// GPUList.h: interface for the CGPUList class. // // created by Unwinder ////////////////////////////////////////////////////////////////////// #ifndef _GPULIST_H_INCLUDED_ #define _GPULIST_H_INCLUDED_ ////////////////////////////////////////////////////////////////////// #include #include "D3DKMTWrapper.h" ////////////////////////////////////////////////////////////////////// #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 ////////////////////////////////////////////////////////////////////// typedef struct GPU_DESC { //GPU identification related variables DWORD dwGpu; DWORD dwBus; DWORD dwDev; DWORD dwFn; //GPU usage calcluation related variables DWORD dwTickCount; DWORD dwNodeCount; LARGE_INTEGER qwNodeRunningTime[MAX_NODES]; //last calculated per-node GPU usages and dedicated / shared memory usages FLOAT fltGpuUsage[MAX_NODES]; FLOAT fltMemUsageDedicated; FLOAT fltMemUsageShared; FLOAT fltProcessMemUsageDedicated; FLOAT fltProcessMemUsageShared; } GPU_DESC, *LPGPU_DESC; ////////////////////////////////////////////////////////////////////// class CGPUList : public CList { public: BOOL Init(); void Uninit(); void Update(); CGPUList(); virtual ~CGPUList(); protected: CD3DKMTWrapper m_wrapper; }; ////////////////////////////////////////////////////////////////////// #endif //////////////////////////////////////////////////////////////////////