22:16:51] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,129688}, DRIVER_VERSION=32.0.15.7247 [2025-04-11 22:16:51] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128360}, DRIVER_VERSION=32.0.15.7247 [2025-04-11 22:16:51] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,125629}, DRIVER_VERSION=32.0.15.7247 [2025-04-11 22:16:51] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94664}, DRIVER_VERSION=10.0.22621.5124 [2025-04-11 22:16:51] [ Optimus ]: (null) [2025-04-11 22:16:51] [ AMD switchable ]: (null) [2025-04-11 22:16:51] [ Desktop compositing ]: Aero Glass [2025-04-11 22:16:51] [ Direct composition ]: (null) [2025-04-11 22:16:51] [ Supports overlays ]: (null) [2025-04-11 22:16:51] [ YUY2 overlay support ]: DIRECT [2025-04-11 22:16:51] [ NV12 overlay support ]: DIRECT [2025-04-11 22:16:51] [ BGRA8 overlay support ]: SOFTWARE [2025-04-11 22:16:51] [ RGB10A2 overlay support ]: SOFTWARE [2025-04-11 22:16:51] [ DirectML feature level ]: Not supported [2025-04-11 22:16:51] [ Driver D3D12 feature level ]: Not supported [2025-04-11 22:16:51] [ Driver Vulkan API version ]: Not supported [2025-04-11 22:16:51] [ GPU CUDA compute capability major version ]: (null) [2025-04-11 22:16:51] [ Pixel shader version ]: 5.0 [2025-04-11 22:16:51] [ Vertex shader version ]: 5.0 [2025-04-11 22:16:51] [ Max. MSAA samples ]: 8 [2025-04-11 22:16:51] [ Machine model name ]: (null) [2025-04-11 22:16:51] [ Machine model version ]: (null) [2025-04-11 22:16:51] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-04-11 22:16:51] [ Display type ]: ANGLE_D3D11 [2025-04-11 22:16:51] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-04-11 22:16:51] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-04-11 22:16:51] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-04-11 22:16:51] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-04-11 22:16:51] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-04-11 22:16:51] [ Disabled WebGL Extensions ]: (null) [2025-04-11 22:16:51] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-04-11 22:16:51] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-04-11 22:16:51] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-04-11 22:16:51] [ Direct rendering version ]: unknown [2025-04-11 22:16:51] [ Reset notification strategy ]: 0x8252 [2025-04-11 22:16:51] [ GPU process crash count ]: (null) [2025-04-11 22:16:51] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-04-11 22:16:51] [ compositorInfo ]: [2025-04-11 22:16:51] [ Tile Update Mode ]: One-copy [2025-04-11 22:16:51] [ Partial Raster ]: Enabled [2025-04-11 22:16:51] [ dawnInfo ]: [2025-04-11 22:16:51] [ devicePerfInfo ]: [2025-04-11 22:16:51] [ displayInfo ]: [2025-04-11 22:16:51] [ Info ]: Display[2842730174] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-04-11 22:16:51] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-04-11 22:16:51] [ Buffer format (all) ]: BGRA_8888 [2025-04-11 22:16:51] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-04-11 22:16:51] [ SDR white level in nits ]: 203 [2025-04-11 22:16:51] [ HDR relative maximum luminance ]: 1 [2025-04-11 22:16:51] [ Bits per color component ]: 8 [2025-04-11 22:16:51] [ Bits per pixel ]: 24 [2025-04-11 22:16:51] [ Refresh Rate in Hz ]: 144 [2025-04-11 22:16:51] [ Info ]: Display[421134936] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-04-11 22:16:51] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-04-11 22:16:51] [ Buffer format (all) ]: BGRA_8888 [2025-04-11 22:16:51] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-04-11 22:16:51] [ SDR white level in nits ]: 203 [2025-04-11 22:16:51] [ HDR relative maximum luminance ]: 1 [2025-04-11 22:16:51] [ Bits per color component ]: 8 [2025-04-11 22:16:51] [ Bits per pixel ]: 24 [2025-04-11 22:16:51] [ Refresh Rate in Hz ]: 60 [2025-04-11 22:16:51] [ featureStatus ]: [2025-04-11 22:16:51] [ featureStatus ]: [2025-04-11 22:16:51] [ 2d_canvas ]: enabled [2025-04-11 22:16:51] [ canvas_oop_rasterization ]: enabled_on [2025-04-11 22:16:51] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-04-11 22:16:51] [ gpu_compositing ]: enabled [2025-04-11 22:16:51] [ multiple_raster_threads ]: enabled_on [2025-04-11 22:16:51] [ opengl ]: enabled_on [2025-04-11 22:16:51] [ rasterization ]: enabled [2025-04-11 22:16:51] [ raw_draw ]: disabled_off_ok [2025-04-11 22:16:51] [ skia_graphite ]: disabled_off [2025-04-11 22:16:51] [ video_decode ]: enabled [2025-04-11 22:16:51] [ video_encode ]: enabled [2025-04-11 22:16:51] [ vulkan ]: disabled_off [2025-04-11 22:16:51] [ webgl ]: enabled [2025-04-11 22:16:51] [ webgl2 ]: enabled [2025-04-11 22:16:51] [ webgpu ]: enabled [2025-04-11 22:16:51] [ webnn ]: disabled_off [2025-04-11 22:16:51] [ problems ]: [2025-04-11 22:16:51] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-04-11 22:16:51] [ tag ]: workarounds [2025-04-11 22:16:51] [ affectedSettings ]: exit_on_context_lost [2025-04-11 22:16:51] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-04-11 22:16:51] [ tag ]: workarounds [2025-04-11 22:16:51] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-04-11 22:16:51] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-04-11 22:16:51] [ tag ]: workarounds [2025-04-11 22:16:51] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-04-11 22:16:51] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-04-11 22:16:51] [ tag ]: workarounds [2025-04-11 22:16:51] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-04-11 22:16:51] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-04-11 22:16:51] [ tag ]: workarounds [2025-04-11 22:16:51] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-04-11 22:16:51] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-04-11 22:16:51] [ tag ]: workarounds [2025-04-11 22:16:51] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-04-11 22:16:51] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-04-11 22:16:51] [ tag ]: workarounds [2025-04-11 22:16:51] [ affectedSettings ]: disable_accelerated_av1_encode [2025-04-11 22:16:51] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-04-11 22:16:51] [ tag ]: workarounds [2025-04-11 22:16:51] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-04-11 22:16:51] [ workarounds ]: [2025-04-11 22:16:51] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-04-11 22:16:51] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-04-11 22:16:51] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-04-11 22:16:51] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-04-11 22:16:51] [ workarounds[4] ]: exit_on_context_lost [2025-04-11 22:16:51] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-04-11 22:16:51] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-04-11 22:16:51] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-04-11 22:16:51] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-04-11 22:16:51] [ gpuMemoryBufferInfo ]: [2025-04-11 22:16:51] [ R_8 ]: Software only [2025-04-11 22:16:51] [ R_16 ]: Software only [2025-04-11 22:16:51] [ RG_88 ]: Software only [2025-04-11 22:16:51] [ RG_1616 ]: Software only [2025-04-11 22:16:51] [ BGR_565 ]: Software only [2025-04-11 22:16:51] [ RGBA_4444 ]: Software only [2025-04-11 22:16:51] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-04-11 22:16:51] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-04-11 22:16:51] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-04-11 22:16:51] [ BGRA_1010102 ]: Software only [2025-04-11 22:16:51] [ RGBA_1010102 ]: Software only [2025-04-11 22:16:51] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-04-11 22:16:51] [ RGBA_F16 ]: Software only [2025-04-11 22:16:51] [ YVU_420 ]: Software only [2025-04-11 22:16:51] [ YUV_420_BIPLANAR ]: Software only [2025-04-11 22:16:51] [ YUVA_420_TRIPLANAR ]: Software only [2025-04-11 22:16:51] [ P010 ]: Software only [2025-04-11 22:16:51] [ videoAcceleratorsInfo ]: [2025-04-11 22:16:51] [ Decoding ]: (null) [2025-04-11 22:16:51] [ Encoding ]: (null) [2025-04-11 22:16:51] [2025-04-11 22:16:51] *** Report Section: Log Messages *** [2025-04-11 22:16:51] [2025-04-11 22:16:51] ===================[ GPU Report: End [0] ]================== [2025-04-13 05:31:41] Client version: no bootstrapper found [2025-04-13 05:31:41] GPU process started: start count: 0 [2025-04-13 05:31:43] ==================[ GPU Report: Start [0] ]================= [2025-04-13 05:31:43] [2025-04-13 05:31:43] *** Report Section: Client Info *** [2025-04-13 05:31:43] [2025-04-13 05:31:43] [ client_info ]: [2025-04-13 05:31:43] [ angle_commit_id ]: 5d4df51d1d7d [2025-04-13 05:31:43] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=17124 -buildid=1743554648 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-04-13 05:31:43] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-04-13 05:31:43] [ operating_system ]: Windows NT 10.0.22631 [2025-04-13 05:31:43] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-04-13 05:31:43] [ version ]: Chrome/126.0.6478.183 [2025-04-13 05:31:43] [2025-04-13 05:31:43] *** Report Section: GPU Info *** [2025-04-13 05:31:43] [2025-04-13 05:31:43] [ gpu_info ]: [2025-04-13 05:31:43] [ ANGLEFeatures ]: [2025-04-13 05:31:43] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-04-13 05:31:43] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-04-13 05:31:43] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-04-13 05:31:43] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-04-13 05:31:43] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-04-13 05:31:43] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-04-13 05:31:43] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-04-13 05:31:43] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-04-13 05:31:43] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-04-13 05:31:43] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-04-13 05:31:43] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-04-13 05:31:43] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-04-13 05:31:43] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-04-13 05:31:43] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-04-13 05:31:43] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-04-13 05:31:43] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-04-13 05:31:43] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-04-13 05:31:43] [ basicInfo ]: [2025-04-13 05:31:43] [ Initialization time ]: 106 [2025-04-13 05:31:43] [ In-process GPU ]: (null) [2025-04-13 05:31:43] [ Passthrough Command Decoder ]: (null) [2025-04-13 05:31:43] [ Sandboxed ]: (null) [2025-04-13 05:31:43] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,89824}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-04-13 05:31:43] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,94724}, DRIVER_VERSION=32.0.11027.2001 [2025-04-13 05:31:43] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,129688}, DRIVER_VERSION=32.0.15.7247 [2025-04-13 05:31:43] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128360}, DRIVER_VERSION=32.0.15.7247 [2025-04-13 05:31:43] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,125629}, DRIVER_VERSION=32.0.15.7247 [2025-04-13 05:31:43] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94664}, DRIVER_VERSION=10.0.22621.5124 [2025-04-13 05:31:43] [ Optimus ]: (null) [2025-04-13 05:31:43] [ AMD switchable ]: (null) [2025-04-13 05:31:43] [ Desktop compositing ]: Aero Glass [2025-04-13 05:31:43] [ Direct composition ]: (null) [2025-04-13 05:31:43] [ Supports overlays ]: (null) [2025-04-13 05:31:43] [ YUY2 overlay support ]: DIRECT [2025-04-13 05:31:43] [ NV12 overlay support ]: DIRECT [2025-04-13 05:31:43] [ BGRA8 overlay support ]: SOFTWARE [2025-04-13 05:31:43] [ RGB10A2 overlay support ]: SOFTWARE [2025-04-13 05:31:43] [ DirectML feature level ]: Not supported [2025-04-13 05:31:43] [ Driver D3D12 feature level ]: Not supported [2025-04-13 05:31:43] [ Driver Vulkan API version ]: Not supported [2025-04-13 05:31:43] [ GPU CUDA compute capability major version ]: (null) [2025-04-13 05:31:43] [ Pixel shader version ]: 5.0 [2025-04-13 05:31:43] [ Vertex shader version ]: 5.0 [2025-04-13 05:31:43] [ Max. MSAA samples ]: 8 [2025-04-13 05:31:43] [ Machine model name ]: (null) [2025-04-13 05:31:43] [ Machine model version ]: (null) [2025-04-13 05:31:43] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-04-13 05:31:43] [ Display type ]: ANGLE_D3D11 [2025-04-13 05:31:43] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-04-13 05:31:43] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-04-13 05:31:43] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-04-13 05:31:43] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-04-13 05:31:43] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-04-13 05:31:43] [ Disabled WebGL Extensions ]: (null) [2025-04-13 05:31:43] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-04-13 05:31:43] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-04-13 05:31:43] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-04-13 05:31:43] [ Direct rendering version ]: unknown [2025-04-13 05:31:43] [ Reset notification strategy ]: 0x8252 [2025-04-13 05:31:43] [ GPU process crash count ]: (null) [2025-04-13 05:31:43] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-04-13 05:31:43] [ compositorInfo ]: [2025-04-13 05:31:43] [ Tile Update Mode ]: One-copy [2025-04-13 05:31:43] [ Partial Raster ]: Enabled [2025-04-13 05:31:43] [ dawnInfo ]: [2025-04-13 05:31:43] [ devicePerfInfo ]: [2025-04-13 05:31:43] [ displayInfo ]: [2025-04-13 05:31:43] [ Info ]: Display[421134936] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-04-13 05:31:43] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-04-13 05:31:43] [ Buffer format (all) ]: BGRA_8888 [2025-04-13 05:31:43] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-04-13 05:31:43] [ SDR white level in nits ]: 203 [2025-04-13 05:31:43] [ HDR relative maximum luminance ]: 1 [2025-04-13 05:31:43] [ Bits per color component ]: 8 [2025-04-13 05:31:43] [ Bits per pixel ]: 24 [2025-04-13 05:31:43] [ Refresh Rate in Hz ]: 60 [2025-04-13 05:31:43] [ Info ]: Display[2842730174] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-04-13 05:31:43] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-04-13 05:31:43] [ Buffer format (all) ]: BGRA_8888 [2025-04-13 05:31:43] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-04-13 05:31:43] [ SDR white level in nits ]: 203 [2025-04-13 05:31:43] [ HDR relative maximum luminance ]: 1 [2025-04-13 05:31:43] [ Bits per color component ]: 8 [2025-04-13 05:31:43] [ Bits per pixel ]: 24 [2025-04-13 05:31:43] [ Refresh Rate in Hz ]: 144 [2025-04-13 05:31:43] [ featureStatus ]: [2025-04-13 05:31:43] [ featureStatus ]: [2025-04-13 05:31:43] [ 2d_canvas ]: enabled [2025-04-13 05:31:43] [ canvas_oop_rasterization ]: enabled_on [2025-04-13 05:31:43] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-04-13 05:31:43] [ gpu_compositing ]: enabled [2025-04-13 05:31:43] [ multiple_raster_threads ]: enabled_on [2025-04-13 05:31:43] [ opengl ]: enabled_on [2025-04-13 05:31:43] [ rasterization ]: enabled [2025-04-13 05:31:43] [ raw_draw ]: disabled_off_ok [2025-04-13 05:31:43] [ skia_graphite ]: disabled_off [2025-04-13 05:31:43] [ video_decode ]: enabled [2025-04-13 05:31:43] [ video_encode ]: enabled [2025-04-13 05:31:43] [ vulkan ]: disabled_off [2025-04-13 05:31:43] [ webgl ]: enabled [2025-04-13 05:31:43] [ webgl2 ]: enabled [2025-04-13 05:31:43] [ webgpu ]: enabled [2025-04-13 05:31:43] [ webnn ]: disabled_off [2025-04-13 05:31:43] [ problems ]: [2025-04-13 05:31:43] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-04-13 05:31:43] [ tag ]: workarounds [2025-04-13 05:31:43] [ affectedSettings ]: exit_on_context_lost [2025-04-13 05:31:43] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-04-13 05:31:43] [ tag ]: workarounds [2025-04-13 05:31:43] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-04-13 05:31:43] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-04-13 05:31:43] [ tag ]: workarounds [2025-04-13 05:31:43] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-04-13 05:31:43] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-04-13 05:31:43] [ tag ]: workarounds [2025-04-13 05:31:43] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-04-13 05:31:43] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-04-13 05:31:43] [ tag ]: workarounds [2025-04-13 05:31:43] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-04-13 05:31:43] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-04-13 05:31:43] [ tag ]: workarounds [2025-04-13 05:31:43] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-04-13 05:31:43] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-04-13 05:31:43] [ tag ]: workarounds [2025-04-13 05:31:43] [ affectedSettings ]: disable_accelerated_av1_encode [2025-04-13 05:31:43] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-04-13 05:31:43] [ tag ]: workarounds [2025-04-13 05:31:43] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-04-13 05:31:43] [ workarounds ]: [2025-04-13 05:31:43] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-04-13 05:31:43] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-04-13 05:31:43] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-04-13 05:31:43] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-04-13 05:31:43] [ workarounds[4] ]: exit_on_context_lost [2025-04-13 05:31:43] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-04-13 05:31:43] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-04-13 05:31:43] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-04-13 05:31:43] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-04-13 05:31:43] [ gpuMemoryBufferInfo ]: [2025-04-13 05:31:43] [ R_8 ]: Software only [2025-04-13 05:31:43] [ R_16 ]: Software only [2025-04-13 05:31:43] [ RG_88 ]: Software only [2025-04-13 05:31:43] [ RG_1616 ]: Software only [2025-04-13 05:31:43] [ BGR_565 ]: Software only [2025-04-13 05:31:43] [ RGBA_4444 ]: Software only [2025-04-13 05:31:43] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-04-13 05:31:43] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-04-13 05:31:43] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-04-13 05:31:43] [ BGRA_1010102 ]: Software only [2025-04-13 05:31:43] [ RGBA_1010102 ]: Software only [2025-04-13 05:31:43] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-04-13 05:31:43] [ RGBA_F16 ]: Software only [2025-04-13 05:31:43] [ YVU_420 ]: Software only [2025-04-13 05:31:43] [ YUV_420_BIPLANAR ]: Software only [2025-04-13 05:31:43] [ YUVA_420_TRIPLANAR ]: Software only [2025-04-13 05:31:43] [ P010 ]: Software only [2025-04-13 05:31:43] [ videoAcceleratorsInfo ]: [2025-04-13 05:31:43] [ Decoding ]: (null) [2025-04-13 05:31:43] [ Encoding ]: (null) [2025-04-13 05:31:43] [2025-04-13 05:31:43] *** Report Section: Log Messages *** [2025-04-13 05:31:43] [2025-04-13 05:31:43] ===================[ GPU Report: End [0] ]================== [2025-04-29 03:12:07] Client version: no bootstrapper found [2025-04-29 03:12:07] GPU process started: start count: 0 [2025-04-29 03:12:09] ==================[ GPU Report: Start [0] ]================= [2025-04-29 03:12:09] [2025-04-29 03:12:09] *** Report Section: Client Info *** [2025-04-29 03:12:09] [2025-04-29 03:12:09] [ client_info ]: [2025-04-29 03:12:09] [ angle_commit_id ]: 5d4df51d1d7d [2025-04-29 03:12:09] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=34980 -buildid=1743554648 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-04-29 03:12:09] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-04-29 03:12:09] [ operating_system ]: Windows NT 10.0.22631 [2025-04-29 03:12:09] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-04-29 03:12:09] [ version ]: Chrome/126.0.6478.183 [2025-04-29 03:12:09] [2025-04-29 03:12:09] *** Report Section: GPU Info *** [2025-04-29 03:12:09] [2025-04-29 03:12:09] [ gpu_info ]: [2025-04-29 03:12:09] [ ANGLEFeatures ]: [2025-04-29 03:12:09] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-04-29 03:12:09] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-04-29 03:12:09] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-04-29 03:12:09] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-04-29 03:12:09] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-04-29 03:12:09] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-04-29 03:12:09] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-04-29 03:12:09] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-04-29 03:12:09] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-04-29 03:12:09] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-04-29 03:12:09] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-04-29 03:12:09] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-04-29 03:12:09] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-04-29 03:12:09] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-04-29 03:12:09] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-04-29 03:12:09] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-04-29 03:12:09] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-04-29 03:12:09] [ basicInfo ]: [2025-04-29 03:12:09] [ Initialization time ]: 175 [2025-04-29 03:12:09] [ In-process GPU ]: (null) [2025-04-29 03:12:09] [ Passthrough Command Decoder ]: (null) [2025-04-29 03:12:09] [ Sandboxed ]: (null) [2025-04-29 03:12:09] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,89824}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-04-29 03:12:09] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,94724}, DRIVER_VERSION=32.0.11027.2001 [2025-04-29 03:12:09] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,129688}, DRIVER_VERSION=32.0.15.7247 [2025-04-29 03:12:09] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128360}, DRIVER_VERSION=32.0.15.7247 [2025-04-29 03:12:09] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,125629}, DRIVER_VERSION=32.0.15.7247 [2025-04-29 03:12:09] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94664}, DRIVER_VERSION=10.0.22621.5124 [2025-04-29 03:12:09] [ Optimus ]: (null) [2025-04-29 03:12:09] [ AMD switchable ]: (null) [2025-04-29 03:12:09] [ Desktop compositing ]: Aero Glass [2025-04-29 03:12:09] [ Direct composition ]: (null) [2025-04-29 03:12:09] [ Supports overlays ]: (null) [2025-04-29 03:12:09] [ YUY2 overlay support ]: DIRECT [2025-04-29 03:12:09] [ NV12 overlay support ]: DIRECT [2025-04-29 03:12:09] [ BGRA8 overlay support ]: SOFTWARE [2025-04-29 03:12:09] [ RGB10A2 overlay support ]: SOFTWARE [2025-04-29 03:12:09] [ DirectML feature level ]: Not supported [2025-04-29 03:12:09] [ Driver D3D12 feature level ]: Not supported [2025-04-29 03:12:09] [ Driver Vulkan API version ]: Not supported [2025-04-29 03:12:09] [ GPU CUDA compute capability major version ]: (null) [2025-04-29 03:12:09] [ Pixel shader version ]: 5.0 [2025-04-29 03:12:09] [ Vertex shader version ]: 5.0 [2025-04-29 03:12:09] [ Max. MSAA samples ]: 8 [2025-04-29 03:12:09] [ Machine model name ]: (null) [2025-04-29 03:12:09] [ Machine model version ]: (null) [2025-04-29 03:12:09] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-04-29 03:12:09] [ Display type ]: ANGLE_D3D11 [2025-04-29 03:12:09] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-04-29 03:12:09] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-04-29 03:12:09] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-04-29 03:12:09] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-04-29 03:12:09] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-04-29 03:12:09] [ Disabled WebGL Extensions ]: (null) [2025-04-29 03:12:09] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-04-29 03:12:09] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-04-29 03:12:09] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-04-29 03:12:09] [ Direct rendering version ]: unknown [2025-04-29 03:12:09] [ Reset notification strategy ]: 0x8252 [2025-04-29 03:12:09] [ GPU process crash count ]: (null) [2025-04-29 03:12:09] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-04-29 03:12:09] [ compositorInfo ]: [2025-04-29 03:12:09] [ Tile Update Mode ]: One-copy [2025-04-29 03:12:09] [ Partial Raster ]: Enabled [2025-04-29 03:12:09] [ dawnInfo ]: [2025-04-29 03:12:09] [ devicePerfInfo ]: [2025-04-29 03:12:09] [ displayInfo ]: [2025-04-29 03:12:09] [ Info ]: Display[2842730174] bounds=[2560,0 2560x1440], workarea=[2608,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-04-29 03:12:09] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-04-29 03:12:09] [ Buffer format (all) ]: BGRA_8888 [2025-04-29 03:12:09] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-04-29 03:12:09] [ SDR white level in nits ]: 203 [2025-04-29 03:12:09] [ HDR relative maximum luminance ]: 1 [2025-04-29 03:12:09] [ Bits per color component ]: 8 [2025-04-29 03:12:09] [ Bits per pixel ]: 24 [2025-04-29 03:12:09] [ Refresh Rate in Hz ]: 144 [2025-04-29 03:12:09] [ Info ]: Display[2226987383] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-04-29 03:12:09] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-04-29 03:12:09] [ Buffer format (all) ]: BGRA_8888 [2025-04-29 03:12:09] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-04-29 03:12:09] [ SDR white level in nits ]: 203 [2025-04-29 03:12:09] [ HDR relative maximum luminance ]: 1 [2025-04-29 03:12:09] [ Bits per color component ]: 8 [2025-04-29 03:12:09] [ Bits per pixel ]: 24 [2025-04-29 03:12:09] [ Refresh Rate in Hz ]: 165 [2025-04-29 03:12:09] [ featureStatus ]: [2025-04-29 03:12:09] [ featureStatus ]: [2025-04-29 03:12:09] [ 2d_canvas ]: enabled [2025-04-29 03:12:09] [ canvas_oop_rasterization ]: enabled_on [2025-04-29 03:12:09] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-04-29 03:12:09] [ gpu_compositing ]: enabled [2025-04-29 03:12:09] [ multiple_raster_threads ]: enabled_on [2025-04-29 03:12:09] [ opengl ]: enabled_on [2025-04-29 03:12:09] [ rasterization ]: enabled [2025-04-29 03:12:09] [ raw_draw ]: disabled_off_ok [2025-04-29 03:12:09] [ skia_graphite ]: disabled_off [2025-04-29 03:12:09] [ video_decode ]: enabled [2025-04-29 03:12:09] [ video_encode ]: enabled [2025-04-29 03:12:09] [ vulkan ]: disabled_off [2025-04-29 03:12:09] [ webgl ]: enabled [2025-04-29 03:12:09] [ webgl2 ]: enabled [2025-04-29 03:12:09] [ webgpu ]: enabled [2025-04-29 03:12:09] [ webnn ]: disabled_off [2025-04-29 03:12:09] [ problems ]: [2025-04-29 03:12:09] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-04-29 03:12:09] [ tag ]: workarounds [2025-04-29 03:12:09] [ affectedSettings ]: exit_on_context_lost [2025-04-29 03:12:09] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-04-29 03:12:09] [ tag ]: workarounds [2025-04-29 03:12:09] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-04-29 03:12:09] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-04-29 03:12:09] [ tag ]: workarounds [2025-04-29 03:12:09] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-04-29 03:12:09] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-04-29 03:12:09] [ tag ]: workarounds [2025-04-29 03:12:09] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-04-29 03:12:09] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-04-29 03:12:09] [ tag ]: workarounds [2025-04-29 03:12:09] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-04-29 03:12:09] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-04-29 03:12:09] [ tag ]: workarounds [2025-04-29 03:12:09] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-04-29 03:12:09] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-04-29 03:12:09] [ tag ]: workarounds [2025-04-29 03:12:09] [ affectedSettings ]: disable_accelerated_av1_encode [2025-04-29 03:12:09] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-04-29 03:12:09] [ tag ]: workarounds [2025-04-29 03:12:09] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-04-29 03:12:09] [ workarounds ]: [2025-04-29 03:12:09] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-04-29 03:12:09] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-04-29 03:12:09] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-04-29 03:12:09] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-04-29 03:12:09] [ workarounds[4] ]: exit_on_context_lost [2025-04-29 03:12:09] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-04-29 03:12:09] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-04-29 03:12:09] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-04-29 03:12:09] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-04-29 03:12:09] [ gpuMemoryBufferInfo ]: [2025-04-29 03:12:09] [ R_8 ]: Software only [2025-04-29 03:12:09] [ R_16 ]: Software only [2025-04-29 03:12:09] [ RG_88 ]: Software only [2025-04-29 03:12:09] [ RG_1616 ]: Software only [2025-04-29 03:12:09] [ BGR_565 ]: Software only [2025-04-29 03:12:09] [ RGBA_4444 ]: Software only [2025-04-29 03:12:09] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-04-29 03:12:09] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-04-29 03:12:09] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-04-29 03:12:09] [ BGRA_1010102 ]: Software only [2025-04-29 03:12:09] [ RGBA_1010102 ]: Software only [2025-04-29 03:12:09] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-04-29 03:12:09] [ RGBA_F16 ]: Software only [2025-04-29 03:12:09] [ YVU_420 ]: Software only [2025-04-29 03:12:09] [ YUV_420_BIPLANAR ]: Software only [2025-04-29 03:12:09] [ YUVA_420_TRIPLANAR ]: Software only [2025-04-29 03:12:09] [ P010 ]: Software only [2025-04-29 03:12:09] [ videoAcceleratorsInfo ]: [2025-04-29 03:12:09] [ Decoding ]: (null) [2025-04-29 03:12:09] [ Encoding ]: (null) [2025-04-29 03:12:09] [2025-04-29 03:12:09] *** Report Section: Log Messages *** [2025-04-29 03:12:09] [2025-04-29 03:12:09] ===================[ GPU Report: End [0] ]================== [2025-05-03 05:19:35] Client version: no bootstrapper found [2025-05-03 05:19:35] GPU process started: start count: 0 [2025-05-03 05:19:37] ==================[ GPU Report: Start [0] ]================= [2025-05-03 05:19:37] [2025-05-03 05:19:37] *** Report Section: Client Info *** [2025-05-03 05:19:37] [2025-05-03 05:19:37] [ client_info ]: [2025-05-03 05:19:37] [ angle_commit_id ]: 5d4df51d1d7d [2025-05-03 05:19:37] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=17484 -buildid=1745876290 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-05-03 05:19:37] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-05-03 05:19:37] [ operating_system ]: Windows NT 10.0.22631 [2025-05-03 05:19:37] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-05-03 05:19:37] [ version ]: Chrome/126.0.6478.183 [2025-05-03 05:19:37] [2025-05-03 05:19:37] *** Report Section: GPU Info *** [2025-05-03 05:19:37] [2025-05-03 05:19:37] [ gpu_info ]: [2025-05-03 05:19:37] [ ANGLEFeatures ]: [2025-05-03 05:19:37] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-05-03 05:19:37] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-05-03 05:19:37] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-05-03 05:19:37] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-05-03 05:19:37] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-05-03 05:19:37] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-05-03 05:19:37] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-05-03 05:19:37] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-05-03 05:19:37] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-05-03 05:19:37] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-05-03 05:19:37] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-05-03 05:19:37] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-05-03 05:19:37] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-05-03 05:19:37] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-05-03 05:19:37] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-05-03 05:19:37] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-05-03 05:19:37] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-05-03 05:19:37] [ basicInfo ]: [2025-05-03 05:19:37] [ Initialization time ]: 182 [2025-05-03 05:19:37] [ In-process GPU ]: (null) [2025-05-03 05:19:37] [ Passthrough Command Decoder ]: (null) [2025-05-03 05:19:37] [ Sandboxed ]: (null) [2025-05-03 05:19:37] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,83177}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7247 *ACTIVE* [2025-05-03 05:19:37] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,88876}, DRIVER_VERSION=32.0.12033.1030 [2025-05-03 05:19:37] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,131002}, DRIVER_VERSION=32.0.15.7247 [2025-05-03 05:19:37] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128147}, DRIVER_VERSION=32.0.15.7247 [2025-05-03 05:19:37] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,125584}, DRIVER_VERSION=32.0.15.7247 [2025-05-03 05:19:37] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,88833}, DRIVER_VERSION=10.0.22621.5124 [2025-05-03 05:19:37] [ Optimus ]: (null) [2025-05-03 05:19:37] [ AMD switchable ]: (null) [2025-05-03 05:19:37] [ Desktop compositing ]: Aero Glass [2025-05-03 05:19:37] [ Direct composition ]: (null) [2025-05-03 05:19:37] [ Supports overlays ]: (null) [2025-05-03 05:19:37] [ YUY2 overlay support ]: DIRECT [2025-05-03 05:19:37] [ NV12 overlay support ]: DIRECT [2025-05-03 05:19:37] [ BGRA8 overlay support ]: SOFTWARE [2025-05-03 05:19:37] [ RGB10A2 overlay support ]: SOFTWARE [2025-05-03 05:19:37] [ DirectML feature level ]: Not supported [2025-05-03 05:19:37] [ Driver D3D12 feature level ]: Not supported [2025-05-03 05:19:37] [ Driver Vulkan API version ]: Not supported [2025-05-03 05:19:37] [ GPU CUDA compute capability major version ]: (null) [2025-05-03 05:19:37] [ Pixel shader version ]: 5.0 [2025-05-03 05:19:37] [ Vertex shader version ]: 5.0 [2025-05-03 05:19:37] [ Max. MSAA samples ]: 8 [2025-05-03 05:19:37] [ Machine model name ]: (null) [2025-05-03 05:19:37] [ Machine model version ]: (null) [2025-05-03 05:19:37] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-05-03 05:19:37] [ Display type ]: ANGLE_D3D11 [2025-05-03 05:19:37] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-05-03 05:19:37] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7247) [2025-05-03 05:19:37] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-05-03 05:19:37] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-05-03 05:19:37] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-05-03 05:19:37] [ Disabled WebGL Extensions ]: (null) [2025-05-03 05:19:37] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-05-03 05:19:37] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-05-03 05:19:37] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-05-03 05:19:37] [ Direct rendering version ]: unknown [2025-05-03 05:19:37] [ Reset notification strategy ]: 0x8252 [2025-05-03 05:19:37] [ GPU process crash count ]: (null) [2025-05-03 05:19:37] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-05-03 05:19:37] [ compositorInfo ]: [2025-05-03 05:19:37] [ Tile Update Mode ]: One-copy [2025-05-03 05:19:37] [ Partial Raster ]: Enabled [2025-05-03 05:19:37] [ dawnInfo ]: [2025-05-03 05:19:37] [ devicePerfInfo ]: [2025-05-03 05:19:37] [ displayInfo ]: [2025-05-03 05:19:37] [ Info ]: Display[3919666067] bounds=[-2560,0 2560x1440], workarea=[-2560,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-05-03 05:19:37] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-05-03 05:19:37] [ Buffer format (all) ]: BGRA_8888 [2025-05-03 05:19:37] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-05-03 05:19:37] [ SDR white level in nits ]: 203 [2025-05-03 05:19:37] [ HDR relative maximum luminance ]: 1 [2025-05-03 05:19:37] [ Bits per color component ]: 8 [2025-05-03 05:19:37] [ Bits per pixel ]: 24 [2025-05-03 05:19:37] [ Refresh Rate in Hz ]: 144 [2025-05-03 05:19:37] [ Info ]: Display[2975874881] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-05-03 05:19:37] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-05-03 05:19:37] [ Buffer format (all) ]: BGRA_8888 [2025-05-03 05:19:37] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-05-03 05:19:37] [ SDR white level in nits ]: 203 [2025-05-03 05:19:37] [ HDR relative maximum luminance ]: 1 [2025-05-03 05:19:37] [ Bits per color component ]: 8 [2025-05-03 05:19:37] [ Bits per pixel ]: 24 [2025-05-03 05:19:37] [ Refresh Rate in Hz ]: 60 [2025-05-03 05:19:37] [ featureStatus ]: [2025-05-03 05:19:37] [ featureStatus ]: [2025-05-03 05:19:37] [ 2d_canvas ]: enabled [2025-05-03 05:19:37] [ canvas_oop_rasterization ]: enabled_on [2025-05-03 05:19:37] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-05-03 05:19:37] [ gpu_compositing ]: enabled [2025-05-03 05:19:37] [ multiple_raster_threads ]: enabled_on [2025-05-03 05:19:37] [ opengl ]: enabled_on [2025-05-03 05:19:37] [ rasterization ]: enabled [2025-05-03 05:19:37] [ raw_draw ]: disabled_off_ok [2025-05-03 05:19:37] [ skia_graphite ]: disabled_off [2025-05-03 05:19:37] [ video_decode ]: enabled [2025-05-03 05:19:37] [ video_encode ]: enabled [2025-05-03 05:19:37] [ vulkan ]: disabled_off [2025-05-03 05:19:37] [ webgl ]: enabled [2025-05-03 05:19:37] [ webgl2 ]: enabled [2025-05-03 05:19:37] [ webgpu ]: enabled [2025-05-03 05:19:37] [ webnn ]: disabled_off [2025-05-03 05:19:37] [ problems ]: [2025-05-03 05:19:37] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-05-03 05:19:37] [ tag ]: workarounds [2025-05-03 05:19:37] [ affectedSettings ]: exit_on_context_lost [2025-05-03 05:19:37] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-05-03 05:19:37] [ tag ]: workarounds [2025-05-03 05:19:37] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-05-03 05:19:37] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-05-03 05:19:37] [ tag ]: workarounds [2025-05-03 05:19:37] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-05-03 05:19:37] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-05-03 05:19:37] [ tag ]: workarounds [2025-05-03 05:19:37] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-05-03 05:19:37] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-05-03 05:19:37] [ tag ]: workarounds [2025-05-03 05:19:37] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-05-03 05:19:37] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-05-03 05:19:37] [ tag ]: workarounds [2025-05-03 05:19:37] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-05-03 05:19:37] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-05-03 05:19:37] [ tag ]: workarounds [2025-05-03 05:19:37] [ affectedSettings ]: disable_accelerated_av1_encode [2025-05-03 05:19:37] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-05-03 05:19:37] [ tag ]: workarounds [2025-05-03 05:19:37] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-05-03 05:19:37] [ workarounds ]: [2025-05-03 05:19:37] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-05-03 05:19:37] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-05-03 05:19:37] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-05-03 05:19:37] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-05-03 05:19:37] [ workarounds[4] ]: exit_on_context_lost [2025-05-03 05:19:37] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-05-03 05:19:37] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-05-03 05:19:37] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-05-03 05:19:37] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-05-03 05:19:37] [ gpuMemoryBufferInfo ]: [2025-05-03 05:19:37] [ R_8 ]: Software only [2025-05-03 05:19:37] [ R_16 ]: Software only [2025-05-03 05:19:37] [ RG_88 ]: Software only [2025-05-03 05:19:37] [ RG_1616 ]: Software only [2025-05-03 05:19:37] [ BGR_565 ]: Software only [2025-05-03 05:19:37] [ RGBA_4444 ]: Software only [2025-05-03 05:19:37] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-05-03 05:19:37] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-05-03 05:19:37] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-05-03 05:19:37] [ BGRA_1010102 ]: Software only [2025-05-03 05:19:37] [ RGBA_1010102 ]: Software only [2025-05-03 05:19:37] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-05-03 05:19:37] [ RGBA_F16 ]: Software only [2025-05-03 05:19:37] [ YVU_420 ]: Software only [2025-05-03 05:19:37] [ YUV_420_BIPLANAR ]: Software only [2025-05-03 05:19:37] [ YUVA_420_TRIPLANAR ]: Software only [2025-05-03 05:19:37] [ P010 ]: Software only [2025-05-03 05:19:37] [ videoAcceleratorsInfo ]: [2025-05-03 05:19:37] [ Decoding ]: (null) [2025-05-03 05:19:37] [ Encoding ]: (null) [2025-05-03 05:19:37] [2025-05-03 05:19:37] *** Report Section: Log Messages *** [2025-05-03 05:19:37] [2025-05-03 05:19:37] ===================[ GPU Report: End [0] ]================== [2025-05-03 06:00:46] GPU process started: start count: 1 [2025-05-03 06:00:49] ==================[ GPU Report: Start [1] ]================= [2025-05-03 06:00:49] [2025-05-03 06:00:49] *** Report Section: Client Info *** [2025-05-03 06:00:49] [2025-05-03 06:00:49] [ client_info ]: [2025-05-03 06:00:49] [ angle_commit_id ]: 5d4df51d1d7d [2025-05-03 06:00:49] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=17484 -buildid=1745876290 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-05-03 06:00:49] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-05-03 06:00:49] [ operating_system ]: Windows NT 10.0.22631 [2025-05-03 06:00:49] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-05-03 06:00:49] [ version ]: Chrome/126.0.6478.183 [2025-05-03 06:00:49] [2025-05-03 06:00:49] *** Report Section: GPU Info *** [2025-05-03 06:00:49] [2025-05-03 06:00:49] [ gpu_info ]: [2025-05-03 06:00:49] [ ANGLEFeatures ]: [2025-05-03 06:00:49] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-05-03 06:00:49] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-05-03 06:00:49] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-05-03 06:00:49] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-05-03 06:00:49] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-05-03 06:00:49] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-05-03 06:00:49] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-05-03 06:00:49] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-05-03 06:00:49] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-05-03 06:00:49] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-05-03 06:00:49] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-05-03 06:00:49] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-05-03 06:00:49] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-05-03 06:00:49] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-05-03 06:00:49] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-05-03 06:00:49] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-05-03 06:00:49] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-05-03 06:00:49] [ basicInfo ]: [2025-05-03 06:00:49] [ Initialization time ]: 386 [2025-05-03 06:00:49] [ In-process GPU ]: (null) [2025-05-03 06:00:49] [ Passthrough Command Decoder ]: (null) [2025-05-03 06:00:49] [ Sandboxed ]: (null) [2025-05-03 06:00:49] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,20787943}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-05-03 06:00:49] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,88876}, DRIVER_VERSION=32.0.12033.1030 [2025-05-03 06:00:49] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,131002}, DRIVER_VERSION=32.0.15.7628 [2025-05-03 06:00:49] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128147}, DRIVER_VERSION=32.0.15.7628 [2025-05-03 06:00:49] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,125584}, DRIVER_VERSION=32.0.15.7628 [2025-05-03 06:00:49] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,88833}, DRIVER_VERSION=10.0.22621.5124 [2025-05-03 06:00:49] [ Optimus ]: (null) [2025-05-03 06:00:49] [ AMD switchable ]: (null) [2025-05-03 06:00:49] [ Desktop compositing ]: Aero Glass [2025-05-03 06:00:49] [ Direct composition ]: (null) [2025-05-03 06:00:49] [ Supports overlays ]: (null) [2025-05-03 06:00:49] [ YUY2 overlay support ]: DIRECT [2025-05-03 06:00:49] [ NV12 overlay support ]: DIRECT [2025-05-03 06:00:49] [ BGRA8 overlay support ]: SOFTWARE [2025-05-03 06:00:49] [ RGB10A2 overlay support ]: SOFTWARE [2025-05-03 06:00:49] [ DirectML feature level ]: 5.0 [2025-05-03 06:00:49] [ Driver D3D12 feature level ]: D3D 12.2 [2025-05-03 06:00:49] [ Driver Vulkan API version ]: Not supported [2025-05-03 06:00:49] [ GPU CUDA compute capability major version ]: (null) [2025-05-03 06:00:49] [ Pixel shader version ]: 5.0 [2025-05-03 06:00:49] [ Vertex shader version ]: 5.0 [2025-05-03 06:00:49] [ Max. MSAA samples ]: 8 [2025-05-03 06:00:49] [ Machine model name ]: (null) [2025-05-03 06:00:49] [ Machine model version ]: (null) [2025-05-03 06:00:49] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-05-03 06:00:49] [ Display type ]: ANGLE_D3D11 [2025-05-03 06:00:49] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-05-03 06:00:49] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-05-03 06:00:49] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-05-03 06:00:49] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-05-03 06:00:49] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-05-03 06:00:49] [ Disabled WebGL Extensions ]: (null) [2025-05-03 06:00:49] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-05-03 06:00:49] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-05-03 06:00:49] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-05-03 06:00:49] [ Direct rendering version ]: unknown [2025-05-03 06:00:49] [ Reset notification strategy ]: 0x8252 [2025-05-03 06:00:49] [ GPU process crash count ]: (null) [2025-05-03 06:00:49] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-05-03 06:00:49] [ compositorInfo ]: [2025-05-03 06:00:49] [ Tile Update Mode ]: One-copy [2025-05-03 06:00:49] [ Partial Raster ]: Enabled [2025-05-03 06:00:49] [ dawnInfo ]: [2025-05-03 06:00:49] [ devicePerfInfo ]: [2025-05-03 06:00:49] [ Total Physical Memory (Gb) ]: 63 [2025-05-03 06:00:49] [ Total Disk Space (Gb) ]: 1862 [2025-05-03 06:00:49] [ Hardware Concurrency ]: 16 [2025-05-03 06:00:49] [ System Commit Limit (Gb) ]: 107 [2025-05-03 06:00:49] [ D3D11 Feature Level ]: 12_1 [2025-05-03 06:00:49] [ Has Discrete GPU ]: yes [2025-05-03 06:00:49] [ Software Rendering ]: No [2025-05-03 06:00:49] [ displayInfo ]: [2025-05-03 06:00:49] [ Info ]: Display[3691622541] bounds=[-2560,0 2560x1440], workarea=[-2560,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-05-03 06:00:49] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-05-03 06:00:49] [ Buffer format (all) ]: BGRA_8888 [2025-05-03 06:00:49] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-05-03 06:00:49] [ SDR white level in nits ]: 203 [2025-05-03 06:00:49] [ HDR relative maximum luminance ]: 1 [2025-05-03 06:00:49] [ Bits per color component ]: 8 [2025-05-03 06:00:49] [ Bits per pixel ]: 24 [2025-05-03 06:00:49] [ Refresh Rate in Hz ]: 144 [2025-05-03 06:00:49] [ Info ]: Display[19004135] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-05-03 06:00:49] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-05-03 06:00:49] [ Buffer format (all) ]: BGRA_8888 [2025-05-03 06:00:49] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-05-03 06:00:49] [ SDR white level in nits ]: 203 [2025-05-03 06:00:49] [ HDR relative maximum luminance ]: 1 [2025-05-03 06:00:49] [ Bits per color component ]: 8 [2025-05-03 06:00:49] [ Bits per pixel ]: 24 [2025-05-03 06:00:49] [ Refresh Rate in Hz ]: 60 [2025-05-03 06:00:49] [ featureStatus ]: [2025-05-03 06:00:49] [ featureStatus ]: [2025-05-03 06:00:49] [ 2d_canvas ]: enabled [2025-05-03 06:00:49] [ canvas_oop_rasterization ]: enabled_on [2025-05-03 06:00:49] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-05-03 06:00:49] [ gpu_compositing ]: enabled [2025-05-03 06:00:49] [ multiple_raster_threads ]: enabled_on [2025-05-03 06:00:49] [ opengl ]: enabled_on [2025-05-03 06:00:49] [ rasterization ]: enabled [2025-05-03 06:00:49] [ raw_draw ]: disabled_off_ok [2025-05-03 06:00:49] [ skia_graphite ]: disabled_off [2025-05-03 06:00:49] [ video_decode ]: enabled [2025-05-03 06:00:49] [ video_encode ]: enabled [2025-05-03 06:00:49] [ vulkan ]: disabled_off [2025-05-03 06:00:49] [ webgl ]: enabled [2025-05-03 06:00:49] [ webgl2 ]: enabled [2025-05-03 06:00:49] [ webgpu ]: enabled [2025-05-03 06:00:49] [ webnn ]: disabled_off [2025-05-03 06:00:49] [ problems ]: [2025-05-03 06:00:49] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-05-03 06:00:49] [ tag ]: workarounds [2025-05-03 06:00:49] [ affectedSettings ]: exit_on_context_lost [2025-05-03 06:00:49] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-05-03 06:00:49] [ tag ]: workarounds [2025-05-03 06:00:49] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-05-03 06:00:49] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-05-03 06:00:49] [ tag ]: workarounds [2025-05-03 06:00:49] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-05-03 06:00:49] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-05-03 06:00:49] [ tag ]: workarounds [2025-05-03 06:00:49] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-05-03 06:00:49] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-05-03 06:00:49] [ tag ]: workarounds [2025-05-03 06:00:49] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-05-03 06:00:49] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-05-03 06:00:49] [ tag ]: workarounds [2025-05-03 06:00:49] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-05-03 06:00:49] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-05-03 06:00:49] [ tag ]: workarounds [2025-05-03 06:00:49] [ affectedSettings ]: disable_accelerated_av1_encode [2025-05-03 06:00:49] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-05-03 06:00:49] [ tag ]: workarounds [2025-05-03 06:00:49] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-05-03 06:00:49] [ workarounds ]: [2025-05-03 06:00:49] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-05-03 06:00:49] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-05-03 06:00:49] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-05-03 06:00:49] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-05-03 06:00:49] [ workarounds[4] ]: exit_on_context_lost [2025-05-03 06:00:49] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-05-03 06:00:49] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-05-03 06:00:49] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-05-03 06:00:49] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-05-03 06:00:49] [ gpuMemoryBufferInfo ]: [2025-05-03 06:00:49] [ R_8 ]: Software only [2025-05-03 06:00:49] [ R_16 ]: Software only [2025-05-03 06:00:49] [ RG_88 ]: Software only [2025-05-03 06:00:49] [ RG_1616 ]: Software only [2025-05-03 06:00:49] [ BGR_565 ]: Software only [2025-05-03 06:00:49] [ RGBA_4444 ]: Software only [2025-05-03 06:00:49] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-05-03 06:00:49] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-05-03 06:00:49] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-05-03 06:00:49] [ BGRA_1010102 ]: Software only [2025-05-03 06:00:49] [ RGBA_1010102 ]: Software only [2025-05-03 06:00:49] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-05-03 06:00:49] [ RGBA_F16 ]: Software only [2025-05-03 06:00:49] [ YVU_420 ]: Software only [2025-05-03 06:00:49] [ YUV_420_BIPLANAR ]: Software only [2025-05-03 06:00:49] [ YUVA_420_TRIPLANAR ]: Software only [2025-05-03 06:00:49] [ P010 ]: Software only [2025-05-03 06:00:49] [ videoAcceleratorsInfo ]: [2025-05-03 06:00:49] [ Decoding ]: (null) [2025-05-03 06:00:49] [ Encoding ]: (null) [2025-05-03 06:00:49] [2025-05-03 06:00:49] *** Report Section: Log Messages *** [2025-05-03 06:00:49] [2025-05-03 06:00:49] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay. [2025-05-03 06:00:49] [2][0503/060034.301:ERROR:angle_platform_impl.cc(44)] : Renderer11.cpp:2284 (virtual rx::Renderer11::testDeviceLost): The D3D11 device was removed, HRESULT: 0x887A0005 [2025-05-03 06:00:49] [2]GpuProcessHost: The GPU process crashed! [2025-05-03 06:00:49] ===================[ GPU Report: End [1] ]================== [2025-05-03 06:01:55] Client version: no bootstrapper found [2025-05-03 06:01:55] GPU process started: start count: 0 [2025-05-03 06:01:57] ==================[ GPU Report: Start [0] ]================= [2025-05-03 06:01:57] [2025-05-03 06:01:57] *** Report Section: Client Info *** [2025-05-03 06:01:57] [2025-05-03 06:01:57] [ client_info ]: [2025-05-03 06:01:57] [ angle_commit_id ]: 5d4df51d1d7d [2025-05-03 06:01:57] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=17484 -buildid=1745876290 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-05-03 06:01:57] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-05-03 06:01:57] [ operating_system ]: Windows NT 10.0.22631 [2025-05-03 06:01:57] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-05-03 06:01:57] [ version ]: Chrome/126.0.6478.183 [2025-05-03 06:01:57] [2025-05-03 06:01:57] *** Report Section: GPU Info *** [2025-05-03 06:01:57] [2025-05-03 06:01:57] [ gpu_info ]: [2025-05-03 06:01:57] [ ANGLEFeatures ]: [2025-05-03 06:01:57] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-05-03 06:01:57] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-05-03 06:01:57] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-05-03 06:01:57] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-05-03 06:01:58] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-05-03 06:01:58] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-05-03 06:01:58] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-05-03 06:01:58] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-05-03 06:01:58] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-05-03 06:01:58] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-05-03 06:01:58] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-05-03 06:01:58] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-05-03 06:01:58] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-05-03 06:01:58] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-05-03 06:01:58] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-05-03 06:01:58] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-05-03 06:01:58] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-05-03 06:01:58] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-05-03 06:01:58] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-05-03 06:01:58] [ basicInfo ]: [2025-05-03 06:01:58] [ Initialization time ]: 126 [2025-05-03 06:01:58] [ In-process GPU ]: (null) [2025-05-03 06:01:58] [ Passthrough Command Decoder ]: (null) [2025-05-03 06:01:58] [ Sandboxed ]: (null) [2025-05-03 06:01:58] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,20787943}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-05-03 06:01:58] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,88876}, DRIVER_VERSION=32.0.12033.1030 [2025-05-03 06:01:58] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,131002}, DRIVER_VERSION=32.0.15.7628 [2025-05-03 06:01:58] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128147}, DRIVER_VERSION=32.0.15.7628 [2025-05-03 06:01:58] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,125584}, DRIVER_VERSION=32.0.15.7628 [2025-05-03 06:01:58] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,88833}, DRIVER_VERSION=10.0.22621.5124 [2025-05-03 06:01:58] [ Optimus ]: (null) [2025-05-03 06:01:58] [ AMD switchable ]: (null) [2025-05-03 06:01:58] [ Desktop compositing ]: Aero Glass [2025-05-03 06:01:58] [ Direct composition ]: (null) [2025-05-03 06:01:58] [ Supports overlays ]: (null) [2025-05-03 06:01:58] [ YUY2 overlay support ]: DIRECT [2025-05-03 06:01:58] [ NV12 overlay support ]: DIRECT [2025-05-03 06:01:58] [ BGRA8 overlay support ]: SOFTWARE [2025-05-03 06:01:58] [ RGB10A2 overlay support ]: SOFTWARE [2025-05-03 06:01:58] [ DirectML feature level ]: Not supported [2025-05-03 06:01:58] [ Driver D3D12 feature level ]: Not supported [2025-05-03 06:01:58] [ Driver Vulkan API version ]: Not supported [2025-05-03 06:01:58] [ GPU CUDA compute capability major version ]: (null) [2025-05-03 06:01:58] [ Pixel shader version ]: 5.0 [2025-05-03 06:01:58] [ Vertex shader version ]: 5.0 [2025-05-03 06:01:58] [ Max. MSAA samples ]: 8 [2025-05-03 06:01:58] [ Machine model name ]: (null) [2025-05-03 06:01:58] [ Machine model version ]: (null) [2025-05-03 06:01:58] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-05-03 06:01:58] [ Display type ]: ANGLE_D3D11 [2025-05-03 06:01:58] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-05-03 06:01:58] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-05-03 06:01:58] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-05-03 06:01:58] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-05-03 06:01:58] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-05-03 06:01:58] [ Disabled WebGL Extensions ]: (null) [2025-05-03 06:01:58] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-05-03 06:01:58] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-05-03 06:01:58] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-05-03 06:01:58] [ Direct rendering version ]: unknown [2025-05-03 06:01:58] [ Reset notification strategy ]: 0x8252 [2025-05-03 06:01:58] [ GPU process crash count ]: (null) [2025-05-03 06:01:58] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-05-03 06:01:58] [ compositorInfo ]: [2025-05-03 06:01:58] [ Tile Update Mode ]: One-copy [2025-05-03 06:01:58] [ Partial Raster ]: Enabled [2025-05-03 06:01:58] [ dawnInfo ]: [2025-05-03 06:01:58] [ devicePerfInfo ]: [2025-05-03 06:01:58] [ displayInfo ]: [2025-05-03 06:01:58] [ Info ]: Display[3691622541] bounds=[-2560,0 2560x1440], workarea=[-2560,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-05-03 06:01:58] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-05-03 06:01:58] [ Buffer format (all) ]: BGRA_8888 [2025-05-03 06:01:58] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-05-03 06:01:58] [ SDR white level in nits ]: 203 [2025-05-03 06:01:58] [ HDR relative maximum luminance ]: 1 [2025-05-03 06:01:58] [ Bits per color component ]: 8 [2025-05-03 06:01:58] [ Bits per pixel ]: 24 [2025-05-03 06:01:58] [ Refresh Rate in Hz ]: 144 [2025-05-03 06:01:58] [ Info ]: Display[19004135] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-05-03 06:01:58] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-05-03 06:01:58] [ Buffer format (all) ]: BGRA_8888 [2025-05-03 06:01:58] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-05-03 06:01:58] [ SDR white level in nits ]: 203 [2025-05-03 06:01:58] [ HDR relative maximum luminance ]: 1 [2025-05-03 06:01:58] [ Bits per color component ]: 8 [2025-05-03 06:01:58] [ Bits per pixel ]: 24 [2025-05-03 06:01:58] [ Refresh Rate in Hz ]: 60 [2025-05-03 06:01:58] [ featureStatus ]: [2025-05-03 06:01:58] [ featureStatus ]: [2025-05-03 06:01:58] [ 2d_canvas ]: enabled [2025-05-03 06:01:58] [ canvas_oop_rasterization ]: enabled_on [2025-05-03 06:01:58] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-05-03 06:01:58] [ gpu_compositing ]: enabled [2025-05-03 06:01:58] [ multiple_raster_threads ]: enabled_on [2025-05-03 06:01:58] [ opengl ]: enabled_on [2025-05-03 06:01:58] [ rasterization ]: enabled [2025-05-03 06:01:58] [ raw_draw ]: disabled_off_ok [2025-05-03 06:01:58] [ skia_graphite ]: disabled_off [2025-05-03 06:01:58] [ video_decode ]: enabled [2025-05-03 06:01:58] [ video_encode ]: enabled [2025-05-03 06:01:58] [ vulkan ]: disabled_off [2025-05-03 06:01:58] [ webgl ]: enabled [2025-05-03 06:01:58] [ webgl2 ]: enabled [2025-05-03 06:01:58] [ webgpu ]: enabled [2025-05-03 06:01:58] [ webnn ]: disabled_off [2025-05-03 06:01:58] [ problems ]: [2025-05-03 06:01:58] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-05-03 06:01:58] [ tag ]: workarounds [2025-05-03 06:01:58] [ affectedSettings ]: exit_on_context_lost [2025-05-03 06:01:58] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-05-03 06:01:58] [ tag ]: workarounds [2025-05-03 06:01:58] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-05-03 06:01:58] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-05-03 06:01:58] [ tag ]: workarounds [2025-05-03 06:01:58] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-05-03 06:01:58] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-05-03 06:01:58] [ tag ]: workarounds [2025-05-03 06:01:58] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-05-03 06:01:58] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-05-03 06:01:58] [ tag ]: workarounds [2025-05-03 06:01:58] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-05-03 06:01:58] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-05-03 06:01:58] [ tag ]: workarounds [2025-05-03 06:01:58] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-05-03 06:01:58] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-05-03 06:01:58] [ tag ]: workarounds [2025-05-03 06:01:58] [ affectedSettings ]: disable_accelerated_av1_encode [2025-05-03 06:01:58] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-05-03 06:01:58] [ tag ]: workarounds [2025-05-03 06:01:58] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-05-03 06:01:58] [ workarounds ]: [2025-05-03 06:01:58] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-05-03 06:01:58] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-05-03 06:01:58] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-05-03 06:01:58] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-05-03 06:01:58] [ workarounds[4] ]: exit_on_context_lost [2025-05-03 06:01:58] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-05-03 06:01:58] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-05-03 06:01:58] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-05-03 06:01:58] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-05-03 06:01:58] [ gpuMemoryBufferInfo ]: [2025-05-03 06:01:58] [ R_8 ]: Software only [2025-05-03 06:01:58] [ R_16 ]: Software only [2025-05-03 06:01:58] [ RG_88 ]: Software only [2025-05-03 06:01:58] [ RG_1616 ]: Software only [2025-05-03 06:01:58] [ BGR_565 ]: Software only [2025-05-03 06:01:58] [ RGBA_4444 ]: Software only [2025-05-03 06:01:58] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-05-03 06:01:58] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-05-03 06:01:58] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-05-03 06:01:58] [ BGRA_1010102 ]: Software only [2025-05-03 06:01:58] [ RGBA_1010102 ]: Software only [2025-05-03 06:01:58] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-05-03 06:01:58] [ RGBA_F16 ]: Software only [2025-05-03 06:01:58] [ YVU_420 ]: Software only [2025-05-03 06:01:58] [ YUV_420_BIPLANAR ]: Software only [2025-05-03 06:01:58] [ YUVA_420_TRIPLANAR ]: Software only [2025-05-03 06:01:58] [ P010 ]: Software only [2025-05-03 06:01:58] [ videoAcceleratorsInfo ]: [2025-05-03 06:01:58] [ Decoding ]: (null) [2025-05-03 06:01:58] [ Encoding ]: (null) [2025-05-03 06:01:58] [2025-05-03 06:01:58] *** Report Section: Log Messages *** [2025-05-03 06:01:58] [2025-05-03 06:01:58] ===================[ GPU Report: End [0] ]================== [2025-05-05 00:44:01] Client version: no bootstrapper found [2025-05-05 00:44:01] GPU process started: start count: 0 [2025-05-05 00:44:04] ==================[ GPU Report: Start [0] ]================= [2025-05-05 00:44:04] [2025-05-05 00:44:04] *** Report Section: Client Info *** [2025-05-05 00:44:04] [2025-05-05 00:44:04] [ client_info ]: [2025-05-05 00:44:04] [ angle_commit_id ]: 5d4df51d1d7d [2025-05-05 00:44:04] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=17484 -buildid=1745876290 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-05-05 00:44:04] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-05-05 00:44:04] [ operating_system ]: Windows NT 10.0.22631 [2025-05-05 00:44:04] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-05-05 00:44:04] [ version ]: Chrome/126.0.6478.183 [2025-05-05 00:44:04] [2025-05-05 00:44:04] *** Report Section: GPU Info *** [2025-05-05 00:44:04] [2025-05-05 00:44:04] [ gpu_info ]: [2025-05-05 00:44:04] [ ANGLEFeatures ]: [2025-05-05 00:44:04] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-05-05 00:44:04] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-05-05 00:44:04] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-05-05 00:44:04] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-05-05 00:44:04] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-05-05 00:44:04] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-05-05 00:44:04] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-05-05 00:44:04] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-05-05 00:44:04] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-05-05 00:44:04] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-05-05 00:44:04] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-05-05 00:44:04] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-05-05 00:44:04] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-05-05 00:44:04] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-05-05 00:44:04] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-05-05 00:44:04] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-05-05 00:44:04] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-05-05 00:44:04] [ basicInfo ]: [2025-05-05 00:44:04] [ Initialization time ]: 113 [2025-05-05 00:44:04] [ In-process GPU ]: (null) [2025-05-05 00:44:04] [ Passthrough Command Decoder ]: (null) [2025-05-05 00:44:04] [ Sandboxed ]: (null) [2025-05-05 00:44:04] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,20787943}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-05-05 00:44:04] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,88876}, DRIVER_VERSION=32.0.12033.1030 [2025-05-05 00:44:04] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,131002}, DRIVER_VERSION=32.0.15.7628 [2025-05-05 00:44:04] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128147}, DRIVER_VERSION=32.0.15.7628 [2025-05-05 00:44:04] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,125584}, DRIVER_VERSION=32.0.15.7628 [2025-05-05 00:44:04] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,88833}, DRIVER_VERSION=10.0.22621.5124 [2025-05-05 00:44:04] [ Optimus ]: (null) [2025-05-05 00:44:04] [ AMD switchable ]: (null) [2025-05-05 00:44:04] [ Desktop compositing ]: Aero Glass [2025-05-05 00:44:04] [ Direct composition ]: (null) [2025-05-05 00:44:04] [ Supports overlays ]: (null) [2025-05-05 00:44:04] [ YUY2 overlay support ]: DIRECT [2025-05-05 00:44:04] [ NV12 overlay support ]: DIRECT [2025-05-05 00:44:04] [ BGRA8 overlay support ]: SOFTWARE [2025-05-05 00:44:04] [ RGB10A2 overlay support ]: SOFTWARE [2025-05-05 00:44:04] [ DirectML feature level ]: Not supported [2025-05-05 00:44:04] [ Driver D3D12 feature level ]: Not supported [2025-05-05 00:44:04] [ Driver Vulkan API version ]: Not supported [2025-05-05 00:44:04] [ GPU CUDA compute capability major version ]: (null) [2025-05-05 00:44:04] [ Pixel shader version ]: 5.0 [2025-05-05 00:44:04] [ Vertex shader version ]: 5.0 [2025-05-05 00:44:04] [ Max. MSAA samples ]: 8 [2025-05-05 00:44:04] [ Machine model name ]: (null) [2025-05-05 00:44:04] [ Machine model version ]: (null) [2025-05-05 00:44:04] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-05-05 00:44:04] [ Display type ]: ANGLE_D3D11 [2025-05-05 00:44:04] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-05-05 00:44:04] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-05-05 00:44:04] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-05-05 00:44:04] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-05-05 00:44:04] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-05-05 00:44:04] [ Disabled WebGL Extensions ]: (null) [2025-05-05 00:44:04] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-05-05 00:44:04] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-05-05 00:44:04] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-05-05 00:44:04] [ Direct rendering version ]: unknown [2025-05-05 00:44:04] [ Reset notification strategy ]: 0x8252 [2025-05-05 00:44:04] [ GPU process crash count ]: (null) [2025-05-05 00:44:04] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-05-05 00:44:04] [ compositorInfo ]: [2025-05-05 00:44:04] [ Tile Update Mode ]: One-copy [2025-05-05 00:44:04] [ Partial Raster ]: Enabled [2025-05-05 00:44:04] [ dawnInfo ]: [2025-05-05 00:44:04] [ devicePerfInfo ]: [2025-05-05 00:44:04] [ displayInfo ]: [2025-05-05 00:44:04] [ Info ]: Display[19004135] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-05-05 00:44:04] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-05-05 00:44:04] [ Buffer format (all) ]: BGRA_8888 [2025-05-05 00:44:04] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-05-05 00:44:04] [ SDR white level in nits ]: 203 [2025-05-05 00:44:04] [ HDR relative maximum luminance ]: 1 [2025-05-05 00:44:04] [ Bits per color component ]: 8 [2025-05-05 00:44:04] [ Bits per pixel ]: 24 [2025-05-05 00:44:04] [ Refresh Rate in Hz ]: 60 [2025-05-05 00:44:04] [ Info ]: Display[3691622541] bounds=[-2560,0 2560x1440], workarea=[-2560,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-05-05 00:44:04] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-05-05 00:44:04] [ Buffer format (all) ]: BGRA_8888 [2025-05-05 00:44:04] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-05-05 00:44:04] [ SDR white level in nits ]: 203 [2025-05-05 00:44:04] [ HDR relative maximum luminance ]: 1 [2025-05-05 00:44:04] [ Bits per color component ]: 8 [2025-05-05 00:44:04] [ Bits per pixel ]: 24 [2025-05-05 00:44:04] [ Refresh Rate in Hz ]: 144 [2025-05-05 00:44:04] [ featureStatus ]: [2025-05-05 00:44:04] [ featureStatus ]: [2025-05-05 00:44:04] [ 2d_canvas ]: enabled [2025-05-05 00:44:04] [ canvas_oop_rasterization ]: enabled_on [2025-05-05 00:44:04] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-05-05 00:44:04] [ gpu_compositing ]: enabled [2025-05-05 00:44:04] [ multiple_raster_threads ]: enabled_on [2025-05-05 00:44:04] [ opengl ]: enabled_on [2025-05-05 00:44:04] [ rasterization ]: enabled [2025-05-05 00:44:04] [ raw_draw ]: disabled_off_ok [2025-05-05 00:44:04] [ skia_graphite ]: disabled_off [2025-05-05 00:44:04] [ video_decode ]: enabled [2025-05-05 00:44:04] [ video_encode ]: enabled [2025-05-05 00:44:04] [ vulkan ]: disabled_off [2025-05-05 00:44:04] [ webgl ]: enabled [2025-05-05 00:44:04] [ webgl2 ]: enabled [2025-05-05 00:44:04] [ webgpu ]: enabled [2025-05-05 00:44:04] [ webnn ]: disabled_off [2025-05-05 00:44:04] [ problems ]: [2025-05-05 00:44:04] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-05-05 00:44:04] [ tag ]: workarounds [2025-05-05 00:44:04] [ affectedSettings ]: exit_on_context_lost [2025-05-05 00:44:04] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-05-05 00:44:04] [ tag ]: workarounds [2025-05-05 00:44:04] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-05-05 00:44:04] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-05-05 00:44:04] [ tag ]: workarounds [2025-05-05 00:44:04] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-05-05 00:44:04] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-05-05 00:44:04] [ tag ]: workarounds [2025-05-05 00:44:04] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-05-05 00:44:04] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-05-05 00:44:04] [ tag ]: workarounds [2025-05-05 00:44:04] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-05-05 00:44:04] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-05-05 00:44:04] [ tag ]: workarounds [2025-05-05 00:44:04] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-05-05 00:44:04] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-05-05 00:44:04] [ tag ]: workarounds [2025-05-05 00:44:04] [ affectedSettings ]: disable_accelerated_av1_encode [2025-05-05 00:44:04] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-05-05 00:44:04] [ tag ]: workarounds [2025-05-05 00:44:04] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-05-05 00:44:04] [ workarounds ]: [2025-05-05 00:44:04] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-05-05 00:44:04] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-05-05 00:44:04] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-05-05 00:44:04] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-05-05 00:44:04] [ workarounds[4] ]: exit_on_context_lost [2025-05-05 00:44:04] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-05-05 00:44:04] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-05-05 00:44:04] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-05-05 00:44:04] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-05-05 00:44:04] [ gpuMemoryBufferInfo ]: [2025-05-05 00:44:04] [ R_8 ]: Software only [2025-05-05 00:44:04] [ R_16 ]: Software only [2025-05-05 00:44:04] [ RG_88 ]: Software only [2025-05-05 00:44:04] [ RG_1616 ]: Software only [2025-05-05 00:44:04] [ BGR_565 ]: Software only [2025-05-05 00:44:04] [ RGBA_4444 ]: Software only [2025-05-05 00:44:04] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-05-05 00:44:04] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-05-05 00:44:04] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-05-05 00:44:04] [ BGRA_1010102 ]: Software only [2025-05-05 00:44:04] [ RGBA_1010102 ]: Software only [2025-05-05 00:44:04] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-05-05 00:44:04] [ RGBA_F16 ]: Software only [2025-05-05 00:44:04] [ YVU_420 ]: Software only [2025-05-05 00:44:04] [ YUV_420_BIPLANAR ]: Software only [2025-05-05 00:44:04] [ YUVA_420_TRIPLANAR ]: Software only [2025-05-05 00:44:04] [ P010 ]: Software only [2025-05-05 00:44:04] [ videoAcceleratorsInfo ]: [2025-05-05 00:44:04] [ Decoding ]: (null) [2025-05-05 00:44:04] [ Encoding ]: (null) [2025-05-05 00:44:04] [2025-05-05 00:44:04] *** Report Section: Log Messages *** [2025-05-05 00:44:04] [2025-05-05 00:44:04] ===================[ GPU Report: End [0] ]================== [2025-05-05 02:02:58] Client version: no bootstrapper found [2025-05-05 02:02:58] GPU process started: start count: 0 [2025-05-05 02:03:00] ==================[ GPU Report: Start [0] ]================= [2025-05-05 02:03:00] [2025-05-05 02:03:00] *** Report Section: Client Info *** [2025-05-05 02:03:00] [2025-05-05 02:03:00] [ client_info ]: [2025-05-05 02:03:00] [ angle_commit_id ]: 5d4df51d1d7d [2025-05-05 02:03:00] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=19284 -buildid=1745876290 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-05-05 02:03:00] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-05-05 02:03:00] [ operating_system ]: Windows NT 10.0.22631 [2025-05-05 02:03:00] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-05-05 02:03:00] [ version ]: Chrome/126.0.6478.183 [2025-05-05 02:03:00] [2025-05-05 02:03:00] *** Report Section: GPU Info *** [2025-05-05 02:03:00] [2025-05-05 02:03:00] [ gpu_info ]: [2025-05-05 02:03:01] [ ANGLEFeatures ]: [2025-05-05 02:03:01] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-05-05 02:03:01] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-05-05 02:03:01] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-05-05 02:03:01] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-05-05 02:03:01] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-05-05 02:03:01] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-05-05 02:03:01] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-05-05 02:03:01] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-05-05 02:03:01] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-05-05 02:03:01] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-05-05 02:03:01] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-05-05 02:03:01] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-05-05 02:03:01] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-05-05 02:03:01] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-05-05 02:03:01] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-05-05 02:03:01] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-05-05 02:03:01] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-05-05 02:03:01] [ basicInfo ]: [2025-05-05 02:03:01] [ Initialization time ]: 124 [2025-05-05 02:03:01] [ In-process GPU ]: (null) [2025-05-05 02:03:01] [ Passthrough Command Decoder ]: (null) [2025-05-05 02:03:01] [ Sandboxed ]: (null) [2025-05-05 02:03:01] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,84375}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-05-05 02:03:01] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,93179}, DRIVER_VERSION=32.0.12033.1030 [2025-05-05 02:03:01] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128542}, DRIVER_VERSION=32.0.15.7628 [2025-05-05 02:03:01] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112478}, DRIVER_VERSION=32.0.15.7628 [2025-05-05 02:03:01] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108841}, DRIVER_VERSION=32.0.15.7628 [2025-05-05 02:03:01] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93119}, DRIVER_VERSION=10.0.22621.5262 [2025-05-05 02:03:01] [ Optimus ]: (null) [2025-05-05 02:03:01] [ AMD switchable ]: (null) [2025-05-05 02:03:01] [ Desktop compositing ]: Aero Glass [2025-05-05 02:03:01] [ Direct composition ]: (null) [2025-05-05 02:03:01] [ Supports overlays ]: (null) [2025-05-05 02:03:01] [ YUY2 overlay support ]: DIRECT [2025-05-05 02:03:01] [ NV12 overlay support ]: DIRECT [2025-05-05 02:03:01] [ BGRA8 overlay support ]: SOFTWARE [2025-05-05 02:03:01] [ RGB10A2 overlay support ]: SOFTWARE [2025-05-05 02:03:01] [ DirectML feature level ]: Not supported [2025-05-05 02:03:01] [ Driver D3D12 feature level ]: Not supported [2025-05-05 02:03:01] [ Driver Vulkan API version ]: Not supported [2025-05-05 02:03:01] [ GPU CUDA compute capability major version ]: (null) [2025-05-05 02:03:01] [ Pixel shader version ]: 5.0 [2025-05-05 02:03:01] [ Vertex shader version ]: 5.0 [2025-05-05 02:03:01] [ Max. MSAA samples ]: 8 [2025-05-05 02:03:01] [ Machine model name ]: (null) [2025-05-05 02:03:01] [ Machine model version ]: (null) [2025-05-05 02:03:01] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-05-05 02:03:01] [ Display type ]: ANGLE_D3D11 [2025-05-05 02:03:01] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-05-05 02:03:01] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-05-05 02:03:01] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-05-05 02:03:01] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-05-05 02:03:01] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-05-05 02:03:01] [ Disabled WebGL Extensions ]: (null) [2025-05-05 02:03:01] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-05-05 02:03:01] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-05-05 02:03:01] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-05-05 02:03:01] [ Direct rendering version ]: unknown [2025-05-05 02:03:01] [ Reset notification strategy ]: 0x8252 [2025-05-05 02:03:01] [ GPU process crash count ]: (null) [2025-05-05 02:03:01] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-05-05 02:03:01] [ compositorInfo ]: [2025-05-05 02:03:01] [ Tile Update Mode ]: One-copy [2025-05-05 02:03:01] [ Partial Raster ]: Enabled [2025-05-05 02:03:01] [ dawnInfo ]: [2025-05-05 02:03:01] [ devicePerfInfo ]: [2025-05-05 02:03:01] [ displayInfo ]: [2025-05-05 02:03:01] [ Info ]: Display[327906353] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-05-05 02:03:01] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-05-05 02:03:01] [ Buffer format (all) ]: BGRA_8888 [2025-05-05 02:03:01] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-05-05 02:03:01] [ SDR white level in nits ]: 203 [2025-05-05 02:03:01] [ HDR relative maximum luminance ]: 1 [2025-05-05 02:03:01] [ Bits per color component ]: 8 [2025-05-05 02:03:01] [ Bits per pixel ]: 24 [2025-05-05 02:03:01] [ Refresh Rate in Hz ]: 59 [2025-05-05 02:03:01] [ Info ]: Display[2910279602] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-05-05 02:03:01] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-05-05 02:03:01] [ Buffer format (all) ]: BGRA_8888 [2025-05-05 02:03:01] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-05-05 02:03:01] [ SDR white level in nits ]: 203 [2025-05-05 02:03:01] [ HDR relative maximum luminance ]: 1 [2025-05-05 02:03:01] [ Bits per color component ]: 8 [2025-05-05 02:03:01] [ Bits per pixel ]: 24 [2025-05-05 02:03:01] [ Refresh Rate in Hz ]: 60 [2025-05-05 02:03:01] [ featureStatus ]: [2025-05-05 02:03:01] [ featureStatus ]: [2025-05-05 02:03:01] [ 2d_canvas ]: enabled [2025-05-05 02:03:01] [ canvas_oop_rasterization ]: enabled_on [2025-05-05 02:03:01] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-05-05 02:03:01] [ gpu_compositing ]: enabled [2025-05-05 02:03:01] [ multiple_raster_threads ]: enabled_on [2025-05-05 02:03:01] [ opengl ]: enabled_on [2025-05-05 02:03:01] [ rasterization ]: enabled [2025-05-05 02:03:01] [ raw_draw ]: disabled_off_ok [2025-05-05 02:03:01] [ skia_graphite ]: disabled_off [2025-05-05 02:03:01] [ video_decode ]: enabled [2025-05-05 02:03:01] [ video_encode ]: enabled [2025-05-05 02:03:01] [ vulkan ]: disabled_off [2025-05-05 02:03:01] [ webgl ]: enabled [2025-05-05 02:03:01] [ webgl2 ]: enabled [2025-05-05 02:03:01] [ webgpu ]: enabled [2025-05-05 02:03:01] [ webnn ]: disabled_off [2025-05-05 02:03:01] [ problems ]: [2025-05-05 02:03:01] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-05-05 02:03:01] [ tag ]: workarounds [2025-05-05 02:03:01] [ affectedSettings ]: exit_on_context_lost [2025-05-05 02:03:01] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-05-05 02:03:01] [ tag ]: workarounds [2025-05-05 02:03:01] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-05-05 02:03:01] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-05-05 02:03:01] [ tag ]: workarounds [2025-05-05 02:03:01] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-05-05 02:03:01] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-05-05 02:03:01] [ tag ]: workarounds [2025-05-05 02:03:01] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-05-05 02:03:01] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-05-05 02:03:01] [ tag ]: workarounds [2025-05-05 02:03:01] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-05-05 02:03:01] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-05-05 02:03:01] [ tag ]: workarounds [2025-05-05 02:03:01] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-05-05 02:03:01] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-05-05 02:03:01] [ tag ]: workarounds [2025-05-05 02:03:01] [ affectedSettings ]: disable_accelerated_av1_encode [2025-05-05 02:03:01] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-05-05 02:03:01] [ tag ]: workarounds [2025-05-05 02:03:01] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-05-05 02:03:01] [ workarounds ]: [2025-05-05 02:03:01] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-05-05 02:03:01] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-05-05 02:03:01] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-05-05 02:03:01] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-05-05 02:03:01] [ workarounds[4] ]: exit_on_context_lost [2025-05-05 02:03:01] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-05-05 02:03:01] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-05-05 02:03:01] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-05-05 02:03:01] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-05-05 02:03:01] [ gpuMemoryBufferInfo ]: [2025-05-05 02:03:01] [ R_8 ]: Software only [2025-05-05 02:03:01] [ R_16 ]: Software only [2025-05-05 02:03:01] [ RG_88 ]: Software only [2025-05-05 02:03:01] [ RG_1616 ]: Software only [2025-05-05 02:03:01] [ BGR_565 ]: Software only [2025-05-05 02:03:01] [ RGBA_4444 ]: Software only [2025-05-05 02:03:01] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-05-05 02:03:01] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-05-05 02:03:01] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-05-05 02:03:01] [ BGRA_1010102 ]: Software only [2025-05-05 02:03:01] [ RGBA_1010102 ]: Software only [2025-05-05 02:03:01] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-05-05 02:03:01] [ RGBA_F16 ]: Software only [2025-05-05 02:03:01] [ YVU_420 ]: Software only [2025-05-05 02:03:01] [ YUV_420_BIPLANAR ]: Software only [2025-05-05 02:03:01] [ YUVA_420_TRIPLANAR ]: Software only [2025-05-05 02:03:01] [ P010 ]: Software only [2025-05-05 02:03:01] [ videoAcceleratorsInfo ]: [2025-05-05 02:03:01] [ Decoding ]: (null) [2025-05-05 02:03:01] [ Encoding ]: (null) [2025-05-05 02:03:01] [2025-05-05 02:03:01] *** Report Section: Log Messages *** [2025-05-05 02:03:01] [2025-05-05 02:03:01] ===================[ GPU Report: End [0] ]================== [2025-05-20 03:54:55] Client version: no bootstrapper found [2025-05-20 03:54:55] GPU process started: start count: 0 [2025-05-20 03:54:57] ==================[ GPU Report: Start [0] ]================= [2025-05-20 03:54:57] [2025-05-20 03:54:57] *** Report Section: Client Info *** [2025-05-20 03:54:57] [2025-05-20 03:54:57] [ client_info ]: [2025-05-20 03:54:57] [ angle_commit_id ]: 5d4df51d1d7d [2025-05-20 03:54:57] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=19284 -buildid=1745876290 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-05-20 03:54:57] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-05-20 03:54:57] [ operating_system ]: Windows NT 10.0.22631 [2025-05-20 03:54:57] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-05-20 03:54:57] [ version ]: Chrome/126.0.6478.183 [2025-05-20 03:54:57] [2025-05-20 03:54:57] *** Report Section: GPU Info *** [2025-05-20 03:54:57] [2025-05-20 03:54:57] [ gpu_info ]: [2025-05-20 03:54:57] [ ANGLEFeatures ]: [2025-05-20 03:54:57] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-05-20 03:54:57] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-05-20 03:54:57] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-05-20 03:54:57] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-05-20 03:54:57] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-05-20 03:54:57] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-05-20 03:54:57] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-05-20 03:54:57] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-05-20 03:54:57] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-05-20 03:54:57] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-05-20 03:54:57] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-05-20 03:54:57] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-05-20 03:54:57] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-05-20 03:54:57] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-05-20 03:54:57] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-05-20 03:54:57] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-05-20 03:54:57] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-05-20 03:54:57] [ basicInfo ]: [2025-05-20 03:54:57] [ Initialization time ]: 155 [2025-05-20 03:54:57] [ In-process GPU ]: (null) [2025-05-20 03:54:57] [ Passthrough Command Decoder ]: (null) [2025-05-20 03:54:57] [ Sandboxed ]: (null) [2025-05-20 03:54:57] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,84375}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-05-20 03:54:57] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,93179}, DRIVER_VERSION=32.0.12033.1030 [2025-05-20 03:54:57] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128542}, DRIVER_VERSION=32.0.15.7628 [2025-05-20 03:54:57] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112478}, DRIVER_VERSION=32.0.15.7628 [2025-05-20 03:54:57] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108841}, DRIVER_VERSION=32.0.15.7628 [2025-05-20 03:54:57] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93119}, DRIVER_VERSION=10.0.22621.5262 [2025-05-20 03:54:57] [ Optimus ]: (null) [2025-05-20 03:54:57] [ AMD switchable ]: (null) [2025-05-20 03:54:57] [ Desktop compositing ]: Aero Glass [2025-05-20 03:54:57] [ Direct composition ]: (null) [2025-05-20 03:54:57] [ Supports overlays ]: (null) [2025-05-20 03:54:57] [ YUY2 overlay support ]: DIRECT [2025-05-20 03:54:57] [ NV12 overlay support ]: DIRECT [2025-05-20 03:54:57] [ BGRA8 overlay support ]: SOFTWARE [2025-05-20 03:54:57] [ RGB10A2 overlay support ]: SOFTWARE [2025-05-20 03:54:57] [ DirectML feature level ]: Not supported [2025-05-20 03:54:57] [ Driver D3D12 feature level ]: Not supported [2025-05-20 03:54:57] [ Driver Vulkan API version ]: Not supported [2025-05-20 03:54:57] [ GPU CUDA compute capability major version ]: (null) [2025-05-20 03:54:57] [ Pixel shader version ]: 5.0 [2025-05-20 03:54:57] [ Vertex shader version ]: 5.0 [2025-05-20 03:54:57] [ Max. MSAA samples ]: 8 [2025-05-20 03:54:57] [ Machine model name ]: (null) [2025-05-20 03:54:57] [ Machine model version ]: (null) [2025-05-20 03:54:57] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-05-20 03:54:57] [ Display type ]: ANGLE_D3D11 [2025-05-20 03:54:57] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-05-20 03:54:57] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-05-20 03:54:57] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-05-20 03:54:57] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-05-20 03:54:57] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-05-20 03:54:57] [ Disabled WebGL Extensions ]: (null) [2025-05-20 03:54:57] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-05-20 03:54:57] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-05-20 03:54:57] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-05-20 03:54:57] [ Direct rendering version ]: unknown [2025-05-20 03:54:57] [ Reset notification strategy ]: 0x8252 [2025-05-20 03:54:57] [ GPU process crash count ]: (null) [2025-05-20 03:54:57] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-05-20 03:54:57] [ compositorInfo ]: [2025-05-20 03:54:57] [ Tile Update Mode ]: One-copy [2025-05-20 03:54:57] [ Partial Raster ]: Enabled [2025-05-20 03:54:57] [ dawnInfo ]: [2025-05-20 03:54:57] [ devicePerfInfo ]: [2025-05-20 03:54:57] [ displayInfo ]: [2025-05-20 03:54:57] [ Info ]: Display[2910279602] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-05-20 03:54:57] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-05-20 03:54:57] [ Buffer format (all) ]: BGRA_8888 [2025-05-20 03:54:57] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-05-20 03:54:57] [ SDR white level in nits ]: 203 [2025-05-20 03:54:57] [ HDR relative maximum luminance ]: 1 [2025-05-20 03:54:57] [ Bits per color component ]: 8 [2025-05-20 03:54:57] [ Bits per pixel ]: 24 [2025-05-20 03:54:57] [ Refresh Rate in Hz ]: 60 [2025-05-20 03:54:57] [ Info ]: Display[327906353] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-05-20 03:54:57] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-05-20 03:54:57] [ Buffer format (all) ]: BGRA_8888 [2025-05-20 03:54:57] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-05-20 03:54:57] [ SDR white level in nits ]: 203 [2025-05-20 03:54:57] [ HDR relative maximum luminance ]: 1 [2025-05-20 03:54:57] [ Bits per color component ]: 8 [2025-05-20 03:54:57] [ Bits per pixel ]: 24 [2025-05-20 03:54:57] [ Refresh Rate in Hz ]: 59 [2025-05-20 03:54:57] [ featureStatus ]: [2025-05-20 03:54:57] [ featureStatus ]: [2025-05-20 03:54:57] [ 2d_canvas ]: enabled [2025-05-20 03:54:57] [ canvas_oop_rasterization ]: enabled_on [2025-05-20 03:54:57] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-05-20 03:54:57] [ gpu_compositing ]: enabled [2025-05-20 03:54:57] [ multiple_raster_threads ]: enabled_on [2025-05-20 03:54:57] [ opengl ]: enabled_on [2025-05-20 03:54:57] [ rasterization ]: enabled [2025-05-20 03:54:57] [ raw_draw ]: disabled_off_ok [2025-05-20 03:54:57] [ skia_graphite ]: disabled_off [2025-05-20 03:54:57] [ video_decode ]: enabled [2025-05-20 03:54:57] [ video_encode ]: enabled [2025-05-20 03:54:57] [ vulkan ]: disabled_off [2025-05-20 03:54:57] [ webgl ]: enabled [2025-05-20 03:54:57] [ webgl2 ]: enabled [2025-05-20 03:54:57] [ webgpu ]: enabled [2025-05-20 03:54:57] [ webnn ]: disabled_off [2025-05-20 03:54:57] [ problems ]: [2025-05-20 03:54:57] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-05-20 03:54:57] [ tag ]: workarounds [2025-05-20 03:54:57] [ affectedSettings ]: exit_on_context_lost [2025-05-20 03:54:57] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-05-20 03:54:57] [ tag ]: workarounds [2025-05-20 03:54:57] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-05-20 03:54:57] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-05-20 03:54:57] [ tag ]: workarounds [2025-05-20 03:54:57] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-05-20 03:54:57] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-05-20 03:54:57] [ tag ]: workarounds [2025-05-20 03:54:57] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-05-20 03:54:57] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-05-20 03:54:57] [ tag ]: workarounds [2025-05-20 03:54:57] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-05-20 03:54:57] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-05-20 03:54:57] [ tag ]: workarounds [2025-05-20 03:54:57] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-05-20 03:54:57] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-05-20 03:54:57] [ tag ]: workarounds [2025-05-20 03:54:57] [ affectedSettings ]: disable_accelerated_av1_encode [2025-05-20 03:54:57] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-05-20 03:54:57] [ tag ]: workarounds [2025-05-20 03:54:57] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-05-20 03:54:57] [ workarounds ]: [2025-05-20 03:54:57] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-05-20 03:54:57] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-05-20 03:54:57] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-05-20 03:54:57] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-05-20 03:54:57] [ workarounds[4] ]: exit_on_context_lost [2025-05-20 03:54:57] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-05-20 03:54:57] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-05-20 03:54:57] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-05-20 03:54:57] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-05-20 03:54:57] [ gpuMemoryBufferInfo ]: [2025-05-20 03:54:57] [ R_8 ]: Software only [2025-05-20 03:54:57] [ R_16 ]: Software only [2025-05-20 03:54:57] [ RG_88 ]: Software only [2025-05-20 03:54:57] [ RG_1616 ]: Software only [2025-05-20 03:54:57] [ BGR_565 ]: Software only [2025-05-20 03:54:57] [ RGBA_4444 ]: Software only [2025-05-20 03:54:57] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-05-20 03:54:57] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-05-20 03:54:57] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-05-20 03:54:57] [ BGRA_1010102 ]: Software only [2025-05-20 03:54:57] [ RGBA_1010102 ]: Software only [2025-05-20 03:54:57] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-05-20 03:54:57] [ RGBA_F16 ]: Software only [2025-05-20 03:54:57] [ YVU_420 ]: Software only [2025-05-20 03:54:57] [ YUV_420_BIPLANAR ]: Software only [2025-05-20 03:54:57] [ YUVA_420_TRIPLANAR ]: Software only [2025-05-20 03:54:57] [ P010 ]: Software only [2025-05-20 03:54:57] [ videoAcceleratorsInfo ]: [2025-05-20 03:54:57] [ Decoding ]: (null) [2025-05-20 03:54:57] [ Encoding ]: (null) [2025-05-20 03:54:57] [2025-05-20 03:54:57] *** Report Section: Log Messages *** [2025-05-20 03:54:57] [2025-05-20 03:54:57] ===================[ GPU Report: End [0] ]================== [2025-05-20 05:44:41] Client version: no bootstrapper found [2025-05-20 05:44:41] GPU process started: start count: 0 [2025-05-20 05:44:43] ==================[ GPU Report: Start [0] ]================= [2025-05-20 05:44:43] [2025-05-20 05:44:43] *** Report Section: Client Info *** [2025-05-20 05:44:43] [2025-05-20 05:44:43] [ client_info ]: [2025-05-20 05:44:43] [ angle_commit_id ]: 5d4df51d1d7d [2025-05-20 05:44:43] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=19284 -buildid=1745876290 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-05-20 05:44:43] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-05-20 05:44:43] [ operating_system ]: Windows NT 10.0.22631 [2025-05-20 05:44:43] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-05-20 05:44:43] [ version ]: Chrome/126.0.6478.183 [2025-05-20 05:44:43] [2025-05-20 05:44:43] *** Report Section: GPU Info *** [2025-05-20 05:44:43] [2025-05-20 05:44:43] [ gpu_info ]: [2025-05-20 05:44:43] [ ANGLEFeatures ]: [2025-05-20 05:44:43] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-05-20 05:44:43] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-05-20 05:44:43] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-05-20 05:44:43] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-05-20 05:44:43] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-05-20 05:44:43] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-05-20 05:44:43] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-05-20 05:44:43] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-05-20 05:44:43] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-05-20 05:44:43] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-05-20 05:44:43] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-05-20 05:44:43] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-05-20 05:44:43] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-05-20 05:44:43] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-05-20 05:44:43] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-05-20 05:44:43] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-05-20 05:44:43] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-05-20 05:44:43] [ basicInfo ]: [2025-05-20 05:44:43] [ Initialization time ]: 138 [2025-05-20 05:44:43] [ In-process GPU ]: (null) [2025-05-20 05:44:43] [ Passthrough Command Decoder ]: (null) [2025-05-20 05:44:43] [ Sandboxed ]: (null) [2025-05-20 05:44:43] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,84375}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-05-20 05:44:43] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,93179}, DRIVER_VERSION=32.0.12033.1030 [2025-05-20 05:44:43] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128542}, DRIVER_VERSION=32.0.15.7628 [2025-05-20 05:44:43] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112478}, DRIVER_VERSION=32.0.15.7628 [2025-05-20 05:44:43] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108841}, DRIVER_VERSION=32.0.15.7628 [2025-05-20 05:44:43] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93119}, DRIVER_VERSION=10.0.22621.5262 [2025-05-20 05:44:43] [ Optimus ]: (null) [2025-05-20 05:44:43] [ AMD switchable ]: (null) [2025-05-20 05:44:43] [ Desktop compositing ]: Aero Glass [2025-05-20 05:44:43] [ Direct composition ]: (null) [2025-05-20 05:44:43] [ Supports overlays ]: (null) [2025-05-20 05:44:43] [ YUY2 overlay support ]: DIRECT [2025-05-20 05:44:43] [ NV12 overlay support ]: DIRECT [2025-05-20 05:44:43] [ BGRA8 overlay support ]: SOFTWARE [2025-05-20 05:44:43] [ RGB10A2 overlay support ]: SOFTWARE [2025-05-20 05:44:43] [ DirectML feature level ]: Not supported [2025-05-20 05:44:43] [ Driver D3D12 feature level ]: Not supported [2025-05-20 05:44:43] [ Driver Vulkan API version ]: Not supported [2025-05-20 05:44:43] [ GPU CUDA compute capability major version ]: (null) [2025-05-20 05:44:43] [ Pixel shader version ]: 5.0 [2025-05-20 05:44:43] [ Vertex shader version ]: 5.0 [2025-05-20 05:44:43] [ Max. MSAA samples ]: 8 [2025-05-20 05:44:43] [ Machine model name ]: (null) [2025-05-20 05:44:43] [ Machine model version ]: (null) [2025-05-20 05:44:43] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-05-20 05:44:43] [ Display type ]: ANGLE_D3D11 [2025-05-20 05:44:43] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-05-20 05:44:43] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-05-20 05:44:43] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-05-20 05:44:43] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-05-20 05:44:43] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-05-20 05:44:43] [ Disabled WebGL Extensions ]: (null) [2025-05-20 05:44:43] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-05-20 05:44:43] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-05-20 05:44:43] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-05-20 05:44:43] [ Direct rendering version ]: unknown [2025-05-20 05:44:43] [ Reset notification strategy ]: 0x8252 [2025-05-20 05:44:43] [ GPU process crash count ]: (null) [2025-05-20 05:44:43] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-05-20 05:44:43] [ compositorInfo ]: [2025-05-20 05:44:43] [ Tile Update Mode ]: One-copy [2025-05-20 05:44:43] [ Partial Raster ]: Enabled [2025-05-20 05:44:43] [ dawnInfo ]: [2025-05-20 05:44:43] [ devicePerfInfo ]: [2025-05-20 05:44:43] [ displayInfo ]: [2025-05-20 05:44:43] [ Info ]: Display[2910279602] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-05-20 05:44:43] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-05-20 05:44:43] [ Buffer format (all) ]: BGRA_8888 [2025-05-20 05:44:43] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-05-20 05:44:43] [ SDR white level in nits ]: 203 [2025-05-20 05:44:43] [ HDR relative maximum luminance ]: 1 [2025-05-20 05:44:43] [ Bits per color component ]: 8 [2025-05-20 05:44:43] [ Bits per pixel ]: 24 [2025-05-20 05:44:43] [ Refresh Rate in Hz ]: 60 [2025-05-20 05:44:43] [ Info ]: Display[327906353] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-05-20 05:44:43] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-05-20 05:44:43] [ Buffer format (all) ]: BGRA_8888 [2025-05-20 05:44:43] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-05-20 05:44:43] [ SDR white level in nits ]: 203 [2025-05-20 05:44:43] [ HDR relative maximum luminance ]: 1 [2025-05-20 05:44:43] [ Bits per color component ]: 8 [2025-05-20 05:44:43] [ Bits per pixel ]: 24 [2025-05-20 05:44:43] [ Refresh Rate in Hz ]: 59 [2025-05-20 05:44:43] [ featureStatus ]: [2025-05-20 05:44:43] [ featureStatus ]: [2025-05-20 05:44:43] [ 2d_canvas ]: enabled [2025-05-20 05:44:43] [ canvas_oop_rasterization ]: enabled_on [2025-05-20 05:44:43] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-05-20 05:44:43] [ gpu_compositing ]: enabled [2025-05-20 05:44:43] [ multiple_raster_threads ]: enabled_on [2025-05-20 05:44:43] [ opengl ]: enabled_on [2025-05-20 05:44:43] [ rasterization ]: enabled [2025-05-20 05:44:43] [ raw_draw ]: disabled_off_ok [2025-05-20 05:44:43] [ skia_graphite ]: disabled_off [2025-05-20 05:44:43] [ video_decode ]: enabled [2025-05-20 05:44:43] [ video_encode ]: enabled [2025-05-20 05:44:43] [ vulkan ]: disabled_off [2025-05-20 05:44:43] [ webgl ]: enabled [2025-05-20 05:44:43] [ webgl2 ]: enabled [2025-05-20 05:44:43] [ webgpu ]: enabled [2025-05-20 05:44:43] [ webnn ]: disabled_off [2025-05-20 05:44:43] [ problems ]: [2025-05-20 05:44:43] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-05-20 05:44:43] [ tag ]: workarounds [2025-05-20 05:44:43] [ affectedSettings ]: exit_on_context_lost [2025-05-20 05:44:43] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-05-20 05:44:43] [ tag ]: workarounds [2025-05-20 05:44:43] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-05-20 05:44:43] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-05-20 05:44:43] [ tag ]: workarounds [2025-05-20 05:44:43] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-05-20 05:44:43] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-05-20 05:44:43] [ tag ]: workarounds [2025-05-20 05:44:43] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-05-20 05:44:43] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-05-20 05:44:43] [ tag ]: workarounds [2025-05-20 05:44:43] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-05-20 05:44:43] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-05-20 05:44:43] [ tag ]: workarounds [2025-05-20 05:44:43] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-05-20 05:44:43] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-05-20 05:44:43] [ tag ]: workarounds [2025-05-20 05:44:43] [ affectedSettings ]: disable_accelerated_av1_encode [2025-05-20 05:44:43] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-05-20 05:44:43] [ tag ]: workarounds [2025-05-20 05:44:43] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-05-20 05:44:43] [ workarounds ]: [2025-05-20 05:44:43] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-05-20 05:44:43] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-05-20 05:44:43] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-05-20 05:44:43] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-05-20 05:44:43] [ workarounds[4] ]: exit_on_context_lost [2025-05-20 05:44:43] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-05-20 05:44:43] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-05-20 05:44:43] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-05-20 05:44:43] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-05-20 05:44:43] [ gpuMemoryBufferInfo ]: [2025-05-20 05:44:43] [ R_8 ]: Software only [2025-05-20 05:44:43] [ R_16 ]: Software only [2025-05-20 05:44:43] [ RG_88 ]: Software only [2025-05-20 05:44:43] [ RG_1616 ]: Software only [2025-05-20 05:44:43] [ BGR_565 ]: Software only [2025-05-20 05:44:43] [ RGBA_4444 ]: Software only [2025-05-20 05:44:43] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-05-20 05:44:43] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-05-20 05:44:43] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-05-20 05:44:43] [ BGRA_1010102 ]: Software only [2025-05-20 05:44:43] [ RGBA_1010102 ]: Software only [2025-05-20 05:44:43] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-05-20 05:44:43] [ RGBA_F16 ]: Software only [2025-05-20 05:44:43] [ YVU_420 ]: Software only [2025-05-20 05:44:43] [ YUV_420_BIPLANAR ]: Software only [2025-05-20 05:44:43] [ YUVA_420_TRIPLANAR ]: Software only [2025-05-20 05:44:43] [ P010 ]: Software only [2025-05-20 05:44:43] [ videoAcceleratorsInfo ]: [2025-05-20 05:44:43] [ Decoding ]: (null) [2025-05-20 05:44:43] [ Encoding ]: (null) [2025-05-20 05:44:43] [2025-05-20 05:44:43] *** Report Section: Log Messages *** [2025-05-20 05:44:43] [2025-05-20 05:44:43] ===================[ GPU Report: End [0] ]================== [2025-05-22 00:37:19] Client version: no bootstrapper found [2025-05-22 00:37:19] GPU process started: start count: 0 [2025-05-22 00:37:21] ==================[ GPU Report: Start [0] ]================= [2025-05-22 00:37:21] [2025-05-22 00:37:21] *** Report Section: Client Info *** [2025-05-22 00:37:21] [2025-05-22 00:37:21] [ client_info ]: [2025-05-22 00:37:21] [ angle_commit_id ]: 5d4df51d1d7d [2025-05-22 00:37:21] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=19284 -buildid=1745876290 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-05-22 00:37:21] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-05-22 00:37:21] [ operating_system ]: Windows NT 10.0.22631 [2025-05-22 00:37:21] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-05-22 00:37:21] [ version ]: Chrome/126.0.6478.183 [2025-05-22 00:37:21] [2025-05-22 00:37:21] *** Report Section: GPU Info *** [2025-05-22 00:37:21] [2025-05-22 00:37:21] [ gpu_info ]: [2025-05-22 00:37:21] [ ANGLEFeatures ]: [2025-05-22 00:37:21] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-05-22 00:37:21] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-05-22 00:37:21] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-05-22 00:37:21] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-05-22 00:37:21] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-05-22 00:37:21] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-05-22 00:37:21] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-05-22 00:37:21] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-05-22 00:37:21] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-05-22 00:37:21] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-05-22 00:37:21] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-05-22 00:37:21] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-05-22 00:37:21] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-05-22 00:37:21] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-05-22 00:37:21] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-05-22 00:37:21] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-05-22 00:37:21] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-05-22 00:37:21] [ basicInfo ]: [2025-05-22 00:37:21] [ Initialization time ]: 166 [2025-05-22 00:37:21] [ In-process GPU ]: (null) [2025-05-22 00:37:21] [ Passthrough Command Decoder ]: (null) [2025-05-22 00:37:21] [ Sandboxed ]: (null) [2025-05-22 00:37:21] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,84375}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-05-22 00:37:21] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,93179}, DRIVER_VERSION=32.0.12033.1030 [2025-05-22 00:37:21] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128542}, DRIVER_VERSION=32.0.15.7628 [2025-05-22 00:37:21] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112478}, DRIVER_VERSION=32.0.15.7628 [2025-05-22 00:37:21] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108841}, DRIVER_VERSION=32.0.15.7628 [2025-05-22 00:37:21] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93119}, DRIVER_VERSION=10.0.22621.5262 [2025-05-22 00:37:21] [ Optimus ]: (null) [2025-05-22 00:37:21] [ AMD switchable ]: (null) [2025-05-22 00:37:21] [ Desktop compositing ]: Aero Glass [2025-05-22 00:37:21] [ Direct composition ]: (null) [2025-05-22 00:37:21] [ Supports overlays ]: (null) [2025-05-22 00:37:21] [ YUY2 overlay support ]: DIRECT [2025-05-22 00:37:21] [ NV12 overlay support ]: DIRECT [2025-05-22 00:37:21] [ BGRA8 overlay support ]: SOFTWARE [2025-05-22 00:37:21] [ RGB10A2 overlay support ]: SOFTWARE [2025-05-22 00:37:21] [ DirectML feature level ]: Not supported [2025-05-22 00:37:21] [ Driver D3D12 feature level ]: Not supported [2025-05-22 00:37:21] [ Driver Vulkan API version ]: Not supported [2025-05-22 00:37:21] [ GPU CUDA compute capability major version ]: (null) [2025-05-22 00:37:21] [ Pixel shader version ]: 5.0 [2025-05-22 00:37:21] [ Vertex shader version ]: 5.0 [2025-05-22 00:37:21] [ Max. MSAA samples ]: 8 [2025-05-22 00:37:21] [ Machine model name ]: (null) [2025-05-22 00:37:21] [ Machine model version ]: (null) [2025-05-22 00:37:21] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-05-22 00:37:21] [ Display type ]: ANGLE_D3D11 [2025-05-22 00:37:21] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-05-22 00:37:21] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-05-22 00:37:21] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-05-22 00:37:21] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-05-22 00:37:21] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-05-22 00:37:21] [ Disabled WebGL Extensions ]: (null) [2025-05-22 00:37:21] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-05-22 00:37:21] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-05-22 00:37:21] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-05-22 00:37:21] [ Direct rendering version ]: unknown [2025-05-22 00:37:21] [ Reset notification strategy ]: 0x8252 [2025-05-22 00:37:21] [ GPU process crash count ]: (null) [2025-05-22 00:37:21] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-05-22 00:37:21] [ compositorInfo ]: [2025-05-22 00:37:21] [ Tile Update Mode ]: One-copy [2025-05-22 00:37:21] [ Partial Raster ]: Enabled [2025-05-22 00:37:21] [ dawnInfo ]: [2025-05-22 00:37:21] [ devicePerfInfo ]: [2025-05-22 00:37:21] [ displayInfo ]: [2025-05-22 00:37:21] [ Info ]: Display[2910279602] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-05-22 00:37:21] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-05-22 00:37:21] [ Buffer format (all) ]: BGRA_8888 [2025-05-22 00:37:21] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-05-22 00:37:21] [ SDR white level in nits ]: 203 [2025-05-22 00:37:21] [ HDR relative maximum luminance ]: 1 [2025-05-22 00:37:21] [ Bits per color component ]: 8 [2025-05-22 00:37:21] [ Bits per pixel ]: 24 [2025-05-22 00:37:21] [ Refresh Rate in Hz ]: 60 [2025-05-22 00:37:21] [ Info ]: Display[3698124491] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-05-22 00:37:21] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-05-22 00:37:21] [ Buffer format (all) ]: BGRA_8888 [2025-05-22 00:37:21] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-05-22 00:37:21] [ SDR white level in nits ]: 203 [2025-05-22 00:37:21] [ HDR relative maximum luminance ]: 1 [2025-05-22 00:37:21] [ Bits per color component ]: 8 [2025-05-22 00:37:21] [ Bits per pixel ]: 24 [2025-05-22 00:37:21] [ Refresh Rate in Hz ]: 59 [2025-05-22 00:37:21] [ featureStatus ]: [2025-05-22 00:37:21] [ featureStatus ]: [2025-05-22 00:37:21] [ 2d_canvas ]: enabled [2025-05-22 00:37:21] [ canvas_oop_rasterization ]: enabled_on [2025-05-22 00:37:21] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-05-22 00:37:21] [ gpu_compositing ]: enabled [2025-05-22 00:37:21] [ multiple_raster_threads ]: enabled_on [2025-05-22 00:37:21] [ opengl ]: enabled_on [2025-05-22 00:37:21] [ rasterization ]: enabled [2025-05-22 00:37:21] [ raw_draw ]: disabled_off_ok [2025-05-22 00:37:21] [ skia_graphite ]: disabled_off [2025-05-22 00:37:21] [ video_decode ]: enabled [2025-05-22 00:37:21] [ video_encode ]: enabled [2025-05-22 00:37:21] [ vulkan ]: disabled_off [2025-05-22 00:37:21] [ webgl ]: enabled [2025-05-22 00:37:21] [ webgl2 ]: enabled [2025-05-22 00:37:21] [ webgpu ]: enabled [2025-05-22 00:37:21] [ webnn ]: disabled_off [2025-05-22 00:37:21] [ problems ]: [2025-05-22 00:37:21] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-05-22 00:37:21] [ tag ]: workarounds [2025-05-22 00:37:21] [ affectedSettings ]: exit_on_context_lost [2025-05-22 00:37:21] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-05-22 00:37:21] [ tag ]: workarounds [2025-05-22 00:37:21] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-05-22 00:37:21] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-05-22 00:37:21] [ tag ]: workarounds [2025-05-22 00:37:21] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-05-22 00:37:21] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-05-22 00:37:21] [ tag ]: workarounds [2025-05-22 00:37:21] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-05-22 00:37:21] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-05-22 00:37:21] [ tag ]: workarounds [2025-05-22 00:37:21] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-05-22 00:37:21] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-05-22 00:37:21] [ tag ]: workarounds [2025-05-22 00:37:21] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-05-22 00:37:21] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-05-22 00:37:21] [ tag ]: workarounds [2025-05-22 00:37:21] [ affectedSettings ]: disable_accelerated_av1_encode [2025-05-22 00:37:21] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-05-22 00:37:21] [ tag ]: workarounds [2025-05-22 00:37:21] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-05-22 00:37:21] [ workarounds ]: [2025-05-22 00:37:21] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-05-22 00:37:21] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-05-22 00:37:21] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-05-22 00:37:21] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-05-22 00:37:21] [ workarounds[4] ]: exit_on_context_lost [2025-05-22 00:37:21] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-05-22 00:37:21] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-05-22 00:37:21] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-05-22 00:37:21] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-05-22 00:37:21] [ gpuMemoryBufferInfo ]: [2025-05-22 00:37:21] [ R_8 ]: Software only [2025-05-22 00:37:21] [ R_16 ]: Software only [2025-05-22 00:37:21] [ RG_88 ]: Software only [2025-05-22 00:37:21] [ RG_1616 ]: Software only [2025-05-22 00:37:21] [ BGR_565 ]: Software only [2025-05-22 00:37:21] [ RGBA_4444 ]: Software only [2025-05-22 00:37:21] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-05-22 00:37:21] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-05-22 00:37:21] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-05-22 00:37:21] [ BGRA_1010102 ]: Software only [2025-05-22 00:37:21] [ RGBA_1010102 ]: Software only [2025-05-22 00:37:21] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-05-22 00:37:21] [ RGBA_F16 ]: Software only [2025-05-22 00:37:21] [ YVU_420 ]: Software only [2025-05-22 00:37:21] [ YUV_420_BIPLANAR ]: Software only [2025-05-22 00:37:21] [ YUVA_420_TRIPLANAR ]: Software only [2025-05-22 00:37:21] [ P010 ]: Software only [2025-05-22 00:37:21] [ videoAcceleratorsInfo ]: [2025-05-22 00:37:21] [ Decoding ]: (null) [2025-05-22 00:37:21] [ Encoding ]: (null) [2025-05-22 00:37:21] [2025-05-22 00:37:21] *** Report Section: Log Messages *** [2025-05-22 00:37:21] [2025-05-22 00:37:21] ===================[ GPU Report: End [0] ]================== [2025-05-22 04:31:04] Client version: no bootstrapper found [2025-05-22 04:31:04] GPU process started: start count: 0 [2025-05-22 04:31:07] ==================[ GPU Report: Start [0] ]================= [2025-05-22 04:31:07] [2025-05-22 04:31:07] *** Report Section: Client Info *** [2025-05-22 04:31:07] [2025-05-22 04:31:07] [ client_info ]: [2025-05-22 04:31:07] [ angle_commit_id ]: 5d4df51d1d7d [2025-05-22 04:31:07] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=19284 -buildid=1745876290 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-05-22 04:31:07] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-05-22 04:31:07] [ operating_system ]: Windows NT 10.0.22631 [2025-05-22 04:31:07] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-05-22 04:31:07] [ version ]: Chrome/126.0.6478.183 [2025-05-22 04:31:07] [2025-05-22 04:31:07] *** Report Section: GPU Info *** [2025-05-22 04:31:07] [2025-05-22 04:31:07] [ gpu_info ]: [2025-05-22 04:31:07] [ ANGLEFeatures ]: [2025-05-22 04:31:07] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-05-22 04:31:07] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-05-22 04:31:07] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-05-22 04:31:07] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-05-22 04:31:07] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-05-22 04:31:07] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-05-22 04:31:07] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-05-22 04:31:07] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-05-22 04:31:07] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-05-22 04:31:07] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-05-22 04:31:07] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-05-22 04:31:07] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-05-22 04:31:07] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-05-22 04:31:07] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-05-22 04:31:07] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-05-22 04:31:07] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-05-22 04:31:07] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-05-22 04:31:07] [ basicInfo ]: [2025-05-22 04:31:07] [ Initialization time ]: 142 [2025-05-22 04:31:07] [ In-process GPU ]: (null) [2025-05-22 04:31:07] [ Passthrough Command Decoder ]: (null) [2025-05-22 04:31:07] [ Sandboxed ]: (null) [2025-05-22 04:31:07] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,84375}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-05-22 04:31:07] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,93179}, DRIVER_VERSION=32.0.12033.1030 [2025-05-22 04:31:07] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128542}, DRIVER_VERSION=32.0.15.7628 [2025-05-22 04:31:07] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112478}, DRIVER_VERSION=32.0.15.7628 [2025-05-22 04:31:07] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108841}, DRIVER_VERSION=32.0.15.7628 [2025-05-22 04:31:07] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93119}, DRIVER_VERSION=10.0.22621.5262 [2025-05-22 04:31:07] [ Optimus ]: (null) [2025-05-22 04:31:07] [ AMD switchable ]: (null) [2025-05-22 04:31:07] [ Desktop compositing ]: Aero Glass [2025-05-22 04:31:07] [ Direct composition ]: (null) [2025-05-22 04:31:07] [ Supports overlays ]: (null) [2025-05-22 04:31:07] [ YUY2 overlay support ]: DIRECT [2025-05-22 04:31:07] [ NV12 overlay support ]: DIRECT [2025-05-22 04:31:07] [ BGRA8 overlay support ]: SOFTWARE [2025-05-22 04:31:07] [ RGB10A2 overlay support ]: SOFTWARE [2025-05-22 04:31:07] [ DirectML feature level ]: Not supported [2025-05-22 04:31:07] [ Driver D3D12 feature level ]: Not supported [2025-05-22 04:31:07] [ Driver Vulkan API version ]: Not supported [2025-05-22 04:31:07] [ GPU CUDA compute capability major version ]: (null) [2025-05-22 04:31:07] [ Pixel shader version ]: 5.0 [2025-05-22 04:31:07] [ Vertex shader version ]: 5.0 [2025-05-22 04:31:07] [ Max. MSAA samples ]: 8 [2025-05-22 04:31:07] [ Machine model name ]: (null) [2025-05-22 04:31:07] [ Machine model version ]: (null) [2025-05-22 04:31:07] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-05-22 04:31:07] [ Display type ]: ANGLE_D3D11 [2025-05-22 04:31:07] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-05-22 04:31:07] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-05-22 04:31:07] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-05-22 04:31:07] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-05-22 04:31:07] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-05-22 04:31:07] [ Disabled WebGL Extensions ]: (null) [2025-05-22 04:31:07] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-05-22 04:31:07] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-05-22 04:31:07] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-05-22 04:31:07] [ Direct rendering version ]: unknown [2025-05-22 04:31:07] [ Reset notification strategy ]: 0x8252 [2025-05-22 04:31:07] [ GPU process crash count ]: (null) [2025-05-22 04:31:07] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-05-22 04:31:07] [ compositorInfo ]: [2025-05-22 04:31:07] [ Tile Update Mode ]: One-copy [2025-05-22 04:31:07] [ Partial Raster ]: Enabled [2025-05-22 04:31:07] [ dawnInfo ]: [2025-05-22 04:31:07] [ devicePerfInfo ]: [2025-05-22 04:31:07] [ displayInfo ]: [2025-05-22 04:31:07] [ Info ]: Display[2910279602] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-05-22 04:31:07] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-05-22 04:31:07] [ Buffer format (all) ]: BGRA_8888 [2025-05-22 04:31:07] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-05-22 04:31:07] [ SDR white level in nits ]: 203 [2025-05-22 04:31:07] [ HDR relative maximum luminance ]: 1 [2025-05-22 04:31:07] [ Bits per color component ]: 8 [2025-05-22 04:31:07] [ Bits per pixel ]: 24 [2025-05-22 04:31:07] [ Refresh Rate in Hz ]: 60 [2025-05-22 04:31:07] [ Info ]: Display[3698124491] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-05-22 04:31:07] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-05-22 04:31:07] [ Buffer format (all) ]: BGRA_8888 [2025-05-22 04:31:07] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-05-22 04:31:07] [ SDR white level in nits ]: 203 [2025-05-22 04:31:07] [ HDR relative maximum luminance ]: 1 [2025-05-22 04:31:07] [ Bits per color component ]: 8 [2025-05-22 04:31:07] [ Bits per pixel ]: 24 [2025-05-22 04:31:07] [ Refresh Rate in Hz ]: 59 [2025-05-22 04:31:07] [ featureStatus ]: [2025-05-22 04:31:07] [ featureStatus ]: [2025-05-22 04:31:07] [ 2d_canvas ]: enabled [2025-05-22 04:31:07] [ canvas_oop_rasterization ]: enabled_on [2025-05-22 04:31:07] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-05-22 04:31:07] [ gpu_compositing ]: enabled [2025-05-22 04:31:07] [ multiple_raster_threads ]: enabled_on [2025-05-22 04:31:07] [ opengl ]: enabled_on [2025-05-22 04:31:07] [ rasterization ]: enabled [2025-05-22 04:31:07] [ raw_draw ]: disabled_off_ok [2025-05-22 04:31:07] [ skia_graphite ]: disabled_off [2025-05-22 04:31:07] [ video_decode ]: enabled [2025-05-22 04:31:07] [ video_encode ]: enabled [2025-05-22 04:31:07] [ vulkan ]: disabled_off [2025-05-22 04:31:07] [ webgl ]: enabled [2025-05-22 04:31:07] [ webgl2 ]: enabled [2025-05-22 04:31:07] [ webgpu ]: enabled [2025-05-22 04:31:07] [ webnn ]: disabled_off [2025-05-22 04:31:07] [ problems ]: [2025-05-22 04:31:07] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-05-22 04:31:07] [ tag ]: workarounds [2025-05-22 04:31:07] [ affectedSettings ]: exit_on_context_lost [2025-05-22 04:31:07] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-05-22 04:31:07] [ tag ]: workarounds [2025-05-22 04:31:07] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-05-22 04:31:07] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-05-22 04:31:07] [ tag ]: workarounds [2025-05-22 04:31:07] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-05-22 04:31:07] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-05-22 04:31:07] [ tag ]: workarounds [2025-05-22 04:31:07] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-05-22 04:31:07] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-05-22 04:31:07] [ tag ]: workarounds [2025-05-22 04:31:07] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-05-22 04:31:07] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-05-22 04:31:07] [ tag ]: workarounds [2025-05-22 04:31:07] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-05-22 04:31:07] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-05-22 04:31:07] [ tag ]: workarounds [2025-05-22 04:31:07] [ affectedSettings ]: disable_accelerated_av1_encode [2025-05-22 04:31:07] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-05-22 04:31:07] [ tag ]: workarounds [2025-05-22 04:31:07] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-05-22 04:31:07] [ workarounds ]: [2025-05-22 04:31:07] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-05-22 04:31:07] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-05-22 04:31:07] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-05-22 04:31:07] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-05-22 04:31:07] [ workarounds[4] ]: exit_on_context_lost [2025-05-22 04:31:07] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-05-22 04:31:07] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-05-22 04:31:07] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-05-22 04:31:07] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-05-22 04:31:07] [ gpuMemoryBufferInfo ]: [2025-05-22 04:31:07] [ R_8 ]: Software only [2025-05-22 04:31:07] [ R_16 ]: Software only [2025-05-22 04:31:07] [ RG_88 ]: Software only [2025-05-22 04:31:07] [ RG_1616 ]: Software only [2025-05-22 04:31:07] [ BGR_565 ]: Software only [2025-05-22 04:31:07] [ RGBA_4444 ]: Software only [2025-05-22 04:31:07] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-05-22 04:31:07] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-05-22 04:31:07] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-05-22 04:31:07] [ BGRA_1010102 ]: Software only [2025-05-22 04:31:07] [ RGBA_1010102 ]: Software only [2025-05-22 04:31:07] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-05-22 04:31:07] [ RGBA_F16 ]: Software only [2025-05-22 04:31:07] [ YVU_420 ]: Software only [2025-05-22 04:31:07] [ YUV_420_BIPLANAR ]: Software only [2025-05-22 04:31:07] [ YUVA_420_TRIPLANAR ]: Software only [2025-05-22 04:31:07] [ P010 ]: Software only [2025-05-22 04:31:07] [ videoAcceleratorsInfo ]: [2025-05-22 04:31:07] [ Decoding ]: (null) [2025-05-22 04:31:07] [ Encoding ]: (null) [2025-05-22 04:31:07] [2025-05-22 04:31:07] *** Report Section: Log Messages *** [2025-05-22 04:31:07] [2025-05-22 04:31:07] ===================[ GPU Report: End [0] ]================== [2025-05-24 22:28:07] Client version: no bootstrapper found [2025-05-24 22:28:07] GPU process started: start count: 0 [2025-05-24 22:28:09] ==================[ GPU Report: Start [0] ]================= [2025-05-24 22:28:09] [2025-05-24 22:28:09] *** Report Section: Client Info *** [2025-05-24 22:28:09] [2025-05-24 22:28:09] [ client_info ]: [2025-05-24 22:28:09] [ angle_commit_id ]: 5d4df51d1d7d [2025-05-24 22:28:09] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=35868 -buildid=1747701111 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-05-24 22:28:09] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-05-24 22:28:09] [ operating_system ]: Windows NT 10.0.22631 [2025-05-24 22:28:09] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-05-24 22:28:09] [ version ]: Chrome/126.0.6478.183 [2025-05-24 22:28:09] [2025-05-24 22:28:09] *** Report Section: GPU Info *** [2025-05-24 22:28:09] [2025-05-24 22:28:09] [ gpu_info ]: [2025-05-24 22:28:09] [ ANGLEFeatures ]: [2025-05-24 22:28:09] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-05-24 22:28:09] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-05-24 22:28:09] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-05-24 22:28:09] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-05-24 22:28:09] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-05-24 22:28:09] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-05-24 22:28:09] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-05-24 22:28:09] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-05-24 22:28:09] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-05-24 22:28:09] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-05-24 22:28:09] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-05-24 22:28:09] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-05-24 22:28:09] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-05-24 22:28:09] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-05-24 22:28:09] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-05-24 22:28:09] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-05-24 22:28:09] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-05-24 22:28:09] [ basicInfo ]: [2025-05-24 22:28:09] [ Initialization time ]: 204 [2025-05-24 22:28:09] [ In-process GPU ]: (null) [2025-05-24 22:28:09] [ Passthrough Command Decoder ]: (null) [2025-05-24 22:28:09] [ Sandboxed ]: (null) [2025-05-24 22:28:09] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,84375}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-05-24 22:28:09] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,93179}, DRIVER_VERSION=32.0.12033.1030 [2025-05-24 22:28:09] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128542}, DRIVER_VERSION=32.0.15.7628 [2025-05-24 22:28:09] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112478}, DRIVER_VERSION=32.0.15.7628 [2025-05-24 22:28:09] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108841}, DRIVER_VERSION=32.0.15.7628 [2025-05-24 22:28:09] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93119}, DRIVER_VERSION=10.0.22621.5262 [2025-05-24 22:28:09] [ Optimus ]: (null) [2025-05-24 22:28:09] [ AMD switchable ]: (null) [2025-05-24 22:28:09] [ Desktop compositing ]: Aero Glass [2025-05-24 22:28:09] [ Direct composition ]: (null) [2025-05-24 22:28:09] [ Supports overlays ]: (null) [2025-05-24 22:28:09] [ YUY2 overlay support ]: DIRECT [2025-05-24 22:28:09] [ NV12 overlay support ]: DIRECT [2025-05-24 22:28:09] [ BGRA8 overlay support ]: SOFTWARE [2025-05-24 22:28:09] [ RGB10A2 overlay support ]: SOFTWARE [2025-05-24 22:28:09] [ DirectML feature level ]: Not supported [2025-05-24 22:28:09] [ Driver D3D12 feature level ]: Not supported [2025-05-24 22:28:09] [ Driver Vulkan API version ]: Not supported [2025-05-24 22:28:09] [ GPU CUDA compute capability major version ]: (null) [2025-05-24 22:28:09] [ Pixel shader version ]: 5.0 [2025-05-24 22:28:09] [ Vertex shader version ]: 5.0 [2025-05-24 22:28:09] [ Max. MSAA samples ]: 8 [2025-05-24 22:28:09] [ Machine model name ]: (null) [2025-05-24 22:28:09] [ Machine model version ]: (null) [2025-05-24 22:28:09] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-05-24 22:28:09] [ Display type ]: ANGLE_D3D11 [2025-05-24 22:28:09] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-05-24 22:28:09] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-05-24 22:28:09] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-05-24 22:28:09] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-05-24 22:28:09] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-05-24 22:28:09] [ Disabled WebGL Extensions ]: (null) [2025-05-24 22:28:09] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-05-24 22:28:09] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-05-24 22:28:09] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-05-24 22:28:09] [ Direct rendering version ]: unknown [2025-05-24 22:28:09] [ Reset notification strategy ]: 0x8252 [2025-05-24 22:28:09] [ GPU process crash count ]: (null) [2025-05-24 22:28:09] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-05-24 22:28:09] [ compositorInfo ]: [2025-05-24 22:28:09] [ Tile Update Mode ]: One-copy [2025-05-24 22:28:09] [ Partial Raster ]: Enabled [2025-05-24 22:28:09] [ dawnInfo ]: [2025-05-24 22:28:09] [ devicePerfInfo ]: [2025-05-24 22:28:09] [ displayInfo ]: [2025-05-24 22:28:09] [ Info ]: Display[2910279602] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-05-24 22:28:09] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-05-24 22:28:09] [ Buffer format (all) ]: BGRA_8888 [2025-05-24 22:28:09] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-05-24 22:28:09] [ SDR white level in nits ]: 203 [2025-05-24 22:28:09] [ HDR relative maximum luminance ]: 1 [2025-05-24 22:28:09] [ Bits per color component ]: 8 [2025-05-24 22:28:09] [ Bits per pixel ]: 24 [2025-05-24 22:28:09] [ Refresh Rate in Hz ]: 60 [2025-05-24 22:28:09] [ Info ]: Display[3698124491] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-05-24 22:28:09] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-05-24 22:28:09] [ Buffer format (all) ]: BGRA_8888 [2025-05-24 22:28:09] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-05-24 22:28:09] [ SDR white level in nits ]: 203 [2025-05-24 22:28:09] [ HDR relative maximum luminance ]: 1 [2025-05-24 22:28:09] [ Bits per color component ]: 8 [2025-05-24 22:28:09] [ Bits per pixel ]: 24 [2025-05-24 22:28:09] [ Refresh Rate in Hz ]: 59 [2025-05-24 22:28:09] [ featureStatus ]: [2025-05-24 22:28:09] [ featureStatus ]: [2025-05-24 22:28:09] [ 2d_canvas ]: enabled [2025-05-24 22:28:09] [ canvas_oop_rasterization ]: enabled_on [2025-05-24 22:28:09] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-05-24 22:28:09] [ gpu_compositing ]: enabled [2025-05-24 22:28:09] [ multiple_raster_threads ]: enabled_on [2025-05-24 22:28:09] [ opengl ]: enabled_on [2025-05-24 22:28:09] [ rasterization ]: enabled [2025-05-24 22:28:09] [ raw_draw ]: disabled_off_ok [2025-05-24 22:28:09] [ skia_graphite ]: disabled_off [2025-05-24 22:28:09] [ video_decode ]: enabled [2025-05-24 22:28:09] [ video_encode ]: enabled [2025-05-24 22:28:09] [ vulkan ]: disabled_off [2025-05-24 22:28:09] [ webgl ]: enabled [2025-05-24 22:28:09] [ webgl2 ]: enabled [2025-05-24 22:28:09] [ webgpu ]: enabled [2025-05-24 22:28:09] [ webnn ]: disabled_off [2025-05-24 22:28:09] [ problems ]: [2025-05-24 22:28:09] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-05-24 22:28:09] [ tag ]: workarounds [2025-05-24 22:28:09] [ affectedSettings ]: exit_on_context_lost [2025-05-24 22:28:09] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-05-24 22:28:09] [ tag ]: workarounds [2025-05-24 22:28:09] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-05-24 22:28:09] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-05-24 22:28:09] [ tag ]: workarounds [2025-05-24 22:28:09] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-05-24 22:28:09] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-05-24 22:28:09] [ tag ]: workarounds [2025-05-24 22:28:09] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-05-24 22:28:09] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-05-24 22:28:09] [ tag ]: workarounds [2025-05-24 22:28:09] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-05-24 22:28:09] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-05-24 22:28:09] [ tag ]: workarounds [2025-05-24 22:28:09] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-05-24 22:28:09] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-05-24 22:28:09] [ tag ]: workarounds [2025-05-24 22:28:09] [ affectedSettings ]: disable_accelerated_av1_encode [2025-05-24 22:28:09] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-05-24 22:28:09] [ tag ]: workarounds [2025-05-24 22:28:09] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-05-24 22:28:09] [ workarounds ]: [2025-05-24 22:28:09] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-05-24 22:28:09] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-05-24 22:28:09] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-05-24 22:28:09] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-05-24 22:28:09] [ workarounds[4] ]: exit_on_context_lost [2025-05-24 22:28:09] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-05-24 22:28:09] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-05-24 22:28:09] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-05-24 22:28:09] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-05-24 22:28:09] [ gpuMemoryBufferInfo ]: [2025-05-24 22:28:09] [ R_8 ]: Software only [2025-05-24 22:28:09] [ R_16 ]: Software only [2025-05-24 22:28:09] [ RG_88 ]: Software only [2025-05-24 22:28:09] [ RG_1616 ]: Software only [2025-05-24 22:28:09] [ BGR_565 ]: Software only [2025-05-24 22:28:09] [ RGBA_4444 ]: Software only [2025-05-24 22:28:09] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-05-24 22:28:09] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-05-24 22:28:09] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-05-24 22:28:09] [ BGRA_1010102 ]: Software only [2025-05-24 22:28:09] [ RGBA_1010102 ]: Software only [2025-05-24 22:28:09] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-05-24 22:28:09] [ RGBA_F16 ]: Software only [2025-05-24 22:28:09] [ YVU_420 ]: Software only [2025-05-24 22:28:09] [ YUV_420_BIPLANAR ]: Software only [2025-05-24 22:28:09] [ YUVA_420_TRIPLANAR ]: Software only [2025-05-24 22:28:09] [ P010 ]: Software only [2025-05-24 22:28:09] [ videoAcceleratorsInfo ]: [2025-05-24 22:28:09] [ Decoding ]: (null) [2025-05-24 22:28:09] [ Encoding ]: (null) [2025-05-24 22:28:09] [2025-05-24 22:28:09] *** Report Section: Log Messages *** [2025-05-24 22:28:09] [2025-05-24 22:28:09] ===================[ GPU Report: End [0] ]================== [2025-05-31 23:38:13] Client version: no bootstrapper found [2025-05-31 23:38:13] GPU process started: start count: 0 [2025-05-31 23:38:15] ==================[ GPU Report: Start [0] ]================= [2025-05-31 23:38:15] [2025-05-31 23:38:15] *** Report Section: Client Info *** [2025-05-31 23:38:15] [2025-05-31 23:38:15] [ client_info ]: [2025-05-31 23:38:15] [ angle_commit_id ]: 5d4df51d1d7d [2025-05-31 23:38:15] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=35868 -buildid=1747701111 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-05-31 23:38:15] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-05-31 23:38:15] [ operating_system ]: Windows NT 10.0.22631 [2025-05-31 23:38:15] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-05-31 23:38:15] [ version ]: Chrome/126.0.6478.183 [2025-05-31 23:38:15] [2025-05-31 23:38:15] *** Report Section: GPU Info *** [2025-05-31 23:38:15] [2025-05-31 23:38:15] [ gpu_info ]: [2025-05-31 23:38:15] [ ANGLEFeatures ]: [2025-05-31 23:38:15] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-05-31 23:38:15] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-05-31 23:38:15] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-05-31 23:38:15] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-05-31 23:38:15] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-05-31 23:38:15] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-05-31 23:38:15] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-05-31 23:38:15] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-05-31 23:38:15] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-05-31 23:38:15] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-05-31 23:38:15] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-05-31 23:38:15] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-05-31 23:38:15] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-05-31 23:38:15] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-05-31 23:38:15] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-05-31 23:38:15] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-05-31 23:38:15] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-05-31 23:38:15] [ basicInfo ]: [2025-05-31 23:38:15] [ Initialization time ]: 116 [2025-05-31 23:38:15] [ In-process GPU ]: (null) [2025-05-31 23:38:15] [ Passthrough Command Decoder ]: (null) [2025-05-31 23:38:15] [ Sandboxed ]: (null) [2025-05-31 23:38:15] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,84375}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-05-31 23:38:15] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,93179}, DRIVER_VERSION=32.0.12033.1030 [2025-05-31 23:38:15] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128542}, DRIVER_VERSION=32.0.15.7628 [2025-05-31 23:38:15] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112478}, DRIVER_VERSION=32.0.15.7628 [2025-05-31 23:38:15] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108841}, DRIVER_VERSION=32.0.15.7628 [2025-05-31 23:38:15] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93119}, DRIVER_VERSION=10.0.22621.5262 [2025-05-31 23:38:15] [ Optimus ]: (null) [2025-05-31 23:38:15] [ AMD switchable ]: (null) [2025-05-31 23:38:15] [ Desktop compositing ]: Aero Glass [2025-05-31 23:38:15] [ Direct composition ]: (null) [2025-05-31 23:38:15] [ Supports overlays ]: (null) [2025-05-31 23:38:15] [ YUY2 overlay support ]: DIRECT [2025-05-31 23:38:15] [ NV12 overlay support ]: DIRECT [2025-05-31 23:38:15] [ BGRA8 overlay support ]: SOFTWARE [2025-05-31 23:38:15] [ RGB10A2 overlay support ]: SOFTWARE [2025-05-31 23:38:15] [ DirectML feature level ]: Not supported [2025-05-31 23:38:15] [ Driver D3D12 feature level ]: Not supported [2025-05-31 23:38:15] [ Driver Vulkan API version ]: Not supported [2025-05-31 23:38:15] [ GPU CUDA compute capability major version ]: (null) [2025-05-31 23:38:15] [ Pixel shader version ]: 5.0 [2025-05-31 23:38:15] [ Vertex shader version ]: 5.0 [2025-05-31 23:38:15] [ Max. MSAA samples ]: 8 [2025-05-31 23:38:15] [ Machine model name ]: (null) [2025-05-31 23:38:15] [ Machine model version ]: (null) [2025-05-31 23:38:15] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-05-31 23:38:15] [ Display type ]: ANGLE_D3D11 [2025-05-31 23:38:15] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-05-31 23:38:15] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-05-31 23:38:15] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-05-31 23:38:15] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-05-31 23:38:15] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-05-31 23:38:15] [ Disabled WebGL Extensions ]: (null) [2025-05-31 23:38:15] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-05-31 23:38:15] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-05-31 23:38:15] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-05-31 23:38:15] [ Direct rendering version ]: unknown [2025-05-31 23:38:15] [ Reset notification strategy ]: 0x8252 [2025-05-31 23:38:15] [ GPU process crash count ]: (null) [2025-05-31 23:38:15] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-05-31 23:38:15] [ compositorInfo ]: [2025-05-31 23:38:15] [ Tile Update Mode ]: One-copy [2025-05-31 23:38:15] [ Partial Raster ]: Enabled [2025-05-31 23:38:15] [ dawnInfo ]: [2025-05-31 23:38:15] [ devicePerfInfo ]: [2025-05-31 23:38:15] [ displayInfo ]: [2025-05-31 23:38:15] [ Info ]: Display[3698124491] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-05-31 23:38:15] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-05-31 23:38:15] [ Buffer format (all) ]: BGRA_8888 [2025-05-31 23:38:15] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-05-31 23:38:15] [ SDR white level in nits ]: 203 [2025-05-31 23:38:15] [ HDR relative maximum luminance ]: 1 [2025-05-31 23:38:15] [ Bits per color component ]: 8 [2025-05-31 23:38:15] [ Bits per pixel ]: 24 [2025-05-31 23:38:15] [ Refresh Rate in Hz ]: 59 [2025-05-31 23:38:15] [ Info ]: Display[2910279602] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-05-31 23:38:15] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-05-31 23:38:15] [ Buffer format (all) ]: BGRA_8888 [2025-05-31 23:38:15] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-05-31 23:38:15] [ SDR white level in nits ]: 203 [2025-05-31 23:38:15] [ HDR relative maximum luminance ]: 1 [2025-05-31 23:38:15] [ Bits per color component ]: 8 [2025-05-31 23:38:15] [ Bits per pixel ]: 24 [2025-05-31 23:38:15] [ Refresh Rate in Hz ]: 60 [2025-05-31 23:38:15] [ featureStatus ]: [2025-05-31 23:38:15] [ featureStatus ]: [2025-05-31 23:38:15] [ 2d_canvas ]: enabled [2025-05-31 23:38:15] [ canvas_oop_rasterization ]: enabled_on [2025-05-31 23:38:15] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-05-31 23:38:15] [ gpu_compositing ]: enabled [2025-05-31 23:38:15] [ multiple_raster_threads ]: enabled_on [2025-05-31 23:38:15] [ opengl ]: enabled_on [2025-05-31 23:38:15] [ rasterization ]: enabled [2025-05-31 23:38:15] [ raw_draw ]: disabled_off_ok [2025-05-31 23:38:15] [ skia_graphite ]: disabled_off [2025-05-31 23:38:15] [ video_decode ]: enabled [2025-05-31 23:38:15] [ video_encode ]: enabled [2025-05-31 23:38:15] [ vulkan ]: disabled_off [2025-05-31 23:38:15] [ webgl ]: enabled [2025-05-31 23:38:15] [ webgl2 ]: enabled [2025-05-31 23:38:15] [ webgpu ]: enabled [2025-05-31 23:38:15] [ webnn ]: disabled_off [2025-05-31 23:38:15] [ problems ]: [2025-05-31 23:38:15] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-05-31 23:38:15] [ tag ]: workarounds [2025-05-31 23:38:15] [ affectedSettings ]: exit_on_context_lost [2025-05-31 23:38:15] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-05-31 23:38:15] [ tag ]: workarounds [2025-05-31 23:38:15] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-05-31 23:38:15] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-05-31 23:38:15] [ tag ]: workarounds [2025-05-31 23:38:15] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-05-31 23:38:15] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-05-31 23:38:15] [ tag ]: workarounds [2025-05-31 23:38:15] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-05-31 23:38:15] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-05-31 23:38:15] [ tag ]: workarounds [2025-05-31 23:38:15] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-05-31 23:38:15] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-05-31 23:38:15] [ tag ]: workarounds [2025-05-31 23:38:15] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-05-31 23:38:15] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-05-31 23:38:15] [ tag ]: workarounds [2025-05-31 23:38:15] [ affectedSettings ]: disable_accelerated_av1_encode [2025-05-31 23:38:15] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-05-31 23:38:15] [ tag ]: workarounds [2025-05-31 23:38:15] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-05-31 23:38:15] [ workarounds ]: [2025-05-31 23:38:15] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-05-31 23:38:15] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-05-31 23:38:15] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-05-31 23:38:15] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-05-31 23:38:15] [ workarounds[4] ]: exit_on_context_lost [2025-05-31 23:38:15] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-05-31 23:38:15] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-05-31 23:38:15] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-05-31 23:38:15] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-05-31 23:38:15] [ gpuMemoryBufferInfo ]: [2025-05-31 23:38:15] [ R_8 ]: Software only [2025-05-31 23:38:15] [ R_16 ]: Software only [2025-05-31 23:38:15] [ RG_88 ]: Software only [2025-05-31 23:38:15] [ RG_1616 ]: Software only [2025-05-31 23:38:15] [ BGR_565 ]: Software only [2025-05-31 23:38:15] [ RGBA_4444 ]: Software only [2025-05-31 23:38:15] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-05-31 23:38:15] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-05-31 23:38:15] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-05-31 23:38:15] [ BGRA_1010102 ]: Software only [2025-05-31 23:38:15] [ RGBA_1010102 ]: Software only [2025-05-31 23:38:15] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-05-31 23:38:15] [ RGBA_F16 ]: Software only [2025-05-31 23:38:15] [ YVU_420 ]: Software only [2025-05-31 23:38:15] [ YUV_420_BIPLANAR ]: Software only [2025-05-31 23:38:15] [ YUVA_420_TRIPLANAR ]: Software only [2025-05-31 23:38:15] [ P010 ]: Software only [2025-05-31 23:38:15] [ videoAcceleratorsInfo ]: [2025-05-31 23:38:15] [ Decoding ]: (null) [2025-05-31 23:38:15] [ Encoding ]: (null) [2025-05-31 23:38:15] [2025-05-31 23:38:15] *** Report Section: Log Messages *** [2025-05-31 23:38:15] [2025-05-31 23:38:15] ===================[ GPU Report: End [0] ]================== [2025-06-01 01:19:35] Client version: no bootstrapper found [2025-06-01 01:19:35] GPU process started: start count: 0 [2025-06-01 01:19:37] ==================[ GPU Report: Start [0] ]================= [2025-06-01 01:19:37] [2025-06-01 01:19:37] *** Report Section: Client Info *** [2025-06-01 01:19:37] [2025-06-01 01:19:37] [ client_info ]: [2025-06-01 01:19:37] [ angle_commit_id ]: 5d4df51d1d7d [2025-06-01 01:19:37] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=35868 -buildid=1747701111 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-06-01 01:19:37] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-06-01 01:19:37] [ operating_system ]: Windows NT 10.0.22631 [2025-06-01 01:19:37] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-06-01 01:19:37] [ version ]: Chrome/126.0.6478.183 [2025-06-01 01:19:37] [2025-06-01 01:19:37] *** Report Section: GPU Info *** [2025-06-01 01:19:37] [2025-06-01 01:19:37] [ gpu_info ]: [2025-06-01 01:19:37] [ ANGLEFeatures ]: [2025-06-01 01:19:37] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-06-01 01:19:37] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-06-01 01:19:37] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-06-01 01:19:37] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-06-01 01:19:37] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-06-01 01:19:37] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-06-01 01:19:37] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-06-01 01:19:37] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-06-01 01:19:37] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-06-01 01:19:37] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-06-01 01:19:37] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-06-01 01:19:37] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-06-01 01:19:37] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-06-01 01:19:37] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-06-01 01:19:37] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-06-01 01:19:37] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-06-01 01:19:37] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-06-01 01:19:37] [ basicInfo ]: [2025-06-01 01:19:37] [ Initialization time ]: 125 [2025-06-01 01:19:37] [ In-process GPU ]: (null) [2025-06-01 01:19:37] [ Passthrough Command Decoder ]: (null) [2025-06-01 01:19:37] [ Sandboxed ]: (null) [2025-06-01 01:19:37] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,84375}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-06-01 01:19:37] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,93179}, DRIVER_VERSION=32.0.12033.1030 [2025-06-01 01:19:37] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128542}, DRIVER_VERSION=32.0.15.7628 [2025-06-01 01:19:37] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112478}, DRIVER_VERSION=32.0.15.7628 [2025-06-01 01:19:37] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108841}, DRIVER_VERSION=32.0.15.7628 [2025-06-01 01:19:37] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93119}, DRIVER_VERSION=10.0.22621.5262 [2025-06-01 01:19:37] [ Optimus ]: (null) [2025-06-01 01:19:37] [ AMD switchable ]: (null) [2025-06-01 01:19:37] [ Desktop compositing ]: Aero Glass [2025-06-01 01:19:37] [ Direct composition ]: (null) [2025-06-01 01:19:37] [ Supports overlays ]: (null) [2025-06-01 01:19:37] [ YUY2 overlay support ]: DIRECT [2025-06-01 01:19:37] [ NV12 overlay support ]: DIRECT [2025-06-01 01:19:37] [ BGRA8 overlay support ]: SOFTWARE [2025-06-01 01:19:37] [ RGB10A2 overlay support ]: SOFTWARE [2025-06-01 01:19:37] [ DirectML feature level ]: Not supported [2025-06-01 01:19:37] [ Driver D3D12 feature level ]: Not supported [2025-06-01 01:19:37] [ Driver Vulkan API version ]: Not supported [2025-06-01 01:19:37] [ GPU CUDA compute capability major version ]: (null) [2025-06-01 01:19:37] [ Pixel shader version ]: 5.0 [2025-06-01 01:19:37] [ Vertex shader version ]: 5.0 [2025-06-01 01:19:37] [ Max. MSAA samples ]: 8 [2025-06-01 01:19:37] [ Machine model name ]: (null) [2025-06-01 01:19:37] [ Machine model version ]: (null) [2025-06-01 01:19:37] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-06-01 01:19:37] [ Display type ]: ANGLE_D3D11 [2025-06-01 01:19:37] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-06-01 01:19:37] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-06-01 01:19:37] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-01 01:19:37] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-06-01 01:19:37] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-06-01 01:19:37] [ Disabled WebGL Extensions ]: (null) [2025-06-01 01:19:37] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-06-01 01:19:37] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-01 01:19:37] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-06-01 01:19:37] [ Direct rendering version ]: unknown [2025-06-01 01:19:37] [ Reset notification strategy ]: 0x8252 [2025-06-01 01:19:37] [ GPU process crash count ]: (null) [2025-06-01 01:19:37] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-06-01 01:19:37] [ compositorInfo ]: [2025-06-01 01:19:37] [ Tile Update Mode ]: One-copy [2025-06-01 01:19:37] [ Partial Raster ]: Enabled [2025-06-01 01:19:37] [ dawnInfo ]: [2025-06-01 01:19:37] [ devicePerfInfo ]: [2025-06-01 01:19:37] [ displayInfo ]: [2025-06-01 01:19:37] [ Info ]: Display[3698124491] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-01 01:19:37] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-01 01:19:37] [ Buffer format (all) ]: BGRA_8888 [2025-06-01 01:19:37] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-01 01:19:37] [ SDR white level in nits ]: 203 [2025-06-01 01:19:37] [ HDR relative maximum luminance ]: 1 [2025-06-01 01:19:37] [ Bits per color component ]: 8 [2025-06-01 01:19:37] [ Bits per pixel ]: 24 [2025-06-01 01:19:37] [ Refresh Rate in Hz ]: 59 [2025-06-01 01:19:37] [ Info ]: Display[2910279602] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-01 01:19:37] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-01 01:19:37] [ Buffer format (all) ]: BGRA_8888 [2025-06-01 01:19:37] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-01 01:19:37] [ SDR white level in nits ]: 203 [2025-06-01 01:19:37] [ HDR relative maximum luminance ]: 1 [2025-06-01 01:19:37] [ Bits per color component ]: 8 [2025-06-01 01:19:37] [ Bits per pixel ]: 24 [2025-06-01 01:19:37] [ Refresh Rate in Hz ]: 60 [2025-06-01 01:19:37] [ featureStatus ]: [2025-06-01 01:19:37] [ featureStatus ]: [2025-06-01 01:19:37] [ 2d_canvas ]: enabled [2025-06-01 01:19:37] [ canvas_oop_rasterization ]: enabled_on [2025-06-01 01:19:37] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-06-01 01:19:37] [ gpu_compositing ]: enabled [2025-06-01 01:19:37] [ multiple_raster_threads ]: enabled_on [2025-06-01 01:19:37] [ opengl ]: enabled_on [2025-06-01 01:19:37] [ rasterization ]: enabled [2025-06-01 01:19:37] [ raw_draw ]: disabled_off_ok [2025-06-01 01:19:37] [ skia_graphite ]: disabled_off [2025-06-01 01:19:37] [ video_decode ]: enabled [2025-06-01 01:19:37] [ video_encode ]: enabled [2025-06-01 01:19:37] [ vulkan ]: disabled_off [2025-06-01 01:19:37] [ webgl ]: enabled [2025-06-01 01:19:37] [ webgl2 ]: enabled [2025-06-01 01:19:37] [ webgpu ]: enabled [2025-06-01 01:19:37] [ webnn ]: disabled_off [2025-06-01 01:19:37] [ problems ]: [2025-06-01 01:19:37] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-06-01 01:19:37] [ tag ]: workarounds [2025-06-01 01:19:37] [ affectedSettings ]: exit_on_context_lost [2025-06-01 01:19:37] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-06-01 01:19:37] [ tag ]: workarounds [2025-06-01 01:19:37] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-01 01:19:37] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-06-01 01:19:37] [ tag ]: workarounds [2025-06-01 01:19:37] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-06-01 01:19:37] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-06-01 01:19:37] [ tag ]: workarounds [2025-06-01 01:19:37] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-06-01 01:19:37] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-06-01 01:19:37] [ tag ]: workarounds [2025-06-01 01:19:37] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-06-01 01:19:37] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-06-01 01:19:37] [ tag ]: workarounds [2025-06-01 01:19:37] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-06-01 01:19:37] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-06-01 01:19:37] [ tag ]: workarounds [2025-06-01 01:19:37] [ affectedSettings ]: disable_accelerated_av1_encode [2025-06-01 01:19:37] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-06-01 01:19:37] [ tag ]: workarounds [2025-06-01 01:19:37] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-06-01 01:19:37] [ workarounds ]: [2025-06-01 01:19:37] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-06-01 01:19:37] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-06-01 01:19:37] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-06-01 01:19:37] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-06-01 01:19:37] [ workarounds[4] ]: exit_on_context_lost [2025-06-01 01:19:37] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-01 01:19:37] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-06-01 01:19:37] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-06-01 01:19:37] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-06-01 01:19:37] [ gpuMemoryBufferInfo ]: [2025-06-01 01:19:37] [ R_8 ]: Software only [2025-06-01 01:19:37] [ R_16 ]: Software only [2025-06-01 01:19:37] [ RG_88 ]: Software only [2025-06-01 01:19:37] [ RG_1616 ]: Software only [2025-06-01 01:19:37] [ BGR_565 ]: Software only [2025-06-01 01:19:37] [ RGBA_4444 ]: Software only [2025-06-01 01:19:37] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-06-01 01:19:37] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-06-01 01:19:37] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-06-01 01:19:37] [ BGRA_1010102 ]: Software only [2025-06-01 01:19:37] [ RGBA_1010102 ]: Software only [2025-06-01 01:19:37] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-06-01 01:19:37] [ RGBA_F16 ]: Software only [2025-06-01 01:19:37] [ YVU_420 ]: Software only [2025-06-01 01:19:37] [ YUV_420_BIPLANAR ]: Software only [2025-06-01 01:19:37] [ YUVA_420_TRIPLANAR ]: Software only [2025-06-01 01:19:37] [ P010 ]: Software only [2025-06-01 01:19:37] [ videoAcceleratorsInfo ]: [2025-06-01 01:19:37] [ Decoding ]: (null) [2025-06-01 01:19:37] [ Encoding ]: (null) [2025-06-01 01:19:37] [2025-06-01 01:19:37] *** Report Section: Log Messages *** [2025-06-01 01:19:37] [2025-06-01 01:19:37] ===================[ GPU Report: End [0] ]================== [2025-06-01 03:46:56] Client version: no bootstrapper found [2025-06-01 03:46:56] GPU process started: start count: 0 [2025-06-01 03:46:58] ==================[ GPU Report: Start [0] ]================= [2025-06-01 03:46:58] [2025-06-01 03:46:58] *** Report Section: Client Info *** [2025-06-01 03:46:58] [2025-06-01 03:46:58] [ client_info ]: [2025-06-01 03:46:58] [ angle_commit_id ]: 5d4df51d1d7d [2025-06-01 03:46:58] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=35868 -buildid=1747701111 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-06-01 03:46:58] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-06-01 03:46:58] [ operating_system ]: Windows NT 10.0.22631 [2025-06-01 03:46:58] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-06-01 03:46:58] [ version ]: Chrome/126.0.6478.183 [2025-06-01 03:46:58] [2025-06-01 03:46:58] *** Report Section: GPU Info *** [2025-06-01 03:46:58] [2025-06-01 03:46:58] [ gpu_info ]: [2025-06-01 03:46:58] [ ANGLEFeatures ]: [2025-06-01 03:46:58] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-06-01 03:46:58] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-06-01 03:46:58] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-06-01 03:46:58] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-06-01 03:46:58] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-06-01 03:46:58] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-06-01 03:46:58] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-06-01 03:46:58] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-06-01 03:46:58] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-06-01 03:46:58] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-06-01 03:46:58] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-06-01 03:46:58] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-06-01 03:46:58] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-06-01 03:46:58] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-06-01 03:46:58] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-06-01 03:46:58] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-06-01 03:46:58] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-06-01 03:46:58] [ basicInfo ]: [2025-06-01 03:46:58] [ Initialization time ]: 146 [2025-06-01 03:46:58] [ In-process GPU ]: (null) [2025-06-01 03:46:58] [ Passthrough Command Decoder ]: (null) [2025-06-01 03:46:58] [ Sandboxed ]: (null) [2025-06-01 03:46:58] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,84375}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-06-01 03:46:58] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,93179}, DRIVER_VERSION=32.0.12033.1030 [2025-06-01 03:46:58] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128542}, DRIVER_VERSION=32.0.15.7628 [2025-06-01 03:46:58] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112478}, DRIVER_VERSION=32.0.15.7628 [2025-06-01 03:46:58] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108841}, DRIVER_VERSION=32.0.15.7628 [2025-06-01 03:46:58] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93119}, DRIVER_VERSION=10.0.22621.5262 [2025-06-01 03:46:58] [ Optimus ]: (null) [2025-06-01 03:46:58] [ AMD switchable ]: (null) [2025-06-01 03:46:58] [ Desktop compositing ]: Aero Glass [2025-06-01 03:46:58] [ Direct composition ]: (null) [2025-06-01 03:46:58] [ Supports overlays ]: (null) [2025-06-01 03:46:58] [ YUY2 overlay support ]: DIRECT [2025-06-01 03:46:58] [ NV12 overlay support ]: DIRECT [2025-06-01 03:46:58] [ BGRA8 overlay support ]: SOFTWARE [2025-06-01 03:46:58] [ RGB10A2 overlay support ]: SOFTWARE [2025-06-01 03:46:58] [ DirectML feature level ]: Not supported [2025-06-01 03:46:58] [ Driver D3D12 feature level ]: Not supported [2025-06-01 03:46:58] [ Driver Vulkan API version ]: Not supported [2025-06-01 03:46:58] [ GPU CUDA compute capability major version ]: (null) [2025-06-01 03:46:58] [ Pixel shader version ]: 5.0 [2025-06-01 03:46:58] [ Vertex shader version ]: 5.0 [2025-06-01 03:46:58] [ Max. MSAA samples ]: 8 [2025-06-01 03:46:58] [ Machine model name ]: (null) [2025-06-01 03:46:58] [ Machine model version ]: (null) [2025-06-01 03:46:58] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-06-01 03:46:58] [ Display type ]: ANGLE_D3D11 [2025-06-01 03:46:58] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-06-01 03:46:58] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-06-01 03:46:58] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-01 03:46:58] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-06-01 03:46:58] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-06-01 03:46:58] [ Disabled WebGL Extensions ]: (null) [2025-06-01 03:46:58] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-06-01 03:46:58] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-01 03:46:58] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-06-01 03:46:58] [ Direct rendering version ]: unknown [2025-06-01 03:46:58] [ Reset notification strategy ]: 0x8252 [2025-06-01 03:46:58] [ GPU process crash count ]: (null) [2025-06-01 03:46:58] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-06-01 03:46:58] [ compositorInfo ]: [2025-06-01 03:46:58] [ Tile Update Mode ]: One-copy [2025-06-01 03:46:58] [ Partial Raster ]: Enabled [2025-06-01 03:46:58] [ dawnInfo ]: [2025-06-01 03:46:58] [ devicePerfInfo ]: [2025-06-01 03:46:58] [ displayInfo ]: [2025-06-01 03:46:58] [ Info ]: Display[3698124491] bounds=[-2560,3 2560x1440], workarea=[-2512,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-01 03:46:58] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-01 03:46:58] [ Buffer format (all) ]: BGRA_8888 [2025-06-01 03:46:58] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-01 03:46:58] [ SDR white level in nits ]: 203 [2025-06-01 03:46:58] [ HDR relative maximum luminance ]: 1 [2025-06-01 03:46:58] [ Bits per color component ]: 8 [2025-06-01 03:46:58] [ Bits per pixel ]: 24 [2025-06-01 03:46:58] [ Refresh Rate in Hz ]: 59 [2025-06-01 03:46:58] [ Info ]: Display[2910279602] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-01 03:46:58] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-01 03:46:58] [ Buffer format (all) ]: BGRA_8888 [2025-06-01 03:46:58] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-01 03:46:58] [ SDR white level in nits ]: 203 [2025-06-01 03:46:58] [ HDR relative maximum luminance ]: 1 [2025-06-01 03:46:58] [ Bits per color component ]: 8 [2025-06-01 03:46:58] [ Bits per pixel ]: 24 [2025-06-01 03:46:58] [ Refresh Rate in Hz ]: 60 [2025-06-01 03:46:58] [ featureStatus ]: [2025-06-01 03:46:58] [ featureStatus ]: [2025-06-01 03:46:58] [ 2d_canvas ]: enabled [2025-06-01 03:46:58] [ canvas_oop_rasterization ]: enabled_on [2025-06-01 03:46:58] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-06-01 03:46:58] [ gpu_compositing ]: enabled [2025-06-01 03:46:58] [ multiple_raster_threads ]: enabled_on [2025-06-01 03:46:58] [ opengl ]: enabled_on [2025-06-01 03:46:58] [ rasterization ]: enabled [2025-06-01 03:46:58] [ raw_draw ]: disabled_off_ok [2025-06-01 03:46:58] [ skia_graphite ]: disabled_off [2025-06-01 03:46:58] [ video_decode ]: enabled [2025-06-01 03:46:58] [ video_encode ]: enabled [2025-06-01 03:46:58] [ vulkan ]: disabled_off [2025-06-01 03:46:58] [ webgl ]: enabled [2025-06-01 03:46:58] [ webgl2 ]: enabled [2025-06-01 03:46:58] [ webgpu ]: enabled [2025-06-01 03:46:58] [ webnn ]: disabled_off [2025-06-01 03:46:58] [ problems ]: [2025-06-01 03:46:58] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-06-01 03:46:58] [ tag ]: workarounds [2025-06-01 03:46:58] [ affectedSettings ]: exit_on_context_lost [2025-06-01 03:46:58] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-06-01 03:46:58] [ tag ]: workarounds [2025-06-01 03:46:58] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-01 03:46:58] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-06-01 03:46:58] [ tag ]: workarounds [2025-06-01 03:46:58] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-06-01 03:46:58] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-06-01 03:46:58] [ tag ]: workarounds [2025-06-01 03:46:58] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-06-01 03:46:58] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-06-01 03:46:58] [ tag ]: workarounds [2025-06-01 03:46:58] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-06-01 03:46:58] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-06-01 03:46:58] [ tag ]: workarounds [2025-06-01 03:46:58] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-06-01 03:46:58] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-06-01 03:46:58] [ tag ]: workarounds [2025-06-01 03:46:58] [ affectedSettings ]: disable_accelerated_av1_encode [2025-06-01 03:46:58] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-06-01 03:46:58] [ tag ]: workarounds [2025-06-01 03:46:58] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-06-01 03:46:58] [ workarounds ]: [2025-06-01 03:46:58] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-06-01 03:46:58] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-06-01 03:46:58] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-06-01 03:46:58] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-06-01 03:46:58] [ workarounds[4] ]: exit_on_context_lost [2025-06-01 03:46:58] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-01 03:46:58] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-06-01 03:46:58] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-06-01 03:46:58] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-06-01 03:46:58] [ gpuMemoryBufferInfo ]: [2025-06-01 03:46:58] [ R_8 ]: Software only [2025-06-01 03:46:58] [ R_16 ]: Software only [2025-06-01 03:46:58] [ RG_88 ]: Software only [2025-06-01 03:46:58] [ RG_1616 ]: Software only [2025-06-01 03:46:58] [ BGR_565 ]: Software only [2025-06-01 03:46:58] [ RGBA_4444 ]: Software only [2025-06-01 03:46:58] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-06-01 03:46:58] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-06-01 03:46:58] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-06-01 03:46:58] [ BGRA_1010102 ]: Software only [2025-06-01 03:46:58] [ RGBA_1010102 ]: Software only [2025-06-01 03:46:58] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-06-01 03:46:58] [ RGBA_F16 ]: Software only [2025-06-01 03:46:58] [ YVU_420 ]: Software only [2025-06-01 03:46:58] [ YUV_420_BIPLANAR ]: Software only [2025-06-01 03:46:58] [ YUVA_420_TRIPLANAR ]: Software only [2025-06-01 03:46:58] [ P010 ]: Software only [2025-06-01 03:46:58] [ videoAcceleratorsInfo ]: [2025-06-01 03:46:58] [ Decoding ]: (null) [2025-06-01 03:46:58] [ Encoding ]: (null) [2025-06-01 03:46:58] [2025-06-01 03:46:58] *** Report Section: Log Messages *** [2025-06-01 03:46:58] [2025-06-01 03:46:58] ===================[ GPU Report: End [0] ]================== [2025-06-07 18:49:46] GPU process started: start count: 1 [2025-06-07 18:49:48] Client version: no bootstrapper found [2025-06-07 18:49:48] GPU process started: start count: 0 [2025-06-07 18:49:50] ==================[ GPU Report: Start [0] ]================= [2025-06-07 18:49:50] [2025-06-07 18:49:50] *** Report Section: Client Info *** [2025-06-07 18:49:50] [2025-06-07 18:49:50] [ client_info ]: [2025-06-07 18:49:50] [ angle_commit_id ]: 5d4df51d1d7d [2025-06-07 18:49:50] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=35868 -buildid=1747701111 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-06-07 18:49:50] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-06-07 18:49:50] [ operating_system ]: Windows NT 10.0.22631 [2025-06-07 18:49:50] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-06-07 18:49:50] [ version ]: Chrome/126.0.6478.183 [2025-06-07 18:49:50] [2025-06-07 18:49:50] *** Report Section: GPU Info *** [2025-06-07 18:49:50] [2025-06-07 18:49:50] [ gpu_info ]: [2025-06-07 18:49:50] [ ANGLEFeatures ]: [2025-06-07 18:49:50] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-06-07 18:49:50] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-06-07 18:49:50] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-06-07 18:49:50] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-06-07 18:49:50] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-06-07 18:49:50] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-06-07 18:49:50] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-06-07 18:49:50] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-06-07 18:49:50] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-06-07 18:49:50] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-06-07 18:49:50] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-06-07 18:49:50] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-06-07 18:49:50] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-06-07 18:49:50] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-06-07 18:49:50] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-06-07 18:49:50] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-06-07 18:49:50] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-06-07 18:49:50] [ basicInfo ]: [2025-06-07 18:49:50] [ Initialization time ]: 113 [2025-06-07 18:49:50] [ In-process GPU ]: (null) [2025-06-07 18:49:50] [ Passthrough Command Decoder ]: (null) [2025-06-07 18:49:50] [ Sandboxed ]: (null) [2025-06-07 18:49:50] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,84375}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-06-07 18:49:50] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,93179}, DRIVER_VERSION=32.0.12033.1030 [2025-06-07 18:49:50] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128542}, DRIVER_VERSION=32.0.15.7628 [2025-06-07 18:49:50] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112478}, DRIVER_VERSION=32.0.15.7628 [2025-06-07 18:49:50] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108841}, DRIVER_VERSION=32.0.15.7628 [2025-06-07 18:49:50] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93119}, DRIVER_VERSION=10.0.22621.5262 [2025-06-07 18:49:50] [ Optimus ]: (null) [2025-06-07 18:49:50] [ AMD switchable ]: (null) [2025-06-07 18:49:50] [ Desktop compositing ]: Aero Glass [2025-06-07 18:49:50] [ Direct composition ]: (null) [2025-06-07 18:49:50] [ Supports overlays ]: (null) [2025-06-07 18:49:50] [ YUY2 overlay support ]: DIRECT [2025-06-07 18:49:50] [ NV12 overlay support ]: DIRECT [2025-06-07 18:49:50] [ BGRA8 overlay support ]: SOFTWARE [2025-06-07 18:49:50] [ RGB10A2 overlay support ]: SOFTWARE [2025-06-07 18:49:50] [ DirectML feature level ]: Not supported [2025-06-07 18:49:50] [ Driver D3D12 feature level ]: Not supported [2025-06-07 18:49:50] [ Driver Vulkan API version ]: Not supported [2025-06-07 18:49:50] [ GPU CUDA compute capability major version ]: (null) [2025-06-07 18:49:50] [ Pixel shader version ]: 5.0 [2025-06-07 18:49:50] [ Vertex shader version ]: 5.0 [2025-06-07 18:49:50] [ Max. MSAA samples ]: 8 [2025-06-07 18:49:50] [ Machine model name ]: (null) [2025-06-07 18:49:50] [ Machine model version ]: (null) [2025-06-07 18:49:50] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-06-07 18:49:50] [ Display type ]: ANGLE_D3D11 [2025-06-07 18:49:50] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-06-07 18:49:50] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-06-07 18:49:50] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-07 18:49:50] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-06-07 18:49:50] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-06-07 18:49:50] [ Disabled WebGL Extensions ]: (null) [2025-06-07 18:49:50] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-06-07 18:49:50] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-07 18:49:50] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-06-07 18:49:50] [ Direct rendering version ]: unknown [2025-06-07 18:49:50] [ Reset notification strategy ]: 0x8252 [2025-06-07 18:49:50] [ GPU process crash count ]: (null) [2025-06-07 18:49:50] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-06-07 18:49:50] [ compositorInfo ]: [2025-06-07 18:49:50] [ Tile Update Mode ]: One-copy [2025-06-07 18:49:50] [ Partial Raster ]: Enabled [2025-06-07 18:49:50] [ dawnInfo ]: [2025-06-07 18:49:50] [ devicePerfInfo ]: [2025-06-07 18:49:50] [ displayInfo ]: [2025-06-07 18:49:50] [ Info ]: Display[2910279602] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-07 18:49:50] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-07 18:49:50] [ Buffer format (all) ]: BGRA_8888 [2025-06-07 18:49:50] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-07 18:49:50] [ SDR white level in nits ]: 203 [2025-06-07 18:49:50] [ HDR relative maximum luminance ]: 1 [2025-06-07 18:49:50] [ Bits per color component ]: 8 [2025-06-07 18:49:50] [ Bits per pixel ]: 24 [2025-06-07 18:49:50] [ Refresh Rate in Hz ]: 60 [2025-06-07 18:49:50] [ Info ]: Display[3698124491] bounds=[-2560,3 2560x1440], workarea=[-2512,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-07 18:49:50] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-07 18:49:50] [ Buffer format (all) ]: BGRA_8888 [2025-06-07 18:49:50] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-07 18:49:50] [ SDR white level in nits ]: 203 [2025-06-07 18:49:50] [ HDR relative maximum luminance ]: 1 [2025-06-07 18:49:50] [ Bits per color component ]: 8 [2025-06-07 18:49:50] [ Bits per pixel ]: 24 [2025-06-07 18:49:50] [ Refresh Rate in Hz ]: 59 [2025-06-07 18:49:50] [ featureStatus ]: [2025-06-07 18:49:50] [ featureStatus ]: [2025-06-07 18:49:50] [ 2d_canvas ]: enabled [2025-06-07 18:49:50] [ canvas_oop_rasterization ]: enabled_on [2025-06-07 18:49:50] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-06-07 18:49:50] [ gpu_compositing ]: enabled [2025-06-07 18:49:50] [ multiple_raster_threads ]: enabled_on [2025-06-07 18:49:50] [ opengl ]: enabled_on [2025-06-07 18:49:50] [ rasterization ]: enabled [2025-06-07 18:49:50] [ raw_draw ]: disabled_off_ok [2025-06-07 18:49:50] [ skia_graphite ]: disabled_off [2025-06-07 18:49:50] [ video_decode ]: enabled [2025-06-07 18:49:50] [ video_encode ]: enabled [2025-06-07 18:49:50] [ vulkan ]: disabled_off [2025-06-07 18:49:50] [ webgl ]: enabled [2025-06-07 18:49:50] [ webgl2 ]: enabled [2025-06-07 18:49:50] [ webgpu ]: enabled [2025-06-07 18:49:50] [ webnn ]: disabled_off [2025-06-07 18:49:50] [ problems ]: [2025-06-07 18:49:50] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-06-07 18:49:50] [ tag ]: workarounds [2025-06-07 18:49:50] [ affectedSettings ]: exit_on_context_lost [2025-06-07 18:49:50] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-06-07 18:49:50] [ tag ]: workarounds [2025-06-07 18:49:50] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-07 18:49:50] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-06-07 18:49:50] [ tag ]: workarounds [2025-06-07 18:49:50] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-06-07 18:49:50] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-06-07 18:49:50] [ tag ]: workarounds [2025-06-07 18:49:50] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-06-07 18:49:50] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-06-07 18:49:50] [ tag ]: workarounds [2025-06-07 18:49:50] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-06-07 18:49:50] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-06-07 18:49:50] [ tag ]: workarounds [2025-06-07 18:49:50] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-06-07 18:49:50] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-06-07 18:49:50] [ tag ]: workarounds [2025-06-07 18:49:50] [ affectedSettings ]: disable_accelerated_av1_encode [2025-06-07 18:49:50] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-06-07 18:49:50] [ tag ]: workarounds [2025-06-07 18:49:50] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-06-07 18:49:50] [ workarounds ]: [2025-06-07 18:49:50] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-06-07 18:49:50] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-06-07 18:49:50] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-06-07 18:49:50] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-06-07 18:49:50] [ workarounds[4] ]: exit_on_context_lost [2025-06-07 18:49:50] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-07 18:49:50] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-06-07 18:49:50] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-06-07 18:49:50] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-06-07 18:49:50] [ gpuMemoryBufferInfo ]: [2025-06-07 18:49:50] [ R_8 ]: Software only [2025-06-07 18:49:50] [ R_16 ]: Software only [2025-06-07 18:49:50] [ RG_88 ]: Software only [2025-06-07 18:49:50] [ RG_1616 ]: Software only [2025-06-07 18:49:50] [ BGR_565 ]: Software only [2025-06-07 18:49:50] [ RGBA_4444 ]: Software only [2025-06-07 18:49:50] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-06-07 18:49:50] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-06-07 18:49:50] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-06-07 18:49:50] [ BGRA_1010102 ]: Software only [2025-06-07 18:49:50] [ RGBA_1010102 ]: Software only [2025-06-07 18:49:50] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-06-07 18:49:50] [ RGBA_F16 ]: Software only [2025-06-07 18:49:50] [ YVU_420 ]: Software only [2025-06-07 18:49:50] [ YUV_420_BIPLANAR ]: Software only [2025-06-07 18:49:50] [ YUVA_420_TRIPLANAR ]: Software only [2025-06-07 18:49:50] [ P010 ]: Software only [2025-06-07 18:49:50] [ videoAcceleratorsInfo ]: [2025-06-07 18:49:50] [ Decoding ]: (null) [2025-06-07 18:49:50] [ Encoding ]: (null) [2025-06-07 18:49:50] [2025-06-07 18:49:50] *** Report Section: Log Messages *** [2025-06-07 18:49:50] [2025-06-07 18:49:50] ===================[ GPU Report: End [0] ]================== [2025-06-07 18:57:20] Client version: no bootstrapper found [2025-06-07 18:57:20] GPU process started: start count: 0 [2025-06-07 18:57:22] ==================[ GPU Report: Start [0] ]================= [2025-06-07 18:57:22] [2025-06-07 18:57:22] *** Report Section: Client Info *** [2025-06-07 18:57:22] [2025-06-07 18:57:22] [ client_info ]: [2025-06-07 18:57:22] [ angle_commit_id ]: 5d4df51d1d7d [2025-06-07 18:57:22] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=64656 -buildid=1747701111 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-06-07 18:57:22] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-06-07 18:57:22] [ operating_system ]: Windows NT 10.0.22631 [2025-06-07 18:57:22] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-06-07 18:57:22] [ version ]: Chrome/126.0.6478.183 [2025-06-07 18:57:22] [2025-06-07 18:57:22] *** Report Section: GPU Info *** [2025-06-07 18:57:22] [2025-06-07 18:57:22] [ gpu_info ]: [2025-06-07 18:57:22] [ ANGLEFeatures ]: [2025-06-07 18:57:22] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-06-07 18:57:22] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-06-07 18:57:22] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-06-07 18:57:22] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-06-07 18:57:22] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-06-07 18:57:22] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-06-07 18:57:22] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-06-07 18:57:22] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-06-07 18:57:22] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-06-07 18:57:22] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-06-07 18:57:22] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-06-07 18:57:22] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-06-07 18:57:22] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-06-07 18:57:22] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-06-07 18:57:22] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-06-07 18:57:22] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-06-07 18:57:22] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-06-07 18:57:22] [ basicInfo ]: [2025-06-07 18:57:22] [ Initialization time ]: 118 [2025-06-07 18:57:22] [ In-process GPU ]: (null) [2025-06-07 18:57:22] [ Passthrough Command Decoder ]: (null) [2025-06-07 18:57:22] [ Sandboxed ]: (null) [2025-06-07 18:57:22] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,84375}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-06-07 18:57:22] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,93179}, DRIVER_VERSION=32.0.12033.1030 [2025-06-07 18:57:22] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128542}, DRIVER_VERSION=32.0.15.7628 [2025-06-07 18:57:22] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112478}, DRIVER_VERSION=32.0.15.7628 [2025-06-07 18:57:22] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108841}, DRIVER_VERSION=32.0.15.7628 [2025-06-07 18:57:22] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93119}, DRIVER_VERSION=10.0.22621.5262 [2025-06-07 18:57:22] [ Optimus ]: (null) [2025-06-07 18:57:22] [ AMD switchable ]: (null) [2025-06-07 18:57:22] [ Desktop compositing ]: Aero Glass [2025-06-07 18:57:22] [ Direct composition ]: (null) [2025-06-07 18:57:22] [ Supports overlays ]: (null) [2025-06-07 18:57:22] [ YUY2 overlay support ]: DIRECT [2025-06-07 18:57:22] [ NV12 overlay support ]: DIRECT [2025-06-07 18:57:22] [ BGRA8 overlay support ]: SOFTWARE [2025-06-07 18:57:22] [ RGB10A2 overlay support ]: SOFTWARE [2025-06-07 18:57:22] [ DirectML feature level ]: Not supported [2025-06-07 18:57:22] [ Driver D3D12 feature level ]: Not supported [2025-06-07 18:57:22] [ Driver Vulkan API version ]: Not supported [2025-06-07 18:57:22] [ GPU CUDA compute capability major version ]: (null) [2025-06-07 18:57:22] [ Pixel shader version ]: 5.0 [2025-06-07 18:57:22] [ Vertex shader version ]: 5.0 [2025-06-07 18:57:22] [ Max. MSAA samples ]: 8 [2025-06-07 18:57:22] [ Machine model name ]: (null) [2025-06-07 18:57:22] [ Machine model version ]: (null) [2025-06-07 18:57:22] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-06-07 18:57:22] [ Display type ]: ANGLE_D3D11 [2025-06-07 18:57:22] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-06-07 18:57:22] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-06-07 18:57:22] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-07 18:57:22] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-06-07 18:57:22] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-06-07 18:57:22] [ Disabled WebGL Extensions ]: (null) [2025-06-07 18:57:22] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-06-07 18:57:22] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-07 18:57:22] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-06-07 18:57:22] [ Direct rendering version ]: unknown [2025-06-07 18:57:22] [ Reset notification strategy ]: 0x8252 [2025-06-07 18:57:22] [ GPU process crash count ]: (null) [2025-06-07 18:57:22] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-06-07 18:57:22] [ compositorInfo ]: [2025-06-07 18:57:22] [ Tile Update Mode ]: One-copy [2025-06-07 18:57:22] [ Partial Raster ]: Enabled [2025-06-07 18:57:22] [ dawnInfo ]: [2025-06-07 18:57:22] [ devicePerfInfo ]: [2025-06-07 18:57:22] [ displayInfo ]: [2025-06-07 18:57:22] [ Info ]: Display[2910279602] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-07 18:57:22] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-07 18:57:22] [ Buffer format (all) ]: BGRA_8888 [2025-06-07 18:57:22] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-07 18:57:22] [ SDR white level in nits ]: 203 [2025-06-07 18:57:22] [ HDR relative maximum luminance ]: 1 [2025-06-07 18:57:22] [ Bits per color component ]: 8 [2025-06-07 18:57:22] [ Bits per pixel ]: 24 [2025-06-07 18:57:22] [ Refresh Rate in Hz ]: 60 [2025-06-07 18:57:22] [ Info ]: Display[3698124491] bounds=[-2560,3 2560x1440], workarea=[-2512,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-07 18:57:22] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-07 18:57:22] [ Buffer format (all) ]: BGRA_8888 [2025-06-07 18:57:22] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-07 18:57:22] [ SDR white level in nits ]: 203 [2025-06-07 18:57:22] [ HDR relative maximum luminance ]: 1 [2025-06-07 18:57:22] [ Bits per color component ]: 8 [2025-06-07 18:57:22] [ Bits per pixel ]: 24 [2025-06-07 18:57:22] [ Refresh Rate in Hz ]: 59 [2025-06-07 18:57:22] [ featureStatus ]: [2025-06-07 18:57:22] [ featureStatus ]: [2025-06-07 18:57:22] [ 2d_canvas ]: enabled [2025-06-07 18:57:22] [ canvas_oop_rasterization ]: enabled_on [2025-06-07 18:57:22] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-06-07 18:57:22] [ gpu_compositing ]: enabled [2025-06-07 18:57:22] [ multiple_raster_threads ]: enabled_on [2025-06-07 18:57:22] [ opengl ]: enabled_on [2025-06-07 18:57:22] [ rasterization ]: enabled [2025-06-07 18:57:22] [ raw_draw ]: disabled_off_ok [2025-06-07 18:57:22] [ skia_graphite ]: disabled_off [2025-06-07 18:57:22] [ video_decode ]: enabled [2025-06-07 18:57:22] [ video_encode ]: enabled [2025-06-07 18:57:22] [ vulkan ]: disabled_off [2025-06-07 18:57:22] [ webgl ]: enabled [2025-06-07 18:57:22] [ webgl2 ]: enabled [2025-06-07 18:57:22] [ webgpu ]: enabled [2025-06-07 18:57:22] [ webnn ]: disabled_off [2025-06-07 18:57:22] [ problems ]: [2025-06-07 18:57:22] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-06-07 18:57:22] [ tag ]: workarounds [2025-06-07 18:57:22] [ affectedSettings ]: exit_on_context_lost [2025-06-07 18:57:22] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-06-07 18:57:22] [ tag ]: workarounds [2025-06-07 18:57:22] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-07 18:57:22] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-06-07 18:57:22] [ tag ]: workarounds [2025-06-07 18:57:22] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-06-07 18:57:22] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-06-07 18:57:22] [ tag ]: workarounds [2025-06-07 18:57:22] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-06-07 18:57:22] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-06-07 18:57:22] [ tag ]: workarounds [2025-06-07 18:57:22] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-06-07 18:57:22] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-06-07 18:57:22] [ tag ]: workarounds [2025-06-07 18:57:22] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-06-07 18:57:22] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-06-07 18:57:22] [ tag ]: workarounds [2025-06-07 18:57:22] [ affectedSettings ]: disable_accelerated_av1_encode [2025-06-07 18:57:22] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-06-07 18:57:22] [ tag ]: workarounds [2025-06-07 18:57:22] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-06-07 18:57:22] [ workarounds ]: [2025-06-07 18:57:22] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-06-07 18:57:22] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-06-07 18:57:22] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-06-07 18:57:22] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-06-07 18:57:22] [ workarounds[4] ]: exit_on_context_lost [2025-06-07 18:57:22] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-07 18:57:22] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-06-07 18:57:22] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-06-07 18:57:22] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-06-07 18:57:22] [ gpuMemoryBufferInfo ]: [2025-06-07 18:57:22] [ R_8 ]: Software only [2025-06-07 18:57:22] [ R_16 ]: Software only [2025-06-07 18:57:22] [ RG_88 ]: Software only [2025-06-07 18:57:22] [ RG_1616 ]: Software only [2025-06-07 18:57:22] [ BGR_565 ]: Software only [2025-06-07 18:57:22] [ RGBA_4444 ]: Software only [2025-06-07 18:57:22] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-06-07 18:57:22] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-06-07 18:57:22] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-06-07 18:57:22] [ BGRA_1010102 ]: Software only [2025-06-07 18:57:22] [ RGBA_1010102 ]: Software only [2025-06-07 18:57:22] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-06-07 18:57:22] [ RGBA_F16 ]: Software only [2025-06-07 18:57:22] [ YVU_420 ]: Software only [2025-06-07 18:57:22] [ YUV_420_BIPLANAR ]: Software only [2025-06-07 18:57:22] [ YUVA_420_TRIPLANAR ]: Software only [2025-06-07 18:57:22] [ P010 ]: Software only [2025-06-07 18:57:22] [ videoAcceleratorsInfo ]: [2025-06-07 18:57:22] [ Decoding ]: (null) [2025-06-07 18:57:22] [ Encoding ]: (null) [2025-06-07 18:57:22] [2025-06-07 18:57:22] *** Report Section: Log Messages *** [2025-06-07 18:57:22] [2025-06-07 18:57:22] ===================[ GPU Report: End [0] ]================== [2025-06-09 20:12:37] Client version: no bootstrapper found [2025-06-09 20:12:37] GPU process started: start count: 0 [2025-06-09 20:12:40] ==================[ GPU Report: Start [0] ]================= [2025-06-09 20:12:40] [2025-06-09 20:12:40] *** Report Section: Client Info *** [2025-06-09 20:12:40] [2025-06-09 20:12:40] [ client_info ]: [2025-06-09 20:12:40] [ angle_commit_id ]: 5d4df51d1d7d [2025-06-09 20:12:40] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=64656 -buildid=1747701111 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-06-09 20:12:40] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-06-09 20:12:40] [ operating_system ]: Windows NT 10.0.22631 [2025-06-09 20:12:40] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-06-09 20:12:40] [ version ]: Chrome/126.0.6478.183 [2025-06-09 20:12:40] [2025-06-09 20:12:40] *** Report Section: GPU Info *** [2025-06-09 20:12:40] [2025-06-09 20:12:40] [ gpu_info ]: [2025-06-09 20:12:40] [ ANGLEFeatures ]: [2025-06-09 20:12:40] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-06-09 20:12:40] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-06-09 20:12:40] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-06-09 20:12:40] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-06-09 20:12:40] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-06-09 20:12:40] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-06-09 20:12:40] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-06-09 20:12:40] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-06-09 20:12:40] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-06-09 20:12:40] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-06-09 20:12:40] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-06-09 20:12:40] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-06-09 20:12:40] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-06-09 20:12:40] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-06-09 20:12:40] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-06-09 20:12:40] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-06-09 20:12:40] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-06-09 20:12:40] [ basicInfo ]: [2025-06-09 20:12:40] [ Initialization time ]: 125 [2025-06-09 20:12:40] [ In-process GPU ]: (null) [2025-06-09 20:12:40] [ Passthrough Command Decoder ]: (null) [2025-06-09 20:12:40] [ Sandboxed ]: (null) [2025-06-09 20:12:40] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,84375}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-06-09 20:12:40] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,93179}, DRIVER_VERSION=32.0.12033.1030 [2025-06-09 20:12:40] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128542}, DRIVER_VERSION=32.0.15.7628 [2025-06-09 20:12:40] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112478}, DRIVER_VERSION=32.0.15.7628 [2025-06-09 20:12:40] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108841}, DRIVER_VERSION=32.0.15.7628 [2025-06-09 20:12:40] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93119}, DRIVER_VERSION=10.0.22621.5262 [2025-06-09 20:12:40] [ Optimus ]: (null) [2025-06-09 20:12:40] [ AMD switchable ]: (null) [2025-06-09 20:12:40] [ Desktop compositing ]: Aero Glass [2025-06-09 20:12:40] [ Direct composition ]: (null) [2025-06-09 20:12:40] [ Supports overlays ]: (null) [2025-06-09 20:12:40] [ YUY2 overlay support ]: DIRECT [2025-06-09 20:12:40] [ NV12 overlay support ]: DIRECT [2025-06-09 20:12:40] [ BGRA8 overlay support ]: SOFTWARE [2025-06-09 20:12:40] [ RGB10A2 overlay support ]: SOFTWARE [2025-06-09 20:12:40] [ DirectML feature level ]: Not supported [2025-06-09 20:12:40] [ Driver D3D12 feature level ]: Not supported [2025-06-09 20:12:40] [ Driver Vulkan API version ]: Not supported [2025-06-09 20:12:40] [ GPU CUDA compute capability major version ]: (null) [2025-06-09 20:12:40] [ Pixel shader version ]: 5.0 [2025-06-09 20:12:40] [ Vertex shader version ]: 5.0 [2025-06-09 20:12:40] [ Max. MSAA samples ]: 8 [2025-06-09 20:12:40] [ Machine model name ]: (null) [2025-06-09 20:12:40] [ Machine model version ]: (null) [2025-06-09 20:12:40] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-06-09 20:12:40] [ Display type ]: ANGLE_D3D11 [2025-06-09 20:12:40] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-06-09 20:12:40] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-06-09 20:12:40] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-09 20:12:40] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-06-09 20:12:40] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-06-09 20:12:40] [ Disabled WebGL Extensions ]: (null) [2025-06-09 20:12:40] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-06-09 20:12:40] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-09 20:12:40] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-06-09 20:12:40] [ Direct rendering version ]: unknown [2025-06-09 20:12:40] [ Reset notification strategy ]: 0x8252 [2025-06-09 20:12:40] [ GPU process crash count ]: (null) [2025-06-09 20:12:40] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-06-09 20:12:40] [ compositorInfo ]: [2025-06-09 20:12:40] [ Tile Update Mode ]: One-copy [2025-06-09 20:12:40] [ Partial Raster ]: Enabled [2025-06-09 20:12:40] [ dawnInfo ]: [2025-06-09 20:12:40] [ devicePerfInfo ]: [2025-06-09 20:12:40] [ displayInfo ]: [2025-06-09 20:12:40] [ Info ]: Display[2910279602] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-09 20:12:40] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-09 20:12:40] [ Buffer format (all) ]: BGRA_8888 [2025-06-09 20:12:40] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-09 20:12:40] [ SDR white level in nits ]: 203 [2025-06-09 20:12:40] [ HDR relative maximum luminance ]: 1 [2025-06-09 20:12:40] [ Bits per color component ]: 8 [2025-06-09 20:12:40] [ Bits per pixel ]: 24 [2025-06-09 20:12:40] [ Refresh Rate in Hz ]: 60 [2025-06-09 20:12:40] [ Info ]: Display[3698124491] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-09 20:12:40] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-09 20:12:40] [ Buffer format (all) ]: BGRA_8888 [2025-06-09 20:12:40] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-09 20:12:40] [ SDR white level in nits ]: 203 [2025-06-09 20:12:40] [ HDR relative maximum luminance ]: 1 [2025-06-09 20:12:40] [ Bits per color component ]: 8 [2025-06-09 20:12:40] [ Bits per pixel ]: 24 [2025-06-09 20:12:40] [ Refresh Rate in Hz ]: 59 [2025-06-09 20:12:40] [ featureStatus ]: [2025-06-09 20:12:40] [ featureStatus ]: [2025-06-09 20:12:40] [ 2d_canvas ]: enabled [2025-06-09 20:12:40] [ canvas_oop_rasterization ]: enabled_on [2025-06-09 20:12:40] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-06-09 20:12:40] [ gpu_compositing ]: enabled [2025-06-09 20:12:40] [ multiple_raster_threads ]: enabled_on [2025-06-09 20:12:40] [ opengl ]: enabled_on [2025-06-09 20:12:40] [ rasterization ]: enabled [2025-06-09 20:12:40] [ raw_draw ]: disabled_off_ok [2025-06-09 20:12:40] [ skia_graphite ]: disabled_off [2025-06-09 20:12:40] [ video_decode ]: enabled [2025-06-09 20:12:40] [ video_encode ]: enabled [2025-06-09 20:12:40] [ vulkan ]: disabled_off [2025-06-09 20:12:40] [ webgl ]: enabled [2025-06-09 20:12:40] [ webgl2 ]: enabled [2025-06-09 20:12:40] [ webgpu ]: enabled [2025-06-09 20:12:40] [ webnn ]: disabled_off [2025-06-09 20:12:40] [ problems ]: [2025-06-09 20:12:40] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-06-09 20:12:40] [ tag ]: workarounds [2025-06-09 20:12:40] [ affectedSettings ]: exit_on_context_lost [2025-06-09 20:12:40] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-06-09 20:12:40] [ tag ]: workarounds [2025-06-09 20:12:40] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-09 20:12:40] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-06-09 20:12:40] [ tag ]: workarounds [2025-06-09 20:12:40] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-06-09 20:12:40] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-06-09 20:12:40] [ tag ]: workarounds [2025-06-09 20:12:40] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-06-09 20:12:40] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-06-09 20:12:40] [ tag ]: workarounds [2025-06-09 20:12:40] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-06-09 20:12:40] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-06-09 20:12:40] [ tag ]: workarounds [2025-06-09 20:12:40] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-06-09 20:12:40] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-06-09 20:12:40] [ tag ]: workarounds [2025-06-09 20:12:40] [ affectedSettings ]: disable_accelerated_av1_encode [2025-06-09 20:12:40] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-06-09 20:12:40] [ tag ]: workarounds [2025-06-09 20:12:40] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-06-09 20:12:40] [ workarounds ]: [2025-06-09 20:12:40] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-06-09 20:12:40] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-06-09 20:12:40] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-06-09 20:12:40] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-06-09 20:12:40] [ workarounds[4] ]: exit_on_context_lost [2025-06-09 20:12:40] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-09 20:12:40] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-06-09 20:12:40] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-06-09 20:12:40] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-06-09 20:12:40] [ gpuMemoryBufferInfo ]: [2025-06-09 20:12:40] [ R_8 ]: Software only [2025-06-09 20:12:40] [ R_16 ]: Software only [2025-06-09 20:12:40] [ RG_88 ]: Software only [2025-06-09 20:12:40] [ RG_1616 ]: Software only [2025-06-09 20:12:40] [ BGR_565 ]: Software only [2025-06-09 20:12:40] [ RGBA_4444 ]: Software only [2025-06-09 20:12:40] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-06-09 20:12:40] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-06-09 20:12:40] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-06-09 20:12:40] [ BGRA_1010102 ]: Software only [2025-06-09 20:12:40] [ RGBA_1010102 ]: Software only [2025-06-09 20:12:40] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-06-09 20:12:40] [ RGBA_F16 ]: Software only [2025-06-09 20:12:40] [ YVU_420 ]: Software only [2025-06-09 20:12:40] [ YUV_420_BIPLANAR ]: Software only [2025-06-09 20:12:40] [ YUVA_420_TRIPLANAR ]: Software only [2025-06-09 20:12:40] [ P010 ]: Software only [2025-06-09 20:12:40] [ videoAcceleratorsInfo ]: [2025-06-09 20:12:40] [ Decoding ]: (null) [2025-06-09 20:12:40] [ Encoding ]: (null) [2025-06-09 20:12:40] [2025-06-09 20:12:40] *** Report Section: Log Messages *** [2025-06-09 20:12:40] [2025-06-09 20:12:40] ===================[ GPU Report: End [0] ]================== [2025-06-10 00:46:24] Client version: no bootstrapper found [2025-06-10 00:46:24] GPU process started: start count: 0 [2025-06-10 00:46:26] ==================[ GPU Report: Start [0] ]================= [2025-06-10 00:46:26] [2025-06-10 00:46:26] *** Report Section: Client Info *** [2025-06-10 00:46:26] [2025-06-10 00:46:26] [ client_info ]: [2025-06-10 00:46:26] [ angle_commit_id ]: 5d4df51d1d7d [2025-06-10 00:46:26] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=64656 -buildid=1747701111 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-06-10 00:46:26] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-06-10 00:46:26] [ operating_system ]: Windows NT 10.0.22631 [2025-06-10 00:46:26] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-06-10 00:46:26] [ version ]: Chrome/126.0.6478.183 [2025-06-10 00:46:26] [2025-06-10 00:46:26] *** Report Section: GPU Info *** [2025-06-10 00:46:26] [2025-06-10 00:46:26] [ gpu_info ]: [2025-06-10 00:46:26] [ ANGLEFeatures ]: [2025-06-10 00:46:26] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-06-10 00:46:26] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-06-10 00:46:26] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-06-10 00:46:26] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-06-10 00:46:26] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-06-10 00:46:26] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-06-10 00:46:26] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-06-10 00:46:26] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-06-10 00:46:26] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-06-10 00:46:26] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-06-10 00:46:26] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-06-10 00:46:26] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-06-10 00:46:26] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-06-10 00:46:26] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-06-10 00:46:26] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-06-10 00:46:26] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-06-10 00:46:26] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-06-10 00:46:26] [ basicInfo ]: [2025-06-10 00:46:26] [ Initialization time ]: 138 [2025-06-10 00:46:26] [ In-process GPU ]: (null) [2025-06-10 00:46:26] [ Passthrough Command Decoder ]: (null) [2025-06-10 00:46:26] [ Sandboxed ]: (null) [2025-06-10 00:46:26] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,84375}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-06-10 00:46:26] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,93179}, DRIVER_VERSION=32.0.12033.1030 [2025-06-10 00:46:26] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128542}, DRIVER_VERSION=32.0.15.7628 [2025-06-10 00:46:26] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112478}, DRIVER_VERSION=32.0.15.7628 [2025-06-10 00:46:26] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108841}, DRIVER_VERSION=32.0.15.7628 [2025-06-10 00:46:26] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93119}, DRIVER_VERSION=10.0.22621.5262 [2025-06-10 00:46:26] [ Optimus ]: (null) [2025-06-10 00:46:26] [ AMD switchable ]: (null) [2025-06-10 00:46:26] [ Desktop compositing ]: Aero Glass [2025-06-10 00:46:26] [ Direct composition ]: (null) [2025-06-10 00:46:26] [ Supports overlays ]: (null) [2025-06-10 00:46:26] [ YUY2 overlay support ]: DIRECT [2025-06-10 00:46:26] [ NV12 overlay support ]: DIRECT [2025-06-10 00:46:26] [ BGRA8 overlay support ]: SOFTWARE [2025-06-10 00:46:26] [ RGB10A2 overlay support ]: SOFTWARE [2025-06-10 00:46:26] [ DirectML feature level ]: Not supported [2025-06-10 00:46:26] [ Driver D3D12 feature level ]: Not supported [2025-06-10 00:46:26] [ Driver Vulkan API version ]: Not supported [2025-06-10 00:46:26] [ GPU CUDA compute capability major version ]: (null) [2025-06-10 00:46:26] [ Pixel shader version ]: 5.0 [2025-06-10 00:46:26] [ Vertex shader version ]: 5.0 [2025-06-10 00:46:26] [ Max. MSAA samples ]: 8 [2025-06-10 00:46:26] [ Machine model name ]: (null) [2025-06-10 00:46:26] [ Machine model version ]: (null) [2025-06-10 00:46:26] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-06-10 00:46:26] [ Display type ]: ANGLE_D3D11 [2025-06-10 00:46:26] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-06-10 00:46:26] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-06-10 00:46:26] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-10 00:46:26] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-06-10 00:46:26] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-06-10 00:46:26] [ Disabled WebGL Extensions ]: (null) [2025-06-10 00:46:26] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-06-10 00:46:26] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-10 00:46:26] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-06-10 00:46:26] [ Direct rendering version ]: unknown [2025-06-10 00:46:26] [ Reset notification strategy ]: 0x8252 [2025-06-10 00:46:26] [ GPU process crash count ]: (null) [2025-06-10 00:46:26] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-06-10 00:46:26] [ compositorInfo ]: [2025-06-10 00:46:26] [ Tile Update Mode ]: One-copy [2025-06-10 00:46:26] [ Partial Raster ]: Enabled [2025-06-10 00:46:26] [ dawnInfo ]: [2025-06-10 00:46:26] [ devicePerfInfo ]: [2025-06-10 00:46:26] [ displayInfo ]: [2025-06-10 00:46:26] [ Info ]: Display[2910279602] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-10 00:46:26] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-10 00:46:26] [ Buffer format (all) ]: BGRA_8888 [2025-06-10 00:46:26] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-10 00:46:26] [ SDR white level in nits ]: 203 [2025-06-10 00:46:26] [ HDR relative maximum luminance ]: 1 [2025-06-10 00:46:26] [ Bits per color component ]: 8 [2025-06-10 00:46:26] [ Bits per pixel ]: 24 [2025-06-10 00:46:26] [ Refresh Rate in Hz ]: 60 [2025-06-10 00:46:26] [ Info ]: Display[3698124491] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-10 00:46:26] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-10 00:46:26] [ Buffer format (all) ]: BGRA_8888 [2025-06-10 00:46:26] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-10 00:46:26] [ SDR white level in nits ]: 203 [2025-06-10 00:46:26] [ HDR relative maximum luminance ]: 1 [2025-06-10 00:46:26] [ Bits per color component ]: 8 [2025-06-10 00:46:26] [ Bits per pixel ]: 24 [2025-06-10 00:46:26] [ Refresh Rate in Hz ]: 59 [2025-06-10 00:46:26] [ featureStatus ]: [2025-06-10 00:46:26] [ featureStatus ]: [2025-06-10 00:46:26] [ 2d_canvas ]: enabled [2025-06-10 00:46:26] [ canvas_oop_rasterization ]: enabled_on [2025-06-10 00:46:26] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-06-10 00:46:26] [ gpu_compositing ]: enabled [2025-06-10 00:46:26] [ multiple_raster_threads ]: enabled_on [2025-06-10 00:46:26] [ opengl ]: enabled_on [2025-06-10 00:46:26] [ rasterization ]: enabled [2025-06-10 00:46:26] [ raw_draw ]: disabled_off_ok [2025-06-10 00:46:26] [ skia_graphite ]: disabled_off [2025-06-10 00:46:26] [ video_decode ]: enabled [2025-06-10 00:46:26] [ video_encode ]: enabled [2025-06-10 00:46:26] [ vulkan ]: disabled_off [2025-06-10 00:46:26] [ webgl ]: enabled [2025-06-10 00:46:26] [ webgl2 ]: enabled [2025-06-10 00:46:26] [ webgpu ]: enabled [2025-06-10 00:46:26] [ webnn ]: disabled_off [2025-06-10 00:46:26] [ problems ]: [2025-06-10 00:46:26] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-06-10 00:46:26] [ tag ]: workarounds [2025-06-10 00:46:26] [ affectedSettings ]: exit_on_context_lost [2025-06-10 00:46:26] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-06-10 00:46:26] [ tag ]: workarounds [2025-06-10 00:46:26] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-10 00:46:26] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-06-10 00:46:26] [ tag ]: workarounds [2025-06-10 00:46:26] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-06-10 00:46:26] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-06-10 00:46:26] [ tag ]: workarounds [2025-06-10 00:46:26] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-06-10 00:46:26] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-06-10 00:46:26] [ tag ]: workarounds [2025-06-10 00:46:26] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-06-10 00:46:26] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-06-10 00:46:26] [ tag ]: workarounds [2025-06-10 00:46:26] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-06-10 00:46:26] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-06-10 00:46:26] [ tag ]: workarounds [2025-06-10 00:46:26] [ affectedSettings ]: disable_accelerated_av1_encode [2025-06-10 00:46:26] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-06-10 00:46:26] [ tag ]: workarounds [2025-06-10 00:46:26] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-06-10 00:46:26] [ workarounds ]: [2025-06-10 00:46:26] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-06-10 00:46:26] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-06-10 00:46:26] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-06-10 00:46:26] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-06-10 00:46:26] [ workarounds[4] ]: exit_on_context_lost [2025-06-10 00:46:26] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-10 00:46:26] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-06-10 00:46:26] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-06-10 00:46:26] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-06-10 00:46:26] [ gpuMemoryBufferInfo ]: [2025-06-10 00:46:26] [ R_8 ]: Software only [2025-06-10 00:46:26] [ R_16 ]: Software only [2025-06-10 00:46:26] [ RG_88 ]: Software only [2025-06-10 00:46:26] [ RG_1616 ]: Software only [2025-06-10 00:46:26] [ BGR_565 ]: Software only [2025-06-10 00:46:26] [ RGBA_4444 ]: Software only [2025-06-10 00:46:26] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-06-10 00:46:26] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-06-10 00:46:26] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-06-10 00:46:26] [ BGRA_1010102 ]: Software only [2025-06-10 00:46:26] [ RGBA_1010102 ]: Software only [2025-06-10 00:46:26] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-06-10 00:46:26] [ RGBA_F16 ]: Software only [2025-06-10 00:46:26] [ YVU_420 ]: Software only [2025-06-10 00:46:26] [ YUV_420_BIPLANAR ]: Software only [2025-06-10 00:46:26] [ YUVA_420_TRIPLANAR ]: Software only [2025-06-10 00:46:26] [ P010 ]: Software only [2025-06-10 00:46:26] [ videoAcceleratorsInfo ]: [2025-06-10 00:46:26] [ Decoding ]: (null) [2025-06-10 00:46:26] [ Encoding ]: (null) [2025-06-10 00:46:26] [2025-06-10 00:46:26] *** Report Section: Log Messages *** [2025-06-10 00:46:26] [2025-06-10 00:46:26] ===================[ GPU Report: End [0] ]================== [2025-06-15 18:42:41] GPU process started: start count: 1 [2025-06-15 18:44:09] Client version: no bootstrapper found [2025-06-15 18:44:09] GPU process started: start count: 0 [2025-06-15 18:44:11] ==================[ GPU Report: Start [0] ]================= [2025-06-15 18:44:12] [2025-06-15 18:44:12] *** Report Section: Client Info *** [2025-06-15 18:44:12] [2025-06-15 18:44:12] [ client_info ]: [2025-06-15 18:44:12] [ angle_commit_id ]: 5d4df51d1d7d [2025-06-15 18:44:12] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=57916 -buildid=1747701111 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-06-15 18:44:12] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-06-15 18:44:12] [ operating_system ]: Windows NT 10.0.22631 [2025-06-15 18:44:12] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-06-15 18:44:12] [ version ]: Chrome/126.0.6478.183 [2025-06-15 18:44:12] [2025-06-15 18:44:12] *** Report Section: GPU Info *** [2025-06-15 18:44:12] [2025-06-15 18:44:12] [ gpu_info ]: [2025-06-15 18:44:12] [ ANGLEFeatures ]: [2025-06-15 18:44:12] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-06-15 18:44:12] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-06-15 18:44:12] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-06-15 18:44:12] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-06-15 18:44:12] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-06-15 18:44:12] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-06-15 18:44:12] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-06-15 18:44:12] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-06-15 18:44:12] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-06-15 18:44:12] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-06-15 18:44:12] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-06-15 18:44:12] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-06-15 18:44:12] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-06-15 18:44:12] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-06-15 18:44:12] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-06-15 18:44:12] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-06-15 18:44:12] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-06-15 18:44:12] [ basicInfo ]: [2025-06-15 18:44:12] [ Initialization time ]: 123 [2025-06-15 18:44:12] [ In-process GPU ]: (null) [2025-06-15 18:44:12] [ Passthrough Command Decoder ]: (null) [2025-06-15 18:44:12] [ Sandboxed ]: (null) [2025-06-15 18:44:12] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,84375}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-06-15 18:44:12] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,93179}, DRIVER_VERSION=32.0.12033.1030 [2025-06-15 18:44:12] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128542}, DRIVER_VERSION=32.0.15.7628 [2025-06-15 18:44:12] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112478}, DRIVER_VERSION=32.0.15.7628 [2025-06-15 18:44:12] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108841}, DRIVER_VERSION=32.0.15.7628 [2025-06-15 18:44:12] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93119}, DRIVER_VERSION=10.0.22621.5262 [2025-06-15 18:44:12] [ Optimus ]: (null) [2025-06-15 18:44:12] [ AMD switchable ]: (null) [2025-06-15 18:44:12] [ Desktop compositing ]: Aero Glass [2025-06-15 18:44:12] [ Direct composition ]: (null) [2025-06-15 18:44:12] [ Supports overlays ]: (null) [2025-06-15 18:44:12] [ YUY2 overlay support ]: DIRECT [2025-06-15 18:44:12] [ NV12 overlay support ]: DIRECT [2025-06-15 18:44:12] [ BGRA8 overlay support ]: SOFTWARE [2025-06-15 18:44:12] [ RGB10A2 overlay support ]: SOFTWARE [2025-06-15 18:44:12] [ DirectML feature level ]: Not supported [2025-06-15 18:44:12] [ Driver D3D12 feature level ]: Not supported [2025-06-15 18:44:12] [ Driver Vulkan API version ]: Not supported [2025-06-15 18:44:12] [ GPU CUDA compute capability major version ]: (null) [2025-06-15 18:44:12] [ Pixel shader version ]: 5.0 [2025-06-15 18:44:12] [ Vertex shader version ]: 5.0 [2025-06-15 18:44:12] [ Max. MSAA samples ]: 8 [2025-06-15 18:44:12] [ Machine model name ]: (null) [2025-06-15 18:44:12] [ Machine model version ]: (null) [2025-06-15 18:44:12] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-06-15 18:44:12] [ Display type ]: ANGLE_D3D11 [2025-06-15 18:44:12] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-06-15 18:44:12] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-06-15 18:44:12] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-15 18:44:12] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-06-15 18:44:12] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-06-15 18:44:12] [ Disabled WebGL Extensions ]: (null) [2025-06-15 18:44:12] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-06-15 18:44:12] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-15 18:44:12] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-06-15 18:44:12] [ Direct rendering version ]: unknown [2025-06-15 18:44:12] [ Reset notification strategy ]: 0x8252 [2025-06-15 18:44:12] [ GPU process crash count ]: (null) [2025-06-15 18:44:12] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-06-15 18:44:12] [ compositorInfo ]: [2025-06-15 18:44:12] [ Tile Update Mode ]: One-copy [2025-06-15 18:44:12] [ Partial Raster ]: Enabled [2025-06-15 18:44:12] [ dawnInfo ]: [2025-06-15 18:44:12] [ devicePerfInfo ]: [2025-06-15 18:44:12] [ displayInfo ]: [2025-06-15 18:44:12] [ Info ]: Display[2910279602] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-15 18:44:12] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-15 18:44:12] [ Buffer format (all) ]: BGRA_8888 [2025-06-15 18:44:12] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-15 18:44:12] [ SDR white level in nits ]: 203 [2025-06-15 18:44:12] [ HDR relative maximum luminance ]: 1 [2025-06-15 18:44:12] [ Bits per color component ]: 8 [2025-06-15 18:44:12] [ Bits per pixel ]: 24 [2025-06-15 18:44:12] [ Refresh Rate in Hz ]: 60 [2025-06-15 18:44:12] [ Info ]: Display[3698124491] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-15 18:44:12] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-15 18:44:12] [ Buffer format (all) ]: BGRA_8888 [2025-06-15 18:44:12] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-15 18:44:12] [ SDR white level in nits ]: 203 [2025-06-15 18:44:12] [ HDR relative maximum luminance ]: 1 [2025-06-15 18:44:12] [ Bits per color component ]: 8 [2025-06-15 18:44:12] [ Bits per pixel ]: 24 [2025-06-15 18:44:12] [ Refresh Rate in Hz ]: 59 [2025-06-15 18:44:12] [ featureStatus ]: [2025-06-15 18:44:12] [ featureStatus ]: [2025-06-15 18:44:12] [ 2d_canvas ]: enabled [2025-06-15 18:44:12] [ canvas_oop_rasterization ]: enabled_on [2025-06-15 18:44:12] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-06-15 18:44:12] [ gpu_compositing ]: enabled [2025-06-15 18:44:12] [ multiple_raster_threads ]: enabled_on [2025-06-15 18:44:12] [ opengl ]: enabled_on [2025-06-15 18:44:12] [ rasterization ]: enabled [2025-06-15 18:44:12] [ raw_draw ]: disabled_off_ok [2025-06-15 18:44:12] [ skia_graphite ]: disabled_off [2025-06-15 18:44:12] [ video_decode ]: enabled [2025-06-15 18:44:12] [ video_encode ]: enabled [2025-06-15 18:44:12] [ vulkan ]: disabled_off [2025-06-15 18:44:12] [ webgl ]: enabled [2025-06-15 18:44:12] [ webgl2 ]: enabled [2025-06-15 18:44:12] [ webgpu ]: enabled [2025-06-15 18:44:12] [ webnn ]: disabled_off [2025-06-15 18:44:12] [ problems ]: [2025-06-15 18:44:12] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-06-15 18:44:12] [ tag ]: workarounds [2025-06-15 18:44:12] [ affectedSettings ]: exit_on_context_lost [2025-06-15 18:44:12] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-06-15 18:44:12] [ tag ]: workarounds [2025-06-15 18:44:12] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-15 18:44:12] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-06-15 18:44:12] [ tag ]: workarounds [2025-06-15 18:44:12] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-06-15 18:44:12] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-06-15 18:44:12] [ tag ]: workarounds [2025-06-15 18:44:12] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-06-15 18:44:12] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-06-15 18:44:12] [ tag ]: workarounds [2025-06-15 18:44:12] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-06-15 18:44:12] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-06-15 18:44:12] [ tag ]: workarounds [2025-06-15 18:44:12] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-06-15 18:44:12] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-06-15 18:44:12] [ tag ]: workarounds [2025-06-15 18:44:12] [ affectedSettings ]: disable_accelerated_av1_encode [2025-06-15 18:44:12] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-06-15 18:44:12] [ tag ]: workarounds [2025-06-15 18:44:12] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-06-15 18:44:12] [ workarounds ]: [2025-06-15 18:44:12] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-06-15 18:44:12] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-06-15 18:44:12] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-06-15 18:44:12] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-06-15 18:44:12] [ workarounds[4] ]: exit_on_context_lost [2025-06-15 18:44:12] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-15 18:44:12] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-06-15 18:44:12] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-06-15 18:44:12] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-06-15 18:44:12] [ gpuMemoryBufferInfo ]: [2025-06-15 18:44:12] [ R_8 ]: Software only [2025-06-15 18:44:12] [ R_16 ]: Software only [2025-06-15 18:44:12] [ RG_88 ]: Software only [2025-06-15 18:44:12] [ RG_1616 ]: Software only [2025-06-15 18:44:12] [ BGR_565 ]: Software only [2025-06-15 18:44:12] [ RGBA_4444 ]: Software only [2025-06-15 18:44:12] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-06-15 18:44:12] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-06-15 18:44:12] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-06-15 18:44:12] [ BGRA_1010102 ]: Software only [2025-06-15 18:44:12] [ RGBA_1010102 ]: Software only [2025-06-15 18:44:12] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-06-15 18:44:12] [ RGBA_F16 ]: Software only [2025-06-15 18:44:12] [ YVU_420 ]: Software only [2025-06-15 18:44:12] [ YUV_420_BIPLANAR ]: Software only [2025-06-15 18:44:12] [ YUVA_420_TRIPLANAR ]: Software only [2025-06-15 18:44:12] [ P010 ]: Software only [2025-06-15 18:44:12] [ videoAcceleratorsInfo ]: [2025-06-15 18:44:12] [ Decoding ]: (null) [2025-06-15 18:44:12] [ Encoding ]: (null) [2025-06-15 18:44:12] [2025-06-15 18:44:12] *** Report Section: Log Messages *** [2025-06-15 18:44:12] [2025-06-15 18:44:12] ===================[ GPU Report: End [0] ]================== [2025-06-15 18:50:17] Client version: no bootstrapper found [2025-06-15 18:50:17] GPU process started: start count: 0 [2025-06-15 18:50:19] ==================[ GPU Report: Start [0] ]================= [2025-06-15 18:50:19] [2025-06-15 18:50:19] *** Report Section: Client Info *** [2025-06-15 18:50:19] [2025-06-15 18:50:19] [ client_info ]: [2025-06-15 18:50:19] [ angle_commit_id ]: 5d4df51d1d7d [2025-06-15 18:50:19] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=49720 -buildid=1747701111 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-06-15 18:50:19] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-06-15 18:50:19] [ operating_system ]: Windows NT 10.0.22631 [2025-06-15 18:50:19] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-06-15 18:50:19] [ version ]: Chrome/126.0.6478.183 [2025-06-15 18:50:19] [2025-06-15 18:50:19] *** Report Section: GPU Info *** [2025-06-15 18:50:19] [2025-06-15 18:50:19] [ gpu_info ]: [2025-06-15 18:50:19] [ ANGLEFeatures ]: [2025-06-15 18:50:19] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-06-15 18:50:19] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-06-15 18:50:19] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-06-15 18:50:19] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-06-15 18:50:19] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-06-15 18:50:19] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-06-15 18:50:19] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-06-15 18:50:19] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-06-15 18:50:19] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-06-15 18:50:19] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-06-15 18:50:19] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-06-15 18:50:19] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-06-15 18:50:19] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-06-15 18:50:19] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-06-15 18:50:19] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-06-15 18:50:19] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-06-15 18:50:19] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-06-15 18:50:19] [ basicInfo ]: [2025-06-15 18:50:19] [ Initialization time ]: 126 [2025-06-15 18:50:19] [ In-process GPU ]: (null) [2025-06-15 18:50:19] [ Passthrough Command Decoder ]: (null) [2025-06-15 18:50:19] [ Sandboxed ]: (null) [2025-06-15 18:50:19] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,84375}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-06-15 18:50:19] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,93179}, DRIVER_VERSION=32.0.12033.1030 [2025-06-15 18:50:19] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128542}, DRIVER_VERSION=32.0.15.7628 [2025-06-15 18:50:19] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112478}, DRIVER_VERSION=32.0.15.7628 [2025-06-15 18:50:19] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108841}, DRIVER_VERSION=32.0.15.7628 [2025-06-15 18:50:19] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93119}, DRIVER_VERSION=10.0.22621.5262 [2025-06-15 18:50:19] [ Optimus ]: (null) [2025-06-15 18:50:19] [ AMD switchable ]: (null) [2025-06-15 18:50:19] [ Desktop compositing ]: Aero Glass [2025-06-15 18:50:19] [ Direct composition ]: (null) [2025-06-15 18:50:19] [ Supports overlays ]: (null) [2025-06-15 18:50:19] [ YUY2 overlay support ]: DIRECT [2025-06-15 18:50:19] [ NV12 overlay support ]: DIRECT [2025-06-15 18:50:19] [ BGRA8 overlay support ]: SOFTWARE [2025-06-15 18:50:19] [ RGB10A2 overlay support ]: SOFTWARE [2025-06-15 18:50:19] [ DirectML feature level ]: Not supported [2025-06-15 18:50:19] [ Driver D3D12 feature level ]: Not supported [2025-06-15 18:50:19] [ Driver Vulkan API version ]: Not supported [2025-06-15 18:50:19] [ GPU CUDA compute capability major version ]: (null) [2025-06-15 18:50:19] [ Pixel shader version ]: 5.0 [2025-06-15 18:50:19] [ Vertex shader version ]: 5.0 [2025-06-15 18:50:19] [ Max. MSAA samples ]: 8 [2025-06-15 18:50:19] [ Machine model name ]: (null) [2025-06-15 18:50:19] [ Machine model version ]: (null) [2025-06-15 18:50:19] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-06-15 18:50:19] [ Display type ]: ANGLE_D3D11 [2025-06-15 18:50:19] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-06-15 18:50:19] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-06-15 18:50:19] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-15 18:50:19] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-06-15 18:50:19] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-06-15 18:50:19] [ Disabled WebGL Extensions ]: (null) [2025-06-15 18:50:19] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-06-15 18:50:19] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-15 18:50:19] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-06-15 18:50:19] [ Direct rendering version ]: unknown [2025-06-15 18:50:19] [ Reset notification strategy ]: 0x8252 [2025-06-15 18:50:19] [ GPU process crash count ]: (null) [2025-06-15 18:50:19] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-06-15 18:50:19] [ compositorInfo ]: [2025-06-15 18:50:19] [ Tile Update Mode ]: One-copy [2025-06-15 18:50:19] [ Partial Raster ]: Enabled [2025-06-15 18:50:19] [ dawnInfo ]: [2025-06-15 18:50:19] [ devicePerfInfo ]: [2025-06-15 18:50:19] [ displayInfo ]: [2025-06-15 18:50:19] [ Info ]: Display[2910279602] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-15 18:50:19] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-15 18:50:19] [ Buffer format (all) ]: BGRA_8888 [2025-06-15 18:50:19] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-15 18:50:19] [ SDR white level in nits ]: 203 [2025-06-15 18:50:19] [ HDR relative maximum luminance ]: 1 [2025-06-15 18:50:19] [ Bits per color component ]: 8 [2025-06-15 18:50:19] [ Bits per pixel ]: 24 [2025-06-15 18:50:19] [ Refresh Rate in Hz ]: 60 [2025-06-15 18:50:19] [ Info ]: Display[3698124491] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-15 18:50:19] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-15 18:50:19] [ Buffer format (all) ]: BGRA_8888 [2025-06-15 18:50:19] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-15 18:50:19] [ SDR white level in nits ]: 203 [2025-06-15 18:50:19] [ HDR relative maximum luminance ]: 1 [2025-06-15 18:50:19] [ Bits per color component ]: 8 [2025-06-15 18:50:19] [ Bits per pixel ]: 24 [2025-06-15 18:50:19] [ Refresh Rate in Hz ]: 59 [2025-06-15 18:50:19] [ featureStatus ]: [2025-06-15 18:50:19] [ featureStatus ]: [2025-06-15 18:50:19] [ 2d_canvas ]: enabled [2025-06-15 18:50:19] [ canvas_oop_rasterization ]: enabled_on [2025-06-15 18:50:19] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-06-15 18:50:19] [ gpu_compositing ]: enabled [2025-06-15 18:50:19] [ multiple_raster_threads ]: enabled_on [2025-06-15 18:50:19] [ opengl ]: enabled_on [2025-06-15 18:50:19] [ rasterization ]: enabled [2025-06-15 18:50:19] [ raw_draw ]: disabled_off_ok [2025-06-15 18:50:19] [ skia_graphite ]: disabled_off [2025-06-15 18:50:19] [ video_decode ]: enabled [2025-06-15 18:50:19] [ video_encode ]: enabled [2025-06-15 18:50:19] [ vulkan ]: disabled_off [2025-06-15 18:50:19] [ webgl ]: enabled [2025-06-15 18:50:19] [ webgl2 ]: enabled [2025-06-15 18:50:19] [ webgpu ]: enabled [2025-06-15 18:50:19] [ webnn ]: disabled_off [2025-06-15 18:50:19] [ problems ]: [2025-06-15 18:50:19] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-06-15 18:50:19] [ tag ]: workarounds [2025-06-15 18:50:19] [ affectedSettings ]: exit_on_context_lost [2025-06-15 18:50:19] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-06-15 18:50:19] [ tag ]: workarounds [2025-06-15 18:50:19] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-15 18:50:19] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-06-15 18:50:19] [ tag ]: workarounds [2025-06-15 18:50:19] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-06-15 18:50:19] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-06-15 18:50:19] [ tag ]: workarounds [2025-06-15 18:50:19] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-06-15 18:50:19] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-06-15 18:50:19] [ tag ]: workarounds [2025-06-15 18:50:19] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-06-15 18:50:19] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-06-15 18:50:19] [ tag ]: workarounds [2025-06-15 18:50:19] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-06-15 18:50:19] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-06-15 18:50:19] [ tag ]: workarounds [2025-06-15 18:50:19] [ affectedSettings ]: disable_accelerated_av1_encode [2025-06-15 18:50:19] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-06-15 18:50:19] [ tag ]: workarounds [2025-06-15 18:50:19] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-06-15 18:50:19] [ workarounds ]: [2025-06-15 18:50:19] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-06-15 18:50:19] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-06-15 18:50:19] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-06-15 18:50:19] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-06-15 18:50:19] [ workarounds[4] ]: exit_on_context_lost [2025-06-15 18:50:19] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-15 18:50:19] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-06-15 18:50:19] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-06-15 18:50:19] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-06-15 18:50:19] [ gpuMemoryBufferInfo ]: [2025-06-15 18:50:19] [ R_8 ]: Software only [2025-06-15 18:50:19] [ R_16 ]: Software only [2025-06-15 18:50:19] [ RG_88 ]: Software only [2025-06-15 18:50:19] [ RG_1616 ]: Software only [2025-06-15 18:50:19] [ BGR_565 ]: Software only [2025-06-15 18:50:19] [ RGBA_4444 ]: Software only [2025-06-15 18:50:19] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-06-15 18:50:19] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-06-15 18:50:19] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-06-15 18:50:19] [ BGRA_1010102 ]: Software only [2025-06-15 18:50:19] [ RGBA_1010102 ]: Software only [2025-06-15 18:50:19] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-06-15 18:50:19] [ RGBA_F16 ]: Software only [2025-06-15 18:50:19] [ YVU_420 ]: Software only [2025-06-15 18:50:19] [ YUV_420_BIPLANAR ]: Software only [2025-06-15 18:50:19] [ YUVA_420_TRIPLANAR ]: Software only [2025-06-15 18:50:19] [ P010 ]: Software only [2025-06-15 18:50:19] [ videoAcceleratorsInfo ]: [2025-06-15 18:50:19] [ Decoding ]: (null) [2025-06-15 18:50:19] [ Encoding ]: (null) [2025-06-15 18:50:19] [2025-06-15 18:50:19] *** Report Section: Log Messages *** [2025-06-15 18:50:19] [2025-06-15 18:50:19] ===================[ GPU Report: End [0] ]================== [2025-06-15 18:56:22] Client version: no bootstrapper found [2025-06-15 18:56:22] GPU process started: start count: 0 [2025-06-15 18:56:24] ==================[ GPU Report: Start [0] ]================= [2025-06-15 18:56:24] [2025-06-15 18:56:24] *** Report Section: Client Info *** [2025-06-15 18:56:24] [2025-06-15 18:56:24] [ client_info ]: [2025-06-15 18:56:24] [ angle_commit_id ]: 5d4df51d1d7d [2025-06-15 18:56:24] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=40976 -buildid=1747701111 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-06-15 18:56:25] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-06-15 18:56:25] [ operating_system ]: Windows NT 10.0.22631 [2025-06-15 18:56:25] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-06-15 18:56:25] [ version ]: Chrome/126.0.6478.183 [2025-06-15 18:56:25] [2025-06-15 18:56:25] *** Report Section: GPU Info *** [2025-06-15 18:56:25] [2025-06-15 18:56:25] [ gpu_info ]: [2025-06-15 18:56:25] [ ANGLEFeatures ]: [2025-06-15 18:56:25] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-06-15 18:56:25] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-06-15 18:56:25] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-06-15 18:56:25] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-06-15 18:56:25] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-06-15 18:56:25] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-06-15 18:56:25] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-06-15 18:56:25] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-06-15 18:56:25] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-06-15 18:56:25] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-06-15 18:56:25] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-06-15 18:56:25] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-06-15 18:56:25] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-06-15 18:56:25] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-06-15 18:56:25] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-06-15 18:56:25] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-06-15 18:56:25] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-06-15 18:56:25] [ basicInfo ]: [2025-06-15 18:56:25] [ Initialization time ]: 124 [2025-06-15 18:56:25] [ In-process GPU ]: (null) [2025-06-15 18:56:25] [ Passthrough Command Decoder ]: (null) [2025-06-15 18:56:25] [ Sandboxed ]: (null) [2025-06-15 18:56:25] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,84375}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-06-15 18:56:25] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,93179}, DRIVER_VERSION=32.0.12033.1030 [2025-06-15 18:56:25] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128542}, DRIVER_VERSION=32.0.15.7628 [2025-06-15 18:56:25] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112478}, DRIVER_VERSION=32.0.15.7628 [2025-06-15 18:56:25] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108841}, DRIVER_VERSION=32.0.15.7628 [2025-06-15 18:56:25] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93119}, DRIVER_VERSION=10.0.22621.5262 [2025-06-15 18:56:25] [ Optimus ]: (null) [2025-06-15 18:56:25] [ AMD switchable ]: (null) [2025-06-15 18:56:25] [ Desktop compositing ]: Aero Glass [2025-06-15 18:56:25] [ Direct composition ]: (null) [2025-06-15 18:56:25] [ Supports overlays ]: (null) [2025-06-15 18:56:25] [ YUY2 overlay support ]: DIRECT [2025-06-15 18:56:25] [ NV12 overlay support ]: DIRECT [2025-06-15 18:56:25] [ BGRA8 overlay support ]: SOFTWARE [2025-06-15 18:56:25] [ RGB10A2 overlay support ]: SOFTWARE [2025-06-15 18:56:25] [ DirectML feature level ]: Not supported [2025-06-15 18:56:25] [ Driver D3D12 feature level ]: Not supported [2025-06-15 18:56:25] [ Driver Vulkan API version ]: Not supported [2025-06-15 18:56:25] [ GPU CUDA compute capability major version ]: (null) [2025-06-15 18:56:25] [ Pixel shader version ]: 5.0 [2025-06-15 18:56:25] [ Vertex shader version ]: 5.0 [2025-06-15 18:56:25] [ Max. MSAA samples ]: 8 [2025-06-15 18:56:25] [ Machine model name ]: (null) [2025-06-15 18:56:25] [ Machine model version ]: (null) [2025-06-15 18:56:25] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-06-15 18:56:25] [ Display type ]: ANGLE_D3D11 [2025-06-15 18:56:25] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-06-15 18:56:25] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-06-15 18:56:25] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-15 18:56:25] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-06-15 18:56:25] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-06-15 18:56:25] [ Disabled WebGL Extensions ]: (null) [2025-06-15 18:56:25] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-06-15 18:56:25] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-15 18:56:25] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-06-15 18:56:25] [ Direct rendering version ]: unknown [2025-06-15 18:56:25] [ Reset notification strategy ]: 0x8252 [2025-06-15 18:56:25] [ GPU process crash count ]: (null) [2025-06-15 18:56:25] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-06-15 18:56:25] [ compositorInfo ]: [2025-06-15 18:56:25] [ Tile Update Mode ]: One-copy [2025-06-15 18:56:25] [ Partial Raster ]: Enabled [2025-06-15 18:56:25] [ dawnInfo ]: [2025-06-15 18:56:25] [ devicePerfInfo ]: [2025-06-15 18:56:25] [ displayInfo ]: [2025-06-15 18:56:25] [ Info ]: Display[2910279602] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-15 18:56:25] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-15 18:56:25] [ Buffer format (all) ]: BGRA_8888 [2025-06-15 18:56:25] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-15 18:56:25] [ SDR white level in nits ]: 203 [2025-06-15 18:56:25] [ HDR relative maximum luminance ]: 1 [2025-06-15 18:56:25] [ Bits per color component ]: 8 [2025-06-15 18:56:25] [ Bits per pixel ]: 24 [2025-06-15 18:56:25] [ Refresh Rate in Hz ]: 60 [2025-06-15 18:56:25] [ Info ]: Display[3698124491] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-15 18:56:25] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-15 18:56:25] [ Buffer format (all) ]: BGRA_8888 [2025-06-15 18:56:25] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-15 18:56:25] [ SDR white level in nits ]: 203 [2025-06-15 18:56:25] [ HDR relative maximum luminance ]: 1 [2025-06-15 18:56:25] [ Bits per color component ]: 8 [2025-06-15 18:56:25] [ Bits per pixel ]: 24 [2025-06-15 18:56:25] [ Refresh Rate in Hz ]: 59 [2025-06-15 18:56:25] [ featureStatus ]: [2025-06-15 18:56:25] [ featureStatus ]: [2025-06-15 18:56:25] [ 2d_canvas ]: enabled [2025-06-15 18:56:25] [ canvas_oop_rasterization ]: enabled_on [2025-06-15 18:56:25] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-06-15 18:56:25] [ gpu_compositing ]: enabled [2025-06-15 18:56:25] [ multiple_raster_threads ]: enabled_on [2025-06-15 18:56:25] [ opengl ]: enabled_on [2025-06-15 18:56:25] [ rasterization ]: enabled [2025-06-15 18:56:25] [ raw_draw ]: disabled_off_ok [2025-06-15 18:56:25] [ skia_graphite ]: disabled_off [2025-06-15 18:56:25] [ video_decode ]: enabled [2025-06-15 18:56:25] [ video_encode ]: enabled [2025-06-15 18:56:25] [ vulkan ]: disabled_off [2025-06-15 18:56:25] [ webgl ]: enabled [2025-06-15 18:56:25] [ webgl2 ]: enabled [2025-06-15 18:56:25] [ webgpu ]: enabled [2025-06-15 18:56:25] [ webnn ]: disabled_off [2025-06-15 18:56:25] [ problems ]: [2025-06-15 18:56:25] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-06-15 18:56:25] [ tag ]: workarounds [2025-06-15 18:56:25] [ affectedSettings ]: exit_on_context_lost [2025-06-15 18:56:25] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-06-15 18:56:25] [ tag ]: workarounds [2025-06-15 18:56:25] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-15 18:56:25] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-06-15 18:56:25] [ tag ]: workarounds [2025-06-15 18:56:25] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-06-15 18:56:25] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-06-15 18:56:25] [ tag ]: workarounds [2025-06-15 18:56:25] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-06-15 18:56:25] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-06-15 18:56:25] [ tag ]: workarounds [2025-06-15 18:56:25] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-06-15 18:56:25] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-06-15 18:56:25] [ tag ]: workarounds [2025-06-15 18:56:25] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-06-15 18:56:25] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-06-15 18:56:25] [ tag ]: workarounds [2025-06-15 18:56:25] [ affectedSettings ]: disable_accelerated_av1_encode [2025-06-15 18:56:25] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-06-15 18:56:25] [ tag ]: workarounds [2025-06-15 18:56:25] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-06-15 18:56:25] [ workarounds ]: [2025-06-15 18:56:25] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-06-15 18:56:25] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-06-15 18:56:25] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-06-15 18:56:25] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-06-15 18:56:25] [ workarounds[4] ]: exit_on_context_lost [2025-06-15 18:56:25] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-15 18:56:25] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-06-15 18:56:25] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-06-15 18:56:25] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-06-15 18:56:25] [ gpuMemoryBufferInfo ]: [2025-06-15 18:56:25] [ R_8 ]: Software only [2025-06-15 18:56:25] [ R_16 ]: Software only [2025-06-15 18:56:25] [ RG_88 ]: Software only [2025-06-15 18:56:25] [ RG_1616 ]: Software only [2025-06-15 18:56:25] [ BGR_565 ]: Software only [2025-06-15 18:56:25] [ RGBA_4444 ]: Software only [2025-06-15 18:56:25] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-06-15 18:56:25] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-06-15 18:56:25] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-06-15 18:56:25] [ BGRA_1010102 ]: Software only [2025-06-15 18:56:25] [ RGBA_1010102 ]: Software only [2025-06-15 18:56:25] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-06-15 18:56:25] [ RGBA_F16 ]: Software only [2025-06-15 18:56:25] [ YVU_420 ]: Software only [2025-06-15 18:56:25] [ YUV_420_BIPLANAR ]: Software only [2025-06-15 18:56:25] [ YUVA_420_TRIPLANAR ]: Software only [2025-06-15 18:56:25] [ P010 ]: Software only [2025-06-15 18:56:25] [ videoAcceleratorsInfo ]: [2025-06-15 18:56:25] [ Decoding ]: (null) [2025-06-15 18:56:25] [ Encoding ]: (null) [2025-06-15 18:56:25] [2025-06-15 18:56:25] *** Report Section: Log Messages *** [2025-06-15 18:56:25] [2025-06-15 18:56:25] ===================[ GPU Report: End [0] ]================== [2025-06-15 23:38:15] GPU process started: start count: 1 [2025-06-15 23:38:17] ==================[ GPU Report: Start [1] ]================= [2025-06-15 23:38:17] [2025-06-15 23:38:17] *** Report Section: Client Info *** [2025-06-15 23:38:17] [2025-06-15 23:38:17] [ client_info ]: [2025-06-15 23:38:17] [ angle_commit_id ]: 5d4df51d1d7d [2025-06-15 23:38:17] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=40976 -buildid=1747701111 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-06-15 23:38:17] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-06-15 23:38:17] [ operating_system ]: Windows NT 10.0.22631 [2025-06-15 23:38:17] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-06-15 23:38:17] [ version ]: Chrome/126.0.6478.183 [2025-06-15 23:38:17] [2025-06-15 23:38:17] *** Report Section: GPU Info *** [2025-06-15 23:38:17] [2025-06-15 23:38:17] [ gpu_info ]: [2025-06-15 23:38:17] [ ANGLEFeatures ]: [2025-06-15 23:38:17] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-06-15 23:38:17] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-06-15 23:38:17] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-06-15 23:38:17] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-06-15 23:38:17] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-06-15 23:38:17] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-06-15 23:38:17] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-06-15 23:38:17] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-06-15 23:38:17] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-06-15 23:38:17] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-06-15 23:38:17] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-06-15 23:38:17] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-06-15 23:38:17] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-06-15 23:38:17] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-06-15 23:38:17] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-06-15 23:38:17] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-06-15 23:38:17] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-06-15 23:38:17] [ basicInfo ]: [2025-06-15 23:38:17] [ Initialization time ]: 122 [2025-06-15 23:38:17] [ In-process GPU ]: (null) [2025-06-15 23:38:17] [ Passthrough Command Decoder ]: (null) [2025-06-15 23:38:17] [ Sandboxed ]: (null) [2025-06-15 23:38:17] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,84375}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-06-15 23:38:17] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,93179}, DRIVER_VERSION=32.0.12033.1030 [2025-06-15 23:38:17] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128542}, DRIVER_VERSION=32.0.15.7628 [2025-06-15 23:38:17] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112478}, DRIVER_VERSION=32.0.15.7628 [2025-06-15 23:38:17] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,108841}, DRIVER_VERSION=32.0.15.7628 [2025-06-15 23:38:17] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93119}, DRIVER_VERSION=10.0.22621.5262 [2025-06-15 23:38:17] [ Optimus ]: (null) [2025-06-15 23:38:17] [ AMD switchable ]: (null) [2025-06-15 23:38:17] [ Desktop compositing ]: Aero Glass [2025-06-15 23:38:17] [ Direct composition ]: (null) [2025-06-15 23:38:17] [ Supports overlays ]: (null) [2025-06-15 23:38:17] [ YUY2 overlay support ]: DIRECT [2025-06-15 23:38:17] [ NV12 overlay support ]: DIRECT [2025-06-15 23:38:17] [ BGRA8 overlay support ]: SOFTWARE [2025-06-15 23:38:17] [ RGB10A2 overlay support ]: SOFTWARE [2025-06-15 23:38:17] [ DirectML feature level ]: 5.0 [2025-06-15 23:38:17] [ Driver D3D12 feature level ]: D3D 12.2 [2025-06-15 23:38:17] [ Driver Vulkan API version ]: Not supported [2025-06-15 23:38:17] [ GPU CUDA compute capability major version ]: (null) [2025-06-15 23:38:17] [ Pixel shader version ]: 5.0 [2025-06-15 23:38:17] [ Vertex shader version ]: 5.0 [2025-06-15 23:38:17] [ Max. MSAA samples ]: 8 [2025-06-15 23:38:17] [ Machine model name ]: (null) [2025-06-15 23:38:17] [ Machine model version ]: (null) [2025-06-15 23:38:17] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-06-15 23:38:17] [ Display type ]: ANGLE_D3D11 [2025-06-15 23:38:17] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-06-15 23:38:17] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-06-15 23:38:17] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-15 23:38:17] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-06-15 23:38:17] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-06-15 23:38:17] [ Disabled WebGL Extensions ]: (null) [2025-06-15 23:38:17] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-06-15 23:38:17] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-15 23:38:17] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-06-15 23:38:17] [ Direct rendering version ]: unknown [2025-06-15 23:38:17] [ Reset notification strategy ]: 0x8252 [2025-06-15 23:38:17] [ GPU process crash count ]: (null) [2025-06-15 23:38:17] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-06-15 23:38:17] [ compositorInfo ]: [2025-06-15 23:38:17] [ Tile Update Mode ]: One-copy [2025-06-15 23:38:17] [ Partial Raster ]: Enabled [2025-06-15 23:38:17] [ dawnInfo ]: [2025-06-15 23:38:17] [ devicePerfInfo ]: [2025-06-15 23:38:17] [ Total Physical Memory (Gb) ]: 63 [2025-06-15 23:38:17] [ Total Disk Space (Gb) ]: 1862 [2025-06-15 23:38:17] [ Hardware Concurrency ]: 16 [2025-06-15 23:38:17] [ System Commit Limit (Gb) ]: 255 [2025-06-15 23:38:17] [ D3D11 Feature Level ]: 12_1 [2025-06-15 23:38:17] [ Has Discrete GPU ]: yes [2025-06-15 23:38:17] [ Software Rendering ]: No [2025-06-15 23:38:17] [ displayInfo ]: [2025-06-15 23:38:17] [ Info ]: Display[2910279602] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-15 23:38:17] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-15 23:38:17] [ Buffer format (all) ]: BGRA_8888 [2025-06-15 23:38:17] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-15 23:38:17] [ SDR white level in nits ]: 203 [2025-06-15 23:38:17] [ HDR relative maximum luminance ]: 1 [2025-06-15 23:38:17] [ Bits per color component ]: 8 [2025-06-15 23:38:17] [ Bits per pixel ]: 24 [2025-06-15 23:38:17] [ Refresh Rate in Hz ]: 60 [2025-06-15 23:38:17] [ Info ]: Display[3698124491] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-15 23:38:17] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-15 23:38:17] [ Buffer format (all) ]: BGRA_8888 [2025-06-15 23:38:17] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-15 23:38:17] [ SDR white level in nits ]: 203 [2025-06-15 23:38:17] [ HDR relative maximum luminance ]: 1 [2025-06-15 23:38:17] [ Bits per color component ]: 8 [2025-06-15 23:38:17] [ Bits per pixel ]: 24 [2025-06-15 23:38:17] [ Refresh Rate in Hz ]: 59 [2025-06-15 23:38:17] [ featureStatus ]: [2025-06-15 23:38:17] [ featureStatus ]: [2025-06-15 23:38:17] [ 2d_canvas ]: enabled [2025-06-15 23:38:17] [ canvas_oop_rasterization ]: enabled_on [2025-06-15 23:38:17] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-06-15 23:38:17] [ gpu_compositing ]: enabled [2025-06-15 23:38:17] [ multiple_raster_threads ]: enabled_on [2025-06-15 23:38:17] [ opengl ]: enabled_on [2025-06-15 23:38:17] [ rasterization ]: enabled [2025-06-15 23:38:17] [ raw_draw ]: disabled_off_ok [2025-06-15 23:38:17] [ skia_graphite ]: disabled_off [2025-06-15 23:38:17] [ video_decode ]: enabled [2025-06-15 23:38:17] [ video_encode ]: enabled [2025-06-15 23:38:17] [ vulkan ]: disabled_off [2025-06-15 23:38:17] [ webgl ]: enabled [2025-06-15 23:38:17] [ webgl2 ]: enabled [2025-06-15 23:38:17] [ webgpu ]: enabled [2025-06-15 23:38:17] [ webnn ]: disabled_off [2025-06-15 23:38:17] [ problems ]: [2025-06-15 23:38:17] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-06-15 23:38:17] [ tag ]: workarounds [2025-06-15 23:38:17] [ affectedSettings ]: exit_on_context_lost [2025-06-15 23:38:17] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-06-15 23:38:17] [ tag ]: workarounds [2025-06-15 23:38:17] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-15 23:38:17] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-06-15 23:38:17] [ tag ]: workarounds [2025-06-15 23:38:17] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-06-15 23:38:17] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-06-15 23:38:17] [ tag ]: workarounds [2025-06-15 23:38:17] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-06-15 23:38:17] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-06-15 23:38:17] [ tag ]: workarounds [2025-06-15 23:38:17] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-06-15 23:38:17] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-06-15 23:38:17] [ tag ]: workarounds [2025-06-15 23:38:17] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-06-15 23:38:17] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-06-15 23:38:17] [ tag ]: workarounds [2025-06-15 23:38:17] [ affectedSettings ]: disable_accelerated_av1_encode [2025-06-15 23:38:17] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-06-15 23:38:17] [ tag ]: workarounds [2025-06-15 23:38:17] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-06-15 23:38:17] [ workarounds ]: [2025-06-15 23:38:17] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-06-15 23:38:17] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-06-15 23:38:17] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-06-15 23:38:17] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-06-15 23:38:17] [ workarounds[4] ]: exit_on_context_lost [2025-06-15 23:38:17] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-15 23:38:17] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-06-15 23:38:17] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-06-15 23:38:17] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-06-15 23:38:17] [ gpuMemoryBufferInfo ]: [2025-06-15 23:38:17] [ R_8 ]: Software only [2025-06-15 23:38:17] [ R_16 ]: Software only [2025-06-15 23:38:17] [ RG_88 ]: Software only [2025-06-15 23:38:17] [ RG_1616 ]: Software only [2025-06-15 23:38:17] [ BGR_565 ]: Software only [2025-06-15 23:38:17] [ RGBA_4444 ]: Software only [2025-06-15 23:38:17] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-06-15 23:38:17] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-06-15 23:38:17] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-06-15 23:38:17] [ BGRA_1010102 ]: Software only [2025-06-15 23:38:17] [ RGBA_1010102 ]: Software only [2025-06-15 23:38:17] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-06-15 23:38:17] [ RGBA_F16 ]: Software only [2025-06-15 23:38:17] [ YVU_420 ]: Software only [2025-06-15 23:38:17] [ YUV_420_BIPLANAR ]: Software only [2025-06-15 23:38:17] [ YUVA_420_TRIPLANAR ]: Software only [2025-06-15 23:38:17] [ P010 ]: Software only [2025-06-15 23:38:17] [ videoAcceleratorsInfo ]: [2025-06-15 23:38:17] [ Decoding ]: (null) [2025-06-15 23:38:17] [ Encoding ]: (null) [2025-06-15 23:38:17] [2025-06-15 23:38:17] *** Report Section: Log Messages *** [2025-06-15 23:38:17] [2025-06-15 23:38:17] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay. [2025-06-15 23:38:17] [1][0615/233815.263:WARNING:angle_platform_impl.cc(49)] : Debug.cpp:186 (gl::Debug::insertMessage): GL error: HIGH: Error: 0x00000505, in ..\..\third_party\angle\src\libANGLE\renderer\d3d\d3d11\ResourceManager11.cpp, rx::ResourceManager11::allocate:496. Internal D3D11 error: HRESULT: 0x8007000E: Error allocating Texture2D [2025-06-15 23:38:17] [2][0615/233815.263:ERROR:shared_context_state.cc(1186)] : SharedContextState lost due to GL_OUT_OF_MEMORY [2025-06-15 23:38:17] [2]GpuProcessHost: The GPU process crashed! [2025-06-15 23:38:17] ===================[ GPU Report: End [1] ]================== [2025-06-15 23:47:40] Client version: no bootstrapper found [2025-06-15 23:47:40] GPU process started: start count: 0 [2025-06-15 23:47:42] ==================[ GPU Report: Start [0] ]================= [2025-06-15 23:47:42] [2025-06-15 23:47:42] *** Report Section: Client Info *** [2025-06-15 23:47:42] [2025-06-15 23:47:42] [ client_info ]: [2025-06-15 23:47:42] [ angle_commit_id ]: 5d4df51d1d7d [2025-06-15 23:47:42] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=18652 -buildid=1747701111 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-06-15 23:47:42] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-06-15 23:47:42] [ operating_system ]: Windows NT 10.0.22631 [2025-06-15 23:47:42] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-06-15 23:47:42] [ version ]: Chrome/126.0.6478.183 [2025-06-15 23:47:42] [2025-06-15 23:47:42] *** Report Section: GPU Info *** [2025-06-15 23:47:42] [2025-06-15 23:47:42] [ gpu_info ]: [2025-06-15 23:47:42] [ ANGLEFeatures ]: [2025-06-15 23:47:42] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-06-15 23:47:42] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-06-15 23:47:42] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-06-15 23:47:42] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-06-15 23:47:42] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-06-15 23:47:42] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-06-15 23:47:42] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-06-15 23:47:42] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-06-15 23:47:42] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-06-15 23:47:42] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-06-15 23:47:42] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-06-15 23:47:42] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-06-15 23:47:42] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-06-15 23:47:42] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-06-15 23:47:42] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-06-15 23:47:42] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-06-15 23:47:42] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-06-15 23:47:42] [ basicInfo ]: [2025-06-15 23:47:42] [ Initialization time ]: 111 [2025-06-15 23:47:42] [ In-process GPU ]: (null) [2025-06-15 23:47:42] [ Passthrough Command Decoder ]: (null) [2025-06-15 23:47:42] [ Sandboxed ]: (null) [2025-06-15 23:47:42] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,83001}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-06-15 23:47:42] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,92002}, DRIVER_VERSION=32.0.12033.1030 [2025-06-15 23:47:42] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,127129}, DRIVER_VERSION=32.0.15.7628 [2025-06-15 23:47:42] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,126042}, DRIVER_VERSION=32.0.15.7628 [2025-06-15 23:47:42] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,124708}, DRIVER_VERSION=32.0.15.7628 [2025-06-15 23:47:42] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,91892}, DRIVER_VERSION=10.0.22621.5262 [2025-06-15 23:47:42] [ Optimus ]: (null) [2025-06-15 23:47:42] [ AMD switchable ]: (null) [2025-06-15 23:47:42] [ Desktop compositing ]: Aero Glass [2025-06-15 23:47:42] [ Direct composition ]: (null) [2025-06-15 23:47:42] [ Supports overlays ]: (null) [2025-06-15 23:47:42] [ YUY2 overlay support ]: DIRECT [2025-06-15 23:47:42] [ NV12 overlay support ]: DIRECT [2025-06-15 23:47:42] [ BGRA8 overlay support ]: SOFTWARE [2025-06-15 23:47:42] [ RGB10A2 overlay support ]: SOFTWARE [2025-06-15 23:47:42] [ DirectML feature level ]: Not supported [2025-06-15 23:47:42] [ Driver D3D12 feature level ]: Not supported [2025-06-15 23:47:42] [ Driver Vulkan API version ]: Not supported [2025-06-15 23:47:42] [ GPU CUDA compute capability major version ]: (null) [2025-06-15 23:47:42] [ Pixel shader version ]: 5.0 [2025-06-15 23:47:42] [ Vertex shader version ]: 5.0 [2025-06-15 23:47:42] [ Max. MSAA samples ]: 8 [2025-06-15 23:47:42] [ Machine model name ]: (null) [2025-06-15 23:47:42] [ Machine model version ]: (null) [2025-06-15 23:47:42] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-06-15 23:47:42] [ Display type ]: ANGLE_D3D11 [2025-06-15 23:47:42] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-06-15 23:47:42] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-06-15 23:47:42] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-15 23:47:42] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-06-15 23:47:42] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-06-15 23:47:42] [ Disabled WebGL Extensions ]: (null) [2025-06-15 23:47:42] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-06-15 23:47:42] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-15 23:47:42] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-06-15 23:47:42] [ Direct rendering version ]: unknown [2025-06-15 23:47:42] [ Reset notification strategy ]: 0x8252 [2025-06-15 23:47:42] [ GPU process crash count ]: (null) [2025-06-15 23:47:42] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-06-15 23:47:42] [ compositorInfo ]: [2025-06-15 23:47:42] [ Tile Update Mode ]: One-copy [2025-06-15 23:47:42] [ Partial Raster ]: Enabled [2025-06-15 23:47:42] [ dawnInfo ]: [2025-06-15 23:47:42] [ devicePerfInfo ]: [2025-06-15 23:47:42] [ displayInfo ]: [2025-06-15 23:47:42] [ Info ]: Display[2810391712] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-15 23:47:42] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-15 23:47:42] [ Buffer format (all) ]: BGRA_8888 [2025-06-15 23:47:42] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-15 23:47:42] [ SDR white level in nits ]: 203 [2025-06-15 23:47:42] [ HDR relative maximum luminance ]: 1 [2025-06-15 23:47:42] [ Bits per color component ]: 8 [2025-06-15 23:47:42] [ Bits per pixel ]: 24 [2025-06-15 23:47:42] [ Refresh Rate in Hz ]: 59 [2025-06-15 23:47:42] [ Info ]: Display[859327459] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-15 23:47:42] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-15 23:47:42] [ Buffer format (all) ]: BGRA_8888 [2025-06-15 23:47:42] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-15 23:47:42] [ SDR white level in nits ]: 203 [2025-06-15 23:47:42] [ HDR relative maximum luminance ]: 1 [2025-06-15 23:47:42] [ Bits per color component ]: 8 [2025-06-15 23:47:42] [ Bits per pixel ]: 24 [2025-06-15 23:47:42] [ Refresh Rate in Hz ]: 60 [2025-06-15 23:47:42] [ featureStatus ]: [2025-06-15 23:47:42] [ featureStatus ]: [2025-06-15 23:47:42] [ 2d_canvas ]: enabled [2025-06-15 23:47:42] [ canvas_oop_rasterization ]: enabled_on [2025-06-15 23:47:42] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-06-15 23:47:42] [ gpu_compositing ]: enabled [2025-06-15 23:47:42] [ multiple_raster_threads ]: enabled_on [2025-06-15 23:47:42] [ opengl ]: enabled_on [2025-06-15 23:47:42] [ rasterization ]: enabled [2025-06-15 23:47:42] [ raw_draw ]: disabled_off_ok [2025-06-15 23:47:42] [ skia_graphite ]: disabled_off [2025-06-15 23:47:42] [ video_decode ]: enabled [2025-06-15 23:47:42] [ video_encode ]: enabled [2025-06-15 23:47:42] [ vulkan ]: disabled_off [2025-06-15 23:47:42] [ webgl ]: enabled [2025-06-15 23:47:42] [ webgl2 ]: enabled [2025-06-15 23:47:42] [ webgpu ]: enabled [2025-06-15 23:47:42] [ webnn ]: disabled_off [2025-06-15 23:47:42] [ problems ]: [2025-06-15 23:47:42] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-06-15 23:47:42] [ tag ]: workarounds [2025-06-15 23:47:42] [ affectedSettings ]: exit_on_context_lost [2025-06-15 23:47:42] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-06-15 23:47:42] [ tag ]: workarounds [2025-06-15 23:47:42] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-15 23:47:42] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-06-15 23:47:42] [ tag ]: workarounds [2025-06-15 23:47:42] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-06-15 23:47:42] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-06-15 23:47:42] [ tag ]: workarounds [2025-06-15 23:47:42] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-06-15 23:47:42] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-06-15 23:47:42] [ tag ]: workarounds [2025-06-15 23:47:42] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-06-15 23:47:42] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-06-15 23:47:42] [ tag ]: workarounds [2025-06-15 23:47:42] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-06-15 23:47:42] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-06-15 23:47:42] [ tag ]: workarounds [2025-06-15 23:47:42] [ affectedSettings ]: disable_accelerated_av1_encode [2025-06-15 23:47:42] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-06-15 23:47:42] [ tag ]: workarounds [2025-06-15 23:47:42] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-06-15 23:47:42] [ workarounds ]: [2025-06-15 23:47:42] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-06-15 23:47:42] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-06-15 23:47:42] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-06-15 23:47:42] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-06-15 23:47:42] [ workarounds[4] ]: exit_on_context_lost [2025-06-15 23:47:42] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-15 23:47:42] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-06-15 23:47:42] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-06-15 23:47:42] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-06-15 23:47:42] [ gpuMemoryBufferInfo ]: [2025-06-15 23:47:42] [ R_8 ]: Software only [2025-06-15 23:47:42] [ R_16 ]: Software only [2025-06-15 23:47:42] [ RG_88 ]: Software only [2025-06-15 23:47:42] [ RG_1616 ]: Software only [2025-06-15 23:47:42] [ BGR_565 ]: Software only [2025-06-15 23:47:42] [ RGBA_4444 ]: Software only [2025-06-15 23:47:42] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-06-15 23:47:42] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-06-15 23:47:42] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-06-15 23:47:42] [ BGRA_1010102 ]: Software only [2025-06-15 23:47:42] [ RGBA_1010102 ]: Software only [2025-06-15 23:47:42] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-06-15 23:47:42] [ RGBA_F16 ]: Software only [2025-06-15 23:47:42] [ YVU_420 ]: Software only [2025-06-15 23:47:42] [ YUV_420_BIPLANAR ]: Software only [2025-06-15 23:47:42] [ YUVA_420_TRIPLANAR ]: Software only [2025-06-15 23:47:42] [ P010 ]: Software only [2025-06-15 23:47:42] [ videoAcceleratorsInfo ]: [2025-06-15 23:47:42] [ Decoding ]: (null) [2025-06-15 23:47:42] [ Encoding ]: (null) [2025-06-15 23:47:42] [2025-06-15 23:47:42] *** Report Section: Log Messages *** [2025-06-15 23:47:42] [2025-06-15 23:47:42] ===================[ GPU Report: End [0] ]================== [2025-06-22 03:56:10] GPU process started: start count: 1 [2025-06-22 03:56:15] ==================[ GPU Report: Start [1] ]================= [2025-06-22 03:56:15] [2025-06-22 03:56:15] *** Report Section: Client Info *** [2025-06-22 03:56:15] [2025-06-22 03:56:15] [ client_info ]: [2025-06-22 03:56:15] [ angle_commit_id ]: 5d4df51d1d7d [2025-06-22 03:56:15] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=18652 -buildid=1747701111 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-06-22 03:56:15] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-06-22 03:56:15] [ operating_system ]: Windows NT 10.0.22631 [2025-06-22 03:56:15] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-06-22 03:56:15] [ version ]: Chrome/126.0.6478.183 [2025-06-22 03:56:15] [2025-06-22 03:56:15] *** Report Section: GPU Info *** [2025-06-22 03:56:15] [2025-06-22 03:56:15] [ gpu_info ]: [2025-06-22 03:56:15] [ ANGLEFeatures ]: [2025-06-22 03:56:15] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-06-22 03:56:15] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-06-22 03:56:15] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-06-22 03:56:15] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-06-22 03:56:15] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-06-22 03:56:15] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-06-22 03:56:15] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-06-22 03:56:15] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-06-22 03:56:15] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-06-22 03:56:15] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-06-22 03:56:15] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-06-22 03:56:15] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-06-22 03:56:15] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-06-22 03:56:15] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-06-22 03:56:15] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-06-22 03:56:15] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-06-22 03:56:15] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-06-22 03:56:15] [ basicInfo ]: [2025-06-22 03:56:15] [ Initialization time ]: 111 [2025-06-22 03:56:15] [ In-process GPU ]: (null) [2025-06-22 03:56:15] [ Passthrough Command Decoder ]: (null) [2025-06-22 03:56:15] [ Sandboxed ]: (null) [2025-06-22 03:56:15] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,83001}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-06-22 03:56:15] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,92002}, DRIVER_VERSION=32.0.12033.1030 [2025-06-22 03:56:15] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,127129}, DRIVER_VERSION=32.0.15.7628 [2025-06-22 03:56:15] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,126042}, DRIVER_VERSION=32.0.15.7628 [2025-06-22 03:56:15] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,124708}, DRIVER_VERSION=32.0.15.7628 [2025-06-22 03:56:15] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,91892}, DRIVER_VERSION=10.0.22621.5262 [2025-06-22 03:56:15] [ Optimus ]: (null) [2025-06-22 03:56:15] [ AMD switchable ]: (null) [2025-06-22 03:56:15] [ Desktop compositing ]: Aero Glass [2025-06-22 03:56:15] [ Direct composition ]: (null) [2025-06-22 03:56:15] [ Supports overlays ]: (null) [2025-06-22 03:56:15] [ YUY2 overlay support ]: DIRECT [2025-06-22 03:56:15] [ NV12 overlay support ]: DIRECT [2025-06-22 03:56:15] [ BGRA8 overlay support ]: SOFTWARE [2025-06-22 03:56:15] [ RGB10A2 overlay support ]: SOFTWARE [2025-06-22 03:56:15] [ DirectML feature level ]: 5.0 [2025-06-22 03:56:15] [ Driver D3D12 feature level ]: D3D 12.2 [2025-06-22 03:56:15] [ Driver Vulkan API version ]: Not supported [2025-06-22 03:56:15] [ GPU CUDA compute capability major version ]: (null) [2025-06-22 03:56:15] [ Pixel shader version ]: 5.0 [2025-06-22 03:56:15] [ Vertex shader version ]: 5.0 [2025-06-22 03:56:15] [ Max. MSAA samples ]: 8 [2025-06-22 03:56:15] [ Machine model name ]: (null) [2025-06-22 03:56:15] [ Machine model version ]: (null) [2025-06-22 03:56:15] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-06-22 03:56:15] [ Display type ]: ANGLE_D3D11 [2025-06-22 03:56:15] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-06-22 03:56:15] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-06-22 03:56:15] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-22 03:56:15] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-06-22 03:56:15] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-06-22 03:56:15] [ Disabled WebGL Extensions ]: (null) [2025-06-22 03:56:15] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-06-22 03:56:15] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-22 03:56:15] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-06-22 03:56:15] [ Direct rendering version ]: unknown [2025-06-22 03:56:15] [ Reset notification strategy ]: 0x8252 [2025-06-22 03:56:15] [ GPU process crash count ]: (null) [2025-06-22 03:56:15] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-06-22 03:56:15] [ compositorInfo ]: [2025-06-22 03:56:15] [ Tile Update Mode ]: One-copy [2025-06-22 03:56:15] [ Partial Raster ]: Enabled [2025-06-22 03:56:15] [ dawnInfo ]: [2025-06-22 03:56:15] [ devicePerfInfo ]: [2025-06-22 03:56:15] [ Total Physical Memory (Gb) ]: 63 [2025-06-22 03:56:15] [ Total Disk Space (Gb) ]: 1862 [2025-06-22 03:56:15] [ Hardware Concurrency ]: 16 [2025-06-22 03:56:15] [ System Commit Limit (Gb) ]: 173 [2025-06-22 03:56:15] [ D3D11 Feature Level ]: 12_1 [2025-06-22 03:56:15] [ Has Discrete GPU ]: yes [2025-06-22 03:56:15] [ Software Rendering ]: No [2025-06-22 03:56:15] [ displayInfo ]: [2025-06-22 03:56:15] [ Info ]: Display[859327459] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-22 03:56:15] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-22 03:56:15] [ Buffer format (all) ]: BGRA_8888 [2025-06-22 03:56:15] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-22 03:56:15] [ SDR white level in nits ]: 203 [2025-06-22 03:56:15] [ HDR relative maximum luminance ]: 1 [2025-06-22 03:56:15] [ Bits per color component ]: 8 [2025-06-22 03:56:15] [ Bits per pixel ]: 24 [2025-06-22 03:56:15] [ Refresh Rate in Hz ]: 60 [2025-06-22 03:56:15] [ Info ]: Display[2810391712] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-22 03:56:15] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-22 03:56:15] [ Buffer format (all) ]: BGRA_8888 [2025-06-22 03:56:15] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-22 03:56:15] [ SDR white level in nits ]: 203 [2025-06-22 03:56:15] [ HDR relative maximum luminance ]: 1 [2025-06-22 03:56:15] [ Bits per color component ]: 8 [2025-06-22 03:56:15] [ Bits per pixel ]: 24 [2025-06-22 03:56:15] [ Refresh Rate in Hz ]: 59 [2025-06-22 03:56:15] [ featureStatus ]: [2025-06-22 03:56:15] [ featureStatus ]: [2025-06-22 03:56:15] [ 2d_canvas ]: enabled [2025-06-22 03:56:15] [ canvas_oop_rasterization ]: enabled_on [2025-06-22 03:56:15] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-06-22 03:56:15] [ gpu_compositing ]: enabled [2025-06-22 03:56:15] [ multiple_raster_threads ]: enabled_on [2025-06-22 03:56:15] [ opengl ]: enabled_on [2025-06-22 03:56:15] [ rasterization ]: enabled [2025-06-22 03:56:15] [ raw_draw ]: disabled_off_ok [2025-06-22 03:56:15] [ skia_graphite ]: disabled_off [2025-06-22 03:56:15] [ video_decode ]: enabled [2025-06-22 03:56:15] [ video_encode ]: enabled [2025-06-22 03:56:15] [ vulkan ]: disabled_off [2025-06-22 03:56:15] [ webgl ]: enabled [2025-06-22 03:56:15] [ webgl2 ]: enabled [2025-06-22 03:56:15] [ webgpu ]: enabled [2025-06-22 03:56:15] [ webnn ]: disabled_off [2025-06-22 03:56:15] [ problems ]: [2025-06-22 03:56:15] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-06-22 03:56:15] [ tag ]: workarounds [2025-06-22 03:56:15] [ affectedSettings ]: exit_on_context_lost [2025-06-22 03:56:15] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-06-22 03:56:15] [ tag ]: workarounds [2025-06-22 03:56:15] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-22 03:56:15] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-06-22 03:56:15] [ tag ]: workarounds [2025-06-22 03:56:15] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-06-22 03:56:15] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-06-22 03:56:15] [ tag ]: workarounds [2025-06-22 03:56:15] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-06-22 03:56:15] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-06-22 03:56:15] [ tag ]: workarounds [2025-06-22 03:56:15] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-06-22 03:56:15] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-06-22 03:56:15] [ tag ]: workarounds [2025-06-22 03:56:15] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-06-22 03:56:15] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-06-22 03:56:15] [ tag ]: workarounds [2025-06-22 03:56:15] [ affectedSettings ]: disable_accelerated_av1_encode [2025-06-22 03:56:15] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-06-22 03:56:15] [ tag ]: workarounds [2025-06-22 03:56:15] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-06-22 03:56:15] [ workarounds ]: [2025-06-22 03:56:15] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-06-22 03:56:15] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-06-22 03:56:15] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-06-22 03:56:15] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-06-22 03:56:15] [ workarounds[4] ]: exit_on_context_lost [2025-06-22 03:56:15] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-22 03:56:15] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-06-22 03:56:15] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-06-22 03:56:15] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-06-22 03:56:15] [ gpuMemoryBufferInfo ]: [2025-06-22 03:56:15] [ R_8 ]: Software only [2025-06-22 03:56:15] [ R_16 ]: Software only [2025-06-22 03:56:15] [ RG_88 ]: Software only [2025-06-22 03:56:15] [ RG_1616 ]: Software only [2025-06-22 03:56:15] [ BGR_565 ]: Software only [2025-06-22 03:56:15] [ RGBA_4444 ]: Software only [2025-06-22 03:56:15] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-06-22 03:56:15] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-06-22 03:56:15] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-06-22 03:56:15] [ BGRA_1010102 ]: Software only [2025-06-22 03:56:15] [ RGBA_1010102 ]: Software only [2025-06-22 03:56:15] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-06-22 03:56:15] [ RGBA_F16 ]: Software only [2025-06-22 03:56:15] [ YVU_420 ]: Software only [2025-06-22 03:56:15] [ YUV_420_BIPLANAR ]: Software only [2025-06-22 03:56:15] [ YUVA_420_TRIPLANAR ]: Software only [2025-06-22 03:56:15] [ P010 ]: Software only [2025-06-22 03:56:15] [ videoAcceleratorsInfo ]: [2025-06-22 03:56:15] [ Decoding ]: (null) [2025-06-22 03:56:15] [ Encoding ]: (null) [2025-06-22 03:56:15] [2025-06-22 03:56:15] *** Report Section: Log Messages *** [2025-06-22 03:56:15] [2025-06-22 03:56:15] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay. [2025-06-22 03:56:15] [1][0622/035605.834:WARNING:angle_platform_impl.cc(49)] : Debug.cpp:186 (gl::Debug::insertMessage): GL error: HIGH: Error: 0x00000505, in ..\..\third_party\angle\src\libANGLE\renderer\d3d\d3d11\ResourceManager11.cpp, rx::ResourceManager11::allocate:496. Internal D3D11 error: HRESULT: 0x8007000E: Error allocating Texture2D [2025-06-22 03:56:15] [2][0622/035605.834:ERROR:shared_context_state.cc(1186)] : SharedContextState lost due to GL_OUT_OF_MEMORY [2025-06-22 03:56:15] [2]GpuProcessHost: The GPU process crashed! [2025-06-22 03:56:15] ===================[ GPU Report: End [1] ]================== [2025-06-22 03:56:15] GPU process started: start count: 2 [2025-06-22 03:56:16] ==================[ GPU Report: Start [2] ]================= [2025-06-22 03:56:16] [2025-06-22 03:56:16] *** Report Section: Client Info *** [2025-06-22 03:56:16] [2025-06-22 03:56:16] [ client_info ]: [2025-06-22 03:56:16] [ angle_commit_id ]: 5d4df51d1d7d [2025-06-22 03:56:16] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=18652 -buildid=1747701111 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-06-22 03:56:16] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-06-22 03:56:16] [ operating_system ]: Windows NT 10.0.22631 [2025-06-22 03:56:16] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-06-22 03:56:16] [ version ]: Chrome/126.0.6478.183 [2025-06-22 03:56:16] [2025-06-22 03:56:16] *** Report Section: GPU Info *** [2025-06-22 03:56:16] [2025-06-22 03:56:16] [ gpu_info ]: [2025-06-22 03:56:16] [ ANGLEFeatures ]: [2025-06-22 03:56:16] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-06-22 03:56:16] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-06-22 03:56:16] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-06-22 03:56:16] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-06-22 03:56:16] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-06-22 03:56:16] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-06-22 03:56:16] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-06-22 03:56:16] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-06-22 03:56:16] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-06-22 03:56:16] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-06-22 03:56:16] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-06-22 03:56:16] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-06-22 03:56:16] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-06-22 03:56:16] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-06-22 03:56:16] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-06-22 03:56:16] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-06-22 03:56:16] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-06-22 03:56:16] [ basicInfo ]: [2025-06-22 03:56:16] [ Initialization time ]: 111 [2025-06-22 03:56:16] [ In-process GPU ]: (null) [2025-06-22 03:56:16] [ Passthrough Command Decoder ]: (null) [2025-06-22 03:56:16] [ Sandboxed ]: (null) [2025-06-22 03:56:16] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,83001}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-06-22 03:56:16] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,92002}, DRIVER_VERSION=32.0.12033.1030 [2025-06-22 03:56:16] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,127129}, DRIVER_VERSION=32.0.15.7628 [2025-06-22 03:56:16] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,126042}, DRIVER_VERSION=32.0.15.7628 [2025-06-22 03:56:16] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,124708}, DRIVER_VERSION=32.0.15.7628 [2025-06-22 03:56:16] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,91892}, DRIVER_VERSION=10.0.22621.5262 [2025-06-22 03:56:16] [ Optimus ]: (null) [2025-06-22 03:56:16] [ AMD switchable ]: (null) [2025-06-22 03:56:16] [ Desktop compositing ]: Aero Glass [2025-06-22 03:56:16] [ Direct composition ]: (null) [2025-06-22 03:56:16] [ Supports overlays ]: (null) [2025-06-22 03:56:16] [ YUY2 overlay support ]: DIRECT [2025-06-22 03:56:16] [ NV12 overlay support ]: DIRECT [2025-06-22 03:56:16] [ BGRA8 overlay support ]: SOFTWARE [2025-06-22 03:56:16] [ RGB10A2 overlay support ]: SOFTWARE [2025-06-22 03:56:16] [ DirectML feature level ]: 5.0 [2025-06-22 03:56:16] [ Driver D3D12 feature level ]: D3D 12.2 [2025-06-22 03:56:16] [ Driver Vulkan API version ]: Not supported [2025-06-22 03:56:16] [ GPU CUDA compute capability major version ]: (null) [2025-06-22 03:56:16] [ Pixel shader version ]: 5.0 [2025-06-22 03:56:16] [ Vertex shader version ]: 5.0 [2025-06-22 03:56:16] [ Max. MSAA samples ]: 8 [2025-06-22 03:56:16] [ Machine model name ]: (null) [2025-06-22 03:56:16] [ Machine model version ]: (null) [2025-06-22 03:56:16] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-06-22 03:56:16] [ Display type ]: ANGLE_D3D11 [2025-06-22 03:56:16] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-06-22 03:56:16] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-06-22 03:56:16] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-22 03:56:16] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-06-22 03:56:16] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-06-22 03:56:16] [ Disabled WebGL Extensions ]: (null) [2025-06-22 03:56:16] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-06-22 03:56:16] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-22 03:56:16] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-06-22 03:56:16] [ Direct rendering version ]: unknown [2025-06-22 03:56:16] [ Reset notification strategy ]: 0x8252 [2025-06-22 03:56:16] [ GPU process crash count ]: (null) [2025-06-22 03:56:16] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-06-22 03:56:16] [ compositorInfo ]: [2025-06-22 03:56:16] [ Tile Update Mode ]: One-copy [2025-06-22 03:56:16] [ Partial Raster ]: Enabled [2025-06-22 03:56:16] [ dawnInfo ]: [2025-06-22 03:56:16] [ devicePerfInfo ]: [2025-06-22 03:56:16] [ Total Physical Memory (Gb) ]: 63 [2025-06-22 03:56:16] [ Total Disk Space (Gb) ]: 1862 [2025-06-22 03:56:16] [ Hardware Concurrency ]: 16 [2025-06-22 03:56:16] [ System Commit Limit (Gb) ]: 173 [2025-06-22 03:56:16] [ D3D11 Feature Level ]: 12_1 [2025-06-22 03:56:16] [ Has Discrete GPU ]: yes [2025-06-22 03:56:16] [ Software Rendering ]: No [2025-06-22 03:56:16] [ displayInfo ]: [2025-06-22 03:56:16] [ Info ]: Display[859327459] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-22 03:56:16] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-22 03:56:16] [ Buffer format (all) ]: BGRA_8888 [2025-06-22 03:56:16] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-22 03:56:16] [ SDR white level in nits ]: 203 [2025-06-22 03:56:16] [ HDR relative maximum luminance ]: 1 [2025-06-22 03:56:16] [ Bits per color component ]: 8 [2025-06-22 03:56:16] [ Bits per pixel ]: 24 [2025-06-22 03:56:16] [ Refresh Rate in Hz ]: 60 [2025-06-22 03:56:16] [ Info ]: Display[2810391712] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-22 03:56:16] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-22 03:56:16] [ Buffer format (all) ]: BGRA_8888 [2025-06-22 03:56:16] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-22 03:56:16] [ SDR white level in nits ]: 203 [2025-06-22 03:56:16] [ HDR relative maximum luminance ]: 1 [2025-06-22 03:56:16] [ Bits per color component ]: 8 [2025-06-22 03:56:16] [ Bits per pixel ]: 24 [2025-06-22 03:56:16] [ Refresh Rate in Hz ]: 59 [2025-06-22 03:56:16] [ featureStatus ]: [2025-06-22 03:56:16] [ featureStatus ]: [2025-06-22 03:56:16] [ 2d_canvas ]: enabled [2025-06-22 03:56:16] [ canvas_oop_rasterization ]: enabled_on [2025-06-22 03:56:16] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-06-22 03:56:16] [ gpu_compositing ]: enabled [2025-06-22 03:56:16] [ multiple_raster_threads ]: enabled_on [2025-06-22 03:56:16] [ opengl ]: enabled_on [2025-06-22 03:56:16] [ rasterization ]: enabled [2025-06-22 03:56:16] [ raw_draw ]: disabled_off_ok [2025-06-22 03:56:16] [ skia_graphite ]: disabled_off [2025-06-22 03:56:16] [ video_decode ]: enabled [2025-06-22 03:56:16] [ video_encode ]: enabled [2025-06-22 03:56:16] [ vulkan ]: disabled_off [2025-06-22 03:56:16] [ webgl ]: enabled [2025-06-22 03:56:16] [ webgl2 ]: enabled [2025-06-22 03:56:16] [ webgpu ]: enabled [2025-06-22 03:56:16] [ webnn ]: disabled_off [2025-06-22 03:56:16] [ problems ]: [2025-06-22 03:56:16] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-06-22 03:56:16] [ tag ]: workarounds [2025-06-22 03:56:16] [ affectedSettings ]: exit_on_context_lost [2025-06-22 03:56:16] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-06-22 03:56:16] [ tag ]: workarounds [2025-06-22 03:56:16] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-22 03:56:16] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-06-22 03:56:16] [ tag ]: workarounds [2025-06-22 03:56:16] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-06-22 03:56:16] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-06-22 03:56:16] [ tag ]: workarounds [2025-06-22 03:56:16] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-06-22 03:56:16] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-06-22 03:56:16] [ tag ]: workarounds [2025-06-22 03:56:16] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-06-22 03:56:16] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-06-22 03:56:16] [ tag ]: workarounds [2025-06-22 03:56:16] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-06-22 03:56:16] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-06-22 03:56:16] [ tag ]: workarounds [2025-06-22 03:56:16] [ affectedSettings ]: disable_accelerated_av1_encode [2025-06-22 03:56:16] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-06-22 03:56:16] [ tag ]: workarounds [2025-06-22 03:56:16] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-06-22 03:56:16] [ workarounds ]: [2025-06-22 03:56:16] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-06-22 03:56:16] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-06-22 03:56:16] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-06-22 03:56:16] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-06-22 03:56:16] [ workarounds[4] ]: exit_on_context_lost [2025-06-22 03:56:16] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-22 03:56:16] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-06-22 03:56:16] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-06-22 03:56:16] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-06-22 03:56:16] [ gpuMemoryBufferInfo ]: [2025-06-22 03:56:16] [ R_8 ]: Software only [2025-06-22 03:56:16] [ R_16 ]: Software only [2025-06-22 03:56:16] [ RG_88 ]: Software only [2025-06-22 03:56:16] [ RG_1616 ]: Software only [2025-06-22 03:56:16] [ BGR_565 ]: Software only [2025-06-22 03:56:16] [ RGBA_4444 ]: Software only [2025-06-22 03:56:16] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-06-22 03:56:16] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-06-22 03:56:16] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-06-22 03:56:16] [ BGRA_1010102 ]: Software only [2025-06-22 03:56:16] [ RGBA_1010102 ]: Software only [2025-06-22 03:56:16] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-06-22 03:56:16] [ RGBA_F16 ]: Software only [2025-06-22 03:56:16] [ YVU_420 ]: Software only [2025-06-22 03:56:16] [ YUV_420_BIPLANAR ]: Software only [2025-06-22 03:56:16] [ YUVA_420_TRIPLANAR ]: Software only [2025-06-22 03:56:16] [ P010 ]: Software only [2025-06-22 03:56:16] [ videoAcceleratorsInfo ]: [2025-06-22 03:56:16] [ Decoding ]: (null) [2025-06-22 03:56:16] [ Encoding ]: (null) [2025-06-22 03:56:16] [2025-06-22 03:56:16] *** Report Section: Log Messages *** [2025-06-22 03:56:16] [2025-06-22 03:56:16] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay. [2025-06-22 03:56:16] [1][0622/035605.834:WARNING:angle_platform_impl.cc(49)] : Debug.cpp:186 (gl::Debug::insertMessage): GL error: HIGH: Error: 0x00000505, in ..\..\third_party\angle\src\libANGLE\renderer\d3d\d3d11\ResourceManager11.cpp, rx::ResourceManager11::allocate:496. Internal D3D11 error: HRESULT: 0x8007000E: Error allocating Texture2D [2025-06-22 03:56:16] [2][0622/035605.834:ERROR:shared_context_state.cc(1186)] : SharedContextState lost due to GL_OUT_OF_MEMORY [2025-06-22 03:56:16] [2]GpuProcessHost: The GPU process crashed! [2025-06-22 03:56:16] [2]GpuProcessHost: The GPU process exited normally. Everything is okay. [2025-06-22 03:56:16] ===================[ GPU Report: End [2] ]================== [2025-06-22 03:56:17] GPU process started: start count: 3 [2025-06-22 03:56:18] Client version: no bootstrapper found [2025-06-22 03:56:18] GPU process started: start count: 0 [2025-06-22 03:56:21] GPU process started: start count: 1 [2025-06-22 03:56:23] ==================[ GPU Report: Start [0] ]================= [2025-06-22 03:56:23] [2025-06-22 03:56:23] *** Report Section: Client Info *** [2025-06-22 03:56:23] [2025-06-22 03:56:23] [ client_info ]: [2025-06-22 03:56:23] [ angle_commit_id ]: 5d4df51d1d7d [2025-06-22 03:56:23] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=18652 -buildid=1747701111 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-06-22 03:56:23] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-06-22 03:56:23] [ operating_system ]: Windows NT 10.0.22631 [2025-06-22 03:56:23] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-06-22 03:56:23] [ version ]: Chrome/126.0.6478.183 [2025-06-22 03:56:23] [2025-06-22 03:56:23] *** Report Section: GPU Info *** [2025-06-22 03:56:23] [2025-06-22 03:56:23] [ gpu_info ]: [2025-06-22 03:56:23] [ ANGLEFeatures ]: [2025-06-22 03:56:23] [ basicInfo ]: [2025-06-22 03:56:23] [ Initialization time ]: 0 [2025-06-22 03:56:23] [ In-process GPU ]: (null) [2025-06-22 03:56:23] [ Passthrough Command Decoder ]: (null) [2025-06-22 03:56:23] [ Sandboxed ]: (null) [2025-06-22 03:56:23] [ GPU0 ]: VENDOR= 0x0000, DEVICE=0x0000, LUID={0,0} [2025-06-22 03:56:23] [ Optimus ]: (null) [2025-06-22 03:56:23] [ AMD switchable ]: (null) [2025-06-22 03:56:23] [ Desktop compositing ]: Aero Glass [2025-06-22 03:56:23] [ Direct composition ]: (null) [2025-06-22 03:56:23] [ Supports overlays ]: (null) [2025-06-22 03:56:23] [ YUY2 overlay support ]: NONE [2025-06-22 03:56:23] [ NV12 overlay support ]: NONE [2025-06-22 03:56:23] [ BGRA8 overlay support ]: NONE [2025-06-22 03:56:23] [ RGB10A2 overlay support ]: NONE [2025-06-22 03:56:23] [ DirectML feature level ]: Not supported [2025-06-22 03:56:23] [ Driver D3D12 feature level ]: Not supported [2025-06-22 03:56:23] [ Driver Vulkan API version ]: Not supported [2025-06-22 03:56:23] [ GPU CUDA compute capability major version ]: (null) [2025-06-22 03:56:23] [ Pixel shader version ]: (null) [2025-06-22 03:56:23] [ Vertex shader version ]: (null) [2025-06-22 03:56:23] [ Max. MSAA samples ]: (null) [2025-06-22 03:56:23] [ Machine model name ]: (null) [2025-06-22 03:56:23] [ Machine model version ]: (null) [2025-06-22 03:56:23] [ GL implementation parts ]: (gl=none,angle=none) [2025-06-22 03:56:23] [ Display type ]: (null) [2025-06-22 03:56:23] [ GL_VENDOR ]: (null) [2025-06-22 03:56:23] [ GL_RENDERER ]: (null) [2025-06-22 03:56:23] [ GL_VERSION ]: (null) [2025-06-22 03:56:23] [ GL_EXTENSIONS ]: (null) [2025-06-22 03:56:23] [ Disabled Extensions ]: (null) [2025-06-22 03:56:23] [ Disabled WebGL Extensions ]: (null) [2025-06-22 03:56:23] [ Window system binding vendor ]: (null) [2025-06-22 03:56:23] [ Window system binding version ]: (null) [2025-06-22 03:56:23] [ Window system binding extensions ]: (null) [2025-06-22 03:56:23] [ Direct rendering version ]: unknown [2025-06-22 03:56:23] [ Reset notification strategy ]: 0x0000 [2025-06-22 03:56:23] [ GPU process crash count ]: (null) [2025-06-22 03:56:23] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-06-22 03:56:23] [ compositorInfo ]: [2025-06-22 03:56:23] [ Tile Update Mode ]: One-copy [2025-06-22 03:56:23] [ Partial Raster ]: Enabled [2025-06-22 03:56:23] [ dawnInfo ]: [2025-06-22 03:56:23] [ devicePerfInfo ]: [2025-06-22 03:56:23] [ displayInfo ]: [2025-06-22 03:56:23] [ Info ]: Display[859327459] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-22 03:56:23] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-22 03:56:23] [ Buffer format (all) ]: BGRA_8888 [2025-06-22 03:56:23] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-22 03:56:23] [ SDR white level in nits ]: 203 [2025-06-22 03:56:23] [ HDR relative maximum luminance ]: 1 [2025-06-22 03:56:23] [ Bits per color component ]: 8 [2025-06-22 03:56:23] [ Bits per pixel ]: 24 [2025-06-22 03:56:23] [ Refresh Rate in Hz ]: 60 [2025-06-22 03:56:23] [ Info ]: Display[2810391712] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-22 03:56:23] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-22 03:56:23] [ Buffer format (all) ]: BGRA_8888 [2025-06-22 03:56:23] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-22 03:56:23] [ SDR white level in nits ]: 203 [2025-06-22 03:56:23] [ HDR relative maximum luminance ]: 1 [2025-06-22 03:56:23] [ Bits per color component ]: 8 [2025-06-22 03:56:23] [ Bits per pixel ]: 24 [2025-06-22 03:56:23] [ Refresh Rate in Hz ]: 59 [2025-06-22 03:56:23] [ featureStatus ]: [2025-06-22 03:56:23] [ featureStatus ]: [2025-06-22 03:56:23] [ 2d_canvas ]: disabled_software [2025-06-22 03:56:23] [ canvas_oop_rasterization ]: disabled_off [2025-06-22 03:56:23] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-06-22 03:56:23] [ gpu_compositing ]: disabled_software [2025-06-22 03:56:23] [ multiple_raster_threads ]: enabled_on [2025-06-22 03:56:23] [ opengl ]: disabled_off [2025-06-22 03:56:23] [ rasterization ]: disabled_software [2025-06-22 03:56:23] [ raw_draw ]: disabled_off_ok [2025-06-22 03:56:23] [ skia_graphite ]: disabled_off [2025-06-22 03:56:23] [ video_decode ]: disabled_software [2025-06-22 03:56:23] [ video_encode ]: disabled_software [2025-06-22 03:56:23] [ vulkan ]: disabled_off [2025-06-22 03:56:23] [ webgl ]: disabled_off [2025-06-22 03:56:23] [ webgl2 ]: disabled_off [2025-06-22 03:56:23] [ webgpu ]: disabled_off [2025-06-22 03:56:23] [ webnn ]: disabled_off [2025-06-22 03:56:23] [ problems ]: [2025-06-22 03:56:23] [ problems[0] ]: WebGPU has been disabled via blocklist or the command line. [2025-06-22 03:56:23] [ tag ]: disabledFeatures [2025-06-22 03:56:23] [ affectedSettings ]: webgpu [2025-06-22 03:56:23] [ problems[1] ]: WebGL2 has been disabled via blocklist or the command line. [2025-06-22 03:56:23] [ tag ]: disabledFeatures [2025-06-22 03:56:23] [ affectedSettings ]: webgl2 [2025-06-22 03:56:23] [ problems[2] ]: Accelerated rasterization has been disabled, either via blocklist, about:flags or the command line. [2025-06-22 03:56:23] [ tag ]: disabledFeatures [2025-06-22 03:56:23] [ affectedSettings ]: rasterization [2025-06-22 03:56:23] [ problems[3] ]: Accelerated video encode has been disabled, either via blocklist, about:flags or the command line. [2025-06-22 03:56:23] [ tag ]: disabledFeatures [2025-06-22 03:56:23] [ affectedSettings ]: video_encode [2025-06-22 03:56:23] [ problems[4] ]: Accelerated video decode has been disabled, either via blocklist, about:flags or the command line. [2025-06-22 03:56:23] [ tag ]: disabledFeatures [2025-06-22 03:56:23] [ affectedSettings ]: video_decode [2025-06-22 03:56:23] [ problems[5] ]: WebGL has been disabled via blocklist or the command line. [2025-06-22 03:56:23] [ tag ]: disabledFeatures [2025-06-22 03:56:23] [ affectedSettings ]: webgl [2025-06-22 03:56:23] [ problems[6] ]: Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable. [2025-06-22 03:56:23] [ tag ]: disabledFeatures [2025-06-22 03:56:23] [ affectedSettings ]: gpu_compositing [2025-06-22 03:56:23] [ problems[7] ]: Accelerated 2D canvas is unavailable: either disabled via blocklist or the command line. [2025-06-22 03:56:23] [ tag ]: disabledFeatures [2025-06-22 03:56:23] [ affectedSettings ]: 2d_canvas [2025-06-22 03:56:23] [ workarounds ]: [2025-06-22 03:56:23] [ gpuMemoryBufferInfo ]: [2025-06-22 03:56:23] [ R_8 ]: Software only [2025-06-22 03:56:23] [ R_16 ]: Software only [2025-06-22 03:56:23] [ RG_88 ]: Software only [2025-06-22 03:56:23] [ RG_1616 ]: Software only [2025-06-22 03:56:23] [ BGR_565 ]: Software only [2025-06-22 03:56:23] [ RGBA_4444 ]: Software only [2025-06-22 03:56:23] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-06-22 03:56:23] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-06-22 03:56:23] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-06-22 03:56:23] [ BGRA_1010102 ]: Software only [2025-06-22 03:56:23] [ RGBA_1010102 ]: Software only [2025-06-22 03:56:23] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-06-22 03:56:23] [ RGBA_F16 ]: Software only [2025-06-22 03:56:23] [ YVU_420 ]: Software only [2025-06-22 03:56:23] [ YUV_420_BIPLANAR ]: Software only [2025-06-22 03:56:23] [ YUVA_420_TRIPLANAR ]: Software only [2025-06-22 03:56:23] [ P010 ]: Software only [2025-06-22 03:56:23] [ videoAcceleratorsInfo ]: [2025-06-22 03:56:23] [ Decoding ]: (null) [2025-06-22 03:56:23] [ Encoding ]: (null) [2025-06-22 03:56:23] [2025-06-22 03:56:23] *** Report Section: Log Messages *** [2025-06-22 03:56:23] [2025-06-22 03:56:23] [2]GpuProcessHost: The GPU process exited normally. Everything is okay. [2025-06-22 03:56:23] ===================[ GPU Report: End [0] ]================== [2025-06-22 03:56:23] ==================[ GPU Report: Start [1] ]================= [2025-06-22 03:56:24] [2025-06-22 03:56:24] *** Report Section: Client Info *** [2025-06-22 03:56:24] [2025-06-22 03:56:24] [ client_info ]: [2025-06-22 03:56:24] [ angle_commit_id ]: 5d4df51d1d7d [2025-06-22 03:56:24] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=18652 -buildid=1747701111 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-06-22 03:56:24] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-06-22 03:56:24] [ operating_system ]: Windows NT 10.0.22631 [2025-06-22 03:56:24] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-06-22 03:56:24] [ version ]: Chrome/126.0.6478.183 [2025-06-22 03:56:24] [2025-06-22 03:56:24] *** Report Section: GPU Info *** [2025-06-22 03:56:24] [2025-06-22 03:56:24] [ gpu_info ]: [2025-06-22 03:56:24] [ ANGLEFeatures ]: [2025-06-22 03:56:24] [ basicInfo ]: [2025-06-22 03:56:24] [ Initialization time ]: 0 [2025-06-22 03:56:24] [ In-process GPU ]: (null) [2025-06-22 03:56:24] [ Passthrough Command Decoder ]: (null) [2025-06-22 03:56:24] [ Sandboxed ]: (null) [2025-06-22 03:56:24] [ GPU0 ]: VENDOR= 0x0000, DEVICE=0x0000, LUID={0,0} [2025-06-22 03:56:24] [ Optimus ]: (null) [2025-06-22 03:56:24] [ AMD switchable ]: (null) [2025-06-22 03:56:24] [ Desktop compositing ]: Aero Glass [2025-06-22 03:56:24] [ Direct composition ]: (null) [2025-06-22 03:56:24] [ Supports overlays ]: (null) [2025-06-22 03:56:24] [ YUY2 overlay support ]: NONE [2025-06-22 03:56:24] [ NV12 overlay support ]: NONE [2025-06-22 03:56:24] [ BGRA8 overlay support ]: NONE [2025-06-22 03:56:24] [ RGB10A2 overlay support ]: NONE [2025-06-22 03:56:24] [ DirectML feature level ]: Not supported [2025-06-22 03:56:24] [ Driver D3D12 feature level ]: Not supported [2025-06-22 03:56:24] [ Driver Vulkan API version ]: Not supported [2025-06-22 03:56:24] [ GPU CUDA compute capability major version ]: (null) [2025-06-22 03:56:24] [ Pixel shader version ]: (null) [2025-06-22 03:56:24] [ Vertex shader version ]: (null) [2025-06-22 03:56:24] [ Max. MSAA samples ]: (null) [2025-06-22 03:56:24] [ Machine model name ]: (null) [2025-06-22 03:56:24] [ Machine model version ]: (null) [2025-06-22 03:56:24] [ GL implementation parts ]: (gl=none,angle=none) [2025-06-22 03:56:24] [ Display type ]: (null) [2025-06-22 03:56:24] [ GL_VENDOR ]: (null) [2025-06-22 03:56:24] [ GL_RENDERER ]: (null) [2025-06-22 03:56:24] [ GL_VERSION ]: (null) [2025-06-22 03:56:24] [ GL_EXTENSIONS ]: (null) [2025-06-22 03:56:24] [ Disabled Extensions ]: (null) [2025-06-22 03:56:24] [ Disabled WebGL Extensions ]: (null) [2025-06-22 03:56:24] [ Window system binding vendor ]: (null) [2025-06-22 03:56:24] [ Window system binding version ]: (null) [2025-06-22 03:56:24] [ Window system binding extensions ]: (null) [2025-06-22 03:56:24] [ Direct rendering version ]: unknown [2025-06-22 03:56:24] [ Reset notification strategy ]: 0x0000 [2025-06-22 03:56:24] [ GPU process crash count ]: (null) [2025-06-22 03:56:24] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-06-22 03:56:24] [ compositorInfo ]: [2025-06-22 03:56:24] [ Tile Update Mode ]: One-copy [2025-06-22 03:56:24] [ Partial Raster ]: Enabled [2025-06-22 03:56:24] [ dawnInfo ]: [2025-06-22 03:56:24] [ devicePerfInfo ]: [2025-06-22 03:56:24] [ displayInfo ]: [2025-06-22 03:56:24] [ Info ]: Display[859327459] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-22 03:56:24] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-22 03:56:24] [ Buffer format (all) ]: BGRA_8888 [2025-06-22 03:56:24] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-22 03:56:24] [ SDR white level in nits ]: 203 [2025-06-22 03:56:24] [ HDR relative maximum luminance ]: 1 [2025-06-22 03:56:24] [ Bits per color component ]: 8 [2025-06-22 03:56:24] [ Bits per pixel ]: 24 [2025-06-22 03:56:24] [ Refresh Rate in Hz ]: 60 [2025-06-22 03:56:24] [ Info ]: Display[2810391712] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-22 03:56:24] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-22 03:56:24] [ Buffer format (all) ]: BGRA_8888 [2025-06-22 03:56:24] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-22 03:56:24] [ SDR white level in nits ]: 203 [2025-06-22 03:56:24] [ HDR relative maximum luminance ]: 1 [2025-06-22 03:56:24] [ Bits per color component ]: 8 [2025-06-22 03:56:24] [ Bits per pixel ]: 24 [2025-06-22 03:56:24] [ Refresh Rate in Hz ]: 59 [2025-06-22 03:56:24] [ featureStatus ]: [2025-06-22 03:56:24] [ featureStatus ]: [2025-06-22 03:56:24] [ 2d_canvas ]: disabled_software [2025-06-22 03:56:24] [ canvas_oop_rasterization ]: disabled_off [2025-06-22 03:56:24] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-06-22 03:56:24] [ gpu_compositing ]: disabled_software [2025-06-22 03:56:24] [ multiple_raster_threads ]: enabled_on [2025-06-22 03:56:24] [ opengl ]: disabled_off [2025-06-22 03:56:24] [ rasterization ]: disabled_software [2025-06-22 03:56:24] [ raw_draw ]: disabled_off_ok [2025-06-22 03:56:24] [ skia_graphite ]: disabled_off [2025-06-22 03:56:24] [ video_decode ]: disabled_software [2025-06-22 03:56:24] [ video_encode ]: disabled_software [2025-06-22 03:56:24] [ vulkan ]: disabled_off [2025-06-22 03:56:24] [ webgl ]: disabled_off [2025-06-22 03:56:24] [ webgl2 ]: disabled_off [2025-06-22 03:56:24] [ webgpu ]: disabled_off [2025-06-22 03:56:24] [ webnn ]: disabled_off [2025-06-22 03:56:24] [ problems ]: [2025-06-22 03:56:24] [ problems[0] ]: WebGPU has been disabled via blocklist or the command line. [2025-06-22 03:56:24] [ tag ]: disabledFeatures [2025-06-22 03:56:24] [ affectedSettings ]: webgpu [2025-06-22 03:56:24] [ problems[1] ]: WebGL2 has been disabled via blocklist or the command line. [2025-06-22 03:56:24] [ tag ]: disabledFeatures [2025-06-22 03:56:24] [ affectedSettings ]: webgl2 [2025-06-22 03:56:24] [ problems[2] ]: Accelerated rasterization has been disabled, either via blocklist, about:flags or the command line. [2025-06-22 03:56:24] [ tag ]: disabledFeatures [2025-06-22 03:56:24] [ affectedSettings ]: rasterization [2025-06-22 03:56:24] [ problems[3] ]: Accelerated video encode has been disabled, either via blocklist, about:flags or the command line. [2025-06-22 03:56:24] [ tag ]: disabledFeatures [2025-06-22 03:56:24] [ affectedSettings ]: video_encode [2025-06-22 03:56:24] [ problems[4] ]: Accelerated video decode has been disabled, either via blocklist, about:flags or the command line. [2025-06-22 03:56:24] [ tag ]: disabledFeatures [2025-06-22 03:56:24] [ affectedSettings ]: video_decode [2025-06-22 03:56:24] [ problems[5] ]: WebGL has been disabled via blocklist or the command line. [2025-06-22 03:56:24] [ tag ]: disabledFeatures [2025-06-22 03:56:24] [ affectedSettings ]: webgl [2025-06-22 03:56:24] [ problems[6] ]: Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable. [2025-06-22 03:56:24] [ tag ]: disabledFeatures [2025-06-22 03:56:24] [ affectedSettings ]: gpu_compositing [2025-06-22 03:56:24] [ problems[7] ]: Accelerated 2D canvas is unavailable: either disabled via blocklist or the command line. [2025-06-22 03:56:24] [ tag ]: disabledFeatures [2025-06-22 03:56:24] [ affectedSettings ]: 2d_canvas [2025-06-22 03:56:24] [ workarounds ]: [2025-06-22 03:56:24] [ gpuMemoryBufferInfo ]: [2025-06-22 03:56:24] [ R_8 ]: Software only [2025-06-22 03:56:24] [ R_16 ]: Software only [2025-06-22 03:56:24] [ RG_88 ]: Software only [2025-06-22 03:56:24] [ RG_1616 ]: Software only [2025-06-22 03:56:24] [ BGR_565 ]: Software only [2025-06-22 03:56:24] [ RGBA_4444 ]: Software only [2025-06-22 03:56:24] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-06-22 03:56:24] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-06-22 03:56:24] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-06-22 03:56:24] [ BGRA_1010102 ]: Software only [2025-06-22 03:56:24] [ RGBA_1010102 ]: Software only [2025-06-22 03:56:24] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-06-22 03:56:24] [ RGBA_F16 ]: Software only [2025-06-22 03:56:24] [ YVU_420 ]: Software only [2025-06-22 03:56:24] [ YUV_420_BIPLANAR ]: Software only [2025-06-22 03:56:24] [ YUVA_420_TRIPLANAR ]: Software only [2025-06-22 03:56:24] [ P010 ]: Software only [2025-06-22 03:56:24] [ videoAcceleratorsInfo ]: [2025-06-22 03:56:24] [ Decoding ]: (null) [2025-06-22 03:56:24] [ Encoding ]: (null) [2025-06-22 03:56:24] [2025-06-22 03:56:24] *** Report Section: Log Messages *** [2025-06-22 03:56:24] [2025-06-22 03:56:24] [2]GpuProcessHost: The GPU process exited normally. Everything is okay. [2025-06-22 03:56:24] ===================[ GPU Report: End [1] ]================== [2025-06-22 03:56:24] GPU process started: start count: 2 [2025-06-22 03:56:31] Disabling GPU acceleration: Disabled/RuntimeDetect [2025-06-22 03:56:31] ==================[ GPU Report: Start [2] ]================= [2025-06-22 03:56:31] [2025-06-22 03:56:31] *** Report Section: Client Info *** [2025-06-22 03:56:31] [2025-06-22 03:56:31] [ client_info ]: [2025-06-22 03:56:31] [ angle_commit_id ]: 5d4df51d1d7d [2025-06-22 03:56:31] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=18652 -buildid=1747701111 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-06-22 03:56:31] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-06-22 03:56:31] [ operating_system ]: Windows NT 10.0.22631 [2025-06-22 03:56:31] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-06-22 03:56:31] [ version ]: Chrome/126.0.6478.183 [2025-06-22 03:56:31] [2025-06-22 03:56:31] *** Report Section: GPU Info *** [2025-06-22 03:56:31] [2025-06-22 03:56:31] [ gpu_info ]: [2025-06-22 03:56:31] [ ANGLEFeatures ]: [2025-06-22 03:56:31] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[2] ]: cacheCompiledShader: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[25] ]: adjustClearColorPrecision: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[26] ]: allocateNonZeroMemory: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[27] ]: allowGenerateMipmapWithCompute: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[28] ]: allowHostImageCopyDespiteNonIdenticalLayout: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[29] ]: allowMultisampledRenderToTextureEmulation: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[30] ]: appendAliasedMemoryDecorations: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[31] ]: asyncCommandBufferReset: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[32] ]: asyncCommandQueue: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[33] ]: avoidOpSelectWithMismatchingRelaxedPrecision: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[34] ]: bottomLeftOriginPresentRegionRectangles: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[35] ]: bresenhamLineRasterization: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[36] ]: clDumpVkSpirv: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[37] ]: clampFragDepth: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[38] ]: clampPointSize: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[39] ]: combineAllShadersInPipelineLibrary: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[40] ]: compressVertexData: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[41] ]: deferFlushUntilEndRenderPass: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[42] ]: disableDepthStencilResolveThroughAttachment: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[43] ]: disableFlippingBlitWithCommand: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[44] ]: disablePipelineCacheLoadForTesting: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[45] ]: disableSeparateShaderObjects: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[46] ]: disallowMixedDepthStencilLoadOpNoneAndLoad: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[47] ]: doubleDepthBiasConstantFactor: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[48] ]: eglColorspaceAttributePassthrough: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[49] ]: emulateAdvancedBlendEquations: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[50] ]: emulateDithering: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[51] ]: emulateR32fImageAtomicExchange: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[52] ]: emulateTransformFeedback: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[53] ]: emulatedPrerotation180: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[54] ]: emulatedPrerotation270: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[55] ]: emulatedPrerotation90: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[56] ]: enableAdditionalBlendFactorsForDithering: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[57] ]: enableAsyncPipelineCacheCompression: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[58] ]: enableMergeClientAttribBuffer: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[59] ]: enableMultisampledRenderToTexture: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[60] ]: enableParallelCompileAndLink: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[61] ]: enablePipelineCacheDataCompression: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[62] ]: enablePortabilityEnumeration: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[63] ]: enablePreRotateSurfaces: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[64] ]: enablePrecisionQualifiers: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[65] ]: explicitlyCastMediumpFloatTo16Bit: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[66] ]: explicitlyEnablePerSampleShading: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[67] ]: exposeNonConformantExtensionsAndVersions: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[68] ]: forceContinuousRefreshOnSharedPresent: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[69] ]: forceD16TexFilter: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[70] ]: forceDisableFullScreenExclusive: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[71] ]: forceFallbackFormat: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[72] ]: forceFragmentShaderPrecisionHighpToMediump: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[73] ]: forceMaxUniformBufferSize16KB: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[74] ]: forceNearestFiltering: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[75] ]: forceNearestMipFiltering: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[76] ]: forceSampleUsageForAhbBackedImages: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[77] ]: forceSubmitImmutableTextureUpdates: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[78] ]: forceTextureLodOffset1: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[79] ]: forceTextureLodOffset2: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[80] ]: forceTextureLodOffset3: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[81] ]: forceTextureLodOffset4: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[82] ]: forceWaitForSubmissionToCompleteForQueryResult: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[83] ]: hasEffectivePipelineCacheSerialization: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[84] ]: limitSampleCountTo2: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[85] ]: logMemoryReportCallbacks: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[86] ]: logMemoryReportStats: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[87] ]: mapUnspecifiedColorSpaceToPassThrough: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[88] ]: mergeProgramPipelineCachesToGlobalCache: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[89] ]: mutableMipmapTextureUpload: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[90] ]: overrideSurfaceFormatRGB8ToRGBA8: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[91] ]: padBuffersToMaxVertexAttribStride: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[92] ]: perFrameWindowSizeQuery: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[93] ]: permanentlySwitchToFramebufferFetchMode: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[94] ]: persistentlyMappedBuffers: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[95] ]: preferAggregateBarrierCalls: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[96] ]: preferCPUForBufferSubData: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[97] ]: preferDeviceLocalMemoryHostVisible: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[98] ]: preferDrawClearOverVkCmdClearAttachments: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[99] ]: preferDriverUniformOverSpecConst: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[100] ]: preferHostCachedForNonStaticBufferUsage: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[101] ]: preferLinearFilterForYUV: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[102] ]: preferMSRTSSFlagByDefault: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[103] ]: preferMonolithicPipelinesOverLibraries: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[104] ]: preferSkippingInvalidateForEmulatedFormats: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[105] ]: preferSubmitAtFBOBoundary: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[106] ]: preferSubmitOnAnySamplesPassedQueryEnd: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[107] ]: provokingVertex: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[108] ]: retainSPIRVDebugInfo: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[109] ]: roundOutputAfterDithering: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[110] ]: slowAsyncCommandQueueForTesting: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[111] ]: slowDownMonolithicPipelineCreationForTesting: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[112] ]: supports16BitInputOutput: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[113] ]: supports16BitPushConstant: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[114] ]: supports16BitStorageBuffer: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[115] ]: supports16BitUniformAndStorageBuffer: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[116] ]: supports8BitPushConstant: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[117] ]: supports8BitStorageBuffer: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[118] ]: supports8BitUniformAndStorageBuffer: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[119] ]: supportsAndroidHardwareBuffer: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[120] ]: supportsAndroidNativeFenceSync: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[121] ]: supportsBindMemory2: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[122] ]: supportsBlendOperationAdvanced: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[123] ]: supportsColorWriteEnable: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[124] ]: supportsComputeTranscodeEtcToBc: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[125] ]: supportsCustomBorderColor: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[126] ]: supportsDepthClampZeroOne: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[127] ]: supportsDepthClipControl: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[128] ]: supportsDepthStencilIndependentResolveNone: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[129] ]: supportsDepthStencilResolve: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[130] ]: supportsExtendedDynamicState: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[131] ]: supportsExtendedDynamicState2: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[132] ]: supportsExternalFenceCapabilities: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[133] ]: supportsExternalFenceFd: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[134] ]: supportsExternalFormatResolve: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[135] ]: supportsExternalMemoryDmaBufAndModifiers: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[136] ]: supportsExternalMemoryFd: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[137] ]: supportsExternalMemoryFuchsia: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[138] ]: supportsExternalMemoryHost: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[139] ]: supportsExternalSemaphoreCapabilities: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[140] ]: supportsExternalSemaphoreFd: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[141] ]: supportsExternalSemaphoreFuchsia: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[142] ]: supportsFormatFeatureFlags2: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[143] ]: supportsFoveatedRendering: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[144] ]: supportsFragmentShaderPixelInterlock: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[145] ]: supportsFragmentShadingRate: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[146] ]: supportsFullScreenExclusive: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[147] ]: supportsGGPFrameToken: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[148] ]: supportsGeometryStreamsCapability: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[149] ]: supportsGetMemoryRequirements2: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[150] ]: supportsGraphicsPipelineLibrary: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[151] ]: supportsHostImageCopy: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[152] ]: supportsHostQueryReset: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[153] ]: supportsImage2dViewOf3d: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[154] ]: supportsImageCubeArray: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[155] ]: supportsImageFormatList: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[156] ]: supportsImagelessFramebuffer: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[157] ]: supportsIncrementalPresent: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[158] ]: supportsIndexTypeUint8: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[159] ]: supportsLegacyDithering: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[160] ]: supportsLockSurfaceExtension: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[161] ]: supportsLogicOpDynamicState: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[162] ]: supportsMemoryBudget: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[163] ]: supportsMixedReadWriteDepthStencilLayouts: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[164] ]: supportsMultiDrawIndirect: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[165] ]: supportsMultisampledRenderToSingleSampled: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[166] ]: supportsMultisampledRenderToSingleSampledGOOGLEX: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[167] ]: supportsMultiview: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[168] ]: supportsPipelineCreationFeedback: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[169] ]: supportsPipelineProtectedAccess: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[170] ]: supportsPipelineRobustness: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[171] ]: supportsPipelineStatisticsQuery: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[172] ]: supportsPortabilityEnumeration: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[173] ]: supportsPresentation: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[174] ]: supportsPrimitiveTopologyListRestart: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[175] ]: supportsPrimitivesGeneratedQuery: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[176] ]: supportsProtectedMemory: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[177] ]: supportsRasterizationOrderAttachmentAccess: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[178] ]: supportsRenderPassLoadStoreOpNone: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[179] ]: supportsRenderPassStoreOpNone: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[180] ]: supportsRenderpass2: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[181] ]: supportsSampler2dViewOf3d: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[182] ]: supportsSamplerMirrorClampToEdge: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[183] ]: supportsShaderFloat16: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[184] ]: supportsShaderFramebufferFetch: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[185] ]: supportsShaderFramebufferFetchNonCoherent: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[186] ]: supportsShaderNonSemanticInfo: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[187] ]: supportsShaderStencilExport: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[188] ]: supportsSharedPresentableImageExtension: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[189] ]: supportsSurfaceCapabilities2Extension: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[190] ]: supportsSurfaceMaintenance1: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[191] ]: supportsSurfaceProtectedCapabilitiesExtension: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[192] ]: supportsSurfaceProtectedSwapchains: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[193] ]: supportsSurfacelessQueryExtension: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[194] ]: supportsSwapchainMaintenance1: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[195] ]: supportsSynchronization2: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[196] ]: supportsTimelineSemaphore: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[197] ]: supportsTimestampSurfaceAttribute: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[198] ]: supportsTransformFeedbackExtension: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[199] ]: supportsVertexInputDynamicState: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[200] ]: supportsYUVSamplerConversion: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[201] ]: supportsYuvTarget: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[202] ]: swapbuffersOnFlushOrFinishWithSingleBuffer: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[203] ]: syncMonolithicPipelinesToBlobCache: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[204] ]: useCullModeDynamicState: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[205] ]: useDepthBiasEnableDynamicState: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[206] ]: useDepthCompareOpDynamicState: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[207] ]: useDepthTestEnableDynamicState: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[208] ]: useDepthWriteEnableDynamicState: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[209] ]: useFrontFaceDynamicState: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[210] ]: useMultipleDescriptorsForExternalFormats: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[211] ]: useNonZeroStencilWriteMaskStaticState: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[212] ]: usePrimitiveRestartEnableDynamicState: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[213] ]: useRasterizerDiscardEnableDynamicState: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[214] ]: useResetCommandBufferBitForSecondaryPools: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[215] ]: useStencilOpDynamicState: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[216] ]: useStencilTestEnableDynamicState: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[217] ]: useVertexInputBindingStrideDynamicState: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[218] ]: useVkEventForImageBarrier: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[219] ]: useVmaForImageSuballocation: enabled [2025-06-22 03:56:31] [ ANGLEFeatures[220] ]: varyingsRequireMatchingPrecisionInSpirv: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[221] ]: waitIdleBeforeSwapchainRecreation: disabled [2025-06-22 03:56:31] [ ANGLEFeatures[222] ]: warmUpPipelineCacheAtLink: enabled [2025-06-22 03:56:31] [ basicInfo ]: [2025-06-22 03:56:31] [ Initialization time ]: 87 [2025-06-22 03:56:31] [ In-process GPU ]: (null) [2025-06-22 03:56:31] [ Passthrough Command Decoder ]: (null) [2025-06-22 03:56:31] [ Sandboxed ]: (null) [2025-06-22 03:56:31] [ GPU0 ]: VENDOR= 0xffff [Google Inc. (Google)], DEVICE=0xffff [ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0)], LUID={0,0}, DRIVER_VENDOR=SwANGLE, DRIVER_VERSION=5.0.0 *ACTIVE* [2025-06-22 03:56:31] [ Optimus ]: (null) [2025-06-22 03:56:31] [ AMD switchable ]: (null) [2025-06-22 03:56:31] [ Desktop compositing ]: Aero Glass [2025-06-22 03:56:31] [ Direct composition ]: (null) [2025-06-22 03:56:31] [ Supports overlays ]: (null) [2025-06-22 03:56:31] [ YUY2 overlay support ]: NONE [2025-06-22 03:56:31] [ NV12 overlay support ]: NONE [2025-06-22 03:56:31] [ BGRA8 overlay support ]: NONE [2025-06-22 03:56:31] [ RGB10A2 overlay support ]: NONE [2025-06-22 03:56:31] [ DirectML feature level ]: Not supported [2025-06-22 03:56:31] [ Driver D3D12 feature level ]: Not supported [2025-06-22 03:56:31] [ Driver Vulkan API version ]: Not supported [2025-06-22 03:56:31] [ GPU CUDA compute capability major version ]: (null) [2025-06-22 03:56:31] [ Pixel shader version ]: 1.00 [2025-06-22 03:56:31] [ Vertex shader version ]: 1.00 [2025-06-22 03:56:31] [ Max. MSAA samples ]: 4 [2025-06-22 03:56:31] [ Machine model name ]: (null) [2025-06-22 03:56:31] [ Machine model version ]: (null) [2025-06-22 03:56:31] [ GL implementation parts ]: (gl=egl-angle,angle=swiftshader) [2025-06-22 03:56:31] [ Display type ]: ANGLE_SWIFTSHADER [2025-06-22 03:56:31] [ GL_VENDOR ]: Google Inc. (Google) [2025-06-22 03:56:31] [ GL_RENDERER ]: ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0) [2025-06-22 03:56:31] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-22 03:56:31] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_compressed_texture_etc GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_image GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_memory_object_flags GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_read_only_depth_stencil_feedback_loops GL_ANGLE_relaxed_vertex_attribute_type GL_ANGLE_request_extension GL_ANGLE_rgbx_internal_format GL_ANGLE_robust_client_memory GL_ANGLE_robust_fragment_shader_output GL_ANGLE_robust_resource_initialization GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_ANGLE_vulkan_image GL_APPLE_clip_distance GL_A [2025-06-22 03:56:31] [ Disabled Extensions ]: (null) [2025-06-22 03:56:31] [ Disabled WebGL Extensions ]: (null) [2025-06-22 03:56:31] [ Window system binding vendor ]: Google Inc. (Google) [2025-06-22 03:56:31] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-22 03:56:31] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_surface_orientation EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_EXT_image_gl_colorspace EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_fence_sync EGL_KHR_wait_sync EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_create_context_backwards_compatible EGL_KHR_no_config_context EGL_IMG_context_priority EGL_KHR_create_context_no_error EGL_KHR_reusable_sync EGL_EXT_buffer_age EGL_A [2025-06-22 03:56:31] [ Direct rendering version ]: unknown [2025-06-22 03:56:31] [ Reset notification strategy ]: 0x8252 [2025-06-22 03:56:31] [ GPU process crash count ]: (null) [2025-06-22 03:56:31] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-06-22 03:56:31] [ compositorInfo ]: [2025-06-22 03:56:31] [ Tile Update Mode ]: One-copy [2025-06-22 03:56:31] [ Partial Raster ]: Enabled [2025-06-22 03:56:31] [ dawnInfo ]: [2025-06-22 03:56:31] [ devicePerfInfo ]: [2025-06-22 03:56:31] [ displayInfo ]: [2025-06-22 03:56:31] [ Info ]: Display[859327459] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-22 03:56:31] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-22 03:56:31] [ Buffer format (all) ]: BGRA_8888 [2025-06-22 03:56:31] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-22 03:56:31] [ SDR white level in nits ]: 203 [2025-06-22 03:56:31] [ HDR relative maximum luminance ]: 1 [2025-06-22 03:56:31] [ Bits per color component ]: 8 [2025-06-22 03:56:31] [ Bits per pixel ]: 24 [2025-06-22 03:56:31] [ Refresh Rate in Hz ]: 60 [2025-06-22 03:56:31] [ Info ]: Display[2810391712] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-22 03:56:31] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-22 03:56:31] [ Buffer format (all) ]: BGRA_8888 [2025-06-22 03:56:31] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-22 03:56:31] [ SDR white level in nits ]: 203 [2025-06-22 03:56:31] [ HDR relative maximum luminance ]: 1 [2025-06-22 03:56:31] [ Bits per color component ]: 8 [2025-06-22 03:56:31] [ Bits per pixel ]: 24 [2025-06-22 03:56:31] [ Refresh Rate in Hz ]: 59 [2025-06-22 03:56:31] [ featureStatus ]: [2025-06-22 03:56:31] [ featureStatus ]: [2025-06-22 03:56:31] [ 2d_canvas ]: unavailable_software [2025-06-22 03:56:31] [ canvas_oop_rasterization ]: disabled_off [2025-06-22 03:56:31] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-06-22 03:56:31] [ gpu_compositing ]: disabled_software [2025-06-22 03:56:31] [ multiple_raster_threads ]: enabled_on [2025-06-22 03:56:31] [ opengl ]: disabled_off [2025-06-22 03:56:31] [ rasterization ]: disabled_software [2025-06-22 03:56:31] [ raw_draw ]: disabled_off_ok [2025-06-22 03:56:31] [ skia_graphite ]: disabled_off [2025-06-22 03:56:31] [ video_decode ]: disabled_software [2025-06-22 03:56:31] [ video_encode ]: disabled_software [2025-06-22 03:56:31] [ vulkan ]: disabled_off [2025-06-22 03:56:31] [ webgl ]: unavailable_software [2025-06-22 03:56:31] [ webgl2 ]: unavailable_software [2025-06-22 03:56:31] [ webgpu ]: unavailable_software [2025-06-22 03:56:31] [ webnn ]: disabled_off [2025-06-22 03:56:31] [ problems ]: [2025-06-22 03:56:31] [ problems[0] ]: WebGPU has been disabled via blocklist or the command line. [2025-06-22 03:56:31] [ tag ]: disabledFeatures [2025-06-22 03:56:31] [ affectedSettings ]: webgpu [2025-06-22 03:56:31] [ problems[1] ]: WebGL2 has been disabled via blocklist or the command line. [2025-06-22 03:56:31] [ tag ]: disabledFeatures [2025-06-22 03:56:31] [ affectedSettings ]: webgl2 [2025-06-22 03:56:31] [ problems[2] ]: Accelerated rasterization has been disabled, either via blocklist, about:flags or the command line. [2025-06-22 03:56:31] [ tag ]: disabledFeatures [2025-06-22 03:56:31] [ affectedSettings ]: rasterization [2025-06-22 03:56:31] [ problems[3] ]: Accelerated video encode has been disabled, either via blocklist, about:flags or the command line. [2025-06-22 03:56:31] [ tag ]: disabledFeatures [2025-06-22 03:56:31] [ affectedSettings ]: video_encode [2025-06-22 03:56:31] [ problems[4] ]: Accelerated video decode has been disabled, either via blocklist, about:flags or the command line. [2025-06-22 03:56:31] [ tag ]: disabledFeatures [2025-06-22 03:56:31] [ affectedSettings ]: video_decode [2025-06-22 03:56:31] [ problems[5] ]: WebGL has been disabled via blocklist or the command line. [2025-06-22 03:56:31] [ tag ]: disabledFeatures [2025-06-22 03:56:31] [ affectedSettings ]: webgl [2025-06-22 03:56:31] [ problems[6] ]: Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable. [2025-06-22 03:56:31] [ tag ]: disabledFeatures [2025-06-22 03:56:31] [ affectedSettings ]: gpu_compositing [2025-06-22 03:56:31] [ problems[7] ]: Accelerated 2D canvas is unavailable: either disabled via blocklist or the command line. [2025-06-22 03:56:31] [ tag ]: disabledFeatures [2025-06-22 03:56:31] [ affectedSettings ]: 2d_canvas [2025-06-22 03:56:31] [ workarounds ]: [2025-06-22 03:56:31] [ gpuMemoryBufferInfo ]: [2025-06-22 03:56:31] [ R_8 ]: Software only [2025-06-22 03:56:31] [ R_16 ]: Software only [2025-06-22 03:56:31] [ RG_88 ]: Software only [2025-06-22 03:56:31] [ RG_1616 ]: Software only [2025-06-22 03:56:31] [ BGR_565 ]: Software only [2025-06-22 03:56:31] [ RGBA_4444 ]: Software only [2025-06-22 03:56:31] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-06-22 03:56:31] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-06-22 03:56:31] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-06-22 03:56:31] [ BGRA_1010102 ]: Software only [2025-06-22 03:56:31] [ RGBA_1010102 ]: Software only [2025-06-22 03:56:31] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-06-22 03:56:31] [ RGBA_F16 ]: Software only [2025-06-22 03:56:31] [ YVU_420 ]: Software only [2025-06-22 03:56:31] [ YUV_420_BIPLANAR ]: Software only [2025-06-22 03:56:31] [ YUVA_420_TRIPLANAR ]: Software only [2025-06-22 03:56:31] [ P010 ]: Software only [2025-06-22 03:56:31] [ videoAcceleratorsInfo ]: [2025-06-22 03:56:31] [ Decoding ]: (null) [2025-06-22 03:56:31] [ Encoding ]: (null) [2025-06-22 03:56:31] [2025-06-22 03:56:31] *** Report Section: Log Messages *** [2025-06-22 03:56:31] [2025-06-22 03:56:31] [2]GpuProcessHost: The GPU process exited normally. Everything is okay. [2025-06-22 03:56:31] [2][0622/035622.070:ERROR:gl_display.cc(497)] : EGL Driver message (Critical) eglInitialize: No available renderers. [2025-06-22 03:56:31] [2][0622/035622.071:ERROR:gl_display.cc(767)] : eglInitialize D3D11 failed with error EGL_NOT_INITIALIZED, trying next display type [2025-06-22 03:56:31] [2][0622/035623.232:ERROR:gl_display.cc(497)] : EGL Driver message (Critical) eglInitialize: No available renderers. [2025-06-22 03:56:31] [2][0622/035623.232:ERROR:gl_display.cc(767)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED [2025-06-22 03:56:31] [2][0622/035623.232:ERROR:gl_display.cc(801)] : Initialization of all EGL display types failed. [2025-06-22 03:56:31] [2][0622/035623.232:ERROR:gl_initializer_win.cc(135)] : GLDisplayEGL::Initialize failed. [2025-06-22 03:56:31] [2][0622/035623.280:ERROR:gl_display.cc(497)] : EGL Driver message (Critical) eglInitialize: No available renderers. [2025-06-22 03:56:31] [2][0622/035623.280:ERROR:gl_display.cc(767)] : eglInitialize D3D11 failed with error EGL_NOT_INITIALIZED, trying next display type [2025-06-22 03:56:31] [2][0622/035624.430:ERROR:gl_display.cc(497)] : EGL Driver message (Critical) eglInitialize: No available renderers. [2025-06-22 03:56:31] [2][0622/035624.430:ERROR:gl_display.cc(767)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED [2025-06-22 03:56:31] [2][0622/035624.430:ERROR:gl_display.cc(801)] : Initialization of all EGL display types failed. [2025-06-22 03:56:31] [2][0622/035624.430:ERROR:gl_initializer_win.cc(135)] : GLDisplayEGL::Initialize failed. [2025-06-22 03:56:31] [2][0622/035624.430:ERROR:viz_main_impl.cc(166)] : Exiting GPU process due to errors during initialization [2025-06-22 03:56:31] [2]GpuProcessHost: The GPU process exited normally. Everything is okay. [2025-06-22 03:56:31] ===================[ GPU Report: End [2] ]================== [2025-06-22 04:01:50] Client version: no bootstrapper found [2025-06-22 04:01:50] GPU process started: start count: 0 [2025-06-22 04:01:52] ==================[ GPU Report: Start [0] ]================= [2025-06-22 04:01:52] [2025-06-22 04:01:52] *** Report Section: Client Info *** [2025-06-22 04:01:52] [2025-06-22 04:01:52] [ client_info ]: [2025-06-22 04:01:52] [ angle_commit_id ]: 5d4df51d1d7d [2025-06-22 04:01:52] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=18008 -buildid=1747701111 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-06-22 04:01:52] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-06-22 04:01:52] [ operating_system ]: Windows NT 10.0.22631 [2025-06-22 04:01:52] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-06-22 04:01:52] [ version ]: Chrome/126.0.6478.183 [2025-06-22 04:01:52] [2025-06-22 04:01:52] *** Report Section: GPU Info *** [2025-06-22 04:01:52] [2025-06-22 04:01:52] [ gpu_info ]: [2025-06-22 04:01:52] [ ANGLEFeatures ]: [2025-06-22 04:01:52] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-06-22 04:01:52] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-06-22 04:01:52] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-06-22 04:01:52] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-06-22 04:01:52] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-06-22 04:01:52] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-06-22 04:01:52] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-06-22 04:01:52] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-06-22 04:01:52] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-06-22 04:01:52] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-06-22 04:01:52] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-06-22 04:01:52] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-06-22 04:01:52] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-06-22 04:01:52] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-06-22 04:01:52] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-06-22 04:01:52] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-06-22 04:01:52] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-06-22 04:01:52] [ basicInfo ]: [2025-06-22 04:01:52] [ Initialization time ]: 131 [2025-06-22 04:01:52] [ In-process GPU ]: (null) [2025-06-22 04:01:52] [ Passthrough Command Decoder ]: (null) [2025-06-22 04:01:52] [ Sandboxed ]: (null) [2025-06-22 04:01:52] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,88025}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-06-22 04:01:52] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,94296}, DRIVER_VERSION=32.0.12033.1030 [2025-06-22 04:01:52] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128785}, DRIVER_VERSION=32.0.15.7628 [2025-06-22 04:01:52] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112175}, DRIVER_VERSION=32.0.15.7628 [2025-06-22 04:01:52] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,109991}, DRIVER_VERSION=32.0.15.7628 [2025-06-22 04:01:52] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94186}, DRIVER_VERSION=10.0.22621.5415 [2025-06-22 04:01:52] [ Optimus ]: (null) [2025-06-22 04:01:52] [ AMD switchable ]: (null) [2025-06-22 04:01:52] [ Desktop compositing ]: Aero Glass [2025-06-22 04:01:52] [ Direct composition ]: (null) [2025-06-22 04:01:52] [ Supports overlays ]: (null) [2025-06-22 04:01:52] [ YUY2 overlay support ]: DIRECT [2025-06-22 04:01:52] [ NV12 overlay support ]: DIRECT [2025-06-22 04:01:52] [ BGRA8 overlay support ]: SOFTWARE [2025-06-22 04:01:52] [ RGB10A2 overlay support ]: SOFTWARE [2025-06-22 04:01:52] [ DirectML feature level ]: Not supported [2025-06-22 04:01:52] [ Driver D3D12 feature level ]: Not supported [2025-06-22 04:01:52] [ Driver Vulkan API version ]: Not supported [2025-06-22 04:01:52] [ GPU CUDA compute capability major version ]: (null) [2025-06-22 04:01:52] [ Pixel shader version ]: 5.0 [2025-06-22 04:01:52] [ Vertex shader version ]: 5.0 [2025-06-22 04:01:52] [ Max. MSAA samples ]: 8 [2025-06-22 04:01:52] [ Machine model name ]: (null) [2025-06-22 04:01:52] [ Machine model version ]: (null) [2025-06-22 04:01:52] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-06-22 04:01:52] [ Display type ]: ANGLE_D3D11 [2025-06-22 04:01:52] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-06-22 04:01:52] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-06-22 04:01:52] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-22 04:01:52] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-06-22 04:01:52] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-06-22 04:01:52] [ Disabled WebGL Extensions ]: (null) [2025-06-22 04:01:52] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-06-22 04:01:52] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-06-22 04:01:52] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-06-22 04:01:52] [ Direct rendering version ]: unknown [2025-06-22 04:01:52] [ Reset notification strategy ]: 0x8252 [2025-06-22 04:01:52] [ GPU process crash count ]: (null) [2025-06-22 04:01:52] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-06-22 04:01:52] [ compositorInfo ]: [2025-06-22 04:01:52] [ Tile Update Mode ]: One-copy [2025-06-22 04:01:52] [ Partial Raster ]: Enabled [2025-06-22 04:01:52] [ dawnInfo ]: [2025-06-22 04:01:52] [ devicePerfInfo ]: [2025-06-22 04:01:52] [ displayInfo ]: [2025-06-22 04:01:52] [ Info ]: Display[333968683] bounds=[-2560,0 2560x1440], workarea=[-2560,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-22 04:01:52] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-22 04:01:52] [ Buffer format (all) ]: BGRA_8888 [2025-06-22 04:01:52] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-22 04:01:52] [ SDR white level in nits ]: 203 [2025-06-22 04:01:52] [ HDR relative maximum luminance ]: 1 [2025-06-22 04:01:52] [ Bits per color component ]: 8 [2025-06-22 04:01:52] [ Bits per pixel ]: 24 [2025-06-22 04:01:52] [ Refresh Rate in Hz ]: 144 [2025-06-22 04:01:52] [ Info ]: Display[214600074] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-06-22 04:01:52] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-06-22 04:01:52] [ Buffer format (all) ]: BGRA_8888 [2025-06-22 04:01:52] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-06-22 04:01:52] [ SDR white level in nits ]: 203 [2025-06-22 04:01:52] [ HDR relative maximum luminance ]: 1 [2025-06-22 04:01:52] [ Bits per color component ]: 8 [2025-06-22 04:01:52] [ Bits per pixel ]: 24 [2025-06-22 04:01:52] [ Refresh Rate in Hz ]: 60 [2025-06-22 04:01:52] [ featureStatus ]: [2025-06-22 04:01:52] [ featureStatus ]: [2025-06-22 04:01:52] [ 2d_canvas ]: enabled [2025-06-22 04:01:52] [ canvas_oop_rasterization ]: enabled_on [2025-06-22 04:01:52] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-06-22 04:01:52] [ gpu_compositing ]: enabled [2025-06-22 04:01:52] [ multiple_raster_threads ]: enabled_on [2025-06-22 04:01:52] [ opengl ]: enabled_on [2025-06-22 04:01:52] [ rasterization ]: enabled [2025-06-22 04:01:52] [ raw_draw ]: disabled_off_ok [2025-06-22 04:01:52] [ skia_graphite ]: disabled_off [2025-06-22 04:01:52] [ video_decode ]: enabled [2025-06-22 04:01:52] [ video_encode ]: enabled [2025-06-22 04:01:52] [ vulkan ]: disabled_off [2025-06-22 04:01:52] [ webgl ]: enabled [2025-06-22 04:01:52] [ webgl2 ]: enabled [2025-06-22 04:01:52] [ webgpu ]: enabled [2025-06-22 04:01:52] [ webnn ]: disabled_off [2025-06-22 04:01:52] [ problems ]: [2025-06-22 04:01:52] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-06-22 04:01:52] [ tag ]: workarounds [2025-06-22 04:01:52] [ affectedSettings ]: exit_on_context_lost [2025-06-22 04:01:52] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-06-22 04:01:52] [ tag ]: workarounds [2025-06-22 04:01:52] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-22 04:01:52] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-06-22 04:01:52] [ tag ]: workarounds [2025-06-22 04:01:52] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-06-22 04:01:52] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-06-22 04:01:52] [ tag ]: workarounds [2025-06-22 04:01:52] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-06-22 04:01:52] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-06-22 04:01:52] [ tag ]: workarounds [2025-06-22 04:01:52] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-06-22 04:01:52] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-06-22 04:01:52] [ tag ]: workarounds [2025-06-22 04:01:52] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-06-22 04:01:52] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-06-22 04:01:52] [ tag ]: workarounds [2025-06-22 04:01:52] [ affectedSettings ]: disable_accelerated_av1_encode [2025-06-22 04:01:52] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-06-22 04:01:52] [ tag ]: workarounds [2025-06-22 04:01:52] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-06-22 04:01:52] [ workarounds ]: [2025-06-22 04:01:52] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-06-22 04:01:52] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-06-22 04:01:52] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-06-22 04:01:52] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-06-22 04:01:52] [ workarounds[4] ]: exit_on_context_lost [2025-06-22 04:01:52] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-06-22 04:01:52] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-06-22 04:01:52] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-06-22 04:01:52] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-06-22 04:01:52] [ gpuMemoryBufferInfo ]: [2025-06-22 04:01:52] [ R_8 ]: Software only [2025-06-22 04:01:52] [ R_16 ]: Software only [2025-06-22 04:01:52] [ RG_88 ]: Software only [2025-06-22 04:01:52] [ RG_1616 ]: Software only [2025-06-22 04:01:52] [ BGR_565 ]: Software only [2025-06-22 04:01:52] [ RGBA_4444 ]: Software only [2025-06-22 04:01:52] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-06-22 04:01:52] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-06-22 04:01:52] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-06-22 04:01:52] [ BGRA_1010102 ]: Software only [2025-06-22 04:01:52] [ RGBA_1010102 ]: Software only [2025-06-22 04:01:52] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-06-22 04:01:52] [ RGBA_F16 ]: Software only [2025-06-22 04:01:52] [ YVU_420 ]: Software only [2025-06-22 04:01:52] [ YUV_420_BIPLANAR ]: Software only [2025-06-22 04:01:52] [ YUVA_420_TRIPLANAR ]: Software only [2025-06-22 04:01:52] [ P010 ]: Software only [2025-06-22 04:01:52] [ videoAcceleratorsInfo ]: [2025-06-22 04:01:52] [ Decoding ]: (null) [2025-06-22 04:01:52] [ Encoding ]: (null) [2025-06-22 04:01:52] [2025-06-22 04:01:52] *** Report Section: Log Messages *** [2025-06-22 04:01:52] [2025-06-22 04:01:52] ===================[ GPU Report: End [0] ]================== [2025-07-01 02:31:51] Client version: no bootstrapper found [2025-07-01 02:31:51] GPU process started: start count: 0 [2025-07-01 02:31:57] ==================[ GPU Report: Start [0] ]================= [2025-07-01 02:31:57] [2025-07-01 02:31:57] *** Report Section: Client Info *** [2025-07-01 02:31:57] [2025-07-01 02:31:57] [ client_info ]: [2025-07-01 02:31:57] [ angle_commit_id ]: 5d4df51d1d7d [2025-07-01 02:31:57] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=23460 -buildid=1751317518 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-07-01 02:31:57] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-07-01 02:31:57] [ operating_system ]: Windows NT 10.0.22631 [2025-07-01 02:31:57] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-07-01 02:31:57] [ version ]: Chrome/126.0.6478.183 [2025-07-01 02:31:57] [2025-07-01 02:31:57] *** Report Section: GPU Info *** [2025-07-01 02:31:57] [2025-07-01 02:31:57] [ gpu_info ]: [2025-07-01 02:31:57] [ ANGLEFeatures ]: [2025-07-01 02:31:57] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-07-01 02:31:57] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-07-01 02:31:57] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-07-01 02:31:57] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-07-01 02:31:57] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-07-01 02:31:57] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-07-01 02:31:57] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-07-01 02:31:57] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-07-01 02:31:57] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-07-01 02:31:57] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-07-01 02:31:57] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-07-01 02:31:57] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-07-01 02:31:57] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-07-01 02:31:57] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-07-01 02:31:57] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-07-01 02:31:57] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-07-01 02:31:57] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-07-01 02:31:57] [ basicInfo ]: [2025-07-01 02:31:57] [ Initialization time ]: 281 [2025-07-01 02:31:57] [ In-process GPU ]: (null) [2025-07-01 02:31:57] [ Passthrough Command Decoder ]: (null) [2025-07-01 02:31:57] [ Sandboxed ]: (null) [2025-07-01 02:31:57] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,82644}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-07-01 02:31:57] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,88266}, DRIVER_VERSION=32.0.12033.1030 [2025-07-01 02:31:57] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,124881}, DRIVER_VERSION=32.0.15.7628 [2025-07-01 02:31:57] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,123490}, DRIVER_VERSION=32.0.15.7628 [2025-07-01 02:31:57] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,121125}, DRIVER_VERSION=32.0.15.7628 [2025-07-01 02:31:57] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,88223}, DRIVER_VERSION=10.0.22621.5415 [2025-07-01 02:31:57] [ Optimus ]: (null) [2025-07-01 02:31:57] [ AMD switchable ]: (null) [2025-07-01 02:31:57] [ Desktop compositing ]: Aero Glass [2025-07-01 02:31:57] [ Direct composition ]: (null) [2025-07-01 02:31:57] [ Supports overlays ]: (null) [2025-07-01 02:31:57] [ YUY2 overlay support ]: DIRECT [2025-07-01 02:31:57] [ NV12 overlay support ]: DIRECT [2025-07-01 02:31:57] [ BGRA8 overlay support ]: SOFTWARE [2025-07-01 02:31:57] [ RGB10A2 overlay support ]: SOFTWARE [2025-07-01 02:31:57] [ DirectML feature level ]: Not supported [2025-07-01 02:31:57] [ Driver D3D12 feature level ]: Not supported [2025-07-01 02:31:57] [ Driver Vulkan API version ]: Not supported [2025-07-01 02:31:57] [ GPU CUDA compute capability major version ]: (null) [2025-07-01 02:31:57] [ Pixel shader version ]: 5.0 [2025-07-01 02:31:57] [ Vertex shader version ]: 5.0 [2025-07-01 02:31:57] [ Max. MSAA samples ]: 8 [2025-07-01 02:31:57] [ Machine model name ]: (null) [2025-07-01 02:31:57] [ Machine model version ]: (null) [2025-07-01 02:31:57] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-07-01 02:31:57] [ Display type ]: ANGLE_D3D11 [2025-07-01 02:31:57] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-07-01 02:31:57] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-07-01 02:31:57] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-01 02:31:57] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-07-01 02:31:57] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-07-01 02:31:57] [ Disabled WebGL Extensions ]: (null) [2025-07-01 02:31:57] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-07-01 02:31:57] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-01 02:31:57] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-07-01 02:31:57] [ Direct rendering version ]: unknown [2025-07-01 02:31:57] [ Reset notification strategy ]: 0x8252 [2025-07-01 02:31:57] [ GPU process crash count ]: (null) [2025-07-01 02:31:57] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-07-01 02:31:57] [ compositorInfo ]: [2025-07-01 02:31:57] [ Tile Update Mode ]: One-copy [2025-07-01 02:31:57] [ Partial Raster ]: Enabled [2025-07-01 02:31:57] [ dawnInfo ]: [2025-07-01 02:31:57] [ devicePerfInfo ]: [2025-07-01 02:31:57] [ displayInfo ]: [2025-07-01 02:31:57] [ Info ]: Display[1917557296] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-01 02:31:57] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-01 02:31:57] [ Buffer format (all) ]: BGRA_8888 [2025-07-01 02:31:57] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-01 02:31:57] [ SDR white level in nits ]: 203 [2025-07-01 02:31:57] [ HDR relative maximum luminance ]: 1 [2025-07-01 02:31:57] [ Bits per color component ]: 8 [2025-07-01 02:31:57] [ Bits per pixel ]: 24 [2025-07-01 02:31:57] [ Refresh Rate in Hz ]: 60 [2025-07-01 02:31:57] [ Info ]: Display[1517306854] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-01 02:31:57] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-01 02:31:57] [ Buffer format (all) ]: BGRA_8888 [2025-07-01 02:31:57] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-01 02:31:57] [ SDR white level in nits ]: 203 [2025-07-01 02:31:57] [ HDR relative maximum luminance ]: 1 [2025-07-01 02:31:57] [ Bits per color component ]: 8 [2025-07-01 02:31:57] [ Bits per pixel ]: 24 [2025-07-01 02:31:57] [ Refresh Rate in Hz ]: 59 [2025-07-01 02:31:57] [ featureStatus ]: [2025-07-01 02:31:57] [ featureStatus ]: [2025-07-01 02:31:57] [ 2d_canvas ]: enabled [2025-07-01 02:31:57] [ canvas_oop_rasterization ]: enabled_on [2025-07-01 02:31:57] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-07-01 02:31:57] [ gpu_compositing ]: enabled [2025-07-01 02:31:57] [ multiple_raster_threads ]: enabled_on [2025-07-01 02:31:57] [ opengl ]: enabled_on [2025-07-01 02:31:57] [ rasterization ]: enabled [2025-07-01 02:31:57] [ raw_draw ]: disabled_off_ok [2025-07-01 02:31:57] [ skia_graphite ]: disabled_off [2025-07-01 02:31:57] [ video_decode ]: enabled [2025-07-01 02:31:57] [ video_encode ]: enabled [2025-07-01 02:31:57] [ vulkan ]: disabled_off [2025-07-01 02:31:57] [ webgl ]: enabled [2025-07-01 02:31:57] [ webgl2 ]: enabled [2025-07-01 02:31:57] [ webgpu ]: enabled [2025-07-01 02:31:57] [ webnn ]: disabled_off [2025-07-01 02:31:57] [ problems ]: [2025-07-01 02:31:57] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-07-01 02:31:57] [ tag ]: workarounds [2025-07-01 02:31:57] [ affectedSettings ]: exit_on_context_lost [2025-07-01 02:31:57] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-07-01 02:31:57] [ tag ]: workarounds [2025-07-01 02:31:57] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-01 02:31:57] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-07-01 02:31:57] [ tag ]: workarounds [2025-07-01 02:31:57] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-07-01 02:31:57] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-07-01 02:31:57] [ tag ]: workarounds [2025-07-01 02:31:57] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-07-01 02:31:57] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-07-01 02:31:57] [ tag ]: workarounds [2025-07-01 02:31:57] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-07-01 02:31:57] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-07-01 02:31:57] [ tag ]: workarounds [2025-07-01 02:31:57] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-07-01 02:31:57] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-07-01 02:31:57] [ tag ]: workarounds [2025-07-01 02:31:57] [ affectedSettings ]: disable_accelerated_av1_encode [2025-07-01 02:31:57] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-07-01 02:31:57] [ tag ]: workarounds [2025-07-01 02:31:57] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-07-01 02:31:57] [ workarounds ]: [2025-07-01 02:31:57] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-07-01 02:31:57] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-07-01 02:31:57] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-07-01 02:31:57] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-07-01 02:31:57] [ workarounds[4] ]: exit_on_context_lost [2025-07-01 02:31:57] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-01 02:31:57] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-07-01 02:31:57] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-07-01 02:31:57] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-07-01 02:31:57] [ gpuMemoryBufferInfo ]: [2025-07-01 02:31:57] [ R_8 ]: Software only [2025-07-01 02:31:57] [ R_16 ]: Software only [2025-07-01 02:31:57] [ RG_88 ]: Software only [2025-07-01 02:31:57] [ RG_1616 ]: Software only [2025-07-01 02:31:57] [ BGR_565 ]: Software only [2025-07-01 02:31:57] [ RGBA_4444 ]: Software only [2025-07-01 02:31:57] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-07-01 02:31:57] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-07-01 02:31:57] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-07-01 02:31:57] [ BGRA_1010102 ]: Software only [2025-07-01 02:31:57] [ RGBA_1010102 ]: Software only [2025-07-01 02:31:57] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-07-01 02:31:57] [ RGBA_F16 ]: Software only [2025-07-01 02:31:57] [ YVU_420 ]: Software only [2025-07-01 02:31:57] [ YUV_420_BIPLANAR ]: Software only [2025-07-01 02:31:57] [ YUVA_420_TRIPLANAR ]: Software only [2025-07-01 02:31:57] [ P010 ]: Software only [2025-07-01 02:31:57] [ videoAcceleratorsInfo ]: [2025-07-01 02:31:57] [ Decoding ]: (null) [2025-07-01 02:31:57] [ Encoding ]: (null) [2025-07-01 02:31:57] [2025-07-01 02:31:57] *** Report Section: Log Messages *** [2025-07-01 02:31:57] [2025-07-01 02:31:57] ===================[ GPU Report: End [0] ]================== [2025-07-05 02:08:47] GPU process started: start count: 1 [2025-07-05 02:08:49] ==================[ GPU Report: Start [1] ]================= [2025-07-05 02:08:49] [2025-07-05 02:08:49] *** Report Section: Client Info *** [2025-07-05 02:08:49] [2025-07-05 02:08:49] [ client_info ]: [2025-07-05 02:08:49] [ angle_commit_id ]: 5d4df51d1d7d [2025-07-05 02:08:49] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=23460 -buildid=1751317518 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-07-05 02:08:49] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-07-05 02:08:49] [ operating_system ]: Windows NT 10.0.22631 [2025-07-05 02:08:49] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-07-05 02:08:49] [ version ]: Chrome/126.0.6478.183 [2025-07-05 02:08:49] [2025-07-05 02:08:49] *** Report Section: GPU Info *** [2025-07-05 02:08:49] [2025-07-05 02:08:49] [ gpu_info ]: [2025-07-05 02:08:49] [ ANGLEFeatures ]: [2025-07-05 02:08:49] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-07-05 02:08:49] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-07-05 02:08:49] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-07-05 02:08:49] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-07-05 02:08:49] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-07-05 02:08:49] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-07-05 02:08:49] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-07-05 02:08:49] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-07-05 02:08:49] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-07-05 02:08:49] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-07-05 02:08:49] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-07-05 02:08:49] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-07-05 02:08:49] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-07-05 02:08:49] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-07-05 02:08:49] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-07-05 02:08:49] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-07-05 02:08:49] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-07-05 02:08:49] [ basicInfo ]: [2025-07-05 02:08:49] [ Initialization time ]: 220 [2025-07-05 02:08:49] [ In-process GPU ]: (null) [2025-07-05 02:08:49] [ Passthrough Command Decoder ]: (null) [2025-07-05 02:08:49] [ Sandboxed ]: (null) [2025-07-05 02:08:49] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,82644}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-07-05 02:08:49] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,88266}, DRIVER_VERSION=32.0.12033.1030 [2025-07-05 02:08:49] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,124881}, DRIVER_VERSION=32.0.15.7628 [2025-07-05 02:08:49] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,123490}, DRIVER_VERSION=32.0.15.7628 [2025-07-05 02:08:49] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,121125}, DRIVER_VERSION=32.0.15.7628 [2025-07-05 02:08:49] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,88223}, DRIVER_VERSION=10.0.22621.5415 [2025-07-05 02:08:49] [ Optimus ]: (null) [2025-07-05 02:08:49] [ AMD switchable ]: (null) [2025-07-05 02:08:49] [ Desktop compositing ]: Aero Glass [2025-07-05 02:08:49] [ Direct composition ]: (null) [2025-07-05 02:08:49] [ Supports overlays ]: (null) [2025-07-05 02:08:49] [ YUY2 overlay support ]: DIRECT [2025-07-05 02:08:49] [ NV12 overlay support ]: DIRECT [2025-07-05 02:08:49] [ BGRA8 overlay support ]: SOFTWARE [2025-07-05 02:08:49] [ RGB10A2 overlay support ]: SOFTWARE [2025-07-05 02:08:49] [ DirectML feature level ]: 5.0 [2025-07-05 02:08:49] [ Driver D3D12 feature level ]: D3D 12.2 [2025-07-05 02:08:49] [ Driver Vulkan API version ]: Not supported [2025-07-05 02:08:49] [ GPU CUDA compute capability major version ]: (null) [2025-07-05 02:08:49] [ Pixel shader version ]: 5.0 [2025-07-05 02:08:49] [ Vertex shader version ]: 5.0 [2025-07-05 02:08:49] [ Max. MSAA samples ]: 8 [2025-07-05 02:08:49] [ Machine model name ]: (null) [2025-07-05 02:08:49] [ Machine model version ]: (null) [2025-07-05 02:08:49] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-07-05 02:08:49] [ Display type ]: ANGLE_D3D11 [2025-07-05 02:08:49] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-07-05 02:08:49] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-07-05 02:08:49] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-05 02:08:49] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-07-05 02:08:49] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-07-05 02:08:49] [ Disabled WebGL Extensions ]: (null) [2025-07-05 02:08:49] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-07-05 02:08:49] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-05 02:08:49] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-07-05 02:08:49] [ Direct rendering version ]: unknown [2025-07-05 02:08:49] [ Reset notification strategy ]: 0x8252 [2025-07-05 02:08:49] [ GPU process crash count ]: (null) [2025-07-05 02:08:49] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-07-05 02:08:49] [ compositorInfo ]: [2025-07-05 02:08:49] [ Tile Update Mode ]: One-copy [2025-07-05 02:08:49] [ Partial Raster ]: Enabled [2025-07-05 02:08:49] [ dawnInfo ]: [2025-07-05 02:08:49] [ devicePerfInfo ]: [2025-07-05 02:08:49] [ Total Physical Memory (Gb) ]: 63 [2025-07-05 02:08:49] [ Total Disk Space (Gb) ]: 1862 [2025-07-05 02:08:49] [ Hardware Concurrency ]: 16 [2025-07-05 02:08:49] [ System Commit Limit (Gb) ]: 67 [2025-07-05 02:08:49] [ D3D11 Feature Level ]: 12_1 [2025-07-05 02:08:49] [ Has Discrete GPU ]: yes [2025-07-05 02:08:49] [ Software Rendering ]: No [2025-07-05 02:08:49] [ displayInfo ]: [2025-07-05 02:08:49] [ Info ]: Display[1917557296] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-05 02:08:49] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-05 02:08:49] [ Buffer format (all) ]: BGRA_8888 [2025-07-05 02:08:49] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-05 02:08:49] [ SDR white level in nits ]: 203 [2025-07-05 02:08:49] [ HDR relative maximum luminance ]: 1 [2025-07-05 02:08:49] [ Bits per color component ]: 8 [2025-07-05 02:08:49] [ Bits per pixel ]: 24 [2025-07-05 02:08:49] [ Refresh Rate in Hz ]: 60 [2025-07-05 02:08:49] [ Info ]: Display[1517306854] bounds=[-2560,0 2560x1440], workarea=[-2560,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-05 02:08:49] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-05 02:08:49] [ Buffer format (all) ]: BGRA_8888 [2025-07-05 02:08:49] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-05 02:08:49] [ SDR white level in nits ]: 203 [2025-07-05 02:08:49] [ HDR relative maximum luminance ]: 1 [2025-07-05 02:08:49] [ Bits per color component ]: 8 [2025-07-05 02:08:49] [ Bits per pixel ]: 24 [2025-07-05 02:08:49] [ Refresh Rate in Hz ]: 144 [2025-07-05 02:08:49] [ featureStatus ]: [2025-07-05 02:08:49] [ featureStatus ]: [2025-07-05 02:08:49] [ 2d_canvas ]: enabled [2025-07-05 02:08:49] [ canvas_oop_rasterization ]: enabled_on [2025-07-05 02:08:49] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-07-05 02:08:49] [ gpu_compositing ]: enabled [2025-07-05 02:08:49] [ multiple_raster_threads ]: enabled_on [2025-07-05 02:08:49] [ opengl ]: enabled_on [2025-07-05 02:08:49] [ rasterization ]: enabled [2025-07-05 02:08:49] [ raw_draw ]: disabled_off_ok [2025-07-05 02:08:49] [ skia_graphite ]: disabled_off [2025-07-05 02:08:49] [ video_decode ]: enabled [2025-07-05 02:08:49] [ video_encode ]: enabled [2025-07-05 02:08:49] [ vulkan ]: disabled_off [2025-07-05 02:08:49] [ webgl ]: enabled [2025-07-05 02:08:49] [ webgl2 ]: enabled [2025-07-05 02:08:49] [ webgpu ]: enabled [2025-07-05 02:08:49] [ webnn ]: disabled_off [2025-07-05 02:08:49] [ problems ]: [2025-07-05 02:08:49] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-07-05 02:08:49] [ tag ]: workarounds [2025-07-05 02:08:49] [ affectedSettings ]: exit_on_context_lost [2025-07-05 02:08:49] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-07-05 02:08:49] [ tag ]: workarounds [2025-07-05 02:08:49] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-05 02:08:49] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-07-05 02:08:49] [ tag ]: workarounds [2025-07-05 02:08:49] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-07-05 02:08:49] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-07-05 02:08:49] [ tag ]: workarounds [2025-07-05 02:08:49] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-07-05 02:08:49] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-07-05 02:08:49] [ tag ]: workarounds [2025-07-05 02:08:49] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-07-05 02:08:49] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-07-05 02:08:49] [ tag ]: workarounds [2025-07-05 02:08:49] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-07-05 02:08:49] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-07-05 02:08:49] [ tag ]: workarounds [2025-07-05 02:08:49] [ affectedSettings ]: disable_accelerated_av1_encode [2025-07-05 02:08:49] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-07-05 02:08:49] [ tag ]: workarounds [2025-07-05 02:08:49] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-07-05 02:08:49] [ workarounds ]: [2025-07-05 02:08:49] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-07-05 02:08:49] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-07-05 02:08:49] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-07-05 02:08:49] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-07-05 02:08:49] [ workarounds[4] ]: exit_on_context_lost [2025-07-05 02:08:49] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-05 02:08:49] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-07-05 02:08:49] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-07-05 02:08:49] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-07-05 02:08:49] [ gpuMemoryBufferInfo ]: [2025-07-05 02:08:49] [ R_8 ]: Software only [2025-07-05 02:08:49] [ R_16 ]: Software only [2025-07-05 02:08:49] [ RG_88 ]: Software only [2025-07-05 02:08:49] [ RG_1616 ]: Software only [2025-07-05 02:08:49] [ BGR_565 ]: Software only [2025-07-05 02:08:49] [ RGBA_4444 ]: Software only [2025-07-05 02:08:49] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-07-05 02:08:49] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-07-05 02:08:49] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-07-05 02:08:49] [ BGRA_1010102 ]: Software only [2025-07-05 02:08:49] [ RGBA_1010102 ]: Software only [2025-07-05 02:08:49] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-07-05 02:08:49] [ RGBA_F16 ]: Software only [2025-07-05 02:08:49] [ YVU_420 ]: Software only [2025-07-05 02:08:49] [ YUV_420_BIPLANAR ]: Software only [2025-07-05 02:08:49] [ YUVA_420_TRIPLANAR ]: Software only [2025-07-05 02:08:49] [ P010 ]: Software only [2025-07-05 02:08:49] [ videoAcceleratorsInfo ]: [2025-07-05 02:08:49] [ Decoding ]: (null) [2025-07-05 02:08:49] [ Encoding ]: (null) [2025-07-05 02:08:49] [2025-07-05 02:08:49] *** Report Section: Log Messages *** [2025-07-05 02:08:49] [2025-07-05 02:08:49] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay. [2025-07-05 02:08:49] [2][0705/020842.052:ERROR:angle_platform_impl.cc(44)] : Renderer11.cpp:2284 (virtual rx::Renderer11::testDeviceLost): The D3D11 device was removed, HRESULT: 0x887A0007 [2025-07-05 02:08:49] [2][0705/020842.052:ERROR:shared_context_state.cc(1205)] : SharedContextState context lost via ARB/EXT_robustness. Reset status = GL_UNKNOWN_CONTEXT_RESET_KHR [2025-07-05 02:08:49] [2]GpuProcessHost: The GPU process crashed! [2025-07-05 02:08:49] ===================[ GPU Report: End [1] ]================== [2025-07-05 03:11:02] GPU process started: start count: 2 [2025-07-05 03:11:08] ==================[ GPU Report: Start [2] ]================= [2025-07-05 03:11:08] [2025-07-05 03:11:08] *** Report Section: Client Info *** [2025-07-05 03:11:08] [2025-07-05 03:11:08] [ client_info ]: [2025-07-05 03:11:08] [ angle_commit_id ]: 5d4df51d1d7d [2025-07-05 03:11:08] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=23460 -buildid=1751317518 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-07-05 03:11:08] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-07-05 03:11:08] [ operating_system ]: Windows NT 10.0.22631 [2025-07-05 03:11:08] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-07-05 03:11:08] [ version ]: Chrome/126.0.6478.183 [2025-07-05 03:11:08] [2025-07-05 03:11:08] *** Report Section: GPU Info *** [2025-07-05 03:11:08] [2025-07-05 03:11:08] [ gpu_info ]: [2025-07-05 03:11:08] [ ANGLEFeatures ]: [2025-07-05 03:11:08] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-07-05 03:11:08] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-07-05 03:11:08] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-07-05 03:11:08] GPU process started: start count: 3 [2025-07-05 03:11:08] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-07-05 03:11:08] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-07-05 03:11:08] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-07-05 03:11:08] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-07-05 03:11:08] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-07-05 03:11:08] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-07-05 03:11:08] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-07-05 03:11:08] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-07-05 03:11:08] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-07-05 03:11:08] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-07-05 03:11:08] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-07-05 03:11:08] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-07-05 03:11:08] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-07-05 03:11:08] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-07-05 03:11:08] [ basicInfo ]: [2025-07-05 03:11:08] [ Initialization time ]: 220 [2025-07-05 03:11:08] [ In-process GPU ]: (null) [2025-07-05 03:11:08] [ Passthrough Command Decoder ]: (null) [2025-07-05 03:11:08] [ Sandboxed ]: (null) [2025-07-05 03:11:08] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,82644}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-07-05 03:11:08] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,88266}, DRIVER_VERSION=32.0.12033.1030 [2025-07-05 03:11:08] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,124881}, DRIVER_VERSION=32.0.15.7628 [2025-07-05 03:11:08] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,123490}, DRIVER_VERSION=32.0.15.7628 [2025-07-05 03:11:08] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,121125}, DRIVER_VERSION=32.0.15.7628 [2025-07-05 03:11:08] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,88223}, DRIVER_VERSION=10.0.22621.5415 [2025-07-05 03:11:08] [ Optimus ]: (null) [2025-07-05 03:11:08] [ AMD switchable ]: (null) [2025-07-05 03:11:08] [ Desktop compositing ]: Aero Glass [2025-07-05 03:11:08] [ Direct composition ]: (null) [2025-07-05 03:11:08] [ Supports overlays ]: (null) [2025-07-05 03:11:08] [ YUY2 overlay support ]: DIRECT [2025-07-05 03:11:08] [ NV12 overlay support ]: DIRECT [2025-07-05 03:11:08] [ BGRA8 overlay support ]: SOFTWARE [2025-07-05 03:11:08] [ RGB10A2 overlay support ]: SOFTWARE [2025-07-05 03:11:08] [ DirectML feature level ]: 5.0 [2025-07-05 03:11:08] [ Driver D3D12 feature level ]: D3D 12.2 [2025-07-05 03:11:08] [ Driver Vulkan API version ]: Not supported [2025-07-05 03:11:08] [ GPU CUDA compute capability major version ]: (null) [2025-07-05 03:11:08] [ Pixel shader version ]: 5.0 [2025-07-05 03:11:08] [ Vertex shader version ]: 5.0 [2025-07-05 03:11:08] [ Max. MSAA samples ]: 8 [2025-07-05 03:11:08] [ Machine model name ]: (null) [2025-07-05 03:11:08] [ Machine model version ]: (null) [2025-07-05 03:11:08] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-07-05 03:11:08] [ Display type ]: ANGLE_D3D11 [2025-07-05 03:11:08] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-07-05 03:11:08] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-07-05 03:11:08] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-05 03:11:08] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-07-05 03:11:08] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-07-05 03:11:08] [ Disabled WebGL Extensions ]: (null) [2025-07-05 03:11:08] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-07-05 03:11:08] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-05 03:11:08] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-07-05 03:11:08] [ Direct rendering version ]: unknown [2025-07-05 03:11:08] [ Reset notification strategy ]: 0x8252 [2025-07-05 03:11:08] [ GPU process crash count ]: (null) [2025-07-05 03:11:08] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-07-05 03:11:08] [ compositorInfo ]: [2025-07-05 03:11:08] [ Tile Update Mode ]: One-copy [2025-07-05 03:11:08] [ Partial Raster ]: Enabled [2025-07-05 03:11:08] [ dawnInfo ]: [2025-07-05 03:11:08] [ devicePerfInfo ]: [2025-07-05 03:11:08] [ Total Physical Memory (Gb) ]: 63 [2025-07-05 03:11:08] [ Total Disk Space (Gb) ]: 1862 [2025-07-05 03:11:08] [ Hardware Concurrency ]: 16 [2025-07-05 03:11:08] [ System Commit Limit (Gb) ]: 67 [2025-07-05 03:11:08] [ D3D11 Feature Level ]: 12_1 [2025-07-05 03:11:08] [ Has Discrete GPU ]: yes [2025-07-05 03:11:08] [ Software Rendering ]: No [2025-07-05 03:11:08] [ displayInfo ]: [2025-07-05 03:11:08] [ Info ]: Display[1917557296] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-05 03:11:08] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-05 03:11:08] [ Buffer format (all) ]: BGRA_8888 [2025-07-05 03:11:08] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-05 03:11:08] [ SDR white level in nits ]: 203 [2025-07-05 03:11:08] [ HDR relative maximum luminance ]: 1 [2025-07-05 03:11:08] [ Bits per color component ]: 8 [2025-07-05 03:11:08] [ Bits per pixel ]: 24 [2025-07-05 03:11:08] [ Refresh Rate in Hz ]: 60 [2025-07-05 03:11:08] [ Info ]: Display[1517306854] bounds=[-2560,0 2560x1440], workarea=[-2560,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-05 03:11:08] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-05 03:11:08] [ Buffer format (all) ]: BGRA_8888 [2025-07-05 03:11:08] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-05 03:11:08] [ SDR white level in nits ]: 203 [2025-07-05 03:11:08] [ HDR relative maximum luminance ]: 1 [2025-07-05 03:11:08] [ Bits per color component ]: 8 [2025-07-05 03:11:08] [ Bits per pixel ]: 24 [2025-07-05 03:11:08] [ Refresh Rate in Hz ]: 144 [2025-07-05 03:11:08] [ featureStatus ]: [2025-07-05 03:11:08] [ featureStatus ]: [2025-07-05 03:11:08] [ 2d_canvas ]: enabled [2025-07-05 03:11:08] [ canvas_oop_rasterization ]: enabled_on [2025-07-05 03:11:08] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-07-05 03:11:08] [ gpu_compositing ]: enabled [2025-07-05 03:11:08] [ multiple_raster_threads ]: enabled_on [2025-07-05 03:11:08] [ opengl ]: enabled_on [2025-07-05 03:11:08] [ rasterization ]: enabled [2025-07-05 03:11:08] [ raw_draw ]: disabled_off_ok [2025-07-05 03:11:08] [ skia_graphite ]: disabled_off [2025-07-05 03:11:08] [ video_decode ]: enabled [2025-07-05 03:11:08] [ video_encode ]: enabled [2025-07-05 03:11:08] [ vulkan ]: disabled_off [2025-07-05 03:11:08] [ webgl ]: enabled [2025-07-05 03:11:08] [ webgl2 ]: enabled [2025-07-05 03:11:08] [ webgpu ]: enabled [2025-07-05 03:11:08] [ webnn ]: disabled_off [2025-07-05 03:11:08] [ problems ]: [2025-07-05 03:11:08] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-07-05 03:11:08] [ tag ]: workarounds [2025-07-05 03:11:08] [ affectedSettings ]: exit_on_context_lost [2025-07-05 03:11:08] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-07-05 03:11:08] [ tag ]: workarounds [2025-07-05 03:11:08] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-05 03:11:08] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-07-05 03:11:08] [ tag ]: workarounds [2025-07-05 03:11:08] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-07-05 03:11:08] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-07-05 03:11:08] [ tag ]: workarounds [2025-07-05 03:11:08] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-07-05 03:11:08] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-07-05 03:11:08] [ tag ]: workarounds [2025-07-05 03:11:08] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-07-05 03:11:08] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-07-05 03:11:08] [ tag ]: workarounds [2025-07-05 03:11:08] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-07-05 03:11:08] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-07-05 03:11:08] [ tag ]: workarounds [2025-07-05 03:11:08] [ affectedSettings ]: disable_accelerated_av1_encode [2025-07-05 03:11:08] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-07-05 03:11:08] [ tag ]: workarounds [2025-07-05 03:11:08] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-07-05 03:11:08] [ workarounds ]: [2025-07-05 03:11:08] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-07-05 03:11:08] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-07-05 03:11:08] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-07-05 03:11:08] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-07-05 03:11:08] [ workarounds[4] ]: exit_on_context_lost [2025-07-05 03:11:08] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-05 03:11:08] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-07-05 03:11:08] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-07-05 03:11:08] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-07-05 03:11:08] [ gpuMemoryBufferInfo ]: [2025-07-05 03:11:08] [ R_8 ]: Software only [2025-07-05 03:11:08] [ R_16 ]: Software only [2025-07-05 03:11:08] [ RG_88 ]: Software only [2025-07-05 03:11:08] [ RG_1616 ]: Software only [2025-07-05 03:11:08] [ BGR_565 ]: Software only [2025-07-05 03:11:08] [ RGBA_4444 ]: Software only [2025-07-05 03:11:08] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-07-05 03:11:08] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-07-05 03:11:08] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-07-05 03:11:08] [ BGRA_1010102 ]: Software only [2025-07-05 03:11:08] [ RGBA_1010102 ]: Software only [2025-07-05 03:11:08] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-07-05 03:11:08] [ RGBA_F16 ]: Software only [2025-07-05 03:11:08] [ YVU_420 ]: Software only [2025-07-05 03:11:08] [ YUV_420_BIPLANAR ]: Software only [2025-07-05 03:11:08] [ YUVA_420_TRIPLANAR ]: Software only [2025-07-05 03:11:08] [ P010 ]: Software only [2025-07-05 03:11:08] [ videoAcceleratorsInfo ]: [2025-07-05 03:11:08] [ Decoding ]: (null) [2025-07-05 03:11:08] [ Encoding ]: (null) [2025-07-05 03:11:08] [2025-07-05 03:11:08] *** Report Section: Log Messages *** [2025-07-05 03:11:08] [2025-07-05 03:11:08] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay. [2025-07-05 03:11:08] [2][0705/020842.052:ERROR:angle_platform_impl.cc(44)] : Renderer11.cpp:2284 (virtual rx::Renderer11::testDeviceLost): The D3D11 device was removed, HRESULT: 0x887A0007 [2025-07-05 03:11:08] [2][0705/020842.052:ERROR:shared_context_state.cc(1205)] : SharedContextState context lost via ARB/EXT_robustness. Reset status = GL_UNKNOWN_CONTEXT_RESET_KHR [2025-07-05 03:11:08] [2]GpuProcessHost: The GPU process crashed! [2025-07-05 03:11:08] [1][0705/031058.356:WARNING:angle_platform_impl.cc(49)] : Debug.cpp:186 (gl::Debug::insertMessage): GL error: HIGH: Error: 0x00000505, in ..\..\third_party\angle\src\libANGLE\renderer\d3d\d3d11\ResourceManager11.cpp, rx::ResourceManager11::allocate:496. Internal D3D11 error: HRESULT: 0x8007000E: Error allocating Texture2D [2025-07-05 03:11:08] [2][0705/031058.356:ERROR:shared_context_state.cc(1186)] : SharedContextState lost due to GL_OUT_OF_MEMORY [2025-07-05 03:11:08] [2]GpuProcessHost: The GPU process crashed! [2025-07-05 03:11:08] ===================[ GPU Report: End [2] ]================== [2025-07-05 03:32:07] Client version: no bootstrapper found [2025-07-05 03:32:07] GPU process started: start count: 0 [2025-07-05 03:32:09] ==================[ GPU Report: Start [0] ]================= [2025-07-05 03:32:09] [2025-07-05 03:32:09] *** Report Section: Client Info *** [2025-07-05 03:32:09] [2025-07-05 03:32:09] [ client_info ]: [2025-07-05 03:32:09] [ angle_commit_id ]: 5d4df51d1d7d [2025-07-05 03:32:09] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=12332 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-07-05 03:32:09] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-07-05 03:32:09] [ operating_system ]: Windows NT 10.0.22631 [2025-07-05 03:32:09] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-07-05 03:32:09] [ version ]: Chrome/126.0.6478.183 [2025-07-05 03:32:09] [2025-07-05 03:32:09] *** Report Section: GPU Info *** [2025-07-05 03:32:09] [2025-07-05 03:32:09] [ gpu_info ]: [2025-07-05 03:32:09] [ ANGLEFeatures ]: [2025-07-05 03:32:09] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-07-05 03:32:09] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-07-05 03:32:09] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-07-05 03:32:09] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-07-05 03:32:09] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-07-05 03:32:09] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-07-05 03:32:09] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-07-05 03:32:09] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-07-05 03:32:09] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-07-05 03:32:09] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-07-05 03:32:09] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-07-05 03:32:09] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-07-05 03:32:09] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-07-05 03:32:09] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-07-05 03:32:09] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-07-05 03:32:09] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-07-05 03:32:09] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-07-05 03:32:09] [ basicInfo ]: [2025-07-05 03:32:09] [ Initialization time ]: 167 [2025-07-05 03:32:09] [ In-process GPU ]: (null) [2025-07-05 03:32:09] [ Passthrough Command Decoder ]: (null) [2025-07-05 03:32:09] [ Sandboxed ]: (null) [2025-07-05 03:32:09] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,90706}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-07-05 03:32:09] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,96884}, DRIVER_VERSION=32.0.12033.1030 [2025-07-05 03:32:09] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,130976}, DRIVER_VERSION=32.0.15.7628 [2025-07-05 03:32:09] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,117475}, DRIVER_VERSION=32.0.15.7628 [2025-07-05 03:32:09] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,114190}, DRIVER_VERSION=32.0.15.7628 [2025-07-05 03:32:09] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,96774}, DRIVER_VERSION=10.0.22621.5415 [2025-07-05 03:32:09] [ Optimus ]: (null) [2025-07-05 03:32:09] [ AMD switchable ]: (null) [2025-07-05 03:32:09] [ Desktop compositing ]: Aero Glass [2025-07-05 03:32:09] [ Direct composition ]: (null) [2025-07-05 03:32:09] [ Supports overlays ]: (null) [2025-07-05 03:32:09] [ YUY2 overlay support ]: DIRECT [2025-07-05 03:32:09] [ NV12 overlay support ]: DIRECT [2025-07-05 03:32:09] [ BGRA8 overlay support ]: SOFTWARE [2025-07-05 03:32:09] [ RGB10A2 overlay support ]: SOFTWARE [2025-07-05 03:32:09] [ DirectML feature level ]: Not supported [2025-07-05 03:32:09] [ Driver D3D12 feature level ]: Not supported [2025-07-05 03:32:09] [ Driver Vulkan API version ]: Not supported [2025-07-05 03:32:09] [ GPU CUDA compute capability major version ]: (null) [2025-07-05 03:32:09] [ Pixel shader version ]: 5.0 [2025-07-05 03:32:09] [ Vertex shader version ]: 5.0 [2025-07-05 03:32:09] [ Max. MSAA samples ]: 8 [2025-07-05 03:32:09] [ Machine model name ]: (null) [2025-07-05 03:32:09] [ Machine model version ]: (null) [2025-07-05 03:32:09] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-07-05 03:32:09] [ Display type ]: ANGLE_D3D11 [2025-07-05 03:32:09] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-07-05 03:32:09] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-07-05 03:32:09] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-05 03:32:09] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-07-05 03:32:09] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-07-05 03:32:09] [ Disabled WebGL Extensions ]: (null) [2025-07-05 03:32:09] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-07-05 03:32:09] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-05 03:32:09] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-07-05 03:32:09] [ Direct rendering version ]: unknown [2025-07-05 03:32:09] [ Reset notification strategy ]: 0x8252 [2025-07-05 03:32:09] [ GPU process crash count ]: (null) [2025-07-05 03:32:09] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-07-05 03:32:09] [ compositorInfo ]: [2025-07-05 03:32:09] [ Tile Update Mode ]: One-copy [2025-07-05 03:32:09] [ Partial Raster ]: Enabled [2025-07-05 03:32:09] [ dawnInfo ]: [2025-07-05 03:32:09] [ devicePerfInfo ]: [2025-07-05 03:32:09] [ displayInfo ]: [2025-07-05 03:32:09] [ Info ]: Display[1431705493] bounds=[-2560,0 2560x1440], workarea=[-2560,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-05 03:32:09] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-05 03:32:09] [ Buffer format (all) ]: BGRA_8888 [2025-07-05 03:32:09] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-05 03:32:09] [ SDR white level in nits ]: 203 [2025-07-05 03:32:09] [ HDR relative maximum luminance ]: 1 [2025-07-05 03:32:09] [ Bits per color component ]: 8 [2025-07-05 03:32:09] [ Bits per pixel ]: 24 [2025-07-05 03:32:09] [ Refresh Rate in Hz ]: 144 [2025-07-05 03:32:09] [ Info ]: Display[3522271683] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-05 03:32:09] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-05 03:32:09] [ Buffer format (all) ]: BGRA_8888 [2025-07-05 03:32:09] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-05 03:32:09] [ SDR white level in nits ]: 203 [2025-07-05 03:32:09] [ HDR relative maximum luminance ]: 1 [2025-07-05 03:32:09] [ Bits per color component ]: 8 [2025-07-05 03:32:09] [ Bits per pixel ]: 24 [2025-07-05 03:32:09] [ Refresh Rate in Hz ]: 60 [2025-07-05 03:32:09] [ featureStatus ]: [2025-07-05 03:32:09] [ featureStatus ]: [2025-07-05 03:32:09] [ 2d_canvas ]: enabled [2025-07-05 03:32:09] [ canvas_oop_rasterization ]: enabled_on [2025-07-05 03:32:09] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-07-05 03:32:09] [ gpu_compositing ]: enabled [2025-07-05 03:32:09] [ multiple_raster_threads ]: enabled_on [2025-07-05 03:32:09] [ opengl ]: enabled_on [2025-07-05 03:32:09] [ rasterization ]: enabled [2025-07-05 03:32:09] [ raw_draw ]: disabled_off_ok [2025-07-05 03:32:09] [ skia_graphite ]: disabled_off [2025-07-05 03:32:09] [ video_decode ]: enabled [2025-07-05 03:32:09] [ video_encode ]: enabled [2025-07-05 03:32:09] [ vulkan ]: disabled_off [2025-07-05 03:32:09] [ webgl ]: enabled [2025-07-05 03:32:09] [ webgl2 ]: enabled [2025-07-05 03:32:09] [ webgpu ]: enabled [2025-07-05 03:32:09] [ webnn ]: disabled_off [2025-07-05 03:32:09] [ problems ]: [2025-07-05 03:32:09] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-07-05 03:32:09] [ tag ]: workarounds [2025-07-05 03:32:09] [ affectedSettings ]: exit_on_context_lost [2025-07-05 03:32:09] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-07-05 03:32:09] [ tag ]: workarounds [2025-07-05 03:32:09] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-05 03:32:09] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-07-05 03:32:09] [ tag ]: workarounds [2025-07-05 03:32:09] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-07-05 03:32:09] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-07-05 03:32:09] [ tag ]: workarounds [2025-07-05 03:32:09] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-07-05 03:32:09] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-07-05 03:32:09] [ tag ]: workarounds [2025-07-05 03:32:09] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-07-05 03:32:09] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-07-05 03:32:09] [ tag ]: workarounds [2025-07-05 03:32:09] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-07-05 03:32:09] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-07-05 03:32:09] [ tag ]: workarounds [2025-07-05 03:32:09] [ affectedSettings ]: disable_accelerated_av1_encode [2025-07-05 03:32:09] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-07-05 03:32:09] [ tag ]: workarounds [2025-07-05 03:32:09] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-07-05 03:32:09] [ workarounds ]: [2025-07-05 03:32:09] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-07-05 03:32:09] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-07-05 03:32:09] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-07-05 03:32:09] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-07-05 03:32:09] [ workarounds[4] ]: exit_on_context_lost [2025-07-05 03:32:09] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-05 03:32:09] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-07-05 03:32:09] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-07-05 03:32:09] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-07-05 03:32:09] [ gpuMemoryBufferInfo ]: [2025-07-05 03:32:09] [ R_8 ]: Software only [2025-07-05 03:32:09] [ R_16 ]: Software only [2025-07-05 03:32:09] [ RG_88 ]: Software only [2025-07-05 03:32:09] [ RG_1616 ]: Software only [2025-07-05 03:32:09] [ BGR_565 ]: Software only [2025-07-05 03:32:09] [ RGBA_4444 ]: Software only [2025-07-05 03:32:09] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-07-05 03:32:09] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-07-05 03:32:09] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-07-05 03:32:09] [ BGRA_1010102 ]: Software only [2025-07-05 03:32:09] [ RGBA_1010102 ]: Software only [2025-07-05 03:32:09] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-07-05 03:32:09] [ RGBA_F16 ]: Software only [2025-07-05 03:32:09] [ YVU_420 ]: Software only [2025-07-05 03:32:09] [ YUV_420_BIPLANAR ]: Software only [2025-07-05 03:32:09] [ YUVA_420_TRIPLANAR ]: Software only [2025-07-05 03:32:09] [ P010 ]: Software only [2025-07-05 03:32:09] [ videoAcceleratorsInfo ]: [2025-07-05 03:32:09] [ Decoding ]: (null) [2025-07-05 03:32:09] [ Encoding ]: (null) [2025-07-05 03:32:09] [2025-07-05 03:32:09] *** Report Section: Log Messages *** [2025-07-05 03:32:09] [2025-07-05 03:32:09] ===================[ GPU Report: End [0] ]================== [2025-07-16 00:50:24] GPU process started: start count: 1 [2025-07-16 00:50:32] ==================[ GPU Report: Start [1] ]================= [2025-07-16 00:50:32] [2025-07-16 00:50:32] *** Report Section: Client Info *** [2025-07-16 00:50:32] [2025-07-16 00:50:32] [ client_info ]: [2025-07-16 00:50:32] GPU process started: start count: 2 [2025-07-16 00:50:32] [ angle_commit_id ]: 5d4df51d1d7d [2025-07-16 00:50:32] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=12332 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-07-16 00:50:32] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-07-16 00:50:32] [ operating_system ]: Windows NT 10.0.22631 [2025-07-16 00:50:32] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-07-16 00:50:32] [ version ]: Chrome/126.0.6478.183 [2025-07-16 00:50:32] [2025-07-16 00:50:32] *** Report Section: GPU Info *** [2025-07-16 00:50:32] [2025-07-16 00:50:32] [ gpu_info ]: [2025-07-16 00:50:32] [ ANGLEFeatures ]: [2025-07-16 00:50:32] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-07-16 00:50:32] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-07-16 00:50:32] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-07-16 00:50:32] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-07-16 00:50:32] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-07-16 00:50:32] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-07-16 00:50:32] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-07-16 00:50:32] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-07-16 00:50:32] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-07-16 00:50:32] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-07-16 00:50:32] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-07-16 00:50:32] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-07-16 00:50:32] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-07-16 00:50:32] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-07-16 00:50:32] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-07-16 00:50:32] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-07-16 00:50:32] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-07-16 00:50:32] [ basicInfo ]: [2025-07-16 00:50:32] [ Initialization time ]: 167 [2025-07-16 00:50:32] [ In-process GPU ]: (null) [2025-07-16 00:50:32] [ Passthrough Command Decoder ]: (null) [2025-07-16 00:50:32] [ Sandboxed ]: (null) [2025-07-16 00:50:32] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,90706}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-07-16 00:50:32] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,96884}, DRIVER_VERSION=32.0.12033.1030 [2025-07-16 00:50:32] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,130976}, DRIVER_VERSION=32.0.15.7628 [2025-07-16 00:50:32] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,117475}, DRIVER_VERSION=32.0.15.7628 [2025-07-16 00:50:32] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,114190}, DRIVER_VERSION=32.0.15.7628 [2025-07-16 00:50:32] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,96774}, DRIVER_VERSION=10.0.22621.5415 [2025-07-16 00:50:32] [ Optimus ]: (null) [2025-07-16 00:50:32] [ AMD switchable ]: (null) [2025-07-16 00:50:32] [ Desktop compositing ]: Aero Glass [2025-07-16 00:50:32] [ Direct composition ]: (null) [2025-07-16 00:50:32] [ Supports overlays ]: (null) [2025-07-16 00:50:32] [ YUY2 overlay support ]: DIRECT [2025-07-16 00:50:32] [ NV12 overlay support ]: DIRECT [2025-07-16 00:50:32] [ BGRA8 overlay support ]: SOFTWARE [2025-07-16 00:50:32] [ RGB10A2 overlay support ]: SOFTWARE [2025-07-16 00:50:32] [ DirectML feature level ]: 5.0 [2025-07-16 00:50:32] [ Driver D3D12 feature level ]: D3D 12.2 [2025-07-16 00:50:32] [ Driver Vulkan API version ]: Not supported [2025-07-16 00:50:32] [ GPU CUDA compute capability major version ]: (null) [2025-07-16 00:50:32] [ Pixel shader version ]: 5.0 [2025-07-16 00:50:32] [ Vertex shader version ]: 5.0 [2025-07-16 00:50:32] [ Max. MSAA samples ]: 8 [2025-07-16 00:50:32] [ Machine model name ]: (null) [2025-07-16 00:50:32] [ Machine model version ]: (null) [2025-07-16 00:50:32] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-07-16 00:50:32] [ Display type ]: ANGLE_D3D11 [2025-07-16 00:50:32] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-07-16 00:50:32] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-07-16 00:50:32] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-16 00:50:32] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-07-16 00:50:32] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-07-16 00:50:32] [ Disabled WebGL Extensions ]: (null) [2025-07-16 00:50:32] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-07-16 00:50:32] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-16 00:50:32] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-07-16 00:50:32] [ Direct rendering version ]: unknown [2025-07-16 00:50:32] [ Reset notification strategy ]: 0x8252 [2025-07-16 00:50:32] [ GPU process crash count ]: (null) [2025-07-16 00:50:32] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-07-16 00:50:32] [ compositorInfo ]: [2025-07-16 00:50:32] [ Tile Update Mode ]: One-copy [2025-07-16 00:50:32] [ Partial Raster ]: Enabled [2025-07-16 00:50:32] [ dawnInfo ]: [2025-07-16 00:50:32] [ devicePerfInfo ]: [2025-07-16 00:50:32] [ Total Physical Memory (Gb) ]: 63 [2025-07-16 00:50:32] [ Total Disk Space (Gb) ]: 1862 [2025-07-16 00:50:32] [ Hardware Concurrency ]: 16 [2025-07-16 00:50:32] [ System Commit Limit (Gb) ]: 67 [2025-07-16 00:50:32] [ D3D11 Feature Level ]: 12_1 [2025-07-16 00:50:32] [ Has Discrete GPU ]: yes [2025-07-16 00:50:32] [ Software Rendering ]: No [2025-07-16 00:50:32] [ displayInfo ]: [2025-07-16 00:50:32] [ Info ]: Display[3522271683] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-16 00:50:32] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-16 00:50:32] [ Buffer format (all) ]: BGRA_8888 [2025-07-16 00:50:32] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-16 00:50:32] [ SDR white level in nits ]: 203 [2025-07-16 00:50:32] [ HDR relative maximum luminance ]: 1 [2025-07-16 00:50:32] [ Bits per color component ]: 8 [2025-07-16 00:50:32] [ Bits per pixel ]: 24 [2025-07-16 00:50:32] [ Refresh Rate in Hz ]: 60 [2025-07-16 00:50:32] [ Info ]: Display[1431705493] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-16 00:50:32] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-16 00:50:32] [ Buffer format (all) ]: BGRA_8888 [2025-07-16 00:50:32] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-16 00:50:32] [ SDR white level in nits ]: 203 [2025-07-16 00:50:32] [ HDR relative maximum luminance ]: 1 [2025-07-16 00:50:32] [ Bits per color component ]: 8 [2025-07-16 00:50:32] [ Bits per pixel ]: 24 [2025-07-16 00:50:32] [ Refresh Rate in Hz ]: 59 [2025-07-16 00:50:32] [ featureStatus ]: [2025-07-16 00:50:32] [ featureStatus ]: [2025-07-16 00:50:32] [ 2d_canvas ]: enabled [2025-07-16 00:50:32] [ canvas_oop_rasterization ]: enabled_on [2025-07-16 00:50:32] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-07-16 00:50:32] [ gpu_compositing ]: enabled [2025-07-16 00:50:32] [ multiple_raster_threads ]: enabled_on [2025-07-16 00:50:32] [ opengl ]: enabled_on [2025-07-16 00:50:32] [ rasterization ]: enabled [2025-07-16 00:50:32] [ raw_draw ]: disabled_off_ok [2025-07-16 00:50:32] [ skia_graphite ]: disabled_off [2025-07-16 00:50:32] [ video_decode ]: enabled [2025-07-16 00:50:32] [ video_encode ]: enabled [2025-07-16 00:50:32] [ vulkan ]: disabled_off [2025-07-16 00:50:32] [ webgl ]: enabled [2025-07-16 00:50:32] [ webgl2 ]: enabled [2025-07-16 00:50:32] [ webgpu ]: enabled [2025-07-16 00:50:32] [ webnn ]: disabled_off [2025-07-16 00:50:32] [ problems ]: [2025-07-16 00:50:32] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-07-16 00:50:32] [ tag ]: workarounds [2025-07-16 00:50:32] [ affectedSettings ]: exit_on_context_lost [2025-07-16 00:50:32] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-07-16 00:50:32] [ tag ]: workarounds [2025-07-16 00:50:32] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-16 00:50:32] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-07-16 00:50:32] [ tag ]: workarounds [2025-07-16 00:50:32] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-07-16 00:50:32] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-07-16 00:50:32] [ tag ]: workarounds [2025-07-16 00:50:32] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-07-16 00:50:32] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-07-16 00:50:32] [ tag ]: workarounds [2025-07-16 00:50:32] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-07-16 00:50:32] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-07-16 00:50:32] [ tag ]: workarounds [2025-07-16 00:50:32] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-07-16 00:50:32] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-07-16 00:50:32] [ tag ]: workarounds [2025-07-16 00:50:32] [ affectedSettings ]: disable_accelerated_av1_encode [2025-07-16 00:50:32] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-07-16 00:50:32] [ tag ]: workarounds [2025-07-16 00:50:32] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-07-16 00:50:32] [ workarounds ]: [2025-07-16 00:50:32] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-07-16 00:50:32] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-07-16 00:50:32] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-07-16 00:50:32] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-07-16 00:50:32] [ workarounds[4] ]: exit_on_context_lost [2025-07-16 00:50:32] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-16 00:50:32] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-07-16 00:50:32] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-07-16 00:50:32] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-07-16 00:50:32] [ gpuMemoryBufferInfo ]: [2025-07-16 00:50:32] [ R_8 ]: Software only [2025-07-16 00:50:32] [ R_16 ]: Software only [2025-07-16 00:50:32] [ RG_88 ]: Software only [2025-07-16 00:50:32] [ RG_1616 ]: Software only [2025-07-16 00:50:32] [ BGR_565 ]: Software only [2025-07-16 00:50:32] [ RGBA_4444 ]: Software only [2025-07-16 00:50:32] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-07-16 00:50:32] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-07-16 00:50:32] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-07-16 00:50:32] [ BGRA_1010102 ]: Software only [2025-07-16 00:50:32] [ RGBA_1010102 ]: Software only [2025-07-16 00:50:32] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-07-16 00:50:32] [ RGBA_F16 ]: Software only [2025-07-16 00:50:32] [ YVU_420 ]: Software only [2025-07-16 00:50:32] [ YUV_420_BIPLANAR ]: Software only [2025-07-16 00:50:32] [ YUVA_420_TRIPLANAR ]: Software only [2025-07-16 00:50:32] [ P010 ]: Software only [2025-07-16 00:50:32] [ videoAcceleratorsInfo ]: [2025-07-16 00:50:32] [ Decoding ]: (null) [2025-07-16 00:50:32] [ Encoding ]: (null) [2025-07-16 00:50:32] [2025-07-16 00:50:32] *** Report Section: Log Messages *** [2025-07-16 00:50:32] [2025-07-16 00:50:32] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay. [2025-07-16 00:50:32] [1][0716/005020.073:WARNING:angle_platform_impl.cc(49)] : Debug.cpp:186 (gl::Debug::insertMessage): GL error: HIGH: Error: 0x00000505, in ..\..\third_party\angle\src\libANGLE\renderer\d3d\d3d11\ResourceManager11.cpp, rx::ResourceManager11::allocate:496. Internal D3D11 error: HRESULT: 0x8007000E: Error allocating Texture2D [2025-07-16 00:50:32] [2][0716/005020.073:ERROR:shared_context_state.cc(1186)] : SharedContextState lost due to GL_OUT_OF_MEMORY [2025-07-16 00:50:32] [2]GpuProcessHost: The GPU process crashed! [2025-07-16 00:50:32] ===================[ GPU Report: End [1] ]================== [2025-07-16 00:50:34] ==================[ GPU Report: Start [2] ]================= [2025-07-16 00:50:34] [2025-07-16 00:50:34] *** Report Section: Client Info *** [2025-07-16 00:50:34] [2025-07-16 00:50:34] [ client_info ]: [2025-07-16 00:50:34] [ angle_commit_id ]: 5d4df51d1d7d [2025-07-16 00:50:34] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=12332 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-07-16 00:50:34] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-07-16 00:50:34] [ operating_system ]: Windows NT 10.0.22631 [2025-07-16 00:50:34] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-07-16 00:50:34] [ version ]: Chrome/126.0.6478.183 [2025-07-16 00:50:34] [2025-07-16 00:50:34] *** Report Section: GPU Info *** [2025-07-16 00:50:34] [2025-07-16 00:50:34] [ gpu_info ]: [2025-07-16 00:50:34] [ ANGLEFeatures ]: [2025-07-16 00:50:34] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-07-16 00:50:34] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-07-16 00:50:34] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-07-16 00:50:34] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-07-16 00:50:34] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-07-16 00:50:34] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-07-16 00:50:34] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-07-16 00:50:34] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-07-16 00:50:34] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-07-16 00:50:34] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-07-16 00:50:34] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-07-16 00:50:34] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-07-16 00:50:34] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-07-16 00:50:34] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-07-16 00:50:34] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-07-16 00:50:34] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-07-16 00:50:34] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-07-16 00:50:34] [ basicInfo ]: [2025-07-16 00:50:34] [ Initialization time ]: 167 [2025-07-16 00:50:34] [ In-process GPU ]: (null) [2025-07-16 00:50:34] [ Passthrough Command Decoder ]: (null) [2025-07-16 00:50:34] [ Sandboxed ]: (null) [2025-07-16 00:50:34] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,90706}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-07-16 00:50:34] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,96884}, DRIVER_VERSION=32.0.12033.1030 [2025-07-16 00:50:34] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,130976}, DRIVER_VERSION=32.0.15.7628 [2025-07-16 00:50:34] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,117475}, DRIVER_VERSION=32.0.15.7628 [2025-07-16 00:50:34] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,114190}, DRIVER_VERSION=32.0.15.7628 [2025-07-16 00:50:34] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,96774}, DRIVER_VERSION=10.0.22621.5415 [2025-07-16 00:50:34] [ Optimus ]: (null) [2025-07-16 00:50:34] [ AMD switchable ]: (null) [2025-07-16 00:50:34] [ Desktop compositing ]: Aero Glass [2025-07-16 00:50:34] [ Direct composition ]: (null) [2025-07-16 00:50:34] [ Supports overlays ]: (null) [2025-07-16 00:50:34] [ YUY2 overlay support ]: DIRECT [2025-07-16 00:50:34] [ NV12 overlay support ]: DIRECT [2025-07-16 00:50:34] [ BGRA8 overlay support ]: SOFTWARE [2025-07-16 00:50:34] [ RGB10A2 overlay support ]: SOFTWARE [2025-07-16 00:50:34] [ DirectML feature level ]: 5.0 [2025-07-16 00:50:34] [ Driver D3D12 feature level ]: D3D 12.2 [2025-07-16 00:50:34] [ Driver Vulkan API version ]: Not supported [2025-07-16 00:50:34] [ GPU CUDA compute capability major version ]: (null) [2025-07-16 00:50:34] [ Pixel shader version ]: 5.0 [2025-07-16 00:50:34] [ Vertex shader version ]: 5.0 [2025-07-16 00:50:34] [ Max. MSAA samples ]: 8 [2025-07-16 00:50:34] [ Machine model name ]: (null) [2025-07-16 00:50:34] [ Machine model version ]: (null) [2025-07-16 00:50:34] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-07-16 00:50:34] [ Display type ]: ANGLE_D3D11 [2025-07-16 00:50:34] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-07-16 00:50:34] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-07-16 00:50:34] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-16 00:50:34] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-07-16 00:50:34] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-07-16 00:50:34] [ Disabled WebGL Extensions ]: (null) [2025-07-16 00:50:34] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-07-16 00:50:34] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-16 00:50:34] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-07-16 00:50:34] [ Direct rendering version ]: unknown [2025-07-16 00:50:34] [ Reset notification strategy ]: 0x8252 [2025-07-16 00:50:34] [ GPU process crash count ]: (null) [2025-07-16 00:50:34] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-07-16 00:50:34] [ compositorInfo ]: [2025-07-16 00:50:34] [ Tile Update Mode ]: One-copy [2025-07-16 00:50:34] [ Partial Raster ]: Enabled [2025-07-16 00:50:34] [ dawnInfo ]: [2025-07-16 00:50:34] [ devicePerfInfo ]: [2025-07-16 00:50:34] [ Total Physical Memory (Gb) ]: 63 [2025-07-16 00:50:34] [ Total Disk Space (Gb) ]: 1862 [2025-07-16 00:50:34] [ Hardware Concurrency ]: 16 [2025-07-16 00:50:34] [ System Commit Limit (Gb) ]: 67 [2025-07-16 00:50:34] [ D3D11 Feature Level ]: 12_1 [2025-07-16 00:50:34] [ Has Discrete GPU ]: yes [2025-07-16 00:50:34] [ Software Rendering ]: No [2025-07-16 00:50:34] [ displayInfo ]: [2025-07-16 00:50:34] [ Info ]: Display[3522271683] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-16 00:50:34] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-16 00:50:34] [ Buffer format (all) ]: BGRA_8888 [2025-07-16 00:50:34] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-16 00:50:34] [ SDR white level in nits ]: 203 [2025-07-16 00:50:34] [ HDR relative maximum luminance ]: 1 [2025-07-16 00:50:34] [ Bits per color component ]: 8 [2025-07-16 00:50:34] [ Bits per pixel ]: 24 [2025-07-16 00:50:34] [ Refresh Rate in Hz ]: 60 [2025-07-16 00:50:34] [ Info ]: Display[1431705493] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-16 00:50:34] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-16 00:50:34] [ Buffer format (all) ]: BGRA_8888 [2025-07-16 00:50:34] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-16 00:50:34] [ SDR white level in nits ]: 203 [2025-07-16 00:50:34] [ HDR relative maximum luminance ]: 1 [2025-07-16 00:50:34] [ Bits per color component ]: 8 [2025-07-16 00:50:34] [ Bits per pixel ]: 24 [2025-07-16 00:50:34] [ Refresh Rate in Hz ]: 59 [2025-07-16 00:50:34] [ featureStatus ]: [2025-07-16 00:50:34] [ featureStatus ]: [2025-07-16 00:50:34] [ 2d_canvas ]: enabled [2025-07-16 00:50:34] [ canvas_oop_rasterization ]: enabled_on [2025-07-16 00:50:34] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-07-16 00:50:34] [ gpu_compositing ]: enabled [2025-07-16 00:50:34] [ multiple_raster_threads ]: enabled_on [2025-07-16 00:50:34] [ opengl ]: enabled_on [2025-07-16 00:50:34] [ rasterization ]: enabled [2025-07-16 00:50:34] [ raw_draw ]: disabled_off_ok [2025-07-16 00:50:34] [ skia_graphite ]: disabled_off [2025-07-16 00:50:34] [ video_decode ]: enabled [2025-07-16 00:50:34] [ video_encode ]: enabled [2025-07-16 00:50:34] [ vulkan ]: disabled_off [2025-07-16 00:50:34] [ webgl ]: enabled [2025-07-16 00:50:34] [ webgl2 ]: enabled [2025-07-16 00:50:34] [ webgpu ]: enabled [2025-07-16 00:50:34] [ webnn ]: disabled_off [2025-07-16 00:50:34] [ problems ]: [2025-07-16 00:50:34] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-07-16 00:50:34] [ tag ]: workarounds [2025-07-16 00:50:34] [ affectedSettings ]: exit_on_context_lost [2025-07-16 00:50:34] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-07-16 00:50:34] [ tag ]: workarounds [2025-07-16 00:50:34] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-16 00:50:34] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-07-16 00:50:34] [ tag ]: workarounds [2025-07-16 00:50:34] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-07-16 00:50:34] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-07-16 00:50:34] [ tag ]: workarounds [2025-07-16 00:50:34] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-07-16 00:50:34] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-07-16 00:50:34] [ tag ]: workarounds [2025-07-16 00:50:34] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-07-16 00:50:34] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-07-16 00:50:34] [ tag ]: workarounds [2025-07-16 00:50:34] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-07-16 00:50:34] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-07-16 00:50:34] [ tag ]: workarounds [2025-07-16 00:50:34] [ affectedSettings ]: disable_accelerated_av1_encode [2025-07-16 00:50:34] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-07-16 00:50:34] [ tag ]: workarounds [2025-07-16 00:50:34] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-07-16 00:50:34] [ workarounds ]: [2025-07-16 00:50:34] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-07-16 00:50:34] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-07-16 00:50:34] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-07-16 00:50:34] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-07-16 00:50:34] [ workarounds[4] ]: exit_on_context_lost [2025-07-16 00:50:34] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-16 00:50:34] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-07-16 00:50:34] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-07-16 00:50:34] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-07-16 00:50:34] [ gpuMemoryBufferInfo ]: [2025-07-16 00:50:34] [ R_8 ]: Software only [2025-07-16 00:50:34] [ R_16 ]: Software only [2025-07-16 00:50:34] [ RG_88 ]: Software only [2025-07-16 00:50:34] [ RG_1616 ]: Software only [2025-07-16 00:50:34] [ BGR_565 ]: Software only [2025-07-16 00:50:34] [ RGBA_4444 ]: Software only [2025-07-16 00:50:34] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-07-16 00:50:34] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-07-16 00:50:34] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-07-16 00:50:34] [ BGRA_1010102 ]: Software only [2025-07-16 00:50:34] [ RGBA_1010102 ]: Software only [2025-07-16 00:50:34] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-07-16 00:50:34] [ RGBA_F16 ]: Software only [2025-07-16 00:50:34] [ YVU_420 ]: Software only [2025-07-16 00:50:34] [ YUV_420_BIPLANAR ]: Software only [2025-07-16 00:50:34] [ YUVA_420_TRIPLANAR ]: Software only [2025-07-16 00:50:34] [ P010 ]: Software only [2025-07-16 00:50:34] [ videoAcceleratorsInfo ]: [2025-07-16 00:50:34] [ Decoding ]: (null) [2025-07-16 00:50:34] [ Encoding ]: (null) [2025-07-16 00:50:34] [2025-07-16 00:50:34] *** Report Section: Log Messages *** [2025-07-16 00:50:34] [2025-07-16 00:50:34] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay. [2025-07-16 00:50:34] [1][0716/005020.073:WARNING:angle_platform_impl.cc(49)] : Debug.cpp:186 (gl::Debug::insertMessage): GL error: HIGH: Error: 0x00000505, in ..\..\third_party\angle\src\libANGLE\renderer\d3d\d3d11\ResourceManager11.cpp, rx::ResourceManager11::allocate:496. Internal D3D11 error: HRESULT: 0x8007000E: Error allocating Texture2D [2025-07-16 00:50:34] [2][0716/005020.073:ERROR:shared_context_state.cc(1186)] : SharedContextState lost due to GL_OUT_OF_MEMORY [2025-07-16 00:50:34] [2]GpuProcessHost: The GPU process crashed! [2025-07-16 00:50:34] [2]GpuProcessHost: The GPU process exited normally. Everything is okay. [2025-07-16 00:50:34] ===================[ GPU Report: End [2] ]================== [2025-07-16 00:50:34] GPU process started: start count: 3 [2025-07-16 01:01:09] Client version: no bootstrapper found [2025-07-16 01:01:09] GPU process started: start count: 0 [2025-07-16 01:01:11] ==================[ GPU Report: Start [0] ]================= [2025-07-16 01:01:11] [2025-07-16 01:01:11] *** Report Section: Client Info *** [2025-07-16 01:01:11] [2025-07-16 01:01:11] [ client_info ]: [2025-07-16 01:01:11] [ angle_commit_id ]: 5d4df51d1d7d [2025-07-16 01:01:11] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=10836 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-07-16 01:01:11] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-07-16 01:01:11] [ operating_system ]: Windows NT 10.0.22631 [2025-07-16 01:01:11] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-07-16 01:01:11] [ version ]: Chrome/126.0.6478.183 [2025-07-16 01:01:11] [2025-07-16 01:01:11] *** Report Section: GPU Info *** [2025-07-16 01:01:11] [2025-07-16 01:01:11] [ gpu_info ]: [2025-07-16 01:01:11] [ ANGLEFeatures ]: [2025-07-16 01:01:11] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-07-16 01:01:11] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-07-16 01:01:11] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-07-16 01:01:11] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-07-16 01:01:11] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-07-16 01:01:11] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-07-16 01:01:11] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-07-16 01:01:11] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-07-16 01:01:11] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-07-16 01:01:11] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-07-16 01:01:11] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-07-16 01:01:11] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-07-16 01:01:11] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-07-16 01:01:11] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-07-16 01:01:11] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-07-16 01:01:11] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-07-16 01:01:11] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-07-16 01:01:11] [ basicInfo ]: [2025-07-16 01:01:11] [ Initialization time ]: 115 [2025-07-16 01:01:11] [ In-process GPU ]: (null) [2025-07-16 01:01:11] [ Passthrough Command Decoder ]: (null) [2025-07-16 01:01:11] [ Sandboxed ]: (null) [2025-07-16 01:01:11] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,90859}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-07-16 01:01:11] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,95640}, DRIVER_VERSION=32.0.12033.1030 [2025-07-16 01:01:11] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,130729}, DRIVER_VERSION=32.0.15.7628 [2025-07-16 01:01:11] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128262}, DRIVER_VERSION=32.0.15.7628 [2025-07-16 01:01:11] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,111626}, DRIVER_VERSION=32.0.15.7628 [2025-07-16 01:01:11] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,95530}, DRIVER_VERSION=10.0.22621.5415 [2025-07-16 01:01:11] [ Optimus ]: (null) [2025-07-16 01:01:11] [ AMD switchable ]: (null) [2025-07-16 01:01:11] [ Desktop compositing ]: Aero Glass [2025-07-16 01:01:11] [ Direct composition ]: (null) [2025-07-16 01:01:11] [ Supports overlays ]: (null) [2025-07-16 01:01:11] [ YUY2 overlay support ]: DIRECT [2025-07-16 01:01:11] [ NV12 overlay support ]: DIRECT [2025-07-16 01:01:11] [ BGRA8 overlay support ]: SOFTWARE [2025-07-16 01:01:11] [ RGB10A2 overlay support ]: SOFTWARE [2025-07-16 01:01:11] [ DirectML feature level ]: Not supported [2025-07-16 01:01:11] [ Driver D3D12 feature level ]: Not supported [2025-07-16 01:01:11] [ Driver Vulkan API version ]: Not supported [2025-07-16 01:01:11] [ GPU CUDA compute capability major version ]: (null) [2025-07-16 01:01:11] [ Pixel shader version ]: 5.0 [2025-07-16 01:01:11] [ Vertex shader version ]: 5.0 [2025-07-16 01:01:11] [ Max. MSAA samples ]: 8 [2025-07-16 01:01:11] [ Machine model name ]: (null) [2025-07-16 01:01:11] [ Machine model version ]: (null) [2025-07-16 01:01:11] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-07-16 01:01:11] [ Display type ]: ANGLE_D3D11 [2025-07-16 01:01:11] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-07-16 01:01:11] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-07-16 01:01:11] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-16 01:01:11] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-07-16 01:01:11] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-07-16 01:01:11] [ Disabled WebGL Extensions ]: (null) [2025-07-16 01:01:11] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-07-16 01:01:11] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-16 01:01:11] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-07-16 01:01:11] [ Direct rendering version ]: unknown [2025-07-16 01:01:11] [ Reset notification strategy ]: 0x8252 [2025-07-16 01:01:11] [ GPU process crash count ]: (null) [2025-07-16 01:01:11] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-07-16 01:01:11] [ compositorInfo ]: [2025-07-16 01:01:11] [ Tile Update Mode ]: One-copy [2025-07-16 01:01:11] [ Partial Raster ]: Enabled [2025-07-16 01:01:11] [ dawnInfo ]: [2025-07-16 01:01:11] [ devicePerfInfo ]: [2025-07-16 01:01:11] [ displayInfo ]: [2025-07-16 01:01:11] [ Info ]: Display[2868817874] bounds=[-2560,0 2560x1440], workarea=[-2560,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-16 01:01:11] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-16 01:01:11] [ Buffer format (all) ]: BGRA_8888 [2025-07-16 01:01:11] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-16 01:01:11] [ SDR white level in nits ]: 203 [2025-07-16 01:01:11] [ HDR relative maximum luminance ]: 1 [2025-07-16 01:01:11] [ Bits per color component ]: 8 [2025-07-16 01:01:11] [ Bits per pixel ]: 24 [2025-07-16 01:01:11] [ Refresh Rate in Hz ]: 144 [2025-07-16 01:01:11] [ Info ]: Display[270791043] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-16 01:01:11] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-16 01:01:11] [ Buffer format (all) ]: BGRA_8888 [2025-07-16 01:01:11] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-16 01:01:11] [ SDR white level in nits ]: 203 [2025-07-16 01:01:11] [ HDR relative maximum luminance ]: 1 [2025-07-16 01:01:11] [ Bits per color component ]: 8 [2025-07-16 01:01:11] [ Bits per pixel ]: 24 [2025-07-16 01:01:11] [ Refresh Rate in Hz ]: 60 [2025-07-16 01:01:11] [ featureStatus ]: [2025-07-16 01:01:11] [ featureStatus ]: [2025-07-16 01:01:11] [ 2d_canvas ]: enabled [2025-07-16 01:01:11] [ canvas_oop_rasterization ]: enabled_on [2025-07-16 01:01:11] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-07-16 01:01:11] [ gpu_compositing ]: enabled [2025-07-16 01:01:11] [ multiple_raster_threads ]: enabled_on [2025-07-16 01:01:11] [ opengl ]: enabled_on [2025-07-16 01:01:11] [ rasterization ]: enabled [2025-07-16 01:01:11] [ raw_draw ]: disabled_off_ok [2025-07-16 01:01:11] [ skia_graphite ]: disabled_off [2025-07-16 01:01:11] [ video_decode ]: enabled [2025-07-16 01:01:11] [ video_encode ]: enabled [2025-07-16 01:01:11] [ vulkan ]: disabled_off [2025-07-16 01:01:11] [ webgl ]: enabled [2025-07-16 01:01:11] [ webgl2 ]: enabled [2025-07-16 01:01:11] [ webgpu ]: enabled [2025-07-16 01:01:11] [ webnn ]: disabled_off [2025-07-16 01:01:11] [ problems ]: [2025-07-16 01:01:11] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-07-16 01:01:11] [ tag ]: workarounds [2025-07-16 01:01:11] [ affectedSettings ]: exit_on_context_lost [2025-07-16 01:01:11] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-07-16 01:01:11] [ tag ]: workarounds [2025-07-16 01:01:11] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-16 01:01:11] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-07-16 01:01:11] [ tag ]: workarounds [2025-07-16 01:01:11] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-07-16 01:01:11] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-07-16 01:01:11] [ tag ]: workarounds [2025-07-16 01:01:11] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-07-16 01:01:11] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-07-16 01:01:11] [ tag ]: workarounds [2025-07-16 01:01:11] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-07-16 01:01:11] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-07-16 01:01:11] [ tag ]: workarounds [2025-07-16 01:01:11] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-07-16 01:01:11] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-07-16 01:01:11] [ tag ]: workarounds [2025-07-16 01:01:11] [ affectedSettings ]: disable_accelerated_av1_encode [2025-07-16 01:01:11] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-07-16 01:01:11] [ tag ]: workarounds [2025-07-16 01:01:11] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-07-16 01:01:11] [ workarounds ]: [2025-07-16 01:01:11] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-07-16 01:01:11] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-07-16 01:01:11] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-07-16 01:01:11] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-07-16 01:01:11] [ workarounds[4] ]: exit_on_context_lost [2025-07-16 01:01:11] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-16 01:01:11] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-07-16 01:01:11] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-07-16 01:01:11] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-07-16 01:01:11] [ gpuMemoryBufferInfo ]: [2025-07-16 01:01:11] [ R_8 ]: Software only [2025-07-16 01:01:11] [ R_16 ]: Software only [2025-07-16 01:01:11] [ RG_88 ]: Software only [2025-07-16 01:01:11] [ RG_1616 ]: Software only [2025-07-16 01:01:11] [ BGR_565 ]: Software only [2025-07-16 01:01:11] [ RGBA_4444 ]: Software only [2025-07-16 01:01:11] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-07-16 01:01:11] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-07-16 01:01:11] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-07-16 01:01:11] [ BGRA_1010102 ]: Software only [2025-07-16 01:01:11] [ RGBA_1010102 ]: Software only [2025-07-16 01:01:11] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-07-16 01:01:11] [ RGBA_F16 ]: Software only [2025-07-16 01:01:11] [ YVU_420 ]: Software only [2025-07-16 01:01:11] [ YUV_420_BIPLANAR ]: Software only [2025-07-16 01:01:11] [ YUVA_420_TRIPLANAR ]: Software only [2025-07-16 01:01:11] [ P010 ]: Software only [2025-07-16 01:01:11] [ videoAcceleratorsInfo ]: [2025-07-16 01:01:11] [ Decoding ]: (null) [2025-07-16 01:01:11] [ Encoding ]: (null) [2025-07-16 01:01:11] [2025-07-16 01:01:11] *** Report Section: Log Messages *** [2025-07-16 01:01:11] [2025-07-16 01:01:11] ===================[ GPU Report: End [0] ]================== [2025-07-16 02:54:27] Client version: no bootstrapper found [2025-07-16 02:54:27] GPU process started: start count: 0 [2025-07-16 02:54:29] ==================[ GPU Report: Start [0] ]================= [2025-07-16 02:54:29] [2025-07-16 02:54:29] *** Report Section: Client Info *** [2025-07-16 02:54:29] [2025-07-16 02:54:29] [ client_info ]: [2025-07-16 02:54:29] [ angle_commit_id ]: 5d4df51d1d7d [2025-07-16 02:54:29] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=7976 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s [2025-07-16 02:54:29] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-07-16 02:54:29] [ operating_system ]: Windows NT 10.0.22631 [2025-07-16 02:54:29] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-07-16 02:54:29] [ version ]: Chrome/126.0.6478.183 [2025-07-16 02:54:29] [2025-07-16 02:54:29] *** Report Section: GPU Info *** [2025-07-16 02:54:29] [2025-07-16 02:54:29] [ gpu_info ]: [2025-07-16 02:54:29] [ ANGLEFeatures ]: [2025-07-16 02:54:29] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-07-16 02:54:29] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-07-16 02:54:29] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-07-16 02:54:29] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-07-16 02:54:29] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-07-16 02:54:29] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-07-16 02:54:29] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-07-16 02:54:29] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-07-16 02:54:29] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-07-16 02:54:29] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-07-16 02:54:29] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-07-16 02:54:29] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-07-16 02:54:29] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-07-16 02:54:29] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-07-16 02:54:29] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-07-16 02:54:29] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-07-16 02:54:29] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-07-16 02:54:29] [ basicInfo ]: [2025-07-16 02:54:29] [ Initialization time ]: 125 [2025-07-16 02:54:29] [ In-process GPU ]: (null) [2025-07-16 02:54:29] [ Passthrough Command Decoder ]: (null) [2025-07-16 02:54:29] [ Sandboxed ]: (null) [2025-07-16 02:54:29] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,89830}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-07-16 02:54:29] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,94683}, DRIVER_VERSION=32.0.12033.1030 [2025-07-16 02:54:29] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,131591}, DRIVER_VERSION=32.0.15.7628 [2025-07-16 02:54:29] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,129619}, DRIVER_VERSION=32.0.15.7628 [2025-07-16 02:54:29] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,114224}, DRIVER_VERSION=32.0.15.7628 [2025-07-16 02:54:29] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94573}, DRIVER_VERSION=10.0.22621.5415 [2025-07-16 02:54:29] [ Optimus ]: (null) [2025-07-16 02:54:29] [ AMD switchable ]: (null) [2025-07-16 02:54:29] [ Desktop compositing ]: Aero Glass [2025-07-16 02:54:29] [ Direct composition ]: (null) [2025-07-16 02:54:29] [ Supports overlays ]: (null) [2025-07-16 02:54:29] [ YUY2 overlay support ]: DIRECT [2025-07-16 02:54:29] [ NV12 overlay support ]: DIRECT [2025-07-16 02:54:29] [ BGRA8 overlay support ]: SOFTWARE [2025-07-16 02:54:29] [ RGB10A2 overlay support ]: SOFTWARE [2025-07-16 02:54:29] [ DirectML feature level ]: Not supported [2025-07-16 02:54:29] [ Driver D3D12 feature level ]: Not supported [2025-07-16 02:54:29] [ Driver Vulkan API version ]: Not supported [2025-07-16 02:54:29] [ GPU CUDA compute capability major version ]: (null) [2025-07-16 02:54:29] [ Pixel shader version ]: 5.0 [2025-07-16 02:54:29] [ Vertex shader version ]: 5.0 [2025-07-16 02:54:29] [ Max. MSAA samples ]: 8 [2025-07-16 02:54:29] [ Machine model name ]: (null) [2025-07-16 02:54:29] [ Machine model version ]: (null) [2025-07-16 02:54:29] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-07-16 02:54:29] [ Display type ]: ANGLE_D3D11 [2025-07-16 02:54:29] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-07-16 02:54:29] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-07-16 02:54:29] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-16 02:54:29] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-07-16 02:54:29] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-07-16 02:54:29] [ Disabled WebGL Extensions ]: (null) [2025-07-16 02:54:29] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-07-16 02:54:29] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-16 02:54:29] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-07-16 02:54:29] [ Direct rendering version ]: unknown [2025-07-16 02:54:29] [ Reset notification strategy ]: 0x8252 [2025-07-16 02:54:29] [ GPU process crash count ]: (null) [2025-07-16 02:54:29] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-07-16 02:54:29] [ compositorInfo ]: [2025-07-16 02:54:29] [ Tile Update Mode ]: One-copy [2025-07-16 02:54:29] [ Partial Raster ]: Enabled [2025-07-16 02:54:29] [ dawnInfo ]: [2025-07-16 02:54:29] [ devicePerfInfo ]: [2025-07-16 02:54:29] [ displayInfo ]: [2025-07-16 02:54:29] [ Info ]: Display[2349492084] bounds=[-2560,0 2560x1440], workarea=[-2560,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-16 02:54:29] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-16 02:54:29] [ Buffer format (all) ]: BGRA_8888 [2025-07-16 02:54:29] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-16 02:54:29] [ SDR white level in nits ]: 203 [2025-07-16 02:54:29] [ HDR relative maximum luminance ]: 1 [2025-07-16 02:54:29] [ Bits per color component ]: 8 [2025-07-16 02:54:29] [ Bits per pixel ]: 24 [2025-07-16 02:54:29] [ Refresh Rate in Hz ]: 144 [2025-07-16 02:54:29] [ Info ]: Display[2808505411] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-16 02:54:29] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-16 02:54:29] [ Buffer format (all) ]: BGRA_8888 [2025-07-16 02:54:29] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-16 02:54:29] [ SDR white level in nits ]: 203 [2025-07-16 02:54:29] [ HDR relative maximum luminance ]: 1 [2025-07-16 02:54:29] [ Bits per color component ]: 8 [2025-07-16 02:54:29] [ Bits per pixel ]: 24 [2025-07-16 02:54:29] [ Refresh Rate in Hz ]: 60 [2025-07-16 02:54:29] [ featureStatus ]: [2025-07-16 02:54:29] [ featureStatus ]: [2025-07-16 02:54:29] [ 2d_canvas ]: enabled [2025-07-16 02:54:29] [ canvas_oop_rasterization ]: enabled_on [2025-07-16 02:54:29] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-07-16 02:54:29] [ gpu_compositing ]: enabled [2025-07-16 02:54:29] [ multiple_raster_threads ]: enabled_on [2025-07-16 02:54:29] [ opengl ]: enabled_on [2025-07-16 02:54:29] [ rasterization ]: enabled [2025-07-16 02:54:29] [ raw_draw ]: disabled_off_ok [2025-07-16 02:54:29] [ skia_graphite ]: disabled_off [2025-07-16 02:54:29] [ video_decode ]: enabled [2025-07-16 02:54:29] [ video_encode ]: enabled [2025-07-16 02:54:29] [ vulkan ]: disabled_off [2025-07-16 02:54:29] [ webgl ]: enabled [2025-07-16 02:54:29] [ webgl2 ]: enabled [2025-07-16 02:54:29] [ webgpu ]: enabled [2025-07-16 02:54:29] [ webnn ]: disabled_off [2025-07-16 02:54:29] [ problems ]: [2025-07-16 02:54:29] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-07-16 02:54:29] [ tag ]: workarounds [2025-07-16 02:54:29] [ affectedSettings ]: exit_on_context_lost [2025-07-16 02:54:29] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-07-16 02:54:29] [ tag ]: workarounds [2025-07-16 02:54:29] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-16 02:54:29] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-07-16 02:54:29] [ tag ]: workarounds [2025-07-16 02:54:29] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-07-16 02:54:29] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-07-16 02:54:29] [ tag ]: workarounds [2025-07-16 02:54:29] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-07-16 02:54:29] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-07-16 02:54:29] [ tag ]: workarounds [2025-07-16 02:54:29] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-07-16 02:54:29] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-07-16 02:54:29] [ tag ]: workarounds [2025-07-16 02:54:29] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-07-16 02:54:29] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-07-16 02:54:29] [ tag ]: workarounds [2025-07-16 02:54:29] [ affectedSettings ]: disable_accelerated_av1_encode [2025-07-16 02:54:29] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-07-16 02:54:29] [ tag ]: workarounds [2025-07-16 02:54:29] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-07-16 02:54:29] [ workarounds ]: [2025-07-16 02:54:29] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-07-16 02:54:29] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-07-16 02:54:29] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-07-16 02:54:29] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-07-16 02:54:29] [ workarounds[4] ]: exit_on_context_lost [2025-07-16 02:54:29] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-16 02:54:29] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-07-16 02:54:29] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-07-16 02:54:29] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-07-16 02:54:29] [ gpuMemoryBufferInfo ]: [2025-07-16 02:54:29] [ R_8 ]: Software only [2025-07-16 02:54:29] [ R_16 ]: Software only [2025-07-16 02:54:29] [ RG_88 ]: Software only [2025-07-16 02:54:29] [ RG_1616 ]: Software only [2025-07-16 02:54:29] [ BGR_565 ]: Software only [2025-07-16 02:54:29] [ RGBA_4444 ]: Software only [2025-07-16 02:54:29] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-07-16 02:54:29] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-07-16 02:54:29] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-07-16 02:54:29] [ BGRA_1010102 ]: Software only [2025-07-16 02:54:29] [ RGBA_1010102 ]: Software only [2025-07-16 02:54:29] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-07-16 02:54:29] [ RGBA_F16 ]: Software only [2025-07-16 02:54:29] [ YVU_420 ]: Software only [2025-07-16 02:54:29] [ YUV_420_BIPLANAR ]: Software only [2025-07-16 02:54:29] [ YUVA_420_TRIPLANAR ]: Software only [2025-07-16 02:54:29] [ P010 ]: Software only [2025-07-16 02:54:29] [ videoAcceleratorsInfo ]: [2025-07-16 02:54:29] [ Decoding ]: (null) [2025-07-16 02:54:29] [ Encoding ]: (null) [2025-07-16 02:54:29] [2025-07-16 02:54:29] *** Report Section: Log Messages *** [2025-07-16 02:54:29] [2025-07-16 02:54:29] ===================[ GPU Report: End [0] ]================== [2025-07-16 22:51:22] Client version: no bootstrapper found [2025-07-16 22:51:22] GPU process started: start count: 0 [2025-07-16 22:51:24] ==================[ GPU Report: Start [0] ]================= [2025-07-16 22:51:24] [2025-07-16 22:51:24] *** Report Section: Client Info *** [2025-07-16 22:51:24] [2025-07-16 22:51:24] [ client_info ]: [2025-07-16 22:51:24] [ angle_commit_id ]: 5d4df51d1d7d [2025-07-16 22:51:24] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=18360 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-07-16 22:51:24] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-07-16 22:51:24] [ operating_system ]: Windows NT 10.0.22631 [2025-07-16 22:51:24] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-07-16 22:51:24] [ version ]: Chrome/126.0.6478.183 [2025-07-16 22:51:24] [2025-07-16 22:51:24] *** Report Section: GPU Info *** [2025-07-16 22:51:24] [2025-07-16 22:51:24] [ gpu_info ]: [2025-07-16 22:51:24] [ ANGLEFeatures ]: [2025-07-16 22:51:24] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-07-16 22:51:24] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-07-16 22:51:24] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-07-16 22:51:24] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-07-16 22:51:24] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-07-16 22:51:24] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-07-16 22:51:24] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-07-16 22:51:24] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-07-16 22:51:24] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-07-16 22:51:24] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-07-16 22:51:24] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-07-16 22:51:24] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-07-16 22:51:24] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-07-16 22:51:24] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-07-16 22:51:24] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-07-16 22:51:24] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-07-16 22:51:24] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-07-16 22:51:24] [ basicInfo ]: [2025-07-16 22:51:24] [ Initialization time ]: 129 [2025-07-16 22:51:24] [ In-process GPU ]: (null) [2025-07-16 22:51:24] [ Passthrough Command Decoder ]: (null) [2025-07-16 22:51:24] [ Sandboxed ]: (null) [2025-07-16 22:51:24] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,88156}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-07-16 22:51:24] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,92727}, DRIVER_VERSION=32.0.12033.1030 [2025-07-16 22:51:24] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128321}, DRIVER_VERSION=32.0.15.7628 [2025-07-16 22:51:24] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,126126}, DRIVER_VERSION=32.0.15.7628 [2025-07-16 22:51:24] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,109375}, DRIVER_VERSION=32.0.15.7628 [2025-07-16 22:51:24] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,92663}, DRIVER_VERSION=10.0.22621.5415 [2025-07-16 22:51:24] [ Optimus ]: (null) [2025-07-16 22:51:24] [ AMD switchable ]: (null) [2025-07-16 22:51:24] [ Desktop compositing ]: Aero Glass [2025-07-16 22:51:24] [ Direct composition ]: (null) [2025-07-16 22:51:24] [ Supports overlays ]: (null) [2025-07-16 22:51:24] [ YUY2 overlay support ]: DIRECT [2025-07-16 22:51:24] [ NV12 overlay support ]: DIRECT [2025-07-16 22:51:24] [ BGRA8 overlay support ]: SOFTWARE [2025-07-16 22:51:24] [ RGB10A2 overlay support ]: SOFTWARE [2025-07-16 22:51:24] [ DirectML feature level ]: Not supported [2025-07-16 22:51:24] [ Driver D3D12 feature level ]: Not supported [2025-07-16 22:51:24] [ Driver Vulkan API version ]: Not supported [2025-07-16 22:51:24] [ GPU CUDA compute capability major version ]: (null) [2025-07-16 22:51:24] [ Pixel shader version ]: 5.0 [2025-07-16 22:51:24] [ Vertex shader version ]: 5.0 [2025-07-16 22:51:24] [ Max. MSAA samples ]: 8 [2025-07-16 22:51:24] [ Machine model name ]: (null) [2025-07-16 22:51:24] [ Machine model version ]: (null) [2025-07-16 22:51:24] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-07-16 22:51:24] [ Display type ]: ANGLE_D3D11 [2025-07-16 22:51:24] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-07-16 22:51:24] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-07-16 22:51:24] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-16 22:51:24] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-07-16 22:51:24] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-07-16 22:51:24] [ Disabled WebGL Extensions ]: (null) [2025-07-16 22:51:24] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-07-16 22:51:24] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-16 22:51:24] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-07-16 22:51:24] [ Direct rendering version ]: unknown [2025-07-16 22:51:24] [ Reset notification strategy ]: 0x8252 [2025-07-16 22:51:24] [ GPU process crash count ]: (null) [2025-07-16 22:51:24] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-07-16 22:51:24] [ compositorInfo ]: [2025-07-16 22:51:24] [ Tile Update Mode ]: One-copy [2025-07-16 22:51:24] [ Partial Raster ]: Enabled [2025-07-16 22:51:24] [ dawnInfo ]: [2025-07-16 22:51:24] [ devicePerfInfo ]: [2025-07-16 22:51:24] [ displayInfo ]: [2025-07-16 22:51:24] [ Info ]: Display[1226781891] bounds=[-2560,0 2560x1440], workarea=[-2560,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-16 22:51:24] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-16 22:51:24] [ Buffer format (all) ]: BGRA_8888 [2025-07-16 22:51:24] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-16 22:51:24] [ SDR white level in nits ]: 203 [2025-07-16 22:51:24] [ HDR relative maximum luminance ]: 1 [2025-07-16 22:51:24] [ Bits per color component ]: 8 [2025-07-16 22:51:24] [ Bits per pixel ]: 24 [2025-07-16 22:51:24] [ Refresh Rate in Hz ]: 144 [2025-07-16 22:51:24] [ Info ]: Display[2142904267] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-16 22:51:24] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-16 22:51:24] [ Buffer format (all) ]: BGRA_8888 [2025-07-16 22:51:24] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-16 22:51:24] [ SDR white level in nits ]: 203 [2025-07-16 22:51:24] [ HDR relative maximum luminance ]: 1 [2025-07-16 22:51:24] [ Bits per color component ]: 8 [2025-07-16 22:51:24] [ Bits per pixel ]: 24 [2025-07-16 22:51:24] [ Refresh Rate in Hz ]: 60 [2025-07-16 22:51:24] [ featureStatus ]: [2025-07-16 22:51:24] [ featureStatus ]: [2025-07-16 22:51:24] [ 2d_canvas ]: enabled [2025-07-16 22:51:24] [ canvas_oop_rasterization ]: enabled_on [2025-07-16 22:51:24] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-07-16 22:51:24] [ gpu_compositing ]: enabled [2025-07-16 22:51:24] [ multiple_raster_threads ]: enabled_on [2025-07-16 22:51:24] [ opengl ]: enabled_on [2025-07-16 22:51:24] [ rasterization ]: enabled [2025-07-16 22:51:24] [ raw_draw ]: disabled_off_ok [2025-07-16 22:51:24] [ skia_graphite ]: disabled_off [2025-07-16 22:51:24] [ video_decode ]: enabled [2025-07-16 22:51:24] [ video_encode ]: enabled [2025-07-16 22:51:24] [ vulkan ]: disabled_off [2025-07-16 22:51:24] [ webgl ]: enabled [2025-07-16 22:51:24] [ webgl2 ]: enabled [2025-07-16 22:51:24] [ webgpu ]: enabled [2025-07-16 22:51:24] [ webnn ]: disabled_off [2025-07-16 22:51:24] [ problems ]: [2025-07-16 22:51:24] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-07-16 22:51:24] [ tag ]: workarounds [2025-07-16 22:51:24] [ affectedSettings ]: exit_on_context_lost [2025-07-16 22:51:24] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-07-16 22:51:24] [ tag ]: workarounds [2025-07-16 22:51:24] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-16 22:51:24] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-07-16 22:51:24] [ tag ]: workarounds [2025-07-16 22:51:24] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-07-16 22:51:24] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-07-16 22:51:24] [ tag ]: workarounds [2025-07-16 22:51:24] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-07-16 22:51:24] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-07-16 22:51:24] [ tag ]: workarounds [2025-07-16 22:51:24] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-07-16 22:51:24] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-07-16 22:51:24] [ tag ]: workarounds [2025-07-16 22:51:24] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-07-16 22:51:24] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-07-16 22:51:24] [ tag ]: workarounds [2025-07-16 22:51:24] [ affectedSettings ]: disable_accelerated_av1_encode [2025-07-16 22:51:24] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-07-16 22:51:24] [ tag ]: workarounds [2025-07-16 22:51:24] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-07-16 22:51:24] [ workarounds ]: [2025-07-16 22:51:24] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-07-16 22:51:24] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-07-16 22:51:24] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-07-16 22:51:24] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-07-16 22:51:24] [ workarounds[4] ]: exit_on_context_lost [2025-07-16 22:51:24] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-16 22:51:24] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-07-16 22:51:24] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-07-16 22:51:24] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-07-16 22:51:24] [ gpuMemoryBufferInfo ]: [2025-07-16 22:51:24] [ R_8 ]: Software only [2025-07-16 22:51:24] [ R_16 ]: Software only [2025-07-16 22:51:24] [ RG_88 ]: Software only [2025-07-16 22:51:24] [ RG_1616 ]: Software only [2025-07-16 22:51:24] [ BGR_565 ]: Software only [2025-07-16 22:51:24] [ RGBA_4444 ]: Software only [2025-07-16 22:51:24] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-07-16 22:51:24] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-07-16 22:51:24] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-07-16 22:51:24] [ BGRA_1010102 ]: Software only [2025-07-16 22:51:24] [ RGBA_1010102 ]: Software only [2025-07-16 22:51:24] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-07-16 22:51:24] [ RGBA_F16 ]: Software only [2025-07-16 22:51:24] [ YVU_420 ]: Software only [2025-07-16 22:51:24] [ YUV_420_BIPLANAR ]: Software only [2025-07-16 22:51:24] [ YUVA_420_TRIPLANAR ]: Software only [2025-07-16 22:51:24] [ P010 ]: Software only [2025-07-16 22:51:24] [ videoAcceleratorsInfo ]: [2025-07-16 22:51:24] [ Decoding ]: (null) [2025-07-16 22:51:24] [ Encoding ]: (null) [2025-07-16 22:51:24] [2025-07-16 22:51:24] *** Report Section: Log Messages *** [2025-07-16 22:51:24] [2025-07-16 22:51:24] ===================[ GPU Report: End [0] ]================== [2025-07-16 22:56:10] Client version: no bootstrapper found [2025-07-16 22:56:10] GPU process started: start count: 0 [2025-07-19 17:19:34] Client version: no bootstrapper found [2025-07-19 17:19:34] GPU process started: start count: 0 [2025-07-19 17:19:38] ==================[ GPU Report: Start [0] ]================= [2025-07-19 17:19:38] [2025-07-19 17:19:38] *** Report Section: Client Info *** [2025-07-19 17:19:38] [2025-07-19 17:19:38] [ client_info ]: [2025-07-19 17:19:38] [ angle_commit_id ]: 5d4df51d1d7d [2025-07-19 17:19:38] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=21212 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-07-19 17:19:38] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-07-19 17:19:38] [ operating_system ]: Windows NT 10.0.22631 [2025-07-19 17:19:38] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-07-19 17:19:38] [ version ]: Chrome/126.0.6478.183 [2025-07-19 17:19:38] [2025-07-19 17:19:38] *** Report Section: GPU Info *** [2025-07-19 17:19:38] [2025-07-19 17:19:38] [ gpu_info ]: [2025-07-19 17:19:38] [ ANGLEFeatures ]: [2025-07-19 17:19:38] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-07-19 17:19:38] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-07-19 17:19:38] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-07-19 17:19:38] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-07-19 17:19:38] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-07-19 17:19:38] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-07-19 17:19:38] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-07-19 17:19:38] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-07-19 17:19:38] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-07-19 17:19:38] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-07-19 17:19:38] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-07-19 17:19:38] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-07-19 17:19:38] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-07-19 17:19:38] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-07-19 17:19:38] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-07-19 17:19:38] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-07-19 17:19:38] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-07-19 17:19:38] [ basicInfo ]: [2025-07-19 17:19:38] [ Initialization time ]: 136 [2025-07-19 17:19:38] [ In-process GPU ]: (null) [2025-07-19 17:19:38] [ Passthrough Command Decoder ]: (null) [2025-07-19 17:19:38] [ Sandboxed ]: (null) [2025-07-19 17:19:38] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,82338}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-07-19 17:19:38] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,89973}, DRIVER_VERSION=32.0.12033.1030 [2025-07-19 17:19:38] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,124998}, DRIVER_VERSION=32.0.15.7628 [2025-07-19 17:19:38] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,123101}, DRIVER_VERSION=32.0.15.7628 [2025-07-19 17:19:38] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,120762}, DRIVER_VERSION=32.0.15.7628 [2025-07-19 17:19:38] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,89863}, DRIVER_VERSION=10.0.22621.5415 [2025-07-19 17:19:38] [ Optimus ]: (null) [2025-07-19 17:19:38] [ AMD switchable ]: (null) [2025-07-19 17:19:38] [ Desktop compositing ]: Aero Glass [2025-07-19 17:19:38] [ Direct composition ]: (null) [2025-07-19 17:19:38] [ Supports overlays ]: (null) [2025-07-19 17:19:38] [ YUY2 overlay support ]: DIRECT [2025-07-19 17:19:38] [ NV12 overlay support ]: DIRECT [2025-07-19 17:19:38] [ BGRA8 overlay support ]: SOFTWARE [2025-07-19 17:19:38] [ RGB10A2 overlay support ]: SOFTWARE [2025-07-19 17:19:38] [ DirectML feature level ]: Not supported [2025-07-19 17:19:38] [ Driver D3D12 feature level ]: Not supported [2025-07-19 17:19:38] [ Driver Vulkan API version ]: Not supported [2025-07-19 17:19:38] [ GPU CUDA compute capability major version ]: (null) [2025-07-19 17:19:38] [ Pixel shader version ]: 5.0 [2025-07-19 17:19:38] [ Vertex shader version ]: 5.0 [2025-07-19 17:19:38] [ Max. MSAA samples ]: 8 [2025-07-19 17:19:38] [ Machine model name ]: (null) [2025-07-19 17:19:38] [ Machine model version ]: (null) [2025-07-19 17:19:38] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-07-19 17:19:38] [ Display type ]: ANGLE_D3D11 [2025-07-19 17:19:38] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-07-19 17:19:38] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-07-19 17:19:38] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-19 17:19:38] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-07-19 17:19:38] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-07-19 17:19:38] [ Disabled WebGL Extensions ]: (null) [2025-07-19 17:19:38] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-07-19 17:19:38] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-19 17:19:38] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-07-19 17:19:38] [ Direct rendering version ]: unknown [2025-07-19 17:19:38] [ Reset notification strategy ]: 0x8252 [2025-07-19 17:19:38] [ GPU process crash count ]: (null) [2025-07-19 17:19:38] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-07-19 17:19:38] [ compositorInfo ]: [2025-07-19 17:19:38] [ Tile Update Mode ]: One-copy [2025-07-19 17:19:38] [ Partial Raster ]: Enabled [2025-07-19 17:19:38] [ dawnInfo ]: [2025-07-19 17:19:38] [ devicePerfInfo ]: [2025-07-19 17:19:38] [ displayInfo ]: [2025-07-19 17:19:38] [ Info ]: Display[353680110] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-19 17:19:38] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-19 17:19:38] [ Buffer format (all) ]: BGRA_8888 [2025-07-19 17:19:38] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-19 17:19:38] [ SDR white level in nits ]: 203 [2025-07-19 17:19:38] [ HDR relative maximum luminance ]: 1 [2025-07-19 17:19:38] [ Bits per color component ]: 8 [2025-07-19 17:19:38] [ Bits per pixel ]: 24 [2025-07-19 17:19:38] [ Refresh Rate in Hz ]: 60 [2025-07-19 17:19:38] [ Info ]: Display[2366456696] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-19 17:19:38] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-19 17:19:38] [ Buffer format (all) ]: BGRA_8888 [2025-07-19 17:19:38] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-19 17:19:38] [ SDR white level in nits ]: 203 [2025-07-19 17:19:38] [ HDR relative maximum luminance ]: 1 [2025-07-19 17:19:38] [ Bits per color component ]: 8 [2025-07-19 17:19:38] [ Bits per pixel ]: 24 [2025-07-19 17:19:38] [ Refresh Rate in Hz ]: 59 [2025-07-19 17:19:38] [ featureStatus ]: [2025-07-19 17:19:38] [ featureStatus ]: [2025-07-19 17:19:38] [ 2d_canvas ]: enabled [2025-07-19 17:19:38] [ canvas_oop_rasterization ]: enabled_on [2025-07-19 17:19:38] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-07-19 17:19:38] [ gpu_compositing ]: enabled [2025-07-19 17:19:38] [ multiple_raster_threads ]: enabled_on [2025-07-19 17:19:38] [ opengl ]: enabled_on [2025-07-19 17:19:38] [ rasterization ]: enabled [2025-07-19 17:19:38] [ raw_draw ]: disabled_off_ok [2025-07-19 17:19:38] [ skia_graphite ]: disabled_off [2025-07-19 17:19:38] [ video_decode ]: enabled [2025-07-19 17:19:38] [ video_encode ]: enabled [2025-07-19 17:19:38] [ vulkan ]: disabled_off [2025-07-19 17:19:38] [ webgl ]: enabled [2025-07-19 17:19:38] [ webgl2 ]: enabled [2025-07-19 17:19:38] [ webgpu ]: enabled [2025-07-19 17:19:38] [ webnn ]: disabled_off [2025-07-19 17:19:38] [ problems ]: [2025-07-19 17:19:38] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-07-19 17:19:38] [ tag ]: workarounds [2025-07-19 17:19:38] [ affectedSettings ]: exit_on_context_lost [2025-07-19 17:19:38] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-07-19 17:19:38] [ tag ]: workarounds [2025-07-19 17:19:38] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-19 17:19:38] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-07-19 17:19:38] [ tag ]: workarounds [2025-07-19 17:19:38] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-07-19 17:19:38] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-07-19 17:19:38] [ tag ]: workarounds [2025-07-19 17:19:38] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-07-19 17:19:38] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-07-19 17:19:38] [ tag ]: workarounds [2025-07-19 17:19:38] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-07-19 17:19:38] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-07-19 17:19:38] [ tag ]: workarounds [2025-07-19 17:19:38] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-07-19 17:19:38] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-07-19 17:19:38] [ tag ]: workarounds [2025-07-19 17:19:38] [ affectedSettings ]: disable_accelerated_av1_encode [2025-07-19 17:19:38] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-07-19 17:19:38] [ tag ]: workarounds [2025-07-19 17:19:38] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-07-19 17:19:38] [ workarounds ]: [2025-07-19 17:19:38] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-07-19 17:19:38] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-07-19 17:19:38] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-07-19 17:19:38] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-07-19 17:19:38] [ workarounds[4] ]: exit_on_context_lost [2025-07-19 17:19:38] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-19 17:19:38] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-07-19 17:19:38] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-07-19 17:19:38] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-07-19 17:19:38] [ gpuMemoryBufferInfo ]: [2025-07-19 17:19:38] [ R_8 ]: Software only [2025-07-19 17:19:38] [ R_16 ]: Software only [2025-07-19 17:19:38] [ RG_88 ]: Software only [2025-07-19 17:19:38] [ RG_1616 ]: Software only [2025-07-19 17:19:38] [ BGR_565 ]: Software only [2025-07-19 17:19:38] [ RGBA_4444 ]: Software only [2025-07-19 17:19:38] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-07-19 17:19:38] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-07-19 17:19:38] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-07-19 17:19:38] [ BGRA_1010102 ]: Software only [2025-07-19 17:19:38] [ RGBA_1010102 ]: Software only [2025-07-19 17:19:38] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-07-19 17:19:38] [ RGBA_F16 ]: Software only [2025-07-19 17:19:38] [ YVU_420 ]: Software only [2025-07-19 17:19:38] [ YUV_420_BIPLANAR ]: Software only [2025-07-19 17:19:38] [ YUVA_420_TRIPLANAR ]: Software only [2025-07-19 17:19:38] [ P010 ]: Software only [2025-07-19 17:19:38] [ videoAcceleratorsInfo ]: [2025-07-19 17:19:38] [ Decoding ]: (null) [2025-07-19 17:19:38] [ Encoding ]: (null) [2025-07-19 17:19:38] [2025-07-19 17:19:38] *** Report Section: Log Messages *** [2025-07-19 17:19:38] [2025-07-19 17:19:38] ===================[ GPU Report: End [0] ]================== [2025-07-19 17:23:50] Client version: no bootstrapper found [2025-07-19 17:23:50] GPU process started: start count: 0 [2025-07-19 17:23:52] ==================[ GPU Report: Start [0] ]================= [2025-07-19 17:23:52] [2025-07-19 17:23:52] *** Report Section: Client Info *** [2025-07-19 17:23:52] [2025-07-19 17:23:52] [ client_info ]: [2025-07-19 17:23:52] [ angle_commit_id ]: 5d4df51d1d7d [2025-07-19 17:23:52] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=18944 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-07-19 17:23:52] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-07-19 17:23:52] [ operating_system ]: Windows NT 10.0.22631 [2025-07-19 17:23:52] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-07-19 17:23:52] [ version ]: Chrome/126.0.6478.183 [2025-07-19 17:23:52] [2025-07-19 17:23:52] *** Report Section: GPU Info *** [2025-07-19 17:23:52] [2025-07-19 17:23:52] [ gpu_info ]: [2025-07-19 17:23:52] [ ANGLEFeatures ]: [2025-07-19 17:23:52] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-07-19 17:23:52] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-07-19 17:23:52] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-07-19 17:23:52] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-07-19 17:23:52] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-07-19 17:23:52] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-07-19 17:23:52] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-07-19 17:23:52] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-07-19 17:23:52] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-07-19 17:23:52] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-07-19 17:23:52] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-07-19 17:23:52] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-07-19 17:23:52] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-07-19 17:23:52] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-07-19 17:23:52] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-07-19 17:23:52] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-07-19 17:23:52] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-07-19 17:23:52] [ basicInfo ]: [2025-07-19 17:23:52] [ Initialization time ]: 117 [2025-07-19 17:23:52] [ In-process GPU ]: (null) [2025-07-19 17:23:52] [ Passthrough Command Decoder ]: (null) [2025-07-19 17:23:52] [ Sandboxed ]: (null) [2025-07-19 17:23:52] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,90835}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-07-19 17:23:52] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,95798}, DRIVER_VERSION=32.0.12033.1030 [2025-07-19 17:23:52] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128591}, DRIVER_VERSION=32.0.15.7628 [2025-07-19 17:23:52] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,114289}, DRIVER_VERSION=32.0.15.7628 [2025-07-19 17:23:52] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112370}, DRIVER_VERSION=32.0.15.7628 [2025-07-19 17:23:52] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,95688}, DRIVER_VERSION=10.0.22621.5415 [2025-07-19 17:23:52] [ Optimus ]: (null) [2025-07-19 17:23:52] [ AMD switchable ]: (null) [2025-07-19 17:23:52] [ Desktop compositing ]: Aero Glass [2025-07-19 17:23:52] [ Direct composition ]: (null) [2025-07-19 17:23:52] [ Supports overlays ]: (null) [2025-07-19 17:23:52] [ YUY2 overlay support ]: DIRECT [2025-07-19 17:23:52] [ NV12 overlay support ]: DIRECT [2025-07-19 17:23:52] [ BGRA8 overlay support ]: SOFTWARE [2025-07-19 17:23:52] [ RGB10A2 overlay support ]: SOFTWARE [2025-07-19 17:23:52] [ DirectML feature level ]: Not supported [2025-07-19 17:23:52] [ Driver D3D12 feature level ]: Not supported [2025-07-19 17:23:52] [ Driver Vulkan API version ]: Not supported [2025-07-19 17:23:52] [ GPU CUDA compute capability major version ]: (null) [2025-07-19 17:23:52] [ Pixel shader version ]: 5.0 [2025-07-19 17:23:52] [ Vertex shader version ]: 5.0 [2025-07-19 17:23:52] [ Max. MSAA samples ]: 8 [2025-07-19 17:23:52] [ Machine model name ]: (null) [2025-07-19 17:23:52] [ Machine model version ]: (null) [2025-07-19 17:23:52] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-07-19 17:23:52] [ Display type ]: ANGLE_D3D11 [2025-07-19 17:23:52] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-07-19 17:23:52] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-07-19 17:23:52] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-19 17:23:52] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-07-19 17:23:52] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-07-19 17:23:52] [ Disabled WebGL Extensions ]: (null) [2025-07-19 17:23:52] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-07-19 17:23:52] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-19 17:23:52] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-07-19 17:23:52] [ Direct rendering version ]: unknown [2025-07-19 17:23:52] [ Reset notification strategy ]: 0x8252 [2025-07-19 17:23:52] [ GPU process crash count ]: (null) [2025-07-19 17:23:52] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-07-19 17:23:52] [ compositorInfo ]: [2025-07-19 17:23:52] [ Tile Update Mode ]: One-copy [2025-07-19 17:23:52] [ Partial Raster ]: Enabled [2025-07-19 17:23:52] [ dawnInfo ]: [2025-07-19 17:23:52] [ devicePerfInfo ]: [2025-07-19 17:23:52] [ displayInfo ]: [2025-07-19 17:23:52] [ Info ]: Display[1128165308] bounds=[-2560,0 2560x1440], workarea=[-2560,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-19 17:23:52] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-19 17:23:52] [ Buffer format (all) ]: BGRA_8888 [2025-07-19 17:23:52] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-19 17:23:52] [ SDR white level in nits ]: 203 [2025-07-19 17:23:52] [ HDR relative maximum luminance ]: 1 [2025-07-19 17:23:52] [ Bits per color component ]: 8 [2025-07-19 17:23:52] [ Bits per pixel ]: 24 [2025-07-19 17:23:52] [ Refresh Rate in Hz ]: 144 [2025-07-19 17:23:52] [ Info ]: Display[1335875132] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-19 17:23:52] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-19 17:23:52] [ Buffer format (all) ]: BGRA_8888 [2025-07-19 17:23:52] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-19 17:23:52] [ SDR white level in nits ]: 203 [2025-07-19 17:23:52] [ HDR relative maximum luminance ]: 1 [2025-07-19 17:23:52] [ Bits per color component ]: 8 [2025-07-19 17:23:52] [ Bits per pixel ]: 24 [2025-07-19 17:23:52] [ Refresh Rate in Hz ]: 60 [2025-07-19 17:23:52] [ featureStatus ]: [2025-07-19 17:23:52] [ featureStatus ]: [2025-07-19 17:23:52] [ 2d_canvas ]: enabled [2025-07-19 17:23:52] [ canvas_oop_rasterization ]: enabled_on [2025-07-19 17:23:52] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-07-19 17:23:52] [ gpu_compositing ]: enabled [2025-07-19 17:23:52] [ multiple_raster_threads ]: enabled_on [2025-07-19 17:23:52] [ opengl ]: enabled_on [2025-07-19 17:23:52] [ rasterization ]: enabled [2025-07-19 17:23:52] [ raw_draw ]: disabled_off_ok [2025-07-19 17:23:52] [ skia_graphite ]: disabled_off [2025-07-19 17:23:52] [ video_decode ]: enabled [2025-07-19 17:23:52] [ video_encode ]: enabled [2025-07-19 17:23:52] [ vulkan ]: disabled_off [2025-07-19 17:23:52] [ webgl ]: enabled [2025-07-19 17:23:52] [ webgl2 ]: enabled [2025-07-19 17:23:52] [ webgpu ]: enabled [2025-07-19 17:23:52] [ webnn ]: disabled_off [2025-07-19 17:23:52] [ problems ]: [2025-07-19 17:23:52] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-07-19 17:23:52] [ tag ]: workarounds [2025-07-19 17:23:52] [ affectedSettings ]: exit_on_context_lost [2025-07-19 17:23:52] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-07-19 17:23:52] [ tag ]: workarounds [2025-07-19 17:23:52] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-19 17:23:52] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-07-19 17:23:52] [ tag ]: workarounds [2025-07-19 17:23:52] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-07-19 17:23:52] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-07-19 17:23:52] [ tag ]: workarounds [2025-07-19 17:23:52] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-07-19 17:23:52] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-07-19 17:23:52] [ tag ]: workarounds [2025-07-19 17:23:52] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-07-19 17:23:52] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-07-19 17:23:52] [ tag ]: workarounds [2025-07-19 17:23:52] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-07-19 17:23:52] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-07-19 17:23:52] [ tag ]: workarounds [2025-07-19 17:23:52] [ affectedSettings ]: disable_accelerated_av1_encode [2025-07-19 17:23:52] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-07-19 17:23:52] [ tag ]: workarounds [2025-07-19 17:23:52] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-07-19 17:23:52] [ workarounds ]: [2025-07-19 17:23:52] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-07-19 17:23:52] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-07-19 17:23:52] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-07-19 17:23:52] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-07-19 17:23:52] [ workarounds[4] ]: exit_on_context_lost [2025-07-19 17:23:52] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-19 17:23:52] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-07-19 17:23:52] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-07-19 17:23:52] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-07-19 17:23:52] [ gpuMemoryBufferInfo ]: [2025-07-19 17:23:52] [ R_8 ]: Software only [2025-07-19 17:23:52] [ R_16 ]: Software only [2025-07-19 17:23:52] [ RG_88 ]: Software only [2025-07-19 17:23:52] [ RG_1616 ]: Software only [2025-07-19 17:23:52] [ BGR_565 ]: Software only [2025-07-19 17:23:52] [ RGBA_4444 ]: Software only [2025-07-19 17:23:52] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-07-19 17:23:52] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-07-19 17:23:52] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-07-19 17:23:52] [ BGRA_1010102 ]: Software only [2025-07-19 17:23:52] [ RGBA_1010102 ]: Software only [2025-07-19 17:23:52] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-07-19 17:23:52] [ RGBA_F16 ]: Software only [2025-07-19 17:23:52] [ YVU_420 ]: Software only [2025-07-19 17:23:52] [ YUV_420_BIPLANAR ]: Software only [2025-07-19 17:23:52] [ YUVA_420_TRIPLANAR ]: Software only [2025-07-19 17:23:52] [ P010 ]: Software only [2025-07-19 17:23:52] [ videoAcceleratorsInfo ]: [2025-07-19 17:23:52] [ Decoding ]: (null) [2025-07-19 17:23:52] [ Encoding ]: (null) [2025-07-19 17:23:52] [2025-07-19 17:23:52] *** Report Section: Log Messages *** [2025-07-19 17:23:52] [2025-07-19 17:23:52] ===================[ GPU Report: End [0] ]================== [2025-07-19 23:02:42] GPU process started: start count: 1 [2025-07-19 23:02:46] ==================[ GPU Report: Start [1] ]================= [2025-07-19 23:02:46] [2025-07-19 23:02:46] *** Report Section: Client Info *** [2025-07-19 23:02:46] [2025-07-19 23:02:46] [ client_info ]: [2025-07-19 23:02:46] [ angle_commit_id ]: 5d4df51d1d7d [2025-07-19 23:02:46] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=18944 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-07-19 23:02:46] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-07-19 23:02:46] [ operating_system ]: Windows NT 10.0.22631 [2025-07-19 23:02:46] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-07-19 23:02:46] [ version ]: Chrome/126.0.6478.183 [2025-07-19 23:02:46] [2025-07-19 23:02:46] *** Report Section: GPU Info *** [2025-07-19 23:02:46] [2025-07-19 23:02:46] [ gpu_info ]: [2025-07-19 23:02:46] [ ANGLEFeatures ]: [2025-07-19 23:02:46] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-07-19 23:02:46] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-07-19 23:02:46] GPU process started: start count: 2 [2025-07-19 23:02:46] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-07-19 23:02:46] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-07-19 23:02:46] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-07-19 23:02:46] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-07-19 23:02:46] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-07-19 23:02:46] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-07-19 23:02:46] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-07-19 23:02:46] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-07-19 23:02:46] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-07-19 23:02:46] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-07-19 23:02:46] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-07-19 23:02:46] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-07-19 23:02:46] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-07-19 23:02:46] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-07-19 23:02:46] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-07-19 23:02:46] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-07-19 23:02:46] [ basicInfo ]: [2025-07-19 23:02:46] [ Initialization time ]: 117 [2025-07-19 23:02:46] [ In-process GPU ]: (null) [2025-07-19 23:02:46] [ Passthrough Command Decoder ]: (null) [2025-07-19 23:02:46] [ Sandboxed ]: (null) [2025-07-19 23:02:46] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,90835}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-07-19 23:02:46] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,95798}, DRIVER_VERSION=32.0.12033.1030 [2025-07-19 23:02:46] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128591}, DRIVER_VERSION=32.0.15.7628 [2025-07-19 23:02:46] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,114289}, DRIVER_VERSION=32.0.15.7628 [2025-07-19 23:02:46] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112370}, DRIVER_VERSION=32.0.15.7628 [2025-07-19 23:02:46] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,95688}, DRIVER_VERSION=10.0.22621.5415 [2025-07-19 23:02:46] [ Optimus ]: (null) [2025-07-19 23:02:46] [ AMD switchable ]: (null) [2025-07-19 23:02:46] [ Desktop compositing ]: Aero Glass [2025-07-19 23:02:46] [ Direct composition ]: (null) [2025-07-19 23:02:46] [ Supports overlays ]: (null) [2025-07-19 23:02:46] [ YUY2 overlay support ]: DIRECT [2025-07-19 23:02:46] [ NV12 overlay support ]: DIRECT [2025-07-19 23:02:46] [ BGRA8 overlay support ]: SOFTWARE [2025-07-19 23:02:46] [ RGB10A2 overlay support ]: SOFTWARE [2025-07-19 23:02:46] [ DirectML feature level ]: 5.0 [2025-07-19 23:02:46] [ Driver D3D12 feature level ]: D3D 12.2 [2025-07-19 23:02:46] [ Driver Vulkan API version ]: Not supported [2025-07-19 23:02:46] [ GPU CUDA compute capability major version ]: (null) [2025-07-19 23:02:46] [ Pixel shader version ]: 5.0 [2025-07-19 23:02:46] [ Vertex shader version ]: 5.0 [2025-07-19 23:02:46] [ Max. MSAA samples ]: 8 [2025-07-19 23:02:46] [ Machine model name ]: (null) [2025-07-19 23:02:46] [ Machine model version ]: (null) [2025-07-19 23:02:46] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-07-19 23:02:46] [ Display type ]: ANGLE_D3D11 [2025-07-19 23:02:46] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-07-19 23:02:46] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-07-19 23:02:46] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-19 23:02:46] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-07-19 23:02:46] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-07-19 23:02:46] [ Disabled WebGL Extensions ]: (null) [2025-07-19 23:02:46] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-07-19 23:02:46] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-19 23:02:46] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-07-19 23:02:46] [ Direct rendering version ]: unknown [2025-07-19 23:02:46] [ Reset notification strategy ]: 0x8252 [2025-07-19 23:02:46] [ GPU process crash count ]: (null) [2025-07-19 23:02:46] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-07-19 23:02:46] [ compositorInfo ]: [2025-07-19 23:02:46] [ Tile Update Mode ]: One-copy [2025-07-19 23:02:46] [ Partial Raster ]: Enabled [2025-07-19 23:02:46] [ dawnInfo ]: [2025-07-19 23:02:46] [ devicePerfInfo ]: [2025-07-19 23:02:46] [ Total Physical Memory (Gb) ]: 63 [2025-07-19 23:02:46] [ Total Disk Space (Gb) ]: 1862 [2025-07-19 23:02:46] [ Hardware Concurrency ]: 16 [2025-07-19 23:02:46] [ System Commit Limit (Gb) ]: 94 [2025-07-19 23:02:46] [ D3D11 Feature Level ]: 12_1 [2025-07-19 23:02:46] [ Has Discrete GPU ]: yes [2025-07-19 23:02:46] [ Software Rendering ]: No [2025-07-19 23:02:46] [ displayInfo ]: [2025-07-19 23:02:46] [ Info ]: Display[1128165308] bounds=[-2560,0 2560x1440], workarea=[-2560,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-19 23:02:46] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-19 23:02:46] [ Buffer format (all) ]: BGRA_8888 [2025-07-19 23:02:46] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-19 23:02:46] [ SDR white level in nits ]: 203 [2025-07-19 23:02:46] [ HDR relative maximum luminance ]: 1 [2025-07-19 23:02:46] [ Bits per color component ]: 8 [2025-07-19 23:02:46] [ Bits per pixel ]: 24 [2025-07-19 23:02:46] [ Refresh Rate in Hz ]: 144 [2025-07-19 23:02:46] [ Info ]: Display[1335875132] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-19 23:02:46] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-19 23:02:46] [ Buffer format (all) ]: BGRA_8888 [2025-07-19 23:02:46] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-19 23:02:46] [ SDR white level in nits ]: 203 [2025-07-19 23:02:46] [ HDR relative maximum luminance ]: 1 [2025-07-19 23:02:46] [ Bits per color component ]: 8 [2025-07-19 23:02:46] [ Bits per pixel ]: 24 [2025-07-19 23:02:46] [ Refresh Rate in Hz ]: 60 [2025-07-19 23:02:46] [ featureStatus ]: [2025-07-19 23:02:46] [ featureStatus ]: [2025-07-19 23:02:46] [ 2d_canvas ]: enabled [2025-07-19 23:02:46] [ canvas_oop_rasterization ]: enabled_on [2025-07-19 23:02:46] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-07-19 23:02:46] [ gpu_compositing ]: enabled [2025-07-19 23:02:46] [ multiple_raster_threads ]: enabled_on [2025-07-19 23:02:46] [ opengl ]: enabled_on [2025-07-19 23:02:46] [ rasterization ]: enabled [2025-07-19 23:02:46] [ raw_draw ]: disabled_off_ok [2025-07-19 23:02:46] [ skia_graphite ]: disabled_off [2025-07-19 23:02:46] [ video_decode ]: enabled [2025-07-19 23:02:46] [ video_encode ]: enabled [2025-07-19 23:02:46] [ vulkan ]: disabled_off [2025-07-19 23:02:46] [ webgl ]: enabled [2025-07-19 23:02:46] [ webgl2 ]: enabled [2025-07-19 23:02:46] [ webgpu ]: enabled [2025-07-19 23:02:46] [ webnn ]: disabled_off [2025-07-19 23:02:46] [ problems ]: [2025-07-19 23:02:46] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-07-19 23:02:46] [ tag ]: workarounds [2025-07-19 23:02:46] [ affectedSettings ]: exit_on_context_lost [2025-07-19 23:02:46] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-07-19 23:02:46] [ tag ]: workarounds [2025-07-19 23:02:46] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-19 23:02:46] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-07-19 23:02:46] [ tag ]: workarounds [2025-07-19 23:02:46] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-07-19 23:02:46] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-07-19 23:02:46] [ tag ]: workarounds [2025-07-19 23:02:46] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-07-19 23:02:46] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-07-19 23:02:46] [ tag ]: workarounds [2025-07-19 23:02:46] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-07-19 23:02:46] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-07-19 23:02:46] [ tag ]: workarounds [2025-07-19 23:02:46] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-07-19 23:02:46] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-07-19 23:02:46] [ tag ]: workarounds [2025-07-19 23:02:46] [ affectedSettings ]: disable_accelerated_av1_encode [2025-07-19 23:02:46] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-07-19 23:02:46] [ tag ]: workarounds [2025-07-19 23:02:46] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-07-19 23:02:46] [ workarounds ]: [2025-07-19 23:02:46] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-07-19 23:02:46] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-07-19 23:02:46] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-07-19 23:02:46] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-07-19 23:02:46] [ workarounds[4] ]: exit_on_context_lost [2025-07-19 23:02:46] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-19 23:02:46] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-07-19 23:02:46] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-07-19 23:02:46] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-07-19 23:02:46] [ gpuMemoryBufferInfo ]: [2025-07-19 23:02:46] [ R_8 ]: Software only [2025-07-19 23:02:46] [ R_16 ]: Software only [2025-07-19 23:02:46] [ RG_88 ]: Software only [2025-07-19 23:02:46] [ RG_1616 ]: Software only [2025-07-19 23:02:46] [ BGR_565 ]: Software only [2025-07-19 23:02:46] [ RGBA_4444 ]: Software only [2025-07-19 23:02:46] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-07-19 23:02:46] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-07-19 23:02:46] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-07-19 23:02:46] [ BGRA_1010102 ]: Software only [2025-07-19 23:02:46] [ RGBA_1010102 ]: Software only [2025-07-19 23:02:46] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-07-19 23:02:46] [ RGBA_F16 ]: Software only [2025-07-19 23:02:46] [ YVU_420 ]: Software only [2025-07-19 23:02:46] [ YUV_420_BIPLANAR ]: Software only [2025-07-19 23:02:46] [ YUVA_420_TRIPLANAR ]: Software only [2025-07-19 23:02:46] [ P010 ]: Software only [2025-07-19 23:02:46] [ videoAcceleratorsInfo ]: [2025-07-19 23:02:46] [ Decoding ]: (null) [2025-07-19 23:02:46] [ Encoding ]: (null) [2025-07-19 23:02:46] [2025-07-19 23:02:46] *** Report Section: Log Messages *** [2025-07-19 23:02:46] [2025-07-19 23:02:46] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay. [2025-07-19 23:02:46] [1][0719/230242.407:WARNING:angle_platform_impl.cc(49)] : Debug.cpp:186 (gl::Debug::insertMessage): GL error: HIGH: Error: 0x00000502, in ..\..\third_party\angle\src\libANGLE\renderer\d3d\d3d11\ResourceManager11.cpp, rx::ResourceManager11::allocate:496. Internal D3D11 error: HRESULT: 0x887A0005 (removal reason: HRESULT: 0x887A0007): Error allocating ShaderResourceView [2025-07-19 23:02:46] [2]GpuProcessHost: The GPU process crashed! [2025-07-19 23:02:46] ===================[ GPU Report: End [1] ]================== [2025-07-19 23:02:48] ==================[ GPU Report: Start [2] ]================= [2025-07-19 23:02:48] [2025-07-19 23:02:48] *** Report Section: Client Info *** [2025-07-19 23:02:48] [2025-07-19 23:02:48] [ client_info ]: [2025-07-19 23:02:48] [ angle_commit_id ]: 5d4df51d1d7d [2025-07-19 23:02:48] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=18944 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-07-19 23:02:48] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-07-19 23:02:48] [ operating_system ]: Windows NT 10.0.22631 [2025-07-19 23:02:48] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-07-19 23:02:48] [ version ]: Chrome/126.0.6478.183 [2025-07-19 23:02:48] [2025-07-19 23:02:48] *** Report Section: GPU Info *** [2025-07-19 23:02:48] [2025-07-19 23:02:48] [ gpu_info ]: [2025-07-19 23:02:48] [ ANGLEFeatures ]: [2025-07-19 23:02:48] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-07-19 23:02:48] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-07-19 23:02:48] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-07-19 23:02:48] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-07-19 23:02:48] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-07-19 23:02:48] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-07-19 23:02:48] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-07-19 23:02:48] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-07-19 23:02:48] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-07-19 23:02:48] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-07-19 23:02:48] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-07-19 23:02:48] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-07-19 23:02:48] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-07-19 23:02:48] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-07-19 23:02:48] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-07-19 23:02:48] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-07-19 23:02:48] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-07-19 23:02:48] [ basicInfo ]: [2025-07-19 23:02:48] [ Initialization time ]: 117 [2025-07-19 23:02:48] [ In-process GPU ]: (null) [2025-07-19 23:02:48] [ Passthrough Command Decoder ]: (null) [2025-07-19 23:02:48] [ Sandboxed ]: (null) [2025-07-19 23:02:48] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,90835}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-07-19 23:02:48] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,95798}, DRIVER_VERSION=32.0.12033.1030 [2025-07-19 23:02:48] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128591}, DRIVER_VERSION=32.0.15.7628 [2025-07-19 23:02:48] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,114289}, DRIVER_VERSION=32.0.15.7628 [2025-07-19 23:02:48] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112370}, DRIVER_VERSION=32.0.15.7628 [2025-07-19 23:02:48] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,95688}, DRIVER_VERSION=10.0.22621.5415 [2025-07-19 23:02:48] [ Optimus ]: (null) [2025-07-19 23:02:48] [ AMD switchable ]: (null) [2025-07-19 23:02:48] [ Desktop compositing ]: Aero Glass [2025-07-19 23:02:48] [ Direct composition ]: (null) [2025-07-19 23:02:48] [ Supports overlays ]: (null) [2025-07-19 23:02:48] [ YUY2 overlay support ]: DIRECT [2025-07-19 23:02:48] [ NV12 overlay support ]: DIRECT [2025-07-19 23:02:48] [ BGRA8 overlay support ]: SOFTWARE [2025-07-19 23:02:48] [ RGB10A2 overlay support ]: SOFTWARE [2025-07-19 23:02:48] [ DirectML feature level ]: 5.0 [2025-07-19 23:02:48] [ Driver D3D12 feature level ]: D3D 12.2 [2025-07-19 23:02:48] [ Driver Vulkan API version ]: Not supported [2025-07-19 23:02:48] [ GPU CUDA compute capability major version ]: (null) [2025-07-19 23:02:48] [ Pixel shader version ]: 5.0 [2025-07-19 23:02:48] [ Vertex shader version ]: 5.0 [2025-07-19 23:02:48] [ Max. MSAA samples ]: 8 [2025-07-19 23:02:48] [ Machine model name ]: (null) [2025-07-19 23:02:48] [ Machine model version ]: (null) [2025-07-19 23:02:48] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-07-19 23:02:48] [ Display type ]: ANGLE_D3D11 [2025-07-19 23:02:48] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-07-19 23:02:48] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-07-19 23:02:48] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-19 23:02:48] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-07-19 23:02:48] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-07-19 23:02:48] [ Disabled WebGL Extensions ]: (null) [2025-07-19 23:02:48] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-07-19 23:02:48] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-19 23:02:48] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-07-19 23:02:48] [ Direct rendering version ]: unknown [2025-07-19 23:02:48] [ Reset notification strategy ]: 0x8252 [2025-07-19 23:02:48] [ GPU process crash count ]: (null) [2025-07-19 23:02:48] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-07-19 23:02:48] [ compositorInfo ]: [2025-07-19 23:02:48] [ Tile Update Mode ]: One-copy [2025-07-19 23:02:48] [ Partial Raster ]: Enabled [2025-07-19 23:02:48] [ dawnInfo ]: [2025-07-19 23:02:48] [ devicePerfInfo ]: [2025-07-19 23:02:48] [ Total Physical Memory (Gb) ]: 63 [2025-07-19 23:02:48] [ Total Disk Space (Gb) ]: 1862 [2025-07-19 23:02:48] [ Hardware Concurrency ]: 16 [2025-07-19 23:02:48] [ System Commit Limit (Gb) ]: 94 [2025-07-19 23:02:48] [ D3D11 Feature Level ]: 12_1 [2025-07-19 23:02:48] [ Has Discrete GPU ]: yes [2025-07-19 23:02:48] [ Software Rendering ]: No [2025-07-19 23:02:48] [ displayInfo ]: [2025-07-19 23:02:48] [ Info ]: Display[1128165308] bounds=[-2560,0 2560x1440], workarea=[-2560,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-19 23:02:48] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-19 23:02:48] [ Buffer format (all) ]: BGRA_8888 [2025-07-19 23:02:48] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-19 23:02:48] [ SDR white level in nits ]: 203 [2025-07-19 23:02:48] [ HDR relative maximum luminance ]: 1 [2025-07-19 23:02:48] [ Bits per color component ]: 8 [2025-07-19 23:02:48] [ Bits per pixel ]: 24 [2025-07-19 23:02:48] [ Refresh Rate in Hz ]: 144 [2025-07-19 23:02:48] [ Info ]: Display[1335875132] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-19 23:02:48] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-19 23:02:48] [ Buffer format (all) ]: BGRA_8888 [2025-07-19 23:02:48] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-19 23:02:48] [ SDR white level in nits ]: 203 [2025-07-19 23:02:48] [ HDR relative maximum luminance ]: 1 [2025-07-19 23:02:48] [ Bits per color component ]: 8 [2025-07-19 23:02:48] [ Bits per pixel ]: 24 [2025-07-19 23:02:48] [ Refresh Rate in Hz ]: 60 [2025-07-19 23:02:48] [ featureStatus ]: [2025-07-19 23:02:48] [ featureStatus ]: [2025-07-19 23:02:48] [ 2d_canvas ]: enabled [2025-07-19 23:02:48] [ canvas_oop_rasterization ]: enabled_on [2025-07-19 23:02:48] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-07-19 23:02:48] [ gpu_compositing ]: enabled [2025-07-19 23:02:48] [ multiple_raster_threads ]: enabled_on [2025-07-19 23:02:48] [ opengl ]: enabled_on [2025-07-19 23:02:48] [ rasterization ]: enabled [2025-07-19 23:02:48] [ raw_draw ]: disabled_off_ok [2025-07-19 23:02:48] [ skia_graphite ]: disabled_off [2025-07-19 23:02:48] [ video_decode ]: enabled [2025-07-19 23:02:48] [ video_encode ]: enabled [2025-07-19 23:02:48] [ vulkan ]: disabled_off [2025-07-19 23:02:48] [ webgl ]: enabled [2025-07-19 23:02:48] [ webgl2 ]: enabled [2025-07-19 23:02:48] [ webgpu ]: enabled [2025-07-19 23:02:48] [ webnn ]: disabled_off [2025-07-19 23:02:48] [ problems ]: [2025-07-19 23:02:48] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-07-19 23:02:48] [ tag ]: workarounds [2025-07-19 23:02:48] [ affectedSettings ]: exit_on_context_lost [2025-07-19 23:02:48] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-07-19 23:02:48] [ tag ]: workarounds [2025-07-19 23:02:48] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-19 23:02:48] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-07-19 23:02:48] [ tag ]: workarounds [2025-07-19 23:02:48] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-07-19 23:02:48] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-07-19 23:02:48] [ tag ]: workarounds [2025-07-19 23:02:48] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-07-19 23:02:48] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-07-19 23:02:48] [ tag ]: workarounds [2025-07-19 23:02:48] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-07-19 23:02:48] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-07-19 23:02:48] [ tag ]: workarounds [2025-07-19 23:02:48] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-07-19 23:02:48] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-07-19 23:02:48] [ tag ]: workarounds [2025-07-19 23:02:48] [ affectedSettings ]: disable_accelerated_av1_encode [2025-07-19 23:02:48] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-07-19 23:02:48] [ tag ]: workarounds [2025-07-19 23:02:48] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-07-19 23:02:48] [ workarounds ]: [2025-07-19 23:02:48] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-07-19 23:02:48] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-07-19 23:02:48] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-07-19 23:02:48] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-07-19 23:02:48] [ workarounds[4] ]: exit_on_context_lost [2025-07-19 23:02:48] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-19 23:02:48] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-07-19 23:02:48] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-07-19 23:02:48] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-07-19 23:02:48] [ gpuMemoryBufferInfo ]: [2025-07-19 23:02:48] [ R_8 ]: Software only [2025-07-19 23:02:48] [ R_16 ]: Software only [2025-07-19 23:02:48] [ RG_88 ]: Software only [2025-07-19 23:02:48] [ RG_1616 ]: Software only [2025-07-19 23:02:48] [ BGR_565 ]: Software only [2025-07-19 23:02:48] [ RGBA_4444 ]: Software only [2025-07-19 23:02:48] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-07-19 23:02:48] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-07-19 23:02:48] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-07-19 23:02:48] [ BGRA_1010102 ]: Software only [2025-07-19 23:02:48] [ RGBA_1010102 ]: Software only [2025-07-19 23:02:48] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-07-19 23:02:48] [ RGBA_F16 ]: Software only [2025-07-19 23:02:48] [ YVU_420 ]: Software only [2025-07-19 23:02:48] [ YUV_420_BIPLANAR ]: Software only [2025-07-19 23:02:48] [ YUVA_420_TRIPLANAR ]: Software only [2025-07-19 23:02:48] [ P010 ]: Software only [2025-07-19 23:02:48] [ videoAcceleratorsInfo ]: [2025-07-19 23:02:48] [ Decoding ]: (null) [2025-07-19 23:02:48] [ Encoding ]: (null) [2025-07-19 23:02:48] [2025-07-19 23:02:48] *** Report Section: Log Messages *** [2025-07-19 23:02:48] [2025-07-19 23:02:48] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay. [2025-07-19 23:02:48] [1][0719/230242.407:WARNING:angle_platform_impl.cc(49)] : Debug.cpp:186 (gl::Debug::insertMessage): GL error: HIGH: Error: 0x00000502, in ..\..\third_party\angle\src\libANGLE\renderer\d3d\d3d11\ResourceManager11.cpp, rx::ResourceManager11::allocate:496. Internal D3D11 error: HRESULT: 0x887A0005 (removal reason: HRESULT: 0x887A0007): Error allocating ShaderResourceView [2025-07-19 23:02:48] [2]GpuProcessHost: The GPU process crashed! [2025-07-19 23:02:48] [2]GpuProcessHost: The GPU process exited normally. Everything is okay. [2025-07-19 23:02:48] ===================[ GPU Report: End [2] ]================== [2025-07-19 23:02:48] GPU process started: start count: 3 [2025-07-19 23:04:14] Client version: no bootstrapper found [2025-07-19 23:04:14] GPU process started: start count: 0 [2025-07-19 23:04:16] ==================[ GPU Report: Start [0] ]================= [2025-07-19 23:04:16] [2025-07-19 23:04:16] *** Report Section: Client Info *** [2025-07-19 23:04:16] [2025-07-19 23:04:16] [ client_info ]: [2025-07-19 23:04:16] [ angle_commit_id ]: 5d4df51d1d7d [2025-07-19 23:04:16] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=19048 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-07-19 23:04:16] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-07-19 23:04:16] [ operating_system ]: Windows NT 10.0.22631 [2025-07-19 23:04:16] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-07-19 23:04:16] [ version ]: Chrome/126.0.6478.183 [2025-07-19 23:04:16] [2025-07-19 23:04:16] *** Report Section: GPU Info *** [2025-07-19 23:04:16] [2025-07-19 23:04:16] [ gpu_info ]: [2025-07-19 23:04:16] [ ANGLEFeatures ]: [2025-07-19 23:04:16] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-07-19 23:04:16] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-07-19 23:04:16] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-07-19 23:04:16] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-07-19 23:04:16] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-07-19 23:04:16] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-07-19 23:04:16] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-07-19 23:04:16] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-07-19 23:04:16] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-07-19 23:04:16] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-07-19 23:04:16] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-07-19 23:04:16] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-07-19 23:04:16] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-07-19 23:04:16] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-07-19 23:04:16] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-07-19 23:04:16] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-07-19 23:04:16] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-07-19 23:04:16] [ basicInfo ]: [2025-07-19 23:04:16] [ Initialization time ]: 121 [2025-07-19 23:04:16] [ In-process GPU ]: (null) [2025-07-19 23:04:16] [ Passthrough Command Decoder ]: (null) [2025-07-19 23:04:16] [ Sandboxed ]: (null) [2025-07-19 23:04:16] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,88138}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-07-19 23:04:16] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,94603}, DRIVER_VERSION=32.0.12033.1030 [2025-07-19 23:04:16] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,127793}, DRIVER_VERSION=32.0.15.7628 [2025-07-19 23:04:16] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,114268}, DRIVER_VERSION=32.0.15.7628 [2025-07-19 23:04:16] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,111083}, DRIVER_VERSION=32.0.15.7628 [2025-07-19 23:04:16] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94493}, DRIVER_VERSION=10.0.22621.5415 [2025-07-19 23:04:16] [ Optimus ]: (null) [2025-07-19 23:04:16] [ AMD switchable ]: (null) [2025-07-19 23:04:16] [ Desktop compositing ]: Aero Glass [2025-07-19 23:04:16] [ Direct composition ]: (null) [2025-07-19 23:04:16] [ Supports overlays ]: (null) [2025-07-19 23:04:16] [ YUY2 overlay support ]: DIRECT [2025-07-19 23:04:16] [ NV12 overlay support ]: DIRECT [2025-07-19 23:04:16] [ BGRA8 overlay support ]: SOFTWARE [2025-07-19 23:04:16] [ RGB10A2 overlay support ]: SOFTWARE [2025-07-19 23:04:16] [ DirectML feature level ]: Not supported [2025-07-19 23:04:16] [ Driver D3D12 feature level ]: Not supported [2025-07-19 23:04:16] [ Driver Vulkan API version ]: Not supported [2025-07-19 23:04:16] [ GPU CUDA compute capability major version ]: (null) [2025-07-19 23:04:16] [ Pixel shader version ]: 5.0 [2025-07-19 23:04:16] [ Vertex shader version ]: 5.0 [2025-07-19 23:04:16] [ Max. MSAA samples ]: 8 [2025-07-19 23:04:16] [ Machine model name ]: (null) [2025-07-19 23:04:16] [ Machine model version ]: (null) [2025-07-19 23:04:16] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-07-19 23:04:16] [ Display type ]: ANGLE_D3D11 [2025-07-19 23:04:16] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-07-19 23:04:16] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-07-19 23:04:16] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-19 23:04:16] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-07-19 23:04:16] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-07-19 23:04:16] [ Disabled WebGL Extensions ]: (null) [2025-07-19 23:04:16] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-07-19 23:04:16] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-19 23:04:16] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-07-19 23:04:16] [ Direct rendering version ]: unknown [2025-07-19 23:04:16] [ Reset notification strategy ]: 0x8252 [2025-07-19 23:04:16] [ GPU process crash count ]: (null) [2025-07-19 23:04:16] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-07-19 23:04:16] [ compositorInfo ]: [2025-07-19 23:04:16] [ Tile Update Mode ]: One-copy [2025-07-19 23:04:16] [ Partial Raster ]: Enabled [2025-07-19 23:04:16] [ dawnInfo ]: [2025-07-19 23:04:16] [ devicePerfInfo ]: [2025-07-19 23:04:16] [ displayInfo ]: [2025-07-19 23:04:16] [ Info ]: Display[2020391399] bounds=[-2560,0 2560x1440], workarea=[-2560,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-19 23:04:16] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-19 23:04:16] [ Buffer format (all) ]: BGRA_8888 [2025-07-19 23:04:16] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-19 23:04:16] [ SDR white level in nits ]: 203 [2025-07-19 23:04:16] [ HDR relative maximum luminance ]: 1 [2025-07-19 23:04:16] [ Bits per color component ]: 8 [2025-07-19 23:04:16] [ Bits per pixel ]: 24 [2025-07-19 23:04:16] [ Refresh Rate in Hz ]: 144 [2025-07-19 23:04:16] [ Info ]: Display[1375780205] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-19 23:04:16] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-19 23:04:16] [ Buffer format (all) ]: BGRA_8888 [2025-07-19 23:04:16] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-19 23:04:16] [ SDR white level in nits ]: 203 [2025-07-19 23:04:16] [ HDR relative maximum luminance ]: 1 [2025-07-19 23:04:16] [ Bits per color component ]: 8 [2025-07-19 23:04:16] [ Bits per pixel ]: 24 [2025-07-19 23:04:16] [ Refresh Rate in Hz ]: 60 [2025-07-19 23:04:16] [ featureStatus ]: [2025-07-19 23:04:16] [ featureStatus ]: [2025-07-19 23:04:16] [ 2d_canvas ]: enabled [2025-07-19 23:04:16] [ canvas_oop_rasterization ]: enabled_on [2025-07-19 23:04:16] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-07-19 23:04:16] [ gpu_compositing ]: enabled [2025-07-19 23:04:16] [ multiple_raster_threads ]: enabled_on [2025-07-19 23:04:16] [ opengl ]: enabled_on [2025-07-19 23:04:16] [ rasterization ]: enabled [2025-07-19 23:04:16] [ raw_draw ]: disabled_off_ok [2025-07-19 23:04:16] [ skia_graphite ]: disabled_off [2025-07-19 23:04:16] [ video_decode ]: enabled [2025-07-19 23:04:16] [ video_encode ]: enabled [2025-07-19 23:04:16] [ vulkan ]: disabled_off [2025-07-19 23:04:16] [ webgl ]: enabled [2025-07-19 23:04:16] [ webgl2 ]: enabled [2025-07-19 23:04:16] [ webgpu ]: enabled [2025-07-19 23:04:16] [ webnn ]: disabled_off [2025-07-19 23:04:16] [ problems ]: [2025-07-19 23:04:16] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-07-19 23:04:16] [ tag ]: workarounds [2025-07-19 23:04:16] [ affectedSettings ]: exit_on_context_lost [2025-07-19 23:04:16] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-07-19 23:04:16] [ tag ]: workarounds [2025-07-19 23:04:16] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-19 23:04:16] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-07-19 23:04:16] [ tag ]: workarounds [2025-07-19 23:04:16] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-07-19 23:04:16] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-07-19 23:04:16] [ tag ]: workarounds [2025-07-19 23:04:16] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-07-19 23:04:16] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-07-19 23:04:16] [ tag ]: workarounds [2025-07-19 23:04:16] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-07-19 23:04:16] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-07-19 23:04:16] [ tag ]: workarounds [2025-07-19 23:04:16] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-07-19 23:04:16] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-07-19 23:04:16] [ tag ]: workarounds [2025-07-19 23:04:16] [ affectedSettings ]: disable_accelerated_av1_encode [2025-07-19 23:04:16] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-07-19 23:04:16] [ tag ]: workarounds [2025-07-19 23:04:16] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-07-19 23:04:16] [ workarounds ]: [2025-07-19 23:04:16] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-07-19 23:04:16] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-07-19 23:04:16] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-07-19 23:04:16] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-07-19 23:04:16] [ workarounds[4] ]: exit_on_context_lost [2025-07-19 23:04:16] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-19 23:04:16] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-07-19 23:04:16] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-07-19 23:04:16] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-07-19 23:04:16] [ gpuMemoryBufferInfo ]: [2025-07-19 23:04:16] [ R_8 ]: Software only [2025-07-19 23:04:16] [ R_16 ]: Software only [2025-07-19 23:04:16] [ RG_88 ]: Software only [2025-07-19 23:04:16] [ RG_1616 ]: Software only [2025-07-19 23:04:16] [ BGR_565 ]: Software only [2025-07-19 23:04:16] [ RGBA_4444 ]: Software only [2025-07-19 23:04:16] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-07-19 23:04:16] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-07-19 23:04:16] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-07-19 23:04:16] [ BGRA_1010102 ]: Software only [2025-07-19 23:04:16] [ RGBA_1010102 ]: Software only [2025-07-19 23:04:16] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-07-19 23:04:16] [ RGBA_F16 ]: Software only [2025-07-19 23:04:16] [ YVU_420 ]: Software only [2025-07-19 23:04:16] [ YUV_420_BIPLANAR ]: Software only [2025-07-19 23:04:16] [ YUVA_420_TRIPLANAR ]: Software only [2025-07-19 23:04:16] [ P010 ]: Software only [2025-07-19 23:04:16] [ videoAcceleratorsInfo ]: [2025-07-19 23:04:16] [ Decoding ]: (null) [2025-07-19 23:04:16] [ Encoding ]: (null) [2025-07-19 23:04:16] [2025-07-19 23:04:16] *** Report Section: Log Messages *** [2025-07-19 23:04:16] [2025-07-19 23:04:16] ===================[ GPU Report: End [0] ]================== [2025-07-21 03:28:38] GPU process started: start count: 1 [2025-07-21 03:28:43] ==================[ GPU Report: Start [1] ]================= [2025-07-21 03:28:43] [2025-07-21 03:28:43] *** Report Section: Client Info *** [2025-07-21 03:28:43] [2025-07-21 03:28:43] [ client_info ]: [2025-07-21 03:28:43] GPU process started: start count: 2 [2025-07-21 03:28:43] [ angle_commit_id ]: 5d4df51d1d7d [2025-07-21 03:28:43] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=19048 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-07-21 03:28:43] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-07-21 03:28:43] [ operating_system ]: Windows NT 10.0.22631 [2025-07-21 03:28:43] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-07-21 03:28:43] [ version ]: Chrome/126.0.6478.183 [2025-07-21 03:28:43] [2025-07-21 03:28:43] *** Report Section: GPU Info *** [2025-07-21 03:28:43] [2025-07-21 03:28:43] [ gpu_info ]: [2025-07-21 03:28:43] [ ANGLEFeatures ]: [2025-07-21 03:28:43] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-07-21 03:28:43] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-07-21 03:28:43] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-07-21 03:28:43] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-07-21 03:28:43] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-07-21 03:28:43] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-07-21 03:28:43] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-07-21 03:28:43] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-07-21 03:28:43] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-07-21 03:28:43] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-07-21 03:28:43] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-07-21 03:28:43] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-07-21 03:28:43] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-07-21 03:28:43] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-07-21 03:28:43] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-07-21 03:28:43] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-07-21 03:28:43] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-07-21 03:28:43] [ basicInfo ]: [2025-07-21 03:28:43] [ Initialization time ]: 121 [2025-07-21 03:28:43] [ In-process GPU ]: (null) [2025-07-21 03:28:43] [ Passthrough Command Decoder ]: (null) [2025-07-21 03:28:43] [ Sandboxed ]: (null) [2025-07-21 03:28:43] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,88138}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-07-21 03:28:43] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,94603}, DRIVER_VERSION=32.0.12033.1030 [2025-07-21 03:28:43] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,127793}, DRIVER_VERSION=32.0.15.7628 [2025-07-21 03:28:43] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,114268}, DRIVER_VERSION=32.0.15.7628 [2025-07-21 03:28:43] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,111083}, DRIVER_VERSION=32.0.15.7628 [2025-07-21 03:28:43] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94493}, DRIVER_VERSION=10.0.22621.5415 [2025-07-21 03:28:43] [ Optimus ]: (null) [2025-07-21 03:28:43] [ AMD switchable ]: (null) [2025-07-21 03:28:43] [ Desktop compositing ]: Aero Glass [2025-07-21 03:28:43] [ Direct composition ]: (null) [2025-07-21 03:28:43] [ Supports overlays ]: (null) [2025-07-21 03:28:43] [ YUY2 overlay support ]: DIRECT [2025-07-21 03:28:43] [ NV12 overlay support ]: DIRECT [2025-07-21 03:28:43] [ BGRA8 overlay support ]: SOFTWARE [2025-07-21 03:28:43] [ RGB10A2 overlay support ]: SOFTWARE [2025-07-21 03:28:43] [ DirectML feature level ]: 5.0 [2025-07-21 03:28:43] [ Driver D3D12 feature level ]: D3D 12.2 [2025-07-21 03:28:43] [ Driver Vulkan API version ]: Not supported [2025-07-21 03:28:43] [ GPU CUDA compute capability major version ]: (null) [2025-07-21 03:28:43] [ Pixel shader version ]: 5.0 [2025-07-21 03:28:43] [ Vertex shader version ]: 5.0 [2025-07-21 03:28:43] [ Max. MSAA samples ]: 8 [2025-07-21 03:28:43] [ Machine model name ]: (null) [2025-07-21 03:28:43] [ Machine model version ]: (null) [2025-07-21 03:28:43] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-07-21 03:28:43] [ Display type ]: ANGLE_D3D11 [2025-07-21 03:28:43] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-07-21 03:28:43] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-07-21 03:28:43] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-21 03:28:43] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-07-21 03:28:43] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-07-21 03:28:43] [ Disabled WebGL Extensions ]: (null) [2025-07-21 03:28:43] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-07-21 03:28:43] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-21 03:28:43] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-07-21 03:28:43] [ Direct rendering version ]: unknown [2025-07-21 03:28:43] [ Reset notification strategy ]: 0x8252 [2025-07-21 03:28:43] [ GPU process crash count ]: (null) [2025-07-21 03:28:43] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-07-21 03:28:43] [ compositorInfo ]: [2025-07-21 03:28:43] [ Tile Update Mode ]: One-copy [2025-07-21 03:28:43] [ Partial Raster ]: Enabled [2025-07-21 03:28:43] [ dawnInfo ]: [2025-07-21 03:28:43] [ devicePerfInfo ]: [2025-07-21 03:28:43] [ Total Physical Memory (Gb) ]: 63 [2025-07-21 03:28:43] [ Total Disk Space (Gb) ]: 1862 [2025-07-21 03:28:43] [ Hardware Concurrency ]: 16 [2025-07-21 03:28:43] [ System Commit Limit (Gb) ]: 94 [2025-07-21 03:28:43] [ D3D11 Feature Level ]: 12_1 [2025-07-21 03:28:43] [ Has Discrete GPU ]: yes [2025-07-21 03:28:43] [ Software Rendering ]: No [2025-07-21 03:28:43] [ displayInfo ]: [2025-07-21 03:28:43] [ Info ]: Display[2020391399] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-21 03:28:43] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-21 03:28:43] [ Buffer format (all) ]: BGRA_8888 [2025-07-21 03:28:43] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-21 03:28:43] [ SDR white level in nits ]: 203 [2025-07-21 03:28:43] [ HDR relative maximum luminance ]: 1 [2025-07-21 03:28:43] [ Bits per color component ]: 8 [2025-07-21 03:28:43] [ Bits per pixel ]: 24 [2025-07-21 03:28:43] [ Refresh Rate in Hz ]: 59 [2025-07-21 03:28:43] [ Info ]: Display[1375780205] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-21 03:28:43] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-21 03:28:43] [ Buffer format (all) ]: BGRA_8888 [2025-07-21 03:28:43] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-21 03:28:43] [ SDR white level in nits ]: 203 [2025-07-21 03:28:43] [ HDR relative maximum luminance ]: 1 [2025-07-21 03:28:43] [ Bits per color component ]: 8 [2025-07-21 03:28:43] [ Bits per pixel ]: 24 [2025-07-21 03:28:43] [ Refresh Rate in Hz ]: 60 [2025-07-21 03:28:43] [ featureStatus ]: [2025-07-21 03:28:43] [ featureStatus ]: [2025-07-21 03:28:43] [ 2d_canvas ]: enabled [2025-07-21 03:28:43] [ canvas_oop_rasterization ]: enabled_on [2025-07-21 03:28:43] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-07-21 03:28:43] [ gpu_compositing ]: enabled [2025-07-21 03:28:43] [ multiple_raster_threads ]: enabled_on [2025-07-21 03:28:43] [ opengl ]: enabled_on [2025-07-21 03:28:43] [ rasterization ]: enabled [2025-07-21 03:28:43] [ raw_draw ]: disabled_off_ok [2025-07-21 03:28:43] [ skia_graphite ]: disabled_off [2025-07-21 03:28:43] [ video_decode ]: enabled [2025-07-21 03:28:43] [ video_encode ]: enabled [2025-07-21 03:28:43] [ vulkan ]: disabled_off [2025-07-21 03:28:43] [ webgl ]: enabled [2025-07-21 03:28:43] [ webgl2 ]: enabled [2025-07-21 03:28:43] [ webgpu ]: enabled [2025-07-21 03:28:43] [ webnn ]: disabled_off [2025-07-21 03:28:43] [ problems ]: [2025-07-21 03:28:43] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-07-21 03:28:43] [ tag ]: workarounds [2025-07-21 03:28:43] [ affectedSettings ]: exit_on_context_lost [2025-07-21 03:28:43] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-07-21 03:28:43] [ tag ]: workarounds [2025-07-21 03:28:43] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-21 03:28:43] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-07-21 03:28:43] [ tag ]: workarounds [2025-07-21 03:28:43] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-07-21 03:28:43] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-07-21 03:28:43] [ tag ]: workarounds [2025-07-21 03:28:43] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-07-21 03:28:43] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-07-21 03:28:43] [ tag ]: workarounds [2025-07-21 03:28:43] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-07-21 03:28:43] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-07-21 03:28:43] [ tag ]: workarounds [2025-07-21 03:28:43] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-07-21 03:28:43] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-07-21 03:28:43] [ tag ]: workarounds [2025-07-21 03:28:43] [ affectedSettings ]: disable_accelerated_av1_encode [2025-07-21 03:28:43] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-07-21 03:28:43] [ tag ]: workarounds [2025-07-21 03:28:43] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-07-21 03:28:43] [ workarounds ]: [2025-07-21 03:28:43] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-07-21 03:28:43] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-07-21 03:28:43] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-07-21 03:28:43] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-07-21 03:28:43] [ workarounds[4] ]: exit_on_context_lost [2025-07-21 03:28:43] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-21 03:28:43] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-07-21 03:28:43] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-07-21 03:28:43] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-07-21 03:28:43] [ gpuMemoryBufferInfo ]: [2025-07-21 03:28:43] [ R_8 ]: Software only [2025-07-21 03:28:43] [ R_16 ]: Software only [2025-07-21 03:28:43] [ RG_88 ]: Software only [2025-07-21 03:28:43] [ RG_1616 ]: Software only [2025-07-21 03:28:43] [ BGR_565 ]: Software only [2025-07-21 03:28:43] [ RGBA_4444 ]: Software only [2025-07-21 03:28:43] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-07-21 03:28:43] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-07-21 03:28:43] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-07-21 03:28:43] [ BGRA_1010102 ]: Software only [2025-07-21 03:28:43] [ RGBA_1010102 ]: Software only [2025-07-21 03:28:43] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-07-21 03:28:43] [ RGBA_F16 ]: Software only [2025-07-21 03:28:43] [ YVU_420 ]: Software only [2025-07-21 03:28:43] [ YUV_420_BIPLANAR ]: Software only [2025-07-21 03:28:43] [ YUVA_420_TRIPLANAR ]: Software only [2025-07-21 03:28:43] [ P010 ]: Software only [2025-07-21 03:28:43] [ videoAcceleratorsInfo ]: [2025-07-21 03:28:43] [ Decoding ]: (null) [2025-07-21 03:28:43] [ Encoding ]: (null) [2025-07-21 03:28:43] [2025-07-21 03:28:43] *** Report Section: Log Messages *** [2025-07-21 03:28:43] [2025-07-21 03:28:43] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay. [2025-07-21 03:28:43] [2][0721/032838.634:ERROR:angle_platform_impl.cc(44)] : Renderer11.cpp:2284 (virtual rx::Renderer11::testDeviceLost): The D3D11 device was removed, HRESULT: 0x887A0005 [2025-07-21 03:28:43] [2]GpuProcessHost: The GPU process crashed! [2025-07-21 03:28:43] ===================[ GPU Report: End [1] ]================== [2025-07-21 03:28:45] ==================[ GPU Report: Start [2] ]================= [2025-07-21 03:28:45] [2025-07-21 03:28:45] *** Report Section: Client Info *** [2025-07-21 03:28:45] [2025-07-21 03:28:45] [ client_info ]: [2025-07-21 03:28:45] [ angle_commit_id ]: 5d4df51d1d7d [2025-07-21 03:28:45] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=19048 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-07-21 03:28:45] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-07-21 03:28:45] [ operating_system ]: Windows NT 10.0.22631 [2025-07-21 03:28:45] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-07-21 03:28:45] [ version ]: Chrome/126.0.6478.183 [2025-07-21 03:28:45] [2025-07-21 03:28:45] *** Report Section: GPU Info *** [2025-07-21 03:28:45] [2025-07-21 03:28:45] [ gpu_info ]: [2025-07-21 03:28:45] [ ANGLEFeatures ]: [2025-07-21 03:28:45] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-07-21 03:28:45] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-07-21 03:28:45] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-07-21 03:28:45] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-07-21 03:28:45] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-07-21 03:28:45] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-07-21 03:28:45] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-07-21 03:28:45] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-07-21 03:28:45] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-07-21 03:28:45] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-07-21 03:28:45] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-07-21 03:28:45] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-07-21 03:28:45] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-07-21 03:28:45] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-07-21 03:28:45] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-07-21 03:28:45] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-07-21 03:28:45] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-07-21 03:28:45] [ basicInfo ]: [2025-07-21 03:28:45] [ Initialization time ]: 121 [2025-07-21 03:28:45] [ In-process GPU ]: (null) [2025-07-21 03:28:45] [ Passthrough Command Decoder ]: (null) [2025-07-21 03:28:45] [ Sandboxed ]: (null) [2025-07-21 03:28:45] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,88138}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-07-21 03:28:45] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,94603}, DRIVER_VERSION=32.0.12033.1030 [2025-07-21 03:28:45] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,127793}, DRIVER_VERSION=32.0.15.7628 [2025-07-21 03:28:45] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,114268}, DRIVER_VERSION=32.0.15.7628 [2025-07-21 03:28:45] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,111083}, DRIVER_VERSION=32.0.15.7628 [2025-07-21 03:28:45] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94493}, DRIVER_VERSION=10.0.22621.5415 [2025-07-21 03:28:45] [ Optimus ]: (null) [2025-07-21 03:28:45] [ AMD switchable ]: (null) [2025-07-21 03:28:45] [ Desktop compositing ]: Aero Glass [2025-07-21 03:28:45] [ Direct composition ]: (null) [2025-07-21 03:28:45] [ Supports overlays ]: (null) [2025-07-21 03:28:45] [ YUY2 overlay support ]: DIRECT [2025-07-21 03:28:45] [ NV12 overlay support ]: DIRECT [2025-07-21 03:28:45] [ BGRA8 overlay support ]: SOFTWARE [2025-07-21 03:28:45] [ RGB10A2 overlay support ]: SOFTWARE [2025-07-21 03:28:45] [ DirectML feature level ]: 5.0 [2025-07-21 03:28:45] [ Driver D3D12 feature level ]: D3D 12.2 [2025-07-21 03:28:45] [ Driver Vulkan API version ]: Not supported [2025-07-21 03:28:45] [ GPU CUDA compute capability major version ]: (null) [2025-07-21 03:28:45] [ Pixel shader version ]: 5.0 [2025-07-21 03:28:45] [ Vertex shader version ]: 5.0 [2025-07-21 03:28:45] [ Max. MSAA samples ]: 8 [2025-07-21 03:28:45] [ Machine model name ]: (null) [2025-07-21 03:28:45] [ Machine model version ]: (null) [2025-07-21 03:28:45] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-07-21 03:28:45] [ Display type ]: ANGLE_D3D11 [2025-07-21 03:28:45] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-07-21 03:28:45] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-07-21 03:28:45] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-21 03:28:45] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-07-21 03:28:45] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-07-21 03:28:45] [ Disabled WebGL Extensions ]: (null) [2025-07-21 03:28:45] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-07-21 03:28:45] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-21 03:28:45] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-07-21 03:28:45] [ Direct rendering version ]: unknown [2025-07-21 03:28:45] [ Reset notification strategy ]: 0x8252 [2025-07-21 03:28:45] [ GPU process crash count ]: (null) [2025-07-21 03:28:45] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-07-21 03:28:45] [ compositorInfo ]: [2025-07-21 03:28:45] [ Tile Update Mode ]: One-copy [2025-07-21 03:28:45] [ Partial Raster ]: Enabled [2025-07-21 03:28:45] [ dawnInfo ]: [2025-07-21 03:28:45] [ devicePerfInfo ]: [2025-07-21 03:28:45] [ Total Physical Memory (Gb) ]: 63 [2025-07-21 03:28:45] [ Total Disk Space (Gb) ]: 1862 [2025-07-21 03:28:45] [ Hardware Concurrency ]: 16 [2025-07-21 03:28:45] [ System Commit Limit (Gb) ]: 94 [2025-07-21 03:28:45] [ D3D11 Feature Level ]: 12_1 [2025-07-21 03:28:45] [ Has Discrete GPU ]: yes [2025-07-21 03:28:45] [ Software Rendering ]: No [2025-07-21 03:28:45] [ displayInfo ]: [2025-07-21 03:28:45] [ Info ]: Display[2020391399] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-21 03:28:45] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-21 03:28:45] [ Buffer format (all) ]: BGRA_8888 [2025-07-21 03:28:45] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-21 03:28:45] [ SDR white level in nits ]: 203 [2025-07-21 03:28:45] [ HDR relative maximum luminance ]: 1 [2025-07-21 03:28:45] [ Bits per color component ]: 8 [2025-07-21 03:28:45] [ Bits per pixel ]: 24 [2025-07-21 03:28:45] [ Refresh Rate in Hz ]: 59 [2025-07-21 03:28:45] [ Info ]: Display[1375780205] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-21 03:28:45] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-21 03:28:45] [ Buffer format (all) ]: BGRA_8888 [2025-07-21 03:28:45] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-21 03:28:45] [ SDR white level in nits ]: 203 [2025-07-21 03:28:45] [ HDR relative maximum luminance ]: 1 [2025-07-21 03:28:45] [ Bits per color component ]: 8 [2025-07-21 03:28:45] [ Bits per pixel ]: 24 [2025-07-21 03:28:45] [ Refresh Rate in Hz ]: 60 [2025-07-21 03:28:45] [ featureStatus ]: [2025-07-21 03:28:45] [ featureStatus ]: [2025-07-21 03:28:45] [ 2d_canvas ]: enabled [2025-07-21 03:28:45] [ canvas_oop_rasterization ]: enabled_on [2025-07-21 03:28:45] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-07-21 03:28:45] [ gpu_compositing ]: enabled [2025-07-21 03:28:45] [ multiple_raster_threads ]: enabled_on [2025-07-21 03:28:45] [ opengl ]: enabled_on [2025-07-21 03:28:45] [ rasterization ]: enabled [2025-07-21 03:28:45] [ raw_draw ]: disabled_off_ok [2025-07-21 03:28:45] [ skia_graphite ]: disabled_off [2025-07-21 03:28:45] [ video_decode ]: enabled [2025-07-21 03:28:45] [ video_encode ]: enabled [2025-07-21 03:28:45] [ vulkan ]: disabled_off [2025-07-21 03:28:45] [ webgl ]: enabled [2025-07-21 03:28:45] [ webgl2 ]: enabled [2025-07-21 03:28:45] [ webgpu ]: enabled [2025-07-21 03:28:45] [ webnn ]: disabled_off [2025-07-21 03:28:45] [ problems ]: [2025-07-21 03:28:45] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-07-21 03:28:45] [ tag ]: workarounds [2025-07-21 03:28:45] [ affectedSettings ]: exit_on_context_lost [2025-07-21 03:28:45] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-07-21 03:28:45] [ tag ]: workarounds [2025-07-21 03:28:45] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-21 03:28:45] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-07-21 03:28:45] [ tag ]: workarounds [2025-07-21 03:28:45] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-07-21 03:28:45] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-07-21 03:28:45] [ tag ]: workarounds [2025-07-21 03:28:45] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-07-21 03:28:45] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-07-21 03:28:45] [ tag ]: workarounds [2025-07-21 03:28:45] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-07-21 03:28:45] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-07-21 03:28:45] [ tag ]: workarounds [2025-07-21 03:28:45] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-07-21 03:28:45] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-07-21 03:28:45] [ tag ]: workarounds [2025-07-21 03:28:45] [ affectedSettings ]: disable_accelerated_av1_encode [2025-07-21 03:28:45] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-07-21 03:28:45] [ tag ]: workarounds [2025-07-21 03:28:45] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-07-21 03:28:45] [ workarounds ]: [2025-07-21 03:28:45] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-07-21 03:28:45] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-07-21 03:28:45] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-07-21 03:28:45] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-07-21 03:28:45] [ workarounds[4] ]: exit_on_context_lost [2025-07-21 03:28:45] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-21 03:28:45] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-07-21 03:28:45] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-07-21 03:28:45] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-07-21 03:28:45] [ gpuMemoryBufferInfo ]: [2025-07-21 03:28:45] [ R_8 ]: Software only [2025-07-21 03:28:45] [ R_16 ]: Software only [2025-07-21 03:28:45] [ RG_88 ]: Software only [2025-07-21 03:28:45] [ RG_1616 ]: Software only [2025-07-21 03:28:45] [ BGR_565 ]: Software only [2025-07-21 03:28:45] [ RGBA_4444 ]: Software only [2025-07-21 03:28:45] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-07-21 03:28:45] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-07-21 03:28:45] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-07-21 03:28:45] [ BGRA_1010102 ]: Software only [2025-07-21 03:28:45] [ RGBA_1010102 ]: Software only [2025-07-21 03:28:45] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-07-21 03:28:45] [ RGBA_F16 ]: Software only [2025-07-21 03:28:45] [ YVU_420 ]: Software only [2025-07-21 03:28:45] [ YUV_420_BIPLANAR ]: Software only [2025-07-21 03:28:45] [ YUVA_420_TRIPLANAR ]: Software only [2025-07-21 03:28:45] [ P010 ]: Software only [2025-07-21 03:28:45] [ videoAcceleratorsInfo ]: [2025-07-21 03:28:45] [ Decoding ]: (null) [2025-07-21 03:28:45] [ Encoding ]: (null) [2025-07-21 03:28:45] [2025-07-21 03:28:45] *** Report Section: Log Messages *** [2025-07-21 03:28:45] [2025-07-21 03:28:45] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay. [2025-07-21 03:28:45] [2][0721/032838.634:ERROR:angle_platform_impl.cc(44)] : Renderer11.cpp:2284 (virtual rx::Renderer11::testDeviceLost): The D3D11 device was removed, HRESULT: 0x887A0005 [2025-07-21 03:28:45] [2]GpuProcessHost: The GPU process crashed! [2025-07-21 03:28:45] [2]GpuProcessHost: The GPU process exited normally. Everything is okay. [2025-07-21 03:28:45] ===================[ GPU Report: End [2] ]================== [2025-07-21 03:28:45] GPU process started: start count: 3 [2025-07-21 03:28:47] Client version: no bootstrapper found [2025-07-21 03:28:47] GPU process started: start count: 0 [2025-07-21 03:28:49] GPU process started: start count: 1 [2025-07-21 03:28:51] ==================[ GPU Report: Start [0] ]================= [2025-07-21 03:28:51] [2025-07-21 03:28:51] *** Report Section: Client Info *** [2025-07-21 03:28:51] [2025-07-21 03:28:51] [ client_info ]: [2025-07-21 03:28:51] [ angle_commit_id ]: 5d4df51d1d7d [2025-07-21 03:28:51] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=19048 -buildid=1751405894 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-07-21 03:28:51] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-07-21 03:28:51] [ operating_system ]: Windows NT 10.0.22631 [2025-07-21 03:28:51] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-07-21 03:28:51] [ version ]: Chrome/126.0.6478.183 [2025-07-21 03:28:51] [2025-07-21 03:28:51] *** Report Section: GPU Info *** [2025-07-21 03:28:51] [2025-07-21 03:28:51] [ gpu_info ]: [2025-07-21 03:28:51] [ ANGLEFeatures ]: [2025-07-21 03:28:51] [ basicInfo ]: [2025-07-21 03:28:51] [ Initialization time ]: 0 [2025-07-21 03:28:51] [ In-process GPU ]: (null) [2025-07-21 03:28:51] [ Passthrough Command Decoder ]: (null) [2025-07-21 03:28:51] [ Sandboxed ]: (null) [2025-07-21 03:28:51] [ GPU0 ]: VENDOR= 0x0000, DEVICE=0x0000, LUID={0,0} [2025-07-21 03:28:51] [ Optimus ]: (null) [2025-07-21 03:28:51] [ AMD switchable ]: (null) [2025-07-21 03:28:51] [ Desktop compositing ]: Aero Glass [2025-07-21 03:28:51] [ Direct composition ]: (null) [2025-07-21 03:28:51] [ Supports overlays ]: (null) [2025-07-21 03:28:51] [ YUY2 overlay support ]: NONE [2025-07-21 03:28:51] [ NV12 overlay support ]: NONE [2025-07-21 03:28:51] [ BGRA8 overlay support ]: NONE [2025-07-21 03:28:51] [ RGB10A2 overlay support ]: NONE [2025-07-21 03:28:51] [ DirectML feature level ]: Not supported [2025-07-21 03:28:51] [ Driver D3D12 feature level ]: Not supported [2025-07-21 03:28:51] [ Driver Vulkan API version ]: Not supported [2025-07-21 03:28:51] [ GPU CUDA compute capability major version ]: (null) [2025-07-21 03:28:51] [ Pixel shader version ]: (null) [2025-07-21 03:28:51] [ Vertex shader version ]: (null) [2025-07-21 03:28:51] [ Max. MSAA samples ]: (null) [2025-07-21 03:28:51] [ Machine model name ]: (null) [2025-07-21 03:28:51] [ Machine model version ]: (null) [2025-07-21 03:28:51] [ GL implementation parts ]: (gl=none,angle=none) [2025-07-21 03:28:51] [ Display type ]: (null) [2025-07-21 03:28:51] [ GL_VENDOR ]: (null) [2025-07-21 03:28:51] [ GL_RENDERER ]: (null) [2025-07-21 03:28:51] [ GL_VERSION ]: (null) [2025-07-21 03:28:51] [ GL_EXTENSIONS ]: (null) [2025-07-21 03:28:51] [ Disabled Extensions ]: (null) [2025-07-21 03:28:51] [ Disabled WebGL Extensions ]: (null) [2025-07-21 03:28:51] [ Window system binding vendor ]: (null) [2025-07-21 03:28:51] [ Window system binding version ]: (null) [2025-07-21 03:28:51] [ Window system binding extensions ]: (null) [2025-07-21 03:28:51] [ Direct rendering version ]: unknown [2025-07-21 03:28:51] [ Reset notification strategy ]: 0x0000 [2025-07-21 03:28:51] [ GPU process crash count ]: (null) [2025-07-21 03:28:51] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-07-21 03:28:51] [ compositorInfo ]: [2025-07-21 03:28:51] [ Tile Update Mode ]: One-copy [2025-07-21 03:28:51] [ Partial Raster ]: Enabled [2025-07-21 03:28:51] [ dawnInfo ]: [2025-07-21 03:28:51] [ devicePerfInfo ]: [2025-07-21 03:28:51] [ displayInfo ]: [2025-07-21 03:28:51] [ Info ]: Display[2020391399] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-21 03:28:51] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-21 03:28:51] [ Buffer format (all) ]: BGRA_8888 [2025-07-21 03:28:51] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-21 03:28:51] [ SDR white level in nits ]: 203 [2025-07-21 03:28:51] [ HDR relative maximum luminance ]: 1 [2025-07-21 03:28:51] [ Bits per color component ]: 8 [2025-07-21 03:28:51] [ Bits per pixel ]: 24 [2025-07-21 03:28:51] [ Refresh Rate in Hz ]: 59 [2025-07-21 03:28:51] [ Info ]: Display[1375780205] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-21 03:28:51] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-21 03:28:51] [ Buffer format (all) ]: BGRA_8888 [2025-07-21 03:28:51] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-21 03:28:51] [ SDR white level in nits ]: 203 [2025-07-21 03:28:51] [ HDR relative maximum luminance ]: 1 [2025-07-21 03:28:51] [ Bits per color component ]: 8 [2025-07-21 03:28:51] [ Bits per pixel ]: 24 [2025-07-21 03:28:51] [ Refresh Rate in Hz ]: 60 [2025-07-21 03:28:51] [ featureStatus ]: [2025-07-21 03:28:51] [ featureStatus ]: [2025-07-21 03:28:51] [ 2d_canvas ]: disabled_software [2025-07-21 03:28:51] [ canvas_oop_rasterization ]: disabled_off [2025-07-21 03:28:51] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-07-21 03:28:51] [ gpu_compositing ]: disabled_software [2025-07-21 03:28:51] [ multiple_raster_threads ]: enabled_on [2025-07-21 03:28:51] [ opengl ]: disabled_off [2025-07-21 03:28:51] [ rasterization ]: disabled_software [2025-07-21 03:28:51] [ raw_draw ]: disabled_off_ok [2025-07-21 03:28:51] [ skia_graphite ]: disabled_off [2025-07-21 03:28:51] [ video_decode ]: disabled_software [2025-07-21 03:28:51] [ video_encode ]: disabled_software [2025-07-21 03:28:51] [ vulkan ]: disabled_off [2025-07-21 03:28:51] [ webgl ]: disabled_off [2025-07-21 03:28:51] [ webgl2 ]: disabled_off [2025-07-21 03:28:51] [ webgpu ]: disabled_off [2025-07-21 03:28:51] [ webnn ]: disabled_off [2025-07-21 03:28:51] [ problems ]: [2025-07-21 03:28:51] [ problems[0] ]: WebGPU has been disabled via blocklist or the command line. [2025-07-21 03:28:51] [ tag ]: disabledFeatures [2025-07-21 03:28:51] [ affectedSettings ]: webgpu [2025-07-21 03:28:51] [ problems[1] ]: WebGL2 has been disabled via blocklist or the command line. [2025-07-21 03:28:51] [ tag ]: disabledFeatures [2025-07-21 03:28:51] [ affectedSettings ]: webgl2 [2025-07-21 03:28:51] [ problems[2] ]: Accelerated rasterization has been disabled, either via blocklist, about:flags or the command line. [2025-07-21 03:28:51] [ tag ]: disabledFeatures [2025-07-21 03:28:51] [ affectedSettings ]: rasterization [2025-07-21 03:28:51] [ problems[3] ]: Accelerated video encode has been disabled, either via blocklist, about:flags or the command line. [2025-07-21 03:28:51] [ tag ]: disabledFeatures [2025-07-21 03:28:51] [ affectedSettings ]: video_encode [2025-07-21 03:28:51] [ problems[4] ]: Accelerated video decode has been disabled, either via blocklist, about:flags or the command line. [2025-07-21 03:28:51] [ tag ]: disabledFeatures [2025-07-21 03:28:51] [ affectedSettings ]: video_decode [2025-07-21 03:28:51] [ problems[5] ]: WebGL has been disabled via blocklist or the command line. [2025-07-21 03:28:51] [ tag ]: disabledFeatures [2025-07-21 03:28:51] [ affectedSettings ]: webgl [2025-07-21 03:28:51] [ problems[6] ]: Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable. [2025-07-21 03:28:51] [ tag ]: disabledFeatures [2025-07-21 03:28:51] [ affectedSettings ]: gpu_compositing [2025-07-21 03:28:51] [ problems[7] ]: Accelerated 2D canvas is unavailable: either disabled via blocklist or the command line. [2025-07-21 03:28:51] [ tag ]: disabledFeatures [2025-07-21 03:28:51] [ affectedSettings ]: 2d_canvas [2025-07-21 03:28:51] [ workarounds ]: [2025-07-21 03:28:51] [ gpuMemoryBufferInfo ]: [2025-07-21 03:28:51] [ R_8 ]: Software only [2025-07-21 03:28:51] [ R_16 ]: Software only [2025-07-21 03:28:51] [ RG_88 ]: Software only [2025-07-21 03:28:51] [ RG_1616 ]: Software only [2025-07-21 03:28:51] [ BGR_565 ]: Software only [2025-07-21 03:28:51] [ RGBA_4444 ]: Software only [2025-07-21 03:28:51] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-07-21 03:28:51] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-07-21 03:28:51] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-07-21 03:28:51] [ BGRA_1010102 ]: Software only [2025-07-21 03:28:51] [ RGBA_1010102 ]: Software only [2025-07-21 03:28:51] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-07-21 03:28:51] [ RGBA_F16 ]: Software only [2025-07-21 03:28:51] [ YVU_420 ]: Software only [2025-07-21 03:28:51] [ YUV_420_BIPLANAR ]: Software only [2025-07-21 03:28:51] [ YUVA_420_TRIPLANAR ]: Software only [2025-07-21 03:28:51] [ P010 ]: Software only [2025-07-21 03:28:51] [ videoAcceleratorsInfo ]: [2025-07-21 03:28:51] [ Decoding ]: (null) [2025-07-21 03:28:51] [ Encoding ]: (null) [2025-07-21 03:28:51] [2025-07-21 03:28:51] *** Report Section: Log Messages *** [2025-07-21 03:28:51] [2025-07-21 03:28:51] [2]GpuProcessHost: The GPU process exited normally. Everything is okay. [2025-07-21 03:28:51] ===================[ GPU Report: End [0] ]================== [2025-07-21 03:28:51] ==================[ GPU Report: Start [1] ]================= [2025-07-21 03:28:51] [2025-07-21 03:28:51] *** Report Section: Client Info *** [2025-07-21 03:28:51] [2025-07-21 03:28:51] [ client_info ]: [2025-07-21 03:28:51] [ angle_commit_id ]: 5d4df51d1d7d [2025-07-21 03:28:51] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=19048 -buildid=1751405894 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-07-21 03:28:51] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-07-21 03:28:51] [ operating_system ]: Windows NT 10.0.22631 [2025-07-21 03:28:51] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-07-21 03:28:51] [ version ]: Chrome/126.0.6478.183 [2025-07-21 03:28:51] [2025-07-21 03:28:51] *** Report Section: GPU Info *** [2025-07-21 03:28:51] [2025-07-21 03:28:51] [ gpu_info ]: [2025-07-21 03:28:51] [ ANGLEFeatures ]: [2025-07-21 03:28:51] [ basicInfo ]: [2025-07-21 03:28:51] [ Initialization time ]: 0 [2025-07-21 03:28:51] [ In-process GPU ]: (null) [2025-07-21 03:28:51] [ Passthrough Command Decoder ]: (null) [2025-07-21 03:28:51] [ Sandboxed ]: (null) [2025-07-21 03:28:51] [ GPU0 ]: VENDOR= 0x0000, DEVICE=0x0000, LUID={0,0} [2025-07-21 03:28:51] [ Optimus ]: (null) [2025-07-21 03:28:51] [ AMD switchable ]: (null) [2025-07-21 03:28:51] [ Desktop compositing ]: Aero Glass [2025-07-21 03:28:51] [ Direct composition ]: (null) [2025-07-21 03:28:51] [ Supports overlays ]: (null) [2025-07-21 03:28:51] [ YUY2 overlay support ]: NONE [2025-07-21 03:28:51] [ NV12 overlay support ]: NONE [2025-07-21 03:28:51] [ BGRA8 overlay support ]: NONE [2025-07-21 03:28:51] [ RGB10A2 overlay support ]: NONE [2025-07-21 03:28:51] [ DirectML feature level ]: Not supported [2025-07-21 03:28:51] [ Driver D3D12 feature level ]: Not supported [2025-07-21 03:28:51] [ Driver Vulkan API version ]: Not supported [2025-07-21 03:28:51] [ GPU CUDA compute capability major version ]: (null) [2025-07-21 03:28:51] [ Pixel shader version ]: (null) [2025-07-21 03:28:51] [ Vertex shader version ]: (null) [2025-07-21 03:28:51] [ Max. MSAA samples ]: (null) [2025-07-21 03:28:51] [ Machine model name ]: (null) [2025-07-21 03:28:51] [ Machine model version ]: (null) [2025-07-21 03:28:51] [ GL implementation parts ]: (gl=none,angle=none) [2025-07-21 03:28:51] [ Display type ]: (null) [2025-07-21 03:28:51] [ GL_VENDOR ]: (null) [2025-07-21 03:28:51] [ GL_RENDERER ]: (null) [2025-07-21 03:28:51] [ GL_VERSION ]: (null) [2025-07-21 03:28:51] [ GL_EXTENSIONS ]: (null) [2025-07-21 03:28:51] [ Disabled Extensions ]: (null) [2025-07-21 03:28:51] [ Disabled WebGL Extensions ]: (null) [2025-07-21 03:28:51] [ Window system binding vendor ]: (null) [2025-07-21 03:28:51] [ Window system binding version ]: (null) [2025-07-21 03:28:51] [ Window system binding extensions ]: (null) [2025-07-21 03:28:51] [ Direct rendering version ]: unknown [2025-07-21 03:28:51] [ Reset notification strategy ]: 0x0000 [2025-07-21 03:28:51] [ GPU process crash count ]: (null) [2025-07-21 03:28:51] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-07-21 03:28:51] [ compositorInfo ]: [2025-07-21 03:28:51] [ Tile Update Mode ]: One-copy [2025-07-21 03:28:51] [ Partial Raster ]: Enabled [2025-07-21 03:28:51] [ dawnInfo ]: [2025-07-21 03:28:51] [ devicePerfInfo ]: [2025-07-21 03:28:51] [ displayInfo ]: [2025-07-21 03:28:51] [ Info ]: Display[2020391399] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-21 03:28:51] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-21 03:28:51] [ Buffer format (all) ]: BGRA_8888 [2025-07-21 03:28:51] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-21 03:28:51] [ SDR white level in nits ]: 203 [2025-07-21 03:28:51] [ HDR relative maximum luminance ]: 1 [2025-07-21 03:28:51] [ Bits per color component ]: 8 [2025-07-21 03:28:51] [ Bits per pixel ]: 24 [2025-07-21 03:28:51] [ Refresh Rate in Hz ]: 59 [2025-07-21 03:28:51] [ Info ]: Display[1375780205] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-21 03:28:51] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-21 03:28:51] [ Buffer format (all) ]: BGRA_8888 [2025-07-21 03:28:51] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-21 03:28:51] [ SDR white level in nits ]: 203 [2025-07-21 03:28:51] [ HDR relative maximum luminance ]: 1 [2025-07-21 03:28:51] [ Bits per color component ]: 8 [2025-07-21 03:28:51] [ Bits per pixel ]: 24 [2025-07-21 03:28:51] [ Refresh Rate in Hz ]: 60 [2025-07-21 03:28:51] [ featureStatus ]: [2025-07-21 03:28:51] [ featureStatus ]: [2025-07-21 03:28:51] [ 2d_canvas ]: disabled_software [2025-07-21 03:28:51] [ canvas_oop_rasterization ]: disabled_off [2025-07-21 03:28:51] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-07-21 03:28:51] [ gpu_compositing ]: disabled_software [2025-07-21 03:28:51] [ multiple_raster_threads ]: enabled_on [2025-07-21 03:28:51] [ opengl ]: disabled_off [2025-07-21 03:28:51] [ rasterization ]: disabled_software [2025-07-21 03:28:51] [ raw_draw ]: disabled_off_ok [2025-07-21 03:28:51] [ skia_graphite ]: disabled_off [2025-07-21 03:28:51] [ video_decode ]: disabled_software [2025-07-21 03:28:51] [ video_encode ]: disabled_software [2025-07-21 03:28:51] [ vulkan ]: disabled_off [2025-07-21 03:28:51] [ webgl ]: disabled_off [2025-07-21 03:28:51] [ webgl2 ]: disabled_off [2025-07-21 03:28:51] [ webgpu ]: disabled_off [2025-07-21 03:28:51] [ webnn ]: disabled_off [2025-07-21 03:28:51] [ problems ]: [2025-07-21 03:28:51] [ problems[0] ]: WebGPU has been disabled via blocklist or the command line. [2025-07-21 03:28:51] [ tag ]: disabledFeatures [2025-07-21 03:28:51] [ affectedSettings ]: webgpu [2025-07-21 03:28:51] [ problems[1] ]: WebGL2 has been disabled via blocklist or the command line. [2025-07-21 03:28:51] [ tag ]: disabledFeatures [2025-07-21 03:28:51] [ affectedSettings ]: webgl2 [2025-07-21 03:28:51] [ problems[2] ]: Accelerated rasterization has been disabled, either via blocklist, about:flags or the command line. [2025-07-21 03:28:51] [ tag ]: disabledFeatures [2025-07-21 03:28:51] [ affectedSettings ]: rasterization [2025-07-21 03:28:51] [ problems[3] ]: Accelerated video encode has been disabled, either via blocklist, about:flags or the command line. [2025-07-21 03:28:51] [ tag ]: disabledFeatures [2025-07-21 03:28:51] [ affectedSettings ]: video_encode [2025-07-21 03:28:51] [ problems[4] ]: Accelerated video decode has been disabled, either via blocklist, about:flags or the command line. [2025-07-21 03:28:51] [ tag ]: disabledFeatures [2025-07-21 03:28:51] [ affectedSettings ]: video_decode [2025-07-21 03:28:51] [ problems[5] ]: WebGL has been disabled via blocklist or the command line. [2025-07-21 03:28:51] [ tag ]: disabledFeatures [2025-07-21 03:28:51] [ affectedSettings ]: webgl [2025-07-21 03:28:51] [ problems[6] ]: Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable. [2025-07-21 03:28:51] [ tag ]: disabledFeatures [2025-07-21 03:28:51] [ affectedSettings ]: gpu_compositing [2025-07-21 03:28:51] [ problems[7] ]: Accelerated 2D canvas is unavailable: either disabled via blocklist or the command line. [2025-07-21 03:28:51] [ tag ]: disabledFeatures [2025-07-21 03:28:51] [ affectedSettings ]: 2d_canvas [2025-07-21 03:28:51] [ workarounds ]: [2025-07-21 03:28:51] [ gpuMemoryBufferInfo ]: [2025-07-21 03:28:51] [ R_8 ]: Software only [2025-07-21 03:28:51] [ R_16 ]: Software only [2025-07-21 03:28:51] [ RG_88 ]: Software only [2025-07-21 03:28:51] [ RG_1616 ]: Software only [2025-07-21 03:28:51] [ BGR_565 ]: Software only [2025-07-21 03:28:51] [ RGBA_4444 ]: Software only [2025-07-21 03:28:51] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-07-21 03:28:51] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-07-21 03:28:51] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-07-21 03:28:51] [ BGRA_1010102 ]: Software only [2025-07-21 03:28:51] [ RGBA_1010102 ]: Software only [2025-07-21 03:28:51] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-07-21 03:28:51] [ RGBA_F16 ]: Software only [2025-07-21 03:28:51] [ YVU_420 ]: Software only [2025-07-21 03:28:51] [ YUV_420_BIPLANAR ]: Software only [2025-07-21 03:28:51] [ YUVA_420_TRIPLANAR ]: Software only [2025-07-21 03:28:51] [ P010 ]: Software only [2025-07-21 03:28:51] [ videoAcceleratorsInfo ]: [2025-07-21 03:28:51] [ Decoding ]: (null) [2025-07-21 03:28:51] [ Encoding ]: (null) [2025-07-21 03:28:51] [2025-07-21 03:28:51] *** Report Section: Log Messages *** [2025-07-21 03:28:51] [2025-07-21 03:28:51] [2]GpuProcessHost: The GPU process exited normally. Everything is okay. [2025-07-21 03:28:51] ===================[ GPU Report: End [1] ]================== [2025-07-21 03:28:51] GPU process started: start count: 2 [2025-07-21 03:28:53] ==================[ GPU Report: Start [2] ]================= [2025-07-21 03:28:53] [2025-07-21 03:28:53] *** Report Section: Client Info *** [2025-07-21 03:28:53] [2025-07-21 03:28:53] [ client_info ]: [2025-07-21 03:28:53] [ angle_commit_id ]: 5d4df51d1d7d [2025-07-21 03:28:53] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=19048 -buildid=1751405894 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\l [2025-07-21 03:28:53] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-07-21 03:28:53] [ operating_system ]: Windows NT 10.0.22631 [2025-07-21 03:28:53] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-07-21 03:28:53] [ version ]: Chrome/126.0.6478.183 [2025-07-21 03:28:53] [2025-07-21 03:28:53] *** Report Section: GPU Info *** [2025-07-21 03:28:53] [2025-07-21 03:28:53] [ gpu_info ]: [2025-07-21 03:28:53] [ ANGLEFeatures ]: [2025-07-21 03:28:53] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-07-21 03:28:53] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: enabled [2025-07-21 03:28:53] [ ANGLEFeatures[2] ]: cacheCompiledShader: enabled [2025-07-21 03:28:53] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-07-21 03:28:53] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-07-21 03:28:53] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-07-21 03:28:53] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-07-21 03:28:53] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: enabled [2025-07-21 03:28:53] [ ANGLEFeatures[25] ]: adjustClearColorPrecision: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[26] ]: allocateNonZeroMemory: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[27] ]: allowGenerateMipmapWithCompute: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[28] ]: allowHostImageCopyDespiteNonIdenticalLayout: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[29] ]: allowMultisampledRenderToTextureEmulation: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[30] ]: appendAliasedMemoryDecorations: enabled [2025-07-21 03:28:53] [ ANGLEFeatures[31] ]: asyncCommandBufferReset: enabled [2025-07-21 03:28:53] [ ANGLEFeatures[32] ]: asyncCommandQueue: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[33] ]: avoidOpSelectWithMismatchingRelaxedPrecision: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[34] ]: bottomLeftOriginPresentRegionRectangles: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[35] ]: bresenhamLineRasterization: enabled [2025-07-21 03:28:53] [ ANGLEFeatures[36] ]: clDumpVkSpirv: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[37] ]: clampFragDepth: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[38] ]: clampPointSize: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[39] ]: combineAllShadersInPipelineLibrary: enabled [2025-07-21 03:28:53] [ ANGLEFeatures[40] ]: compressVertexData: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[41] ]: deferFlushUntilEndRenderPass: enabled [2025-07-21 03:28:53] [ ANGLEFeatures[42] ]: disableDepthStencilResolveThroughAttachment: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[43] ]: disableFlippingBlitWithCommand: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[44] ]: disablePipelineCacheLoadForTesting: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[45] ]: disableSeparateShaderObjects: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[46] ]: disallowMixedDepthStencilLoadOpNoneAndLoad: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[47] ]: doubleDepthBiasConstantFactor: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[48] ]: eglColorspaceAttributePassthrough: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[49] ]: emulateAdvancedBlendEquations: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[50] ]: emulateDithering: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[51] ]: emulateR32fImageAtomicExchange: enabled [2025-07-21 03:28:53] [ ANGLEFeatures[52] ]: emulateTransformFeedback: enabled [2025-07-21 03:28:53] [ ANGLEFeatures[53] ]: emulatedPrerotation180: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[54] ]: emulatedPrerotation270: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[55] ]: emulatedPrerotation90: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[56] ]: enableAdditionalBlendFactorsForDithering: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[57] ]: enableAsyncPipelineCacheCompression: enabled [2025-07-21 03:28:53] [ ANGLEFeatures[58] ]: enableMergeClientAttribBuffer: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[59] ]: enableMultisampledRenderToTexture: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[60] ]: enableParallelCompileAndLink: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[61] ]: enablePipelineCacheDataCompression: enabled [2025-07-21 03:28:53] [ ANGLEFeatures[62] ]: enablePortabilityEnumeration: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[63] ]: enablePreRotateSurfaces: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[64] ]: enablePrecisionQualifiers: enabled [2025-07-21 03:28:53] [ ANGLEFeatures[65] ]: explicitlyCastMediumpFloatTo16Bit: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[66] ]: explicitlyEnablePerSampleShading: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[67] ]: exposeNonConformantExtensionsAndVersions: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[68] ]: forceContinuousRefreshOnSharedPresent: disabled 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03:28:53] [ ANGLEFeatures[208] ]: useDepthWriteEnableDynamicState: enabled [2025-07-21 03:28:53] [ ANGLEFeatures[209] ]: useFrontFaceDynamicState: enabled [2025-07-21 03:28:53] [ ANGLEFeatures[210] ]: useMultipleDescriptorsForExternalFormats: enabled [2025-07-21 03:28:53] [ ANGLEFeatures[211] ]: useNonZeroStencilWriteMaskStaticState: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[212] ]: usePrimitiveRestartEnableDynamicState: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[213] ]: useRasterizerDiscardEnableDynamicState: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[214] ]: useResetCommandBufferBitForSecondaryPools: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[215] ]: useStencilOpDynamicState: enabled [2025-07-21 03:28:53] [ ANGLEFeatures[216] ]: useStencilTestEnableDynamicState: enabled [2025-07-21 03:28:53] [ ANGLEFeatures[217] ]: useVertexInputBindingStrideDynamicState: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[218] ]: useVkEventForImageBarrier: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[219] ]: useVmaForImageSuballocation: enabled [2025-07-21 03:28:53] [ ANGLEFeatures[220] ]: varyingsRequireMatchingPrecisionInSpirv: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[221] ]: waitIdleBeforeSwapchainRecreation: disabled [2025-07-21 03:28:53] [ ANGLEFeatures[222] ]: warmUpPipelineCacheAtLink: enabled [2025-07-21 03:28:53] [ basicInfo ]: [2025-07-21 03:28:53] [ Initialization time ]: 83 [2025-07-21 03:28:53] [ In-process GPU ]: (null) [2025-07-21 03:28:53] [ Passthrough Command Decoder ]: (null) [2025-07-21 03:28:53] [ Sandboxed ]: (null) [2025-07-21 03:28:53] [ GPU0 ]: VENDOR= 0xffff [Google Inc. (Google)], DEVICE=0xffff [ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0)], LUID={0,0}, DRIVER_VENDOR=SwANGLE, DRIVER_VERSION=5.0.0 *ACTIVE* [2025-07-21 03:28:53] [ Optimus ]: (null) [2025-07-21 03:28:53] [ AMD switchable ]: (null) [2025-07-21 03:28:53] [ Desktop compositing ]: Aero Glass [2025-07-21 03:28:53] [ Direct composition ]: (null) [2025-07-21 03:28:53] [ Supports overlays ]: (null) [2025-07-21 03:28:53] [ YUY2 overlay support ]: NONE [2025-07-21 03:28:53] [ NV12 overlay support ]: NONE [2025-07-21 03:28:53] [ BGRA8 overlay support ]: NONE [2025-07-21 03:28:53] [ RGB10A2 overlay support ]: NONE [2025-07-21 03:28:53] [ DirectML feature level ]: Not supported [2025-07-21 03:28:53] [ Driver D3D12 feature level ]: Not supported [2025-07-21 03:28:53] [ Driver Vulkan API version ]: Not supported [2025-07-21 03:28:53] [ GPU CUDA compute capability major version ]: (null) [2025-07-21 03:28:53] [ Pixel shader version ]: 1.00 [2025-07-21 03:28:53] [ Vertex shader version ]: 1.00 [2025-07-21 03:28:53] [ Max. MSAA samples ]: 4 [2025-07-21 03:28:53] [ Machine model name ]: (null) [2025-07-21 03:28:53] [ Machine model version ]: (null) [2025-07-21 03:28:53] [ GL implementation parts ]: (gl=egl-angle,angle=swiftshader) [2025-07-21 03:28:53] [ Display type ]: ANGLE_SWIFTSHADER [2025-07-21 03:28:53] [ GL_VENDOR ]: Google Inc. (Google) [2025-07-21 03:28:53] [ GL_RENDERER ]: ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0) [2025-07-21 03:28:53] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-21 03:28:53] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_compressed_texture_etc GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_image GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_memory_object_flags GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_read_only_depth_stencil_feedback_loops GL_ANGLE_relaxed_vertex_attribute_type GL_ANGLE_request_extension GL_ANGLE_rgbx_internal_format GL_ANGLE_robust_client_memory GL_ANGLE_robust_fragment_shader_output GL_ANGLE_robust_resource_initialization GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_ANGLE_vulkan_image GL_APPLE_clip_distance GL_A [2025-07-21 03:28:53] [ Disabled Extensions ]: (null) [2025-07-21 03:28:53] [ Disabled WebGL Extensions ]: (null) [2025-07-21 03:28:53] [ Window system binding vendor ]: Google Inc. (Google) [2025-07-21 03:28:53] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-21 03:28:53] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_surface_orientation EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_EXT_image_gl_colorspace EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_fence_sync EGL_KHR_wait_sync EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_create_context_backwards_compatible EGL_KHR_no_config_context EGL_IMG_context_priority EGL_KHR_create_context_no_error EGL_KHR_reusable_sync EGL_EXT_buffer_age EGL_A [2025-07-21 03:28:53] [ Direct rendering version ]: unknown [2025-07-21 03:28:53] [ Reset notification strategy ]: 0x8252 [2025-07-21 03:28:53] [ GPU process crash count ]: (null) [2025-07-21 03:28:53] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-07-21 03:28:53] [ compositorInfo ]: [2025-07-21 03:28:53] [ Tile Update Mode ]: One-copy [2025-07-21 03:28:53] [ Partial Raster ]: Enabled [2025-07-21 03:28:53] [ dawnInfo ]: [2025-07-21 03:28:53] [ devicePerfInfo ]: [2025-07-21 03:28:53] [ displayInfo ]: [2025-07-21 03:28:53] [ Info ]: Display[2020391399] bounds=[-2560,3 2560x1440], workarea=[-2560,3 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-21 03:28:53] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-21 03:28:53] [ Buffer format (all) ]: BGRA_8888 [2025-07-21 03:28:53] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-21 03:28:53] [ SDR white level in nits ]: 203 [2025-07-21 03:28:53] [ HDR relative maximum luminance ]: 1 [2025-07-21 03:28:53] [ Bits per color component ]: 8 [2025-07-21 03:28:53] [ Bits per pixel ]: 24 [2025-07-21 03:28:53] [ Refresh Rate in Hz ]: 59 [2025-07-21 03:28:53] [ Info ]: Display[1375780205] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-21 03:28:53] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-21 03:28:53] [ Buffer format (all) ]: BGRA_8888 [2025-07-21 03:28:53] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-21 03:28:53] [ SDR white level in nits ]: 203 [2025-07-21 03:28:53] [ HDR relative maximum luminance ]: 1 [2025-07-21 03:28:53] [ Bits per color component ]: 8 [2025-07-21 03:28:53] [ Bits per pixel ]: 24 [2025-07-21 03:28:53] [ Refresh Rate in Hz ]: 60 [2025-07-21 03:28:53] [ featureStatus ]: [2025-07-21 03:28:53] [ featureStatus ]: [2025-07-21 03:28:53] [ 2d_canvas ]: unavailable_software [2025-07-21 03:28:53] [ canvas_oop_rasterization ]: disabled_off [2025-07-21 03:28:53] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-07-21 03:28:53] [ gpu_compositing ]: disabled_software [2025-07-21 03:28:53] [ multiple_raster_threads ]: enabled_on [2025-07-21 03:28:53] [ opengl ]: disabled_off [2025-07-21 03:28:53] [ rasterization ]: disabled_software [2025-07-21 03:28:53] [ raw_draw ]: disabled_off_ok [2025-07-21 03:28:53] [ skia_graphite ]: disabled_off [2025-07-21 03:28:53] [ video_decode ]: disabled_software [2025-07-21 03:28:53] [ video_encode ]: disabled_software [2025-07-21 03:28:53] [ vulkan ]: disabled_off [2025-07-21 03:28:53] [ webgl ]: unavailable_software [2025-07-21 03:28:53] [ webgl2 ]: unavailable_software [2025-07-21 03:28:53] [ webgpu ]: unavailable_software [2025-07-21 03:28:53] [ webnn ]: disabled_off [2025-07-21 03:28:53] [ problems ]: [2025-07-21 03:28:53] [ problems[0] ]: WebGPU has been disabled via blocklist or the command line. [2025-07-21 03:28:53] [ tag ]: disabledFeatures [2025-07-21 03:28:53] [ affectedSettings ]: webgpu [2025-07-21 03:28:53] [ problems[1] ]: WebGL2 has been disabled via blocklist or the command line. [2025-07-21 03:28:53] [ tag ]: disabledFeatures [2025-07-21 03:28:53] [ affectedSettings ]: webgl2 [2025-07-21 03:28:53] [ problems[2] ]: Accelerated rasterization has been disabled, either via blocklist, about:flags or the command line. [2025-07-21 03:28:53] [ tag ]: disabledFeatures [2025-07-21 03:28:53] [ affectedSettings ]: rasterization [2025-07-21 03:28:53] [ problems[3] ]: Accelerated video encode has been disabled, either via blocklist, about:flags or the command line. [2025-07-21 03:28:53] [ tag ]: disabledFeatures [2025-07-21 03:28:53] [ affectedSettings ]: video_encode [2025-07-21 03:28:53] [ problems[4] ]: Accelerated video decode has been disabled, either via blocklist, about:flags or the command line. [2025-07-21 03:28:53] [ tag ]: disabledFeatures [2025-07-21 03:28:53] [ affectedSettings ]: video_decode [2025-07-21 03:28:53] [ problems[5] ]: WebGL has been disabled via blocklist or the command line. [2025-07-21 03:28:53] [ tag ]: disabledFeatures [2025-07-21 03:28:53] [ affectedSettings ]: webgl [2025-07-21 03:28:53] [ problems[6] ]: Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable. [2025-07-21 03:28:53] [ tag ]: disabledFeatures [2025-07-21 03:28:53] [ affectedSettings ]: gpu_compositing [2025-07-21 03:28:53] [ problems[7] ]: Accelerated 2D canvas is unavailable: either disabled via blocklist or the command line. [2025-07-21 03:28:53] [ tag ]: disabledFeatures [2025-07-21 03:28:53] [ affectedSettings ]: 2d_canvas [2025-07-21 03:28:53] [ workarounds ]: [2025-07-21 03:28:53] [ gpuMemoryBufferInfo ]: [2025-07-21 03:28:53] [ R_8 ]: Software only [2025-07-21 03:28:53] [ R_16 ]: Software only [2025-07-21 03:28:53] [ RG_88 ]: Software only [2025-07-21 03:28:53] [ RG_1616 ]: Software only [2025-07-21 03:28:53] [ BGR_565 ]: Software only [2025-07-21 03:28:53] [ RGBA_4444 ]: Software only [2025-07-21 03:28:53] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-07-21 03:28:53] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-07-21 03:28:53] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-07-21 03:28:53] [ BGRA_1010102 ]: Software only [2025-07-21 03:28:53] [ RGBA_1010102 ]: Software only [2025-07-21 03:28:53] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-07-21 03:28:53] [ RGBA_F16 ]: Software only [2025-07-21 03:28:53] [ YVU_420 ]: Software only [2025-07-21 03:28:53] [ YUV_420_BIPLANAR ]: Software only [2025-07-21 03:28:53] [ YUVA_420_TRIPLANAR ]: Software only [2025-07-21 03:28:53] [ P010 ]: Software only [2025-07-21 03:28:53] [ videoAcceleratorsInfo ]: [2025-07-21 03:28:53] [ Decoding ]: (null) [2025-07-21 03:28:53] [ Encoding ]: (null) [2025-07-21 03:28:53] [2025-07-21 03:28:53] *** Report Section: Log Messages *** [2025-07-21 03:28:53] [2025-07-21 03:28:53] [2]GpuProcessHost: The GPU process exited normally. Everything is okay. [2025-07-21 03:28:53] [2][0721/032849.980:ERROR:gl_display.cc(497)] : EGL Driver message (Critical) eglInitialize: No available renderers. [2025-07-21 03:28:53] [2][0721/032849.980:ERROR:gl_display.cc(767)] : eglInitialize D3D11 failed with error EGL_NOT_INITIALIZED, trying next display type [2025-07-21 03:28:53] [2][0721/032851.118:ERROR:gl_display.cc(497)] : EGL Driver message (Critical) eglInitialize: No available renderers. [2025-07-21 03:28:53] [2][0721/032851.118:ERROR:gl_display.cc(767)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED [2025-07-21 03:28:53] [2][0721/032851.118:ERROR:gl_display.cc(801)] : Initialization of all EGL display types failed. [2025-07-21 03:28:53] [2][0721/032851.118:ERROR:gl_initializer_win.cc(135)] : GLDisplayEGL::Initialize failed. [2025-07-21 03:28:53] [2][0721/032851.160:ERROR:gl_display.cc(497)] : EGL Driver message (Critical) eglInitialize: No available renderers. [2025-07-21 03:28:53] [2][0721/032851.160:ERROR:gl_display.cc(767)] : eglInitialize D3D11 failed with error EGL_NOT_INITIALIZED, trying next display type [2025-07-21 03:28:53] [2][0721/032852.315:ERROR:gl_display.cc(497)] : EGL Driver message (Critical) eglInitialize: No available renderers. [2025-07-21 03:28:53] [2][0721/032852.315:ERROR:gl_display.cc(767)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED [2025-07-21 03:28:53] [2][0721/032852.315:ERROR:gl_display.cc(801)] : Initialization of all EGL display types failed. [2025-07-21 03:28:53] [2][0721/032852.315:ERROR:gl_initializer_win.cc(135)] : GLDisplayEGL::Initialize failed. [2025-07-21 03:28:53] [2][0721/032852.315:ERROR:viz_main_impl.cc(166)] : Exiting GPU process due to errors during initialization [2025-07-21 03:28:53] [2]GpuProcessHost: The GPU process exited normally. Everything is okay. [2025-07-21 03:28:53] ===================[ GPU Report: End [2] ]================== [2025-07-21 03:28:54] Disabling GPU acceleration: Disabled/RuntimeDetect [2025-07-21 03:30:33] Client version: no bootstrapper found [2025-07-21 03:30:33] GPU process started: start count: 0 [2025-07-21 03:30:35] ==================[ GPU Report: Start [0] ]================= [2025-07-21 03:30:35] [2025-07-21 03:30:35] *** Report Section: Client Info *** [2025-07-21 03:30:35] [2025-07-21 03:30:35] [ client_info ]: [2025-07-21 03:30:35] [ angle_commit_id ]: 5d4df51d1d7d [2025-07-21 03:30:35] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=6240 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s [2025-07-21 03:30:35] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-07-21 03:30:35] [ operating_system ]: Windows NT 10.0.22631 [2025-07-21 03:30:35] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-07-21 03:30:35] [ version ]: Chrome/126.0.6478.183 [2025-07-21 03:30:35] [2025-07-21 03:30:35] *** Report Section: GPU Info *** [2025-07-21 03:30:35] [2025-07-21 03:30:35] [ gpu_info ]: [2025-07-21 03:30:35] [ ANGLEFeatures ]: [2025-07-21 03:30:35] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-07-21 03:30:35] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-07-21 03:30:35] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-07-21 03:30:35] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-07-21 03:30:35] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-07-21 03:30:35] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-07-21 03:30:35] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-07-21 03:30:35] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-07-21 03:30:35] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-07-21 03:30:35] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-07-21 03:30:35] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-07-21 03:30:35] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-07-21 03:30:35] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-07-21 03:30:35] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-07-21 03:30:35] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-07-21 03:30:35] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-07-21 03:30:35] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-07-21 03:30:35] [ basicInfo ]: [2025-07-21 03:30:35] [ Initialization time ]: 115 [2025-07-21 03:30:35] [ In-process GPU ]: (null) [2025-07-21 03:30:35] [ Passthrough Command Decoder ]: (null) [2025-07-21 03:30:35] [ Sandboxed ]: (null) [2025-07-21 03:30:35] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,88336}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-07-21 03:30:35] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,94653}, DRIVER_VERSION=32.0.12033.1030 [2025-07-21 03:30:35] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,116218}, DRIVER_VERSION=32.0.15.7628 [2025-07-21 03:30:35] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112274}, DRIVER_VERSION=32.0.15.7628 [2025-07-21 03:30:35] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,111016}, DRIVER_VERSION=32.0.15.7628 [2025-07-21 03:30:35] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94543}, DRIVER_VERSION=10.0.22621.5415 [2025-07-21 03:30:35] [ Optimus ]: (null) [2025-07-21 03:30:35] [ AMD switchable ]: (null) [2025-07-21 03:30:35] [ Desktop compositing ]: Aero Glass [2025-07-21 03:30:35] [ Direct composition ]: (null) [2025-07-21 03:30:35] [ Supports overlays ]: (null) [2025-07-21 03:30:35] [ YUY2 overlay support ]: DIRECT [2025-07-21 03:30:35] [ NV12 overlay support ]: DIRECT [2025-07-21 03:30:35] [ BGRA8 overlay support ]: SOFTWARE [2025-07-21 03:30:35] [ RGB10A2 overlay support ]: SOFTWARE [2025-07-21 03:30:35] [ DirectML feature level ]: Not supported [2025-07-21 03:30:35] [ Driver D3D12 feature level ]: Not supported [2025-07-21 03:30:35] [ Driver Vulkan API version ]: Not supported [2025-07-21 03:30:35] [ GPU CUDA compute capability major version ]: (null) [2025-07-21 03:30:35] [ Pixel shader version ]: 5.0 [2025-07-21 03:30:35] [ Vertex shader version ]: 5.0 [2025-07-21 03:30:35] [ Max. MSAA samples ]: 8 [2025-07-21 03:30:35] [ Machine model name ]: (null) [2025-07-21 03:30:35] [ Machine model version ]: (null) [2025-07-21 03:30:35] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-07-21 03:30:35] [ Display type ]: ANGLE_D3D11 [2025-07-21 03:30:35] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-07-21 03:30:35] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-07-21 03:30:35] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-21 03:30:35] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-07-21 03:30:35] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-07-21 03:30:35] [ Disabled WebGL Extensions ]: (null) [2025-07-21 03:30:35] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-07-21 03:30:35] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-21 03:30:35] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-07-21 03:30:35] [ Direct rendering version ]: unknown [2025-07-21 03:30:35] [ Reset notification strategy ]: 0x8252 [2025-07-21 03:30:35] [ GPU process crash count ]: (null) [2025-07-21 03:30:35] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-07-21 03:30:35] [ compositorInfo ]: [2025-07-21 03:30:35] [ Tile Update Mode ]: One-copy [2025-07-21 03:30:35] [ Partial Raster ]: Enabled [2025-07-21 03:30:35] [ dawnInfo ]: [2025-07-21 03:30:35] [ devicePerfInfo ]: [2025-07-21 03:30:35] [ displayInfo ]: [2025-07-21 03:30:35] [ Info ]: Display[3164694750] bounds=[-2560,0 2560x1440], workarea=[-2560,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-21 03:30:35] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-21 03:30:35] [ Buffer format (all) ]: BGRA_8888 [2025-07-21 03:30:35] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-21 03:30:35] [ SDR white level in nits ]: 203 [2025-07-21 03:30:35] [ HDR relative maximum luminance ]: 1 [2025-07-21 03:30:35] [ Bits per color component ]: 8 [2025-07-21 03:30:35] [ Bits per pixel ]: 24 [2025-07-21 03:30:35] [ Refresh Rate in Hz ]: 144 [2025-07-21 03:30:35] [ Info ]: Display[1587669220] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-21 03:30:35] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-21 03:30:35] [ Buffer format (all) ]: BGRA_8888 [2025-07-21 03:30:35] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-21 03:30:35] [ SDR white level in nits ]: 203 [2025-07-21 03:30:35] [ HDR relative maximum luminance ]: 1 [2025-07-21 03:30:35] [ Bits per color component ]: 8 [2025-07-21 03:30:35] [ Bits per pixel ]: 24 [2025-07-21 03:30:35] [ Refresh Rate in Hz ]: 60 [2025-07-21 03:30:35] [ featureStatus ]: [2025-07-21 03:30:35] [ featureStatus ]: [2025-07-21 03:30:35] [ 2d_canvas ]: enabled [2025-07-21 03:30:35] [ canvas_oop_rasterization ]: enabled_on [2025-07-21 03:30:35] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-07-21 03:30:35] [ gpu_compositing ]: enabled [2025-07-21 03:30:35] [ multiple_raster_threads ]: enabled_on [2025-07-21 03:30:35] [ opengl ]: enabled_on [2025-07-21 03:30:35] [ rasterization ]: enabled [2025-07-21 03:30:35] [ raw_draw ]: disabled_off_ok [2025-07-21 03:30:35] [ skia_graphite ]: disabled_off [2025-07-21 03:30:35] [ video_decode ]: enabled [2025-07-21 03:30:35] [ video_encode ]: enabled [2025-07-21 03:30:35] [ vulkan ]: disabled_off [2025-07-21 03:30:35] [ webgl ]: enabled [2025-07-21 03:30:35] [ webgl2 ]: enabled [2025-07-21 03:30:35] [ webgpu ]: enabled [2025-07-21 03:30:35] [ webnn ]: disabled_off [2025-07-21 03:30:35] [ problems ]: [2025-07-21 03:30:35] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-07-21 03:30:35] [ tag ]: workarounds [2025-07-21 03:30:35] [ affectedSettings ]: exit_on_context_lost [2025-07-21 03:30:35] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-07-21 03:30:35] [ tag ]: workarounds [2025-07-21 03:30:35] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-21 03:30:35] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-07-21 03:30:35] [ tag ]: workarounds [2025-07-21 03:30:35] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-07-21 03:30:35] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-07-21 03:30:35] [ tag ]: workarounds [2025-07-21 03:30:35] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-07-21 03:30:35] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-07-21 03:30:35] [ tag ]: workarounds [2025-07-21 03:30:35] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-07-21 03:30:35] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-07-21 03:30:35] [ tag ]: workarounds [2025-07-21 03:30:35] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-07-21 03:30:35] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-07-21 03:30:35] [ tag ]: workarounds [2025-07-21 03:30:35] [ affectedSettings ]: disable_accelerated_av1_encode [2025-07-21 03:30:35] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-07-21 03:30:35] [ tag ]: workarounds [2025-07-21 03:30:35] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-07-21 03:30:35] [ workarounds ]: [2025-07-21 03:30:35] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-07-21 03:30:35] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-07-21 03:30:35] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-07-21 03:30:35] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-07-21 03:30:35] [ workarounds[4] ]: exit_on_context_lost [2025-07-21 03:30:35] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-07-21 03:30:35] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-07-21 03:30:35] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-07-21 03:30:35] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-07-21 03:30:35] [ gpuMemoryBufferInfo ]: [2025-07-21 03:30:35] [ R_8 ]: Software only [2025-07-21 03:30:35] [ R_16 ]: Software only [2025-07-21 03:30:35] [ RG_88 ]: Software only [2025-07-21 03:30:35] [ RG_1616 ]: Software only [2025-07-21 03:30:35] [ BGR_565 ]: Software only [2025-07-21 03:30:35] [ RGBA_4444 ]: Software only [2025-07-21 03:30:35] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-07-21 03:30:35] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-07-21 03:30:35] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-07-21 03:30:35] [ BGRA_1010102 ]: Software only [2025-07-21 03:30:35] [ RGBA_1010102 ]: Software only [2025-07-21 03:30:35] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-07-21 03:30:35] [ RGBA_F16 ]: Software only [2025-07-21 03:30:35] [ YVU_420 ]: Software only [2025-07-21 03:30:35] [ YUV_420_BIPLANAR ]: Software only [2025-07-21 03:30:35] [ YUVA_420_TRIPLANAR ]: Software only [2025-07-21 03:30:35] [ P010 ]: Software only [2025-07-21 03:30:35] [ videoAcceleratorsInfo ]: [2025-07-21 03:30:35] [ Decoding ]: (null) [2025-07-21 03:30:35] [ Encoding ]: (null) [2025-07-21 03:30:35] [2025-07-21 03:30:35] *** Report Section: Log Messages *** [2025-07-21 03:30:35] [2025-07-21 03:30:35] ===================[ GPU Report: End [0] ]================== [2025-08-09 20:07:00] Client version: no bootstrapper found [2025-08-09 20:07:00] GPU process started: start count: 0 [2025-08-09 20:07:02] ==================[ GPU Report: Start [0] ]================= [2025-08-09 20:07:02] [2025-08-09 20:07:02] *** Report Section: Client Info *** [2025-08-09 20:07:02] [2025-08-09 20:07:02] [ client_info ]: [2025-08-09 20:07:02] [ angle_commit_id ]: 5d4df51d1d7d [2025-08-09 20:07:02] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=11564 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-08-09 20:07:02] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-08-09 20:07:02] [ operating_system ]: Windows NT 10.0.22631 [2025-08-09 20:07:02] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-08-09 20:07:02] [ version ]: Chrome/126.0.6478.183 [2025-08-09 20:07:02] [2025-08-09 20:07:02] *** Report Section: GPU Info *** [2025-08-09 20:07:02] [2025-08-09 20:07:02] [ gpu_info ]: [2025-08-09 20:07:02] [ ANGLEFeatures ]: [2025-08-09 20:07:02] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-08-09 20:07:02] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-08-09 20:07:02] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-08-09 20:07:02] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-08-09 20:07:02] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-08-09 20:07:02] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-08-09 20:07:02] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-08-09 20:07:02] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-08-09 20:07:02] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-08-09 20:07:02] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-08-09 20:07:02] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-08-09 20:07:02] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-08-09 20:07:02] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-08-09 20:07:02] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-08-09 20:07:02] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-08-09 20:07:02] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-08-09 20:07:02] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-08-09 20:07:02] [ basicInfo ]: [2025-08-09 20:07:02] [ Initialization time ]: 132 [2025-08-09 20:07:02] [ In-process GPU ]: (null) [2025-08-09 20:07:02] [ Passthrough Command Decoder ]: (null) [2025-08-09 20:07:02] [ Sandboxed ]: (null) [2025-08-09 20:07:02] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,90481}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-08-09 20:07:02] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,95368}, DRIVER_VERSION=32.0.12033.1030 [2025-08-09 20:07:02] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128562}, DRIVER_VERSION=32.0.15.7628 [2025-08-09 20:07:02] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,114913}, DRIVER_VERSION=32.0.15.7628 [2025-08-09 20:07:02] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112030}, DRIVER_VERSION=32.0.15.7628 [2025-08-09 20:07:02] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,95258}, DRIVER_VERSION=10.0.22621.5415 [2025-08-09 20:07:02] [ Optimus ]: (null) [2025-08-09 20:07:02] [ AMD switchable ]: (null) [2025-08-09 20:07:02] [ Desktop compositing ]: Aero Glass [2025-08-09 20:07:02] [ Direct composition ]: (null) [2025-08-09 20:07:02] [ Supports overlays ]: (null) [2025-08-09 20:07:02] [ YUY2 overlay support ]: DIRECT [2025-08-09 20:07:02] [ NV12 overlay support ]: DIRECT [2025-08-09 20:07:02] [ BGRA8 overlay support ]: SOFTWARE [2025-08-09 20:07:02] [ RGB10A2 overlay support ]: SOFTWARE [2025-08-09 20:07:02] [ DirectML feature level ]: Not supported [2025-08-09 20:07:02] [ Driver D3D12 feature level ]: Not supported [2025-08-09 20:07:02] [ Driver Vulkan API version ]: Not supported [2025-08-09 20:07:02] [ GPU CUDA compute capability major version ]: (null) [2025-08-09 20:07:02] [ Pixel shader version ]: 5.0 [2025-08-09 20:07:02] [ Vertex shader version ]: 5.0 [2025-08-09 20:07:02] [ Max. MSAA samples ]: 8 [2025-08-09 20:07:02] [ Machine model name ]: (null) [2025-08-09 20:07:02] [ Machine model version ]: (null) [2025-08-09 20:07:02] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-08-09 20:07:02] [ Display type ]: ANGLE_D3D11 [2025-08-09 20:07:02] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-08-09 20:07:02] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-08-09 20:07:02] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-09 20:07:02] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-08-09 20:07:02] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-08-09 20:07:02] [ Disabled WebGL Extensions ]: (null) [2025-08-09 20:07:02] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-08-09 20:07:02] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-09 20:07:02] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-08-09 20:07:02] [ Direct rendering version ]: unknown [2025-08-09 20:07:02] [ Reset notification strategy ]: 0x8252 [2025-08-09 20:07:02] [ GPU process crash count ]: (null) [2025-08-09 20:07:02] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-08-09 20:07:02] [ compositorInfo ]: [2025-08-09 20:07:02] [ Tile Update Mode ]: One-copy [2025-08-09 20:07:02] [ Partial Raster ]: Enabled [2025-08-09 20:07:02] [ dawnInfo ]: [2025-08-09 20:07:02] [ devicePerfInfo ]: [2025-08-09 20:07:02] [ displayInfo ]: [2025-08-09 20:07:02] [ Info ]: Display[3713847654] bounds=[-2560,0 2560x1440], workarea=[-2560,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-08-09 20:07:02] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-08-09 20:07:02] [ Buffer format (all) ]: BGRA_8888 [2025-08-09 20:07:02] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-08-09 20:07:02] [ SDR white level in nits ]: 203 [2025-08-09 20:07:02] [ HDR relative maximum luminance ]: 1 [2025-08-09 20:07:02] [ Bits per color component ]: 8 [2025-08-09 20:07:02] [ Bits per pixel ]: 24 [2025-08-09 20:07:02] [ Refresh Rate in Hz ]: 144 [2025-08-09 20:07:02] [ Info ]: Display[794290571] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-08-09 20:07:02] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-08-09 20:07:02] [ Buffer format (all) ]: BGRA_8888 [2025-08-09 20:07:02] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-08-09 20:07:02] [ SDR white level in nits ]: 203 [2025-08-09 20:07:02] [ HDR relative maximum luminance ]: 1 [2025-08-09 20:07:02] [ Bits per color component ]: 8 [2025-08-09 20:07:02] [ Bits per pixel ]: 24 [2025-08-09 20:07:02] [ Refresh Rate in Hz ]: 60 [2025-08-09 20:07:02] [ featureStatus ]: [2025-08-09 20:07:02] [ featureStatus ]: [2025-08-09 20:07:02] [ 2d_canvas ]: enabled [2025-08-09 20:07:02] [ canvas_oop_rasterization ]: enabled_on [2025-08-09 20:07:02] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-08-09 20:07:02] [ gpu_compositing ]: enabled [2025-08-09 20:07:02] [ multiple_raster_threads ]: enabled_on [2025-08-09 20:07:02] [ opengl ]: enabled_on [2025-08-09 20:07:02] [ rasterization ]: enabled [2025-08-09 20:07:02] [ raw_draw ]: disabled_off_ok [2025-08-09 20:07:02] [ skia_graphite ]: disabled_off [2025-08-09 20:07:02] [ video_decode ]: enabled [2025-08-09 20:07:02] [ video_encode ]: enabled [2025-08-09 20:07:02] [ vulkan ]: disabled_off [2025-08-09 20:07:02] [ webgl ]: enabled [2025-08-09 20:07:02] [ webgl2 ]: enabled [2025-08-09 20:07:02] [ webgpu ]: enabled [2025-08-09 20:07:02] [ webnn ]: disabled_off [2025-08-09 20:07:02] [ problems ]: [2025-08-09 20:07:02] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-08-09 20:07:02] [ tag ]: workarounds [2025-08-09 20:07:02] [ affectedSettings ]: exit_on_context_lost [2025-08-09 20:07:02] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-08-09 20:07:02] [ tag ]: workarounds [2025-08-09 20:07:02] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-08-09 20:07:02] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-08-09 20:07:02] [ tag ]: workarounds [2025-08-09 20:07:02] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-08-09 20:07:02] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-08-09 20:07:02] [ tag ]: workarounds [2025-08-09 20:07:02] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-08-09 20:07:02] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-08-09 20:07:02] [ tag ]: workarounds [2025-08-09 20:07:02] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-08-09 20:07:02] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-08-09 20:07:02] [ tag ]: workarounds [2025-08-09 20:07:02] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-08-09 20:07:02] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-08-09 20:07:02] [ tag ]: workarounds [2025-08-09 20:07:02] [ affectedSettings ]: disable_accelerated_av1_encode [2025-08-09 20:07:02] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-08-09 20:07:02] [ tag ]: workarounds [2025-08-09 20:07:02] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-08-09 20:07:02] [ workarounds ]: [2025-08-09 20:07:02] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-08-09 20:07:02] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-08-09 20:07:02] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-08-09 20:07:02] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-08-09 20:07:02] [ workarounds[4] ]: exit_on_context_lost [2025-08-09 20:07:02] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-08-09 20:07:02] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-08-09 20:07:02] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-08-09 20:07:02] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-08-09 20:07:02] [ gpuMemoryBufferInfo ]: [2025-08-09 20:07:02] [ R_8 ]: Software only [2025-08-09 20:07:02] [ R_16 ]: Software only [2025-08-09 20:07:02] [ RG_88 ]: Software only [2025-08-09 20:07:02] [ RG_1616 ]: Software only [2025-08-09 20:07:02] [ BGR_565 ]: Software only [2025-08-09 20:07:02] [ RGBA_4444 ]: Software only [2025-08-09 20:07:02] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-08-09 20:07:02] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-08-09 20:07:02] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-08-09 20:07:02] [ BGRA_1010102 ]: Software only [2025-08-09 20:07:02] [ RGBA_1010102 ]: Software only [2025-08-09 20:07:02] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-08-09 20:07:02] [ RGBA_F16 ]: Software only [2025-08-09 20:07:02] [ YVU_420 ]: Software only [2025-08-09 20:07:02] [ YUV_420_BIPLANAR ]: Software only [2025-08-09 20:07:02] [ YUVA_420_TRIPLANAR ]: Software only [2025-08-09 20:07:02] [ P010 ]: Software only [2025-08-09 20:07:02] [ videoAcceleratorsInfo ]: [2025-08-09 20:07:02] [ Decoding ]: (null) [2025-08-09 20:07:02] [ Encoding ]: (null) [2025-08-09 20:07:02] [2025-08-09 20:07:02] *** Report Section: Log Messages *** [2025-08-09 20:07:02] [2025-08-09 20:07:02] ===================[ GPU Report: End [0] ]================== [2025-08-10 19:42:55] GPU process started: start count: 1 [2025-08-10 19:42:57] ==================[ GPU Report: Start [1] ]================= [2025-08-10 19:42:57] [2025-08-10 19:42:57] *** Report Section: Client Info *** [2025-08-10 19:42:57] [2025-08-10 19:42:57] [ client_info ]: [2025-08-10 19:42:57] [ angle_commit_id ]: 5d4df51d1d7d [2025-08-10 19:42:57] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=11564 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-08-10 19:42:57] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-08-10 19:42:57] [ operating_system ]: Windows NT 10.0.22631 [2025-08-10 19:42:57] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-08-10 19:42:57] [ version ]: Chrome/126.0.6478.183 [2025-08-10 19:42:57] [2025-08-10 19:42:57] *** Report Section: GPU Info *** [2025-08-10 19:42:57] [2025-08-10 19:42:57] [ gpu_info ]: [2025-08-10 19:42:57] [ ANGLEFeatures ]: [2025-08-10 19:42:57] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-08-10 19:42:57] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-08-10 19:42:57] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-08-10 19:42:57] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-08-10 19:42:57] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-08-10 19:42:57] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-08-10 19:42:57] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-08-10 19:42:57] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-08-10 19:42:57] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-08-10 19:42:57] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-08-10 19:42:57] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-08-10 19:42:57] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-08-10 19:42:57] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-08-10 19:42:57] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-08-10 19:42:57] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-08-10 19:42:57] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-08-10 19:42:57] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-08-10 19:42:57] [ basicInfo ]: [2025-08-10 19:42:57] [ Initialization time ]: 238 [2025-08-10 19:42:57] [ In-process GPU ]: (null) [2025-08-10 19:42:57] [ Passthrough Command Decoder ]: (null) [2025-08-10 19:42:57] [ Sandboxed ]: (null) [2025-08-10 19:42:57] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,253762838}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.8088 *ACTIVE* [2025-08-10 19:42:57] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,95368}, DRIVER_VERSION=32.0.12033.1030 [2025-08-10 19:42:57] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,128562}, DRIVER_VERSION=32.0.15.8088 [2025-08-10 19:42:57] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,114913}, DRIVER_VERSION=32.0.15.8088 [2025-08-10 19:42:57] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,112030}, DRIVER_VERSION=32.0.15.8088 [2025-08-10 19:42:57] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,95258}, DRIVER_VERSION=10.0.22621.5415 [2025-08-10 19:42:57] [ Optimus ]: (null) [2025-08-10 19:42:57] [ AMD switchable ]: (null) [2025-08-10 19:42:57] [ Desktop compositing ]: Aero Glass [2025-08-10 19:42:57] [ Direct composition ]: (null) [2025-08-10 19:42:57] [ Supports overlays ]: (null) [2025-08-10 19:42:57] [ YUY2 overlay support ]: DIRECT [2025-08-10 19:42:57] [ NV12 overlay support ]: DIRECT [2025-08-10 19:42:57] [ BGRA8 overlay support ]: SOFTWARE [2025-08-10 19:42:57] [ RGB10A2 overlay support ]: SOFTWARE [2025-08-10 19:42:57] [ DirectML feature level ]: 5.0 [2025-08-10 19:42:57] [ Driver D3D12 feature level ]: D3D 12.2 [2025-08-10 19:42:57] [ Driver Vulkan API version ]: Not supported [2025-08-10 19:42:57] [ GPU CUDA compute capability major version ]: (null) [2025-08-10 19:42:57] [ Pixel shader version ]: 5.0 [2025-08-10 19:42:57] [ Vertex shader version ]: 5.0 [2025-08-10 19:42:57] [ Max. MSAA samples ]: 8 [2025-08-10 19:42:57] [ Machine model name ]: (null) [2025-08-10 19:42:57] [ Machine model version ]: (null) [2025-08-10 19:42:57] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-08-10 19:42:57] [ Display type ]: ANGLE_D3D11 [2025-08-10 19:42:57] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-08-10 19:42:57] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.8088) [2025-08-10 19:42:57] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-10 19:42:57] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-08-10 19:42:57] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-08-10 19:42:57] [ Disabled WebGL Extensions ]: (null) [2025-08-10 19:42:57] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-08-10 19:42:57] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-10 19:42:57] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-08-10 19:42:57] [ Direct rendering version ]: unknown [2025-08-10 19:42:57] [ Reset notification strategy ]: 0x8252 [2025-08-10 19:42:57] [ GPU process crash count ]: (null) [2025-08-10 19:42:57] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-08-10 19:42:57] [ compositorInfo ]: [2025-08-10 19:42:57] [ Tile Update Mode ]: One-copy [2025-08-10 19:42:57] [ Partial Raster ]: Enabled [2025-08-10 19:42:57] [ dawnInfo ]: [2025-08-10 19:42:57] [ devicePerfInfo ]: [2025-08-10 19:42:57] [ Total Physical Memory (Gb) ]: 63 [2025-08-10 19:42:57] [ Total Disk Space (Gb) ]: 1862 [2025-08-10 19:42:57] [ Hardware Concurrency ]: 16 [2025-08-10 19:42:57] [ System Commit Limit (Gb) ]: 103 [2025-08-10 19:42:57] [ D3D11 Feature Level ]: 12_1 [2025-08-10 19:42:57] [ Has Discrete GPU ]: yes [2025-08-10 19:42:57] [ Software Rendering ]: No [2025-08-10 19:42:57] [ displayInfo ]: [2025-08-10 19:42:57] [ Info ]: Display[31807875] bounds=[-2560,0 2560x1440], workarea=[-2560,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-08-10 19:42:57] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-08-10 19:42:57] [ Buffer format (all) ]: BGRA_8888 [2025-08-10 19:42:57] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-08-10 19:42:57] [ SDR white level in nits ]: 203 [2025-08-10 19:42:57] [ HDR relative maximum luminance ]: 1 [2025-08-10 19:42:57] [ Bits per color component ]: 8 [2025-08-10 19:42:57] [ Bits per pixel ]: 24 [2025-08-10 19:42:57] [ Refresh Rate in Hz ]: 144 [2025-08-10 19:42:57] [ Info ]: Display[1768285005] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-08-10 19:42:57] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-08-10 19:42:57] [ Buffer format (all) ]: BGRA_8888 [2025-08-10 19:42:57] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-08-10 19:42:57] [ SDR white level in nits ]: 203 [2025-08-10 19:42:57] [ HDR relative maximum luminance ]: 1 [2025-08-10 19:42:57] [ Bits per color component ]: 8 [2025-08-10 19:42:57] [ Bits per pixel ]: 24 [2025-08-10 19:42:57] [ Refresh Rate in Hz ]: 60 [2025-08-10 19:42:57] [ featureStatus ]: [2025-08-10 19:42:57] [ featureStatus ]: [2025-08-10 19:42:57] [ 2d_canvas ]: enabled [2025-08-10 19:42:57] [ canvas_oop_rasterization ]: enabled_on [2025-08-10 19:42:57] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-08-10 19:42:57] [ gpu_compositing ]: enabled [2025-08-10 19:42:57] [ multiple_raster_threads ]: enabled_on [2025-08-10 19:42:57] [ opengl ]: enabled_on [2025-08-10 19:42:57] [ rasterization ]: enabled [2025-08-10 19:42:57] [ raw_draw ]: disabled_off_ok [2025-08-10 19:42:57] [ skia_graphite ]: disabled_off [2025-08-10 19:42:57] [ video_decode ]: enabled [2025-08-10 19:42:57] [ video_encode ]: enabled [2025-08-10 19:42:57] [ vulkan ]: disabled_off [2025-08-10 19:42:57] [ webgl ]: enabled [2025-08-10 19:42:57] [ webgl2 ]: enabled [2025-08-10 19:42:57] [ webgpu ]: enabled [2025-08-10 19:42:57] [ webnn ]: disabled_off [2025-08-10 19:42:57] [ problems ]: [2025-08-10 19:42:57] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-08-10 19:42:57] [ tag ]: workarounds [2025-08-10 19:42:57] [ affectedSettings ]: exit_on_context_lost [2025-08-10 19:42:57] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-08-10 19:42:57] [ tag ]: workarounds [2025-08-10 19:42:57] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-08-10 19:42:57] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-08-10 19:42:57] [ tag ]: workarounds [2025-08-10 19:42:57] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-08-10 19:42:57] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-08-10 19:42:57] [ tag ]: workarounds [2025-08-10 19:42:57] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-08-10 19:42:57] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-08-10 19:42:57] [ tag ]: workarounds [2025-08-10 19:42:57] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-08-10 19:42:57] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-08-10 19:42:57] [ tag ]: workarounds [2025-08-10 19:42:57] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-08-10 19:42:57] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-08-10 19:42:57] [ tag ]: workarounds [2025-08-10 19:42:57] [ affectedSettings ]: disable_accelerated_av1_encode [2025-08-10 19:42:57] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-08-10 19:42:57] [ tag ]: workarounds [2025-08-10 19:42:57] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-08-10 19:42:57] [ workarounds ]: [2025-08-10 19:42:57] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-08-10 19:42:57] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-08-10 19:42:57] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-08-10 19:42:57] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-08-10 19:42:57] [ workarounds[4] ]: exit_on_context_lost [2025-08-10 19:42:57] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-08-10 19:42:57] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-08-10 19:42:57] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-08-10 19:42:57] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-08-10 19:42:57] [ gpuMemoryBufferInfo ]: [2025-08-10 19:42:57] [ R_8 ]: Software only [2025-08-10 19:42:57] [ R_16 ]: Software only [2025-08-10 19:42:57] [ RG_88 ]: Software only [2025-08-10 19:42:57] [ RG_1616 ]: Software only [2025-08-10 19:42:57] [ BGR_565 ]: Software only [2025-08-10 19:42:57] [ RGBA_4444 ]: Software only [2025-08-10 19:42:57] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-08-10 19:42:57] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-08-10 19:42:57] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-08-10 19:42:57] [ BGRA_1010102 ]: Software only [2025-08-10 19:42:57] [ RGBA_1010102 ]: Software only [2025-08-10 19:42:57] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-08-10 19:42:57] [ RGBA_F16 ]: Software only [2025-08-10 19:42:57] [ YVU_420 ]: Software only [2025-08-10 19:42:57] [ YUV_420_BIPLANAR ]: Software only [2025-08-10 19:42:57] [ YUVA_420_TRIPLANAR ]: Software only [2025-08-10 19:42:57] [ P010 ]: Software only [2025-08-10 19:42:57] [ videoAcceleratorsInfo ]: [2025-08-10 19:42:57] [ Decoding ]: (null) [2025-08-10 19:42:57] [ Encoding ]: (null) [2025-08-10 19:42:57] [2025-08-10 19:42:57] *** Report Section: Log Messages *** [2025-08-10 19:42:57] [2025-08-10 19:42:57] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay. [2025-08-10 19:42:57] [2][0810/194255.759:ERROR:angle_platform_impl.cc(44)] : Renderer11.cpp:2284 (virtual rx::Renderer11::testDeviceLost): The D3D11 device was removed, HRESULT: 0x887A0005 [2025-08-10 19:42:57] [2][0810/194255.759:ERROR:shared_context_state.cc(1205)] : SharedContextState context lost via ARB/EXT_robustness. Reset status = GL_UNKNOWN_CONTEXT_RESET_KHR [2025-08-10 19:42:57] [2]GpuProcessHost: The GPU process crashed! [2025-08-10 19:42:57] ===================[ GPU Report: End [1] ]================== [2025-08-10 20:09:26] Client version: no bootstrapper found [2025-08-10 20:09:26] GPU process started: start count: 0 [2025-08-10 20:09:30] ==================[ GPU Report: Start [0] ]================= [2025-08-10 20:09:30] [2025-08-10 20:09:30] *** Report Section: Client Info *** [2025-08-10 20:09:30] [2025-08-10 20:09:30] [ client_info ]: [2025-08-10 20:09:30] [ angle_commit_id ]: 5d4df51d1d7d [2025-08-10 20:09:30] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=5444 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s [2025-08-10 20:09:30] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-08-10 20:09:30] [ operating_system ]: Windows NT 10.0.26100 [2025-08-10 20:09:30] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-08-10 20:09:30] [ version ]: Chrome/126.0.6478.183 [2025-08-10 20:09:30] [2025-08-10 20:09:30] *** Report Section: GPU Info *** [2025-08-10 20:09:30] [2025-08-10 20:09:30] [ gpu_info ]: [2025-08-10 20:09:30] [ ANGLEFeatures ]: [2025-08-10 20:09:30] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-08-10 20:09:30] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-08-10 20:09:30] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-08-10 20:09:30] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-08-10 20:09:30] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-08-10 20:09:30] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-08-10 20:09:30] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-08-10 20:09:30] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-08-10 20:09:30] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-08-10 20:09:30] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-08-10 20:09:30] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-08-10 20:09:30] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-08-10 20:09:30] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-08-10 20:09:30] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-08-10 20:09:30] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-08-10 20:09:30] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-08-10 20:09:30] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-08-10 20:09:30] [ basicInfo ]: [2025-08-10 20:09:30] [ Initialization time ]: 164 [2025-08-10 20:09:30] [ In-process GPU ]: (null) [2025-08-10 20:09:30] [ Passthrough Command Decoder ]: (null) [2025-08-10 20:09:30] [ Sandboxed ]: (null) [2025-08-10 20:09:30] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,8786670}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-08-10 20:09:30] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,8410962}, DRIVER_VERSION=32.0.12033.1030 [2025-08-10 20:09:30] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,8295110}, DRIVER_VERSION=32.0.15.7628 [2025-08-10 20:09:30] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,8288482}, DRIVER_VERSION=32.0.15.7628 [2025-08-10 20:09:30] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,8284437}, DRIVER_VERSION=32.0.15.7628 [2025-08-10 20:09:30] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,151814}, DRIVER_VERSION=32.0.15.7628 [2025-08-10 20:09:30] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,83635}, DRIVER_VERSION=10.0.26100.4484 [2025-08-10 20:09:30] [ Optimus ]: (null) [2025-08-10 20:09:30] [ AMD switchable ]: (null) [2025-08-10 20:09:30] [ Desktop compositing ]: Aero Glass [2025-08-10 20:09:30] [ Direct composition ]: (null) [2025-08-10 20:09:30] [ Supports overlays ]: (null) [2025-08-10 20:09:30] [ YUY2 overlay support ]: DIRECT [2025-08-10 20:09:30] [ NV12 overlay support ]: DIRECT [2025-08-10 20:09:30] [ BGRA8 overlay support ]: DIRECT [2025-08-10 20:09:30] [ RGB10A2 overlay support ]: DIRECT [2025-08-10 20:09:30] [ DirectML feature level ]: Not supported [2025-08-10 20:09:30] [ Driver D3D12 feature level ]: Not supported [2025-08-10 20:09:30] [ Driver Vulkan API version ]: Not supported [2025-08-10 20:09:30] [ GPU CUDA compute capability major version ]: (null) [2025-08-10 20:09:30] [ Pixel shader version ]: 5.0 [2025-08-10 20:09:30] [ Vertex shader version ]: 5.0 [2025-08-10 20:09:30] [ Max. MSAA samples ]: 8 [2025-08-10 20:09:30] [ Machine model name ]: (null) [2025-08-10 20:09:30] [ Machine model version ]: (null) [2025-08-10 20:09:30] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-08-10 20:09:30] [ Display type ]: ANGLE_D3D11 [2025-08-10 20:09:30] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-08-10 20:09:30] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-08-10 20:09:30] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-10 20:09:30] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-08-10 20:09:30] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-08-10 20:09:30] [ Disabled WebGL Extensions ]: (null) [2025-08-10 20:09:30] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-08-10 20:09:30] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-10 20:09:30] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-08-10 20:09:30] [ Direct rendering version ]: unknown [2025-08-10 20:09:30] [ Reset notification strategy ]: 0x8252 [2025-08-10 20:09:30] [ GPU process crash count ]: (null) [2025-08-10 20:09:30] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-08-10 20:09:30] [ compositorInfo ]: [2025-08-10 20:09:30] [ Tile Update Mode ]: One-copy [2025-08-10 20:09:30] [ Partial Raster ]: Enabled [2025-08-10 20:09:30] [ dawnInfo ]: [2025-08-10 20:09:30] [ devicePerfInfo ]: [2025-08-10 20:09:30] [ displayInfo ]: [2025-08-10 20:09:30] [ Info ]: Display[1502352900] bounds=[-2560,0 2560x1440], workarea=[-2560,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-08-10 20:09:30] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-08-10 20:09:30] [ Buffer format (all) ]: BGRA_8888 [2025-08-10 20:09:30] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-08-10 20:09:30] [ SDR white level in nits ]: 203 [2025-08-10 20:09:30] [ HDR relative maximum luminance ]: 1 [2025-08-10 20:09:30] [ Bits per color component ]: 8 [2025-08-10 20:09:30] [ Bits per pixel ]: 24 [2025-08-10 20:09:30] [ Refresh Rate in Hz ]: 144 [2025-08-10 20:09:30] [ Info ]: Display[2075030300] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-08-10 20:09:30] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-08-10 20:09:30] [ Buffer format (all) ]: BGRA_8888 [2025-08-10 20:09:30] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-08-10 20:09:30] [ SDR white level in nits ]: 203 [2025-08-10 20:09:30] [ HDR relative maximum luminance ]: 1 [2025-08-10 20:09:30] [ Bits per color component ]: 8 [2025-08-10 20:09:30] [ Bits per pixel ]: 24 [2025-08-10 20:09:30] [ Refresh Rate in Hz ]: 60 [2025-08-10 20:09:30] [ featureStatus ]: [2025-08-10 20:09:30] [ featureStatus ]: [2025-08-10 20:09:30] [ 2d_canvas ]: enabled [2025-08-10 20:09:30] [ canvas_oop_rasterization ]: enabled_on [2025-08-10 20:09:30] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-08-10 20:09:30] [ gpu_compositing ]: enabled [2025-08-10 20:09:30] [ multiple_raster_threads ]: enabled_on [2025-08-10 20:09:30] [ opengl ]: enabled_on [2025-08-10 20:09:30] [ rasterization ]: enabled [2025-08-10 20:09:30] [ raw_draw ]: disabled_off_ok [2025-08-10 20:09:30] [ skia_graphite ]: disabled_off [2025-08-10 20:09:30] [ video_decode ]: enabled [2025-08-10 20:09:30] [ video_encode ]: enabled [2025-08-10 20:09:30] [ vulkan ]: disabled_off [2025-08-10 20:09:30] [ webgl ]: enabled [2025-08-10 20:09:30] [ webgl2 ]: enabled [2025-08-10 20:09:30] [ webgpu ]: enabled [2025-08-10 20:09:30] [ webnn ]: disabled_off [2025-08-10 20:09:30] [ problems ]: [2025-08-10 20:09:30] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-08-10 20:09:30] [ tag ]: workarounds [2025-08-10 20:09:30] [ affectedSettings ]: exit_on_context_lost [2025-08-10 20:09:30] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-08-10 20:09:30] [ tag ]: workarounds [2025-08-10 20:09:30] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-08-10 20:09:30] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-08-10 20:09:30] [ tag ]: workarounds [2025-08-10 20:09:30] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-08-10 20:09:30] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-08-10 20:09:30] [ tag ]: workarounds [2025-08-10 20:09:30] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-08-10 20:09:30] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-08-10 20:09:30] [ tag ]: workarounds [2025-08-10 20:09:30] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-08-10 20:09:30] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-08-10 20:09:30] [ tag ]: workarounds [2025-08-10 20:09:30] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-08-10 20:09:30] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-08-10 20:09:30] [ tag ]: workarounds [2025-08-10 20:09:30] [ affectedSettings ]: disable_accelerated_av1_encode [2025-08-10 20:09:30] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-08-10 20:09:30] [ tag ]: workarounds [2025-08-10 20:09:30] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-08-10 20:09:30] [ workarounds ]: [2025-08-10 20:09:30] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-08-10 20:09:30] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-08-10 20:09:30] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-08-10 20:09:30] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-08-10 20:09:30] [ workarounds[4] ]: exit_on_context_lost [2025-08-10 20:09:30] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-08-10 20:09:30] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-08-10 20:09:30] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-08-10 20:09:30] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-08-10 20:09:30] [ gpuMemoryBufferInfo ]: [2025-08-10 20:09:30] [ R_8 ]: Software only [2025-08-10 20:09:30] [ R_16 ]: Software only [2025-08-10 20:09:30] [ RG_88 ]: Software only [2025-08-10 20:09:30] [ RG_1616 ]: Software only [2025-08-10 20:09:30] [ BGR_565 ]: Software only [2025-08-10 20:09:30] [ RGBA_4444 ]: Software only [2025-08-10 20:09:30] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-08-10 20:09:30] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-08-10 20:09:30] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-08-10 20:09:30] [ BGRA_1010102 ]: Software only [2025-08-10 20:09:30] [ RGBA_1010102 ]: Software only [2025-08-10 20:09:30] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-08-10 20:09:30] [ RGBA_F16 ]: Software only [2025-08-10 20:09:30] [ YVU_420 ]: Software only [2025-08-10 20:09:30] [ YUV_420_BIPLANAR ]: Software only [2025-08-10 20:09:30] [ YUVA_420_TRIPLANAR ]: Software only [2025-08-10 20:09:30] [ P010 ]: Software only [2025-08-10 20:09:30] [ videoAcceleratorsInfo ]: [2025-08-10 20:09:30] [ Decoding ]: (null) [2025-08-10 20:09:30] [ Encoding ]: (null) [2025-08-10 20:09:30] [2025-08-10 20:09:30] *** Report Section: Log Messages *** [2025-08-10 20:09:30] [2025-08-10 20:09:30] ===================[ GPU Report: End [0] ]================== [2025-08-10 20:38:17] Client version: no bootstrapper found [2025-08-10 20:38:17] GPU process started: start count: 0 [2025-08-10 20:38:19] ==================[ GPU Report: Start [0] ]================= [2025-08-10 20:38:19] [2025-08-10 20:38:19] *** Report Section: Client Info *** [2025-08-10 20:38:19] [2025-08-10 20:38:19] [ client_info ]: [2025-08-10 20:38:19] [ angle_commit_id ]: 5d4df51d1d7d [2025-08-10 20:38:19] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=20036 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-08-10 20:38:19] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-08-10 20:38:19] [ operating_system ]: Windows NT 10.0.26100 [2025-08-10 20:38:19] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-08-10 20:38:19] [ version ]: Chrome/126.0.6478.183 [2025-08-10 20:38:19] [2025-08-10 20:38:19] *** Report Section: GPU Info *** [2025-08-10 20:38:19] [2025-08-10 20:38:19] [ gpu_info ]: [2025-08-10 20:38:19] [ ANGLEFeatures ]: [2025-08-10 20:38:19] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-08-10 20:38:19] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-08-10 20:38:19] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-08-10 20:38:19] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-08-10 20:38:19] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-08-10 20:38:19] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-08-10 20:38:19] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-08-10 20:38:19] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-08-10 20:38:19] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-08-10 20:38:19] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-08-10 20:38:19] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-08-10 20:38:19] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-08-10 20:38:19] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-08-10 20:38:19] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-08-10 20:38:19] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-08-10 20:38:19] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-08-10 20:38:19] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-08-10 20:38:19] [ basicInfo ]: [2025-08-10 20:38:19] [ Initialization time ]: 211 [2025-08-10 20:38:19] [ In-process GPU ]: (null) [2025-08-10 20:38:19] [ Passthrough Command Decoder ]: (null) [2025-08-10 20:38:19] [ Sandboxed ]: (null) [2025-08-10 20:38:19] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,75602}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7628 *ACTIVE* [2025-08-10 20:38:19] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,82097}, DRIVER_VERSION=32.0.12033.1030 [2025-08-10 20:38:19] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,157178}, DRIVER_VERSION=32.0.15.7628 [2025-08-10 20:38:19] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,146855}, DRIVER_VERSION=32.0.15.7628 [2025-08-10 20:38:19] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,143575}, DRIVER_VERSION=32.0.15.7628 [2025-08-10 20:38:19] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,132209}, DRIVER_VERSION=32.0.15.7628 [2025-08-10 20:38:19] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,81982}, DRIVER_VERSION=10.0.26100.4484 [2025-08-10 20:38:19] [ Optimus ]: (null) [2025-08-10 20:38:19] [ AMD switchable ]: (null) [2025-08-10 20:38:19] [ Desktop compositing ]: Aero Glass [2025-08-10 20:38:19] [ Direct composition ]: (null) [2025-08-10 20:38:19] [ Supports overlays ]: (null) [2025-08-10 20:38:19] [ YUY2 overlay support ]: DIRECT [2025-08-10 20:38:19] [ NV12 overlay support ]: DIRECT [2025-08-10 20:38:19] [ BGRA8 overlay support ]: DIRECT [2025-08-10 20:38:19] [ RGB10A2 overlay support ]: DIRECT [2025-08-10 20:38:19] [ DirectML feature level ]: Not supported [2025-08-10 20:38:19] [ Driver D3D12 feature level ]: Not supported [2025-08-10 20:38:19] [ Driver Vulkan API version ]: Not supported [2025-08-10 20:38:19] [ GPU CUDA compute capability major version ]: (null) [2025-08-10 20:38:19] [ Pixel shader version ]: 5.0 [2025-08-10 20:38:19] [ Vertex shader version ]: 5.0 [2025-08-10 20:38:19] [ Max. MSAA samples ]: 8 [2025-08-10 20:38:19] [ Machine model name ]: (null) [2025-08-10 20:38:19] [ Machine model version ]: (null) [2025-08-10 20:38:19] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-08-10 20:38:19] [ Display type ]: ANGLE_D3D11 [2025-08-10 20:38:19] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-08-10 20:38:19] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7628) [2025-08-10 20:38:19] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-10 20:38:19] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-08-10 20:38:19] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-08-10 20:38:19] [ Disabled WebGL Extensions ]: (null) [2025-08-10 20:38:19] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-08-10 20:38:19] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-10 20:38:19] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-08-10 20:38:19] [ Direct rendering version ]: unknown [2025-08-10 20:38:19] [ Reset notification strategy ]: 0x8252 [2025-08-10 20:38:19] [ GPU process crash count ]: (null) [2025-08-10 20:38:19] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-08-10 20:38:19] [ compositorInfo ]: [2025-08-10 20:38:19] [ Tile Update Mode ]: One-copy [2025-08-10 20:38:19] [ Partial Raster ]: Enabled [2025-08-10 20:38:19] [ dawnInfo ]: [2025-08-10 20:38:19] [ devicePerfInfo ]: [2025-08-10 20:38:19] [ displayInfo ]: [2025-08-10 20:38:19] [ Info ]: Display[289903817] bounds=[2560,0 2560x1440], workarea=[2560,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-08-10 20:38:19] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-08-10 20:38:19] [ Buffer format (all) ]: BGRA_8888 [2025-08-10 20:38:19] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-08-10 20:38:19] [ SDR white level in nits ]: 203 [2025-08-10 20:38:19] [ HDR relative maximum luminance ]: 1 [2025-08-10 20:38:19] [ Bits per color component ]: 8 [2025-08-10 20:38:19] [ Bits per pixel ]: 24 [2025-08-10 20:38:19] [ Refresh Rate in Hz ]: 60 [2025-08-10 20:38:19] [ Info ]: Display[2984569373] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-08-10 20:38:19] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-08-10 20:38:19] [ Buffer format (all) ]: BGRA_8888 [2025-08-10 20:38:19] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-08-10 20:38:19] [ SDR white level in nits ]: 203 [2025-08-10 20:38:19] [ HDR relative maximum luminance ]: 1 [2025-08-10 20:38:19] [ Bits per color component ]: 8 [2025-08-10 20:38:19] [ Bits per pixel ]: 24 [2025-08-10 20:38:19] [ Refresh Rate in Hz ]: 60 [2025-08-10 20:38:19] [ featureStatus ]: [2025-08-10 20:38:19] [ featureStatus ]: [2025-08-10 20:38:19] [ 2d_canvas ]: enabled [2025-08-10 20:38:19] [ canvas_oop_rasterization ]: enabled_on [2025-08-10 20:38:19] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-08-10 20:38:19] [ gpu_compositing ]: enabled [2025-08-10 20:38:19] [ multiple_raster_threads ]: enabled_on [2025-08-10 20:38:19] [ opengl ]: enabled_on [2025-08-10 20:38:19] [ rasterization ]: enabled [2025-08-10 20:38:19] [ raw_draw ]: disabled_off_ok [2025-08-10 20:38:19] [ skia_graphite ]: disabled_off [2025-08-10 20:38:19] [ video_decode ]: enabled [2025-08-10 20:38:19] [ video_encode ]: enabled [2025-08-10 20:38:19] [ vulkan ]: disabled_off [2025-08-10 20:38:19] [ webgl ]: enabled [2025-08-10 20:38:19] [ webgl2 ]: enabled [2025-08-10 20:38:19] [ webgpu ]: enabled [2025-08-10 20:38:19] [ webnn ]: disabled_off [2025-08-10 20:38:19] [ problems ]: [2025-08-10 20:38:19] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-08-10 20:38:19] [ tag ]: workarounds [2025-08-10 20:38:19] [ affectedSettings ]: exit_on_context_lost [2025-08-10 20:38:19] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-08-10 20:38:19] [ tag ]: workarounds [2025-08-10 20:38:19] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-08-10 20:38:19] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-08-10 20:38:19] [ tag ]: workarounds [2025-08-10 20:38:19] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-08-10 20:38:19] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-08-10 20:38:19] [ tag ]: workarounds [2025-08-10 20:38:19] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-08-10 20:38:19] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-08-10 20:38:19] [ tag ]: workarounds [2025-08-10 20:38:19] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-08-10 20:38:19] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-08-10 20:38:19] [ tag ]: workarounds [2025-08-10 20:38:19] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-08-10 20:38:19] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-08-10 20:38:19] [ tag ]: workarounds [2025-08-10 20:38:19] [ affectedSettings ]: disable_accelerated_av1_encode [2025-08-10 20:38:19] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-08-10 20:38:19] [ tag ]: workarounds [2025-08-10 20:38:19] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-08-10 20:38:19] [ workarounds ]: [2025-08-10 20:38:19] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-08-10 20:38:19] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-08-10 20:38:19] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-08-10 20:38:19] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-08-10 20:38:19] [ workarounds[4] ]: exit_on_context_lost [2025-08-10 20:38:19] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-08-10 20:38:19] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-08-10 20:38:19] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-08-10 20:38:19] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-08-10 20:38:19] [ gpuMemoryBufferInfo ]: [2025-08-10 20:38:19] [ R_8 ]: Software only [2025-08-10 20:38:19] [ R_16 ]: Software only [2025-08-10 20:38:19] [ RG_88 ]: Software only [2025-08-10 20:38:19] [ RG_1616 ]: Software only [2025-08-10 20:38:19] [ BGR_565 ]: Software only [2025-08-10 20:38:19] [ RGBA_4444 ]: Software only [2025-08-10 20:38:19] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-08-10 20:38:19] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-08-10 20:38:19] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-08-10 20:38:19] [ BGRA_1010102 ]: Software only [2025-08-10 20:38:19] [ RGBA_1010102 ]: Software only [2025-08-10 20:38:19] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-08-10 20:38:19] [ RGBA_F16 ]: Software only [2025-08-10 20:38:19] [ YVU_420 ]: Software only [2025-08-10 20:38:19] [ YUV_420_BIPLANAR ]: Software only [2025-08-10 20:38:19] [ YUVA_420_TRIPLANAR ]: Software only [2025-08-10 20:38:19] [ P010 ]: Software only [2025-08-10 20:38:19] [ videoAcceleratorsInfo ]: [2025-08-10 20:38:19] [ Decoding ]: (null) [2025-08-10 20:38:19] [ Encoding ]: (null) [2025-08-10 20:38:19] [2025-08-10 20:38:19] *** Report Section: Log Messages *** [2025-08-10 20:38:19] [2025-08-10 20:38:19] ===================[ GPU Report: End [0] ]================== [2025-08-10 20:45:04] Client version: no bootstrapper found [2025-08-10 20:45:04] GPU process started: start count: 0 [2025-08-10 20:45:06] ==================[ GPU Report: Start [0] ]================= [2025-08-10 20:45:06] [2025-08-10 20:45:06] *** Report Section: Client Info *** [2025-08-10 20:45:06] [2025-08-10 20:45:06] [ client_info ]: [2025-08-10 20:45:06] [ angle_commit_id ]: 5d4df51d1d7d [2025-08-10 20:45:06] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=11820 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-08-10 20:45:06] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-08-10 20:45:06] [ operating_system ]: Windows NT 10.0.26100 [2025-08-10 20:45:06] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-08-10 20:45:06] [ version ]: Chrome/126.0.6478.183 [2025-08-10 20:45:06] [2025-08-10 20:45:06] *** Report Section: GPU Info *** [2025-08-10 20:45:06] [2025-08-10 20:45:06] [ gpu_info ]: [2025-08-10 20:45:06] [ ANGLEFeatures ]: [2025-08-10 20:45:06] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[2] ]: cacheCompiledShader: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[25] ]: adjustClearColorPrecision: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[26] ]: allocateNonZeroMemory: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[27] ]: allowGenerateMipmapWithCompute: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[28] ]: allowHostImageCopyDespiteNonIdenticalLayout: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[29] ]: allowMultisampledRenderToTextureEmulation: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[30] ]: appendAliasedMemoryDecorations: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[31] ]: asyncCommandBufferReset: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[32] ]: asyncCommandQueue: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[33] ]: avoidOpSelectWithMismatchingRelaxedPrecision: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[34] ]: bottomLeftOriginPresentRegionRectangles: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[35] ]: bresenhamLineRasterization: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[36] ]: clDumpVkSpirv: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[37] ]: clampFragDepth: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[38] ]: clampPointSize: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[39] ]: combineAllShadersInPipelineLibrary: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[40] ]: compressVertexData: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[41] ]: deferFlushUntilEndRenderPass: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[42] ]: disableDepthStencilResolveThroughAttachment: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[43] ]: disableFlippingBlitWithCommand: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[44] ]: disablePipelineCacheLoadForTesting: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[45] ]: disableSeparateShaderObjects: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[46] ]: disallowMixedDepthStencilLoadOpNoneAndLoad: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[47] ]: doubleDepthBiasConstantFactor: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[48] ]: eglColorspaceAttributePassthrough: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[49] ]: emulateAdvancedBlendEquations: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[50] ]: emulateDithering: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[51] ]: emulateR32fImageAtomicExchange: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[52] ]: emulateTransformFeedback: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[53] ]: emulatedPrerotation180: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[54] ]: emulatedPrerotation270: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[55] ]: emulatedPrerotation90: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[56] ]: enableAdditionalBlendFactorsForDithering: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[57] ]: enableAsyncPipelineCacheCompression: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[58] ]: enableMergeClientAttribBuffer: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[59] ]: enableMultisampledRenderToTexture: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[60] ]: enableParallelCompileAndLink: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[61] ]: enablePipelineCacheDataCompression: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[62] ]: enablePortabilityEnumeration: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[63] ]: enablePreRotateSurfaces: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[64] ]: enablePrecisionQualifiers: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[65] ]: explicitlyCastMediumpFloatTo16Bit: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[66] ]: explicitlyEnablePerSampleShading: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[67] ]: exposeNonConformantExtensionsAndVersions: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[68] ]: forceContinuousRefreshOnSharedPresent: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[69] ]: forceD16TexFilter: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[70] ]: forceDisableFullScreenExclusive: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[71] ]: forceFallbackFormat: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[72] ]: forceFragmentShaderPrecisionHighpToMediump: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[73] ]: forceMaxUniformBufferSize16KB: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[74] ]: forceNearestFiltering: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[75] ]: forceNearestMipFiltering: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[76] ]: forceSampleUsageForAhbBackedImages: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[77] ]: forceSubmitImmutableTextureUpdates: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[78] ]: forceTextureLodOffset1: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[79] ]: forceTextureLodOffset2: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[80] ]: forceTextureLodOffset3: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[81] ]: forceTextureLodOffset4: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[82] ]: forceWaitForSubmissionToCompleteForQueryResult: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[83] ]: hasEffectivePipelineCacheSerialization: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[84] ]: limitSampleCountTo2: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[85] ]: logMemoryReportCallbacks: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[86] ]: logMemoryReportStats: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[87] ]: mapUnspecifiedColorSpaceToPassThrough: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[88] ]: mergeProgramPipelineCachesToGlobalCache: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[89] ]: mutableMipmapTextureUpload: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[90] ]: overrideSurfaceFormatRGB8ToRGBA8: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[91] ]: padBuffersToMaxVertexAttribStride: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[92] ]: perFrameWindowSizeQuery: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[93] ]: permanentlySwitchToFramebufferFetchMode: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[94] ]: persistentlyMappedBuffers: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[95] ]: preferAggregateBarrierCalls: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[96] ]: preferCPUForBufferSubData: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[97] ]: preferDeviceLocalMemoryHostVisible: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[98] ]: preferDrawClearOverVkCmdClearAttachments: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[99] ]: preferDriverUniformOverSpecConst: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[100] ]: preferHostCachedForNonStaticBufferUsage: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[101] ]: preferLinearFilterForYUV: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[102] ]: preferMSRTSSFlagByDefault: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[103] ]: preferMonolithicPipelinesOverLibraries: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[104] ]: preferSkippingInvalidateForEmulatedFormats: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[105] ]: preferSubmitAtFBOBoundary: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[106] ]: preferSubmitOnAnySamplesPassedQueryEnd: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[107] ]: provokingVertex: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[108] ]: retainSPIRVDebugInfo: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[109] ]: roundOutputAfterDithering: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[110] ]: slowAsyncCommandQueueForTesting: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[111] ]: slowDownMonolithicPipelineCreationForTesting: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[112] ]: supports16BitInputOutput: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[113] ]: supports16BitPushConstant: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[114] ]: supports16BitStorageBuffer: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[115] ]: supports16BitUniformAndStorageBuffer: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[116] ]: supports8BitPushConstant: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[117] ]: supports8BitStorageBuffer: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[118] ]: supports8BitUniformAndStorageBuffer: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[119] ]: supportsAndroidHardwareBuffer: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[120] ]: supportsAndroidNativeFenceSync: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[121] ]: supportsBindMemory2: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[122] ]: supportsBlendOperationAdvanced: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[123] ]: supportsColorWriteEnable: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[124] ]: supportsComputeTranscodeEtcToBc: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[125] ]: supportsCustomBorderColor: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[126] ]: supportsDepthClampZeroOne: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[127] ]: supportsDepthClipControl: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[128] ]: supportsDepthStencilIndependentResolveNone: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[129] ]: supportsDepthStencilResolve: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[130] ]: supportsExtendedDynamicState: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[131] ]: supportsExtendedDynamicState2: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[132] ]: supportsExternalFenceCapabilities: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[133] ]: supportsExternalFenceFd: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[134] ]: supportsExternalFormatResolve: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[135] ]: supportsExternalMemoryDmaBufAndModifiers: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[136] ]: supportsExternalMemoryFd: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[137] ]: supportsExternalMemoryFuchsia: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[138] ]: supportsExternalMemoryHost: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[139] ]: supportsExternalSemaphoreCapabilities: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[140] ]: supportsExternalSemaphoreFd: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[141] ]: supportsExternalSemaphoreFuchsia: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[142] ]: supportsFormatFeatureFlags2: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[143] ]: supportsFoveatedRendering: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[144] ]: supportsFragmentShaderPixelInterlock: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[145] ]: supportsFragmentShadingRate: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[146] ]: supportsFullScreenExclusive: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[147] ]: supportsGGPFrameToken: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[148] ]: supportsGeometryStreamsCapability: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[149] ]: supportsGetMemoryRequirements2: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[150] ]: supportsGraphicsPipelineLibrary: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[151] ]: supportsHostImageCopy: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[152] ]: supportsHostQueryReset: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[153] ]: supportsImage2dViewOf3d: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[154] ]: supportsImageCubeArray: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[155] ]: supportsImageFormatList: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[156] ]: supportsImagelessFramebuffer: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[157] ]: supportsIncrementalPresent: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[158] ]: supportsIndexTypeUint8: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[159] ]: supportsLegacyDithering: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[160] ]: supportsLockSurfaceExtension: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[161] ]: supportsLogicOpDynamicState: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[162] ]: supportsMemoryBudget: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[163] ]: supportsMixedReadWriteDepthStencilLayouts: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[164] ]: supportsMultiDrawIndirect: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[165] ]: supportsMultisampledRenderToSingleSampled: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[166] ]: supportsMultisampledRenderToSingleSampledGOOGLEX: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[167] ]: supportsMultiview: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[168] ]: supportsPipelineCreationFeedback: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[169] ]: supportsPipelineProtectedAccess: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[170] ]: supportsPipelineRobustness: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[171] ]: supportsPipelineStatisticsQuery: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[172] ]: supportsPortabilityEnumeration: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[173] ]: supportsPresentation: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[174] ]: supportsPrimitiveTopologyListRestart: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[175] ]: supportsPrimitivesGeneratedQuery: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[176] ]: supportsProtectedMemory: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[177] ]: supportsRasterizationOrderAttachmentAccess: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[178] ]: supportsRenderPassLoadStoreOpNone: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[179] ]: supportsRenderPassStoreOpNone: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[180] ]: supportsRenderpass2: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[181] ]: supportsSampler2dViewOf3d: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[182] ]: supportsSamplerMirrorClampToEdge: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[183] ]: supportsShaderFloat16: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[184] ]: supportsShaderFramebufferFetch: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[185] ]: supportsShaderFramebufferFetchNonCoherent: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[186] ]: supportsShaderNonSemanticInfo: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[187] ]: supportsShaderStencilExport: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[188] ]: supportsSharedPresentableImageExtension: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[189] ]: supportsSurfaceCapabilities2Extension: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[190] ]: supportsSurfaceMaintenance1: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[191] ]: supportsSurfaceProtectedCapabilitiesExtension: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[192] ]: supportsSurfaceProtectedSwapchains: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[193] ]: supportsSurfacelessQueryExtension: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[194] ]: supportsSwapchainMaintenance1: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[195] ]: supportsSynchronization2: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[196] ]: supportsTimelineSemaphore: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[197] ]: supportsTimestampSurfaceAttribute: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[198] ]: supportsTransformFeedbackExtension: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[199] ]: supportsVertexInputDynamicState: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[200] ]: supportsYUVSamplerConversion: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[201] ]: supportsYuvTarget: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[202] ]: swapbuffersOnFlushOrFinishWithSingleBuffer: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[203] ]: syncMonolithicPipelinesToBlobCache: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[204] ]: useCullModeDynamicState: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[205] ]: useDepthBiasEnableDynamicState: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[206] ]: useDepthCompareOpDynamicState: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[207] ]: useDepthTestEnableDynamicState: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[208] ]: useDepthWriteEnableDynamicState: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[209] ]: useFrontFaceDynamicState: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[210] ]: useMultipleDescriptorsForExternalFormats: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[211] ]: useNonZeroStencilWriteMaskStaticState: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[212] ]: usePrimitiveRestartEnableDynamicState: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[213] ]: useRasterizerDiscardEnableDynamicState: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[214] ]: useResetCommandBufferBitForSecondaryPools: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[215] ]: useStencilOpDynamicState: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[216] ]: useStencilTestEnableDynamicState: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[217] ]: useVertexInputBindingStrideDynamicState: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[218] ]: useVkEventForImageBarrier: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[219] ]: useVmaForImageSuballocation: enabled [2025-08-10 20:45:06] [ ANGLEFeatures[220] ]: varyingsRequireMatchingPrecisionInSpirv: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[221] ]: waitIdleBeforeSwapchainRecreation: disabled [2025-08-10 20:45:06] [ ANGLEFeatures[222] ]: warmUpPipelineCacheAtLink: enabled [2025-08-10 20:45:06] [ basicInfo ]: [2025-08-10 20:45:06] [ Initialization time ]: 102 [2025-08-10 20:45:06] [ In-process GPU ]: (null) [2025-08-10 20:45:06] [ Passthrough Command Decoder ]: (null) [2025-08-10 20:45:06] [ Sandboxed ]: (null) [2025-08-10 20:45:06] [ GPU0 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,74962}, DRIVER_VENDOR=Google, DRIVER_VERSION=10.0.26100.4484 [2025-08-10 20:45:06] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,75933}, DRIVER_VERSION=32.0.12033.1030 [2025-08-10 20:45:06] [ GPU2 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,152042}, DRIVER_VERSION=32.0.12033.1030 [2025-08-10 20:45:06] [ GPU3 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,141633}, DRIVER_VERSION=32.0.12033.1030 [2025-08-10 20:45:06] [ GPU4 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,138333}, DRIVER_VERSION=32.0.12033.1030 [2025-08-10 20:45:06] [ GPU5 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,127061}, DRIVER_VERSION=32.0.12033.1030 [2025-08-10 20:45:06] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,75453}, DRIVER_VERSION=10.0.26100.4484 [2025-08-10 20:45:06] [ Optimus ]: (null) [2025-08-10 20:45:06] [ AMD switchable ]: (null) [2025-08-10 20:45:06] [ Desktop compositing ]: Aero Glass [2025-08-10 20:45:06] [ Direct composition ]: (null) [2025-08-10 20:45:06] [ Supports overlays ]: (null) [2025-08-10 20:45:06] [ YUY2 overlay support ]: NONE [2025-08-10 20:45:06] [ NV12 overlay support ]: NONE [2025-08-10 20:45:06] [ BGRA8 overlay support ]: NONE [2025-08-10 20:45:06] [ RGB10A2 overlay support ]: NONE [2025-08-10 20:45:06] [ DirectML feature level ]: Not supported [2025-08-10 20:45:06] [ Driver D3D12 feature level ]: Not supported [2025-08-10 20:45:06] [ Driver Vulkan API version ]: Not supported [2025-08-10 20:45:06] [ GPU CUDA compute capability major version ]: (null) [2025-08-10 20:45:06] [ Pixel shader version ]: 1.00 [2025-08-10 20:45:06] [ Vertex shader version ]: 1.00 [2025-08-10 20:45:06] [ Max. MSAA samples ]: 4 [2025-08-10 20:45:06] [ Machine model name ]: (null) [2025-08-10 20:45:06] [ Machine model version ]: (null) [2025-08-10 20:45:06] [ GL implementation parts ]: (gl=egl-angle,angle=swiftshader) [2025-08-10 20:45:06] [ Display type ]: ANGLE_SWIFTSHADER [2025-08-10 20:45:06] [ GL_VENDOR ]: Google Inc. (Google) [2025-08-10 20:45:06] [ GL_RENDERER ]: ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0) [2025-08-10 20:45:06] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-10 20:45:06] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_compressed_texture_etc GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_image GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_memory_object_flags GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_read_only_depth_stencil_feedback_loops GL_ANGLE_relaxed_vertex_attribute_type GL_ANGLE_request_extension GL_ANGLE_rgbx_internal_format GL_ANGLE_robust_client_memory GL_ANGLE_robust_fragment_shader_output GL_ANGLE_robust_resource_initialization GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_ANGLE_vulkan_image GL_APPLE_clip_distance GL_A [2025-08-10 20:45:06] [ Disabled Extensions ]: (null) [2025-08-10 20:45:06] [ Disabled WebGL Extensions ]: (null) [2025-08-10 20:45:06] [ Window system binding vendor ]: Google Inc. (Google) [2025-08-10 20:45:06] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-10 20:45:06] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_surface_orientation EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_EXT_image_gl_colorspace EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_fence_sync EGL_KHR_wait_sync EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_create_context_backwards_compatible EGL_KHR_no_config_context EGL_IMG_context_priority EGL_KHR_create_context_no_error EGL_KHR_reusable_sync EGL_EXT_buffer_age EGL_A [2025-08-10 20:45:06] [ Direct rendering version ]: unknown [2025-08-10 20:45:06] [ Reset notification strategy ]: 0x8252 [2025-08-10 20:45:06] [ GPU process crash count ]: (null) [2025-08-10 20:45:06] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-08-10 20:45:06] [ compositorInfo ]: [2025-08-10 20:45:06] [ Tile Update Mode ]: One-copy [2025-08-10 20:45:06] [ Partial Raster ]: Enabled [2025-08-10 20:45:06] [ dawnInfo ]: [2025-08-10 20:45:06] [ devicePerfInfo ]: [2025-08-10 20:45:06] [ displayInfo ]: [2025-08-10 20:45:06] [ Info ]: Display[3575761003] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-08-10 20:45:06] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-08-10 20:45:06] [ Buffer format (all) ]: BGRA_8888 [2025-08-10 20:45:06] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-08-10 20:45:06] [ SDR white level in nits ]: 203 [2025-08-10 20:45:06] [ HDR relative maximum luminance ]: 1 [2025-08-10 20:45:06] [ Bits per color component ]: 8 [2025-08-10 20:45:06] [ Bits per pixel ]: 24 [2025-08-10 20:45:06] [ Refresh Rate in Hz ]: 64 [2025-08-10 20:45:06] [ featureStatus ]: [2025-08-10 20:45:06] [ featureStatus ]: [2025-08-10 20:45:06] [ 2d_canvas ]: unavailable_software [2025-08-10 20:45:06] [ canvas_oop_rasterization ]: disabled_off [2025-08-10 20:45:06] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-08-10 20:45:06] [ gpu_compositing ]: disabled_software [2025-08-10 20:45:06] [ multiple_raster_threads ]: enabled_on [2025-08-10 20:45:06] [ opengl ]: disabled_off [2025-08-10 20:45:06] [ rasterization ]: disabled_software [2025-08-10 20:45:06] [ raw_draw ]: disabled_off_ok [2025-08-10 20:45:06] [ skia_graphite ]: disabled_off [2025-08-10 20:45:06] [ video_decode ]: disabled_software [2025-08-10 20:45:06] [ video_encode ]: disabled_software [2025-08-10 20:45:06] [ vulkan ]: disabled_off [2025-08-10 20:45:06] [ webgl ]: unavailable_software [2025-08-10 20:45:06] [ webgl2 ]: unavailable_software [2025-08-10 20:45:06] [ webgpu ]: unavailable_software [2025-08-10 20:45:06] [ webnn ]: disabled_off [2025-08-10 20:45:06] [ problems ]: [2025-08-10 20:45:06] [ problems[0] ]: WebGPU has been disabled via blocklist or the command line. [2025-08-10 20:45:06] [ tag ]: disabledFeatures [2025-08-10 20:45:06] [ affectedSettings ]: webgpu [2025-08-10 20:45:06] [ problems[1] ]: WebGL2 has been disabled via blocklist or the command line. [2025-08-10 20:45:06] [ tag ]: disabledFeatures [2025-08-10 20:45:06] [ affectedSettings ]: webgl2 [2025-08-10 20:45:06] [ problems[2] ]: Accelerated rasterization has been disabled, either via blocklist, about:flags or the command line. [2025-08-10 20:45:06] [ tag ]: disabledFeatures [2025-08-10 20:45:06] [ affectedSettings ]: rasterization [2025-08-10 20:45:06] [ problems[3] ]: Accelerated video encode has been disabled, either via blocklist, about:flags or the command line. [2025-08-10 20:45:06] [ tag ]: disabledFeatures [2025-08-10 20:45:06] [ affectedSettings ]: video_encode [2025-08-10 20:45:06] [ problems[4] ]: Accelerated video decode has been disabled, either via blocklist, about:flags or the command line. [2025-08-10 20:45:06] [ tag ]: disabledFeatures [2025-08-10 20:45:06] [ affectedSettings ]: video_decode [2025-08-10 20:45:06] [ problems[5] ]: WebGL has been disabled via blocklist or the command line. [2025-08-10 20:45:06] [ tag ]: disabledFeatures [2025-08-10 20:45:06] [ affectedSettings ]: webgl [2025-08-10 20:45:06] [ problems[6] ]: Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable. [2025-08-10 20:45:06] [ tag ]: disabledFeatures [2025-08-10 20:45:06] [ affectedSettings ]: gpu_compositing [2025-08-10 20:45:06] [ problems[7] ]: Accelerated 2D canvas is unavailable: either disabled via blocklist or the command line. [2025-08-10 20:45:06] [ tag ]: disabledFeatures [2025-08-10 20:45:06] [ affectedSettings ]: 2d_canvas [2025-08-10 20:45:06] [ workarounds ]: [2025-08-10 20:45:06] [ gpuMemoryBufferInfo ]: [2025-08-10 20:45:06] [ R_8 ]: Software only [2025-08-10 20:45:06] [ R_16 ]: Software only [2025-08-10 20:45:06] [ RG_88 ]: Software only [2025-08-10 20:45:06] [ RG_1616 ]: Software only [2025-08-10 20:45:06] [ BGR_565 ]: Software only [2025-08-10 20:45:06] [ RGBA_4444 ]: Software only [2025-08-10 20:45:06] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-08-10 20:45:06] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-08-10 20:45:06] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-08-10 20:45:06] [ BGRA_1010102 ]: Software only [2025-08-10 20:45:06] [ RGBA_1010102 ]: Software only [2025-08-10 20:45:06] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-08-10 20:45:06] [ RGBA_F16 ]: Software only [2025-08-10 20:45:06] [ YVU_420 ]: Software only [2025-08-10 20:45:06] [ YUV_420_BIPLANAR ]: Software only [2025-08-10 20:45:06] [ YUVA_420_TRIPLANAR ]: Software only [2025-08-10 20:45:06] [ P010 ]: Software only [2025-08-10 20:45:06] [ videoAcceleratorsInfo ]: [2025-08-10 20:45:06] [ Decoding ]: (null) [2025-08-10 20:45:06] [ Encoding ]: (null) [2025-08-10 20:45:06] [2025-08-10 20:45:06] *** Report Section: Log Messages *** [2025-08-10 20:45:06] [2025-08-10 20:45:06] ===================[ GPU Report: End [0] ]================== [2025-08-10 20:45:09] Disabling GPU acceleration: Disabled/RuntimeDetect [2025-08-13 00:16:43] Client version: no bootstrapper found [2025-08-13 00:16:43] GPU process started: start count: 0 [2025-08-13 00:16:46] ==================[ GPU Report: Start [0] ]================= [2025-08-13 00:16:46] [2025-08-13 00:16:46] *** Report Section: Client Info *** [2025-08-13 00:16:46] [2025-08-13 00:16:46] [ client_info ]: [2025-08-13 00:16:46] [ angle_commit_id ]: 5d4df51d1d7d [2025-08-13 00:16:46] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=6176 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s [2025-08-13 00:16:46] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-08-13 00:16:46] [ operating_system ]: Windows NT 10.0.26100 [2025-08-13 00:16:46] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-08-13 00:16:46] [ version ]: Chrome/126.0.6478.183 [2025-08-13 00:16:46] [2025-08-13 00:16:46] *** Report Section: GPU Info *** [2025-08-13 00:16:46] [2025-08-13 00:16:46] [ gpu_info ]: [2025-08-13 00:16:46] [ ANGLEFeatures ]: [2025-08-13 00:16:46] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-08-13 00:16:46] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-08-13 00:16:46] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-08-13 00:16:46] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-08-13 00:16:46] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-08-13 00:16:46] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-08-13 00:16:46] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-08-13 00:16:46] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-08-13 00:16:46] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-08-13 00:16:46] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-08-13 00:16:46] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-08-13 00:16:46] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-08-13 00:16:46] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-08-13 00:16:46] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-08-13 00:16:46] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-08-13 00:16:46] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-08-13 00:16:46] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-08-13 00:16:46] [ basicInfo ]: [2025-08-13 00:16:46] [ Initialization time ]: 168 [2025-08-13 00:16:46] [ In-process GPU ]: (null) [2025-08-13 00:16:46] [ Passthrough Command Decoder ]: (null) [2025-08-13 00:16:46] [ Sandboxed ]: (null) [2025-08-13 00:16:46] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,76309}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.8088 *ACTIVE* [2025-08-13 00:16:46] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,83407}, DRIVER_VERSION=32.0.12033.1030 [2025-08-13 00:16:46] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,155771}, DRIVER_VERSION=32.0.15.8088 [2025-08-13 00:16:46] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,145934}, DRIVER_VERSION=32.0.15.8088 [2025-08-13 00:16:46] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,143137}, DRIVER_VERSION=32.0.15.8088 [2025-08-13 00:16:46] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,135972}, DRIVER_VERSION=32.0.15.8088 [2025-08-13 00:16:46] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,83290}, DRIVER_VERSION=10.0.26100.4768 [2025-08-13 00:16:46] [ Optimus ]: (null) [2025-08-13 00:16:46] [ AMD switchable ]: (null) [2025-08-13 00:16:46] [ Desktop compositing ]: Aero Glass [2025-08-13 00:16:46] [ Direct composition ]: (null) [2025-08-13 00:16:46] [ Supports overlays ]: (null) [2025-08-13 00:16:46] [ YUY2 overlay support ]: SCALING [2025-08-13 00:16:46] [ NV12 overlay support ]: SCALING [2025-08-13 00:16:46] [ BGRA8 overlay support ]: SCALING [2025-08-13 00:16:46] [ RGB10A2 overlay support ]: SCALING [2025-08-13 00:16:46] [ DirectML feature level ]: Not supported [2025-08-13 00:16:46] [ Driver D3D12 feature level ]: Not supported [2025-08-13 00:16:46] [ Driver Vulkan API version ]: Not supported [2025-08-13 00:16:46] [ GPU CUDA compute capability major version ]: (null) [2025-08-13 00:16:46] [ Pixel shader version ]: 5.0 [2025-08-13 00:16:46] [ Vertex shader version ]: 5.0 [2025-08-13 00:16:46] [ Max. MSAA samples ]: 8 [2025-08-13 00:16:46] [ Machine model name ]: (null) [2025-08-13 00:16:46] [ Machine model version ]: (null) [2025-08-13 00:16:46] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-08-13 00:16:46] [ Display type ]: ANGLE_D3D11 [2025-08-13 00:16:46] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-08-13 00:16:46] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.8088) [2025-08-13 00:16:46] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-13 00:16:46] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-08-13 00:16:46] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-08-13 00:16:46] [ Disabled WebGL Extensions ]: (null) [2025-08-13 00:16:46] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-08-13 00:16:46] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-13 00:16:46] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-08-13 00:16:46] [ Direct rendering version ]: unknown [2025-08-13 00:16:46] [ Reset notification strategy ]: 0x8252 [2025-08-13 00:16:46] [ GPU process crash count ]: (null) [2025-08-13 00:16:46] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-08-13 00:16:46] [ compositorInfo ]: [2025-08-13 00:16:46] [ Tile Update Mode ]: One-copy [2025-08-13 00:16:46] [ Partial Raster ]: Enabled [2025-08-13 00:16:46] [ dawnInfo ]: [2025-08-13 00:16:46] [ devicePerfInfo ]: [2025-08-13 00:16:46] [ displayInfo ]: [2025-08-13 00:16:46] [ Info ]: Display[1322496136] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-08-13 00:16:46] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-08-13 00:16:46] [ Buffer format (all) ]: BGRA_8888 [2025-08-13 00:16:46] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-08-13 00:16:46] [ SDR white level in nits ]: 203 [2025-08-13 00:16:46] [ HDR relative maximum luminance ]: 1 [2025-08-13 00:16:46] [ Bits per color component ]: 8 [2025-08-13 00:16:46] [ Bits per pixel ]: 24 [2025-08-13 00:16:46] [ Refresh Rate in Hz ]: 165 [2025-08-13 00:16:46] [ Info ]: Display[2691591620] bounds=[2560,0 2560x1440], workarea=[2560,0 2512x1440], scale=1, rotation=0, panel_rotation=0 external detected [2025-08-13 00:16:46] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-08-13 00:16:46] [ Buffer format (all) ]: BGRA_8888 [2025-08-13 00:16:46] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-08-13 00:16:46] [ SDR white level in nits ]: 203 [2025-08-13 00:16:46] [ HDR relative maximum luminance ]: 1 [2025-08-13 00:16:46] [ Bits per color component ]: 8 [2025-08-13 00:16:46] [ Bits per pixel ]: 24 [2025-08-13 00:16:46] [ Refresh Rate in Hz ]: 144 [2025-08-13 00:16:46] [ featureStatus ]: [2025-08-13 00:16:46] [ featureStatus ]: [2025-08-13 00:16:46] [ 2d_canvas ]: enabled [2025-08-13 00:16:46] [ canvas_oop_rasterization ]: enabled_on [2025-08-13 00:16:46] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-08-13 00:16:46] [ gpu_compositing ]: enabled [2025-08-13 00:16:46] [ multiple_raster_threads ]: enabled_on [2025-08-13 00:16:46] [ opengl ]: enabled_on [2025-08-13 00:16:46] [ rasterization ]: enabled [2025-08-13 00:16:46] [ raw_draw ]: disabled_off_ok [2025-08-13 00:16:46] [ skia_graphite ]: disabled_off [2025-08-13 00:16:46] [ video_decode ]: enabled [2025-08-13 00:16:46] [ video_encode ]: enabled [2025-08-13 00:16:46] [ vulkan ]: disabled_off [2025-08-13 00:16:46] [ webgl ]: enabled [2025-08-13 00:16:46] [ webgl2 ]: enabled [2025-08-13 00:16:46] [ webgpu ]: enabled [2025-08-13 00:16:46] [ webnn ]: disabled_off [2025-08-13 00:16:46] [ problems ]: [2025-08-13 00:16:46] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-08-13 00:16:46] [ tag ]: workarounds [2025-08-13 00:16:46] [ affectedSettings ]: exit_on_context_lost [2025-08-13 00:16:46] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-08-13 00:16:46] [ tag ]: workarounds [2025-08-13 00:16:46] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-08-13 00:16:46] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-08-13 00:16:46] [ tag ]: workarounds [2025-08-13 00:16:46] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-08-13 00:16:46] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-08-13 00:16:46] [ tag ]: workarounds [2025-08-13 00:16:46] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-08-13 00:16:46] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-08-13 00:16:46] [ tag ]: workarounds [2025-08-13 00:16:46] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-08-13 00:16:46] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-08-13 00:16:46] [ tag ]: workarounds [2025-08-13 00:16:46] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-08-13 00:16:46] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-08-13 00:16:46] [ tag ]: workarounds [2025-08-13 00:16:46] [ affectedSettings ]: disable_accelerated_av1_encode [2025-08-13 00:16:46] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-08-13 00:16:46] [ tag ]: workarounds [2025-08-13 00:16:46] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-08-13 00:16:46] [ workarounds ]: [2025-08-13 00:16:46] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-08-13 00:16:46] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-08-13 00:16:46] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-08-13 00:16:46] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-08-13 00:16:46] [ workarounds[4] ]: exit_on_context_lost [2025-08-13 00:16:46] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-08-13 00:16:46] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-08-13 00:16:46] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-08-13 00:16:46] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-08-13 00:16:46] [ gpuMemoryBufferInfo ]: [2025-08-13 00:16:46] [ R_8 ]: Software only [2025-08-13 00:16:46] [ R_16 ]: Software only [2025-08-13 00:16:46] [ RG_88 ]: Software only [2025-08-13 00:16:46] [ RG_1616 ]: Software only [2025-08-13 00:16:46] [ BGR_565 ]: Software only [2025-08-13 00:16:46] [ RGBA_4444 ]: Software only [2025-08-13 00:16:46] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-08-13 00:16:46] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-08-13 00:16:46] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-08-13 00:16:46] [ BGRA_1010102 ]: Software only [2025-08-13 00:16:46] [ RGBA_1010102 ]: Software only [2025-08-13 00:16:46] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-08-13 00:16:46] [ RGBA_F16 ]: Software only [2025-08-13 00:16:46] [ YVU_420 ]: Software only [2025-08-13 00:16:46] [ YUV_420_BIPLANAR ]: Software only [2025-08-13 00:16:46] [ YUVA_420_TRIPLANAR ]: Software only [2025-08-13 00:16:46] [ P010 ]: Software only [2025-08-13 00:16:46] [ videoAcceleratorsInfo ]: [2025-08-13 00:16:46] [ Decoding ]: (null) [2025-08-13 00:16:46] [ Encoding ]: (null) [2025-08-13 00:16:46] [2025-08-13 00:16:46] *** Report Section: Log Messages *** [2025-08-13 00:16:46] [2025-08-13 00:16:46] ===================[ GPU Report: End [0] ]================== [2025-08-13 00:30:22] Client version: no bootstrapper found [2025-08-13 00:30:22] GPU process started: start count: 0 [2025-08-13 00:30:24] ==================[ GPU Report: Start [0] ]================= [2025-08-13 00:30:24] [2025-08-13 00:30:24] *** Report Section: Client Info *** [2025-08-13 00:30:24] [2025-08-13 00:30:24] [ client_info ]: [2025-08-13 00:30:24] [ angle_commit_id ]: 5d4df51d1d7d [2025-08-13 00:30:24] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=6804 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s [2025-08-13 00:30:24] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-08-13 00:30:24] [ operating_system ]: Windows NT 10.0.26100 [2025-08-13 00:30:24] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-08-13 00:30:24] [ version ]: Chrome/126.0.6478.183 [2025-08-13 00:30:24] [2025-08-13 00:30:24] *** Report Section: GPU Info *** [2025-08-13 00:30:24] [2025-08-13 00:30:24] [ gpu_info ]: [2025-08-13 00:30:24] [ ANGLEFeatures ]: [2025-08-13 00:30:24] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-08-13 00:30:24] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-08-13 00:30:24] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-08-13 00:30:24] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-08-13 00:30:24] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-08-13 00:30:24] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-08-13 00:30:24] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-08-13 00:30:24] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-08-13 00:30:24] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-08-13 00:30:24] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-08-13 00:30:24] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-08-13 00:30:24] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-08-13 00:30:24] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-08-13 00:30:24] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-08-13 00:30:24] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-08-13 00:30:24] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-08-13 00:30:24] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-08-13 00:30:24] [ basicInfo ]: [2025-08-13 00:30:24] [ Initialization time ]: 179 [2025-08-13 00:30:24] [ In-process GPU ]: (null) [2025-08-13 00:30:24] [ Passthrough Command Decoder ]: (null) [2025-08-13 00:30:24] [ Sandboxed ]: (null) [2025-08-13 00:30:24] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,74987}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.8088 *ACTIVE* [2025-08-13 00:30:24] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,82059}, DRIVER_VERSION=32.0.12033.1030 [2025-08-13 00:30:24] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,156983}, DRIVER_VERSION=32.0.15.8088 [2025-08-13 00:30:24] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,146755}, DRIVER_VERSION=32.0.15.8088 [2025-08-13 00:30:24] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,143839}, DRIVER_VERSION=32.0.15.8088 [2025-08-13 00:30:24] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,134516}, DRIVER_VERSION=32.0.15.8088 [2025-08-13 00:30:24] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,81945}, DRIVER_VERSION=10.0.26100.4768 [2025-08-13 00:30:24] [ Optimus ]: (null) [2025-08-13 00:30:24] [ AMD switchable ]: (null) [2025-08-13 00:30:24] [ Desktop compositing ]: Aero Glass [2025-08-13 00:30:24] [ Direct composition ]: (null) [2025-08-13 00:30:24] [ Supports overlays ]: (null) [2025-08-13 00:30:24] [ YUY2 overlay support ]: SCALING [2025-08-13 00:30:24] [ NV12 overlay support ]: SCALING [2025-08-13 00:30:24] [ BGRA8 overlay support ]: SCALING [2025-08-13 00:30:24] [ RGB10A2 overlay support ]: SCALING [2025-08-13 00:30:24] [ DirectML feature level ]: Not supported [2025-08-13 00:30:24] [ Driver D3D12 feature level ]: Not supported [2025-08-13 00:30:24] [ Driver Vulkan API version ]: Not supported [2025-08-13 00:30:24] [ GPU CUDA compute capability major version ]: (null) [2025-08-13 00:30:24] [ Pixel shader version ]: 5.0 [2025-08-13 00:30:24] [ Vertex shader version ]: 5.0 [2025-08-13 00:30:24] [ Max. MSAA samples ]: 8 [2025-08-13 00:30:24] [ Machine model name ]: (null) [2025-08-13 00:30:24] [ Machine model version ]: (null) [2025-08-13 00:30:24] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-08-13 00:30:24] [ Display type ]: ANGLE_D3D11 [2025-08-13 00:30:24] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-08-13 00:30:24] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.8088) [2025-08-13 00:30:24] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-13 00:30:24] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-08-13 00:30:24] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-08-13 00:30:24] [ Disabled WebGL Extensions ]: (null) [2025-08-13 00:30:24] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-08-13 00:30:24] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-13 00:30:24] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-08-13 00:30:24] [ Direct rendering version ]: unknown [2025-08-13 00:30:24] [ Reset notification strategy ]: 0x8252 [2025-08-13 00:30:24] [ GPU process crash count ]: (null) [2025-08-13 00:30:24] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-08-13 00:30:24] [ compositorInfo ]: [2025-08-13 00:30:24] [ Tile Update Mode ]: One-copy [2025-08-13 00:30:24] [ Partial Raster ]: Enabled [2025-08-13 00:30:24] [ dawnInfo ]: [2025-08-13 00:30:24] [ devicePerfInfo ]: [2025-08-13 00:30:24] [ displayInfo ]: [2025-08-13 00:30:24] [ Info ]: Display[45798701] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-08-13 00:30:24] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-08-13 00:30:24] [ Buffer format (all) ]: BGRA_8888 [2025-08-13 00:30:24] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-08-13 00:30:24] [ SDR white level in nits ]: 203 [2025-08-13 00:30:24] [ HDR relative maximum luminance ]: 1 [2025-08-13 00:30:24] [ Bits per color component ]: 8 [2025-08-13 00:30:24] [ Bits per pixel ]: 24 [2025-08-13 00:30:24] [ Refresh Rate in Hz ]: 165 [2025-08-13 00:30:24] [ featureStatus ]: [2025-08-13 00:30:24] [ featureStatus ]: [2025-08-13 00:30:24] [ 2d_canvas ]: enabled [2025-08-13 00:30:24] [ canvas_oop_rasterization ]: enabled_on [2025-08-13 00:30:24] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-08-13 00:30:24] [ gpu_compositing ]: enabled [2025-08-13 00:30:24] [ multiple_raster_threads ]: enabled_on [2025-08-13 00:30:24] [ opengl ]: enabled_on [2025-08-13 00:30:24] [ rasterization ]: enabled [2025-08-13 00:30:24] [ raw_draw ]: disabled_off_ok [2025-08-13 00:30:24] [ skia_graphite ]: disabled_off [2025-08-13 00:30:24] [ video_decode ]: enabled [2025-08-13 00:30:24] [ video_encode ]: enabled [2025-08-13 00:30:24] [ vulkan ]: disabled_off [2025-08-13 00:30:24] [ webgl ]: enabled [2025-08-13 00:30:24] [ webgl2 ]: enabled [2025-08-13 00:30:24] [ webgpu ]: enabled [2025-08-13 00:30:24] [ webnn ]: disabled_off [2025-08-13 00:30:24] [ problems ]: [2025-08-13 00:30:24] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-08-13 00:30:24] [ tag ]: workarounds [2025-08-13 00:30:24] [ affectedSettings ]: exit_on_context_lost [2025-08-13 00:30:24] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-08-13 00:30:24] [ tag ]: workarounds [2025-08-13 00:30:24] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-08-13 00:30:24] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-08-13 00:30:24] [ tag ]: workarounds [2025-08-13 00:30:24] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-08-13 00:30:24] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-08-13 00:30:24] [ tag ]: workarounds [2025-08-13 00:30:24] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-08-13 00:30:24] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-08-13 00:30:24] [ tag ]: workarounds [2025-08-13 00:30:24] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-08-13 00:30:24] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-08-13 00:30:24] [ tag ]: workarounds [2025-08-13 00:30:24] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-08-13 00:30:24] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-08-13 00:30:24] [ tag ]: workarounds [2025-08-13 00:30:24] [ affectedSettings ]: disable_accelerated_av1_encode [2025-08-13 00:30:24] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-08-13 00:30:24] [ tag ]: workarounds [2025-08-13 00:30:24] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-08-13 00:30:24] [ workarounds ]: [2025-08-13 00:30:24] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-08-13 00:30:24] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-08-13 00:30:24] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-08-13 00:30:24] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-08-13 00:30:24] [ workarounds[4] ]: exit_on_context_lost [2025-08-13 00:30:24] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-08-13 00:30:24] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-08-13 00:30:24] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-08-13 00:30:24] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-08-13 00:30:24] [ gpuMemoryBufferInfo ]: [2025-08-13 00:30:24] [ R_8 ]: Software only [2025-08-13 00:30:24] [ R_16 ]: Software only [2025-08-13 00:30:24] [ RG_88 ]: Software only [2025-08-13 00:30:24] [ RG_1616 ]: Software only [2025-08-13 00:30:24] [ BGR_565 ]: Software only [2025-08-13 00:30:24] [ RGBA_4444 ]: Software only [2025-08-13 00:30:24] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-08-13 00:30:24] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-08-13 00:30:24] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-08-13 00:30:24] [ BGRA_1010102 ]: Software only [2025-08-13 00:30:24] [ RGBA_1010102 ]: Software only [2025-08-13 00:30:24] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-08-13 00:30:24] [ RGBA_F16 ]: Software only [2025-08-13 00:30:24] [ YVU_420 ]: Software only [2025-08-13 00:30:24] [ YUV_420_BIPLANAR ]: Software only [2025-08-13 00:30:24] [ YUVA_420_TRIPLANAR ]: Software only [2025-08-13 00:30:24] [ P010 ]: Software only [2025-08-13 00:30:24] [ videoAcceleratorsInfo ]: [2025-08-13 00:30:24] [ Decoding ]: (null) [2025-08-13 00:30:24] [ Encoding ]: (null) [2025-08-13 00:30:24] [2025-08-13 00:30:24] *** Report Section: Log Messages *** [2025-08-13 00:30:24] [2025-08-13 00:30:24] ===================[ GPU Report: End [0] ]================== [2025-08-13 00:42:41] Client version: no bootstrapper found [2025-08-13 00:42:41] GPU process started: start count: 0 [2025-08-13 00:42:43] ==================[ GPU Report: Start [0] ]================= [2025-08-13 00:42:43] [2025-08-13 00:42:43] *** Report Section: Client Info *** [2025-08-13 00:42:43] [2025-08-13 00:42:43] [ client_info ]: [2025-08-13 00:42:43] [ angle_commit_id ]: 5d4df51d1d7d [2025-08-13 00:42:43] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=2160 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s [2025-08-13 00:42:43] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-08-13 00:42:43] [ operating_system ]: Windows NT 10.0.26100 [2025-08-13 00:42:43] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-08-13 00:42:43] [ version ]: Chrome/126.0.6478.183 [2025-08-13 00:42:43] [2025-08-13 00:42:43] *** Report Section: GPU Info *** [2025-08-13 00:42:43] [2025-08-13 00:42:43] [ gpu_info ]: [2025-08-13 00:42:43] [ ANGLEFeatures ]: [2025-08-13 00:42:43] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-08-13 00:42:43] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-08-13 00:42:43] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-08-13 00:42:43] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-08-13 00:42:43] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-08-13 00:42:43] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-08-13 00:42:43] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-08-13 00:42:43] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-08-13 00:42:43] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-08-13 00:42:43] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-08-13 00:42:43] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-08-13 00:42:43] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-08-13 00:42:43] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-08-13 00:42:43] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-08-13 00:42:43] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-08-13 00:42:43] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-08-13 00:42:43] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-08-13 00:42:43] [ basicInfo ]: [2025-08-13 00:42:43] [ Initialization time ]: 146 [2025-08-13 00:42:43] [ In-process GPU ]: (null) [2025-08-13 00:42:43] [ Passthrough Command Decoder ]: (null) [2025-08-13 00:42:43] [ Sandboxed ]: (null) [2025-08-13 00:42:43] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,90080}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.8088 *ACTIVE* [2025-08-13 00:42:43] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,94544}, DRIVER_VERSION=32.0.12033.1030 [2025-08-13 00:42:43] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,161032}, DRIVER_VERSION=32.0.15.8088 [2025-08-13 00:42:43] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,157607}, DRIVER_VERSION=32.0.15.8088 [2025-08-13 00:42:43] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,149164}, DRIVER_VERSION=32.0.15.8088 [2025-08-13 00:42:43] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,141781}, DRIVER_VERSION=32.0.15.8088 [2025-08-13 00:42:43] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94429}, DRIVER_VERSION=10.0.26100.4768 [2025-08-13 00:42:43] [ Optimus ]: (null) [2025-08-13 00:42:43] [ AMD switchable ]: (null) [2025-08-13 00:42:43] [ Desktop compositing ]: Aero Glass [2025-08-13 00:42:43] [ Direct composition ]: (null) [2025-08-13 00:42:43] [ Supports overlays ]: (null) [2025-08-13 00:42:43] [ YUY2 overlay support ]: SCALING [2025-08-13 00:42:43] [ NV12 overlay support ]: SCALING [2025-08-13 00:42:43] [ BGRA8 overlay support ]: SCALING [2025-08-13 00:42:43] [ RGB10A2 overlay support ]: SCALING [2025-08-13 00:42:43] [ DirectML feature level ]: Not supported [2025-08-13 00:42:43] [ Driver D3D12 feature level ]: Not supported [2025-08-13 00:42:43] [ Driver Vulkan API version ]: Not supported [2025-08-13 00:42:43] [ GPU CUDA compute capability major version ]: (null) [2025-08-13 00:42:43] [ Pixel shader version ]: 5.0 [2025-08-13 00:42:43] [ Vertex shader version ]: 5.0 [2025-08-13 00:42:43] [ Max. MSAA samples ]: 8 [2025-08-13 00:42:43] [ Machine model name ]: (null) [2025-08-13 00:42:43] [ Machine model version ]: (null) [2025-08-13 00:42:43] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-08-13 00:42:43] [ Display type ]: ANGLE_D3D11 [2025-08-13 00:42:43] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-08-13 00:42:43] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.8088) [2025-08-13 00:42:43] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-13 00:42:43] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-08-13 00:42:43] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-08-13 00:42:43] [ Disabled WebGL Extensions ]: (null) [2025-08-13 00:42:43] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-08-13 00:42:43] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-13 00:42:43] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-08-13 00:42:43] [ Direct rendering version ]: unknown [2025-08-13 00:42:43] [ Reset notification strategy ]: 0x8252 [2025-08-13 00:42:43] [ GPU process crash count ]: (null) [2025-08-13 00:42:43] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-08-13 00:42:43] [ compositorInfo ]: [2025-08-13 00:42:43] [ Tile Update Mode ]: One-copy [2025-08-13 00:42:43] [ Partial Raster ]: Enabled [2025-08-13 00:42:43] [ dawnInfo ]: [2025-08-13 00:42:43] [ devicePerfInfo ]: [2025-08-13 00:42:43] [ displayInfo ]: [2025-08-13 00:42:43] [ Info ]: Display[440041664] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-08-13 00:42:43] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-08-13 00:42:43] [ Buffer format (all) ]: BGRA_8888 [2025-08-13 00:42:43] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-08-13 00:42:43] [ SDR white level in nits ]: 203 [2025-08-13 00:42:43] [ HDR relative maximum luminance ]: 1 [2025-08-13 00:42:43] [ Bits per color component ]: 8 [2025-08-13 00:42:43] [ Bits per pixel ]: 24 [2025-08-13 00:42:43] [ Refresh Rate in Hz ]: 165 [2025-08-13 00:42:43] [ featureStatus ]: [2025-08-13 00:42:43] [ featureStatus ]: [2025-08-13 00:42:43] [ 2d_canvas ]: enabled [2025-08-13 00:42:43] [ canvas_oop_rasterization ]: enabled_on [2025-08-13 00:42:43] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-08-13 00:42:43] [ gpu_compositing ]: enabled [2025-08-13 00:42:43] [ multiple_raster_threads ]: enabled_on [2025-08-13 00:42:43] [ opengl ]: enabled_on [2025-08-13 00:42:43] [ rasterization ]: enabled [2025-08-13 00:42:43] [ raw_draw ]: disabled_off_ok [2025-08-13 00:42:43] [ skia_graphite ]: disabled_off [2025-08-13 00:42:43] [ video_decode ]: enabled [2025-08-13 00:42:43] [ video_encode ]: enabled [2025-08-13 00:42:43] [ vulkan ]: disabled_off [2025-08-13 00:42:43] [ webgl ]: enabled [2025-08-13 00:42:43] [ webgl2 ]: enabled [2025-08-13 00:42:43] [ webgpu ]: enabled [2025-08-13 00:42:43] [ webnn ]: disabled_off [2025-08-13 00:42:43] [ problems ]: [2025-08-13 00:42:43] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-08-13 00:42:43] [ tag ]: workarounds [2025-08-13 00:42:43] [ affectedSettings ]: exit_on_context_lost [2025-08-13 00:42:43] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-08-13 00:42:43] [ tag ]: workarounds [2025-08-13 00:42:43] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-08-13 00:42:43] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-08-13 00:42:43] [ tag ]: workarounds [2025-08-13 00:42:43] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-08-13 00:42:43] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-08-13 00:42:43] [ tag ]: workarounds [2025-08-13 00:42:43] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-08-13 00:42:43] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-08-13 00:42:43] [ tag ]: workarounds [2025-08-13 00:42:43] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-08-13 00:42:43] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-08-13 00:42:43] [ tag ]: workarounds [2025-08-13 00:42:43] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-08-13 00:42:43] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-08-13 00:42:43] [ tag ]: workarounds [2025-08-13 00:42:43] [ affectedSettings ]: disable_accelerated_av1_encode [2025-08-13 00:42:43] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-08-13 00:42:43] [ tag ]: workarounds [2025-08-13 00:42:43] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-08-13 00:42:43] [ workarounds ]: [2025-08-13 00:42:43] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-08-13 00:42:43] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-08-13 00:42:43] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-08-13 00:42:43] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-08-13 00:42:43] [ workarounds[4] ]: exit_on_context_lost [2025-08-13 00:42:43] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-08-13 00:42:43] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-08-13 00:42:43] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-08-13 00:42:43] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-08-13 00:42:43] [ gpuMemoryBufferInfo ]: [2025-08-13 00:42:43] [ R_8 ]: Software only [2025-08-13 00:42:43] [ R_16 ]: Software only [2025-08-13 00:42:43] [ RG_88 ]: Software only [2025-08-13 00:42:43] [ RG_1616 ]: Software only [2025-08-13 00:42:43] [ BGR_565 ]: Software only [2025-08-13 00:42:43] [ RGBA_4444 ]: Software only [2025-08-13 00:42:43] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-08-13 00:42:43] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-08-13 00:42:43] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-08-13 00:42:43] [ BGRA_1010102 ]: Software only [2025-08-13 00:42:43] [ RGBA_1010102 ]: Software only [2025-08-13 00:42:43] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-08-13 00:42:43] [ RGBA_F16 ]: Software only [2025-08-13 00:42:43] [ YVU_420 ]: Software only [2025-08-13 00:42:43] [ YUV_420_BIPLANAR ]: Software only [2025-08-13 00:42:43] [ YUVA_420_TRIPLANAR ]: Software only [2025-08-13 00:42:43] [ P010 ]: Software only [2025-08-13 00:42:43] [ videoAcceleratorsInfo ]: [2025-08-13 00:42:43] [ Decoding ]: (null) [2025-08-13 00:42:43] [ Encoding ]: (null) [2025-08-13 00:42:43] [2025-08-13 00:42:43] *** Report Section: Log Messages *** [2025-08-13 00:42:43] [2025-08-13 00:42:43] ===================[ GPU Report: End [0] ]================== [2025-08-13 00:48:34] Client version: no bootstrapper found [2025-08-13 00:48:34] GPU process started: start count: 0 [2025-08-13 00:48:37] ==================[ GPU Report: Start [0] ]================= [2025-08-13 00:48:37] [2025-08-13 00:48:37] *** Report Section: Client Info *** [2025-08-13 00:48:37] [2025-08-13 00:48:37] [ client_info ]: [2025-08-13 00:48:37] [ angle_commit_id ]: 5d4df51d1d7d [2025-08-13 00:48:37] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=20196 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-08-13 00:48:37] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-08-13 00:48:37] [ operating_system ]: Windows NT 10.0.26100 [2025-08-13 00:48:37] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-08-13 00:48:37] [ version ]: Chrome/126.0.6478.183 [2025-08-13 00:48:37] [2025-08-13 00:48:37] *** Report Section: GPU Info *** [2025-08-13 00:48:37] [2025-08-13 00:48:37] [ gpu_info ]: [2025-08-13 00:48:37] [ ANGLEFeatures ]: [2025-08-13 00:48:37] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-08-13 00:48:37] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-08-13 00:48:37] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-08-13 00:48:37] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-08-13 00:48:37] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-08-13 00:48:37] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-08-13 00:48:37] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-08-13 00:48:37] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-08-13 00:48:37] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-08-13 00:48:37] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-08-13 00:48:37] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-08-13 00:48:37] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-08-13 00:48:37] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-08-13 00:48:37] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-08-13 00:48:37] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-08-13 00:48:37] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-08-13 00:48:37] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-08-13 00:48:37] [ basicInfo ]: [2025-08-13 00:48:37] [ Initialization time ]: 162 [2025-08-13 00:48:37] [ In-process GPU ]: (null) [2025-08-13 00:48:37] [ Passthrough Command Decoder ]: (null) [2025-08-13 00:48:37] [ Sandboxed ]: (null) [2025-08-13 00:48:37] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,74226}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.8088 *ACTIVE* [2025-08-13 00:48:37] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,78915}, DRIVER_VERSION=32.0.12033.1030 [2025-08-13 00:48:37] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,152061}, DRIVER_VERSION=32.0.15.8088 [2025-08-13 00:48:37] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,143141}, DRIVER_VERSION=32.0.15.8088 [2025-08-13 00:48:37] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,137538}, DRIVER_VERSION=32.0.15.8088 [2025-08-13 00:48:37] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,129066}, DRIVER_VERSION=32.0.15.8088 [2025-08-13 00:48:37] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,78868}, DRIVER_VERSION=10.0.26100.4768 [2025-08-13 00:48:37] [ Optimus ]: (null) [2025-08-13 00:48:37] [ AMD switchable ]: (null) [2025-08-13 00:48:37] [ Desktop compositing ]: Aero Glass [2025-08-13 00:48:37] [ Direct composition ]: (null) [2025-08-13 00:48:37] [ Supports overlays ]: (null) [2025-08-13 00:48:37] [ YUY2 overlay support ]: SCALING [2025-08-13 00:48:37] [ NV12 overlay support ]: SCALING [2025-08-13 00:48:37] [ BGRA8 overlay support ]: SCALING [2025-08-13 00:48:37] [ RGB10A2 overlay support ]: SCALING [2025-08-13 00:48:37] [ DirectML feature level ]: Not supported [2025-08-13 00:48:37] [ Driver D3D12 feature level ]: Not supported [2025-08-13 00:48:37] [ Driver Vulkan API version ]: Not supported [2025-08-13 00:48:37] [ GPU CUDA compute capability major version ]: (null) [2025-08-13 00:48:37] [ Pixel shader version ]: 5.0 [2025-08-13 00:48:37] [ Vertex shader version ]: 5.0 [2025-08-13 00:48:37] [ Max. MSAA samples ]: 8 [2025-08-13 00:48:37] [ Machine model name ]: (null) [2025-08-13 00:48:37] [ Machine model version ]: (null) [2025-08-13 00:48:37] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-08-13 00:48:37] [ Display type ]: ANGLE_D3D11 [2025-08-13 00:48:37] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-08-13 00:48:37] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.8088) [2025-08-13 00:48:37] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-13 00:48:37] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-08-13 00:48:37] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-08-13 00:48:37] [ Disabled WebGL Extensions ]: (null) [2025-08-13 00:48:37] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-08-13 00:48:37] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-13 00:48:37] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-08-13 00:48:37] [ Direct rendering version ]: unknown [2025-08-13 00:48:37] [ Reset notification strategy ]: 0x8252 [2025-08-13 00:48:37] [ GPU process crash count ]: (null) [2025-08-13 00:48:37] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-08-13 00:48:37] [ compositorInfo ]: [2025-08-13 00:48:37] [ Tile Update Mode ]: One-copy [2025-08-13 00:48:37] [ Partial Raster ]: Enabled [2025-08-13 00:48:37] [ dawnInfo ]: [2025-08-13 00:48:37] [ devicePerfInfo ]: [2025-08-13 00:48:37] [ displayInfo ]: [2025-08-13 00:48:37] [ Info ]: Display[3356406926] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-08-13 00:48:37] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-08-13 00:48:37] [ Buffer format (all) ]: BGRA_8888 [2025-08-13 00:48:37] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-08-13 00:48:37] [ SDR white level in nits ]: 203 [2025-08-13 00:48:37] [ HDR relative maximum luminance ]: 1 [2025-08-13 00:48:37] [ Bits per color component ]: 8 [2025-08-13 00:48:37] [ Bits per pixel ]: 24 [2025-08-13 00:48:37] [ Refresh Rate in Hz ]: 144 [2025-08-13 00:48:37] [ featureStatus ]: [2025-08-13 00:48:37] [ featureStatus ]: [2025-08-13 00:48:37] [ 2d_canvas ]: enabled [2025-08-13 00:48:37] [ canvas_oop_rasterization ]: enabled_on [2025-08-13 00:48:37] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-08-13 00:48:37] [ gpu_compositing ]: enabled [2025-08-13 00:48:37] [ multiple_raster_threads ]: enabled_on [2025-08-13 00:48:37] [ opengl ]: enabled_on [2025-08-13 00:48:37] [ rasterization ]: enabled [2025-08-13 00:48:37] [ raw_draw ]: disabled_off_ok [2025-08-13 00:48:37] [ skia_graphite ]: disabled_off [2025-08-13 00:48:37] [ video_decode ]: enabled [2025-08-13 00:48:37] [ video_encode ]: enabled [2025-08-13 00:48:37] [ vulkan ]: disabled_off [2025-08-13 00:48:37] [ webgl ]: enabled [2025-08-13 00:48:37] [ webgl2 ]: enabled [2025-08-13 00:48:37] [ webgpu ]: enabled [2025-08-13 00:48:37] [ webnn ]: disabled_off [2025-08-13 00:48:37] [ problems ]: [2025-08-13 00:48:37] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-08-13 00:48:37] [ tag ]: workarounds [2025-08-13 00:48:37] [ affectedSettings ]: exit_on_context_lost [2025-08-13 00:48:37] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-08-13 00:48:37] [ tag ]: workarounds [2025-08-13 00:48:37] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-08-13 00:48:37] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-08-13 00:48:37] [ tag ]: workarounds [2025-08-13 00:48:37] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-08-13 00:48:37] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-08-13 00:48:37] [ tag ]: workarounds [2025-08-13 00:48:37] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-08-13 00:48:37] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-08-13 00:48:37] [ tag ]: workarounds [2025-08-13 00:48:37] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-08-13 00:48:37] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-08-13 00:48:37] [ tag ]: workarounds [2025-08-13 00:48:37] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-08-13 00:48:37] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-08-13 00:48:37] [ tag ]: workarounds [2025-08-13 00:48:37] [ affectedSettings ]: disable_accelerated_av1_encode [2025-08-13 00:48:37] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-08-13 00:48:37] [ tag ]: workarounds [2025-08-13 00:48:37] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-08-13 00:48:37] [ workarounds ]: [2025-08-13 00:48:37] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-08-13 00:48:37] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-08-13 00:48:37] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-08-13 00:48:37] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-08-13 00:48:37] [ workarounds[4] ]: exit_on_context_lost [2025-08-13 00:48:37] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-08-13 00:48:37] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-08-13 00:48:37] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-08-13 00:48:37] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-08-13 00:48:37] [ gpuMemoryBufferInfo ]: [2025-08-13 00:48:37] [ R_8 ]: Software only [2025-08-13 00:48:37] [ R_16 ]: Software only [2025-08-13 00:48:37] [ RG_88 ]: Software only [2025-08-13 00:48:37] [ RG_1616 ]: Software only [2025-08-13 00:48:37] [ BGR_565 ]: Software only [2025-08-13 00:48:37] [ RGBA_4444 ]: Software only [2025-08-13 00:48:37] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-08-13 00:48:37] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-08-13 00:48:37] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-08-13 00:48:37] [ BGRA_1010102 ]: Software only [2025-08-13 00:48:37] [ RGBA_1010102 ]: Software only [2025-08-13 00:48:37] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-08-13 00:48:37] [ RGBA_F16 ]: Software only [2025-08-13 00:48:37] [ YVU_420 ]: Software only [2025-08-13 00:48:37] [ YUV_420_BIPLANAR ]: Software only [2025-08-13 00:48:37] [ YUVA_420_TRIPLANAR ]: Software only [2025-08-13 00:48:37] [ P010 ]: Software only [2025-08-13 00:48:37] [ videoAcceleratorsInfo ]: [2025-08-13 00:48:37] [ Decoding ]: (null) [2025-08-13 00:48:37] [ Encoding ]: (null) [2025-08-13 00:48:37] [2025-08-13 00:48:37] *** Report Section: Log Messages *** [2025-08-13 00:48:37] [2025-08-13 00:48:37] ===================[ GPU Report: End [0] ]================== [2025-08-13 00:51:34] GPU process started: start count: 1 [2025-08-13 00:51:36] ==================[ GPU Report: Start [1] ]================= [2025-08-13 00:51:36] [2025-08-13 00:51:36] *** Report Section: Client Info *** [2025-08-13 00:51:36] [2025-08-13 00:51:36] [ client_info ]: [2025-08-13 00:51:36] [ angle_commit_id ]: 5d4df51d1d7d [2025-08-13 00:51:36] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=20196 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-08-13 00:51:36] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-08-13 00:51:36] [ operating_system ]: Windows NT 10.0.26100 [2025-08-13 00:51:36] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-08-13 00:51:36] [ version ]: Chrome/126.0.6478.183 [2025-08-13 00:51:36] [2025-08-13 00:51:36] *** Report Section: GPU Info *** [2025-08-13 00:51:36] [2025-08-13 00:51:36] [ gpu_info ]: [2025-08-13 00:51:36] [ ANGLEFeatures ]: [2025-08-13 00:51:36] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[2] ]: cacheCompiledShader: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[25] ]: adjustClearColorPrecision: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[26] ]: allocateNonZeroMemory: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[27] ]: allowGenerateMipmapWithCompute: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[28] ]: allowHostImageCopyDespiteNonIdenticalLayout: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[29] ]: allowMultisampledRenderToTextureEmulation: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[30] ]: appendAliasedMemoryDecorations: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[31] ]: asyncCommandBufferReset: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[32] ]: asyncCommandQueue: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[33] ]: avoidOpSelectWithMismatchingRelaxedPrecision: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[34] ]: bottomLeftOriginPresentRegionRectangles: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[35] ]: bresenhamLineRasterization: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[36] ]: clDumpVkSpirv: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[37] ]: clampFragDepth: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[38] ]: clampPointSize: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[39] ]: combineAllShadersInPipelineLibrary: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[40] ]: compressVertexData: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[41] ]: deferFlushUntilEndRenderPass: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[42] ]: disableDepthStencilResolveThroughAttachment: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[43] ]: disableFlippingBlitWithCommand: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[44] ]: disablePipelineCacheLoadForTesting: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[45] ]: disableSeparateShaderObjects: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[46] ]: disallowMixedDepthStencilLoadOpNoneAndLoad: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[47] ]: doubleDepthBiasConstantFactor: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[48] ]: eglColorspaceAttributePassthrough: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[49] ]: emulateAdvancedBlendEquations: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[50] ]: emulateDithering: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[51] ]: emulateR32fImageAtomicExchange: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[52] ]: emulateTransformFeedback: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[53] ]: emulatedPrerotation180: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[54] ]: emulatedPrerotation270: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[55] ]: emulatedPrerotation90: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[56] ]: enableAdditionalBlendFactorsForDithering: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[57] ]: enableAsyncPipelineCacheCompression: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[58] ]: enableMergeClientAttribBuffer: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[59] ]: enableMultisampledRenderToTexture: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[60] ]: enableParallelCompileAndLink: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[61] ]: enablePipelineCacheDataCompression: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[62] ]: enablePortabilityEnumeration: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[63] ]: enablePreRotateSurfaces: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[64] ]: enablePrecisionQualifiers: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[65] ]: explicitlyCastMediumpFloatTo16Bit: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[66] ]: explicitlyEnablePerSampleShading: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[67] ]: exposeNonConformantExtensionsAndVersions: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[68] ]: forceContinuousRefreshOnSharedPresent: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[69] ]: forceD16TexFilter: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[70] ]: forceDisableFullScreenExclusive: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[71] ]: forceFallbackFormat: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[72] ]: forceFragmentShaderPrecisionHighpToMediump: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[73] ]: forceMaxUniformBufferSize16KB: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[74] ]: forceNearestFiltering: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[75] ]: forceNearestMipFiltering: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[76] ]: forceSampleUsageForAhbBackedImages: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[77] ]: forceSubmitImmutableTextureUpdates: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[78] ]: forceTextureLodOffset1: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[79] ]: forceTextureLodOffset2: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[80] ]: forceTextureLodOffset3: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[81] ]: forceTextureLodOffset4: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[82] ]: forceWaitForSubmissionToCompleteForQueryResult: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[83] ]: hasEffectivePipelineCacheSerialization: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[84] ]: limitSampleCountTo2: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[85] ]: logMemoryReportCallbacks: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[86] ]: logMemoryReportStats: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[87] ]: mapUnspecifiedColorSpaceToPassThrough: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[88] ]: mergeProgramPipelineCachesToGlobalCache: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[89] ]: mutableMipmapTextureUpload: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[90] ]: overrideSurfaceFormatRGB8ToRGBA8: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[91] ]: padBuffersToMaxVertexAttribStride: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[92] ]: perFrameWindowSizeQuery: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[93] ]: permanentlySwitchToFramebufferFetchMode: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[94] ]: persistentlyMappedBuffers: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[95] ]: preferAggregateBarrierCalls: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[96] ]: preferCPUForBufferSubData: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[97] ]: preferDeviceLocalMemoryHostVisible: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[98] ]: preferDrawClearOverVkCmdClearAttachments: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[99] ]: preferDriverUniformOverSpecConst: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[100] ]: preferHostCachedForNonStaticBufferUsage: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[101] ]: preferLinearFilterForYUV: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[102] ]: preferMSRTSSFlagByDefault: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[103] ]: preferMonolithicPipelinesOverLibraries: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[104] ]: preferSkippingInvalidateForEmulatedFormats: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[105] ]: preferSubmitAtFBOBoundary: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[106] ]: preferSubmitOnAnySamplesPassedQueryEnd: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[107] ]: provokingVertex: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[108] ]: retainSPIRVDebugInfo: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[109] ]: roundOutputAfterDithering: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[110] ]: slowAsyncCommandQueueForTesting: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[111] ]: slowDownMonolithicPipelineCreationForTesting: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[112] ]: supports16BitInputOutput: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[113] ]: supports16BitPushConstant: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[114] ]: supports16BitStorageBuffer: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[115] ]: supports16BitUniformAndStorageBuffer: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[116] ]: supports8BitPushConstant: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[117] ]: supports8BitStorageBuffer: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[118] ]: supports8BitUniformAndStorageBuffer: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[119] ]: supportsAndroidHardwareBuffer: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[120] ]: supportsAndroidNativeFenceSync: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[121] ]: supportsBindMemory2: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[122] ]: supportsBlendOperationAdvanced: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[123] ]: supportsColorWriteEnable: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[124] ]: supportsComputeTranscodeEtcToBc: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[125] ]: supportsCustomBorderColor: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[126] ]: supportsDepthClampZeroOne: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[127] ]: supportsDepthClipControl: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[128] ]: supportsDepthStencilIndependentResolveNone: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[129] ]: supportsDepthStencilResolve: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[130] ]: supportsExtendedDynamicState: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[131] ]: supportsExtendedDynamicState2: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[132] ]: supportsExternalFenceCapabilities: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[133] ]: supportsExternalFenceFd: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[134] ]: supportsExternalFormatResolve: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[135] ]: supportsExternalMemoryDmaBufAndModifiers: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[136] ]: supportsExternalMemoryFd: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[137] ]: supportsExternalMemoryFuchsia: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[138] ]: supportsExternalMemoryHost: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[139] ]: supportsExternalSemaphoreCapabilities: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[140] ]: supportsExternalSemaphoreFd: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[141] ]: supportsExternalSemaphoreFuchsia: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[142] ]: supportsFormatFeatureFlags2: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[143] ]: supportsFoveatedRendering: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[144] ]: supportsFragmentShaderPixelInterlock: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[145] ]: supportsFragmentShadingRate: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[146] ]: supportsFullScreenExclusive: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[147] ]: supportsGGPFrameToken: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[148] ]: supportsGeometryStreamsCapability: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[149] ]: supportsGetMemoryRequirements2: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[150] ]: supportsGraphicsPipelineLibrary: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[151] ]: supportsHostImageCopy: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[152] ]: supportsHostQueryReset: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[153] ]: supportsImage2dViewOf3d: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[154] ]: supportsImageCubeArray: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[155] ]: supportsImageFormatList: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[156] ]: supportsImagelessFramebuffer: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[157] ]: supportsIncrementalPresent: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[158] ]: supportsIndexTypeUint8: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[159] ]: supportsLegacyDithering: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[160] ]: supportsLockSurfaceExtension: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[161] ]: supportsLogicOpDynamicState: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[162] ]: supportsMemoryBudget: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[163] ]: supportsMixedReadWriteDepthStencilLayouts: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[164] ]: supportsMultiDrawIndirect: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[165] ]: supportsMultisampledRenderToSingleSampled: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[166] ]: supportsMultisampledRenderToSingleSampledGOOGLEX: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[167] ]: supportsMultiview: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[168] ]: supportsPipelineCreationFeedback: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[169] ]: supportsPipelineProtectedAccess: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[170] ]: supportsPipelineRobustness: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[171] ]: supportsPipelineStatisticsQuery: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[172] ]: supportsPortabilityEnumeration: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[173] ]: supportsPresentation: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[174] ]: supportsPrimitiveTopologyListRestart: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[175] ]: supportsPrimitivesGeneratedQuery: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[176] ]: supportsProtectedMemory: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[177] ]: supportsRasterizationOrderAttachmentAccess: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[178] ]: supportsRenderPassLoadStoreOpNone: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[179] ]: supportsRenderPassStoreOpNone: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[180] ]: supportsRenderpass2: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[181] ]: supportsSampler2dViewOf3d: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[182] ]: supportsSamplerMirrorClampToEdge: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[183] ]: supportsShaderFloat16: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[184] ]: supportsShaderFramebufferFetch: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[185] ]: supportsShaderFramebufferFetchNonCoherent: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[186] ]: supportsShaderNonSemanticInfo: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[187] ]: supportsShaderStencilExport: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[188] ]: supportsSharedPresentableImageExtension: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[189] ]: supportsSurfaceCapabilities2Extension: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[190] ]: supportsSurfaceMaintenance1: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[191] ]: supportsSurfaceProtectedCapabilitiesExtension: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[192] ]: supportsSurfaceProtectedSwapchains: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[193] ]: supportsSurfacelessQueryExtension: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[194] ]: supportsSwapchainMaintenance1: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[195] ]: supportsSynchronization2: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[196] ]: supportsTimelineSemaphore: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[197] ]: supportsTimestampSurfaceAttribute: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[198] ]: supportsTransformFeedbackExtension: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[199] ]: supportsVertexInputDynamicState: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[200] ]: supportsYUVSamplerConversion: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[201] ]: supportsYuvTarget: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[202] ]: swapbuffersOnFlushOrFinishWithSingleBuffer: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[203] ]: syncMonolithicPipelinesToBlobCache: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[204] ]: useCullModeDynamicState: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[205] ]: useDepthBiasEnableDynamicState: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[206] ]: useDepthCompareOpDynamicState: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[207] ]: useDepthTestEnableDynamicState: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[208] ]: useDepthWriteEnableDynamicState: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[209] ]: useFrontFaceDynamicState: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[210] ]: useMultipleDescriptorsForExternalFormats: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[211] ]: useNonZeroStencilWriteMaskStaticState: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[212] ]: usePrimitiveRestartEnableDynamicState: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[213] ]: useRasterizerDiscardEnableDynamicState: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[214] ]: useResetCommandBufferBitForSecondaryPools: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[215] ]: useStencilOpDynamicState: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[216] ]: useStencilTestEnableDynamicState: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[217] ]: useVertexInputBindingStrideDynamicState: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[218] ]: useVkEventForImageBarrier: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[219] ]: useVmaForImageSuballocation: enabled [2025-08-13 00:51:36] [ ANGLEFeatures[220] ]: varyingsRequireMatchingPrecisionInSpirv: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[221] ]: waitIdleBeforeSwapchainRecreation: disabled [2025-08-13 00:51:36] [ ANGLEFeatures[222] ]: warmUpPipelineCacheAtLink: enabled [2025-08-13 00:51:36] [ basicInfo ]: [2025-08-13 00:51:36] [ Initialization time ]: 118 [2025-08-13 00:51:36] [ In-process GPU ]: (null) [2025-08-13 00:51:36] [ Passthrough Command Decoder ]: (null) [2025-08-13 00:51:36] [ Sandboxed ]: (null) [2025-08-13 00:51:36] [ GPU0 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,78811}, DRIVER_VENDOR=Google, DRIVER_VERSION=10.0.26100.4768 [2025-08-13 00:51:36] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,78915}, DRIVER_VERSION=32.0.12033.1030 [2025-08-13 00:51:36] [ GPU2 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,152061}, DRIVER_VERSION=32.0.12033.1030 [2025-08-13 00:51:36] [ GPU3 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,143141}, DRIVER_VERSION=32.0.12033.1030 [2025-08-13 00:51:36] [ GPU4 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,137538}, DRIVER_VERSION=32.0.12033.1030 [2025-08-13 00:51:36] [ GPU5 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,129066}, DRIVER_VERSION=32.0.12033.1030 [2025-08-13 00:51:36] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,78868}, DRIVER_VERSION=10.0.26100.4768 [2025-08-13 00:51:36] [ Optimus ]: (null) [2025-08-13 00:51:36] [ AMD switchable ]: (null) [2025-08-13 00:51:36] [ Desktop compositing ]: Aero Glass [2025-08-13 00:51:36] [ Direct composition ]: (null) [2025-08-13 00:51:36] [ Supports overlays ]: (null) [2025-08-13 00:51:36] [ YUY2 overlay support ]: NONE [2025-08-13 00:51:36] [ NV12 overlay support ]: NONE [2025-08-13 00:51:36] [ BGRA8 overlay support ]: NONE [2025-08-13 00:51:36] [ RGB10A2 overlay support ]: NONE [2025-08-13 00:51:36] [ DirectML feature level ]: 5.0 [2025-08-13 00:51:36] [ Driver D3D12 feature level ]: D3D 12.2 [2025-08-13 00:51:36] [ Driver Vulkan API version ]: Not supported [2025-08-13 00:51:36] [ GPU CUDA compute capability major version ]: (null) [2025-08-13 00:51:36] [ Pixel shader version ]: 1.00 [2025-08-13 00:51:36] [ Vertex shader version ]: 1.00 [2025-08-13 00:51:36] [ Max. MSAA samples ]: 4 [2025-08-13 00:51:36] [ Machine model name ]: (null) [2025-08-13 00:51:36] [ Machine model version ]: (null) [2025-08-13 00:51:36] [ GL implementation parts ]: (gl=egl-angle,angle=swiftshader) [2025-08-13 00:51:36] [ Display type ]: ANGLE_SWIFTSHADER [2025-08-13 00:51:36] [ GL_VENDOR ]: Google Inc. (Google) [2025-08-13 00:51:36] [ GL_RENDERER ]: ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0) [2025-08-13 00:51:36] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-13 00:51:36] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_compressed_texture_etc GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_image GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_memory_object_flags GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_read_only_depth_stencil_feedback_loops GL_ANGLE_relaxed_vertex_attribute_type GL_ANGLE_request_extension GL_ANGLE_rgbx_internal_format GL_ANGLE_robust_client_memory GL_ANGLE_robust_fragment_shader_output GL_ANGLE_robust_resource_initialization GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_ANGLE_vulkan_image GL_APPLE_clip_distance GL_A [2025-08-13 00:51:36] [ Disabled Extensions ]: (null) [2025-08-13 00:51:36] [ Disabled WebGL Extensions ]: (null) [2025-08-13 00:51:36] [ Window system binding vendor ]: Google Inc. (Google) [2025-08-13 00:51:36] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-13 00:51:36] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_surface_orientation EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_EXT_image_gl_colorspace EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_fence_sync EGL_KHR_wait_sync EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_create_context_backwards_compatible EGL_KHR_no_config_context EGL_IMG_context_priority EGL_KHR_create_context_no_error EGL_KHR_reusable_sync EGL_EXT_buffer_age EGL_A [2025-08-13 00:51:36] [ Direct rendering version ]: unknown [2025-08-13 00:51:36] [ Reset notification strategy ]: 0x8252 [2025-08-13 00:51:36] [ GPU process crash count ]: (null) [2025-08-13 00:51:36] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-08-13 00:51:36] [ basicInfoForHardwareGpu ]: [2025-08-13 00:51:36] [ Initialization time ]: 162 [2025-08-13 00:51:36] [ In-process GPU ]: (null) [2025-08-13 00:51:36] [ Passthrough Command Decoder ]: (null) [2025-08-13 00:51:36] [ Sandboxed ]: (null) [2025-08-13 00:51:36] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,74226}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.8088 *ACTIVE* [2025-08-13 00:51:36] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,78915}, DRIVER_VERSION=32.0.12033.1030 [2025-08-13 00:51:36] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,152061}, DRIVER_VERSION=32.0.15.8088 [2025-08-13 00:51:36] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,143141}, DRIVER_VERSION=32.0.15.8088 [2025-08-13 00:51:36] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,137538}, DRIVER_VERSION=32.0.15.8088 [2025-08-13 00:51:36] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,129066}, DRIVER_VERSION=32.0.15.8088 [2025-08-13 00:51:36] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,78868}, DRIVER_VERSION=10.0.26100.4768 [2025-08-13 00:51:36] [ Optimus ]: (null) [2025-08-13 00:51:36] [ AMD switchable ]: (null) [2025-08-13 00:51:36] [ Desktop compositing ]: Aero Glass [2025-08-13 00:51:36] [ Direct composition ]: (null) [2025-08-13 00:51:36] [ Supports overlays ]: (null) [2025-08-13 00:51:36] [ YUY2 overlay support ]: SCALING [2025-08-13 00:51:36] [ NV12 overlay support ]: SCALING [2025-08-13 00:51:36] [ BGRA8 overlay support ]: SCALING [2025-08-13 00:51:36] [ RGB10A2 overlay support ]: SCALING [2025-08-13 00:51:36] [ DirectML feature level ]: Not supported [2025-08-13 00:51:36] [ Driver D3D12 feature level ]: Not supported [2025-08-13 00:51:36] [ Driver Vulkan API version ]: Not supported [2025-08-13 00:51:36] [ GPU CUDA compute capability major version ]: (null) [2025-08-13 00:51:36] [ Pixel shader version ]: 5.0 [2025-08-13 00:51:36] [ Vertex shader version ]: 5.0 [2025-08-13 00:51:36] [ Max. MSAA samples ]: 8 [2025-08-13 00:51:36] [ Machine model name ]: (null) [2025-08-13 00:51:36] [ Machine model version ]: (null) [2025-08-13 00:51:36] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-08-13 00:51:36] [ Display type ]: ANGLE_D3D11 [2025-08-13 00:51:36] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-08-13 00:51:36] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.8088) [2025-08-13 00:51:36] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-13 00:51:36] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-08-13 00:51:36] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-08-13 00:51:36] [ Disabled WebGL Extensions ]: (null) [2025-08-13 00:51:36] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-08-13 00:51:36] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-13 00:51:36] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-08-13 00:51:36] [ Direct rendering version ]: unknown [2025-08-13 00:51:36] [ Reset notification strategy ]: 0x8252 [2025-08-13 00:51:36] [ GPU process crash count ]: (null) [2025-08-13 00:51:36] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-08-13 00:51:36] [ compositorInfo ]: [2025-08-13 00:51:36] [ Tile Update Mode ]: One-copy [2025-08-13 00:51:36] [ Partial Raster ]: Enabled [2025-08-13 00:51:36] [ dawnInfo ]: [2025-08-13 00:51:36] [ devicePerfInfo ]: [2025-08-13 00:51:36] [ Total Physical Memory (Gb) ]: 63 [2025-08-13 00:51:36] [ Total Disk Space (Gb) ]: 1862 [2025-08-13 00:51:36] [ Hardware Concurrency ]: 16 [2025-08-13 00:51:36] [ System Commit Limit (Gb) ]: 103 [2025-08-13 00:51:36] [ D3D11 Feature Level ]: 12_1 [2025-08-13 00:51:36] [ Has Discrete GPU ]: yes [2025-08-13 00:51:36] [ Software Rendering ]: No [2025-08-13 00:51:36] [ displayInfo ]: [2025-08-13 00:51:36] [ Info ]: Display[3381728291] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-08-13 00:51:36] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-08-13 00:51:36] [ Buffer format (all) ]: BGRA_8888 [2025-08-13 00:51:36] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-08-13 00:51:36] [ SDR white level in nits ]: 203 [2025-08-13 00:51:36] [ HDR relative maximum luminance ]: 1 [2025-08-13 00:51:36] [ Bits per color component ]: 8 [2025-08-13 00:51:36] [ Bits per pixel ]: 24 [2025-08-13 00:51:36] [ Refresh Rate in Hz ]: 64 [2025-08-13 00:51:36] [ featureStatus ]: [2025-08-13 00:51:36] [ featureStatus ]: [2025-08-13 00:51:36] [ 2d_canvas ]: unavailable_software [2025-08-13 00:51:36] [ canvas_oop_rasterization ]: disabled_off [2025-08-13 00:51:36] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-08-13 00:51:36] [ gpu_compositing ]: disabled_software [2025-08-13 00:51:36] [ multiple_raster_threads ]: enabled_on [2025-08-13 00:51:36] [ opengl ]: disabled_off [2025-08-13 00:51:36] [ rasterization ]: disabled_software [2025-08-13 00:51:36] [ raw_draw ]: disabled_off_ok [2025-08-13 00:51:36] [ skia_graphite ]: disabled_off [2025-08-13 00:51:36] [ video_decode ]: disabled_software [2025-08-13 00:51:36] [ video_encode ]: disabled_software [2025-08-13 00:51:36] [ vulkan ]: disabled_off [2025-08-13 00:51:36] [ webgl ]: unavailable_software [2025-08-13 00:51:36] [ webgl2 ]: unavailable_software [2025-08-13 00:51:36] [ webgpu ]: unavailable_software [2025-08-13 00:51:36] [ webnn ]: disabled_off [2025-08-13 00:51:36] [ problems ]: [2025-08-13 00:51:36] [ problems[0] ]: WebGPU has been disabled via blocklist or the command line. [2025-08-13 00:51:36] [ tag ]: disabledFeatures [2025-08-13 00:51:36] [ affectedSettings ]: webgpu [2025-08-13 00:51:36] [ problems[1] ]: WebGL2 has been disabled via blocklist or the command line. [2025-08-13 00:51:36] [ tag ]: disabledFeatures [2025-08-13 00:51:36] [ affectedSettings ]: webgl2 [2025-08-13 00:51:36] [ problems[2] ]: Accelerated rasterization has been disabled, either via blocklist, about:flags or the command line. [2025-08-13 00:51:36] [ tag ]: disabledFeatures [2025-08-13 00:51:36] [ affectedSettings ]: rasterization [2025-08-13 00:51:36] [ problems[3] ]: Accelerated video encode has been disabled, either via blocklist, about:flags or the command line. [2025-08-13 00:51:36] [ tag ]: disabledFeatures [2025-08-13 00:51:36] [ affectedSettings ]: video_encode [2025-08-13 00:51:36] [ problems[4] ]: Accelerated video decode has been disabled, either via blocklist, about:flags or the command line. [2025-08-13 00:51:36] [ tag ]: disabledFeatures [2025-08-13 00:51:36] [ affectedSettings ]: video_decode [2025-08-13 00:51:36] [ problems[5] ]: WebGL has been disabled via blocklist or the command line. [2025-08-13 00:51:36] [ tag ]: disabledFeatures [2025-08-13 00:51:36] [ affectedSettings ]: webgl [2025-08-13 00:51:36] [ problems[6] ]: Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable. [2025-08-13 00:51:36] [ tag ]: disabledFeatures [2025-08-13 00:51:36] [ affectedSettings ]: gpu_compositing [2025-08-13 00:51:36] [ problems[7] ]: Accelerated 2D canvas is unavailable: either disabled via blocklist or the command line. [2025-08-13 00:51:36] [ tag ]: disabledFeatures [2025-08-13 00:51:36] [ affectedSettings ]: 2d_canvas [2025-08-13 00:51:36] [ workarounds ]: [2025-08-13 00:51:36] [ featureStatusForHardwareGpu ]: [2025-08-13 00:51:36] [ featureStatus ]: [2025-08-13 00:51:36] [ 2d_canvas ]: enabled [2025-08-13 00:51:36] [ canvas_oop_rasterization ]: enabled_on [2025-08-13 00:51:36] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-08-13 00:51:36] [ gpu_compositing ]: enabled [2025-08-13 00:51:36] [ multiple_raster_threads ]: enabled_on [2025-08-13 00:51:36] [ opengl ]: enabled_on [2025-08-13 00:51:36] [ rasterization ]: enabled [2025-08-13 00:51:36] [ raw_draw ]: disabled_off_ok [2025-08-13 00:51:36] [ skia_graphite ]: disabled_off [2025-08-13 00:51:36] [ video_decode ]: enabled [2025-08-13 00:51:36] [ video_encode ]: enabled [2025-08-13 00:51:36] [ vulkan ]: disabled_off [2025-08-13 00:51:36] [ webgl ]: enabled [2025-08-13 00:51:36] [ webgl2 ]: enabled [2025-08-13 00:51:36] [ webgpu ]: enabled [2025-08-13 00:51:36] [ webnn ]: disabled_off [2025-08-13 00:51:36] [ problems ]: [2025-08-13 00:51:36] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-08-13 00:51:36] [ tag ]: workarounds [2025-08-13 00:51:36] [ affectedSettings ]: exit_on_context_lost [2025-08-13 00:51:36] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-08-13 00:51:36] [ tag ]: workarounds [2025-08-13 00:51:36] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-08-13 00:51:36] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-08-13 00:51:36] [ tag ]: workarounds [2025-08-13 00:51:36] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-08-13 00:51:36] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-08-13 00:51:36] [ tag ]: workarounds [2025-08-13 00:51:36] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-08-13 00:51:36] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-08-13 00:51:36] [ tag ]: workarounds [2025-08-13 00:51:36] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-08-13 00:51:36] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-08-13 00:51:36] [ tag ]: workarounds [2025-08-13 00:51:36] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-08-13 00:51:36] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-08-13 00:51:36] [ tag ]: workarounds [2025-08-13 00:51:36] [ affectedSettings ]: disable_accelerated_av1_encode [2025-08-13 00:51:36] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-08-13 00:51:36] [ tag ]: workarounds [2025-08-13 00:51:36] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-08-13 00:51:36] [ workarounds ]: [2025-08-13 00:51:36] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-08-13 00:51:36] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-08-13 00:51:36] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-08-13 00:51:36] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-08-13 00:51:36] [ workarounds[4] ]: exit_on_context_lost [2025-08-13 00:51:36] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-08-13 00:51:36] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-08-13 00:51:36] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-08-13 00:51:36] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-08-13 00:51:36] [ gpuMemoryBufferInfo ]: [2025-08-13 00:51:36] [ R_8 ]: Software only [2025-08-13 00:51:36] [ R_16 ]: Software only [2025-08-13 00:51:36] [ RG_88 ]: Software only [2025-08-13 00:51:36] [ RG_1616 ]: Software only [2025-08-13 00:51:36] [ BGR_565 ]: Software only [2025-08-13 00:51:36] [ RGBA_4444 ]: Software only [2025-08-13 00:51:36] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-08-13 00:51:36] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-08-13 00:51:36] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-08-13 00:51:36] [ BGRA_1010102 ]: Software only [2025-08-13 00:51:36] [ RGBA_1010102 ]: Software only [2025-08-13 00:51:36] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-08-13 00:51:36] [ RGBA_F16 ]: Software only [2025-08-13 00:51:36] [ YVU_420 ]: Software only [2025-08-13 00:51:36] [ YUV_420_BIPLANAR ]: Software only [2025-08-13 00:51:36] [ YUVA_420_TRIPLANAR ]: Software only [2025-08-13 00:51:36] [ P010 ]: Software only [2025-08-13 00:51:36] [ videoAcceleratorsInfo ]: [2025-08-13 00:51:36] [ Decoding ]: (null) [2025-08-13 00:51:36] [ Encoding ]: (null) [2025-08-13 00:51:36] [2025-08-13 00:51:36] *** Report Section: Log Messages *** [2025-08-13 00:51:36] [2025-08-13 00:51:36] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay. [2025-08-13 00:51:36] [2][0813/005133.671:ERROR:angle_platform_impl.cc(44)] : Renderer11.cpp:2284 (virtual rx::Renderer11::testDeviceLost): The D3D11 device was removed, HRESULT: 0x887A0005 [2025-08-13 00:51:36] [2]GpuProcessHost: The GPU process crashed! [2025-08-13 00:51:36] ===================[ GPU Report: End [1] ]================== [2025-08-13 00:51:41] Disabling GPU acceleration: Disabled/RuntimeDetect [2025-08-13 00:52:41] GPU process started: start count: 2 [2025-08-13 00:54:59] Client version: no bootstrapper found [2025-08-13 00:54:59] GPU process started: start count: 0 [2025-08-13 00:55:01] ==================[ GPU Report: Start [0] ]================= [2025-08-13 00:55:01] [2025-08-13 00:55:01] *** Report Section: Client Info *** [2025-08-13 00:55:01] [2025-08-13 00:55:01] [ client_info ]: [2025-08-13 00:55:01] [ angle_commit_id ]: 5d4df51d1d7d [2025-08-13 00:55:01] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=16820 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-08-13 00:55:01] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-08-13 00:55:01] [ operating_system ]: Windows NT 10.0.26100 [2025-08-13 00:55:01] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-08-13 00:55:01] [ version ]: Chrome/126.0.6478.183 [2025-08-13 00:55:01] [2025-08-13 00:55:01] *** Report Section: GPU Info *** [2025-08-13 00:55:01] [2025-08-13 00:55:01] [ gpu_info ]: [2025-08-13 00:55:01] [ ANGLEFeatures ]: [2025-08-13 00:55:01] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-08-13 00:55:01] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: enabled [2025-08-13 00:55:01] [ ANGLEFeatures[2] ]: cacheCompiledShader: enabled [2025-08-13 00:55:01] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-08-13 00:55:01] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-08-13 00:55:01] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-08-13 00:55:01] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-08-13 00:55:01] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-08-13 00:55:01] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-08-13 00:55:01] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-08-13 00:55:01] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-08-13 00:55:01] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-08-13 00:55:01] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-08-13 00:55:01] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-08-13 00:55:01] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-08-13 00:55:01] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-08-13 00:55:01] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-08-13 00:55:01] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-08-13 00:55:01] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-08-13 00:55:01] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-08-13 00:55:01] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-08-13 00:55:01] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-08-13 00:55:01] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-08-13 00:55:01] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-08-13 00:55:01] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[25] ]: adjustClearColorPrecision: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[26] ]: allocateNonZeroMemory: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[27] ]: allowGenerateMipmapWithCompute: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[28] ]: allowHostImageCopyDespiteNonIdenticalLayout: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[29] ]: allowMultisampledRenderToTextureEmulation: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[30] ]: appendAliasedMemoryDecorations: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[31] ]: asyncCommandBufferReset: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[32] ]: asyncCommandQueue: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[33] ]: avoidOpSelectWithMismatchingRelaxedPrecision: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[34] ]: bottomLeftOriginPresentRegionRectangles: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[35] ]: bresenhamLineRasterization: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[36] ]: clDumpVkSpirv: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[37] ]: clampFragDepth: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[38] ]: clampPointSize: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[39] ]: combineAllShadersInPipelineLibrary: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[40] ]: compressVertexData: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[41] ]: deferFlushUntilEndRenderPass: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[42] ]: disableDepthStencilResolveThroughAttachment: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[43] ]: disableFlippingBlitWithCommand: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[44] ]: disablePipelineCacheLoadForTesting: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[45] ]: disableSeparateShaderObjects: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[46] ]: disallowMixedDepthStencilLoadOpNoneAndLoad: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[47] ]: doubleDepthBiasConstantFactor: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[48] ]: eglColorspaceAttributePassthrough: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[49] ]: emulateAdvancedBlendEquations: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[50] ]: emulateDithering: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[51] ]: emulateR32fImageAtomicExchange: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[52] ]: emulateTransformFeedback: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[53] ]: emulatedPrerotation180: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[54] ]: emulatedPrerotation270: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[55] ]: emulatedPrerotation90: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[56] ]: enableAdditionalBlendFactorsForDithering: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[57] ]: enableAsyncPipelineCacheCompression: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[58] ]: enableMergeClientAttribBuffer: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[59] ]: enableMultisampledRenderToTexture: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[60] ]: enableParallelCompileAndLink: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[61] ]: enablePipelineCacheDataCompression: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[62] ]: enablePortabilityEnumeration: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[63] ]: enablePreRotateSurfaces: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[64] ]: enablePrecisionQualifiers: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[65] ]: explicitlyCastMediumpFloatTo16Bit: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[66] ]: explicitlyEnablePerSampleShading: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[67] ]: exposeNonConformantExtensionsAndVersions: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[68] ]: forceContinuousRefreshOnSharedPresent: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[69] ]: forceD16TexFilter: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[70] ]: forceDisableFullScreenExclusive: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[71] ]: forceFallbackFormat: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[72] ]: forceFragmentShaderPrecisionHighpToMediump: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[73] ]: forceMaxUniformBufferSize16KB: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[74] ]: forceNearestFiltering: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[75] ]: forceNearestMipFiltering: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[76] ]: forceSampleUsageForAhbBackedImages: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[77] ]: forceSubmitImmutableTextureUpdates: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[78] ]: forceTextureLodOffset1: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[79] ]: forceTextureLodOffset2: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[80] ]: forceTextureLodOffset3: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[81] ]: forceTextureLodOffset4: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[82] ]: forceWaitForSubmissionToCompleteForQueryResult: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[83] ]: hasEffectivePipelineCacheSerialization: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[84] ]: limitSampleCountTo2: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[85] ]: logMemoryReportCallbacks: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[86] ]: logMemoryReportStats: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[87] ]: mapUnspecifiedColorSpaceToPassThrough: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[88] ]: mergeProgramPipelineCachesToGlobalCache: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[89] ]: mutableMipmapTextureUpload: enabled 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ANGLEFeatures[101] ]: preferLinearFilterForYUV: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[102] ]: preferMSRTSSFlagByDefault: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[103] ]: preferMonolithicPipelinesOverLibraries: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[104] ]: preferSkippingInvalidateForEmulatedFormats: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[105] ]: preferSubmitAtFBOBoundary: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[106] ]: preferSubmitOnAnySamplesPassedQueryEnd: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[107] ]: provokingVertex: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[108] ]: retainSPIRVDebugInfo: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[109] ]: roundOutputAfterDithering: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[110] ]: slowAsyncCommandQueueForTesting: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[111] ]: slowDownMonolithicPipelineCreationForTesting: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[112] ]: supports16BitInputOutput: 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00:55:02] [ ANGLEFeatures[136] ]: supportsExternalMemoryFd: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[137] ]: supportsExternalMemoryFuchsia: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[138] ]: supportsExternalMemoryHost: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[139] ]: supportsExternalSemaphoreCapabilities: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[140] ]: supportsExternalSemaphoreFd: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[141] ]: supportsExternalSemaphoreFuchsia: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[142] ]: supportsFormatFeatureFlags2: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[143] ]: supportsFoveatedRendering: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[144] ]: supportsFragmentShaderPixelInterlock: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[145] ]: supportsFragmentShadingRate: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[146] ]: supportsFullScreenExclusive: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[147] ]: supportsGGPFrameToken: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[148] ]: supportsGeometryStreamsCapability: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[149] ]: supportsGetMemoryRequirements2: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[150] ]: supportsGraphicsPipelineLibrary: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[151] ]: supportsHostImageCopy: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[152] ]: supportsHostQueryReset: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[153] ]: supportsImage2dViewOf3d: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[154] ]: supportsImageCubeArray: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[155] ]: supportsImageFormatList: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[156] ]: supportsImagelessFramebuffer: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[157] ]: supportsIncrementalPresent: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[158] ]: supportsIndexTypeUint8: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[159] ]: supportsLegacyDithering: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[160] ]: supportsLockSurfaceExtension: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[161] ]: supportsLogicOpDynamicState: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[162] ]: supportsMemoryBudget: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[163] ]: supportsMixedReadWriteDepthStencilLayouts: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[164] ]: supportsMultiDrawIndirect: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[165] ]: supportsMultisampledRenderToSingleSampled: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[166] ]: supportsMultisampledRenderToSingleSampledGOOGLEX: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[167] ]: supportsMultiview: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[168] ]: supportsPipelineCreationFeedback: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[169] ]: supportsPipelineProtectedAccess: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[170] ]: supportsPipelineRobustness: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[171] 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00:55:02] [ ANGLEFeatures[183] ]: supportsShaderFloat16: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[184] ]: supportsShaderFramebufferFetch: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[185] ]: supportsShaderFramebufferFetchNonCoherent: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[186] ]: supportsShaderNonSemanticInfo: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[187] ]: supportsShaderStencilExport: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[188] ]: supportsSharedPresentableImageExtension: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[189] ]: supportsSurfaceCapabilities2Extension: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[190] ]: supportsSurfaceMaintenance1: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[191] ]: supportsSurfaceProtectedCapabilitiesExtension: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[192] ]: supportsSurfaceProtectedSwapchains: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[193] ]: supportsSurfacelessQueryExtension: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[194] ]: supportsSwapchainMaintenance1: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[195] ]: supportsSynchronization2: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[196] ]: supportsTimelineSemaphore: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[197] ]: supportsTimestampSurfaceAttribute: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[198] ]: supportsTransformFeedbackExtension: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[199] ]: supportsVertexInputDynamicState: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[200] ]: supportsYUVSamplerConversion: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[201] ]: supportsYuvTarget: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[202] ]: swapbuffersOnFlushOrFinishWithSingleBuffer: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[203] ]: syncMonolithicPipelinesToBlobCache: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[204] ]: useCullModeDynamicState: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[205] ]: useDepthBiasEnableDynamicState: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[206] ]: useDepthCompareOpDynamicState: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[207] ]: useDepthTestEnableDynamicState: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[208] ]: useDepthWriteEnableDynamicState: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[209] ]: useFrontFaceDynamicState: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[210] ]: useMultipleDescriptorsForExternalFormats: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[211] ]: useNonZeroStencilWriteMaskStaticState: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[212] ]: usePrimitiveRestartEnableDynamicState: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[213] ]: useRasterizerDiscardEnableDynamicState: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[214] ]: useResetCommandBufferBitForSecondaryPools: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[215] ]: useStencilOpDynamicState: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[216] ]: useStencilTestEnableDynamicState: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[217] ]: useVertexInputBindingStrideDynamicState: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[218] ]: useVkEventForImageBarrier: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[219] ]: useVmaForImageSuballocation: enabled [2025-08-13 00:55:02] [ ANGLEFeatures[220] ]: varyingsRequireMatchingPrecisionInSpirv: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[221] ]: waitIdleBeforeSwapchainRecreation: disabled [2025-08-13 00:55:02] [ ANGLEFeatures[222] ]: warmUpPipelineCacheAtLink: enabled [2025-08-13 00:55:02] [ basicInfo ]: [2025-08-13 00:55:02] [ Initialization time ]: 139 [2025-08-13 00:55:02] [ In-process GPU ]: (null) [2025-08-13 00:55:02] [ Passthrough Command Decoder ]: (null) [2025-08-13 00:55:02] [ Sandboxed ]: (null) [2025-08-13 00:55:02] [ GPU0 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,76046}, DRIVER_VENDOR=Google, DRIVER_VERSION=10.0.26100.4768 [2025-08-13 00:55:02] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,76252}, DRIVER_VERSION=32.0.12033.1030 [2025-08-13 00:55:02] [ GPU2 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,140882}, DRIVER_VERSION=32.0.12033.1030 [2025-08-13 00:55:02] [ GPU3 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,133904}, DRIVER_VERSION=32.0.12033.1030 [2025-08-13 00:55:02] [ GPU4 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,126762}, DRIVER_VERSION=32.0.12033.1030 [2025-08-13 00:55:02] [ GPU5 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,115470}, DRIVER_VERSION=32.0.12033.1030 [2025-08-13 00:55:02] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,76108}, DRIVER_VERSION=10.0.26100.4768 [2025-08-13 00:55:02] [ Optimus ]: (null) [2025-08-13 00:55:02] [ AMD switchable ]: (null) [2025-08-13 00:55:02] [ Desktop compositing ]: Aero Glass [2025-08-13 00:55:02] [ Direct composition ]: (null) [2025-08-13 00:55:02] [ Supports overlays ]: (null) [2025-08-13 00:55:02] [ YUY2 overlay support ]: NONE [2025-08-13 00:55:02] [ NV12 overlay support ]: NONE [2025-08-13 00:55:02] [ BGRA8 overlay support ]: NONE [2025-08-13 00:55:02] [ RGB10A2 overlay support ]: NONE [2025-08-13 00:55:02] [ DirectML feature level ]: Not supported [2025-08-13 00:55:02] [ Driver D3D12 feature level ]: Not supported [2025-08-13 00:55:02] [ Driver Vulkan API version ]: Not supported [2025-08-13 00:55:02] [ GPU CUDA compute capability major version ]: (null) [2025-08-13 00:55:02] [ Pixel shader version ]: 1.00 [2025-08-13 00:55:02] [ Vertex shader version ]: 1.00 [2025-08-13 00:55:02] [ Max. MSAA samples ]: 4 [2025-08-13 00:55:02] [ Machine model name ]: (null) [2025-08-13 00:55:02] [ Machine model version ]: (null) [2025-08-13 00:55:02] [ GL implementation parts ]: (gl=egl-angle,angle=swiftshader) [2025-08-13 00:55:02] [ Display type ]: ANGLE_SWIFTSHADER [2025-08-13 00:55:02] [ GL_VENDOR ]: Google Inc. (Google) [2025-08-13 00:55:02] [ GL_RENDERER ]: ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0) [2025-08-13 00:55:02] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-13 00:55:02] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_compressed_texture_etc GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_image GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_memory_object_flags GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_read_only_depth_stencil_feedback_loops GL_ANGLE_relaxed_vertex_attribute_type GL_ANGLE_request_extension GL_ANGLE_rgbx_internal_format GL_ANGLE_robust_client_memory GL_ANGLE_robust_fragment_shader_output GL_ANGLE_robust_resource_initialization GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_ANGLE_vulkan_image GL_APPLE_clip_distance GL_A [2025-08-13 00:55:02] [ Disabled Extensions ]: (null) [2025-08-13 00:55:02] [ Disabled WebGL Extensions ]: (null) [2025-08-13 00:55:02] [ Window system binding vendor ]: Google Inc. (Google) [2025-08-13 00:55:02] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-13 00:55:02] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_surface_orientation EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_EXT_image_gl_colorspace EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_fence_sync EGL_KHR_wait_sync EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_create_context_backwards_compatible EGL_KHR_no_config_context EGL_IMG_context_priority EGL_KHR_create_context_no_error EGL_KHR_reusable_sync EGL_EXT_buffer_age EGL_A [2025-08-13 00:55:02] [ Direct rendering version ]: unknown [2025-08-13 00:55:02] [ Reset notification strategy ]: 0x8252 [2025-08-13 00:55:02] [ GPU process crash count ]: (null) [2025-08-13 00:55:02] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-08-13 00:55:02] [ compositorInfo ]: [2025-08-13 00:55:02] [ Tile Update Mode ]: One-copy [2025-08-13 00:55:02] [ Partial Raster ]: Enabled [2025-08-13 00:55:02] [ dawnInfo ]: [2025-08-13 00:55:02] [ devicePerfInfo ]: [2025-08-13 00:55:02] [ displayInfo ]: [2025-08-13 00:55:02] [ Info ]: Display[1977424900] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-08-13 00:55:02] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-08-13 00:55:02] [ Buffer format (all) ]: BGRA_8888 [2025-08-13 00:55:02] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-08-13 00:55:02] [ SDR white level in nits ]: 203 [2025-08-13 00:55:02] [ HDR relative maximum luminance ]: 1 [2025-08-13 00:55:02] [ Bits per color component ]: 8 [2025-08-13 00:55:02] [ Bits per pixel ]: 24 [2025-08-13 00:55:02] [ Refresh Rate in Hz ]: 64 [2025-08-13 00:55:02] [ featureStatus ]: [2025-08-13 00:55:02] [ featureStatus ]: [2025-08-13 00:55:02] [ 2d_canvas ]: unavailable_software [2025-08-13 00:55:02] [ canvas_oop_rasterization ]: disabled_off [2025-08-13 00:55:02] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-08-13 00:55:02] [ gpu_compositing ]: disabled_software [2025-08-13 00:55:02] [ multiple_raster_threads ]: enabled_on [2025-08-13 00:55:02] [ opengl ]: disabled_off [2025-08-13 00:55:02] [ rasterization ]: disabled_software [2025-08-13 00:55:02] [ raw_draw ]: disabled_off_ok [2025-08-13 00:55:02] [ skia_graphite ]: disabled_off [2025-08-13 00:55:02] [ video_decode ]: disabled_software [2025-08-13 00:55:02] [ video_encode ]: disabled_software [2025-08-13 00:55:02] [ vulkan ]: disabled_off [2025-08-13 00:55:02] [ webgl ]: unavailable_software [2025-08-13 00:55:02] [ webgl2 ]: unavailable_software [2025-08-13 00:55:02] [ webgpu ]: unavailable_software [2025-08-13 00:55:02] [ webnn ]: disabled_off [2025-08-13 00:55:02] [ problems ]: [2025-08-13 00:55:02] [ problems[0] ]: WebGPU has been disabled via blocklist or the command line. [2025-08-13 00:55:02] [ tag ]: disabledFeatures [2025-08-13 00:55:02] [ affectedSettings ]: webgpu [2025-08-13 00:55:02] [ problems[1] ]: WebGL2 has been disabled via blocklist or the command line. [2025-08-13 00:55:02] [ tag ]: disabledFeatures [2025-08-13 00:55:02] [ affectedSettings ]: webgl2 [2025-08-13 00:55:02] [ problems[2] ]: Accelerated rasterization has been disabled, either via blocklist, about:flags or the command line. [2025-08-13 00:55:02] [ tag ]: disabledFeatures [2025-08-13 00:55:02] [ affectedSettings ]: rasterization [2025-08-13 00:55:02] [ problems[3] ]: Accelerated video encode has been disabled, either via blocklist, about:flags or the command line. [2025-08-13 00:55:02] [ tag ]: disabledFeatures [2025-08-13 00:55:02] [ affectedSettings ]: video_encode [2025-08-13 00:55:02] [ problems[4] ]: Accelerated video decode has been disabled, either via blocklist, about:flags or the command line. [2025-08-13 00:55:02] [ tag ]: disabledFeatures [2025-08-13 00:55:02] [ affectedSettings ]: video_decode [2025-08-13 00:55:02] [ problems[5] ]: WebGL has been disabled via blocklist or the command line. [2025-08-13 00:55:02] [ tag ]: disabledFeatures [2025-08-13 00:55:02] [ affectedSettings ]: webgl [2025-08-13 00:55:02] [ problems[6] ]: Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable. [2025-08-13 00:55:02] [ tag ]: disabledFeatures [2025-08-13 00:55:02] [ affectedSettings ]: gpu_compositing [2025-08-13 00:55:02] [ problems[7] ]: Accelerated 2D canvas is unavailable: either disabled via blocklist or the command line. [2025-08-13 00:55:02] [ tag ]: disabledFeatures [2025-08-13 00:55:02] [ affectedSettings ]: 2d_canvas [2025-08-13 00:55:02] [ workarounds ]: [2025-08-13 00:55:02] [ gpuMemoryBufferInfo ]: [2025-08-13 00:55:02] [ R_8 ]: Software only [2025-08-13 00:55:02] [ R_16 ]: Software only [2025-08-13 00:55:02] [ RG_88 ]: Software only [2025-08-13 00:55:02] [ RG_1616 ]: Software only [2025-08-13 00:55:02] [ BGR_565 ]: Software only [2025-08-13 00:55:02] [ RGBA_4444 ]: Software only [2025-08-13 00:55:02] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-08-13 00:55:02] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-08-13 00:55:02] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-08-13 00:55:02] [ BGRA_1010102 ]: Software only [2025-08-13 00:55:02] [ RGBA_1010102 ]: Software only [2025-08-13 00:55:02] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-08-13 00:55:02] [ RGBA_F16 ]: Software only [2025-08-13 00:55:02] [ YVU_420 ]: Software only [2025-08-13 00:55:02] [ YUV_420_BIPLANAR ]: Software only [2025-08-13 00:55:02] [ YUVA_420_TRIPLANAR ]: Software only [2025-08-13 00:55:02] [ P010 ]: Software only [2025-08-13 00:55:02] [ videoAcceleratorsInfo ]: [2025-08-13 00:55:02] [ Decoding ]: (null) [2025-08-13 00:55:02] [ Encoding ]: (null) [2025-08-13 00:55:02] [2025-08-13 00:55:02] *** Report Section: Log Messages *** [2025-08-13 00:55:02] [2025-08-13 00:55:02] ===================[ GPU Report: End [0] ]================== [2025-08-13 00:55:04] Disabling GPU acceleration: Disabled/RuntimeDetect [2025-08-16 23:49:41] Client version: no bootstrapper found [2025-08-16 23:49:41] GPU process started: start count: 0 [2025-08-16 23:49:43] ==================[ GPU Report: Start [0] ]================= [2025-08-16 23:49:43] [2025-08-16 23:49:43] *** Report Section: Client Info *** [2025-08-16 23:49:43] [2025-08-16 23:49:43] [ client_info ]: [2025-08-16 23:49:43] [ angle_commit_id ]: 5d4df51d1d7d [2025-08-16 23:49:43] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=16704 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-08-16 23:49:43] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-08-16 23:49:43] [ operating_system ]: Windows NT 10.0.26100 [2025-08-16 23:49:43] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-08-16 23:49:43] [ version ]: Chrome/126.0.6478.183 [2025-08-16 23:49:43] [2025-08-16 23:49:43] *** Report Section: GPU Info *** [2025-08-16 23:49:43] [2025-08-16 23:49:43] [ gpu_info ]: [2025-08-16 23:49:43] [ ANGLEFeatures ]: [2025-08-16 23:49:43] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-08-16 23:49:43] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-08-16 23:49:43] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-08-16 23:49:43] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-08-16 23:49:43] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-08-16 23:49:43] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-08-16 23:49:43] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-08-16 23:49:43] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-08-16 23:49:43] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-08-16 23:49:43] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-08-16 23:49:43] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-08-16 23:49:43] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-08-16 23:49:43] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-08-16 23:49:43] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-08-16 23:49:43] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-08-16 23:49:43] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-08-16 23:49:43] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-08-16 23:49:43] [ basicInfo ]: [2025-08-16 23:49:43] [ Initialization time ]: 153 [2025-08-16 23:49:43] [ In-process GPU ]: (null) [2025-08-16 23:49:43] [ Passthrough Command Decoder ]: (null) [2025-08-16 23:49:43] [ Sandboxed ]: (null) [2025-08-16 23:49:43] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,69619}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.8097 *ACTIVE* [2025-08-16 23:49:43] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,73892}, DRIVER_VERSION=32.0.12033.1030 [2025-08-16 23:49:43] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,151961}, DRIVER_VERSION=32.0.15.8097 [2025-08-16 23:49:43] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,138325}, DRIVER_VERSION=32.0.15.8097 [2025-08-16 23:49:43] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,134698}, DRIVER_VERSION=32.0.15.8097 [2025-08-16 23:49:43] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,126716}, DRIVER_VERSION=32.0.15.8097 [2025-08-16 23:49:43] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,73845}, DRIVER_VERSION=10.0.26100.4768 [2025-08-16 23:49:43] [ Optimus ]: (null) [2025-08-16 23:49:43] [ AMD switchable ]: (null) [2025-08-16 23:49:43] [ Desktop compositing ]: Aero Glass [2025-08-16 23:49:43] [ Direct composition ]: (null) [2025-08-16 23:49:43] [ Supports overlays ]: (null) [2025-08-16 23:49:43] [ YUY2 overlay support ]: SCALING [2025-08-16 23:49:43] [ NV12 overlay support ]: SCALING [2025-08-16 23:49:43] [ BGRA8 overlay support ]: SCALING [2025-08-16 23:49:43] [ RGB10A2 overlay support ]: SCALING [2025-08-16 23:49:43] [ DirectML feature level ]: Not supported [2025-08-16 23:49:43] [ Driver D3D12 feature level ]: Not supported [2025-08-16 23:49:43] [ Driver Vulkan API version ]: Not supported [2025-08-16 23:49:43] [ GPU CUDA compute capability major version ]: (null) [2025-08-16 23:49:43] [ Pixel shader version ]: 5.0 [2025-08-16 23:49:43] [ Vertex shader version ]: 5.0 [2025-08-16 23:49:43] [ Max. MSAA samples ]: 8 [2025-08-16 23:49:43] [ Machine model name ]: (null) [2025-08-16 23:49:43] [ Machine model version ]: (null) [2025-08-16 23:49:43] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-08-16 23:49:43] [ Display type ]: ANGLE_D3D11 [2025-08-16 23:49:43] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-08-16 23:49:43] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.8097) [2025-08-16 23:49:43] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-16 23:49:43] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-08-16 23:49:43] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-08-16 23:49:43] [ Disabled WebGL Extensions ]: (null) [2025-08-16 23:49:43] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-08-16 23:49:43] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-16 23:49:43] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-08-16 23:49:43] [ Direct rendering version ]: unknown [2025-08-16 23:49:43] [ Reset notification strategy ]: 0x8252 [2025-08-16 23:49:43] [ GPU process crash count ]: (null) [2025-08-16 23:49:43] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-08-16 23:49:43] [ compositorInfo ]: [2025-08-16 23:49:43] [ Tile Update Mode ]: One-copy [2025-08-16 23:49:43] [ Partial Raster ]: Enabled [2025-08-16 23:49:43] [ dawnInfo ]: [2025-08-16 23:49:43] [ devicePerfInfo ]: [2025-08-16 23:49:43] [ displayInfo ]: [2025-08-16 23:49:43] [ Info ]: Display[1163596311] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-08-16 23:49:43] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-08-16 23:49:43] [ Buffer format (all) ]: BGRA_8888 [2025-08-16 23:49:43] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-08-16 23:49:43] [ SDR white level in nits ]: 203 [2025-08-16 23:49:43] [ HDR relative maximum luminance ]: 1 [2025-08-16 23:49:43] [ Bits per color component ]: 8 [2025-08-16 23:49:43] [ Bits per pixel ]: 24 [2025-08-16 23:49:43] [ Refresh Rate in Hz ]: 144 [2025-08-16 23:49:43] [ featureStatus ]: [2025-08-16 23:49:43] [ featureStatus ]: [2025-08-16 23:49:43] [ 2d_canvas ]: enabled [2025-08-16 23:49:43] [ canvas_oop_rasterization ]: enabled_on [2025-08-16 23:49:43] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-08-16 23:49:43] [ gpu_compositing ]: enabled [2025-08-16 23:49:43] [ multiple_raster_threads ]: enabled_on [2025-08-16 23:49:43] [ opengl ]: enabled_on [2025-08-16 23:49:43] [ rasterization ]: enabled [2025-08-16 23:49:43] [ raw_draw ]: disabled_off_ok [2025-08-16 23:49:43] [ skia_graphite ]: disabled_off [2025-08-16 23:49:43] [ video_decode ]: enabled [2025-08-16 23:49:43] [ video_encode ]: enabled [2025-08-16 23:49:43] [ vulkan ]: disabled_off [2025-08-16 23:49:43] [ webgl ]: enabled [2025-08-16 23:49:43] [ webgl2 ]: enabled [2025-08-16 23:49:43] [ webgpu ]: enabled [2025-08-16 23:49:43] [ webnn ]: disabled_off [2025-08-16 23:49:43] [ problems ]: [2025-08-16 23:49:43] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-08-16 23:49:43] [ tag ]: workarounds [2025-08-16 23:49:43] [ affectedSettings ]: exit_on_context_lost [2025-08-16 23:49:43] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-08-16 23:49:43] [ tag ]: workarounds [2025-08-16 23:49:43] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-08-16 23:49:43] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-08-16 23:49:43] [ tag ]: workarounds [2025-08-16 23:49:43] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-08-16 23:49:43] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-08-16 23:49:43] [ tag ]: workarounds [2025-08-16 23:49:43] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-08-16 23:49:43] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-08-16 23:49:43] [ tag ]: workarounds [2025-08-16 23:49:43] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-08-16 23:49:43] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-08-16 23:49:43] [ tag ]: workarounds [2025-08-16 23:49:43] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-08-16 23:49:43] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-08-16 23:49:43] [ tag ]: workarounds [2025-08-16 23:49:43] [ affectedSettings ]: disable_accelerated_av1_encode [2025-08-16 23:49:43] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-08-16 23:49:43] [ tag ]: workarounds [2025-08-16 23:49:43] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-08-16 23:49:43] [ workarounds ]: [2025-08-16 23:49:43] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-08-16 23:49:43] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-08-16 23:49:43] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-08-16 23:49:43] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-08-16 23:49:43] [ workarounds[4] ]: exit_on_context_lost [2025-08-16 23:49:43] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-08-16 23:49:43] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-08-16 23:49:43] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-08-16 23:49:43] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-08-16 23:49:43] [ gpuMemoryBufferInfo ]: [2025-08-16 23:49:43] [ R_8 ]: Software only [2025-08-16 23:49:43] [ R_16 ]: Software only [2025-08-16 23:49:43] [ RG_88 ]: Software only [2025-08-16 23:49:43] [ RG_1616 ]: Software only [2025-08-16 23:49:43] [ BGR_565 ]: Software only [2025-08-16 23:49:43] [ RGBA_4444 ]: Software only [2025-08-16 23:49:43] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-08-16 23:49:43] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-08-16 23:49:43] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-08-16 23:49:43] [ BGRA_1010102 ]: Software only [2025-08-16 23:49:43] [ RGBA_1010102 ]: Software only [2025-08-16 23:49:43] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-08-16 23:49:43] [ RGBA_F16 ]: Software only [2025-08-16 23:49:43] [ YVU_420 ]: Software only [2025-08-16 23:49:43] [ YUV_420_BIPLANAR ]: Software only [2025-08-16 23:49:43] [ YUVA_420_TRIPLANAR ]: Software only [2025-08-16 23:49:43] [ P010 ]: Software only [2025-08-16 23:49:43] [ videoAcceleratorsInfo ]: [2025-08-16 23:49:43] [ Decoding ]: (null) [2025-08-16 23:49:43] [ Encoding ]: (null) [2025-08-16 23:49:43] [2025-08-16 23:49:43] *** Report Section: Log Messages *** [2025-08-16 23:49:43] [2025-08-16 23:49:43] ===================[ GPU Report: End [0] ]================== [2025-08-17 02:27:41] Client version: no bootstrapper found [2025-08-17 02:27:41] GPU process started: start count: 0 [2025-08-17 02:27:43] ==================[ GPU Report: Start [0] ]================= [2025-08-17 02:27:43] [2025-08-17 02:27:43] *** Report Section: Client Info *** [2025-08-17 02:27:43] [2025-08-17 02:27:43] [ client_info ]: [2025-08-17 02:27:43] [ angle_commit_id ]: 5d4df51d1d7d [2025-08-17 02:27:43] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=2572 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s [2025-08-17 02:27:43] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-08-17 02:27:43] [ operating_system ]: Windows NT 10.0.26100 [2025-08-17 02:27:43] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-08-17 02:27:43] [ version ]: Chrome/126.0.6478.183 [2025-08-17 02:27:43] [2025-08-17 02:27:43] *** Report Section: GPU Info *** [2025-08-17 02:27:43] [2025-08-17 02:27:43] [ gpu_info ]: [2025-08-17 02:27:43] [ ANGLEFeatures ]: [2025-08-17 02:27:43] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-08-17 02:27:43] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-08-17 02:27:43] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-08-17 02:27:43] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-08-17 02:27:43] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-08-17 02:27:43] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-08-17 02:27:43] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-08-17 02:27:43] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-08-17 02:27:43] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-08-17 02:27:43] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-08-17 02:27:43] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-08-17 02:27:43] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-08-17 02:27:43] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-08-17 02:27:43] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-08-17 02:27:43] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-08-17 02:27:43] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-08-17 02:27:43] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-08-17 02:27:43] [ basicInfo ]: [2025-08-17 02:27:43] [ Initialization time ]: 153 [2025-08-17 02:27:43] [ In-process GPU ]: (null) [2025-08-17 02:27:43] [ Passthrough Command Decoder ]: (null) [2025-08-17 02:27:43] [ Sandboxed ]: (null) [2025-08-17 02:27:43] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80905}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.8097 *ACTIVE* [2025-08-17 02:27:43] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,86133}, DRIVER_VERSION=32.0.12033.1030 [2025-08-17 02:27:43] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,160978}, DRIVER_VERSION=32.0.15.8097 [2025-08-17 02:27:43] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,152393}, DRIVER_VERSION=32.0.15.8097 [2025-08-17 02:27:43] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,144326}, DRIVER_VERSION=32.0.15.8097 [2025-08-17 02:27:43] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,134256}, DRIVER_VERSION=32.0.15.8097 [2025-08-17 02:27:43] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86086}, DRIVER_VERSION=10.0.26100.4768 [2025-08-17 02:27:43] [ Optimus ]: (null) [2025-08-17 02:27:43] [ AMD switchable ]: (null) [2025-08-17 02:27:43] [ Desktop compositing ]: Aero Glass [2025-08-17 02:27:43] [ Direct composition ]: (null) [2025-08-17 02:27:43] [ Supports overlays ]: (null) [2025-08-17 02:27:43] [ YUY2 overlay support ]: SCALING [2025-08-17 02:27:43] [ NV12 overlay support ]: SCALING [2025-08-17 02:27:43] [ BGRA8 overlay support ]: SCALING [2025-08-17 02:27:43] [ RGB10A2 overlay support ]: SCALING [2025-08-17 02:27:43] [ DirectML feature level ]: Not supported [2025-08-17 02:27:43] [ Driver D3D12 feature level ]: Not supported [2025-08-17 02:27:43] [ Driver Vulkan API version ]: Not supported [2025-08-17 02:27:43] [ GPU CUDA compute capability major version ]: (null) [2025-08-17 02:27:43] [ Pixel shader version ]: 5.0 [2025-08-17 02:27:43] [ Vertex shader version ]: 5.0 [2025-08-17 02:27:43] [ Max. MSAA samples ]: 8 [2025-08-17 02:27:43] [ Machine model name ]: (null) [2025-08-17 02:27:43] [ Machine model version ]: (null) [2025-08-17 02:27:43] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-08-17 02:27:43] [ Display type ]: ANGLE_D3D11 [2025-08-17 02:27:43] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-08-17 02:27:43] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.8097) [2025-08-17 02:27:43] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-17 02:27:43] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-08-17 02:27:43] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-08-17 02:27:43] [ Disabled WebGL Extensions ]: (null) [2025-08-17 02:27:43] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-08-17 02:27:43] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-17 02:27:43] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-08-17 02:27:43] [ Direct rendering version ]: unknown [2025-08-17 02:27:43] [ Reset notification strategy ]: 0x8252 [2025-08-17 02:27:43] [ GPU process crash count ]: (null) [2025-08-17 02:27:43] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-08-17 02:27:43] [ compositorInfo ]: [2025-08-17 02:27:43] [ Tile Update Mode ]: One-copy [2025-08-17 02:27:43] [ Partial Raster ]: Enabled [2025-08-17 02:27:43] [ dawnInfo ]: [2025-08-17 02:27:43] [ devicePerfInfo ]: [2025-08-17 02:27:43] [ displayInfo ]: [2025-08-17 02:27:43] [ Info ]: Display[88305372] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-08-17 02:27:43] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-08-17 02:27:43] [ Buffer format (all) ]: BGRA_8888 [2025-08-17 02:27:43] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-08-17 02:27:43] [ SDR white level in nits ]: 203 [2025-08-17 02:27:43] [ HDR relative maximum luminance ]: 1 [2025-08-17 02:27:43] [ Bits per color component ]: 8 [2025-08-17 02:27:43] [ Bits per pixel ]: 24 [2025-08-17 02:27:43] [ Refresh Rate in Hz ]: 144 [2025-08-17 02:27:43] [ featureStatus ]: [2025-08-17 02:27:43] [ featureStatus ]: [2025-08-17 02:27:43] [ 2d_canvas ]: enabled [2025-08-17 02:27:43] [ canvas_oop_rasterization ]: enabled_on [2025-08-17 02:27:43] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-08-17 02:27:43] [ gpu_compositing ]: enabled [2025-08-17 02:27:43] [ multiple_raster_threads ]: enabled_on [2025-08-17 02:27:43] [ opengl ]: enabled_on [2025-08-17 02:27:43] [ rasterization ]: enabled [2025-08-17 02:27:43] [ raw_draw ]: disabled_off_ok [2025-08-17 02:27:43] [ skia_graphite ]: disabled_off [2025-08-17 02:27:43] [ video_decode ]: enabled [2025-08-17 02:27:43] [ video_encode ]: enabled [2025-08-17 02:27:43] [ vulkan ]: disabled_off [2025-08-17 02:27:43] [ webgl ]: enabled [2025-08-17 02:27:43] [ webgl2 ]: enabled [2025-08-17 02:27:43] [ webgpu ]: enabled [2025-08-17 02:27:43] [ webnn ]: disabled_off [2025-08-17 02:27:43] [ problems ]: [2025-08-17 02:27:43] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-08-17 02:27:43] [ tag ]: workarounds [2025-08-17 02:27:43] [ affectedSettings ]: exit_on_context_lost [2025-08-17 02:27:43] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-08-17 02:27:43] [ tag ]: workarounds [2025-08-17 02:27:43] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-08-17 02:27:43] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-08-17 02:27:43] [ tag ]: workarounds [2025-08-17 02:27:43] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-08-17 02:27:43] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-08-17 02:27:43] [ tag ]: workarounds [2025-08-17 02:27:43] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-08-17 02:27:43] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-08-17 02:27:43] [ tag ]: workarounds [2025-08-17 02:27:43] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-08-17 02:27:43] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-08-17 02:27:43] [ tag ]: workarounds [2025-08-17 02:27:43] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-08-17 02:27:43] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-08-17 02:27:43] [ tag ]: workarounds [2025-08-17 02:27:43] [ affectedSettings ]: disable_accelerated_av1_encode [2025-08-17 02:27:43] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-08-17 02:27:43] [ tag ]: workarounds [2025-08-17 02:27:43] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-08-17 02:27:43] [ workarounds ]: [2025-08-17 02:27:43] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-08-17 02:27:43] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-08-17 02:27:43] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-08-17 02:27:43] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-08-17 02:27:43] [ workarounds[4] ]: exit_on_context_lost [2025-08-17 02:27:43] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-08-17 02:27:43] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-08-17 02:27:43] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-08-17 02:27:43] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-08-17 02:27:43] [ gpuMemoryBufferInfo ]: [2025-08-17 02:27:43] [ R_8 ]: Software only [2025-08-17 02:27:43] [ R_16 ]: Software only [2025-08-17 02:27:43] [ RG_88 ]: Software only [2025-08-17 02:27:43] [ RG_1616 ]: Software only [2025-08-17 02:27:43] [ BGR_565 ]: Software only [2025-08-17 02:27:43] [ RGBA_4444 ]: Software only [2025-08-17 02:27:43] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-08-17 02:27:43] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-08-17 02:27:43] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-08-17 02:27:43] [ BGRA_1010102 ]: Software only [2025-08-17 02:27:43] [ RGBA_1010102 ]: Software only [2025-08-17 02:27:43] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-08-17 02:27:43] [ RGBA_F16 ]: Software only [2025-08-17 02:27:43] [ YVU_420 ]: Software only [2025-08-17 02:27:43] [ YUV_420_BIPLANAR ]: Software only [2025-08-17 02:27:43] [ YUVA_420_TRIPLANAR ]: Software only [2025-08-17 02:27:43] [ P010 ]: Software only [2025-08-17 02:27:43] [ videoAcceleratorsInfo ]: [2025-08-17 02:27:43] [ Decoding ]: (null) [2025-08-17 02:27:43] [ Encoding ]: (null) [2025-08-17 02:27:43] [2025-08-17 02:27:43] *** Report Section: Log Messages *** [2025-08-17 02:27:43] [2025-08-17 02:27:43] ===================[ GPU Report: End [0] ]================== [2025-09-02 02:59:45] GPU process started: start count: 1 [2025-09-02 02:59:47] ==================[ GPU Report: Start [1] ]================= [2025-09-02 02:59:47] [2025-09-02 02:59:47] *** Report Section: Client Info *** [2025-09-02 02:59:47] [2025-09-02 02:59:47] [ client_info ]: [2025-09-02 02:59:47] [ angle_commit_id ]: 5d4df51d1d7d [2025-09-02 02:59:47] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=2572 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s [2025-09-02 02:59:47] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-09-02 02:59:47] [ operating_system ]: Windows NT 10.0.26100 [2025-09-02 02:59:47] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-09-02 02:59:47] [ version ]: Chrome/126.0.6478.183 [2025-09-02 02:59:47] [2025-09-02 02:59:47] *** Report Section: GPU Info *** [2025-09-02 02:59:47] [2025-09-02 02:59:47] [ gpu_info ]: [2025-09-02 02:59:47] [ ANGLEFeatures ]: [2025-09-02 02:59:47] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[2] ]: cacheCompiledShader: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[25] ]: adjustClearColorPrecision: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[26] ]: allocateNonZeroMemory: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[27] ]: allowGenerateMipmapWithCompute: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[28] ]: allowHostImageCopyDespiteNonIdenticalLayout: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[29] ]: allowMultisampledRenderToTextureEmulation: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[30] ]: appendAliasedMemoryDecorations: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[31] ]: asyncCommandBufferReset: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[32] ]: asyncCommandQueue: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[33] ]: avoidOpSelectWithMismatchingRelaxedPrecision: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[34] ]: bottomLeftOriginPresentRegionRectangles: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[35] ]: bresenhamLineRasterization: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[36] ]: clDumpVkSpirv: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[37] ]: clampFragDepth: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[38] ]: clampPointSize: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[39] ]: combineAllShadersInPipelineLibrary: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[40] ]: compressVertexData: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[41] ]: deferFlushUntilEndRenderPass: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[42] ]: disableDepthStencilResolveThroughAttachment: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[43] ]: disableFlippingBlitWithCommand: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[44] ]: disablePipelineCacheLoadForTesting: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[45] ]: disableSeparateShaderObjects: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[46] ]: disallowMixedDepthStencilLoadOpNoneAndLoad: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[47] ]: doubleDepthBiasConstantFactor: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[48] ]: eglColorspaceAttributePassthrough: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[49] ]: emulateAdvancedBlendEquations: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[50] ]: emulateDithering: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[51] ]: emulateR32fImageAtomicExchange: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[52] ]: emulateTransformFeedback: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[53] ]: emulatedPrerotation180: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[54] ]: emulatedPrerotation270: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[55] ]: emulatedPrerotation90: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[56] ]: enableAdditionalBlendFactorsForDithering: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[57] ]: enableAsyncPipelineCacheCompression: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[58] ]: enableMergeClientAttribBuffer: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[59] ]: enableMultisampledRenderToTexture: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[60] ]: enableParallelCompileAndLink: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[61] ]: enablePipelineCacheDataCompression: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[62] ]: enablePortabilityEnumeration: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[63] ]: enablePreRotateSurfaces: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[64] ]: enablePrecisionQualifiers: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[65] ]: explicitlyCastMediumpFloatTo16Bit: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[66] ]: explicitlyEnablePerSampleShading: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[67] ]: exposeNonConformantExtensionsAndVersions: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[68] ]: forceContinuousRefreshOnSharedPresent: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[69] ]: forceD16TexFilter: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[70] ]: forceDisableFullScreenExclusive: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[71] ]: forceFallbackFormat: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[72] ]: forceFragmentShaderPrecisionHighpToMediump: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[73] ]: forceMaxUniformBufferSize16KB: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[74] ]: forceNearestFiltering: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[75] ]: forceNearestMipFiltering: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[76] ]: forceSampleUsageForAhbBackedImages: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[77] ]: forceSubmitImmutableTextureUpdates: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[78] ]: forceTextureLodOffset1: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[79] ]: forceTextureLodOffset2: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[80] ]: forceTextureLodOffset3: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[81] ]: forceTextureLodOffset4: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[82] ]: forceWaitForSubmissionToCompleteForQueryResult: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[83] ]: hasEffectivePipelineCacheSerialization: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[84] ]: limitSampleCountTo2: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[85] ]: logMemoryReportCallbacks: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[86] ]: logMemoryReportStats: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[87] ]: mapUnspecifiedColorSpaceToPassThrough: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[88] ]: mergeProgramPipelineCachesToGlobalCache: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[89] ]: mutableMipmapTextureUpload: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[90] ]: overrideSurfaceFormatRGB8ToRGBA8: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[91] ]: padBuffersToMaxVertexAttribStride: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[92] ]: perFrameWindowSizeQuery: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[93] ]: permanentlySwitchToFramebufferFetchMode: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[94] ]: persistentlyMappedBuffers: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[95] ]: preferAggregateBarrierCalls: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[96] ]: preferCPUForBufferSubData: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[97] ]: preferDeviceLocalMemoryHostVisible: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[98] ]: preferDrawClearOverVkCmdClearAttachments: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[99] ]: preferDriverUniformOverSpecConst: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[100] ]: preferHostCachedForNonStaticBufferUsage: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[101] ]: preferLinearFilterForYUV: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[102] ]: preferMSRTSSFlagByDefault: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[103] ]: preferMonolithicPipelinesOverLibraries: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[104] ]: preferSkippingInvalidateForEmulatedFormats: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[105] ]: preferSubmitAtFBOBoundary: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[106] ]: preferSubmitOnAnySamplesPassedQueryEnd: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[107] ]: provokingVertex: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[108] ]: retainSPIRVDebugInfo: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[109] ]: roundOutputAfterDithering: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[110] ]: slowAsyncCommandQueueForTesting: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[111] ]: slowDownMonolithicPipelineCreationForTesting: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[112] ]: supports16BitInputOutput: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[113] ]: supports16BitPushConstant: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[114] ]: supports16BitStorageBuffer: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[115] ]: supports16BitUniformAndStorageBuffer: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[116] ]: supports8BitPushConstant: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[117] ]: supports8BitStorageBuffer: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[118] ]: supports8BitUniformAndStorageBuffer: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[119] ]: supportsAndroidHardwareBuffer: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[120] ]: supportsAndroidNativeFenceSync: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[121] ]: supportsBindMemory2: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[122] ]: supportsBlendOperationAdvanced: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[123] ]: supportsColorWriteEnable: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[124] ]: supportsComputeTranscodeEtcToBc: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[125] ]: supportsCustomBorderColor: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[126] ]: supportsDepthClampZeroOne: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[127] ]: supportsDepthClipControl: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[128] ]: supportsDepthStencilIndependentResolveNone: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[129] ]: supportsDepthStencilResolve: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[130] ]: supportsExtendedDynamicState: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[131] ]: supportsExtendedDynamicState2: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[132] ]: supportsExternalFenceCapabilities: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[133] ]: supportsExternalFenceFd: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[134] ]: supportsExternalFormatResolve: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[135] ]: supportsExternalMemoryDmaBufAndModifiers: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[136] ]: supportsExternalMemoryFd: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[137] ]: supportsExternalMemoryFuchsia: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[138] ]: supportsExternalMemoryHost: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[139] ]: supportsExternalSemaphoreCapabilities: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[140] ]: supportsExternalSemaphoreFd: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[141] ]: supportsExternalSemaphoreFuchsia: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[142] ]: supportsFormatFeatureFlags2: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[143] ]: supportsFoveatedRendering: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[144] ]: supportsFragmentShaderPixelInterlock: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[145] ]: supportsFragmentShadingRate: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[146] ]: supportsFullScreenExclusive: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[147] ]: supportsGGPFrameToken: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[148] ]: supportsGeometryStreamsCapability: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[149] ]: supportsGetMemoryRequirements2: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[150] ]: supportsGraphicsPipelineLibrary: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[151] ]: supportsHostImageCopy: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[152] ]: supportsHostQueryReset: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[153] ]: supportsImage2dViewOf3d: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[154] ]: supportsImageCubeArray: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[155] ]: supportsImageFormatList: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[156] ]: supportsImagelessFramebuffer: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[157] ]: supportsIncrementalPresent: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[158] ]: supportsIndexTypeUint8: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[159] ]: supportsLegacyDithering: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[160] ]: supportsLockSurfaceExtension: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[161] ]: supportsLogicOpDynamicState: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[162] ]: supportsMemoryBudget: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[163] ]: supportsMixedReadWriteDepthStencilLayouts: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[164] ]: supportsMultiDrawIndirect: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[165] ]: supportsMultisampledRenderToSingleSampled: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[166] ]: supportsMultisampledRenderToSingleSampledGOOGLEX: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[167] ]: supportsMultiview: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[168] ]: supportsPipelineCreationFeedback: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[169] ]: supportsPipelineProtectedAccess: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[170] ]: supportsPipelineRobustness: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[171] ]: supportsPipelineStatisticsQuery: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[172] ]: supportsPortabilityEnumeration: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[173] ]: supportsPresentation: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[174] ]: supportsPrimitiveTopologyListRestart: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[175] ]: supportsPrimitivesGeneratedQuery: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[176] ]: supportsProtectedMemory: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[177] ]: supportsRasterizationOrderAttachmentAccess: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[178] ]: supportsRenderPassLoadStoreOpNone: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[179] ]: supportsRenderPassStoreOpNone: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[180] ]: supportsRenderpass2: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[181] ]: supportsSampler2dViewOf3d: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[182] ]: supportsSamplerMirrorClampToEdge: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[183] ]: supportsShaderFloat16: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[184] ]: supportsShaderFramebufferFetch: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[185] ]: supportsShaderFramebufferFetchNonCoherent: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[186] ]: supportsShaderNonSemanticInfo: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[187] ]: supportsShaderStencilExport: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[188] ]: supportsSharedPresentableImageExtension: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[189] ]: supportsSurfaceCapabilities2Extension: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[190] ]: supportsSurfaceMaintenance1: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[191] ]: supportsSurfaceProtectedCapabilitiesExtension: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[192] ]: supportsSurfaceProtectedSwapchains: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[193] ]: supportsSurfacelessQueryExtension: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[194] ]: supportsSwapchainMaintenance1: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[195] ]: supportsSynchronization2: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[196] ]: supportsTimelineSemaphore: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[197] ]: supportsTimestampSurfaceAttribute: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[198] ]: supportsTransformFeedbackExtension: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[199] ]: supportsVertexInputDynamicState: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[200] ]: supportsYUVSamplerConversion: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[201] ]: supportsYuvTarget: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[202] ]: swapbuffersOnFlushOrFinishWithSingleBuffer: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[203] ]: syncMonolithicPipelinesToBlobCache: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[204] ]: useCullModeDynamicState: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[205] ]: useDepthBiasEnableDynamicState: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[206] ]: useDepthCompareOpDynamicState: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[207] ]: useDepthTestEnableDynamicState: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[208] ]: useDepthWriteEnableDynamicState: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[209] ]: useFrontFaceDynamicState: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[210] ]: useMultipleDescriptorsForExternalFormats: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[211] ]: useNonZeroStencilWriteMaskStaticState: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[212] ]: usePrimitiveRestartEnableDynamicState: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[213] ]: useRasterizerDiscardEnableDynamicState: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[214] ]: useResetCommandBufferBitForSecondaryPools: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[215] ]: useStencilOpDynamicState: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[216] ]: useStencilTestEnableDynamicState: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[217] ]: useVertexInputBindingStrideDynamicState: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[218] ]: useVkEventForImageBarrier: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[219] ]: useVmaForImageSuballocation: enabled [2025-09-02 02:59:47] [ ANGLEFeatures[220] ]: varyingsRequireMatchingPrecisionInSpirv: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[221] ]: waitIdleBeforeSwapchainRecreation: disabled [2025-09-02 02:59:47] [ ANGLEFeatures[222] ]: warmUpPipelineCacheAtLink: enabled [2025-09-02 02:59:47] [ basicInfo ]: [2025-09-02 02:59:47] [ Initialization time ]: 157 [2025-09-02 02:59:47] [ In-process GPU ]: (null) [2025-09-02 02:59:47] [ Passthrough Command Decoder ]: (null) [2025-09-02 02:59:47] [ Sandboxed ]: (null) [2025-09-02 02:59:47] [ GPU0 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86025}, DRIVER_VENDOR=Google, DRIVER_VERSION=10.0.26100.4768 [2025-09-02 02:59:47] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,86133}, DRIVER_VERSION=32.0.12033.1030 [2025-09-02 02:59:47] [ GPU2 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,160978}, DRIVER_VERSION=32.0.12033.1030 [2025-09-02 02:59:47] [ GPU3 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,152393}, DRIVER_VERSION=32.0.12033.1030 [2025-09-02 02:59:47] [ GPU4 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,144326}, DRIVER_VERSION=32.0.12033.1030 [2025-09-02 02:59:47] [ GPU5 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,134256}, DRIVER_VERSION=32.0.12033.1030 [2025-09-02 02:59:47] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86086}, DRIVER_VERSION=10.0.26100.4768 [2025-09-02 02:59:47] [ Optimus ]: (null) [2025-09-02 02:59:47] [ AMD switchable ]: (null) [2025-09-02 02:59:47] [ Desktop compositing ]: Aero Glass [2025-09-02 02:59:47] [ Direct composition ]: (null) [2025-09-02 02:59:47] [ Supports overlays ]: (null) [2025-09-02 02:59:47] [ YUY2 overlay support ]: NONE [2025-09-02 02:59:47] [ NV12 overlay support ]: NONE [2025-09-02 02:59:47] [ BGRA8 overlay support ]: NONE [2025-09-02 02:59:47] [ RGB10A2 overlay support ]: NONE [2025-09-02 02:59:47] [ DirectML feature level ]: 5.0 [2025-09-02 02:59:47] [ Driver D3D12 feature level ]: D3D 12.2 [2025-09-02 02:59:47] [ Driver Vulkan API version ]: Not supported [2025-09-02 02:59:47] [ GPU CUDA compute capability major version ]: (null) [2025-09-02 02:59:47] [ Pixel shader version ]: 1.00 [2025-09-02 02:59:47] [ Vertex shader version ]: 1.00 [2025-09-02 02:59:47] [ Max. MSAA samples ]: 4 [2025-09-02 02:59:47] [ Machine model name ]: (null) [2025-09-02 02:59:47] [ Machine model version ]: (null) [2025-09-02 02:59:47] [ GL implementation parts ]: (gl=egl-angle,angle=swiftshader) [2025-09-02 02:59:47] [ Display type ]: ANGLE_SWIFTSHADER [2025-09-02 02:59:47] [ GL_VENDOR ]: Google Inc. (Google) [2025-09-02 02:59:47] [ GL_RENDERER ]: ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0) [2025-09-02 02:59:47] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-02 02:59:47] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_compressed_texture_etc GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_image GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_memory_object_flags GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_read_only_depth_stencil_feedback_loops GL_ANGLE_relaxed_vertex_attribute_type GL_ANGLE_request_extension GL_ANGLE_rgbx_internal_format GL_ANGLE_robust_client_memory GL_ANGLE_robust_fragment_shader_output GL_ANGLE_robust_resource_initialization GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_ANGLE_vulkan_image GL_APPLE_clip_distance GL_A [2025-09-02 02:59:47] [ Disabled Extensions ]: (null) [2025-09-02 02:59:47] [ Disabled WebGL Extensions ]: (null) [2025-09-02 02:59:47] [ Window system binding vendor ]: Google Inc. (Google) [2025-09-02 02:59:47] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-02 02:59:47] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_surface_orientation EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_EXT_image_gl_colorspace EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_fence_sync EGL_KHR_wait_sync EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_create_context_backwards_compatible EGL_KHR_no_config_context EGL_IMG_context_priority EGL_KHR_create_context_no_error EGL_KHR_reusable_sync EGL_EXT_buffer_age EGL_A [2025-09-02 02:59:47] [ Direct rendering version ]: unknown [2025-09-02 02:59:47] [ Reset notification strategy ]: 0x8252 [2025-09-02 02:59:47] [ GPU process crash count ]: (null) [2025-09-02 02:59:47] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-09-02 02:59:47] [ basicInfoForHardwareGpu ]: [2025-09-02 02:59:47] [ Initialization time ]: 153 [2025-09-02 02:59:47] [ In-process GPU ]: (null) [2025-09-02 02:59:47] [ Passthrough Command Decoder ]: (null) [2025-09-02 02:59:47] [ Sandboxed ]: (null) [2025-09-02 02:59:47] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80905}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.8097 *ACTIVE* [2025-09-02 02:59:47] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,86133}, DRIVER_VERSION=32.0.12033.1030 [2025-09-02 02:59:47] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,160978}, DRIVER_VERSION=32.0.15.8097 [2025-09-02 02:59:47] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,152393}, DRIVER_VERSION=32.0.15.8097 [2025-09-02 02:59:47] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,144326}, DRIVER_VERSION=32.0.15.8097 [2025-09-02 02:59:47] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,134256}, DRIVER_VERSION=32.0.15.8097 [2025-09-02 02:59:47] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86086}, DRIVER_VERSION=10.0.26100.4768 [2025-09-02 02:59:47] [ Optimus ]: (null) [2025-09-02 02:59:47] [ AMD switchable ]: (null) [2025-09-02 02:59:47] [ Desktop compositing ]: Aero Glass [2025-09-02 02:59:47] [ Direct composition ]: (null) [2025-09-02 02:59:47] [ Supports overlays ]: (null) [2025-09-02 02:59:47] [ YUY2 overlay support ]: SCALING [2025-09-02 02:59:47] [ NV12 overlay support ]: SCALING [2025-09-02 02:59:47] [ BGRA8 overlay support ]: SCALING [2025-09-02 02:59:47] [ RGB10A2 overlay support ]: SCALING [2025-09-02 02:59:47] [ DirectML feature level ]: Not supported [2025-09-02 02:59:47] [ Driver D3D12 feature level ]: Not supported [2025-09-02 02:59:47] [ Driver Vulkan API version ]: Not supported [2025-09-02 02:59:47] [ GPU CUDA compute capability major version ]: (null) [2025-09-02 02:59:47] [ Pixel shader version ]: 5.0 [2025-09-02 02:59:47] [ Vertex shader version ]: 5.0 [2025-09-02 02:59:47] [ Max. MSAA samples ]: 8 [2025-09-02 02:59:47] [ Machine model name ]: (null) [2025-09-02 02:59:47] [ Machine model version ]: (null) [2025-09-02 02:59:47] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-09-02 02:59:47] [ Display type ]: ANGLE_D3D11 [2025-09-02 02:59:47] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-09-02 02:59:47] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.8097) [2025-09-02 02:59:47] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-02 02:59:47] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-09-02 02:59:47] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-09-02 02:59:47] [ Disabled WebGL Extensions ]: (null) [2025-09-02 02:59:47] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-09-02 02:59:47] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-02 02:59:47] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-09-02 02:59:47] [ Direct rendering version ]: unknown [2025-09-02 02:59:47] [ Reset notification strategy ]: 0x8252 [2025-09-02 02:59:47] [ GPU process crash count ]: (null) [2025-09-02 02:59:47] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-09-02 02:59:47] [ compositorInfo ]: [2025-09-02 02:59:47] [ Tile Update Mode ]: One-copy [2025-09-02 02:59:47] [ Partial Raster ]: Enabled [2025-09-02 02:59:47] [ dawnInfo ]: [2025-09-02 02:59:47] [ devicePerfInfo ]: [2025-09-02 02:59:47] [ Total Physical Memory (Gb) ]: 63 [2025-09-02 02:59:47] [ Total Disk Space (Gb) ]: 1862 [2025-09-02 02:59:47] [ Hardware Concurrency ]: 16 [2025-09-02 02:59:47] [ System Commit Limit (Gb) ]: 103 [2025-09-02 02:59:47] [ D3D11 Feature Level ]: 12_1 [2025-09-02 02:59:47] [ Has Discrete GPU ]: yes [2025-09-02 02:59:47] [ Software Rendering ]: No [2025-09-02 02:59:47] [ displayInfo ]: [2025-09-02 02:59:47] [ Info ]: Display[49416687] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-09-02 02:59:47] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-09-02 02:59:47] [ Buffer format (all) ]: BGRA_8888 [2025-09-02 02:59:47] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-09-02 02:59:47] [ SDR white level in nits ]: 203 [2025-09-02 02:59:47] [ HDR relative maximum luminance ]: 1 [2025-09-02 02:59:47] [ Bits per color component ]: 8 [2025-09-02 02:59:47] [ Bits per pixel ]: 24 [2025-09-02 02:59:47] [ Refresh Rate in Hz ]: 64 [2025-09-02 02:59:47] [ featureStatus ]: [2025-09-02 02:59:47] [ featureStatus ]: [2025-09-02 02:59:47] [ 2d_canvas ]: unavailable_software [2025-09-02 02:59:47] [ canvas_oop_rasterization ]: disabled_off [2025-09-02 02:59:47] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-09-02 02:59:47] [ gpu_compositing ]: disabled_software [2025-09-02 02:59:47] [ multiple_raster_threads ]: enabled_on [2025-09-02 02:59:47] [ opengl ]: disabled_off [2025-09-02 02:59:47] [ rasterization ]: disabled_software [2025-09-02 02:59:47] [ raw_draw ]: disabled_off_ok [2025-09-02 02:59:47] [ skia_graphite ]: disabled_off [2025-09-02 02:59:47] [ video_decode ]: disabled_software [2025-09-02 02:59:47] [ video_encode ]: disabled_software [2025-09-02 02:59:47] [ vulkan ]: disabled_off [2025-09-02 02:59:47] [ webgl ]: unavailable_software [2025-09-02 02:59:47] [ webgl2 ]: unavailable_software [2025-09-02 02:59:47] [ webgpu ]: unavailable_software [2025-09-02 02:59:47] [ webnn ]: disabled_off [2025-09-02 02:59:47] [ problems ]: [2025-09-02 02:59:47] [ problems[0] ]: WebGPU has been disabled via blocklist or the command line. [2025-09-02 02:59:47] [ tag ]: disabledFeatures [2025-09-02 02:59:47] [ affectedSettings ]: webgpu [2025-09-02 02:59:47] [ problems[1] ]: WebGL2 has been disabled via blocklist or the command line. [2025-09-02 02:59:47] [ tag ]: disabledFeatures [2025-09-02 02:59:47] [ affectedSettings ]: webgl2 [2025-09-02 02:59:47] [ problems[2] ]: Accelerated rasterization has been disabled, either via blocklist, about:flags or the command line. [2025-09-02 02:59:47] [ tag ]: disabledFeatures [2025-09-02 02:59:47] [ affectedSettings ]: rasterization [2025-09-02 02:59:47] [ problems[3] ]: Accelerated video encode has been disabled, either via blocklist, about:flags or the command line. [2025-09-02 02:59:47] [ tag ]: disabledFeatures [2025-09-02 02:59:47] [ affectedSettings ]: video_encode [2025-09-02 02:59:47] [ problems[4] ]: Accelerated video decode has been disabled, either via blocklist, about:flags or the command line. [2025-09-02 02:59:47] [ tag ]: disabledFeatures [2025-09-02 02:59:47] [ affectedSettings ]: video_decode [2025-09-02 02:59:47] [ problems[5] ]: WebGL has been disabled via blocklist or the command line. [2025-09-02 02:59:47] [ tag ]: disabledFeatures [2025-09-02 02:59:47] [ affectedSettings ]: webgl [2025-09-02 02:59:47] [ problems[6] ]: Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable. [2025-09-02 02:59:47] [ tag ]: disabledFeatures [2025-09-02 02:59:47] [ affectedSettings ]: gpu_compositing [2025-09-02 02:59:47] [ problems[7] ]: Accelerated 2D canvas is unavailable: either disabled via blocklist or the command line. [2025-09-02 02:59:47] [ tag ]: disabledFeatures [2025-09-02 02:59:47] [ affectedSettings ]: 2d_canvas [2025-09-02 02:59:47] [ workarounds ]: [2025-09-02 02:59:47] [ featureStatusForHardwareGpu ]: [2025-09-02 02:59:47] [ featureStatus ]: [2025-09-02 02:59:47] [ 2d_canvas ]: enabled [2025-09-02 02:59:47] [ canvas_oop_rasterization ]: enabled_on [2025-09-02 02:59:47] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-09-02 02:59:47] [ gpu_compositing ]: enabled [2025-09-02 02:59:47] [ multiple_raster_threads ]: enabled_on [2025-09-02 02:59:47] [ opengl ]: enabled_on [2025-09-02 02:59:47] [ rasterization ]: enabled [2025-09-02 02:59:47] [ raw_draw ]: disabled_off_ok [2025-09-02 02:59:47] [ skia_graphite ]: disabled_off [2025-09-02 02:59:47] [ video_decode ]: enabled [2025-09-02 02:59:47] [ video_encode ]: enabled [2025-09-02 02:59:47] [ vulkan ]: disabled_off [2025-09-02 02:59:47] [ webgl ]: enabled [2025-09-02 02:59:47] [ webgl2 ]: enabled [2025-09-02 02:59:47] [ webgpu ]: enabled [2025-09-02 02:59:47] [ webnn ]: disabled_off [2025-09-02 02:59:47] [ problems ]: [2025-09-02 02:59:47] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-09-02 02:59:47] [ tag ]: workarounds [2025-09-02 02:59:47] [ affectedSettings ]: exit_on_context_lost [2025-09-02 02:59:47] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-09-02 02:59:47] [ tag ]: workarounds [2025-09-02 02:59:47] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-09-02 02:59:47] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-09-02 02:59:47] [ tag ]: workarounds [2025-09-02 02:59:47] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-09-02 02:59:47] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-09-02 02:59:47] [ tag ]: workarounds [2025-09-02 02:59:47] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-09-02 02:59:47] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-09-02 02:59:47] [ tag ]: workarounds [2025-09-02 02:59:47] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-09-02 02:59:47] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-09-02 02:59:47] [ tag ]: workarounds [2025-09-02 02:59:47] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-09-02 02:59:47] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-09-02 02:59:47] [ tag ]: workarounds [2025-09-02 02:59:47] [ affectedSettings ]: disable_accelerated_av1_encode [2025-09-02 02:59:47] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-09-02 02:59:47] [ tag ]: workarounds [2025-09-02 02:59:47] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-09-02 02:59:47] [ workarounds ]: [2025-09-02 02:59:47] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-09-02 02:59:47] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-09-02 02:59:47] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-09-02 02:59:47] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-09-02 02:59:47] [ workarounds[4] ]: exit_on_context_lost [2025-09-02 02:59:47] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-09-02 02:59:47] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-09-02 02:59:47] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-09-02 02:59:47] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-09-02 02:59:47] [ gpuMemoryBufferInfo ]: [2025-09-02 02:59:47] [ R_8 ]: Software only [2025-09-02 02:59:47] [ R_16 ]: Software only [2025-09-02 02:59:47] [ RG_88 ]: Software only [2025-09-02 02:59:47] [ RG_1616 ]: Software only [2025-09-02 02:59:47] [ BGR_565 ]: Software only [2025-09-02 02:59:47] [ RGBA_4444 ]: Software only [2025-09-02 02:59:47] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-09-02 02:59:47] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-09-02 02:59:47] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-09-02 02:59:47] [ BGRA_1010102 ]: Software only [2025-09-02 02:59:47] [ RGBA_1010102 ]: Software only [2025-09-02 02:59:47] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-09-02 02:59:47] [ RGBA_F16 ]: Software only [2025-09-02 02:59:47] [ YVU_420 ]: Software only [2025-09-02 02:59:47] [ YUV_420_BIPLANAR ]: Software only [2025-09-02 02:59:47] [ YUVA_420_TRIPLANAR ]: Software only [2025-09-02 02:59:47] [ P010 ]: Software only [2025-09-02 02:59:47] [ videoAcceleratorsInfo ]: [2025-09-02 02:59:47] [ Decoding ]: (null) [2025-09-02 02:59:47] [ Encoding ]: (null) [2025-09-02 02:59:47] [2025-09-02 02:59:47] *** Report Section: Log Messages *** [2025-09-02 02:59:47] [2025-09-02 02:59:47] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay. [2025-09-02 02:59:47] [1][0820/021044.719:WARNING:angle_platform_impl.cc(49)] : HLSLCompiler.cpp:250 (rx::HLSLCompiler::compileToBinary): C:\fakepath(138,3-70): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll [2025-09-02 02:59:47] [1][0820/021044.904:WARNING:angle_platform_impl.cc(49)] : HLSLCompiler.cpp:250 (rx::HLSLCompiler::compileToBinary): C:\fakepath(153,3-70): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll [2025-09-02 02:59:47] [1][0820/021044.943:WARNING:angle_platform_impl.cc(49)] : HLSLCompiler.cpp:250 (rx::HLSLCompiler::compileToBinary): C:\fakepath(130,3-70): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll [2025-09-02 02:59:47] [2][0902/025945.448:ERROR:angle_platform_impl.cc(44)] : Renderer11.cpp:2284 (virtual rx::Renderer11::testDeviceLost): The D3D11 device was removed, HRESULT: 0x887A0005 [2025-09-02 02:59:47] [2][0902/025945.448:ERROR:shared_context_state.cc(1205)] : SharedContextState context lost via ARB/EXT_robustness. Reset status = GL_UNKNOWN_CONTEXT_RESET_KHR [2025-09-02 02:59:47] [2][0902/025945.450:ERROR:gpu_service_impl.cc(1125)] : Exiting GPU process because some drivers can't recover from errors. GPU process will restart shortly. [2025-09-02 02:59:47] [2]GpuProcessHost: The GPU process crashed! [2025-09-02 02:59:47] ===================[ GPU Report: End [1] ]================== [2025-09-02 03:00:20] Disabling GPU acceleration: Disabled/RuntimeDetect [2025-09-19 00:44:12] Client version: no bootstrapper found [2025-09-19 00:44:12] GPU process started: start count: 0 [2025-09-19 00:44:14] ==================[ GPU Report: Start [0] ]================= [2025-09-19 00:44:14] [2025-09-19 00:44:14] *** Report Section: Client Info *** [2025-09-19 00:44:14] [2025-09-19 00:44:14] [ client_info ]: [2025-09-19 00:44:14] [ angle_commit_id ]: 5d4df51d1d7d [2025-09-19 00:44:14] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=67208 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-09-19 00:44:14] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-09-19 00:44:14] [ operating_system ]: Windows NT 10.0.26100 [2025-09-19 00:44:14] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-09-19 00:44:14] [ version ]: Chrome/126.0.6478.183 [2025-09-19 00:44:14] [2025-09-19 00:44:14] *** Report Section: GPU Info *** [2025-09-19 00:44:14] [2025-09-19 00:44:14] [ gpu_info ]: [2025-09-19 00:44:14] [ ANGLEFeatures ]: [2025-09-19 00:44:14] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-09-19 00:44:14] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-09-19 00:44:14] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-09-19 00:44:14] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-09-19 00:44:14] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-09-19 00:44:14] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-09-19 00:44:14] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-09-19 00:44:14] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-09-19 00:44:14] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-09-19 00:44:14] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-09-19 00:44:14] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-09-19 00:44:14] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-09-19 00:44:14] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-09-19 00:44:14] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-09-19 00:44:14] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-09-19 00:44:14] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-09-19 00:44:14] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-09-19 00:44:14] [ basicInfo ]: [2025-09-19 00:44:14] [ Initialization time ]: 203 [2025-09-19 00:44:14] [ In-process GPU ]: (null) [2025-09-19 00:44:14] [ Passthrough Command Decoder ]: (null) [2025-09-19 00:44:14] [ Sandboxed ]: (null) [2025-09-19 00:44:14] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,3717799487}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.8115 *ACTIVE* [2025-09-19 00:44:14] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,86133}, DRIVER_VERSION=32.0.12033.1030 [2025-09-19 00:44:14] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,160978}, DRIVER_VERSION=32.0.15.8115 [2025-09-19 00:44:14] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,152393}, DRIVER_VERSION=32.0.15.8115 [2025-09-19 00:44:14] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,144326}, DRIVER_VERSION=32.0.15.8115 [2025-09-19 00:44:14] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,134256}, DRIVER_VERSION=32.0.15.8115 [2025-09-19 00:44:14] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86086}, DRIVER_VERSION=10.0.26100.4768 [2025-09-19 00:44:14] [ Optimus ]: (null) [2025-09-19 00:44:14] [ AMD switchable ]: (null) [2025-09-19 00:44:14] [ Desktop compositing ]: Aero Glass [2025-09-19 00:44:14] [ Direct composition ]: (null) [2025-09-19 00:44:14] [ Supports overlays ]: (null) [2025-09-19 00:44:14] [ YUY2 overlay support ]: SCALING [2025-09-19 00:44:14] [ NV12 overlay support ]: SCALING [2025-09-19 00:44:14] [ BGRA8 overlay support ]: SCALING [2025-09-19 00:44:14] [ RGB10A2 overlay support ]: SCALING [2025-09-19 00:44:14] [ DirectML feature level ]: Not supported [2025-09-19 00:44:14] [ Driver D3D12 feature level ]: Not supported [2025-09-19 00:44:14] [ Driver Vulkan API version ]: Not supported [2025-09-19 00:44:14] [ GPU CUDA compute capability major version ]: (null) [2025-09-19 00:44:14] [ Pixel shader version ]: 5.0 [2025-09-19 00:44:14] [ Vertex shader version ]: 5.0 [2025-09-19 00:44:14] [ Max. MSAA samples ]: 8 [2025-09-19 00:44:14] [ Machine model name ]: (null) [2025-09-19 00:44:14] [ Machine model version ]: (null) [2025-09-19 00:44:14] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-09-19 00:44:14] [ Display type ]: ANGLE_D3D11 [2025-09-19 00:44:14] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-09-19 00:44:14] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.8115) [2025-09-19 00:44:14] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-19 00:44:14] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-09-19 00:44:14] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-09-19 00:44:14] [ Disabled WebGL Extensions ]: (null) [2025-09-19 00:44:14] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-09-19 00:44:14] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-19 00:44:14] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-09-19 00:44:14] [ Direct rendering version ]: unknown [2025-09-19 00:44:14] [ Reset notification strategy ]: 0x8252 [2025-09-19 00:44:14] [ GPU process crash count ]: (null) [2025-09-19 00:44:14] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-09-19 00:44:14] [ compositorInfo ]: [2025-09-19 00:44:14] [ Tile Update Mode ]: One-copy [2025-09-19 00:44:14] [ Partial Raster ]: Enabled [2025-09-19 00:44:14] [ dawnInfo ]: [2025-09-19 00:44:14] [ devicePerfInfo ]: [2025-09-19 00:44:14] [ displayInfo ]: [2025-09-19 00:44:14] [ Info ]: Display[1753800098] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-09-19 00:44:14] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-09-19 00:44:14] [ Buffer format (all) ]: BGRA_8888 [2025-09-19 00:44:14] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-09-19 00:44:14] [ SDR white level in nits ]: 203 [2025-09-19 00:44:14] [ HDR relative maximum luminance ]: 1 [2025-09-19 00:44:14] [ Bits per color component ]: 8 [2025-09-19 00:44:14] [ Bits per pixel ]: 24 [2025-09-19 00:44:14] [ Refresh Rate in Hz ]: 144 [2025-09-19 00:44:14] [ featureStatus ]: [2025-09-19 00:44:14] [ featureStatus ]: [2025-09-19 00:44:14] [ 2d_canvas ]: enabled [2025-09-19 00:44:14] [ canvas_oop_rasterization ]: enabled_on [2025-09-19 00:44:14] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-09-19 00:44:14] [ gpu_compositing ]: enabled [2025-09-19 00:44:14] [ multiple_raster_threads ]: enabled_on [2025-09-19 00:44:14] [ opengl ]: enabled_on [2025-09-19 00:44:14] [ rasterization ]: enabled [2025-09-19 00:44:14] [ raw_draw ]: disabled_off_ok [2025-09-19 00:44:14] [ skia_graphite ]: disabled_off [2025-09-19 00:44:14] [ video_decode ]: enabled [2025-09-19 00:44:14] [ video_encode ]: enabled [2025-09-19 00:44:14] [ vulkan ]: disabled_off [2025-09-19 00:44:14] [ webgl ]: enabled [2025-09-19 00:44:14] [ webgl2 ]: enabled [2025-09-19 00:44:14] [ webgpu ]: enabled [2025-09-19 00:44:14] [ webnn ]: disabled_off [2025-09-19 00:44:14] [ problems ]: [2025-09-19 00:44:14] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-09-19 00:44:14] [ tag ]: workarounds [2025-09-19 00:44:14] [ affectedSettings ]: exit_on_context_lost [2025-09-19 00:44:14] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-09-19 00:44:14] [ tag ]: workarounds [2025-09-19 00:44:14] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-09-19 00:44:14] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-09-19 00:44:14] [ tag ]: workarounds [2025-09-19 00:44:14] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-09-19 00:44:14] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-09-19 00:44:14] [ tag ]: workarounds [2025-09-19 00:44:14] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-09-19 00:44:14] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-09-19 00:44:14] [ tag ]: workarounds [2025-09-19 00:44:14] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-09-19 00:44:14] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-09-19 00:44:14] [ tag ]: workarounds [2025-09-19 00:44:14] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-09-19 00:44:14] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-09-19 00:44:14] [ tag ]: workarounds [2025-09-19 00:44:14] [ affectedSettings ]: disable_accelerated_av1_encode [2025-09-19 00:44:14] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-09-19 00:44:14] [ tag ]: workarounds [2025-09-19 00:44:14] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-09-19 00:44:14] [ workarounds ]: [2025-09-19 00:44:14] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-09-19 00:44:14] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-09-19 00:44:14] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-09-19 00:44:14] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-09-19 00:44:14] [ workarounds[4] ]: exit_on_context_lost [2025-09-19 00:44:14] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-09-19 00:44:14] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-09-19 00:44:14] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-09-19 00:44:14] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-09-19 00:44:14] [ gpuMemoryBufferInfo ]: [2025-09-19 00:44:14] [ R_8 ]: Software only [2025-09-19 00:44:14] [ R_16 ]: Software only [2025-09-19 00:44:14] [ RG_88 ]: Software only [2025-09-19 00:44:14] [ RG_1616 ]: Software only [2025-09-19 00:44:14] [ BGR_565 ]: Software only [2025-09-19 00:44:14] [ RGBA_4444 ]: Software only [2025-09-19 00:44:14] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-09-19 00:44:14] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-09-19 00:44:14] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-09-19 00:44:14] [ BGRA_1010102 ]: Software only [2025-09-19 00:44:14] [ RGBA_1010102 ]: Software only [2025-09-19 00:44:14] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-09-19 00:44:14] [ RGBA_F16 ]: Software only [2025-09-19 00:44:14] [ YVU_420 ]: Software only [2025-09-19 00:44:14] [ YUV_420_BIPLANAR ]: Software only [2025-09-19 00:44:14] [ YUVA_420_TRIPLANAR ]: Software only [2025-09-19 00:44:14] [ P010 ]: Software only [2025-09-19 00:44:14] [ videoAcceleratorsInfo ]: [2025-09-19 00:44:14] [ Decoding ]: (null) [2025-09-19 00:44:14] [ Encoding ]: (null) [2025-09-19 00:44:14] [2025-09-19 00:44:14] *** Report Section: Log Messages *** [2025-09-19 00:44:14] [2025-09-19 00:44:14] ===================[ GPU Report: End [0] ]================== [2025-09-20 20:41:21] GPU process started: start count: 1 [2025-09-20 20:41:23] ==================[ GPU Report: Start [1] ]================= [2025-09-20 20:41:23] [2025-09-20 20:41:23] *** Report Section: Client Info *** [2025-09-20 20:41:23] [2025-09-20 20:41:23] [ client_info ]: [2025-09-20 20:41:23] [ angle_commit_id ]: 5d4df51d1d7d [2025-09-20 20:41:23] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=67208 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-09-20 20:41:23] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-09-20 20:41:23] [ operating_system ]: Windows NT 10.0.26100 [2025-09-20 20:41:23] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-09-20 20:41:23] [ version ]: Chrome/126.0.6478.183 [2025-09-20 20:41:23] [2025-09-20 20:41:23] *** Report Section: GPU Info *** [2025-09-20 20:41:23] [2025-09-20 20:41:23] [ gpu_info ]: [2025-09-20 20:41:23] [ ANGLEFeatures ]: [2025-09-20 20:41:23] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[2] ]: cacheCompiledShader: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[25] ]: adjustClearColorPrecision: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[26] ]: allocateNonZeroMemory: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[27] ]: allowGenerateMipmapWithCompute: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[28] ]: allowHostImageCopyDespiteNonIdenticalLayout: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[29] ]: allowMultisampledRenderToTextureEmulation: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[30] ]: appendAliasedMemoryDecorations: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[31] ]: asyncCommandBufferReset: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[32] ]: asyncCommandQueue: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[33] ]: avoidOpSelectWithMismatchingRelaxedPrecision: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[34] ]: bottomLeftOriginPresentRegionRectangles: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[35] ]: bresenhamLineRasterization: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[36] ]: clDumpVkSpirv: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[37] ]: clampFragDepth: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[38] ]: clampPointSize: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[39] ]: combineAllShadersInPipelineLibrary: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[40] ]: compressVertexData: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[41] ]: deferFlushUntilEndRenderPass: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[42] ]: disableDepthStencilResolveThroughAttachment: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[43] ]: disableFlippingBlitWithCommand: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[44] ]: disablePipelineCacheLoadForTesting: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[45] ]: disableSeparateShaderObjects: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[46] ]: disallowMixedDepthStencilLoadOpNoneAndLoad: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[47] ]: doubleDepthBiasConstantFactor: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[48] ]: eglColorspaceAttributePassthrough: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[49] ]: emulateAdvancedBlendEquations: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[50] ]: emulateDithering: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[51] ]: emulateR32fImageAtomicExchange: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[52] ]: emulateTransformFeedback: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[53] ]: emulatedPrerotation180: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[54] ]: emulatedPrerotation270: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[55] ]: emulatedPrerotation90: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[56] ]: enableAdditionalBlendFactorsForDithering: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[57] ]: enableAsyncPipelineCacheCompression: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[58] ]: enableMergeClientAttribBuffer: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[59] ]: enableMultisampledRenderToTexture: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[60] ]: enableParallelCompileAndLink: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[61] ]: enablePipelineCacheDataCompression: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[62] ]: enablePortabilityEnumeration: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[63] ]: enablePreRotateSurfaces: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[64] ]: enablePrecisionQualifiers: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[65] ]: explicitlyCastMediumpFloatTo16Bit: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[66] ]: explicitlyEnablePerSampleShading: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[67] ]: exposeNonConformantExtensionsAndVersions: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[68] ]: forceContinuousRefreshOnSharedPresent: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[69] ]: forceD16TexFilter: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[70] ]: forceDisableFullScreenExclusive: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[71] ]: forceFallbackFormat: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[72] ]: forceFragmentShaderPrecisionHighpToMediump: disabled [2025-09-20 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ANGLEFeatures[131] ]: supportsExtendedDynamicState2: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[132] ]: supportsExternalFenceCapabilities: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[133] ]: supportsExternalFenceFd: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[134] ]: supportsExternalFormatResolve: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[135] ]: supportsExternalMemoryDmaBufAndModifiers: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[136] ]: supportsExternalMemoryFd: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[137] ]: supportsExternalMemoryFuchsia: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[138] ]: supportsExternalMemoryHost: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[139] ]: supportsExternalSemaphoreCapabilities: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[140] ]: supportsExternalSemaphoreFd: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[141] ]: supportsExternalSemaphoreFuchsia: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[142] ]: 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ANGLEFeatures[166] ]: supportsMultisampledRenderToSingleSampledGOOGLEX: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[167] ]: supportsMultiview: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[168] ]: supportsPipelineCreationFeedback: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[169] ]: supportsPipelineProtectedAccess: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[170] ]: supportsPipelineRobustness: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[171] ]: supportsPipelineStatisticsQuery: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[172] ]: supportsPortabilityEnumeration: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[173] ]: supportsPresentation: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[174] ]: supportsPrimitiveTopologyListRestart: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[175] ]: supportsPrimitivesGeneratedQuery: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[176] ]: supportsProtectedMemory: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[177] ]: 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ANGLEFeatures[200] ]: supportsYUVSamplerConversion: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[201] ]: supportsYuvTarget: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[202] ]: swapbuffersOnFlushOrFinishWithSingleBuffer: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[203] ]: syncMonolithicPipelinesToBlobCache: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[204] ]: useCullModeDynamicState: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[205] ]: useDepthBiasEnableDynamicState: disabled [2025-09-20 20:41:23] [ ANGLEFeatures[206] ]: useDepthCompareOpDynamicState: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[207] ]: useDepthTestEnableDynamicState: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[208] ]: useDepthWriteEnableDynamicState: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[209] ]: useFrontFaceDynamicState: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[210] ]: useMultipleDescriptorsForExternalFormats: enabled [2025-09-20 20:41:23] [ ANGLEFeatures[211] ]: 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warmUpPipelineCacheAtLink: enabled [2025-09-20 20:41:23] [ basicInfo ]: [2025-09-20 20:41:23] [ Initialization time ]: 174 [2025-09-20 20:41:23] [ In-process GPU ]: (null) [2025-09-20 20:41:23] [ Passthrough Command Decoder ]: (null) [2025-09-20 20:41:23] [ Sandboxed ]: (null) [2025-09-20 20:41:23] [ GPU0 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86025}, DRIVER_VENDOR=Google, DRIVER_VERSION=10.0.26100.4768 [2025-09-20 20:41:23] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,86133}, DRIVER_VERSION=32.0.12033.1030 [2025-09-20 20:41:23] [ GPU2 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,160978}, DRIVER_VERSION=32.0.12033.1030 [2025-09-20 20:41:23] [ GPU3 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,152393}, DRIVER_VERSION=32.0.12033.1030 [2025-09-20 20:41:23] [ GPU4 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,144326}, DRIVER_VERSION=32.0.12033.1030 [2025-09-20 20:41:23] [ GPU5 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,134256}, DRIVER_VERSION=32.0.12033.1030 [2025-09-20 20:41:23] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86086}, DRIVER_VERSION=10.0.26100.4768 [2025-09-20 20:41:23] [ Optimus ]: (null) [2025-09-20 20:41:23] [ AMD switchable ]: (null) [2025-09-20 20:41:23] [ Desktop compositing ]: Aero Glass [2025-09-20 20:41:23] [ Direct composition ]: (null) [2025-09-20 20:41:23] [ Supports overlays ]: (null) [2025-09-20 20:41:23] [ YUY2 overlay support ]: NONE [2025-09-20 20:41:23] [ NV12 overlay support ]: NONE [2025-09-20 20:41:23] [ BGRA8 overlay support ]: NONE [2025-09-20 20:41:23] [ RGB10A2 overlay support ]: NONE [2025-09-20 20:41:23] [ DirectML feature level ]: 5.0 [2025-09-20 20:41:23] [ Driver D3D12 feature level ]: D3D 12.2 [2025-09-20 20:41:23] [ Driver Vulkan API version ]: Not supported [2025-09-20 20:41:23] [ GPU CUDA compute capability major version ]: (null) [2025-09-20 20:41:23] [ Pixel shader version ]: 1.00 [2025-09-20 20:41:23] [ Vertex shader version ]: 1.00 [2025-09-20 20:41:23] [ Max. MSAA samples ]: 4 [2025-09-20 20:41:23] [ Machine model name ]: (null) [2025-09-20 20:41:23] [ Machine model version ]: (null) [2025-09-20 20:41:23] [ GL implementation parts ]: (gl=egl-angle,angle=swiftshader) [2025-09-20 20:41:23] [ Display type ]: ANGLE_SWIFTSHADER [2025-09-20 20:41:23] [ GL_VENDOR ]: Google Inc. (Google) [2025-09-20 20:41:23] [ GL_RENDERER ]: ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0) [2025-09-20 20:41:23] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-20 20:41:23] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_compressed_texture_etc GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_image GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_memory_object_flags GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_read_only_depth_stencil_feedback_loops GL_ANGLE_relaxed_vertex_attribute_type GL_ANGLE_request_extension GL_ANGLE_rgbx_internal_format GL_ANGLE_robust_client_memory GL_ANGLE_robust_fragment_shader_output GL_ANGLE_robust_resource_initialization GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_ANGLE_vulkan_image GL_APPLE_clip_distance GL_A [2025-09-20 20:41:23] [ Disabled Extensions ]: (null) [2025-09-20 20:41:23] [ Disabled WebGL Extensions ]: (null) [2025-09-20 20:41:23] [ Window system binding vendor ]: Google Inc. (Google) [2025-09-20 20:41:23] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-20 20:41:23] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_surface_orientation EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_EXT_image_gl_colorspace EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_fence_sync EGL_KHR_wait_sync EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_create_context_backwards_compatible EGL_KHR_no_config_context EGL_IMG_context_priority EGL_KHR_create_context_no_error EGL_KHR_reusable_sync EGL_EXT_buffer_age EGL_A [2025-09-20 20:41:23] [ Direct rendering version ]: unknown [2025-09-20 20:41:23] [ Reset notification strategy ]: 0x8252 [2025-09-20 20:41:23] [ GPU process crash count ]: (null) [2025-09-20 20:41:23] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-09-20 20:41:23] [ basicInfoForHardwareGpu ]: [2025-09-20 20:41:23] [ Initialization time ]: 203 [2025-09-20 20:41:23] [ In-process GPU ]: (null) [2025-09-20 20:41:23] [ Passthrough Command Decoder ]: (null) [2025-09-20 20:41:23] [ Sandboxed ]: (null) [2025-09-20 20:41:23] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,3717799487}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.8115 *ACTIVE* [2025-09-20 20:41:23] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,86133}, DRIVER_VERSION=32.0.12033.1030 [2025-09-20 20:41:23] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,160978}, DRIVER_VERSION=32.0.15.8115 [2025-09-20 20:41:23] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,152393}, DRIVER_VERSION=32.0.15.8115 [2025-09-20 20:41:23] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,144326}, DRIVER_VERSION=32.0.15.8115 [2025-09-20 20:41:23] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,134256}, DRIVER_VERSION=32.0.15.8115 [2025-09-20 20:41:23] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86086}, DRIVER_VERSION=10.0.26100.4768 [2025-09-20 20:41:23] [ Optimus ]: (null) [2025-09-20 20:41:23] [ AMD switchable ]: (null) [2025-09-20 20:41:23] [ Desktop compositing ]: Aero Glass [2025-09-20 20:41:23] [ Direct composition ]: (null) [2025-09-20 20:41:23] [ Supports overlays ]: (null) [2025-09-20 20:41:23] [ YUY2 overlay support ]: SCALING [2025-09-20 20:41:23] [ NV12 overlay support ]: SCALING [2025-09-20 20:41:23] [ BGRA8 overlay support ]: SCALING [2025-09-20 20:41:23] [ RGB10A2 overlay support ]: SCALING [2025-09-20 20:41:23] [ DirectML feature level ]: Not supported [2025-09-20 20:41:23] [ Driver D3D12 feature level ]: Not supported [2025-09-20 20:41:23] [ Driver Vulkan API version ]: Not supported [2025-09-20 20:41:23] [ GPU CUDA compute capability major version ]: (null) [2025-09-20 20:41:23] [ Pixel shader version ]: 5.0 [2025-09-20 20:41:23] [ Vertex shader version ]: 5.0 [2025-09-20 20:41:23] [ Max. MSAA samples ]: 8 [2025-09-20 20:41:23] [ Machine model name ]: (null) [2025-09-20 20:41:23] [ Machine model version ]: (null) [2025-09-20 20:41:23] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-09-20 20:41:23] [ Display type ]: ANGLE_D3D11 [2025-09-20 20:41:23] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-09-20 20:41:23] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.8115) [2025-09-20 20:41:23] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-20 20:41:23] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-09-20 20:41:23] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-09-20 20:41:23] [ Disabled WebGL Extensions ]: (null) [2025-09-20 20:41:23] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-09-20 20:41:23] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-20 20:41:23] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-09-20 20:41:23] [ Direct rendering version ]: unknown [2025-09-20 20:41:23] [ Reset notification strategy ]: 0x8252 [2025-09-20 20:41:23] [ GPU process crash count ]: (null) [2025-09-20 20:41:23] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-09-20 20:41:23] [ compositorInfo ]: [2025-09-20 20:41:23] [ Tile Update Mode ]: One-copy [2025-09-20 20:41:23] [ Partial Raster ]: Enabled [2025-09-20 20:41:23] [ dawnInfo ]: [2025-09-20 20:41:23] [ devicePerfInfo ]: [2025-09-20 20:41:23] [ Total Physical Memory (Gb) ]: 63 [2025-09-20 20:41:23] [ Total Disk Space (Gb) ]: 1862 [2025-09-20 20:41:23] [ Hardware Concurrency ]: 16 [2025-09-20 20:41:23] [ System Commit Limit (Gb) ]: 152 [2025-09-20 20:41:23] [ D3D11 Feature Level ]: 12_1 [2025-09-20 20:41:23] [ Has Discrete GPU ]: yes [2025-09-20 20:41:23] [ Software Rendering ]: No [2025-09-20 20:41:23] [ displayInfo ]: [2025-09-20 20:41:23] [ Info ]: Display[49416687] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-09-20 20:41:23] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-09-20 20:41:23] [ Buffer format (all) ]: BGRA_8888 [2025-09-20 20:41:23] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-09-20 20:41:23] [ SDR white level in nits ]: 203 [2025-09-20 20:41:23] [ HDR relative maximum luminance ]: 1 [2025-09-20 20:41:23] [ Bits per color component ]: 8 [2025-09-20 20:41:23] [ Bits per pixel ]: 24 [2025-09-20 20:41:23] [ Refresh Rate in Hz ]: 64 [2025-09-20 20:41:23] [ featureStatus ]: [2025-09-20 20:41:23] [ featureStatus ]: [2025-09-20 20:41:23] [ 2d_canvas ]: unavailable_software [2025-09-20 20:41:23] [ canvas_oop_rasterization ]: disabled_off [2025-09-20 20:41:23] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-09-20 20:41:23] [ gpu_compositing ]: disabled_software [2025-09-20 20:41:23] [ multiple_raster_threads ]: enabled_on [2025-09-20 20:41:23] [ opengl ]: disabled_off [2025-09-20 20:41:23] [ rasterization ]: disabled_software [2025-09-20 20:41:23] [ raw_draw ]: disabled_off_ok [2025-09-20 20:41:23] [ skia_graphite ]: disabled_off [2025-09-20 20:41:23] [ video_decode ]: disabled_software [2025-09-20 20:41:23] [ video_encode ]: disabled_software [2025-09-20 20:41:23] [ vulkan ]: disabled_off [2025-09-20 20:41:23] [ webgl ]: unavailable_software [2025-09-20 20:41:23] [ webgl2 ]: unavailable_software [2025-09-20 20:41:23] [ webgpu ]: unavailable_software [2025-09-20 20:41:23] [ webnn ]: disabled_off [2025-09-20 20:41:23] [ problems ]: [2025-09-20 20:41:23] [ problems[0] ]: WebGPU has been disabled via blocklist or the command line. [2025-09-20 20:41:23] [ tag ]: disabledFeatures [2025-09-20 20:41:23] [ affectedSettings ]: webgpu [2025-09-20 20:41:23] [ problems[1] ]: WebGL2 has been disabled via blocklist or the command line. [2025-09-20 20:41:23] [ tag ]: disabledFeatures [2025-09-20 20:41:23] [ affectedSettings ]: webgl2 [2025-09-20 20:41:23] [ problems[2] ]: Accelerated rasterization has been disabled, either via blocklist, about:flags or the command line. [2025-09-20 20:41:23] [ tag ]: disabledFeatures [2025-09-20 20:41:23] [ affectedSettings ]: rasterization [2025-09-20 20:41:23] [ problems[3] ]: Accelerated video encode has been disabled, either via blocklist, about:flags or the command line. [2025-09-20 20:41:23] [ tag ]: disabledFeatures [2025-09-20 20:41:23] [ affectedSettings ]: video_encode [2025-09-20 20:41:23] [ problems[4] ]: Accelerated video decode has been disabled, either via blocklist, about:flags or the command line. [2025-09-20 20:41:23] [ tag ]: disabledFeatures [2025-09-20 20:41:23] [ affectedSettings ]: video_decode [2025-09-20 20:41:23] [ problems[5] ]: WebGL has been disabled via blocklist or the command line. [2025-09-20 20:41:23] [ tag ]: disabledFeatures [2025-09-20 20:41:23] [ affectedSettings ]: webgl [2025-09-20 20:41:23] [ problems[6] ]: Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable. [2025-09-20 20:41:23] [ tag ]: disabledFeatures [2025-09-20 20:41:23] [ affectedSettings ]: gpu_compositing [2025-09-20 20:41:23] [ problems[7] ]: Accelerated 2D canvas is unavailable: either disabled via blocklist or the command line. [2025-09-20 20:41:23] [ tag ]: disabledFeatures [2025-09-20 20:41:23] [ affectedSettings ]: 2d_canvas [2025-09-20 20:41:23] [ workarounds ]: [2025-09-20 20:41:23] [ featureStatusForHardwareGpu ]: [2025-09-20 20:41:23] [ featureStatus ]: [2025-09-20 20:41:23] [ 2d_canvas ]: enabled [2025-09-20 20:41:23] [ canvas_oop_rasterization ]: enabled_on [2025-09-20 20:41:23] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-09-20 20:41:23] [ gpu_compositing ]: enabled [2025-09-20 20:41:23] [ multiple_raster_threads ]: enabled_on [2025-09-20 20:41:23] [ opengl ]: enabled_on [2025-09-20 20:41:23] [ rasterization ]: enabled [2025-09-20 20:41:23] [ raw_draw ]: disabled_off_ok [2025-09-20 20:41:23] [ skia_graphite ]: disabled_off [2025-09-20 20:41:23] [ video_decode ]: enabled [2025-09-20 20:41:23] [ video_encode ]: enabled [2025-09-20 20:41:23] [ vulkan ]: disabled_off [2025-09-20 20:41:23] [ webgl ]: enabled [2025-09-20 20:41:23] [ webgl2 ]: enabled [2025-09-20 20:41:23] [ webgpu ]: enabled [2025-09-20 20:41:23] [ webnn ]: disabled_off [2025-09-20 20:41:23] [ problems ]: [2025-09-20 20:41:23] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-09-20 20:41:23] [ tag ]: workarounds [2025-09-20 20:41:23] [ affectedSettings ]: exit_on_context_lost [2025-09-20 20:41:23] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-09-20 20:41:23] [ tag ]: workarounds [2025-09-20 20:41:23] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-09-20 20:41:23] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-09-20 20:41:23] [ tag ]: workarounds [2025-09-20 20:41:23] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-09-20 20:41:23] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-09-20 20:41:23] [ tag ]: workarounds [2025-09-20 20:41:23] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-09-20 20:41:23] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-09-20 20:41:23] [ tag ]: workarounds [2025-09-20 20:41:23] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-09-20 20:41:23] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-09-20 20:41:23] [ tag ]: workarounds [2025-09-20 20:41:23] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-09-20 20:41:23] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-09-20 20:41:23] [ tag ]: workarounds [2025-09-20 20:41:23] [ affectedSettings ]: disable_accelerated_av1_encode [2025-09-20 20:41:23] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-09-20 20:41:23] [ tag ]: workarounds [2025-09-20 20:41:23] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-09-20 20:41:23] [ workarounds ]: [2025-09-20 20:41:23] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-09-20 20:41:23] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-09-20 20:41:23] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-09-20 20:41:23] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-09-20 20:41:23] [ workarounds[4] ]: exit_on_context_lost [2025-09-20 20:41:23] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-09-20 20:41:23] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-09-20 20:41:23] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-09-20 20:41:23] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-09-20 20:41:23] [ gpuMemoryBufferInfo ]: [2025-09-20 20:41:23] [ R_8 ]: Software only [2025-09-20 20:41:23] [ R_16 ]: Software only [2025-09-20 20:41:23] [ RG_88 ]: Software only [2025-09-20 20:41:23] [ RG_1616 ]: Software only [2025-09-20 20:41:23] [ BGR_565 ]: Software only [2025-09-20 20:41:23] [ RGBA_4444 ]: Software only [2025-09-20 20:41:23] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-09-20 20:41:23] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-09-20 20:41:23] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-09-20 20:41:23] [ BGRA_1010102 ]: Software only [2025-09-20 20:41:23] [ RGBA_1010102 ]: Software only [2025-09-20 20:41:23] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-09-20 20:41:23] [ RGBA_F16 ]: Software only [2025-09-20 20:41:23] [ YVU_420 ]: Software only [2025-09-20 20:41:23] [ YUV_420_BIPLANAR ]: Software only [2025-09-20 20:41:23] [ YUVA_420_TRIPLANAR ]: Software only [2025-09-20 20:41:23] [ P010 ]: Software only [2025-09-20 20:41:23] [ videoAcceleratorsInfo ]: [2025-09-20 20:41:23] [ Decoding ]: (null) [2025-09-20 20:41:23] [ Encoding ]: (null) [2025-09-20 20:41:23] [2025-09-20 20:41:23] *** Report Section: Log Messages *** [2025-09-20 20:41:23] [2025-09-20 20:41:23] [1][0919/004431.684:WARNING:angle_platform_impl.cc(49)] : HLSLCompiler.cpp:250 (rx::HLSLCompiler::compileToBinary): C:\fakepath(130,3-70): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll [2025-09-20 20:41:23] [1][0919/004431.812:WARNING:angle_platform_impl.cc(49)] : HLSLCompiler.cpp:250 (rx::HLSLCompiler::compileToBinary): C:\fakepath(139,3-70): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll [2025-09-20 20:41:23] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay. [2025-09-20 20:41:23] [2][0920/204121.370:ERROR:angle_platform_impl.cc(44)] : Renderer11.cpp:2284 (virtual rx::Renderer11::testDeviceLost): The D3D11 device was removed, HRESULT: 0x887A0005 [2025-09-20 20:41:23] [2][0920/204121.371:ERROR:shared_context_state.cc(1205)] : SharedContextState context lost via ARB/EXT_robustness. Reset status = GL_UNKNOWN_CONTEXT_RESET_KHR [2025-09-20 20:41:23] [2]GpuProcessHost: The GPU process crashed! [2025-09-20 20:41:23] ===================[ GPU Report: End [1] ]================== [2025-09-20 20:41:43] Disabling GPU acceleration: Disabled/RuntimeDetect [2025-10-18 04:44:11] Client version: no bootstrapper found [2025-10-18 04:44:11] GPU process started: start count: 0 [2025-10-18 04:44:14] ==================[ GPU Report: Start [0] ]================= [2025-10-18 04:44:14] [2025-10-18 04:44:14] *** Report Section: Client Info *** [2025-10-18 04:44:14] [2025-10-18 04:44:14] [ client_info ]: [2025-10-18 04:44:14] [ angle_commit_id ]: 5d4df51d1d7d [2025-10-18 04:44:14] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=80840 -buildid=1759461205 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-10-18 04:44:14] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-10-18 04:44:14] [ operating_system ]: Windows NT 10.0.26100 [2025-10-18 04:44:14] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-10-18 04:44:14] [ version ]: Chrome/126.0.6478.183 [2025-10-18 04:44:14] [2025-10-18 04:44:14] *** Report Section: GPU Info *** [2025-10-18 04:44:14] [2025-10-18 04:44:14] [ gpu_info ]: [2025-10-18 04:44:14] [ ANGLEFeatures ]: [2025-10-18 04:44:14] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-10-18 04:44:14] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-10-18 04:44:14] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-10-18 04:44:14] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-10-18 04:44:14] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-10-18 04:44:14] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-10-18 04:44:14] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-10-18 04:44:14] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-10-18 04:44:14] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-10-18 04:44:14] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-10-18 04:44:14] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-10-18 04:44:14] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-10-18 04:44:14] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-10-18 04:44:14] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-10-18 04:44:14] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-10-18 04:44:14] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-10-18 04:44:14] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-10-18 04:44:14] [ basicInfo ]: [2025-10-18 04:44:14] [ Initialization time ]: 261 [2025-10-18 04:44:14] [ In-process GPU ]: (null) [2025-10-18 04:44:14] [ Passthrough Command Decoder ]: (null) [2025-10-18 04:44:14] [ Sandboxed ]: (null) [2025-10-18 04:44:14] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={3,1499567928}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.8142 *ACTIVE* [2025-10-18 04:44:14] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,86133}, DRIVER_VERSION=32.0.12033.1030 [2025-10-18 04:44:14] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,160978}, DRIVER_VERSION=32.0.15.8142 [2025-10-18 04:44:14] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,152393}, DRIVER_VERSION=32.0.15.8142 [2025-10-18 04:44:14] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,144326}, DRIVER_VERSION=32.0.15.8142 [2025-10-18 04:44:14] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,134256}, DRIVER_VERSION=32.0.15.8142 [2025-10-18 04:44:14] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86086}, DRIVER_VERSION=10.0.26100.4768 [2025-10-18 04:44:14] [ Optimus ]: (null) [2025-10-18 04:44:14] [ AMD switchable ]: (null) [2025-10-18 04:44:14] [ Desktop compositing ]: Aero Glass [2025-10-18 04:44:14] [ Direct composition ]: (null) [2025-10-18 04:44:14] [ Supports overlays ]: (null) [2025-10-18 04:44:14] [ YUY2 overlay support ]: SCALING [2025-10-18 04:44:14] [ NV12 overlay support ]: SCALING [2025-10-18 04:44:14] [ BGRA8 overlay support ]: SCALING [2025-10-18 04:44:14] [ RGB10A2 overlay support ]: SCALING [2025-10-18 04:44:14] [ DirectML feature level ]: Not supported [2025-10-18 04:44:14] [ Driver D3D12 feature level ]: Not supported [2025-10-18 04:44:14] [ Driver Vulkan API version ]: Not supported [2025-10-18 04:44:14] [ GPU CUDA compute capability major version ]: (null) [2025-10-18 04:44:14] [ Pixel shader version ]: 5.0 [2025-10-18 04:44:14] [ Vertex shader version ]: 5.0 [2025-10-18 04:44:14] [ Max. MSAA samples ]: 8 [2025-10-18 04:44:14] [ Machine model name ]: (null) [2025-10-18 04:44:14] [ Machine model version ]: (null) [2025-10-18 04:44:14] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-10-18 04:44:14] [ Display type ]: ANGLE_D3D11 [2025-10-18 04:44:14] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-10-18 04:44:14] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.8142) [2025-10-18 04:44:14] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-10-18 04:44:14] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-10-18 04:44:14] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-10-18 04:44:14] [ Disabled WebGL Extensions ]: (null) [2025-10-18 04:44:14] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-10-18 04:44:14] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-10-18 04:44:14] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-10-18 04:44:14] [ Direct rendering version ]: unknown [2025-10-18 04:44:14] [ Reset notification strategy ]: 0x8252 [2025-10-18 04:44:14] [ GPU process crash count ]: (null) [2025-10-18 04:44:14] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-10-18 04:44:14] [ compositorInfo ]: [2025-10-18 04:44:14] [ Tile Update Mode ]: One-copy [2025-10-18 04:44:14] [ Partial Raster ]: Enabled [2025-10-18 04:44:14] [ dawnInfo ]: [2025-10-18 04:44:14] [ devicePerfInfo ]: [2025-10-18 04:44:14] [ displayInfo ]: [2025-10-18 04:44:14] [ Info ]: Display[3466628266] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-10-18 04:44:14] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-10-18 04:44:14] [ Buffer format (all) ]: BGRA_8888 [2025-10-18 04:44:14] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-10-18 04:44:14] [ SDR white level in nits ]: 203 [2025-10-18 04:44:14] [ HDR relative maximum luminance ]: 1 [2025-10-18 04:44:14] [ Bits per color component ]: 8 [2025-10-18 04:44:14] [ Bits per pixel ]: 24 [2025-10-18 04:44:14] [ Refresh Rate in Hz ]: 144 [2025-10-18 04:44:14] [ featureStatus ]: [2025-10-18 04:44:14] [ featureStatus ]: [2025-10-18 04:44:14] [ 2d_canvas ]: enabled [2025-10-18 04:44:14] [ canvas_oop_rasterization ]: enabled_on [2025-10-18 04:44:14] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-10-18 04:44:14] [ gpu_compositing ]: enabled [2025-10-18 04:44:14] [ multiple_raster_threads ]: enabled_on [2025-10-18 04:44:14] [ opengl ]: enabled_on [2025-10-18 04:44:14] [ rasterization ]: enabled [2025-10-18 04:44:14] [ raw_draw ]: disabled_off_ok [2025-10-18 04:44:14] [ skia_graphite ]: disabled_off [2025-10-18 04:44:14] [ video_decode ]: enabled [2025-10-18 04:44:14] [ video_encode ]: enabled [2025-10-18 04:44:14] [ vulkan ]: disabled_off [2025-10-18 04:44:14] [ webgl ]: enabled [2025-10-18 04:44:14] [ webgl2 ]: enabled [2025-10-18 04:44:14] [ webgpu ]: enabled [2025-10-18 04:44:14] [ webnn ]: disabled_off [2025-10-18 04:44:14] [ problems ]: [2025-10-18 04:44:14] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-10-18 04:44:14] [ tag ]: workarounds [2025-10-18 04:44:14] [ affectedSettings ]: exit_on_context_lost [2025-10-18 04:44:14] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-10-18 04:44:14] [ tag ]: workarounds [2025-10-18 04:44:14] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-10-18 04:44:14] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-10-18 04:44:14] [ tag ]: workarounds [2025-10-18 04:44:14] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-10-18 04:44:14] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-10-18 04:44:14] [ tag ]: workarounds [2025-10-18 04:44:14] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-10-18 04:44:14] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-10-18 04:44:14] [ tag ]: workarounds [2025-10-18 04:44:14] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-10-18 04:44:14] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-10-18 04:44:14] [ tag ]: workarounds [2025-10-18 04:44:14] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-10-18 04:44:14] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-10-18 04:44:14] [ tag ]: workarounds [2025-10-18 04:44:14] [ affectedSettings ]: disable_accelerated_av1_encode [2025-10-18 04:44:14] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-10-18 04:44:14] [ tag ]: workarounds [2025-10-18 04:44:14] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-10-18 04:44:14] [ workarounds ]: [2025-10-18 04:44:14] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-10-18 04:44:14] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-10-18 04:44:14] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-10-18 04:44:14] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-10-18 04:44:14] [ workarounds[4] ]: exit_on_context_lost [2025-10-18 04:44:14] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-10-18 04:44:14] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-10-18 04:44:14] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-10-18 04:44:14] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-10-18 04:44:14] [ gpuMemoryBufferInfo ]: [2025-10-18 04:44:14] [ R_8 ]: Software only [2025-10-18 04:44:14] [ R_16 ]: Software only [2025-10-18 04:44:14] [ RG_88 ]: Software only [2025-10-18 04:44:14] [ RG_1616 ]: Software only [2025-10-18 04:44:14] [ BGR_565 ]: Software only [2025-10-18 04:44:14] [ RGBA_4444 ]: Software only [2025-10-18 04:44:14] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-10-18 04:44:14] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-10-18 04:44:14] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-10-18 04:44:14] [ BGRA_1010102 ]: Software only [2025-10-18 04:44:14] [ RGBA_1010102 ]: Software only [2025-10-18 04:44:14] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-10-18 04:44:14] [ RGBA_F16 ]: Software only [2025-10-18 04:44:14] [ YVU_420 ]: Software only [2025-10-18 04:44:14] [ YUV_420_BIPLANAR ]: Software only [2025-10-18 04:44:14] [ YUVA_420_TRIPLANAR ]: Software only [2025-10-18 04:44:14] [ P010 ]: Software only [2025-10-18 04:44:14] [ videoAcceleratorsInfo ]: [2025-10-18 04:44:14] [ Decoding ]: (null) [2025-10-18 04:44:14] [ Encoding ]: (null) [2025-10-18 04:44:14] [2025-10-18 04:44:14] *** Report Section: Log Messages *** [2025-10-18 04:44:14] [2025-10-18 04:44:14] ===================[ GPU Report: End [0] ]================== [2025-10-18 04:52:26] Client version: no bootstrapper found [2025-10-18 04:52:26] GPU process started: start count: 0 [2025-10-18 04:52:28] ==================[ GPU Report: Start [0] ]================= [2025-10-18 04:52:28] [2025-10-18 04:52:28] *** Report Section: Client Info *** [2025-10-18 04:52:28] [2025-10-18 04:52:28] [ client_info ]: [2025-10-18 04:52:28] [ angle_commit_id ]: 5d4df51d1d7d [2025-10-18 04:52:28] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=40712 -buildid=1759461205 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-10-18 04:52:28] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-10-18 04:52:28] [ operating_system ]: Windows NT 10.0.26100 [2025-10-18 04:52:28] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-10-18 04:52:28] [ version ]: Chrome/126.0.6478.183 [2025-10-18 04:52:28] [2025-10-18 04:52:28] *** Report Section: GPU Info *** [2025-10-18 04:52:28] [2025-10-18 04:52:28] [ gpu_info ]: [2025-10-18 04:52:28] [ ANGLEFeatures ]: [2025-10-18 04:52:28] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-10-18 04:52:28] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-10-18 04:52:28] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-10-18 04:52:28] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-10-18 04:52:28] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-10-18 04:52:28] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-10-18 04:52:28] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-10-18 04:52:28] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-10-18 04:52:28] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-10-18 04:52:28] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-10-18 04:52:28] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-10-18 04:52:28] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-10-18 04:52:28] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-10-18 04:52:28] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-10-18 04:52:28] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-10-18 04:52:28] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-10-18 04:52:28] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-10-18 04:52:28] [ basicInfo ]: [2025-10-18 04:52:28] [ Initialization time ]: 154 [2025-10-18 04:52:28] [ In-process GPU ]: (null) [2025-10-18 04:52:28] [ Passthrough Command Decoder ]: (null) [2025-10-18 04:52:28] [ Sandboxed ]: (null) [2025-10-18 04:52:28] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={3,1499567928}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.8142 *ACTIVE* [2025-10-18 04:52:28] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,86133}, DRIVER_VERSION=32.0.12033.1030 [2025-10-18 04:52:28] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,160978}, DRIVER_VERSION=32.0.15.8142 [2025-10-18 04:52:28] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,152393}, DRIVER_VERSION=32.0.15.8142 [2025-10-18 04:52:28] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,144326}, DRIVER_VERSION=32.0.15.8142 [2025-10-18 04:52:28] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,134256}, DRIVER_VERSION=32.0.15.8142 [2025-10-18 04:52:28] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86086}, DRIVER_VERSION=10.0.26100.4768 [2025-10-18 04:52:28] [ Optimus ]: (null) [2025-10-18 04:52:28] [ AMD switchable ]: (null) [2025-10-18 04:52:28] [ Desktop compositing ]: Aero Glass [2025-10-18 04:52:28] [ Direct composition ]: (null) [2025-10-18 04:52:28] [ Supports overlays ]: (null) [2025-10-18 04:52:28] [ YUY2 overlay support ]: SCALING [2025-10-18 04:52:28] [ NV12 overlay support ]: SCALING [2025-10-18 04:52:28] [ BGRA8 overlay support ]: SCALING [2025-10-18 04:52:28] [ RGB10A2 overlay support ]: SCALING [2025-10-18 04:52:28] [ DirectML feature level ]: Not supported [2025-10-18 04:52:28] [ Driver D3D12 feature level ]: Not supported [2025-10-18 04:52:28] [ Driver Vulkan API version ]: Not supported [2025-10-18 04:52:28] [ GPU CUDA compute capability major version ]: (null) [2025-10-18 04:52:28] [ Pixel shader version ]: 5.0 [2025-10-18 04:52:28] [ Vertex shader version ]: 5.0 [2025-10-18 04:52:28] [ Max. MSAA samples ]: 8 [2025-10-18 04:52:28] [ Machine model name ]: (null) [2025-10-18 04:52:28] [ Machine model version ]: (null) [2025-10-18 04:52:28] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-10-18 04:52:28] [ Display type ]: ANGLE_D3D11 [2025-10-18 04:52:28] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-10-18 04:52:28] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.8142) [2025-10-18 04:52:28] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-10-18 04:52:28] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-10-18 04:52:28] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-10-18 04:52:28] [ Disabled WebGL Extensions ]: (null) [2025-10-18 04:52:28] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-10-18 04:52:28] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-10-18 04:52:28] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-10-18 04:52:28] [ Direct rendering version ]: unknown [2025-10-18 04:52:28] [ Reset notification strategy ]: 0x8252 [2025-10-18 04:52:28] [ GPU process crash count ]: (null) [2025-10-18 04:52:28] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-10-18 04:52:28] [ compositorInfo ]: [2025-10-18 04:52:28] [ Tile Update Mode ]: One-copy [2025-10-18 04:52:28] [ Partial Raster ]: Enabled [2025-10-18 04:52:28] [ dawnInfo ]: [2025-10-18 04:52:28] [ devicePerfInfo ]: [2025-10-18 04:52:28] [ displayInfo ]: [2025-10-18 04:52:28] [ Info ]: Display[3466628266] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-10-18 04:52:28] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-10-18 04:52:28] [ Buffer format (all) ]: BGRA_8888 [2025-10-18 04:52:28] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-10-18 04:52:28] [ SDR white level in nits ]: 203 [2025-10-18 04:52:28] [ HDR relative maximum luminance ]: 1 [2025-10-18 04:52:28] [ Bits per color component ]: 8 [2025-10-18 04:52:28] [ Bits per pixel ]: 24 [2025-10-18 04:52:28] [ Refresh Rate in Hz ]: 144 [2025-10-18 04:52:28] [ featureStatus ]: [2025-10-18 04:52:28] [ featureStatus ]: [2025-10-18 04:52:28] [ 2d_canvas ]: enabled [2025-10-18 04:52:28] [ canvas_oop_rasterization ]: enabled_on [2025-10-18 04:52:28] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-10-18 04:52:28] [ gpu_compositing ]: enabled [2025-10-18 04:52:28] [ multiple_raster_threads ]: enabled_on [2025-10-18 04:52:28] [ opengl ]: enabled_on [2025-10-18 04:52:28] [ rasterization ]: enabled [2025-10-18 04:52:28] [ raw_draw ]: disabled_off_ok [2025-10-18 04:52:28] [ skia_graphite ]: disabled_off [2025-10-18 04:52:28] [ video_decode ]: enabled [2025-10-18 04:52:28] [ video_encode ]: enabled [2025-10-18 04:52:28] [ vulkan ]: disabled_off [2025-10-18 04:52:28] [ webgl ]: enabled [2025-10-18 04:52:28] [ webgl2 ]: enabled [2025-10-18 04:52:28] [ webgpu ]: enabled [2025-10-18 04:52:28] [ webnn ]: disabled_off [2025-10-18 04:52:28] [ problems ]: [2025-10-18 04:52:28] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-10-18 04:52:28] [ tag ]: workarounds [2025-10-18 04:52:28] [ affectedSettings ]: exit_on_context_lost [2025-10-18 04:52:28] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-10-18 04:52:28] [ tag ]: workarounds [2025-10-18 04:52:28] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-10-18 04:52:28] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-10-18 04:52:28] [ tag ]: workarounds [2025-10-18 04:52:28] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-10-18 04:52:28] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-10-18 04:52:28] [ tag ]: workarounds [2025-10-18 04:52:28] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-10-18 04:52:28] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-10-18 04:52:28] [ tag ]: workarounds [2025-10-18 04:52:28] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-10-18 04:52:28] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-10-18 04:52:28] [ tag ]: workarounds [2025-10-18 04:52:28] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-10-18 04:52:28] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-10-18 04:52:28] [ tag ]: workarounds [2025-10-18 04:52:28] [ affectedSettings ]: disable_accelerated_av1_encode [2025-10-18 04:52:28] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-10-18 04:52:28] [ tag ]: workarounds [2025-10-18 04:52:28] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-10-18 04:52:28] [ workarounds ]: [2025-10-18 04:52:28] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-10-18 04:52:28] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-10-18 04:52:28] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-10-18 04:52:28] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-10-18 04:52:28] [ workarounds[4] ]: exit_on_context_lost [2025-10-18 04:52:28] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-10-18 04:52:28] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-10-18 04:52:28] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-10-18 04:52:28] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-10-18 04:52:28] [ gpuMemoryBufferInfo ]: [2025-10-18 04:52:28] [ R_8 ]: Software only [2025-10-18 04:52:28] [ R_16 ]: Software only [2025-10-18 04:52:28] [ RG_88 ]: Software only [2025-10-18 04:52:28] [ RG_1616 ]: Software only [2025-10-18 04:52:28] [ BGR_565 ]: Software only [2025-10-18 04:52:28] [ RGBA_4444 ]: Software only [2025-10-18 04:52:28] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-10-18 04:52:28] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-10-18 04:52:28] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-10-18 04:52:28] [ BGRA_1010102 ]: Software only [2025-10-18 04:52:28] [ RGBA_1010102 ]: Software only [2025-10-18 04:52:28] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-10-18 04:52:28] [ RGBA_F16 ]: Software only [2025-10-18 04:52:28] [ YVU_420 ]: Software only [2025-10-18 04:52:28] [ YUV_420_BIPLANAR ]: Software only [2025-10-18 04:52:28] [ YUVA_420_TRIPLANAR ]: Software only [2025-10-18 04:52:28] [ P010 ]: Software only [2025-10-18 04:52:28] [ videoAcceleratorsInfo ]: [2025-10-18 04:52:28] [ Decoding ]: (null) [2025-10-18 04:52:28] [ Encoding ]: (null) [2025-10-18 04:52:28] [2025-10-18 04:52:28] *** Report Section: Log Messages *** [2025-10-18 04:52:28] [2025-10-18 04:52:28] ===================[ GPU Report: End [0] ]================== [2025-10-25 19:11:41] GPU process started: start count: 1 [2025-10-25 19:11:42] GPU process started: start count: 2 [2025-10-25 19:11:42] GPU process started: start count: 3 [2025-10-25 19:11:42] GPU process started: start count: 4 [2025-10-25 23:53:04] Client version: no bootstrapper found [2025-10-25 23:53:04] GPU process started: start count: 0 [2025-10-25 23:53:07] ==================[ GPU Report: Start [0] ]================= [2025-10-25 23:53:07] [2025-10-25 23:53:07] *** Report Section: Client Info *** [2025-10-25 23:53:07] [2025-10-25 23:53:07] [ client_info ]: [2025-10-25 23:53:07] [ angle_commit_id ]: 5d4df51d1d7d [2025-10-25 23:53:07] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=6188 -buildid=1759461205 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s [2025-10-25 23:53:07] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-10-25 23:53:07] [ operating_system ]: Windows NT 10.0.26100 [2025-10-25 23:53:07] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-10-25 23:53:07] [ version ]: Chrome/126.0.6478.183 [2025-10-25 23:53:07] [2025-10-25 23:53:07] *** Report Section: GPU Info *** [2025-10-25 23:53:07] [2025-10-25 23:53:07] [ gpu_info ]: [2025-10-25 23:53:07] [ ANGLEFeatures ]: [2025-10-25 23:53:07] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-10-25 23:53:07] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-10-25 23:53:07] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-10-25 23:53:07] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-10-25 23:53:07] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-10-25 23:53:07] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-10-25 23:53:07] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-10-25 23:53:07] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-10-25 23:53:07] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-10-25 23:53:07] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-10-25 23:53:07] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-10-25 23:53:07] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-10-25 23:53:07] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-10-25 23:53:07] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-10-25 23:53:07] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-10-25 23:53:07] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-10-25 23:53:07] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-10-25 23:53:07] [ basicInfo ]: [2025-10-25 23:53:07] [ Initialization time ]: 165 [2025-10-25 23:53:07] [ In-process GPU ]: (null) [2025-10-25 23:53:07] [ Passthrough Command Decoder ]: (null) [2025-10-25 23:53:07] [ Sandboxed ]: (null) [2025-10-25 23:53:07] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,74374}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.8142 *ACTIVE* [2025-10-25 23:53:07] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,81809}, DRIVER_VERSION=32.0.12033.1030 [2025-10-25 23:53:07] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,158900}, DRIVER_VERSION=32.0.15.8142 [2025-10-25 23:53:07] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,146132}, DRIVER_VERSION=32.0.15.8142 [2025-10-25 23:53:07] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,136981}, DRIVER_VERSION=32.0.15.8142 [2025-10-25 23:53:07] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,129852}, DRIVER_VERSION=32.0.15.8142 [2025-10-25 23:53:07] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,81762}, DRIVER_VERSION=10.0.26100.5074 [2025-10-25 23:53:07] [ Optimus ]: (null) [2025-10-25 23:53:07] [ AMD switchable ]: (null) [2025-10-25 23:53:07] [ Desktop compositing ]: Aero Glass [2025-10-25 23:53:07] [ Direct composition ]: (null) [2025-10-25 23:53:07] [ Supports overlays ]: (null) [2025-10-25 23:53:07] [ YUY2 overlay support ]: SCALING [2025-10-25 23:53:07] [ NV12 overlay support ]: SCALING [2025-10-25 23:53:07] [ BGRA8 overlay support ]: SCALING [2025-10-25 23:53:07] [ RGB10A2 overlay support ]: SCALING [2025-10-25 23:53:07] [ DirectML feature level ]: Not supported [2025-10-25 23:53:07] [ Driver D3D12 feature level ]: Not supported [2025-10-25 23:53:07] [ Driver Vulkan API version ]: Not supported [2025-10-25 23:53:07] [ GPU CUDA compute capability major version ]: (null) [2025-10-25 23:53:07] [ Pixel shader version ]: 5.0 [2025-10-25 23:53:07] [ Vertex shader version ]: 5.0 [2025-10-25 23:53:07] [ Max. MSAA samples ]: 8 [2025-10-25 23:53:07] [ Machine model name ]: (null) [2025-10-25 23:53:07] [ Machine model version ]: (null) [2025-10-25 23:53:07] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-10-25 23:53:07] [ Display type ]: ANGLE_D3D11 [2025-10-25 23:53:07] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-10-25 23:53:07] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.8142) [2025-10-25 23:53:07] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-10-25 23:53:07] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-10-25 23:53:07] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-10-25 23:53:07] [ Disabled WebGL Extensions ]: (null) [2025-10-25 23:53:07] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-10-25 23:53:07] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-10-25 23:53:07] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-10-25 23:53:07] [ Direct rendering version ]: unknown [2025-10-25 23:53:07] [ Reset notification strategy ]: 0x8252 [2025-10-25 23:53:07] [ GPU process crash count ]: (null) [2025-10-25 23:53:07] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-10-25 23:53:07] [ compositorInfo ]: [2025-10-25 23:53:07] [ Tile Update Mode ]: One-copy [2025-10-25 23:53:07] [ Partial Raster ]: Enabled [2025-10-25 23:53:07] [ dawnInfo ]: [2025-10-25 23:53:07] [ devicePerfInfo ]: [2025-10-25 23:53:07] [ displayInfo ]: [2025-10-25 23:53:07] [ Info ]: Display[638677949] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-10-25 23:53:07] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-10-25 23:53:07] [ Buffer format (all) ]: BGRA_8888 [2025-10-25 23:53:07] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-10-25 23:53:07] [ SDR white level in nits ]: 203 [2025-10-25 23:53:07] [ HDR relative maximum luminance ]: 1 [2025-10-25 23:53:07] [ Bits per color component ]: 8 [2025-10-25 23:53:07] [ Bits per pixel ]: 24 [2025-10-25 23:53:07] [ Refresh Rate in Hz ]: 144 [2025-10-25 23:53:07] [ featureStatus ]: [2025-10-25 23:53:07] [ featureStatus ]: [2025-10-25 23:53:07] [ 2d_canvas ]: enabled [2025-10-25 23:53:07] [ canvas_oop_rasterization ]: enabled_on [2025-10-25 23:53:07] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-10-25 23:53:07] [ gpu_compositing ]: enabled [2025-10-25 23:53:07] [ multiple_raster_threads ]: enabled_on [2025-10-25 23:53:07] [ opengl ]: enabled_on [2025-10-25 23:53:07] [ rasterization ]: enabled [2025-10-25 23:53:07] [ raw_draw ]: disabled_off_ok [2025-10-25 23:53:07] [ skia_graphite ]: disabled_off [2025-10-25 23:53:07] [ video_decode ]: enabled [2025-10-25 23:53:07] [ video_encode ]: enabled [2025-10-25 23:53:07] [ vulkan ]: disabled_off [2025-10-25 23:53:07] [ webgl ]: enabled [2025-10-25 23:53:07] [ webgl2 ]: enabled [2025-10-25 23:53:07] [ webgpu ]: enabled [2025-10-25 23:53:07] [ webnn ]: disabled_off [2025-10-25 23:53:07] [ problems ]: [2025-10-25 23:53:07] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-10-25 23:53:07] [ tag ]: workarounds [2025-10-25 23:53:07] [ affectedSettings ]: exit_on_context_lost [2025-10-25 23:53:07] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-10-25 23:53:07] [ tag ]: workarounds [2025-10-25 23:53:07] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-10-25 23:53:07] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-10-25 23:53:07] [ tag ]: workarounds [2025-10-25 23:53:07] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-10-25 23:53:07] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-10-25 23:53:07] [ tag ]: workarounds [2025-10-25 23:53:07] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-10-25 23:53:07] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-10-25 23:53:07] [ tag ]: workarounds [2025-10-25 23:53:07] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-10-25 23:53:07] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-10-25 23:53:07] [ tag ]: workarounds [2025-10-25 23:53:07] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-10-25 23:53:07] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-10-25 23:53:07] [ tag ]: workarounds [2025-10-25 23:53:07] [ affectedSettings ]: disable_accelerated_av1_encode [2025-10-25 23:53:07] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-10-25 23:53:07] [ tag ]: workarounds [2025-10-25 23:53:07] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-10-25 23:53:07] [ workarounds ]: [2025-10-25 23:53:07] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-10-25 23:53:07] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-10-25 23:53:07] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-10-25 23:53:07] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-10-25 23:53:07] [ workarounds[4] ]: exit_on_context_lost [2025-10-25 23:53:07] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-10-25 23:53:07] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-10-25 23:53:07] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-10-25 23:53:07] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-10-25 23:53:07] [ gpuMemoryBufferInfo ]: [2025-10-25 23:53:07] [ R_8 ]: Software only [2025-10-25 23:53:07] [ R_16 ]: Software only [2025-10-25 23:53:07] [ RG_88 ]: Software only [2025-10-25 23:53:07] [ RG_1616 ]: Software only [2025-10-25 23:53:07] [ BGR_565 ]: Software only [2025-10-25 23:53:07] [ RGBA_4444 ]: Software only [2025-10-25 23:53:07] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-10-25 23:53:07] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-10-25 23:53:07] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-10-25 23:53:07] [ BGRA_1010102 ]: Software only [2025-10-25 23:53:07] [ RGBA_1010102 ]: Software only [2025-10-25 23:53:07] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-10-25 23:53:07] [ RGBA_F16 ]: Software only [2025-10-25 23:53:07] [ YVU_420 ]: Software only [2025-10-25 23:53:07] [ YUV_420_BIPLANAR ]: Software only [2025-10-25 23:53:07] [ YUVA_420_TRIPLANAR ]: Software only [2025-10-25 23:53:07] [ P010 ]: Software only [2025-10-25 23:53:07] [ videoAcceleratorsInfo ]: [2025-10-25 23:53:07] [ Decoding ]: (null) [2025-10-25 23:53:07] [ Encoding ]: (null) [2025-10-25 23:53:07] [2025-10-25 23:53:07] *** Report Section: Log Messages *** [2025-10-25 23:53:07] [2025-10-25 23:53:07] ===================[ GPU Report: End [0] ]================== [2025-10-26 03:23:21] Client version: no bootstrapper found [2025-10-26 03:23:21] GPU process started: start count: 0 [2025-10-26 03:23:23] ==================[ GPU Report: Start [0] ]================= [2025-10-26 03:23:23] [2025-10-26 03:23:23] *** Report Section: Client Info *** [2025-10-26 03:23:23] [2025-10-26 03:23:23] [ client_info ]: [2025-10-26 03:23:23] [ angle_commit_id ]: 5d4df51d1d7d [2025-10-26 03:23:23] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=15976 -buildid=1759461205 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-10-26 03:23:23] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-10-26 03:23:23] [ operating_system ]: Windows NT 10.0.26100 [2025-10-26 03:23:23] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-10-26 03:23:23] [ version ]: Chrome/126.0.6478.183 [2025-10-26 03:23:23] [2025-10-26 03:23:23] *** Report Section: GPU Info *** [2025-10-26 03:23:23] [2025-10-26 03:23:23] [ gpu_info ]: [2025-10-26 03:23:23] [ ANGLEFeatures ]: [2025-10-26 03:23:23] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-10-26 03:23:23] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-10-26 03:23:23] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-10-26 03:23:23] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-10-26 03:23:23] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-10-26 03:23:23] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-10-26 03:23:23] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-10-26 03:23:23] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-10-26 03:23:23] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-10-26 03:23:23] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-10-26 03:23:23] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-10-26 03:23:23] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-10-26 03:23:23] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-10-26 03:23:23] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-10-26 03:23:23] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-10-26 03:23:23] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-10-26 03:23:23] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-10-26 03:23:23] [ basicInfo ]: [2025-10-26 03:23:23] [ Initialization time ]: 162 [2025-10-26 03:23:23] [ In-process GPU ]: (null) [2025-10-26 03:23:23] [ Passthrough Command Decoder ]: (null) [2025-10-26 03:23:23] [ Sandboxed ]: (null) [2025-10-26 03:23:23] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80612}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.8142 *ACTIVE* [2025-10-26 03:23:23] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,87957}, DRIVER_VERSION=32.0.12033.1030 [2025-10-26 03:23:23] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,158419}, DRIVER_VERSION=32.0.15.8142 [2025-10-26 03:23:23] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,153169}, DRIVER_VERSION=32.0.15.8142 [2025-10-26 03:23:23] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,148082}, DRIVER_VERSION=32.0.15.8142 [2025-10-26 03:23:23] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,137227}, DRIVER_VERSION=32.0.15.8142 [2025-10-26 03:23:23] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,87910}, DRIVER_VERSION=10.0.26100.5074 [2025-10-26 03:23:23] [ Optimus ]: (null) [2025-10-26 03:23:23] [ AMD switchable ]: (null) [2025-10-26 03:23:23] [ Desktop compositing ]: Aero Glass [2025-10-26 03:23:23] [ Direct composition ]: (null) [2025-10-26 03:23:23] [ Supports overlays ]: (null) [2025-10-26 03:23:23] [ YUY2 overlay support ]: SCALING [2025-10-26 03:23:23] [ NV12 overlay support ]: SCALING [2025-10-26 03:23:23] [ BGRA8 overlay support ]: SCALING [2025-10-26 03:23:23] [ RGB10A2 overlay support ]: SCALING [2025-10-26 03:23:23] [ DirectML feature level ]: Not supported [2025-10-26 03:23:23] [ Driver D3D12 feature level ]: Not supported [2025-10-26 03:23:23] [ Driver Vulkan API version ]: Not supported [2025-10-26 03:23:23] [ GPU CUDA compute capability major version ]: (null) [2025-10-26 03:23:23] [ Pixel shader version ]: 5.0 [2025-10-26 03:23:23] [ Vertex shader version ]: 5.0 [2025-10-26 03:23:23] [ Max. MSAA samples ]: 8 [2025-10-26 03:23:23] [ Machine model name ]: (null) [2025-10-26 03:23:23] [ Machine model version ]: (null) [2025-10-26 03:23:23] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-10-26 03:23:23] [ Display type ]: ANGLE_D3D11 [2025-10-26 03:23:23] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-10-26 03:23:23] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.8142) [2025-10-26 03:23:23] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-10-26 03:23:23] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-10-26 03:23:23] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-10-26 03:23:23] [ Disabled WebGL Extensions ]: (null) [2025-10-26 03:23:23] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-10-26 03:23:23] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-10-26 03:23:23] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-10-26 03:23:23] [ Direct rendering version ]: unknown [2025-10-26 03:23:23] [ Reset notification strategy ]: 0x8252 [2025-10-26 03:23:23] [ GPU process crash count ]: (null) [2025-10-26 03:23:23] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-10-26 03:23:23] [ compositorInfo ]: [2025-10-26 03:23:23] [ Tile Update Mode ]: One-copy [2025-10-26 03:23:23] [ Partial Raster ]: Enabled [2025-10-26 03:23:23] [ dawnInfo ]: [2025-10-26 03:23:23] [ devicePerfInfo ]: [2025-10-26 03:23:23] [ displayInfo ]: [2025-10-26 03:23:23] [ Info ]: Display[20420172] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-10-26 03:23:23] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-10-26 03:23:23] [ Buffer format (all) ]: BGRA_8888 [2025-10-26 03:23:23] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-10-26 03:23:23] [ SDR white level in nits ]: 203 [2025-10-26 03:23:23] [ HDR relative maximum luminance ]: 1 [2025-10-26 03:23:23] [ Bits per color component ]: 8 [2025-10-26 03:23:23] [ Bits per pixel ]: 24 [2025-10-26 03:23:23] [ Refresh Rate in Hz ]: 144 [2025-10-26 03:23:23] [ featureStatus ]: [2025-10-26 03:23:23] [ featureStatus ]: [2025-10-26 03:23:23] [ 2d_canvas ]: enabled [2025-10-26 03:23:23] [ canvas_oop_rasterization ]: enabled_on [2025-10-26 03:23:23] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-10-26 03:23:23] [ gpu_compositing ]: enabled [2025-10-26 03:23:23] [ multiple_raster_threads ]: enabled_on [2025-10-26 03:23:23] [ opengl ]: enabled_on [2025-10-26 03:23:23] [ rasterization ]: enabled [2025-10-26 03:23:23] [ raw_draw ]: disabled_off_ok [2025-10-26 03:23:23] [ skia_graphite ]: disabled_off [2025-10-26 03:23:23] [ video_decode ]: enabled [2025-10-26 03:23:23] [ video_encode ]: enabled [2025-10-26 03:23:23] [ vulkan ]: disabled_off [2025-10-26 03:23:23] [ webgl ]: enabled [2025-10-26 03:23:23] [ webgl2 ]: enabled [2025-10-26 03:23:23] [ webgpu ]: enabled [2025-10-26 03:23:23] [ webnn ]: disabled_off [2025-10-26 03:23:23] [ problems ]: [2025-10-26 03:23:23] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-10-26 03:23:23] [ tag ]: workarounds [2025-10-26 03:23:23] [ affectedSettings ]: exit_on_context_lost [2025-10-26 03:23:23] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-10-26 03:23:23] [ tag ]: workarounds [2025-10-26 03:23:23] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-10-26 03:23:23] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-10-26 03:23:23] [ tag ]: workarounds [2025-10-26 03:23:23] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-10-26 03:23:23] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-10-26 03:23:23] [ tag ]: workarounds [2025-10-26 03:23:23] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-10-26 03:23:23] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-10-26 03:23:23] [ tag ]: workarounds [2025-10-26 03:23:23] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-10-26 03:23:23] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-10-26 03:23:23] [ tag ]: workarounds [2025-10-26 03:23:23] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-10-26 03:23:23] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-10-26 03:23:23] [ tag ]: workarounds [2025-10-26 03:23:23] [ affectedSettings ]: disable_accelerated_av1_encode [2025-10-26 03:23:23] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-10-26 03:23:23] [ tag ]: workarounds [2025-10-26 03:23:23] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-10-26 03:23:23] [ workarounds ]: [2025-10-26 03:23:23] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-10-26 03:23:23] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-10-26 03:23:23] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-10-26 03:23:23] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-10-26 03:23:23] [ workarounds[4] ]: exit_on_context_lost [2025-10-26 03:23:23] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-10-26 03:23:23] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-10-26 03:23:23] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-10-26 03:23:23] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-10-26 03:23:23] [ gpuMemoryBufferInfo ]: [2025-10-26 03:23:23] [ R_8 ]: Software only [2025-10-26 03:23:23] [ R_16 ]: Software only [2025-10-26 03:23:23] [ RG_88 ]: Software only [2025-10-26 03:23:23] [ RG_1616 ]: Software only [2025-10-26 03:23:23] [ BGR_565 ]: Software only [2025-10-26 03:23:23] [ RGBA_4444 ]: Software only [2025-10-26 03:23:23] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-10-26 03:23:23] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-10-26 03:23:23] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-10-26 03:23:23] [ BGRA_1010102 ]: Software only [2025-10-26 03:23:23] [ RGBA_1010102 ]: Software only [2025-10-26 03:23:23] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-10-26 03:23:23] [ RGBA_F16 ]: Software only [2025-10-26 03:23:23] [ YVU_420 ]: Software only [2025-10-26 03:23:23] [ YUV_420_BIPLANAR ]: Software only [2025-10-26 03:23:23] [ YUVA_420_TRIPLANAR ]: Software only [2025-10-26 03:23:23] [ P010 ]: Software only [2025-10-26 03:23:23] [ videoAcceleratorsInfo ]: [2025-10-26 03:23:23] [ Decoding ]: (null) [2025-10-26 03:23:23] [ Encoding ]: (null) [2025-10-26 03:23:23] [2025-10-26 03:23:23] *** Report Section: Log Messages *** [2025-10-26 03:23:23] [2025-10-26 03:23:23] ===================[ GPU Report: End [0] ]================== [2025-10-28 02:06:57] Client version: no bootstrapper found [2025-10-28 02:06:57] GPU process started: start count: 0 [2025-10-28 02:06:59] ==================[ GPU Report: Start [0] ]================= [2025-10-28 02:06:59] [2025-10-28 02:06:59] *** Report Section: Client Info *** [2025-10-28 02:06:59] [2025-10-28 02:06:59] [ client_info ]: [2025-10-28 02:06:59] [ angle_commit_id ]: 5d4df51d1d7d [2025-10-28 02:06:59] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=25500 -buildid=1759461205 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-10-28 02:06:59] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-10-28 02:06:59] [ operating_system ]: Windows NT 10.0.26100 [2025-10-28 02:06:59] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-10-28 02:06:59] [ version ]: Chrome/126.0.6478.183 [2025-10-28 02:06:59] [2025-10-28 02:06:59] *** Report Section: GPU Info *** [2025-10-28 02:06:59] [2025-10-28 02:06:59] [ gpu_info ]: [2025-10-28 02:06:59] [ ANGLEFeatures ]: [2025-10-28 02:06:59] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-10-28 02:06:59] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-10-28 02:06:59] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-10-28 02:06:59] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-10-28 02:06:59] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-10-28 02:06:59] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-10-28 02:06:59] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-10-28 02:06:59] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-10-28 02:06:59] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-10-28 02:06:59] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-10-28 02:06:59] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-10-28 02:06:59] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-10-28 02:06:59] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-10-28 02:06:59] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-10-28 02:06:59] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-10-28 02:06:59] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-10-28 02:06:59] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-10-28 02:06:59] [ basicInfo ]: [2025-10-28 02:06:59] [ Initialization time ]: 152 [2025-10-28 02:06:59] [ In-process GPU ]: (null) [2025-10-28 02:06:59] [ Passthrough Command Decoder ]: (null) [2025-10-28 02:06:59] [ Sandboxed ]: (null) [2025-10-28 02:06:59] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80612}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.8142 *ACTIVE* [2025-10-28 02:06:59] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,87957}, DRIVER_VERSION=32.0.12033.1030 [2025-10-28 02:06:59] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,158419}, DRIVER_VERSION=32.0.15.8142 [2025-10-28 02:06:59] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,153169}, DRIVER_VERSION=32.0.15.8142 [2025-10-28 02:06:59] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,148082}, DRIVER_VERSION=32.0.15.8142 [2025-10-28 02:06:59] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,137227}, DRIVER_VERSION=32.0.15.8142 [2025-10-28 02:06:59] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,87910}, DRIVER_VERSION=10.0.26100.5074 [2025-10-28 02:06:59] [ Optimus ]: (null) [2025-10-28 02:06:59] [ AMD switchable ]: (null) [2025-10-28 02:06:59] [ Desktop compositing ]: Aero Glass [2025-10-28 02:06:59] [ Direct composition ]: (null) [2025-10-28 02:06:59] [ Supports overlays ]: (null) [2025-10-28 02:06:59] [ YUY2 overlay support ]: SCALING [2025-10-28 02:06:59] [ NV12 overlay support ]: SCALING [2025-10-28 02:06:59] [ BGRA8 overlay support ]: SCALING [2025-10-28 02:06:59] [ RGB10A2 overlay support ]: SCALING [2025-10-28 02:06:59] [ DirectML feature level ]: Not supported [2025-10-28 02:06:59] [ Driver D3D12 feature level ]: Not supported [2025-10-28 02:06:59] [ Driver Vulkan API version ]: Not supported [2025-10-28 02:06:59] [ GPU CUDA compute capability major version ]: (null) [2025-10-28 02:06:59] [ Pixel shader version ]: 5.0 [2025-10-28 02:06:59] [ Vertex shader version ]: 5.0 [2025-10-28 02:06:59] [ Max. MSAA samples ]: 8 [2025-10-28 02:06:59] [ Machine model name ]: (null) [2025-10-28 02:06:59] [ Machine model version ]: (null) [2025-10-28 02:06:59] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-10-28 02:06:59] [ Display type ]: ANGLE_D3D11 [2025-10-28 02:06:59] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-10-28 02:06:59] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.8142) [2025-10-28 02:06:59] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-10-28 02:06:59] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-10-28 02:06:59] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-10-28 02:06:59] [ Disabled WebGL Extensions ]: (null) [2025-10-28 02:06:59] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-10-28 02:06:59] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-10-28 02:06:59] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-10-28 02:06:59] [ Direct rendering version ]: unknown [2025-10-28 02:06:59] [ Reset notification strategy ]: 0x8252 [2025-10-28 02:06:59] [ GPU process crash count ]: (null) [2025-10-28 02:06:59] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-10-28 02:06:59] [ compositorInfo ]: [2025-10-28 02:06:59] [ Tile Update Mode ]: One-copy [2025-10-28 02:06:59] [ Partial Raster ]: Enabled [2025-10-28 02:06:59] [ dawnInfo ]: [2025-10-28 02:06:59] [ devicePerfInfo ]: [2025-10-28 02:06:59] [ displayInfo ]: [2025-10-28 02:06:59] [ Info ]: Display[20420172] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-10-28 02:06:59] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-10-28 02:06:59] [ Buffer format (all) ]: BGRA_8888 [2025-10-28 02:06:59] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-10-28 02:06:59] [ SDR white level in nits ]: 203 [2025-10-28 02:06:59] [ HDR relative maximum luminance ]: 1 [2025-10-28 02:06:59] [ Bits per color component ]: 8 [2025-10-28 02:06:59] [ Bits per pixel ]: 24 [2025-10-28 02:06:59] [ Refresh Rate in Hz ]: 144 [2025-10-28 02:06:59] [ featureStatus ]: [2025-10-28 02:06:59] [ featureStatus ]: [2025-10-28 02:06:59] [ 2d_canvas ]: enabled [2025-10-28 02:06:59] [ canvas_oop_rasterization ]: enabled_on [2025-10-28 02:06:59] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-10-28 02:06:59] [ gpu_compositing ]: enabled [2025-10-28 02:06:59] [ multiple_raster_threads ]: enabled_on [2025-10-28 02:06:59] [ opengl ]: enabled_on [2025-10-28 02:06:59] [ rasterization ]: enabled [2025-10-28 02:06:59] [ raw_draw ]: disabled_off_ok [2025-10-28 02:06:59] [ skia_graphite ]: disabled_off [2025-10-28 02:06:59] [ video_decode ]: enabled [2025-10-28 02:06:59] [ video_encode ]: enabled [2025-10-28 02:06:59] [ vulkan ]: disabled_off [2025-10-28 02:06:59] [ webgl ]: enabled [2025-10-28 02:06:59] [ webgl2 ]: enabled [2025-10-28 02:06:59] [ webgpu ]: enabled [2025-10-28 02:06:59] [ webnn ]: disabled_off [2025-10-28 02:06:59] [ problems ]: [2025-10-28 02:06:59] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-10-28 02:06:59] [ tag ]: workarounds [2025-10-28 02:06:59] [ affectedSettings ]: exit_on_context_lost [2025-10-28 02:06:59] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-10-28 02:06:59] [ tag ]: workarounds [2025-10-28 02:06:59] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-10-28 02:06:59] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-10-28 02:06:59] [ tag ]: workarounds [2025-10-28 02:06:59] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-10-28 02:06:59] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-10-28 02:06:59] [ tag ]: workarounds [2025-10-28 02:06:59] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-10-28 02:06:59] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-10-28 02:06:59] [ tag ]: workarounds [2025-10-28 02:06:59] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-10-28 02:06:59] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-10-28 02:06:59] [ tag ]: workarounds [2025-10-28 02:06:59] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-10-28 02:06:59] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-10-28 02:06:59] [ tag ]: workarounds [2025-10-28 02:06:59] [ affectedSettings ]: disable_accelerated_av1_encode [2025-10-28 02:06:59] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-10-28 02:06:59] [ tag ]: workarounds [2025-10-28 02:06:59] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-10-28 02:06:59] [ workarounds ]: [2025-10-28 02:06:59] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-10-28 02:06:59] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-10-28 02:06:59] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-10-28 02:06:59] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-10-28 02:06:59] [ workarounds[4] ]: exit_on_context_lost [2025-10-28 02:06:59] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-10-28 02:06:59] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-10-28 02:06:59] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-10-28 02:06:59] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-10-28 02:06:59] [ gpuMemoryBufferInfo ]: [2025-10-28 02:06:59] [ R_8 ]: Software only [2025-10-28 02:06:59] [ R_16 ]: Software only [2025-10-28 02:06:59] [ RG_88 ]: Software only [2025-10-28 02:06:59] [ RG_1616 ]: Software only [2025-10-28 02:06:59] [ BGR_565 ]: Software only [2025-10-28 02:06:59] [ RGBA_4444 ]: Software only [2025-10-28 02:06:59] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-10-28 02:06:59] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-10-28 02:06:59] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-10-28 02:06:59] [ BGRA_1010102 ]: Software only [2025-10-28 02:06:59] [ RGBA_1010102 ]: Software only [2025-10-28 02:06:59] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-10-28 02:06:59] [ RGBA_F16 ]: Software only [2025-10-28 02:06:59] [ YVU_420 ]: Software only [2025-10-28 02:06:59] [ YUV_420_BIPLANAR ]: Software only [2025-10-28 02:06:59] [ YUVA_420_TRIPLANAR ]: Software only [2025-10-28 02:06:59] [ P010 ]: Software only [2025-10-28 02:06:59] [ videoAcceleratorsInfo ]: [2025-10-28 02:06:59] [ Decoding ]: (null) [2025-10-28 02:06:59] [ Encoding ]: (null) [2025-10-28 02:06:59] [2025-10-28 02:06:59] *** Report Section: Log Messages *** [2025-10-28 02:06:59] [2025-10-28 02:06:59] ===================[ GPU Report: End [0] ]================== [2025-11-15 18:07:15] Client version: no bootstrapper found [2025-11-15 18:07:15] GPU process started: start count: 0 [2025-11-15 18:07:17] ==================[ GPU Report: Start [0] ]================= [2025-11-15 18:07:17] [2025-11-15 18:07:17] *** Report Section: Client Info *** [2025-11-15 18:07:17] [2025-11-15 18:07:17] [ client_info ]: [2025-11-15 18:07:17] [ angle_commit_id ]: 5d4df51d1d7d [2025-11-15 18:07:17] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=170308 -buildid=1759461205 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 [2025-11-15 18:07:17] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-11-15 18:07:17] [ operating_system ]: Windows NT 10.0.26100 [2025-11-15 18:07:17] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-11-15 18:07:17] [ version ]: Chrome/126.0.6478.183 [2025-11-15 18:07:17] [2025-11-15 18:07:17] *** Report Section: GPU Info *** [2025-11-15 18:07:17] [2025-11-15 18:07:17] [ gpu_info ]: [2025-11-15 18:07:17] [ ANGLEFeatures ]: [2025-11-15 18:07:17] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-11-15 18:07:17] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-11-15 18:07:17] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-11-15 18:07:17] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-11-15 18:07:17] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-11-15 18:07:17] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-11-15 18:07:17] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-11-15 18:07:17] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-11-15 18:07:17] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-11-15 18:07:17] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-11-15 18:07:17] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-11-15 18:07:17] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-11-15 18:07:17] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-11-15 18:07:17] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-11-15 18:07:17] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-11-15 18:07:17] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-11-15 18:07:17] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-11-15 18:07:17] [ basicInfo ]: [2025-11-15 18:07:17] [ Initialization time ]: 207 [2025-11-15 18:07:17] [ In-process GPU ]: (null) [2025-11-15 18:07:17] [ Passthrough Command Decoder ]: (null) [2025-11-15 18:07:17] [ Sandboxed ]: (null) [2025-11-15 18:07:17] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80612}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.8142 *ACTIVE* [2025-11-15 18:07:17] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,87957}, DRIVER_VERSION=32.0.12033.1030 [2025-11-15 18:07:17] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,158419}, DRIVER_VERSION=32.0.15.8142 [2025-11-15 18:07:17] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,153169}, DRIVER_VERSION=32.0.15.8142 [2025-11-15 18:07:17] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,148082}, DRIVER_VERSION=32.0.15.8142 [2025-11-15 18:07:17] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,137227}, DRIVER_VERSION=32.0.15.8142 [2025-11-15 18:07:17] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,87910}, DRIVER_VERSION=10.0.26100.5074 [2025-11-15 18:07:17] [ Optimus ]: (null) [2025-11-15 18:07:17] [ AMD switchable ]: (null) [2025-11-15 18:07:17] [ Desktop compositing ]: Aero Glass [2025-11-15 18:07:17] [ Direct composition ]: (null) [2025-11-15 18:07:17] [ Supports overlays ]: (null) [2025-11-15 18:07:17] [ YUY2 overlay support ]: SCALING [2025-11-15 18:07:17] [ NV12 overlay support ]: SCALING [2025-11-15 18:07:17] [ BGRA8 overlay support ]: SCALING [2025-11-15 18:07:17] [ RGB10A2 overlay support ]: SCALING [2025-11-15 18:07:17] [ DirectML feature level ]: Not supported [2025-11-15 18:07:17] [ Driver D3D12 feature level ]: Not supported [2025-11-15 18:07:17] [ Driver Vulkan API version ]: Not supported [2025-11-15 18:07:17] [ GPU CUDA compute capability major version ]: (null) [2025-11-15 18:07:17] [ Pixel shader version ]: 5.0 [2025-11-15 18:07:17] [ Vertex shader version ]: 5.0 [2025-11-15 18:07:17] [ Max. MSAA samples ]: 8 [2025-11-15 18:07:17] [ Machine model name ]: (null) [2025-11-15 18:07:17] [ Machine model version ]: (null) [2025-11-15 18:07:17] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-11-15 18:07:17] [ Display type ]: ANGLE_D3D11 [2025-11-15 18:07:17] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-11-15 18:07:17] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.8142) [2025-11-15 18:07:17] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-11-15 18:07:17] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-11-15 18:07:17] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-11-15 18:07:17] [ Disabled WebGL Extensions ]: (null) [2025-11-15 18:07:17] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-11-15 18:07:17] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-11-15 18:07:17] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-11-15 18:07:17] [ Direct rendering version ]: unknown [2025-11-15 18:07:17] [ Reset notification strategy ]: 0x8252 [2025-11-15 18:07:17] [ GPU process crash count ]: (null) [2025-11-15 18:07:17] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-11-15 18:07:17] [ compositorInfo ]: [2025-11-15 18:07:17] [ Tile Update Mode ]: One-copy [2025-11-15 18:07:17] [ Partial Raster ]: Enabled [2025-11-15 18:07:17] [ dawnInfo ]: [2025-11-15 18:07:17] [ devicePerfInfo ]: [2025-11-15 18:07:17] [ displayInfo ]: [2025-11-15 18:07:17] [ Info ]: Display[20420172] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-11-15 18:07:17] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-11-15 18:07:17] [ Buffer format (all) ]: BGRA_8888 [2025-11-15 18:07:17] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-11-15 18:07:17] [ SDR white level in nits ]: 203 [2025-11-15 18:07:17] [ HDR relative maximum luminance ]: 1 [2025-11-15 18:07:17] [ Bits per color component ]: 8 [2025-11-15 18:07:17] [ Bits per pixel ]: 24 [2025-11-15 18:07:17] [ Refresh Rate in Hz ]: 144 [2025-11-15 18:07:17] [ featureStatus ]: [2025-11-15 18:07:17] [ featureStatus ]: [2025-11-15 18:07:17] [ 2d_canvas ]: enabled [2025-11-15 18:07:17] [ canvas_oop_rasterization ]: enabled_on [2025-11-15 18:07:17] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-11-15 18:07:17] [ gpu_compositing ]: enabled [2025-11-15 18:07:17] [ multiple_raster_threads ]: enabled_on [2025-11-15 18:07:17] [ opengl ]: enabled_on [2025-11-15 18:07:17] [ rasterization ]: enabled [2025-11-15 18:07:17] [ raw_draw ]: disabled_off_ok [2025-11-15 18:07:17] [ skia_graphite ]: disabled_off [2025-11-15 18:07:17] [ video_decode ]: enabled [2025-11-15 18:07:17] [ video_encode ]: enabled [2025-11-15 18:07:17] [ vulkan ]: disabled_off [2025-11-15 18:07:17] [ webgl ]: enabled [2025-11-15 18:07:17] [ webgl2 ]: enabled [2025-11-15 18:07:17] [ webgpu ]: enabled [2025-11-15 18:07:17] [ webnn ]: disabled_off [2025-11-15 18:07:17] [ problems ]: [2025-11-15 18:07:17] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-11-15 18:07:17] [ tag ]: workarounds [2025-11-15 18:07:17] [ affectedSettings ]: exit_on_context_lost [2025-11-15 18:07:17] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-11-15 18:07:17] [ tag ]: workarounds [2025-11-15 18:07:17] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-11-15 18:07:17] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-11-15 18:07:17] [ tag ]: workarounds [2025-11-15 18:07:17] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-11-15 18:07:17] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-11-15 18:07:17] [ tag ]: workarounds [2025-11-15 18:07:17] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-11-15 18:07:17] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-11-15 18:07:17] [ tag ]: workarounds [2025-11-15 18:07:17] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-11-15 18:07:17] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-11-15 18:07:17] [ tag ]: workarounds [2025-11-15 18:07:17] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-11-15 18:07:17] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-11-15 18:07:17] [ tag ]: workarounds [2025-11-15 18:07:17] [ affectedSettings ]: disable_accelerated_av1_encode [2025-11-15 18:07:17] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-11-15 18:07:17] [ tag ]: workarounds [2025-11-15 18:07:17] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-11-15 18:07:17] [ workarounds ]: [2025-11-15 18:07:17] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-11-15 18:07:17] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-11-15 18:07:17] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-11-15 18:07:17] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-11-15 18:07:17] [ workarounds[4] ]: exit_on_context_lost [2025-11-15 18:07:17] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-11-15 18:07:17] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-11-15 18:07:17] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-11-15 18:07:17] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-11-15 18:07:17] [ gpuMemoryBufferInfo ]: [2025-11-15 18:07:17] [ R_8 ]: Software only [2025-11-15 18:07:17] [ R_16 ]: Software only [2025-11-15 18:07:17] [ RG_88 ]: Software only [2025-11-15 18:07:17] [ RG_1616 ]: Software only [2025-11-15 18:07:17] [ BGR_565 ]: Software only [2025-11-15 18:07:17] [ RGBA_4444 ]: Software only [2025-11-15 18:07:17] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-11-15 18:07:17] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-11-15 18:07:17] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-11-15 18:07:17] [ BGRA_1010102 ]: Software only [2025-11-15 18:07:17] [ RGBA_1010102 ]: Software only [2025-11-15 18:07:17] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-11-15 18:07:17] [ RGBA_F16 ]: Software only [2025-11-15 18:07:17] [ YVU_420 ]: Software only [2025-11-15 18:07:17] [ YUV_420_BIPLANAR ]: Software only [2025-11-15 18:07:17] [ YUVA_420_TRIPLANAR ]: Software only [2025-11-15 18:07:17] [ P010 ]: Software only [2025-11-15 18:07:17] [ videoAcceleratorsInfo ]: [2025-11-15 18:07:17] [ Decoding ]: (null) [2025-11-15 18:07:17] [ Encoding ]: (null) [2025-11-15 18:07:17] [2025-11-15 18:07:17] *** Report Section: Log Messages *** [2025-11-15 18:07:17] [2025-11-15 18:07:17] ===================[ GPU Report: End [0] ]================== [2025-12-07 18:00:45] Client version: no bootstrapper found [2025-12-07 18:00:45] GPU process started: start count: 0 [2025-12-07 18:00:47] ==================[ GPU Report: Start [0] ]================= [2025-12-07 18:00:47] [2025-12-07 18:00:47] *** Report Section: Client Info *** [2025-12-07 18:00:47] [2025-12-07 18:00:47] [ client_info ]: [2025-12-07 18:00:47] [ angle_commit_id ]: 5d4df51d1d7d [2025-12-07 18:00:47] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=74828 -buildid=1759461205 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-12-07 18:00:47] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-12-07 18:00:47] [ operating_system ]: Windows NT 10.0.26100 [2025-12-07 18:00:47] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-12-07 18:00:47] [ version ]: Chrome/126.0.6478.183 [2025-12-07 18:00:47] [2025-12-07 18:00:47] *** Report Section: GPU Info *** [2025-12-07 18:00:47] [2025-12-07 18:00:47] [ gpu_info ]: [2025-12-07 18:00:47] [ ANGLEFeatures ]: [2025-12-07 18:00:47] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-12-07 18:00:47] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-12-07 18:00:47] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-12-07 18:00:47] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-12-07 18:00:47] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-12-07 18:00:47] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-12-07 18:00:47] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-12-07 18:00:47] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-12-07 18:00:47] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-12-07 18:00:47] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-12-07 18:00:47] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-12-07 18:00:47] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-12-07 18:00:47] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-12-07 18:00:47] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-12-07 18:00:47] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-12-07 18:00:47] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-12-07 18:00:47] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-12-07 18:00:47] [ basicInfo ]: [2025-12-07 18:00:47] [ Initialization time ]: 203 [2025-12-07 18:00:47] [ In-process GPU ]: (null) [2025-12-07 18:00:47] [ Passthrough Command Decoder ]: (null) [2025-12-07 18:00:47] [ Sandboxed ]: (null) [2025-12-07 18:00:47] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80612}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.8142 *ACTIVE* [2025-12-07 18:00:47] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={1,3667003504}, DRIVER_VERSION=32.0.21030.2001 [2025-12-07 18:00:47] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,158419}, DRIVER_VERSION=32.0.15.8142 [2025-12-07 18:00:47] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,153169}, DRIVER_VERSION=32.0.15.8142 [2025-12-07 18:00:47] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,148082}, DRIVER_VERSION=32.0.15.8142 [2025-12-07 18:00:47] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,137227}, DRIVER_VERSION=32.0.15.8142 [2025-12-07 18:00:47] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,87910}, DRIVER_VERSION=10.0.26100.5074 [2025-12-07 18:00:47] [ Optimus ]: (null) [2025-12-07 18:00:47] [ AMD switchable ]: (null) [2025-12-07 18:00:47] [ Desktop compositing ]: Aero Glass [2025-12-07 18:00:47] [ Direct composition ]: (null) [2025-12-07 18:00:47] [ Supports overlays ]: (null) [2025-12-07 18:00:47] [ YUY2 overlay support ]: SCALING [2025-12-07 18:00:47] [ NV12 overlay support ]: SCALING [2025-12-07 18:00:47] [ BGRA8 overlay support ]: SCALING [2025-12-07 18:00:47] [ RGB10A2 overlay support ]: SCALING [2025-12-07 18:00:47] [ DirectML feature level ]: Not supported [2025-12-07 18:00:47] [ Driver D3D12 feature level ]: Not supported [2025-12-07 18:00:47] [ Driver Vulkan API version ]: Not supported [2025-12-07 18:00:47] [ GPU CUDA compute capability major version ]: (null) [2025-12-07 18:00:47] [ Pixel shader version ]: 5.0 [2025-12-07 18:00:47] [ Vertex shader version ]: 5.0 [2025-12-07 18:00:47] [ Max. MSAA samples ]: 8 [2025-12-07 18:00:47] [ Machine model name ]: (null) [2025-12-07 18:00:47] [ Machine model version ]: (null) [2025-12-07 18:00:47] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-12-07 18:00:47] [ Display type ]: ANGLE_D3D11 [2025-12-07 18:00:47] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-12-07 18:00:47] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.8142) [2025-12-07 18:00:47] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-12-07 18:00:47] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-12-07 18:00:47] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-12-07 18:00:47] [ Disabled WebGL Extensions ]: (null) [2025-12-07 18:00:47] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-12-07 18:00:47] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-12-07 18:00:47] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-12-07 18:00:47] [ Direct rendering version ]: unknown [2025-12-07 18:00:47] [ Reset notification strategy ]: 0x8252 [2025-12-07 18:00:47] [ GPU process crash count ]: (null) [2025-12-07 18:00:47] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-12-07 18:00:47] [ compositorInfo ]: [2025-12-07 18:00:47] [ Tile Update Mode ]: One-copy [2025-12-07 18:00:47] [ Partial Raster ]: Enabled [2025-12-07 18:00:47] [ dawnInfo ]: [2025-12-07 18:00:47] [ devicePerfInfo ]: [2025-12-07 18:00:47] [ displayInfo ]: [2025-12-07 18:00:47] [ Info ]: Display[20420172] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-12-07 18:00:47] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-12-07 18:00:47] [ Buffer format (all) ]: BGRA_8888 [2025-12-07 18:00:47] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-12-07 18:00:47] [ SDR white level in nits ]: 203 [2025-12-07 18:00:47] [ HDR relative maximum luminance ]: 1 [2025-12-07 18:00:47] [ Bits per color component ]: 8 [2025-12-07 18:00:47] [ Bits per pixel ]: 24 [2025-12-07 18:00:47] [ Refresh Rate in Hz ]: 144 [2025-12-07 18:00:47] [ featureStatus ]: [2025-12-07 18:00:47] [ featureStatus ]: [2025-12-07 18:00:47] [ 2d_canvas ]: enabled [2025-12-07 18:00:47] [ canvas_oop_rasterization ]: enabled_on [2025-12-07 18:00:47] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-12-07 18:00:47] [ gpu_compositing ]: enabled [2025-12-07 18:00:47] [ multiple_raster_threads ]: enabled_on [2025-12-07 18:00:47] [ opengl ]: enabled_on [2025-12-07 18:00:47] [ rasterization ]: enabled [2025-12-07 18:00:47] [ raw_draw ]: disabled_off_ok [2025-12-07 18:00:47] [ skia_graphite ]: disabled_off [2025-12-07 18:00:47] [ video_decode ]: enabled [2025-12-07 18:00:47] [ video_encode ]: enabled [2025-12-07 18:00:47] [ vulkan ]: disabled_off [2025-12-07 18:00:47] [ webgl ]: enabled [2025-12-07 18:00:47] [ webgl2 ]: enabled [2025-12-07 18:00:47] [ webgpu ]: enabled [2025-12-07 18:00:47] [ webnn ]: disabled_off [2025-12-07 18:00:47] [ problems ]: [2025-12-07 18:00:47] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-12-07 18:00:47] [ tag ]: workarounds [2025-12-07 18:00:47] [ affectedSettings ]: exit_on_context_lost [2025-12-07 18:00:47] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-12-07 18:00:47] [ tag ]: workarounds [2025-12-07 18:00:47] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-12-07 18:00:47] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-12-07 18:00:47] [ tag ]: workarounds [2025-12-07 18:00:47] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-12-07 18:00:47] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-12-07 18:00:47] [ tag ]: workarounds [2025-12-07 18:00:47] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-12-07 18:00:47] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-12-07 18:00:47] [ tag ]: workarounds [2025-12-07 18:00:47] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-12-07 18:00:47] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-12-07 18:00:47] [ tag ]: workarounds [2025-12-07 18:00:47] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-12-07 18:00:47] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-12-07 18:00:47] [ tag ]: workarounds [2025-12-07 18:00:47] [ affectedSettings ]: disable_accelerated_av1_encode [2025-12-07 18:00:47] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-12-07 18:00:47] [ tag ]: workarounds [2025-12-07 18:00:47] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-12-07 18:00:47] [ workarounds ]: [2025-12-07 18:00:47] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-12-07 18:00:47] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-12-07 18:00:47] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-12-07 18:00:47] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-12-07 18:00:47] [ workarounds[4] ]: exit_on_context_lost [2025-12-07 18:00:47] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-12-07 18:00:47] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-12-07 18:00:47] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-12-07 18:00:47] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-12-07 18:00:47] [ gpuMemoryBufferInfo ]: [2025-12-07 18:00:47] [ R_8 ]: Software only [2025-12-07 18:00:47] [ R_16 ]: Software only [2025-12-07 18:00:47] [ RG_88 ]: Software only [2025-12-07 18:00:47] [ RG_1616 ]: Software only [2025-12-07 18:00:47] [ BGR_565 ]: Software only [2025-12-07 18:00:47] [ RGBA_4444 ]: Software only [2025-12-07 18:00:47] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-12-07 18:00:47] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-12-07 18:00:47] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-12-07 18:00:47] [ BGRA_1010102 ]: Software only [2025-12-07 18:00:47] [ RGBA_1010102 ]: Software only [2025-12-07 18:00:47] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-12-07 18:00:47] [ RGBA_F16 ]: Software only [2025-12-07 18:00:47] [ YVU_420 ]: Software only [2025-12-07 18:00:47] [ YUV_420_BIPLANAR ]: Software only [2025-12-07 18:00:47] [ YUVA_420_TRIPLANAR ]: Software only [2025-12-07 18:00:47] [ P010 ]: Software only [2025-12-07 18:00:47] [ videoAcceleratorsInfo ]: [2025-12-07 18:00:47] [ Decoding ]: (null) [2025-12-07 18:00:47] [ Encoding ]: (null) [2025-12-07 18:00:47] [2025-12-07 18:00:47] *** Report Section: Log Messages *** [2025-12-07 18:00:47] [2025-12-07 18:00:47] ===================[ GPU Report: End [0] ]================== [2025-12-20 01:56:03] Client version: no bootstrapper found [2025-12-20 01:56:03] GPU process started: start count: 0 [2025-12-20 01:56:07] ==================[ GPU Report: Start [0] ]================= [2025-12-20 01:56:07] [2025-12-20 01:56:07] *** Report Section: Client Info *** [2025-12-20 01:56:07] [2025-12-20 01:56:07] [ client_info ]: [2025-12-20 01:56:07] [ angle_commit_id ]: 5d4df51d1d7d [2025-12-20 01:56:07] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=363292 -buildid=1766177208 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s [2025-12-20 01:56:07] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-12-20 01:56:07] [ operating_system ]: Windows NT 10.0.26100 [2025-12-20 01:56:07] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-12-20 01:56:07] [ version ]: Chrome/126.0.6478.183 [2025-12-20 01:56:07] [2025-12-20 01:56:07] *** Report Section: GPU Info *** [2025-12-20 01:56:07] [2025-12-20 01:56:07] [ gpu_info ]: [2025-12-20 01:56:07] [ ANGLEFeatures ]: [2025-12-20 01:56:07] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-12-20 01:56:07] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-12-20 01:56:07] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-12-20 01:56:07] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-12-20 01:56:07] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-12-20 01:56:07] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-12-20 01:56:07] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-12-20 01:56:07] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-12-20 01:56:07] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-12-20 01:56:07] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-12-20 01:56:07] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-12-20 01:56:07] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-12-20 01:56:07] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-12-20 01:56:07] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-12-20 01:56:07] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-12-20 01:56:07] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-12-20 01:56:07] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-12-20 01:56:07] [ basicInfo ]: [2025-12-20 01:56:07] [ Initialization time ]: 255 [2025-12-20 01:56:07] [ In-process GPU ]: (null) [2025-12-20 01:56:07] [ Passthrough Command Decoder ]: (null) [2025-12-20 01:56:07] [ Sandboxed ]: (null) [2025-12-20 01:56:07] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80612}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.8142 *ACTIVE* [2025-12-20 01:56:07] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={1,3667003504}, DRIVER_VERSION=32.0.21030.2001 [2025-12-20 01:56:07] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,158419}, DRIVER_VERSION=32.0.15.8142 [2025-12-20 01:56:07] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,153169}, DRIVER_VERSION=32.0.15.8142 [2025-12-20 01:56:07] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,148082}, DRIVER_VERSION=32.0.15.8142 [2025-12-20 01:56:07] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,137227}, DRIVER_VERSION=32.0.15.8142 [2025-12-20 01:56:07] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,87910}, DRIVER_VERSION=10.0.26100.5074 [2025-12-20 01:56:07] [ Optimus ]: (null) [2025-12-20 01:56:07] [ AMD switchable ]: (null) [2025-12-20 01:56:07] [ Desktop compositing ]: Aero Glass [2025-12-20 01:56:07] [ Direct composition ]: (null) [2025-12-20 01:56:07] [ Supports overlays ]: (null) [2025-12-20 01:56:07] [ YUY2 overlay support ]: SCALING [2025-12-20 01:56:07] [ NV12 overlay support ]: SCALING [2025-12-20 01:56:07] [ BGRA8 overlay support ]: SCALING [2025-12-20 01:56:07] [ RGB10A2 overlay support ]: SCALING [2025-12-20 01:56:07] [ DirectML feature level ]: Not supported [2025-12-20 01:56:07] [ Driver D3D12 feature level ]: Not supported [2025-12-20 01:56:07] [ Driver Vulkan API version ]: Not supported [2025-12-20 01:56:07] [ GPU CUDA compute capability major version ]: (null) [2025-12-20 01:56:07] [ Pixel shader version ]: 5.0 [2025-12-20 01:56:07] [ Vertex shader version ]: 5.0 [2025-12-20 01:56:07] [ Max. MSAA samples ]: 8 [2025-12-20 01:56:07] [ Machine model name ]: (null) [2025-12-20 01:56:07] [ Machine model version ]: (null) [2025-12-20 01:56:07] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-12-20 01:56:07] [ Display type ]: ANGLE_D3D11 [2025-12-20 01:56:07] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-12-20 01:56:07] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.8142) [2025-12-20 01:56:07] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-12-20 01:56:07] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-12-20 01:56:07] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-12-20 01:56:07] [ Disabled WebGL Extensions ]: (null) [2025-12-20 01:56:07] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-12-20 01:56:07] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-12-20 01:56:07] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-12-20 01:56:07] [ Direct rendering version ]: unknown [2025-12-20 01:56:07] [ Reset notification strategy ]: 0x8252 [2025-12-20 01:56:07] [ GPU process crash count ]: (null) [2025-12-20 01:56:07] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-12-20 01:56:07] [ compositorInfo ]: [2025-12-20 01:56:07] [ Tile Update Mode ]: One-copy [2025-12-20 01:56:07] [ Partial Raster ]: Enabled [2025-12-20 01:56:07] [ dawnInfo ]: [2025-12-20 01:56:07] [ devicePerfInfo ]: [2025-12-20 01:56:07] [ displayInfo ]: [2025-12-20 01:56:07] [ Info ]: Display[20420172] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2025-12-20 01:56:07] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-12-20 01:56:07] [ Buffer format (all) ]: BGRA_8888 [2025-12-20 01:56:07] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-12-20 01:56:07] [ SDR white level in nits ]: 203 [2025-12-20 01:56:07] [ HDR relative maximum luminance ]: 1 [2025-12-20 01:56:07] [ Bits per color component ]: 8 [2025-12-20 01:56:07] [ Bits per pixel ]: 24 [2025-12-20 01:56:07] [ Refresh Rate in Hz ]: 144 [2025-12-20 01:56:07] [ featureStatus ]: [2025-12-20 01:56:07] [ featureStatus ]: [2025-12-20 01:56:07] [ 2d_canvas ]: enabled [2025-12-20 01:56:07] [ canvas_oop_rasterization ]: enabled_on [2025-12-20 01:56:07] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-12-20 01:56:07] [ gpu_compositing ]: enabled [2025-12-20 01:56:07] [ multiple_raster_threads ]: enabled_on [2025-12-20 01:56:07] [ opengl ]: enabled_on [2025-12-20 01:56:07] [ rasterization ]: enabled [2025-12-20 01:56:07] [ raw_draw ]: disabled_off_ok [2025-12-20 01:56:07] [ skia_graphite ]: disabled_off [2025-12-20 01:56:07] [ video_decode ]: enabled [2025-12-20 01:56:07] [ video_encode ]: enabled [2025-12-20 01:56:07] [ vulkan ]: disabled_off [2025-12-20 01:56:07] [ webgl ]: enabled [2025-12-20 01:56:07] [ webgl2 ]: enabled [2025-12-20 01:56:07] [ webgpu ]: enabled [2025-12-20 01:56:07] [ webnn ]: disabled_off [2025-12-20 01:56:07] [ problems ]: [2025-12-20 01:56:07] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-12-20 01:56:07] [ tag ]: workarounds [2025-12-20 01:56:07] [ affectedSettings ]: exit_on_context_lost [2025-12-20 01:56:07] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-12-20 01:56:07] [ tag ]: workarounds [2025-12-20 01:56:07] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-12-20 01:56:07] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-12-20 01:56:07] [ tag ]: workarounds [2025-12-20 01:56:07] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-12-20 01:56:07] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-12-20 01:56:07] [ tag ]: workarounds [2025-12-20 01:56:07] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-12-20 01:56:07] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-12-20 01:56:07] [ tag ]: workarounds [2025-12-20 01:56:07] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-12-20 01:56:07] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2025-12-20 01:56:07] [ tag ]: workarounds [2025-12-20 01:56:07] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-12-20 01:56:07] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2025-12-20 01:56:07] [ tag ]: workarounds [2025-12-20 01:56:07] [ affectedSettings ]: disable_accelerated_av1_encode [2025-12-20 01:56:07] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-12-20 01:56:07] [ tag ]: workarounds [2025-12-20 01:56:07] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-12-20 01:56:07] [ workarounds ]: [2025-12-20 01:56:07] [ workarounds[0] ]: disable_accelerated_av1_encode [2025-12-20 01:56:07] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2025-12-20 01:56:07] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2025-12-20 01:56:07] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2025-12-20 01:56:07] [ workarounds[4] ]: exit_on_context_lost [2025-12-20 01:56:07] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-12-20 01:56:07] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-12-20 01:56:07] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-12-20 01:56:07] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-12-20 01:56:07] [ gpuMemoryBufferInfo ]: [2025-12-20 01:56:07] [ R_8 ]: Software only [2025-12-20 01:56:07] [ R_16 ]: Software only [2025-12-20 01:56:07] [ RG_88 ]: Software only [2025-12-20 01:56:07] [ RG_1616 ]: Software only [2025-12-20 01:56:07] [ BGR_565 ]: Software only [2025-12-20 01:56:07] [ RGBA_4444 ]: Software only [2025-12-20 01:56:07] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-12-20 01:56:07] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-12-20 01:56:07] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-12-20 01:56:07] [ BGRA_1010102 ]: Software only [2025-12-20 01:56:07] [ RGBA_1010102 ]: Software only [2025-12-20 01:56:07] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-12-20 01:56:07] [ RGBA_F16 ]: Software only [2025-12-20 01:56:07] [ YVU_420 ]: Software only [2025-12-20 01:56:07] [ YUV_420_BIPLANAR ]: Software only [2025-12-20 01:56:07] [ YUVA_420_TRIPLANAR ]: Software only [2025-12-20 01:56:07] [ P010 ]: Software only [2025-12-20 01:56:07] [ videoAcceleratorsInfo ]: [2025-12-20 01:56:07] [ Decoding ]: (null) [2025-12-20 01:56:07] [ Encoding ]: (null) [2025-12-20 01:56:07] [2025-12-20 01:56:07] *** Report Section: Log Messages *** [2025-12-20 01:56:07] [2025-12-20 01:56:07] ===================[ GPU Report: End [0] ]================== [2026-01-05 01:16:51] Client version: no bootstrapper found [2026-01-05 01:16:51] GPU process started: start count: 0 [2026-01-05 01:16:56] ==================[ GPU Report: Start [0] ]================= [2026-01-05 01:16:56] [2026-01-05 01:16:56] *** Report Section: Client Info *** [2026-01-05 01:16:56] [2026-01-05 01:16:56] [ client_info ]: [2026-01-05 01:16:56] [ angle_commit_id ]: 5d4df51d1d7d [2026-01-05 01:16:56] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=14076 -buildid=1766451605 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-01-05 01:16:56] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-01-05 01:16:56] [ operating_system ]: Windows NT 10.0.26100 [2026-01-05 01:16:56] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-01-05 01:16:56] [ version ]: Chrome/126.0.6478.183 [2026-01-05 01:16:56] [2026-01-05 01:16:56] *** Report Section: GPU Info *** [2026-01-05 01:16:56] [2026-01-05 01:16:56] [ gpu_info ]: [2026-01-05 01:16:56] [ ANGLEFeatures ]: [2026-01-05 01:16:56] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-01-05 01:16:56] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-01-05 01:16:56] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-01-05 01:16:56] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-01-05 01:16:56] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-01-05 01:16:56] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-01-05 01:16:56] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-01-05 01:16:56] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-01-05 01:16:56] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-01-05 01:16:56] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-01-05 01:16:56] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-01-05 01:16:56] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-01-05 01:16:56] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-01-05 01:16:56] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-01-05 01:16:56] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-01-05 01:16:56] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-01-05 01:16:56] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-01-05 01:16:56] [ basicInfo ]: [2026-01-05 01:16:56] [ Initialization time ]: 172 [2026-01-05 01:16:56] [ In-process GPU ]: (null) [2026-01-05 01:16:56] [ Passthrough Command Decoder ]: (null) [2026-01-05 01:16:56] [ Sandboxed ]: (null) [2026-01-05 01:16:56] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,83173}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.8142 *ACTIVE* [2026-01-05 01:16:56] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,89419}, DRIVER_VERSION=32.0.21030.2001 [2026-01-05 01:16:56] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,143314}, DRIVER_VERSION=32.0.15.8142 [2026-01-05 01:16:56] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,111683}, DRIVER_VERSION=32.0.15.8142 [2026-01-05 01:16:56] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,109170}, DRIVER_VERSION=32.0.15.8142 [2026-01-05 01:16:56] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,107734}, DRIVER_VERSION=32.0.15.8142 [2026-01-05 01:16:56] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,89372}, DRIVER_VERSION=10.0.26100.6725 [2026-01-05 01:16:56] [ Optimus ]: (null) [2026-01-05 01:16:56] [ AMD switchable ]: (null) [2026-01-05 01:16:56] [ Desktop compositing ]: Aero Glass [2026-01-05 01:16:56] [ Direct composition ]: (null) [2026-01-05 01:16:56] [ Supports overlays ]: (null) [2026-01-05 01:16:56] [ YUY2 overlay support ]: SCALING [2026-01-05 01:16:56] [ NV12 overlay support ]: SCALING [2026-01-05 01:16:56] [ BGRA8 overlay support ]: SCALING [2026-01-05 01:16:56] [ RGB10A2 overlay support ]: SCALING [2026-01-05 01:16:56] [ DirectML feature level ]: Not supported [2026-01-05 01:16:56] [ Driver D3D12 feature level ]: Not supported [2026-01-05 01:16:56] [ Driver Vulkan API version ]: Not supported [2026-01-05 01:16:56] [ GPU CUDA compute capability major version ]: (null) [2026-01-05 01:16:56] [ Pixel shader version ]: 5.0 [2026-01-05 01:16:56] [ Vertex shader version ]: 5.0 [2026-01-05 01:16:56] [ Max. MSAA samples ]: 8 [2026-01-05 01:16:56] [ Machine model name ]: (null) [2026-01-05 01:16:56] [ Machine model version ]: (null) [2026-01-05 01:16:56] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-01-05 01:16:56] [ Display type ]: ANGLE_D3D11 [2026-01-05 01:16:56] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-01-05 01:16:56] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.8142) [2026-01-05 01:16:56] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-01-05 01:16:56] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-01-05 01:16:56] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-01-05 01:16:56] [ Disabled WebGL Extensions ]: (null) [2026-01-05 01:16:56] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-01-05 01:16:56] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-01-05 01:16:56] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-01-05 01:16:56] [ Direct rendering version ]: unknown [2026-01-05 01:16:56] [ Reset notification strategy ]: 0x8252 [2026-01-05 01:16:56] [ GPU process crash count ]: (null) [2026-01-05 01:16:56] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-01-05 01:16:56] [ compositorInfo ]: [2026-01-05 01:16:56] [ Tile Update Mode ]: One-copy [2026-01-05 01:16:56] [ Partial Raster ]: Enabled [2026-01-05 01:16:56] [ dawnInfo ]: [2026-01-05 01:16:56] [ devicePerfInfo ]: [2026-01-05 01:16:56] [ displayInfo ]: [2026-01-05 01:16:56] [ Info ]: Display[987457978] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-01-05 01:16:56] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-01-05 01:16:56] [ Buffer format (all) ]: BGRA_8888 [2026-01-05 01:16:56] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-01-05 01:16:56] [ SDR white level in nits ]: 203 [2026-01-05 01:16:56] [ HDR relative maximum luminance ]: 1 [2026-01-05 01:16:56] [ Bits per color component ]: 8 [2026-01-05 01:16:56] [ Bits per pixel ]: 24 [2026-01-05 01:16:56] [ Refresh Rate in Hz ]: 144 [2026-01-05 01:16:56] [ featureStatus ]: [2026-01-05 01:16:56] [ featureStatus ]: [2026-01-05 01:16:56] [ 2d_canvas ]: enabled [2026-01-05 01:16:56] [ canvas_oop_rasterization ]: enabled_on [2026-01-05 01:16:56] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-01-05 01:16:56] [ gpu_compositing ]: enabled [2026-01-05 01:16:56] [ multiple_raster_threads ]: enabled_on [2026-01-05 01:16:56] [ opengl ]: enabled_on [2026-01-05 01:16:56] [ rasterization ]: enabled [2026-01-05 01:16:56] [ raw_draw ]: disabled_off_ok [2026-01-05 01:16:56] [ skia_graphite ]: disabled_off [2026-01-05 01:16:56] [ video_decode ]: enabled [2026-01-05 01:16:56] [ video_encode ]: enabled [2026-01-05 01:16:56] [ vulkan ]: disabled_off [2026-01-05 01:16:56] [ webgl ]: enabled [2026-01-05 01:16:56] [ webgl2 ]: enabled [2026-01-05 01:16:56] [ webgpu ]: enabled [2026-01-05 01:16:56] [ webnn ]: disabled_off [2026-01-05 01:16:56] [ problems ]: [2026-01-05 01:16:56] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-01-05 01:16:56] [ tag ]: workarounds [2026-01-05 01:16:56] [ affectedSettings ]: exit_on_context_lost [2026-01-05 01:16:56] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-01-05 01:16:56] [ tag ]: workarounds [2026-01-05 01:16:56] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-01-05 01:16:56] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-01-05 01:16:56] [ tag ]: workarounds [2026-01-05 01:16:56] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-01-05 01:16:56] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-01-05 01:16:56] [ tag ]: workarounds [2026-01-05 01:16:56] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-01-05 01:16:56] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-01-05 01:16:56] [ tag ]: workarounds [2026-01-05 01:16:56] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-01-05 01:16:56] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-01-05 01:16:56] [ tag ]: workarounds [2026-01-05 01:16:56] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-01-05 01:16:56] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-01-05 01:16:56] [ tag ]: workarounds [2026-01-05 01:16:56] [ affectedSettings ]: disable_accelerated_av1_encode [2026-01-05 01:16:56] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-01-05 01:16:56] [ tag ]: workarounds [2026-01-05 01:16:56] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-01-05 01:16:56] [ workarounds ]: [2026-01-05 01:16:56] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-01-05 01:16:56] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-01-05 01:16:56] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-01-05 01:16:56] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-01-05 01:16:56] [ workarounds[4] ]: exit_on_context_lost [2026-01-05 01:16:56] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-01-05 01:16:56] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-01-05 01:16:56] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-01-05 01:16:56] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-01-05 01:16:56] [ gpuMemoryBufferInfo ]: [2026-01-05 01:16:56] [ R_8 ]: Software only [2026-01-05 01:16:56] [ R_16 ]: Software only [2026-01-05 01:16:56] [ RG_88 ]: Software only [2026-01-05 01:16:56] [ RG_1616 ]: Software only [2026-01-05 01:16:56] [ BGR_565 ]: Software only [2026-01-05 01:16:56] [ RGBA_4444 ]: Software only [2026-01-05 01:16:56] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-01-05 01:16:56] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-01-05 01:16:56] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-01-05 01:16:56] [ BGRA_1010102 ]: Software only [2026-01-05 01:16:56] [ RGBA_1010102 ]: Software only [2026-01-05 01:16:56] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-01-05 01:16:56] [ RGBA_F16 ]: Software only [2026-01-05 01:16:56] [ YVU_420 ]: Software only [2026-01-05 01:16:56] [ YUV_420_BIPLANAR ]: Software only [2026-01-05 01:16:56] [ YUVA_420_TRIPLANAR ]: Software only [2026-01-05 01:16:56] [ P010 ]: Software only [2026-01-05 01:16:56] [ videoAcceleratorsInfo ]: [2026-01-05 01:16:56] [ Decoding ]: (null) [2026-01-05 01:16:56] [ Encoding ]: (null) [2026-01-05 01:16:56] [2026-01-05 01:16:56] *** Report Section: Log Messages *** [2026-01-05 01:16:56] [2026-01-05 01:16:56] ===================[ GPU Report: End [0] ]================== [2026-01-18 20:33:53] GPU process started: start count: 1 [2026-01-18 20:33:55] ==================[ GPU Report: Start [1] ]================= [2026-01-18 20:33:55] [2026-01-18 20:33:55] *** Report Section: Client Info *** [2026-01-18 20:33:55] [2026-01-18 20:33:55] [ client_info ]: [2026-01-18 20:33:55] [ angle_commit_id ]: 5d4df51d1d7d [2026-01-18 20:33:55] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=14076 -buildid=1766451605 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-01-18 20:33:55] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-01-18 20:33:55] [ operating_system ]: Windows NT 10.0.26100 [2026-01-18 20:33:55] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-01-18 20:33:55] [ version ]: Chrome/126.0.6478.183 [2026-01-18 20:33:55] [2026-01-18 20:33:55] *** Report Section: GPU Info *** [2026-01-18 20:33:55] [2026-01-18 20:33:55] [ gpu_info ]: [2026-01-18 20:33:55] [ ANGLEFeatures ]: [2026-01-18 20:33:55] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[2] ]: cacheCompiledShader: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[25] ]: adjustClearColorPrecision: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[26] ]: allocateNonZeroMemory: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[27] ]: allowGenerateMipmapWithCompute: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[28] ]: allowHostImageCopyDespiteNonIdenticalLayout: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[29] ]: allowMultisampledRenderToTextureEmulation: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[30] ]: appendAliasedMemoryDecorations: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[31] ]: asyncCommandBufferReset: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[32] ]: asyncCommandQueue: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[33] ]: avoidOpSelectWithMismatchingRelaxedPrecision: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[34] ]: bottomLeftOriginPresentRegionRectangles: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[35] ]: bresenhamLineRasterization: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[36] ]: clDumpVkSpirv: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[37] ]: clampFragDepth: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[38] ]: clampPointSize: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[39] ]: combineAllShadersInPipelineLibrary: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[40] ]: compressVertexData: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[41] ]: deferFlushUntilEndRenderPass: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[42] ]: disableDepthStencilResolveThroughAttachment: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[43] ]: disableFlippingBlitWithCommand: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[44] ]: disablePipelineCacheLoadForTesting: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[45] ]: disableSeparateShaderObjects: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[46] ]: disallowMixedDepthStencilLoadOpNoneAndLoad: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[47] ]: doubleDepthBiasConstantFactor: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[48] ]: eglColorspaceAttributePassthrough: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[49] ]: emulateAdvancedBlendEquations: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[50] ]: emulateDithering: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[51] ]: emulateR32fImageAtomicExchange: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[52] ]: emulateTransformFeedback: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[53] ]: emulatedPrerotation180: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[54] ]: emulatedPrerotation270: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[55] ]: emulatedPrerotation90: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[56] ]: enableAdditionalBlendFactorsForDithering: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[57] ]: enableAsyncPipelineCacheCompression: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[58] ]: enableMergeClientAttribBuffer: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[59] ]: enableMultisampledRenderToTexture: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[60] ]: enableParallelCompileAndLink: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[61] ]: enablePipelineCacheDataCompression: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[62] ]: enablePortabilityEnumeration: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[63] ]: enablePreRotateSurfaces: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[64] ]: enablePrecisionQualifiers: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[65] ]: explicitlyCastMediumpFloatTo16Bit: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[66] ]: explicitlyEnablePerSampleShading: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[67] ]: exposeNonConformantExtensionsAndVersions: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[68] ]: forceContinuousRefreshOnSharedPresent: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[69] ]: forceD16TexFilter: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[70] ]: forceDisableFullScreenExclusive: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[71] ]: forceFallbackFormat: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[72] ]: forceFragmentShaderPrecisionHighpToMediump: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[73] ]: forceMaxUniformBufferSize16KB: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[74] ]: forceNearestFiltering: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[75] ]: forceNearestMipFiltering: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[76] ]: forceSampleUsageForAhbBackedImages: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[77] ]: forceSubmitImmutableTextureUpdates: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[78] ]: forceTextureLodOffset1: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[79] ]: forceTextureLodOffset2: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[80] ]: forceTextureLodOffset3: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[81] ]: forceTextureLodOffset4: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[82] ]: forceWaitForSubmissionToCompleteForQueryResult: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[83] ]: hasEffectivePipelineCacheSerialization: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[84] ]: limitSampleCountTo2: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[85] ]: logMemoryReportCallbacks: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[86] ]: logMemoryReportStats: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[87] ]: mapUnspecifiedColorSpaceToPassThrough: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[88] ]: mergeProgramPipelineCachesToGlobalCache: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[89] ]: mutableMipmapTextureUpload: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[90] ]: overrideSurfaceFormatRGB8ToRGBA8: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[91] ]: padBuffersToMaxVertexAttribStride: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[92] ]: perFrameWindowSizeQuery: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[93] ]: permanentlySwitchToFramebufferFetchMode: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[94] ]: persistentlyMappedBuffers: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[95] ]: preferAggregateBarrierCalls: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[96] ]: preferCPUForBufferSubData: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[97] ]: preferDeviceLocalMemoryHostVisible: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[98] ]: preferDrawClearOverVkCmdClearAttachments: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[99] ]: preferDriverUniformOverSpecConst: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[100] ]: preferHostCachedForNonStaticBufferUsage: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[101] ]: preferLinearFilterForYUV: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[102] ]: preferMSRTSSFlagByDefault: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[103] ]: preferMonolithicPipelinesOverLibraries: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[104] ]: preferSkippingInvalidateForEmulatedFormats: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[105] ]: preferSubmitAtFBOBoundary: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[106] ]: preferSubmitOnAnySamplesPassedQueryEnd: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[107] ]: provokingVertex: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[108] ]: retainSPIRVDebugInfo: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[109] ]: roundOutputAfterDithering: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[110] ]: slowAsyncCommandQueueForTesting: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[111] ]: slowDownMonolithicPipelineCreationForTesting: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[112] ]: supports16BitInputOutput: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[113] ]: supports16BitPushConstant: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[114] ]: supports16BitStorageBuffer: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[115] ]: supports16BitUniformAndStorageBuffer: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[116] ]: supports8BitPushConstant: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[117] ]: supports8BitStorageBuffer: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[118] ]: supports8BitUniformAndStorageBuffer: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[119] ]: supportsAndroidHardwareBuffer: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[120] ]: supportsAndroidNativeFenceSync: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[121] ]: supportsBindMemory2: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[122] ]: supportsBlendOperationAdvanced: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[123] ]: supportsColorWriteEnable: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[124] ]: supportsComputeTranscodeEtcToBc: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[125] ]: supportsCustomBorderColor: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[126] ]: supportsDepthClampZeroOne: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[127] ]: supportsDepthClipControl: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[128] ]: supportsDepthStencilIndependentResolveNone: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[129] ]: supportsDepthStencilResolve: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[130] ]: supportsExtendedDynamicState: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[131] ]: supportsExtendedDynamicState2: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[132] ]: supportsExternalFenceCapabilities: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[133] ]: supportsExternalFenceFd: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[134] ]: supportsExternalFormatResolve: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[135] ]: supportsExternalMemoryDmaBufAndModifiers: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[136] ]: supportsExternalMemoryFd: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[137] ]: supportsExternalMemoryFuchsia: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[138] ]: supportsExternalMemoryHost: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[139] ]: supportsExternalSemaphoreCapabilities: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[140] ]: supportsExternalSemaphoreFd: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[141] ]: supportsExternalSemaphoreFuchsia: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[142] ]: supportsFormatFeatureFlags2: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[143] ]: supportsFoveatedRendering: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[144] ]: supportsFragmentShaderPixelInterlock: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[145] ]: supportsFragmentShadingRate: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[146] ]: supportsFullScreenExclusive: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[147] ]: supportsGGPFrameToken: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[148] ]: supportsGeometryStreamsCapability: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[149] ]: supportsGetMemoryRequirements2: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[150] ]: supportsGraphicsPipelineLibrary: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[151] ]: supportsHostImageCopy: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[152] ]: supportsHostQueryReset: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[153] ]: supportsImage2dViewOf3d: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[154] ]: supportsImageCubeArray: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[155] ]: supportsImageFormatList: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[156] ]: supportsImagelessFramebuffer: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[157] ]: supportsIncrementalPresent: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[158] ]: supportsIndexTypeUint8: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[159] ]: supportsLegacyDithering: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[160] ]: supportsLockSurfaceExtension: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[161] ]: supportsLogicOpDynamicState: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[162] ]: supportsMemoryBudget: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[163] ]: supportsMixedReadWriteDepthStencilLayouts: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[164] ]: supportsMultiDrawIndirect: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[165] ]: supportsMultisampledRenderToSingleSampled: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[166] ]: supportsMultisampledRenderToSingleSampledGOOGLEX: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[167] ]: supportsMultiview: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[168] ]: supportsPipelineCreationFeedback: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[169] ]: supportsPipelineProtectedAccess: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[170] ]: supportsPipelineRobustness: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[171] ]: supportsPipelineStatisticsQuery: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[172] ]: supportsPortabilityEnumeration: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[173] ]: supportsPresentation: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[174] ]: supportsPrimitiveTopologyListRestart: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[175] ]: supportsPrimitivesGeneratedQuery: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[176] ]: supportsProtectedMemory: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[177] ]: supportsRasterizationOrderAttachmentAccess: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[178] ]: supportsRenderPassLoadStoreOpNone: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[179] ]: supportsRenderPassStoreOpNone: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[180] ]: supportsRenderpass2: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[181] ]: supportsSampler2dViewOf3d: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[182] ]: supportsSamplerMirrorClampToEdge: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[183] ]: supportsShaderFloat16: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[184] ]: supportsShaderFramebufferFetch: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[185] ]: supportsShaderFramebufferFetchNonCoherent: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[186] ]: supportsShaderNonSemanticInfo: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[187] ]: supportsShaderStencilExport: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[188] ]: supportsSharedPresentableImageExtension: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[189] ]: supportsSurfaceCapabilities2Extension: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[190] ]: supportsSurfaceMaintenance1: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[191] ]: supportsSurfaceProtectedCapabilitiesExtension: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[192] ]: supportsSurfaceProtectedSwapchains: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[193] ]: supportsSurfacelessQueryExtension: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[194] ]: supportsSwapchainMaintenance1: enabled [2026-01-18 20:33:55] Disabling GPU acceleration: Disabled/RuntimeDetect [2026-01-18 20:33:55] [ ANGLEFeatures[195] ]: supportsSynchronization2: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[196] ]: supportsTimelineSemaphore: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[197] ]: supportsTimestampSurfaceAttribute: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[198] ]: supportsTransformFeedbackExtension: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[199] ]: supportsVertexInputDynamicState: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[200] ]: supportsYUVSamplerConversion: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[201] ]: supportsYuvTarget: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[202] ]: swapbuffersOnFlushOrFinishWithSingleBuffer: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[203] ]: syncMonolithicPipelinesToBlobCache: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[204] ]: useCullModeDynamicState: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[205] ]: useDepthBiasEnableDynamicState: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[206] ]: useDepthCompareOpDynamicState: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[207] ]: useDepthTestEnableDynamicState: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[208] ]: useDepthWriteEnableDynamicState: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[209] ]: useFrontFaceDynamicState: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[210] ]: useMultipleDescriptorsForExternalFormats: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[211] ]: useNonZeroStencilWriteMaskStaticState: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[212] ]: usePrimitiveRestartEnableDynamicState: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[213] ]: useRasterizerDiscardEnableDynamicState: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[214] ]: useResetCommandBufferBitForSecondaryPools: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[215] ]: useStencilOpDynamicState: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[216] ]: useStencilTestEnableDynamicState: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[217] ]: useVertexInputBindingStrideDynamicState: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[218] ]: useVkEventForImageBarrier: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[219] ]: useVmaForImageSuballocation: enabled [2026-01-18 20:33:55] [ ANGLEFeatures[220] ]: varyingsRequireMatchingPrecisionInSpirv: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[221] ]: waitIdleBeforeSwapchainRecreation: disabled [2026-01-18 20:33:55] [ ANGLEFeatures[222] ]: warmUpPipelineCacheAtLink: enabled [2026-01-18 20:33:55] [ basicInfo ]: [2026-01-18 20:33:55] [ Initialization time ]: 126 [2026-01-18 20:33:55] [ In-process GPU ]: (null) [2026-01-18 20:33:55] [ Passthrough Command Decoder ]: (null) [2026-01-18 20:33:55] [ Sandboxed ]: (null) [2026-01-18 20:33:55] [ GPU0 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,89311}, DRIVER_VENDOR=Google, DRIVER_VERSION=10.0.26100.6725 [2026-01-18 20:33:55] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,89419}, DRIVER_VERSION=32.0.21030.2001 [2026-01-18 20:33:55] [ GPU2 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,143314}, DRIVER_VERSION=32.0.21030.2001 [2026-01-18 20:33:55] [ GPU3 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,111683}, DRIVER_VERSION=32.0.21030.2001 [2026-01-18 20:33:55] [ GPU4 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,109170}, DRIVER_VERSION=32.0.21030.2001 [2026-01-18 20:33:55] [ GPU5 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,107734}, DRIVER_VERSION=32.0.21030.2001 [2026-01-18 20:33:55] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,89372}, DRIVER_VERSION=10.0.26100.6725 [2026-01-18 20:33:55] [ Optimus ]: (null) [2026-01-18 20:33:55] [ AMD switchable ]: (null) [2026-01-18 20:33:55] [ Desktop compositing ]: Aero Glass [2026-01-18 20:33:55] [ Direct composition ]: (null) [2026-01-18 20:33:55] [ Supports overlays ]: (null) [2026-01-18 20:33:55] [ YUY2 overlay support ]: NONE [2026-01-18 20:33:55] [ NV12 overlay support ]: NONE [2026-01-18 20:33:55] [ BGRA8 overlay support ]: NONE [2026-01-18 20:33:55] [ RGB10A2 overlay support ]: NONE [2026-01-18 20:33:55] [ Diagonal Monitor Size of \\.\DISPLAY47 ]: 36.1" [2026-01-18 20:33:55] [ DirectML feature level ]: 5.0 [2026-01-18 20:33:55] [ Driver D3D12 feature level ]: D3D 12.2 [2026-01-18 20:33:55] [ Driver Vulkan API version ]: Not supported [2026-01-18 20:33:55] [ GPU CUDA compute capability major version ]: (null) [2026-01-18 20:33:55] [ Pixel shader version ]: 1.00 [2026-01-18 20:33:55] [ Vertex shader version ]: 1.00 [2026-01-18 20:33:55] [ Max. MSAA samples ]: 4 [2026-01-18 20:33:55] [ Machine model name ]: (null) [2026-01-18 20:33:55] [ Machine model version ]: (null) [2026-01-18 20:33:55] [ GL implementation parts ]: (gl=egl-angle,angle=swiftshader) [2026-01-18 20:33:55] [ Display type ]: ANGLE_SWIFTSHADER [2026-01-18 20:33:55] [ GL_VENDOR ]: Google Inc. (Google) [2026-01-18 20:33:55] [ GL_RENDERER ]: ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0) [2026-01-18 20:33:55] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-01-18 20:33:55] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_compressed_texture_etc GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_image GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_memory_object_flags GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_read_only_depth_stencil_feedback_loops GL_ANGLE_relaxed_vertex_attribute_type GL_ANGLE_request_extension GL_ANGLE_rgbx_internal_format GL_ANGLE_robust_client_memory GL_ANGLE_robust_fragment_shader_output GL_ANGLE_robust_resource_initialization GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_ANGLE_vulkan_image GL_APPLE_clip_distance GL_A [2026-01-18 20:33:55] [ Disabled Extensions ]: (null) [2026-01-18 20:33:55] [ Disabled WebGL Extensions ]: (null) [2026-01-18 20:33:55] [ Window system binding vendor ]: Google Inc. (Google) [2026-01-18 20:33:55] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-01-18 20:33:55] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_surface_orientation EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_EXT_image_gl_colorspace EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_fence_sync EGL_KHR_wait_sync EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_create_context_backwards_compatible EGL_KHR_no_config_context EGL_IMG_context_priority EGL_KHR_create_context_no_error EGL_KHR_reusable_sync EGL_EXT_buffer_age EGL_A [2026-01-18 20:33:55] [ Direct rendering version ]: unknown [2026-01-18 20:33:55] [ Reset notification strategy ]: 0x8252 [2026-01-18 20:33:55] [ GPU process crash count ]: (null) [2026-01-18 20:33:55] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-01-18 20:33:55] [ basicInfoForHardwareGpu ]: [2026-01-18 20:33:55] [ Initialization time ]: 172 [2026-01-18 20:33:55] [ In-process GPU ]: (null) [2026-01-18 20:33:55] [ Passthrough Command Decoder ]: (null) [2026-01-18 20:33:55] [ Sandboxed ]: (null) [2026-01-18 20:33:55] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,83173}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.8142 *ACTIVE* [2026-01-18 20:33:55] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,89419}, DRIVER_VERSION=32.0.21030.2001 [2026-01-18 20:33:55] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,143314}, DRIVER_VERSION=32.0.15.8142 [2026-01-18 20:33:55] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,111683}, DRIVER_VERSION=32.0.15.8142 [2026-01-18 20:33:55] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,109170}, DRIVER_VERSION=32.0.15.8142 [2026-01-18 20:33:55] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,107734}, DRIVER_VERSION=32.0.15.8142 [2026-01-18 20:33:55] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,89372}, DRIVER_VERSION=10.0.26100.6725 [2026-01-18 20:33:55] [ Optimus ]: (null) [2026-01-18 20:33:55] [ AMD switchable ]: (null) [2026-01-18 20:33:55] [ Desktop compositing ]: Aero Glass [2026-01-18 20:33:55] [ Direct composition ]: (null) [2026-01-18 20:33:55] [ Supports overlays ]: (null) [2026-01-18 20:33:55] [ YUY2 overlay support ]: SCALING [2026-01-18 20:33:55] [ NV12 overlay support ]: SCALING [2026-01-18 20:33:55] [ BGRA8 overlay support ]: SCALING [2026-01-18 20:33:55] [ RGB10A2 overlay support ]: SCALING [2026-01-18 20:33:55] [ Diagonal Monitor Size of \\.\DISPLAY47 ]: 36.1" [2026-01-18 20:33:55] [ DirectML feature level ]: Not supported [2026-01-18 20:33:55] [ Driver D3D12 feature level ]: Not supported [2026-01-18 20:33:55] [ Driver Vulkan API version ]: Not supported [2026-01-18 20:33:55] [ GPU CUDA compute capability major version ]: (null) [2026-01-18 20:33:55] [ Pixel shader version ]: 5.0 [2026-01-18 20:33:55] [ Vertex shader version ]: 5.0 [2026-01-18 20:33:55] [ Max. MSAA samples ]: 8 [2026-01-18 20:33:55] [ Machine model name ]: (null) [2026-01-18 20:33:55] [ Machine model version ]: (null) [2026-01-18 20:33:55] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-01-18 20:33:55] [ Display type ]: ANGLE_D3D11 [2026-01-18 20:33:55] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-01-18 20:33:55] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.8142) [2026-01-18 20:33:55] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-01-18 20:33:55] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-01-18 20:33:55] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-01-18 20:33:55] [ Disabled WebGL Extensions ]: (null) [2026-01-18 20:33:55] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-01-18 20:33:55] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-01-18 20:33:55] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-01-18 20:33:55] [ Direct rendering version ]: unknown [2026-01-18 20:33:55] [ Reset notification strategy ]: 0x8252 [2026-01-18 20:33:55] [ GPU process crash count ]: (null) [2026-01-18 20:33:55] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-01-18 20:33:55] [ compositorInfo ]: [2026-01-18 20:33:55] [ Tile Update Mode ]: One-copy [2026-01-18 20:33:55] [ Partial Raster ]: Enabled [2026-01-18 20:33:55] [ dawnInfo ]: [2026-01-18 20:33:55] [ devicePerfInfo ]: [2026-01-18 20:33:55] [ Total Physical Memory (Gb) ]: 63 [2026-01-18 20:33:55] [ Total Disk Space (Gb) ]: 1862 [2026-01-18 20:33:55] [ Hardware Concurrency ]: 16 [2026-01-18 20:33:55] [ System Commit Limit (Gb) ]: 156 [2026-01-18 20:33:55] [ D3D11 Feature Level ]: 12_1 [2026-01-18 20:33:55] [ Has Discrete GPU ]: yes [2026-01-18 20:33:55] [ Software Rendering ]: No [2026-01-18 20:33:55] [ displayInfo ]: [2026-01-18 20:33:55] [ Info ]: Display[45822963] bounds=[0,0 1280x720], workarea=[0,40 1280x680], scale=3, rotation=0, panel_rotation=0 external detected [2026-01-18 20:33:55] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-01-18 20:33:55] [ Buffer format (all) ]: BGRA_8888 [2026-01-18 20:33:55] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-01-18 20:33:55] [ SDR white level in nits ]: 203 [2026-01-18 20:33:55] [ HDR relative maximum luminance ]: 1 [2026-01-18 20:33:55] [ Bits per color component ]: 8 [2026-01-18 20:33:55] [ Bits per pixel ]: 24 [2026-01-18 20:33:55] [ Refresh Rate in Hz ]: 64 [2026-01-18 20:33:55] [ featureStatus ]: [2026-01-18 20:33:55] [ featureStatus ]: [2026-01-18 20:33:55] [ 2d_canvas ]: unavailable_software [2026-01-18 20:33:55] [ canvas_oop_rasterization ]: disabled_off [2026-01-18 20:33:55] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-01-18 20:33:55] [ gpu_compositing ]: disabled_software [2026-01-18 20:33:55] [ multiple_raster_threads ]: enabled_on [2026-01-18 20:33:55] [ opengl ]: disabled_off [2026-01-18 20:33:55] [ rasterization ]: disabled_software [2026-01-18 20:33:55] [ raw_draw ]: disabled_off_ok [2026-01-18 20:33:55] [ skia_graphite ]: disabled_off [2026-01-18 20:33:55] [ video_decode ]: disabled_software [2026-01-18 20:33:55] [ video_encode ]: disabled_software [2026-01-18 20:33:55] [ vulkan ]: disabled_off [2026-01-18 20:33:55] [ webgl ]: unavailable_software [2026-01-18 20:33:55] [ webgl2 ]: unavailable_software [2026-01-18 20:33:55] [ webgpu ]: unavailable_software [2026-01-18 20:33:55] [ webnn ]: disabled_off [2026-01-18 20:33:55] [ problems ]: [2026-01-18 20:33:55] [ problems[0] ]: WebGPU has been disabled via blocklist or the command line. [2026-01-18 20:33:55] [ tag ]: disabledFeatures [2026-01-18 20:33:55] [ affectedSettings ]: webgpu [2026-01-18 20:33:55] [ problems[1] ]: WebGL2 has been disabled via blocklist or the command line. [2026-01-18 20:33:55] [ tag ]: disabledFeatures [2026-01-18 20:33:55] [ affectedSettings ]: webgl2 [2026-01-18 20:33:55] [ problems[2] ]: Accelerated rasterization has been disabled, either via blocklist, about:flags or the command line. [2026-01-18 20:33:55] [ tag ]: disabledFeatures [2026-01-18 20:33:55] [ affectedSettings ]: rasterization [2026-01-18 20:33:55] [ problems[3] ]: Accelerated video encode has been disabled, either via blocklist, about:flags or the command line. [2026-01-18 20:33:55] [ tag ]: disabledFeatures [2026-01-18 20:33:55] [ affectedSettings ]: video_encode [2026-01-18 20:33:55] [ problems[4] ]: Accelerated video decode has been disabled, either via blocklist, about:flags or the command line. [2026-01-18 20:33:55] [ tag ]: disabledFeatures [2026-01-18 20:33:55] [ affectedSettings ]: video_decode [2026-01-18 20:33:55] [ problems[5] ]: WebGL has been disabled via blocklist or the command line. [2026-01-18 20:33:55] [ tag ]: disabledFeatures [2026-01-18 20:33:55] [ affectedSettings ]: webgl [2026-01-18 20:33:55] [ problems[6] ]: Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable. [2026-01-18 20:33:55] [ tag ]: disabledFeatures [2026-01-18 20:33:55] [ affectedSettings ]: gpu_compositing [2026-01-18 20:33:55] [ problems[7] ]: Accelerated 2D canvas is unavailable: either disabled via blocklist or the command line. [2026-01-18 20:33:55] [ tag ]: disabledFeatures [2026-01-18 20:33:55] [ affectedSettings ]: 2d_canvas [2026-01-18 20:33:55] [ workarounds ]: [2026-01-18 20:33:55] [ featureStatusForHardwareGpu ]: [2026-01-18 20:33:55] [ featureStatus ]: [2026-01-18 20:33:55] [ 2d_canvas ]: enabled [2026-01-18 20:33:55] [ canvas_oop_rasterization ]: enabled_on [2026-01-18 20:33:55] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-01-18 20:33:55] [ gpu_compositing ]: enabled [2026-01-18 20:33:55] [ multiple_raster_threads ]: enabled_on [2026-01-18 20:33:55] [ opengl ]: enabled_on [2026-01-18 20:33:55] [ rasterization ]: enabled [2026-01-18 20:33:55] [ raw_draw ]: disabled_off_ok [2026-01-18 20:33:55] [ skia_graphite ]: disabled_off [2026-01-18 20:33:55] [ video_decode ]: enabled [2026-01-18 20:33:55] [ video_encode ]: enabled [2026-01-18 20:33:55] [ vulkan ]: disabled_off [2026-01-18 20:33:55] [ webgl ]: enabled [2026-01-18 20:33:55] [ webgl2 ]: enabled [2026-01-18 20:33:55] [ webgpu ]: enabled [2026-01-18 20:33:55] [ webnn ]: disabled_off [2026-01-18 20:33:55] [ problems ]: [2026-01-18 20:33:55] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-01-18 20:33:55] [ tag ]: workarounds [2026-01-18 20:33:55] [ affectedSettings ]: exit_on_context_lost [2026-01-18 20:33:55] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-01-18 20:33:55] [ tag ]: workarounds [2026-01-18 20:33:55] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-01-18 20:33:55] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-01-18 20:33:55] [ tag ]: workarounds [2026-01-18 20:33:55] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-01-18 20:33:55] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-01-18 20:33:55] [ tag ]: workarounds [2026-01-18 20:33:55] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-01-18 20:33:55] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-01-18 20:33:55] [ tag ]: workarounds [2026-01-18 20:33:55] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-01-18 20:33:55] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-01-18 20:33:55] [ tag ]: workarounds [2026-01-18 20:33:55] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-01-18 20:33:55] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-01-18 20:33:55] [ tag ]: workarounds [2026-01-18 20:33:55] [ affectedSettings ]: disable_accelerated_av1_encode [2026-01-18 20:33:55] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-01-18 20:33:55] [ tag ]: workarounds [2026-01-18 20:33:55] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-01-18 20:33:55] [ workarounds ]: [2026-01-18 20:33:55] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-01-18 20:33:55] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-01-18 20:33:55] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-01-18 20:33:55] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-01-18 20:33:55] [ workarounds[4] ]: exit_on_context_lost [2026-01-18 20:33:55] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-01-18 20:33:55] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-01-18 20:33:55] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-01-18 20:33:55] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-01-18 20:33:55] [ gpuMemoryBufferInfo ]: [2026-01-18 20:33:55] [ R_8 ]: Software only [2026-01-18 20:33:55] [ R_16 ]: Software only [2026-01-18 20:33:55] [ RG_88 ]: Software only [2026-01-18 20:33:55] [ RG_1616 ]: Software only [2026-01-18 20:33:55] [ BGR_565 ]: Software only [2026-01-18 20:33:55] [ RGBA_4444 ]: Software only [2026-01-18 20:33:55] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-01-18 20:33:55] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-01-18 20:33:55] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-01-18 20:33:55] [ BGRA_1010102 ]: Software only [2026-01-18 20:33:55] [ RGBA_1010102 ]: Software only [2026-01-18 20:33:55] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-01-18 20:33:55] [ RGBA_F16 ]: Software only [2026-01-18 20:33:55] [ YVU_420 ]: Software only [2026-01-18 20:33:55] [ YUV_420_BIPLANAR ]: Software only [2026-01-18 20:33:55] [ YUVA_420_TRIPLANAR ]: Software only [2026-01-18 20:33:55] [ P010 ]: Software only [2026-01-18 20:33:55] [ videoAcceleratorsInfo ]: [2026-01-18 20:33:55] [ Decoding ]: (null) [2026-01-18 20:33:55] [ Encoding ]: (null) [2026-01-18 20:33:55] [2026-01-18 20:33:55] *** Report Section: Log Messages *** [2026-01-18 20:33:55] [2026-01-18 20:33:55] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay. [2026-01-18 20:33:55] [1][6404:28736:0108/030352.395:WARNING:angle_platform_impl.cc(49)] : HLSLCompiler.cpp:250 (rx::HLSLCompiler::compileToBinary): C:\fakepath(136,3-70): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll [2026-01-18 20:33:55] [1][6404:28736:0108/030352.418:WARNING:angle_platform_impl.cc(49)] : HLSLCompiler.cpp:250 (rx::HLSLCompiler::compileToBinary): C:\fakepath(136,3-70): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll [2026-01-18 20:33:55] [2][6404:14068:0118/203353.240:ERROR:angle_platform_impl.cc(44)] : Renderer11.cpp:2284 (virtual rx::Renderer11::testDeviceLost): The D3D11 device was removed, HRESULT: 0x887A0005 [2026-01-18 20:33:55] [2][6404:14068:0118/203353.240:ERROR:shared_context_state.cc(1205)] : SharedContextState context lost via ARB/EXT_robustness. Reset status = GL_UNKNOWN_CONTEXT_RESET_KHR [2026-01-18 20:33:55] [2]GpuProcessHost: The GPU process crashed! [2026-01-18 20:33:55] ===================[ GPU Report: End [1] ]================== [2026-02-08 17:26:15] Client version: no bootstrapper found [2026-02-08 17:26:15] GPU process started: start count: 0 [2026-02-08 17:26:21] ==================[ GPU Report: Start [0] ]================= [2026-02-08 17:26:21] [2026-02-08 17:26:21] *** Report Section: Client Info *** [2026-02-08 17:26:21] [2026-02-08 17:26:21] [ client_info ]: [2026-02-08 17:26:21] [ angle_commit_id ]: 5d4df51d1d7d [2026-02-08 17:26:21] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=10620 -buildid=1769025840 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-02-08 17:26:21] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-02-08 17:26:21] [ operating_system ]: Windows NT 10.0.26100 [2026-02-08 17:26:21] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-02-08 17:26:21] [ version ]: Chrome/126.0.6478.183 [2026-02-08 17:26:21] [2026-02-08 17:26:21] *** Report Section: GPU Info *** [2026-02-08 17:26:21] [2026-02-08 17:26:21] [ gpu_info ]: [2026-02-08 17:26:21] [ ANGLEFeatures ]: [2026-02-08 17:26:21] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-02-08 17:26:21] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-02-08 17:26:21] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-02-08 17:26:21] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-02-08 17:26:21] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-02-08 17:26:21] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-02-08 17:26:21] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-02-08 17:26:21] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-02-08 17:26:21] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-02-08 17:26:21] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-02-08 17:26:21] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-02-08 17:26:21] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-02-08 17:26:21] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-02-08 17:26:21] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-02-08 17:26:21] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-02-08 17:26:21] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-02-08 17:26:21] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-02-08 17:26:21] [ basicInfo ]: [2026-02-08 17:26:21] [ Initialization time ]: 222 [2026-02-08 17:26:21] [ In-process GPU ]: (null) [2026-02-08 17:26:21] [ Passthrough Command Decoder ]: (null) [2026-02-08 17:26:21] [ Sandboxed ]: (null) [2026-02-08 17:26:21] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,99778}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9174 *ACTIVE* [2026-02-08 17:26:21] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,105015}, DRIVER_VERSION=32.0.21030.2001 [2026-02-08 17:26:21] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,171294}, DRIVER_VERSION=32.0.15.9174 [2026-02-08 17:26:21] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,166544}, DRIVER_VERSION=32.0.15.9174 [2026-02-08 17:26:21] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,156105}, DRIVER_VERSION=32.0.15.9174 [2026-02-08 17:26:21] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,149921}, DRIVER_VERSION=32.0.15.9174 [2026-02-08 17:26:21] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,104901}, DRIVER_VERSION=10.0.26100.7309 [2026-02-08 17:26:21] [ Optimus ]: (null) [2026-02-08 17:26:21] [ AMD switchable ]: (null) [2026-02-08 17:26:21] [ Desktop compositing ]: Aero Glass [2026-02-08 17:26:21] [ Direct composition ]: (null) [2026-02-08 17:26:21] [ Supports overlays ]: (null) [2026-02-08 17:26:21] [ YUY2 overlay support ]: SCALING [2026-02-08 17:26:21] [ NV12 overlay support ]: SCALING [2026-02-08 17:26:21] [ BGRA8 overlay support ]: SCALING [2026-02-08 17:26:21] [ RGB10A2 overlay support ]: SCALING [2026-02-08 17:26:21] [ DirectML feature level ]: Not supported [2026-02-08 17:26:21] [ Driver D3D12 feature level ]: Not supported [2026-02-08 17:26:21] [ Driver Vulkan API version ]: Not supported [2026-02-08 17:26:21] [ GPU CUDA compute capability major version ]: (null) [2026-02-08 17:26:21] [ Pixel shader version ]: 5.0 [2026-02-08 17:26:21] [ Vertex shader version ]: 5.0 [2026-02-08 17:26:21] [ Max. MSAA samples ]: 8 [2026-02-08 17:26:21] [ Machine model name ]: (null) [2026-02-08 17:26:21] [ Machine model version ]: (null) [2026-02-08 17:26:21] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-02-08 17:26:21] [ Display type ]: ANGLE_D3D11 [2026-02-08 17:26:21] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-02-08 17:26:21] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9174) [2026-02-08 17:26:21] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-02-08 17:26:21] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-02-08 17:26:21] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-02-08 17:26:21] [ Disabled WebGL Extensions ]: (null) [2026-02-08 17:26:21] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-02-08 17:26:21] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-02-08 17:26:21] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-02-08 17:26:21] [ Direct rendering version ]: unknown [2026-02-08 17:26:21] [ Reset notification strategy ]: 0x8252 [2026-02-08 17:26:21] [ GPU process crash count ]: (null) [2026-02-08 17:26:21] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-02-08 17:26:21] [ compositorInfo ]: [2026-02-08 17:26:21] [ Tile Update Mode ]: One-copy [2026-02-08 17:26:21] [ Partial Raster ]: Enabled [2026-02-08 17:26:21] [ dawnInfo ]: [2026-02-08 17:26:21] [ devicePerfInfo ]: [2026-02-08 17:26:21] [ displayInfo ]: [2026-02-08 17:26:21] [ Info ]: Display[3367835623] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-02-08 17:26:21] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-02-08 17:26:21] [ Buffer format (all) ]: BGRA_8888 [2026-02-08 17:26:21] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-02-08 17:26:21] [ SDR white level in nits ]: 203 [2026-02-08 17:26:21] [ HDR relative maximum luminance ]: 1 [2026-02-08 17:26:21] [ Bits per color component ]: 8 [2026-02-08 17:26:21] [ Bits per pixel ]: 24 [2026-02-08 17:26:21] [ Refresh Rate in Hz ]: 144 [2026-02-08 17:26:21] [ featureStatus ]: [2026-02-08 17:26:21] [ featureStatus ]: [2026-02-08 17:26:21] [ 2d_canvas ]: enabled [2026-02-08 17:26:21] [ canvas_oop_rasterization ]: enabled_on [2026-02-08 17:26:21] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-02-08 17:26:21] [ gpu_compositing ]: enabled [2026-02-08 17:26:21] [ multiple_raster_threads ]: enabled_on [2026-02-08 17:26:21] [ opengl ]: enabled_on [2026-02-08 17:26:21] [ rasterization ]: enabled [2026-02-08 17:26:21] [ raw_draw ]: disabled_off_ok [2026-02-08 17:26:21] [ skia_graphite ]: disabled_off [2026-02-08 17:26:21] [ video_decode ]: enabled [2026-02-08 17:26:21] [ video_encode ]: enabled [2026-02-08 17:26:21] [ vulkan ]: disabled_off [2026-02-08 17:26:21] [ webgl ]: enabled [2026-02-08 17:26:21] [ webgl2 ]: enabled [2026-02-08 17:26:21] [ webgpu ]: enabled [2026-02-08 17:26:21] [ webnn ]: disabled_off [2026-02-08 17:26:21] [ problems ]: [2026-02-08 17:26:21] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-02-08 17:26:21] [ tag ]: workarounds [2026-02-08 17:26:21] [ affectedSettings ]: exit_on_context_lost [2026-02-08 17:26:21] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-02-08 17:26:21] [ tag ]: workarounds [2026-02-08 17:26:21] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-02-08 17:26:21] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-02-08 17:26:21] [ tag ]: workarounds [2026-02-08 17:26:21] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-02-08 17:26:21] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-02-08 17:26:21] [ tag ]: workarounds [2026-02-08 17:26:21] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-02-08 17:26:21] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-02-08 17:26:21] [ tag ]: workarounds [2026-02-08 17:26:21] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-02-08 17:26:21] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-02-08 17:26:21] [ tag ]: workarounds [2026-02-08 17:26:21] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-02-08 17:26:21] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-02-08 17:26:21] [ tag ]: workarounds [2026-02-08 17:26:21] [ affectedSettings ]: disable_accelerated_av1_encode [2026-02-08 17:26:21] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-02-08 17:26:21] [ tag ]: workarounds [2026-02-08 17:26:21] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-02-08 17:26:21] [ workarounds ]: [2026-02-08 17:26:21] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-02-08 17:26:21] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-02-08 17:26:21] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-02-08 17:26:21] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-02-08 17:26:21] [ workarounds[4] ]: exit_on_context_lost [2026-02-08 17:26:21] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-02-08 17:26:21] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-02-08 17:26:21] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-02-08 17:26:21] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-02-08 17:26:21] [ gpuMemoryBufferInfo ]: [2026-02-08 17:26:21] [ R_8 ]: Software only [2026-02-08 17:26:21] [ R_16 ]: Software only [2026-02-08 17:26:21] [ RG_88 ]: Software only [2026-02-08 17:26:21] [ RG_1616 ]: Software only [2026-02-08 17:26:21] [ BGR_565 ]: Software only [2026-02-08 17:26:21] [ RGBA_4444 ]: Software only [2026-02-08 17:26:21] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-02-08 17:26:21] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-02-08 17:26:21] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-02-08 17:26:21] [ BGRA_1010102 ]: Software only [2026-02-08 17:26:21] [ RGBA_1010102 ]: Software only [2026-02-08 17:26:21] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-02-08 17:26:21] [ RGBA_F16 ]: Software only [2026-02-08 17:26:21] [ YVU_420 ]: Software only [2026-02-08 17:26:21] [ YUV_420_BIPLANAR ]: Software only [2026-02-08 17:26:21] [ YUVA_420_TRIPLANAR ]: Software only [2026-02-08 17:26:21] [ P010 ]: Software only [2026-02-08 17:26:21] [ videoAcceleratorsInfo ]: [2026-02-08 17:26:21] [ Decoding ]: (null) [2026-02-08 17:26:21] [ Encoding ]: (null) [2026-02-08 17:26:21] [2026-02-08 17:26:21] *** Report Section: Log Messages *** [2026-02-08 17:26:21] [2026-02-08 17:26:21] ===================[ GPU Report: End [0] ]================== [2026-02-08 17:28:30] Client version: no bootstrapper found [2026-02-08 17:28:30] GPU process started: start count: 0 [2026-02-08 17:28:36] ==================[ GPU Report: Start [0] ]================= [2026-02-08 17:28:36] [2026-02-08 17:28:36] *** Report Section: Client Info *** [2026-02-08 17:28:36] [2026-02-08 17:28:36] [ client_info ]: [2026-02-08 17:28:36] [ angle_commit_id ]: 5d4df51d1d7d [2026-02-08 17:28:36] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=8076 -buildid=1769025840 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -sta [2026-02-08 17:28:36] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-02-08 17:28:36] [ operating_system ]: Windows NT 10.0.26100 [2026-02-08 17:28:36] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-02-08 17:28:36] [ version ]: Chrome/126.0.6478.183 [2026-02-08 17:28:36] [2026-02-08 17:28:36] *** Report Section: GPU Info *** [2026-02-08 17:28:36] [2026-02-08 17:28:36] [ gpu_info ]: [2026-02-08 17:28:36] [ ANGLEFeatures ]: [2026-02-08 17:28:36] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-02-08 17:28:36] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-02-08 17:28:36] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-02-08 17:28:36] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-02-08 17:28:36] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-02-08 17:28:36] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-02-08 17:28:36] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-02-08 17:28:36] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-02-08 17:28:36] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-02-08 17:28:36] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-02-08 17:28:36] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-02-08 17:28:36] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-02-08 17:28:36] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-02-08 17:28:36] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-02-08 17:28:36] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-02-08 17:28:36] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-02-08 17:28:36] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-02-08 17:28:36] [ basicInfo ]: [2026-02-08 17:28:36] [ Initialization time ]: 213 [2026-02-08 17:28:36] [ In-process GPU ]: (null) [2026-02-08 17:28:36] [ Passthrough Command Decoder ]: (null) [2026-02-08 17:28:36] [ Sandboxed ]: (null) [2026-02-08 17:28:36] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,91143}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9174 *ACTIVE* [2026-02-08 17:28:36] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,96837}, DRIVER_VERSION=32.0.21030.2001 [2026-02-08 17:28:36] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,172301}, DRIVER_VERSION=32.0.15.9174 [2026-02-08 17:28:36] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,160995}, DRIVER_VERSION=32.0.15.9174 [2026-02-08 17:28:36] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,154016}, DRIVER_VERSION=32.0.15.9174 [2026-02-08 17:28:36] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,147538}, DRIVER_VERSION=32.0.15.9174 [2026-02-08 17:28:36] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,96790}, DRIVER_VERSION=10.0.26100.7309 [2026-02-08 17:28:36] [ Optimus ]: (null) [2026-02-08 17:28:36] [ AMD switchable ]: (null) [2026-02-08 17:28:36] [ Desktop compositing ]: Aero Glass [2026-02-08 17:28:36] [ Direct composition ]: (null) [2026-02-08 17:28:36] [ Supports overlays ]: (null) [2026-02-08 17:28:36] [ YUY2 overlay support ]: SCALING [2026-02-08 17:28:36] [ NV12 overlay support ]: SCALING [2026-02-08 17:28:36] [ BGRA8 overlay support ]: SCALING [2026-02-08 17:28:36] [ RGB10A2 overlay support ]: SCALING [2026-02-08 17:28:36] [ DirectML feature level ]: Not supported [2026-02-08 17:28:36] [ Driver D3D12 feature level ]: Not supported [2026-02-08 17:28:36] [ Driver Vulkan API version ]: Not supported [2026-02-08 17:28:36] [ GPU CUDA compute capability major version ]: (null) [2026-02-08 17:28:36] [ Pixel shader version ]: 5.0 [2026-02-08 17:28:36] [ Vertex shader version ]: 5.0 [2026-02-08 17:28:36] [ Max. MSAA samples ]: 8 [2026-02-08 17:28:36] [ Machine model name ]: (null) [2026-02-08 17:28:36] [ Machine model version ]: (null) [2026-02-08 17:28:36] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-02-08 17:28:36] [ Display type ]: ANGLE_D3D11 [2026-02-08 17:28:36] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-02-08 17:28:36] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9174) [2026-02-08 17:28:36] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-02-08 17:28:36] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-02-08 17:28:36] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-02-08 17:28:36] [ Disabled WebGL Extensions ]: (null) [2026-02-08 17:28:36] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-02-08 17:28:36] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-02-08 17:28:36] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-02-08 17:28:36] [ Direct rendering version ]: unknown [2026-02-08 17:28:36] [ Reset notification strategy ]: 0x8252 [2026-02-08 17:28:36] [ GPU process crash count ]: (null) [2026-02-08 17:28:36] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-02-08 17:28:36] [ compositorInfo ]: [2026-02-08 17:28:36] [ Tile Update Mode ]: One-copy [2026-02-08 17:28:36] [ Partial Raster ]: Enabled [2026-02-08 17:28:36] [ dawnInfo ]: [2026-02-08 17:28:36] [ devicePerfInfo ]: [2026-02-08 17:28:36] [ displayInfo ]: [2026-02-08 17:28:36] [ Info ]: Display[1912710170] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-02-08 17:28:36] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-02-08 17:28:36] [ Buffer format (all) ]: BGRA_8888 [2026-02-08 17:28:36] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-02-08 17:28:36] [ SDR white level in nits ]: 203 [2026-02-08 17:28:36] [ HDR relative maximum luminance ]: 1 [2026-02-08 17:28:36] [ Bits per color component ]: 8 [2026-02-08 17:28:36] [ Bits per pixel ]: 24 [2026-02-08 17:28:36] [ Refresh Rate in Hz ]: 144 [2026-02-08 17:28:36] [ featureStatus ]: [2026-02-08 17:28:36] [ featureStatus ]: [2026-02-08 17:28:36] [ 2d_canvas ]: enabled [2026-02-08 17:28:36] [ canvas_oop_rasterization ]: enabled_on [2026-02-08 17:28:36] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-02-08 17:28:36] [ gpu_compositing ]: enabled [2026-02-08 17:28:36] [ multiple_raster_threads ]: enabled_on [2026-02-08 17:28:36] [ opengl ]: enabled_on [2026-02-08 17:28:36] [ rasterization ]: enabled [2026-02-08 17:28:36] [ raw_draw ]: disabled_off_ok [2026-02-08 17:28:36] [ skia_graphite ]: disabled_off [2026-02-08 17:28:36] [ video_decode ]: enabled [2026-02-08 17:28:36] [ video_encode ]: enabled [2026-02-08 17:28:36] [ vulkan ]: disabled_off [2026-02-08 17:28:36] [ webgl ]: enabled [2026-02-08 17:28:36] [ webgl2 ]: enabled [2026-02-08 17:28:36] [ webgpu ]: enabled [2026-02-08 17:28:36] [ webnn ]: disabled_off [2026-02-08 17:28:36] [ problems ]: [2026-02-08 17:28:36] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-02-08 17:28:36] [ tag ]: workarounds [2026-02-08 17:28:36] [ affectedSettings ]: exit_on_context_lost [2026-02-08 17:28:36] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-02-08 17:28:36] [ tag ]: workarounds [2026-02-08 17:28:36] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-02-08 17:28:36] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-02-08 17:28:36] [ tag ]: workarounds [2026-02-08 17:28:36] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-02-08 17:28:36] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-02-08 17:28:36] [ tag ]: workarounds [2026-02-08 17:28:36] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-02-08 17:28:36] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-02-08 17:28:36] [ tag ]: workarounds [2026-02-08 17:28:36] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-02-08 17:28:36] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-02-08 17:28:36] [ tag ]: workarounds [2026-02-08 17:28:36] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-02-08 17:28:36] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-02-08 17:28:36] [ tag ]: workarounds [2026-02-08 17:28:36] [ affectedSettings ]: disable_accelerated_av1_encode [2026-02-08 17:28:36] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-02-08 17:28:36] [ tag ]: workarounds [2026-02-08 17:28:36] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-02-08 17:28:36] [ workarounds ]: [2026-02-08 17:28:36] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-02-08 17:28:36] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-02-08 17:28:36] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-02-08 17:28:36] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-02-08 17:28:36] [ workarounds[4] ]: exit_on_context_lost [2026-02-08 17:28:36] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-02-08 17:28:36] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-02-08 17:28:36] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-02-08 17:28:36] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-02-08 17:28:36] [ gpuMemoryBufferInfo ]: [2026-02-08 17:28:36] [ R_8 ]: Software only [2026-02-08 17:28:36] [ R_16 ]: Software only [2026-02-08 17:28:36] [ RG_88 ]: Software only [2026-02-08 17:28:36] [ RG_1616 ]: Software only [2026-02-08 17:28:36] [ BGR_565 ]: Software only [2026-02-08 17:28:36] [ RGBA_4444 ]: Software only [2026-02-08 17:28:36] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-02-08 17:28:36] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-02-08 17:28:36] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-02-08 17:28:36] [ BGRA_1010102 ]: Software only [2026-02-08 17:28:36] [ RGBA_1010102 ]: Software only [2026-02-08 17:28:36] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-02-08 17:28:36] [ RGBA_F16 ]: Software only [2026-02-08 17:28:36] [ YVU_420 ]: Software only [2026-02-08 17:28:36] [ YUV_420_BIPLANAR ]: Software only [2026-02-08 17:28:36] [ YUVA_420_TRIPLANAR ]: Software only [2026-02-08 17:28:36] [ P010 ]: Software only [2026-02-08 17:28:36] [ videoAcceleratorsInfo ]: [2026-02-08 17:28:36] [ Decoding ]: (null) [2026-02-08 17:28:36] [ Encoding ]: (null) [2026-02-08 17:28:36] [2026-02-08 17:28:36] *** Report Section: Log Messages *** [2026-02-08 17:28:36] [2026-02-08 17:28:36] ===================[ GPU Report: End [0] ]================== [2026-02-14 21:37:31] Client version: no bootstrapper found [2026-02-14 21:37:31] GPU process started: start count: 0 [2026-02-14 21:37:36] ==================[ GPU Report: Start [0] ]================= [2026-02-14 21:37:36] [2026-02-14 21:37:36] *** Report Section: Client Info *** [2026-02-14 21:37:36] [2026-02-14 21:37:36] [ client_info ]: [2026-02-14 21:37:36] [ angle_commit_id ]: 5d4df51d1d7d [2026-02-14 21:37:36] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=20204 -buildid=1769025840 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-02-14 21:37:36] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-02-14 21:37:36] [ operating_system ]: Windows NT 10.0.26200 [2026-02-14 21:37:36] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-02-14 21:37:36] [ version ]: Chrome/126.0.6478.183 [2026-02-14 21:37:36] [2026-02-14 21:37:36] *** Report Section: GPU Info *** [2026-02-14 21:37:36] [2026-02-14 21:37:36] [ gpu_info ]: [2026-02-14 21:37:36] [ ANGLEFeatures ]: [2026-02-14 21:37:36] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-02-14 21:37:36] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-02-14 21:37:36] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-02-14 21:37:36] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-02-14 21:37:36] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-02-14 21:37:36] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-02-14 21:37:36] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-02-14 21:37:36] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-02-14 21:37:36] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-02-14 21:37:36] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-02-14 21:37:36] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-02-14 21:37:36] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-02-14 21:37:36] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-02-14 21:37:36] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-02-14 21:37:36] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-02-14 21:37:36] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-02-14 21:37:36] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-02-14 21:37:36] [ basicInfo ]: [2026-02-14 21:37:36] [ Initialization time ]: 234 [2026-02-14 21:37:36] [ In-process GPU ]: (null) [2026-02-14 21:37:36] [ Passthrough Command Decoder ]: (null) [2026-02-14 21:37:36] [ Sandboxed ]: (null) [2026-02-14 21:37:36] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,85426}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9174 *ACTIVE* [2026-02-14 21:37:36] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,90688}, DRIVER_VERSION=32.0.21030.2001 [2026-02-14 21:37:36] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,158345}, DRIVER_VERSION=32.0.15.9174 [2026-02-14 21:37:36] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,152530}, DRIVER_VERSION=32.0.15.9174 [2026-02-14 21:37:36] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,144461}, DRIVER_VERSION=32.0.15.9174 [2026-02-14 21:37:36] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,138483}, DRIVER_VERSION=32.0.15.9174 [2026-02-14 21:37:36] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,90641}, DRIVER_VERSION=10.0.26100.7309 [2026-02-14 21:37:36] [ Optimus ]: (null) [2026-02-14 21:37:36] [ AMD switchable ]: (null) [2026-02-14 21:37:36] [ Desktop compositing ]: Aero Glass [2026-02-14 21:37:36] [ Direct composition ]: (null) [2026-02-14 21:37:36] [ Supports overlays ]: (null) [2026-02-14 21:37:36] [ YUY2 overlay support ]: SCALING [2026-02-14 21:37:36] [ NV12 overlay support ]: SCALING [2026-02-14 21:37:36] [ BGRA8 overlay support ]: SCALING [2026-02-14 21:37:36] [ RGB10A2 overlay support ]: SCALING [2026-02-14 21:37:36] [ DirectML feature level ]: Not supported [2026-02-14 21:37:36] [ Driver D3D12 feature level ]: Not supported [2026-02-14 21:37:36] [ Driver Vulkan API version ]: Not supported [2026-02-14 21:37:36] [ GPU CUDA compute capability major version ]: (null) [2026-02-14 21:37:36] [ Pixel shader version ]: 5.0 [2026-02-14 21:37:36] [ Vertex shader version ]: 5.0 [2026-02-14 21:37:36] [ Max. MSAA samples ]: 8 [2026-02-14 21:37:36] [ Machine model name ]: (null) [2026-02-14 21:37:36] [ Machine model version ]: (null) [2026-02-14 21:37:36] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-02-14 21:37:36] [ Display type ]: ANGLE_D3D11 [2026-02-14 21:37:36] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-02-14 21:37:36] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9174) [2026-02-14 21:37:36] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-02-14 21:37:36] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-02-14 21:37:36] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-02-14 21:37:36] [ Disabled WebGL Extensions ]: (null) [2026-02-14 21:37:36] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-02-14 21:37:36] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-02-14 21:37:36] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-02-14 21:37:36] [ Direct rendering version ]: unknown [2026-02-14 21:37:36] [ Reset notification strategy ]: 0x8252 [2026-02-14 21:37:36] [ GPU process crash count ]: (null) [2026-02-14 21:37:36] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-02-14 21:37:36] [ compositorInfo ]: [2026-02-14 21:37:36] [ Tile Update Mode ]: One-copy [2026-02-14 21:37:36] [ Partial Raster ]: Enabled [2026-02-14 21:37:36] [ dawnInfo ]: [2026-02-14 21:37:36] [ devicePerfInfo ]: [2026-02-14 21:37:36] [ displayInfo ]: [2026-02-14 21:37:36] [ Info ]: Display[8346602] bounds=[0,0 2195x1235], workarea=[0,40 2195x1195], scale=1.75, rotation=0, panel_rotation=0 external detected [2026-02-14 21:37:36] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-02-14 21:37:36] [ Buffer format (all) ]: BGRA_8888 [2026-02-14 21:37:36] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-02-14 21:37:36] [ SDR white level in nits ]: 203 [2026-02-14 21:37:36] [ HDR relative maximum luminance ]: 1 [2026-02-14 21:37:36] [ Bits per color component ]: 8 [2026-02-14 21:37:36] [ Bits per pixel ]: 24 [2026-02-14 21:37:36] [ Refresh Rate in Hz ]: 60 [2026-02-14 21:37:36] [ featureStatus ]: [2026-02-14 21:37:36] [ featureStatus ]: [2026-02-14 21:37:36] [ 2d_canvas ]: enabled [2026-02-14 21:37:36] [ canvas_oop_rasterization ]: enabled_on [2026-02-14 21:37:36] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-02-14 21:37:36] [ gpu_compositing ]: enabled [2026-02-14 21:37:36] [ multiple_raster_threads ]: enabled_on [2026-02-14 21:37:36] [ opengl ]: enabled_on [2026-02-14 21:37:36] [ rasterization ]: enabled [2026-02-14 21:37:36] [ raw_draw ]: disabled_off_ok [2026-02-14 21:37:36] [ skia_graphite ]: disabled_off [2026-02-14 21:37:36] [ video_decode ]: enabled [2026-02-14 21:37:36] [ video_encode ]: enabled [2026-02-14 21:37:36] [ vulkan ]: disabled_off [2026-02-14 21:37:36] [ webgl ]: enabled [2026-02-14 21:37:36] [ webgl2 ]: enabled [2026-02-14 21:37:36] [ webgpu ]: enabled [2026-02-14 21:37:36] [ webnn ]: disabled_off [2026-02-14 21:37:36] [ problems ]: [2026-02-14 21:37:36] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-02-14 21:37:36] [ tag ]: workarounds [2026-02-14 21:37:36] [ affectedSettings ]: exit_on_context_lost [2026-02-14 21:37:36] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-02-14 21:37:36] [ tag ]: workarounds [2026-02-14 21:37:36] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-02-14 21:37:36] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-02-14 21:37:36] [ tag ]: workarounds [2026-02-14 21:37:36] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-02-14 21:37:36] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-02-14 21:37:36] [ tag ]: workarounds [2026-02-14 21:37:36] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-02-14 21:37:36] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-02-14 21:37:36] [ tag ]: workarounds [2026-02-14 21:37:36] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-02-14 21:37:36] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-02-14 21:37:36] [ tag ]: workarounds [2026-02-14 21:37:36] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-02-14 21:37:36] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-02-14 21:37:36] [ tag ]: workarounds [2026-02-14 21:37:36] [ affectedSettings ]: disable_accelerated_av1_encode [2026-02-14 21:37:36] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-02-14 21:37:36] [ tag ]: workarounds [2026-02-14 21:37:36] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-02-14 21:37:36] [ workarounds ]: [2026-02-14 21:37:36] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-02-14 21:37:36] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-02-14 21:37:36] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-02-14 21:37:36] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-02-14 21:37:36] [ workarounds[4] ]: exit_on_context_lost [2026-02-14 21:37:36] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-02-14 21:37:36] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-02-14 21:37:36] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-02-14 21:37:36] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-02-14 21:37:36] [ gpuMemoryBufferInfo ]: [2026-02-14 21:37:36] [ R_8 ]: Software only [2026-02-14 21:37:36] [ R_16 ]: Software only [2026-02-14 21:37:36] [ RG_88 ]: Software only [2026-02-14 21:37:36] [ RG_1616 ]: Software only [2026-02-14 21:37:36] [ BGR_565 ]: Software only [2026-02-14 21:37:36] [ RGBA_4444 ]: Software only [2026-02-14 21:37:36] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-02-14 21:37:36] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-02-14 21:37:36] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-02-14 21:37:36] [ BGRA_1010102 ]: Software only [2026-02-14 21:37:36] [ RGBA_1010102 ]: Software only [2026-02-14 21:37:36] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-02-14 21:37:36] [ RGBA_F16 ]: Software only [2026-02-14 21:37:36] [ YVU_420 ]: Software only [2026-02-14 21:37:36] [ YUV_420_BIPLANAR ]: Software only [2026-02-14 21:37:36] [ YUVA_420_TRIPLANAR ]: Software only [2026-02-14 21:37:36] [ P010 ]: Software only [2026-02-14 21:37:36] [ videoAcceleratorsInfo ]: [2026-02-14 21:37:36] [ Decoding ]: (null) [2026-02-14 21:37:36] [ Encoding ]: (null) [2026-02-14 21:37:36] [2026-02-14 21:37:36] *** Report Section: Log Messages *** [2026-02-14 21:37:36] [2026-02-14 21:37:36] ===================[ GPU Report: End [0] ]================== [2026-02-14 22:16:08] GPU process started: start count: 1 [2026-02-14 22:16:10] ==================[ GPU Report: Start [1] ]================= [2026-02-14 22:16:10] [2026-02-14 22:16:10] *** Report Section: Client Info *** [2026-02-14 22:16:10] [2026-02-14 22:16:10] [ client_info ]: [2026-02-14 22:16:10] [ angle_commit_id ]: 5d4df51d1d7d [2026-02-14 22:16:10] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=20204 -buildid=1769025840 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-02-14 22:16:10] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-02-14 22:16:10] [ operating_system ]: Windows NT 10.0.26200 [2026-02-14 22:16:10] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-02-14 22:16:10] [ version ]: Chrome/126.0.6478.183 [2026-02-14 22:16:10] [2026-02-14 22:16:10] *** Report Section: GPU Info *** [2026-02-14 22:16:10] [2026-02-14 22:16:10] [ gpu_info ]: [2026-02-14 22:16:10] [ ANGLEFeatures ]: [2026-02-14 22:16:10] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-02-14 22:16:10] [ ANGLEFeatures[1] 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22:16:10] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-02-14 22:16:10] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-02-14 22:16:10] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: enabled [2026-02-14 22:16:10] [ ANGLEFeatures[25] ]: adjustClearColorPrecision: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[26] ]: allocateNonZeroMemory: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[27] ]: allowGenerateMipmapWithCompute: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[28] ]: allowHostImageCopyDespiteNonIdenticalLayout: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[29] ]: allowMultisampledRenderToTextureEmulation: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[30] ]: appendAliasedMemoryDecorations: enabled [2026-02-14 22:16:10] [ ANGLEFeatures[31] ]: asyncCommandBufferReset: enabled [2026-02-14 22:16:10] [ ANGLEFeatures[32] ]: asyncCommandQueue: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[33] ]: avoidOpSelectWithMismatchingRelaxedPrecision: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[34] ]: bottomLeftOriginPresentRegionRectangles: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[35] ]: bresenhamLineRasterization: enabled [2026-02-14 22:16:10] [ ANGLEFeatures[36] ]: clDumpVkSpirv: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[37] ]: clampFragDepth: disabled 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22:16:10] [ ANGLEFeatures[73] ]: forceMaxUniformBufferSize16KB: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[74] ]: forceNearestFiltering: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[75] ]: forceNearestMipFiltering: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[76] ]: forceSampleUsageForAhbBackedImages: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[77] ]: forceSubmitImmutableTextureUpdates: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[78] ]: forceTextureLodOffset1: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[79] ]: forceTextureLodOffset2: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[80] ]: forceTextureLodOffset3: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[81] ]: forceTextureLodOffset4: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[82] ]: forceWaitForSubmissionToCompleteForQueryResult: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[83] ]: hasEffectivePipelineCacheSerialization: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[84] ]: limitSampleCountTo2: disabled 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[2026-02-14 22:16:10] [ ANGLEFeatures[189] ]: supportsSurfaceCapabilities2Extension: enabled [2026-02-14 22:16:10] [ ANGLEFeatures[190] ]: supportsSurfaceMaintenance1: enabled [2026-02-14 22:16:10] [ ANGLEFeatures[191] ]: supportsSurfaceProtectedCapabilitiesExtension: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[192] ]: supportsSurfaceProtectedSwapchains: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[193] ]: supportsSurfacelessQueryExtension: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[194] ]: supportsSwapchainMaintenance1: enabled [2026-02-14 22:16:10] [ ANGLEFeatures[195] ]: supportsSynchronization2: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[196] ]: supportsTimelineSemaphore: enabled [2026-02-14 22:16:10] [ ANGLEFeatures[197] ]: supportsTimestampSurfaceAttribute: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[198] ]: supportsTransformFeedbackExtension: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[199] ]: supportsVertexInputDynamicState: enabled [2026-02-14 22:16:10] [ ANGLEFeatures[200] ]: supportsYUVSamplerConversion: enabled [2026-02-14 22:16:10] [ ANGLEFeatures[201] ]: supportsYuvTarget: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[202] ]: swapbuffersOnFlushOrFinishWithSingleBuffer: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[203] ]: syncMonolithicPipelinesToBlobCache: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[204] ]: useCullModeDynamicState: enabled [2026-02-14 22:16:10] [ ANGLEFeatures[205] ]: useDepthBiasEnableDynamicState: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[206] ]: useDepthCompareOpDynamicState: enabled [2026-02-14 22:16:10] [ ANGLEFeatures[207] ]: useDepthTestEnableDynamicState: enabled [2026-02-14 22:16:10] [ ANGLEFeatures[208] ]: useDepthWriteEnableDynamicState: enabled [2026-02-14 22:16:10] [ ANGLEFeatures[209] ]: useFrontFaceDynamicState: enabled [2026-02-14 22:16:10] [ ANGLEFeatures[210] ]: useMultipleDescriptorsForExternalFormats: enabled [2026-02-14 22:16:10] [ ANGLEFeatures[211] ]: useNonZeroStencilWriteMaskStaticState: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[212] ]: usePrimitiveRestartEnableDynamicState: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[213] ]: useRasterizerDiscardEnableDynamicState: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[214] ]: useResetCommandBufferBitForSecondaryPools: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[215] ]: useStencilOpDynamicState: enabled [2026-02-14 22:16:10] [ ANGLEFeatures[216] ]: useStencilTestEnableDynamicState: enabled [2026-02-14 22:16:10] [ ANGLEFeatures[217] ]: useVertexInputBindingStrideDynamicState: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[218] ]: useVkEventForImageBarrier: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[219] ]: useVmaForImageSuballocation: enabled [2026-02-14 22:16:10] [ ANGLEFeatures[220] ]: varyingsRequireMatchingPrecisionInSpirv: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[221] ]: waitIdleBeforeSwapchainRecreation: disabled [2026-02-14 22:16:10] [ ANGLEFeatures[222] ]: warmUpPipelineCacheAtLink: enabled [2026-02-14 22:16:10] [ basicInfo ]: [2026-02-14 22:16:10] [ Initialization time ]: 106 [2026-02-14 22:16:10] [ In-process GPU ]: (null) [2026-02-14 22:16:10] [ Passthrough Command Decoder ]: (null) [2026-02-14 22:16:10] [ Sandboxed ]: (null) [2026-02-14 22:16:10] [ GPU0 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,90580}, DRIVER_VENDOR=Google, DRIVER_VERSION=10.0.26100.7309 [2026-02-14 22:16:10] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,90688}, DRIVER_VERSION=32.0.21030.2001 [2026-02-14 22:16:10] [ GPU2 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,158345}, DRIVER_VERSION=32.0.21030.2001 [2026-02-14 22:16:10] [ GPU3 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,152530}, DRIVER_VERSION=32.0.21030.2001 [2026-02-14 22:16:10] [ GPU4 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,144461}, DRIVER_VERSION=32.0.21030.2001 [2026-02-14 22:16:10] [ GPU5 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,138483}, DRIVER_VERSION=32.0.21030.2001 [2026-02-14 22:16:10] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,90641}, DRIVER_VERSION=10.0.26100.7309 [2026-02-14 22:16:10] [ Optimus ]: (null) [2026-02-14 22:16:10] [ AMD switchable ]: (null) [2026-02-14 22:16:10] [ Desktop compositing ]: Aero Glass [2026-02-14 22:16:10] [ Direct composition ]: (null) [2026-02-14 22:16:10] [ Supports overlays ]: (null) [2026-02-14 22:16:10] [ YUY2 overlay support ]: NONE [2026-02-14 22:16:10] [ NV12 overlay support ]: NONE [2026-02-14 22:16:10] [ BGRA8 overlay support ]: NONE [2026-02-14 22:16:10] [ RGB10A2 overlay support ]: NONE [2026-02-14 22:16:10] [ DirectML feature level ]: 5.0 [2026-02-14 22:16:10] [ Driver D3D12 feature level ]: D3D 12.2 [2026-02-14 22:16:10] [ Driver Vulkan API version ]: Not supported [2026-02-14 22:16:10] [ GPU CUDA compute capability major version ]: (null) [2026-02-14 22:16:10] [ Pixel shader version ]: 1.00 [2026-02-14 22:16:10] [ Vertex shader version ]: 1.00 [2026-02-14 22:16:10] [ Max. MSAA samples ]: 4 [2026-02-14 22:16:10] [ Machine model name ]: (null) [2026-02-14 22:16:10] [ Machine model version ]: (null) [2026-02-14 22:16:10] [ GL implementation parts ]: (gl=egl-angle,angle=swiftshader) [2026-02-14 22:16:10] [ Display type ]: ANGLE_SWIFTSHADER [2026-02-14 22:16:10] [ GL_VENDOR ]: Google Inc. (Google) [2026-02-14 22:16:10] [ GL_RENDERER ]: ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0) [2026-02-14 22:16:10] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-02-14 22:16:10] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_compressed_texture_etc GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_image GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_memory_object_flags GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_read_only_depth_stencil_feedback_loops GL_ANGLE_relaxed_vertex_attribute_type GL_ANGLE_request_extension GL_ANGLE_rgbx_internal_format GL_ANGLE_robust_client_memory GL_ANGLE_robust_fragment_shader_output GL_ANGLE_robust_resource_initialization GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_ANGLE_vulkan_image GL_APPLE_clip_distance GL_A [2026-02-14 22:16:10] [ Disabled Extensions ]: (null) [2026-02-14 22:16:10] [ Disabled WebGL Extensions ]: (null) [2026-02-14 22:16:10] [ Window system binding vendor ]: Google Inc. (Google) [2026-02-14 22:16:10] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-02-14 22:16:10] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_surface_orientation EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_EXT_image_gl_colorspace EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_fence_sync EGL_KHR_wait_sync EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_create_context_backwards_compatible EGL_KHR_no_config_context EGL_IMG_context_priority EGL_KHR_create_context_no_error EGL_KHR_reusable_sync EGL_EXT_buffer_age EGL_A [2026-02-14 22:16:10] [ Direct rendering version ]: unknown [2026-02-14 22:16:10] [ Reset notification strategy ]: 0x8252 [2026-02-14 22:16:10] [ GPU process crash count ]: (null) [2026-02-14 22:16:10] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-02-14 22:16:10] [ basicInfoForHardwareGpu ]: [2026-02-14 22:16:10] [ Initialization time ]: 234 [2026-02-14 22:16:10] [ In-process GPU ]: (null) [2026-02-14 22:16:10] [ Passthrough Command Decoder ]: (null) [2026-02-14 22:16:10] [ Sandboxed ]: (null) [2026-02-14 22:16:10] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,85426}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9174 *ACTIVE* [2026-02-14 22:16:10] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,90688}, DRIVER_VERSION=32.0.21030.2001 [2026-02-14 22:16:10] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,158345}, DRIVER_VERSION=32.0.15.9174 [2026-02-14 22:16:10] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,152530}, DRIVER_VERSION=32.0.15.9174 [2026-02-14 22:16:10] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,144461}, DRIVER_VERSION=32.0.15.9174 [2026-02-14 22:16:10] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,138483}, DRIVER_VERSION=32.0.15.9174 [2026-02-14 22:16:10] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,90641}, DRIVER_VERSION=10.0.26100.7309 [2026-02-14 22:16:10] [ Optimus ]: (null) [2026-02-14 22:16:10] [ AMD switchable ]: (null) [2026-02-14 22:16:10] [ Desktop compositing ]: Aero Glass [2026-02-14 22:16:10] [ Direct composition ]: (null) [2026-02-14 22:16:10] [ Supports overlays ]: (null) [2026-02-14 22:16:10] [ YUY2 overlay support ]: SCALING [2026-02-14 22:16:10] [ NV12 overlay support ]: SCALING [2026-02-14 22:16:10] [ BGRA8 overlay support ]: SCALING [2026-02-14 22:16:10] [ RGB10A2 overlay support ]: SCALING [2026-02-14 22:16:10] [ DirectML feature level ]: Not supported [2026-02-14 22:16:10] [ Driver D3D12 feature level ]: Not supported [2026-02-14 22:16:10] [ Driver Vulkan API version ]: Not supported [2026-02-14 22:16:10] [ GPU CUDA compute capability major version ]: (null) [2026-02-14 22:16:10] [ Pixel shader version ]: 5.0 [2026-02-14 22:16:10] [ Vertex shader version ]: 5.0 [2026-02-14 22:16:10] [ Max. MSAA samples ]: 8 [2026-02-14 22:16:10] [ Machine model name ]: (null) [2026-02-14 22:16:10] [ Machine model version ]: (null) [2026-02-14 22:16:10] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-02-14 22:16:10] [ Display type ]: ANGLE_D3D11 [2026-02-14 22:16:10] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-02-14 22:16:10] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9174) [2026-02-14 22:16:10] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-02-14 22:16:10] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-02-14 22:16:10] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-02-14 22:16:10] [ Disabled WebGL Extensions ]: (null) [2026-02-14 22:16:10] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-02-14 22:16:10] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-02-14 22:16:10] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-02-14 22:16:10] [ Direct rendering version ]: unknown [2026-02-14 22:16:10] [ Reset notification strategy ]: 0x8252 [2026-02-14 22:16:10] [ GPU process crash count ]: (null) [2026-02-14 22:16:10] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-02-14 22:16:10] [ compositorInfo ]: [2026-02-14 22:16:10] [ Tile Update Mode ]: One-copy [2026-02-14 22:16:10] [ Partial Raster ]: Enabled [2026-02-14 22:16:10] [ dawnInfo ]: [2026-02-14 22:16:10] [ devicePerfInfo ]: [2026-02-14 22:16:10] [ Total Physical Memory (Gb) ]: 63 [2026-02-14 22:16:10] [ Total Disk Space (Gb) ]: 1862 [2026-02-14 22:16:10] [ Hardware Concurrency ]: 16 [2026-02-14 22:16:10] [ System Commit Limit (Gb) ]: 149 [2026-02-14 22:16:10] [ D3D11 Feature Level ]: 12_1 [2026-02-14 22:16:10] [ Has Discrete GPU ]: yes [2026-02-14 22:16:10] [ Software Rendering ]: No [2026-02-14 22:16:10] [ displayInfo ]: [2026-02-14 22:16:10] [ Info ]: Display[3566340182] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-02-14 22:16:10] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-02-14 22:16:10] [ Buffer format (all) ]: BGRA_8888 [2026-02-14 22:16:10] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-02-14 22:16:10] [ SDR white level in nits ]: 203 [2026-02-14 22:16:10] [ HDR relative maximum luminance ]: 1 [2026-02-14 22:16:10] [ Bits per color component ]: 8 [2026-02-14 22:16:10] [ Bits per pixel ]: 24 [2026-02-14 22:16:10] [ Refresh Rate in Hz ]: 64 [2026-02-14 22:16:10] [ featureStatus ]: [2026-02-14 22:16:10] [ featureStatus ]: [2026-02-14 22:16:10] [ 2d_canvas ]: unavailable_software [2026-02-14 22:16:10] [ canvas_oop_rasterization ]: disabled_off [2026-02-14 22:16:10] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-02-14 22:16:10] [ gpu_compositing ]: disabled_software [2026-02-14 22:16:10] [ multiple_raster_threads ]: enabled_on [2026-02-14 22:16:10] [ opengl ]: disabled_off [2026-02-14 22:16:10] [ rasterization ]: disabled_software [2026-02-14 22:16:10] [ raw_draw ]: disabled_off_ok [2026-02-14 22:16:10] [ skia_graphite ]: disabled_off [2026-02-14 22:16:10] [ video_decode ]: disabled_software [2026-02-14 22:16:10] [ video_encode ]: disabled_software [2026-02-14 22:16:10] [ vulkan ]: disabled_off [2026-02-14 22:16:10] [ webgl ]: unavailable_software [2026-02-14 22:16:10] [ webgl2 ]: unavailable_software [2026-02-14 22:16:10] [ webgpu ]: unavailable_software [2026-02-14 22:16:10] [ webnn ]: disabled_off [2026-02-14 22:16:10] [ problems ]: [2026-02-14 22:16:10] [ problems[0] ]: WebGPU has been disabled via blocklist or the command line. [2026-02-14 22:16:10] [ tag ]: disabledFeatures [2026-02-14 22:16:10] [ affectedSettings ]: webgpu [2026-02-14 22:16:10] [ problems[1] ]: WebGL2 has been disabled via blocklist or the command line. [2026-02-14 22:16:10] [ tag ]: disabledFeatures [2026-02-14 22:16:10] [ affectedSettings ]: webgl2 [2026-02-14 22:16:10] [ problems[2] ]: Accelerated rasterization has been disabled, either via blocklist, about:flags or the command line. [2026-02-14 22:16:10] [ tag ]: disabledFeatures [2026-02-14 22:16:10] [ affectedSettings ]: rasterization [2026-02-14 22:16:10] [ problems[3] ]: Accelerated video encode has been disabled, either via blocklist, about:flags or the command line. [2026-02-14 22:16:10] [ tag ]: disabledFeatures [2026-02-14 22:16:10] [ affectedSettings ]: video_encode [2026-02-14 22:16:10] [ problems[4] ]: Accelerated video decode has been disabled, either via blocklist, about:flags or the command line. [2026-02-14 22:16:10] [ tag ]: disabledFeatures [2026-02-14 22:16:10] [ affectedSettings ]: video_decode [2026-02-14 22:16:10] [ problems[5] ]: WebGL has been disabled via blocklist or the command line. [2026-02-14 22:16:10] [ tag ]: disabledFeatures [2026-02-14 22:16:10] [ affectedSettings ]: webgl [2026-02-14 22:16:10] [ problems[6] ]: Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable. [2026-02-14 22:16:10] [ tag ]: disabledFeatures [2026-02-14 22:16:10] [ affectedSettings ]: gpu_compositing [2026-02-14 22:16:10] [ problems[7] ]: Accelerated 2D canvas is unavailable: either disabled via blocklist or the command line. [2026-02-14 22:16:10] [ tag ]: disabledFeatures [2026-02-14 22:16:10] [ affectedSettings ]: 2d_canvas [2026-02-14 22:16:10] [ workarounds ]: [2026-02-14 22:16:10] [ featureStatusForHardwareGpu ]: [2026-02-14 22:16:10] [ featureStatus ]: [2026-02-14 22:16:10] [ 2d_canvas ]: enabled [2026-02-14 22:16:10] [ canvas_oop_rasterization ]: enabled_on [2026-02-14 22:16:10] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-02-14 22:16:10] [ gpu_compositing ]: enabled [2026-02-14 22:16:10] [ multiple_raster_threads ]: enabled_on [2026-02-14 22:16:10] [ opengl ]: enabled_on [2026-02-14 22:16:10] [ rasterization ]: enabled [2026-02-14 22:16:10] [ raw_draw ]: disabled_off_ok [2026-02-14 22:16:10] [ skia_graphite ]: disabled_off [2026-02-14 22:16:10] [ video_decode ]: enabled [2026-02-14 22:16:10] [ video_encode ]: enabled [2026-02-14 22:16:10] [ vulkan ]: disabled_off [2026-02-14 22:16:10] [ webgl ]: enabled [2026-02-14 22:16:10] [ webgl2 ]: enabled [2026-02-14 22:16:10] [ webgpu ]: enabled [2026-02-14 22:16:10] [ webnn ]: disabled_off [2026-02-14 22:16:10] [ problems ]: [2026-02-14 22:16:10] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-02-14 22:16:10] [ tag ]: workarounds [2026-02-14 22:16:10] [ affectedSettings ]: exit_on_context_lost [2026-02-14 22:16:10] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-02-14 22:16:10] [ tag ]: workarounds [2026-02-14 22:16:10] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-02-14 22:16:10] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-02-14 22:16:10] [ tag ]: workarounds [2026-02-14 22:16:10] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-02-14 22:16:10] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-02-14 22:16:10] [ tag ]: workarounds [2026-02-14 22:16:10] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-02-14 22:16:10] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-02-14 22:16:10] [ tag ]: workarounds [2026-02-14 22:16:10] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-02-14 22:16:10] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-02-14 22:16:10] [ tag ]: workarounds [2026-02-14 22:16:10] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-02-14 22:16:10] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-02-14 22:16:10] [ tag ]: workarounds [2026-02-14 22:16:10] [ affectedSettings ]: disable_accelerated_av1_encode [2026-02-14 22:16:10] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-02-14 22:16:10] [ tag ]: workarounds [2026-02-14 22:16:10] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-02-14 22:16:10] [ workarounds ]: [2026-02-14 22:16:10] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-02-14 22:16:10] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-02-14 22:16:10] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-02-14 22:16:10] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-02-14 22:16:10] [ workarounds[4] ]: exit_on_context_lost [2026-02-14 22:16:10] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-02-14 22:16:10] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-02-14 22:16:10] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-02-14 22:16:10] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-02-14 22:16:10] [ gpuMemoryBufferInfo ]: [2026-02-14 22:16:10] [ R_8 ]: Software only [2026-02-14 22:16:10] [ R_16 ]: Software only [2026-02-14 22:16:10] [ RG_88 ]: Software only [2026-02-14 22:16:10] [ RG_1616 ]: Software only [2026-02-14 22:16:10] [ BGR_565 ]: Software only [2026-02-14 22:16:10] [ RGBA_4444 ]: Software only [2026-02-14 22:16:10] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-02-14 22:16:10] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-02-14 22:16:10] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-02-14 22:16:10] [ BGRA_1010102 ]: Software only [2026-02-14 22:16:10] [ RGBA_1010102 ]: Software only [2026-02-14 22:16:10] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-02-14 22:16:10] [ RGBA_F16 ]: Software only [2026-02-14 22:16:10] [ YVU_420 ]: Software only [2026-02-14 22:16:10] [ YUV_420_BIPLANAR ]: Software only [2026-02-14 22:16:10] [ YUVA_420_TRIPLANAR ]: Software only [2026-02-14 22:16:10] [ P010 ]: Software only [2026-02-14 22:16:10] [ videoAcceleratorsInfo ]: [2026-02-14 22:16:10] [ Decoding ]: (null) [2026-02-14 22:16:10] [ Encoding ]: (null) [2026-02-14 22:16:10] [2026-02-14 22:16:10] *** Report Section: Log Messages *** [2026-02-14 22:16:10] [2026-02-14 22:16:10] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay. [2026-02-14 22:16:10] [2][9576:10080:0214/221609.226:ERROR:angle_platform_impl.cc(44)] : Renderer11.cpp:2284 (virtual rx::Renderer11::testDeviceLost): The D3D11 device was removed, HRESULT: 0x887A0005 [2026-02-14 22:16:10] [2][9576:10080:0214/221609.226:ERROR:shared_context_state.cc(1205)] : SharedContextState context lost via ARB/EXT_robustness. Reset status = GL_UNKNOWN_CONTEXT_RESET_KHR [2026-02-14 22:16:10] [2]GpuProcessHost: The GPU process crashed! [2026-02-14 22:16:10] ===================[ GPU Report: End [1] ]================== [2026-02-14 22:16:37] Disabling GPU acceleration: Disabled/RuntimeDetect [2026-02-17 04:27:38] Client version: no bootstrapper found [2026-02-17 04:27:38] GPU process started: start count: 0 [2026-02-17 04:27:42] ==================[ GPU Report: Start [0] ]================= [2026-02-17 04:27:42] [2026-02-17 04:27:42] *** Report Section: Client Info *** [2026-02-17 04:27:42] [2026-02-17 04:27:42] [ client_info ]: [2026-02-17 04:27:42] [ angle_commit_id ]: 5d4df51d1d7d [2026-02-17 04:27:42] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=24960 -buildid=1769025840 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-02-17 04:27:42] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-02-17 04:27:42] [ operating_system ]: Windows NT 10.0.26200 [2026-02-17 04:27:42] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-02-17 04:27:42] [ version ]: Chrome/126.0.6478.183 [2026-02-17 04:27:42] [2026-02-17 04:27:42] *** Report Section: GPU Info *** [2026-02-17 04:27:42] [2026-02-17 04:27:42] [ gpu_info ]: [2026-02-17 04:27:42] [ ANGLEFeatures ]: [2026-02-17 04:27:42] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-02-17 04:27:42] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-02-17 04:27:42] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-02-17 04:27:42] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-02-17 04:27:42] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-02-17 04:27:42] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-02-17 04:27:42] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-02-17 04:27:42] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-02-17 04:27:42] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-02-17 04:27:42] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-02-17 04:27:42] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-02-17 04:27:42] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-02-17 04:27:42] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-02-17 04:27:42] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-02-17 04:27:42] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-02-17 04:27:42] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-02-17 04:27:42] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-02-17 04:27:42] [ basicInfo ]: [2026-02-17 04:27:42] [ Initialization time ]: 189 [2026-02-17 04:27:42] [ In-process GPU ]: (null) [2026-02-17 04:27:42] [ Passthrough Command Decoder ]: (null) [2026-02-17 04:27:42] [ Sandboxed ]: (null) [2026-02-17 04:27:42] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,95999698}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9186 *ACTIVE* [2026-02-17 04:27:42] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,90688}, DRIVER_VERSION=32.0.21030.2001 [2026-02-17 04:27:42] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,158345}, DRIVER_VERSION=32.0.15.9186 [2026-02-17 04:27:42] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,152530}, DRIVER_VERSION=32.0.15.9186 [2026-02-17 04:27:42] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,144461}, DRIVER_VERSION=32.0.15.9186 [2026-02-17 04:27:42] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,138483}, DRIVER_VERSION=32.0.15.9186 [2026-02-17 04:27:42] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,90641}, DRIVER_VERSION=10.0.26100.7309 [2026-02-17 04:27:42] [ Optimus ]: (null) [2026-02-17 04:27:42] [ AMD switchable ]: (null) [2026-02-17 04:27:42] [ Desktop compositing ]: Aero Glass [2026-02-17 04:27:42] [ Direct composition ]: (null) [2026-02-17 04:27:42] [ Supports overlays ]: (null) [2026-02-17 04:27:42] [ YUY2 overlay support ]: SCALING [2026-02-17 04:27:42] [ NV12 overlay support ]: SCALING [2026-02-17 04:27:42] [ BGRA8 overlay support ]: SCALING [2026-02-17 04:27:42] [ RGB10A2 overlay support ]: SCALING [2026-02-17 04:27:42] [ DirectML feature level ]: Not supported [2026-02-17 04:27:42] [ Driver D3D12 feature level ]: Not supported [2026-02-17 04:27:42] [ Driver Vulkan API version ]: Not supported [2026-02-17 04:27:42] [ GPU CUDA compute capability major version ]: (null) [2026-02-17 04:27:42] [ Pixel shader version ]: 5.0 [2026-02-17 04:27:42] [ Vertex shader version ]: 5.0 [2026-02-17 04:27:42] [ Max. MSAA samples ]: 8 [2026-02-17 04:27:42] [ Machine model name ]: (null) [2026-02-17 04:27:42] [ Machine model version ]: (null) [2026-02-17 04:27:42] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-02-17 04:27:42] [ Display type ]: ANGLE_D3D11 [2026-02-17 04:27:42] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-02-17 04:27:42] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9186) [2026-02-17 04:27:42] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-02-17 04:27:42] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-02-17 04:27:42] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-02-17 04:27:42] [ Disabled WebGL Extensions ]: (null) [2026-02-17 04:27:42] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-02-17 04:27:42] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-02-17 04:27:42] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-02-17 04:27:42] [ Direct rendering version ]: unknown [2026-02-17 04:27:42] [ Reset notification strategy ]: 0x8252 [2026-02-17 04:27:42] [ GPU process crash count ]: (null) [2026-02-17 04:27:42] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-02-17 04:27:42] [ compositorInfo ]: [2026-02-17 04:27:42] [ Tile Update Mode ]: One-copy [2026-02-17 04:27:42] [ Partial Raster ]: Enabled [2026-02-17 04:27:42] [ dawnInfo ]: [2026-02-17 04:27:42] [ devicePerfInfo ]: [2026-02-17 04:27:42] [ displayInfo ]: [2026-02-17 04:27:42] [ Info ]: Display[1620154755] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-02-17 04:27:42] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-02-17 04:27:42] [ Buffer format (all) ]: BGRA_8888 [2026-02-17 04:27:42] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-02-17 04:27:42] [ SDR white level in nits ]: 203 [2026-02-17 04:27:42] [ HDR relative maximum luminance ]: 1 [2026-02-17 04:27:42] [ Bits per color component ]: 8 [2026-02-17 04:27:42] [ Bits per pixel ]: 24 [2026-02-17 04:27:42] [ Refresh Rate in Hz ]: 165 [2026-02-17 04:27:42] [ featureStatus ]: [2026-02-17 04:27:42] [ featureStatus ]: [2026-02-17 04:27:42] [ 2d_canvas ]: enabled [2026-02-17 04:27:42] [ canvas_oop_rasterization ]: enabled_on [2026-02-17 04:27:42] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-02-17 04:27:42] [ gpu_compositing ]: enabled [2026-02-17 04:27:42] [ multiple_raster_threads ]: enabled_on [2026-02-17 04:27:42] [ opengl ]: enabled_on [2026-02-17 04:27:42] [ rasterization ]: enabled [2026-02-17 04:27:42] [ raw_draw ]: disabled_off_ok [2026-02-17 04:27:42] [ skia_graphite ]: disabled_off [2026-02-17 04:27:42] [ video_decode ]: enabled [2026-02-17 04:27:42] [ video_encode ]: enabled [2026-02-17 04:27:42] [ vulkan ]: disabled_off [2026-02-17 04:27:42] [ webgl ]: enabled [2026-02-17 04:27:42] [ webgl2 ]: enabled [2026-02-17 04:27:42] [ webgpu ]: enabled [2026-02-17 04:27:42] [ webnn ]: disabled_off [2026-02-17 04:27:42] [ problems ]: [2026-02-17 04:27:42] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-02-17 04:27:42] [ tag ]: workarounds [2026-02-17 04:27:42] [ affectedSettings ]: exit_on_context_lost [2026-02-17 04:27:42] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-02-17 04:27:42] [ tag ]: workarounds [2026-02-17 04:27:42] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-02-17 04:27:42] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-02-17 04:27:42] [ tag ]: workarounds [2026-02-17 04:27:42] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-02-17 04:27:42] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-02-17 04:27:42] [ tag ]: workarounds [2026-02-17 04:27:42] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-02-17 04:27:42] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-02-17 04:27:42] [ tag ]: workarounds [2026-02-17 04:27:42] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-02-17 04:27:42] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-02-17 04:27:42] [ tag ]: workarounds [2026-02-17 04:27:42] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-02-17 04:27:42] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-02-17 04:27:42] [ tag ]: workarounds [2026-02-17 04:27:42] [ affectedSettings ]: disable_accelerated_av1_encode [2026-02-17 04:27:42] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-02-17 04:27:42] [ tag ]: workarounds [2026-02-17 04:27:42] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-02-17 04:27:42] [ workarounds ]: [2026-02-17 04:27:42] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-02-17 04:27:42] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-02-17 04:27:42] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-02-17 04:27:42] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-02-17 04:27:42] [ workarounds[4] ]: exit_on_context_lost [2026-02-17 04:27:42] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-02-17 04:27:42] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-02-17 04:27:42] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-02-17 04:27:42] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-02-17 04:27:42] [ gpuMemoryBufferInfo ]: [2026-02-17 04:27:42] [ R_8 ]: Software only [2026-02-17 04:27:42] [ R_16 ]: Software only [2026-02-17 04:27:42] [ RG_88 ]: Software only [2026-02-17 04:27:42] [ RG_1616 ]: Software only [2026-02-17 04:27:42] [ BGR_565 ]: Software only [2026-02-17 04:27:42] [ RGBA_4444 ]: Software only [2026-02-17 04:27:42] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-02-17 04:27:42] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-02-17 04:27:42] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-02-17 04:27:42] [ BGRA_1010102 ]: Software only [2026-02-17 04:27:42] [ RGBA_1010102 ]: Software only [2026-02-17 04:27:42] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-02-17 04:27:42] [ RGBA_F16 ]: Software only [2026-02-17 04:27:42] [ YVU_420 ]: Software only [2026-02-17 04:27:42] [ YUV_420_BIPLANAR ]: Software only [2026-02-17 04:27:42] [ YUVA_420_TRIPLANAR ]: Software only [2026-02-17 04:27:42] [ P010 ]: Software only [2026-02-17 04:27:42] [ videoAcceleratorsInfo ]: [2026-02-17 04:27:42] [ Decoding ]: (null) [2026-02-17 04:27:42] [ Encoding ]: (null) [2026-02-17 04:27:42] [2026-02-17 04:27:42] *** Report Section: Log Messages *** [2026-02-17 04:27:42] [2026-02-17 04:27:42] ===================[ GPU Report: End [0] ]================== [2026-02-24 02:02:50] Client version: no bootstrapper found [2026-02-24 02:02:50] GPU process started: start count: 0 [2026-02-24 02:02:55] ==================[ GPU Report: Start [0] ]================= [2026-02-24 02:02:55] [2026-02-24 02:02:55] *** Report Section: Client Info *** [2026-02-24 02:02:55] [2026-02-24 02:02:55] [ client_info ]: [2026-02-24 02:02:55] [ angle_commit_id ]: 5d4df51d1d7d [2026-02-24 02:02:55] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=20932 -buildid=1769025840 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-02-24 02:02:55] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-02-24 02:02:55] [ operating_system ]: Windows NT 10.0.26200 [2026-02-24 02:02:55] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-02-24 02:02:55] [ version ]: Chrome/126.0.6478.183 [2026-02-24 02:02:55] [2026-02-24 02:02:55] *** Report Section: GPU Info *** [2026-02-24 02:02:55] [2026-02-24 02:02:55] [ gpu_info ]: [2026-02-24 02:02:55] [ ANGLEFeatures ]: [2026-02-24 02:02:55] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-02-24 02:02:55] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-02-24 02:02:55] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-02-24 02:02:55] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-02-24 02:02:55] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-02-24 02:02:55] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-02-24 02:02:55] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-02-24 02:02:55] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-02-24 02:02:55] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-02-24 02:02:55] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-02-24 02:02:55] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-02-24 02:02:55] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-02-24 02:02:55] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-02-24 02:02:55] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-02-24 02:02:55] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-02-24 02:02:55] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-02-24 02:02:55] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-02-24 02:02:55] [ basicInfo ]: [2026-02-24 02:02:55] [ Initialization time ]: 170 [2026-02-24 02:02:55] [ In-process GPU ]: (null) [2026-02-24 02:02:55] [ Passthrough Command Decoder ]: (null) [2026-02-24 02:02:55] [ Sandboxed ]: (null) [2026-02-24 02:02:55] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,77297}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9186 *ACTIVE* [2026-02-24 02:02:55] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,82315}, DRIVER_VERSION=32.0.21030.2001 [2026-02-24 02:02:55] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,687668}, DRIVER_VERSION=32.0.15.9186 [2026-02-24 02:02:55] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,678484}, DRIVER_VERSION=32.0.15.9186 [2026-02-24 02:02:55] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,670082}, DRIVER_VERSION=32.0.15.9186 [2026-02-24 02:02:55] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,609023}, DRIVER_VERSION=32.0.15.9186 [2026-02-24 02:02:55] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,82255}, DRIVER_VERSION=10.0.26100.7309 [2026-02-24 02:02:55] [ Optimus ]: (null) [2026-02-24 02:02:55] [ AMD switchable ]: (null) [2026-02-24 02:02:55] [ Desktop compositing ]: Aero Glass [2026-02-24 02:02:55] [ Direct composition ]: (null) [2026-02-24 02:02:55] [ Supports overlays ]: (null) [2026-02-24 02:02:55] [ YUY2 overlay support ]: SCALING [2026-02-24 02:02:55] [ NV12 overlay support ]: SCALING [2026-02-24 02:02:55] [ BGRA8 overlay support ]: SCALING [2026-02-24 02:02:55] [ RGB10A2 overlay support ]: SCALING [2026-02-24 02:02:55] [ DirectML feature level ]: Not supported [2026-02-24 02:02:55] [ Driver D3D12 feature level ]: Not supported [2026-02-24 02:02:55] [ Driver Vulkan API version ]: Not supported [2026-02-24 02:02:55] [ GPU CUDA compute capability major version ]: (null) [2026-02-24 02:02:55] [ Pixel shader version ]: 5.0 [2026-02-24 02:02:55] [ Vertex shader version ]: 5.0 [2026-02-24 02:02:55] [ Max. MSAA samples ]: 8 [2026-02-24 02:02:55] [ Machine model name ]: (null) [2026-02-24 02:02:55] [ Machine model version ]: (null) [2026-02-24 02:02:55] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-02-24 02:02:55] [ Display type ]: ANGLE_D3D11 [2026-02-24 02:02:55] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-02-24 02:02:55] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9186) [2026-02-24 02:02:55] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-02-24 02:02:55] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-02-24 02:02:55] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-02-24 02:02:55] [ Disabled WebGL Extensions ]: (null) [2026-02-24 02:02:55] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-02-24 02:02:55] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-02-24 02:02:55] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-02-24 02:02:55] [ Direct rendering version ]: unknown [2026-02-24 02:02:55] [ Reset notification strategy ]: 0x8252 [2026-02-24 02:02:55] [ GPU process crash count ]: (null) [2026-02-24 02:02:55] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-02-24 02:02:55] [ compositorInfo ]: [2026-02-24 02:02:55] [ Tile Update Mode ]: One-copy [2026-02-24 02:02:55] [ Partial Raster ]: Enabled [2026-02-24 02:02:55] [ dawnInfo ]: [2026-02-24 02:02:55] [ devicePerfInfo ]: [2026-02-24 02:02:55] [ displayInfo ]: [2026-02-24 02:02:55] [ Info ]: Display[3048951394] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-02-24 02:02:55] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-02-24 02:02:55] [ Buffer format (all) ]: BGRA_8888 [2026-02-24 02:02:55] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-02-24 02:02:55] [ SDR white level in nits ]: 203 [2026-02-24 02:02:55] [ HDR relative maximum luminance ]: 1 [2026-02-24 02:02:55] [ Bits per color component ]: 8 [2026-02-24 02:02:55] [ Bits per pixel ]: 24 [2026-02-24 02:02:55] [ Refresh Rate in Hz ]: 165 [2026-02-24 02:02:55] [ featureStatus ]: [2026-02-24 02:02:55] [ featureStatus ]: [2026-02-24 02:02:55] [ 2d_canvas ]: enabled [2026-02-24 02:02:55] [ canvas_oop_rasterization ]: enabled_on [2026-02-24 02:02:55] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-02-24 02:02:55] [ gpu_compositing ]: enabled [2026-02-24 02:02:55] [ multiple_raster_threads ]: enabled_on [2026-02-24 02:02:55] [ opengl ]: enabled_on [2026-02-24 02:02:55] [ rasterization ]: enabled [2026-02-24 02:02:55] [ raw_draw ]: disabled_off_ok [2026-02-24 02:02:55] [ skia_graphite ]: disabled_off [2026-02-24 02:02:55] [ video_decode ]: enabled [2026-02-24 02:02:55] [ video_encode ]: enabled [2026-02-24 02:02:55] [ vulkan ]: disabled_off [2026-02-24 02:02:55] [ webgl ]: enabled [2026-02-24 02:02:55] [ webgl2 ]: enabled [2026-02-24 02:02:55] [ webgpu ]: enabled [2026-02-24 02:02:55] [ webnn ]: disabled_off [2026-02-24 02:02:55] [ problems ]: [2026-02-24 02:02:55] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-02-24 02:02:55] [ tag ]: workarounds [2026-02-24 02:02:55] [ affectedSettings ]: exit_on_context_lost [2026-02-24 02:02:55] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-02-24 02:02:55] [ tag ]: workarounds [2026-02-24 02:02:55] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-02-24 02:02:55] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-02-24 02:02:55] [ tag ]: workarounds [2026-02-24 02:02:55] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-02-24 02:02:55] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-02-24 02:02:55] [ tag ]: workarounds [2026-02-24 02:02:55] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-02-24 02:02:55] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-02-24 02:02:55] [ tag ]: workarounds [2026-02-24 02:02:55] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-02-24 02:02:55] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-02-24 02:02:55] [ tag ]: workarounds [2026-02-24 02:02:55] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-02-24 02:02:55] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-02-24 02:02:55] [ tag ]: workarounds [2026-02-24 02:02:55] [ affectedSettings ]: disable_accelerated_av1_encode [2026-02-24 02:02:55] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-02-24 02:02:55] [ tag ]: workarounds [2026-02-24 02:02:55] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-02-24 02:02:55] [ workarounds ]: [2026-02-24 02:02:55] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-02-24 02:02:55] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-02-24 02:02:55] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-02-24 02:02:55] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-02-24 02:02:55] [ workarounds[4] ]: exit_on_context_lost [2026-02-24 02:02:55] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-02-24 02:02:55] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-02-24 02:02:55] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-02-24 02:02:55] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-02-24 02:02:55] [ gpuMemoryBufferInfo ]: [2026-02-24 02:02:55] [ R_8 ]: Software only [2026-02-24 02:02:55] [ R_16 ]: Software only [2026-02-24 02:02:55] [ RG_88 ]: Software only [2026-02-24 02:02:55] [ RG_1616 ]: Software only [2026-02-24 02:02:55] [ BGR_565 ]: Software only [2026-02-24 02:02:55] [ RGBA_4444 ]: Software only [2026-02-24 02:02:55] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-02-24 02:02:55] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-02-24 02:02:55] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-02-24 02:02:55] [ BGRA_1010102 ]: Software only [2026-02-24 02:02:55] [ RGBA_1010102 ]: Software only [2026-02-24 02:02:55] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-02-24 02:02:55] [ RGBA_F16 ]: Software only [2026-02-24 02:02:55] [ YVU_420 ]: Software only [2026-02-24 02:02:55] [ YUV_420_BIPLANAR ]: Software only [2026-02-24 02:02:55] [ YUVA_420_TRIPLANAR ]: Software only [2026-02-24 02:02:55] [ P010 ]: Software only [2026-02-24 02:02:55] [ videoAcceleratorsInfo ]: [2026-02-24 02:02:55] [ Decoding ]: (null) [2026-02-24 02:02:55] [ Encoding ]: (null) [2026-02-24 02:02:55] [2026-02-24 02:02:55] *** Report Section: Log Messages *** [2026-02-24 02:02:55] [2026-02-24 02:02:55] ===================[ GPU Report: End [0] ]================== [2026-03-13 21:22:49] Client version: no bootstrapper found [2026-03-13 21:22:49] GPU process started: start count: 0 [2026-03-13 21:22:54] ==================[ GPU Report: Start [0] ]================= [2026-03-13 21:22:54] [2026-03-13 21:22:54] *** Report Section: Client Info *** [2026-03-13 21:22:54] [2026-03-13 21:22:54] [ client_info ]: [2026-03-13 21:22:54] [ angle_commit_id ]: 5d4df51d1d7d [2026-03-13 21:22:54] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=51100 -buildid=1773426488 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-03-13 21:22:54] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-03-13 21:22:54] [ operating_system ]: Windows NT 10.0.26200 [2026-03-13 21:22:54] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-03-13 21:22:54] [ version ]: Chrome/126.0.6478.183 [2026-03-13 21:22:54] [2026-03-13 21:22:54] *** Report Section: GPU Info *** [2026-03-13 21:22:54] [2026-03-13 21:22:54] [ gpu_info ]: [2026-03-13 21:22:54] [ ANGLEFeatures ]: [2026-03-13 21:22:54] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-03-13 21:22:54] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-03-13 21:22:54] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-03-13 21:22:54] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-03-13 21:22:54] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-03-13 21:22:54] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-03-13 21:22:54] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-03-13 21:22:54] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-03-13 21:22:54] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-03-13 21:22:54] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-03-13 21:22:54] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-03-13 21:22:54] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-03-13 21:22:54] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-03-13 21:22:54] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-03-13 21:22:54] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-03-13 21:22:54] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-03-13 21:22:54] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-03-13 21:22:54] [ basicInfo ]: [2026-03-13 21:22:54] [ Initialization time ]: 244 [2026-03-13 21:22:54] [ In-process GPU ]: (null) [2026-03-13 21:22:54] [ Passthrough Command Decoder ]: (null) [2026-03-13 21:22:54] [ Sandboxed ]: (null) [2026-03-13 21:22:54] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,77297}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9186 *ACTIVE* [2026-03-13 21:22:54] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,82315}, DRIVER_VERSION=32.0.21030.2001 [2026-03-13 21:22:54] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,687668}, DRIVER_VERSION=32.0.15.9186 [2026-03-13 21:22:54] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,678484}, DRIVER_VERSION=32.0.15.9186 [2026-03-13 21:22:54] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,670082}, DRIVER_VERSION=32.0.15.9186 [2026-03-13 21:22:54] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,609023}, DRIVER_VERSION=32.0.15.9186 [2026-03-13 21:22:54] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,82255}, DRIVER_VERSION=10.0.26100.7309 [2026-03-13 21:22:54] [ Optimus ]: (null) [2026-03-13 21:22:54] [ AMD switchable ]: (null) [2026-03-13 21:22:54] [ Desktop compositing ]: Aero Glass [2026-03-13 21:22:54] [ Direct composition ]: (null) [2026-03-13 21:22:54] [ Supports overlays ]: (null) [2026-03-13 21:22:54] [ YUY2 overlay support ]: SCALING [2026-03-13 21:22:54] [ NV12 overlay support ]: SCALING [2026-03-13 21:22:54] [ BGRA8 overlay support ]: SCALING [2026-03-13 21:22:54] [ RGB10A2 overlay support ]: SCALING [2026-03-13 21:22:54] [ DirectML feature level ]: Not supported [2026-03-13 21:22:54] [ Driver D3D12 feature level ]: Not supported [2026-03-13 21:22:54] [ Driver Vulkan API version ]: Not supported [2026-03-13 21:22:54] [ GPU CUDA compute capability major version ]: (null) [2026-03-13 21:22:54] [ Pixel shader version ]: 5.0 [2026-03-13 21:22:54] [ Vertex shader version ]: 5.0 [2026-03-13 21:22:54] [ Max. MSAA samples ]: 8 [2026-03-13 21:22:54] [ Machine model name ]: (null) [2026-03-13 21:22:54] [ Machine model version ]: (null) [2026-03-13 21:22:54] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-03-13 21:22:54] [ Display type ]: ANGLE_D3D11 [2026-03-13 21:22:54] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-03-13 21:22:54] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9186) [2026-03-13 21:22:54] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-03-13 21:22:54] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-03-13 21:22:54] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-03-13 21:22:54] [ Disabled WebGL Extensions ]: (null) [2026-03-13 21:22:54] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-03-13 21:22:54] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-03-13 21:22:54] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-03-13 21:22:54] [ Direct rendering version ]: unknown [2026-03-13 21:22:54] [ Reset notification strategy ]: 0x8252 [2026-03-13 21:22:54] [ GPU process crash count ]: (null) [2026-03-13 21:22:54] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-03-13 21:22:54] [ compositorInfo ]: [2026-03-13 21:22:54] [ Tile Update Mode ]: One-copy [2026-03-13 21:22:54] [ Partial Raster ]: Enabled [2026-03-13 21:22:54] [ dawnInfo ]: [2026-03-13 21:22:54] [ devicePerfInfo ]: [2026-03-13 21:22:54] [ displayInfo ]: [2026-03-13 21:22:54] [ Info ]: Display[2922051649] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1.5, rotation=0, panel_rotation=0 external detected [2026-03-13 21:22:54] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-03-13 21:22:54] [ Buffer format (all) ]: BGRA_8888 [2026-03-13 21:22:54] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-03-13 21:22:54] [ SDR white level in nits ]: 203 [2026-03-13 21:22:54] [ HDR relative maximum luminance ]: 1 [2026-03-13 21:22:54] [ Bits per color component ]: 8 [2026-03-13 21:22:54] [ Bits per pixel ]: 24 [2026-03-13 21:22:54] [ Refresh Rate in Hz ]: 30 [2026-03-13 21:22:54] [ featureStatus ]: [2026-03-13 21:22:54] [ featureStatus ]: [2026-03-13 21:22:54] [ 2d_canvas ]: enabled [2026-03-13 21:22:54] [ canvas_oop_rasterization ]: enabled_on [2026-03-13 21:22:54] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-03-13 21:22:54] [ gpu_compositing ]: enabled [2026-03-13 21:22:54] [ multiple_raster_threads ]: enabled_on [2026-03-13 21:22:54] [ opengl ]: enabled_on [2026-03-13 21:22:54] [ rasterization ]: enabled [2026-03-13 21:22:54] [ raw_draw ]: disabled_off_ok [2026-03-13 21:22:54] [ skia_graphite ]: disabled_off [2026-03-13 21:22:54] [ video_decode ]: enabled [2026-03-13 21:22:54] [ video_encode ]: enabled [2026-03-13 21:22:54] [ vulkan ]: disabled_off [2026-03-13 21:22:54] [ webgl ]: enabled [2026-03-13 21:22:54] [ webgl2 ]: enabled [2026-03-13 21:22:54] [ webgpu ]: enabled [2026-03-13 21:22:54] [ webnn ]: disabled_off [2026-03-13 21:22:54] [ problems ]: [2026-03-13 21:22:54] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-03-13 21:22:54] [ tag ]: workarounds [2026-03-13 21:22:54] [ affectedSettings ]: exit_on_context_lost [2026-03-13 21:22:54] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-03-13 21:22:54] [ tag ]: workarounds [2026-03-13 21:22:54] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-03-13 21:22:54] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-03-13 21:22:54] [ tag ]: workarounds [2026-03-13 21:22:54] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-03-13 21:22:54] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-03-13 21:22:54] [ tag ]: workarounds [2026-03-13 21:22:54] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-03-13 21:22:54] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-03-13 21:22:54] [ tag ]: workarounds [2026-03-13 21:22:54] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-03-13 21:22:54] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-03-13 21:22:54] [ tag ]: workarounds [2026-03-13 21:22:54] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-03-13 21:22:54] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-03-13 21:22:54] [ tag ]: workarounds [2026-03-13 21:22:54] [ affectedSettings ]: disable_accelerated_av1_encode [2026-03-13 21:22:54] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-03-13 21:22:54] [ tag ]: workarounds [2026-03-13 21:22:54] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-03-13 21:22:54] [ workarounds ]: [2026-03-13 21:22:54] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-03-13 21:22:54] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-03-13 21:22:54] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-03-13 21:22:54] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-03-13 21:22:54] [ workarounds[4] ]: exit_on_context_lost [2026-03-13 21:22:54] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-03-13 21:22:54] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-03-13 21:22:54] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-03-13 21:22:54] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-03-13 21:22:54] [ gpuMemoryBufferInfo ]: [2026-03-13 21:22:54] [ R_8 ]: Software only [2026-03-13 21:22:54] [ R_16 ]: Software only [2026-03-13 21:22:54] [ RG_88 ]: Software only [2026-03-13 21:22:54] [ RG_1616 ]: Software only [2026-03-13 21:22:54] [ BGR_565 ]: Software only [2026-03-13 21:22:54] [ RGBA_4444 ]: Software only [2026-03-13 21:22:54] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-03-13 21:22:54] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-03-13 21:22:54] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-03-13 21:22:54] [ BGRA_1010102 ]: Software only [2026-03-13 21:22:54] [ RGBA_1010102 ]: Software only [2026-03-13 21:22:54] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-03-13 21:22:54] [ RGBA_F16 ]: Software only [2026-03-13 21:22:54] [ YVU_420 ]: Software only [2026-03-13 21:22:54] [ YUV_420_BIPLANAR ]: Software only [2026-03-13 21:22:54] [ YUVA_420_TRIPLANAR ]: Software only [2026-03-13 21:22:54] [ P010 ]: Software only [2026-03-13 21:22:54] [ videoAcceleratorsInfo ]: [2026-03-13 21:22:54] [ Decoding ]: (null) [2026-03-13 21:22:54] [ Encoding ]: (null) [2026-03-13 21:22:54] [2026-03-13 21:22:54] *** Report Section: Log Messages *** [2026-03-13 21:22:54] [2026-03-13 21:22:54] ===================[ GPU Report: End [0] ]================== [2026-03-13 23:16:11] Client version: no bootstrapper found [2026-03-13 23:16:11] GPU process started: start count: 0 [2026-03-13 23:16:24] ==================[ GPU Report: Start [0] ]================= [2026-03-13 23:16:24] [2026-03-13 23:16:24] *** Report Section: Client Info *** [2026-03-13 23:16:24] [2026-03-13 23:16:24] [ client_info ]: [2026-03-13 23:16:24] [ angle_commit_id ]: 5d4df51d1d7d [2026-03-13 23:16:24] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=16980 -buildid=1773426488 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-03-13 23:16:24] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-03-13 23:16:24] [ operating_system ]: Windows NT 10.0.26200 [2026-03-13 23:16:24] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-03-13 23:16:24] [ version ]: Chrome/126.0.6478.183 [2026-03-13 23:16:24] [2026-03-13 23:16:24] *** Report Section: GPU Info *** [2026-03-13 23:16:24] [2026-03-13 23:16:24] [ gpu_info ]: [2026-03-13 23:16:24] [ ANGLEFeatures ]: [2026-03-13 23:16:24] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-03-13 23:16:24] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-03-13 23:16:24] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-03-13 23:16:24] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-03-13 23:16:24] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-03-13 23:16:24] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-03-13 23:16:24] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-03-13 23:16:24] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-03-13 23:16:24] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-03-13 23:16:24] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-03-13 23:16:24] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-03-13 23:16:24] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-03-13 23:16:24] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-03-13 23:16:24] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-03-13 23:16:24] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-03-13 23:16:24] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-03-13 23:16:24] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-03-13 23:16:24] [ basicInfo ]: [2026-03-13 23:16:24] [ Initialization time ]: 242 [2026-03-13 23:16:24] [ In-process GPU ]: (null) [2026-03-13 23:16:24] [ Passthrough Command Decoder ]: (null) [2026-03-13 23:16:24] [ Sandboxed ]: (null) [2026-03-13 23:16:24] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,76858}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9186 *ACTIVE* [2026-03-13 23:16:24] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,81785}, DRIVER_VERSION=32.0.21030.2001 [2026-03-13 23:16:24] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,161207}, DRIVER_VERSION=32.0.15.9186 [2026-03-13 23:16:24] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,152100}, DRIVER_VERSION=32.0.15.9186 [2026-03-13 23:16:24] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,139257}, DRIVER_VERSION=32.0.15.9186 [2026-03-13 23:16:24] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,132541}, DRIVER_VERSION=32.0.15.9186 [2026-03-13 23:16:24] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,81724}, DRIVER_VERSION=10.0.26100.7309 [2026-03-13 23:16:24] [ Optimus ]: (null) [2026-03-13 23:16:24] [ AMD switchable ]: (null) [2026-03-13 23:16:24] [ Desktop compositing ]: Aero Glass [2026-03-13 23:16:24] [ Direct composition ]: (null) [2026-03-13 23:16:24] [ Supports overlays ]: (null) [2026-03-13 23:16:24] [ YUY2 overlay support ]: SCALING [2026-03-13 23:16:24] [ NV12 overlay support ]: SCALING [2026-03-13 23:16:24] [ BGRA8 overlay support ]: SCALING [2026-03-13 23:16:24] [ RGB10A2 overlay support ]: SCALING [2026-03-13 23:16:24] [ DirectML feature level ]: Not supported [2026-03-13 23:16:24] [ Driver D3D12 feature level ]: Not supported [2026-03-13 23:16:24] [ Driver Vulkan API version ]: Not supported [2026-03-13 23:16:24] [ GPU CUDA compute capability major version ]: (null) [2026-03-13 23:16:24] [ Pixel shader version ]: 5.0 [2026-03-13 23:16:24] [ Vertex shader version ]: 5.0 [2026-03-13 23:16:24] [ Max. MSAA samples ]: 8 [2026-03-13 23:16:24] [ Machine model name ]: (null) [2026-03-13 23:16:24] [ Machine model version ]: (null) [2026-03-13 23:16:24] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-03-13 23:16:24] [ Display type ]: ANGLE_D3D11 [2026-03-13 23:16:24] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-03-13 23:16:24] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9186) [2026-03-13 23:16:24] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-03-13 23:16:24] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-03-13 23:16:24] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-03-13 23:16:24] [ Disabled WebGL Extensions ]: (null) [2026-03-13 23:16:24] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-03-13 23:16:24] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-03-13 23:16:24] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-03-13 23:16:24] [ Direct rendering version ]: unknown [2026-03-13 23:16:24] [ Reset notification strategy ]: 0x8252 [2026-03-13 23:16:24] [ GPU process crash count ]: (null) [2026-03-13 23:16:24] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-03-13 23:16:24] [ compositorInfo ]: [2026-03-13 23:16:24] [ Tile Update Mode ]: One-copy [2026-03-13 23:16:24] [ Partial Raster ]: Enabled [2026-03-13 23:16:24] [ dawnInfo ]: [2026-03-13 23:16:24] [ devicePerfInfo ]: [2026-03-13 23:16:24] [ displayInfo ]: [2026-03-13 23:16:24] [ Info ]: Display[2170226148] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1.5, rotation=0, panel_rotation=0 external detected [2026-03-13 23:16:24] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-03-13 23:16:24] [ Buffer format (all) ]: BGRA_8888 [2026-03-13 23:16:24] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-03-13 23:16:24] [ SDR white level in nits ]: 203 [2026-03-13 23:16:24] [ HDR relative maximum luminance ]: 1 [2026-03-13 23:16:24] [ Bits per color component ]: 8 [2026-03-13 23:16:24] [ Bits per pixel ]: 24 [2026-03-13 23:16:24] [ Refresh Rate in Hz ]: 60 [2026-03-13 23:16:24] [ featureStatus ]: [2026-03-13 23:16:24] [ featureStatus ]: [2026-03-13 23:16:24] [ 2d_canvas ]: enabled [2026-03-13 23:16:24] [ canvas_oop_rasterization ]: enabled_on [2026-03-13 23:16:24] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-03-13 23:16:24] [ gpu_compositing ]: enabled [2026-03-13 23:16:24] [ multiple_raster_threads ]: enabled_on [2026-03-13 23:16:24] [ opengl ]: enabled_on [2026-03-13 23:16:24] [ rasterization ]: enabled [2026-03-13 23:16:24] [ raw_draw ]: disabled_off_ok [2026-03-13 23:16:24] [ skia_graphite ]: disabled_off [2026-03-13 23:16:24] [ video_decode ]: enabled [2026-03-13 23:16:24] [ video_encode ]: enabled [2026-03-13 23:16:24] [ vulkan ]: disabled_off [2026-03-13 23:16:24] [ webgl ]: enabled [2026-03-13 23:16:24] [ webgl2 ]: enabled [2026-03-13 23:16:24] [ webgpu ]: enabled [2026-03-13 23:16:24] [ webnn ]: disabled_off [2026-03-13 23:16:24] [ problems ]: [2026-03-13 23:16:24] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-03-13 23:16:24] [ tag ]: workarounds [2026-03-13 23:16:24] [ affectedSettings ]: exit_on_context_lost [2026-03-13 23:16:24] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-03-13 23:16:24] [ tag ]: workarounds [2026-03-13 23:16:24] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-03-13 23:16:24] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-03-13 23:16:24] [ tag ]: workarounds [2026-03-13 23:16:24] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-03-13 23:16:24] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-03-13 23:16:24] [ tag ]: workarounds [2026-03-13 23:16:24] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-03-13 23:16:24] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-03-13 23:16:24] [ tag ]: workarounds [2026-03-13 23:16:24] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-03-13 23:16:24] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-03-13 23:16:24] [ tag ]: workarounds [2026-03-13 23:16:24] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-03-13 23:16:24] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-03-13 23:16:24] [ tag ]: workarounds [2026-03-13 23:16:24] [ affectedSettings ]: disable_accelerated_av1_encode [2026-03-13 23:16:24] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-03-13 23:16:24] [ tag ]: workarounds [2026-03-13 23:16:24] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-03-13 23:16:24] [ workarounds ]: [2026-03-13 23:16:24] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-03-13 23:16:24] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-03-13 23:16:24] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-03-13 23:16:24] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-03-13 23:16:24] [ workarounds[4] ]: exit_on_context_lost [2026-03-13 23:16:24] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-03-13 23:16:24] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-03-13 23:16:24] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-03-13 23:16:24] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-03-13 23:16:24] [ gpuMemoryBufferInfo ]: [2026-03-13 23:16:24] [ R_8 ]: Software only [2026-03-13 23:16:24] [ R_16 ]: Software only [2026-03-13 23:16:24] [ RG_88 ]: Software only [2026-03-13 23:16:24] [ RG_1616 ]: Software only [2026-03-13 23:16:24] [ BGR_565 ]: Software only [2026-03-13 23:16:24] [ RGBA_4444 ]: Software only [2026-03-13 23:16:24] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-03-13 23:16:24] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-03-13 23:16:24] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-03-13 23:16:24] [ BGRA_1010102 ]: Software only [2026-03-13 23:16:24] [ RGBA_1010102 ]: Software only [2026-03-13 23:16:24] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-03-13 23:16:24] [ RGBA_F16 ]: Software only [2026-03-13 23:16:24] [ YVU_420 ]: Software only [2026-03-13 23:16:24] [ YUV_420_BIPLANAR ]: Software only [2026-03-13 23:16:24] [ YUVA_420_TRIPLANAR ]: Software only [2026-03-13 23:16:24] [ P010 ]: Software only [2026-03-13 23:16:24] [ videoAcceleratorsInfo ]: [2026-03-13 23:16:24] [ Decoding ]: (null) [2026-03-13 23:16:24] [ Encoding ]: (null) [2026-03-13 23:16:24] [2026-03-13 23:16:24] *** Report Section: Log Messages *** [2026-03-13 23:16:24] [2026-03-13 23:16:24] ===================[ GPU Report: End [0] ]================== [2026-03-13 23:42:03] Client version: no bootstrapper found [2026-03-13 23:42:03] GPU process started: start count: 0 [2026-03-13 23:42:14] ==================[ GPU Report: Start [0] ]================= [2026-03-13 23:42:14] [2026-03-13 23:42:14] *** Report Section: Client Info *** [2026-03-13 23:42:14] [2026-03-13 23:42:14] [ client_info ]: [2026-03-13 23:42:14] [ angle_commit_id ]: 5d4df51d1d7d [2026-03-13 23:42:14] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=22024 -buildid=1773426488 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-03-13 23:42:14] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-03-13 23:42:14] [ operating_system ]: Windows NT 10.0.26200 [2026-03-13 23:42:14] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-03-13 23:42:14] [ version ]: Chrome/126.0.6478.183 [2026-03-13 23:42:14] [2026-03-13 23:42:14] *** Report Section: GPU Info *** [2026-03-13 23:42:14] [2026-03-13 23:42:14] [ gpu_info ]: [2026-03-13 23:42:14] [ ANGLEFeatures ]: [2026-03-13 23:42:14] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-03-13 23:42:14] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-03-13 23:42:14] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-03-13 23:42:14] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-03-13 23:42:14] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-03-13 23:42:14] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-03-13 23:42:14] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-03-13 23:42:14] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-03-13 23:42:14] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-03-13 23:42:14] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-03-13 23:42:14] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-03-13 23:42:14] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-03-13 23:42:14] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-03-13 23:42:14] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-03-13 23:42:14] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-03-13 23:42:14] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-03-13 23:42:14] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-03-13 23:42:14] [ basicInfo ]: [2026-03-13 23:42:14] [ Initialization time ]: 241 [2026-03-13 23:42:14] [ In-process GPU ]: (null) [2026-03-13 23:42:14] [ Passthrough Command Decoder ]: (null) [2026-03-13 23:42:14] [ Sandboxed ]: (null) [2026-03-13 23:42:14] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,76670}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9186 *ACTIVE* [2026-03-13 23:42:14] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,81538}, DRIVER_VERSION=32.0.21030.2001 [2026-03-13 23:42:14] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,162971}, DRIVER_VERSION=32.0.15.9186 [2026-03-13 23:42:14] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,153602}, DRIVER_VERSION=32.0.15.9186 [2026-03-13 23:42:14] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,136011}, DRIVER_VERSION=32.0.15.9186 [2026-03-13 23:42:14] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,129605}, DRIVER_VERSION=32.0.15.9186 [2026-03-13 23:42:14] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,81479}, DRIVER_VERSION=10.0.26100.7309 [2026-03-13 23:42:14] [ Optimus ]: (null) [2026-03-13 23:42:14] [ AMD switchable ]: (null) [2026-03-13 23:42:14] [ Desktop compositing ]: Aero Glass [2026-03-13 23:42:14] [ Direct composition ]: (null) [2026-03-13 23:42:14] [ Supports overlays ]: (null) [2026-03-13 23:42:14] [ YUY2 overlay support ]: SCALING [2026-03-13 23:42:14] [ NV12 overlay support ]: SCALING [2026-03-13 23:42:14] [ BGRA8 overlay support ]: SCALING [2026-03-13 23:42:14] [ RGB10A2 overlay support ]: SCALING [2026-03-13 23:42:14] [ DirectML feature level ]: Not supported [2026-03-13 23:42:14] [ Driver D3D12 feature level ]: Not supported [2026-03-13 23:42:14] [ Driver Vulkan API version ]: Not supported [2026-03-13 23:42:14] [ GPU CUDA compute capability major version ]: (null) [2026-03-13 23:42:14] [ Pixel shader version ]: 5.0 [2026-03-13 23:42:14] [ Vertex shader version ]: 5.0 [2026-03-13 23:42:14] [ Max. MSAA samples ]: 8 [2026-03-13 23:42:14] [ Machine model name ]: (null) [2026-03-13 23:42:14] [ Machine model version ]: (null) [2026-03-13 23:42:14] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-03-13 23:42:14] [ Display type ]: ANGLE_D3D11 [2026-03-13 23:42:14] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-03-13 23:42:14] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9186) [2026-03-13 23:42:14] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-03-13 23:42:14] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-03-13 23:42:14] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-03-13 23:42:14] [ Disabled WebGL Extensions ]: (null) [2026-03-13 23:42:14] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-03-13 23:42:14] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-03-13 23:42:14] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-03-13 23:42:14] [ Direct rendering version ]: unknown [2026-03-13 23:42:14] [ Reset notification strategy ]: 0x8252 [2026-03-13 23:42:14] [ GPU process crash count ]: (null) [2026-03-13 23:42:14] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-03-13 23:42:14] [ compositorInfo ]: [2026-03-13 23:42:14] [ Tile Update Mode ]: One-copy [2026-03-13 23:42:14] [ Partial Raster ]: Enabled [2026-03-13 23:42:14] [ dawnInfo ]: [2026-03-13 23:42:14] [ devicePerfInfo ]: [2026-03-13 23:42:14] [ displayInfo ]: [2026-03-13 23:42:14] [ Info ]: Display[293379041] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1.5, rotation=0, panel_rotation=0 external detected [2026-03-13 23:42:14] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-03-13 23:42:14] [ Buffer format (all) ]: BGRA_8888 [2026-03-13 23:42:14] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-03-13 23:42:14] [ SDR white level in nits ]: 203 [2026-03-13 23:42:14] [ HDR relative maximum luminance ]: 1 [2026-03-13 23:42:14] [ Bits per color component ]: 8 [2026-03-13 23:42:14] [ Bits per pixel ]: 24 [2026-03-13 23:42:14] [ Refresh Rate in Hz ]: 60 [2026-03-13 23:42:14] [ featureStatus ]: [2026-03-13 23:42:14] [ featureStatus ]: [2026-03-13 23:42:14] [ 2d_canvas ]: enabled [2026-03-13 23:42:14] [ canvas_oop_rasterization ]: enabled_on [2026-03-13 23:42:14] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-03-13 23:42:14] [ gpu_compositing ]: enabled [2026-03-13 23:42:14] [ multiple_raster_threads ]: enabled_on [2026-03-13 23:42:14] [ opengl ]: enabled_on [2026-03-13 23:42:14] [ rasterization ]: enabled [2026-03-13 23:42:14] [ raw_draw ]: disabled_off_ok [2026-03-13 23:42:14] [ skia_graphite ]: disabled_off [2026-03-13 23:42:14] [ video_decode ]: enabled [2026-03-13 23:42:14] [ video_encode ]: enabled [2026-03-13 23:42:14] [ vulkan ]: disabled_off [2026-03-13 23:42:14] [ webgl ]: enabled [2026-03-13 23:42:14] [ webgl2 ]: enabled [2026-03-13 23:42:14] [ webgpu ]: enabled [2026-03-13 23:42:14] [ webnn ]: disabled_off [2026-03-13 23:42:14] [ problems ]: [2026-03-13 23:42:14] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-03-13 23:42:14] [ tag ]: workarounds [2026-03-13 23:42:14] [ affectedSettings ]: exit_on_context_lost [2026-03-13 23:42:14] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-03-13 23:42:14] [ tag ]: workarounds [2026-03-13 23:42:14] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-03-13 23:42:14] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-03-13 23:42:14] [ tag ]: workarounds [2026-03-13 23:42:14] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-03-13 23:42:14] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-03-13 23:42:14] [ tag ]: workarounds [2026-03-13 23:42:14] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-03-13 23:42:14] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-03-13 23:42:14] [ tag ]: workarounds [2026-03-13 23:42:14] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-03-13 23:42:14] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-03-13 23:42:14] [ tag ]: workarounds [2026-03-13 23:42:14] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-03-13 23:42:14] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-03-13 23:42:14] [ tag ]: workarounds [2026-03-13 23:42:14] [ affectedSettings ]: disable_accelerated_av1_encode [2026-03-13 23:42:14] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-03-13 23:42:14] [ tag ]: workarounds [2026-03-13 23:42:14] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-03-13 23:42:14] [ workarounds ]: [2026-03-13 23:42:14] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-03-13 23:42:14] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-03-13 23:42:14] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-03-13 23:42:14] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-03-13 23:42:14] [ workarounds[4] ]: exit_on_context_lost [2026-03-13 23:42:14] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-03-13 23:42:14] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-03-13 23:42:14] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-03-13 23:42:14] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-03-13 23:42:14] [ gpuMemoryBufferInfo ]: [2026-03-13 23:42:14] [ R_8 ]: Software only [2026-03-13 23:42:14] [ R_16 ]: Software only [2026-03-13 23:42:14] [ RG_88 ]: Software only [2026-03-13 23:42:14] [ RG_1616 ]: Software only [2026-03-13 23:42:14] [ BGR_565 ]: Software only [2026-03-13 23:42:14] [ RGBA_4444 ]: Software only [2026-03-13 23:42:14] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-03-13 23:42:14] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-03-13 23:42:14] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-03-13 23:42:14] [ BGRA_1010102 ]: Software only [2026-03-13 23:42:14] [ RGBA_1010102 ]: Software only [2026-03-13 23:42:14] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-03-13 23:42:14] [ RGBA_F16 ]: Software only [2026-03-13 23:42:14] [ YVU_420 ]: Software only [2026-03-13 23:42:14] [ YUV_420_BIPLANAR ]: Software only [2026-03-13 23:42:14] [ YUVA_420_TRIPLANAR ]: Software only [2026-03-13 23:42:14] [ P010 ]: Software only [2026-03-13 23:42:14] [ videoAcceleratorsInfo ]: [2026-03-13 23:42:14] [ Decoding ]: (null) [2026-03-13 23:42:14] [ Encoding ]: (null) [2026-03-13 23:42:14] [2026-03-13 23:42:14] *** Report Section: Log Messages *** [2026-03-13 23:42:14] [2026-03-13 23:42:14] ===================[ GPU Report: End [0] ]================== [2026-03-13 23:54:42] Client version: no bootstrapper found [2026-03-13 23:54:42] GPU process started: start count: 0 [2026-03-13 23:54:55] ==================[ GPU Report: Start [0] ]================= [2026-03-13 23:54:55] [2026-03-13 23:54:55] *** Report Section: Client Info *** [2026-03-13 23:54:55] [2026-03-13 23:54:55] [ client_info ]: [2026-03-13 23:54:55] [ angle_commit_id ]: 5d4df51d1d7d [2026-03-13 23:54:55] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=22588 -buildid=1773426488 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-03-13 23:54:55] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-03-13 23:54:55] [ operating_system ]: Windows NT 10.0.26200 [2026-03-13 23:54:55] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-03-13 23:54:55] [ version ]: Chrome/126.0.6478.183 [2026-03-13 23:54:55] [2026-03-13 23:54:55] *** Report Section: GPU Info *** [2026-03-13 23:54:55] [2026-03-13 23:54:55] [ gpu_info ]: [2026-03-13 23:54:55] [ ANGLEFeatures ]: [2026-03-13 23:54:55] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-03-13 23:54:55] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-03-13 23:54:55] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-03-13 23:54:55] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-03-13 23:54:55] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-03-13 23:54:55] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-03-13 23:54:55] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-03-13 23:54:55] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-03-13 23:54:55] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-03-13 23:54:55] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-03-13 23:54:55] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-03-13 23:54:55] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-03-13 23:54:55] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-03-13 23:54:55] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-03-13 23:54:55] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-03-13 23:54:55] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-03-13 23:54:55] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-03-13 23:54:55] [ basicInfo ]: [2026-03-13 23:54:55] [ Initialization time ]: 158 [2026-03-13 23:54:55] [ In-process GPU ]: (null) [2026-03-13 23:54:55] [ Passthrough Command Decoder ]: (null) [2026-03-13 23:54:55] [ Sandboxed ]: (null) [2026-03-13 23:54:55] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,76620}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9186 *ACTIVE* [2026-03-13 23:54:55] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,81475}, DRIVER_VERSION=32.0.21030.2001 [2026-03-13 23:54:55] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,164402}, DRIVER_VERSION=32.0.15.9186 [2026-03-13 23:54:55] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,145196}, DRIVER_VERSION=32.0.15.9186 [2026-03-13 23:54:55] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,140528}, DRIVER_VERSION=32.0.15.9186 [2026-03-13 23:54:55] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,131764}, DRIVER_VERSION=32.0.15.9186 [2026-03-13 23:54:55] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,81415}, DRIVER_VERSION=10.0.26100.7309 [2026-03-13 23:54:55] [ Optimus ]: (null) [2026-03-13 23:54:55] [ AMD switchable ]: (null) [2026-03-13 23:54:55] [ Desktop compositing ]: Aero Glass [2026-03-13 23:54:55] [ Direct composition ]: (null) [2026-03-13 23:54:55] [ Supports overlays ]: (null) [2026-03-13 23:54:55] [ YUY2 overlay support ]: SCALING [2026-03-13 23:54:55] [ NV12 overlay support ]: SCALING [2026-03-13 23:54:55] [ BGRA8 overlay support ]: SCALING [2026-03-13 23:54:55] [ RGB10A2 overlay support ]: SCALING [2026-03-13 23:54:55] [ DirectML feature level ]: Not supported [2026-03-13 23:54:55] [ Driver D3D12 feature level ]: Not supported [2026-03-13 23:54:55] [ Driver Vulkan API version ]: Not supported [2026-03-13 23:54:55] [ GPU CUDA compute capability major version ]: (null) [2026-03-13 23:54:55] [ Pixel shader version ]: 5.0 [2026-03-13 23:54:55] [ Vertex shader version ]: 5.0 [2026-03-13 23:54:55] [ Max. MSAA samples ]: 8 [2026-03-13 23:54:55] [ Machine model name ]: (null) [2026-03-13 23:54:55] [ Machine model version ]: (null) [2026-03-13 23:54:55] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-03-13 23:54:55] [ Display type ]: ANGLE_D3D11 [2026-03-13 23:54:55] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-03-13 23:54:55] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9186) [2026-03-13 23:54:55] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-03-13 23:54:55] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-03-13 23:54:55] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-03-13 23:54:55] [ Disabled WebGL Extensions ]: (null) [2026-03-13 23:54:55] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-03-13 23:54:55] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-03-13 23:54:55] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-03-13 23:54:55] [ Direct rendering version ]: unknown [2026-03-13 23:54:55] [ Reset notification strategy ]: 0x8252 [2026-03-13 23:54:55] [ GPU process crash count ]: (null) [2026-03-13 23:54:55] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-03-13 23:54:55] [ compositorInfo ]: [2026-03-13 23:54:55] [ Tile Update Mode ]: One-copy [2026-03-13 23:54:55] [ Partial Raster ]: Enabled [2026-03-13 23:54:55] [ dawnInfo ]: [2026-03-13 23:54:55] [ devicePerfInfo ]: [2026-03-13 23:54:55] [ displayInfo ]: [2026-03-13 23:54:55] [ Info ]: Display[3675679086] bounds=[0,0 2195x1235], workarea=[0,40 2195x1195], scale=1.75, rotation=0, panel_rotation=0 external detected [2026-03-13 23:54:55] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-03-13 23:54:55] [ Buffer format (all) ]: BGRA_8888 [2026-03-13 23:54:55] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-03-13 23:54:55] [ SDR white level in nits ]: 203 [2026-03-13 23:54:55] [ HDR relative maximum luminance ]: 1 [2026-03-13 23:54:55] [ Bits per color component ]: 8 [2026-03-13 23:54:55] [ Bits per pixel ]: 24 [2026-03-13 23:54:55] [ Refresh Rate in Hz ]: 60 [2026-03-13 23:54:55] [ featureStatus ]: [2026-03-13 23:54:55] [ featureStatus ]: [2026-03-13 23:54:55] [ 2d_canvas ]: enabled [2026-03-13 23:54:55] [ canvas_oop_rasterization ]: enabled_on [2026-03-13 23:54:55] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-03-13 23:54:55] [ gpu_compositing ]: enabled [2026-03-13 23:54:55] [ multiple_raster_threads ]: enabled_on [2026-03-13 23:54:55] [ opengl ]: enabled_on [2026-03-13 23:54:55] [ rasterization ]: enabled [2026-03-13 23:54:55] [ raw_draw ]: disabled_off_ok [2026-03-13 23:54:55] [ skia_graphite ]: disabled_off [2026-03-13 23:54:55] [ video_decode ]: enabled [2026-03-13 23:54:55] [ video_encode ]: enabled [2026-03-13 23:54:55] [ vulkan ]: disabled_off [2026-03-13 23:54:55] [ webgl ]: enabled [2026-03-13 23:54:55] [ webgl2 ]: enabled [2026-03-13 23:54:55] [ webgpu ]: enabled [2026-03-13 23:54:55] [ webnn ]: disabled_off [2026-03-13 23:54:55] [ problems ]: [2026-03-13 23:54:55] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-03-13 23:54:55] [ tag ]: workarounds [2026-03-13 23:54:55] [ affectedSettings ]: exit_on_context_lost [2026-03-13 23:54:55] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-03-13 23:54:55] [ tag ]: workarounds [2026-03-13 23:54:55] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-03-13 23:54:55] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-03-13 23:54:55] [ tag ]: workarounds [2026-03-13 23:54:55] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-03-13 23:54:55] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-03-13 23:54:55] [ tag ]: workarounds [2026-03-13 23:54:55] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-03-13 23:54:55] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-03-13 23:54:55] [ tag ]: workarounds [2026-03-13 23:54:55] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-03-13 23:54:55] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-03-13 23:54:55] [ tag ]: workarounds [2026-03-13 23:54:55] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-03-13 23:54:55] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-03-13 23:54:55] [ tag ]: workarounds [2026-03-13 23:54:55] [ affectedSettings ]: disable_accelerated_av1_encode [2026-03-13 23:54:55] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-03-13 23:54:55] [ tag ]: workarounds [2026-03-13 23:54:55] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-03-13 23:54:55] [ workarounds ]: [2026-03-13 23:54:55] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-03-13 23:54:55] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-03-13 23:54:55] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-03-13 23:54:55] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-03-13 23:54:55] [ workarounds[4] ]: exit_on_context_lost [2026-03-13 23:54:55] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-03-13 23:54:55] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-03-13 23:54:55] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-03-13 23:54:55] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-03-13 23:54:55] [ gpuMemoryBufferInfo ]: [2026-03-13 23:54:55] [ R_8 ]: Software only [2026-03-13 23:54:55] [ R_16 ]: Software only [2026-03-13 23:54:55] [ RG_88 ]: Software only [2026-03-13 23:54:55] [ RG_1616 ]: Software only [2026-03-13 23:54:55] [ BGR_565 ]: Software only [2026-03-13 23:54:55] [ RGBA_4444 ]: Software only [2026-03-13 23:54:55] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-03-13 23:54:55] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-03-13 23:54:55] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-03-13 23:54:55] [ BGRA_1010102 ]: Software only [2026-03-13 23:54:55] [ RGBA_1010102 ]: Software only [2026-03-13 23:54:55] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-03-13 23:54:55] [ RGBA_F16 ]: Software only [2026-03-13 23:54:55] [ YVU_420 ]: Software only [2026-03-13 23:54:55] [ YUV_420_BIPLANAR ]: Software only [2026-03-13 23:54:55] [ YUVA_420_TRIPLANAR ]: Software only [2026-03-13 23:54:55] [ P010 ]: Software only [2026-03-13 23:54:55] [ videoAcceleratorsInfo ]: [2026-03-13 23:54:55] [ Decoding ]: (null) [2026-03-13 23:54:55] [ Encoding ]: (null) [2026-03-13 23:54:55] [2026-03-13 23:54:55] *** Report Section: Log Messages *** [2026-03-13 23:54:55] [2026-03-13 23:54:55] ===================[ GPU Report: End [0] ]================== [2026-03-22 04:12:30] Client version: no bootstrapper found [2026-03-22 04:12:30] GPU process started: start count: 0 [2026-03-22 04:12:43] ==================[ GPU Report: Start [0] ]================= [2026-03-22 04:12:43] [2026-03-22 04:12:43] *** Report Section: Client Info *** [2026-03-22 04:12:43] [2026-03-22 04:12:43] [ client_info ]: [2026-03-22 04:12:43] [ angle_commit_id ]: 5d4df51d1d7d [2026-03-22 04:12:43] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=8648 -buildid=1773426488 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -sta [2026-03-22 04:12:43] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-03-22 04:12:43] [ operating_system ]: Windows NT 10.0.26200 [2026-03-22 04:12:43] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-03-22 04:12:43] [ version ]: Chrome/126.0.6478.183 [2026-03-22 04:12:43] [2026-03-22 04:12:43] *** Report Section: GPU Info *** [2026-03-22 04:12:43] [2026-03-22 04:12:43] [ gpu_info ]: [2026-03-22 04:12:43] [ ANGLEFeatures ]: [2026-03-22 04:12:43] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-03-22 04:12:43] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-03-22 04:12:43] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-03-22 04:12:43] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-03-22 04:12:43] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-03-22 04:12:43] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-03-22 04:12:43] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-03-22 04:12:43] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-03-22 04:12:43] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-03-22 04:12:43] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-03-22 04:12:43] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-03-22 04:12:43] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-03-22 04:12:43] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-03-22 04:12:43] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-03-22 04:12:43] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-03-22 04:12:43] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-03-22 04:12:43] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-03-22 04:12:43] [ basicInfo ]: [2026-03-22 04:12:43] [ Initialization time ]: 232 [2026-03-22 04:12:43] [ In-process GPU ]: (null) [2026-03-22 04:12:43] [ Passthrough Command Decoder ]: (null) [2026-03-22 04:12:43] [ Sandboxed ]: (null) [2026-03-22 04:12:43] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,76884}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9186 *ACTIVE* [2026-03-22 04:12:43] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,81864}, DRIVER_VERSION=32.0.21030.2001 [2026-03-22 04:12:43] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,316325}, DRIVER_VERSION=32.0.15.9186 [2026-03-22 04:12:43] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,145425}, DRIVER_VERSION=32.0.15.9186 [2026-03-22 04:12:43] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,136041}, DRIVER_VERSION=32.0.15.9186 [2026-03-22 04:12:43] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,119570}, DRIVER_VERSION=32.0.15.9186 [2026-03-22 04:12:43] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,81802}, DRIVER_VERSION=10.0.26100.7309 [2026-03-22 04:12:43] [ Optimus ]: (null) [2026-03-22 04:12:43] [ AMD switchable ]: (null) [2026-03-22 04:12:43] [ Desktop compositing ]: Aero Glass [2026-03-22 04:12:43] [ Direct composition ]: (null) [2026-03-22 04:12:43] [ Supports overlays ]: (null) [2026-03-22 04:12:43] [ YUY2 overlay support ]: SCALING [2026-03-22 04:12:43] [ NV12 overlay support ]: SCALING [2026-03-22 04:12:43] [ BGRA8 overlay support ]: SCALING [2026-03-22 04:12:43] [ RGB10A2 overlay support ]: SCALING [2026-03-22 04:12:43] [ DirectML feature level ]: Not supported [2026-03-22 04:12:43] [ Driver D3D12 feature level ]: Not supported [2026-03-22 04:12:43] [ Driver Vulkan API version ]: Not supported [2026-03-22 04:12:43] [ GPU CUDA compute capability major version ]: (null) [2026-03-22 04:12:43] [ Pixel shader version ]: 5.0 [2026-03-22 04:12:43] [ Vertex shader version ]: 5.0 [2026-03-22 04:12:43] [ Max. MSAA samples ]: 8 [2026-03-22 04:12:43] [ Machine model name ]: (null) [2026-03-22 04:12:43] [ Machine model version ]: (null) [2026-03-22 04:12:43] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-03-22 04:12:43] [ Display type ]: ANGLE_D3D11 [2026-03-22 04:12:43] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-03-22 04:12:43] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9186) [2026-03-22 04:12:43] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-03-22 04:12:43] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-03-22 04:12:43] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-03-22 04:12:43] [ Disabled WebGL Extensions ]: (null) [2026-03-22 04:12:43] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-03-22 04:12:43] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-03-22 04:12:43] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-03-22 04:12:43] [ Direct rendering version ]: unknown [2026-03-22 04:12:43] [ Reset notification strategy ]: 0x8252 [2026-03-22 04:12:43] [ GPU process crash count ]: (null) [2026-03-22 04:12:43] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-03-22 04:12:43] [ compositorInfo ]: [2026-03-22 04:12:43] [ Tile Update Mode ]: One-copy [2026-03-22 04:12:43] [ Partial Raster ]: Enabled [2026-03-22 04:12:43] [ dawnInfo ]: [2026-03-22 04:12:43] [ devicePerfInfo ]: [2026-03-22 04:12:43] [ displayInfo ]: [2026-03-22 04:12:43] [ Info ]: Display[429283518] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-03-22 04:12:43] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-03-22 04:12:43] [ Buffer format (all) ]: BGRA_8888 [2026-03-22 04:12:43] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-03-22 04:12:43] [ SDR white level in nits ]: 203 [2026-03-22 04:12:43] [ HDR relative maximum luminance ]: 1 [2026-03-22 04:12:43] [ Bits per color component ]: 8 [2026-03-22 04:12:43] [ Bits per pixel ]: 24 [2026-03-22 04:12:43] [ Refresh Rate in Hz ]: 165 [2026-03-22 04:12:43] [ featureStatus ]: [2026-03-22 04:12:43] [ featureStatus ]: [2026-03-22 04:12:43] [ 2d_canvas ]: enabled [2026-03-22 04:12:43] [ canvas_oop_rasterization ]: enabled_on [2026-03-22 04:12:43] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-03-22 04:12:43] [ gpu_compositing ]: enabled [2026-03-22 04:12:43] [ multiple_raster_threads ]: enabled_on [2026-03-22 04:12:43] [ opengl ]: enabled_on [2026-03-22 04:12:43] [ rasterization ]: enabled [2026-03-22 04:12:43] [ raw_draw ]: disabled_off_ok [2026-03-22 04:12:43] [ skia_graphite ]: disabled_off [2026-03-22 04:12:43] [ video_decode ]: enabled [2026-03-22 04:12:43] [ video_encode ]: enabled [2026-03-22 04:12:43] [ vulkan ]: disabled_off [2026-03-22 04:12:43] [ webgl ]: enabled [2026-03-22 04:12:43] [ webgl2 ]: enabled [2026-03-22 04:12:43] [ webgpu ]: enabled [2026-03-22 04:12:43] [ webnn ]: disabled_off [2026-03-22 04:12:43] [ problems ]: [2026-03-22 04:12:43] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-03-22 04:12:43] [ tag ]: workarounds [2026-03-22 04:12:43] [ affectedSettings ]: exit_on_context_lost [2026-03-22 04:12:43] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-03-22 04:12:43] [ tag ]: workarounds [2026-03-22 04:12:43] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-03-22 04:12:43] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-03-22 04:12:43] [ tag ]: workarounds [2026-03-22 04:12:43] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-03-22 04:12:43] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-03-22 04:12:43] [ tag ]: workarounds [2026-03-22 04:12:43] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-03-22 04:12:43] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-03-22 04:12:43] [ tag ]: workarounds [2026-03-22 04:12:43] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-03-22 04:12:43] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-03-22 04:12:43] [ tag ]: workarounds [2026-03-22 04:12:43] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-03-22 04:12:43] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-03-22 04:12:43] [ tag ]: workarounds [2026-03-22 04:12:43] [ affectedSettings ]: disable_accelerated_av1_encode [2026-03-22 04:12:43] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-03-22 04:12:43] [ tag ]: workarounds [2026-03-22 04:12:43] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-03-22 04:12:43] [ workarounds ]: [2026-03-22 04:12:43] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-03-22 04:12:43] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-03-22 04:12:43] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-03-22 04:12:43] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-03-22 04:12:43] [ workarounds[4] ]: exit_on_context_lost [2026-03-22 04:12:43] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-03-22 04:12:43] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-03-22 04:12:43] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-03-22 04:12:43] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-03-22 04:12:43] [ gpuMemoryBufferInfo ]: [2026-03-22 04:12:43] [ R_8 ]: Software only [2026-03-22 04:12:43] [ R_16 ]: Software only [2026-03-22 04:12:43] [ RG_88 ]: Software only [2026-03-22 04:12:43] [ RG_1616 ]: Software only [2026-03-22 04:12:43] [ BGR_565 ]: Software only [2026-03-22 04:12:43] [ RGBA_4444 ]: Software only [2026-03-22 04:12:43] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-03-22 04:12:43] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-03-22 04:12:43] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-03-22 04:12:43] [ BGRA_1010102 ]: Software only [2026-03-22 04:12:43] [ RGBA_1010102 ]: Software only [2026-03-22 04:12:43] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-03-22 04:12:43] [ RGBA_F16 ]: Software only [2026-03-22 04:12:43] [ YVU_420 ]: Software only [2026-03-22 04:12:43] [ YUV_420_BIPLANAR ]: Software only [2026-03-22 04:12:43] [ YUVA_420_TRIPLANAR ]: Software only [2026-03-22 04:12:43] [ P010 ]: Software only [2026-03-22 04:12:43] [ videoAcceleratorsInfo ]: [2026-03-22 04:12:43] [ Decoding ]: (null) [2026-03-22 04:12:43] [ Encoding ]: (null) [2026-03-22 04:12:43] [2026-03-22 04:12:43] *** Report Section: Log Messages *** [2026-03-22 04:12:43] [2026-03-22 04:12:43] ===================[ GPU Report: End [0] ]================== [2026-03-31 20:50:40] Client version: no bootstrapper found [2026-03-31 20:50:40] GPU process started: start count: 0 [2026-03-31 20:50:46] ==================[ GPU Report: Start [0] ]================= [2026-03-31 20:50:46] [2026-03-31 20:50:46] *** Report Section: Client Info *** [2026-03-31 20:50:46] [2026-03-31 20:50:46] [ client_info ]: [2026-03-31 20:50:46] [ angle_commit_id ]: 5d4df51d1d7d [2026-03-31 20:50:46] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=21424 -buildid=1773426488 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-03-31 20:50:46] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-03-31 20:50:46] [ operating_system ]: Windows NT 10.0.26200 [2026-03-31 20:50:46] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-03-31 20:50:46] [ version ]: Chrome/126.0.6478.183 [2026-03-31 20:50:46] [2026-03-31 20:50:46] *** Report Section: GPU Info *** [2026-03-31 20:50:46] [2026-03-31 20:50:46] [ gpu_info ]: [2026-03-31 20:50:46] [ ANGLEFeatures ]: [2026-03-31 20:50:46] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-03-31 20:50:46] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-03-31 20:50:46] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-03-31 20:50:46] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-03-31 20:50:46] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-03-31 20:50:46] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-03-31 20:50:46] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-03-31 20:50:46] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-03-31 20:50:46] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-03-31 20:50:46] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-03-31 20:50:46] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-03-31 20:50:46] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-03-31 20:50:46] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-03-31 20:50:46] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-03-31 20:50:46] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-03-31 20:50:46] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-03-31 20:50:46] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-03-31 20:50:46] [ basicInfo ]: [2026-03-31 20:50:46] [ Initialization time ]: 195 [2026-03-31 20:50:46] [ In-process GPU ]: (null) [2026-03-31 20:50:46] [ Passthrough Command Decoder ]: (null) [2026-03-31 20:50:46] [ Sandboxed ]: (null) [2026-03-31 20:50:46] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,83966}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9186 *ACTIVE* [2026-03-31 20:50:46] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,93794}, DRIVER_VERSION=32.0.21030.2001 [2026-03-31 20:50:46] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,161861}, DRIVER_VERSION=32.0.15.9186 [2026-03-31 20:50:46] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,153460}, DRIVER_VERSION=32.0.15.9186 [2026-03-31 20:50:46] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,147647}, DRIVER_VERSION=32.0.15.9186 [2026-03-31 20:50:46] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,130267}, DRIVER_VERSION=32.0.15.9186 [2026-03-31 20:50:46] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93728}, DRIVER_VERSION=10.0.26100.7309 [2026-03-31 20:50:46] [ Optimus ]: (null) [2026-03-31 20:50:46] [ AMD switchable ]: (null) [2026-03-31 20:50:46] [ Desktop compositing ]: Aero Glass [2026-03-31 20:50:46] [ Direct composition ]: (null) [2026-03-31 20:50:46] [ Supports overlays ]: (null) [2026-03-31 20:50:46] [ YUY2 overlay support ]: SCALING [2026-03-31 20:50:46] [ NV12 overlay support ]: SCALING [2026-03-31 20:50:46] [ BGRA8 overlay support ]: SCALING [2026-03-31 20:50:46] [ RGB10A2 overlay support ]: SCALING [2026-03-31 20:50:46] [ DirectML feature level ]: Not supported [2026-03-31 20:50:46] [ Driver D3D12 feature level ]: Not supported [2026-03-31 20:50:46] [ Driver Vulkan API version ]: Not supported [2026-03-31 20:50:46] [ GPU CUDA compute capability major version ]: (null) [2026-03-31 20:50:46] [ Pixel shader version ]: 5.0 [2026-03-31 20:50:46] [ Vertex shader version ]: 5.0 [2026-03-31 20:50:46] [ Max. MSAA samples ]: 8 [2026-03-31 20:50:46] [ Machine model name ]: (null) [2026-03-31 20:50:46] [ Machine model version ]: (null) [2026-03-31 20:50:46] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-03-31 20:50:46] [ Display type ]: ANGLE_D3D11 [2026-03-31 20:50:46] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-03-31 20:50:46] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9186) [2026-03-31 20:50:46] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-03-31 20:50:46] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-03-31 20:50:46] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-03-31 20:50:46] [ Disabled WebGL Extensions ]: (null) [2026-03-31 20:50:46] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-03-31 20:50:46] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-03-31 20:50:46] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-03-31 20:50:46] [ Direct rendering version ]: unknown [2026-03-31 20:50:46] [ Reset notification strategy ]: 0x8252 [2026-03-31 20:50:46] [ GPU process crash count ]: (null) [2026-03-31 20:50:46] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-03-31 20:50:46] [ compositorInfo ]: [2026-03-31 20:50:46] [ Tile Update Mode ]: One-copy [2026-03-31 20:50:46] [ Partial Raster ]: Enabled [2026-03-31 20:50:46] [ dawnInfo ]: [2026-03-31 20:50:46] [ devicePerfInfo ]: [2026-03-31 20:50:46] [ displayInfo ]: [2026-03-31 20:50:46] [ Info ]: Display[2163890562] bounds=[0,0 2195x1235], workarea=[0,40 2195x1195], scale=1.75, rotation=0, panel_rotation=0 external detected [2026-03-31 20:50:46] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-03-31 20:50:46] [ Buffer format (all) ]: BGRA_8888 [2026-03-31 20:50:46] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-03-31 20:50:46] [ SDR white level in nits ]: 203 [2026-03-31 20:50:46] [ HDR relative maximum luminance ]: 1 [2026-03-31 20:50:46] [ Bits per color component ]: 8 [2026-03-31 20:50:46] [ Bits per pixel ]: 24 [2026-03-31 20:50:46] [ Refresh Rate in Hz ]: 60 [2026-03-31 20:50:46] [ featureStatus ]: [2026-03-31 20:50:46] [ featureStatus ]: [2026-03-31 20:50:46] [ 2d_canvas ]: enabled [2026-03-31 20:50:46] [ canvas_oop_rasterization ]: enabled_on [2026-03-31 20:50:46] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-03-31 20:50:46] [ gpu_compositing ]: enabled [2026-03-31 20:50:46] [ multiple_raster_threads ]: enabled_on [2026-03-31 20:50:46] [ opengl ]: enabled_on [2026-03-31 20:50:46] [ rasterization ]: enabled [2026-03-31 20:50:46] [ raw_draw ]: disabled_off_ok [2026-03-31 20:50:46] [ skia_graphite ]: disabled_off [2026-03-31 20:50:46] [ video_decode ]: enabled [2026-03-31 20:50:46] [ video_encode ]: enabled [2026-03-31 20:50:46] [ vulkan ]: disabled_off [2026-03-31 20:50:46] [ webgl ]: enabled [2026-03-31 20:50:46] [ webgl2 ]: enabled [2026-03-31 20:50:46] [ webgpu ]: enabled [2026-03-31 20:50:46] [ webnn ]: disabled_off [2026-03-31 20:50:46] [ problems ]: [2026-03-31 20:50:46] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-03-31 20:50:46] [ tag ]: workarounds [2026-03-31 20:50:46] [ affectedSettings ]: exit_on_context_lost [2026-03-31 20:50:46] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-03-31 20:50:46] [ tag ]: workarounds [2026-03-31 20:50:46] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-03-31 20:50:46] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-03-31 20:50:46] [ tag ]: workarounds [2026-03-31 20:50:46] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-03-31 20:50:46] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-03-31 20:50:46] [ tag ]: workarounds [2026-03-31 20:50:46] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-03-31 20:50:46] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-03-31 20:50:46] [ tag ]: workarounds [2026-03-31 20:50:46] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-03-31 20:50:46] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-03-31 20:50:46] [ tag ]: workarounds [2026-03-31 20:50:46] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-03-31 20:50:46] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-03-31 20:50:46] [ tag ]: workarounds [2026-03-31 20:50:46] [ affectedSettings ]: disable_accelerated_av1_encode [2026-03-31 20:50:46] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-03-31 20:50:46] [ tag ]: workarounds [2026-03-31 20:50:46] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-03-31 20:50:46] [ workarounds ]: [2026-03-31 20:50:46] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-03-31 20:50:46] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-03-31 20:50:46] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-03-31 20:50:46] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-03-31 20:50:46] [ workarounds[4] ]: exit_on_context_lost [2026-03-31 20:50:46] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-03-31 20:50:46] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-03-31 20:50:46] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-03-31 20:50:46] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-03-31 20:50:46] [ gpuMemoryBufferInfo ]: [2026-03-31 20:50:46] [ R_8 ]: Software only [2026-03-31 20:50:46] [ R_16 ]: Software only [2026-03-31 20:50:46] [ RG_88 ]: Software only [2026-03-31 20:50:46] [ RG_1616 ]: Software only [2026-03-31 20:50:46] [ BGR_565 ]: Software only [2026-03-31 20:50:46] [ RGBA_4444 ]: Software only [2026-03-31 20:50:46] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-03-31 20:50:46] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-03-31 20:50:46] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-03-31 20:50:46] [ BGRA_1010102 ]: Software only [2026-03-31 20:50:46] [ RGBA_1010102 ]: Software only [2026-03-31 20:50:46] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-03-31 20:50:46] [ RGBA_F16 ]: Software only [2026-03-31 20:50:46] [ YVU_420 ]: Software only [2026-03-31 20:50:46] [ YUV_420_BIPLANAR ]: Software only [2026-03-31 20:50:46] [ YUVA_420_TRIPLANAR ]: Software only [2026-03-31 20:50:46] [ P010 ]: Software only [2026-03-31 20:50:46] [ videoAcceleratorsInfo ]: [2026-03-31 20:50:46] [ Decoding ]: (null) [2026-03-31 20:50:46] [ Encoding ]: (null) [2026-03-31 20:50:46] [2026-03-31 20:50:46] *** Report Section: Log Messages *** [2026-03-31 20:50:46] [2026-03-31 20:50:46] ===================[ GPU Report: End [0] ]================== [2026-04-01 17:59:24] Client version: no bootstrapper found [2026-04-01 17:59:24] GPU process started: start count: 0 [2026-04-01 17:59:30] ==================[ GPU Report: Start [0] ]================= [2026-04-01 17:59:30] [2026-04-01 17:59:30] *** Report Section: Client Info *** [2026-04-01 17:59:30] [2026-04-01 17:59:30] [ client_info ]: [2026-04-01 17:59:30] [ angle_commit_id ]: 5d4df51d1d7d [2026-04-01 17:59:30] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=6172 -buildid=1773426488 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -sta [2026-04-01 17:59:30] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-04-01 17:59:30] [ operating_system ]: Windows NT 10.0.26200 [2026-04-01 17:59:30] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-04-01 17:59:30] [ version ]: Chrome/126.0.6478.183 [2026-04-01 17:59:30] [2026-04-01 17:59:30] *** Report Section: GPU Info *** [2026-04-01 17:59:30] [2026-04-01 17:59:30] [ gpu_info ]: [2026-04-01 17:59:30] [ ANGLEFeatures ]: [2026-04-01 17:59:30] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-04-01 17:59:30] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-04-01 17:59:30] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-04-01 17:59:30] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-04-01 17:59:30] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-04-01 17:59:30] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-04-01 17:59:30] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-04-01 17:59:30] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-04-01 17:59:30] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-04-01 17:59:30] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-04-01 17:59:30] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-04-01 17:59:30] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-04-01 17:59:30] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-04-01 17:59:30] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-04-01 17:59:30] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-04-01 17:59:30] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-04-01 17:59:30] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-04-01 17:59:30] [ basicInfo ]: [2026-04-01 17:59:30] [ Initialization time ]: 191 [2026-04-01 17:59:30] [ In-process GPU ]: (null) [2026-04-01 17:59:30] [ Passthrough Command Decoder ]: (null) [2026-04-01 17:59:30] [ Sandboxed ]: (null) [2026-04-01 17:59:30] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,82537}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9186 *ACTIVE* [2026-04-01 17:59:30] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,91618}, DRIVER_VERSION=32.0.21030.2001 [2026-04-01 17:59:30] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,185807}, DRIVER_VERSION=32.0.15.9186 [2026-04-01 17:59:30] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,166073}, DRIVER_VERSION=32.0.15.9186 [2026-04-01 17:59:30] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,153421}, DRIVER_VERSION=32.0.15.9186 [2026-04-01 17:59:30] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,147008}, DRIVER_VERSION=32.0.15.9186 [2026-04-01 17:59:30] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,91542}, DRIVER_VERSION=10.0.26100.7309 [2026-04-01 17:59:30] [ Optimus ]: (null) [2026-04-01 17:59:30] [ AMD switchable ]: (null) [2026-04-01 17:59:30] [ Desktop compositing ]: Aero Glass [2026-04-01 17:59:30] [ Direct composition ]: (null) [2026-04-01 17:59:30] [ Supports overlays ]: (null) [2026-04-01 17:59:30] [ YUY2 overlay support ]: SCALING [2026-04-01 17:59:30] [ NV12 overlay support ]: SCALING [2026-04-01 17:59:30] [ BGRA8 overlay support ]: SCALING [2026-04-01 17:59:30] [ RGB10A2 overlay support ]: SCALING [2026-04-01 17:59:30] [ DirectML feature level ]: Not supported [2026-04-01 17:59:30] [ Driver D3D12 feature level ]: Not supported [2026-04-01 17:59:30] [ Driver Vulkan API version ]: Not supported [2026-04-01 17:59:30] [ GPU CUDA compute capability major version ]: (null) [2026-04-01 17:59:30] [ Pixel shader version ]: 5.0 [2026-04-01 17:59:30] [ Vertex shader version ]: 5.0 [2026-04-01 17:59:30] [ Max. MSAA samples ]: 8 [2026-04-01 17:59:30] [ Machine model name ]: (null) [2026-04-01 17:59:30] [ Machine model version ]: (null) [2026-04-01 17:59:30] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-04-01 17:59:30] [ Display type ]: ANGLE_D3D11 [2026-04-01 17:59:30] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-04-01 17:59:30] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9186) [2026-04-01 17:59:30] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-04-01 17:59:30] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-04-01 17:59:30] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-04-01 17:59:30] [ Disabled WebGL Extensions ]: (null) [2026-04-01 17:59:30] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-04-01 17:59:30] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-04-01 17:59:30] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-04-01 17:59:30] [ Direct rendering version ]: unknown [2026-04-01 17:59:30] [ Reset notification strategy ]: 0x8252 [2026-04-01 17:59:30] [ GPU process crash count ]: (null) [2026-04-01 17:59:30] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-04-01 17:59:30] [ compositorInfo ]: [2026-04-01 17:59:30] [ Tile Update Mode ]: One-copy [2026-04-01 17:59:30] [ Partial Raster ]: Enabled [2026-04-01 17:59:30] [ dawnInfo ]: [2026-04-01 17:59:30] [ devicePerfInfo ]: [2026-04-01 17:59:30] [ displayInfo ]: [2026-04-01 17:59:30] [ Info ]: Display[2181875686] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-04-01 17:59:30] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-04-01 17:59:30] [ Buffer format (all) ]: BGRA_8888 [2026-04-01 17:59:30] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-04-01 17:59:30] [ SDR white level in nits ]: 203 [2026-04-01 17:59:30] [ HDR relative maximum luminance ]: 1 [2026-04-01 17:59:30] [ Bits per color component ]: 8 [2026-04-01 17:59:30] [ Bits per pixel ]: 24 [2026-04-01 17:59:30] [ Refresh Rate in Hz ]: 60 [2026-04-01 17:59:30] [ featureStatus ]: [2026-04-01 17:59:30] [ featureStatus ]: [2026-04-01 17:59:30] [ 2d_canvas ]: enabled [2026-04-01 17:59:30] [ canvas_oop_rasterization ]: enabled_on [2026-04-01 17:59:30] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-04-01 17:59:30] [ gpu_compositing ]: enabled [2026-04-01 17:59:30] [ multiple_raster_threads ]: enabled_on [2026-04-01 17:59:30] [ opengl ]: enabled_on [2026-04-01 17:59:30] [ rasterization ]: enabled [2026-04-01 17:59:30] [ raw_draw ]: disabled_off_ok [2026-04-01 17:59:30] [ skia_graphite ]: disabled_off [2026-04-01 17:59:30] [ video_decode ]: enabled [2026-04-01 17:59:30] [ video_encode ]: enabled [2026-04-01 17:59:30] [ vulkan ]: disabled_off [2026-04-01 17:59:30] [ webgl ]: enabled [2026-04-01 17:59:30] [ webgl2 ]: enabled [2026-04-01 17:59:30] [ webgpu ]: enabled [2026-04-01 17:59:30] [ webnn ]: disabled_off [2026-04-01 17:59:30] [ problems ]: [2026-04-01 17:59:30] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-04-01 17:59:30] [ tag ]: workarounds [2026-04-01 17:59:30] [ affectedSettings ]: exit_on_context_lost [2026-04-01 17:59:30] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-04-01 17:59:30] [ tag ]: workarounds [2026-04-01 17:59:30] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-04-01 17:59:30] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-04-01 17:59:30] [ tag ]: workarounds [2026-04-01 17:59:30] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-04-01 17:59:30] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-04-01 17:59:30] [ tag ]: workarounds [2026-04-01 17:59:30] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-04-01 17:59:30] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-04-01 17:59:30] [ tag ]: workarounds [2026-04-01 17:59:30] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-04-01 17:59:30] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-04-01 17:59:30] [ tag ]: workarounds [2026-04-01 17:59:30] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-04-01 17:59:30] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-04-01 17:59:30] [ tag ]: workarounds [2026-04-01 17:59:30] [ affectedSettings ]: disable_accelerated_av1_encode [2026-04-01 17:59:30] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-04-01 17:59:30] [ tag ]: workarounds [2026-04-01 17:59:30] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-04-01 17:59:30] [ workarounds ]: [2026-04-01 17:59:30] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-04-01 17:59:30] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-04-01 17:59:30] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-04-01 17:59:30] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-04-01 17:59:30] [ workarounds[4] ]: exit_on_context_lost [2026-04-01 17:59:30] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-04-01 17:59:30] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-04-01 17:59:30] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-04-01 17:59:30] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-04-01 17:59:30] [ gpuMemoryBufferInfo ]: [2026-04-01 17:59:30] [ R_8 ]: Software only [2026-04-01 17:59:30] [ R_16 ]: Software only [2026-04-01 17:59:30] [ RG_88 ]: Software only [2026-04-01 17:59:30] [ RG_1616 ]: Software only [2026-04-01 17:59:30] [ BGR_565 ]: Software only [2026-04-01 17:59:30] [ RGBA_4444 ]: Software only [2026-04-01 17:59:30] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-04-01 17:59:30] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-04-01 17:59:30] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-04-01 17:59:30] [ BGRA_1010102 ]: Software only [2026-04-01 17:59:30] [ RGBA_1010102 ]: Software only [2026-04-01 17:59:30] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-04-01 17:59:30] [ RGBA_F16 ]: Software only [2026-04-01 17:59:30] [ YVU_420 ]: Software only [2026-04-01 17:59:30] [ YUV_420_BIPLANAR ]: Software only [2026-04-01 17:59:30] [ YUVA_420_TRIPLANAR ]: Software only [2026-04-01 17:59:30] [ P010 ]: Software only [2026-04-01 17:59:30] [ videoAcceleratorsInfo ]: [2026-04-01 17:59:30] [ Decoding ]: (null) [2026-04-01 17:59:30] [ Encoding ]: (null) [2026-04-01 17:59:30] [2026-04-01 17:59:30] *** Report Section: Log Messages *** [2026-04-01 17:59:30] [2026-04-01 17:59:30] ===================[ GPU Report: End [0] ]================== [2026-04-05 21:58:01] Client version: no bootstrapper found [2026-04-05 21:58:01] GPU process started: start count: 0 [2026-04-05 21:58:08] ==================[ GPU Report: Start [0] ]================= [2026-04-05 21:58:08] [2026-04-05 21:58:08] *** Report Section: Client Info *** [2026-04-05 21:58:08] [2026-04-05 21:58:08] [ client_info ]: [2026-04-05 21:58:08] [ angle_commit_id ]: 5d4df51d1d7d [2026-04-05 21:58:08] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=6172 -buildid=1773426488 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\logs [2026-04-05 21:58:08] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-04-05 21:58:08] [ operating_system ]: Windows NT 10.0.26200 [2026-04-05 21:58:08] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-04-05 21:58:08] [ version ]: Chrome/126.0.6478.183 [2026-04-05 21:58:08] [2026-04-05 21:58:08] *** Report Section: GPU Info *** [2026-04-05 21:58:08] [2026-04-05 21:58:08] [ gpu_info ]: [2026-04-05 21:58:08] [ ANGLEFeatures ]: [2026-04-05 21:58:08] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-04-05 21:58:08] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-04-05 21:58:08] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-04-05 21:58:08] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-04-05 21:58:08] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-04-05 21:58:08] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-04-05 21:58:08] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-04-05 21:58:08] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-04-05 21:58:08] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-04-05 21:58:08] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-04-05 21:58:08] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-04-05 21:58:08] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-04-05 21:58:08] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-04-05 21:58:08] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-04-05 21:58:08] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-04-05 21:58:08] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-04-05 21:58:08] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-04-05 21:58:08] [ basicInfo ]: [2026-04-05 21:58:08] [ Initialization time ]: 169 [2026-04-05 21:58:08] [ In-process GPU ]: (null) [2026-04-05 21:58:08] [ Passthrough Command Decoder ]: (null) [2026-04-05 21:58:08] [ Sandboxed ]: (null) [2026-04-05 21:58:08] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,82537}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9186 *ACTIVE* [2026-04-05 21:58:08] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,91618}, DRIVER_VERSION=32.0.21030.2001 [2026-04-05 21:58:08] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,185807}, DRIVER_VERSION=32.0.15.9186 [2026-04-05 21:58:08] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,166073}, DRIVER_VERSION=32.0.15.9186 [2026-04-05 21:58:08] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,153421}, DRIVER_VERSION=32.0.15.9186 [2026-04-05 21:58:08] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,147008}, DRIVER_VERSION=32.0.15.9186 [2026-04-05 21:58:08] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,91542}, DRIVER_VERSION=10.0.26100.7309 [2026-04-05 21:58:08] [ Optimus ]: (null) [2026-04-05 21:58:08] [ AMD switchable ]: (null) [2026-04-05 21:58:08] [ Desktop compositing ]: Aero Glass [2026-04-05 21:58:08] [ Direct composition ]: (null) [2026-04-05 21:58:08] [ Supports overlays ]: (null) [2026-04-05 21:58:08] [ YUY2 overlay support ]: SCALING [2026-04-05 21:58:08] [ NV12 overlay support ]: SCALING [2026-04-05 21:58:08] [ BGRA8 overlay support ]: SCALING [2026-04-05 21:58:08] [ RGB10A2 overlay support ]: SCALING [2026-04-05 21:58:08] [ DirectML feature level ]: Not supported [2026-04-05 21:58:08] [ Driver D3D12 feature level ]: Not supported [2026-04-05 21:58:08] [ Driver Vulkan API version ]: Not supported [2026-04-05 21:58:08] [ GPU CUDA compute capability major version ]: (null) [2026-04-05 21:58:08] [ Pixel shader version ]: 5.0 [2026-04-05 21:58:08] [ Vertex shader version ]: 5.0 [2026-04-05 21:58:08] [ Max. MSAA samples ]: 8 [2026-04-05 21:58:08] [ Machine model name ]: (null) [2026-04-05 21:58:08] [ Machine model version ]: (null) [2026-04-05 21:58:08] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-04-05 21:58:08] [ Display type ]: ANGLE_D3D11 [2026-04-05 21:58:08] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-04-05 21:58:08] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9186) [2026-04-05 21:58:08] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-04-05 21:58:08] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-04-05 21:58:08] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-04-05 21:58:08] [ Disabled WebGL Extensions ]: (null) [2026-04-05 21:58:08] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-04-05 21:58:08] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-04-05 21:58:08] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-04-05 21:58:08] [ Direct rendering version ]: unknown [2026-04-05 21:58:08] [ Reset notification strategy ]: 0x8252 [2026-04-05 21:58:08] [ GPU process crash count ]: (null) [2026-04-05 21:58:08] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-04-05 21:58:08] [ compositorInfo ]: [2026-04-05 21:58:08] [ Tile Update Mode ]: One-copy [2026-04-05 21:58:08] [ Partial Raster ]: Enabled [2026-04-05 21:58:08] [ dawnInfo ]: [2026-04-05 21:58:08] [ devicePerfInfo ]: [2026-04-05 21:58:08] [ displayInfo ]: [2026-04-05 21:58:08] [ Info ]: Display[2181875686] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-04-05 21:58:08] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-04-05 21:58:08] [ Buffer format (all) ]: BGRA_8888 [2026-04-05 21:58:08] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-04-05 21:58:08] [ SDR white level in nits ]: 203 [2026-04-05 21:58:08] [ HDR relative maximum luminance ]: 1 [2026-04-05 21:58:08] [ Bits per color component ]: 8 [2026-04-05 21:58:08] [ Bits per pixel ]: 24 [2026-04-05 21:58:08] [ Refresh Rate in Hz ]: 165 [2026-04-05 21:58:08] [ featureStatus ]: [2026-04-05 21:58:08] [ featureStatus ]: [2026-04-05 21:58:08] [ 2d_canvas ]: enabled [2026-04-05 21:58:08] [ canvas_oop_rasterization ]: enabled_on [2026-04-05 21:58:08] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-04-05 21:58:08] [ gpu_compositing ]: enabled [2026-04-05 21:58:08] [ multiple_raster_threads ]: enabled_on [2026-04-05 21:58:08] [ opengl ]: enabled_on [2026-04-05 21:58:08] [ rasterization ]: enabled [2026-04-05 21:58:08] [ raw_draw ]: disabled_off_ok [2026-04-05 21:58:08] [ skia_graphite ]: disabled_off [2026-04-05 21:58:08] [ video_decode ]: enabled [2026-04-05 21:58:08] [ video_encode ]: enabled [2026-04-05 21:58:08] [ vulkan ]: disabled_off [2026-04-05 21:58:08] [ webgl ]: enabled [2026-04-05 21:58:08] [ webgl2 ]: enabled [2026-04-05 21:58:08] [ webgpu ]: enabled [2026-04-05 21:58:08] [ webnn ]: disabled_off [2026-04-05 21:58:08] [ problems ]: [2026-04-05 21:58:08] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-04-05 21:58:08] [ tag ]: workarounds [2026-04-05 21:58:08] [ affectedSettings ]: exit_on_context_lost [2026-04-05 21:58:08] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-04-05 21:58:08] [ tag ]: workarounds [2026-04-05 21:58:08] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-04-05 21:58:08] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-04-05 21:58:08] [ tag ]: workarounds [2026-04-05 21:58:08] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-04-05 21:58:08] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-04-05 21:58:08] [ tag ]: workarounds [2026-04-05 21:58:08] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-04-05 21:58:08] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-04-05 21:58:08] [ tag ]: workarounds [2026-04-05 21:58:08] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-04-05 21:58:08] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-04-05 21:58:08] [ tag ]: workarounds [2026-04-05 21:58:08] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-04-05 21:58:08] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-04-05 21:58:08] [ tag ]: workarounds [2026-04-05 21:58:08] [ affectedSettings ]: disable_accelerated_av1_encode [2026-04-05 21:58:08] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-04-05 21:58:08] [ tag ]: workarounds [2026-04-05 21:58:08] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-04-05 21:58:08] [ workarounds ]: [2026-04-05 21:58:08] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-04-05 21:58:08] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-04-05 21:58:08] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-04-05 21:58:08] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-04-05 21:58:08] [ workarounds[4] ]: exit_on_context_lost [2026-04-05 21:58:08] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-04-05 21:58:08] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-04-05 21:58:08] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-04-05 21:58:08] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-04-05 21:58:08] [ gpuMemoryBufferInfo ]: [2026-04-05 21:58:08] [ R_8 ]: Software only [2026-04-05 21:58:08] [ R_16 ]: Software only [2026-04-05 21:58:08] [ RG_88 ]: Software only [2026-04-05 21:58:08] [ RG_1616 ]: Software only [2026-04-05 21:58:08] [ BGR_565 ]: Software only [2026-04-05 21:58:08] [ RGBA_4444 ]: Software only [2026-04-05 21:58:08] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-04-05 21:58:08] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-04-05 21:58:08] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-04-05 21:58:08] [ BGRA_1010102 ]: Software only [2026-04-05 21:58:08] [ RGBA_1010102 ]: Software only [2026-04-05 21:58:08] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-04-05 21:58:08] [ RGBA_F16 ]: Software only [2026-04-05 21:58:08] [ YVU_420 ]: Software only [2026-04-05 21:58:08] [ YUV_420_BIPLANAR ]: Software only [2026-04-05 21:58:08] [ YUVA_420_TRIPLANAR ]: Software only [2026-04-05 21:58:08] [ P010 ]: Software only [2026-04-05 21:58:08] [ videoAcceleratorsInfo ]: [2026-04-05 21:58:08] [ Decoding ]: (null) [2026-04-05 21:58:08] [ Encoding ]: (null) [2026-04-05 21:58:08] [2026-04-05 21:58:08] *** Report Section: Log Messages *** [2026-04-05 21:58:08] [2026-04-05 21:58:08] ===================[ GPU Report: End [0] ]================== [2026-04-06 22:37:50] Client version: no bootstrapper found [2026-04-06 22:37:50] GPU process started: start count: 0 [2026-04-06 22:37:56] ==================[ GPU Report: Start [0] ]================= [2026-04-06 22:37:56] [2026-04-06 22:37:56] *** Report Section: Client Info *** [2026-04-06 22:37:56] [2026-04-06 22:37:56] [ client_info ]: [2026-04-06 22:37:56] [ angle_commit_id ]: 5d4df51d1d7d [2026-04-06 22:37:56] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=20012 -buildid=1773426488 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-04-06 22:37:56] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-04-06 22:37:56] [ operating_system ]: Windows NT 10.0.26200 [2026-04-06 22:37:56] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-04-06 22:37:56] [ version ]: Chrome/126.0.6478.183 [2026-04-06 22:37:56] [2026-04-06 22:37:56] *** Report Section: GPU Info *** [2026-04-06 22:37:56] [2026-04-06 22:37:56] [ gpu_info ]: [2026-04-06 22:37:56] [ ANGLEFeatures ]: [2026-04-06 22:37:56] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-04-06 22:37:56] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-04-06 22:37:56] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-04-06 22:37:56] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-04-06 22:37:56] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-04-06 22:37:56] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-04-06 22:37:56] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-04-06 22:37:56] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-04-06 22:37:56] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-04-06 22:37:56] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-04-06 22:37:56] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-04-06 22:37:56] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-04-06 22:37:56] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-04-06 22:37:56] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-04-06 22:37:56] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-04-06 22:37:56] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-04-06 22:37:56] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-04-06 22:37:56] [ basicInfo ]: [2026-04-06 22:37:56] [ Initialization time ]: 172 [2026-04-06 22:37:56] [ In-process GPU ]: (null) [2026-04-06 22:37:56] [ Passthrough Command Decoder ]: (null) [2026-04-06 22:37:56] [ Sandboxed ]: (null) [2026-04-06 22:37:56] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,87654}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9186 *ACTIVE* [2026-04-06 22:37:56] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,96851}, DRIVER_VERSION=32.0.21030.2001 [2026-04-06 22:37:56] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,179534}, DRIVER_VERSION=32.0.15.9186 [2026-04-06 22:37:56] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,168716}, DRIVER_VERSION=32.0.15.9186 [2026-04-06 22:37:56] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,156072}, DRIVER_VERSION=32.0.15.9186 [2026-04-06 22:37:56] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,138734}, DRIVER_VERSION=32.0.15.9186 [2026-04-06 22:37:56] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,96786}, DRIVER_VERSION=10.0.26100.7309 [2026-04-06 22:37:56] [ Optimus ]: (null) [2026-04-06 22:37:56] [ AMD switchable ]: (null) [2026-04-06 22:37:56] [ Desktop compositing ]: Aero Glass [2026-04-06 22:37:56] [ Direct composition ]: (null) [2026-04-06 22:37:56] [ Supports overlays ]: (null) [2026-04-06 22:37:56] [ YUY2 overlay support ]: SCALING [2026-04-06 22:37:56] [ NV12 overlay support ]: SCALING [2026-04-06 22:37:56] [ BGRA8 overlay support ]: SCALING [2026-04-06 22:37:56] [ RGB10A2 overlay support ]: SCALING [2026-04-06 22:37:56] [ DirectML feature level ]: Not supported [2026-04-06 22:37:56] [ Driver D3D12 feature level ]: Not supported [2026-04-06 22:37:56] [ Driver Vulkan API version ]: Not supported [2026-04-06 22:37:56] [ GPU CUDA compute capability major version ]: (null) [2026-04-06 22:37:56] [ Pixel shader version ]: 5.0 [2026-04-06 22:37:56] [ Vertex shader version ]: 5.0 [2026-04-06 22:37:56] [ Max. MSAA samples ]: 8 [2026-04-06 22:37:56] [ Machine model name ]: (null) [2026-04-06 22:37:56] [ Machine model version ]: (null) [2026-04-06 22:37:56] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-04-06 22:37:56] [ Display type ]: ANGLE_D3D11 [2026-04-06 22:37:56] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-04-06 22:37:56] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9186) [2026-04-06 22:37:56] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-04-06 22:37:56] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-04-06 22:37:56] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-04-06 22:37:56] [ Disabled WebGL Extensions ]: (null) [2026-04-06 22:37:56] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-04-06 22:37:56] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-04-06 22:37:56] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-04-06 22:37:56] [ Direct rendering version ]: unknown [2026-04-06 22:37:56] [ Reset notification strategy ]: 0x8252 [2026-04-06 22:37:56] [ GPU process crash count ]: (null) [2026-04-06 22:37:56] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-04-06 22:37:56] [ compositorInfo ]: [2026-04-06 22:37:56] [ Tile Update Mode ]: One-copy [2026-04-06 22:37:56] [ Partial Raster ]: Enabled [2026-04-06 22:37:56] [ dawnInfo ]: [2026-04-06 22:37:56] [ devicePerfInfo ]: [2026-04-06 22:37:56] [ displayInfo ]: [2026-04-06 22:37:56] [ Info ]: Display[4083013379] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-04-06 22:37:56] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-04-06 22:37:56] [ Buffer format (all) ]: BGRA_8888 [2026-04-06 22:37:56] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-04-06 22:37:56] [ SDR white level in nits ]: 203 [2026-04-06 22:37:56] [ HDR relative maximum luminance ]: 1 [2026-04-06 22:37:56] [ Bits per color component ]: 8 [2026-04-06 22:37:56] [ Bits per pixel ]: 24 [2026-04-06 22:37:56] [ Refresh Rate in Hz ]: 60 [2026-04-06 22:37:56] [ featureStatus ]: [2026-04-06 22:37:56] [ featureStatus ]: [2026-04-06 22:37:56] [ 2d_canvas ]: enabled [2026-04-06 22:37:56] [ canvas_oop_rasterization ]: enabled_on [2026-04-06 22:37:56] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-04-06 22:37:56] [ gpu_compositing ]: enabled [2026-04-06 22:37:56] [ multiple_raster_threads ]: enabled_on [2026-04-06 22:37:56] [ opengl ]: enabled_on [2026-04-06 22:37:56] [ rasterization ]: enabled [2026-04-06 22:37:56] [ raw_draw ]: disabled_off_ok [2026-04-06 22:37:56] [ skia_graphite ]: disabled_off [2026-04-06 22:37:56] [ video_decode ]: enabled [2026-04-06 22:37:56] [ video_encode ]: enabled [2026-04-06 22:37:56] [ vulkan ]: disabled_off [2026-04-06 22:37:56] [ webgl ]: enabled [2026-04-06 22:37:56] [ webgl2 ]: enabled [2026-04-06 22:37:56] [ webgpu ]: enabled [2026-04-06 22:37:56] [ webnn ]: disabled_off [2026-04-06 22:37:56] [ problems ]: [2026-04-06 22:37:56] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-04-06 22:37:56] [ tag ]: workarounds [2026-04-06 22:37:56] [ affectedSettings ]: exit_on_context_lost [2026-04-06 22:37:56] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-04-06 22:37:56] [ tag ]: workarounds [2026-04-06 22:37:56] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-04-06 22:37:56] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-04-06 22:37:56] [ tag ]: workarounds [2026-04-06 22:37:56] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-04-06 22:37:56] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-04-06 22:37:56] [ tag ]: workarounds [2026-04-06 22:37:56] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-04-06 22:37:56] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-04-06 22:37:56] [ tag ]: workarounds [2026-04-06 22:37:56] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-04-06 22:37:56] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-04-06 22:37:56] [ tag ]: workarounds [2026-04-06 22:37:56] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-04-06 22:37:56] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-04-06 22:37:56] [ tag ]: workarounds [2026-04-06 22:37:56] [ affectedSettings ]: disable_accelerated_av1_encode [2026-04-06 22:37:56] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-04-06 22:37:56] [ tag ]: workarounds [2026-04-06 22:37:56] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-04-06 22:37:56] [ workarounds ]: [2026-04-06 22:37:56] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-04-06 22:37:56] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-04-06 22:37:56] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-04-06 22:37:56] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-04-06 22:37:56] [ workarounds[4] ]: exit_on_context_lost [2026-04-06 22:37:56] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-04-06 22:37:56] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-04-06 22:37:56] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-04-06 22:37:56] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-04-06 22:37:56] [ gpuMemoryBufferInfo ]: [2026-04-06 22:37:56] [ R_8 ]: Software only [2026-04-06 22:37:56] [ R_16 ]: Software only [2026-04-06 22:37:56] [ RG_88 ]: Software only [2026-04-06 22:37:56] [ RG_1616 ]: Software only [2026-04-06 22:37:56] [ BGR_565 ]: Software only [2026-04-06 22:37:56] [ RGBA_4444 ]: Software only [2026-04-06 22:37:56] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-04-06 22:37:56] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-04-06 22:37:56] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-04-06 22:37:56] [ BGRA_1010102 ]: Software only [2026-04-06 22:37:56] [ RGBA_1010102 ]: Software only [2026-04-06 22:37:56] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-04-06 22:37:56] [ RGBA_F16 ]: Software only [2026-04-06 22:37:56] [ YVU_420 ]: Software only [2026-04-06 22:37:56] [ YUV_420_BIPLANAR ]: Software only [2026-04-06 22:37:56] [ YUVA_420_TRIPLANAR ]: Software only [2026-04-06 22:37:56] [ P010 ]: Software only [2026-04-06 22:37:56] [ videoAcceleratorsInfo ]: [2026-04-06 22:37:56] [ Decoding ]: (null) [2026-04-06 22:37:56] [ Encoding ]: (null) [2026-04-06 22:37:56] [2026-04-06 22:37:56] *** Report Section: Log Messages *** [2026-04-06 22:37:56] [2026-04-06 22:37:56] ===================[ GPU Report: End [0] ]================== [2026-04-06 22:40:39] Client version: no bootstrapper found [2026-04-06 22:40:39] GPU process started: start count: 0 [2026-04-06 22:40:44] ==================[ GPU Report: Start [0] ]================= [2026-04-06 22:40:44] [2026-04-06 22:40:44] *** Report Section: Client Info *** [2026-04-06 22:40:44] [2026-04-06 22:40:44] [ client_info ]: [2026-04-06 22:40:44] [ angle_commit_id ]: 5d4df51d1d7d [2026-04-06 22:40:44] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=21368 -buildid=1773426488 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-04-06 22:40:44] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-04-06 22:40:44] [ operating_system ]: Windows NT 10.0.26200 [2026-04-06 22:40:44] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-04-06 22:40:44] [ version ]: Chrome/126.0.6478.183 [2026-04-06 22:40:44] [2026-04-06 22:40:44] *** Report Section: GPU Info *** [2026-04-06 22:40:44] [2026-04-06 22:40:44] [ gpu_info ]: [2026-04-06 22:40:44] [ ANGLEFeatures ]: [2026-04-06 22:40:44] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-04-06 22:40:44] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-04-06 22:40:44] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-04-06 22:40:44] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-04-06 22:40:44] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-04-06 22:40:44] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-04-06 22:40:44] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-04-06 22:40:44] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-04-06 22:40:44] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-04-06 22:40:44] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-04-06 22:40:44] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-04-06 22:40:44] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-04-06 22:40:44] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-04-06 22:40:44] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-04-06 22:40:44] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-04-06 22:40:44] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-04-06 22:40:44] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-04-06 22:40:44] [ basicInfo ]: [2026-04-06 22:40:44] [ Initialization time ]: 166 [2026-04-06 22:40:44] [ In-process GPU ]: (null) [2026-04-06 22:40:44] [ Passthrough Command Decoder ]: (null) [2026-04-06 22:40:44] [ Sandboxed ]: (null) [2026-04-06 22:40:44] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,83561}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9186 *ACTIVE* [2026-04-06 22:40:44] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,92748}, DRIVER_VERSION=32.0.21030.2001 [2026-04-06 22:40:44] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,156223}, DRIVER_VERSION=32.0.15.9186 [2026-04-06 22:40:44] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,152631}, DRIVER_VERSION=32.0.15.9186 [2026-04-06 22:40:44] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,149076}, DRIVER_VERSION=32.0.15.9186 [2026-04-06 22:40:44] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,145001}, DRIVER_VERSION=32.0.15.9186 [2026-04-06 22:40:44] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,92684}, DRIVER_VERSION=10.0.26100.7309 [2026-04-06 22:40:44] [ Optimus ]: (null) [2026-04-06 22:40:44] [ AMD switchable ]: (null) [2026-04-06 22:40:44] [ Desktop compositing ]: Aero Glass [2026-04-06 22:40:44] [ Direct composition ]: (null) [2026-04-06 22:40:44] [ Supports overlays ]: (null) [2026-04-06 22:40:44] [ YUY2 overlay support ]: SCALING [2026-04-06 22:40:44] [ NV12 overlay support ]: SCALING [2026-04-06 22:40:44] [ BGRA8 overlay support ]: SCALING [2026-04-06 22:40:44] [ RGB10A2 overlay support ]: SCALING [2026-04-06 22:40:44] [ DirectML feature level ]: Not supported [2026-04-06 22:40:44] [ Driver D3D12 feature level ]: Not supported [2026-04-06 22:40:44] [ Driver Vulkan API version ]: Not supported [2026-04-06 22:40:44] [ GPU CUDA compute capability major version ]: (null) [2026-04-06 22:40:44] [ Pixel shader version ]: 5.0 [2026-04-06 22:40:44] [ Vertex shader version ]: 5.0 [2026-04-06 22:40:44] [ Max. MSAA samples ]: 8 [2026-04-06 22:40:44] [ Machine model name ]: (null) [2026-04-06 22:40:44] [ Machine model version ]: (null) [2026-04-06 22:40:44] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-04-06 22:40:44] [ Display type ]: ANGLE_D3D11 [2026-04-06 22:40:44] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-04-06 22:40:44] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9186) [2026-04-06 22:40:44] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-04-06 22:40:44] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-04-06 22:40:44] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-04-06 22:40:44] [ Disabled WebGL Extensions ]: (null) [2026-04-06 22:40:44] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-04-06 22:40:44] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-04-06 22:40:44] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-04-06 22:40:44] [ Direct rendering version ]: unknown [2026-04-06 22:40:44] [ Reset notification strategy ]: 0x8252 [2026-04-06 22:40:44] [ GPU process crash count ]: (null) [2026-04-06 22:40:44] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-04-06 22:40:44] [ compositorInfo ]: [2026-04-06 22:40:44] [ Tile Update Mode ]: One-copy [2026-04-06 22:40:44] [ Partial Raster ]: Enabled [2026-04-06 22:40:44] [ dawnInfo ]: [2026-04-06 22:40:44] [ devicePerfInfo ]: [2026-04-06 22:40:44] [ displayInfo ]: [2026-04-06 22:40:44] [ Info ]: Display[90632253] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-04-06 22:40:44] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-04-06 22:40:44] [ Buffer format (all) ]: BGRA_8888 [2026-04-06 22:40:44] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-04-06 22:40:44] [ SDR white level in nits ]: 203 [2026-04-06 22:40:44] [ HDR relative maximum luminance ]: 1 [2026-04-06 22:40:44] [ Bits per color component ]: 8 [2026-04-06 22:40:44] [ Bits per pixel ]: 24 [2026-04-06 22:40:44] [ Refresh Rate in Hz ]: 60 [2026-04-06 22:40:44] [ featureStatus ]: [2026-04-06 22:40:44] [ featureStatus ]: [2026-04-06 22:40:44] [ 2d_canvas ]: enabled [2026-04-06 22:40:44] [ canvas_oop_rasterization ]: enabled_on [2026-04-06 22:40:44] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-04-06 22:40:44] [ gpu_compositing ]: enabled [2026-04-06 22:40:44] [ multiple_raster_threads ]: enabled_on [2026-04-06 22:40:44] [ opengl ]: enabled_on [2026-04-06 22:40:44] [ rasterization ]: enabled [2026-04-06 22:40:44] [ raw_draw ]: disabled_off_ok [2026-04-06 22:40:44] [ skia_graphite ]: disabled_off [2026-04-06 22:40:44] [ video_decode ]: enabled [2026-04-06 22:40:44] [ video_encode ]: enabled [2026-04-06 22:40:44] [ vulkan ]: disabled_off [2026-04-06 22:40:44] [ webgl ]: enabled [2026-04-06 22:40:44] [ webgl2 ]: enabled [2026-04-06 22:40:44] [ webgpu ]: enabled [2026-04-06 22:40:44] [ webnn ]: disabled_off [2026-04-06 22:40:44] [ problems ]: [2026-04-06 22:40:44] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-04-06 22:40:44] [ tag ]: workarounds [2026-04-06 22:40:44] [ affectedSettings ]: exit_on_context_lost [2026-04-06 22:40:44] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-04-06 22:40:44] [ tag ]: workarounds [2026-04-06 22:40:44] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-04-06 22:40:44] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-04-06 22:40:44] [ tag ]: workarounds [2026-04-06 22:40:44] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-04-06 22:40:44] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-04-06 22:40:44] [ tag ]: workarounds [2026-04-06 22:40:44] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-04-06 22:40:44] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-04-06 22:40:44] [ tag ]: workarounds [2026-04-06 22:40:44] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-04-06 22:40:44] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-04-06 22:40:44] [ tag ]: workarounds [2026-04-06 22:40:44] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-04-06 22:40:44] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-04-06 22:40:44] [ tag ]: workarounds [2026-04-06 22:40:44] [ affectedSettings ]: disable_accelerated_av1_encode [2026-04-06 22:40:44] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-04-06 22:40:44] [ tag ]: workarounds [2026-04-06 22:40:44] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-04-06 22:40:44] [ workarounds ]: [2026-04-06 22:40:44] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-04-06 22:40:44] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-04-06 22:40:44] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-04-06 22:40:44] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-04-06 22:40:44] [ workarounds[4] ]: exit_on_context_lost [2026-04-06 22:40:44] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-04-06 22:40:44] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-04-06 22:40:44] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-04-06 22:40:44] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-04-06 22:40:44] [ gpuMemoryBufferInfo ]: [2026-04-06 22:40:44] [ R_8 ]: Software only [2026-04-06 22:40:44] [ R_16 ]: Software only [2026-04-06 22:40:44] [ RG_88 ]: Software only [2026-04-06 22:40:44] [ RG_1616 ]: Software only [2026-04-06 22:40:44] [ BGR_565 ]: Software only [2026-04-06 22:40:44] [ RGBA_4444 ]: Software only [2026-04-06 22:40:44] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-04-06 22:40:44] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-04-06 22:40:44] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-04-06 22:40:44] [ BGRA_1010102 ]: Software only [2026-04-06 22:40:44] [ RGBA_1010102 ]: Software only [2026-04-06 22:40:44] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-04-06 22:40:44] [ RGBA_F16 ]: Software only [2026-04-06 22:40:44] [ YVU_420 ]: Software only [2026-04-06 22:40:44] [ YUV_420_BIPLANAR ]: Software only [2026-04-06 22:40:44] [ YUVA_420_TRIPLANAR ]: Software only [2026-04-06 22:40:44] [ P010 ]: Software only [2026-04-06 22:40:44] [ videoAcceleratorsInfo ]: [2026-04-06 22:40:44] [ Decoding ]: (null) [2026-04-06 22:40:44] [ Encoding ]: (null) [2026-04-06 22:40:44] [2026-04-06 22:40:44] *** Report Section: Log Messages *** [2026-04-06 22:40:44] [2026-04-06 22:40:44] ===================[ GPU Report: End [0] ]================== [2026-04-18 17:19:10] Client version: no bootstrapper found [2026-04-18 17:19:10] GPU process started: start count: 0 [2026-04-18 17:19:16] ==================[ GPU Report: Start [0] ]================= [2026-04-18 17:19:16] [2026-04-18 17:19:16] *** Report Section: Client Info *** [2026-04-18 17:19:16] [2026-04-18 17:19:16] [ client_info ]: [2026-04-18 17:19:16] [ angle_commit_id ]: 5d4df51d1d7d [2026-04-18 17:19:16] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=3988 -buildid=1773426488 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -sta [2026-04-18 17:19:16] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-04-18 17:19:16] [ operating_system ]: Windows NT 10.0.26200 [2026-04-18 17:19:16] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-04-18 17:19:16] [ version ]: Chrome/126.0.6478.183 [2026-04-18 17:19:16] [2026-04-18 17:19:16] *** Report Section: GPU Info *** [2026-04-18 17:19:16] [2026-04-18 17:19:16] [ gpu_info ]: [2026-04-18 17:19:16] [ ANGLEFeatures ]: [2026-04-18 17:19:16] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-04-18 17:19:16] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-04-18 17:19:16] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-04-18 17:19:16] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-04-18 17:19:16] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-04-18 17:19:16] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-04-18 17:19:16] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-04-18 17:19:16] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-04-18 17:19:16] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-04-18 17:19:16] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-04-18 17:19:16] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-04-18 17:19:16] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-04-18 17:19:16] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-04-18 17:19:16] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-04-18 17:19:16] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-04-18 17:19:16] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-04-18 17:19:16] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-04-18 17:19:16] [ basicInfo ]: [2026-04-18 17:19:16] [ Initialization time ]: 196 [2026-04-18 17:19:16] [ In-process GPU ]: (null) [2026-04-18 17:19:16] [ Passthrough Command Decoder ]: (null) [2026-04-18 17:19:16] [ Sandboxed ]: (null) [2026-04-18 17:19:16] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,83982}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9186 *ACTIVE* [2026-04-18 17:19:16] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,93445}, DRIVER_VERSION=32.0.21030.2001 [2026-04-18 17:19:16] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,160942}, DRIVER_VERSION=32.0.15.9186 [2026-04-18 17:19:16] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,157094}, DRIVER_VERSION=32.0.15.9186 [2026-04-18 17:19:16] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,149534}, DRIVER_VERSION=32.0.15.9186 [2026-04-18 17:19:16] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,134477}, DRIVER_VERSION=32.0.15.9186 [2026-04-18 17:19:16] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93375}, DRIVER_VERSION=10.0.26100.8246 [2026-04-18 17:19:16] [ Optimus ]: (null) [2026-04-18 17:19:16] [ AMD switchable ]: (null) [2026-04-18 17:19:16] [ Desktop compositing ]: Aero Glass [2026-04-18 17:19:16] [ Direct composition ]: (null) [2026-04-18 17:19:16] [ Supports overlays ]: (null) [2026-04-18 17:19:16] [ YUY2 overlay support ]: SCALING [2026-04-18 17:19:16] [ NV12 overlay support ]: SCALING [2026-04-18 17:19:16] [ BGRA8 overlay support ]: SCALING [2026-04-18 17:19:16] [ RGB10A2 overlay support ]: SCALING [2026-04-18 17:19:16] [ DirectML feature level ]: Not supported [2026-04-18 17:19:16] [ Driver D3D12 feature level ]: Not supported [2026-04-18 17:19:16] [ Driver Vulkan API version ]: Not supported [2026-04-18 17:19:16] [ GPU CUDA compute capability major version ]: (null) [2026-04-18 17:19:16] [ Pixel shader version ]: 5.0 [2026-04-18 17:19:16] [ Vertex shader version ]: 5.0 [2026-04-18 17:19:16] [ Max. MSAA samples ]: 8 [2026-04-18 17:19:16] [ Machine model name ]: (null) [2026-04-18 17:19:16] [ Machine model version ]: (null) [2026-04-18 17:19:16] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-04-18 17:19:16] [ Display type ]: ANGLE_D3D11 [2026-04-18 17:19:16] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-04-18 17:19:16] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9186) [2026-04-18 17:19:16] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-04-18 17:19:16] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-04-18 17:19:16] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-04-18 17:19:16] [ Disabled WebGL Extensions ]: (null) [2026-04-18 17:19:16] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-04-18 17:19:16] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-04-18 17:19:16] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-04-18 17:19:16] [ Direct rendering version ]: unknown [2026-04-18 17:19:16] [ Reset notification strategy ]: 0x8252 [2026-04-18 17:19:16] [ GPU process crash count ]: (null) [2026-04-18 17:19:16] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-04-18 17:19:16] [ compositorInfo ]: [2026-04-18 17:19:16] [ Tile Update Mode ]: One-copy [2026-04-18 17:19:16] [ Partial Raster ]: Enabled [2026-04-18 17:19:16] [ dawnInfo ]: [2026-04-18 17:19:16] [ devicePerfInfo ]: [2026-04-18 17:19:16] [ displayInfo ]: [2026-04-18 17:19:16] [ Info ]: Display[3657083119] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-04-18 17:19:16] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-04-18 17:19:16] [ Buffer format (all) ]: BGRA_8888 [2026-04-18 17:19:16] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-04-18 17:19:16] [ SDR white level in nits ]: 203 [2026-04-18 17:19:16] [ HDR relative maximum luminance ]: 1 [2026-04-18 17:19:16] [ Bits per color component ]: 8 [2026-04-18 17:19:16] [ Bits per pixel ]: 24 [2026-04-18 17:19:16] [ Refresh Rate in Hz ]: 144 [2026-04-18 17:19:16] [ featureStatus ]: [2026-04-18 17:19:16] [ featureStatus ]: [2026-04-18 17:19:16] [ 2d_canvas ]: enabled [2026-04-18 17:19:16] [ canvas_oop_rasterization ]: enabled_on [2026-04-18 17:19:16] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-04-18 17:19:16] [ gpu_compositing ]: enabled [2026-04-18 17:19:16] [ multiple_raster_threads ]: enabled_on [2026-04-18 17:19:16] [ opengl ]: enabled_on [2026-04-18 17:19:16] [ rasterization ]: enabled [2026-04-18 17:19:16] [ raw_draw ]: disabled_off_ok [2026-04-18 17:19:16] [ skia_graphite ]: disabled_off [2026-04-18 17:19:16] [ video_decode ]: enabled [2026-04-18 17:19:16] [ video_encode ]: enabled [2026-04-18 17:19:16] [ vulkan ]: disabled_off [2026-04-18 17:19:16] [ webgl ]: enabled [2026-04-18 17:19:16] [ webgl2 ]: enabled [2026-04-18 17:19:16] [ webgpu ]: enabled [2026-04-18 17:19:16] [ webnn ]: disabled_off [2026-04-18 17:19:16] [ problems ]: [2026-04-18 17:19:16] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-04-18 17:19:16] [ tag ]: workarounds [2026-04-18 17:19:16] [ affectedSettings ]: exit_on_context_lost [2026-04-18 17:19:16] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-04-18 17:19:16] [ tag ]: workarounds [2026-04-18 17:19:16] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-04-18 17:19:16] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-04-18 17:19:16] [ tag ]: workarounds [2026-04-18 17:19:16] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-04-18 17:19:16] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-04-18 17:19:16] [ tag ]: workarounds [2026-04-18 17:19:16] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-04-18 17:19:16] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-04-18 17:19:16] [ tag ]: workarounds [2026-04-18 17:19:16] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-04-18 17:19:16] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-04-18 17:19:16] [ tag ]: workarounds [2026-04-18 17:19:16] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-04-18 17:19:16] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-04-18 17:19:16] [ tag ]: workarounds [2026-04-18 17:19:16] [ affectedSettings ]: disable_accelerated_av1_encode [2026-04-18 17:19:16] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-04-18 17:19:16] [ tag ]: workarounds [2026-04-18 17:19:16] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-04-18 17:19:16] [ workarounds ]: [2026-04-18 17:19:16] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-04-18 17:19:16] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-04-18 17:19:16] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-04-18 17:19:16] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-04-18 17:19:16] [ workarounds[4] ]: exit_on_context_lost [2026-04-18 17:19:16] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-04-18 17:19:16] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-04-18 17:19:16] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-04-18 17:19:16] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-04-18 17:19:16] [ gpuMemoryBufferInfo ]: [2026-04-18 17:19:16] [ R_8 ]: Software only [2026-04-18 17:19:16] [ R_16 ]: Software only [2026-04-18 17:19:16] [ RG_88 ]: Software only [2026-04-18 17:19:16] [ RG_1616 ]: Software only [2026-04-18 17:19:16] [ BGR_565 ]: Software only [2026-04-18 17:19:16] [ RGBA_4444 ]: Software only [2026-04-18 17:19:16] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-04-18 17:19:16] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-04-18 17:19:16] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-04-18 17:19:16] [ BGRA_1010102 ]: Software only [2026-04-18 17:19:16] [ RGBA_1010102 ]: Software only [2026-04-18 17:19:16] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-04-18 17:19:16] [ RGBA_F16 ]: Software only [2026-04-18 17:19:16] [ YVU_420 ]: Software only [2026-04-18 17:19:16] [ YUV_420_BIPLANAR ]: Software only [2026-04-18 17:19:16] [ YUVA_420_TRIPLANAR ]: Software only [2026-04-18 17:19:16] [ P010 ]: Software only [2026-04-18 17:19:16] [ videoAcceleratorsInfo ]: [2026-04-18 17:19:16] [ Decoding ]: (null) [2026-04-18 17:19:16] [ Encoding ]: (null) [2026-04-18 17:19:16] [2026-04-18 17:19:16] *** Report Section: Log Messages *** [2026-04-18 17:19:16] [2026-04-18 17:19:16] ===================[ GPU Report: End [0] ]================== [2026-04-19 00:12:52] Client version: no bootstrapper found [2026-04-19 00:12:52] GPU process started: start count: 0 [2026-04-19 00:12:58] ==================[ GPU Report: Start [0] ]================= [2026-04-19 00:12:58] [2026-04-19 00:12:58] *** Report Section: Client Info *** [2026-04-19 00:12:58] [2026-04-19 00:12:58] [ client_info ]: [2026-04-19 00:12:58] [ angle_commit_id ]: 5d4df51d1d7d [2026-04-19 00:12:58] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=13616 -buildid=1773426488 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-04-19 00:12:58] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-04-19 00:12:58] [ operating_system ]: Windows NT 10.0.26200 [2026-04-19 00:12:58] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-04-19 00:12:58] [ version ]: Chrome/126.0.6478.183 [2026-04-19 00:12:58] [2026-04-19 00:12:58] *** Report Section: GPU Info *** [2026-04-19 00:12:58] [2026-04-19 00:12:58] [ gpu_info ]: [2026-04-19 00:12:58] [ ANGLEFeatures ]: [2026-04-19 00:12:58] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-04-19 00:12:58] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-04-19 00:12:58] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-04-19 00:12:58] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-04-19 00:12:58] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-04-19 00:12:58] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-04-19 00:12:58] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-04-19 00:12:58] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-04-19 00:12:58] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-04-19 00:12:58] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-04-19 00:12:58] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-04-19 00:12:58] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-04-19 00:12:58] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-04-19 00:12:58] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-04-19 00:12:58] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-04-19 00:12:58] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-04-19 00:12:58] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-04-19 00:12:58] [ basicInfo ]: [2026-04-19 00:12:58] [ Initialization time ]: 206 [2026-04-19 00:12:58] [ In-process GPU ]: (null) [2026-04-19 00:12:58] [ Passthrough Command Decoder ]: (null) [2026-04-19 00:12:58] [ Sandboxed ]: (null) [2026-04-19 00:12:58] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,84774}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9186 *ACTIVE* [2026-04-19 00:12:58] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,94088}, DRIVER_VERSION=32.0.21030.2001 [2026-04-19 00:12:58] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,180576}, DRIVER_VERSION=32.0.15.9186 [2026-04-19 00:12:58] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,168164}, DRIVER_VERSION=32.0.15.9186 [2026-04-19 00:12:58] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,157713}, DRIVER_VERSION=32.0.15.9186 [2026-04-19 00:12:58] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,149342}, DRIVER_VERSION=32.0.15.9186 [2026-04-19 00:12:58] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94029}, DRIVER_VERSION=10.0.26100.8246 [2026-04-19 00:12:58] [ Optimus ]: (null) [2026-04-19 00:12:58] [ AMD switchable ]: (null) [2026-04-19 00:12:58] [ Desktop compositing ]: Aero Glass [2026-04-19 00:12:58] [ Direct composition ]: (null) [2026-04-19 00:12:58] [ Supports overlays ]: (null) [2026-04-19 00:12:58] [ YUY2 overlay support ]: SCALING [2026-04-19 00:12:58] [ NV12 overlay support ]: SCALING [2026-04-19 00:12:58] [ BGRA8 overlay support ]: SCALING [2026-04-19 00:12:58] [ RGB10A2 overlay support ]: SCALING [2026-04-19 00:12:58] [ DirectML feature level ]: Not supported [2026-04-19 00:12:58] [ Driver D3D12 feature level ]: Not supported [2026-04-19 00:12:58] [ Driver Vulkan API version ]: Not supported [2026-04-19 00:12:58] [ GPU CUDA compute capability major version ]: (null) [2026-04-19 00:12:58] [ Pixel shader version ]: 5.0 [2026-04-19 00:12:58] [ Vertex shader version ]: 5.0 [2026-04-19 00:12:58] [ Max. MSAA samples ]: 8 [2026-04-19 00:12:58] [ Machine model name ]: (null) [2026-04-19 00:12:58] [ Machine model version ]: (null) [2026-04-19 00:12:58] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-04-19 00:12:58] [ Display type ]: ANGLE_D3D11 [2026-04-19 00:12:58] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-04-19 00:12:58] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9186) [2026-04-19 00:12:58] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-04-19 00:12:58] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-04-19 00:12:58] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-04-19 00:12:58] [ Disabled WebGL Extensions ]: (null) [2026-04-19 00:12:58] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-04-19 00:12:58] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-04-19 00:12:58] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-04-19 00:12:58] [ Direct rendering version ]: unknown [2026-04-19 00:12:58] [ Reset notification strategy ]: 0x8252 [2026-04-19 00:12:58] [ GPU process crash count ]: (null) [2026-04-19 00:12:58] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-04-19 00:12:58] [ compositorInfo ]: [2026-04-19 00:12:58] [ Tile Update Mode ]: One-copy [2026-04-19 00:12:58] [ Partial Raster ]: Enabled [2026-04-19 00:12:58] [ dawnInfo ]: [2026-04-19 00:12:58] [ devicePerfInfo ]: [2026-04-19 00:12:58] [ displayInfo ]: [2026-04-19 00:12:58] [ Info ]: Display[2800916173] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-04-19 00:12:58] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-04-19 00:12:58] [ Buffer format (all) ]: BGRA_8888 [2026-04-19 00:12:58] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-04-19 00:12:58] [ SDR white level in nits ]: 203 [2026-04-19 00:12:58] [ HDR relative maximum luminance ]: 1 [2026-04-19 00:12:58] [ Bits per color component ]: 8 [2026-04-19 00:12:58] [ Bits per pixel ]: 24 [2026-04-19 00:12:58] [ Refresh Rate in Hz ]: 165 [2026-04-19 00:12:58] [ featureStatus ]: [2026-04-19 00:12:58] [ featureStatus ]: [2026-04-19 00:12:58] [ 2d_canvas ]: enabled [2026-04-19 00:12:58] [ canvas_oop_rasterization ]: enabled_on [2026-04-19 00:12:58] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-04-19 00:12:58] [ gpu_compositing ]: enabled [2026-04-19 00:12:58] [ multiple_raster_threads ]: enabled_on [2026-04-19 00:12:58] [ opengl ]: enabled_on [2026-04-19 00:12:58] [ rasterization ]: enabled [2026-04-19 00:12:58] [ raw_draw ]: disabled_off_ok [2026-04-19 00:12:58] [ skia_graphite ]: disabled_off [2026-04-19 00:12:58] [ video_decode ]: enabled [2026-04-19 00:12:58] [ video_encode ]: enabled [2026-04-19 00:12:58] [ vulkan ]: disabled_off [2026-04-19 00:12:58] [ webgl ]: enabled [2026-04-19 00:12:58] [ webgl2 ]: enabled [2026-04-19 00:12:58] [ webgpu ]: enabled [2026-04-19 00:12:58] [ webnn ]: disabled_off [2026-04-19 00:12:58] [ problems ]: [2026-04-19 00:12:58] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-04-19 00:12:58] [ tag ]: workarounds [2026-04-19 00:12:58] [ affectedSettings ]: exit_on_context_lost [2026-04-19 00:12:58] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-04-19 00:12:58] [ tag ]: workarounds [2026-04-19 00:12:58] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-04-19 00:12:58] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-04-19 00:12:58] [ tag ]: workarounds [2026-04-19 00:12:58] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-04-19 00:12:58] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-04-19 00:12:58] [ tag ]: workarounds [2026-04-19 00:12:58] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-04-19 00:12:58] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-04-19 00:12:58] [ tag ]: workarounds [2026-04-19 00:12:58] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-04-19 00:12:58] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-04-19 00:12:58] [ tag ]: workarounds [2026-04-19 00:12:58] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-04-19 00:12:58] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-04-19 00:12:58] [ tag ]: workarounds [2026-04-19 00:12:58] [ affectedSettings ]: disable_accelerated_av1_encode [2026-04-19 00:12:58] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-04-19 00:12:58] [ tag ]: workarounds [2026-04-19 00:12:58] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-04-19 00:12:58] [ workarounds ]: [2026-04-19 00:12:58] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-04-19 00:12:58] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-04-19 00:12:58] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-04-19 00:12:58] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-04-19 00:12:58] [ workarounds[4] ]: exit_on_context_lost [2026-04-19 00:12:58] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-04-19 00:12:58] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-04-19 00:12:58] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-04-19 00:12:58] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-04-19 00:12:58] [ gpuMemoryBufferInfo ]: [2026-04-19 00:12:58] [ R_8 ]: Software only [2026-04-19 00:12:58] [ R_16 ]: Software only [2026-04-19 00:12:58] [ RG_88 ]: Software only [2026-04-19 00:12:58] [ RG_1616 ]: Software only [2026-04-19 00:12:58] [ BGR_565 ]: Software only [2026-04-19 00:12:58] [ RGBA_4444 ]: Software only [2026-04-19 00:12:58] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-04-19 00:12:58] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-04-19 00:12:58] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-04-19 00:12:58] [ BGRA_1010102 ]: Software only [2026-04-19 00:12:58] [ RGBA_1010102 ]: Software only [2026-04-19 00:12:58] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-04-19 00:12:58] [ RGBA_F16 ]: Software only [2026-04-19 00:12:58] [ YVU_420 ]: Software only [2026-04-19 00:12:58] [ YUV_420_BIPLANAR ]: Software only [2026-04-19 00:12:58] [ YUVA_420_TRIPLANAR ]: Software only [2026-04-19 00:12:58] [ P010 ]: Software only [2026-04-19 00:12:58] [ videoAcceleratorsInfo ]: [2026-04-19 00:12:58] [ Decoding ]: (null) [2026-04-19 00:12:58] [ Encoding ]: (null) [2026-04-19 00:12:58] [2026-04-19 00:12:58] *** Report Section: Log Messages *** [2026-04-19 00:12:58] [2026-04-19 00:12:58] ===================[ GPU Report: End [0] ]================== [2026-04-19 03:52:37] Client version: no bootstrapper found [2026-04-19 03:52:37] GPU process started: start count: 0 [2026-04-19 03:52:43] ==================[ GPU Report: Start [0] ]================= [2026-04-19 03:52:43] [2026-04-19 03:52:43] *** Report Section: Client Info *** [2026-04-19 03:52:43] [2026-04-19 03:52:43] [ client_info ]: [2026-04-19 03:52:43] [ angle_commit_id ]: 5d4df51d1d7d [2026-04-19 03:52:43] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=13616 -buildid=1773426488 -steamid=76561198018819420 -logdir="C:\Program Files (x86)\Steam\log [2026-04-19 03:52:43] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-04-19 03:52:43] [ operating_system ]: Windows NT 10.0.26200 [2026-04-19 03:52:43] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-04-19 03:52:43] [ version ]: Chrome/126.0.6478.183 [2026-04-19 03:52:43] [2026-04-19 03:52:43] *** Report Section: GPU Info *** [2026-04-19 03:52:43] [2026-04-19 03:52:43] [ gpu_info ]: [2026-04-19 03:52:43] [ ANGLEFeatures ]: [2026-04-19 03:52:43] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-04-19 03:52:43] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-04-19 03:52:43] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-04-19 03:52:43] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-04-19 03:52:43] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-04-19 03:52:43] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-04-19 03:52:43] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-04-19 03:52:43] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-04-19 03:52:43] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-04-19 03:52:43] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-04-19 03:52:43] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-04-19 03:52:43] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-04-19 03:52:43] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-04-19 03:52:43] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-04-19 03:52:43] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-04-19 03:52:43] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-04-19 03:52:43] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-04-19 03:52:43] [ basicInfo ]: [2026-04-19 03:52:43] [ Initialization time ]: 165 [2026-04-19 03:52:43] [ In-process GPU ]: (null) [2026-04-19 03:52:43] [ Passthrough Command Decoder ]: (null) [2026-04-19 03:52:43] [ Sandboxed ]: (null) [2026-04-19 03:52:43] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,84774}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9186 *ACTIVE* [2026-04-19 03:52:43] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,94088}, DRIVER_VERSION=32.0.21030.2001 [2026-04-19 03:52:43] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,180576}, DRIVER_VERSION=32.0.15.9186 [2026-04-19 03:52:43] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,168164}, DRIVER_VERSION=32.0.15.9186 [2026-04-19 03:52:43] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,157713}, DRIVER_VERSION=32.0.15.9186 [2026-04-19 03:52:43] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,149342}, DRIVER_VERSION=32.0.15.9186 [2026-04-19 03:52:43] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94029}, DRIVER_VERSION=10.0.26100.8246 [2026-04-19 03:52:43] [ Optimus ]: (null) [2026-04-19 03:52:43] [ AMD switchable ]: (null) [2026-04-19 03:52:43] [ Desktop compositing ]: Aero Glass [2026-04-19 03:52:43] [ Direct composition ]: (null) [2026-04-19 03:52:43] [ Supports overlays ]: (null) [2026-04-19 03:52:43] [ YUY2 overlay support ]: SCALING [2026-04-19 03:52:43] [ NV12 overlay support ]: SCALING [2026-04-19 03:52:43] [ BGRA8 overlay support ]: SCALING [2026-04-19 03:52:43] [ RGB10A2 overlay support ]: SCALING [2026-04-19 03:52:43] [ DirectML feature level ]: Not supported [2026-04-19 03:52:43] [ Driver D3D12 feature level ]: Not supported [2026-04-19 03:52:43] [ Driver Vulkan API version ]: Not supported [2026-04-19 03:52:43] [ GPU CUDA compute capability major version ]: (null) [2026-04-19 03:52:43] [ Pixel shader version ]: 5.0 [2026-04-19 03:52:43] [ Vertex shader version ]: 5.0 [2026-04-19 03:52:43] [ Max. MSAA samples ]: 8 [2026-04-19 03:52:43] [ Machine model name ]: (null) [2026-04-19 03:52:43] [ Machine model version ]: (null) [2026-04-19 03:52:43] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-04-19 03:52:43] [ Display type ]: ANGLE_D3D11 [2026-04-19 03:52:43] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-04-19 03:52:43] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9186) [2026-04-19 03:52:43] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-04-19 03:52:43] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-04-19 03:52:43] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-04-19 03:52:43] [ Disabled WebGL Extensions ]: (null) [2026-04-19 03:52:43] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-04-19 03:52:43] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-04-19 03:52:43] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-04-19 03:52:43] [ Direct rendering version ]: unknown [2026-04-19 03:52:43] [ Reset notification strategy ]: 0x8252 [2026-04-19 03:52:43] [ GPU process crash count ]: (null) [2026-04-19 03:52:43] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-04-19 03:52:43] [ compositorInfo ]: [2026-04-19 03:52:43] [ Tile Update Mode ]: One-copy [2026-04-19 03:52:43] [ Partial Raster ]: Enabled [2026-04-19 03:52:43] [ dawnInfo ]: [2026-04-19 03:52:43] [ devicePerfInfo ]: [2026-04-19 03:52:43] [ displayInfo ]: [2026-04-19 03:52:43] [ Info ]: Display[2800916173] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-04-19 03:52:43] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-04-19 03:52:43] [ Buffer format (all) ]: BGRA_8888 [2026-04-19 03:52:43] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-04-19 03:52:43] [ SDR white level in nits ]: 203 [2026-04-19 03:52:43] [ HDR relative maximum luminance ]: 1 [2026-04-19 03:52:43] [ Bits per color component ]: 8 [2026-04-19 03:52:43] [ Bits per pixel ]: 24 [2026-04-19 03:52:43] [ Refresh Rate in Hz ]: 165 [2026-04-19 03:52:43] [ featureStatus ]: [2026-04-19 03:52:43] [ featureStatus ]: [2026-04-19 03:52:43] [ 2d_canvas ]: enabled [2026-04-19 03:52:43] [ canvas_oop_rasterization ]: enabled_on [2026-04-19 03:52:43] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-04-19 03:52:43] [ gpu_compositing ]: enabled [2026-04-19 03:52:43] [ multiple_raster_threads ]: enabled_on [2026-04-19 03:52:43] [ opengl ]: enabled_on [2026-04-19 03:52:43] [ rasterization ]: enabled [2026-04-19 03:52:43] [ raw_draw ]: disabled_off_ok [2026-04-19 03:52:43] [ skia_graphite ]: disabled_off [2026-04-19 03:52:43] [ video_decode ]: enabled [2026-04-19 03:52:43] [ video_encode ]: enabled [2026-04-19 03:52:43] [ vulkan ]: disabled_off [2026-04-19 03:52:43] [ webgl ]: enabled [2026-04-19 03:52:43] [ webgl2 ]: enabled [2026-04-19 03:52:43] [ webgpu ]: enabled [2026-04-19 03:52:43] [ webnn ]: disabled_off [2026-04-19 03:52:43] [ problems ]: [2026-04-19 03:52:43] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-04-19 03:52:43] [ tag ]: workarounds [2026-04-19 03:52:43] [ affectedSettings ]: exit_on_context_lost [2026-04-19 03:52:43] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-04-19 03:52:43] [ tag ]: workarounds [2026-04-19 03:52:43] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-04-19 03:52:43] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-04-19 03:52:43] [ tag ]: workarounds [2026-04-19 03:52:43] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-04-19 03:52:43] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-04-19 03:52:43] [ tag ]: workarounds [2026-04-19 03:52:43] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-04-19 03:52:43] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-04-19 03:52:43] [ tag ]: workarounds [2026-04-19 03:52:43] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-04-19 03:52:43] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-04-19 03:52:43] [ tag ]: workarounds [2026-04-19 03:52:43] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-04-19 03:52:43] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-04-19 03:52:43] [ tag ]: workarounds [2026-04-19 03:52:43] [ affectedSettings ]: disable_accelerated_av1_encode [2026-04-19 03:52:43] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-04-19 03:52:43] [ tag ]: workarounds [2026-04-19 03:52:43] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-04-19 03:52:43] [ workarounds ]: [2026-04-19 03:52:43] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-04-19 03:52:43] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-04-19 03:52:43] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-04-19 03:52:43] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-04-19 03:52:43] [ workarounds[4] ]: exit_on_context_lost [2026-04-19 03:52:43] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-04-19 03:52:43] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-04-19 03:52:43] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-04-19 03:52:43] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-04-19 03:52:43] [ gpuMemoryBufferInfo ]: [2026-04-19 03:52:43] [ R_8 ]: Software only [2026-04-19 03:52:43] [ R_16 ]: Software only [2026-04-19 03:52:43] [ RG_88 ]: Software only [2026-04-19 03:52:43] [ RG_1616 ]: Software only [2026-04-19 03:52:43] [ BGR_565 ]: Software only [2026-04-19 03:52:43] [ RGBA_4444 ]: Software only [2026-04-19 03:52:43] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-04-19 03:52:43] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-04-19 03:52:43] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-04-19 03:52:43] [ BGRA_1010102 ]: Software only [2026-04-19 03:52:43] [ RGBA_1010102 ]: Software only [2026-04-19 03:52:43] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-04-19 03:52:43] [ RGBA_F16 ]: Software only [2026-04-19 03:52:43] [ YVU_420 ]: Software only [2026-04-19 03:52:43] [ YUV_420_BIPLANAR ]: Software only [2026-04-19 03:52:43] [ YUVA_420_TRIPLANAR ]: Software only [2026-04-19 03:52:43] [ P010 ]: Software only [2026-04-19 03:52:43] [ videoAcceleratorsInfo ]: [2026-04-19 03:52:43] [ Decoding ]: (null) [2026-04-19 03:52:43] [ Encoding ]: (null) [2026-04-19 03:52:43] [2026-04-19 03:52:43] *** Report Section: Log Messages *** [2026-04-19 03:52:43] [2026-04-19 03:52:43] ===================[ GPU Report: End [0] ]================== [2026-04-20 04:32:01] Client version: no bootstrapper found [2026-04-20 04:32:01] GPU process started: start count: 0 [2026-04-20 04:32:06] ==================[ GPU Report: Start [0] ]================= [2026-04-20 04:32:06] [2026-04-20 04:32:06] *** Report Section: Client Info *** [2026-04-20 04:32:06] [2026-04-20 04:32:06] [ client_info ]: [2026-04-20 04:32:06] [ angle_commit_id ]: 5d4df51d1d7d [2026-04-20 04:32:06] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=14564 -buildid=1773426488 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-04-20 04:32:06] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-04-20 04:32:06] [ operating_system ]: Windows NT 10.0.26200 [2026-04-20 04:32:06] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-04-20 04:32:06] [ version ]: Chrome/126.0.6478.183 [2026-04-20 04:32:06] [2026-04-20 04:32:06] *** Report Section: GPU Info *** [2026-04-20 04:32:06] [2026-04-20 04:32:06] [ gpu_info ]: [2026-04-20 04:32:06] [ ANGLEFeatures ]: [2026-04-20 04:32:06] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-04-20 04:32:06] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-04-20 04:32:06] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-04-20 04:32:06] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-04-20 04:32:06] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-04-20 04:32:06] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-04-20 04:32:06] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-04-20 04:32:06] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-04-20 04:32:06] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-04-20 04:32:06] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-04-20 04:32:06] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-04-20 04:32:06] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-04-20 04:32:06] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-04-20 04:32:06] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-04-20 04:32:06] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-04-20 04:32:06] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-04-20 04:32:06] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-04-20 04:32:06] [ basicInfo ]: [2026-04-20 04:32:06] [ Initialization time ]: 178 [2026-04-20 04:32:06] [ In-process GPU ]: (null) [2026-04-20 04:32:06] [ Passthrough Command Decoder ]: (null) [2026-04-20 04:32:06] [ Sandboxed ]: (null) [2026-04-20 04:32:06] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,84748}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9186 *ACTIVE* [2026-04-20 04:32:06] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,94055}, DRIVER_VERSION=32.0.21030.2001 [2026-04-20 04:32:06] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,173782}, DRIVER_VERSION=32.0.15.9186 [2026-04-20 04:32:06] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,165035}, DRIVER_VERSION=32.0.15.9186 [2026-04-20 04:32:06] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,153585}, DRIVER_VERSION=32.0.15.9186 [2026-04-20 04:32:06] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,137328}, DRIVER_VERSION=32.0.15.9186 [2026-04-20 04:32:06] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93991}, DRIVER_VERSION=10.0.26100.8246 [2026-04-20 04:32:06] [ Optimus ]: (null) [2026-04-20 04:32:06] [ AMD switchable ]: (null) [2026-04-20 04:32:06] [ Desktop compositing ]: Aero Glass [2026-04-20 04:32:06] [ Direct composition ]: (null) [2026-04-20 04:32:06] [ Supports overlays ]: (null) [2026-04-20 04:32:06] [ YUY2 overlay support ]: SCALING [2026-04-20 04:32:06] [ NV12 overlay support ]: SCALING [2026-04-20 04:32:06] [ BGRA8 overlay support ]: SCALING [2026-04-20 04:32:06] [ RGB10A2 overlay support ]: SCALING [2026-04-20 04:32:06] [ DirectML feature level ]: Not supported [2026-04-20 04:32:06] [ Driver D3D12 feature level ]: Not supported [2026-04-20 04:32:06] [ Driver Vulkan API version ]: Not supported [2026-04-20 04:32:06] [ GPU CUDA compute capability major version ]: (null) [2026-04-20 04:32:06] [ Pixel shader version ]: 5.0 [2026-04-20 04:32:06] [ Vertex shader version ]: 5.0 [2026-04-20 04:32:06] [ Max. MSAA samples ]: 8 [2026-04-20 04:32:06] [ Machine model name ]: (null) [2026-04-20 04:32:06] [ Machine model version ]: (null) [2026-04-20 04:32:06] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-04-20 04:32:06] [ Display type ]: ANGLE_D3D11 [2026-04-20 04:32:06] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-04-20 04:32:06] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9186) [2026-04-20 04:32:06] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-04-20 04:32:06] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-04-20 04:32:06] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-04-20 04:32:06] [ Disabled WebGL Extensions ]: (null) [2026-04-20 04:32:06] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-04-20 04:32:06] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-04-20 04:32:06] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-04-20 04:32:06] [ Direct rendering version ]: unknown [2026-04-20 04:32:06] [ Reset notification strategy ]: 0x8252 [2026-04-20 04:32:06] [ GPU process crash count ]: (null) [2026-04-20 04:32:06] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-04-20 04:32:06] [ compositorInfo ]: [2026-04-20 04:32:06] [ Tile Update Mode ]: One-copy [2026-04-20 04:32:06] [ Partial Raster ]: Enabled [2026-04-20 04:32:06] [ dawnInfo ]: [2026-04-20 04:32:06] [ devicePerfInfo ]: [2026-04-20 04:32:06] [ displayInfo ]: [2026-04-20 04:32:06] [ Info ]: Display[3552455764] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-04-20 04:32:06] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-04-20 04:32:06] [ Buffer format (all) ]: BGRA_8888 [2026-04-20 04:32:06] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-04-20 04:32:06] [ SDR white level in nits ]: 203 [2026-04-20 04:32:06] [ HDR relative maximum luminance ]: 1 [2026-04-20 04:32:06] [ Bits per color component ]: 8 [2026-04-20 04:32:06] [ Bits per pixel ]: 24 [2026-04-20 04:32:06] [ Refresh Rate in Hz ]: 165 [2026-04-20 04:32:06] [ featureStatus ]: [2026-04-20 04:32:06] [ featureStatus ]: [2026-04-20 04:32:06] [ 2d_canvas ]: enabled [2026-04-20 04:32:06] [ canvas_oop_rasterization ]: enabled_on [2026-04-20 04:32:06] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-04-20 04:32:06] [ gpu_compositing ]: enabled [2026-04-20 04:32:06] [ multiple_raster_threads ]: enabled_on [2026-04-20 04:32:06] [ opengl ]: enabled_on [2026-04-20 04:32:06] [ rasterization ]: enabled [2026-04-20 04:32:06] [ raw_draw ]: disabled_off_ok [2026-04-20 04:32:06] [ skia_graphite ]: disabled_off [2026-04-20 04:32:06] [ video_decode ]: enabled [2026-04-20 04:32:06] [ video_encode ]: enabled [2026-04-20 04:32:06] [ vulkan ]: disabled_off [2026-04-20 04:32:06] [ webgl ]: enabled [2026-04-20 04:32:06] [ webgl2 ]: enabled [2026-04-20 04:32:06] [ webgpu ]: enabled [2026-04-20 04:32:06] [ webnn ]: disabled_off [2026-04-20 04:32:06] [ problems ]: [2026-04-20 04:32:06] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-04-20 04:32:06] [ tag ]: workarounds [2026-04-20 04:32:06] [ affectedSettings ]: exit_on_context_lost [2026-04-20 04:32:06] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-04-20 04:32:06] [ tag ]: workarounds [2026-04-20 04:32:06] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-04-20 04:32:06] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-04-20 04:32:06] [ tag ]: workarounds [2026-04-20 04:32:06] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-04-20 04:32:06] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-04-20 04:32:06] [ tag ]: workarounds [2026-04-20 04:32:06] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-04-20 04:32:06] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-04-20 04:32:06] [ tag ]: workarounds [2026-04-20 04:32:06] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-04-20 04:32:06] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-04-20 04:32:06] [ tag ]: workarounds [2026-04-20 04:32:06] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-04-20 04:32:06] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-04-20 04:32:06] [ tag ]: workarounds [2026-04-20 04:32:06] [ affectedSettings ]: disable_accelerated_av1_encode [2026-04-20 04:32:06] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-04-20 04:32:06] [ tag ]: workarounds [2026-04-20 04:32:06] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-04-20 04:32:06] [ workarounds ]: [2026-04-20 04:32:06] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-04-20 04:32:06] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-04-20 04:32:06] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-04-20 04:32:06] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-04-20 04:32:06] [ workarounds[4] ]: exit_on_context_lost [2026-04-20 04:32:06] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-04-20 04:32:06] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-04-20 04:32:06] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-04-20 04:32:06] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-04-20 04:32:06] [ gpuMemoryBufferInfo ]: [2026-04-20 04:32:06] [ R_8 ]: Software only [2026-04-20 04:32:06] [ R_16 ]: Software only [2026-04-20 04:32:06] [ RG_88 ]: Software only [2026-04-20 04:32:06] [ RG_1616 ]: Software only [2026-04-20 04:32:06] [ BGR_565 ]: Software only [2026-04-20 04:32:06] [ RGBA_4444 ]: Software only [2026-04-20 04:32:06] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-04-20 04:32:06] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-04-20 04:32:06] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-04-20 04:32:06] [ BGRA_1010102 ]: Software only [2026-04-20 04:32:06] [ RGBA_1010102 ]: Software only [2026-04-20 04:32:06] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-04-20 04:32:06] [ RGBA_F16 ]: Software only [2026-04-20 04:32:06] [ YVU_420 ]: Software only [2026-04-20 04:32:06] [ YUV_420_BIPLANAR ]: Software only [2026-04-20 04:32:06] [ YUVA_420_TRIPLANAR ]: Software only [2026-04-20 04:32:06] [ P010 ]: Software only [2026-04-20 04:32:06] [ videoAcceleratorsInfo ]: [2026-04-20 04:32:06] [ Decoding ]: (null) [2026-04-20 04:32:06] [ Encoding ]: (null) [2026-04-20 04:32:06] [2026-04-20 04:32:06] *** Report Section: Log Messages *** [2026-04-20 04:32:06] [2026-04-20 04:32:06] ===================[ GPU Report: End [0] ]================== [2026-04-21 02:49:08] Client version: no bootstrapper found [2026-04-21 02:49:08] GPU process started: start count: 0 [2026-04-21 02:49:14] ==================[ GPU Report: Start [0] ]================= [2026-04-21 02:49:14] [2026-04-21 02:49:14] *** Report Section: Client Info *** [2026-04-21 02:49:14] [2026-04-21 02:49:14] [ client_info ]: [2026-04-21 02:49:14] [ angle_commit_id ]: 5d4df51d1d7d [2026-04-21 02:49:14] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=37968 -buildid=1773426488 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-04-21 02:49:14] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-04-21 02:49:14] [ operating_system ]: Windows NT 10.0.26200 [2026-04-21 02:49:14] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-04-21 02:49:14] [ version ]: Chrome/126.0.6478.183 [2026-04-21 02:49:14] [2026-04-21 02:49:14] *** Report Section: GPU Info *** [2026-04-21 02:49:14] [2026-04-21 02:49:14] [ gpu_info ]: [2026-04-21 02:49:14] [ ANGLEFeatures ]: [2026-04-21 02:49:14] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-04-21 02:49:14] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-04-21 02:49:14] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-04-21 02:49:14] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-04-21 02:49:14] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-04-21 02:49:14] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-04-21 02:49:14] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-04-21 02:49:14] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-04-21 02:49:14] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-04-21 02:49:14] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-04-21 02:49:14] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-04-21 02:49:14] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-04-21 02:49:14] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-04-21 02:49:14] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-04-21 02:49:14] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-04-21 02:49:14] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-04-21 02:49:14] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-04-21 02:49:14] [ basicInfo ]: [2026-04-21 02:49:14] [ Initialization time ]: 191 [2026-04-21 02:49:14] [ In-process GPU ]: (null) [2026-04-21 02:49:14] [ Passthrough Command Decoder ]: (null) [2026-04-21 02:49:14] [ Sandboxed ]: (null) [2026-04-21 02:49:14] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,84748}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9186 *ACTIVE* [2026-04-21 02:49:14] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,94055}, DRIVER_VERSION=32.0.21030.2001 [2026-04-21 02:49:14] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,173782}, DRIVER_VERSION=32.0.15.9186 [2026-04-21 02:49:14] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,165035}, DRIVER_VERSION=32.0.15.9186 [2026-04-21 02:49:14] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,153585}, DRIVER_VERSION=32.0.15.9186 [2026-04-21 02:49:14] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,137328}, DRIVER_VERSION=32.0.15.9186 [2026-04-21 02:49:14] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93991}, DRIVER_VERSION=10.0.26100.8246 [2026-04-21 02:49:14] [ Optimus ]: (null) [2026-04-21 02:49:14] [ AMD switchable ]: (null) [2026-04-21 02:49:14] [ Desktop compositing ]: Aero Glass [2026-04-21 02:49:14] [ Direct composition ]: (null) [2026-04-21 02:49:14] [ Supports overlays ]: (null) [2026-04-21 02:49:14] [ YUY2 overlay support ]: SCALING [2026-04-21 02:49:14] [ NV12 overlay support ]: SCALING [2026-04-21 02:49:14] [ BGRA8 overlay support ]: SCALING [2026-04-21 02:49:14] [ RGB10A2 overlay support ]: SCALING [2026-04-21 02:49:14] [ DirectML feature level ]: Not supported [2026-04-21 02:49:14] [ Driver D3D12 feature level ]: Not supported [2026-04-21 02:49:14] [ Driver Vulkan API version ]: Not supported [2026-04-21 02:49:14] [ GPU CUDA compute capability major version ]: (null) [2026-04-21 02:49:14] [ Pixel shader version ]: 5.0 [2026-04-21 02:49:14] [ Vertex shader version ]: 5.0 [2026-04-21 02:49:14] [ Max. MSAA samples ]: 8 [2026-04-21 02:49:14] [ Machine model name ]: (null) [2026-04-21 02:49:14] [ Machine model version ]: (null) [2026-04-21 02:49:14] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-04-21 02:49:14] [ Display type ]: ANGLE_D3D11 [2026-04-21 02:49:14] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-04-21 02:49:14] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9186) [2026-04-21 02:49:14] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-04-21 02:49:14] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-04-21 02:49:14] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-04-21 02:49:14] [ Disabled WebGL Extensions ]: (null) [2026-04-21 02:49:14] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-04-21 02:49:14] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-04-21 02:49:14] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-04-21 02:49:14] [ Direct rendering version ]: unknown [2026-04-21 02:49:14] [ Reset notification strategy ]: 0x8252 [2026-04-21 02:49:14] [ GPU process crash count ]: (null) [2026-04-21 02:49:14] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-04-21 02:49:14] [ compositorInfo ]: [2026-04-21 02:49:14] [ Tile Update Mode ]: One-copy [2026-04-21 02:49:14] [ Partial Raster ]: Enabled [2026-04-21 02:49:14] [ dawnInfo ]: [2026-04-21 02:49:14] [ devicePerfInfo ]: [2026-04-21 02:49:14] [ displayInfo ]: [2026-04-21 02:49:14] [ Info ]: Display[3552455764] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-04-21 02:49:14] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-04-21 02:49:14] [ Buffer format (all) ]: BGRA_8888 [2026-04-21 02:49:14] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-04-21 02:49:14] [ SDR white level in nits ]: 203 [2026-04-21 02:49:14] [ HDR relative maximum luminance ]: 1 [2026-04-21 02:49:14] [ Bits per color component ]: 8 [2026-04-21 02:49:14] [ Bits per pixel ]: 24 [2026-04-21 02:49:14] [ Refresh Rate in Hz ]: 165 [2026-04-21 02:49:14] [ featureStatus ]: [2026-04-21 02:49:14] [ featureStatus ]: [2026-04-21 02:49:14] [ 2d_canvas ]: enabled [2026-04-21 02:49:14] [ canvas_oop_rasterization ]: enabled_on [2026-04-21 02:49:14] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-04-21 02:49:14] [ gpu_compositing ]: enabled [2026-04-21 02:49:14] [ multiple_raster_threads ]: enabled_on [2026-04-21 02:49:14] [ opengl ]: enabled_on [2026-04-21 02:49:14] [ rasterization ]: enabled [2026-04-21 02:49:14] [ raw_draw ]: disabled_off_ok [2026-04-21 02:49:14] [ skia_graphite ]: disabled_off [2026-04-21 02:49:14] [ video_decode ]: enabled [2026-04-21 02:49:14] [ video_encode ]: enabled [2026-04-21 02:49:14] [ vulkan ]: disabled_off [2026-04-21 02:49:14] [ webgl ]: enabled [2026-04-21 02:49:14] [ webgl2 ]: enabled [2026-04-21 02:49:14] [ webgpu ]: enabled [2026-04-21 02:49:14] [ webnn ]: disabled_off [2026-04-21 02:49:14] [ problems ]: [2026-04-21 02:49:14] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-04-21 02:49:14] [ tag ]: workarounds [2026-04-21 02:49:14] [ affectedSettings ]: exit_on_context_lost [2026-04-21 02:49:14] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-04-21 02:49:14] [ tag ]: workarounds [2026-04-21 02:49:14] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-04-21 02:49:14] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-04-21 02:49:14] [ tag ]: workarounds [2026-04-21 02:49:14] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-04-21 02:49:14] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-04-21 02:49:14] [ tag ]: workarounds [2026-04-21 02:49:14] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-04-21 02:49:14] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-04-21 02:49:14] [ tag ]: workarounds [2026-04-21 02:49:14] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-04-21 02:49:14] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-04-21 02:49:14] [ tag ]: workarounds [2026-04-21 02:49:14] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-04-21 02:49:14] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-04-21 02:49:14] [ tag ]: workarounds [2026-04-21 02:49:14] [ affectedSettings ]: disable_accelerated_av1_encode [2026-04-21 02:49:14] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-04-21 02:49:14] [ tag ]: workarounds [2026-04-21 02:49:14] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-04-21 02:49:14] [ workarounds ]: [2026-04-21 02:49:14] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-04-21 02:49:14] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-04-21 02:49:14] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-04-21 02:49:14] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-04-21 02:49:14] [ workarounds[4] ]: exit_on_context_lost [2026-04-21 02:49:14] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-04-21 02:49:14] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-04-21 02:49:14] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-04-21 02:49:14] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-04-21 02:49:14] [ gpuMemoryBufferInfo ]: [2026-04-21 02:49:14] [ R_8 ]: Software only [2026-04-21 02:49:14] [ R_16 ]: Software only [2026-04-21 02:49:14] [ RG_88 ]: Software only [2026-04-21 02:49:14] [ RG_1616 ]: Software only [2026-04-21 02:49:14] [ BGR_565 ]: Software only [2026-04-21 02:49:14] [ RGBA_4444 ]: Software only [2026-04-21 02:49:14] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-04-21 02:49:14] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-04-21 02:49:14] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-04-21 02:49:14] [ BGRA_1010102 ]: Software only [2026-04-21 02:49:14] [ RGBA_1010102 ]: Software only [2026-04-21 02:49:14] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-04-21 02:49:14] [ RGBA_F16 ]: Software only [2026-04-21 02:49:14] [ YVU_420 ]: Software only [2026-04-21 02:49:14] [ YUV_420_BIPLANAR ]: Software only [2026-04-21 02:49:14] [ YUVA_420_TRIPLANAR ]: Software only [2026-04-21 02:49:14] [ P010 ]: Software only [2026-04-21 02:49:14] [ videoAcceleratorsInfo ]: [2026-04-21 02:49:14] [ Decoding ]: (null) [2026-04-21 02:49:14] [ Encoding ]: (null) [2026-04-21 02:49:14] [2026-04-21 02:49:14] *** Report Section: Log Messages *** [2026-04-21 02:49:14] [2026-04-21 02:49:14] ===================[ GPU Report: End [0] ]================== [2026-04-24 16:59:58] Client version: no bootstrapper found [2026-04-24 16:59:58] GPU process started: start count: 0 [2026-04-24 17:00:07] ==================[ GPU Report: Start [0] ]================= [2026-04-24 17:00:07] [2026-04-24 17:00:07] *** Report Section: Client Info *** [2026-04-24 17:00:07] [2026-04-24 17:00:07] [ client_info ]: [2026-04-24 17:00:07] [ angle_commit_id ]: 5d4df51d1d7d [2026-04-24 17:00:07] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=22632 -buildid=1773426488 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-04-24 17:00:07] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-04-24 17:00:07] [ operating_system ]: Windows NT 10.0.26200 [2026-04-24 17:00:07] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-04-24 17:00:07] [ version ]: Chrome/126.0.6478.183 [2026-04-24 17:00:07] [2026-04-24 17:00:07] *** Report Section: GPU Info *** [2026-04-24 17:00:07] [2026-04-24 17:00:07] [ gpu_info ]: [2026-04-24 17:00:07] [ ANGLEFeatures ]: [2026-04-24 17:00:07] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-04-24 17:00:07] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-04-24 17:00:07] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-04-24 17:00:07] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-04-24 17:00:07] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-04-24 17:00:07] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-04-24 17:00:07] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-04-24 17:00:07] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-04-24 17:00:07] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-04-24 17:00:07] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-04-24 17:00:07] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-04-24 17:00:07] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-04-24 17:00:07] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-04-24 17:00:07] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-04-24 17:00:07] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-04-24 17:00:07] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-04-24 17:00:07] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-04-24 17:00:07] [ basicInfo ]: [2026-04-24 17:00:07] [ Initialization time ]: 250 [2026-04-24 17:00:07] [ In-process GPU ]: (null) [2026-04-24 17:00:07] [ Passthrough Command Decoder ]: (null) [2026-04-24 17:00:07] [ Sandboxed ]: (null) [2026-04-24 17:00:07] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,85552}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9186 *ACTIVE* [2026-04-24 17:00:07] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,95242}, DRIVER_VERSION=32.0.21030.2001 [2026-04-24 17:00:07] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,199391}, DRIVER_VERSION=32.0.15.9186 [2026-04-24 17:00:07] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,181016}, DRIVER_VERSION=32.0.15.9186 [2026-04-24 17:00:07] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,163549}, DRIVER_VERSION=32.0.15.9186 [2026-04-24 17:00:07] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,156683}, DRIVER_VERSION=32.0.15.9186 [2026-04-24 17:00:07] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,95180}, DRIVER_VERSION=10.0.26100.8246 [2026-04-24 17:00:07] [ Optimus ]: (null) [2026-04-24 17:00:07] [ AMD switchable ]: (null) [2026-04-24 17:00:07] [ Desktop compositing ]: Aero Glass [2026-04-24 17:00:07] [ Direct composition ]: (null) [2026-04-24 17:00:07] [ Supports overlays ]: (null) [2026-04-24 17:00:07] [ YUY2 overlay support ]: SCALING [2026-04-24 17:00:07] [ NV12 overlay support ]: SCALING [2026-04-24 17:00:07] [ BGRA8 overlay support ]: SCALING [2026-04-24 17:00:07] [ RGB10A2 overlay support ]: SCALING [2026-04-24 17:00:07] [ DirectML feature level ]: Not supported [2026-04-24 17:00:07] [ Driver D3D12 feature level ]: Not supported [2026-04-24 17:00:07] [ Driver Vulkan API version ]: Not supported [2026-04-24 17:00:07] [ GPU CUDA compute capability major version ]: (null) [2026-04-24 17:00:07] [ Pixel shader version ]: 5.0 [2026-04-24 17:00:07] [ Vertex shader version ]: 5.0 [2026-04-24 17:00:07] [ Max. MSAA samples ]: 8 [2026-04-24 17:00:07] [ Machine model name ]: (null) [2026-04-24 17:00:07] [ Machine model version ]: (null) [2026-04-24 17:00:07] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-04-24 17:00:07] [ Display type ]: ANGLE_D3D11 [2026-04-24 17:00:07] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-04-24 17:00:07] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9186) [2026-04-24 17:00:07] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-04-24 17:00:07] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-04-24 17:00:07] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-04-24 17:00:07] [ Disabled WebGL Extensions ]: (null) [2026-04-24 17:00:07] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-04-24 17:00:07] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-04-24 17:00:07] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-04-24 17:00:07] [ Direct rendering version ]: unknown [2026-04-24 17:00:07] [ Reset notification strategy ]: 0x8252 [2026-04-24 17:00:07] [ GPU process crash count ]: (null) [2026-04-24 17:00:07] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-04-24 17:00:07] [ compositorInfo ]: [2026-04-24 17:00:07] [ Tile Update Mode ]: One-copy [2026-04-24 17:00:07] [ Partial Raster ]: Enabled [2026-04-24 17:00:07] [ dawnInfo ]: [2026-04-24 17:00:07] [ devicePerfInfo ]: [2026-04-24 17:00:07] [ displayInfo ]: [2026-04-24 17:00:07] [ Info ]: Display[3616487807] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-04-24 17:00:07] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-04-24 17:00:07] [ Buffer format (all) ]: BGRA_8888 [2026-04-24 17:00:07] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-04-24 17:00:07] [ SDR white level in nits ]: 203 [2026-04-24 17:00:07] [ HDR relative maximum luminance ]: 1 [2026-04-24 17:00:07] [ Bits per color component ]: 8 [2026-04-24 17:00:07] [ Bits per pixel ]: 24 [2026-04-24 17:00:07] [ Refresh Rate in Hz ]: 60 [2026-04-24 17:00:07] [ featureStatus ]: [2026-04-24 17:00:07] [ featureStatus ]: [2026-04-24 17:00:07] [ 2d_canvas ]: enabled [2026-04-24 17:00:07] [ canvas_oop_rasterization ]: enabled_on [2026-04-24 17:00:07] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-04-24 17:00:07] [ gpu_compositing ]: enabled [2026-04-24 17:00:07] [ multiple_raster_threads ]: enabled_on [2026-04-24 17:00:07] [ opengl ]: enabled_on [2026-04-24 17:00:07] [ rasterization ]: enabled [2026-04-24 17:00:07] [ raw_draw ]: disabled_off_ok [2026-04-24 17:00:07] [ skia_graphite ]: disabled_off [2026-04-24 17:00:07] [ video_decode ]: enabled [2026-04-24 17:00:07] [ video_encode ]: enabled [2026-04-24 17:00:07] [ vulkan ]: disabled_off [2026-04-24 17:00:07] [ webgl ]: enabled [2026-04-24 17:00:07] [ webgl2 ]: enabled [2026-04-24 17:00:07] [ webgpu ]: enabled [2026-04-24 17:00:07] [ webnn ]: disabled_off [2026-04-24 17:00:07] [ problems ]: [2026-04-24 17:00:07] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-04-24 17:00:07] [ tag ]: workarounds [2026-04-24 17:00:07] [ affectedSettings ]: exit_on_context_lost [2026-04-24 17:00:07] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-04-24 17:00:07] [ tag ]: workarounds [2026-04-24 17:00:07] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-04-24 17:00:07] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-04-24 17:00:07] [ tag ]: workarounds [2026-04-24 17:00:07] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-04-24 17:00:07] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-04-24 17:00:07] [ tag ]: workarounds [2026-04-24 17:00:07] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-04-24 17:00:07] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-04-24 17:00:07] [ tag ]: workarounds [2026-04-24 17:00:07] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-04-24 17:00:07] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-04-24 17:00:07] [ tag ]: workarounds [2026-04-24 17:00:07] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-04-24 17:00:07] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-04-24 17:00:07] [ tag ]: workarounds [2026-04-24 17:00:07] [ affectedSettings ]: disable_accelerated_av1_encode [2026-04-24 17:00:07] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-04-24 17:00:07] [ tag ]: workarounds [2026-04-24 17:00:07] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-04-24 17:00:07] [ workarounds ]: [2026-04-24 17:00:07] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-04-24 17:00:07] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-04-24 17:00:07] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-04-24 17:00:07] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-04-24 17:00:07] [ workarounds[4] ]: exit_on_context_lost [2026-04-24 17:00:07] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-04-24 17:00:07] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-04-24 17:00:07] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-04-24 17:00:07] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-04-24 17:00:07] [ gpuMemoryBufferInfo ]: [2026-04-24 17:00:07] [ R_8 ]: Software only [2026-04-24 17:00:07] [ R_16 ]: Software only [2026-04-24 17:00:07] [ RG_88 ]: Software only [2026-04-24 17:00:07] [ RG_1616 ]: Software only [2026-04-24 17:00:07] [ BGR_565 ]: Software only [2026-04-24 17:00:07] [ RGBA_4444 ]: Software only [2026-04-24 17:00:07] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-04-24 17:00:07] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-04-24 17:00:07] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-04-24 17:00:07] [ BGRA_1010102 ]: Software only [2026-04-24 17:00:07] [ RGBA_1010102 ]: Software only [2026-04-24 17:00:07] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-04-24 17:00:07] [ RGBA_F16 ]: Software only [2026-04-24 17:00:07] [ YVU_420 ]: Software only [2026-04-24 17:00:07] [ YUV_420_BIPLANAR ]: Software only [2026-04-24 17:00:07] [ YUVA_420_TRIPLANAR ]: Software only [2026-04-24 17:00:07] [ P010 ]: Software only [2026-04-24 17:00:07] [ videoAcceleratorsInfo ]: [2026-04-24 17:00:07] [ Decoding ]: (null) [2026-04-24 17:00:07] [ Encoding ]: (null) [2026-04-24 17:00:07] [2026-04-24 17:00:07] *** Report Section: Log Messages *** [2026-04-24 17:00:07] [2026-04-24 17:00:07] ===================[ GPU Report: End [0] ]================== [2026-05-12 22:49:57] Client version: no bootstrapper found [2026-05-12 22:49:57] GPU process started: start count: 0 [2026-05-12 22:50:02] ==================[ GPU Report: Start [0] ]================= [2026-05-12 22:50:02] [2026-05-12 22:50:02] *** Report Section: Client Info *** [2026-05-12 22:50:02] [2026-05-12 22:50:02] [ client_info ]: [2026-05-12 22:50:02] [ angle_commit_id ]: 5d4df51d1d7d [2026-05-12 22:50:02] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=22140 -buildid=1778281814 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-05-12 22:50:02] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-05-12 22:50:02] [ operating_system ]: Windows NT 10.0.26200 [2026-05-12 22:50:02] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-05-12 22:50:02] [ version ]: Chrome/126.0.6478.183 [2026-05-12 22:50:02] [2026-05-12 22:50:02] *** Report Section: GPU Info *** [2026-05-12 22:50:02] [2026-05-12 22:50:02] [ gpu_info ]: [2026-05-12 22:50:02] [ ANGLEFeatures ]: [2026-05-12 22:50:02] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-05-12 22:50:02] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-05-12 22:50:02] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-05-12 22:50:02] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-05-12 22:50:02] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-05-12 22:50:02] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-05-12 22:50:02] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-05-12 22:50:02] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-05-12 22:50:02] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-05-12 22:50:02] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-05-12 22:50:02] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-05-12 22:50:02] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-05-12 22:50:02] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-05-12 22:50:02] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-05-12 22:50:02] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-05-12 22:50:02] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-05-12 22:50:02] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-05-12 22:50:02] [ basicInfo ]: [2026-05-12 22:50:02] [ Initialization time ]: 222 [2026-05-12 22:50:02] [ In-process GPU ]: (null) [2026-05-12 22:50:02] [ Passthrough Command Decoder ]: (null) [2026-05-12 22:50:02] [ Sandboxed ]: (null) [2026-05-12 22:50:02] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,85054}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9186 *ACTIVE* [2026-05-12 22:50:02] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,108818}, DRIVER_VERSION=32.0.21030.2001 [2026-05-12 22:50:02] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,1946520}, DRIVER_VERSION=32.0.15.9186 [2026-05-12 22:50:02] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,1935669}, DRIVER_VERSION=32.0.15.9186 [2026-05-12 22:50:02] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,1921474}, DRIVER_VERSION=32.0.15.9186 [2026-05-12 22:50:02] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,1660834}, DRIVER_VERSION=32.0.15.9186 [2026-05-12 22:50:02] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,108765}, DRIVER_VERSION=10.0.26100.8246 [2026-05-12 22:50:02] [ Optimus ]: (null) [2026-05-12 22:50:02] [ AMD switchable ]: (null) [2026-05-12 22:50:02] [ Desktop compositing ]: Aero Glass [2026-05-12 22:50:02] [ Direct composition ]: (null) [2026-05-12 22:50:02] [ Supports overlays ]: (null) [2026-05-12 22:50:02] [ YUY2 overlay support ]: SCALING [2026-05-12 22:50:02] [ NV12 overlay support ]: SCALING [2026-05-12 22:50:02] [ BGRA8 overlay support ]: SCALING [2026-05-12 22:50:02] [ RGB10A2 overlay support ]: SCALING [2026-05-12 22:50:02] [ DirectML feature level ]: Not supported [2026-05-12 22:50:02] [ Driver D3D12 feature level ]: Not supported [2026-05-12 22:50:02] [ Driver Vulkan API version ]: Not supported [2026-05-12 22:50:02] [ GPU CUDA compute capability major version ]: (null) [2026-05-12 22:50:02] [ Pixel shader version ]: 5.0 [2026-05-12 22:50:02] [ Vertex shader version ]: 5.0 [2026-05-12 22:50:02] [ Max. MSAA samples ]: 8 [2026-05-12 22:50:02] [ Machine model name ]: (null) [2026-05-12 22:50:02] [ Machine model version ]: (null) [2026-05-12 22:50:02] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-05-12 22:50:02] [ Display type ]: ANGLE_D3D11 [2026-05-12 22:50:02] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-05-12 22:50:02] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9186) [2026-05-12 22:50:02] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-05-12 22:50:02] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-05-12 22:50:02] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-05-12 22:50:02] [ Disabled WebGL Extensions ]: (null) [2026-05-12 22:50:02] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-05-12 22:50:02] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-05-12 22:50:02] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-05-12 22:50:02] [ Direct rendering version ]: unknown [2026-05-12 22:50:02] [ Reset notification strategy ]: 0x8252 [2026-05-12 22:50:02] [ GPU process crash count ]: (null) [2026-05-12 22:50:02] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-05-12 22:50:02] [ compositorInfo ]: [2026-05-12 22:50:02] [ Tile Update Mode ]: One-copy [2026-05-12 22:50:02] [ Partial Raster ]: Enabled [2026-05-12 22:50:02] [ dawnInfo ]: [2026-05-12 22:50:02] [ devicePerfInfo ]: [2026-05-12 22:50:02] [ displayInfo ]: [2026-05-12 22:50:02] [ Info ]: Display[2285438306] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-05-12 22:50:02] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-05-12 22:50:02] [ Buffer format (all) ]: BGRA_8888 [2026-05-12 22:50:02] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-05-12 22:50:02] [ SDR white level in nits ]: 203 [2026-05-12 22:50:02] [ HDR relative maximum luminance ]: 1 [2026-05-12 22:50:02] [ Bits per color component ]: 8 [2026-05-12 22:50:02] [ Bits per pixel ]: 24 [2026-05-12 22:50:02] [ Refresh Rate in Hz ]: 60 [2026-05-12 22:50:02] [ featureStatus ]: [2026-05-12 22:50:02] [ featureStatus ]: [2026-05-12 22:50:02] [ 2d_canvas ]: enabled [2026-05-12 22:50:02] [ canvas_oop_rasterization ]: enabled_on [2026-05-12 22:50:02] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-05-12 22:50:02] [ gpu_compositing ]: enabled [2026-05-12 22:50:02] [ multiple_raster_threads ]: enabled_on [2026-05-12 22:50:02] [ opengl ]: enabled_on [2026-05-12 22:50:02] [ rasterization ]: enabled [2026-05-12 22:50:02] [ raw_draw ]: disabled_off_ok [2026-05-12 22:50:02] [ skia_graphite ]: disabled_off [2026-05-12 22:50:02] [ video_decode ]: enabled [2026-05-12 22:50:02] [ video_encode ]: enabled [2026-05-12 22:50:02] [ vulkan ]: disabled_off [2026-05-12 22:50:02] [ webgl ]: enabled [2026-05-12 22:50:02] [ webgl2 ]: enabled [2026-05-12 22:50:02] [ webgpu ]: enabled [2026-05-12 22:50:02] [ webnn ]: disabled_off [2026-05-12 22:50:02] [ problems ]: [2026-05-12 22:50:02] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-05-12 22:50:02] [ tag ]: workarounds [2026-05-12 22:50:02] [ affectedSettings ]: exit_on_context_lost [2026-05-12 22:50:02] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-05-12 22:50:02] [ tag ]: workarounds [2026-05-12 22:50:02] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-05-12 22:50:02] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-05-12 22:50:02] [ tag ]: workarounds [2026-05-12 22:50:02] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-05-12 22:50:02] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-05-12 22:50:02] [ tag ]: workarounds [2026-05-12 22:50:02] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-05-12 22:50:02] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-05-12 22:50:02] [ tag ]: workarounds [2026-05-12 22:50:02] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-05-12 22:50:02] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-05-12 22:50:02] [ tag ]: workarounds [2026-05-12 22:50:02] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-05-12 22:50:02] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-05-12 22:50:02] [ tag ]: workarounds [2026-05-12 22:50:02] [ affectedSettings ]: disable_accelerated_av1_encode [2026-05-12 22:50:02] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-05-12 22:50:02] [ tag ]: workarounds [2026-05-12 22:50:02] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-05-12 22:50:02] [ workarounds ]: [2026-05-12 22:50:02] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-05-12 22:50:02] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-05-12 22:50:02] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-05-12 22:50:02] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-05-12 22:50:02] [ workarounds[4] ]: exit_on_context_lost [2026-05-12 22:50:02] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-05-12 22:50:02] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-05-12 22:50:02] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-05-12 22:50:02] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-05-12 22:50:02] [ gpuMemoryBufferInfo ]: [2026-05-12 22:50:02] [ R_8 ]: Software only [2026-05-12 22:50:02] [ R_16 ]: Software only [2026-05-12 22:50:02] [ RG_88 ]: Software only [2026-05-12 22:50:02] [ RG_1616 ]: Software only [2026-05-12 22:50:02] [ BGR_565 ]: Software only [2026-05-12 22:50:02] [ RGBA_4444 ]: Software only [2026-05-12 22:50:02] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-05-12 22:50:02] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-05-12 22:50:02] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-05-12 22:50:02] [ BGRA_1010102 ]: Software only [2026-05-12 22:50:02] [ RGBA_1010102 ]: Software only [2026-05-12 22:50:02] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-05-12 22:50:02] [ RGBA_F16 ]: Software only [2026-05-12 22:50:02] [ YVU_420 ]: Software only [2026-05-12 22:50:02] [ YUV_420_BIPLANAR ]: Software only [2026-05-12 22:50:02] [ YUVA_420_TRIPLANAR ]: Software only [2026-05-12 22:50:02] [ P010 ]: Software only [2026-05-12 22:50:02] [ videoAcceleratorsInfo ]: [2026-05-12 22:50:02] [ Decoding ]: (null) [2026-05-12 22:50:02] [ Encoding ]: (null) [2026-05-12 22:50:02] [2026-05-12 22:50:02] *** Report Section: Log Messages *** [2026-05-12 22:50:02] [2026-05-12 22:50:02] ===================[ GPU Report: End [0] ]================== [2026-05-13 02:14:42] Client version: no bootstrapper found [2026-05-13 02:14:42] GPU process started: start count: 0 [2026-05-13 02:14:47] ==================[ GPU Report: Start [0] ]================= [2026-05-13 02:14:47] [2026-05-13 02:14:47] *** Report Section: Client Info *** [2026-05-13 02:14:47] [2026-05-13 02:14:47] [ client_info ]: [2026-05-13 02:14:47] [ angle_commit_id ]: 5d4df51d1d7d [2026-05-13 02:14:47] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=24344 -buildid=1778281814 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-05-13 02:14:47] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-05-13 02:14:47] [ operating_system ]: Windows NT 10.0.26200 [2026-05-13 02:14:47] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-05-13 02:14:47] [ version ]: Chrome/126.0.6478.183 [2026-05-13 02:14:47] [2026-05-13 02:14:47] *** Report Section: GPU Info *** [2026-05-13 02:14:47] [2026-05-13 02:14:47] [ gpu_info ]: [2026-05-13 02:14:47] [ ANGLEFeatures ]: [2026-05-13 02:14:47] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-05-13 02:14:47] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-05-13 02:14:47] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-05-13 02:14:47] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-05-13 02:14:47] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-05-13 02:14:47] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-05-13 02:14:47] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-05-13 02:14:47] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-05-13 02:14:47] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-05-13 02:14:47] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-05-13 02:14:47] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-05-13 02:14:47] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-05-13 02:14:47] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-05-13 02:14:47] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-05-13 02:14:47] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-05-13 02:14:47] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-05-13 02:14:47] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-05-13 02:14:47] [ basicInfo ]: [2026-05-13 02:14:47] [ Initialization time ]: 168 [2026-05-13 02:14:47] [ In-process GPU ]: (null) [2026-05-13 02:14:47] [ Passthrough Command Decoder ]: (null) [2026-05-13 02:14:47] [ Sandboxed ]: (null) [2026-05-13 02:14:47] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,83923}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9186 *ACTIVE* [2026-05-13 02:14:47] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,110391}, DRIVER_VERSION=32.0.21030.2001 [2026-05-13 02:14:47] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,187919}, DRIVER_VERSION=32.0.15.9186 [2026-05-13 02:14:47] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,185005}, DRIVER_VERSION=32.0.15.9186 [2026-05-13 02:14:47] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,175026}, DRIVER_VERSION=32.0.15.9186 [2026-05-13 02:14:47] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,160145}, DRIVER_VERSION=32.0.15.9186 [2026-05-13 02:14:47] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,110302}, DRIVER_VERSION=10.0.26100.8328 [2026-05-13 02:14:47] [ Optimus ]: (null) [2026-05-13 02:14:47] [ AMD switchable ]: (null) [2026-05-13 02:14:47] [ Desktop compositing ]: Aero Glass [2026-05-13 02:14:47] [ Direct composition ]: (null) [2026-05-13 02:14:47] [ Supports overlays ]: (null) [2026-05-13 02:14:47] [ YUY2 overlay support ]: SCALING [2026-05-13 02:14:47] [ NV12 overlay support ]: SCALING [2026-05-13 02:14:47] [ BGRA8 overlay support ]: SCALING [2026-05-13 02:14:47] [ RGB10A2 overlay support ]: SCALING [2026-05-13 02:14:47] [ DirectML feature level ]: Not supported [2026-05-13 02:14:47] [ Driver D3D12 feature level ]: Not supported [2026-05-13 02:14:47] [ Driver Vulkan API version ]: Not supported [2026-05-13 02:14:47] [ GPU CUDA compute capability major version ]: (null) [2026-05-13 02:14:47] [ Pixel shader version ]: 5.0 [2026-05-13 02:14:47] [ Vertex shader version ]: 5.0 [2026-05-13 02:14:47] [ Max. MSAA samples ]: 8 [2026-05-13 02:14:47] [ Machine model name ]: (null) [2026-05-13 02:14:47] [ Machine model version ]: (null) [2026-05-13 02:14:47] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-05-13 02:14:47] [ Display type ]: ANGLE_D3D11 [2026-05-13 02:14:47] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-05-13 02:14:47] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9186) [2026-05-13 02:14:47] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-05-13 02:14:47] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-05-13 02:14:47] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-05-13 02:14:47] [ Disabled WebGL Extensions ]: (null) [2026-05-13 02:14:47] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-05-13 02:14:47] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-05-13 02:14:47] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-05-13 02:14:47] [ Direct rendering version ]: unknown [2026-05-13 02:14:47] [ Reset notification strategy ]: 0x8252 [2026-05-13 02:14:47] [ GPU process crash count ]: (null) [2026-05-13 02:14:47] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-05-13 02:14:47] [ compositorInfo ]: [2026-05-13 02:14:47] [ Tile Update Mode ]: One-copy [2026-05-13 02:14:47] [ Partial Raster ]: Enabled [2026-05-13 02:14:47] [ dawnInfo ]: [2026-05-13 02:14:47] [ devicePerfInfo ]: [2026-05-13 02:14:47] [ displayInfo ]: [2026-05-13 02:14:47] [ Info ]: Display[4225193822] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-05-13 02:14:47] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-05-13 02:14:47] [ Buffer format (all) ]: BGRA_8888 [2026-05-13 02:14:47] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-05-13 02:14:47] [ SDR white level in nits ]: 203 [2026-05-13 02:14:47] [ HDR relative maximum luminance ]: 1 [2026-05-13 02:14:47] [ Bits per color component ]: 8 [2026-05-13 02:14:47] [ Bits per pixel ]: 24 [2026-05-13 02:14:47] [ Refresh Rate in Hz ]: 60 [2026-05-13 02:14:47] [ featureStatus ]: [2026-05-13 02:14:47] [ featureStatus ]: [2026-05-13 02:14:47] [ 2d_canvas ]: enabled [2026-05-13 02:14:47] [ canvas_oop_rasterization ]: enabled_on [2026-05-13 02:14:47] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-05-13 02:14:47] [ gpu_compositing ]: enabled [2026-05-13 02:14:47] [ multiple_raster_threads ]: enabled_on [2026-05-13 02:14:47] [ opengl ]: enabled_on [2026-05-13 02:14:47] [ rasterization ]: enabled [2026-05-13 02:14:47] [ raw_draw ]: disabled_off_ok [2026-05-13 02:14:47] [ skia_graphite ]: disabled_off [2026-05-13 02:14:47] [ video_decode ]: enabled [2026-05-13 02:14:47] [ video_encode ]: enabled [2026-05-13 02:14:47] [ vulkan ]: disabled_off [2026-05-13 02:14:47] [ webgl ]: enabled [2026-05-13 02:14:47] [ webgl2 ]: enabled [2026-05-13 02:14:47] [ webgpu ]: enabled [2026-05-13 02:14:47] [ webnn ]: disabled_off [2026-05-13 02:14:47] [ problems ]: [2026-05-13 02:14:47] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-05-13 02:14:47] [ tag ]: workarounds [2026-05-13 02:14:47] [ affectedSettings ]: exit_on_context_lost [2026-05-13 02:14:47] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-05-13 02:14:47] [ tag ]: workarounds [2026-05-13 02:14:47] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-05-13 02:14:47] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-05-13 02:14:47] [ tag ]: workarounds [2026-05-13 02:14:47] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-05-13 02:14:47] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-05-13 02:14:47] [ tag ]: workarounds [2026-05-13 02:14:47] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-05-13 02:14:47] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-05-13 02:14:47] [ tag ]: workarounds [2026-05-13 02:14:47] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-05-13 02:14:47] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-05-13 02:14:47] [ tag ]: workarounds [2026-05-13 02:14:47] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-05-13 02:14:47] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-05-13 02:14:47] [ tag ]: workarounds [2026-05-13 02:14:47] [ affectedSettings ]: disable_accelerated_av1_encode [2026-05-13 02:14:47] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-05-13 02:14:47] [ tag ]: workarounds [2026-05-13 02:14:47] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-05-13 02:14:47] [ workarounds ]: [2026-05-13 02:14:47] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-05-13 02:14:47] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-05-13 02:14:47] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-05-13 02:14:47] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-05-13 02:14:47] [ workarounds[4] ]: exit_on_context_lost [2026-05-13 02:14:47] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-05-13 02:14:47] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-05-13 02:14:47] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-05-13 02:14:47] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-05-13 02:14:47] [ gpuMemoryBufferInfo ]: [2026-05-13 02:14:47] [ R_8 ]: Software only [2026-05-13 02:14:47] [ R_16 ]: Software only [2026-05-13 02:14:47] [ RG_88 ]: Software only [2026-05-13 02:14:47] [ RG_1616 ]: Software only [2026-05-13 02:14:47] [ BGR_565 ]: Software only [2026-05-13 02:14:47] [ RGBA_4444 ]: Software only [2026-05-13 02:14:47] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-05-13 02:14:47] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-05-13 02:14:47] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-05-13 02:14:47] [ BGRA_1010102 ]: Software only [2026-05-13 02:14:47] [ RGBA_1010102 ]: Software only [2026-05-13 02:14:47] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-05-13 02:14:47] [ RGBA_F16 ]: Software only [2026-05-13 02:14:47] [ YVU_420 ]: Software only [2026-05-13 02:14:47] [ YUV_420_BIPLANAR ]: Software only [2026-05-13 02:14:47] [ YUVA_420_TRIPLANAR ]: Software only [2026-05-13 02:14:47] [ P010 ]: Software only [2026-05-13 02:14:47] [ videoAcceleratorsInfo ]: [2026-05-13 02:14:47] [ Decoding ]: (null) [2026-05-13 02:14:47] [ Encoding ]: (null) [2026-05-13 02:14:47] [2026-05-13 02:14:47] *** Report Section: Log Messages *** [2026-05-13 02:14:47] [2026-05-13 02:14:47] ===================[ GPU Report: End [0] ]================== [2026-05-24 16:05:51] Client version: no bootstrapper found [2026-05-24 16:05:51] GPU process started: start count: 0 [2026-05-24 16:05:56] ==================[ GPU Report: Start [0] ]================= [2026-05-24 16:05:56] [2026-05-24 16:05:56] *** Report Section: Client Info *** [2026-05-24 16:05:56] [2026-05-24 16:05:56] [ client_info ]: [2026-05-24 16:05:56] [ angle_commit_id ]: 5d4df51d1d7d [2026-05-24 16:05:56] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=10976 -buildid=1779486452 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-05-24 16:05:56] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-05-24 16:05:56] [ operating_system ]: Windows NT 10.0.26200 [2026-05-24 16:05:56] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-05-24 16:05:56] [ version ]: Chrome/126.0.6478.183 [2026-05-24 16:05:56] [2026-05-24 16:05:56] *** Report Section: GPU Info *** [2026-05-24 16:05:56] [2026-05-24 16:05:56] [ gpu_info ]: [2026-05-24 16:05:56] [ ANGLEFeatures ]: [2026-05-24 16:05:56] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-05-24 16:05:56] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-05-24 16:05:56] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-05-24 16:05:56] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-05-24 16:05:56] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-05-24 16:05:56] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-05-24 16:05:56] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-05-24 16:05:56] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-05-24 16:05:56] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-05-24 16:05:56] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-05-24 16:05:56] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-05-24 16:05:56] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-05-24 16:05:56] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-05-24 16:05:56] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-05-24 16:05:56] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-05-24 16:05:56] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-05-24 16:05:56] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-05-24 16:05:56] [ basicInfo ]: [2026-05-24 16:05:56] [ Initialization time ]: 238 [2026-05-24 16:05:56] [ In-process GPU ]: (null) [2026-05-24 16:05:56] [ Passthrough Command Decoder ]: (null) [2026-05-24 16:05:56] [ Sandboxed ]: (null) [2026-05-24 16:05:56] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,81746}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9186 *ACTIVE* [2026-05-24 16:05:56] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,92325}, DRIVER_VERSION=32.0.21030.2001 [2026-05-24 16:05:56] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,1927432}, DRIVER_VERSION=32.0.15.9186 [2026-05-24 16:05:56] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,1916524}, DRIVER_VERSION=32.0.15.9186 [2026-05-24 16:05:56] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,1901835}, DRIVER_VERSION=32.0.15.9186 [2026-05-24 16:05:56] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,1645908}, DRIVER_VERSION=32.0.15.9186 [2026-05-24 16:05:56] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,92278}, DRIVER_VERSION=10.0.26100.8328 [2026-05-24 16:05:56] [ Optimus ]: (null) [2026-05-24 16:05:56] [ AMD switchable ]: (null) [2026-05-24 16:05:56] [ Desktop compositing ]: Aero Glass [2026-05-24 16:05:56] [ Direct composition ]: (null) [2026-05-24 16:05:56] [ Supports overlays ]: (null) [2026-05-24 16:05:56] [ YUY2 overlay support ]: SCALING [2026-05-24 16:05:56] [ NV12 overlay support ]: SCALING [2026-05-24 16:05:56] [ BGRA8 overlay support ]: SCALING [2026-05-24 16:05:56] [ RGB10A2 overlay support ]: SCALING [2026-05-24 16:05:56] [ DirectML feature level ]: Not supported [2026-05-24 16:05:56] [ Driver D3D12 feature level ]: Not supported [2026-05-24 16:05:56] [ Driver Vulkan API version ]: Not supported [2026-05-24 16:05:56] [ GPU CUDA compute capability major version ]: (null) [2026-05-24 16:05:56] [ Pixel shader version ]: 5.0 [2026-05-24 16:05:56] [ Vertex shader version ]: 5.0 [2026-05-24 16:05:56] [ Max. MSAA samples ]: 8 [2026-05-24 16:05:56] [ Machine model name ]: (null) [2026-05-24 16:05:56] [ Machine model version ]: (null) [2026-05-24 16:05:56] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-05-24 16:05:56] [ Display type ]: ANGLE_D3D11 [2026-05-24 16:05:56] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-05-24 16:05:56] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9186) [2026-05-24 16:05:56] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-05-24 16:05:56] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-05-24 16:05:56] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-05-24 16:05:56] [ Disabled WebGL Extensions ]: (null) [2026-05-24 16:05:56] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-05-24 16:05:56] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-05-24 16:05:56] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-05-24 16:05:56] [ Direct rendering version ]: unknown [2026-05-24 16:05:56] [ Reset notification strategy ]: 0x8252 [2026-05-24 16:05:56] [ GPU process crash count ]: (null) [2026-05-24 16:05:56] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-05-24 16:05:56] [ compositorInfo ]: [2026-05-24 16:05:56] [ Tile Update Mode ]: One-copy [2026-05-24 16:05:56] [ Partial Raster ]: Enabled [2026-05-24 16:05:56] [ dawnInfo ]: [2026-05-24 16:05:56] [ devicePerfInfo ]: [2026-05-24 16:05:56] [ displayInfo ]: [2026-05-24 16:05:56] [ Info ]: Display[4078187952] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-05-24 16:05:56] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-05-24 16:05:56] [ Buffer format (all) ]: BGRA_8888 [2026-05-24 16:05:56] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-05-24 16:05:56] [ SDR white level in nits ]: 203 [2026-05-24 16:05:56] [ HDR relative maximum luminance ]: 1 [2026-05-24 16:05:56] [ Bits per color component ]: 8 [2026-05-24 16:05:56] [ Bits per pixel ]: 24 [2026-05-24 16:05:56] [ Refresh Rate in Hz ]: 165 [2026-05-24 16:05:56] [ featureStatus ]: [2026-05-24 16:05:56] [ featureStatus ]: [2026-05-24 16:05:56] [ 2d_canvas ]: enabled [2026-05-24 16:05:56] [ canvas_oop_rasterization ]: enabled_on [2026-05-24 16:05:56] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-05-24 16:05:56] [ gpu_compositing ]: enabled [2026-05-24 16:05:56] [ multiple_raster_threads ]: enabled_on [2026-05-24 16:05:56] [ opengl ]: enabled_on [2026-05-24 16:05:56] [ rasterization ]: enabled [2026-05-24 16:05:56] [ raw_draw ]: disabled_off_ok [2026-05-24 16:05:56] [ skia_graphite ]: disabled_off [2026-05-24 16:05:56] [ video_decode ]: enabled [2026-05-24 16:05:56] [ video_encode ]: enabled [2026-05-24 16:05:56] [ vulkan ]: disabled_off [2026-05-24 16:05:56] [ webgl ]: enabled [2026-05-24 16:05:56] [ webgl2 ]: enabled [2026-05-24 16:05:56] [ webgpu ]: enabled [2026-05-24 16:05:56] [ webnn ]: disabled_off [2026-05-24 16:05:56] [ problems ]: [2026-05-24 16:05:56] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-05-24 16:05:56] [ tag ]: workarounds [2026-05-24 16:05:56] [ affectedSettings ]: exit_on_context_lost [2026-05-24 16:05:56] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-05-24 16:05:56] [ tag ]: workarounds [2026-05-24 16:05:56] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-05-24 16:05:56] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-05-24 16:05:56] [ tag ]: workarounds [2026-05-24 16:05:56] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-05-24 16:05:56] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-05-24 16:05:56] [ tag ]: workarounds [2026-05-24 16:05:56] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-05-24 16:05:56] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-05-24 16:05:56] [ tag ]: workarounds [2026-05-24 16:05:56] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-05-24 16:05:56] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-05-24 16:05:56] [ tag ]: workarounds [2026-05-24 16:05:56] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-05-24 16:05:56] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-05-24 16:05:56] [ tag ]: workarounds [2026-05-24 16:05:56] [ affectedSettings ]: disable_accelerated_av1_encode [2026-05-24 16:05:56] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-05-24 16:05:56] [ tag ]: workarounds [2026-05-24 16:05:56] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-05-24 16:05:56] [ workarounds ]: [2026-05-24 16:05:56] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-05-24 16:05:56] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-05-24 16:05:56] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-05-24 16:05:56] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-05-24 16:05:56] [ workarounds[4] ]: exit_on_context_lost [2026-05-24 16:05:56] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-05-24 16:05:56] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-05-24 16:05:56] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-05-24 16:05:56] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-05-24 16:05:56] [ gpuMemoryBufferInfo ]: [2026-05-24 16:05:56] [ R_8 ]: Software only [2026-05-24 16:05:56] [ R_16 ]: Software only [2026-05-24 16:05:56] [ RG_88 ]: Software only [2026-05-24 16:05:56] [ RG_1616 ]: Software only [2026-05-24 16:05:56] [ BGR_565 ]: Software only [2026-05-24 16:05:56] [ RGBA_4444 ]: Software only [2026-05-24 16:05:56] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-05-24 16:05:56] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-05-24 16:05:56] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-05-24 16:05:56] [ BGRA_1010102 ]: Software only [2026-05-24 16:05:56] [ RGBA_1010102 ]: Software only [2026-05-24 16:05:56] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-05-24 16:05:56] [ RGBA_F16 ]: Software only [2026-05-24 16:05:56] [ YVU_420 ]: Software only [2026-05-24 16:05:56] [ YUV_420_BIPLANAR ]: Software only [2026-05-24 16:05:56] [ YUVA_420_TRIPLANAR ]: Software only [2026-05-24 16:05:56] [ P010 ]: Software only [2026-05-24 16:05:56] [ videoAcceleratorsInfo ]: [2026-05-24 16:05:56] [ Decoding ]: (null) [2026-05-24 16:05:56] [ Encoding ]: (null) [2026-05-24 16:05:56] [2026-05-24 16:05:56] *** Report Section: Log Messages *** [2026-05-24 16:05:56] [2026-05-24 16:05:56] ===================[ GPU Report: End [0] ]================== [2026-06-06 20:22:02] Client version: no bootstrapper found [2026-06-06 20:22:02] GPU process started: start count: 0 [2026-06-06 20:22:08] ==================[ GPU Report: Start [0] ]================= [2026-06-06 20:22:08] [2026-06-06 20:22:08] *** Report Section: Client Info *** [2026-06-06 20:22:08] [2026-06-06 20:22:08] [ client_info ]: [2026-06-06 20:22:08] [ angle_commit_id ]: 5d4df51d1d7d [2026-06-06 20:22:08] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=23304 -buildid=1780352834 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-06-06 20:22:08] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-06-06 20:22:08] [ operating_system ]: Windows NT 10.0.26200 [2026-06-06 20:22:08] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-06-06 20:22:08] [ version ]: Chrome/126.0.6478.183 [2026-06-06 20:22:08] [2026-06-06 20:22:08] *** Report Section: GPU Info *** [2026-06-06 20:22:08] [2026-06-06 20:22:08] [ gpu_info ]: [2026-06-06 20:22:08] [ ANGLEFeatures ]: [2026-06-06 20:22:08] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-06-06 20:22:08] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-06-06 20:22:08] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-06-06 20:22:08] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-06-06 20:22:08] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-06-06 20:22:08] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-06-06 20:22:08] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-06-06 20:22:08] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-06-06 20:22:08] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-06-06 20:22:08] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-06-06 20:22:08] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-06-06 20:22:08] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-06-06 20:22:08] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-06-06 20:22:08] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-06-06 20:22:08] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-06-06 20:22:08] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-06-06 20:22:08] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-06-06 20:22:08] [ basicInfo ]: [2026-06-06 20:22:08] [ Initialization time ]: 235 [2026-06-06 20:22:08] [ In-process GPU ]: (null) [2026-06-06 20:22:08] [ Passthrough Command Decoder ]: (null) [2026-06-06 20:22:08] [ Sandboxed ]: (null) [2026-06-06 20:22:08] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,80984}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9186 *ACTIVE* [2026-06-06 20:22:08] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,91557}, DRIVER_VERSION=32.0.21030.2001 [2026-06-06 20:22:08] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,1927824}, DRIVER_VERSION=32.0.15.9186 [2026-06-06 20:22:08] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,1914998}, DRIVER_VERSION=32.0.15.9186 [2026-06-06 20:22:08] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,1904208}, DRIVER_VERSION=32.0.15.9186 [2026-06-06 20:22:08] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,1597061}, DRIVER_VERSION=32.0.15.9186 [2026-06-06 20:22:08] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,91510}, DRIVER_VERSION=10.0.26100.8328 [2026-06-06 20:22:08] [ Optimus ]: (null) [2026-06-06 20:22:08] [ AMD switchable ]: (null) [2026-06-06 20:22:08] [ Desktop compositing ]: Aero Glass [2026-06-06 20:22:08] [ Direct composition ]: (null) [2026-06-06 20:22:08] [ Supports overlays ]: (null) [2026-06-06 20:22:08] [ YUY2 overlay support ]: SCALING [2026-06-06 20:22:08] [ NV12 overlay support ]: SCALING [2026-06-06 20:22:08] [ BGRA8 overlay support ]: SCALING [2026-06-06 20:22:08] [ RGB10A2 overlay support ]: SCALING [2026-06-06 20:22:08] [ DirectML feature level ]: Not supported [2026-06-06 20:22:08] [ Driver D3D12 feature level ]: Not supported [2026-06-06 20:22:08] [ Driver Vulkan API version ]: Not supported [2026-06-06 20:22:08] [ GPU CUDA compute capability major version ]: (null) [2026-06-06 20:22:08] [ Pixel shader version ]: 5.0 [2026-06-06 20:22:08] [ Vertex shader version ]: 5.0 [2026-06-06 20:22:08] [ Max. MSAA samples ]: 8 [2026-06-06 20:22:08] [ Machine model name ]: (null) [2026-06-06 20:22:08] [ Machine model version ]: (null) [2026-06-06 20:22:08] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-06-06 20:22:08] [ Display type ]: ANGLE_D3D11 [2026-06-06 20:22:08] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-06-06 20:22:08] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9186) [2026-06-06 20:22:08] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-06-06 20:22:08] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-06-06 20:22:08] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-06-06 20:22:08] [ Disabled WebGL Extensions ]: (null) [2026-06-06 20:22:08] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-06-06 20:22:08] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-06-06 20:22:08] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-06-06 20:22:08] [ Direct rendering version ]: unknown [2026-06-06 20:22:08] [ Reset notification strategy ]: 0x8252 [2026-06-06 20:22:08] [ GPU process crash count ]: (null) [2026-06-06 20:22:08] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-06-06 20:22:08] [ compositorInfo ]: [2026-06-06 20:22:08] [ Tile Update Mode ]: One-copy [2026-06-06 20:22:08] [ Partial Raster ]: Enabled [2026-06-06 20:22:08] [ dawnInfo ]: [2026-06-06 20:22:08] [ devicePerfInfo ]: [2026-06-06 20:22:08] [ displayInfo ]: [2026-06-06 20:22:08] [ Info ]: Display[643598151] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-06-06 20:22:08] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-06-06 20:22:08] [ Buffer format (all) ]: BGRA_8888 [2026-06-06 20:22:08] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-06-06 20:22:08] [ SDR white level in nits ]: 203 [2026-06-06 20:22:08] [ HDR relative maximum luminance ]: 1 [2026-06-06 20:22:08] [ Bits per color component ]: 8 [2026-06-06 20:22:08] [ Bits per pixel ]: 24 [2026-06-06 20:22:08] [ Refresh Rate in Hz ]: 165 [2026-06-06 20:22:08] [ featureStatus ]: [2026-06-06 20:22:08] [ featureStatus ]: [2026-06-06 20:22:08] [ 2d_canvas ]: enabled [2026-06-06 20:22:08] [ canvas_oop_rasterization ]: enabled_on [2026-06-06 20:22:08] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-06-06 20:22:08] [ gpu_compositing ]: enabled [2026-06-06 20:22:08] [ multiple_raster_threads ]: enabled_on [2026-06-06 20:22:08] [ opengl ]: enabled_on [2026-06-06 20:22:08] [ rasterization ]: enabled [2026-06-06 20:22:08] [ raw_draw ]: disabled_off_ok [2026-06-06 20:22:08] [ skia_graphite ]: disabled_off [2026-06-06 20:22:08] [ video_decode ]: enabled [2026-06-06 20:22:08] [ video_encode ]: enabled [2026-06-06 20:22:08] [ vulkan ]: disabled_off [2026-06-06 20:22:08] [ webgl ]: enabled [2026-06-06 20:22:08] [ webgl2 ]: enabled [2026-06-06 20:22:08] [ webgpu ]: enabled [2026-06-06 20:22:08] [ webnn ]: disabled_off [2026-06-06 20:22:08] [ problems ]: [2026-06-06 20:22:08] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-06-06 20:22:08] [ tag ]: workarounds [2026-06-06 20:22:08] [ affectedSettings ]: exit_on_context_lost [2026-06-06 20:22:08] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-06-06 20:22:08] [ tag ]: workarounds [2026-06-06 20:22:08] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-06-06 20:22:08] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-06-06 20:22:08] [ tag ]: workarounds [2026-06-06 20:22:08] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-06-06 20:22:08] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-06-06 20:22:08] [ tag ]: workarounds [2026-06-06 20:22:08] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-06-06 20:22:08] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-06-06 20:22:08] [ tag ]: workarounds [2026-06-06 20:22:08] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-06-06 20:22:08] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-06-06 20:22:08] [ tag ]: workarounds [2026-06-06 20:22:08] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-06-06 20:22:08] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-06-06 20:22:08] [ tag ]: workarounds [2026-06-06 20:22:08] [ affectedSettings ]: disable_accelerated_av1_encode [2026-06-06 20:22:08] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-06-06 20:22:08] [ tag ]: workarounds [2026-06-06 20:22:08] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-06-06 20:22:08] [ workarounds ]: [2026-06-06 20:22:08] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-06-06 20:22:08] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-06-06 20:22:08] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-06-06 20:22:08] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-06-06 20:22:08] [ workarounds[4] ]: exit_on_context_lost [2026-06-06 20:22:08] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-06-06 20:22:08] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-06-06 20:22:08] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-06-06 20:22:08] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-06-06 20:22:08] [ gpuMemoryBufferInfo ]: [2026-06-06 20:22:08] [ R_8 ]: Software only [2026-06-06 20:22:08] [ R_16 ]: Software only [2026-06-06 20:22:08] [ RG_88 ]: Software only [2026-06-06 20:22:08] [ RG_1616 ]: Software only [2026-06-06 20:22:08] [ BGR_565 ]: Software only [2026-06-06 20:22:08] [ RGBA_4444 ]: Software only [2026-06-06 20:22:08] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-06-06 20:22:08] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-06-06 20:22:08] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-06-06 20:22:08] [ BGRA_1010102 ]: Software only [2026-06-06 20:22:08] [ RGBA_1010102 ]: Software only [2026-06-06 20:22:08] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-06-06 20:22:08] [ RGBA_F16 ]: Software only [2026-06-06 20:22:08] [ YVU_420 ]: Software only [2026-06-06 20:22:08] [ YUV_420_BIPLANAR ]: Software only [2026-06-06 20:22:08] [ YUVA_420_TRIPLANAR ]: Software only [2026-06-06 20:22:08] [ P010 ]: Software only [2026-06-06 20:22:08] [ videoAcceleratorsInfo ]: [2026-06-06 20:22:08] [ Decoding ]: (null) [2026-06-06 20:22:08] [ Encoding ]: (null) [2026-06-06 20:22:08] [2026-06-06 20:22:08] *** Report Section: Log Messages *** [2026-06-06 20:22:08] [2026-06-06 20:22:08] ===================[ GPU Report: End [0] ]================== [2026-06-06 21:18:54] Client version: no bootstrapper found [2026-06-06 21:18:54] GPU process started: start count: 0 [2026-06-06 21:19:01] ==================[ GPU Report: Start [0] ]================= [2026-06-06 21:19:01] [2026-06-06 21:19:01] *** Report Section: Client Info *** [2026-06-06 21:19:01] [2026-06-06 21:19:01] [ client_info ]: [2026-06-06 21:19:01] [ angle_commit_id ]: 5d4df51d1d7d [2026-06-06 21:19:01] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=23212 -buildid=1780352834 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-06-06 21:19:01] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-06-06 21:19:01] [ operating_system ]: Windows NT 10.0.26200 [2026-06-06 21:19:01] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-06-06 21:19:01] [ version ]: Chrome/126.0.6478.183 [2026-06-06 21:19:01] [2026-06-06 21:19:01] *** Report Section: GPU Info *** [2026-06-06 21:19:01] [2026-06-06 21:19:01] [ gpu_info ]: [2026-06-06 21:19:01] [ ANGLEFeatures ]: [2026-06-06 21:19:01] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-06-06 21:19:01] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-06-06 21:19:01] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-06-06 21:19:01] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-06-06 21:19:01] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-06-06 21:19:01] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-06-06 21:19:01] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-06-06 21:19:01] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-06-06 21:19:01] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-06-06 21:19:01] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-06-06 21:19:01] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-06-06 21:19:01] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-06-06 21:19:01] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-06-06 21:19:01] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-06-06 21:19:01] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-06-06 21:19:01] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-06-06 21:19:01] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-06-06 21:19:01] [ basicInfo ]: [2026-06-06 21:19:01] [ Initialization time ]: 171 [2026-06-06 21:19:01] [ In-process GPU ]: (null) [2026-06-06 21:19:01] [ Passthrough Command Decoder ]: (null) [2026-06-06 21:19:01] [ Sandboxed ]: (null) [2026-06-06 21:19:01] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,83565}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9186 *ACTIVE* [2026-06-06 21:19:01] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,97199}, DRIVER_VERSION=32.0.21030.2001 [2026-06-06 21:19:01] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,183963}, DRIVER_VERSION=32.0.15.9186 [2026-06-06 21:19:01] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,169547}, DRIVER_VERSION=32.0.15.9186 [2026-06-06 21:19:01] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,158490}, DRIVER_VERSION=32.0.15.9186 [2026-06-06 21:19:01] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,150562}, DRIVER_VERSION=32.0.15.9186 [2026-06-06 21:19:01] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,97133}, DRIVER_VERSION=10.0.26100.8328 [2026-06-06 21:19:01] [ Optimus ]: (null) [2026-06-06 21:19:01] [ AMD switchable ]: (null) [2026-06-06 21:19:01] [ Desktop compositing ]: Aero Glass [2026-06-06 21:19:01] [ Direct composition ]: (null) [2026-06-06 21:19:01] [ Supports overlays ]: (null) [2026-06-06 21:19:01] [ YUY2 overlay support ]: SCALING [2026-06-06 21:19:01] [ NV12 overlay support ]: SCALING [2026-06-06 21:19:01] [ BGRA8 overlay support ]: SCALING [2026-06-06 21:19:01] [ RGB10A2 overlay support ]: SCALING [2026-06-06 21:19:01] [ DirectML feature level ]: Not supported [2026-06-06 21:19:01] [ Driver D3D12 feature level ]: Not supported [2026-06-06 21:19:01] [ Driver Vulkan API version ]: Not supported [2026-06-06 21:19:01] [ GPU CUDA compute capability major version ]: (null) [2026-06-06 21:19:01] [ Pixel shader version ]: 5.0 [2026-06-06 21:19:01] [ Vertex shader version ]: 5.0 [2026-06-06 21:19:01] [ Max. MSAA samples ]: 8 [2026-06-06 21:19:01] [ Machine model name ]: (null) [2026-06-06 21:19:01] [ Machine model version ]: (null) [2026-06-06 21:19:01] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-06-06 21:19:01] [ Display type ]: ANGLE_D3D11 [2026-06-06 21:19:01] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-06-06 21:19:01] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9186) [2026-06-06 21:19:01] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-06-06 21:19:01] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-06-06 21:19:01] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-06-06 21:19:01] [ Disabled WebGL Extensions ]: (null) [2026-06-06 21:19:01] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-06-06 21:19:01] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-06-06 21:19:01] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-06-06 21:19:01] [ Direct rendering version ]: unknown [2026-06-06 21:19:01] [ Reset notification strategy ]: 0x8252 [2026-06-06 21:19:01] [ GPU process crash count ]: (null) [2026-06-06 21:19:01] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-06-06 21:19:01] [ compositorInfo ]: [2026-06-06 21:19:01] [ Tile Update Mode ]: One-copy [2026-06-06 21:19:01] [ Partial Raster ]: Enabled [2026-06-06 21:19:01] [ dawnInfo ]: [2026-06-06 21:19:01] [ devicePerfInfo ]: [2026-06-06 21:19:01] [ displayInfo ]: [2026-06-06 21:19:01] [ Info ]: Display[1990729761] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-06-06 21:19:01] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-06-06 21:19:01] [ Buffer format (all) ]: BGRA_8888 [2026-06-06 21:19:01] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-06-06 21:19:01] [ SDR white level in nits ]: 203 [2026-06-06 21:19:01] [ HDR relative maximum luminance ]: 1 [2026-06-06 21:19:01] [ Bits per color component ]: 8 [2026-06-06 21:19:01] [ Bits per pixel ]: 24 [2026-06-06 21:19:01] [ Refresh Rate in Hz ]: 165 [2026-06-06 21:19:01] [ featureStatus ]: [2026-06-06 21:19:01] [ featureStatus ]: [2026-06-06 21:19:01] [ 2d_canvas ]: enabled [2026-06-06 21:19:01] [ canvas_oop_rasterization ]: enabled_on [2026-06-06 21:19:01] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-06-06 21:19:01] [ gpu_compositing ]: enabled [2026-06-06 21:19:01] [ multiple_raster_threads ]: enabled_on [2026-06-06 21:19:01] [ opengl ]: enabled_on [2026-06-06 21:19:01] [ rasterization ]: enabled [2026-06-06 21:19:01] [ raw_draw ]: disabled_off_ok [2026-06-06 21:19:01] [ skia_graphite ]: disabled_off [2026-06-06 21:19:01] [ video_decode ]: enabled [2026-06-06 21:19:01] [ video_encode ]: enabled [2026-06-06 21:19:01] [ vulkan ]: disabled_off [2026-06-06 21:19:01] [ webgl ]: enabled [2026-06-06 21:19:01] [ webgl2 ]: enabled [2026-06-06 21:19:01] [ webgpu ]: enabled [2026-06-06 21:19:01] [ webnn ]: disabled_off [2026-06-06 21:19:01] [ problems ]: [2026-06-06 21:19:01] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-06-06 21:19:01] [ tag ]: workarounds [2026-06-06 21:19:01] [ affectedSettings ]: exit_on_context_lost [2026-06-06 21:19:01] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-06-06 21:19:01] [ tag ]: workarounds [2026-06-06 21:19:01] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-06-06 21:19:01] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-06-06 21:19:01] [ tag ]: workarounds [2026-06-06 21:19:01] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-06-06 21:19:01] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-06-06 21:19:01] [ tag ]: workarounds [2026-06-06 21:19:01] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-06-06 21:19:01] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-06-06 21:19:01] [ tag ]: workarounds [2026-06-06 21:19:01] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-06-06 21:19:01] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-06-06 21:19:01] [ tag ]: workarounds [2026-06-06 21:19:01] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-06-06 21:19:01] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-06-06 21:19:01] [ tag ]: workarounds [2026-06-06 21:19:01] [ affectedSettings ]: disable_accelerated_av1_encode [2026-06-06 21:19:01] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-06-06 21:19:01] [ tag ]: workarounds [2026-06-06 21:19:01] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-06-06 21:19:01] [ workarounds ]: [2026-06-06 21:19:01] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-06-06 21:19:01] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-06-06 21:19:01] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-06-06 21:19:01] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-06-06 21:19:01] [ workarounds[4] ]: exit_on_context_lost [2026-06-06 21:19:01] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-06-06 21:19:01] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-06-06 21:19:01] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-06-06 21:19:01] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-06-06 21:19:01] [ gpuMemoryBufferInfo ]: [2026-06-06 21:19:01] [ R_8 ]: Software only [2026-06-06 21:19:01] [ R_16 ]: Software only [2026-06-06 21:19:01] [ RG_88 ]: Software only [2026-06-06 21:19:01] [ RG_1616 ]: Software only [2026-06-06 21:19:01] [ BGR_565 ]: Software only [2026-06-06 21:19:01] [ RGBA_4444 ]: Software only [2026-06-06 21:19:01] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-06-06 21:19:01] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-06-06 21:19:01] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-06-06 21:19:01] [ BGRA_1010102 ]: Software only [2026-06-06 21:19:01] [ RGBA_1010102 ]: Software only [2026-06-06 21:19:01] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-06-06 21:19:01] [ RGBA_F16 ]: Software only [2026-06-06 21:19:01] [ YVU_420 ]: Software only [2026-06-06 21:19:01] [ YUV_420_BIPLANAR ]: Software only [2026-06-06 21:19:01] [ YUVA_420_TRIPLANAR ]: Software only [2026-06-06 21:19:01] [ P010 ]: Software only [2026-06-06 21:19:01] [ videoAcceleratorsInfo ]: [2026-06-06 21:19:01] [ Decoding ]: (null) [2026-06-06 21:19:01] [ Encoding ]: (null) [2026-06-06 21:19:01] [2026-06-06 21:19:01] *** Report Section: Log Messages *** [2026-06-06 21:19:01] [2026-06-06 21:19:01] ===================[ GPU Report: End [0] ]================== [2026-06-06 21:23:07] Client version: no bootstrapper found [2026-06-06 21:23:07] GPU process started: start count: 0 [2026-06-06 21:23:18] ==================[ GPU Report: Start [0] ]================= [2026-06-06 21:23:18] [2026-06-06 21:23:18] *** Report Section: Client Info *** [2026-06-06 21:23:18] [2026-06-06 21:23:18] [ client_info ]: [2026-06-06 21:23:18] [ angle_commit_id ]: 5d4df51d1d7d [2026-06-06 21:23:18] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=22908 -buildid=1780352834 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-06-06 21:23:18] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-06-06 21:23:18] [ operating_system ]: Windows NT 10.0.26200 [2026-06-06 21:23:18] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-06-06 21:23:18] [ version ]: Chrome/126.0.6478.183 [2026-06-06 21:23:18] [2026-06-06 21:23:18] *** Report Section: GPU Info *** [2026-06-06 21:23:18] [2026-06-06 21:23:18] [ gpu_info ]: [2026-06-06 21:23:18] [ ANGLEFeatures ]: [2026-06-06 21:23:18] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-06-06 21:23:18] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-06-06 21:23:18] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-06-06 21:23:18] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-06-06 21:23:18] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-06-06 21:23:18] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-06-06 21:23:18] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-06-06 21:23:18] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-06-06 21:23:18] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-06-06 21:23:18] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-06-06 21:23:18] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-06-06 21:23:18] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-06-06 21:23:18] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-06-06 21:23:18] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-06-06 21:23:18] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-06-06 21:23:18] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-06-06 21:23:18] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-06-06 21:23:18] [ basicInfo ]: [2026-06-06 21:23:18] [ Initialization time ]: 168 [2026-06-06 21:23:18] [ In-process GPU ]: (null) [2026-06-06 21:23:18] [ Passthrough Command Decoder ]: (null) [2026-06-06 21:23:18] [ Sandboxed ]: (null) [2026-06-06 21:23:18] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,91606}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9186 *ACTIVE* [2026-06-06 21:23:18] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,102569}, DRIVER_VERSION=32.0.21030.2001 [2026-06-06 21:23:18] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,846353}, DRIVER_VERSION=32.0.15.9186 [2026-06-06 21:23:18] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,188323}, DRIVER_VERSION=32.0.15.9186 [2026-06-06 21:23:18] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,164793}, DRIVER_VERSION=32.0.15.9186 [2026-06-06 21:23:18] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,158564}, DRIVER_VERSION=32.0.15.9186 [2026-06-06 21:23:18] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,102507}, DRIVER_VERSION=10.0.26100.8328 [2026-06-06 21:23:18] [ Optimus ]: (null) [2026-06-06 21:23:18] [ AMD switchable ]: (null) [2026-06-06 21:23:18] [ Desktop compositing ]: Aero Glass [2026-06-06 21:23:18] [ Direct composition ]: (null) [2026-06-06 21:23:18] [ Supports overlays ]: (null) [2026-06-06 21:23:18] [ YUY2 overlay support ]: SCALING [2026-06-06 21:23:18] [ NV12 overlay support ]: SCALING [2026-06-06 21:23:18] [ BGRA8 overlay support ]: SCALING [2026-06-06 21:23:18] [ RGB10A2 overlay support ]: SCALING [2026-06-06 21:23:18] [ DirectML feature level ]: Not supported [2026-06-06 21:23:18] [ Driver D3D12 feature level ]: Not supported [2026-06-06 21:23:18] [ Driver Vulkan API version ]: Not supported [2026-06-06 21:23:18] [ GPU CUDA compute capability major version ]: (null) [2026-06-06 21:23:18] [ Pixel shader version ]: 5.0 [2026-06-06 21:23:18] [ Vertex shader version ]: 5.0 [2026-06-06 21:23:18] [ Max. MSAA samples ]: 8 [2026-06-06 21:23:18] [ Machine model name ]: (null) [2026-06-06 21:23:18] [ Machine model version ]: (null) [2026-06-06 21:23:18] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-06-06 21:23:18] [ Display type ]: ANGLE_D3D11 [2026-06-06 21:23:18] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-06-06 21:23:18] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9186) [2026-06-06 21:23:18] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-06-06 21:23:18] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-06-06 21:23:18] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-06-06 21:23:18] [ Disabled WebGL Extensions ]: (null) [2026-06-06 21:23:18] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-06-06 21:23:18] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-06-06 21:23:18] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-06-06 21:23:18] [ Direct rendering version ]: unknown [2026-06-06 21:23:18] [ Reset notification strategy ]: 0x8252 [2026-06-06 21:23:18] [ GPU process crash count ]: (null) [2026-06-06 21:23:18] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-06-06 21:23:18] [ compositorInfo ]: [2026-06-06 21:23:18] [ Tile Update Mode ]: One-copy [2026-06-06 21:23:18] [ Partial Raster ]: Enabled [2026-06-06 21:23:18] [ dawnInfo ]: [2026-06-06 21:23:18] [ devicePerfInfo ]: [2026-06-06 21:23:18] [ displayInfo ]: [2026-06-06 21:23:18] [ Info ]: Display[328252724] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-06-06 21:23:18] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-06-06 21:23:18] [ Buffer format (all) ]: BGRA_8888 [2026-06-06 21:23:18] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-06-06 21:23:18] [ SDR white level in nits ]: 203 [2026-06-06 21:23:18] [ HDR relative maximum luminance ]: 1 [2026-06-06 21:23:18] [ Bits per color component ]: 8 [2026-06-06 21:23:18] [ Bits per pixel ]: 24 [2026-06-06 21:23:18] [ Refresh Rate in Hz ]: 144 [2026-06-06 21:23:18] [ featureStatus ]: [2026-06-06 21:23:18] [ featureStatus ]: [2026-06-06 21:23:18] [ 2d_canvas ]: enabled [2026-06-06 21:23:18] [ canvas_oop_rasterization ]: enabled_on [2026-06-06 21:23:18] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-06-06 21:23:18] [ gpu_compositing ]: enabled [2026-06-06 21:23:18] [ multiple_raster_threads ]: enabled_on [2026-06-06 21:23:18] [ opengl ]: enabled_on [2026-06-06 21:23:18] [ rasterization ]: enabled [2026-06-06 21:23:18] [ raw_draw ]: disabled_off_ok [2026-06-06 21:23:18] [ skia_graphite ]: disabled_off [2026-06-06 21:23:18] [ video_decode ]: enabled [2026-06-06 21:23:18] [ video_encode ]: enabled [2026-06-06 21:23:18] [ vulkan ]: disabled_off [2026-06-06 21:23:18] [ webgl ]: enabled [2026-06-06 21:23:18] [ webgl2 ]: enabled [2026-06-06 21:23:18] [ webgpu ]: enabled [2026-06-06 21:23:18] [ webnn ]: disabled_off [2026-06-06 21:23:18] [ problems ]: [2026-06-06 21:23:18] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-06-06 21:23:18] [ tag ]: workarounds [2026-06-06 21:23:18] [ affectedSettings ]: exit_on_context_lost [2026-06-06 21:23:18] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-06-06 21:23:18] [ tag ]: workarounds [2026-06-06 21:23:18] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-06-06 21:23:18] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-06-06 21:23:18] [ tag ]: workarounds [2026-06-06 21:23:18] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-06-06 21:23:18] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-06-06 21:23:18] [ tag ]: workarounds [2026-06-06 21:23:18] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-06-06 21:23:18] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-06-06 21:23:18] [ tag ]: workarounds [2026-06-06 21:23:18] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-06-06 21:23:18] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-06-06 21:23:18] [ tag ]: workarounds [2026-06-06 21:23:18] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-06-06 21:23:18] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-06-06 21:23:18] [ tag ]: workarounds [2026-06-06 21:23:18] [ affectedSettings ]: disable_accelerated_av1_encode [2026-06-06 21:23:18] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-06-06 21:23:18] [ tag ]: workarounds [2026-06-06 21:23:18] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-06-06 21:23:18] [ workarounds ]: [2026-06-06 21:23:18] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-06-06 21:23:18] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-06-06 21:23:18] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-06-06 21:23:18] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-06-06 21:23:18] [ workarounds[4] ]: exit_on_context_lost [2026-06-06 21:23:18] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-06-06 21:23:18] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-06-06 21:23:18] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-06-06 21:23:18] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-06-06 21:23:18] [ gpuMemoryBufferInfo ]: [2026-06-06 21:23:18] [ R_8 ]: Software only [2026-06-06 21:23:18] [ R_16 ]: Software only [2026-06-06 21:23:18] [ RG_88 ]: Software only [2026-06-06 21:23:18] [ RG_1616 ]: Software only [2026-06-06 21:23:18] [ BGR_565 ]: Software only [2026-06-06 21:23:18] [ RGBA_4444 ]: Software only [2026-06-06 21:23:18] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-06-06 21:23:18] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-06-06 21:23:18] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-06-06 21:23:18] [ BGRA_1010102 ]: Software only [2026-06-06 21:23:18] [ RGBA_1010102 ]: Software only [2026-06-06 21:23:18] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-06-06 21:23:18] [ RGBA_F16 ]: Software only [2026-06-06 21:23:18] [ YVU_420 ]: Software only [2026-06-06 21:23:18] [ YUV_420_BIPLANAR ]: Software only [2026-06-06 21:23:18] [ YUVA_420_TRIPLANAR ]: Software only [2026-06-06 21:23:18] [ P010 ]: Software only [2026-06-06 21:23:18] [ videoAcceleratorsInfo ]: [2026-06-06 21:23:18] [ Decoding ]: (null) [2026-06-06 21:23:18] [ Encoding ]: (null) [2026-06-06 21:23:18] [2026-06-06 21:23:18] *** Report Section: Log Messages *** [2026-06-06 21:23:18] [2026-06-06 21:23:18] ===================[ GPU Report: End [0] ]================== [2026-06-06 21:24:21] GPU process started: start count: 1 [2026-06-06 21:24:23] ==================[ GPU Report: Start [1] ]================= [2026-06-06 21:24:23] [2026-06-06 21:24:23] *** Report Section: Client Info *** [2026-06-06 21:24:23] [2026-06-06 21:24:23] [ client_info ]: [2026-06-06 21:24:23] [ angle_commit_id ]: 5d4df51d1d7d [2026-06-06 21:24:23] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=22908 -buildid=1780352834 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-06-06 21:24:23] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-06-06 21:24:23] [ operating_system ]: Windows NT 10.0.26200 [2026-06-06 21:24:23] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-06-06 21:24:23] [ version ]: Chrome/126.0.6478.183 [2026-06-06 21:24:23] [2026-06-06 21:24:23] *** Report Section: GPU Info *** [2026-06-06 21:24:23] [2026-06-06 21:24:23] [ gpu_info ]: [2026-06-06 21:24:23] [ ANGLEFeatures ]: [2026-06-06 21:24:23] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[2] ]: cacheCompiledShader: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[25] ]: adjustClearColorPrecision: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[26] ]: allocateNonZeroMemory: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[27] ]: allowGenerateMipmapWithCompute: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[28] ]: allowHostImageCopyDespiteNonIdenticalLayout: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[29] ]: allowMultisampledRenderToTextureEmulation: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[30] ]: appendAliasedMemoryDecorations: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[31] ]: asyncCommandBufferReset: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[32] ]: asyncCommandQueue: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[33] ]: avoidOpSelectWithMismatchingRelaxedPrecision: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[34] ]: bottomLeftOriginPresentRegionRectangles: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[35] ]: bresenhamLineRasterization: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[36] ]: clDumpVkSpirv: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[37] ]: clampFragDepth: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[38] ]: clampPointSize: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[39] ]: combineAllShadersInPipelineLibrary: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[40] ]: compressVertexData: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[41] ]: deferFlushUntilEndRenderPass: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[42] ]: disableDepthStencilResolveThroughAttachment: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[43] ]: disableFlippingBlitWithCommand: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[44] ]: disablePipelineCacheLoadForTesting: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[45] ]: disableSeparateShaderObjects: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[46] ]: disallowMixedDepthStencilLoadOpNoneAndLoad: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[47] ]: doubleDepthBiasConstantFactor: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[48] ]: eglColorspaceAttributePassthrough: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[49] ]: emulateAdvancedBlendEquations: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[50] ]: emulateDithering: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[51] ]: emulateR32fImageAtomicExchange: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[52] ]: emulateTransformFeedback: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[53] ]: emulatedPrerotation180: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[54] ]: emulatedPrerotation270: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[55] ]: emulatedPrerotation90: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[56] ]: enableAdditionalBlendFactorsForDithering: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[57] ]: enableAsyncPipelineCacheCompression: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[58] ]: enableMergeClientAttribBuffer: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[59] ]: enableMultisampledRenderToTexture: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[60] ]: enableParallelCompileAndLink: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[61] ]: enablePipelineCacheDataCompression: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[62] ]: enablePortabilityEnumeration: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[63] ]: enablePreRotateSurfaces: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[64] ]: enablePrecisionQualifiers: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[65] ]: explicitlyCastMediumpFloatTo16Bit: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[66] ]: explicitlyEnablePerSampleShading: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[67] ]: exposeNonConformantExtensionsAndVersions: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[68] ]: forceContinuousRefreshOnSharedPresent: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[69] ]: forceD16TexFilter: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[70] ]: forceDisableFullScreenExclusive: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[71] ]: forceFallbackFormat: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[72] ]: forceFragmentShaderPrecisionHighpToMediump: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[73] ]: forceMaxUniformBufferSize16KB: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[74] ]: forceNearestFiltering: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[75] ]: forceNearestMipFiltering: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[76] ]: forceSampleUsageForAhbBackedImages: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[77] ]: forceSubmitImmutableTextureUpdates: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[78] ]: forceTextureLodOffset1: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[79] ]: forceTextureLodOffset2: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[80] ]: forceTextureLodOffset3: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[81] ]: forceTextureLodOffset4: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[82] ]: forceWaitForSubmissionToCompleteForQueryResult: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[83] ]: hasEffectivePipelineCacheSerialization: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[84] ]: limitSampleCountTo2: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[85] ]: logMemoryReportCallbacks: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[86] ]: logMemoryReportStats: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[87] ]: mapUnspecifiedColorSpaceToPassThrough: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[88] ]: mergeProgramPipelineCachesToGlobalCache: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[89] ]: mutableMipmapTextureUpload: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[90] ]: overrideSurfaceFormatRGB8ToRGBA8: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[91] ]: padBuffersToMaxVertexAttribStride: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[92] ]: perFrameWindowSizeQuery: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[93] ]: permanentlySwitchToFramebufferFetchMode: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[94] ]: persistentlyMappedBuffers: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[95] ]: preferAggregateBarrierCalls: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[96] ]: preferCPUForBufferSubData: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[97] ]: preferDeviceLocalMemoryHostVisible: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[98] ]: preferDrawClearOverVkCmdClearAttachments: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[99] ]: preferDriverUniformOverSpecConst: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[100] ]: preferHostCachedForNonStaticBufferUsage: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[101] ]: preferLinearFilterForYUV: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[102] ]: preferMSRTSSFlagByDefault: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[103] ]: preferMonolithicPipelinesOverLibraries: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[104] ]: preferSkippingInvalidateForEmulatedFormats: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[105] ]: preferSubmitAtFBOBoundary: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[106] ]: preferSubmitOnAnySamplesPassedQueryEnd: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[107] ]: provokingVertex: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[108] ]: retainSPIRVDebugInfo: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[109] ]: roundOutputAfterDithering: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[110] ]: slowAsyncCommandQueueForTesting: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[111] ]: slowDownMonolithicPipelineCreationForTesting: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[112] ]: supports16BitInputOutput: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[113] ]: supports16BitPushConstant: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[114] ]: supports16BitStorageBuffer: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[115] ]: supports16BitUniformAndStorageBuffer: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[116] ]: supports8BitPushConstant: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[117] ]: supports8BitStorageBuffer: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[118] ]: supports8BitUniformAndStorageBuffer: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[119] ]: 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ANGLEFeatures[131] ]: supportsExtendedDynamicState2: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[132] ]: supportsExternalFenceCapabilities: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[133] ]: supportsExternalFenceFd: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[134] ]: supportsExternalFormatResolve: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[135] ]: supportsExternalMemoryDmaBufAndModifiers: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[136] ]: supportsExternalMemoryFd: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[137] ]: supportsExternalMemoryFuchsia: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[138] ]: supportsExternalMemoryHost: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[139] ]: supportsExternalSemaphoreCapabilities: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[140] ]: supportsExternalSemaphoreFd: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[141] ]: supportsExternalSemaphoreFuchsia: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[142] ]: 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[2026-06-06 21:24:23] [ ANGLEFeatures[189] ]: supportsSurfaceCapabilities2Extension: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[190] ]: supportsSurfaceMaintenance1: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[191] ]: supportsSurfaceProtectedCapabilitiesExtension: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[192] ]: supportsSurfaceProtectedSwapchains: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[193] ]: supportsSurfacelessQueryExtension: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[194] ]: supportsSwapchainMaintenance1: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[195] ]: supportsSynchronization2: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[196] ]: supportsTimelineSemaphore: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[197] ]: supportsTimestampSurfaceAttribute: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[198] ]: supportsTransformFeedbackExtension: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[199] ]: supportsVertexInputDynamicState: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[200] ]: supportsYUVSamplerConversion: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[201] ]: supportsYuvTarget: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[202] ]: swapbuffersOnFlushOrFinishWithSingleBuffer: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[203] ]: syncMonolithicPipelinesToBlobCache: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[204] ]: useCullModeDynamicState: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[205] ]: useDepthBiasEnableDynamicState: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[206] ]: useDepthCompareOpDynamicState: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[207] ]: useDepthTestEnableDynamicState: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[208] ]: useDepthWriteEnableDynamicState: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[209] ]: useFrontFaceDynamicState: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[210] ]: useMultipleDescriptorsForExternalFormats: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[211] ]: useNonZeroStencilWriteMaskStaticState: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[212] ]: usePrimitiveRestartEnableDynamicState: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[213] ]: useRasterizerDiscardEnableDynamicState: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[214] ]: useResetCommandBufferBitForSecondaryPools: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[215] ]: useStencilOpDynamicState: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[216] ]: useStencilTestEnableDynamicState: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[217] ]: useVertexInputBindingStrideDynamicState: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[218] ]: useVkEventForImageBarrier: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[219] ]: useVmaForImageSuballocation: enabled [2026-06-06 21:24:23] [ ANGLEFeatures[220] ]: varyingsRequireMatchingPrecisionInSpirv: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[221] ]: waitIdleBeforeSwapchainRecreation: disabled [2026-06-06 21:24:23] [ ANGLEFeatures[222] ]: warmUpPipelineCacheAtLink: enabled [2026-06-06 21:24:23] [ basicInfo ]: [2026-06-06 21:24:23] [ Initialization time ]: 120 [2026-06-06 21:24:23] [ In-process GPU ]: (null) [2026-06-06 21:24:23] [ Passthrough Command Decoder ]: (null) [2026-06-06 21:24:23] [ Sandboxed ]: (null) [2026-06-06 21:24:23] [ GPU0 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,102394}, DRIVER_VENDOR=Google, DRIVER_VERSION=10.0.26100.8328 [2026-06-06 21:24:23] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,102569}, DRIVER_VERSION=32.0.21030.2001 [2026-06-06 21:24:23] [ GPU2 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,846353}, DRIVER_VERSION=32.0.21030.2001 [2026-06-06 21:24:23] [ GPU3 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,188323}, DRIVER_VERSION=32.0.21030.2001 [2026-06-06 21:24:23] [ GPU4 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,164793}, DRIVER_VERSION=32.0.21030.2001 [2026-06-06 21:24:23] [ GPU5 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,158564}, DRIVER_VERSION=32.0.21030.2001 [2026-06-06 21:24:23] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,102507}, DRIVER_VERSION=10.0.26100.8328 [2026-06-06 21:24:23] [ Optimus ]: (null) [2026-06-06 21:24:23] [ AMD switchable ]: (null) [2026-06-06 21:24:23] [ Desktop compositing ]: Aero Glass [2026-06-06 21:24:23] [ Direct composition ]: (null) [2026-06-06 21:24:23] [ Supports overlays ]: (null) [2026-06-06 21:24:23] [ YUY2 overlay support ]: NONE [2026-06-06 21:24:23] [ NV12 overlay support ]: NONE [2026-06-06 21:24:23] [ BGRA8 overlay support ]: NONE [2026-06-06 21:24:23] [ RGB10A2 overlay support ]: NONE [2026-06-06 21:24:23] [ DirectML feature level ]: Not supported [2026-06-06 21:24:23] [ Driver D3D12 feature level ]: Not supported [2026-06-06 21:24:23] [ Driver Vulkan API version ]: Not supported [2026-06-06 21:24:23] [ GPU CUDA compute capability major version ]: (null) [2026-06-06 21:24:23] [ Pixel shader version ]: 1.00 [2026-06-06 21:24:23] [ Vertex shader version ]: 1.00 [2026-06-06 21:24:23] [ Max. MSAA samples ]: 4 [2026-06-06 21:24:23] [ Machine model name ]: (null) [2026-06-06 21:24:23] [ Machine model version ]: (null) [2026-06-06 21:24:23] [ GL implementation parts ]: (gl=egl-angle,angle=swiftshader) [2026-06-06 21:24:23] [ Display type ]: ANGLE_SWIFTSHADER [2026-06-06 21:24:23] [ GL_VENDOR ]: Google Inc. (Google) [2026-06-06 21:24:23] [ GL_RENDERER ]: ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0) [2026-06-06 21:24:23] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-06-06 21:24:23] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_compressed_texture_etc GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_image GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_memory_object_flags GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_read_only_depth_stencil_feedback_loops GL_ANGLE_relaxed_vertex_attribute_type GL_ANGLE_request_extension GL_ANGLE_rgbx_internal_format GL_ANGLE_robust_client_memory GL_ANGLE_robust_fragment_shader_output GL_ANGLE_robust_resource_initialization GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_ANGLE_vulkan_image GL_APPLE_clip_distance GL_A [2026-06-06 21:24:23] [ Disabled Extensions ]: (null) [2026-06-06 21:24:23] [ Disabled WebGL Extensions ]: (null) [2026-06-06 21:24:23] [ Window system binding vendor ]: Google Inc. (Google) [2026-06-06 21:24:23] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-06-06 21:24:23] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_surface_orientation EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_EXT_image_gl_colorspace EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_fence_sync EGL_KHR_wait_sync EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_create_context_backwards_compatible EGL_KHR_no_config_context EGL_IMG_context_priority EGL_KHR_create_context_no_error EGL_KHR_reusable_sync EGL_EXT_buffer_age EGL_A [2026-06-06 21:24:23] [ Direct rendering version ]: unknown [2026-06-06 21:24:23] [ Reset notification strategy ]: 0x8252 [2026-06-06 21:24:23] [ GPU process crash count ]: (null) [2026-06-06 21:24:23] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-06-06 21:24:23] [ basicInfoForHardwareGpu ]: [2026-06-06 21:24:23] [ Initialization time ]: 168 [2026-06-06 21:24:23] [ In-process GPU ]: (null) [2026-06-06 21:24:23] [ Passthrough Command Decoder ]: (null) [2026-06-06 21:24:23] [ Sandboxed ]: (null) [2026-06-06 21:24:23] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,91606}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9186 *ACTIVE* [2026-06-06 21:24:23] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,102569}, DRIVER_VERSION=32.0.21030.2001 [2026-06-06 21:24:23] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,846353}, DRIVER_VERSION=32.0.15.9186 [2026-06-06 21:24:23] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,188323}, DRIVER_VERSION=32.0.15.9186 [2026-06-06 21:24:23] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,164793}, DRIVER_VERSION=32.0.15.9186 [2026-06-06 21:24:23] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,158564}, DRIVER_VERSION=32.0.15.9186 [2026-06-06 21:24:23] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,102507}, DRIVER_VERSION=10.0.26100.8328 [2026-06-06 21:24:23] [ Optimus ]: (null) [2026-06-06 21:24:23] [ AMD switchable ]: (null) [2026-06-06 21:24:23] [ Desktop compositing ]: Aero Glass [2026-06-06 21:24:23] [ Direct composition ]: (null) [2026-06-06 21:24:23] [ Supports overlays ]: (null) [2026-06-06 21:24:23] [ YUY2 overlay support ]: SCALING [2026-06-06 21:24:23] [ NV12 overlay support ]: SCALING [2026-06-06 21:24:23] [ BGRA8 overlay support ]: SCALING [2026-06-06 21:24:23] [ RGB10A2 overlay support ]: SCALING [2026-06-06 21:24:23] [ DirectML feature level ]: Not supported [2026-06-06 21:24:23] [ Driver D3D12 feature level ]: Not supported [2026-06-06 21:24:23] [ Driver Vulkan API version ]: Not supported [2026-06-06 21:24:23] [ GPU CUDA compute capability major version ]: (null) [2026-06-06 21:24:23] [ Pixel shader version ]: 5.0 [2026-06-06 21:24:23] [ Vertex shader version ]: 5.0 [2026-06-06 21:24:23] [ Max. MSAA samples ]: 8 [2026-06-06 21:24:23] [ Machine model name ]: (null) [2026-06-06 21:24:23] [ Machine model version ]: (null) [2026-06-06 21:24:23] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-06-06 21:24:23] [ Display type ]: ANGLE_D3D11 [2026-06-06 21:24:23] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-06-06 21:24:23] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9186) [2026-06-06 21:24:23] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-06-06 21:24:23] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-06-06 21:24:23] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-06-06 21:24:23] [ Disabled WebGL Extensions ]: (null) [2026-06-06 21:24:23] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-06-06 21:24:23] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-06-06 21:24:23] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-06-06 21:24:23] [ Direct rendering version ]: unknown [2026-06-06 21:24:23] [ Reset notification strategy ]: 0x8252 [2026-06-06 21:24:23] [ GPU process crash count ]: (null) [2026-06-06 21:24:23] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-06-06 21:24:23] [ compositorInfo ]: [2026-06-06 21:24:23] [ Tile Update Mode ]: One-copy [2026-06-06 21:24:23] [ Partial Raster ]: Enabled [2026-06-06 21:24:23] [ dawnInfo ]: [2026-06-06 21:24:23] [ devicePerfInfo ]: [2026-06-06 21:24:23] [ displayInfo ]: [2026-06-06 21:24:23] [ Info ]: Display[4007640930] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-06-06 21:24:23] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-06-06 21:24:23] [ Buffer format (all) ]: BGRA_8888 [2026-06-06 21:24:23] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-06-06 21:24:23] [ SDR white level in nits ]: 203 [2026-06-06 21:24:23] [ HDR relative maximum luminance ]: 1 [2026-06-06 21:24:23] [ Bits per color component ]: 8 [2026-06-06 21:24:23] [ Bits per pixel ]: 24 [2026-06-06 21:24:23] [ Refresh Rate in Hz ]: 64 [2026-06-06 21:24:23] [ featureStatus ]: [2026-06-06 21:24:23] [ featureStatus ]: [2026-06-06 21:24:23] [ 2d_canvas ]: unavailable_software [2026-06-06 21:24:23] [ canvas_oop_rasterization ]: disabled_off [2026-06-06 21:24:23] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-06-06 21:24:23] [ gpu_compositing ]: disabled_software [2026-06-06 21:24:23] [ multiple_raster_threads ]: enabled_on [2026-06-06 21:24:23] [ opengl ]: disabled_off [2026-06-06 21:24:23] [ rasterization ]: disabled_software [2026-06-06 21:24:23] [ raw_draw ]: disabled_off_ok [2026-06-06 21:24:23] [ skia_graphite ]: disabled_off [2026-06-06 21:24:23] [ video_decode ]: disabled_software [2026-06-06 21:24:23] [ video_encode ]: disabled_software [2026-06-06 21:24:23] [ vulkan ]: disabled_off [2026-06-06 21:24:23] [ webgl ]: unavailable_software [2026-06-06 21:24:23] [ webgl2 ]: unavailable_software [2026-06-06 21:24:23] [ webgpu ]: unavailable_software [2026-06-06 21:24:23] [ webnn ]: disabled_off [2026-06-06 21:24:23] [ problems ]: [2026-06-06 21:24:23] [ problems[0] ]: WebGPU has been disabled via blocklist or the command line. [2026-06-06 21:24:23] [ tag ]: disabledFeatures [2026-06-06 21:24:23] [ affectedSettings ]: webgpu [2026-06-06 21:24:23] [ problems[1] ]: WebGL2 has been disabled via blocklist or the command line. [2026-06-06 21:24:23] [ tag ]: disabledFeatures [2026-06-06 21:24:23] [ affectedSettings ]: webgl2 [2026-06-06 21:24:23] [ problems[2] ]: Accelerated rasterization has been disabled, either via blocklist, about:flags or the command line. [2026-06-06 21:24:23] [ tag ]: disabledFeatures [2026-06-06 21:24:23] [ affectedSettings ]: rasterization [2026-06-06 21:24:23] [ problems[3] ]: Accelerated video encode has been disabled, either via blocklist, about:flags or the command line. [2026-06-06 21:24:23] [ tag ]: disabledFeatures [2026-06-06 21:24:23] [ affectedSettings ]: video_encode [2026-06-06 21:24:23] [ problems[4] ]: Accelerated video decode has been disabled, either via blocklist, about:flags or the command line. [2026-06-06 21:24:23] [ tag ]: disabledFeatures [2026-06-06 21:24:23] [ affectedSettings ]: video_decode [2026-06-06 21:24:23] [ problems[5] ]: WebGL has been disabled via blocklist or the command line. [2026-06-06 21:24:23] [ tag ]: disabledFeatures [2026-06-06 21:24:23] [ affectedSettings ]: webgl [2026-06-06 21:24:23] [ problems[6] ]: Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable. [2026-06-06 21:24:23] [ tag ]: disabledFeatures [2026-06-06 21:24:23] [ affectedSettings ]: gpu_compositing [2026-06-06 21:24:23] [ problems[7] ]: Accelerated 2D canvas is unavailable: either disabled via blocklist or the command line. [2026-06-06 21:24:23] [ tag ]: disabledFeatures [2026-06-06 21:24:23] [ affectedSettings ]: 2d_canvas [2026-06-06 21:24:23] [ workarounds ]: [2026-06-06 21:24:23] [ featureStatusForHardwareGpu ]: [2026-06-06 21:24:23] [ featureStatus ]: [2026-06-06 21:24:23] [ 2d_canvas ]: enabled [2026-06-06 21:24:23] [ canvas_oop_rasterization ]: enabled_on [2026-06-06 21:24:23] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-06-06 21:24:23] [ gpu_compositing ]: enabled [2026-06-06 21:24:23] [ multiple_raster_threads ]: enabled_on [2026-06-06 21:24:23] [ opengl ]: enabled_on [2026-06-06 21:24:23] [ rasterization ]: enabled [2026-06-06 21:24:23] [ raw_draw ]: disabled_off_ok [2026-06-06 21:24:23] [ skia_graphite ]: disabled_off [2026-06-06 21:24:23] [ video_decode ]: enabled [2026-06-06 21:24:23] [ video_encode ]: enabled [2026-06-06 21:24:23] [ vulkan ]: disabled_off [2026-06-06 21:24:23] [ webgl ]: enabled [2026-06-06 21:24:23] [ webgl2 ]: enabled [2026-06-06 21:24:23] [ webgpu ]: enabled [2026-06-06 21:24:23] [ webnn ]: disabled_off [2026-06-06 21:24:23] [ problems ]: [2026-06-06 21:24:23] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-06-06 21:24:23] [ tag ]: workarounds [2026-06-06 21:24:23] [ affectedSettings ]: exit_on_context_lost [2026-06-06 21:24:23] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-06-06 21:24:23] [ tag ]: workarounds [2026-06-06 21:24:23] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-06-06 21:24:23] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-06-06 21:24:23] [ tag ]: workarounds [2026-06-06 21:24:23] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-06-06 21:24:23] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-06-06 21:24:23] [ tag ]: workarounds [2026-06-06 21:24:23] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-06-06 21:24:23] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-06-06 21:24:23] [ tag ]: workarounds [2026-06-06 21:24:23] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-06-06 21:24:23] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-06-06 21:24:23] [ tag ]: workarounds [2026-06-06 21:24:23] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-06-06 21:24:23] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-06-06 21:24:23] [ tag ]: workarounds [2026-06-06 21:24:23] [ affectedSettings ]: disable_accelerated_av1_encode [2026-06-06 21:24:23] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-06-06 21:24:23] [ tag ]: workarounds [2026-06-06 21:24:23] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-06-06 21:24:23] [ workarounds ]: [2026-06-06 21:24:23] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-06-06 21:24:23] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-06-06 21:24:23] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-06-06 21:24:23] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-06-06 21:24:23] [ workarounds[4] ]: exit_on_context_lost [2026-06-06 21:24:23] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-06-06 21:24:23] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-06-06 21:24:23] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-06-06 21:24:23] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-06-06 21:24:23] [ gpuMemoryBufferInfo ]: [2026-06-06 21:24:23] [ R_8 ]: Software only [2026-06-06 21:24:23] [ R_16 ]: Software only [2026-06-06 21:24:23] [ RG_88 ]: Software only [2026-06-06 21:24:23] [ RG_1616 ]: Software only [2026-06-06 21:24:23] [ BGR_565 ]: Software only [2026-06-06 21:24:23] [ RGBA_4444 ]: Software only [2026-06-06 21:24:23] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-06-06 21:24:23] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-06-06 21:24:23] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-06-06 21:24:23] [ BGRA_1010102 ]: Software only [2026-06-06 21:24:23] [ RGBA_1010102 ]: Software only [2026-06-06 21:24:23] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-06-06 21:24:23] [ RGBA_F16 ]: Software only [2026-06-06 21:24:23] [ YVU_420 ]: Software only [2026-06-06 21:24:23] [ YUV_420_BIPLANAR ]: Software only [2026-06-06 21:24:23] [ YUVA_420_TRIPLANAR ]: Software only [2026-06-06 21:24:23] [ P010 ]: Software only [2026-06-06 21:24:23] [ videoAcceleratorsInfo ]: [2026-06-06 21:24:23] [ Decoding ]: (null) [2026-06-06 21:24:23] [ Encoding ]: (null) [2026-06-06 21:24:23] [2026-06-06 21:24:23] *** Report Section: Log Messages *** [2026-06-06 21:24:23] [2026-06-06 21:24:23] [2][20444:20388:0606/212421.892:ERROR:angle_platform_impl.cc(44)] : Renderer11.cpp:2284 (virtual rx::Renderer11::testDeviceLost): The D3D11 device was removed, HRESULT: 0x887A0005 [2026-06-06 21:24:23] [2][20444:20388:0606/212421.893:ERROR:shared_context_state.cc(1205)] : SharedContextState context lost via ARB/EXT_robustness. Reset status = GL_UNKNOWN_CONTEXT_RESET_KHR [2026-06-06 21:24:23] [2]GpuProcessHost: The GPU process crashed! [2026-06-06 21:24:23] ===================[ GPU Report: End [1] ]================== [2026-06-06 21:25:12] Disabling GPU acceleration: Disabled/RuntimeDetect [2026-06-06 21:29:18] Client version: no bootstrapper found [2026-06-06 21:29:18] GPU process started: start count: 0 [2026-06-06 21:29:25] ==================[ GPU Report: Start [0] ]================= [2026-06-06 21:29:25] [2026-06-06 21:29:25] *** Report Section: Client Info *** [2026-06-06 21:29:25] [2026-06-06 21:29:25] [ client_info ]: [2026-06-06 21:29:25] [ angle_commit_id ]: 5d4df51d1d7d [2026-06-06 21:29:25] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=23408 -buildid=1780352834 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-06-06 21:29:25] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-06-06 21:29:25] [ operating_system ]: Windows NT 10.0.26200 [2026-06-06 21:29:25] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-06-06 21:29:25] [ version ]: Chrome/126.0.6478.183 [2026-06-06 21:29:25] [2026-06-06 21:29:25] *** Report Section: GPU Info *** [2026-06-06 21:29:25] [2026-06-06 21:29:25] [ gpu_info ]: [2026-06-06 21:29:25] [ ANGLEFeatures ]: [2026-06-06 21:29:25] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-06-06 21:29:25] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-06-06 21:29:25] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-06-06 21:29:25] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-06-06 21:29:25] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-06-06 21:29:25] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-06-06 21:29:25] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-06-06 21:29:25] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-06-06 21:29:25] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-06-06 21:29:25] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-06-06 21:29:25] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-06-06 21:29:25] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-06-06 21:29:25] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-06-06 21:29:25] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-06-06 21:29:25] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-06-06 21:29:25] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-06-06 21:29:25] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-06-06 21:29:25] [ basicInfo ]: [2026-06-06 21:29:25] [ Initialization time ]: 194 [2026-06-06 21:29:25] [ In-process GPU ]: (null) [2026-06-06 21:29:25] [ Passthrough Command Decoder ]: (null) [2026-06-06 21:29:25] [ Sandboxed ]: (null) [2026-06-06 21:29:25] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,81046}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1047 *ACTIVE* [2026-06-06 21:29:25] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,94774}, DRIVER_VERSION=32.0.21030.2001 [2026-06-06 21:29:25] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,175851}, DRIVER_VERSION=32.0.16.1047 [2026-06-06 21:29:25] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,165735}, DRIVER_VERSION=32.0.16.1047 [2026-06-06 21:29:25] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,155634}, DRIVER_VERSION=32.0.16.1047 [2026-06-06 21:29:25] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,148265}, DRIVER_VERSION=32.0.16.1047 [2026-06-06 21:29:25] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94690}, DRIVER_VERSION=10.0.26100.8328 [2026-06-06 21:29:25] [ Optimus ]: (null) [2026-06-06 21:29:25] [ AMD switchable ]: (null) [2026-06-06 21:29:25] [ Desktop compositing ]: Aero Glass [2026-06-06 21:29:25] [ Direct composition ]: (null) [2026-06-06 21:29:25] [ Supports overlays ]: (null) [2026-06-06 21:29:25] [ YUY2 overlay support ]: SCALING [2026-06-06 21:29:25] [ NV12 overlay support ]: SCALING [2026-06-06 21:29:25] [ BGRA8 overlay support ]: SCALING [2026-06-06 21:29:25] [ RGB10A2 overlay support ]: SCALING [2026-06-06 21:29:25] [ DirectML feature level ]: Not supported [2026-06-06 21:29:25] [ Driver D3D12 feature level ]: Not supported [2026-06-06 21:29:25] [ Driver Vulkan API version ]: Not supported [2026-06-06 21:29:25] [ GPU CUDA compute capability major version ]: (null) [2026-06-06 21:29:25] [ Pixel shader version ]: 5.0 [2026-06-06 21:29:25] [ Vertex shader version ]: 5.0 [2026-06-06 21:29:25] [ Max. MSAA samples ]: 8 [2026-06-06 21:29:25] [ Machine model name ]: (null) [2026-06-06 21:29:25] [ Machine model version ]: (null) [2026-06-06 21:29:25] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-06-06 21:29:25] [ Display type ]: ANGLE_D3D11 [2026-06-06 21:29:25] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-06-06 21:29:25] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1047) [2026-06-06 21:29:25] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-06-06 21:29:25] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-06-06 21:29:25] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-06-06 21:29:25] [ Disabled WebGL Extensions ]: (null) [2026-06-06 21:29:25] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-06-06 21:29:25] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-06-06 21:29:25] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-06-06 21:29:25] [ Direct rendering version ]: unknown [2026-06-06 21:29:25] [ Reset notification strategy ]: 0x8252 [2026-06-06 21:29:25] [ GPU process crash count ]: (null) [2026-06-06 21:29:25] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-06-06 21:29:25] [ compositorInfo ]: [2026-06-06 21:29:25] [ Tile Update Mode ]: One-copy [2026-06-06 21:29:25] [ Partial Raster ]: Enabled [2026-06-06 21:29:25] [ dawnInfo ]: [2026-06-06 21:29:25] [ devicePerfInfo ]: [2026-06-06 21:29:25] [ displayInfo ]: [2026-06-06 21:29:25] [ Info ]: Display[3230897887] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-06-06 21:29:25] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-06-06 21:29:25] [ Buffer format (all) ]: BGRA_8888 [2026-06-06 21:29:25] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-06-06 21:29:25] [ SDR white level in nits ]: 203 [2026-06-06 21:29:25] [ HDR relative maximum luminance ]: 1 [2026-06-06 21:29:25] [ Bits per color component ]: 8 [2026-06-06 21:29:25] [ Bits per pixel ]: 24 [2026-06-06 21:29:25] [ Refresh Rate in Hz ]: 144 [2026-06-06 21:29:25] [ featureStatus ]: [2026-06-06 21:29:25] [ featureStatus ]: [2026-06-06 21:29:25] [ 2d_canvas ]: enabled [2026-06-06 21:29:25] [ canvas_oop_rasterization ]: enabled_on [2026-06-06 21:29:25] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-06-06 21:29:25] [ gpu_compositing ]: enabled [2026-06-06 21:29:25] [ multiple_raster_threads ]: enabled_on [2026-06-06 21:29:25] [ opengl ]: enabled_on [2026-06-06 21:29:25] [ rasterization ]: enabled [2026-06-06 21:29:25] [ raw_draw ]: disabled_off_ok [2026-06-06 21:29:25] [ skia_graphite ]: disabled_off [2026-06-06 21:29:25] [ video_decode ]: enabled [2026-06-06 21:29:25] [ video_encode ]: enabled [2026-06-06 21:29:25] [ vulkan ]: disabled_off [2026-06-06 21:29:25] [ webgl ]: enabled [2026-06-06 21:29:25] [ webgl2 ]: enabled [2026-06-06 21:29:25] [ webgpu ]: enabled [2026-06-06 21:29:25] [ webnn ]: disabled_off [2026-06-06 21:29:25] [ problems ]: [2026-06-06 21:29:25] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-06-06 21:29:25] [ tag ]: workarounds [2026-06-06 21:29:25] [ affectedSettings ]: exit_on_context_lost [2026-06-06 21:29:25] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-06-06 21:29:25] [ tag ]: workarounds [2026-06-06 21:29:25] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-06-06 21:29:25] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-06-06 21:29:25] [ tag ]: workarounds [2026-06-06 21:29:25] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-06-06 21:29:25] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-06-06 21:29:25] [ tag ]: workarounds [2026-06-06 21:29:25] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-06-06 21:29:25] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-06-06 21:29:25] [ tag ]: workarounds [2026-06-06 21:29:25] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-06-06 21:29:25] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-06-06 21:29:25] [ tag ]: workarounds [2026-06-06 21:29:25] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-06-06 21:29:25] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-06-06 21:29:25] [ tag ]: workarounds [2026-06-06 21:29:25] [ affectedSettings ]: disable_accelerated_av1_encode [2026-06-06 21:29:25] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-06-06 21:29:25] [ tag ]: workarounds [2026-06-06 21:29:25] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-06-06 21:29:25] [ workarounds ]: [2026-06-06 21:29:25] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-06-06 21:29:25] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-06-06 21:29:25] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-06-06 21:29:25] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-06-06 21:29:25] [ workarounds[4] ]: exit_on_context_lost [2026-06-06 21:29:25] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-06-06 21:29:25] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-06-06 21:29:25] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-06-06 21:29:25] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-06-06 21:29:25] [ gpuMemoryBufferInfo ]: [2026-06-06 21:29:25] [ R_8 ]: Software only [2026-06-06 21:29:25] [ R_16 ]: Software only [2026-06-06 21:29:25] [ RG_88 ]: Software only [2026-06-06 21:29:25] [ RG_1616 ]: Software only [2026-06-06 21:29:25] [ BGR_565 ]: Software only [2026-06-06 21:29:25] [ RGBA_4444 ]: Software only [2026-06-06 21:29:25] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-06-06 21:29:25] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-06-06 21:29:25] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-06-06 21:29:25] [ BGRA_1010102 ]: Software only [2026-06-06 21:29:25] [ RGBA_1010102 ]: Software only [2026-06-06 21:29:25] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-06-06 21:29:25] [ RGBA_F16 ]: Software only [2026-06-06 21:29:25] [ YVU_420 ]: Software only [2026-06-06 21:29:25] [ YUV_420_BIPLANAR ]: Software only [2026-06-06 21:29:25] [ YUVA_420_TRIPLANAR ]: Software only [2026-06-06 21:29:25] [ P010 ]: Software only [2026-06-06 21:29:25] [ videoAcceleratorsInfo ]: [2026-06-06 21:29:25] [ Decoding ]: (null) [2026-06-06 21:29:25] [ Encoding ]: (null) [2026-06-06 21:29:25] [2026-06-06 21:29:25] *** Report Section: Log Messages *** [2026-06-06 21:29:25] [2026-06-06 21:29:25] ===================[ GPU Report: End [0] ]================== [2026-06-10 14:21:07] Client version: no bootstrapper found [2026-06-10 14:21:07] GPU process started: start count: 0 [2026-06-10 14:21:13] ==================[ GPU Report: Start [0] ]================= [2026-06-10 14:21:13] [2026-06-10 14:21:13] *** Report Section: Client Info *** [2026-06-10 14:21:13] [2026-06-10 14:21:13] [ client_info ]: [2026-06-10 14:21:13] [ angle_commit_id ]: 5d4df51d1d7d [2026-06-10 14:21:13] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=24484 -buildid=1781041600 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-06-10 14:21:13] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-06-10 14:21:13] [ operating_system ]: Windows NT 10.0.26200 [2026-06-10 14:21:13] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-06-10 14:21:13] [ version ]: Chrome/126.0.6478.183 [2026-06-10 14:21:13] [2026-06-10 14:21:13] *** Report Section: GPU Info *** [2026-06-10 14:21:13] [2026-06-10 14:21:13] [ gpu_info ]: [2026-06-10 14:21:13] [ ANGLEFeatures ]: [2026-06-10 14:21:13] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-06-10 14:21:13] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-06-10 14:21:13] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-06-10 14:21:13] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-06-10 14:21:13] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-06-10 14:21:13] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-06-10 14:21:13] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-06-10 14:21:13] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-06-10 14:21:13] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-06-10 14:21:13] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-06-10 14:21:13] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-06-10 14:21:13] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-06-10 14:21:13] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-06-10 14:21:13] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-06-10 14:21:13] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-06-10 14:21:13] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-06-10 14:21:13] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-06-10 14:21:13] [ basicInfo ]: [2026-06-10 14:21:13] [ Initialization time ]: 231 [2026-06-10 14:21:13] [ In-process GPU ]: (null) [2026-06-10 14:21:13] [ Passthrough Command Decoder ]: (null) [2026-06-10 14:21:13] [ Sandboxed ]: (null) [2026-06-10 14:21:13] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,90856}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1047 *ACTIVE* [2026-06-10 14:21:13] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,102519}, DRIVER_VERSION=32.0.21030.2001 [2026-06-10 14:21:13] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,187806}, DRIVER_VERSION=32.0.16.1047 [2026-06-10 14:21:13] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,172201}, DRIVER_VERSION=32.0.16.1047 [2026-06-10 14:21:13] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,165265}, DRIVER_VERSION=32.0.16.1047 [2026-06-10 14:21:13] [ GPU5 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,156070}, DRIVER_VERSION=32.0.16.1047 [2026-06-10 14:21:13] [ GPU6 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,102458}, DRIVER_VERSION=10.0.26100.8328 [2026-06-10 14:21:13] [ Optimus ]: (null) [2026-06-10 14:21:13] [ AMD switchable ]: (null) [2026-06-10 14:21:13] [ Desktop compositing ]: Aero Glass [2026-06-10 14:21:13] [ Direct composition ]: (null) [2026-06-10 14:21:13] [ Supports overlays ]: (null) [2026-06-10 14:21:13] [ YUY2 overlay support ]: SCALING [2026-06-10 14:21:13] [ NV12 overlay support ]: SCALING [2026-06-10 14:21:13] [ BGRA8 overlay support ]: SCALING [2026-06-10 14:21:13] [ RGB10A2 overlay support ]: SCALING [2026-06-10 14:21:13] [ DirectML feature level ]: Not supported [2026-06-10 14:21:13] [ Driver D3D12 feature level ]: Not supported [2026-06-10 14:21:13] [ Driver Vulkan API version ]: Not supported [2026-06-10 14:21:13] [ GPU CUDA compute capability major version ]: (null) [2026-06-10 14:21:13] [ Pixel shader version ]: 5.0 [2026-06-10 14:21:13] [ Vertex shader version ]: 5.0 [2026-06-10 14:21:13] [ Max. MSAA samples ]: 8 [2026-06-10 14:21:13] [ Machine model name ]: (null) [2026-06-10 14:21:13] [ Machine model version ]: (null) [2026-06-10 14:21:13] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-06-10 14:21:13] [ Display type ]: ANGLE_D3D11 [2026-06-10 14:21:13] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-06-10 14:21:13] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1047) [2026-06-10 14:21:13] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-06-10 14:21:13] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-06-10 14:21:13] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-06-10 14:21:13] [ Disabled WebGL Extensions ]: (null) [2026-06-10 14:21:13] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-06-10 14:21:13] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-06-10 14:21:13] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-06-10 14:21:13] [ Direct rendering version ]: unknown [2026-06-10 14:21:13] [ Reset notification strategy ]: 0x8252 [2026-06-10 14:21:13] [ GPU process crash count ]: (null) [2026-06-10 14:21:13] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-06-10 14:21:13] [ compositorInfo ]: [2026-06-10 14:21:13] [ Tile Update Mode ]: One-copy [2026-06-10 14:21:13] [ Partial Raster ]: Enabled [2026-06-10 14:21:13] [ dawnInfo ]: [2026-06-10 14:21:13] [ devicePerfInfo ]: [2026-06-10 14:21:13] [ displayInfo ]: [2026-06-10 14:21:13] [ Info ]: Display[1509302560] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-06-10 14:21:13] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-06-10 14:21:13] [ Buffer format (all) ]: BGRA_8888 [2026-06-10 14:21:13] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-06-10 14:21:13] [ SDR white level in nits ]: 203 [2026-06-10 14:21:13] [ HDR relative maximum luminance ]: 1 [2026-06-10 14:21:13] [ Bits per color component ]: 8 [2026-06-10 14:21:13] [ Bits per pixel ]: 24 [2026-06-10 14:21:13] [ Refresh Rate in Hz ]: 165 [2026-06-10 14:21:13] [ featureStatus ]: [2026-06-10 14:21:13] [ featureStatus ]: [2026-06-10 14:21:13] [ 2d_canvas ]: enabled [2026-06-10 14:21:13] [ canvas_oop_rasterization ]: enabled_on [2026-06-10 14:21:13] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-06-10 14:21:13] [ gpu_compositing ]: enabled [2026-06-10 14:21:13] [ multiple_raster_threads ]: enabled_on [2026-06-10 14:21:13] [ opengl ]: enabled_on [2026-06-10 14:21:13] [ rasterization ]: enabled [2026-06-10 14:21:13] [ raw_draw ]: disabled_off_ok [2026-06-10 14:21:13] [ skia_graphite ]: disabled_off [2026-06-10 14:21:13] [ video_decode ]: enabled [2026-06-10 14:21:13] [ video_encode ]: enabled [2026-06-10 14:21:13] [ vulkan ]: disabled_off [2026-06-10 14:21:13] [ webgl ]: enabled [2026-06-10 14:21:13] [ webgl2 ]: enabled [2026-06-10 14:21:13] [ webgpu ]: enabled [2026-06-10 14:21:13] [ webnn ]: disabled_off [2026-06-10 14:21:13] [ problems ]: [2026-06-10 14:21:13] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-06-10 14:21:13] [ tag ]: workarounds [2026-06-10 14:21:13] [ affectedSettings ]: exit_on_context_lost [2026-06-10 14:21:13] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-06-10 14:21:13] [ tag ]: workarounds [2026-06-10 14:21:13] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-06-10 14:21:13] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-06-10 14:21:13] [ tag ]: workarounds [2026-06-10 14:21:13] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-06-10 14:21:13] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-06-10 14:21:13] [ tag ]: workarounds [2026-06-10 14:21:13] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-06-10 14:21:13] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-06-10 14:21:13] [ tag ]: workarounds [2026-06-10 14:21:13] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-06-10 14:21:13] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-06-10 14:21:13] [ tag ]: workarounds [2026-06-10 14:21:13] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-06-10 14:21:13] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-06-10 14:21:13] [ tag ]: workarounds [2026-06-10 14:21:13] [ affectedSettings ]: disable_accelerated_av1_encode [2026-06-10 14:21:13] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-06-10 14:21:13] [ tag ]: workarounds [2026-06-10 14:21:13] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-06-10 14:21:13] [ workarounds ]: [2026-06-10 14:21:13] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-06-10 14:21:13] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-06-10 14:21:13] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-06-10 14:21:13] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-06-10 14:21:13] [ workarounds[4] ]: exit_on_context_lost [2026-06-10 14:21:13] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-06-10 14:21:13] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-06-10 14:21:13] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-06-10 14:21:13] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-06-10 14:21:13] [ gpuMemoryBufferInfo ]: [2026-06-10 14:21:13] [ R_8 ]: Software only [2026-06-10 14:21:13] [ R_16 ]: Software only [2026-06-10 14:21:13] [ RG_88 ]: Software only [2026-06-10 14:21:13] [ RG_1616 ]: Software only [2026-06-10 14:21:13] [ BGR_565 ]: Software only [2026-06-10 14:21:13] [ RGBA_4444 ]: Software only [2026-06-10 14:21:13] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-06-10 14:21:13] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-06-10 14:21:13] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-06-10 14:21:13] [ BGRA_1010102 ]: Software only [2026-06-10 14:21:13] [ RGBA_1010102 ]: Software only [2026-06-10 14:21:13] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-06-10 14:21:13] [ RGBA_F16 ]: Software only [2026-06-10 14:21:13] [ YVU_420 ]: Software only [2026-06-10 14:21:13] [ YUV_420_BIPLANAR ]: Software only [2026-06-10 14:21:13] [ YUVA_420_TRIPLANAR ]: Software only [2026-06-10 14:21:13] [ P010 ]: Software only [2026-06-10 14:21:13] [ videoAcceleratorsInfo ]: [2026-06-10 14:21:13] [ Decoding ]: (null) [2026-06-10 14:21:13] [ Encoding ]: (null) [2026-06-10 14:21:13] [2026-06-10 14:21:13] *** Report Section: Log Messages *** [2026-06-10 14:21:13] [2026-06-10 14:21:13] ===================[ GPU Report: End [0] ]================== [2026-06-13 05:17:16] Client version: no bootstrapper found [2026-06-13 05:17:16] GPU process started: start count: 0 [2026-06-13 05:17:24] ==================[ GPU Report: Start [0] ]================= [2026-06-13 05:17:24] [2026-06-13 05:17:24] *** Report Section: Client Info *** [2026-06-13 05:17:24] [2026-06-13 05:17:24] [ client_info ]: [2026-06-13 05:17:24] [ angle_commit_id ]: 5d4df51d1d7d [2026-06-13 05:17:24] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=50352 -buildid=1781041600 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-06-13 05:17:24] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-06-13 05:17:24] [ operating_system ]: Windows NT 10.0.26200 [2026-06-13 05:17:24] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-06-13 05:17:24] [ version ]: Chrome/126.0.6478.183 [2026-06-13 05:17:24] [2026-06-13 05:17:24] *** Report Section: GPU Info *** [2026-06-13 05:17:24] [2026-06-13 05:17:24] [ gpu_info ]: [2026-06-13 05:17:24] [ ANGLEFeatures ]: [2026-06-13 05:17:24] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-06-13 05:17:24] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-06-13 05:17:24] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-06-13 05:17:24] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-06-13 05:17:24] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-06-13 05:17:24] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-06-13 05:17:24] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-06-13 05:17:24] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-06-13 05:17:24] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-06-13 05:17:24] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-06-13 05:17:24] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-06-13 05:17:24] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-06-13 05:17:24] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-06-13 05:17:24] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-06-13 05:17:24] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-06-13 05:17:24] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-06-13 05:17:24] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-06-13 05:17:24] [ basicInfo ]: [2026-06-13 05:17:24] [ Initialization time ]: 178 [2026-06-13 05:17:24] [ In-process GPU ]: (null) [2026-06-13 05:17:24] [ Passthrough Command Decoder ]: (null) [2026-06-13 05:17:24] [ Sandboxed ]: (null) [2026-06-13 05:17:24] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,90856}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1047 *ACTIVE* [2026-06-13 05:17:24] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,102519}, DRIVER_VERSION=32.0.21030.2001 [2026-06-13 05:17:24] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,187806}, DRIVER_VERSION=32.0.16.1047 [2026-06-13 05:17:24] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,165265}, DRIVER_VERSION=32.0.16.1047 [2026-06-13 05:17:24] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,156070}, DRIVER_VERSION=32.0.16.1047 [2026-06-13 05:17:24] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,102458}, DRIVER_VERSION=10.0.26100.8328 [2026-06-13 05:17:24] [ Optimus ]: (null) [2026-06-13 05:17:24] [ AMD switchable ]: (null) [2026-06-13 05:17:24] [ Desktop compositing ]: Aero Glass [2026-06-13 05:17:24] [ Direct composition ]: (null) [2026-06-13 05:17:24] [ Supports overlays ]: (null) [2026-06-13 05:17:24] [ YUY2 overlay support ]: SCALING [2026-06-13 05:17:24] [ NV12 overlay support ]: SCALING [2026-06-13 05:17:24] [ BGRA8 overlay support ]: SCALING [2026-06-13 05:17:24] [ RGB10A2 overlay support ]: SCALING [2026-06-13 05:17:24] [ DirectML feature level ]: Not supported [2026-06-13 05:17:24] [ Driver D3D12 feature level ]: Not supported [2026-06-13 05:17:24] [ Driver Vulkan API version ]: Not supported [2026-06-13 05:17:24] [ GPU CUDA compute capability major version ]: (null) [2026-06-13 05:17:24] [ Pixel shader version ]: 5.0 [2026-06-13 05:17:24] [ Vertex shader version ]: 5.0 [2026-06-13 05:17:24] [ Max. MSAA samples ]: 8 [2026-06-13 05:17:24] [ Machine model name ]: (null) [2026-06-13 05:17:24] [ Machine model version ]: (null) [2026-06-13 05:17:24] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-06-13 05:17:24] [ Display type ]: ANGLE_D3D11 [2026-06-13 05:17:24] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-06-13 05:17:24] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1047) [2026-06-13 05:17:24] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-06-13 05:17:24] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-06-13 05:17:24] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-06-13 05:17:24] [ Disabled WebGL Extensions ]: (null) [2026-06-13 05:17:24] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-06-13 05:17:24] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-06-13 05:17:24] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-06-13 05:17:24] [ Direct rendering version ]: unknown [2026-06-13 05:17:24] [ Reset notification strategy ]: 0x8252 [2026-06-13 05:17:24] [ GPU process crash count ]: (null) [2026-06-13 05:17:24] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-06-13 05:17:24] [ compositorInfo ]: [2026-06-13 05:17:24] [ Tile Update Mode ]: One-copy [2026-06-13 05:17:24] [ Partial Raster ]: Enabled [2026-06-13 05:17:24] [ dawnInfo ]: [2026-06-13 05:17:24] [ devicePerfInfo ]: [2026-06-13 05:17:24] [ displayInfo ]: [2026-06-13 05:17:24] [ Info ]: Display[1509302560] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-06-13 05:17:24] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-06-13 05:17:24] [ Buffer format (all) ]: BGRA_8888 [2026-06-13 05:17:24] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-06-13 05:17:24] [ SDR white level in nits ]: 203 [2026-06-13 05:17:24] [ HDR relative maximum luminance ]: 1 [2026-06-13 05:17:24] [ Bits per color component ]: 8 [2026-06-13 05:17:24] [ Bits per pixel ]: 24 [2026-06-13 05:17:24] [ Refresh Rate in Hz ]: 165 [2026-06-13 05:17:24] [ featureStatus ]: [2026-06-13 05:17:24] [ featureStatus ]: [2026-06-13 05:17:24] [ 2d_canvas ]: enabled [2026-06-13 05:17:24] [ canvas_oop_rasterization ]: enabled_on [2026-06-13 05:17:24] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-06-13 05:17:24] [ gpu_compositing ]: enabled [2026-06-13 05:17:24] [ multiple_raster_threads ]: enabled_on [2026-06-13 05:17:24] [ opengl ]: enabled_on [2026-06-13 05:17:24] [ rasterization ]: enabled [2026-06-13 05:17:24] [ raw_draw ]: disabled_off_ok [2026-06-13 05:17:24] [ skia_graphite ]: disabled_off [2026-06-13 05:17:24] [ video_decode ]: enabled [2026-06-13 05:17:24] [ video_encode ]: enabled [2026-06-13 05:17:24] [ vulkan ]: disabled_off [2026-06-13 05:17:24] [ webgl ]: enabled [2026-06-13 05:17:24] [ webgl2 ]: enabled [2026-06-13 05:17:24] [ webgpu ]: enabled [2026-06-13 05:17:24] [ webnn ]: disabled_off [2026-06-13 05:17:24] [ problems ]: [2026-06-13 05:17:24] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-06-13 05:17:24] [ tag ]: workarounds [2026-06-13 05:17:24] [ affectedSettings ]: exit_on_context_lost [2026-06-13 05:17:24] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-06-13 05:17:24] [ tag ]: workarounds [2026-06-13 05:17:24] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-06-13 05:17:24] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-06-13 05:17:24] [ tag ]: workarounds [2026-06-13 05:17:24] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-06-13 05:17:24] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-06-13 05:17:24] [ tag ]: workarounds [2026-06-13 05:17:24] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-06-13 05:17:24] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-06-13 05:17:24] [ tag ]: workarounds [2026-06-13 05:17:24] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-06-13 05:17:24] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-06-13 05:17:24] [ tag ]: workarounds [2026-06-13 05:17:24] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-06-13 05:17:24] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-06-13 05:17:24] [ tag ]: workarounds [2026-06-13 05:17:24] [ affectedSettings ]: disable_accelerated_av1_encode [2026-06-13 05:17:24] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-06-13 05:17:24] [ tag ]: workarounds [2026-06-13 05:17:24] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-06-13 05:17:24] [ workarounds ]: [2026-06-13 05:17:24] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-06-13 05:17:24] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-06-13 05:17:24] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-06-13 05:17:24] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-06-13 05:17:24] [ workarounds[4] ]: exit_on_context_lost [2026-06-13 05:17:24] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-06-13 05:17:24] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-06-13 05:17:24] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-06-13 05:17:24] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-06-13 05:17:24] [ gpuMemoryBufferInfo ]: [2026-06-13 05:17:24] [ R_8 ]: Software only [2026-06-13 05:17:24] [ R_16 ]: Software only [2026-06-13 05:17:24] [ RG_88 ]: Software only [2026-06-13 05:17:24] [ RG_1616 ]: Software only [2026-06-13 05:17:24] [ BGR_565 ]: Software only [2026-06-13 05:17:24] [ RGBA_4444 ]: Software only [2026-06-13 05:17:24] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-06-13 05:17:24] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-06-13 05:17:24] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-06-13 05:17:24] [ BGRA_1010102 ]: Software only [2026-06-13 05:17:24] [ RGBA_1010102 ]: Software only [2026-06-13 05:17:24] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-06-13 05:17:24] [ RGBA_F16 ]: Software only [2026-06-13 05:17:24] [ YVU_420 ]: Software only [2026-06-13 05:17:24] [ YUV_420_BIPLANAR ]: Software only [2026-06-13 05:17:24] [ YUVA_420_TRIPLANAR ]: Software only [2026-06-13 05:17:24] [ P010 ]: Software only [2026-06-13 05:17:24] [ videoAcceleratorsInfo ]: [2026-06-13 05:17:24] [ Decoding ]: (null) [2026-06-13 05:17:24] [ Encoding ]: (null) [2026-06-13 05:17:24] [2026-06-13 05:17:24] *** Report Section: Log Messages *** [2026-06-13 05:17:24] [2026-06-13 05:17:24] ===================[ GPU Report: End [0] ]================== [2026-06-13 05:19:07] Client version: no bootstrapper found [2026-06-13 05:19:07] GPU process started: start count: 0 [2026-06-13 05:19:16] ==================[ GPU Report: Start [0] ]================= [2026-06-13 05:19:16] [2026-06-13 05:19:16] *** Report Section: Client Info *** [2026-06-13 05:19:16] [2026-06-13 05:19:16] [ client_info ]: [2026-06-13 05:19:16] [ angle_commit_id ]: 5d4df51d1d7d [2026-06-13 05:19:16] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=57588 -buildid=1781041600 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-06-13 05:19:16] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-06-13 05:19:16] [ operating_system ]: Windows NT 10.0.26200 [2026-06-13 05:19:16] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-06-13 05:19:16] [ version ]: Chrome/126.0.6478.183 [2026-06-13 05:19:16] [2026-06-13 05:19:16] *** Report Section: GPU Info *** [2026-06-13 05:19:16] [2026-06-13 05:19:16] [ gpu_info ]: [2026-06-13 05:19:16] [ ANGLEFeatures ]: [2026-06-13 05:19:16] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-06-13 05:19:16] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-06-13 05:19:16] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-06-13 05:19:16] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-06-13 05:19:16] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-06-13 05:19:16] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-06-13 05:19:16] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-06-13 05:19:16] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-06-13 05:19:16] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-06-13 05:19:16] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-06-13 05:19:16] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-06-13 05:19:16] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-06-13 05:19:16] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-06-13 05:19:16] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-06-13 05:19:16] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-06-13 05:19:16] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-06-13 05:19:16] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-06-13 05:19:16] [ basicInfo ]: [2026-06-13 05:19:16] [ Initialization time ]: 170 [2026-06-13 05:19:16] [ In-process GPU ]: (null) [2026-06-13 05:19:16] [ Passthrough Command Decoder ]: (null) [2026-06-13 05:19:16] [ Sandboxed ]: (null) [2026-06-13 05:19:16] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,90856}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1047 *ACTIVE* [2026-06-13 05:19:16] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,102519}, DRIVER_VERSION=32.0.21030.2001 [2026-06-13 05:19:16] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,187806}, DRIVER_VERSION=32.0.16.1047 [2026-06-13 05:19:16] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,165265}, DRIVER_VERSION=32.0.16.1047 [2026-06-13 05:19:16] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,156070}, DRIVER_VERSION=32.0.16.1047 [2026-06-13 05:19:16] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,102458}, DRIVER_VERSION=10.0.26100.8328 [2026-06-13 05:19:16] [ Optimus ]: (null) [2026-06-13 05:19:16] [ AMD switchable ]: (null) [2026-06-13 05:19:16] [ Desktop compositing ]: Aero Glass [2026-06-13 05:19:16] [ Direct composition ]: (null) [2026-06-13 05:19:16] [ Supports overlays ]: (null) [2026-06-13 05:19:16] [ YUY2 overlay support ]: SCALING [2026-06-13 05:19:16] [ NV12 overlay support ]: SCALING [2026-06-13 05:19:16] [ BGRA8 overlay support ]: SCALING [2026-06-13 05:19:16] [ RGB10A2 overlay support ]: SCALING [2026-06-13 05:19:16] [ DirectML feature level ]: Not supported [2026-06-13 05:19:16] [ Driver D3D12 feature level ]: Not supported [2026-06-13 05:19:16] [ Driver Vulkan API version ]: Not supported [2026-06-13 05:19:16] [ GPU CUDA compute capability major version ]: (null) [2026-06-13 05:19:16] [ Pixel shader version ]: 5.0 [2026-06-13 05:19:16] [ Vertex shader version ]: 5.0 [2026-06-13 05:19:16] [ Max. MSAA samples ]: 8 [2026-06-13 05:19:16] [ Machine model name ]: (null) [2026-06-13 05:19:16] [ Machine model version ]: (null) [2026-06-13 05:19:16] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-06-13 05:19:16] [ Display type ]: ANGLE_D3D11 [2026-06-13 05:19:16] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-06-13 05:19:16] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1047) [2026-06-13 05:19:16] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-06-13 05:19:16] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-06-13 05:19:16] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-06-13 05:19:16] [ Disabled WebGL Extensions ]: (null) [2026-06-13 05:19:16] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-06-13 05:19:16] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-06-13 05:19:16] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-06-13 05:19:16] [ Direct rendering version ]: unknown [2026-06-13 05:19:16] [ Reset notification strategy ]: 0x8252 [2026-06-13 05:19:16] [ GPU process crash count ]: (null) [2026-06-13 05:19:16] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-06-13 05:19:16] [ compositorInfo ]: [2026-06-13 05:19:16] [ Tile Update Mode ]: One-copy [2026-06-13 05:19:16] [ Partial Raster ]: Enabled [2026-06-13 05:19:16] [ dawnInfo ]: [2026-06-13 05:19:16] [ devicePerfInfo ]: [2026-06-13 05:19:16] [ displayInfo ]: [2026-06-13 05:19:16] [ Info ]: Display[1509302560] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-06-13 05:19:16] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-06-13 05:19:16] [ Buffer format (all) ]: BGRA_8888 [2026-06-13 05:19:16] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-06-13 05:19:16] [ SDR white level in nits ]: 203 [2026-06-13 05:19:16] [ HDR relative maximum luminance ]: 1 [2026-06-13 05:19:16] [ Bits per color component ]: 8 [2026-06-13 05:19:16] [ Bits per pixel ]: 24 [2026-06-13 05:19:16] [ Refresh Rate in Hz ]: 165 [2026-06-13 05:19:16] [ featureStatus ]: [2026-06-13 05:19:16] [ featureStatus ]: [2026-06-13 05:19:16] [ 2d_canvas ]: enabled [2026-06-13 05:19:16] [ canvas_oop_rasterization ]: enabled_on [2026-06-13 05:19:16] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-06-13 05:19:16] [ gpu_compositing ]: enabled [2026-06-13 05:19:16] [ multiple_raster_threads ]: enabled_on [2026-06-13 05:19:16] [ opengl ]: enabled_on [2026-06-13 05:19:16] [ rasterization ]: enabled [2026-06-13 05:19:16] [ raw_draw ]: disabled_off_ok [2026-06-13 05:19:16] [ skia_graphite ]: disabled_off [2026-06-13 05:19:16] [ video_decode ]: enabled [2026-06-13 05:19:16] [ video_encode ]: enabled [2026-06-13 05:19:16] [ vulkan ]: disabled_off [2026-06-13 05:19:16] [ webgl ]: enabled [2026-06-13 05:19:16] [ webgl2 ]: enabled [2026-06-13 05:19:16] [ webgpu ]: enabled [2026-06-13 05:19:16] [ webnn ]: disabled_off [2026-06-13 05:19:16] [ problems ]: [2026-06-13 05:19:16] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-06-13 05:19:16] [ tag ]: workarounds [2026-06-13 05:19:16] [ affectedSettings ]: exit_on_context_lost [2026-06-13 05:19:16] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-06-13 05:19:16] [ tag ]: workarounds [2026-06-13 05:19:16] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-06-13 05:19:16] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-06-13 05:19:16] [ tag ]: workarounds [2026-06-13 05:19:16] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-06-13 05:19:16] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-06-13 05:19:16] [ tag ]: workarounds [2026-06-13 05:19:16] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-06-13 05:19:16] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-06-13 05:19:16] [ tag ]: workarounds [2026-06-13 05:19:16] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-06-13 05:19:16] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-06-13 05:19:16] [ tag ]: workarounds [2026-06-13 05:19:16] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-06-13 05:19:16] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-06-13 05:19:16] [ tag ]: workarounds [2026-06-13 05:19:16] [ affectedSettings ]: disable_accelerated_av1_encode [2026-06-13 05:19:16] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-06-13 05:19:16] [ tag ]: workarounds [2026-06-13 05:19:16] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-06-13 05:19:16] [ workarounds ]: [2026-06-13 05:19:16] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-06-13 05:19:16] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-06-13 05:19:16] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-06-13 05:19:16] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-06-13 05:19:16] [ workarounds[4] ]: exit_on_context_lost [2026-06-13 05:19:16] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-06-13 05:19:16] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-06-13 05:19:16] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-06-13 05:19:16] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-06-13 05:19:16] [ gpuMemoryBufferInfo ]: [2026-06-13 05:19:16] [ R_8 ]: Software only [2026-06-13 05:19:16] [ R_16 ]: Software only [2026-06-13 05:19:16] [ RG_88 ]: Software only [2026-06-13 05:19:16] [ RG_1616 ]: Software only [2026-06-13 05:19:16] [ BGR_565 ]: Software only [2026-06-13 05:19:16] [ RGBA_4444 ]: Software only [2026-06-13 05:19:16] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-06-13 05:19:16] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-06-13 05:19:16] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-06-13 05:19:16] [ BGRA_1010102 ]: Software only [2026-06-13 05:19:16] [ RGBA_1010102 ]: Software only [2026-06-13 05:19:16] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-06-13 05:19:16] [ RGBA_F16 ]: Software only [2026-06-13 05:19:16] [ YVU_420 ]: Software only [2026-06-13 05:19:16] [ YUV_420_BIPLANAR ]: Software only [2026-06-13 05:19:16] [ YUVA_420_TRIPLANAR ]: Software only [2026-06-13 05:19:16] [ P010 ]: Software only [2026-06-13 05:19:16] [ videoAcceleratorsInfo ]: [2026-06-13 05:19:16] [ Decoding ]: (null) [2026-06-13 05:19:16] [ Encoding ]: (null) [2026-06-13 05:19:16] [2026-06-13 05:19:16] *** Report Section: Log Messages *** [2026-06-13 05:19:16] [2026-06-13 05:19:16] ===================[ GPU Report: End [0] ]================== [2026-06-13 05:24:20] Client version: no bootstrapper found [2026-06-13 05:24:20] GPU process started: start count: 0 [2026-06-13 05:24:28] ==================[ GPU Report: Start [0] ]================= [2026-06-13 05:24:28] [2026-06-13 05:24:28] *** Report Section: Client Info *** [2026-06-13 05:24:28] [2026-06-13 05:24:28] [ client_info ]: [2026-06-13 05:24:28] [ angle_commit_id ]: 5d4df51d1d7d [2026-06-13 05:24:28] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=54216 -buildid=1781041600 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-06-13 05:24:28] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-06-13 05:24:28] [ operating_system ]: Windows NT 10.0.26200 [2026-06-13 05:24:28] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-06-13 05:24:28] [ version ]: Chrome/126.0.6478.183 [2026-06-13 05:24:28] [2026-06-13 05:24:28] *** Report Section: GPU Info *** [2026-06-13 05:24:28] [2026-06-13 05:24:28] [ gpu_info ]: [2026-06-13 05:24:28] [ ANGLEFeatures ]: [2026-06-13 05:24:28] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-06-13 05:24:28] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-06-13 05:24:28] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-06-13 05:24:28] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-06-13 05:24:28] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-06-13 05:24:28] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-06-13 05:24:28] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-06-13 05:24:28] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-06-13 05:24:28] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-06-13 05:24:28] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-06-13 05:24:28] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-06-13 05:24:28] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-06-13 05:24:28] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-06-13 05:24:28] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-06-13 05:24:28] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-06-13 05:24:28] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-06-13 05:24:28] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-06-13 05:24:28] [ basicInfo ]: [2026-06-13 05:24:28] [ Initialization time ]: 171 [2026-06-13 05:24:28] [ In-process GPU ]: (null) [2026-06-13 05:24:28] [ Passthrough Command Decoder ]: (null) [2026-06-13 05:24:28] [ Sandboxed ]: (null) [2026-06-13 05:24:28] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,90856}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1047 *ACTIVE* [2026-06-13 05:24:28] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,102519}, DRIVER_VERSION=32.0.21030.2001 [2026-06-13 05:24:28] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,187806}, DRIVER_VERSION=32.0.16.1047 [2026-06-13 05:24:28] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,165265}, DRIVER_VERSION=32.0.16.1047 [2026-06-13 05:24:28] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,156070}, DRIVER_VERSION=32.0.16.1047 [2026-06-13 05:24:28] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,102458}, DRIVER_VERSION=10.0.26100.8328 [2026-06-13 05:24:28] [ Optimus ]: (null) [2026-06-13 05:24:28] [ AMD switchable ]: (null) [2026-06-13 05:24:28] [ Desktop compositing ]: Aero Glass [2026-06-13 05:24:28] [ Direct composition ]: (null) [2026-06-13 05:24:28] [ Supports overlays ]: (null) [2026-06-13 05:24:28] [ YUY2 overlay support ]: SCALING [2026-06-13 05:24:28] [ NV12 overlay support ]: SCALING [2026-06-13 05:24:28] [ BGRA8 overlay support ]: SCALING [2026-06-13 05:24:28] [ RGB10A2 overlay support ]: SCALING [2026-06-13 05:24:28] [ DirectML feature level ]: Not supported [2026-06-13 05:24:28] [ Driver D3D12 feature level ]: Not supported [2026-06-13 05:24:28] [ Driver Vulkan API version ]: Not supported [2026-06-13 05:24:28] [ GPU CUDA compute capability major version ]: (null) [2026-06-13 05:24:28] [ Pixel shader version ]: 5.0 [2026-06-13 05:24:28] [ Vertex shader version ]: 5.0 [2026-06-13 05:24:28] [ Max. MSAA samples ]: 8 [2026-06-13 05:24:28] [ Machine model name ]: (null) [2026-06-13 05:24:28] [ Machine model version ]: (null) [2026-06-13 05:24:28] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-06-13 05:24:28] [ Display type ]: ANGLE_D3D11 [2026-06-13 05:24:28] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-06-13 05:24:28] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1047) [2026-06-13 05:24:28] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-06-13 05:24:28] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-06-13 05:24:28] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-06-13 05:24:28] [ Disabled WebGL Extensions ]: (null) [2026-06-13 05:24:28] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-06-13 05:24:28] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-06-13 05:24:28] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-06-13 05:24:28] [ Direct rendering version ]: unknown [2026-06-13 05:24:28] [ Reset notification strategy ]: 0x8252 [2026-06-13 05:24:28] [ GPU process crash count ]: (null) [2026-06-13 05:24:28] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-06-13 05:24:28] [ compositorInfo ]: [2026-06-13 05:24:28] [ Tile Update Mode ]: One-copy [2026-06-13 05:24:28] [ Partial Raster ]: Enabled [2026-06-13 05:24:28] [ dawnInfo ]: [2026-06-13 05:24:28] [ devicePerfInfo ]: [2026-06-13 05:24:28] [ displayInfo ]: [2026-06-13 05:24:28] [ Info ]: Display[1509302560] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-06-13 05:24:28] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-06-13 05:24:28] [ Buffer format (all) ]: BGRA_8888 [2026-06-13 05:24:28] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-06-13 05:24:28] [ SDR white level in nits ]: 203 [2026-06-13 05:24:28] [ HDR relative maximum luminance ]: 1 [2026-06-13 05:24:28] [ Bits per color component ]: 8 [2026-06-13 05:24:28] [ Bits per pixel ]: 24 [2026-06-13 05:24:28] [ Refresh Rate in Hz ]: 165 [2026-06-13 05:24:28] [ featureStatus ]: [2026-06-13 05:24:28] [ featureStatus ]: [2026-06-13 05:24:28] [ 2d_canvas ]: enabled [2026-06-13 05:24:28] [ canvas_oop_rasterization ]: enabled_on [2026-06-13 05:24:28] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-06-13 05:24:28] [ gpu_compositing ]: enabled [2026-06-13 05:24:28] [ multiple_raster_threads ]: enabled_on [2026-06-13 05:24:28] [ opengl ]: enabled_on [2026-06-13 05:24:28] [ rasterization ]: enabled [2026-06-13 05:24:28] [ raw_draw ]: disabled_off_ok [2026-06-13 05:24:28] [ skia_graphite ]: disabled_off [2026-06-13 05:24:28] [ video_decode ]: enabled [2026-06-13 05:24:28] [ video_encode ]: enabled [2026-06-13 05:24:28] [ vulkan ]: disabled_off [2026-06-13 05:24:28] [ webgl ]: enabled [2026-06-13 05:24:28] [ webgl2 ]: enabled [2026-06-13 05:24:28] [ webgpu ]: enabled [2026-06-13 05:24:28] [ webnn ]: disabled_off [2026-06-13 05:24:28] [ problems ]: [2026-06-13 05:24:28] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-06-13 05:24:28] [ tag ]: workarounds [2026-06-13 05:24:28] [ affectedSettings ]: exit_on_context_lost [2026-06-13 05:24:28] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-06-13 05:24:28] [ tag ]: workarounds [2026-06-13 05:24:28] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-06-13 05:24:28] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-06-13 05:24:28] [ tag ]: workarounds [2026-06-13 05:24:28] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-06-13 05:24:28] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-06-13 05:24:28] [ tag ]: workarounds [2026-06-13 05:24:28] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-06-13 05:24:28] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-06-13 05:24:28] [ tag ]: workarounds [2026-06-13 05:24:28] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-06-13 05:24:28] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-06-13 05:24:28] [ tag ]: workarounds [2026-06-13 05:24:28] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-06-13 05:24:28] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-06-13 05:24:28] [ tag ]: workarounds [2026-06-13 05:24:28] [ affectedSettings ]: disable_accelerated_av1_encode [2026-06-13 05:24:28] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-06-13 05:24:28] [ tag ]: workarounds [2026-06-13 05:24:28] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-06-13 05:24:28] [ workarounds ]: [2026-06-13 05:24:28] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-06-13 05:24:28] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-06-13 05:24:28] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-06-13 05:24:28] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-06-13 05:24:28] [ workarounds[4] ]: exit_on_context_lost [2026-06-13 05:24:28] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-06-13 05:24:28] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-06-13 05:24:28] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-06-13 05:24:28] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-06-13 05:24:28] [ gpuMemoryBufferInfo ]: [2026-06-13 05:24:28] [ R_8 ]: Software only [2026-06-13 05:24:28] [ R_16 ]: Software only [2026-06-13 05:24:28] [ RG_88 ]: Software only [2026-06-13 05:24:28] [ RG_1616 ]: Software only [2026-06-13 05:24:28] [ BGR_565 ]: Software only [2026-06-13 05:24:28] [ RGBA_4444 ]: Software only [2026-06-13 05:24:28] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-06-13 05:24:28] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-06-13 05:24:28] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-06-13 05:24:28] [ BGRA_1010102 ]: Software only [2026-06-13 05:24:28] [ RGBA_1010102 ]: Software only [2026-06-13 05:24:28] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-06-13 05:24:28] [ RGBA_F16 ]: Software only [2026-06-13 05:24:28] [ YVU_420 ]: Software only [2026-06-13 05:24:28] [ YUV_420_BIPLANAR ]: Software only [2026-06-13 05:24:28] [ YUVA_420_TRIPLANAR ]: Software only [2026-06-13 05:24:28] [ P010 ]: Software only [2026-06-13 05:24:28] [ videoAcceleratorsInfo ]: [2026-06-13 05:24:28] [ Decoding ]: (null) [2026-06-13 05:24:28] [ Encoding ]: (null) [2026-06-13 05:24:28] [2026-06-13 05:24:28] *** Report Section: Log Messages *** [2026-06-13 05:24:28] [2026-06-13 05:24:28] ===================[ GPU Report: End [0] ]================== [2026-06-13 05:30:38] Client version: no bootstrapper found [2026-06-13 05:30:38] GPU process started: start count: 0 [2026-06-13 05:30:48] ==================[ GPU Report: Start [0] ]================= [2026-06-13 05:30:48] [2026-06-13 05:30:48] *** Report Section: Client Info *** [2026-06-13 05:30:48] [2026-06-13 05:30:48] [ client_info ]: [2026-06-13 05:30:48] [ angle_commit_id ]: 5d4df51d1d7d [2026-06-13 05:30:48] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=58292 -buildid=1781041600 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-06-13 05:30:48] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-06-13 05:30:48] [ operating_system ]: Windows NT 10.0.26200 [2026-06-13 05:30:48] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-06-13 05:30:48] [ version ]: Chrome/126.0.6478.183 [2026-06-13 05:30:48] [2026-06-13 05:30:48] *** Report Section: GPU Info *** [2026-06-13 05:30:48] [2026-06-13 05:30:48] [ gpu_info ]: [2026-06-13 05:30:48] [ ANGLEFeatures ]: [2026-06-13 05:30:48] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-06-13 05:30:48] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-06-13 05:30:48] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-06-13 05:30:48] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-06-13 05:30:48] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-06-13 05:30:48] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-06-13 05:30:48] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-06-13 05:30:48] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-06-13 05:30:48] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-06-13 05:30:48] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-06-13 05:30:48] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-06-13 05:30:48] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-06-13 05:30:48] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-06-13 05:30:48] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-06-13 05:30:48] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-06-13 05:30:48] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-06-13 05:30:48] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-06-13 05:30:48] [ basicInfo ]: [2026-06-13 05:30:48] [ Initialization time ]: 178 [2026-06-13 05:30:48] [ In-process GPU ]: (null) [2026-06-13 05:30:48] [ Passthrough Command Decoder ]: (null) [2026-06-13 05:30:48] [ Sandboxed ]: (null) [2026-06-13 05:30:48] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,90856}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1047 *ACTIVE* [2026-06-13 05:30:48] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,102519}, DRIVER_VERSION=32.0.21030.2001 [2026-06-13 05:30:48] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,187806}, DRIVER_VERSION=32.0.16.1047 [2026-06-13 05:30:48] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,165265}, DRIVER_VERSION=32.0.16.1047 [2026-06-13 05:30:48] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,156070}, DRIVER_VERSION=32.0.16.1047 [2026-06-13 05:30:48] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,102458}, DRIVER_VERSION=10.0.26100.8328 [2026-06-13 05:30:48] [ Optimus ]: (null) [2026-06-13 05:30:48] [ AMD switchable ]: (null) [2026-06-13 05:30:48] [ Desktop compositing ]: Aero Glass [2026-06-13 05:30:48] [ Direct composition ]: (null) [2026-06-13 05:30:48] [ Supports overlays ]: (null) [2026-06-13 05:30:48] [ YUY2 overlay support ]: SCALING [2026-06-13 05:30:48] [ NV12 overlay support ]: SCALING [2026-06-13 05:30:48] [ BGRA8 overlay support ]: SCALING [2026-06-13 05:30:48] [ RGB10A2 overlay support ]: SCALING [2026-06-13 05:30:48] [ DirectML feature level ]: Not supported [2026-06-13 05:30:48] [ Driver D3D12 feature level ]: Not supported [2026-06-13 05:30:48] [ Driver Vulkan API version ]: Not supported [2026-06-13 05:30:48] [ GPU CUDA compute capability major version ]: (null) [2026-06-13 05:30:48] [ Pixel shader version ]: 5.0 [2026-06-13 05:30:48] [ Vertex shader version ]: 5.0 [2026-06-13 05:30:48] [ Max. MSAA samples ]: 8 [2026-06-13 05:30:48] [ Machine model name ]: (null) [2026-06-13 05:30:48] [ Machine model version ]: (null) [2026-06-13 05:30:48] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-06-13 05:30:48] [ Display type ]: ANGLE_D3D11 [2026-06-13 05:30:48] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-06-13 05:30:48] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1047) [2026-06-13 05:30:48] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-06-13 05:30:48] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-06-13 05:30:48] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-06-13 05:30:48] [ Disabled WebGL Extensions ]: (null) [2026-06-13 05:30:48] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-06-13 05:30:48] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-06-13 05:30:48] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-06-13 05:30:48] [ Direct rendering version ]: unknown [2026-06-13 05:30:48] [ Reset notification strategy ]: 0x8252 [2026-06-13 05:30:48] [ GPU process crash count ]: (null) [2026-06-13 05:30:48] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-06-13 05:30:48] [ compositorInfo ]: [2026-06-13 05:30:48] [ Tile Update Mode ]: One-copy [2026-06-13 05:30:48] [ Partial Raster ]: Enabled [2026-06-13 05:30:48] [ dawnInfo ]: [2026-06-13 05:30:48] [ devicePerfInfo ]: [2026-06-13 05:30:48] [ displayInfo ]: [2026-06-13 05:30:48] [ Info ]: Display[1509302560] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-06-13 05:30:48] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-06-13 05:30:48] [ Buffer format (all) ]: BGRA_8888 [2026-06-13 05:30:48] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-06-13 05:30:48] [ SDR white level in nits ]: 203 [2026-06-13 05:30:48] [ HDR relative maximum luminance ]: 1 [2026-06-13 05:30:48] [ Bits per color component ]: 8 [2026-06-13 05:30:48] [ Bits per pixel ]: 24 [2026-06-13 05:30:48] [ Refresh Rate in Hz ]: 165 [2026-06-13 05:30:48] [ featureStatus ]: [2026-06-13 05:30:48] [ featureStatus ]: [2026-06-13 05:30:48] [ 2d_canvas ]: enabled [2026-06-13 05:30:48] [ canvas_oop_rasterization ]: enabled_on [2026-06-13 05:30:48] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-06-13 05:30:48] [ gpu_compositing ]: enabled [2026-06-13 05:30:48] [ multiple_raster_threads ]: enabled_on [2026-06-13 05:30:48] [ opengl ]: enabled_on [2026-06-13 05:30:48] [ rasterization ]: enabled [2026-06-13 05:30:48] [ raw_draw ]: disabled_off_ok [2026-06-13 05:30:48] [ skia_graphite ]: disabled_off [2026-06-13 05:30:48] [ video_decode ]: enabled [2026-06-13 05:30:48] [ video_encode ]: enabled [2026-06-13 05:30:48] [ vulkan ]: disabled_off [2026-06-13 05:30:48] [ webgl ]: enabled [2026-06-13 05:30:48] [ webgl2 ]: enabled [2026-06-13 05:30:48] [ webgpu ]: enabled [2026-06-13 05:30:48] [ webnn ]: disabled_off [2026-06-13 05:30:48] [ problems ]: [2026-06-13 05:30:48] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-06-13 05:30:48] [ tag ]: workarounds [2026-06-13 05:30:48] [ affectedSettings ]: exit_on_context_lost [2026-06-13 05:30:48] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-06-13 05:30:48] [ tag ]: workarounds [2026-06-13 05:30:48] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-06-13 05:30:48] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-06-13 05:30:48] [ tag ]: workarounds [2026-06-13 05:30:48] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-06-13 05:30:48] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-06-13 05:30:48] [ tag ]: workarounds [2026-06-13 05:30:48] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-06-13 05:30:48] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-06-13 05:30:48] [ tag ]: workarounds [2026-06-13 05:30:48] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-06-13 05:30:48] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-06-13 05:30:48] [ tag ]: workarounds [2026-06-13 05:30:48] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-06-13 05:30:48] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-06-13 05:30:48] [ tag ]: workarounds [2026-06-13 05:30:48] [ affectedSettings ]: disable_accelerated_av1_encode [2026-06-13 05:30:48] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-06-13 05:30:48] [ tag ]: workarounds [2026-06-13 05:30:48] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-06-13 05:30:48] [ workarounds ]: [2026-06-13 05:30:48] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-06-13 05:30:48] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-06-13 05:30:48] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-06-13 05:30:48] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-06-13 05:30:48] [ workarounds[4] ]: exit_on_context_lost [2026-06-13 05:30:48] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-06-13 05:30:48] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-06-13 05:30:48] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-06-13 05:30:48] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-06-13 05:30:48] [ gpuMemoryBufferInfo ]: [2026-06-13 05:30:48] [ R_8 ]: Software only [2026-06-13 05:30:48] [ R_16 ]: Software only [2026-06-13 05:30:48] [ RG_88 ]: Software only [2026-06-13 05:30:48] [ RG_1616 ]: Software only [2026-06-13 05:30:48] [ BGR_565 ]: Software only [2026-06-13 05:30:48] [ RGBA_4444 ]: Software only [2026-06-13 05:30:48] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-06-13 05:30:48] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-06-13 05:30:48] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-06-13 05:30:48] [ BGRA_1010102 ]: Software only [2026-06-13 05:30:48] [ RGBA_1010102 ]: Software only [2026-06-13 05:30:48] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-06-13 05:30:48] [ RGBA_F16 ]: Software only [2026-06-13 05:30:48] [ YVU_420 ]: Software only [2026-06-13 05:30:48] [ YUV_420_BIPLANAR ]: Software only [2026-06-13 05:30:48] [ YUVA_420_TRIPLANAR ]: Software only [2026-06-13 05:30:48] [ P010 ]: Software only [2026-06-13 05:30:48] [ videoAcceleratorsInfo ]: [2026-06-13 05:30:48] [ Decoding ]: (null) [2026-06-13 05:30:48] [ Encoding ]: (null) [2026-06-13 05:30:48] [2026-06-13 05:30:48] *** Report Section: Log Messages *** [2026-06-13 05:30:48] [2026-06-13 05:30:48] ===================[ GPU Report: End [0] ]================== [2026-06-13 05:32:35] Client version: no bootstrapper found [2026-06-13 05:32:35] GPU process started: start count: 0 [2026-06-13 05:32:44] ==================[ GPU Report: Start [0] ]================= [2026-06-13 05:32:44] [2026-06-13 05:32:44] *** Report Section: Client Info *** [2026-06-13 05:32:44] [2026-06-13 05:32:44] [ client_info ]: [2026-06-13 05:32:44] [ angle_commit_id ]: 5d4df51d1d7d [2026-06-13 05:32:44] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=25016 -buildid=1781041600 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-06-13 05:32:44] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-06-13 05:32:44] [ operating_system ]: Windows NT 10.0.26200 [2026-06-13 05:32:44] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-06-13 05:32:44] [ version ]: Chrome/126.0.6478.183 [2026-06-13 05:32:44] [2026-06-13 05:32:44] *** Report Section: GPU Info *** [2026-06-13 05:32:44] [2026-06-13 05:32:44] [ gpu_info ]: [2026-06-13 05:32:44] [ ANGLEFeatures ]: [2026-06-13 05:32:44] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-06-13 05:32:44] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-06-13 05:32:44] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-06-13 05:32:44] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-06-13 05:32:44] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-06-13 05:32:44] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-06-13 05:32:44] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-06-13 05:32:44] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-06-13 05:32:44] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-06-13 05:32:44] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-06-13 05:32:44] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-06-13 05:32:44] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-06-13 05:32:44] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-06-13 05:32:44] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-06-13 05:32:44] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-06-13 05:32:44] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-06-13 05:32:44] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-06-13 05:32:44] [ basicInfo ]: [2026-06-13 05:32:44] [ Initialization time ]: 200 [2026-06-13 05:32:44] [ In-process GPU ]: (null) [2026-06-13 05:32:44] [ Passthrough Command Decoder ]: (null) [2026-06-13 05:32:44] [ Sandboxed ]: (null) [2026-06-13 05:32:44] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,90856}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1047 *ACTIVE* [2026-06-13 05:32:44] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,102519}, DRIVER_VERSION=32.0.21030.2001 [2026-06-13 05:32:44] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,187806}, DRIVER_VERSION=32.0.16.1047 [2026-06-13 05:32:44] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,165265}, DRIVER_VERSION=32.0.16.1047 [2026-06-13 05:32:44] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,156070}, DRIVER_VERSION=32.0.16.1047 [2026-06-13 05:32:44] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,102458}, DRIVER_VERSION=10.0.26100.8328 [2026-06-13 05:32:44] [ Optimus ]: (null) [2026-06-13 05:32:44] [ AMD switchable ]: (null) [2026-06-13 05:32:44] [ Desktop compositing ]: Aero Glass [2026-06-13 05:32:44] [ Direct composition ]: (null) [2026-06-13 05:32:44] [ Supports overlays ]: (null) [2026-06-13 05:32:44] [ YUY2 overlay support ]: SCALING [2026-06-13 05:32:44] [ NV12 overlay support ]: SCALING [2026-06-13 05:32:44] [ BGRA8 overlay support ]: SCALING [2026-06-13 05:32:44] [ RGB10A2 overlay support ]: SCALING [2026-06-13 05:32:44] [ DirectML feature level ]: Not supported [2026-06-13 05:32:44] [ Driver D3D12 feature level ]: Not supported [2026-06-13 05:32:44] [ Driver Vulkan API version ]: Not supported [2026-06-13 05:32:44] [ GPU CUDA compute capability major version ]: (null) [2026-06-13 05:32:44] [ Pixel shader version ]: 5.0 [2026-06-13 05:32:44] [ Vertex shader version ]: 5.0 [2026-06-13 05:32:44] [ Max. MSAA samples ]: 8 [2026-06-13 05:32:44] [ Machine model name ]: (null) [2026-06-13 05:32:44] [ Machine model version ]: (null) [2026-06-13 05:32:44] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-06-13 05:32:44] [ Display type ]: ANGLE_D3D11 [2026-06-13 05:32:44] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-06-13 05:32:44] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1047) [2026-06-13 05:32:44] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-06-13 05:32:44] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-06-13 05:32:44] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-06-13 05:32:44] [ Disabled WebGL Extensions ]: (null) [2026-06-13 05:32:44] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-06-13 05:32:44] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-06-13 05:32:44] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-06-13 05:32:44] [ Direct rendering version ]: unknown [2026-06-13 05:32:44] [ Reset notification strategy ]: 0x8252 [2026-06-13 05:32:44] [ GPU process crash count ]: (null) [2026-06-13 05:32:44] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-06-13 05:32:44] [ compositorInfo ]: [2026-06-13 05:32:44] [ Tile Update Mode ]: One-copy [2026-06-13 05:32:44] [ Partial Raster ]: Enabled [2026-06-13 05:32:44] [ dawnInfo ]: [2026-06-13 05:32:44] [ devicePerfInfo ]: [2026-06-13 05:32:44] [ displayInfo ]: [2026-06-13 05:32:44] [ Info ]: Display[1509302560] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-06-13 05:32:44] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-06-13 05:32:44] [ Buffer format (all) ]: BGRA_8888 [2026-06-13 05:32:44] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-06-13 05:32:44] [ SDR white level in nits ]: 203 [2026-06-13 05:32:44] [ HDR relative maximum luminance ]: 1 [2026-06-13 05:32:44] [ Bits per color component ]: 8 [2026-06-13 05:32:44] [ Bits per pixel ]: 24 [2026-06-13 05:32:44] [ Refresh Rate in Hz ]: 165 [2026-06-13 05:32:44] [ featureStatus ]: [2026-06-13 05:32:44] [ featureStatus ]: [2026-06-13 05:32:44] [ 2d_canvas ]: enabled [2026-06-13 05:32:44] [ canvas_oop_rasterization ]: enabled_on [2026-06-13 05:32:44] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-06-13 05:32:44] [ gpu_compositing ]: enabled [2026-06-13 05:32:44] [ multiple_raster_threads ]: enabled_on [2026-06-13 05:32:44] [ opengl ]: enabled_on [2026-06-13 05:32:44] [ rasterization ]: enabled [2026-06-13 05:32:44] [ raw_draw ]: disabled_off_ok [2026-06-13 05:32:44] [ skia_graphite ]: disabled_off [2026-06-13 05:32:44] [ video_decode ]: enabled [2026-06-13 05:32:44] [ video_encode ]: enabled [2026-06-13 05:32:44] [ vulkan ]: disabled_off [2026-06-13 05:32:44] [ webgl ]: enabled [2026-06-13 05:32:44] [ webgl2 ]: enabled [2026-06-13 05:32:44] [ webgpu ]: enabled [2026-06-13 05:32:44] [ webnn ]: disabled_off [2026-06-13 05:32:44] [ problems ]: [2026-06-13 05:32:44] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-06-13 05:32:44] [ tag ]: workarounds [2026-06-13 05:32:44] [ affectedSettings ]: exit_on_context_lost [2026-06-13 05:32:44] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-06-13 05:32:44] [ tag ]: workarounds [2026-06-13 05:32:44] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-06-13 05:32:44] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-06-13 05:32:44] [ tag ]: workarounds [2026-06-13 05:32:44] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-06-13 05:32:44] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-06-13 05:32:44] [ tag ]: workarounds [2026-06-13 05:32:44] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-06-13 05:32:44] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-06-13 05:32:44] [ tag ]: workarounds [2026-06-13 05:32:44] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-06-13 05:32:44] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-06-13 05:32:44] [ tag ]: workarounds [2026-06-13 05:32:44] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-06-13 05:32:44] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-06-13 05:32:44] [ tag ]: workarounds [2026-06-13 05:32:44] [ affectedSettings ]: disable_accelerated_av1_encode [2026-06-13 05:32:44] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-06-13 05:32:44] [ tag ]: workarounds [2026-06-13 05:32:44] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-06-13 05:32:44] [ workarounds ]: [2026-06-13 05:32:44] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-06-13 05:32:44] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-06-13 05:32:44] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-06-13 05:32:44] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-06-13 05:32:44] [ workarounds[4] ]: exit_on_context_lost [2026-06-13 05:32:44] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-06-13 05:32:44] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-06-13 05:32:44] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-06-13 05:32:44] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-06-13 05:32:44] [ gpuMemoryBufferInfo ]: [2026-06-13 05:32:44] [ R_8 ]: Software only [2026-06-13 05:32:44] [ R_16 ]: Software only [2026-06-13 05:32:44] [ RG_88 ]: Software only [2026-06-13 05:32:44] [ RG_1616 ]: Software only [2026-06-13 05:32:44] [ BGR_565 ]: Software only [2026-06-13 05:32:44] [ RGBA_4444 ]: Software only [2026-06-13 05:32:44] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-06-13 05:32:44] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-06-13 05:32:44] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-06-13 05:32:44] [ BGRA_1010102 ]: Software only [2026-06-13 05:32:44] [ RGBA_1010102 ]: Software only [2026-06-13 05:32:44] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-06-13 05:32:44] [ RGBA_F16 ]: Software only [2026-06-13 05:32:44] [ YVU_420 ]: Software only [2026-06-13 05:32:44] [ YUV_420_BIPLANAR ]: Software only [2026-06-13 05:32:44] [ YUVA_420_TRIPLANAR ]: Software only [2026-06-13 05:32:44] [ P010 ]: Software only [2026-06-13 05:32:44] [ videoAcceleratorsInfo ]: [2026-06-13 05:32:44] [ Decoding ]: (null) [2026-06-13 05:32:44] [ Encoding ]: (null) [2026-06-13 05:32:44] [2026-06-13 05:32:44] *** Report Section: Log Messages *** [2026-06-13 05:32:44] [2026-06-13 05:32:44] ===================[ GPU Report: End [0] ]================== [2026-06-25 19:21:18] GPU process started: start count: 1 [2026-06-25 19:21:20] ==================[ GPU Report: Start [1] ]================= [2026-06-25 19:21:20] [2026-06-25 19:21:20] *** Report Section: Client Info *** [2026-06-25 19:21:20] [2026-06-25 19:21:20] [ client_info ]: [2026-06-25 19:21:20] [ angle_commit_id ]: 5d4df51d1d7d [2026-06-25 19:21:20] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\decid\AppData\Local\Steam\htmlcache" -steampid=25016 -buildid=1781041600 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-06-25 19:21:20] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-06-25 19:21:20] [ operating_system ]: Windows NT 10.0.26200 [2026-06-25 19:21:20] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-06-25 19:21:20] [ version ]: Chrome/126.0.6478.183 [2026-06-25 19:21:20] [2026-06-25 19:21:20] *** Report Section: GPU Info *** [2026-06-25 19:21:20] [2026-06-25 19:21:20] [ gpu_info ]: [2026-06-25 19:21:20] [ ANGLEFeatures ]: [2026-06-25 19:21:20] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-06-25 19:21:20] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-06-25 19:21:20] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-06-25 19:21:20] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-06-25 19:21:20] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-06-25 19:21:20] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-06-25 19:21:20] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-06-25 19:21:20] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-06-25 19:21:20] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-06-25 19:21:20] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-06-25 19:21:20] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-06-25 19:21:20] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-06-25 19:21:20] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-06-25 19:21:20] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-06-25 19:21:20] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-06-25 19:21:20] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-06-25 19:21:20] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-06-25 19:21:20] [ basicInfo ]: [2026-06-25 19:21:20] [ Initialization time ]: 295 [2026-06-25 19:21:20] [ In-process GPU ]: (null) [2026-06-25 19:21:20] [ Passthrough Command Decoder ]: (null) [2026-06-25 19:21:20] [ Sandboxed ]: (null) [2026-06-25 19:21:20] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,90856}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1047 *ACTIVE* [2026-06-25 19:21:20] [ GPU1 ]: VENDOR= 0x1002, DEVICE=0x164e, SUBSYS=0x164e1002, REV=203, LUID={0,102519}, DRIVER_VERSION=32.0.21030.2001 [2026-06-25 19:21:20] [ GPU2 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,187806}, DRIVER_VERSION=32.0.16.1047 [2026-06-25 19:21:20] [ GPU3 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,165265}, DRIVER_VERSION=32.0.16.1047 [2026-06-25 19:21:20] [ GPU4 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x16f410de, REV=161, LUID={0,156070}, DRIVER_VERSION=32.0.16.1047 [2026-06-25 19:21:20] [ GPU5 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,102458}, DRIVER_VERSION=10.0.26100.8328 [2026-06-25 19:21:20] [ Optimus ]: (null) [2026-06-25 19:21:20] [ AMD switchable ]: (null) [2026-06-25 19:21:20] [ Desktop compositing ]: Aero Glass [2026-06-25 19:21:20] [ Direct composition ]: (null) [2026-06-25 19:21:20] [ Supports overlays ]: (null) [2026-06-25 19:21:20] [ YUY2 overlay support ]: DIRECT [2026-06-25 19:21:20] [ NV12 overlay support ]: DIRECT [2026-06-25 19:21:20] [ BGRA8 overlay support ]: DIRECT [2026-06-25 19:21:20] [ RGB10A2 overlay support ]: DIRECT [2026-06-25 19:21:20] [ DirectML feature level ]: 5.0 [2026-06-25 19:21:20] [ Driver D3D12 feature level ]: D3D 12.2 [2026-06-25 19:21:20] [ Driver Vulkan API version ]: Not supported [2026-06-25 19:21:20] [ GPU CUDA compute capability major version ]: (null) [2026-06-25 19:21:20] [ Pixel shader version ]: 5.0 [2026-06-25 19:21:20] [ Vertex shader version ]: 5.0 [2026-06-25 19:21:20] [ Max. MSAA samples ]: 8 [2026-06-25 19:21:20] [ Machine model name ]: (null) [2026-06-25 19:21:20] [ Machine model version ]: (null) [2026-06-25 19:21:20] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-06-25 19:21:20] [ Display type ]: ANGLE_D3D11 [2026-06-25 19:21:20] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-06-25 19:21:20] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1047) [2026-06-25 19:21:20] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-06-25 19:21:20] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-06-25 19:21:20] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-06-25 19:21:20] [ Disabled WebGL Extensions ]: (null) [2026-06-25 19:21:20] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-06-25 19:21:20] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-06-25 19:21:20] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-06-25 19:21:20] [ Direct rendering version ]: unknown [2026-06-25 19:21:20] [ Reset notification strategy ]: 0x8252 [2026-06-25 19:21:20] [ GPU process crash count ]: (null) [2026-06-25 19:21:20] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-06-25 19:21:20] [ compositorInfo ]: [2026-06-25 19:21:20] [ Tile Update Mode ]: One-copy [2026-06-25 19:21:20] [ Partial Raster ]: Enabled [2026-06-25 19:21:20] [ dawnInfo ]: [2026-06-25 19:21:20] [ devicePerfInfo ]: [2026-06-25 19:21:20] [ Total Physical Memory (Gb) ]: 63 [2026-06-25 19:21:20] [ Total Disk Space (Gb) ]: 1862 [2026-06-25 19:21:20] [ Hardware Concurrency ]: 16 [2026-06-25 19:21:20] [ System Commit Limit (Gb) ]: 68 [2026-06-25 19:21:20] [ D3D11 Feature Level ]: 12_1 [2026-06-25 19:21:20] [ Has Discrete GPU ]: yes [2026-06-25 19:21:20] [ Software Rendering ]: No [2026-06-25 19:21:20] [ displayInfo ]: [2026-06-25 19:21:20] [ Info ]: Display[3443590857] bounds=[-1920,357 1920x1080], workarea=[-1920,357 1920x1040], scale=1, rotation=180, panel_rotation=180 external detected [2026-06-25 19:21:20] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-06-25 19:21:20] [ Buffer format (all) ]: BGRA_8888 [2026-06-25 19:21:20] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-06-25 19:21:20] [ SDR white level in nits ]: 203 [2026-06-25 19:21:20] [ HDR relative maximum luminance ]: 1 [2026-06-25 19:21:20] [ Bits per color component ]: 8 [2026-06-25 19:21:20] [ Bits per pixel ]: 24 [2026-06-25 19:21:20] [ Refresh Rate in Hz ]: 60 [2026-06-25 19:21:20] [ Info ]: Display[1509302560] bounds=[0,0 2560x1440], workarea=[0,40 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-06-25 19:21:20] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-06-25 19:21:20] [ Buffer format (all) ]: BGRA_8888 [2026-06-25 19:21:20] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-06-25 19:21:20] [ SDR white level in nits ]: 203 [2026-06-25 19:21:20] [ HDR relative maximum luminance ]: 1 [2026-06-25 19:21:20] [ Bits per color component ]: 8 [2026-06-25 19:21:20] [ Bits per pixel ]: 24 [2026-06-25 19:21:20] [ Refresh Rate in Hz ]: 60 [2026-06-25 19:21:20] [ featureStatus ]: [2026-06-25 19:21:20] [ featureStatus ]: [2026-06-25 19:21:20] [ 2d_canvas ]: enabled [2026-06-25 19:21:20] [ canvas_oop_rasterization ]: enabled_on [2026-06-25 19:21:20] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-06-25 19:21:20] [ gpu_compositing ]: enabled [2026-06-25 19:21:20] [ multiple_raster_threads ]: enabled_on [2026-06-25 19:21:20] [ opengl ]: enabled_on [2026-06-25 19:21:20] [ rasterization ]: enabled [2026-06-25 19:21:20] [ raw_draw ]: disabled_off_ok [2026-06-25 19:21:20] [ skia_graphite ]: disabled_off [2026-06-25 19:21:20] [ video_decode ]: enabled [2026-06-25 19:21:20] [ video_encode ]: enabled [2026-06-25 19:21:20] [ vulkan ]: disabled_off [2026-06-25 19:21:20] [ webgl ]: enabled [2026-06-25 19:21:20] [ webgl2 ]: enabled [2026-06-25 19:21:20] [ webgpu ]: enabled [2026-06-25 19:21:20] [ webnn ]: disabled_off [2026-06-25 19:21:20] [ problems ]: [2026-06-25 19:21:20] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-06-25 19:21:20] [ tag ]: workarounds [2026-06-25 19:21:20] [ affectedSettings ]: exit_on_context_lost [2026-06-25 19:21:20] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-06-25 19:21:20] [ tag ]: workarounds [2026-06-25 19:21:20] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-06-25 19:21:20] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-06-25 19:21:20] [ tag ]: workarounds [2026-06-25 19:21:20] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-06-25 19:21:20] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-06-25 19:21:20] [ tag ]: workarounds [2026-06-25 19:21:20] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-06-25 19:21:20] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-06-25 19:21:20] [ tag ]: workarounds [2026-06-25 19:21:20] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-06-25 19:21:20] [ problems[5] ]: Software overlays fail to work reliably on AMD devices [2026-06-25 19:21:20] [ tag ]: workarounds [2026-06-25 19:21:20] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-06-25 19:21:20] [ problems[6] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs [2026-06-25 19:21:20] [ tag ]: workarounds [2026-06-25 19:21:20] [ affectedSettings ]: disable_accelerated_av1_encode [2026-06-25 19:21:20] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-06-25 19:21:20] [ tag ]: workarounds [2026-06-25 19:21:20] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-06-25 19:21:20] [ workarounds ]: [2026-06-25 19:21:20] [ workarounds[0] ]: disable_accelerated_av1_encode [2026-06-25 19:21:20] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding [2026-06-25 19:21:20] [ workarounds[2] ]: disable_direct_composition_sw_video_overlays [2026-06-25 19:21:20] [ workarounds[3] ]: enable_webgl_timer_query_extensions [2026-06-25 19:21:20] [ workarounds[4] ]: exit_on_context_lost [2026-06-25 19:21:20] [ workarounds[5] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-06-25 19:21:20] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-06-25 19:21:20] [ workarounds[7] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-06-25 19:21:20] [ workarounds[8] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-06-25 19:21:20] [ gpuMemoryBufferInfo ]: [2026-06-25 19:21:20] [ R_8 ]: Software only [2026-06-25 19:21:20] [ R_16 ]: Software only [2026-06-25 19:21:20] [ RG_88 ]: Software only [2026-06-25 19:21:20] [ RG_1616 ]: Software only [2026-06-25 19:21:20] [ BGR_565 ]: Software only [2026-06-25 19:21:20] [ RGBA_4444 ]: Software only [2026-06-25 19:21:20] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-06-25 19:21:20] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-06-25 19:21:20] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-06-25 19:21:20] [ BGRA_1010102 ]: Software only [2026-06-25 19:21:20] [ RGBA_1010102 ]: Software only [2026-06-25 19:21:20] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-06-25 19:21:20] [ RGBA_F16 ]: Software only [2026-06-25 19:21:20] [ YVU_420 ]: Software only [2026-06-25 19:21:20] [ YUV_420_BIPLANAR ]: Software only [2026-06-25 19:21:20] [ YUVA_420_TRIPLANAR ]: Software only [2026-06-25 19:21:20] [ P010 ]: Software only [2026-06-25 19:21:20] [ videoAcceleratorsInfo ]: [2026-06-25 19:21:20] [ Decoding ]: (null) [2026-06-25 19:21:20] [ Encoding ]: (null) [2026-06-25 19:21:20] [2026-06-25 19:21:20] *** Report Section: Log Messages *** [2026-06-25 19:21:20] [2026-06-25 19:21:20] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay. [2026-06-25 19:21:20] [1][53668:55692:0619/012803.016:WARNING:angle_platform_impl.cc(49)] : HLSLCompiler.cpp:250 (rx::HLSLCompiler::compileToBinary): C:\fakepath(136,3-70): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll [2026-06-25 19:21:20] [1][53668:55692:0619/012803.070:WARNING:angle_platform_impl.cc(49)] : HLSLCompiler.cpp:250 (rx::HLSLCompiler::compileToBinary): C:\fakepath(136,3-70): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll [2026-06-25 19:21:20] [2][53668:55728:0625/192118.119:ERROR:angle_platform_impl.cc(44)] : Renderer11.cpp:2284 (virtual rx::Renderer11::testDeviceLost): The D3D11 device was removed, HRESULT: 0x887A0007 [2026-06-25 19:21:20] [2][53668:55728:0625/192118.123:ERROR:shared_context_state.cc(1205)] : SharedContextState context lost via ARB/EXT_robustness. Reset status = GL_UNKNOWN_CONTEXT_RESET_KHR [2026-06-25 19:21:20] [2]GpuProcessHost: The GPU process crashed! [2026-06-25 19:21:20] ===================[ GPU Report: End [1] ]==================