[DataDrivenPlatformInfo] bIsConfidential=false AudioCompressionSettingsIniSectionName=/Script/WindowsTargetPlatform.WindowsTargetSettings Freezing_b32Bit=ini:Engine:Windows:/Script/WindowsTargetPlatform.WindowsTargetSettings:bTarget32Bit Freezing_bWithRayTracing=!ini:Engine:Windows:/Script/WindowsTargetPlatform.WindowsTargetSettings:bTarget32Bit Freezing_MaxFieldAlignment32=4 Freezing_MaxFieldAlignment64=8 Freezing_bAlignBases=true [PlatformInfo WindowsNoEditorWin32] TargetPlatformName=WindowsNoEditor DisplayName=Windows (32-bit) PlatformType=Game PlatformFlags=None NormalIconPath=Launcher/Windows/Platform_WindowsNoEditor_24x LargeIconPath=Launcher/Windows/Platform_WindowsNoEditor_128x XLargeIconPath= UATCommandLine=-targetplatform=Win32 AutoSDKPath= TutorialPath=/Engine/Tutorial/Installation/InstallingVisualStudioTutorial.InstallingVisualStudioTutorial Windows:bIsEnabled=true Mac:bIsEnabled=false Linux:bIsEnabled=false BinariesDirectoryName=Win32 IniPlatformName=Windows bUsesHostCompiler=true bUATClosesAfterLaunch=false UBTTargetID=Win32 PlatformGroupName=Desktop [PlatformInfo WindowsNoEditor] TargetPlatformName=WindowsNoEditor DisplayName=Windows (64-bit) PlatformType=Game PlatformFlags=None NormalIconPath=Launcher/Windows/Platform_WindowsNoEditor_24x LargeIconPath=Launcher/Windows/Platform_WindowsNoEditor_128x XLargeIconPath= UATCommandLine=-targetplatform=Win64 AutoSDKPath= TutorialPath=/Engine/Tutorial/Installation/InstallingVisualStudioTutorial.InstallingVisualStudioTutorial Windows:bIsEnabled=true Mac:bIsEnabled=false Linux:bIsEnabled=false BinariesDirectoryName=Win64 IniPlatformName=Windows bUsesHostCompiler=true bUATClosesAfterLaunch=false UBTTargetID=Win64 PlatformGroupName=Desktop [PlatformInfo Windows] TargetPlatformName=Windows DisplayName=Windows (Editor) PlatformType=Editor PlatformFlags=None NormalIconPath=Launcher/Windows/Platform_Windows_24x LargeIconPath=Launcher/Windows/Platform_Windows_128x XLargeIconPath= UATCommandLine= AutoSDKPath= TutorialPath=/Engine/Tutorial/Installation/InstallingVisualStudioTutorial.InstallingVisualStudioTutorial Windows:bIsEnabled=true Mac:bIsEnabled=false Linux:bIsEnabled=false BinariesDirectoryName=Win64 IniPlatformName=Windows bUsesHostCompiler=true bUATClosesAfterLaunch=false UBTTargetID=Win64 PlatformGroupName=Desktop [PlatformInfo WindowsClient] TargetPlatformName=WindowsClient DisplayName=Windows (Client-only) PlatformType=Client PlatformFlags=None NormalIconPath=Launcher/Windows/Platform_Windows_24x LargeIconPath=Launcher/Windows/Platform_Windows_128x XLargeIconPath= UATCommandLine=-client AutoSDKPath= TutorialPath=/Engine/Tutorial/Installation/InstallingVisualStudioTutorial.InstallingVisualStudioTutorial Windows:bIsEnabled=true Mac:bIsEnabled=false Linux:bIsEnabled=false BinariesDirectoryName=Win64 IniPlatformName=Windows bUsesHostCompiler=true bUATClosesAfterLaunch=false UBTTargetID=Win64 PlatformGroupName=Desktop [PlatformInfo WindowsServer] TargetPlatformName=WindowsServer DisplayName=Windows (Dedicated Server) PlatformType=Server PlatformFlags=None NormalIconPath=Launcher/Windows/Platform_WindowsServer_24x LargeIconPath=Launcher/Windows/Platform_WindowsServer_128x XLargeIconPath= UATCommandLine= AutoSDKPath= TutorialPath=/Engine/Tutorial/Installation/InstallingVisualStudioTutorial.InstallingVisualStudioTutorial Windows:bIsEnabled=true Mac:bIsEnabled=false Linux:bIsEnabled=false BinariesDirectoryName=Win64 IniPlatformName=Windows bUsesHostCompiler=true bUATClosesAfterLaunch=false UBTTargetID=Win64 PlatformGroupName=Desktop [ShaderPlatform PCD3D_SM5] bSupportsRayTracing=true bSupportsRayTracingIndirectInstanceData=true bSupportsWaveOperations=false bSupportsGPUScene=true bSupportsAnisotropicMaterials=true [ShaderPlatform VULKAN_SM5] bIsMobile = false bIsMetalMRT = false bIsPC = true bIsConsole = false bIsAndroidOpenGLES = false ; //#todo-vulkanddpi bSupportsMobileMultiView = false ; //#todo-vulkanddpi bSupportsVolumeTextureCompression = false bSupportsDistanceFields = true bSupportsDiaphragmDOF = true ; //#todo-vulkanddpi bSupportsRGBColorBuffer = false bSupportsCapsuleShadows = true bSupportsVolumetricFog = true bSupportsIndexBufferUAVs = true ; //#todo-vulkanddpi bSupportsInstancedStereo = false ; //#todo-vulkanddpi bSupportsMultiView = false bSupportsMSAA = true ; //#todo-vulkanddpi bSupports4ComponentUAVReadWrite = false ; //#todo-vulkanddpi bSupportsRenderTargetWriteMask = false bSupportsRayTracing = false bSupportsRayTracingIndirectInstanceData = false bSupportsGPUSkinCache = true ; //#todo-vulkanddpi bSupportsByteBufferComputeShaders = false bSupportsGPUScene = true ; //#todo-vulkanddpi bSupportsPrimitiveShaders = false ; //#todo-vulkanddpi bSupportsUInt64ImageAtomics = false ; //#todo-vulkanddpi bSupportsTemporalHistoryUpscale = false ; //#todo-vulkanddpi bSupportsRTIndexFromVS = false ; //#todo-vulkanddpi bSupportsWaveOperations = false ; //#todo-vulkanddpi bRequiresExplicit128bitRT = false ; //#todo-vulkanddpi bSupportsGen5TemporalAA = false bTargetsTiledGPU = false bNeedsOfflineCompiler = false ; //#todo-vulkanddpi bSupportsDualSourceBlending = false ; //#todo-vulkanddpi bRequiresGeneratePrevTransformBuffer = false bRequiresRenderTargetDuringRaster = true ; //#todo-vulkanddpi bRequiresDisableForwardLocalLights = true bCompileSignalProcessingPipeline = true bSupportsTessellation = true ; //#todo-vulkanddpi bSupportsPerPixelDBufferMask = false bIsHlslcc = false NumberOfComputeThreads = 64